@zylem/game-lib 0.8.4 → 0.8.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (63) hide show
  1. package/dist/actions.d.ts +7 -5
  2. package/dist/api/game-lib.api.json +3424 -514
  3. package/dist/api/game-lib.api.md +178 -10
  4. package/dist/api/game-lib.d.ts +481 -11
  5. package/dist/api/game-lib.typedoc.json +220347 -136841
  6. package/dist/base-node-idopiSw5.d.ts +96 -0
  7. package/dist/bridge.d.ts +27 -5
  8. package/dist/bridge.js +1 -1
  9. package/dist/catalog.d.ts +77 -0
  10. package/dist/catalog.js +1 -0
  11. package/dist/{chunk-CM5YRNBJ.js → chunk-7NYP4YAG.js} +1 -1
  12. package/dist/chunk-AE3CTVHY.js +1 -0
  13. package/dist/chunk-BCFFS3FP.js +1 -0
  14. package/dist/chunk-BMRFDDMR.js +1 -0
  15. package/dist/chunk-DECK4UEC.js +1 -0
  16. package/dist/chunk-DQQA3VJH.js +1 -0
  17. package/dist/chunk-FYQNZCIP.js +1 -0
  18. package/dist/chunk-GHJQ2HKI.js +1 -0
  19. package/dist/chunk-LD4KDRYL.js +24 -0
  20. package/dist/chunk-MXO4VGDB.js +1 -0
  21. package/dist/{chunk-VIPINV7V.js → chunk-Q2YDBMVY.js} +1 -1
  22. package/dist/chunk-QDQ4QMAI.js +1 -0
  23. package/dist/{chunk-TV3AZKT4.js → chunk-QVIUZEYA.js} +1 -1
  24. package/dist/chunk-SAQA4SXW.js +1 -0
  25. package/dist/chunk-VJZMSBKP.js +1 -0
  26. package/dist/chunk-YOVE25NW.js +1 -0
  27. package/dist/{collision-builder-4TVDzXsp.d.ts → collision-builder-BckxkdmA.d.ts} +1 -1
  28. package/dist/core.d.ts +14 -11
  29. package/dist/core.js +1 -1
  30. package/dist/debug-state-B5awuDHl.d.ts +89 -0
  31. package/dist/debug.d.ts +194 -7
  32. package/dist/debug.js +1 -1
  33. package/dist/{entity-DDks47JB.d.ts → entity-BIf_a4dl.d.ts} +1 -1
  34. package/dist/{entity-BI7cSlK8.d.ts → entity-XZNGBeca.d.ts} +32 -98
  35. package/dist/{entity-type-map-COHu4fkW.d.ts → entity-type-map-CkkFMSrL.d.ts} +5 -4
  36. package/dist/entity.d.ts +9 -7
  37. package/dist/entity.js +1 -1
  38. package/dist/{game-4fsy55uN.d.ts → game-Cy8f6gJm.d.ts} +181 -17
  39. package/dist/game-default-F3KPYZ7X.js +1 -0
  40. package/dist/graphics.d.ts +6 -5
  41. package/dist/graphics.js +1 -1
  42. package/dist/{material-BKPYeBC6.d.ts → material-CxxAyJYp.d.ts} +1 -1
  43. package/dist/public.d.ts +12 -10
  44. package/dist/public.js +1 -1
  45. package/dist/runtime.d.ts +3 -3
  46. package/dist/{vector-DPbwlzgG.d.ts → simulation-body-zQw-emOr.d.ts} +1 -40
  47. package/dist/vector-D3eDzvcA.d.ts +41 -0
  48. package/dist/web-components.d.ts +12 -9
  49. package/dist/web-components.js +1 -1
  50. package/dist/{zylem-camera-B73ZNcgs.d.ts → zylem-camera-DZTpPOiD.d.ts} +12 -1
  51. package/package.json +6 -2
  52. package/dist/chunk-3I537JFL.js +0 -1
  53. package/dist/chunk-4CHZUWLF.js +0 -1
  54. package/dist/chunk-6B5JP7T5.js +0 -24
  55. package/dist/chunk-C5NEGC3S.js +0 -1
  56. package/dist/chunk-D3JO4HW2.js +0 -1
  57. package/dist/chunk-LKFF6XJC.js +0 -1
  58. package/dist/chunk-OAWK2UUY.js +0 -1
  59. package/dist/chunk-PNLNC3FA.js +0 -1
  60. package/dist/chunk-W5SXED5T.js +0 -1
  61. package/dist/debug-state-s0s-qndj.d.ts +0 -49
  62. package/dist/game-default-4PPYYGAR.js +0 -1
  63. /package/dist/{chunk-DFLI7ICU.js → chunk-MSCVL5OK.js} +0 -0
package/dist/actions.d.ts CHANGED
@@ -1,12 +1,14 @@
1
- import { A as Action, G as GameEntity } from './entity-BI7cSlK8.js';
2
- export { x as getRotation, i as rotateEuler, r as rotateInDirection, j as rotateX, k as rotateY, h as rotateYEuler, l as rotateZ, w as setRotation, q as setRotationDegrees, u as setRotationDegreesX, t as setRotationDegreesY, v as setRotationDegreesZ, n as setRotationX, m as setRotationY, o as setRotationZ } from './entity-BI7cSlK8.js';
1
+ import { A as Action, G as GameEntity } from './entity-XZNGBeca.js';
2
+ export { x as getRotation, i as rotateEuler, r as rotateInDirection, j as rotateX, k as rotateY, h as rotateYEuler, l as rotateZ, w as setRotation, q as setRotationDegrees, u as setRotationDegreesX, t as setRotationDegreesY, v as setRotationDegreesZ, n as setRotationX, m as setRotationY, o as setRotationZ } from './entity-XZNGBeca.js';
3
3
  import { Object3D } from 'three';
4
4
  import { TransformState } from '@zylem/behaviors/core';
5
5
  export { TransformState, createTransformStore, getPosition, getVelocity, move, moveForwardXY, moveX, moveXY, moveXZ, moveY, moveZ, resetVelocity, setPosition, setPositionX, setPositionY, setPositionZ, wrapAround3D, wrapAroundXY } from '@zylem/behaviors/core';
6
- import './vector-DPbwlzgG.js';
7
- import './material-BKPYeBC6.js';
6
+ import './simulation-body-zQw-emOr.js';
7
+ import './vector-D3eDzvcA.js';
8
+ import './material-CxxAyJYp.js';
8
9
  import 'three/webgpu';
9
- import './collision-builder-4TVDzXsp.js';
10
+ import './collision-builder-BckxkdmA.js';
11
+ import './base-node-idopiSw5.js';
10
12
  import './base-node-life-cycle-BK9xebT9.js';
11
13
  import './stage-transition-CmGpV4tc.js';
12
14
  import './events.js';