@xeokit/xeokit-sdk 2.4.0-alpha-19 → 2.4.0-alpha-21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2160,7 +2160,7 @@ return false;}/**
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  * @type {Boolean}
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  * @abstract
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  */},{key:"saoEnabled",get:function get(){return this.model.saoEnabled;}},{key:"_getFlag",value:function _getFlag(flag){return!!(this._flags&flag);}},{key:"_finalize",value:function _finalize(){var scene=this.model.scene;if(this._isObject){if(this.visible){scene._objectVisibilityUpdated(this);}if(this.highlighted){scene._objectHighlightedUpdated(this);}if(this.xrayed){scene._objectXRayedUpdated(this);}if(this.selected){scene._objectSelectedUpdated(this);}}for(var _i32=0,len=this.meshes.length;_i32<len;_i32++){this.meshes[_i32]._finalize(this._flags);}}},{key:"_finalize2",value:function _finalize2(){for(var _i33=0,len=this.meshes.length;_i33<len;_i33++){this.meshes[_i33]._finalize2();}}},{key:"_destroy",value:function _destroy(){// Called by VBOSceneModel
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- var scene=this.model.scene;if(this._isObject){scene._deregisterObject(this);if(this.visible){scene._objectVisibilityUpdated(this,false);}if(this.xrayed){scene._objectXRayedUpdated(this);}if(this.selected){scene._objectSelectedUpdated(this);}if(this.highlighted){scene._objectHighlightedUpdated(this);}if(this._opacityUpdated){this.scene._objectColorizeUpdated(this,false);}if(this._opacityUpdated){this.scene._objectOpacityUpdated(this,false);}this.scene._objectOffsetUpdated(this,false);}for(var _i34=0,len=this.meshes.length;_i34<len;_i34++){this.meshes[_i34]._destroy();}scene._aabbDirty=true;}}]);return VBOSceneModelNode;}();var tempVec3a$1h=math.vec3();/**
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+ var scene=this.model.scene;if(this._isObject){scene._deregisterObject(this);if(this.visible){scene._objectVisibilityUpdated(this,false);}if(this.xrayed){scene._objectXRayedUpdated(this);}if(this.selected){scene._objectSelectedUpdated(this);}if(this.highlighted){scene._objectHighlightedUpdated(this);}if(this._opacityUpdated){this.scene._objectColorizeUpdated(this,false);}if(this._opacityUpdated){this.scene._objectOpacityUpdated(this,false);}this.scene._objectOffsetUpdated(this,false);}for(var _i34=0,len=this.meshes.length;_i34<len;_i34++){this.meshes[_i34]._destroy();}scene._aabbDirty=true;}}]);return VBOSceneModelNode;}();var tempVec3a$1i=math.vec3();/**
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  * Given a view matrix and a relative-to-center (RTC) coordinate origin, returns a view matrix
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  * to transform RTC coordinates to View-space.
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  *
@@ -2194,7 +2194,7 @@ var scene=this.model.scene;if(this._isObject){scene._deregisterObject(this);if(t
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  * @returns {Boolean} ````True```` if the positions actually needed conversion to RTC, else ````false````. When
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  * ````false````, we can safely ignore the data returned in ````rtcPositions```` and ````rtcCenter````,
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  * since ````rtcCenter```` will equal ````[0,0,0]````, and ````rtcPositions```` will contain identical values to ````positions````.
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- */function worldToRTCPositions(worldPositions,rtcPositions,rtcCenter){var cellSize=arguments.length>3&&arguments[3]!==undefined?arguments[3]:1000;var center=math.getPositionsCenter(worldPositions,tempVec3a$1h);var rtcCenterX=Math.round(center[0]/cellSize)*cellSize;var rtcCenterY=Math.round(center[1]/cellSize)*cellSize;var rtcCenterZ=Math.round(center[2]/cellSize)*cellSize;rtcCenter[0]=rtcCenterX;rtcCenter[1]=rtcCenterY;rtcCenter[2]=rtcCenterZ;var rtcNeeded=rtcCenter[0]!==0||rtcCenter[1]!==0||rtcCenter[2]!==0;if(rtcNeeded){for(var _i35=0,len=worldPositions.length;_i35<len;_i35+=3){rtcPositions[_i35+0]=worldPositions[_i35+0]-rtcCenterX;rtcPositions[_i35+1]=worldPositions[_i35+1]-rtcCenterY;rtcPositions[_i35+2]=worldPositions[_i35+2]-rtcCenterZ;}}return rtcNeeded;}/**
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+ */function worldToRTCPositions(worldPositions,rtcPositions,rtcCenter){var cellSize=arguments.length>3&&arguments[3]!==undefined?arguments[3]:1000;var center=math.getPositionsCenter(worldPositions,tempVec3a$1i);var rtcCenterX=Math.round(center[0]/cellSize)*cellSize;var rtcCenterY=Math.round(center[1]/cellSize)*cellSize;var rtcCenterZ=Math.round(center[2]/cellSize)*cellSize;rtcCenter[0]=rtcCenterX;rtcCenter[1]=rtcCenterY;rtcCenter[2]=rtcCenterZ;var rtcNeeded=rtcCenter[0]!==0||rtcCenter[1]!==0||rtcCenter[2]!==0;if(rtcNeeded){for(var _i35=0,len=worldPositions.length;_i35<len;_i35+=3){rtcPositions[_i35+0]=worldPositions[_i35+0]-rtcCenterX;rtcPositions[_i35+1]=worldPositions[_i35+1]-rtcCenterY;rtcPositions[_i35+2]=worldPositions[_i35+2]-rtcCenterZ;}}return rtcNeeded;}/**
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  * Given a 3D plane defined by distance from origin and direction, and an RTC center position,
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  * return a plane position that is relative to the RTC center.
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  *
@@ -2204,7 +2204,7 @@ var scene=this.model.scene;if(this._isObject){scene._deregisterObject(this);if(t
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  * @param rtcCenter
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  * @param rtcPlanePos
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  * @returns {*}
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- */function getPlaneRTCPos(dist,dir,rtcCenter,rtcPlanePos){var rtcCenterToPlaneDist=math.dotVec3(dir,rtcCenter)+dist;var dirNormalized=math.normalizeVec3(dir,tempVec3a$1h);math.mulVec3Scalar(dirNormalized,-rtcCenterToPlaneDist,rtcPlanePos);return rtcPlanePos;}var tempVec4a$c=math.vec4();var tempVec4b$c=math.vec4();/**
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+ */function getPlaneRTCPos(dist,dir,rtcCenter,rtcPlanePos){var rtcCenterToPlaneDist=math.dotVec3(dir,rtcCenter)+dist;var dirNormalized=math.normalizeVec3(dir,tempVec3a$1i);math.mulVec3Scalar(dirNormalized,-rtcCenterToPlaneDist,rtcPlanePos);return rtcPlanePos;}var tempVec4a$c=math.vec4();var tempVec4b$c=math.vec4();/**
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  * @desc Tracks the World, View and Canvas coordinates, and visibility, of a position within a {@link Scene}.
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  *
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  * ## Position
@@ -2405,7 +2405,7 @@ _this7._onEntityModelDestroyed=null;});}else{this._onEntityDestroyed=this._entit
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  */},{key:"visible",get:function get(){return!!this._visible;}/**
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  * Destroys this Marker.
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  */},{key:"destroy",value:function destroy(){this.fire("destroyed",true);this.scene.camera.off(this._onCameraViewMatrix);this.scene.camera.off(this._onCameraProjMatrix);if(this._entity){if(this._onEntityDestroyed!==null){this._entity.off(this._onEntityDestroyed);}if(this._onEntityModelDestroyed!==null){this._entity.model.off(this._onEntityModelDestroyed);}}this._renderer.removeMarker(this);_get(_getPrototypeOf(Marker.prototype),"destroy",this).call(this);}}]);return Marker;}(Component);/** @private */var Wire=/*#__PURE__*/function(){function Wire(parentElement){var _this8=this;var cfg=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};_classCallCheck(this,Wire);this._color=cfg.color||"black";this._highlightClass="viewer-ruler-wire-highlighted";this._wire=document.createElement('div');this._wire.className+=this._wire.className?' viewer-ruler-wire':'viewer-ruler-wire';this._wireClickable=document.createElement('div');this._wireClickable.className+=this._wireClickable.className?' viewer-ruler-wire-clickable':'viewer-ruler-wire-clickable';this._thickness=cfg.thickness||1.0;this._thicknessClickable=cfg.thicknessClickable||6.0;var wire=this._wire;var wireStyle=wire.style;wireStyle.border="solid "+this._thickness+"px "+this._color;wireStyle.position="absolute";wireStyle["z-index"]=cfg.zIndex===undefined?"2000001":cfg.zIndex;wireStyle.width=0+"px";wireStyle.height=0+"px";wireStyle.visibility="visible";wireStyle.top=0+"px";wireStyle.left=0+"px";wireStyle['-webkit-transform-origin']="0 0";wireStyle['-moz-transform-origin']="0 0";wireStyle['-ms-transform-origin']="0 0";wireStyle['-o-transform-origin']="0 0";wireStyle['transform-origin']="0 0";wireStyle['-webkit-transform']='rotate(0deg)';wireStyle['-moz-transform']='rotate(0deg)';wireStyle['-ms-transform']='rotate(0deg)';wireStyle['-o-transform']='rotate(0deg)';wireStyle['transform']='rotate(0deg)';wireStyle["opacity"]=1.0;wireStyle["pointer-events"]="none";if(cfg.onContextMenu);parentElement.appendChild(wire);var wireClickable=this._wireClickable;var wireClickableStyle=wireClickable.style;wireClickableStyle.border="solid "+this._thicknessClickable+"px "+this._color;wireClickableStyle.position="absolute";wireClickableStyle["z-index"]=cfg.zIndex===undefined?"2000002":cfg.zIndex+1;wireClickableStyle.width=0+"px";wireClickableStyle.height=0+"px";wireClickableStyle.visibility="visible";wireClickableStyle.top=0+"px";wireClickableStyle.left=0+"px";// wireClickableStyle["pointer-events"] = "none";
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- wireClickableStyle['-webkit-transform-origin']="0 0";wireClickableStyle['-moz-transform-origin']="0 0";wireClickableStyle['-ms-transform-origin']="0 0";wireClickableStyle['-o-transform-origin']="0 0";wireClickableStyle['transform-origin']="0 0";wireClickableStyle['-webkit-transform']='rotate(0deg)';wireClickableStyle['-moz-transform']='rotate(0deg)';wireClickableStyle['-ms-transform']='rotate(0deg)';wireClickableStyle['-o-transform']='rotate(0deg)';wireClickableStyle['transform']='rotate(0deg)';wireClickableStyle["opacity"]=0.0;wireClickableStyle["pointer-events"]="all";if(cfg.onContextMenu);parentElement.appendChild(wireClickable);if(cfg.onMouseOver){wireClickable.addEventListener('mouseover',function(event){cfg.onMouseOver(event,_this8);});}if(cfg.onMouseLeave){wireClickable.addEventListener('mouseleave',function(event){cfg.onMouseLeave(event,_this8);});}if(cfg.onContextMenu){wireClickable.addEventListener('contextmenu',function(event){cfg.onContextMenu(event,_this8);event.preventDefault();});}this._x1=0;this._y1=0;this._x2=0;this._y2=0;this._update();}_createClass(Wire,[{key:"_visible",get:function get(){return this._wire.style.visibility==="visible";}},{key:"_update",value:function _update(){var length=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2)));var angle=Math.atan2(this._y2-this._y1,this._x2-this._x1)*180.0/Math.PI;var wireStyle=this._wire.style;wireStyle["width"]=Math.round(length)+'px';wireStyle["left"]=Math.round(this._x1)+'px';wireStyle["top"]=Math.round(this._y1)+'px';wireStyle['-webkit-transform']='rotate('+angle+'deg)';wireStyle['-moz-transform']='rotate('+angle+'deg)';wireStyle['-ms-transform']='rotate('+angle+'deg)';wireStyle['-o-transform']='rotate('+angle+'deg)';wireStyle['transform']='rotate('+angle+'deg)';var wireClickableStyle=this._wireClickable.style;wireClickableStyle["width"]=Math.round(length)+'px';wireClickableStyle["left"]=Math.round(this._x1)+'px';wireClickableStyle["top"]=Math.round(this._y1)+'px';wireClickableStyle['-webkit-transform']='rotate('+angle+'deg)';wireClickableStyle['-moz-transform']='rotate('+angle+'deg)';wireClickableStyle['-ms-transform']='rotate('+angle+'deg)';wireClickableStyle['-o-transform']='rotate('+angle+'deg)';wireClickableStyle['transform']='rotate('+angle+'deg)';}},{key:"setStartAndEnd",value:function setStartAndEnd(x1,y1,x2,y2){this._x1=x1;this._y1=y1;this._x2=x2;this._y2=y2;this._update();}},{key:"setColor",value:function setColor(color){this._color=color||"black";this._wire.style.border="solid "+this._thickness+"px "+this._color;}},{key:"setOpacity",value:function setOpacity(opacity){this._wire.style.opacity=opacity;}},{key:"setVisible",value:function setVisible(visible){visible=!!visible;if(this._visible===visible){return;}this._wire.style.visibility=visible?"visible":"hidden";}},{key:"setClickable",value:function setClickable(clickable){this._wireClickable.style["pointer-events"]=!!clickable?"all":"none";}},{key:"setHighlighted",value:function setHighlighted(highlighted){if(this._highlighted===highlighted){return;}this._highlighted=!!highlighted;if(this._highlighted){this._wire.classList.add(this._highlightClass);}else{this._wire.classList.remove(this._highlightClass);}}},{key:"destroy",value:function destroy(visible){this._wire.parentElement.removeChild(this._wire);this._wireClickable.parentElement.removeChild(this._wireClickable);}}]);return Wire;}();/** @private */var Dot=/*#__PURE__*/function(){function Dot(parentElement){var _this9=this;var cfg=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};_classCallCheck(this,Dot);this._highlightClass="viewer-ruler-dot-highlighted";this._x=0;this._y=0;this._visible=true;this._dot=document.createElement('div');this._dot.className+=this._dot.className?' viewer-ruler-dot':'viewer-ruler-dot';this._dotClickable=document.createElement('div');this._dotClickable.className+=this._dotClickable.className?' viewer-ruler-dot-clickable':'viewer-ruler-dot-clickable';var dot=this._dot;var dotStyle=dot.style;dotStyle["border-radius"]=25+"px";dotStyle.border="solid 2px white";dotStyle.background="lightgreen";dotStyle.position="absolute";dotStyle["z-index"]=cfg.zIndex===undefined?"40000005":cfg.zIndex;dotStyle.width=8+"px";dotStyle.height=8+"px";dotStyle.visibility=cfg.visible!==false?"visible":"hidden";dotStyle.top=0+"px";dotStyle.left=0+"px";dotStyle["box-shadow"]="0 2px 5px 0 #182A3D;";dotStyle["opacity"]=1.0;dotStyle["pointer-events"]="none";if(cfg.onContextMenu);parentElement.appendChild(dot);var dotClickable=this._dotClickable;var dotClickableStyle=dotClickable.style;dotClickableStyle["border-radius"]=35+"px";dotClickableStyle.border="solid 10px white";dotClickableStyle.position="absolute";dotClickableStyle["z-index"]=cfg.zIndex===undefined?"40000007":cfg.zIndex+1;dotClickableStyle.width=8+"px";dotClickableStyle.height=8+"px";dotClickableStyle.visibility="visible";dotClickableStyle.top=0+"px";dotClickableStyle.left=0+"px";dotClickableStyle["opacity"]=0.0;dotClickableStyle["pointer-events"]="none";if(cfg.onContextMenu);parentElement.appendChild(dotClickable);if(cfg.onMouseOver){dotClickable.addEventListener('mouseover',function(event){cfg.onMouseOver(event,_this9);});}if(cfg.onMouseLeave){dotClickable.addEventListener('mouseleave',function(event){cfg.onMouseLeave(event,_this9);});}if(cfg.onContextMenu){dotClickable.addEventListener('contextmenu',function(event){cfg.onContextMenu(event,_this9);event.preventDefault();});}this.setPos(cfg.x||0,cfg.y||0);this.setFillColor(cfg.fillColor);this.setBorderColor(cfg.borderColor);}_createClass(Dot,[{key:"setPos",value:function setPos(x,y){this._x=x;this._y=y;var dotStyle=this._dot.style;dotStyle["left"]=Math.round(x)-4+'px';dotStyle["top"]=Math.round(y)-4+'px';var dotClickableStyle=this._dotClickable.style;dotClickableStyle["left"]=Math.round(x)-9+'px';dotClickableStyle["top"]=Math.round(y)-9+'px';}},{key:"setFillColor",value:function setFillColor(color){this._dot.style.background=color||"lightgreen";}},{key:"setBorderColor",value:function setBorderColor(color){this._dot.style.border="solid 2px"+(color||"black");}},{key:"setOpacity",value:function setOpacity(opacity){this._dot.style.opacity=opacity;}},{key:"setVisible",value:function setVisible(visible){if(this._visible===visible){return;}this._visible=!!visible;this._dot.style.visibility=this._visible?"visible":"hidden";}},{key:"setClickable",value:function setClickable(clickable){this._dotClickable.style["pointer-events"]=!!clickable?"all":"none";}},{key:"setHighlighted",value:function setHighlighted(highlighted){if(this._highlighted===highlighted){return;}this._highlighted=!!highlighted;if(this._highlighted){this._dot.classList.add(this._highlightClass);}else{this._dot.classList.remove(this._highlightClass);}}},{key:"destroy",value:function destroy(){this.setVisible(false);this._dot.parentElement.removeChild(this._dot);this._dotClickable.parentElement.removeChild(this._dotClickable);}}]);return Dot;}();/** @private */var Label=/*#__PURE__*/function(){function Label(parentElement){var _this10=this;var cfg=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};_classCallCheck(this,Label);this._highlightClass="viewer-ruler-label-highlighted";this._prefix=cfg.prefix||"";this._x=0;this._y=0;this._visible=true;this._culled=false;this._label=document.createElement('div');this._label.className+=this._label.className?' viewer-ruler-label':'viewer-ruler-label';var label=this._label;var style=label.style;style["border-radius"]=5+"px";style.color="white";style.padding="4px";style.border="solid 1px";style.background="lightgreen";style.position="absolute";style["z-index"]=cfg.zIndex===undefined?"5000005":cfg.zIndex;style.width="auto";style.height="auto";style.visibility="visible";style.top=0+"px";style.left=0+"px";style["pointer-events"]="all";style["opacity"]=1.0;if(cfg.onContextMenu);label.innerText="";parentElement.appendChild(label);this.setPos(cfg.x||0,cfg.y||0);this.setFillColor(cfg.fillColor);this.setBorderColor(cfg.fillColor);this.setText(cfg.text);if(cfg.onMouseOver){label.addEventListener('mouseover',function(event){cfg.onMouseOver(event,_this10);event.preventDefault();});}if(cfg.onMouseLeave){label.addEventListener('mouseleave',function(event){cfg.onMouseLeave(event,_this10);event.preventDefault();});}if(cfg.onContextMenu){label.addEventListener('contextmenu',function(event){cfg.onContextMenu(event,_this10);event.preventDefault();});}}_createClass(Label,[{key:"setPos",value:function setPos(x,y){this._x=x;this._y=y;var style=this._label.style;style["left"]=Math.round(x)-20+'px';style["top"]=Math.round(y)-12+'px';}},{key:"setPosOnWire",value:function setPosOnWire(x1,y1,x2,y2){var x=x1+(x2-x1)*0.5;var y=y1+(y2-y1)*0.5;var style=this._label.style;style["left"]=Math.round(x)-20+'px';style["top"]=Math.round(y)-12+'px';}},{key:"setPosBetweenWires",value:function setPosBetweenWires(x1,y1,x2,y2,x3,y3){var x=(x1+x2+x3)/3;var y=(y1+y2+y3)/3;var style=this._label.style;style["left"]=Math.round(x)-20+'px';style["top"]=Math.round(y)-12+'px';}},{key:"setText",value:function setText(text){this._label.innerHTML=this._prefix+(text||"");}},{key:"setFillColor",value:function setFillColor(color){this._fillColor=color||"lightgreen";this._label.style.background=this._fillColor;}},{key:"setBorderColor",value:function setBorderColor(color){this._borderColor=color||"black";this._label.style.border="solid 1px "+this._borderColor;}},{key:"setOpacity",value:function setOpacity(opacity){this._label.style.opacity=opacity;}},{key:"setVisible",value:function setVisible(visible){if(this._visible===visible){return;}this._visible=!!visible;this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden";}},{key:"setCulled",value:function setCulled(culled){if(this._culled===culled){return;}this._culled=!!culled;this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden";}},{key:"setHighlighted",value:function setHighlighted(highlighted){if(this._highlighted===highlighted){return;}this._highlighted=!!highlighted;if(this._highlighted){this._label.classList.add(this._highlightClass);}else{this._label.classList.remove(this._highlightClass);}}},{key:"setClickable",value:function setClickable(clickable){this._label.style["pointer-events"]=!!clickable?"all":"none";}},{key:"destroy",value:function destroy(){this._label.parentElement.removeChild(this._label);}}]);return Label;}();var originVec=math.vec3();var targetVec=math.vec3();/**
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+ wireClickableStyle['-webkit-transform-origin']="0 0";wireClickableStyle['-moz-transform-origin']="0 0";wireClickableStyle['-ms-transform-origin']="0 0";wireClickableStyle['-o-transform-origin']="0 0";wireClickableStyle['transform-origin']="0 0";wireClickableStyle['-webkit-transform']='rotate(0deg)';wireClickableStyle['-moz-transform']='rotate(0deg)';wireClickableStyle['-ms-transform']='rotate(0deg)';wireClickableStyle['-o-transform']='rotate(0deg)';wireClickableStyle['transform']='rotate(0deg)';wireClickableStyle["opacity"]=0.0;wireClickableStyle["pointer-events"]="all";if(cfg.onContextMenu);parentElement.appendChild(wireClickable);if(cfg.onMouseOver){wireClickable.addEventListener('mouseover',function(event){cfg.onMouseOver(event,_this8);});}if(cfg.onMouseLeave){wireClickable.addEventListener('mouseleave',function(event){cfg.onMouseLeave(event,_this8);});}if(cfg.onMouseWheel){wireClickable.addEventListener('wheel',function(event){cfg.onMouseWheel(event,_this8);});}if(cfg.onContextMenu){wireClickable.addEventListener('contextmenu',function(event){cfg.onContextMenu(event,_this8);event.preventDefault();});}this._x1=0;this._y1=0;this._x2=0;this._y2=0;this._update();}_createClass(Wire,[{key:"_visible",get:function get(){return this._wire.style.visibility==="visible";}},{key:"_update",value:function _update(){var length=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2)));var angle=Math.atan2(this._y2-this._y1,this._x2-this._x1)*180.0/Math.PI;var wireStyle=this._wire.style;wireStyle["width"]=Math.round(length)+'px';wireStyle["left"]=Math.round(this._x1)+'px';wireStyle["top"]=Math.round(this._y1)+'px';wireStyle['-webkit-transform']='rotate('+angle+'deg)';wireStyle['-moz-transform']='rotate('+angle+'deg)';wireStyle['-ms-transform']='rotate('+angle+'deg)';wireStyle['-o-transform']='rotate('+angle+'deg)';wireStyle['transform']='rotate('+angle+'deg)';var wireClickableStyle=this._wireClickable.style;wireClickableStyle["width"]=Math.round(length)+'px';wireClickableStyle["left"]=Math.round(this._x1)+'px';wireClickableStyle["top"]=Math.round(this._y1)+'px';wireClickableStyle['-webkit-transform']='rotate('+angle+'deg)';wireClickableStyle['-moz-transform']='rotate('+angle+'deg)';wireClickableStyle['-ms-transform']='rotate('+angle+'deg)';wireClickableStyle['-o-transform']='rotate('+angle+'deg)';wireClickableStyle['transform']='rotate('+angle+'deg)';}},{key:"setStartAndEnd",value:function setStartAndEnd(x1,y1,x2,y2){this._x1=x1;this._y1=y1;this._x2=x2;this._y2=y2;this._update();}},{key:"setColor",value:function setColor(color){this._color=color||"black";this._wire.style.border="solid "+this._thickness+"px "+this._color;}},{key:"setOpacity",value:function setOpacity(opacity){this._wire.style.opacity=opacity;}},{key:"setVisible",value:function setVisible(visible){visible=!!visible;if(this._visible===visible){return;}this._wire.style.visibility=visible?"visible":"hidden";}},{key:"setClickable",value:function setClickable(clickable){this._wireClickable.style["pointer-events"]=!!clickable?"all":"none";}},{key:"setHighlighted",value:function setHighlighted(highlighted){if(this._highlighted===highlighted){return;}this._highlighted=!!highlighted;if(this._highlighted){this._wire.classList.add(this._highlightClass);}else{this._wire.classList.remove(this._highlightClass);}}},{key:"destroy",value:function destroy(visible){this._wire.parentElement.removeChild(this._wire);this._wireClickable.parentElement.removeChild(this._wireClickable);}}]);return Wire;}();/** @private */var Dot=/*#__PURE__*/function(){function Dot(parentElement){var _this9=this;var cfg=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};_classCallCheck(this,Dot);this._highlightClass="viewer-ruler-dot-highlighted";this._x=0;this._y=0;this._visible=true;this._dot=document.createElement('div');this._dot.className+=this._dot.className?' viewer-ruler-dot':'viewer-ruler-dot';this._dotClickable=document.createElement('div');this._dotClickable.className+=this._dotClickable.className?' viewer-ruler-dot-clickable':'viewer-ruler-dot-clickable';var dot=this._dot;var dotStyle=dot.style;dotStyle["border-radius"]=25+"px";dotStyle.border="solid 2px white";dotStyle.background="lightgreen";dotStyle.position="absolute";dotStyle["z-index"]=cfg.zIndex===undefined?"40000005":cfg.zIndex;dotStyle.width=8+"px";dotStyle.height=8+"px";dotStyle.visibility=cfg.visible!==false?"visible":"hidden";dotStyle.top=0+"px";dotStyle.left=0+"px";dotStyle["box-shadow"]="0 2px 5px 0 #182A3D;";dotStyle["opacity"]=1.0;dotStyle["pointer-events"]="none";if(cfg.onContextMenu);parentElement.appendChild(dot);var dotClickable=this._dotClickable;var dotClickableStyle=dotClickable.style;dotClickableStyle["border-radius"]=35+"px";dotClickableStyle.border="solid 10px white";dotClickableStyle.position="absolute";dotClickableStyle["z-index"]=cfg.zIndex===undefined?"40000007":cfg.zIndex+1;dotClickableStyle.width=8+"px";dotClickableStyle.height=8+"px";dotClickableStyle.visibility="visible";dotClickableStyle.top=0+"px";dotClickableStyle.left=0+"px";dotClickableStyle["opacity"]=0.0;dotClickableStyle["pointer-events"]="none";if(cfg.onContextMenu);parentElement.appendChild(dotClickable);if(cfg.onMouseOver){dotClickable.addEventListener('mouseover',function(event){cfg.onMouseOver(event,_this9);});}if(cfg.onMouseLeave){dotClickable.addEventListener('mouseleave',function(event){cfg.onMouseLeave(event,_this9);});}if(cfg.onMouseWheel){dotClickable.addEventListener('wheel',function(event){cfg.onMouseWheel(event,_this9);});}if(cfg.onContextMenu){dotClickable.addEventListener('contextmenu',function(event){cfg.onContextMenu(event,_this9);event.preventDefault();});}this.setPos(cfg.x||0,cfg.y||0);this.setFillColor(cfg.fillColor);this.setBorderColor(cfg.borderColor);}_createClass(Dot,[{key:"setPos",value:function setPos(x,y){this._x=x;this._y=y;var dotStyle=this._dot.style;dotStyle["left"]=Math.round(x)-4+'px';dotStyle["top"]=Math.round(y)-4+'px';var dotClickableStyle=this._dotClickable.style;dotClickableStyle["left"]=Math.round(x)-9+'px';dotClickableStyle["top"]=Math.round(y)-9+'px';}},{key:"setFillColor",value:function setFillColor(color){this._dot.style.background=color||"lightgreen";}},{key:"setBorderColor",value:function setBorderColor(color){this._dot.style.border="solid 2px"+(color||"black");}},{key:"setOpacity",value:function setOpacity(opacity){this._dot.style.opacity=opacity;}},{key:"setVisible",value:function setVisible(visible){if(this._visible===visible){return;}this._visible=!!visible;this._dot.style.visibility=this._visible?"visible":"hidden";}},{key:"setClickable",value:function setClickable(clickable){this._dotClickable.style["pointer-events"]=!!clickable?"all":"none";}},{key:"setHighlighted",value:function setHighlighted(highlighted){if(this._highlighted===highlighted){return;}this._highlighted=!!highlighted;if(this._highlighted){this._dot.classList.add(this._highlightClass);}else{this._dot.classList.remove(this._highlightClass);}}},{key:"destroy",value:function destroy(){this.setVisible(false);this._dot.parentElement.removeChild(this._dot);this._dotClickable.parentElement.removeChild(this._dotClickable);}}]);return Dot;}();/** @private */var Label=/*#__PURE__*/function(){function Label(parentElement){var _this10=this;var cfg=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};_classCallCheck(this,Label);this._highlightClass="viewer-ruler-label-highlighted";this._prefix=cfg.prefix||"";this._x=0;this._y=0;this._visible=true;this._culled=false;this._label=document.createElement('div');this._label.className+=this._label.className?' viewer-ruler-label':'viewer-ruler-label';var label=this._label;var style=label.style;style["border-radius"]=5+"px";style.color="white";style.padding="4px";style.border="solid 1px";style.background="lightgreen";style.position="absolute";style["z-index"]=cfg.zIndex===undefined?"5000005":cfg.zIndex;style.width="auto";style.height="auto";style.visibility="visible";style.top=0+"px";style.left=0+"px";style["pointer-events"]="all";style["opacity"]=1.0;if(cfg.onContextMenu);label.innerText="";parentElement.appendChild(label);this.setPos(cfg.x||0,cfg.y||0);this.setFillColor(cfg.fillColor);this.setBorderColor(cfg.fillColor);this.setText(cfg.text);if(cfg.onMouseOver){label.addEventListener('mouseover',function(event){cfg.onMouseOver(event,_this10);event.preventDefault();});}if(cfg.onMouseLeave){label.addEventListener('mouseleave',function(event){cfg.onMouseLeave(event,_this10);event.preventDefault();});}if(cfg.onMouseWheel){label.addEventListener('wheel',function(event){cfg.onMouseWheel(event,_this10);});}if(cfg.onContextMenu){label.addEventListener('contextmenu',function(event){cfg.onContextMenu(event,_this10);event.preventDefault();});}}_createClass(Label,[{key:"setPos",value:function setPos(x,y){this._x=x;this._y=y;var style=this._label.style;style["left"]=Math.round(x)-20+'px';style["top"]=Math.round(y)-12+'px';}},{key:"setPosOnWire",value:function setPosOnWire(x1,y1,x2,y2){var x=x1+(x2-x1)*0.5;var y=y1+(y2-y1)*0.5;var style=this._label.style;style["left"]=Math.round(x)-20+'px';style["top"]=Math.round(y)-12+'px';}},{key:"setPosBetweenWires",value:function setPosBetweenWires(x1,y1,x2,y2,x3,y3){var x=(x1+x2+x3)/3;var y=(y1+y2+y3)/3;var style=this._label.style;style["left"]=Math.round(x)-20+'px';style["top"]=Math.round(y)-12+'px';}},{key:"setText",value:function setText(text){this._label.innerHTML=this._prefix+(text||"");}},{key:"setFillColor",value:function setFillColor(color){this._fillColor=color||"lightgreen";this._label.style.background=this._fillColor;}},{key:"setBorderColor",value:function setBorderColor(color){this._borderColor=color||"black";this._label.style.border="solid 1px "+this._borderColor;}},{key:"setOpacity",value:function setOpacity(opacity){this._label.style.opacity=opacity;}},{key:"setVisible",value:function setVisible(visible){if(this._visible===visible){return;}this._visible=!!visible;this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden";}},{key:"setCulled",value:function setCulled(culled){if(this._culled===culled){return;}this._culled=!!culled;this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden";}},{key:"setHighlighted",value:function setHighlighted(highlighted){if(this._highlighted===highlighted){return;}this._highlighted=!!highlighted;if(this._highlighted){this._label.classList.add(this._highlightClass);}else{this._label.classList.remove(this._highlightClass);}}},{key:"setClickable",value:function setClickable(clickable){this._label.style["pointer-events"]=!!clickable?"all":"none";}},{key:"destroy",value:function destroy(){this._label.parentElement.removeChild(this._label);}}]);return Label;}();var originVec=math.vec3();var targetVec=math.vec3();/**
2409
2409
  * @desc Measures the angle indicated by three 3D points.
2410
2410
  *
2411
2411
  * See {@link AngleMeasurementsPlugin} for more info.
@@ -2930,7 +2930,7 @@ if(utils.isArray(labelHTML)){labelHTML=labelHTML.join("");}labelHTML=this._rende
2930
2930
  * Destroys this Annotation.
2931
2931
  *
2932
2932
  * You can also call {@link AnnotationsPlugin#destroyAnnotation}.
2933
- */},{key:"destroy",value:function destroy(){if(this._marker){if(!this._markerExternal){this._marker.parentNode.removeChild(this._marker);}else{this._marker.removeEventListener("click",this._onMouseClickedExternalMarker);this._marker.removeEventListener("mouseenter",this._onMouseEnterExternalMarker);this._marker.removeEventListener("mouseleave",this._onMouseLeaveExternalMarker);this._marker=null;}}if(this._label){if(!this._labelExternal){this._label.parentNode.removeChild(this._label);}this._label=null;}this.scene.off(this._onTick);_get(_getPrototypeOf(Annotation.prototype),"destroy",this).call(this);}}]);return Annotation;}(Marker);var tempVec3a$1g=math.vec3();var tempVec3b$c=math.vec3();var tempVec3c$9=math.vec3();/**
2933
+ */},{key:"destroy",value:function destroy(){if(this._marker){if(!this._markerExternal){this._marker.parentNode.removeChild(this._marker);}else{this._marker.removeEventListener("click",this._onMouseClickedExternalMarker);this._marker.removeEventListener("mouseenter",this._onMouseEnterExternalMarker);this._marker.removeEventListener("mouseleave",this._onMouseLeaveExternalMarker);this._marker=null;}}if(this._label){if(!this._labelExternal){this._label.parentNode.removeChild(this._label);}this._label=null;}this.scene.off(this._onTick);_get(_getPrototypeOf(Annotation.prototype),"destroy",this).call(this);}}]);return Annotation;}(Marker);var tempVec3a$1h=math.vec3();var tempVec3b$d=math.vec3();var tempVec3c$9=math.vec3();/**
2934
2934
  * {@link Viewer} plugin that creates {@link Annotation}s.
2935
2935
  *
2936
2936
  * [<img src="https://user-images.githubusercontent.com/83100/58403089-26589280-8062-11e9-8652-aed61a4e8c64.gif">](https://xeokit.github.io/xeokit-sdk/examples/#annotations_clickFlyToPosition)
@@ -3349,7 +3349,7 @@ if(utils.isArray(labelHTML)){labelHTML=labelHTML.join("");}labelHTML=this._rende
3349
3349
  * @param {Number[]} [params.up] Optional World-space position for {@link Camera#up}, used when this Annotation is associated with a {@link Camera} position.
3350
3350
  * @param {String} [params.projection] Optional projection type for {@link Camera#projection}, used when this Annotation is associated with a {@link Camera} position.
3351
3351
  * @returns {Annotation} The new {@link Annotation}.
3352
- */,set:function set(surfaceOffset){if(surfaceOffset===undefined||surfaceOffset===null){surfaceOffset=0.3;}this._surfaceOffset=surfaceOffset;}},{key:"createAnnotation",value:function createAnnotation(params){var _this19=this;if(this.viewer.scene.components[params.id]){this.error("Viewer component with this ID already exists: "+params.id);delete params.id;}var worldPos;var entity;params.pickResult=params.pickResult||params.pickRecord;if(params.pickResult){var pickResult=params.pickResult;if(!pickResult.worldPos||!pickResult.worldNormal){this.error("Param 'pickResult' does not have both worldPos and worldNormal");}else{var normalizedWorldNormal=math.normalizeVec3(pickResult.worldNormal,tempVec3a$1g);var offsetVec=math.mulVec3Scalar(normalizedWorldNormal,this._surfaceOffset,tempVec3b$c);var offsetWorldPos=math.addVec3(pickResult.worldPos,offsetVec,tempVec3c$9);worldPos=offsetWorldPos;entity=pickResult.entity;}}else{worldPos=params.worldPos;entity=params.entity;}var markerElement=null;if(params.markerElementId){markerElement=document.getElementById(params.markerElementId);if(!markerElement){this.error("Can't find DOM element for 'markerElementId' value '"+params.markerElementId+"' - defaulting to internally-generated empty DIV");}}var labelElement=null;if(params.labelElementId){labelElement=document.getElementById(params.labelElementId);if(!labelElement){this.error("Can't find DOM element for 'labelElementId' value '"+params.labelElementId+"' - defaulting to internally-generated empty DIV");}}var annotation=new Annotation(this.viewer.scene,{id:params.id,plugin:this,entity:entity,worldPos:worldPos,container:this._container,markerElement:markerElement,labelElement:labelElement,markerHTML:params.markerHTML||this._markerHTML,labelHTML:params.labelHTML||this._labelHTML,occludable:params.occludable,values:utils.apply(params.values,utils.apply(this._values,{})),markerShown:params.markerShown,labelShown:params.labelShown,eye:params.eye,look:params.look,up:params.up,projection:params.projection,visible:params.visible!==false});this.annotations[annotation.id]=annotation;annotation.on("destroyed",function(){delete _this19.annotations[annotation.id];_this19.fire("annotationDestroyed",annotation.id);});this.fire("annotationCreated",annotation.id);return annotation;}/**
3352
+ */,set:function set(surfaceOffset){if(surfaceOffset===undefined||surfaceOffset===null){surfaceOffset=0.3;}this._surfaceOffset=surfaceOffset;}},{key:"createAnnotation",value:function createAnnotation(params){var _this19=this;if(this.viewer.scene.components[params.id]){this.error("Viewer component with this ID already exists: "+params.id);delete params.id;}var worldPos;var entity;params.pickResult=params.pickResult||params.pickRecord;if(params.pickResult){var pickResult=params.pickResult;if(!pickResult.worldPos||!pickResult.worldNormal){this.error("Param 'pickResult' does not have both worldPos and worldNormal");}else{var normalizedWorldNormal=math.normalizeVec3(pickResult.worldNormal,tempVec3a$1h);var offsetVec=math.mulVec3Scalar(normalizedWorldNormal,this._surfaceOffset,tempVec3b$d);var offsetWorldPos=math.addVec3(pickResult.worldPos,offsetVec,tempVec3c$9);worldPos=offsetWorldPos;entity=pickResult.entity;}}else{worldPos=params.worldPos;entity=params.entity;}var markerElement=null;if(params.markerElementId){markerElement=document.getElementById(params.markerElementId);if(!markerElement){this.error("Can't find DOM element for 'markerElementId' value '"+params.markerElementId+"' - defaulting to internally-generated empty DIV");}}var labelElement=null;if(params.labelElementId){labelElement=document.getElementById(params.labelElementId);if(!labelElement){this.error("Can't find DOM element for 'labelElementId' value '"+params.labelElementId+"' - defaulting to internally-generated empty DIV");}}var annotation=new Annotation(this.viewer.scene,{id:params.id,plugin:this,entity:entity,worldPos:worldPos,container:this._container,markerElement:markerElement,labelElement:labelElement,markerHTML:params.markerHTML||this._markerHTML,labelHTML:params.labelHTML||this._labelHTML,occludable:params.occludable,values:utils.apply(params.values,utils.apply(this._values,{})),markerShown:params.markerShown,labelShown:params.labelShown,eye:params.eye,look:params.look,up:params.up,projection:params.projection,visible:params.visible!==false});this.annotations[annotation.id]=annotation;annotation.on("destroyed",function(){delete _this19.annotations[annotation.id];_this19.fire("annotationDestroyed",annotation.id);});this.fire("annotationCreated",annotation.id);return annotation;}/**
3353
3353
  * Destroys an {@link Annotation}.
3354
3354
  *
3355
3355
  * @param {String} id ID of Annotation to destroy.
@@ -4032,7 +4032,7 @@ this.positionsBuf.setData(this.positions);// Indices don't need updating
4032
4032
  return;}this.positionsBuf.destroy();this.positionsBuf=null;this.indicesBuf.destroy();this.indicesBuf=null;}var gl=this.scene.canvas.gl;var lenPositions=this.numMarkers*3;var lenIndices=this.numMarkers;this.positionsBuf=new ArrayBuf(gl,gl.ARRAY_BUFFER,new Float32Array(this.positions),lenPositions,3,gl.STATIC_DRAW);this.indicesBuf=new ArrayBuf(gl,gl.ELEMENT_ARRAY_BUFFER,new Uint16Array(this.indices),lenIndices,1,gl.STATIC_DRAW);this.lenPositionsBuf=this.positions.length;}},{key:"_buildOcclusionTestList",value:function _buildOcclusionTestList(){var canvas=this.scene.canvas;var near=this.scene.camera.perspective.near;// Assume near enough to ortho near
4033
4033
  var boundary=canvas.boundary;var canvasWidth=boundary[2];var canvasHeight=boundary[3];var lenPixels=0;this.lenOcclusionTestList=0;for(var _i41=0;_i41<this.numMarkers;_i41++){var marker=this.markerList[_i41];var _viewPos=marker.viewPos;if(_viewPos[2]>-near){// Clipped by near plane
4034
4034
  marker._setVisible(false);continue;}var _canvasPos=marker.canvasPos;var canvasX=_canvasPos[0];var canvasY=_canvasPos[1];if(canvasX+10<0||canvasY+10<0||canvasX-10>canvasWidth||canvasY-10>canvasHeight){marker._setVisible(false);continue;}if(marker.entity&&!marker.entity.visible){marker._setVisible(false);continue;}if(marker.occludable){this.occlusionTestList[this.lenOcclusionTestList++]=marker;this.pixels[lenPixels++]=canvasX;this.pixels[lenPixels++]=canvasY;continue;}marker._setVisible(true);}}},{key:"_updateActiveSectionPlanes",value:function _updateActiveSectionPlanes(){var sectionPlanes=this.scene._sectionPlanesState.sectionPlanes;var numSectionPlanes=sectionPlanes.length;if(numSectionPlanes>0){for(var _i42=0;_i42<numSectionPlanes;_i42++){var sectionPlane=sectionPlanes[_i42];if(!sectionPlane.active){this.sectionPlanesActive[_i42]=false;}else{var intersect=math.planeAABB3Intersect(sectionPlane.dir,sectionPlane.dist,this.aabb);var outside=intersect===-1;if(outside){this.culledBySectionPlanes=true;return;}var intersecting=intersect===0;this.sectionPlanesActive[_i42]=intersecting;}}}this.culledBySectionPlanes=false;}},{key:"destroy",value:function destroy(){this.markers={};this.markerList.length=0;if(this.positionsBuf){this.positionsBuf.destroy();}if(this.indicesBuf){this.indicesBuf.destroy();}}}]);return OcclusionLayer;}();var MARKER_COLOR=math.vec3([1.0,0.0,0.0]);var POINT_SIZE=20;var MARKER_SPRITE_CLIPZ_OFFSET=-0.001;// Amount that we offset sprite clip Z coords to raise them from surfaces
4035
- var tempVec3a$1f=math.vec3();/**
4035
+ var tempVec3a$1g=math.vec3();/**
4036
4036
  * Manages occlusion testing. Private member of a Renderer.
4037
4037
  */var OcclusionTester=/*#__PURE__*/function(){function OcclusionTester(scene,renderBufferManager){var _this22=this;_classCallCheck(this,OcclusionTester);this._scene=scene;this._renderBufferManager=renderBufferManager;this._occlusionLayers={};this._occlusionLayersList=[];this._occlusionLayersListDirty=false;this._shaderSource=null;this._program=null;this._shaderSourceHash=null;this._shaderSourceDirty=true;// Need to build shader source code ?
4038
4038
  this._programDirty=false;// Need to build shader program ?
@@ -4054,7 +4054,7 @@ this._markersToOcclusionLayersMap={};this._onCameraViewMatrix=scene.camera.on("v
4054
4054
  * then calls drawMarkers() and doOcclusionTest().
4055
4055
  */},{key:"bindRenderBuf",value:function bindRenderBuf(){var shaderSourceHash=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(shaderSourceHash!==this._shaderSourceHash){this._shaderSourceHash=shaderSourceHash;this._shaderSourceDirty=true;}if(this._shaderSourceDirty){this._buildShaderSource();this._shaderSourceDirty=false;this._programDirty=true;}if(this._programDirty){this._buildProgram();this._programDirty=false;this._occlusionTestListDirty=true;}if(this._occlusionLayersListDirty){this._buildOcclusionLayersList();this._occlusionLayersListDirty=false;}if(this._occlusionTestListDirty){for(var _i43=0,len=this._occlusionLayersList.length;_i43<len;_i43++){var occlusionLayer=this._occlusionLayersList[_i43];occlusionLayer.occlusionTestListDirty=true;}this._occlusionTestListDirty=false;}{this._readPixelBuf=this._renderBufferManager.getRenderBuffer("occlusionReadPix");this._readPixelBuf.bind();this._readPixelBuf.clear();}}},{key:"_buildOcclusionLayersList",value:function _buildOcclusionLayersList(){var numOcclusionLayers=0;for(var originHash in this._occlusionLayers){if(this._occlusionLayers.hasOwnProperty(originHash)){this._occlusionLayersList[numOcclusionLayers++]=this._occlusionLayers[originHash];}}this._occlusionLayersList.length=numOcclusionLayers;}},{key:"_buildShaderSource",value:function _buildShaderSource(){this._shaderSource={vertex:this._buildVertexShaderSource(),fragment:this._buildFragmentShaderSource()};}},{key:"_buildVertexShaderSource",value:function _buildVertexShaderSource(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// OcclusionTester vertex shader");src.push("in vec3 position;");src.push("uniform mat4 modelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");}src.push("void main(void) {");src.push("vec4 worldPosition = vec4(position, 1.0); ");src.push(" vec4 viewPosition = viewMatrix * worldPosition;");if(clipping){src.push(" vWorldPosition = worldPosition;");}src.push(" vec4 clipPos = projMatrix * viewPosition;");src.push(" gl_PointSize = "+POINT_SIZE+".0;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}else{src.push("clipPos.z += "+MARKER_SPRITE_CLIPZ_OFFSET+";");}src.push(" gl_Position = clipPos;");src.push("}");return src;}},{key:"_buildFragmentShaderSource",value:function _buildFragmentShaderSource(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// OcclusionTester fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");for(var _i44=0;_i44<sectionPlanesState.sectionPlanes.length;_i44++){src.push("uniform bool sectionPlaneActive"+_i44+";");src.push("uniform vec3 sectionPlanePos"+_i44+";");src.push("uniform vec3 sectionPlaneDir"+_i44+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); ");src.push("}");return src;}},{key:"_buildProgram",value:function _buildProgram(){if(this._program){this._program.destroy();}var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._shaderSource);if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var sectionPlanes=sectionPlanesState.sectionPlanes;for(var _i45=0,len=sectionPlanes.length;_i45<len;_i45++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i45),pos:program.getLocation("sectionPlanePos"+_i45),dir:program.getLocation("sectionPlaneDir"+_i45)});}this._aPosition=program.getAttribute("position");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}/**
4056
4056
  * Draws {@link Marker}s to the render buffer.
4057
- */},{key:"drawMarkers",value:function drawMarkers(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var sectionPlanesState=scene._sectionPlanesState;var camera=scene.camera;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,camera._project._state.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}for(var _i46=0,len=this._occlusionLayersList.length;_i46<len;_i46++){var occlusionLayer=this._occlusionLayersList[_i46];occlusionLayer.update();if(occlusionLayer.culledBySectionPlanes){continue;}var origin=occlusionLayer.origin;gl.uniformMatrix4fv(this._uViewMatrix,false,createRTCViewMat(camera.viewMatrix,origin));var numSectionPlanes=sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=sectionPlanesState.sectionPlanes;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=occlusionLayer.sectionPlanesActive[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1f));gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}this._aPosition.bindArrayBuffer(occlusionLayer.positionsBuf);var indicesBuf=occlusionLayer.indicesBuf;indicesBuf.bind();gl.drawElements(gl.POINTS,indicesBuf.numItems,indicesBuf.itemType,0);}}/**
4057
+ */},{key:"drawMarkers",value:function drawMarkers(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var sectionPlanesState=scene._sectionPlanesState;var camera=scene.camera;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,camera._project._state.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}for(var _i46=0,len=this._occlusionLayersList.length;_i46<len;_i46++){var occlusionLayer=this._occlusionLayersList[_i46];occlusionLayer.update();if(occlusionLayer.culledBySectionPlanes){continue;}var origin=occlusionLayer.origin;gl.uniformMatrix4fv(this._uViewMatrix,false,createRTCViewMat(camera.viewMatrix,origin));var numSectionPlanes=sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=sectionPlanesState.sectionPlanes;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=occlusionLayer.sectionPlanesActive[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1g));gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}this._aPosition.bindArrayBuffer(occlusionLayer.positionsBuf);var indicesBuf=occlusionLayer.indicesBuf;indicesBuf.bind();gl.drawElements(gl.POINTS,indicesBuf.numItems,indicesBuf.itemType,0);}}/**
4058
4058
  * Sets visibilities of {@link Marker}s according to whether or not they are obscured by anything in the render buffer.
4059
4059
  */},{key:"doOcclusionTest",value:function doOcclusionTest(){{var resolutionScale=this._scene.canvas.resolutionScale;var markerR=MARKER_COLOR[0]*255;var markerG=MARKER_COLOR[1]*255;var markerB=MARKER_COLOR[2]*255;for(var _i47=0,len=this._occlusionLayersList.length;_i47<len;_i47++){var occlusionLayer=this._occlusionLayersList[_i47];for(var _i48=0;_i48<occlusionLayer.lenOcclusionTestList;_i48++){var marker=occlusionLayer.occlusionTestList[_i48];var j=_i48*2;var _color=this._readPixelBuf.read(Math.round(occlusionLayer.pixels[j]*resolutionScale),Math.round(occlusionLayer.pixels[j+1]*resolutionScale));var visible=_color[0]===markerR&&_color[1]===markerG&&_color[2]===markerB;marker._setVisible(visible);}}}}/**
4060
4060
  * Unbinds render buffer.
@@ -4902,7 +4902,7 @@ _this27.left=cfg.left;_this27.right=cfg.right;_this27.bottom=cfg.bottom;_this27.
4902
4902
  * @param {Number[]} worldPos Outputs un-projected 3D World-space coordinates.
4903
4903
  */},{key:"unproject",value:function unproject(canvasPos,screenZ,screenPos,viewPos,worldPos){var canvas=this.scene.canvas.canvas;var halfCanvasWidth=canvas.offsetWidth/2.0;var halfCanvasHeight=canvas.offsetHeight/2.0;screenPos[0]=(canvasPos[0]-halfCanvasWidth)/halfCanvasWidth;screenPos[1]=(canvasPos[1]-halfCanvasHeight)/halfCanvasHeight;screenPos[2]=screenZ;screenPos[3]=1.0;math.mulMat4v4(this.inverseMatrix,screenPos,viewPos);math.mulVec3Scalar(viewPos,1.0/viewPos[3]);viewPos[3]=1.0;viewPos[1]*=-1;math.mulMat4v4(this.camera.inverseViewMatrix,viewPos,worldPos);return worldPos;}/** @private
4904
4904
  *
4905
- */},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(CustomProjection.prototype),"destroy",this).call(this);this._state.destroy();}}]);return CustomProjection;}(Component);var tempVec3$6=math.vec3();var tempVec3b$b=math.vec3();var tempVec3c$8=math.vec3();var tempVec3d$4=math.vec3();var tempVec3e$3=math.vec3();var tempVec3f$3=math.vec3();var tempMat=math.mat4();var tempMatb=math.mat4();var eyeLookVec=math.vec3();var eyeLookVecNorm=math.vec3();var eyeLookOffset=math.vec3();var offsetEye=math.vec3();/**
4905
+ */},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(CustomProjection.prototype),"destroy",this).call(this);this._state.destroy();}}]);return CustomProjection;}(Component);var tempVec3$6=math.vec3();var tempVec3b$c=math.vec3();var tempVec3c$8=math.vec3();var tempVec3d$4=math.vec3();var tempVec3e$3=math.vec3();var tempVec3f$3=math.vec3();var tempMat=math.mat4();var tempMatb=math.mat4();var eyeLookVec=math.vec3();var eyeLookVecNorm=math.vec3();var eyeLookOffset=math.vec3();var offsetEye=math.vec3();/**
4906
4906
  * @desc Manages viewing and projection transforms for its {@link Scene}.
4907
4907
  *
4908
4908
  * * One Camera per {@link Scene}
@@ -5105,29 +5105,29 @@ var eye;if(this.projection==="ortho"){math.subVec3(this._eye,this._look,eyeLookV
5105
5105
  * Rotates {@link Camera#eye} about {@link Camera#look}, around the {@link Camera#up} vector
5106
5106
  *
5107
5107
  * @param {Number} angleInc Angle of rotation in degrees
5108
- */},{key:"orbitYaw",value:function orbitYaw(angleInc){var lookEyeVec=math.subVec3(this._eye,this._look,tempVec3$6);math.rotationMat4v(angleInc*0.0174532925,this._gimbalLock?this._worldUp:this._up,tempMat);lookEyeVec=math.transformPoint3(tempMat,lookEyeVec,tempVec3b$b);this.eye=math.addVec3(this._look,lookEyeVec,tempVec3c$8);// Set eye position as 'look' plus 'eye' vector
5108
+ */},{key:"orbitYaw",value:function orbitYaw(angleInc){var lookEyeVec=math.subVec3(this._eye,this._look,tempVec3$6);math.rotationMat4v(angleInc*0.0174532925,this._gimbalLock?this._worldUp:this._up,tempMat);lookEyeVec=math.transformPoint3(tempMat,lookEyeVec,tempVec3b$c);this.eye=math.addVec3(this._look,lookEyeVec,tempVec3c$8);// Set eye position as 'look' plus 'eye' vector
5109
5109
  this.up=math.transformPoint3(tempMat,this._up,tempVec3d$4);// Rotate 'up' vector
5110
5110
  }/**
5111
5111
  * Rotates {@link Camera#eye} about {@link Camera#look} around the right axis (orthogonal to {@link Camera#up} and "look").
5112
5112
  *
5113
5113
  * @param {Number} angleInc Angle of rotation in degrees
5114
- */},{key:"orbitPitch",value:function orbitPitch(angleInc){if(this._constrainPitch){angleInc=math.dotVec3(this._up,this._worldUp)/math.DEGTORAD;if(angleInc<1){return;}}var eye2=math.subVec3(this._eye,this._look,tempVec3$6);var left=math.cross3Vec3(math.normalizeVec3(eye2,tempVec3b$b),math.normalizeVec3(this._up,tempVec3c$8));math.rotationMat4v(angleInc*0.0174532925,left,tempMat);eye2=math.transformPoint3(tempMat,eye2,tempVec3d$4);this.up=math.transformPoint3(tempMat,this._up,tempVec3e$3);this.eye=math.addVec3(eye2,this._look,tempVec3f$3);}/**
5114
+ */},{key:"orbitPitch",value:function orbitPitch(angleInc){if(this._constrainPitch){angleInc=math.dotVec3(this._up,this._worldUp)/math.DEGTORAD;if(angleInc<1){return;}}var eye2=math.subVec3(this._eye,this._look,tempVec3$6);var left=math.cross3Vec3(math.normalizeVec3(eye2,tempVec3b$c),math.normalizeVec3(this._up,tempVec3c$8));math.rotationMat4v(angleInc*0.0174532925,left,tempMat);eye2=math.transformPoint3(tempMat,eye2,tempVec3d$4);this.up=math.transformPoint3(tempMat,this._up,tempVec3e$3);this.eye=math.addVec3(eye2,this._look,tempVec3f$3);}/**
5115
5115
  * Rotates {@link Camera#look} about {@link Camera#eye}, around the {@link Camera#up} vector.
5116
5116
  *
5117
5117
  * @param {Number} angleInc Angle of rotation in degrees
5118
- */},{key:"yaw",value:function yaw(angleInc){var look2=math.subVec3(this._look,this._eye,tempVec3$6);math.rotationMat4v(angleInc*0.0174532925,this._gimbalLock?this._worldUp:this._up,tempMat);look2=math.transformPoint3(tempMat,look2,tempVec3b$b);this.look=math.addVec3(look2,this._eye,tempVec3c$8);if(this._gimbalLock){this.up=math.transformPoint3(tempMat,this._up,tempVec3d$4);}}/**
5118
+ */},{key:"yaw",value:function yaw(angleInc){var look2=math.subVec3(this._look,this._eye,tempVec3$6);math.rotationMat4v(angleInc*0.0174532925,this._gimbalLock?this._worldUp:this._up,tempMat);look2=math.transformPoint3(tempMat,look2,tempVec3b$c);this.look=math.addVec3(look2,this._eye,tempVec3c$8);if(this._gimbalLock){this.up=math.transformPoint3(tempMat,this._up,tempVec3d$4);}}/**
5119
5119
  * Rotates {@link Camera#look} about {@link Camera#eye}, around the right axis (orthogonal to {@link Camera#up} and "look").
5120
5120
 
5121
5121
  * @param {Number} angleInc Angle of rotation in degrees
5122
- */},{key:"pitch",value:function pitch(angleInc){if(this._constrainPitch){angleInc=math.dotVec3(this._up,this._worldUp)/math.DEGTORAD;if(angleInc<1){return;}}var look2=math.subVec3(this._look,this._eye,tempVec3$6);var left=math.cross3Vec3(math.normalizeVec3(look2,tempVec3b$b),math.normalizeVec3(this._up,tempVec3c$8));math.rotationMat4v(angleInc*0.0174532925,left,tempMat);this.up=math.transformPoint3(tempMat,this._up,tempVec3f$3);look2=math.transformPoint3(tempMat,look2,tempVec3d$4);this.look=math.addVec3(look2,this._eye,tempVec3e$3);}/**
5122
+ */},{key:"pitch",value:function pitch(angleInc){if(this._constrainPitch){angleInc=math.dotVec3(this._up,this._worldUp)/math.DEGTORAD;if(angleInc<1){return;}}var look2=math.subVec3(this._look,this._eye,tempVec3$6);var left=math.cross3Vec3(math.normalizeVec3(look2,tempVec3b$c),math.normalizeVec3(this._up,tempVec3c$8));math.rotationMat4v(angleInc*0.0174532925,left,tempMat);this.up=math.transformPoint3(tempMat,this._up,tempVec3f$3);look2=math.transformPoint3(tempMat,look2,tempVec3d$4);this.look=math.addVec3(look2,this._eye,tempVec3e$3);}/**
5123
5123
  * Pans the Camera along its local X, Y and Z axis.
5124
5124
  *
5125
5125
  * @param pan The pan vector
5126
- */},{key:"pan",value:function pan(_pan){var eye2=math.subVec3(this._eye,this._look,tempVec3$6);var vec=[0,0,0];var v;if(_pan[0]!==0){var left=math.cross3Vec3(math.normalizeVec3(eye2,[]),math.normalizeVec3(this._up,tempVec3b$b));v=math.mulVec3Scalar(left,_pan[0]);vec[0]+=v[0];vec[1]+=v[1];vec[2]+=v[2];}if(_pan[1]!==0){v=math.mulVec3Scalar(math.normalizeVec3(this._up,tempVec3c$8),_pan[1]);vec[0]+=v[0];vec[1]+=v[1];vec[2]+=v[2];}if(_pan[2]!==0){v=math.mulVec3Scalar(math.normalizeVec3(eye2,tempVec3d$4),_pan[2]);vec[0]+=v[0];vec[1]+=v[1];vec[2]+=v[2];}this.eye=math.addVec3(this._eye,vec,tempVec3e$3);this.look=math.addVec3(this._look,vec,tempVec3f$3);}/**
5126
+ */},{key:"pan",value:function pan(_pan){var eye2=math.subVec3(this._eye,this._look,tempVec3$6);var vec=[0,0,0];var v;if(_pan[0]!==0){var left=math.cross3Vec3(math.normalizeVec3(eye2,[]),math.normalizeVec3(this._up,tempVec3b$c));v=math.mulVec3Scalar(left,_pan[0]);vec[0]+=v[0];vec[1]+=v[1];vec[2]+=v[2];}if(_pan[1]!==0){v=math.mulVec3Scalar(math.normalizeVec3(this._up,tempVec3c$8),_pan[1]);vec[0]+=v[0];vec[1]+=v[1];vec[2]+=v[2];}if(_pan[2]!==0){v=math.mulVec3Scalar(math.normalizeVec3(eye2,tempVec3d$4),_pan[2]);vec[0]+=v[0];vec[1]+=v[1];vec[2]+=v[2];}this.eye=math.addVec3(this._eye,vec,tempVec3e$3);this.look=math.addVec3(this._look,vec,tempVec3f$3);}/**
5127
5127
  * Increments/decrements the Camera's zoom factor, which is the distance between {@link Camera#eye} and {@link Camera#look}.
5128
5128
  *
5129
5129
  * @param {Number} delta Zoom factor increment.
5130
- */},{key:"zoom",value:function zoom(delta){var vec=math.subVec3(this._eye,this._look,tempVec3$6);var lenLook=Math.abs(math.lenVec3(vec,tempVec3b$b));var newLenLook=Math.abs(lenLook+delta);if(newLenLook<0.5){return;}var dir=math.normalizeVec3(vec,tempVec3c$8);this.eye=math.addVec3(this._look,math.mulVec3Scalar(dir,newLenLook),tempVec3d$4);}/**
5130
+ */},{key:"zoom",value:function zoom(delta){var vec=math.subVec3(this._eye,this._look,tempVec3$6);var lenLook=Math.abs(math.lenVec3(vec,tempVec3b$c));var newLenLook=Math.abs(lenLook+delta);if(newLenLook<0.5){return;}var dir=math.normalizeVec3(vec,tempVec3c$8);this.eye=math.addVec3(this._look,math.mulVec3Scalar(dir,newLenLook),tempVec3d$4);}/**
5131
5131
  * Sets the position of the Camera's eye.
5132
5132
  *
5133
5133
  * Default value is ````[0,0,10]````.
@@ -5346,9 +5346,9 @@ this.fire("look",this._look);}},{key:"up",get:/**
5346
5346
  */,set:function set(value){value=value||"perspective";if(this._projectionType===value){return;}if(value==="perspective"){this._project=this._perspective;}else if(value==="ortho"){this._project=this._ortho;}else if(value==="frustum"){this._project=this._frustum;}else if(value==="customProjection"){this._project=this._customProjection;}else{this.error("Unsupported value for 'projection': "+value+" defaulting to 'perspective'");this._project=this._perspective;value="perspective";}this._project._update();this._projectionType=value;this.glRedraw();this._update();// Need to rebuild lookat matrix with full eye, look & up
5347
5347
  this.fire("dirty");this.fire("projection",this._projectionType);this.fire("projMatrix",this._project.matrix);}},{key:"project",get:function get(){return this._project;}/**
5348
5348
  * Destroys this Camera.
5349
- */},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(Camera.prototype),"destroy",this).call(this);this._state.destroy();}}]);return Camera;}(Component);var tempVec4$9=math.vec4();var tempVec3a$1e=math.vec3();/**
5349
+ */},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(Camera.prototype),"destroy",this).call(this);this._state.destroy();}}]);return Camera;}(Component);var tempVec4$9=math.vec4();var tempVec3a$1f=math.vec3();/**
5350
5350
  * @private
5351
- */var TrianglesDataTextureColorRenderer=/*#__PURE__*/function(){function TrianglesDataTextureColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesDataTextureColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1e);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5351
+ */var TrianglesDataTextureColorRenderer=/*#__PURE__*/function(){function TrianglesDataTextureColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesDataTextureColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1f);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5352
5352
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
5353
5353
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
5354
5354
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i68=0,len=lights.length;_i68<len;_i68++){light=lights[_i68];switch(light.type){case"dir":this._uLightColor[_i68]=program.getLocation("lightColor"+_i68);this._uLightPos[_i68]=null;this._uLightDir[_i68]=program.getLocation("lightDir"+_i68);break;case"point":this._uLightColor[_i68]=program.getLocation("lightColor"+_i68);this._uLightPos[_i68]=program.getLocation("lightPos"+_i68);this._uLightDir[_i68]=null;this._uLightAttenuation[_i68]=program.getLocation("lightAttenuation"+_i68);break;case"spot":this._uLightColor[_i68]=program.getLocation("lightColor"+_i68);this._uLightPos[_i68]=program.getLocation("lightPos"+_i68);this._uLightDir[_i68]=program.getLocation("lightDir"+_i68);this._uLightAttenuation[_i68]=program.getLocation("lightAttenuation"+_i68);break;}}this._uSectionPlanes=[];for(var _i69=0,_len6=scene._sectionPlanesState.sectionPlanes.length;_i69<_len6;_i69++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i69),pos:program.getLocation("sectionPlanePos"+_i69),dir:program.getLocation("sectionPlaneDir"+_i69)});}if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uTexturePerObjectIdPositionsDecodeMatrix="uTexturePerObjectIdPositionsDecodeMatrix";// chipmunk
@@ -5398,9 +5398,9 @@ src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_Ver
5398
5398
  src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);");src.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);");src.push("float lambertian = 1.0;");for(var _i72=0,_len7=lightsState.lights.length;_i72<_len7;_i72++){light=lightsState.lights[_i72];if(light.type==="ambient"){continue;}if(light.type==="dir"){if(light.space==="view"){src.push("viewLightDir = normalize(lightDir"+_i72+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+_i72+", 0.0)).xyz);");}}else if(light.type==="point"){if(light.space==="view"){src.push("viewLightDir = -normalize(lightPos"+_i72+" - viewPosition.xyz);");}else{src.push("viewLightDir = -normalize((viewMatrix * vec4(lightPos"+_i72+", 0.0)).xyz);");}}else if(light.type==="spot"){if(light.space==="view"){src.push("viewLightDir = normalize(lightDir"+_i72+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+_i72+", 0.0)).xyz);");}}else{continue;}src.push("lambertian = max(dot(-viewNormal, viewLightDir), 0.0);");src.push("reflectedColor += lambertian * (lightColor"+_i72+".rgb * lightColor"+_i72+".a);");}src.push("vec3 rgb = vec3(color.rgb) / 255.0;");src.push("vColor = vec4((lightAmbient.rgb * lightAmbient.a * rgb) + (reflectedColor * rgb), float(color.a) / 255.0);");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(this._withSAO){src.push("uniform sampler2D uOcclusionTexture;");src.push("uniform vec4 uSAOParams;");src.push("const float packUpscale = 256. / 255.;");src.push("const float unpackDownScale = 255. / 256.;");src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");src.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );");src.push("float unpackRGBToFloat( const in vec4 v ) {");src.push(" return dot( v, unPackFactors );");src.push("}");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i73=0,len=sectionPlanesState.sectionPlanes.length;_i73<len;_i73++){src.push("uniform bool sectionPlaneActive"+_i73+";");src.push("uniform vec3 sectionPlanePos"+_i73+";");src.push("uniform vec3 sectionPlaneDir"+_i73+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i74=0,_len8=sectionPlanesState.sectionPlanes.length;_i74<_len8;_i74++){src.push("if (sectionPlaneActive"+_i74+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i74+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i74+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){// src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
5399
5399
  src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}if(this._withSAO){// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
5400
5400
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
5401
- src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, 1.0);");}else{src.push(" outColor = vColor;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureColorRenderer;}();var defaultColor$6=new Float32Array([1,1,1]);math.vec4();var tempVec3a$1d=math.vec3();/**
5401
+ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, 1.0);");}else{src.push(" outColor = vColor;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureColorRenderer;}();var defaultColor$6=new Float32Array([1,1,1]);math.vec4();var tempVec3a$1e=math.vec3();/**
5402
5402
  * @private
5403
- */var TrianglesDataTextureSilhouetteRenderer=/*#__PURE__*/function(){function TrianglesDataTextureSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,TrianglesDataTextureSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES$1.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES$1.SILHOUETTE_HIGHLIGHTED){var _material=scene.highlightMaterial._state;var _fillColor=_material.fillColor;var _fillAlpha=_material.fillAlpha;gl.uniform4f(this._uColor,_fillColor[0],_fillColor[1],_fillColor[2],_fillAlpha);}else if(renderPass===RENDER_PASSES$1.SILHOUETTE_SELECTED){var _material2=scene.selectedMaterial._state;var _fillColor2=_material2.fillColor;var _fillAlpha2=_material2.fillAlpha;gl.uniform4f(this._uColor,_fillColor2[0],_fillColor2[1],_fillColor2[2],_fillAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor$6);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1d);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5403
+ */var TrianglesDataTextureSilhouetteRenderer=/*#__PURE__*/function(){function TrianglesDataTextureSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,TrianglesDataTextureSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES$1.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES$1.SILHOUETTE_HIGHLIGHTED){var _material=scene.highlightMaterial._state;var _fillColor=_material.fillColor;var _fillAlpha=_material.fillAlpha;gl.uniform4f(this._uColor,_fillColor[0],_fillColor[1],_fillColor[2],_fillAlpha);}else if(renderPass===RENDER_PASSES$1.SILHOUETTE_SELECTED){var _material2=scene.selectedMaterial._state;var _fillColor2=_material2.fillColor;var _fillAlpha2=_material2.fillAlpha;gl.uniform4f(this._uColor,_fillColor2[0],_fillColor2[1],_fillColor2[2],_fillAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor$6);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1e);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5404
5404
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
5405
5405
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
5406
5406
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uSectionPlanes=[];for(var _i75=0,len=scene._sectionPlanesState.sectionPlanes.length;_i75<len;_i75++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i75),pos:program.getLocation("sectionPlanePos"+_i75),dir:program.getLocation("sectionPlaneDir"+_i75)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uTexturePerObjectIdPositionsDecodeMatrix="uTexturePerObjectIdPositionsDecodeMatrix";// chipmunk
@@ -5443,9 +5443,9 @@ src.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(i
5443
5443
  src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));");src.push("vec3 position;");src.push("position = positions[gl_VertexID % 3];");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*positionsDecodeMatrix)) * vec4(normal,1)).xyz);");// when the geometry is not solid, if needed, flip the triangle winding
5444
5444
  src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(worldMatrix * positionsDecodeMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("} else {");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");// get XYZ offset
5445
5445
  src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("varying float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i76=0,len=sectionPlanesState.sectionPlanes.length;_i76<len;_i76++){src.push("uniform bool sectionPlaneActive"+_i76+";");src.push("uniform vec3 sectionPlanePos"+_i76+";");src.push("uniform vec3 sectionPlaneDir"+_i76+";");}}src.push("uniform vec4 color;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i77=0,_len9=sectionPlanesState.sectionPlanes.length;_i77<_len9;_i77++){src.push("if (sectionPlaneActive"+_i77+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i77+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i77+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){// src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
5446
- src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = color;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureSilhouetteRenderer;}();var tempVec3a$1c=math.vec3();var defaultColor$5=new Float32Array([0,0,0,1]);/**
5446
+ src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = color;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureSilhouetteRenderer;}();var tempVec3a$1d=math.vec3();var defaultColor$5=new Float32Array([0,0,0,1]);/**
5447
5447
  * @private
5448
- */var TrianglesDataTextureEdgesRenderer=/*#__PURE__*/function(){function TrianglesDataTextureEdgesRenderer(scene){_classCallCheck(this,TrianglesDataTextureEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES$1.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES$1.EDGES_HIGHLIGHTED){var _material3=scene.highlightMaterial._state;var _edgeColor=_material3.edgeColor;var _edgeAlpha=_material3.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor[0],_edgeColor[1],_edgeColor[2],_edgeAlpha);}else if(renderPass===RENDER_PASSES$1.EDGES_SELECTED){var _material4=scene.selectedMaterial._state;var _edgeColor2=_material4.edgeColor;var _edgeAlpha2=_material4.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor2[0],_edgeColor2[1],_edgeColor2[2],_edgeAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor$5);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1c);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
5448
+ */var TrianglesDataTextureEdgesRenderer=/*#__PURE__*/function(){function TrianglesDataTextureEdgesRenderer(scene){_classCallCheck(this,TrianglesDataTextureEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES$1.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES$1.EDGES_HIGHLIGHTED){var _material3=scene.highlightMaterial._state;var _edgeColor=_material3.edgeColor;var _edgeAlpha=_material3.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor[0],_edgeColor[1],_edgeColor[2],_edgeAlpha);}else if(renderPass===RENDER_PASSES$1.EDGES_SELECTED){var _material4=scene.selectedMaterial._state;var _edgeColor2=_material4.edgeColor;var _edgeAlpha2=_material4.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor2[0],_edgeColor2[1],_edgeColor2[2],_edgeAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor$5);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1d);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
5449
5449
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices
5450
5450
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices
5451
5451
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uSectionPlanes=[];for(var _i78=0,len=scene._sectionPlanesState.sectionPlanes.length;_i78<len;_i78++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i78),pos:program.getLocation("sectionPlanePos"+_i78),dir:program.getLocation("sectionPlaneDir"+_i78)});}//this._aOffset = program.getAttribute("offset");
@@ -5483,9 +5483,9 @@ src.push("uvec4 flags = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(obj
5483
5483
  src.push("uvec4 flags2 = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");// chipmunk
5484
5484
  // get position
5485
5485
  src.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");// get XYZ offset
5486
- src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Batched geometry edges drawing fragment shader");if(scene.logarithmicDepthBufferEnabled){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i79=0,len=sectionPlanesState.sectionPlanes.length;_i79<len;_i79++){src.push("uniform bool sectionPlaneActive"+_i79+";");src.push("uniform vec3 sectionPlanePos"+_i79+";");src.push("uniform vec3 sectionPlaneDir"+_i79+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i80=0,_len10=sectionPlanesState.sectionPlanes.length;_i80<_len10;_i80++){src.push("if (sectionPlaneActive"+_i80+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i80+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i80+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureEdgesRenderer;}();var tempVec3a$1b=math.vec3();/**
5486
+ src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Batched geometry edges drawing fragment shader");if(scene.logarithmicDepthBufferEnabled){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i79=0,len=sectionPlanesState.sectionPlanes.length;_i79<len;_i79++){src.push("uniform bool sectionPlaneActive"+_i79+";");src.push("uniform vec3 sectionPlanePos"+_i79+";");src.push("uniform vec3 sectionPlaneDir"+_i79+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i80=0,_len10=sectionPlanesState.sectionPlanes.length;_i80<_len10;_i80++){src.push("if (sectionPlaneActive"+_i80+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i80+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i80+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureEdgesRenderer;}();var tempVec3a$1c=math.vec3();/**
5487
5487
  * @private
5488
- */var TrianglesDataTextureEdgesColorRenderer=/*#__PURE__*/function(){function TrianglesDataTextureEdgesColorRenderer(scene){_classCallCheck(this,TrianglesDataTextureEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);}gl.uniform1i(this._uRenderPass,renderPass);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1b);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
5488
+ */var TrianglesDataTextureEdgesColorRenderer=/*#__PURE__*/function(){function TrianglesDataTextureEdgesColorRenderer(scene){_classCallCheck(this,TrianglesDataTextureEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);}gl.uniform1i(this._uRenderPass,renderPass);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1c);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
5489
5489
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices
5490
5490
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices
5491
5491
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uSectionPlanes=[];for(var _i81=0,len=scene._sectionPlanesState.sectionPlanes.length;_i81<len;_i81++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i81),pos:program.getLocation("sectionPlanePos"+_i81),dir:program.getLocation("sectionPlaneDir"+_i81)});}//this._aOffset = program.getAttribute("offset");
@@ -5527,10 +5527,10 @@ src.push("uvec4 color = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(obj
5527
5527
  src.push("if (color.a == 0u) {");src.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);");// Cull vertex
5528
5528
  src.push(" return;");src.push("};");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");// get XYZ offset
5529
5529
  src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vec4 rgb = vec4(color.rgba);");//src.push("vColor = vec4(float(color.r-100.0) / 255.0, float(color.g-100.0) / 255.0, float(color.b-100.0) / 255.0, float(color.a) / 255.0);");
5530
- src.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Batched geometry edges drawing fragment shader");if(scene.logarithmicDepthBufferEnabled){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i82=0,len=sectionPlanesState.sectionPlanes.length;_i82<len;_i82++){src.push("uniform bool sectionPlaneActive"+_i82+";");src.push("uniform vec3 sectionPlanePos"+_i82+";");src.push("uniform vec3 sectionPlaneDir"+_i82+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i83=0,_len11=sectionPlanesState.sectionPlanes.length;_i83<_len11;_i83++){src.push("if (sectionPlaneActive"+_i83+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i83+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i83+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureEdgesColorRenderer;}();var tempVec3a$1a=math.vec3();/**
5530
+ src.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Batched geometry edges drawing fragment shader");if(scene.logarithmicDepthBufferEnabled){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i82=0,len=sectionPlanesState.sectionPlanes.length;_i82<len;_i82++){src.push("uniform bool sectionPlaneActive"+_i82+";");src.push("uniform vec3 sectionPlanePos"+_i82+";");src.push("uniform vec3 sectionPlaneDir"+_i82+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i83=0,_len11=sectionPlanesState.sectionPlanes.length;_i83<_len11;_i83++){src.push("if (sectionPlaneActive"+_i83+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i83+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i83+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureEdgesColorRenderer;}();var tempVec3a$1b=math.vec3();/**
5531
5531
  * @private
5532
5532
  */var TrianglesDataTexturePickMeshRenderer=/*#__PURE__*/function(){function TrianglesDataTexturePickMeshRenderer(scene){_classCallCheck(this,TrianglesDataTexturePickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTexturePickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far from pick project matrix?
5533
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1a);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5533
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1b);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5534
5534
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
5535
5535
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
5536
5536
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSectionPlanes=[];for(var _i84=0,len=scene._sectionPlanesState.sectionPlanes.length;_i84<len;_i84++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i84),pos:program.getLocation("sectionPlanePos"+_i84),dir:program.getLocation("sectionPlaneDir"+_i84)});}if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uTexturePerObjectIdPositionsDecodeMatrix="uTexturePerObjectIdPositionsDecodeMatrix";// chipmunk
@@ -5577,10 +5577,10 @@ src.push("vPickColor = vec4(texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2
5577
5577
  src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));");src.push("vec3 position;");src.push("position = positions[gl_VertexID % 3];");// when the geometry is not solid, if needed, flip the triangle winding
5578
5578
  src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(worldMatrix * positionsDecodeMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("} else {");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*positionsDecodeMatrix)) * vec4(normal,1)).xyz);");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");// get XYZ offset
5579
5579
  src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Batched geometry picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uvec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){// src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
5580
- src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outPickColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTexturePickMeshRenderer;}();var tempVec3a$19=math.vec3();/**
5580
+ src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outPickColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTexturePickMeshRenderer;}();var tempVec3a$1a=math.vec3();/**
5581
5581
  * @private
5582
5582
  */var TrianglesDataTexturePickDepthRenderer=/*#__PURE__*/function(){function TrianglesDataTexturePickDepthRenderer(scene){_classCallCheck(this,TrianglesDataTexturePickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTexturePickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
5583
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$19);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5583
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$1a);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5584
5584
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
5585
5585
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
5586
5586
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSectionPlanes=[];for(var _i85=0,len=scene._sectionPlanesState.sectionPlanes.length;_i85<len;_i85++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i85),pos:program.getLocation("sectionPlanePos"+_i85),dir:program.getLocation("sectionPlaneDir"+_i85)});}this._aPackedVertexId=program.getAttribute("packedVertexId");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uTexturePerObjectIdPositionsDecodeMatrix="uTexturePerObjectIdPositionsDecodeMatrix";// chipmunk
@@ -5625,10 +5625,10 @@ src.push(" return;");src.push("};");// get normal
5625
5625
  src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));");src.push("vec3 position;");src.push("position = positions[gl_VertexID % 3];");// when the geometry is not solid, if needed, flip the triangle winding
5626
5626
  src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(worldMatrix * positionsDecodeMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("} else {");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*positionsDecodeMatrix)) * vec4(normal,1)).xyz);");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");// get XYZ offset
5627
5627
  src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform float pickZNear;");src.push("uniform float pickZFar;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vViewPosition;");src.push("vec4 packDepth(const in float depth) {");src.push(" const vec4 bitShift = vec4(256.0*256.0*256.0, 256.0*256.0, 256.0, 1.0);");src.push(" const vec4 bitMask = vec4(0.0, 1.0/256.0, 1.0/256.0, 1.0/256.0);");src.push(" vec4 res = fract(depth * bitShift);");src.push(" res -= res.xxyz * bitMask;");src.push(" return res;");src.push("}");src.push("out vec4 outPackedDepth;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));");src.push(" outPackedDepth = packDepth(zNormalizedDepth); ");// Must be linear depth
5628
- src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTexturePickDepthRenderer;}();var tempVec3a$18=math.vec3();/**
5628
+ src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTexturePickDepthRenderer;}();var tempVec3a$19=math.vec3();/**
5629
5629
  * @private
5630
5630
  */var TrianglesDataTexturePickNormalsRenderer=/*#__PURE__*/function(){function TrianglesDataTexturePickNormalsRenderer(scene){_classCallCheck(this,TrianglesDataTexturePickNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTexturePickNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far should be from projection matrix?
5631
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$18);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5631
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$19);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5632
5632
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
5633
5633
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
5634
5634
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSectionPlanes=[];for(var _i86=0,len=scene._sectionPlanesState.sectionPlanes.length;_i86<len;_i86++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i86),pos:program.getLocation("sectionPlanePos"+_i86),dir:program.getLocation("sectionPlaneDir"+_i86)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uTexturePerObjectIdPositionsDecodeMatrix="uTexturePerObjectIdPositionsDecodeMatrix";// chipmunk
@@ -5678,9 +5678,9 @@ src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.pu
5678
5678
  // Only opaque objects can be occluders
5679
5679
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
5680
5680
  src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("vFragDepth = 1.0 + clipPos.w;");}else{src.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;");src.push("clipPos.z *= clipPos.w;");}src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("// Triangles dataTexture occlusion fragment shader");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("varying float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("varying float vFragDepth;");}if(clipping){src.push("varying vec4 vWorldPosition;");src.push("varying vec4 vFlags2;");for(var _i88=0;_i88<sectionPlanesState.sectionPlanes.length;_i88++){src.push("uniform bool sectionPlaneActive"+_i88+";");src.push("uniform vec3 sectionPlanePos"+_i88+";");src.push("uniform vec3 sectionPlaneDir"+_i88+";");}}src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i89=0;_i89<sectionPlanesState.sectionPlanes.length;_i89++){src.push(" if (sectionPlaneActive"+_i89+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i89+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i89+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" gl_FragColor = vec4(0.0, 0.0, 1.0, 1.0); ");// Occluders are blue
5681
- src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureOcclusionRenderer;}();math.vec4();var tempVec3a$17=math.vec3();/**
5681
+ src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureOcclusionRenderer;}();math.vec4();var tempVec3a$18=math.vec3();/**
5682
5682
  * @private
5683
- */var TrianglesDataTextureDepthRenderer=/*#__PURE__*/function(){function TrianglesDataTextureDepthRenderer(scene){_classCallCheck(this,TrianglesDataTextureDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(TrianglesDataTextureDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$17);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5683
+ */var TrianglesDataTextureDepthRenderer=/*#__PURE__*/function(){function TrianglesDataTextureDepthRenderer(scene){_classCallCheck(this,TrianglesDataTextureDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(TrianglesDataTextureDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this._uTexturePerObjectIdPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this._uTexturePerObjectIdColorsAndFlags,this._uTextureCameraMatrices,this._uTextureModelMatrices,this._uTexturePerObjectIdOffsets);var cameraEye=camera.eye;if(frameCtx.pickViewMatrix){textureState.bindPickCameraTexture(this._program,this._uTextureCameraMatrices);cameraEye=frameCtx.pickOrigin||cameraEye;}var originCameraEye=[cameraEye[0]-origin[0],cameraEye[1]-origin[1],cameraEye[2]-origin[2]];gl.uniform3fv(this._uCameraEyeRtc,originCameraEye);gl.uniform1i(this._uRenderPass,renderPass);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$18);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
5684
5684
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
5685
5685
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
5686
5686
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i90=0,len=scene._sectionPlanesState.sectionPlanes.length;_i90<len;_i90++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i90),pos:program.getLocation("sectionPlanePos"+_i90),dir:program.getLocation("sectionPlaneDir"+_i90)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uTexturePerObjectIdPositionsDecodeMatrix="uTexturePerObjectIdPositionsDecodeMatrix";// chipmunk
@@ -5727,9 +5727,9 @@ src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1
5727
5727
  src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(worldMatrix * positionsDecodeMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("} else {");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");// get XYZ offset
5728
5728
  src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push("vHighPrecisionZW = gl_Position.zw;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");src.push("in highp vec2 vHighPrecisionZW;");src.push("out vec4 outColor;");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i91=0,len=sectionPlanesState.sectionPlanes.length;_i91<len;_i91++){src.push("uniform bool sectionPlaneActive"+_i91+";");src.push("uniform vec3 sectionPlanePos"+_i91+";");src.push("uniform vec3 sectionPlaneDir"+_i91+";");}}src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i92=0,_len12=sectionPlanesState.sectionPlanes.length;_i92<_len12;_i92++){src.push("if (sectionPlaneActive"+_i92+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i92+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i92+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){// src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
5729
5729
  src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;");src.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); ");// src.push(" outColor = vec4(1.0, 1.0, 1.0, 1.0); ");
5730
- src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureDepthRenderer;}();var tempVec3a$16=math.vec3();/**
5730
+ src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureDepthRenderer;}();var tempVec3a$17=math.vec3();/**
5731
5731
  * @private
5732
- */var TrianglesDataTextureNormalsRenderer=/*#__PURE__*/function(){function TrianglesDataTextureNormalsRenderer(scene){_classCallCheck(this,TrianglesDataTextureNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(dataTextureLayer);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$16);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,dataTextureLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aOffset.bindArrayBuffer(state.offsetsBuf);this._aNormal.bindArrayBuffer(state.normalsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);// Needed for masking out transparent entities using alpha channel
5732
+ */var TrianglesDataTextureNormalsRenderer=/*#__PURE__*/function(){function TrianglesDataTextureNormalsRenderer(scene){_classCallCheck(this,TrianglesDataTextureNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(dataTextureLayer);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$17);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,dataTextureLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aOffset.bindArrayBuffer(state.offsetsBuf);this._aNormal.bindArrayBuffer(state.normalsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);// Needed for masking out transparent entities using alpha channel
5733
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  this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i93=0,len=scene._sectionPlanesState.sectionPlanes.length;_i93<len;_i93++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i93),pos:program.getLocation("sectionPlanePos"+_i93),dir:program.getLocation("sectionPlaneDir"+_i93)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");if(this._aFlags2){// Won't be in shader when not clipping
5734
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  this._aFlags2=program.getAttribute("flags2");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("// Batched geometry normals vertex shader");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("#extension GL_EXT_frag_depth : enable");}src.push("uniform int renderPass;");src.push("attribute vec3 position;");if(scene.entityOffsetsEnabled){src.push("attribute vec3 offset;");}src.push("attribute vec3 normal;");src.push("attribute vec4 color;");src.push("attribute vec4 flags;");src.push("attribute vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("varying float vFragDepth;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("varying float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("varying vec4 vWorldPosition;");src.push("varying vec4 vFlags2;");}src.push("varying vec3 vViewNormal;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
5735
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  // renderPass = COLOR_OPAQUE
@@ -5738,9 +5738,9 @@ src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4
5738
5738
  *
5739
5739
  * @private
5740
5740
  */var TrianglesDataTextureShadowRenderer=/*#__PURE__*/function(){function TrianglesDataTextureShadowRenderer(scene){_classCallCheck(this,TrianglesDataTextureShadowRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureShadowRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer){return;// TODO
5741
- }},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uShadowViewMatrix=program.getLocation("shadowViewMatrix");this._uShadowProjMatrix=program.getLocation("shadowProjMatrix");if(scene.logarithmicDepthBufferEnabled){this._uZFar=program.getLocation("zFar");}this._uSectionPlanes=[];var sectionPlanes=sectionPlanesState.sectionPlanes;for(var _i95=0,len=sectionPlanes.length;_i95<len;_i95++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i95),pos:program.getLocation("sectionPlanePos"+_i95),dir:program.getLocation("sectionPlaneDir"+_i95)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;program.bind();gl.uniformMatrix4fv(this._uShadowViewMatrix,false,frameCtx.shadowViewMatrix);gl.uniformMatrix4fv(this._uShadowProjMatrix,false,frameCtx.shadowProjMatrix);this._lastLightId=null;}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("// Batched geometry shadow vertex shader");src.push("attribute vec3 position;");if(scene.entityOffsetsEnabled){src.push("attribute vec3 offset;");}src.push("attribute vec4 color;");src.push("attribute vec4 flags;");src.push("attribute vec4 flags2;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(clipping){src.push("varying vec4 vWorldPosition;");src.push("varying vec4 vFlags2;");}src.push("varying vec4 vViewPosition;");src.push("void main(void) {");src.push(" bool visible = (float(flags.x) > 0.0);");src.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);");src.push(" if (!visible || transparent) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push(" } else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewPosition = viewPosition;");src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("// Batched geometry shadow fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(clipping){src.push("varying vec4 vWorldPosition;");src.push("varying vec4 vFlags2;");for(var _i96=0;_i96<sectionPlanesState.sectionPlanes.length;_i96++){src.push("uniform bool sectionPlaneActive"+_i96+";");src.push("uniform vec3 sectionPlanePos"+_i96+";");src.push("uniform vec3 sectionPlaneDir"+_i96+";");}}src.push("varying vec4 vViewPosition;");src.push("vec4 encodeFloat( const in float v ) {");src.push(" const vec4 bitShift = vec4(256 * 256 * 256, 256 * 256, 256, 1.0);");src.push(" const vec4 bitMask = vec4(0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);");src.push(" vec4 comp = fract(v * bitShift);");src.push(" comp -= comp.xxyz * bitMask;");src.push(" return comp;");src.push("}");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}src.push(" gl_FragColor = encodeFloat( gl_FragCoord.z); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureShadowRenderer;}();var tempVec4$8=math.vec4();var tempVec3a$15=math.vec3();var TEXTURE_DECODE_FUNCS$2={"linear":"linearToLinear","sRGB":"sRGBToLinear","gamma":"gammaToLinear"};/**
5741
+ }},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uShadowViewMatrix=program.getLocation("shadowViewMatrix");this._uShadowProjMatrix=program.getLocation("shadowProjMatrix");if(scene.logarithmicDepthBufferEnabled){this._uZFar=program.getLocation("zFar");}this._uSectionPlanes=[];var sectionPlanes=sectionPlanesState.sectionPlanes;for(var _i95=0,len=sectionPlanes.length;_i95<len;_i95++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i95),pos:program.getLocation("sectionPlanePos"+_i95),dir:program.getLocation("sectionPlaneDir"+_i95)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;program.bind();gl.uniformMatrix4fv(this._uShadowViewMatrix,false,frameCtx.shadowViewMatrix);gl.uniformMatrix4fv(this._uShadowProjMatrix,false,frameCtx.shadowProjMatrix);this._lastLightId=null;}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("// Batched geometry shadow vertex shader");src.push("attribute vec3 position;");if(scene.entityOffsetsEnabled){src.push("attribute vec3 offset;");}src.push("attribute vec4 color;");src.push("attribute vec4 flags;");src.push("attribute vec4 flags2;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(clipping){src.push("varying vec4 vWorldPosition;");src.push("varying vec4 vFlags2;");}src.push("varying vec4 vViewPosition;");src.push("void main(void) {");src.push(" bool visible = (float(flags.x) > 0.0);");src.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);");src.push(" if (!visible || transparent) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push(" } else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewPosition = viewPosition;");src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("// Batched geometry shadow fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(clipping){src.push("varying vec4 vWorldPosition;");src.push("varying vec4 vFlags2;");for(var _i96=0;_i96<sectionPlanesState.sectionPlanes.length;_i96++){src.push("uniform bool sectionPlaneActive"+_i96+";");src.push("uniform vec3 sectionPlanePos"+_i96+";");src.push("uniform vec3 sectionPlaneDir"+_i96+";");}}src.push("varying vec4 vViewPosition;");src.push("vec4 encodeFloat( const in float v ) {");src.push(" const vec4 bitShift = vec4(256 * 256 * 256, 256 * 256, 256, 1.0);");src.push(" const vec4 bitMask = vec4(0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);");src.push(" vec4 comp = fract(v * bitShift);");src.push(" comp -= comp.xxyz * bitMask;");src.push(" return comp;");src.push("}");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}src.push(" gl_FragColor = encodeFloat( gl_FragCoord.z); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureShadowRenderer;}();var tempVec4$8=math.vec4();var tempVec3a$16=math.vec3();var TEXTURE_DECODE_FUNCS$2={"linear":"linearToLinear","sRGB":"sRGBToLinear","gamma":"gammaToLinear"};/**
5742
5742
  * @private
5743
- */var TrianglesDataTextureColorQualityRenderer=/*#__PURE__*/function(){function TrianglesDataTextureColorQualityRenderer(scene,withSAO){_classCallCheck(this,TrianglesDataTextureColorQualityRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureColorQualityRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$15);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,dataTextureLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aMetallicRoughness){this._aMetallicRoughness.bindArrayBuffer(state.metallicRoughnessBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i97=0,len=lights.length;_i97<len;_i97++){light=lights[_i97];switch(light.type){case"dir":this._uLightColor[_i97]=program.getLocation("lightColor"+_i97);this._uLightPos[_i97]=null;this._uLightDir[_i97]=program.getLocation("lightDir"+_i97);break;case"point":this._uLightColor[_i97]=program.getLocation("lightColor"+_i97);this._uLightPos[_i97]=program.getLocation("lightPos"+_i97);this._uLightDir[_i97]=null;this._uLightAttenuation[_i97]=program.getLocation("lightAttenuation"+_i97);break;case"spot":this._uLightColor[_i97]=program.getLocation("lightColor"+_i97);this._uLightPos[_i97]=program.getLocation("lightPos"+_i97);this._uLightDir[_i97]=program.getLocation("lightDir"+_i97);this._uLightAttenuation[_i97]=program.getLocation("lightAttenuation"+_i97);break;}}if(lightsState.reflectionMaps.length>0){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i98=0,_len13=scene._sectionPlanesState.sectionPlanes.length;_i98<_len13;_i98++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i98),pos:program.getLocation("sectionPlanePos"+_i98),dir:program.getLocation("sectionPlaneDir"+_i98)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_UNITS;var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i99=0,len=lights.length;_i99<len;_i99++){var light=lights[_i99];if(this._uLightColor[_i99]){gl.uniform4f(this._uLightColor[_i99],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i99]){gl.uniform3fv(this._uLightPos[_i99],light.pos);if(this._uLightAttenuation[_i99]){gl.uniform1f(this._uLightAttenuation[_i99],light.attenuation);}}if(this._uLightDir[_i99]){gl.uniform3fv(this._uLightDir[_i99],light.dir);}}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$8[0]=viewportWidth;tempVec4$8[1]=viewportHeight;tempVec4$8[2]=sao.blendCutoff;tempVec4$8[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$8);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.sectionPlanes.length>0;var clippingCaps=sectionPlanesState.clippingCaps;var src=[];src.push("// Triangles dataTexture quality draw vertex shader");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("#extension GL_EXT_frag_depth : enable");}src.push("uniform int renderPass;");src.push("attribute vec3 position;");src.push("attribute vec3 normal;");src.push("attribute vec4 color;");src.push("attribute vec2 metallicRoughness;");src.push("attribute vec4 flags;");src.push("attribute vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("attribute vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("varying float vFragDepth;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("varying float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");src.push("varying vec4 vViewPosition;");src.push("varying vec3 vViewNormal;");src.push("varying vec4 vColor;");src.push("varying vec2 vMetallicRoughness;");if(lightsState.lightMaps.length>0){src.push("varying vec3 vWorldNormal;");}if(clipping){src.push("varying vec4 vWorldPosition;");src.push("varying vec4 vFlags2;");if(clippingCaps){src.push("varying vec4 vClipPosition;");}}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
5743
+ */var TrianglesDataTextureColorQualityRenderer=/*#__PURE__*/function(){function TrianglesDataTextureColorQualityRenderer(scene,withSAO){_classCallCheck(this,TrianglesDataTextureColorQualityRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureColorQualityRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$16);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,dataTextureLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aMetallicRoughness){this._aMetallicRoughness.bindArrayBuffer(state.metallicRoughnessBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i97=0,len=lights.length;_i97<len;_i97++){light=lights[_i97];switch(light.type){case"dir":this._uLightColor[_i97]=program.getLocation("lightColor"+_i97);this._uLightPos[_i97]=null;this._uLightDir[_i97]=program.getLocation("lightDir"+_i97);break;case"point":this._uLightColor[_i97]=program.getLocation("lightColor"+_i97);this._uLightPos[_i97]=program.getLocation("lightPos"+_i97);this._uLightDir[_i97]=null;this._uLightAttenuation[_i97]=program.getLocation("lightAttenuation"+_i97);break;case"spot":this._uLightColor[_i97]=program.getLocation("lightColor"+_i97);this._uLightPos[_i97]=program.getLocation("lightPos"+_i97);this._uLightDir[_i97]=program.getLocation("lightDir"+_i97);this._uLightAttenuation[_i97]=program.getLocation("lightAttenuation"+_i97);break;}}if(lightsState.reflectionMaps.length>0){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i98=0,_len13=scene._sectionPlanesState.sectionPlanes.length;_i98<_len13;_i98++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i98),pos:program.getLocation("sectionPlanePos"+_i98),dir:program.getLocation("sectionPlaneDir"+_i98)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_UNITS;var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i99=0,len=lights.length;_i99<len;_i99++){var light=lights[_i99];if(this._uLightColor[_i99]){gl.uniform4f(this._uLightColor[_i99],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i99]){gl.uniform3fv(this._uLightPos[_i99],light.pos);if(this._uLightAttenuation[_i99]){gl.uniform1f(this._uLightAttenuation[_i99],light.attenuation);}}if(this._uLightDir[_i99]){gl.uniform3fv(this._uLightDir[_i99],light.dir);}}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$8[0]=viewportWidth;tempVec4$8[1]=viewportHeight;tempVec4$8[2]=sao.blendCutoff;tempVec4$8[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$8);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.sectionPlanes.length>0;var clippingCaps=sectionPlanesState.clippingCaps;var src=[];src.push("// Triangles dataTexture quality draw vertex shader");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("#extension GL_EXT_frag_depth : enable");}src.push("uniform int renderPass;");src.push("attribute vec3 position;");src.push("attribute vec3 normal;");src.push("attribute vec4 color;");src.push("attribute vec2 metallicRoughness;");src.push("attribute vec4 flags;");src.push("attribute vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("attribute vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("varying float vFragDepth;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("varying float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");src.push("varying vec4 vViewPosition;");src.push("varying vec3 vViewNormal;");src.push("varying vec4 vColor;");src.push("varying vec2 vMetallicRoughness;");if(lightsState.lightMaps.length>0){src.push("varying vec3 vWorldNormal;");}if(clipping){src.push("varying vec4 vWorldPosition;");src.push("varying vec4 vFlags2;");if(clippingCaps){src.push("varying vec4 vClipPosition;");}}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
5744
5744
  // renderPass = COLOR_OPAQUE
5745
5745
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
5746
5746
  src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("vFragDepth = 1.0 + clipPos.w;");}else{src.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;");src.push("clipPos.z *= clipPos.w;");}}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");if(clippingCaps){src.push("vClipPosition = clipPos;");}}src.push("vViewPosition = viewPosition;");src.push("vViewNormal = viewNormal;");src.push("vColor = color;");src.push("vMetallicRoughness = metallicRoughness;");if(lightsState.lightMaps.length>0){src.push("vWorldNormal = worldNormal.xyz;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var gammaOutput=scene.gammaOutput;// If set, then it expects that all textures and colors need to be outputted in premultiplied gamma. Default is false.
@@ -5755,13 +5755,13 @@ src.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {");
5755
5755
  src.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {");src.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));");src.push(" vec3 irradiance = dotNL * incidentLight.color * PI;");src.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);");src.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);");src.push("}");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i102=0,_len15=sectionPlanesState.sectionPlanes.length;_i102<_len15;_i102++){src.push("if (sectionPlaneActive"+_i102+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i102+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i102+".xyz), 0.0, 1000.0);");src.push("}");}if(clippingCaps){src.push(" if (dist > (0.002 * vClipPosition.w)) {");src.push(" discard;");src.push(" }");src.push(" if (dist > 0.0) { ");src.push(" gl_FragColor=vec4(1.0, 0.0, 0.0, 1.0);");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push(" gl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" return;");src.push("}");}else{src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");}src.push("}");}src.push("IncidentLight light;");src.push("Material material;");src.push("Geometry geometry;");src.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));");src.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));");src.push("float alpha = float(vColor.a) / 255.0;");src.push("vec3 diffuseColor = rgb;");src.push("float specularF0 = 1.0;");src.push("float metallic = float(vMetallicRoughness.r) / 255.0;");src.push("float roughness = float(vMetallicRoughness.g) / 255.0;");src.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;");src.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);");src.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);");src.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);");src.push("geometry.position = vViewPosition.xyz;");src.push("geometry.viewNormal = -normalize(vViewNormal);");src.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);");if(lightsState.lightMaps.length>0){src.push("geometry.worldNormal = normalize(vWorldNormal);");}if(lightsState.lightMaps.length>0||lightsState.reflectionMaps.length>0){src.push("computePBRLightMapping(geometry, material, reflectedLight);");}for(var _i103=0,_len16=lightsState.lights.length;_i103<_len16;_i103++){var _light=lightsState.lights[_i103];if(_light.type==="ambient"){continue;}if(_light.type==="dir"){if(_light.space==="view"){src.push("light.direction = normalize(lightDir"+_i103+");");}else{src.push("light.direction = normalize((viewMatrix * vec4(lightDir"+_i103+", 0.0)).xyz);");}}else if(_light.type==="point"){if(_light.space==="view"){src.push("light.direction = normalize(lightPos"+_i103+" - vViewPosition.xyz);");}else{src.push("light.direction = normalize((viewMatrix * vec4(lightPos"+_i103+", 0.0)).xyz);");}}else if(_light.type==="spot"){if(_light.space==="view"){src.push("light.direction = normalize(lightDir"+_i103+");");}else{src.push("light.direction = normalize((viewMatrix * vec4(lightDir"+_i103+", 0.0)).xyz);");}}else{continue;}src.push("light.color = lightColor"+_i103+".rgb * lightColor"+_i103+".a;");// a is intensity
5756
5756
  src.push("computePBRLighting(light, geometry, material, reflectedLight);");}src.push("vec3 outgoingLight = (lightAmbient.rgb * lightAmbient.a * rgb) + (reflectedLight.diffuse) + (reflectedLight.specular);");src.push("vec4 fragColor;");if(this._withSAO){// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
5757
5757
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
5758
- src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture2D(uOcclusionTexture, uv))) * blendFactor;");src.push(" fragColor = vec4(outgoingLight.rgb * ambient, alpha);");}else{src.push(" fragColor = vec4(outgoingLight.rgb, alpha);");}if(gammaOutput){src.push("fragColor = linearToGamma(fragColor, gammaFactor);");}src.push("gl_FragColor = fragColor;");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureColorQualityRenderer;}();var tempVec3a$14=math.vec3();/**
5758
+ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture2D(uOcclusionTexture, uv))) * blendFactor;");src.push(" fragColor = vec4(outgoingLight.rgb * ambient, alpha);");}else{src.push(" fragColor = vec4(outgoingLight.rgb, alpha);");}if(gammaOutput){src.push("fragColor = linearToGamma(fragColor, gammaFactor);");}src.push("gl_FragColor = fragColor;");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureColorQualityRenderer;}();var tempVec3a$15=math.vec3();/**
5759
5759
  * @private
5760
5760
  */var TrianglesDataTexturePickNormalsFlatRenderer=/*#__PURE__*/function(){function TrianglesDataTexturePickNormalsFlatRenderer(scene){_classCallCheck(this,TrianglesDataTexturePickNormalsFlatRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTexturePickNormalsFlatRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var origin=dataTextureLayer._state.origin;if(!this._program){this._allocate(dataTextureLayer);}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}this._program.bindTexture(this._uTexturePerObjectIdPositionsDecodeMatrix,{bind:function bind(unit){gl.activeTexture(gl["TEXTURE"+unit]);gl.bindTexture(gl.TEXTURE_2D,state.texturePerObjectIdPositionsDecodeMatrix);return true;},unbind:function unbind(unit){gl.activeTexture(gl["TEXTURE"+unit]);gl.bindTexture(gl.TEXTURE_2D,null);}},1);// chipmunk
5761
5761
  this._program.bindTexture(this._uTexturePerVertexIdCoordinates,{bind:function bind(unit){gl.activeTexture(gl["TEXTURE"+unit]);gl.bindTexture(gl.TEXTURE_2D,state.texturePerVertexIdCoordinates);return true;},unbind:function unbind(unit){gl.activeTexture(gl["TEXTURE"+unit]);gl.bindTexture(gl.TEXTURE_2D,null);}},2);// chipmunk
5762
5762
  this._program.bindTexture(this._uTexturePerObjectIdColorsAndFlags,{bind:function bind(unit){gl.activeTexture(gl["TEXTURE"+unit]);gl.bindTexture(gl.TEXTURE_2D,state.texturePerObjectIdColorsAndFlags);return true;},unbind:function unbind(unit){gl.activeTexture(gl["TEXTURE"+unit]);gl.bindTexture(gl.TEXTURE_2D,null);}},3);// chipmunk
5763
5763
  gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var viewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far should be from projection matrix?
5764
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$14);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}//=============================================================
5764
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$15);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}//=============================================================
5765
5765
  // TODO: Use drawElements count and offset to draw only one entity
5766
5766
  //=============================================================
5767
5767
  if(state.numIndices8Bits>0){this._program.bindTexture(this._uTexturePerPolygonIdPortionIds,{bind:function bind(unit){gl.activeTexture(gl["TEXTURE"+unit]);gl.bindTexture(gl.TEXTURE_2D,state.texturePerPolygonIdPortionIds8Bits);return true;},unbind:function unbind(unit){gl.activeTexture(gl["TEXTURE"+unit]);gl.bindTexture(gl.TEXTURE_2D,null);}},4);// chipmunk
@@ -6234,7 +6234,7 @@ texArray.set(instanceMatrices[i],i*32+16);}var texture=gl.createTexture();gl.bin
6234
6234
  */var INDICES_EDGE_INDICES_ALIGNEMENT_SIZE=8;/**
6235
6235
  * Number of maximum allowed per-object flags update per render frame
6236
6236
  * before switching to batch update mode.
6237
- */var MAX_OBJECT_UPDATES_IN_FRAME_WITHOUT_BATCHED_UPDATE=10;var identityMatrix=math.identityMat4();math.mat4();math.mat4();var tempVec4a$b=math.vec4([0,0,0,1]);var tempVec4b$b=math.vec4([0,0,0,1]);var tempVec4c$8=math.vec4([0,0,0,1]);var tempOBB3$3=math.OBB3();var tempUint8Array4=new Uint8Array(4);var tempFloat32Array3=new Float32Array(3);var tempVec3a$13=math.vec3();var tempVec3b$a=math.vec3();var tempVec3c$7=math.vec3();var tempVec3d$3=math.vec3();var tempVec3e$2=math.vec3();var tempVec3f$2=math.vec3();var tempVec3g$2=math.vec3();var _numberOfLayers=0;/**
6237
+ */var MAX_OBJECT_UPDATES_IN_FRAME_WITHOUT_BATCHED_UPDATE=10;var identityMatrix=math.identityMat4();math.mat4();math.mat4();var tempVec4a$b=math.vec4([0,0,0,1]);var tempVec4b$b=math.vec4([0,0,0,1]);var tempVec4c$8=math.vec4([0,0,0,1]);var tempOBB3$3=math.OBB3();var tempUint8Array4=new Uint8Array(4);var tempFloat32Array3=new Float32Array(3);var tempVec3a$14=math.vec3();var tempVec3b$b=math.vec3();var tempVec3c$7=math.vec3();var tempVec3d$3=math.vec3();var tempVec3e$2=math.vec3();var tempVec3f$2=math.vec3();var tempVec3g$2=math.vec3();var _numberOfLayers=0;/**
6238
6238
  * @private
6239
6239
  */var TrianglesDataTextureLayer=/*#__PURE__*/function(){/**
6240
6240
  * @param {DataTextureSceneModel} model
@@ -6454,7 +6454,7 @@ gl.RGB,gl.FLOAT,tempFloat32Array3);// gl.bindTexture (gl.TEXTURE_2D, null);
6454
6454
  },{key:"drawOcclusion",value:function drawOcclusion(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._dataTextureRenderers.occlusionRenderer){this._dataTextureRenderers.occlusionRenderer.drawLayer(frameCtx,this,RENDER_PASSES$1.COLOR_OPAQUE);}}// ---------------------- SHADOW BUFFER RENDERING -----------------------------------
6455
6455
  },{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._dataTextureRenderers.shadowRenderer){this._dataTextureRenderers.shadowRenderer.drawLayer(frameCtx,this,RENDER_PASSES$1.COLOR_OPAQUE);}}//---- PICKING ----------------------------------------------------------------------------------------------------
6456
6456
  },{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._dataTextureRenderers.pickMeshRenderer){this._dataTextureRenderers.pickMeshRenderer.drawLayer(frameCtx,this,RENDER_PASSES$1.PICK);}}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._dataTextureRenderers.pickDepthRenderer){this._dataTextureRenderers.pickDepthRenderer.drawLayer(frameCtx,this,RENDER_PASSES$1.PICK);}}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._dataTextureRenderers.pickNormalsRenderer){this._dataTextureRenderers.pickNormalsRenderer.drawLayer(frameCtx,this,RENDER_PASSES$1.PICK);}}//------------------------------------------------------------------------------------------------
6457
- },{key:"precisionRayPickSurface",value:function precisionRayPickSurface(portionId,worldRayOrigin,worldRayDir,worldSurfacePos,worldNormal){if(!this.model.scene.pickSurfacePrecisionEnabled){return false;}var state=this._state;var portion=this._portions[portionId];if(!portion){this.model.error("portion not found: "+portionId);return false;}var positions=portion.quantizedPositions;var indices=portion.indices;var origin=state.origin;var offset=portion.offset;var rtcRayOrigin=tempVec3a$13;var rtcRayDir=tempVec3b$a;rtcRayOrigin.set(origin?math.subVec3(worldRayOrigin,origin,tempVec3c$7):worldRayOrigin);// World -> RTC
6457
+ },{key:"precisionRayPickSurface",value:function precisionRayPickSurface(portionId,worldRayOrigin,worldRayDir,worldSurfacePos,worldNormal){if(!this.model.scene.pickSurfacePrecisionEnabled){return false;}var state=this._state;var portion=this._portions[portionId];if(!portion){this.model.error("portion not found: "+portionId);return false;}var positions=portion.quantizedPositions;var indices=portion.indices;var origin=state.origin;var offset=portion.offset;var rtcRayOrigin=tempVec3a$14;var rtcRayDir=tempVec3b$b;rtcRayOrigin.set(origin?math.subVec3(worldRayOrigin,origin,tempVec3c$7):worldRayOrigin);// World -> RTC
6458
6458
  rtcRayDir.set(worldRayDir);if(offset){math.subVec3(rtcRayOrigin,offset);}math.transformRay(this.model.worldNormalMatrix,rtcRayOrigin,rtcRayDir,rtcRayOrigin,rtcRayDir);// RTC -> local
6459
6459
  var a=tempVec3d$3;var b=tempVec3e$2;var c=tempVec3f$2;var gotIntersect=false;var closestDist=0;var closestIntersectPos=tempVec3g$2;for(var _i131=0,len=indices.length;_i131<len;_i131+=3){var ia=indices[_i131]*3;var ib=indices[_i131+1]*3;var ic=indices[_i131+2]*3;a[0]=positions[ia];a[1]=positions[ia+1];a[2]=positions[ia+2];b[0]=positions[ib];b[1]=positions[ib+1];b[2]=positions[ib+2];c[0]=positions[ic];c[1]=positions[ic+1];c[2]=positions[ic+2];math.decompressPosition(a,state.positionsDecodeMatrix);math.decompressPosition(b,state.positionsDecodeMatrix);math.decompressPosition(c,state.positionsDecodeMatrix);if(math.rayTriangleIntersect(rtcRayOrigin,rtcRayDir,a,b,c,closestIntersectPos)){math.transformPoint3(this.model.worldMatrix,closestIntersectPos,closestIntersectPos);if(offset){math.addVec3(closestIntersectPos,offset);}if(origin){math.addVec3(closestIntersectPos,origin);}var dist=Math.abs(math.lenVec3(math.subVec3(closestIntersectPos,worldRayOrigin,[])));if(!gotIntersect||dist>closestDist){closestDist=dist;worldSurfacePos.set(closestIntersectPos);if(worldNormal){// Not that wasteful to eagerly compute - unlikely to hit >2 surfaces on most geometry
6460
6460
  math.triangleNormal(a,b,c,worldNormal);}gotIntersect=true;}}}if(gotIntersect&&worldNormal){math.transformVec3(this.model.worldNormalMatrix,worldNormal,worldNormal);math.normalizeVec3(worldNormal);}return gotIntersect;}// ---------
@@ -6882,7 +6882,7 @@ return retVal;}}]);return ViewFrustumCullingState;}();var ViewFrustumCullingMana
6882
6882
  * @private
6883
6883
  */this.vfcState=new ViewFrustumCullingState();console.time("initializeVfcState");this.vfcState.initializeVfcState(this.entities,this.meshes);console.timeEnd("initializeVfcState");console.time("finalizeVfcState");this.vfcState.finalize(this.model,fnForceFinalizeLayer);console.timeEnd("finalizeVfcState");var self=this;var cb=function cb(){return _this32.applyViewFrustumCulling.call(self);};this.model.scene.on("rendering",cb);}/**
6884
6884
  * @private
6885
- */},{key:"applyViewFrustumCulling",value:function applyViewFrustumCulling(){if(!this.finalized){throw"Not finalized";}this.vfcState.applyViewFrustumCulling(this.model);}}]);return ViewFrustumCullingManager;}();WEBGL_INFO.SUPPORTED_EXTENSIONS["ANGLE_instanced_arrays"];var tempVec3a$12=math.vec3();var tempMat4$3=math.mat4();var defaultScale$1=math.vec3([1,1,1]);var defaultPosition$1=math.vec3([0,0,0]);var defaultRotation$1=math.vec3([0,0,0]);var defaultQuaternion$1=math.identityQuaternion();/**
6885
+ */},{key:"applyViewFrustumCulling",value:function applyViewFrustumCulling(){if(!this.finalized){throw"Not finalized";}this.vfcState.applyViewFrustumCulling(this.model);}}]);return ViewFrustumCullingManager;}();WEBGL_INFO.SUPPORTED_EXTENSIONS["ANGLE_instanced_arrays"];var tempVec3a$13=math.vec3();var tempMat4$3=math.mat4();var defaultScale$1=math.vec3([1,1,1]);var defaultPosition$1=math.vec3([0,0,0]);var defaultRotation$1=math.vec3([0,0,0]);var defaultQuaternion$1=math.identityQuaternion();/**
6886
6886
  * @desc A high-performance data-texture-based model representation for efficient rendering and low memory usage.
6887
6887
  *
6888
6888
  *
@@ -7305,7 +7305,7 @@ _this33._origin=math.vec3(cfg.origin||[0,0,0]);_this33._position=math.vec3(cfg.p
7305
7305
  * @param {Number[]} [cfg.positionsDecodeMatrix] A 4x4 matrix for decompressing ````positions````.
7306
7306
  * @param {Number[]} [cfg.origin] Optional geometry origin, relative to {@link DataTextureSceneModel#origin}. When this is given, then every mesh created with {@link DataTextureSceneModel#createMesh} that uses this geometry will
7307
7307
  * be transformed relative to this origin.
7308
- */},{key:"createGeometry",value:function createGeometry(cfg){if(cfg.positionsCompressed&&!cfg.positions){cfg.positions=cfg.positionsCompressed;}var geometryId=cfg.id;if(geometryId===undefined||geometryId===null){this.error("Config missing: id");return;}if(geometryId in this._instancingGeometries){this.error("Geometry already created: "+geometryId);return;}var primitive=cfg.primitive;if(primitive===undefined||primitive===null){this.error("Config missing: primitive");return;}var cfgOrigin=cfg.origin||cfg.rtcCenter;var origin=cfgOrigin?math.addVec3(this._origin,cfgOrigin,tempVec3a$12):this._origin;switch(primitive){case"triangles":case"solid":case"surface":this._instancingGeometries[cfg.id]=utils.apply({origin:origin,layerIndex:0},cfg);this._numTriangles+=cfg.indices?Math.round(cfg.indices.length/3):0;break;case"lines":throw"Not supported at the moment";case"points":throw"Not supported at the moment";}this.numGeometries++;}/**
7308
+ */},{key:"createGeometry",value:function createGeometry(cfg){if(cfg.positionsCompressed&&!cfg.positions){cfg.positions=cfg.positionsCompressed;}var geometryId=cfg.id;if(geometryId===undefined||geometryId===null){this.error("Config missing: id");return;}if(geometryId in this._instancingGeometries){this.error("Geometry already created: "+geometryId);return;}var primitive=cfg.primitive;if(primitive===undefined||primitive===null){this.error("Config missing: primitive");return;}var cfgOrigin=cfg.origin||cfg.rtcCenter;var origin=cfgOrigin?math.addVec3(this._origin,cfgOrigin,tempVec3a$13):this._origin;switch(primitive){case"triangles":case"solid":case"surface":this._instancingGeometries[cfg.id]=utils.apply({origin:origin,layerIndex:0},cfg);this._numTriangles+=cfg.indices?Math.round(cfg.indices.length/3):0;break;case"lines":throw"Not supported at the moment";case"points":throw"Not supported at the moment";}this.numGeometries++;}/**
7309
7309
  * Creates a mesh within this DataTextureSceneModel.
7310
7310
  *
7311
7311
  * A mesh can either share geometry with other meshes, or have its own unique geometry.
@@ -7362,7 +7362,7 @@ _this33._origin=math.vec3(cfg.origin||[0,0,0]);_this33._position=math.vec3(cfg.p
7362
7362
  origin:cfg.origin});this._layerList.push(layer);this._currentDataTextureLayer=layer;}var portionId;var color=cfg.color?new Uint8Array([Math.floor(cfg.color[0]*255),Math.floor(cfg.color[1]*255),Math.floor(cfg.color[2]*255)]):[255,255,255];var opacity=cfg.opacity!==undefined&&cfg.opacity!==null?Math.floor(cfg.opacity*255):255;var metallic=cfg.metallic!==undefined&&cfg.metallic!==null?Math.floor(cfg.metallic*255):0;var roughness=cfg.roughness!==undefined&&cfg.roughness!==null?Math.floor(cfg.roughness*255):255;var mesh=new DataTextureSceneModelMesh(this,id,color,opacity);var pickId=mesh.pickId;var a=pickId>>24&0xFF;var b=pickId>>16&0xFF;var g=pickId>>8&0xFF;var r=pickId&0xFF;var pickColor=new Uint8Array([r,g,b,a]);// Quantized pick color
7363
7363
  var aabb=math.collapseAABB3();preparedGeometryCfg.solid=preparedGeometryCfg.primitive=="solid";if(instancing){var meshMatrix;var worldMatrix=this._worldMatrixNonIdentity?this._worldMatrix:null;if(cfg.matrix){meshMatrix=cfg.matrix;}else{var _scale=cfg.scale||defaultScale$1;var position=cfg.position||defaultPosition$1;var rotation=cfg.rotation||defaultRotation$1;math.eulerToQuaternion(rotation,"XYZ",defaultQuaternion$1);meshMatrix=math.composeMat4(position,defaultQuaternion$1,_scale,tempMat4$3);}portionId=layer.createPortion(preparedGeometryCfg,{origin:cfg.origin,geometryId:geometryId,color:color,metallic:metallic,roughness:roughness,opacity:opacity,meshMatrix:meshMatrix,worldMatrix:worldMatrix,aabb:aabb,pickColor:pickColor});math.expandAABB3(this._aabb,aabb);this._numTriangles+=preparedGeometryCfg.indices.length/3;mesh.numTriangles=preparedGeometryCfg.indices.length/3;mesh.origin=preparedGeometryCfg.origin;}else{// Batching
7364
7364
  var origin=null;if(!cfg.positionsDecodeMatrix){// TODO: Assumes we never quantize double-precision coordinates
7365
- var rtcCenter=math.vec3();var rtcPositions=[];var rtcNeeded=worldToRTCPositions(positions,rtcPositions,rtcCenter);if(rtcNeeded){positions=rtcPositions;origin=math.addVec3(this._origin,rtcCenter,rtcCenter);}}var cfgOrigin=cfg.origin||cfg.rtcCenter;if(cfgOrigin){if(!origin){origin=cfgOrigin;}else{origin=math.addVec3(this._origin,cfgOrigin,tempVec3a$12);}}else{origin=this._origin;}// TODO: treat the possibility of different origins
7365
+ var rtcCenter=math.vec3();var rtcPositions=[];var rtcNeeded=worldToRTCPositions(positions,rtcPositions,rtcCenter);if(rtcNeeded){positions=rtcPositions;origin=math.addVec3(this._origin,rtcCenter,rtcCenter);}}var cfgOrigin=cfg.origin||cfg.rtcCenter;if(cfgOrigin){if(!origin){origin=cfgOrigin;}else{origin=math.addVec3(this._origin,cfgOrigin,tempVec3a$13);}}else{origin=this._origin;}// TODO: treat the possibility of different origins
7366
7366
  var _worldMatrix=this._worldMatrixNonIdentity?this._worldMatrix:null;var _meshMatrix;if(!cfg.positionsDecodeMatrix){if(cfg.matrix){_meshMatrix=cfg.matrix;}else{var _scale2=cfg.scale||defaultScale$1;var _position=cfg.position||defaultPosition$1;var _rotation=cfg.rotation||defaultRotation$1;math.eulerToQuaternion(_rotation,"XYZ",defaultQuaternion$1);_meshMatrix=math.composeMat4(_position,defaultQuaternion$1,_scale2,tempMat4$3);}}var _primitive=cfg.primitive||"triangles";switch(_primitive){case"triangles":case"solid":case"surface":portionId=layer.createPortion(utils.apply({origin:origin,color:color,metallic:metallic,roughness:roughness,colors:cfg.colors,colorsCompressed:cfg.colorsCompressed,opacity:opacity,meshMatrix:_meshMatrix,worldMatrix:_worldMatrix,aabb:aabb,pickColor:pickColor},preparedGeometryCfg));var numTriangles=Math.round(preparedGeometryCfg.indices.length/3);this._numTriangles+=numTriangles;mesh.numTriangles=numTriangles;break;case"lines":throw"Not supported at the moment";case"points":throw"Not supported at the moment";}math.expandAABB3(this._aabb,aabb);this.numGeometries++;mesh.origin=origin;}mesh.parent=null;// Will be set within PerformanceModelNode constructor
7367
7367
  mesh._layer=layer;mesh._portionId=portionId;mesh.aabb=aabb;this._meshes[id]=mesh;}/**
7368
7368
  * Creates an {@link Entity} within this DataTextureSceneModel, giving it one or more meshes previously created with {@link DataTextureSceneModel#createMesh}.
@@ -11791,9 +11791,9 @@ if(phongMaterial){src.push("vec3 outgoingLight = (lightAmbient.rgb * lightAmbien
11791
11791
  //--------------------------------------------------------------------------------
11792
11792
  src.push("ambientColor *= (lightAmbient.rgb * lightAmbient.a);");src.push("vec3 outgoingLight = emissiveColor + ambientColor;");}src.push("vec4 fragColor = vec4(outgoingLight, alpha) * colorize;");if(gammaOutput){src.push("fragColor = linearToGamma(fragColor, gammaFactor);");}src.push("outColor = fragColor;");if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}/**
11793
11793
  * @author xeolabs / https://github.com/xeolabs
11794
- */var tempVec3a$11=math.vec3();var ids$2=new Map$1({});/**
11794
+ */var tempVec3a$12=math.vec3();var ids$2=new Map$1({});/**
11795
11795
  * @private
11796
- */var DrawRenderer=function DrawRenderer(hash,mesh){this.id=ids$2.addItem({});this._hash=hash;this._scene=mesh.scene;this._useCount=0;this._shaderSource=new DrawShaderSource(mesh);this._allocate(mesh);};var drawRenderers={};DrawRenderer.get=function(mesh){var scene=mesh.scene;var hash=[scene.canvas.canvas.id,(scene.gammaInput?"gi;":";")+(scene.gammaOutput?"go":""),scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),mesh._geometry._state.hash,mesh._material._state.hash,mesh._state.drawHash].join(";");var renderer=drawRenderers[hash];if(!renderer){renderer=new DrawRenderer(hash,mesh);if(renderer.errors){console.log(renderer.errors.join("\n"));return null;}drawRenderers[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};DrawRenderer.prototype.put=function(){if(--this._useCount===0){ids$2.removeItem(this.id);if(this._program){this._program.destroy();}delete drawRenderers[this._hash];stats.memory.programs--;}};DrawRenderer.prototype.webglContextRestored=function(){this._program=null;};DrawRenderer.prototype.drawMesh=function(frameCtx,mesh){if(!this._program){this._allocate(mesh);}var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_UNITS;var scene=mesh.scene;var material=mesh._material;var gl=scene.canvas.gl;var program=this._program;var meshState=mesh._state;var materialState=mesh._material._state;var geometryState=mesh._geometry._state;var camera=scene.camera;var origin=mesh.origin;var background=meshState.background;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;if(background){gl.depthFunc(gl.LEQUAL);}this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCViewMatrix(meshState.originHash,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$11):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}if(materialState.id!==this._lastMaterialId){frameCtx.textureUnit=this._baseTextureUnit;var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}var frontface=materialState.frontface;if(frameCtx.frontface!==frontface){if(frontface){gl.frontFace(gl.CCW);}else{gl.frontFace(gl.CW);}frameCtx.frontface=frontface;}if(frameCtx.lineWidth!==materialState.lineWidth){gl.lineWidth(materialState.lineWidth);frameCtx.lineWidth=materialState.lineWidth;}if(this._uPointSize){gl.uniform1f(this._uPointSize,materialState.pointSize);}switch(materialState.type){case"LambertMaterial":if(this._uMaterialAmbient){gl.uniform3fv(this._uMaterialAmbient,materialState.ambient);}if(this._uMaterialColor){gl.uniform4f(this._uMaterialColor,materialState.color[0],materialState.color[1],materialState.color[2],materialState.alpha);}if(this._uMaterialEmissive){gl.uniform3fv(this._uMaterialEmissive,materialState.emissive);}break;case"PhongMaterial":if(this._uMaterialShininess){gl.uniform1f(this._uMaterialShininess,materialState.shininess);}if(this._uMaterialAmbient){gl.uniform3fv(this._uMaterialAmbient,materialState.ambient);}if(this._uMaterialDiffuse){gl.uniform3fv(this._uMaterialDiffuse,materialState.diffuse);}if(this._uMaterialSpecular){gl.uniform3fv(this._uMaterialSpecular,materialState.specular);}if(this._uMaterialEmissive){gl.uniform3fv(this._uMaterialEmissive,materialState.emissive);}if(this._uAlphaModeCutoff){gl.uniform4f(this._uAlphaModeCutoff,1.0*materialState.alpha,materialState.alphaMode===1?1.0:0.0,materialState.alphaCutoff,0);}if(material._ambientMap&&material._ambientMap._state.texture&&this._uMaterialAmbientMap){program.bindTexture(this._uMaterialAmbientMap,material._ambientMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uMaterialAmbientMapMatrix){gl.uniformMatrix4fv(this._uMaterialAmbientMapMatrix,false,material._ambientMap._state.matrix);}}if(material._diffuseMap&&material._diffuseMap._state.texture&&this._uDiffuseMap){program.bindTexture(this._uDiffuseMap,material._diffuseMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uDiffuseMapMatrix){gl.uniformMatrix4fv(this._uDiffuseMapMatrix,false,material._diffuseMap._state.matrix);}}if(material._specularMap&&material._specularMap._state.texture&&this._uSpecularMap){program.bindTexture(this._uSpecularMap,material._specularMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uSpecularMapMatrix){gl.uniformMatrix4fv(this._uSpecularMapMatrix,false,material._specularMap._state.matrix);}}if(material._emissiveMap&&material._emissiveMap._state.texture&&this._uEmissiveMap){program.bindTexture(this._uEmissiveMap,material._emissiveMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uEmissiveMapMatrix){gl.uniformMatrix4fv(this._uEmissiveMapMatrix,false,material._emissiveMap._state.matrix);}}if(material._alphaMap&&material._alphaMap._state.texture&&this._uAlphaMap){program.bindTexture(this._uAlphaMap,material._alphaMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uAlphaMapMatrix){gl.uniformMatrix4fv(this._uAlphaMapMatrix,false,material._alphaMap._state.matrix);}}if(material._reflectivityMap&&material._reflectivityMap._state.texture&&this._uReflectivityMap){program.bindTexture(this._uReflectivityMap,material._reflectivityMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;if(this._uReflectivityMapMatrix){gl.uniformMatrix4fv(this._uReflectivityMapMatrix,false,material._reflectivityMap._state.matrix);}}if(material._normalMap&&material._normalMap._state.texture&&this._uNormalMap){program.bindTexture(this._uNormalMap,material._normalMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uNormalMapMatrix){gl.uniformMatrix4fv(this._uNormalMapMatrix,false,material._normalMap._state.matrix);}}if(material._occlusionMap&&material._occlusionMap._state.texture&&this._uOcclusionMap){program.bindTexture(this._uOcclusionMap,material._occlusionMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uOcclusionMapMatrix){gl.uniformMatrix4fv(this._uOcclusionMapMatrix,false,material._occlusionMap._state.matrix);}}if(material._diffuseFresnel){if(this._uDiffuseFresnelEdgeBias){gl.uniform1f(this._uDiffuseFresnelEdgeBias,material._diffuseFresnel.edgeBias);}if(this._uDiffuseFresnelCenterBias){gl.uniform1f(this._uDiffuseFresnelCenterBias,material._diffuseFresnel.centerBias);}if(this._uDiffuseFresnelEdgeColor){gl.uniform3fv(this._uDiffuseFresnelEdgeColor,material._diffuseFresnel.edgeColor);}if(this._uDiffuseFresnelCenterColor){gl.uniform3fv(this._uDiffuseFresnelCenterColor,material._diffuseFresnel.centerColor);}if(this._uDiffuseFresnelPower){gl.uniform1f(this._uDiffuseFresnelPower,material._diffuseFresnel.power);}}if(material._specularFresnel){if(this._uSpecularFresnelEdgeBias){gl.uniform1f(this._uSpecularFresnelEdgeBias,material._specularFresnel.edgeBias);}if(this._uSpecularFresnelCenterBias){gl.uniform1f(this._uSpecularFresnelCenterBias,material._specularFresnel.centerBias);}if(this._uSpecularFresnelEdgeColor){gl.uniform3fv(this._uSpecularFresnelEdgeColor,material._specularFresnel.edgeColor);}if(this._uSpecularFresnelCenterColor){gl.uniform3fv(this._uSpecularFresnelCenterColor,material._specularFresnel.centerColor);}if(this._uSpecularFresnelPower){gl.uniform1f(this._uSpecularFresnelPower,material._specularFresnel.power);}}if(material._alphaFresnel){if(this._uAlphaFresnelEdgeBias){gl.uniform1f(this._uAlphaFresnelEdgeBias,material._alphaFresnel.edgeBias);}if(this._uAlphaFresnelCenterBias){gl.uniform1f(this._uAlphaFresnelCenterBias,material._alphaFresnel.centerBias);}if(this._uAlphaFresnelEdgeColor){gl.uniform3fv(this._uAlphaFresnelEdgeColor,material._alphaFresnel.edgeColor);}if(this._uAlphaFresnelCenterColor){gl.uniform3fv(this._uAlphaFresnelCenterColor,material._alphaFresnel.centerColor);}if(this._uAlphaFresnelPower){gl.uniform1f(this._uAlphaFresnelPower,material._alphaFresnel.power);}}if(material._reflectivityFresnel){if(this._uReflectivityFresnelEdgeBias){gl.uniform1f(this._uReflectivityFresnelEdgeBias,material._reflectivityFresnel.edgeBias);}if(this._uReflectivityFresnelCenterBias){gl.uniform1f(this._uReflectivityFresnelCenterBias,material._reflectivityFresnel.centerBias);}if(this._uReflectivityFresnelEdgeColor){gl.uniform3fv(this._uReflectivityFresnelEdgeColor,material._reflectivityFresnel.edgeColor);}if(this._uReflectivityFresnelCenterColor){gl.uniform3fv(this._uReflectivityFresnelCenterColor,material._reflectivityFresnel.centerColor);}if(this._uReflectivityFresnelPower){gl.uniform1f(this._uReflectivityFresnelPower,material._reflectivityFresnel.power);}}if(material._emissiveFresnel){if(this._uEmissiveFresnelEdgeBias){gl.uniform1f(this._uEmissiveFresnelEdgeBias,material._emissiveFresnel.edgeBias);}if(this._uEmissiveFresnelCenterBias){gl.uniform1f(this._uEmissiveFresnelCenterBias,material._emissiveFresnel.centerBias);}if(this._uEmissiveFresnelEdgeColor){gl.uniform3fv(this._uEmissiveFresnelEdgeColor,material._emissiveFresnel.edgeColor);}if(this._uEmissiveFresnelCenterColor){gl.uniform3fv(this._uEmissiveFresnelCenterColor,material._emissiveFresnel.centerColor);}if(this._uEmissiveFresnelPower){gl.uniform1f(this._uEmissiveFresnelPower,material._emissiveFresnel.power);}}break;case"MetallicMaterial":if(this._uBaseColor){gl.uniform3fv(this._uBaseColor,materialState.baseColor);}if(this._uMaterialMetallic){gl.uniform1f(this._uMaterialMetallic,materialState.metallic);}if(this._uMaterialRoughness){gl.uniform1f(this._uMaterialRoughness,materialState.roughness);}if(this._uMaterialSpecularF0){gl.uniform1f(this._uMaterialSpecularF0,materialState.specularF0);}if(this._uMaterialEmissive){gl.uniform3fv(this._uMaterialEmissive,materialState.emissive);}if(this._uAlphaModeCutoff){gl.uniform4f(this._uAlphaModeCutoff,1.0*materialState.alpha,materialState.alphaMode===1?1.0:0.0,materialState.alphaCutoff,0.0);}var baseColorMap=material._baseColorMap;if(baseColorMap&&baseColorMap._state.texture&&this._uBaseColorMap){program.bindTexture(this._uBaseColorMap,baseColorMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uBaseColorMapMatrix){gl.uniformMatrix4fv(this._uBaseColorMapMatrix,false,baseColorMap._state.matrix);}}var metallicMap=material._metallicMap;if(metallicMap&&metallicMap._state.texture&&this._uMetallicMap){program.bindTexture(this._uMetallicMap,metallicMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uMetallicMapMatrix){gl.uniformMatrix4fv(this._uMetallicMapMatrix,false,metallicMap._state.matrix);}}var roughnessMap=material._roughnessMap;if(roughnessMap&&roughnessMap._state.texture&&this._uRoughnessMap){program.bindTexture(this._uRoughnessMap,roughnessMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uRoughnessMapMatrix){gl.uniformMatrix4fv(this._uRoughnessMapMatrix,false,roughnessMap._state.matrix);}}var metallicRoughnessMap=material._metallicRoughnessMap;if(metallicRoughnessMap&&metallicRoughnessMap._state.texture&&this._uMetallicRoughnessMap){program.bindTexture(this._uMetallicRoughnessMap,metallicRoughnessMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uMetallicRoughnessMapMatrix){gl.uniformMatrix4fv(this._uMetallicRoughnessMapMatrix,false,metallicRoughnessMap._state.matrix);}}var emissiveMap=material._emissiveMap;if(emissiveMap&&emissiveMap._state.texture&&this._uEmissiveMap){program.bindTexture(this._uEmissiveMap,emissiveMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uEmissiveMapMatrix){gl.uniformMatrix4fv(this._uEmissiveMapMatrix,false,emissiveMap._state.matrix);}}var occlusionMap=material._occlusionMap;if(occlusionMap&&material._occlusionMap._state.texture&&this._uOcclusionMap){program.bindTexture(this._uOcclusionMap,occlusionMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uOcclusionMapMatrix){gl.uniformMatrix4fv(this._uOcclusionMapMatrix,false,occlusionMap._state.matrix);}}var alphaMap=material._alphaMap;if(alphaMap&&alphaMap._state.texture&&this._uAlphaMap){program.bindTexture(this._uAlphaMap,alphaMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uAlphaMapMatrix){gl.uniformMatrix4fv(this._uAlphaMapMatrix,false,alphaMap._state.matrix);}}var normalMap=material._normalMap;if(normalMap&&normalMap._state.texture&&this._uNormalMap){program.bindTexture(this._uNormalMap,normalMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uNormalMapMatrix){gl.uniformMatrix4fv(this._uNormalMapMatrix,false,normalMap._state.matrix);}}break;case"SpecularMaterial":if(this._uMaterialDiffuse){gl.uniform3fv(this._uMaterialDiffuse,materialState.diffuse);}if(this._uMaterialSpecular){gl.uniform3fv(this._uMaterialSpecular,materialState.specular);}if(this._uMaterialGlossiness){gl.uniform1f(this._uMaterialGlossiness,materialState.glossiness);}if(this._uMaterialReflectivity){gl.uniform1f(this._uMaterialReflectivity,materialState.reflectivity);}if(this._uMaterialEmissive){gl.uniform3fv(this._uMaterialEmissive,materialState.emissive);}if(this._uAlphaModeCutoff){gl.uniform4f(this._uAlphaModeCutoff,1.0*materialState.alpha,materialState.alphaMode===1?1.0:0.0,materialState.alphaCutoff,0.0);}var diffuseMap=material._diffuseMap;if(diffuseMap&&diffuseMap._state.texture&&this._uDiffuseMap){program.bindTexture(this._uDiffuseMap,diffuseMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uDiffuseMapMatrix){gl.uniformMatrix4fv(this._uDiffuseMapMatrix,false,diffuseMap._state.matrix);}}var specularMap=material._specularMap;if(specularMap&&specularMap._state.texture&&this._uSpecularMap){program.bindTexture(this._uSpecularMap,specularMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uSpecularMapMatrix){gl.uniformMatrix4fv(this._uSpecularMapMatrix,false,specularMap._state.matrix);}}var glossinessMap=material._glossinessMap;if(glossinessMap&&glossinessMap._state.texture&&this._uGlossinessMap){program.bindTexture(this._uGlossinessMap,glossinessMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uGlossinessMapMatrix){gl.uniformMatrix4fv(this._uGlossinessMapMatrix,false,glossinessMap._state.matrix);}}var specularGlossinessMap=material._specularGlossinessMap;if(specularGlossinessMap&&specularGlossinessMap._state.texture&&this._uSpecularGlossinessMap){program.bindTexture(this._uSpecularGlossinessMap,specularGlossinessMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uSpecularGlossinessMapMatrix){gl.uniformMatrix4fv(this._uSpecularGlossinessMapMatrix,false,specularGlossinessMap._state.matrix);}}var emissiveMap=material._emissiveMap;if(emissiveMap&&emissiveMap._state.texture&&this._uEmissiveMap){program.bindTexture(this._uEmissiveMap,emissiveMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uEmissiveMapMatrix){gl.uniformMatrix4fv(this._uEmissiveMapMatrix,false,emissiveMap._state.matrix);}}var occlusionMap=material._occlusionMap;if(occlusionMap&&occlusionMap._state.texture&&this._uOcclusionMap){program.bindTexture(this._uOcclusionMap,occlusionMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uOcclusionMapMatrix){gl.uniformMatrix4fv(this._uOcclusionMapMatrix,false,occlusionMap._state.matrix);}}var alphaMap=material._alphaMap;if(alphaMap&&alphaMap._state.texture&&this._uAlphaMap){program.bindTexture(this._uAlphaMap,alphaMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uAlphaMapMatrix){gl.uniformMatrix4fv(this._uAlphaMapMatrix,false,alphaMap._state.matrix);}}var normalMap=material._normalMap;if(normalMap&&normalMap._state.texture&&this._uNormalMap){program.bindTexture(this._uNormalMap,normalMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uNormalMapMatrix){gl.uniformMatrix4fv(this._uNormalMapMatrix,false,normalMap._state.matrix);}}break;}this._lastMaterialId=materialState.id;}gl.uniformMatrix4fv(this._uModelMatrix,gl.FALSE,mesh.worldMatrix);if(this._uModelNormalMatrix){gl.uniformMatrix4fv(this._uModelNormalMatrix,gl.FALSE,mesh.worldNormalMatrix);}if(this._uClippable){gl.uniform1i(this._uClippable,meshState.clippable);}if(this._uColorize){var colorize=meshState.colorize;var lastColorize=this._lastColorize;if(lastColorize[0]!==colorize[0]||lastColorize[1]!==colorize[1]||lastColorize[2]!==colorize[2]||lastColorize[3]!==colorize[3]){gl.uniform4fv(this._uColorize,colorize);lastColorize[0]=colorize[0];lastColorize[1]=colorize[1];lastColorize[2]=colorize[2];lastColorize[3]=colorize[3];}}gl.uniform3fv(this._uOffset,meshState.offset);// Bind VBOs
11796
+ */var DrawRenderer=function DrawRenderer(hash,mesh){this.id=ids$2.addItem({});this._hash=hash;this._scene=mesh.scene;this._useCount=0;this._shaderSource=new DrawShaderSource(mesh);this._allocate(mesh);};var drawRenderers={};DrawRenderer.get=function(mesh){var scene=mesh.scene;var hash=[scene.canvas.canvas.id,(scene.gammaInput?"gi;":";")+(scene.gammaOutput?"go":""),scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),mesh._geometry._state.hash,mesh._material._state.hash,mesh._state.drawHash].join(";");var renderer=drawRenderers[hash];if(!renderer){renderer=new DrawRenderer(hash,mesh);if(renderer.errors){console.log(renderer.errors.join("\n"));return null;}drawRenderers[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};DrawRenderer.prototype.put=function(){if(--this._useCount===0){ids$2.removeItem(this.id);if(this._program){this._program.destroy();}delete drawRenderers[this._hash];stats.memory.programs--;}};DrawRenderer.prototype.webglContextRestored=function(){this._program=null;};DrawRenderer.prototype.drawMesh=function(frameCtx,mesh){if(!this._program){this._allocate(mesh);}var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_UNITS;var scene=mesh.scene;var material=mesh._material;var gl=scene.canvas.gl;var program=this._program;var meshState=mesh._state;var materialState=mesh._material._state;var geometryState=mesh._geometry._state;var camera=scene.camera;var origin=mesh.origin;var background=meshState.background;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;if(background){gl.depthFunc(gl.LEQUAL);}this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCViewMatrix(meshState.originHash,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$12):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}if(materialState.id!==this._lastMaterialId){frameCtx.textureUnit=this._baseTextureUnit;var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}var frontface=materialState.frontface;if(frameCtx.frontface!==frontface){if(frontface){gl.frontFace(gl.CCW);}else{gl.frontFace(gl.CW);}frameCtx.frontface=frontface;}if(frameCtx.lineWidth!==materialState.lineWidth){gl.lineWidth(materialState.lineWidth);frameCtx.lineWidth=materialState.lineWidth;}if(this._uPointSize){gl.uniform1f(this._uPointSize,materialState.pointSize);}switch(materialState.type){case"LambertMaterial":if(this._uMaterialAmbient){gl.uniform3fv(this._uMaterialAmbient,materialState.ambient);}if(this._uMaterialColor){gl.uniform4f(this._uMaterialColor,materialState.color[0],materialState.color[1],materialState.color[2],materialState.alpha);}if(this._uMaterialEmissive){gl.uniform3fv(this._uMaterialEmissive,materialState.emissive);}break;case"PhongMaterial":if(this._uMaterialShininess){gl.uniform1f(this._uMaterialShininess,materialState.shininess);}if(this._uMaterialAmbient){gl.uniform3fv(this._uMaterialAmbient,materialState.ambient);}if(this._uMaterialDiffuse){gl.uniform3fv(this._uMaterialDiffuse,materialState.diffuse);}if(this._uMaterialSpecular){gl.uniform3fv(this._uMaterialSpecular,materialState.specular);}if(this._uMaterialEmissive){gl.uniform3fv(this._uMaterialEmissive,materialState.emissive);}if(this._uAlphaModeCutoff){gl.uniform4f(this._uAlphaModeCutoff,1.0*materialState.alpha,materialState.alphaMode===1?1.0:0.0,materialState.alphaCutoff,0);}if(material._ambientMap&&material._ambientMap._state.texture&&this._uMaterialAmbientMap){program.bindTexture(this._uMaterialAmbientMap,material._ambientMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uMaterialAmbientMapMatrix){gl.uniformMatrix4fv(this._uMaterialAmbientMapMatrix,false,material._ambientMap._state.matrix);}}if(material._diffuseMap&&material._diffuseMap._state.texture&&this._uDiffuseMap){program.bindTexture(this._uDiffuseMap,material._diffuseMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uDiffuseMapMatrix){gl.uniformMatrix4fv(this._uDiffuseMapMatrix,false,material._diffuseMap._state.matrix);}}if(material._specularMap&&material._specularMap._state.texture&&this._uSpecularMap){program.bindTexture(this._uSpecularMap,material._specularMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uSpecularMapMatrix){gl.uniformMatrix4fv(this._uSpecularMapMatrix,false,material._specularMap._state.matrix);}}if(material._emissiveMap&&material._emissiveMap._state.texture&&this._uEmissiveMap){program.bindTexture(this._uEmissiveMap,material._emissiveMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uEmissiveMapMatrix){gl.uniformMatrix4fv(this._uEmissiveMapMatrix,false,material._emissiveMap._state.matrix);}}if(material._alphaMap&&material._alphaMap._state.texture&&this._uAlphaMap){program.bindTexture(this._uAlphaMap,material._alphaMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uAlphaMapMatrix){gl.uniformMatrix4fv(this._uAlphaMapMatrix,false,material._alphaMap._state.matrix);}}if(material._reflectivityMap&&material._reflectivityMap._state.texture&&this._uReflectivityMap){program.bindTexture(this._uReflectivityMap,material._reflectivityMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;if(this._uReflectivityMapMatrix){gl.uniformMatrix4fv(this._uReflectivityMapMatrix,false,material._reflectivityMap._state.matrix);}}if(material._normalMap&&material._normalMap._state.texture&&this._uNormalMap){program.bindTexture(this._uNormalMap,material._normalMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uNormalMapMatrix){gl.uniformMatrix4fv(this._uNormalMapMatrix,false,material._normalMap._state.matrix);}}if(material._occlusionMap&&material._occlusionMap._state.texture&&this._uOcclusionMap){program.bindTexture(this._uOcclusionMap,material._occlusionMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uOcclusionMapMatrix){gl.uniformMatrix4fv(this._uOcclusionMapMatrix,false,material._occlusionMap._state.matrix);}}if(material._diffuseFresnel){if(this._uDiffuseFresnelEdgeBias){gl.uniform1f(this._uDiffuseFresnelEdgeBias,material._diffuseFresnel.edgeBias);}if(this._uDiffuseFresnelCenterBias){gl.uniform1f(this._uDiffuseFresnelCenterBias,material._diffuseFresnel.centerBias);}if(this._uDiffuseFresnelEdgeColor){gl.uniform3fv(this._uDiffuseFresnelEdgeColor,material._diffuseFresnel.edgeColor);}if(this._uDiffuseFresnelCenterColor){gl.uniform3fv(this._uDiffuseFresnelCenterColor,material._diffuseFresnel.centerColor);}if(this._uDiffuseFresnelPower){gl.uniform1f(this._uDiffuseFresnelPower,material._diffuseFresnel.power);}}if(material._specularFresnel){if(this._uSpecularFresnelEdgeBias){gl.uniform1f(this._uSpecularFresnelEdgeBias,material._specularFresnel.edgeBias);}if(this._uSpecularFresnelCenterBias){gl.uniform1f(this._uSpecularFresnelCenterBias,material._specularFresnel.centerBias);}if(this._uSpecularFresnelEdgeColor){gl.uniform3fv(this._uSpecularFresnelEdgeColor,material._specularFresnel.edgeColor);}if(this._uSpecularFresnelCenterColor){gl.uniform3fv(this._uSpecularFresnelCenterColor,material._specularFresnel.centerColor);}if(this._uSpecularFresnelPower){gl.uniform1f(this._uSpecularFresnelPower,material._specularFresnel.power);}}if(material._alphaFresnel){if(this._uAlphaFresnelEdgeBias){gl.uniform1f(this._uAlphaFresnelEdgeBias,material._alphaFresnel.edgeBias);}if(this._uAlphaFresnelCenterBias){gl.uniform1f(this._uAlphaFresnelCenterBias,material._alphaFresnel.centerBias);}if(this._uAlphaFresnelEdgeColor){gl.uniform3fv(this._uAlphaFresnelEdgeColor,material._alphaFresnel.edgeColor);}if(this._uAlphaFresnelCenterColor){gl.uniform3fv(this._uAlphaFresnelCenterColor,material._alphaFresnel.centerColor);}if(this._uAlphaFresnelPower){gl.uniform1f(this._uAlphaFresnelPower,material._alphaFresnel.power);}}if(material._reflectivityFresnel){if(this._uReflectivityFresnelEdgeBias){gl.uniform1f(this._uReflectivityFresnelEdgeBias,material._reflectivityFresnel.edgeBias);}if(this._uReflectivityFresnelCenterBias){gl.uniform1f(this._uReflectivityFresnelCenterBias,material._reflectivityFresnel.centerBias);}if(this._uReflectivityFresnelEdgeColor){gl.uniform3fv(this._uReflectivityFresnelEdgeColor,material._reflectivityFresnel.edgeColor);}if(this._uReflectivityFresnelCenterColor){gl.uniform3fv(this._uReflectivityFresnelCenterColor,material._reflectivityFresnel.centerColor);}if(this._uReflectivityFresnelPower){gl.uniform1f(this._uReflectivityFresnelPower,material._reflectivityFresnel.power);}}if(material._emissiveFresnel){if(this._uEmissiveFresnelEdgeBias){gl.uniform1f(this._uEmissiveFresnelEdgeBias,material._emissiveFresnel.edgeBias);}if(this._uEmissiveFresnelCenterBias){gl.uniform1f(this._uEmissiveFresnelCenterBias,material._emissiveFresnel.centerBias);}if(this._uEmissiveFresnelEdgeColor){gl.uniform3fv(this._uEmissiveFresnelEdgeColor,material._emissiveFresnel.edgeColor);}if(this._uEmissiveFresnelCenterColor){gl.uniform3fv(this._uEmissiveFresnelCenterColor,material._emissiveFresnel.centerColor);}if(this._uEmissiveFresnelPower){gl.uniform1f(this._uEmissiveFresnelPower,material._emissiveFresnel.power);}}break;case"MetallicMaterial":if(this._uBaseColor){gl.uniform3fv(this._uBaseColor,materialState.baseColor);}if(this._uMaterialMetallic){gl.uniform1f(this._uMaterialMetallic,materialState.metallic);}if(this._uMaterialRoughness){gl.uniform1f(this._uMaterialRoughness,materialState.roughness);}if(this._uMaterialSpecularF0){gl.uniform1f(this._uMaterialSpecularF0,materialState.specularF0);}if(this._uMaterialEmissive){gl.uniform3fv(this._uMaterialEmissive,materialState.emissive);}if(this._uAlphaModeCutoff){gl.uniform4f(this._uAlphaModeCutoff,1.0*materialState.alpha,materialState.alphaMode===1?1.0:0.0,materialState.alphaCutoff,0.0);}var baseColorMap=material._baseColorMap;if(baseColorMap&&baseColorMap._state.texture&&this._uBaseColorMap){program.bindTexture(this._uBaseColorMap,baseColorMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uBaseColorMapMatrix){gl.uniformMatrix4fv(this._uBaseColorMapMatrix,false,baseColorMap._state.matrix);}}var metallicMap=material._metallicMap;if(metallicMap&&metallicMap._state.texture&&this._uMetallicMap){program.bindTexture(this._uMetallicMap,metallicMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uMetallicMapMatrix){gl.uniformMatrix4fv(this._uMetallicMapMatrix,false,metallicMap._state.matrix);}}var roughnessMap=material._roughnessMap;if(roughnessMap&&roughnessMap._state.texture&&this._uRoughnessMap){program.bindTexture(this._uRoughnessMap,roughnessMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uRoughnessMapMatrix){gl.uniformMatrix4fv(this._uRoughnessMapMatrix,false,roughnessMap._state.matrix);}}var metallicRoughnessMap=material._metallicRoughnessMap;if(metallicRoughnessMap&&metallicRoughnessMap._state.texture&&this._uMetallicRoughnessMap){program.bindTexture(this._uMetallicRoughnessMap,metallicRoughnessMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uMetallicRoughnessMapMatrix){gl.uniformMatrix4fv(this._uMetallicRoughnessMapMatrix,false,metallicRoughnessMap._state.matrix);}}var emissiveMap=material._emissiveMap;if(emissiveMap&&emissiveMap._state.texture&&this._uEmissiveMap){program.bindTexture(this._uEmissiveMap,emissiveMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uEmissiveMapMatrix){gl.uniformMatrix4fv(this._uEmissiveMapMatrix,false,emissiveMap._state.matrix);}}var occlusionMap=material._occlusionMap;if(occlusionMap&&material._occlusionMap._state.texture&&this._uOcclusionMap){program.bindTexture(this._uOcclusionMap,occlusionMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uOcclusionMapMatrix){gl.uniformMatrix4fv(this._uOcclusionMapMatrix,false,occlusionMap._state.matrix);}}var alphaMap=material._alphaMap;if(alphaMap&&alphaMap._state.texture&&this._uAlphaMap){program.bindTexture(this._uAlphaMap,alphaMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uAlphaMapMatrix){gl.uniformMatrix4fv(this._uAlphaMapMatrix,false,alphaMap._state.matrix);}}var normalMap=material._normalMap;if(normalMap&&normalMap._state.texture&&this._uNormalMap){program.bindTexture(this._uNormalMap,normalMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uNormalMapMatrix){gl.uniformMatrix4fv(this._uNormalMapMatrix,false,normalMap._state.matrix);}}break;case"SpecularMaterial":if(this._uMaterialDiffuse){gl.uniform3fv(this._uMaterialDiffuse,materialState.diffuse);}if(this._uMaterialSpecular){gl.uniform3fv(this._uMaterialSpecular,materialState.specular);}if(this._uMaterialGlossiness){gl.uniform1f(this._uMaterialGlossiness,materialState.glossiness);}if(this._uMaterialReflectivity){gl.uniform1f(this._uMaterialReflectivity,materialState.reflectivity);}if(this._uMaterialEmissive){gl.uniform3fv(this._uMaterialEmissive,materialState.emissive);}if(this._uAlphaModeCutoff){gl.uniform4f(this._uAlphaModeCutoff,1.0*materialState.alpha,materialState.alphaMode===1?1.0:0.0,materialState.alphaCutoff,0.0);}var diffuseMap=material._diffuseMap;if(diffuseMap&&diffuseMap._state.texture&&this._uDiffuseMap){program.bindTexture(this._uDiffuseMap,diffuseMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uDiffuseMapMatrix){gl.uniformMatrix4fv(this._uDiffuseMapMatrix,false,diffuseMap._state.matrix);}}var specularMap=material._specularMap;if(specularMap&&specularMap._state.texture&&this._uSpecularMap){program.bindTexture(this._uSpecularMap,specularMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uSpecularMapMatrix){gl.uniformMatrix4fv(this._uSpecularMapMatrix,false,specularMap._state.matrix);}}var glossinessMap=material._glossinessMap;if(glossinessMap&&glossinessMap._state.texture&&this._uGlossinessMap){program.bindTexture(this._uGlossinessMap,glossinessMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uGlossinessMapMatrix){gl.uniformMatrix4fv(this._uGlossinessMapMatrix,false,glossinessMap._state.matrix);}}var specularGlossinessMap=material._specularGlossinessMap;if(specularGlossinessMap&&specularGlossinessMap._state.texture&&this._uSpecularGlossinessMap){program.bindTexture(this._uSpecularGlossinessMap,specularGlossinessMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uSpecularGlossinessMapMatrix){gl.uniformMatrix4fv(this._uSpecularGlossinessMapMatrix,false,specularGlossinessMap._state.matrix);}}var emissiveMap=material._emissiveMap;if(emissiveMap&&emissiveMap._state.texture&&this._uEmissiveMap){program.bindTexture(this._uEmissiveMap,emissiveMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uEmissiveMapMatrix){gl.uniformMatrix4fv(this._uEmissiveMapMatrix,false,emissiveMap._state.matrix);}}var occlusionMap=material._occlusionMap;if(occlusionMap&&occlusionMap._state.texture&&this._uOcclusionMap){program.bindTexture(this._uOcclusionMap,occlusionMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uOcclusionMapMatrix){gl.uniformMatrix4fv(this._uOcclusionMapMatrix,false,occlusionMap._state.matrix);}}var alphaMap=material._alphaMap;if(alphaMap&&alphaMap._state.texture&&this._uAlphaMap){program.bindTexture(this._uAlphaMap,alphaMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uAlphaMapMatrix){gl.uniformMatrix4fv(this._uAlphaMapMatrix,false,alphaMap._state.matrix);}}var normalMap=material._normalMap;if(normalMap&&normalMap._state.texture&&this._uNormalMap){program.bindTexture(this._uNormalMap,normalMap._state.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;if(this._uNormalMapMatrix){gl.uniformMatrix4fv(this._uNormalMapMatrix,false,normalMap._state.matrix);}}break;}this._lastMaterialId=materialState.id;}gl.uniformMatrix4fv(this._uModelMatrix,gl.FALSE,mesh.worldMatrix);if(this._uModelNormalMatrix){gl.uniformMatrix4fv(this._uModelNormalMatrix,gl.FALSE,mesh.worldNormalMatrix);}if(this._uClippable){gl.uniform1i(this._uClippable,meshState.clippable);}if(this._uColorize){var colorize=meshState.colorize;var lastColorize=this._lastColorize;if(lastColorize[0]!==colorize[0]||lastColorize[1]!==colorize[1]||lastColorize[2]!==colorize[2]||lastColorize[3]!==colorize[3]){gl.uniform4fv(this._uColorize,colorize);lastColorize[0]=colorize[0];lastColorize[1]=colorize[1];lastColorize[2]=colorize[2];lastColorize[3]=colorize[3];}}gl.uniform3fv(this._uOffset,meshState.offset);// Bind VBOs
11797
11797
  if(geometryState.id!==this._lastGeometryId){if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);}if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,geometryState.uvDecodeMatrix);}if(this._aPosition){this._aPosition.bindArrayBuffer(geometryState.positionsBuf);frameCtx.bindArray++;}if(this._aNormal){this._aNormal.bindArrayBuffer(geometryState.normalsBuf);frameCtx.bindArray++;}if(this._aUV){this._aUV.bindArrayBuffer(geometryState.uvBuf);frameCtx.bindArray++;}if(this._aColor){this._aColor.bindArrayBuffer(geometryState.colorsBuf);frameCtx.bindArray++;}if(this._aFlags){this._aFlags.bindArrayBuffer(geometryState.flagsBuf);frameCtx.bindArray++;}if(geometryState.indicesBuf){geometryState.indicesBuf.bind();frameCtx.bindArray++;}this._lastGeometryId=geometryState.id;}// Draw (indices bound in prev step)
11798
11798
  if(geometryState.indicesBuf){gl.drawElements(geometryState.primitive,geometryState.indicesBuf.numItems,geometryState.indicesBuf.itemType,0);frameCtx.drawElements++;}else if(geometryState.positions){gl.drawArrays(gl.TRIANGLES,0,geometryState.positions.numItems);frameCtx.drawArrays++;}if(background){gl.depthFunc(gl.LESS);}};DrawRenderer.prototype._allocate=function(mesh){var scene=mesh.scene;var gl=scene.canvas.gl;var material=mesh._material;var lightsState=scene._lightsState;var sectionPlanesState=scene._sectionPlanesState;var materialState=mesh._material._state;this._program=new Program(gl,this._shaderSource);if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uUVDecodeMatrix=program.getLocation("uvDecodeMatrix");this._uModelMatrix=program.getLocation("modelMatrix");this._uModelNormalMatrix=program.getLocation("modelNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=[];this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];this._uShadowViewMatrix=[];this._uShadowProjMatrix=[];if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}var lights=lightsState.lights;var light;for(var i=0,len=lights.length;i<len;i++){light=lights[i];switch(light.type){case"ambient":this._uLightAmbient[i]=program.getLocation("lightAmbient");break;case"dir":this._uLightColor[i]=program.getLocation("lightColor"+i);this._uLightPos[i]=null;this._uLightDir[i]=program.getLocation("lightDir"+i);break;case"point":this._uLightColor[i]=program.getLocation("lightColor"+i);this._uLightPos[i]=program.getLocation("lightPos"+i);this._uLightDir[i]=null;this._uLightAttenuation[i]=program.getLocation("lightAttenuation"+i);break;case"spot":this._uLightColor[i]=program.getLocation("lightColor"+i);this._uLightPos[i]=program.getLocation("lightPos"+i);this._uLightDir[i]=program.getLocation("lightDir"+i);this._uLightAttenuation[i]=program.getLocation("lightAttenuation"+i);break;}if(light.castsShadow){this._uShadowViewMatrix[i]=program.getLocation("shadowViewMatrix"+i);this._uShadowProjMatrix[i]=program.getLocation("shadowProjMatrix"+i);}}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}if(lightsState.reflectionMaps.length>0){this._uReflectionMap="reflectionMap";}this._uSectionPlanes=[];var sectionPlanes=sectionPlanesState.sectionPlanes;for(var i=0,len=sectionPlanes.length;i<len;i++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+i),pos:program.getLocation("sectionPlanePos"+i),dir:program.getLocation("sectionPlaneDir"+i)});}this._uPointSize=program.getLocation("pointSize");switch(materialState.type){case"LambertMaterial":this._uMaterialColor=program.getLocation("materialColor");this._uMaterialEmissive=program.getLocation("materialEmissive");this._uAlphaModeCutoff=program.getLocation("materialAlphaModeCutoff");break;case"PhongMaterial":this._uMaterialAmbient=program.getLocation("materialAmbient");this._uMaterialDiffuse=program.getLocation("materialDiffuse");this._uMaterialSpecular=program.getLocation("materialSpecular");this._uMaterialEmissive=program.getLocation("materialEmissive");this._uAlphaModeCutoff=program.getLocation("materialAlphaModeCutoff");this._uMaterialShininess=program.getLocation("materialShininess");if(material._ambientMap){this._uMaterialAmbientMap="ambientMap";this._uMaterialAmbientMapMatrix=program.getLocation("ambientMapMatrix");}if(material._diffuseMap){this._uDiffuseMap="diffuseMap";this._uDiffuseMapMatrix=program.getLocation("diffuseMapMatrix");}if(material._specularMap){this._uSpecularMap="specularMap";this._uSpecularMapMatrix=program.getLocation("specularMapMatrix");}if(material._emissiveMap){this._uEmissiveMap="emissiveMap";this._uEmissiveMapMatrix=program.getLocation("emissiveMapMatrix");}if(material._alphaMap){this._uAlphaMap="alphaMap";this._uAlphaMapMatrix=program.getLocation("alphaMapMatrix");}if(material._reflectivityMap){this._uReflectivityMap="reflectivityMap";this._uReflectivityMapMatrix=program.getLocation("reflectivityMapMatrix");}if(material._normalMap){this._uNormalMap="normalMap";this._uNormalMapMatrix=program.getLocation("normalMapMatrix");}if(material._occlusionMap){this._uOcclusionMap="occlusionMap";this._uOcclusionMapMatrix=program.getLocation("occlusionMapMatrix");}if(material._diffuseFresnel){this._uDiffuseFresnelEdgeBias=program.getLocation("diffuseFresnelEdgeBias");this._uDiffuseFresnelCenterBias=program.getLocation("diffuseFresnelCenterBias");this._uDiffuseFresnelEdgeColor=program.getLocation("diffuseFresnelEdgeColor");this._uDiffuseFresnelCenterColor=program.getLocation("diffuseFresnelCenterColor");this._uDiffuseFresnelPower=program.getLocation("diffuseFresnelPower");}if(material._specularFresnel){this._uSpecularFresnelEdgeBias=program.getLocation("specularFresnelEdgeBias");this._uSpecularFresnelCenterBias=program.getLocation("specularFresnelCenterBias");this._uSpecularFresnelEdgeColor=program.getLocation("specularFresnelEdgeColor");this._uSpecularFresnelCenterColor=program.getLocation("specularFresnelCenterColor");this._uSpecularFresnelPower=program.getLocation("specularFresnelPower");}if(material._alphaFresnel){this._uAlphaFresnelEdgeBias=program.getLocation("alphaFresnelEdgeBias");this._uAlphaFresnelCenterBias=program.getLocation("alphaFresnelCenterBias");this._uAlphaFresnelEdgeColor=program.getLocation("alphaFresnelEdgeColor");this._uAlphaFresnelCenterColor=program.getLocation("alphaFresnelCenterColor");this._uAlphaFresnelPower=program.getLocation("alphaFresnelPower");}if(material._reflectivityFresnel){this._uReflectivityFresnelEdgeBias=program.getLocation("reflectivityFresnelEdgeBias");this._uReflectivityFresnelCenterBias=program.getLocation("reflectivityFresnelCenterBias");this._uReflectivityFresnelEdgeColor=program.getLocation("reflectivityFresnelEdgeColor");this._uReflectivityFresnelCenterColor=program.getLocation("reflectivityFresnelCenterColor");this._uReflectivityFresnelPower=program.getLocation("reflectivityFresnelPower");}if(material._emissiveFresnel){this._uEmissiveFresnelEdgeBias=program.getLocation("emissiveFresnelEdgeBias");this._uEmissiveFresnelCenterBias=program.getLocation("emissiveFresnelCenterBias");this._uEmissiveFresnelEdgeColor=program.getLocation("emissiveFresnelEdgeColor");this._uEmissiveFresnelCenterColor=program.getLocation("emissiveFresnelCenterColor");this._uEmissiveFresnelPower=program.getLocation("emissiveFresnelPower");}break;case"MetallicMaterial":this._uBaseColor=program.getLocation("materialBaseColor");this._uMaterialMetallic=program.getLocation("materialMetallic");this._uMaterialRoughness=program.getLocation("materialRoughness");this._uMaterialSpecularF0=program.getLocation("materialSpecularF0");this._uMaterialEmissive=program.getLocation("materialEmissive");this._uAlphaModeCutoff=program.getLocation("materialAlphaModeCutoff");if(material._baseColorMap){this._uBaseColorMap="baseColorMap";this._uBaseColorMapMatrix=program.getLocation("baseColorMapMatrix");}if(material._metallicMap){this._uMetallicMap="metallicMap";this._uMetallicMapMatrix=program.getLocation("metallicMapMatrix");}if(material._roughnessMap){this._uRoughnessMap="roughnessMap";this._uRoughnessMapMatrix=program.getLocation("roughnessMapMatrix");}if(material._metallicRoughnessMap){this._uMetallicRoughnessMap="metallicRoughnessMap";this._uMetallicRoughnessMapMatrix=program.getLocation("metallicRoughnessMapMatrix");}if(material._emissiveMap){this._uEmissiveMap="emissiveMap";this._uEmissiveMapMatrix=program.getLocation("emissiveMapMatrix");}if(material._occlusionMap){this._uOcclusionMap="occlusionMap";this._uOcclusionMapMatrix=program.getLocation("occlusionMapMatrix");}if(material._alphaMap){this._uAlphaMap="alphaMap";this._uAlphaMapMatrix=program.getLocation("alphaMapMatrix");}if(material._normalMap){this._uNormalMap="normalMap";this._uNormalMapMatrix=program.getLocation("normalMapMatrix");}break;case"SpecularMaterial":this._uMaterialDiffuse=program.getLocation("materialDiffuse");this._uMaterialSpecular=program.getLocation("materialSpecular");this._uMaterialGlossiness=program.getLocation("materialGlossiness");this._uMaterialReflectivity=program.getLocation("reflectivityFresnel");this._uMaterialEmissive=program.getLocation("materialEmissive");this._uAlphaModeCutoff=program.getLocation("materialAlphaModeCutoff");if(material._diffuseMap){this._uDiffuseMap="diffuseMap";this._uDiffuseMapMatrix=program.getLocation("diffuseMapMatrix");}if(material._specularMap){this._uSpecularMap="specularMap";this._uSpecularMapMatrix=program.getLocation("specularMapMatrix");}if(material._glossinessMap){this._uGlossinessMap="glossinessMap";this._uGlossinessMapMatrix=program.getLocation("glossinessMapMatrix");}if(material._specularGlossinessMap){this._uSpecularGlossinessMap="materialSpecularGlossinessMap";this._uSpecularGlossinessMapMatrix=program.getLocation("materialSpecularGlossinessMapMatrix");}if(material._emissiveMap){this._uEmissiveMap="emissiveMap";this._uEmissiveMapMatrix=program.getLocation("emissiveMapMatrix");}if(material._occlusionMap){this._uOcclusionMap="occlusionMap";this._uOcclusionMapMatrix=program.getLocation("occlusionMapMatrix");}if(material._alphaMap){this._uAlphaMap="alphaMap";this._uAlphaMapMatrix=program.getLocation("alphaMapMatrix");}if(material._normalMap){this._uNormalMap="normalMap";this._uNormalMapMatrix=program.getLocation("normalMapMatrix");}break;}this._aPosition=program.getAttribute("position");this._aNormal=program.getAttribute("normal");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._uClippable=program.getLocation("clippable");this._uColorize=program.getLocation("colorize");this._uOffset=program.getLocation("offset");this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;this._lastColorize=new Float32Array(4);this._baseTextureUnit=0;};DrawRenderer.prototype._bindProgram=function(frameCtx){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_UNITS;var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;var project=scene.camera.project;var light;var program=this._program;program.bind();frameCtx.useProgram++;frameCtx.textureUnit=0;this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;this._lastColorize[0]=-1;this._lastColorize[1]=-1;this._lastColorize[2]=-1;this._lastColorize[3]=-1;gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}for(var i=0,len=lightsState.lights.length;i<len;i++){light=lightsState.lights[i];if(this._uLightAmbient[i]){gl.uniform4f(this._uLightAmbient[i],light.color[0],light.color[1],light.color[2],light.intensity);}else{if(this._uLightColor[i]){gl.uniform4f(this._uLightColor[i],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[i]){gl.uniform3fv(this._uLightPos[i],light.pos);if(this._uLightAttenuation[i]){gl.uniform1f(this._uLightAttenuation[i],light.attenuation);}}if(this._uLightDir[i]){gl.uniform3fv(this._uLightDir[i],light.dir);}if(light.castsShadow){if(this._uShadowViewMatrix[i]){gl.uniformMatrix4fv(this._uShadowViewMatrix[i],false,light.getShadowViewMatrix());}if(this._uShadowProjMatrix[i]){gl.uniformMatrix4fv(this._uShadowProjMatrix[i],false,light.getShadowProjMatrix());}var shadowRenderBuf=light.getShadowRenderBuf();if(shadowRenderBuf){program.bindTexture("shadowMap"+i,shadowRenderBuf.getTexture(),frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}}}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}this._baseTextureUnit=frameCtx.textureUnit;};/**
11799
11799
  * @private
@@ -11802,47 +11802,47 @@ if(geometryState.indicesBuf){gl.drawElements(geometryState.primitive,geometrySta
11802
11802
  src.push("vColor = vec4(reflectedColor * fillColor.rgb, fillColor.a);");//src.push("vColor = vec4(reflectedColor + fillColor.rgb, fillColor.a);");
11803
11803
  if(clipping){src.push("vWorldPosition = worldPosition;");}if(mesh._geometry._state.primitiveName==="points"){src.push("gl_PointSize = pointSize;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");return src;}function hasNormals(mesh){var primitive=mesh._geometry._state.primitiveName;if((mesh._geometry._state.autoVertexNormals||mesh._geometry._state.normalsBuf)&&(primitive==="triangles"||primitive==="triangle-strip"||primitive==="triangle-fan")){return true;}return false;}function buildFragment$5(mesh){var scene=mesh.scene;var sectionPlanesState=mesh.scene._sectionPlanesState;var gammaOutput=mesh.scene.gammaOutput;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Lambertian drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(gammaOutput){src.push("uniform float gammaFactor;");src.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {");src.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );");src.push("}");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("uniform bool clippable;");for(var _i222=0,len=sectionPlanesState.sectionPlanes.length;_i222<len;_i222++){src.push("uniform bool sectionPlaneActive"+_i222+";");src.push("uniform vec3 sectionPlanePos"+_i222+";");src.push("uniform vec3 sectionPlaneDir"+_i222+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push("if (clippable) {");src.push(" float dist = 0.0;");for(var _i223=0,_len46=sectionPlanesState.sectionPlanes.length;_i223<_len46;_i223++){src.push("if (sectionPlaneActive"+_i223+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i223+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i223+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(mesh._geometry._state.primitiveName==="points"){src.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push("float r = dot(cxy, cxy);");src.push("if (r > 1.0) {");src.push(" discard;");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}if(gammaOutput){src.push("outColor = linearToGamma(vColor, gammaFactor);");}else{src.push("outColor = vColor;");}src.push("}");return src;}/**
11804
11804
  * @author xeolabs / https://github.com/xeolabs
11805
- */var ids$1=new Map$1({});var tempVec3a$10=math.vec3();/**
11805
+ */var ids$1=new Map$1({});var tempVec3a$11=math.vec3();/**
11806
11806
  * @private
11807
11807
  */var EmphasisFillRenderer=function EmphasisFillRenderer(hash,mesh){this.id=ids$1.addItem({});this._hash=hash;this._scene=mesh.scene;this._useCount=0;this._shaderSource=new EmphasisFillShaderSource(mesh);this._allocate(mesh);};var xrayFillRenderers={};EmphasisFillRenderer.get=function(mesh){var hash=[mesh.scene.id,mesh.scene.gammaOutput?"go":"",// Gamma input not needed
11808
- mesh.scene._sectionPlanesState.getHash(),!!mesh._geometry._state.normalsBuf?"n":"",mesh._geometry._state.compressGeometry?"cp":"",mesh._state.hash].join(";");var renderer=xrayFillRenderers[hash];if(!renderer){renderer=new EmphasisFillRenderer(hash,mesh);xrayFillRenderers[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};EmphasisFillRenderer.prototype.put=function(){if(--this._useCount===0){ids$1.removeItem(this.id);if(this._program){this._program.destroy();}delete xrayFillRenderers[this._hash];stats.memory.programs--;}};EmphasisFillRenderer.prototype.webglContextRestored=function(){this._program=null;};EmphasisFillRenderer.prototype.drawMesh=function(frameCtx,mesh,mode){if(!this._program){this._allocate(mesh);}var scene=this._scene;var camera=scene.camera;var gl=scene.canvas.gl;var materialState=mode===0?mesh._xrayMaterial._state:mode===1?mesh._highlightMaterial._state:mesh._selectedMaterial._state;var meshState=mesh._state;var geometryState=mesh._geometry._state;var origin=mesh.origin;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCViewMatrix(meshState.originHash,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$10):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}if(materialState.id!==this._lastMaterialId){var fillColor=materialState.fillColor;var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}gl.uniform4f(this._uFillColor,fillColor[0],fillColor[1],fillColor[2],materialState.fillAlpha);this._lastMaterialId=materialState.id;}gl.uniformMatrix4fv(this._uModelMatrix,gl.FALSE,mesh.worldMatrix);if(this._uModelNormalMatrix){gl.uniformMatrix4fv(this._uModelNormalMatrix,gl.FALSE,mesh.worldNormalMatrix);}if(this._uClippable){gl.uniform1i(this._uClippable,meshState.clippable);}gl.uniform3fv(this._uOffset,meshState.offset);// Bind VBOs
11808
+ mesh.scene._sectionPlanesState.getHash(),!!mesh._geometry._state.normalsBuf?"n":"",mesh._geometry._state.compressGeometry?"cp":"",mesh._state.hash].join(";");var renderer=xrayFillRenderers[hash];if(!renderer){renderer=new EmphasisFillRenderer(hash,mesh);xrayFillRenderers[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};EmphasisFillRenderer.prototype.put=function(){if(--this._useCount===0){ids$1.removeItem(this.id);if(this._program){this._program.destroy();}delete xrayFillRenderers[this._hash];stats.memory.programs--;}};EmphasisFillRenderer.prototype.webglContextRestored=function(){this._program=null;};EmphasisFillRenderer.prototype.drawMesh=function(frameCtx,mesh,mode){if(!this._program){this._allocate(mesh);}var scene=this._scene;var camera=scene.camera;var gl=scene.canvas.gl;var materialState=mode===0?mesh._xrayMaterial._state:mode===1?mesh._highlightMaterial._state:mesh._selectedMaterial._state;var meshState=mesh._state;var geometryState=mesh._geometry._state;var origin=mesh.origin;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCViewMatrix(meshState.originHash,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$11):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}if(materialState.id!==this._lastMaterialId){var fillColor=materialState.fillColor;var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}gl.uniform4f(this._uFillColor,fillColor[0],fillColor[1],fillColor[2],materialState.fillAlpha);this._lastMaterialId=materialState.id;}gl.uniformMatrix4fv(this._uModelMatrix,gl.FALSE,mesh.worldMatrix);if(this._uModelNormalMatrix){gl.uniformMatrix4fv(this._uModelNormalMatrix,gl.FALSE,mesh.worldNormalMatrix);}if(this._uClippable){gl.uniform1i(this._uClippable,meshState.clippable);}gl.uniform3fv(this._uOffset,meshState.offset);// Bind VBOs
11809
11809
  if(geometryState.id!==this._lastGeometryId){if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);}if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,geometryState.uvDecodeMatrix);}if(this._aPosition){this._aPosition.bindArrayBuffer(geometryState.positionsBuf);frameCtx.bindArray++;}if(this._aNormal){this._aNormal.bindArrayBuffer(geometryState.normalsBuf);frameCtx.bindArray++;}if(geometryState.indicesBuf){geometryState.indicesBuf.bind();frameCtx.bindArray++;// gl.drawElements(geometryState.primitive, geometryState.indicesBuf.numItems, geometryState.indicesBuf.itemType, 0);
11810
11810
  // frameCtx.drawElements++;
11811
11811
  }else if(geometryState.positionsBuf);this._lastGeometryId=geometryState.id;}if(geometryState.indicesBuf){gl.drawElements(geometryState.primitive,geometryState.indicesBuf.numItems,geometryState.indicesBuf.itemType,0);frameCtx.drawElements++;}else if(geometryState.positionsBuf){gl.drawArrays(gl.TRIANGLES,0,geometryState.positionsBuf.numItems);frameCtx.drawArrays++;}};EmphasisFillRenderer.prototype._allocate=function(mesh){var scene=mesh.scene;var lightsState=scene._lightsState;var sectionPlanesState=scene._sectionPlanesState;var gl=scene.canvas.gl;this._program=new Program(gl,this._shaderSource);if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uModelMatrix=program.getLocation("modelMatrix");this._uModelNormalMatrix=program.getLocation("modelNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uLightAmbient=[];this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];for(var _i224=0,len=lightsState.lights.length;_i224<len;_i224++){var light=lightsState.lights[_i224];switch(light.type){case"ambient":this._uLightAmbient[_i224]=program.getLocation("lightAmbient");break;case"dir":this._uLightColor[_i224]=program.getLocation("lightColor"+_i224);this._uLightPos[_i224]=null;this._uLightDir[_i224]=program.getLocation("lightDir"+_i224);break;case"point":this._uLightColor[_i224]=program.getLocation("lightColor"+_i224);this._uLightPos[_i224]=program.getLocation("lightPos"+_i224);this._uLightDir[_i224]=null;this._uLightAttenuation[_i224]=program.getLocation("lightAttenuation"+_i224);break;}}this._uSectionPlanes=[];for(var _i225=0,_len47=sectionPlanesState.sectionPlanes.length;_i225<_len47;_i225++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i225),pos:program.getLocation("sectionPlanePos"+_i225),dir:program.getLocation("sectionPlaneDir"+_i225)});}this._uFillColor=program.getLocation("fillColor");this._aPosition=program.getAttribute("position");this._aNormal=program.getAttribute("normal");this._uClippable=program.getLocation("clippable");this._uGammaFactor=program.getLocation("gammaFactor");this._uOffset=program.getLocation("offset");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;};EmphasisFillRenderer.prototype._bindProgram=function(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;var camera=scene.camera;var project=camera.project;var program=this._program;program.bind();frameCtx.useProgram++;frameCtx.textureUnit=0;this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;this._lastIndicesBufId=null;gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.normalMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}for(var _i226=0,len=lightsState.lights.length;_i226<len;_i226++){var light=lightsState.lights[_i226];if(this._uLightAmbient[_i226]){gl.uniform4f(this._uLightAmbient[_i226],light.color[0],light.color[1],light.color[2],light.intensity);}else{if(this._uLightColor[_i226]){gl.uniform4f(this._uLightColor[_i226],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i226]){gl.uniform3fv(this._uLightPos[_i226],light.pos);if(this._uLightAttenuation[_i226]){gl.uniform1f(this._uLightAttenuation[_i226],light.attenuation);}}if(this._uLightDir[_i226]){gl.uniform3fv(this._uLightDir[_i226],light.dir);}}}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}};/**
11812
11812
  * @private
11813
11813
  */var EmphasisEdgesShaderSource=/*#__PURE__*/_createClass(function EmphasisEdgesShaderSource(mesh){_classCallCheck(this,EmphasisEdgesShaderSource);this.vertex=buildVertex$4(mesh);this.fragment=buildFragment$4(mesh);});function buildVertex$4(mesh){var scene=mesh.scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var quantizedGeometry=!!mesh._geometry._state.compressGeometry;var billboard=mesh._state.billboard;var stationary=mesh._state.stationary;var src=[];src.push("#version 300 es");src.push("// Edges drawing vertex shader");src.push("in vec3 position;");src.push("uniform mat4 modelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform vec4 edgeColor;");src.push("uniform vec3 offset;");if(quantizedGeometry){src.push("uniform mat4 positionsDecodeMatrix;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");}src.push("out vec4 vColor;");if(billboard==="spherical"||billboard==="cylindrical"){src.push("void billboard(inout mat4 mat) {");src.push(" mat[0][0] = 1.0;");src.push(" mat[0][1] = 0.0;");src.push(" mat[0][2] = 0.0;");if(billboard==="spherical"){src.push(" mat[1][0] = 0.0;");src.push(" mat[1][1] = 1.0;");src.push(" mat[1][2] = 0.0;");}src.push(" mat[2][0] = 0.0;");src.push(" mat[2][1] = 0.0;");src.push(" mat[2][2] =1.0;");src.push("}");}src.push("void main(void) {");src.push("vec4 localPosition = vec4(position, 1.0); ");src.push("vec4 worldPosition;");if(quantizedGeometry){src.push("localPosition = positionsDecodeMatrix * localPosition;");}src.push("mat4 viewMatrix2 = viewMatrix;");src.push("mat4 modelMatrix2 = modelMatrix;");if(stationary){src.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");}if(billboard==="spherical"||billboard==="cylindrical"){src.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;");src.push("billboard(modelMatrix2);");src.push("billboard(viewMatrix2);");src.push("billboard(modelViewMatrix);");src.push("worldPosition = modelMatrix2 * localPosition;");src.push("worldPosition.xyz = worldPosition.xyz + offset;");src.push("vec4 viewPosition = modelViewMatrix * localPosition;");}else{src.push("worldPosition = modelMatrix2 * localPosition;");src.push("worldPosition.xyz = worldPosition.xyz + offset;");src.push("vec4 viewPosition = viewMatrix2 * worldPosition; ");}src.push("vColor = edgeColor;");if(clipping){src.push("vWorldPosition = worldPosition;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");return src;}function buildFragment$4(mesh){var scene=mesh.scene;var sectionPlanesState=mesh.scene._sectionPlanesState;var gammaOutput=mesh.scene.gammaOutput;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(gammaOutput){src.push("uniform float gammaFactor;");src.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {");src.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );");src.push("}");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("uniform bool clippable;");for(var _i227=0,len=sectionPlanesState.sectionPlanes.length;_i227<len;_i227++){src.push("uniform bool sectionPlaneActive"+_i227+";");src.push("uniform vec3 sectionPlanePos"+_i227+";");src.push("uniform vec3 sectionPlaneDir"+_i227+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push("if (clippable) {");src.push(" float dist = 0.0;");for(var _i228=0,_len48=sectionPlanesState.sectionPlanes.length;_i228<_len48;_i228++){src.push("if (sectionPlaneActive"+_i228+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i228+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i228+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}if(gammaOutput){src.push("outColor = linearToGamma(vColor, gammaFactor);");}else{src.push("outColor = vColor;");}src.push("}");return src;}/**
11814
11814
  * @author xeolabs / https://github.com/xeolabs
11815
- */var ids=new Map$1({});var tempVec3a$$=math.vec3();/**
11815
+ */var ids=new Map$1({});var tempVec3a$10=math.vec3();/**
11816
11816
  * @private
11817
11817
  */var EmphasisEdgesRenderer=function EmphasisEdgesRenderer(hash,mesh){this.id=ids.addItem({});this._hash=hash;this._scene=mesh.scene;this._useCount=0;this._shaderSource=new EmphasisEdgesShaderSource(mesh);this._allocate(mesh);};var renderers$4={};EmphasisEdgesRenderer.get=function(mesh){var hash=[mesh.scene.id,mesh.scene.gammaOutput?"go":"",// Gamma input not needed
11818
- mesh.scene._sectionPlanesState.getHash(),mesh._geometry._state.compressGeometry?"cp":"",mesh._state.hash].join(";");var renderer=renderers$4[hash];if(!renderer){renderer=new EmphasisEdgesRenderer(hash,mesh);renderers$4[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};EmphasisEdgesRenderer.prototype.put=function(){if(--this._useCount===0){ids.removeItem(this.id);if(this._program){this._program.destroy();}delete renderers$4[this._hash];stats.memory.programs--;}};EmphasisEdgesRenderer.prototype.webglContextRestored=function(){this._program=null;};EmphasisEdgesRenderer.prototype.drawMesh=function(frameCtx,mesh,mode){if(!this._program){this._allocate(mesh);}var scene=this._scene;var camera=scene.camera;var gl=scene.canvas.gl;var materialState;var meshState=mesh._state;var geometry=mesh._geometry;var geometryState=geometry._state;var origin=mesh.origin;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCViewMatrix(meshState.originHash,origin):camera.viewMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$$):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}switch(mode){case 0:materialState=mesh._xrayMaterial._state;break;case 1:materialState=mesh._highlightMaterial._state;break;case 2:materialState=mesh._selectedMaterial._state;break;case 3:default:materialState=mesh._edgeMaterial._state;break;}if(materialState.id!==this._lastMaterialId){var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}if(frameCtx.lineWidth!==materialState.edgeWidth){gl.lineWidth(materialState.edgeWidth);frameCtx.lineWidth=materialState.edgeWidth;}if(this._uEdgeColor){var edgeColor=materialState.edgeColor;var edgeAlpha=materialState.edgeAlpha;gl.uniform4f(this._uEdgeColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}this._lastMaterialId=materialState.id;}gl.uniformMatrix4fv(this._uModelMatrix,gl.FALSE,mesh.worldMatrix);if(this._uClippable){gl.uniform1i(this._uClippable,meshState.clippable);}gl.uniform3fv(this._uOffset,meshState.offset);// Bind VBOs
11818
+ mesh.scene._sectionPlanesState.getHash(),mesh._geometry._state.compressGeometry?"cp":"",mesh._state.hash].join(";");var renderer=renderers$4[hash];if(!renderer){renderer=new EmphasisEdgesRenderer(hash,mesh);renderers$4[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};EmphasisEdgesRenderer.prototype.put=function(){if(--this._useCount===0){ids.removeItem(this.id);if(this._program){this._program.destroy();}delete renderers$4[this._hash];stats.memory.programs--;}};EmphasisEdgesRenderer.prototype.webglContextRestored=function(){this._program=null;};EmphasisEdgesRenderer.prototype.drawMesh=function(frameCtx,mesh,mode){if(!this._program){this._allocate(mesh);}var scene=this._scene;var camera=scene.camera;var gl=scene.canvas.gl;var materialState;var meshState=mesh._state;var geometry=mesh._geometry;var geometryState=geometry._state;var origin=mesh.origin;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCViewMatrix(meshState.originHash,origin):camera.viewMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$10):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}switch(mode){case 0:materialState=mesh._xrayMaterial._state;break;case 1:materialState=mesh._highlightMaterial._state;break;case 2:materialState=mesh._selectedMaterial._state;break;case 3:default:materialState=mesh._edgeMaterial._state;break;}if(materialState.id!==this._lastMaterialId){var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}if(frameCtx.lineWidth!==materialState.edgeWidth){gl.lineWidth(materialState.edgeWidth);frameCtx.lineWidth=materialState.edgeWidth;}if(this._uEdgeColor){var edgeColor=materialState.edgeColor;var edgeAlpha=materialState.edgeAlpha;gl.uniform4f(this._uEdgeColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}this._lastMaterialId=materialState.id;}gl.uniformMatrix4fv(this._uModelMatrix,gl.FALSE,mesh.worldMatrix);if(this._uClippable){gl.uniform1i(this._uClippable,meshState.clippable);}gl.uniform3fv(this._uOffset,meshState.offset);// Bind VBOs
11819
11819
  var indicesBuf;if(geometryState.primitive===gl.TRIANGLES){indicesBuf=geometry._getEdgeIndices();}else if(geometryState.primitive===gl.LINES){indicesBuf=geometryState.indicesBuf;}if(indicesBuf){if(geometryState.id!==this._lastGeometryId){if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);}if(this._aPosition){this._aPosition.bindArrayBuffer(geometryState.positionsBuf,geometryState.compressGeometry?gl.UNSIGNED_SHORT:gl.FLOAT);frameCtx.bindArray++;}indicesBuf.bind();frameCtx.bindArray++;this._lastGeometryId=geometryState.id;}gl.drawElements(gl.LINES,indicesBuf.numItems,indicesBuf.itemType,0);frameCtx.drawElements++;}};EmphasisEdgesRenderer.prototype._allocate=function(mesh){var scene=mesh.scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._shaderSource);if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uModelMatrix=program.getLocation("modelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i229=0,len=sectionPlanesState.sectionPlanes.length;_i229<len;_i229++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i229),pos:program.getLocation("sectionPlanePos"+_i229),dir:program.getLocation("sectionPlaneDir"+_i229)});}this._uEdgeColor=program.getLocation("edgeColor");this._aPosition=program.getAttribute("position");this._uClippable=program.getLocation("clippable");this._uGammaFactor=program.getLocation("gammaFactor");this._uOffset=program.getLocation("offset");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;};EmphasisEdgesRenderer.prototype._bindProgram=function(frameCtx){var program=this._program;var scene=this._scene;var gl=scene.canvas.gl;var camera=scene.camera;var project=camera.project;program.bind();frameCtx.useProgram++;this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}};/**
11820
11820
  * @author xeolabs / https://github.com/xeolabs
11821
11821
  */ /**
11822
11822
  * @private
11823
11823
  */var PickMeshShaderSource=/*#__PURE__*/_createClass(function PickMeshShaderSource(mesh){_classCallCheck(this,PickMeshShaderSource);this.vertex=buildVertex$3(mesh);this.fragment=buildFragment$3(mesh);});function buildVertex$3(mesh){var scene=mesh.scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var quantizedGeometry=!!mesh._geometry._state.compressGeometry;var billboard=mesh._state.billboard;var stationary=mesh._state.stationary;var src=[];src.push('#version 300 es');src.push("// Mesh picking vertex shader");src.push("in vec3 position;");src.push("uniform mat4 modelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("out vec4 vViewPosition;");src.push("uniform vec3 offset;");if(quantizedGeometry){src.push("uniform mat4 positionsDecodeMatrix;");}if(clipping){src.push("out vec4 vWorldPosition;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(billboard==="spherical"||billboard==="cylindrical"){src.push("void billboard(inout mat4 mat) {");src.push(" mat[0][0] = 1.0;");src.push(" mat[0][1] = 0.0;");src.push(" mat[0][2] = 0.0;");if(billboard==="spherical"){src.push(" mat[1][0] = 0.0;");src.push(" mat[1][1] = 1.0;");src.push(" mat[1][2] = 0.0;");}src.push(" mat[2][0] = 0.0;");src.push(" mat[2][1] = 0.0;");src.push(" mat[2][2] =1.0;");src.push("}");}src.push("void main(void) {");src.push("vec4 localPosition = vec4(position, 1.0); ");if(quantizedGeometry){src.push("localPosition = positionsDecodeMatrix * localPosition;");}src.push("mat4 viewMatrix2 = viewMatrix;");src.push("mat4 modelMatrix2 = modelMatrix;");if(stationary){src.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");}if(billboard==="spherical"||billboard==="cylindrical"){src.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;");src.push("billboard(modelMatrix2);");src.push("billboard(viewMatrix2);");}src.push(" vec4 worldPosition = modelMatrix2 * localPosition;");src.push(" worldPosition.xyz = worldPosition.xyz + offset;");src.push(" vec4 viewPosition = viewMatrix2 * worldPosition;");if(clipping){src.push(" vWorldPosition = worldPosition;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");return src;}function buildFragment$3(mesh){var scene=mesh.scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Mesh picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform vec4 pickColor;");if(clipping){src.push("uniform bool clippable;");src.push("in vec4 vWorldPosition;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push("if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = pickColor; ");src.push("}");return src;}/**
11824
11824
  * @author xeolabs / https://github.com/xeolabs
11825
- */var tempVec3a$_=math.vec3();// No ID, because there is exactly one PickMeshRenderer per scene
11825
+ */var tempVec3a$$=math.vec3();// No ID, because there is exactly one PickMeshRenderer per scene
11826
11826
  /**
11827
11827
  * @private
11828
- */var PickMeshRenderer=function PickMeshRenderer(hash,mesh){this._hash=hash;this._shaderSource=new PickMeshShaderSource(mesh);this._scene=mesh.scene;this._useCount=0;this._allocate(mesh);};var renderers$3={};PickMeshRenderer.get=function(mesh){var hash=[mesh.scene.canvas.canvas.id,mesh.scene._sectionPlanesState.getHash(),mesh._geometry._state.hash,mesh._state.hash].join(";");var renderer=renderers$3[hash];if(!renderer){renderer=new PickMeshRenderer(hash,mesh);if(renderer.errors){console.log(renderer.errors.join("\n"));return null;}renderers$3[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};PickMeshRenderer.prototype.put=function(){if(--this._useCount===0){if(this._program){this._program.destroy();}delete renderers$3[this._hash];stats.memory.programs--;}};PickMeshRenderer.prototype.webglContextRestored=function(){this._program=null;};PickMeshRenderer.prototype.drawMesh=function(frameCtx,mesh){if(!this._program){this._allocate(mesh);}var scene=this._scene;var gl=scene.canvas.gl;var meshState=mesh._state;var materialState=mesh._material._state;var geometryState=mesh._geometry._state;var origin=mesh.origin;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCPickViewMatrix(meshState.originHash,origin):frameCtx.pickViewMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$_):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}if(materialState.id!==this._lastMaterialId){var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}var frontface=materialState.frontface;if(frameCtx.frontface!==frontface){if(frontface){gl.frontFace(gl.CCW);}else{gl.frontFace(gl.CW);}frameCtx.frontface=frontface;}this._lastMaterialId=materialState.id;}gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniformMatrix4fv(this._uModelMatrix,false,mesh.worldMatrix);if(this._uClippable){gl.uniform1i(this._uClippable,mesh._state.clippable);}gl.uniform3fv(this._uOffset,mesh._state.offset);if(geometryState.id!==this._lastGeometryId){if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);}if(this._aPosition){this._aPosition.bindArrayBuffer(geometryState.positionsBuf,geometryState.compressGeometry?gl.UNSIGNED_SHORT:gl.FLOAT);frameCtx.bindArray++;}if(geometryState.indicesBuf){geometryState.indicesBuf.bind();frameCtx.bindArray++;}this._lastGeometryId=geometryState.id;}// Mesh-indexed color
11828
+ */var PickMeshRenderer=function PickMeshRenderer(hash,mesh){this._hash=hash;this._shaderSource=new PickMeshShaderSource(mesh);this._scene=mesh.scene;this._useCount=0;this._allocate(mesh);};var renderers$3={};PickMeshRenderer.get=function(mesh){var hash=[mesh.scene.canvas.canvas.id,mesh.scene._sectionPlanesState.getHash(),mesh._geometry._state.hash,mesh._state.hash].join(";");var renderer=renderers$3[hash];if(!renderer){renderer=new PickMeshRenderer(hash,mesh);if(renderer.errors){console.log(renderer.errors.join("\n"));return null;}renderers$3[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};PickMeshRenderer.prototype.put=function(){if(--this._useCount===0){if(this._program){this._program.destroy();}delete renderers$3[this._hash];stats.memory.programs--;}};PickMeshRenderer.prototype.webglContextRestored=function(){this._program=null;};PickMeshRenderer.prototype.drawMesh=function(frameCtx,mesh){if(!this._program){this._allocate(mesh);}var scene=this._scene;var gl=scene.canvas.gl;var meshState=mesh._state;var materialState=mesh._material._state;var geometryState=mesh._geometry._state;var origin=mesh.origin;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCPickViewMatrix(meshState.originHash,origin):frameCtx.pickViewMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$$):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}if(materialState.id!==this._lastMaterialId){var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}var frontface=materialState.frontface;if(frameCtx.frontface!==frontface){if(frontface){gl.frontFace(gl.CCW);}else{gl.frontFace(gl.CW);}frameCtx.frontface=frontface;}this._lastMaterialId=materialState.id;}gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniformMatrix4fv(this._uModelMatrix,false,mesh.worldMatrix);if(this._uClippable){gl.uniform1i(this._uClippable,mesh._state.clippable);}gl.uniform3fv(this._uOffset,mesh._state.offset);if(geometryState.id!==this._lastGeometryId){if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);}if(this._aPosition){this._aPosition.bindArrayBuffer(geometryState.positionsBuf,geometryState.compressGeometry?gl.UNSIGNED_SHORT:gl.FLOAT);frameCtx.bindArray++;}if(geometryState.indicesBuf){geometryState.indicesBuf.bind();frameCtx.bindArray++;}this._lastGeometryId=geometryState.id;}// Mesh-indexed color
11829
11829
  var pickID=mesh._state.pickID;var a=pickID>>24&0xFF;var b=pickID>>16&0xFF;var g=pickID>>8&0xFF;var r=pickID&0xFF;gl.uniform4f(this._uPickColor,r/255,g/255,b/255,a/255);if(geometryState.indicesBuf){gl.drawElements(geometryState.primitive,geometryState.indicesBuf.numItems,geometryState.indicesBuf.itemType,0);frameCtx.drawElements++;}else if(geometryState.positions){gl.drawArrays(gl.TRIANGLES,0,geometryState.positions.numItems);}};PickMeshRenderer.prototype._allocate=function(mesh){var scene=mesh.scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._shaderSource);if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uModelMatrix=program.getLocation("modelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=scene._sectionPlanesState.sectionPlanes;for(var _i230=0,len=clips.length;_i230<len;_i230++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i230),pos:program.getLocation("sectionPlanePos"+_i230),dir:program.getLocation("sectionPlaneDir"+_i230)});}this._aPosition=program.getAttribute("position");this._uClippable=program.getLocation("clippable");this._uPickColor=program.getLocation("pickColor");this._uOffset=program.getLocation("offset");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._lastMaterialId=null;this._lastGeometryId=null;};PickMeshRenderer.prototype._bindProgram=function(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();frameCtx.useProgram++;if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this._lastMaterialId=null;this._lastGeometryId=null;};/**
11830
11830
  * @private
11831
11831
  */var PickTriangleShaderSource=/*#__PURE__*/_createClass(function PickTriangleShaderSource(mesh){_classCallCheck(this,PickTriangleShaderSource);this.vertex=buildVertex$2(mesh);this.fragment=buildFragment$2(mesh);});function buildVertex$2(mesh){var scene=mesh.scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var quantizedGeometry=!!mesh._geometry._state.compressGeometry;mesh._state.billboard;mesh._state.stationary;var src=[];src.push('#version 300 es');src.push("// Surface picking vertex shader");src.push("in vec3 position;");src.push("in vec4 color;");src.push("uniform mat4 modelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform vec3 offset;");if(clipping){src.push("uniform bool clippable;");src.push("out vec4 vWorldPosition;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("out vec4 vColor;");if(quantizedGeometry){src.push("uniform mat4 positionsDecodeMatrix;");}src.push("void main(void) {");src.push("vec4 localPosition = vec4(position, 1.0); ");if(quantizedGeometry){src.push("localPosition = positionsDecodeMatrix * localPosition;");}src.push(" vec4 worldPosition = modelMatrix * localPosition; ");src.push(" worldPosition.xyz = worldPosition.xyz + offset;");src.push(" vec4 viewPosition = viewMatrix * worldPosition;");if(clipping){src.push(" vWorldPosition = worldPosition;");}src.push(" vColor = color;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");return src;}function buildFragment$2(mesh){var scene=mesh.scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Surface picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");src.push("in vec4 vColor;");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("uniform bool clippable;");src.push("in vec4 vWorldPosition;");for(var _i231=0;_i231<sectionPlanesState.sectionPlanes.length;_i231++){src.push("uniform bool sectionPlaneActive"+_i231+";");src.push("uniform vec3 sectionPlanePos"+_i231+";");src.push("uniform vec3 sectionPlaneDir"+_i231+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push("if (clippable) {");src.push(" float dist = 0.0;");for(var _i232=0;_i232<sectionPlanesState.sectionPlanes.length;_i232++){src.push("if (sectionPlaneActive"+_i232+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i232+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i232+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}/**
11832
11832
  * @author xeolabs / https://github.com/xeolabs
11833
- */var tempVec3a$Z=math.vec3();/**
11833
+ */var tempVec3a$_=math.vec3();/**
11834
11834
  * @private
11835
- */var PickTriangleRenderer=function PickTriangleRenderer(hash,mesh){this._hash=hash;this._scene=mesh.scene;this._useCount=0;this._shaderSource=new PickTriangleShaderSource(mesh);this._allocate(mesh);};var renderers$2={};PickTriangleRenderer.get=function(mesh){var hash=[mesh.scene.canvas.canvas.id,mesh.scene._sectionPlanesState.getHash(),mesh._geometry._state.compressGeometry?"cp":"",mesh._state.hash].join(";");var renderer=renderers$2[hash];if(!renderer){renderer=new PickTriangleRenderer(hash,mesh);if(renderer.errors){console.log(renderer.errors.join("\n"));return null;}renderers$2[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};PickTriangleRenderer.prototype.put=function(){if(--this._useCount===0){if(this._program){this._program.destroy();}delete renderers$2[this._hash];stats.memory.programs--;}};PickTriangleRenderer.prototype.webglContextRestored=function(){this._program=null;};PickTriangleRenderer.prototype.drawMesh=function(frameCtx,mesh){if(!this._program){this._allocate(mesh);}var scene=this._scene;var gl=scene.canvas.gl;var meshState=mesh._state;var materialState=mesh._material._state;var geometry=mesh._geometry;var geometryState=mesh._geometry._state;var origin=mesh.origin;var backfaces=materialState.backfaces;var frontface=materialState.frontface;var project=scene.camera.project;var positionsBuf=geometry._getPickTrianglePositions();var pickColorsBuf=geometry._getPickTriangleColors();this._program.bind();frameCtx.useProgram++;if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCPickViewMatrix(meshState.originHash,origin):frameCtx.pickViewMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$Z):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);if(scene.logarithmicDepthBufferEnabled){gl.uniform1f(this._uZFar,scene.camera.project.far);}if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}if(frameCtx.frontface!==frontface){if(frontface){gl.frontFace(gl.CCW);}else{gl.frontFace(gl.CW);}frameCtx.frontface=frontface;}gl.uniformMatrix4fv(this._uModelMatrix,false,mesh.worldMatrix);if(this._uClippable){gl.uniform1i(this._uClippable,mesh._state.clippable);}gl.uniform3fv(this._uOffset,mesh._state.offset);if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(positionsBuf,geometryState.compressGeometry?gl.UNSIGNED_SHORT:gl.FLOAT);}else{this._aPosition.bindArrayBuffer(positionsBuf);}pickColorsBuf.bind();gl.enableVertexAttribArray(this._aColor.location);gl.vertexAttribPointer(this._aColor.location,pickColorsBuf.itemSize,pickColorsBuf.itemType,true,0,0);// Normalize
11835
+ */var PickTriangleRenderer=function PickTriangleRenderer(hash,mesh){this._hash=hash;this._scene=mesh.scene;this._useCount=0;this._shaderSource=new PickTriangleShaderSource(mesh);this._allocate(mesh);};var renderers$2={};PickTriangleRenderer.get=function(mesh){var hash=[mesh.scene.canvas.canvas.id,mesh.scene._sectionPlanesState.getHash(),mesh._geometry._state.compressGeometry?"cp":"",mesh._state.hash].join(";");var renderer=renderers$2[hash];if(!renderer){renderer=new PickTriangleRenderer(hash,mesh);if(renderer.errors){console.log(renderer.errors.join("\n"));return null;}renderers$2[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};PickTriangleRenderer.prototype.put=function(){if(--this._useCount===0){if(this._program){this._program.destroy();}delete renderers$2[this._hash];stats.memory.programs--;}};PickTriangleRenderer.prototype.webglContextRestored=function(){this._program=null;};PickTriangleRenderer.prototype.drawMesh=function(frameCtx,mesh){if(!this._program){this._allocate(mesh);}var scene=this._scene;var gl=scene.canvas.gl;var meshState=mesh._state;var materialState=mesh._material._state;var geometry=mesh._geometry;var geometryState=mesh._geometry._state;var origin=mesh.origin;var backfaces=materialState.backfaces;var frontface=materialState.frontface;var project=scene.camera.project;var positionsBuf=geometry._getPickTrianglePositions();var pickColorsBuf=geometry._getPickTriangleColors();this._program.bind();frameCtx.useProgram++;if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCPickViewMatrix(meshState.originHash,origin):frameCtx.pickViewMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$_):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);if(scene.logarithmicDepthBufferEnabled){gl.uniform1f(this._uZFar,scene.camera.project.far);}if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}if(frameCtx.frontface!==frontface){if(frontface){gl.frontFace(gl.CCW);}else{gl.frontFace(gl.CW);}frameCtx.frontface=frontface;}gl.uniformMatrix4fv(this._uModelMatrix,false,mesh.worldMatrix);if(this._uClippable){gl.uniform1i(this._uClippable,mesh._state.clippable);}gl.uniform3fv(this._uOffset,mesh._state.offset);if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(positionsBuf,geometryState.compressGeometry?gl.UNSIGNED_SHORT:gl.FLOAT);}else{this._aPosition.bindArrayBuffer(positionsBuf);}pickColorsBuf.bind();gl.enableVertexAttribArray(this._aColor.location);gl.vertexAttribPointer(this._aColor.location,pickColorsBuf.itemSize,pickColorsBuf.itemType,true,0,0);// Normalize
11836
11836
  gl.drawArrays(geometryState.primitive,0,positionsBuf.numItems/3);};PickTriangleRenderer.prototype._allocate=function(mesh){var scene=mesh.scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._shaderSource);this._useCount=0;if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uModelMatrix=program.getLocation("modelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var sectionPlanes=scene._sectionPlanesState.sectionPlanes;for(var _i233=0,len=sectionPlanes.length;_i233<len;_i233++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i233),pos:program.getLocation("sectionPlanePos"+_i233),dir:program.getLocation("sectionPlaneDir"+_i233)});}this._aPosition=program.getAttribute("position");this._aColor=program.getAttribute("color");this._uClippable=program.getLocation("clippable");this._uOffset=program.getLocation("offset");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}};/**
11837
11837
  * @author xeolabs / https://github.com/xeolabs
11838
11838
  */ /**
11839
11839
  * @private
11840
11840
  */var OcclusionShaderSource=/*#__PURE__*/_createClass(function OcclusionShaderSource(mesh){_classCallCheck(this,OcclusionShaderSource);this.vertex=buildVertex$1(mesh);this.fragment=buildFragment$1(mesh);});function buildVertex$1(mesh){var scene=mesh.scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var quantizedGeometry=!!mesh._geometry._state.compressGeometry;var billboard=mesh._state.billboard;var stationary=mesh._state.stationary;var src=[];src.push('#version 300 es');src.push("// Mesh occlusion vertex shader");src.push("in vec3 position;");src.push("uniform mat4 modelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform vec3 offset;");if(quantizedGeometry){src.push("uniform mat4 positionsDecodeMatrix;");}if(clipping){src.push("out vec4 vWorldPosition;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(billboard==="spherical"||billboard==="cylindrical"){src.push("void billboard(inout mat4 mat) {");src.push(" mat[0][0] = 1.0;");src.push(" mat[0][1] = 0.0;");src.push(" mat[0][2] = 0.0;");if(billboard==="spherical"){src.push(" mat[1][0] = 0.0;");src.push(" mat[1][1] = 1.0;");src.push(" mat[1][2] = 0.0;");}src.push(" mat[2][0] = 0.0;");src.push(" mat[2][1] = 0.0;");src.push(" mat[2][2] =1.0;");src.push("}");}src.push("void main(void) {");src.push("vec4 localPosition = vec4(position, 1.0); ");src.push("vec4 worldPosition;");if(quantizedGeometry){src.push("localPosition = positionsDecodeMatrix * localPosition;");}src.push("mat4 viewMatrix2 = viewMatrix;");src.push("mat4 modelMatrix2 = modelMatrix;");if(stationary){src.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");}if(billboard==="spherical"||billboard==="cylindrical"){src.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;");src.push("billboard(modelMatrix2);");src.push("billboard(viewMatrix2);");src.push("billboard(modelViewMatrix);");src.push("worldPosition = modelMatrix2 * localPosition;");src.push("worldPosition.xyz = worldPosition.xyz + offset;");src.push("vec4 viewPosition = modelViewMatrix * localPosition;");}else{src.push("worldPosition = modelMatrix2 * localPosition;");src.push("worldPosition.xyz = worldPosition.xyz + offset;");src.push("vec4 viewPosition = viewMatrix2 * worldPosition; ");}if(clipping){src.push(" vWorldPosition = worldPosition;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");return src;}function buildFragment$1(mesh){var scene=mesh.scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Mesh occlusion fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("uniform bool clippable;");src.push("in vec4 vWorldPosition;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push("if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); ");if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}/**
11841
11841
  * @author xeolabs / https://github.com/xeolabs
11842
- */var tempVec3a$Y=math.vec3();// No ID, because there is exactly one PickMeshRenderer per scene
11842
+ */var tempVec3a$Z=math.vec3();// No ID, because there is exactly one PickMeshRenderer per scene
11843
11843
  /**
11844
11844
  * @private
11845
- */var OcclusionRenderer=function OcclusionRenderer(hash,mesh){this._hash=hash;this._shaderSource=new OcclusionShaderSource(mesh);this._scene=mesh.scene;this._useCount=0;this._allocate(mesh);};var renderers$1={};OcclusionRenderer.get=function(mesh){var hash=[mesh.scene.canvas.canvas.id,mesh.scene._sectionPlanesState.getHash(),mesh._geometry._state.hash,mesh._state.occlusionHash].join(";");var renderer=renderers$1[hash];if(!renderer){renderer=new OcclusionRenderer(hash,mesh);if(renderer.errors){console.log(renderer.errors.join("\n"));return null;}renderers$1[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};OcclusionRenderer.prototype.put=function(){if(--this._useCount===0){if(this._program){this._program.destroy();}delete renderers$1[this._hash];stats.memory.programs--;}};OcclusionRenderer.prototype.webglContextRestored=function(){this._program=null;};OcclusionRenderer.prototype.drawMesh=function(frameCtx,mesh){if(!this._program){this._allocate(mesh);}var scene=this._scene;var gl=scene.canvas.gl;var materialState=mesh._material._state;var meshState=mesh._state;var geometryState=mesh._geometry._state;var origin=mesh.origin;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}if(materialState.id!==this._lastMaterialId){var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}var frontface=materialState.frontface;if(frameCtx.frontface!==frontface){if(frontface){gl.frontFace(gl.CCW);}else{gl.frontFace(gl.CW);}frameCtx.frontface=frontface;}this._lastMaterialId=materialState.id;}var camera=scene.camera;gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCViewMatrix(meshState.originHash,origin):camera.viewMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$Y):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}gl.uniformMatrix4fv(this._uProjMatrix,false,camera._project._state.matrix);gl.uniformMatrix4fv(this._uModelMatrix,gl.FALSE,mesh.worldMatrix);if(this._uClippable){gl.uniform1i(this._uClippable,mesh._state.clippable);}gl.uniform3fv(this._uOffset,mesh._state.offset);if(geometryState.id!==this._lastGeometryId){if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);}if(this._aPosition){this._aPosition.bindArrayBuffer(geometryState.positionsBuf,geometryState.compressGeometry?gl.UNSIGNED_SHORT:gl.FLOAT);frameCtx.bindArray++;}if(geometryState.indicesBuf){geometryState.indicesBuf.bind();frameCtx.bindArray++;}this._lastGeometryId=geometryState.id;}if(geometryState.indicesBuf){gl.drawElements(geometryState.primitive,geometryState.indicesBuf.numItems,geometryState.indicesBuf.itemType,0);frameCtx.drawElements++;}else if(geometryState.positions){gl.drawArrays(gl.TRIANGLES,0,geometryState.positions.numItems);}};OcclusionRenderer.prototype._allocate=function(mesh){var scene=mesh.scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._shaderSource);if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uModelMatrix=program.getLocation("modelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=scene._sectionPlanesState.sectionPlanes;for(var _i234=0,len=clips.length;_i234<len;_i234++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i234),pos:program.getLocation("sectionPlanePos"+_i234),dir:program.getLocation("sectionPlaneDir"+_i234)});}this._aPosition=program.getAttribute("position");this._uClippable=program.getLocation("clippable");this._uOffset=program.getLocation("offset");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;};OcclusionRenderer.prototype._bindProgram=function(frameCtx){var scene=this._scene;var project=scene.camera.project;var gl=scene.canvas.gl;this._program.bind();frameCtx.useProgram++;gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;};/**
11845
+ */var OcclusionRenderer=function OcclusionRenderer(hash,mesh){this._hash=hash;this._shaderSource=new OcclusionShaderSource(mesh);this._scene=mesh.scene;this._useCount=0;this._allocate(mesh);};var renderers$1={};OcclusionRenderer.get=function(mesh){var hash=[mesh.scene.canvas.canvas.id,mesh.scene._sectionPlanesState.getHash(),mesh._geometry._state.hash,mesh._state.occlusionHash].join(";");var renderer=renderers$1[hash];if(!renderer){renderer=new OcclusionRenderer(hash,mesh);if(renderer.errors){console.log(renderer.errors.join("\n"));return null;}renderers$1[hash]=renderer;stats.memory.programs++;}renderer._useCount++;return renderer;};OcclusionRenderer.prototype.put=function(){if(--this._useCount===0){if(this._program){this._program.destroy();}delete renderers$1[this._hash];stats.memory.programs--;}};OcclusionRenderer.prototype.webglContextRestored=function(){this._program=null;};OcclusionRenderer.prototype.drawMesh=function(frameCtx,mesh){if(!this._program){this._allocate(mesh);}var scene=this._scene;var gl=scene.canvas.gl;var materialState=mesh._material._state;var meshState=mesh._state;var geometryState=mesh._geometry._state;var origin=mesh.origin;if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}if(materialState.id!==this._lastMaterialId){var backfaces=materialState.backfaces;if(frameCtx.backfaces!==backfaces){if(backfaces){gl.disable(gl.CULL_FACE);}else{gl.enable(gl.CULL_FACE);}frameCtx.backfaces=backfaces;}var frontface=materialState.frontface;if(frameCtx.frontface!==frontface){if(frontface){gl.frontFace(gl.CCW);}else{gl.frontFace(gl.CW);}frameCtx.frontface=frontface;}this._lastMaterialId=materialState.id;}var camera=scene.camera;gl.uniformMatrix4fv(this._uViewMatrix,false,origin?frameCtx.getRTCViewMatrix(meshState.originHash,origin):camera.viewMatrix);if(meshState.clippable){var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var renderFlags=mesh.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];gl.uniform3fv(sectionPlaneUniforms.pos,origin?getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$Z):sectionPlane.pos);gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}}gl.uniformMatrix4fv(this._uProjMatrix,false,camera._project._state.matrix);gl.uniformMatrix4fv(this._uModelMatrix,gl.FALSE,mesh.worldMatrix);if(this._uClippable){gl.uniform1i(this._uClippable,mesh._state.clippable);}gl.uniform3fv(this._uOffset,mesh._state.offset);if(geometryState.id!==this._lastGeometryId){if(this._uPositionsDecodeMatrix){gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometryState.positionsDecodeMatrix);}if(this._aPosition){this._aPosition.bindArrayBuffer(geometryState.positionsBuf,geometryState.compressGeometry?gl.UNSIGNED_SHORT:gl.FLOAT);frameCtx.bindArray++;}if(geometryState.indicesBuf){geometryState.indicesBuf.bind();frameCtx.bindArray++;}this._lastGeometryId=geometryState.id;}if(geometryState.indicesBuf){gl.drawElements(geometryState.primitive,geometryState.indicesBuf.numItems,geometryState.indicesBuf.itemType,0);frameCtx.drawElements++;}else if(geometryState.positions){gl.drawArrays(gl.TRIANGLES,0,geometryState.positions.numItems);}};OcclusionRenderer.prototype._allocate=function(mesh){var scene=mesh.scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._shaderSource);if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uModelMatrix=program.getLocation("modelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=scene._sectionPlanesState.sectionPlanes;for(var _i234=0,len=clips.length;_i234<len;_i234++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i234),pos:program.getLocation("sectionPlanePos"+_i234),dir:program.getLocation("sectionPlaneDir"+_i234)});}this._aPosition=program.getAttribute("position");this._uClippable=program.getLocation("clippable");this._uOffset=program.getLocation("offset");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;};OcclusionRenderer.prototype._bindProgram=function(frameCtx){var scene=this._scene;var project=scene.camera.project;var gl=scene.canvas.gl;this._program.bind();frameCtx.useProgram++;gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this._lastMaterialId=null;this._lastVertexBufsId=null;this._lastGeometryId=null;};/**
11846
11846
  * @private
11847
11847
  */var ShadowShaderSource=/*#__PURE__*/_createClass(function ShadowShaderSource(mesh){_classCallCheck(this,ShadowShaderSource);this.vertex=buildVertex(mesh);this.fragment=buildFragment(mesh);});function buildVertex(mesh){var scene=mesh.scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var quantizedGeometry=!!mesh._geometry._state.compressGeometry;var src=[];src.push("// Mesh shadow vertex shader");src.push("in vec3 position;");src.push("uniform mat4 modelMatrix;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");src.push("uniform vec3 offset;");if(quantizedGeometry){src.push("uniform mat4 positionsDecodeMatrix;");}if(clipping){src.push("out vec4 vWorldPosition;");}src.push("void main(void) {");src.push("vec4 localPosition = vec4(position, 1.0); ");src.push("vec4 worldPosition;");if(quantizedGeometry){src.push("localPosition = positionsDecodeMatrix * localPosition;");}src.push("worldPosition = modelMatrix * localPosition;");src.push("worldPosition.xyz = worldPosition.xyz + offset;");src.push("vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");}src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push("}");return src;}function buildFragment(mesh){var scene=mesh.scene;scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("// Mesh shadow fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(clipping){src.push("uniform bool clippable;");src.push("in vec4 vWorldPosition;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("vec4 encodeFloat( const in float depth ) {");src.push(" const vec4 bitShift = vec4(256 * 256 * 256, 256 * 256, 256, 1.0);");src.push(" const vec4 bitMask = vec4(0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);");src.push(" vec4 comp = fract(depth * bitShift);");src.push(" comp -= comp.xxyz * bitMask;");src.push(" return comp;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push("if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}src.push("outColor = encodeFloat(gl_FragCoord.z);");src.push("}");return src;}/**
11848
11848
  * @private
@@ -15618,7 +15618,7 @@ var positions=K3D.edit.unwrap(m.i_verts,m.c_verts,3);var normals=K3D.edit.unwrap
15618
15618
  * Destroys this ````LineSet````.
15619
15619
  *
15620
15620
  * Removes the ```LineSet```` from {@link Scene#lineSets}; causes Scene to fire a "lineSetDestroyed" event.
15621
- */},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(LineSet.prototype),"destroy",this).call(this);this.scene._lineSetDestroyed(this);}}]);return LineSet;}(Component);var tempVec3$4=math.vec3();var tempVec3a$X=math.vec3();var tempVec3b$9=math.vec3();var tempVec3c$6=math.vec3();/**
15621
+ */},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(LineSet.prototype),"destroy",this).call(this);this.scene._lineSetDestroyed(this);}}]);return LineSet;}(Component);var tempVec3$4=math.vec3();var tempVec3a$Y=math.vec3();var tempVec3b$a=math.vec3();var tempVec3c$6=math.vec3();/**
15622
15622
  * {@link Viewer} plugin that saves and loads BCF viewpoints as JSON objects.
15623
15623
  *
15624
15624
  * [<img src="http://xeokit.github.io/xeokit-sdk/assets/images/BCFViewpointsPlugin.png">](http://xeokit.github.io/xeokit-sdk/examples/#BCF_SaveViewpoint)
@@ -15978,7 +15978,7 @@ alpha=0.1;}else{alpha=scene.xrayMaterial.fillAlpha;}alpha=Math.round(alpha*255).
15978
15978
  * then this method will apply the updates to objects within those composites.
15979
15979
  */},{key:"setViewpoint",value:function setViewpoint(bcfViewpoint){var _this66=this;var options=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};if(!bcfViewpoint){return;}var viewer=this.viewer;var scene=viewer.scene;var camera=scene.camera;var rayCast=options.rayCast!==false;var immediate=options.immediate!==false;var reset=options.reset!==false;var realWorldOffset=scene.realWorldOffset;var reverseClippingPlanes=options.reverseClippingPlanes===true;scene.clearSectionPlanes();if(bcfViewpoint.clipping_planes){bcfViewpoint.clipping_planes.forEach(function(e){var pos=xyzObjectToArray(e.location,tempVec3$4);var dir=xyzObjectToArray(e.direction,tempVec3$4);if(reverseClippingPlanes){math.negateVec3(dir);}math.subVec3(pos,realWorldOffset);if(camera.yUp){pos=ZToY(pos);dir=ZToY(dir);}new SectionPlane(scene,{pos:pos,dir:dir});});}scene.clearLines();if(bcfViewpoint.lines){var _positions6=[];var indices=[];var _i272=0;bcfViewpoint.lines.forEach(function(e){if(!e.start_point){return;}if(!e.end_point){return;}_positions6.push(e.start_point.x);_positions6.push(e.start_point.y);_positions6.push(e.start_point.z);_positions6.push(e.end_point.x);_positions6.push(e.end_point.y);_positions6.push(e.end_point.z);indices.push(_i272++);indices.push(_i272++);});new LineSet(scene,{positions:_positions6,indices:indices,clippable:false,collidable:true});}scene.clearBitmaps();if(bcfViewpoint.bitmaps){bcfViewpoint.bitmaps.forEach(function(e){var bitmap_type=e.bitmap_type||"jpg";// "jpg" | "png"
15980
15980
  var bitmap_data=e.bitmap_data;// base64
15981
- var location=xyzObjectToArray(e.location,tempVec3a$X);var normal=xyzObjectToArray(e.normal,tempVec3b$9);var up=xyzObjectToArray(e.up,tempVec3c$6);var height=e.height||1;if(!bitmap_type){return;}if(!bitmap_data){return;}if(!location){return;}if(!normal){return;}if(!up){return;}if(camera.yUp){location=ZToY(location);normal=ZToY(normal);up=ZToY(up);}new Bitmap(scene,{src:bitmap_data,type:bitmap_type,pos:location,normal:normal,up:up,clippable:false,collidable:true,height:height});});}if(reset){scene.setObjectsXRayed(scene.xrayedObjectIds,false);scene.setObjectsHighlighted(scene.highlightedObjectIds,false);scene.setObjectsSelected(scene.selectedObjectIds,false);}if(bcfViewpoint.components){if(bcfViewpoint.components.visibility){if(!bcfViewpoint.components.visibility.default_visibility){scene.setObjectsVisible(scene.objectIds,false);if(bcfViewpoint.components.visibility.exceptions){bcfViewpoint.components.visibility.exceptions.forEach(function(component){return _this66._withBCFComponent(options,component,function(entity){return entity.visible=true;});});}}else{scene.setObjectsVisible(scene.objectIds,true);if(bcfViewpoint.components.visibility.exceptions){bcfViewpoint.components.visibility.exceptions.forEach(function(component){return _this66._withBCFComponent(options,component,function(entity){return entity.visible=false;});});}}var view_setup_hints=bcfViewpoint.components.visibility.view_setup_hints;if(view_setup_hints){if(view_setup_hints.spaces_visible===false){scene.setObjectsVisible(viewer.metaScene.getObjectIDsByType("IfcSpace"),false);}if(view_setup_hints.openings_visible===false){scene.setObjectsVisible(viewer.metaScene.getObjectIDsByType("IfcOpening"),false);}if(view_setup_hints.space_boundaries_visible!==undefined);}}if(bcfViewpoint.components.selection){scene.setObjectsSelected(scene.selectedObjectIds,false);bcfViewpoint.components.selection.forEach(function(component){return _this66._withBCFComponent(options,component,function(entity){return entity.selected=true;});});}if(bcfViewpoint.components.coloring){bcfViewpoint.components.coloring.forEach(function(coloring){var color=coloring.color;var alpha=0;var alphaDefined=false;if(color.length===8){alpha=parseInt(color.substring(0,2),16)/256;if(alpha<=1.0&&alpha>=0.95){alpha=1.0;}color=color.substring(2);alphaDefined=true;}var colorize=[parseInt(color.substring(0,2),16)/256,parseInt(color.substring(2,4),16)/256,parseInt(color.substring(4,6),16)/256];coloring.components.map(function(component){return _this66._withBCFComponent(options,component,function(entity){entity.colorize=colorize;if(alphaDefined){entity.opacity=alpha;}});});});}}if(bcfViewpoint.perspective_camera||bcfViewpoint.orthogonal_camera){var eye;var look;var up;var projection;if(bcfViewpoint.perspective_camera){eye=xyzObjectToArray(bcfViewpoint.perspective_camera.camera_view_point,tempVec3$4);look=xyzObjectToArray(bcfViewpoint.perspective_camera.camera_direction,tempVec3$4);up=xyzObjectToArray(bcfViewpoint.perspective_camera.camera_up_vector,tempVec3$4);camera.perspective.fov=bcfViewpoint.perspective_camera.field_of_view;projection="perspective";}else{eye=xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_view_point,tempVec3$4);look=xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_direction,tempVec3$4);up=xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_up_vector,tempVec3$4);camera.ortho.scale=bcfViewpoint.orthogonal_camera.view_to_world_scale;projection="ortho";}math.subVec3(eye,realWorldOffset);if(camera.yUp){eye=ZToY(eye);look=ZToY(look);up=ZToY(up);}if(rayCast){var hit=scene.pick({pickSurface:true,// <<------ This causes picking to find the intersection point on the entity
15981
+ var location=xyzObjectToArray(e.location,tempVec3a$Y);var normal=xyzObjectToArray(e.normal,tempVec3b$a);var up=xyzObjectToArray(e.up,tempVec3c$6);var height=e.height||1;if(!bitmap_type){return;}if(!bitmap_data){return;}if(!location){return;}if(!normal){return;}if(!up){return;}if(camera.yUp){location=ZToY(location);normal=ZToY(normal);up=ZToY(up);}new Bitmap(scene,{src:bitmap_data,type:bitmap_type,pos:location,normal:normal,up:up,clippable:false,collidable:true,height:height});});}if(reset){scene.setObjectsXRayed(scene.xrayedObjectIds,false);scene.setObjectsHighlighted(scene.highlightedObjectIds,false);scene.setObjectsSelected(scene.selectedObjectIds,false);}if(bcfViewpoint.components){if(bcfViewpoint.components.visibility){if(!bcfViewpoint.components.visibility.default_visibility){scene.setObjectsVisible(scene.objectIds,false);if(bcfViewpoint.components.visibility.exceptions){bcfViewpoint.components.visibility.exceptions.forEach(function(component){return _this66._withBCFComponent(options,component,function(entity){return entity.visible=true;});});}}else{scene.setObjectsVisible(scene.objectIds,true);if(bcfViewpoint.components.visibility.exceptions){bcfViewpoint.components.visibility.exceptions.forEach(function(component){return _this66._withBCFComponent(options,component,function(entity){return entity.visible=false;});});}}var view_setup_hints=bcfViewpoint.components.visibility.view_setup_hints;if(view_setup_hints){if(view_setup_hints.spaces_visible===false){scene.setObjectsVisible(viewer.metaScene.getObjectIDsByType("IfcSpace"),false);}if(view_setup_hints.openings_visible===false){scene.setObjectsVisible(viewer.metaScene.getObjectIDsByType("IfcOpening"),false);}if(view_setup_hints.space_boundaries_visible!==undefined);}}if(bcfViewpoint.components.selection){scene.setObjectsSelected(scene.selectedObjectIds,false);bcfViewpoint.components.selection.forEach(function(component){return _this66._withBCFComponent(options,component,function(entity){return entity.selected=true;});});}if(bcfViewpoint.components.coloring){bcfViewpoint.components.coloring.forEach(function(coloring){var color=coloring.color;var alpha=0;var alphaDefined=false;if(color.length===8){alpha=parseInt(color.substring(0,2),16)/256;if(alpha<=1.0&&alpha>=0.95){alpha=1.0;}color=color.substring(2);alphaDefined=true;}var colorize=[parseInt(color.substring(0,2),16)/256,parseInt(color.substring(2,4),16)/256,parseInt(color.substring(4,6),16)/256];coloring.components.map(function(component){return _this66._withBCFComponent(options,component,function(entity){entity.colorize=colorize;if(alphaDefined){entity.opacity=alpha;}});});});}}if(bcfViewpoint.perspective_camera||bcfViewpoint.orthogonal_camera){var eye;var look;var up;var projection;if(bcfViewpoint.perspective_camera){eye=xyzObjectToArray(bcfViewpoint.perspective_camera.camera_view_point,tempVec3$4);look=xyzObjectToArray(bcfViewpoint.perspective_camera.camera_direction,tempVec3$4);up=xyzObjectToArray(bcfViewpoint.perspective_camera.camera_up_vector,tempVec3$4);camera.perspective.fov=bcfViewpoint.perspective_camera.field_of_view;projection="perspective";}else{eye=xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_view_point,tempVec3$4);look=xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_direction,tempVec3$4);up=xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_up_vector,tempVec3$4);camera.ortho.scale=bcfViewpoint.orthogonal_camera.view_to_world_scale;projection="ortho";}math.subVec3(eye,realWorldOffset);if(camera.yUp){eye=ZToY(eye);look=ZToY(look);up=ZToY(up);}if(rayCast){var hit=scene.pick({pickSurface:true,// <<------ This causes picking to find the intersection point on the entity
15982
15982
  origin:eye,direction:look});look=hit?hit.worldPos:math.addVec3(eye,look,tempVec3$4);}else{look=math.addVec3(eye,look,tempVec3$4);}if(immediate){camera.eye=eye;camera.look=look;camera.up=up;camera.projection=projection;}else{viewer.cameraFlight.flyTo({eye:eye,look:look,up:up,duration:options.duration,projection:projection});}}}},{key:"_withBCFComponent",value:function _withBCFComponent(options,component,callback){var viewer=this.viewer;var scene=viewer.scene;if(component.authoring_tool_id&&component.originating_system===this.originatingSystem){var id=component.authoring_tool_id;var entity=scene.objects[id];if(entity){callback(entity);return;}if(options.updateCompositeObjects){var metaObject=viewer.metaScene.metaObjects[id];if(metaObject){scene.withObjects(viewer.metaScene.getObjectIDsInSubtree(id),callback);return;}}}if(component.ifc_guid){var originalSystemId=component.ifc_guid;var _entity2=scene.objects[originalSystemId];if(_entity2){callback(_entity2);return;}if(options.updateCompositeObjects){var _metaObject=viewer.metaScene.metaObjects[originalSystemId];if(_metaObject){scene.withObjects(viewer.metaScene.getObjectIDsInSubtree(originalSystemId),callback);return;}}Object.keys(scene.models).forEach(function(modelId){var id=math.globalizeObjectId(modelId,originalSystemId);var entity=scene.objects[id];if(entity){callback(entity);return;}if(options.updateCompositeObjects){var _metaObject2=viewer.metaScene.metaObjects[id];if(_metaObject2){scene.withObjects(viewer.metaScene.getObjectIDsInSubtree(id),callback);}}});}}/**
15983
15983
  * Destroys this BCFViewpointsPlugin.
15984
15984
  */},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(BCFViewpointsPlugin.prototype),"destroy",this).call(this);}}]);return BCFViewpointsPlugin;}(Plugin);function xyzArrayToObject(arr){return{"x":arr[0],"y":arr[1],"z":arr[2]};}function xyzObjectToArray(xyz,arry){arry=new Float64Array(3);arry[0]=xyz.x;arry[1]=xyz.y;arry[2]=xyz.z;return arry;}function YToZ(vec){return new Float64Array([vec[0],-vec[2],vec[1]]);}function ZToY(vec){return new Float64Array([vec[0],vec[2],-vec[1]]);}function colorizeToRGB(color){var rgb="";rgb+=Math.round(color[0]*255).toString(16).padStart(2,"0");rgb+=Math.round(color[1]*255).toString(16).padStart(2,"0");rgb+=Math.round(color[2]*255).toString(16).padStart(2,"0");return rgb;}var distVec3=math.vec3();var lengthWire=function lengthWire(x1,y1,x2,y2){var a=x1-x2;var b=y1-y2;return Math.sqrt(a*a+b*b);};/**
@@ -15990,7 +15990,7 @@ origin:eye,direction:look});look=hit?hit.worldPos:math.addVec3(eye,look,tempVec3
15990
15990
  */function DistanceMeasurement(plugin){var _this67;var cfg=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};_classCallCheck(this,DistanceMeasurement);_this67=_super44.call(this,plugin.viewer.scene,cfg);/**
15991
15991
  * The {@link DistanceMeasurementsPlugin} that owns this DistanceMeasurement.
15992
15992
  * @type {DistanceMeasurementsPlugin}
15993
- */_this67.plugin=plugin;_this67._container=cfg.container;if(!_this67._container){throw"config missing: container";}_this67._eventSubs={};var scene=_this67.plugin.viewer.scene;_this67._originMarker=new Marker(scene,cfg.origin);_this67._targetMarker=new Marker(scene,cfg.target);_this67._originWorld=math.vec3();_this67._targetWorld=math.vec3();_this67._wp=new Float64Array(24);_this67._vp=new Float64Array(24);_this67._pp=new Float64Array(24);_this67._cp=new Float64Array(8);_this67._xAxisLabelCulled=false;_this67._yAxisLabelCulled=false;_this67._zAxisLabelCulled=false;_this67._color=cfg.color||_this67.plugin.defaultColor;var onMouseOver=cfg.onMouseOver?function(event){cfg.onMouseOver(event,_assertThisInitialized(_this67));}:null;var onMouseLeave=cfg.onMouseLeave?function(event){cfg.onMouseLeave(event,_assertThisInitialized(_this67));}:null;var onContextMenu=cfg.onContextMenu?function(event){cfg.onContextMenu(event,_assertThisInitialized(_this67));}:null;_this67._originDot=new Dot(_this67._container,{fillColor:_this67._color,zIndex:plugin.zIndex!==undefined?plugin.zIndex+2:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._targetDot=new Dot(_this67._container,{fillColor:_this67._color,zIndex:plugin.zIndex!==undefined?plugin.zIndex+2:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._lengthWire=new Wire(_this67._container,{color:_this67._color,thickness:2,thicknessClickable:6,zIndex:plugin.zIndex!==undefined?plugin.zIndex+1:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._xAxisWire=new Wire(_this67._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:plugin.zIndex!==undefined?plugin.zIndex+1:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._yAxisWire=new Wire(_this67._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:plugin.zIndex!==undefined?plugin.zIndex+1:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._zAxisWire=new Wire(_this67._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:plugin.zIndex!==undefined?plugin.zIndex+1:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._lengthLabel=new Label(_this67._container,{fillColor:_this67._color,prefix:"",text:"",zIndex:plugin.zIndex!==undefined?plugin.zIndex+4:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._xAxisLabel=new Label(_this67._container,{fillColor:"red",prefix:"X",text:"",zIndex:plugin.zIndex!==undefined?plugin.zIndex+3:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._yAxisLabel=new Label(_this67._container,{fillColor:"green",prefix:"Y",text:"",zIndex:plugin.zIndex!==undefined?plugin.zIndex+3:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._zAxisLabel=new Label(_this67._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:plugin.zIndex!==undefined?plugin.zIndex+3:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onContextMenu:onContextMenu});_this67._wpDirty=false;_this67._vpDirty=false;_this67._cpDirty=false;_this67._visible=false;_this67._originVisible=false;_this67._targetVisible=false;_this67._wireVisible=false;_this67._axisVisible=false;_this67._xAxisVisible=false;_this67._yAxisVisible=false;_this67._zAxisVisible=false;_this67._axisEnabled=true;_this67._labelsVisible=false;_this67._clickable=false;_this67._originMarker.on("worldPos",function(value){_this67._originWorld.set(value||[0,0,0]);_this67._wpDirty=true;_this67._needUpdate(0);// No lag
15993
+ */_this67.plugin=plugin;_this67._container=cfg.container;if(!_this67._container){throw"config missing: container";}_this67._eventSubs={};var scene=_this67.plugin.viewer.scene;_this67._originMarker=new Marker(scene,cfg.origin);_this67._targetMarker=new Marker(scene,cfg.target);_this67._originWorld=math.vec3();_this67._targetWorld=math.vec3();_this67._wp=new Float64Array(24);_this67._vp=new Float64Array(24);_this67._pp=new Float64Array(24);_this67._cp=new Float64Array(8);_this67._xAxisLabelCulled=false;_this67._yAxisLabelCulled=false;_this67._zAxisLabelCulled=false;_this67._color=cfg.color||_this67.plugin.defaultColor;var onMouseOver=cfg.onMouseOver?function(event){cfg.onMouseOver(event,_assertThisInitialized(_this67));}:null;var onMouseLeave=cfg.onMouseLeave?function(event){cfg.onMouseLeave(event,_assertThisInitialized(_this67));}:null;var onContextMenu=cfg.onContextMenu?function(event){cfg.onContextMenu(event,_assertThisInitialized(_this67));}:null;var onMouseWheel=function onMouseWheel(event){_this67.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent('wheel',event));};_this67._originDot=new Dot(_this67._container,{fillColor:_this67._color,zIndex:plugin.zIndex!==undefined?plugin.zIndex+2:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._targetDot=new Dot(_this67._container,{fillColor:_this67._color,zIndex:plugin.zIndex!==undefined?plugin.zIndex+2:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._lengthWire=new Wire(_this67._container,{color:_this67._color,thickness:2,thicknessClickable:6,zIndex:plugin.zIndex!==undefined?plugin.zIndex+1:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._xAxisWire=new Wire(_this67._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:plugin.zIndex!==undefined?plugin.zIndex+1:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._yAxisWire=new Wire(_this67._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:plugin.zIndex!==undefined?plugin.zIndex+1:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._zAxisWire=new Wire(_this67._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:plugin.zIndex!==undefined?plugin.zIndex+1:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._lengthLabel=new Label(_this67._container,{fillColor:_this67._color,prefix:"",text:"",zIndex:plugin.zIndex!==undefined?plugin.zIndex+4:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._xAxisLabel=new Label(_this67._container,{fillColor:"red",prefix:"X",text:"",zIndex:plugin.zIndex!==undefined?plugin.zIndex+3:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._yAxisLabel=new Label(_this67._container,{fillColor:"green",prefix:"Y",text:"",zIndex:plugin.zIndex!==undefined?plugin.zIndex+3:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._zAxisLabel=new Label(_this67._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:plugin.zIndex!==undefined?plugin.zIndex+3:undefined,onMouseOver:onMouseOver,onMouseLeave:onMouseLeave,onMouseWheel:onMouseWheel,onContextMenu:onContextMenu});_this67._wpDirty=false;_this67._vpDirty=false;_this67._cpDirty=false;_this67._visible=false;_this67._originVisible=false;_this67._targetVisible=false;_this67._wireVisible=false;_this67._axisVisible=false;_this67._xAxisVisible=false;_this67._yAxisVisible=false;_this67._zAxisVisible=false;_this67._axisEnabled=true;_this67._labelsVisible=false;_this67._clickable=false;_this67._originMarker.on("worldPos",function(value){_this67._originWorld.set(value||[0,0,0]);_this67._wpDirty=true;_this67._needUpdate(0);// No lag
15994
15994
  });_this67._targetMarker.on("worldPos",function(value){_this67._targetWorld.set(value||[0,0,0]);_this67._wpDirty=true;_this67._needUpdate(0);// No lag
15995
15995
  });_this67._onViewMatrix=scene.camera.on("viewMatrix",function(){_this67._vpDirty=true;_this67._needUpdate(0);// No lag
15996
15996
  });_this67._onProjMatrix=scene.camera.on("projMatrix",function(){_this67._cpDirty=true;_this67._needUpdate();});_this67._onCanvasBoundary=scene.canvas.on("boundary",function(){_this67._cpDirty=true;_this67._needUpdate(0);// No lag
@@ -16515,7 +16515,7 @@ comparison=arcLengths[i]-targetArcLength;if(comparison<0){low=i+1;}else if(compa
16515
16515
  *
16516
16516
  * @param {Number} t Position to get point at.
16517
16517
  * @returns {Number[]} Point at the given position.
16518
- */},{key:"getPoint",value:function getPoint(t){var points=this.points;if(points.length<3){this.error("Can't sample point from SplineCurve - not enough points on curve - returning [0,0,0].");return;}var point=(points.length-1)*t;var intPoint=Math.floor(point);var weight=point-intPoint;var point0=points[intPoint===0?intPoint:intPoint-1];var point1=points[intPoint];var point2=points[intPoint>points.length-2?points.length-1:intPoint+1];var point3=points[intPoint>points.length-3?points.length-1:intPoint+2];var vector=math.vec3();vector[0]=math.catmullRomInterpolate(point0[0],point1[0],point2[0],point3[0],weight);vector[1]=math.catmullRomInterpolate(point0[1],point1[1],point2[1],point3[1],weight);vector[2]=math.catmullRomInterpolate(point0[2],point1[2],point2[2],point3[2],weight);return vector;}},{key:"getJSON",value:function getJSON(){return{points:points,t:this._t};}}]);return SplineCurve;}(Curve);var tempVec3a$W=math.vec3();/**
16518
+ */},{key:"getPoint",value:function getPoint(t){var points=this.points;if(points.length<3){this.error("Can't sample point from SplineCurve - not enough points on curve - returning [0,0,0].");return;}var point=(points.length-1)*t;var intPoint=Math.floor(point);var weight=point-intPoint;var point0=points[intPoint===0?intPoint:intPoint-1];var point1=points[intPoint];var point2=points[intPoint>points.length-2?points.length-1:intPoint+1];var point3=points[intPoint>points.length-3?points.length-1:intPoint+2];var vector=math.vec3();vector[0]=math.catmullRomInterpolate(point0[0],point1[0],point2[0],point3[0],weight);vector[1]=math.catmullRomInterpolate(point0[1],point1[1],point2[1],point3[1],weight);vector[2]=math.catmullRomInterpolate(point0[2],point1[2],point2[2],point3[2],weight);return vector;}},{key:"getJSON",value:function getJSON(){return{points:points,t:this._t};}}]);return SplineCurve;}(Curve);var tempVec3a$X=math.vec3();/**
16519
16519
  * @desc Defines a sequence of frames along which a {@link CameraPathAnimation} can animate a {@link Camera}.
16520
16520
  *
16521
16521
  * See {@link CameraPathAnimation} for usage.
@@ -16563,7 +16563,7 @@ comparison=arcLengths[i]-targetArcLength;if(comparison<0){low=i+1;}else if(compa
16563
16563
  * Sets the position of the {@link Camera} to a position interpolated within this CameraPath at the given time instant.
16564
16564
  *
16565
16565
  * @param {Number} t Time instant.
16566
- */},{key:"loadFrame",value:function loadFrame(t){var camera=this.scene.camera;t=t/(this._frames[this._frames.length-1].t-this._frames[0].t);t=t<0.0?0.0:t>1.0?1.0:t;camera.eye=this._eyeCurve.getPoint(t,tempVec3a$W);camera.look=this._lookCurve.getPoint(t,tempVec3a$W);camera.up=this._upCurve.getPoint(t,tempVec3a$W);}/**
16566
+ */},{key:"loadFrame",value:function loadFrame(t){var camera=this.scene.camera;t=t/(this._frames[this._frames.length-1].t-this._frames[0].t);t=t<0.0?0.0:t>1.0?1.0:t;camera.eye=this._eyeCurve.getPoint(t,tempVec3a$X);camera.look=this._lookCurve.getPoint(t,tempVec3a$X);camera.up=this._upCurve.getPoint(t,tempVec3a$X);}/**
16567
16567
  * Gets eye, look and up vectors on this CameraPath at a given instant.
16568
16568
  *
16569
16569
  * @param {Number} t Time instant.
@@ -16913,7 +16913,7 @@ t/=d;return-c*t*(t-2)+b;}},{key:"_easeInCubic",value:function _easeInCubic(t,b,c
16913
16913
  * @param {Number} frameIdx Index of the frame to scrub to.
16914
16914
  */},{key:"scrubToFrame",value:function scrubToFrame(frameIdx){var cameraPath=this._cameraPath;if(!cameraPath){return;}var camera=this.scene.camera;if(!camera){return;}var frame=cameraPath.frames[frameIdx];if(!frame){this.error("playToFrame - frame index out of range: "+frameIdx);return;}cameraPath.loadFrame(this._t);this.state=CameraPathAnimation.SCRUBBING;}/**
16915
16915
  * Stops playing this CameraPathAnimation.
16916
- */},{key:"stop",value:function stop(){this.state=CameraPathAnimation.SCRUBBING;this.fire("stopped");}},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(CameraPathAnimation.prototype),"destroy",this).call(this);this.scene.off(this._tick);}}]);return CameraPathAnimation;}(Component);CameraPathAnimation.STOPPED=0;CameraPathAnimation.SCRUBBING=1;CameraPathAnimation.PLAYING=2;CameraPathAnimation.PLAYING_TO=3;var tempVec3$2=math.vec3();var tempVec3b$8=math.vec3();math.vec3();var zeroVec$1=math.vec3([0,-1,0]);var tempQuat=math.vec4([0,0,0,1]);/**
16916
+ */},{key:"stop",value:function stop(){this.state=CameraPathAnimation.SCRUBBING;this.fire("stopped");}},{key:"destroy",value:function destroy(){_get(_getPrototypeOf(CameraPathAnimation.prototype),"destroy",this).call(this);this.scene.off(this._tick);}}]);return CameraPathAnimation;}(Component);CameraPathAnimation.STOPPED=0;CameraPathAnimation.SCRUBBING=1;CameraPathAnimation.PLAYING=2;CameraPathAnimation.PLAYING_TO=3;var tempVec3$2=math.vec3();var tempVec3b$9=math.vec3();math.vec3();var zeroVec$1=math.vec3([0,-1,0]);var tempQuat=math.vec4([0,0,0,1]);/**
16917
16917
  * @desc A plane-shaped 3D object containing a bitmap image.
16918
16918
  *
16919
16919
  * Use ````ImagePlane```` to embed bitmap images in your scenes.
@@ -17149,7 +17149,7 @@ t/=d;return-c*t*(t-2)+b;}},{key:"_easeInCubic",value:function _easeInCubic(t,b,c
17149
17149
  * Default is ````true````.
17150
17150
  *
17151
17151
  * @type {Boolean}
17152
- */,set:function set(dir){this._dir.set(dir||[0,0,-1]);if(dir){var origin=this.scene.center;var negDir=[-this._dir[0],-this._dir[1],-this._dir[2]];math.subVec3(origin,this.position,tempVec3$2);var dist=-math.dotVec3(negDir,tempVec3$2);math.normalizeVec3(negDir);math.mulVec3Scalar(negDir,dist,tempVec3b$8);math.vec3PairToQuaternion(zeroVec$1,dir,tempQuat);this._node.quaternion=tempQuat;}}},{key:"collidable",get:/**
17152
+ */,set:function set(dir){this._dir.set(dir||[0,0,-1]);if(dir){var origin=this.scene.center;var negDir=[-this._dir[0],-this._dir[1],-this._dir[2]];math.subVec3(origin,this.position,tempVec3$2);var dist=-math.dotVec3(negDir,tempVec3$2);math.normalizeVec3(negDir);math.mulVec3Scalar(negDir,dist,tempVec3b$9);math.vec3PairToQuaternion(zeroVec$1,dir,tempQuat);this._node.quaternion=tempQuat;}}},{key:"collidable",get:/**
17153
17153
  * Gets if this ````ImagePlane```` is included in boundary calculations.
17154
17154
  *
17155
17155
  * Default is ````true````.
@@ -17680,11 +17680,11 @@ this._occluded=!visible;this._mesh.visible=this._visible&&!this._occluded;_get(_
17680
17680
  * This is a factor in range ````[0..1]```` which multiplies by the rendered fragment alphas.
17681
17681
  *
17682
17682
  * @type {Number}
17683
- */function get(){return this._mesh.opacity;},set:function set(opacity){this._mesh.opacity=opacity;}},{key:"_updatePlaneSizeFromImage",value:function _updatePlaneSizeFromImage(){var halfSize=this._size*0.5;var width=this._imageSize[0];var height=this._imageSize[1];var aspect=height/width;if(width>height){this._geometry.positions=[halfSize,halfSize*aspect,0,-halfSize,halfSize*aspect,0,-halfSize,-halfSize*aspect,0,halfSize,-halfSize*aspect,0];}else{this._geometry.positions=[halfSize/aspect,halfSize,0,-halfSize/aspect,halfSize,0,-halfSize/aspect,-halfSize,0,halfSize/aspect,-halfSize,0];}}}]);return SpriteMarker;}(Marker);var tempVec3a$V=math.vec3();var tempVec3b$7=math.vec3();var tempMat4a=math.mat4();/**
17683
+ */function get(){return this._mesh.opacity;},set:function set(opacity){this._mesh.opacity=opacity;}},{key:"_updatePlaneSizeFromImage",value:function _updatePlaneSizeFromImage(){var halfSize=this._size*0.5;var width=this._imageSize[0];var height=this._imageSize[1];var aspect=height/width;if(width>height){this._geometry.positions=[halfSize,halfSize*aspect,0,-halfSize,halfSize*aspect,0,-halfSize,-halfSize*aspect,0,halfSize,-halfSize*aspect,0];}else{this._geometry.positions=[halfSize/aspect,halfSize,0,-halfSize/aspect,halfSize,0,-halfSize/aspect,-halfSize,0,halfSize/aspect,-halfSize,0];}}}]);return SpriteMarker;}(Marker);var tempVec3a$W=math.vec3();var tempVec3b$8=math.vec3();var tempMat4a=math.mat4();/**
17684
17684
  * @private
17685
17685
  */var FrustumPlane=/*#__PURE__*/function(){function FrustumPlane(){_classCallCheck(this,FrustumPlane);this.normal=math.vec3();this.offset=0;this.testVertex=math.vec3();}_createClass(FrustumPlane,[{key:"set",value:function set(nx,ny,nz,offset){var s=1.0/Math.sqrt(nx*nx+ny*ny+nz*nz);this.normal[0]=nx*s;this.normal[1]=ny*s;this.normal[2]=nz*s;this.offset=offset*s;this.testVertex[0]=this.normal[0]>=0.0?1:0;this.testVertex[1]=this.normal[1]>=0.0?1:0;this.testVertex[2]=this.normal[2]>=0.0?1:0;}}]);return FrustumPlane;}();/**
17686
17686
  * @private
17687
- */var Frustum=/*#__PURE__*/_createClass(function Frustum(){_classCallCheck(this,Frustum);this.planes=[new FrustumPlane(),new FrustumPlane(),new FrustumPlane(),new FrustumPlane(),new FrustumPlane(),new FrustumPlane()];});Frustum.INSIDE=0;Frustum.INTERSECT=1;Frustum.OUTSIDE=2;/** @private */function setFrustum(frustum,viewMat,projMat){var m=math.mulMat4(projMat,viewMat,tempMat4a);var m0=m[0];var m1=m[1];var m2=m[2];var m3=m[3];var m4=m[4];var m5=m[5];var m6=m[6];var m7=m[7];var m8=m[8];var m9=m[9];var m10=m[10];var m11=m[11];var m12=m[12];var m13=m[13];var m14=m[14];var m15=m[15];frustum.planes[0].set(m3-m0,m7-m4,m11-m8,m15-m12);frustum.planes[1].set(m3+m0,m7+m4,m11+m8,m15+m12);frustum.planes[2].set(m3-m1,m7-m5,m11-m9,m15-m13);frustum.planes[3].set(m3+m1,m7+m5,m11+m9,m15+m13);frustum.planes[4].set(m3-m2,m7-m6,m11-m10,m15-m14);frustum.planes[5].set(m3+m2,m7+m6,m11+m10,m15+m14);}/** @private */function frustumIntersectsAABB3(frustum,aabb){var ret=Frustum.INSIDE;var min=tempVec3a$V;var max=tempVec3b$7;min[0]=aabb[0];min[1]=aabb[1];min[2]=aabb[2];max[0]=aabb[3];max[1]=aabb[4];max[2]=aabb[5];var bminmax=[min,max];for(var _i279=0;_i279<6;++_i279){var plane=frustum.planes[_i279];if(plane.normal[0]*bminmax[plane.testVertex[0]][0]+plane.normal[1]*bminmax[plane.testVertex[1]][1]+plane.normal[2]*bminmax[plane.testVertex[2]][2]+plane.offset<0.0){return Frustum.OUTSIDE;}if(plane.normal[0]*bminmax[1-plane.testVertex[0]][0]+plane.normal[1]*bminmax[1-plane.testVertex[1]][1]+plane.normal[2]*bminmax[1-plane.testVertex[2]][2]+plane.offset<0.0){ret=Frustum.INTERSECT;}}return ret;}/**
17687
+ */var Frustum=/*#__PURE__*/_createClass(function Frustum(){_classCallCheck(this,Frustum);this.planes=[new FrustumPlane(),new FrustumPlane(),new FrustumPlane(),new FrustumPlane(),new FrustumPlane(),new FrustumPlane()];});Frustum.INSIDE=0;Frustum.INTERSECT=1;Frustum.OUTSIDE=2;/** @private */function setFrustum(frustum,viewMat,projMat){var m=math.mulMat4(projMat,viewMat,tempMat4a);var m0=m[0];var m1=m[1];var m2=m[2];var m3=m[3];var m4=m[4];var m5=m[5];var m6=m[6];var m7=m[7];var m8=m[8];var m9=m[9];var m10=m[10];var m11=m[11];var m12=m[12];var m13=m[13];var m14=m[14];var m15=m[15];frustum.planes[0].set(m3-m0,m7-m4,m11-m8,m15-m12);frustum.planes[1].set(m3+m0,m7+m4,m11+m8,m15+m12);frustum.planes[2].set(m3-m1,m7-m5,m11-m9,m15-m13);frustum.planes[3].set(m3+m1,m7+m5,m11+m9,m15+m13);frustum.planes[4].set(m3-m2,m7-m6,m11-m10,m15-m14);frustum.planes[5].set(m3+m2,m7+m6,m11+m10,m15+m14);}/** @private */function frustumIntersectsAABB3(frustum,aabb){var ret=Frustum.INSIDE;var min=tempVec3a$W;var max=tempVec3b$8;min[0]=aabb[0];min[1]=aabb[1];min[2]=aabb[2];max[0]=aabb[3];max[1]=aabb[4];max[2]=aabb[5];var bminmax=[min,max];for(var _i279=0;_i279<6;++_i279){var plane=frustum.planes[_i279];if(plane.normal[0]*bminmax[plane.testVertex[0]][0]+plane.normal[1]*bminmax[plane.testVertex[1]][1]+plane.normal[2]*bminmax[plane.testVertex[2]][2]+plane.offset<0.0){return Frustum.OUTSIDE;}if(plane.normal[0]*bminmax[1-plane.testVertex[0]][0]+plane.normal[1]*bminmax[1-plane.testVertex[1]][1]+plane.normal[2]*bminmax[1-plane.testVertex[2]][2]+plane.offset<0.0){ret=Frustum.INTERSECT;}}return ret;}/**
17688
17688
  * @desc Saves and restores the state of a {@link Scene}'s {@link Camera}.
17689
17689
  *
17690
17690
  * ## See Also
@@ -18822,92 +18822,92 @@ NOT_RENDERED:0,// Normal rendering - mutually exclusive modes
18822
18822
  COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,// Emphasis silhouette rendering - mutually exclusive modes
18823
18823
  SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,// Edges rendering - mutually exclusive modes
18824
18824
  EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,// Picking
18825
- PICK:11};var tempVec4$7=math.vec4();var tempVec3a$U=math.vec3();/**
18825
+ PICK:11};var tempVec4$7=math.vec4();var tempVec3a$V=math.vec3();/**
18826
18826
  * @private
18827
- */var TrianglesBatchingColorRenderer=/*#__PURE__*/function(){function TrianglesBatchingColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesBatchingColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$U);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i281=0,len=lights.length;_i281<len;_i281++){light=lights[_i281];switch(light.type){case"dir":this._uLightColor[_i281]=program.getLocation("lightColor"+_i281);this._uLightPos[_i281]=null;this._uLightDir[_i281]=program.getLocation("lightDir"+_i281);break;case"point":this._uLightColor[_i281]=program.getLocation("lightColor"+_i281);this._uLightPos[_i281]=program.getLocation("lightPos"+_i281);this._uLightDir[_i281]=null;this._uLightAttenuation[_i281]=program.getLocation("lightAttenuation"+_i281);break;case"spot":this._uLightColor[_i281]=program.getLocation("lightColor"+_i281);this._uLightPos[_i281]=program.getLocation("lightPos"+_i281);this._uLightDir[_i281]=program.getLocation("lightDir"+_i281);this._uLightAttenuation[_i281]=program.getLocation("lightAttenuation"+_i281);break;}}this._uSectionPlanes=[];for(var _i282=0,_len50=scene._sectionPlanesState.sectionPlanes.length;_i282<_len50;_i282++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i282),pos:program.getLocation("sectionPlanePos"+_i282),dir:program.getLocation("sectionPlaneDir"+_i282)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lights=scene._lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i283=0,len=lights.length;_i283<len;_i283++){var light=lights[_i283];if(this._uLightColor[_i283]){gl.uniform4f(this._uLightColor[_i283],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i283]){gl.uniform3fv(this._uLightPos[_i283],light.pos);if(this._uLightAttenuation[_i283]){gl.uniform1f(this._uLightAttenuation[_i283],light.attenuation);}}if(this._uLightDir[_i283]){gl.uniform3fv(this._uLightDir[_i283],light.dir);}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$7[0]=viewportWidth;tempVec4$7[1]=viewportHeight;tempVec4$7[2]=sao.blendCutoff;tempVec4$7[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$7);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,0);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.sectionPlanes.length>0;var light;var src=[];src.push("#version 300 es");src.push("// Triangles batching draw vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec3 normal;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("uniform vec4 lightAmbient;");for(var _i284=0,len=lightsState.lights.length;_i284<len;_i284++){light=lightsState.lights[_i284];if(light.type==="ambient"){continue;}src.push("uniform vec4 lightColor"+_i284+";");if(light.type==="dir"){src.push("uniform vec3 lightDir"+_i284+";");}if(light.type==="point"){src.push("uniform vec3 lightPos"+_i284+";");}if(light.type==="spot"){src.push("uniform vec3 lightPos"+_i284+";");src.push("uniform vec3 lightDir"+_i284+";");}}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18827
+ */var TrianglesBatchingColorRenderer=/*#__PURE__*/function(){function TrianglesBatchingColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesBatchingColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$V);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i281=0,len=lights.length;_i281<len;_i281++){light=lights[_i281];switch(light.type){case"dir":this._uLightColor[_i281]=program.getLocation("lightColor"+_i281);this._uLightPos[_i281]=null;this._uLightDir[_i281]=program.getLocation("lightDir"+_i281);break;case"point":this._uLightColor[_i281]=program.getLocation("lightColor"+_i281);this._uLightPos[_i281]=program.getLocation("lightPos"+_i281);this._uLightDir[_i281]=null;this._uLightAttenuation[_i281]=program.getLocation("lightAttenuation"+_i281);break;case"spot":this._uLightColor[_i281]=program.getLocation("lightColor"+_i281);this._uLightPos[_i281]=program.getLocation("lightPos"+_i281);this._uLightDir[_i281]=program.getLocation("lightDir"+_i281);this._uLightAttenuation[_i281]=program.getLocation("lightAttenuation"+_i281);break;}}this._uSectionPlanes=[];for(var _i282=0,_len50=scene._sectionPlanesState.sectionPlanes.length;_i282<_len50;_i282++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i282),pos:program.getLocation("sectionPlanePos"+_i282),dir:program.getLocation("sectionPlaneDir"+_i282)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lights=scene._lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i283=0,len=lights.length;_i283<len;_i283++){var light=lights[_i283];if(this._uLightColor[_i283]){gl.uniform4f(this._uLightColor[_i283],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i283]){gl.uniform3fv(this._uLightPos[_i283],light.pos);if(this._uLightAttenuation[_i283]){gl.uniform1f(this._uLightAttenuation[_i283],light.attenuation);}}if(this._uLightDir[_i283]){gl.uniform3fv(this._uLightDir[_i283],light.dir);}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$7[0]=viewportWidth;tempVec4$7[1]=viewportHeight;tempVec4$7[2]=sao.blendCutoff;tempVec4$7[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$7);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,0);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.sectionPlanes.length>0;var light;var src=[];src.push("#version 300 es");src.push("// Triangles batching draw vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec3 normal;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("uniform vec4 lightAmbient;");for(var _i284=0,len=lightsState.lights.length;_i284<len;_i284++){light=lightsState.lights[_i284];if(light.type==="ambient"){continue;}src.push("uniform vec4 lightColor"+_i284+";");if(light.type==="dir"){src.push("uniform vec3 lightDir"+_i284+";");}if(light.type==="point"){src.push("uniform vec3 lightPos"+_i284+";");}if(light.type==="spot"){src.push("uniform vec3 lightPos"+_i284+";");src.push("uniform vec3 lightDir"+_i284+";");}}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18828
18828
  // renderPass = COLOR_OPAQUE
18829
18829
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18830
18830
  src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");src.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);");src.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);");src.push("float lambertian = 1.0;");for(var _i285=0,_len51=lightsState.lights.length;_i285<_len51;_i285++){light=lightsState.lights[_i285];if(light.type==="ambient"){continue;}if(light.type==="dir"){if(light.space==="view"){src.push("viewLightDir = normalize(lightDir"+_i285+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+_i285+", 0.0)).xyz);");}}else if(light.type==="point"){if(light.space==="view"){src.push("viewLightDir = -normalize(lightPos"+_i285+" - viewPosition.xyz);");}else{src.push("viewLightDir = -normalize((viewMatrix * vec4(lightPos"+_i285+", 0.0)).xyz);");}}else if(light.type==="spot"){if(light.space==="view"){src.push("viewLightDir = normalize(lightDir"+_i285+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+_i285+", 0.0)).xyz);");}}else{continue;}src.push("lambertian = max(dot(-viewNormal, viewLightDir), 0.0);");src.push("reflectedColor += lambertian * (lightColor"+_i285+".rgb * lightColor"+_i285+".a);");}src.push("vec3 rgb = (vec3(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0));");src.push("vColor = vec4((lightAmbient.rgb * lightAmbient.a * rgb) + (reflectedColor * rgb), float(color.a) / 255.0);");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(this._withSAO){src.push("uniform sampler2D uOcclusionTexture;");src.push("uniform vec4 uSAOParams;");src.push("const float packUpscale = 256. / 255.;");src.push("const float unpackDownScale = 255. / 256.;");src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");src.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );");src.push("float unpackRGBToFloat( const in vec4 v ) {");src.push(" return dot( v, unPackFactors );");src.push("}");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i286=0,len=sectionPlanesState.sectionPlanes.length;_i286<len;_i286++){src.push("uniform bool sectionPlaneActive"+_i286+";");src.push("uniform vec3 sectionPlanePos"+_i286+";");src.push("uniform vec3 sectionPlaneDir"+_i286+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i287=0,_len52=sectionPlanesState.sectionPlanes.length;_i287<_len52;_i287++){src.push("if (sectionPlaneActive"+_i287+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i287+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i287+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}if(this._withSAO){// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
18831
18831
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
18832
- src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, 1.0);");}else{src.push(" outColor = vColor;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingColorRenderer;}();var tempVec4$6=math.vec4();var tempVec3a$T=math.vec3();/**
18832
+ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, 1.0);");}else{src.push(" outColor = vColor;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingColorRenderer;}();var tempVec4$6=math.vec4();var tempVec3a$U=math.vec3();/**
18833
18833
  * @private
18834
- */var TrianglesBatchingFlatColorRenderer=/*#__PURE__*/function(){function TrianglesBatchingFlatColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesBatchingFlatColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingFlatColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$T);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i288=0,len=lights.length;_i288<len;_i288++){light=lights[_i288];switch(light.type){case"dir":this._uLightColor[_i288]=program.getLocation("lightColor"+_i288);this._uLightPos[_i288]=null;this._uLightDir[_i288]=program.getLocation("lightDir"+_i288);break;case"point":this._uLightColor[_i288]=program.getLocation("lightColor"+_i288);this._uLightPos[_i288]=program.getLocation("lightPos"+_i288);this._uLightDir[_i288]=null;this._uLightAttenuation[_i288]=program.getLocation("lightAttenuation"+_i288);break;case"spot":this._uLightColor[_i288]=program.getLocation("lightColor"+_i288);this._uLightPos[_i288]=program.getLocation("lightPos"+_i288);this._uLightDir[_i288]=program.getLocation("lightDir"+_i288);this._uLightAttenuation[_i288]=program.getLocation("lightAttenuation"+_i288);break;}}this._uSectionPlanes=[];for(var _i289=0,_len53=scene._sectionPlanesState.sectionPlanes.length;_i289<_len53;_i289++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i289),pos:program.getLocation("sectionPlanePos"+_i289),dir:program.getLocation("sectionPlaneDir"+_i289)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lights=scene._lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i290=0,len=lights.length;_i290<len;_i290++){var light=lights[_i290];if(this._uLightColor[_i290]){gl.uniform4f(this._uLightColor[_i290],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i290]){gl.uniform3fv(this._uLightPos[_i290],light.pos);if(this._uLightAttenuation[_i290]){gl.uniform1f(this._uLightAttenuation[_i290],light.attenuation);}}if(this._uLightDir[_i290]){gl.uniform3fv(this._uLightDir[_i290],light.dir);}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$6[0]=viewportWidth;tempVec4$6[1]=viewportHeight;tempVec4$6[2]=sao.blendCutoff;tempVec4$6[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$6);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,0);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching flat-shading draw vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18834
+ */var TrianglesBatchingFlatColorRenderer=/*#__PURE__*/function(){function TrianglesBatchingFlatColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesBatchingFlatColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingFlatColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$U);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i288=0,len=lights.length;_i288<len;_i288++){light=lights[_i288];switch(light.type){case"dir":this._uLightColor[_i288]=program.getLocation("lightColor"+_i288);this._uLightPos[_i288]=null;this._uLightDir[_i288]=program.getLocation("lightDir"+_i288);break;case"point":this._uLightColor[_i288]=program.getLocation("lightColor"+_i288);this._uLightPos[_i288]=program.getLocation("lightPos"+_i288);this._uLightDir[_i288]=null;this._uLightAttenuation[_i288]=program.getLocation("lightAttenuation"+_i288);break;case"spot":this._uLightColor[_i288]=program.getLocation("lightColor"+_i288);this._uLightPos[_i288]=program.getLocation("lightPos"+_i288);this._uLightDir[_i288]=program.getLocation("lightDir"+_i288);this._uLightAttenuation[_i288]=program.getLocation("lightAttenuation"+_i288);break;}}this._uSectionPlanes=[];for(var _i289=0,_len53=scene._sectionPlanesState.sectionPlanes.length;_i289<_len53;_i289++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i289),pos:program.getLocation("sectionPlanePos"+_i289),dir:program.getLocation("sectionPlaneDir"+_i289)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lights=scene._lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i290=0,len=lights.length;_i290<len;_i290++){var light=lights[_i290];if(this._uLightColor[_i290]){gl.uniform4f(this._uLightColor[_i290],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i290]){gl.uniform3fv(this._uLightPos[_i290],light.pos);if(this._uLightAttenuation[_i290]){gl.uniform1f(this._uLightAttenuation[_i290],light.attenuation);}}if(this._uLightDir[_i290]){gl.uniform3fv(this._uLightDir[_i290],light.dir);}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$6[0]=viewportWidth;tempVec4$6[1]=viewportHeight;tempVec4$6[2]=sao.blendCutoff;tempVec4$6[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$6);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,0);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching flat-shading draw vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18835
18835
  // renderPass = COLOR_OPAQUE
18836
18836
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18837
18837
  src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vViewPosition = viewPosition;");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var lightsState=scene._lightsState;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching flat-shading draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(this._withSAO){src.push("uniform sampler2D uOcclusionTexture;");src.push("uniform vec4 uSAOParams;");src.push("const float packUpscale = 256. / 255.;");src.push("const float unpackDownScale = 255. / 256.;");src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");src.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );");src.push("float unpackRGBToFloat( const in vec4 v ) {");src.push(" return dot( v, unPackFactors );");src.push("}");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i291=0,len=sectionPlanesState.sectionPlanes.length;_i291<len;_i291++){src.push("uniform bool sectionPlaneActive"+_i291+";");src.push("uniform vec3 sectionPlanePos"+_i291+";");src.push("uniform vec3 sectionPlaneDir"+_i291+";");}}src.push("uniform mat4 viewMatrix;");src.push("uniform vec4 lightAmbient;");for(var _i292=0,_len54=lightsState.lights.length;_i292<_len54;_i292++){var light=lightsState.lights[_i292];if(light.type==="ambient"){continue;}src.push("uniform vec4 lightColor"+_i292+";");if(light.type==="dir"){src.push("uniform vec3 lightDir"+_i292+";");}if(light.type==="point"){src.push("uniform vec3 lightPos"+_i292+";");}if(light.type==="spot"){src.push("uniform vec3 lightPos"+_i292+";");src.push("uniform vec3 lightDir"+_i292+";");}}src.push("in vec4 vViewPosition;");src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i293=0,_len55=sectionPlanesState.sectionPlanes.length;_i293<_len55;_i293++){src.push("if (sectionPlaneActive"+_i293+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i293+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i293+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}src.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);");src.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);");src.push("float lambertian = 1.0;");src.push("vec3 xTangent = dFdx( vViewPosition.xyz );");src.push("vec3 yTangent = dFdy( vViewPosition.xyz );");src.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(var _i294=0,_len56=lightsState.lights.length;_i294<_len56;_i294++){var _light5=lightsState.lights[_i294];if(_light5.type==="ambient"){continue;}if(_light5.type==="dir"){if(_light5.space==="view"){src.push("viewLightDir = normalize(lightDir"+_i294+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+_i294+", 0.0)).xyz);");}}else if(_light5.type==="point"){if(_light5.space==="view"){src.push("viewLightDir = -normalize(lightPos"+_i294+" - viewPosition.xyz);");}else{src.push("viewLightDir = -normalize((viewMatrix * vec4(lightPos"+_i294+", 0.0)).xyz);");}}else if(_light5.type==="spot"){if(_light5.space==="view"){src.push("viewLightDir = normalize(lightDir"+_i294+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+_i294+", 0.0)).xyz);");}}else{continue;}src.push("lambertian = max(dot(-viewNormal, viewLightDir), 0.0);");src.push("reflectedColor += lambertian * (lightColor"+_i294+".rgb * lightColor"+_i294+".a);");}src.push("vec4 fragColor = vec4((lightAmbient.rgb * lightAmbient.a * vColor.rgb) + (reflectedColor * vColor.rgb), vColor.a);");if(this._withSAO){// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
18838
18838
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
18839
- src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(fragColor.rgb * ambient, 1.0);");}else{src.push(" outColor = fragColor;");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingFlatColorRenderer;}();var defaultColor$4=new Float32Array([1,1,1]);var tempVec3a$S=math.vec3();/**
18839
+ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(fragColor.rgb * ambient, 1.0);");}else{src.push(" outColor = fragColor;");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingFlatColorRenderer;}();var defaultColor$4=new Float32Array([1,1,1]);var tempVec3a$T=math.vec3();/**
18840
18840
  * @private
18841
- */var TrianglesBatchingSilhouetteRenderer=/*#__PURE__*/function(){function TrianglesBatchingSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,TrianglesBatchingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uSilhouetteColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material5=scene.highlightMaterial._state;var _fillColor3=_material5.fillColor;var _fillAlpha3=_material5.fillAlpha;gl.uniform4f(this._uSilhouetteColor,_fillColor3[0],_fillColor3[1],_fillColor3[2],_fillAlpha3);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material6=scene.selectedMaterial._state;var _fillColor4=_material6.fillColor;var _fillAlpha4=_material6.fillAlpha;gl.uniform4f(this._uSilhouetteColor,_fillColor4[0],_fillColor4[1],_fillColor4[2],_fillAlpha4);}else{gl.uniform4fv(this._uSilhouetteColor,defaultColor$4);}var viewMat=origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMat);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$S);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSilhouetteColor=program.getLocation("silhouetteColor");this._uSectionPlanes=[];for(var _i295=0,len=scene._sectionPlanesState.sectionPlanes.length;_i295<len;_i295++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i295),pos:program.getLocation("sectionPlanePos"+_i295),dir:program.getLocation("sectionPlaneDir"+_i295)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aColor=program.getAttribute("color");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 color;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform vec4 silhouetteColor;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | SILHOUETTE_XRAYED
18841
+ */var TrianglesBatchingSilhouetteRenderer=/*#__PURE__*/function(){function TrianglesBatchingSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,TrianglesBatchingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uSilhouetteColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material5=scene.highlightMaterial._state;var _fillColor3=_material5.fillColor;var _fillAlpha3=_material5.fillAlpha;gl.uniform4f(this._uSilhouetteColor,_fillColor3[0],_fillColor3[1],_fillColor3[2],_fillAlpha3);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material6=scene.selectedMaterial._state;var _fillColor4=_material6.fillColor;var _fillAlpha4=_material6.fillAlpha;gl.uniform4f(this._uSilhouetteColor,_fillColor4[0],_fillColor4[1],_fillColor4[2],_fillAlpha4);}else{gl.uniform4fv(this._uSilhouetteColor,defaultColor$4);}var viewMat=origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMat);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$T);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSilhouetteColor=program.getLocation("silhouetteColor");this._uSectionPlanes=[];for(var _i295=0,len=scene._sectionPlanesState.sectionPlanes.length;_i295<len;_i295++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i295),pos:program.getLocation("sectionPlanePos"+_i295),dir:program.getLocation("sectionPlaneDir"+_i295)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aColor=program.getAttribute("color");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 color;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform vec4 silhouetteColor;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | SILHOUETTE_XRAYED
18842
18842
  // renderPass = SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
18843
18843
  src.push("if (int(flags.y) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18844
- src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingSilhouetteRenderer;}();var tempVec3a$R=math.vec3();var defaultColor$3=new Float32Array([0,0,0,1]);/**
18844
+ src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingSilhouetteRenderer;}();var tempVec3a$S=math.vec3();var defaultColor$3=new Float32Array([0,0,0,1]);/**
18845
18845
  * @private
18846
- */var TrianglesBatchingEdgesRenderer=/*#__PURE__*/function(){function TrianglesBatchingEdgesRenderer(scene){_classCallCheck(this,TrianglesBatchingEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material7=scene.highlightMaterial._state;var _edgeColor3=_material7.edgeColor;var _edgeAlpha3=_material7.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor3[0],_edgeColor3[1],_edgeColor3[2],_edgeAlpha3);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material8=scene.selectedMaterial._state;var _edgeColor4=_material8.edgeColor;var _edgeAlpha4=_material8.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor4[0],_edgeColor4[1],_edgeColor4[2],_edgeAlpha4);}else{gl.uniform4fv(this._uColor,defaultColor$3);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$R);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.edgeIndicesBuf.bind();gl.drawElements(gl.LINES,state.edgeIndicesBuf.numItems,state.edgeIndicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i296=0,len=scene._sectionPlanesState.sectionPlanes.length;_i296<len;_i296++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i296),pos:program.getLocation("sectionPlanePos"+_i296),dir:program.getLocation("sectionPlaneDir"+_i296)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("uniform int renderPass;");src.push("uniform vec4 color;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.z = NOT_RENDERED | EDGES_COLOR_OPAQUE | EDGES_COLOR_TRANSPARENT | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
18846
+ */var TrianglesBatchingEdgesRenderer=/*#__PURE__*/function(){function TrianglesBatchingEdgesRenderer(scene){_classCallCheck(this,TrianglesBatchingEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material7=scene.highlightMaterial._state;var _edgeColor3=_material7.edgeColor;var _edgeAlpha3=_material7.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor3[0],_edgeColor3[1],_edgeColor3[2],_edgeAlpha3);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material8=scene.selectedMaterial._state;var _edgeColor4=_material8.edgeColor;var _edgeAlpha4=_material8.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor4[0],_edgeColor4[1],_edgeColor4[2],_edgeAlpha4);}else{gl.uniform4fv(this._uColor,defaultColor$3);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$S);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.edgeIndicesBuf.bind();gl.drawElements(gl.LINES,state.edgeIndicesBuf.numItems,state.edgeIndicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i296=0,len=scene._sectionPlanesState.sectionPlanes.length;_i296<len;_i296++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i296),pos:program.getLocation("sectionPlanePos"+_i296),dir:program.getLocation("sectionPlaneDir"+_i296)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("uniform int renderPass;");src.push("uniform vec4 color;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.z = NOT_RENDERED | EDGES_COLOR_OPAQUE | EDGES_COLOR_TRANSPARENT | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
18847
18847
  // renderPass = EDGES_COLOR_OPAQUE | EDGES_COLOR_TRANSPARENT | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
18848
18848
  src.push("if (int(flags.z) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18849
- src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i297=0,len=sectionPlanesState.sectionPlanes.length;_i297<len;_i297++){src.push("uniform bool sectionPlaneActive"+_i297+";");src.push("uniform vec3 sectionPlanePos"+_i297+";");src.push("uniform vec3 sectionPlaneDir"+_i297+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i298=0,_len57=sectionPlanesState.sectionPlanes.length;_i298<_len57;_i298++){src.push("if (sectionPlaneActive"+_i298+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i298+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i298+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingEdgesRenderer;}();var tempVec3a$Q=math.vec3();/**
18849
+ src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i297=0,len=sectionPlanesState.sectionPlanes.length;_i297<len;_i297++){src.push("uniform bool sectionPlaneActive"+_i297+";");src.push("uniform vec3 sectionPlanePos"+_i297+";");src.push("uniform vec3 sectionPlaneDir"+_i297+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i298=0,_len57=sectionPlanesState.sectionPlanes.length;_i298<_len57;_i298++){src.push("if (sectionPlaneActive"+_i298+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i298+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i298+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingEdgesRenderer;}();var tempVec3a$R=math.vec3();/**
18850
18850
  * @private
18851
- */var TrianglesBatchingEdgesColorRenderer=/*#__PURE__*/function(){function TrianglesBatchingEdgesColorRenderer(scene){_classCallCheck(this,TrianglesBatchingEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$Q);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.edgeIndicesBuf.bind();gl.drawElements(gl.LINES,state.edgeIndicesBuf.numItems,state.edgeIndicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i299=0,len=scene._sectionPlanesState.sectionPlanes.length;_i299<len;_i299++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i299),pos:program.getLocation("sectionPlanePos"+_i299),dir:program.getLocation("sectionPlaneDir"+_i299)});}this._aPosition=program.getAttribute("position");this._aColor=program.getAttribute("color");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.z = NOT_RENDERED | EDGES_COLOR_OPAQUE | EDGES_COLOR_TRANSPARENT | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
18851
+ */var TrianglesBatchingEdgesColorRenderer=/*#__PURE__*/function(){function TrianglesBatchingEdgesColorRenderer(scene){_classCallCheck(this,TrianglesBatchingEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$R);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.edgeIndicesBuf.bind();gl.drawElements(gl.LINES,state.edgeIndicesBuf.numItems,state.edgeIndicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i299=0,len=scene._sectionPlanesState.sectionPlanes.length;_i299<len;_i299++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i299),pos:program.getLocation("sectionPlanePos"+_i299),dir:program.getLocation("sectionPlaneDir"+_i299)});}this._aPosition=program.getAttribute("position");this._aColor=program.getAttribute("color");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.z = NOT_RENDERED | EDGES_COLOR_OPAQUE | EDGES_COLOR_TRANSPARENT | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
18852
18852
  // renderPass = EDGES_COLOR_OPAQUE | EDGES_COLOR_TRANSPARENT
18853
18853
  src.push("if (int(flags.z) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18854
18854
  src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");//src.push("vColor = vec4(float(color.r-100.0) / 255.0, float(color.g-100.0) / 255.0, float(color.b-100.0) / 255.0, float(color.a) / 255.0);");
18855
- src.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i300=0,len=sectionPlanesState.sectionPlanes.length;_i300<len;_i300++){src.push("uniform bool sectionPlaneActive"+_i300+";");src.push("uniform vec3 sectionPlanePos"+_i300+";");src.push("uniform vec3 sectionPlaneDir"+_i300+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i301=0,_len58=sectionPlanesState.sectionPlanes.length;_i301<_len58;_i301++){src.push("if (sectionPlaneActive"+_i301+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i301+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i301+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingEdgesColorRenderer;}();var tempVec3a$P=math.vec3();/**
18855
+ src.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i300=0,len=sectionPlanesState.sectionPlanes.length;_i300<len;_i300++){src.push("uniform bool sectionPlaneActive"+_i300+";");src.push("uniform vec3 sectionPlanePos"+_i300+";");src.push("uniform vec3 sectionPlaneDir"+_i300+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i301=0,_len58=sectionPlanesState.sectionPlanes.length;_i301<_len58;_i301++){src.push("if (sectionPlaneActive"+_i301+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i301+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i301+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingEdgesColorRenderer;}();var tempVec3a$Q=math.vec3();/**
18856
18856
  * @private
18857
18857
  */var TrianglesBatchingPickMeshRenderer=/*#__PURE__*/function(){function TrianglesBatchingPickMeshRenderer(scene){_classCallCheck(this,TrianglesBatchingPickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingPickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var viewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,viewMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far from pick project matrix?
18858
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$P);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aPickColor){this._aPickColor.bindArrayBuffer(state.pickColorsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i302=0,len=scene._sectionPlanesState.sectionPlanes.length;_i302<len;_i302++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i302),pos:program.getLocation("sectionPlanePos"+_i302),dir:program.getLocation("sectionPlaneDir"+_i302)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aPickColor=program.getAttribute("pickColor");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;this._program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 pickColor;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vPickColor;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
18858
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$Q);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aPickColor){this._aPickColor.bindArrayBuffer(state.pickColorsBuf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i302=0,len=scene._sectionPlanesState.sectionPlanes.length;_i302<len;_i302++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i302),pos:program.getLocation("sectionPlanePos"+_i302),dir:program.getLocation("sectionPlaneDir"+_i302)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aPickColor=program.getAttribute("pickColor");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;this._program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 pickColor;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vPickColor;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
18859
18859
  // renderPass = PICK
18860
18860
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18861
- src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPickMeshRenderer;}();var tempVec3a$O=math.vec3();/**
18861
+ src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPickMeshRenderer;}();var tempVec3a$P=math.vec3();/**
18862
18862
  * @private
18863
18863
  */var TrianglesBatchingPickDepthRenderer=/*#__PURE__*/function(){function TrianglesBatchingPickDepthRenderer(scene){_classCallCheck(this,TrianglesBatchingPickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingPickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var viewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,viewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
18864
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$O);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}//=============================================================
18864
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$P);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}//=============================================================
18865
18865
  // TODO: Use drawElements count and offset to draw only one entity
18866
18866
  //=============================================================
18867
18867
  gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i303=0,len=scene._sectionPlanesState.sectionPlanes.length;_i303<len;_i303++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i303),pos:program.getLocation("sectionPlanePos"+_i303),dir:program.getLocation("sectionPlaneDir"+_i303)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching pick depth vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
18868
18868
  // renderPass = PICK
18869
18869
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18870
18870
  src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform float pickZNear;");src.push("uniform float pickZFar;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vViewPosition;");src.push("vec4 packDepth(const in float depth) {");src.push(" const vec4 bitShift = vec4(256.0*256.0*256.0, 256.0*256.0, 256.0, 1.0);");src.push(" const vec4 bitMask = vec4(0.0, 1.0/256.0, 1.0/256.0, 1.0/256.0);");src.push(" vec4 res = fract(depth * bitShift);");src.push(" res -= res.xxyz * bitMask;");src.push(" return res;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));");src.push(" outColor = packDepth(zNormalizedDepth); ");// Must be linear depth
18871
- src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPickDepthRenderer;}();var tempVec3a$N=math.vec3();/**
18871
+ src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPickDepthRenderer;}();var tempVec3a$O=math.vec3();/**
18872
18872
  * @private
18873
18873
  */var TrianglesBatchingPickNormalsRenderer=/*#__PURE__*/function(){function TrianglesBatchingPickNormalsRenderer(scene){_classCallCheck(this,TrianglesBatchingPickNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingPickNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var viewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far should be from projection matrix?
18874
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$N);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}//=============================================================
18874
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$O);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}//=============================================================
18875
18875
  // TODO: Use drawElements count and offset to draw only one entity
18876
18876
  //=============================================================
18877
18877
  gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i304=0,len=scene._sectionPlanesState.sectionPlanes.length;_i304<len;_i304++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i304),pos:program.getLocation("sectionPlanePos"+_i304),dir:program.getLocation("sectionPlaneDir"+_i304)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching pick normals vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec3 normal;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec3 vWorldNormal;");src.push("out vec4 outColor;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
18878
18878
  // renderPass = PICK
18879
18879
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18880
- src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec3 worldNormal = octDecode(normal.xy); ");src.push(" vWorldNormal = worldNormal;");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching pick normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec3 vWorldNormal;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4((vWorldNormal * 0.5) + 0.5, 1.0);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPickNormalsRenderer;}();var tempVec3a$M=math.vec3();/**
18880
+ src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec3 worldNormal = octDecode(normal.xy); ");src.push(" vWorldNormal = worldNormal;");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching pick normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec3 vWorldNormal;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4((vWorldNormal * 0.5) + 0.5, 1.0);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPickNormalsRenderer;}();var tempVec3a$N=math.vec3();/**
18881
18881
  * @private
18882
- */var TrianglesBatchingOcclusionRenderer=/*#__PURE__*/function(){function TrianglesBatchingOcclusionRenderer(scene){_classCallCheck(this,TrianglesBatchingOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var state=batchingLayer._state;var camera=scene.camera;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$M);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){// Won't be in shader when not clipping
18882
+ */var TrianglesBatchingOcclusionRenderer=/*#__PURE__*/function(){function TrianglesBatchingOcclusionRenderer(scene){_classCallCheck(this,TrianglesBatchingOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var state=batchingLayer._state;var camera=scene.camera;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$N);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){// Won't be in shader when not clipping
18883
18883
  this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i305=0,len=scene._sectionPlanesState.sectionPlanes.length;_i305<len;_i305++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i305),pos:program.getLocation("sectionPlanePos"+_i305),dir:program.getLocation("sectionPlaneDir"+_i305)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching occlusion vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18884
18884
  // renderPass = COLOR_OPAQUE
18885
18885
  // Only opaque objects can be occluders
18886
18886
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18887
18887
  src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching occlusion fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i306=0;_i306<sectionPlanesState.sectionPlanes.length;_i306++){src.push("uniform bool sectionPlaneActive"+_i306+";");src.push("uniform vec3 sectionPlanePos"+_i306+";");src.push("uniform vec3 sectionPlaneDir"+_i306+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i307=0;_i307<sectionPlanesState.sectionPlanes.length;_i307++){src.push(" if (sectionPlaneActive"+_i307+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i307+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i307+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); ");// Occluders are blue
18888
- src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingOcclusionRenderer;}();var tempVec3a$L=math.vec3();/**
18888
+ src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingOcclusionRenderer;}();var tempVec3a$M=math.vec3();/**
18889
18889
  * @private
18890
- */var TrianglesBatchingDepthRenderer=/*#__PURE__*/function(){function TrianglesBatchingDepthRenderer(scene){_classCallCheck(this,TrianglesBatchingDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(TrianglesBatchingDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$L);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i308=0,len=scene._sectionPlanesState.sectionPlanes.length;_i308<len;_i308++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i308),pos:program.getLocation("sectionPlanePos"+_i308),dir:program.getLocation("sectionPlaneDir"+_i308)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching depth vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec2 vHighPrecisionZW;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18890
+ */var TrianglesBatchingDepthRenderer=/*#__PURE__*/function(){function TrianglesBatchingDepthRenderer(scene){_classCallCheck(this,TrianglesBatchingDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(TrianglesBatchingDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$M);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i308=0,len=scene._sectionPlanesState.sectionPlanes.length;_i308<len;_i308++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i308),pos:program.getLocation("sectionPlanePos"+_i308),dir:program.getLocation("sectionPlaneDir"+_i308)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching depth vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec2 vHighPrecisionZW;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18891
18891
  // renderPass = COLOR_OPAQUE
18892
18892
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18893
- src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vHighPrecisionZW = gl_Position.zw;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching depth fragment shader");src.push("precision highp float;");src.push("precision highp int;");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i309=0;_i309<sectionPlanesState.sectionPlanes.length;_i309++){src.push("uniform bool sectionPlaneActive"+_i309+";");src.push("uniform vec3 sectionPlanePos"+_i309+";");src.push("uniform vec3 sectionPlaneDir"+_i309+";");}}src.push("const float packUpScale = 256. / 255.;");src.push("const float unpackDownscale = 255. / 256.;");src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");src.push("const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. );");src.push("const float shiftRight8 = 1.0 / 256.;");src.push("vec4 packDepthToRGBA( const in float v ) {");src.push(" vec4 r = vec4( fract( v * packFactors ), v );");src.push(" r.yzw -= r.xyz * shiftRight8;");src.push(" return r * packUpScale;");src.push("}");src.push("in vec2 vHighPrecisionZW;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;");src.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;stats.memory.programs--;}}]);return TrianglesBatchingDepthRenderer;}();var tempVec3a$K=math.vec3();/**
18893
+ src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vHighPrecisionZW = gl_Position.zw;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching depth fragment shader");src.push("precision highp float;");src.push("precision highp int;");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i309=0;_i309<sectionPlanesState.sectionPlanes.length;_i309++){src.push("uniform bool sectionPlaneActive"+_i309+";");src.push("uniform vec3 sectionPlanePos"+_i309+";");src.push("uniform vec3 sectionPlaneDir"+_i309+";");}}src.push("const float packUpScale = 256. / 255.;");src.push("const float unpackDownscale = 255. / 256.;");src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");src.push("const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. );");src.push("const float shiftRight8 = 1.0 / 256.;");src.push("vec4 packDepthToRGBA( const in float v ) {");src.push(" vec4 r = vec4( fract( v * packFactors ), v );");src.push(" r.yzw -= r.xyz * shiftRight8;");src.push(" return r * packUpScale;");src.push("}");src.push("in vec2 vHighPrecisionZW;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;");src.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;stats.memory.programs--;}}]);return TrianglesBatchingDepthRenderer;}();var tempVec3a$L=math.vec3();/**
18894
18894
  * @private
18895
- */var TrianglesBatchingNormalsRenderer=/*#__PURE__*/function(){function TrianglesBatchingNormalsRenderer(scene){_classCallCheck(this,TrianglesBatchingNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(batchingLayer);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$K);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aOffset.bindArrayBuffer(state.offsetsBuf);this._aNormal.bindArrayBuffer(state.normalsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);// Needed for masking out transparent entities using alpha channel
18895
+ */var TrianglesBatchingNormalsRenderer=/*#__PURE__*/function(){function TrianglesBatchingNormalsRenderer(scene){_classCallCheck(this,TrianglesBatchingNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(batchingLayer);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$L);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aOffset.bindArrayBuffer(state.offsetsBuf);this._aNormal.bindArrayBuffer(state.normalsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);// Needed for masking out transparent entities using alpha channel
18896
18896
  this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i310=0,len=scene._sectionPlanesState.sectionPlanes.length;_i310<len;_i310++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i310),pos:program.getLocation("sectionPlanePos"+_i310),dir:program.getLocation("sectionPlaneDir"+_i310)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");if(this._aFlags2){// Won't be in shader when not clipping
18897
18897
  this._aFlags2=program.getAttribute("flags2");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec3 normal;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec3 vViewNormal;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18898
18898
  // renderPass = COLOR_OPAQUE
18899
- src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewNormal = viewNormal;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i311=0;_i311<sectionPlanesState.sectionPlanes.length;_i311++){src.push("uniform bool sectionPlaneActive"+_i311+";");src.push("uniform vec3 sectionPlanePos"+_i311+";");src.push("uniform vec3 sectionPlaneDir"+_i311+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingNormalsRenderer;}();var tempVec3a$J=math.vec3();/**
18899
+ src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewNormal = viewNormal;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i311=0;_i311<sectionPlanesState.sectionPlanes.length;_i311++){src.push("uniform bool sectionPlaneActive"+_i311+";");src.push("uniform vec3 sectionPlanePos"+_i311+";");src.push("uniform vec3 sectionPlaneDir"+_i311+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingNormalsRenderer;}();var tempVec3a$K=math.vec3();/**
18900
18900
  * Renders BatchingLayer fragment depths to a shadow map.
18901
18901
  *
18902
18902
  * @private
18903
18903
  */var TrianglesBatchingShadowRenderer=/*#__PURE__*/function(){function TrianglesBatchingShadowRenderer(scene){_classCallCheck(this,TrianglesBatchingShadowRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingShadowRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer){var scene=this._scene;var gl=scene.canvas.gl;var state=batchingLayer._state;if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);if(scene.logarithmicDepthBufferEnabled){gl.uniform1f(this._uZFar,scene.camera.project.far);}this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aColor){// Needed for masking out transparent entities using alpha channel
18904
18904
  this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();// TODO: Section planes need to be set if RTC center has changed since last RTC center recorded on frameCtx
18905
- var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;var origin=batchingLayer._state.origin;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$J);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uShadowViewMatrix=program.getLocation("shadowViewMatrix");this._uShadowProjMatrix=program.getLocation("shadowProjMatrix");if(scene.logarithmicDepthBufferEnabled){this._uZFar=program.getLocation("zFar");}this._uSectionPlanes=[];var sectionPlanes=sectionPlanesState.sectionPlanes;for(var _i312=0,len=sectionPlanes.length;_i312<len;_i312++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i312),pos:program.getLocation("sectionPlanePos"+_i312),dir:program.getLocation("sectionPlaneDir"+_i312)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;program.bind();gl.uniformMatrix4fv(this._uShadowViewMatrix,false,frameCtx.shadowViewMatrix);gl.uniformMatrix4fv(this._uShadowProjMatrix,false,frameCtx.shadowProjMatrix);this._lastLightId=null;}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry shadow vertex shader");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out vec4 outColor;");src.push("void main(void) {");src.push(" bool visible = (float(flags.x) > 0.0);");src.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);");src.push(" if (!visible || transparent) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push(" } else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewPosition = viewPosition;");src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry shadow fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i313=0;_i313<sectionPlanesState.sectionPlanes.length;_i313++){src.push("uniform bool sectionPlaneActive"+_i313+";");src.push("uniform vec3 sectionPlanePos"+_i313+";");src.push("uniform vec3 sectionPlaneDir"+_i313+";");}}src.push("in vec4 vViewPosition;");src.push("vec4 encodeFloat( const in float v ) {");src.push(" const vec4 bitShift = vec4(256 * 256 * 256, 256 * 256, 256, 1.0);");src.push(" const vec4 bitMask = vec4(0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);");src.push(" vec4 comp = fract(v * bitShift);");src.push(" comp -= comp.xxyz * bitMask;");src.push(" return comp;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}src.push(" outColor = encodeFloat( gl_FragCoord.z); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingShadowRenderer;}();var tempVec4$5=math.vec4();var tempVec3a$I=math.vec3();// const TEXTURE_DECODE_FUNCS = {};
18905
+ var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;var origin=batchingLayer._state.origin;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$K);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uShadowViewMatrix=program.getLocation("shadowViewMatrix");this._uShadowProjMatrix=program.getLocation("shadowProjMatrix");if(scene.logarithmicDepthBufferEnabled){this._uZFar=program.getLocation("zFar");}this._uSectionPlanes=[];var sectionPlanes=sectionPlanesState.sectionPlanes;for(var _i312=0,len=sectionPlanes.length;_i312<len;_i312++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i312),pos:program.getLocation("sectionPlanePos"+_i312),dir:program.getLocation("sectionPlaneDir"+_i312)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;program.bind();gl.uniformMatrix4fv(this._uShadowViewMatrix,false,frameCtx.shadowViewMatrix);gl.uniformMatrix4fv(this._uShadowProjMatrix,false,frameCtx.shadowProjMatrix);this._lastLightId=null;}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry shadow vertex shader");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out vec4 outColor;");src.push("void main(void) {");src.push(" bool visible = (float(flags.x) > 0.0);");src.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);");src.push(" if (!visible || transparent) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push(" } else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewPosition = viewPosition;");src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry shadow fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i313=0;_i313<sectionPlanesState.sectionPlanes.length;_i313++){src.push("uniform bool sectionPlaneActive"+_i313+";");src.push("uniform vec3 sectionPlanePos"+_i313+";");src.push("uniform vec3 sectionPlaneDir"+_i313+";");}}src.push("in vec4 vViewPosition;");src.push("vec4 encodeFloat( const in float v ) {");src.push(" const vec4 bitShift = vec4(256 * 256 * 256, 256 * 256, 256, 1.0);");src.push(" const vec4 bitMask = vec4(0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);");src.push(" vec4 comp = fract(v * bitShift);");src.push(" comp -= comp.xxyz * bitMask;");src.push(" return comp;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}src.push(" outColor = encodeFloat( gl_FragCoord.z); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingShadowRenderer;}();var tempVec4$5=math.vec4();var tempVec3a$J=math.vec3();// const TEXTURE_DECODE_FUNCS = {};
18906
18906
  // TEXTURE_DECODE_FUNCS[LinearEncoding] = "linearToLinear";
18907
18907
  // TEXTURE_DECODE_FUNCS[sRGBEncoding] = "sRGBToLinear";
18908
18908
  /**
18909
18909
  * @private
18910
- */var TrianglesBatchingPBRRenderer=/*#__PURE__*/function(){function TrianglesBatchingPBRRenderer(scene,withSAO){_classCallCheck(this,TrianglesBatchingPBRRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingPBRRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var textureSet=state.textureSet;var lightsState=scene._lightsState;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$I);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,state.positionsDecodeMatrix);if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,state.uvDecodeMatrix);}this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aUV){this._aUV.bindArrayBuffer(state.uvBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aMetallicRoughness){this._aMetallicRoughness.bindArrayBuffer(state.metallicRoughnessBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){this._program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){this._program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$5[0]=viewportWidth;tempVec4$5[1]=viewportHeight;tempVec4$5[2]=sao.blendCutoff;tempVec4$5[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$5);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}this._program.bindTexture(this._uBaseColorMap,textureSet.colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uMetallicRoughMap,textureSet.metallicRoughnessTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uEmissiveMap,textureSet.emissiveTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uNormalMap,textureSet.normalsTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uAOMap,textureSet.occlusionTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uUVDecodeMatrix=program.getLocation("uvDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i314=0,len=lights.length;_i314<len;_i314++){light=lights[_i314];switch(light.type){case"dir":this._uLightColor[_i314]=program.getLocation("lightColor"+_i314);this._uLightPos[_i314]=null;this._uLightDir[_i314]=program.getLocation("lightDir"+_i314);break;case"point":this._uLightColor[_i314]=program.getLocation("lightColor"+_i314);this._uLightPos[_i314]=program.getLocation("lightPos"+_i314);this._uLightDir[_i314]=null;this._uLightAttenuation[_i314]=program.getLocation("lightAttenuation"+_i314);break;case"spot":this._uLightColor[_i314]=program.getLocation("lightColor"+_i314);this._uLightPos[_i314]=program.getLocation("lightPos"+_i314);this._uLightDir[_i314]=program.getLocation("lightDir"+_i314);this._uLightAttenuation[_i314]=program.getLocation("lightAttenuation"+_i314);break;}}if(lightsState.reflectionMaps.length>0){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i315=0,_len59=scene._sectionPlanesState.sectionPlanes.length;_i315<_len59;_i315++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i315),pos:program.getLocation("sectionPlanePos"+_i315),dir:program.getLocation("sectionPlaneDir"+_i315)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uBaseColorMap="uBaseColorMap";this._uMetallicRoughMap="uMetallicRoughMap";this._uEmissiveMap="uEmissiveMap";this._uNormalMap="uNormalMap";this._uAOMap="uAOMap";if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i316=0,len=lights.length;_i316<len;_i316++){var light=lights[_i316];if(this._uLightColor[_i316]){gl.uniform4f(this._uLightColor[_i316],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i316]){gl.uniform3fv(this._uLightPos[_i316],light.pos);if(this._uLightAttenuation[_i316]){gl.uniform1f(this._uLightAttenuation[_i316],light.attenuation);}}if(this._uLightDir[_i316]){gl.uniform3fv(this._uLightDir[_i316],light.dir);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.sectionPlanes.length>0;var clippingCaps=sectionPlanesState.clippingCaps;var src=[];src.push("#version 300 es");src.push("// Triangles batching quality draw vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec3 normal;");src.push("in vec4 color;");src.push("in vec2 uv;");src.push("in vec2 metallicRoughness;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform mat3 uvDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");src.push("out vec4 vViewPosition;");src.push("out vec3 vViewNormal;");src.push("out vec4 vColor;");src.push("out vec2 vUV;");src.push("out vec2 vMetallicRoughness;");if(lightsState.lightMaps.length>0){src.push("out vec3 vWorldNormal;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");if(clippingCaps){src.push("out vec4 vClipPosition;");}}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18910
+ */var TrianglesBatchingPBRRenderer=/*#__PURE__*/function(){function TrianglesBatchingPBRRenderer(scene,withSAO){_classCallCheck(this,TrianglesBatchingPBRRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingPBRRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var textureSet=state.textureSet;var lightsState=scene._lightsState;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$J);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,state.positionsDecodeMatrix);if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,state.uvDecodeMatrix);}this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aUV){this._aUV.bindArrayBuffer(state.uvBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aMetallicRoughness){this._aMetallicRoughness.bindArrayBuffer(state.metallicRoughnessBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){this._program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){this._program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$5[0]=viewportWidth;tempVec4$5[1]=viewportHeight;tempVec4$5[2]=sao.blendCutoff;tempVec4$5[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$5);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}this._program.bindTexture(this._uBaseColorMap,textureSet.colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uMetallicRoughMap,textureSet.metallicRoughnessTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uEmissiveMap,textureSet.emissiveTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uNormalMap,textureSet.normalsTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uAOMap,textureSet.occlusionTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uUVDecodeMatrix=program.getLocation("uvDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i314=0,len=lights.length;_i314<len;_i314++){light=lights[_i314];switch(light.type){case"dir":this._uLightColor[_i314]=program.getLocation("lightColor"+_i314);this._uLightPos[_i314]=null;this._uLightDir[_i314]=program.getLocation("lightDir"+_i314);break;case"point":this._uLightColor[_i314]=program.getLocation("lightColor"+_i314);this._uLightPos[_i314]=program.getLocation("lightPos"+_i314);this._uLightDir[_i314]=null;this._uLightAttenuation[_i314]=program.getLocation("lightAttenuation"+_i314);break;case"spot":this._uLightColor[_i314]=program.getLocation("lightColor"+_i314);this._uLightPos[_i314]=program.getLocation("lightPos"+_i314);this._uLightDir[_i314]=program.getLocation("lightDir"+_i314);this._uLightAttenuation[_i314]=program.getLocation("lightAttenuation"+_i314);break;}}if(lightsState.reflectionMaps.length>0){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i315=0,_len59=scene._sectionPlanesState.sectionPlanes.length;_i315<_len59;_i315++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i315),pos:program.getLocation("sectionPlanePos"+_i315),dir:program.getLocation("sectionPlaneDir"+_i315)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uBaseColorMap="uBaseColorMap";this._uMetallicRoughMap="uMetallicRoughMap";this._uEmissiveMap="uEmissiveMap";this._uNormalMap="uNormalMap";this._uAOMap="uAOMap";if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i316=0,len=lights.length;_i316<len;_i316++){var light=lights[_i316];if(this._uLightColor[_i316]){gl.uniform4f(this._uLightColor[_i316],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i316]){gl.uniform3fv(this._uLightPos[_i316],light.pos);if(this._uLightAttenuation[_i316]){gl.uniform1f(this._uLightAttenuation[_i316],light.attenuation);}}if(this._uLightDir[_i316]){gl.uniform3fv(this._uLightDir[_i316],light.dir);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.sectionPlanes.length>0;var clippingCaps=sectionPlanesState.clippingCaps;var src=[];src.push("#version 300 es");src.push("// Triangles batching quality draw vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec3 normal;");src.push("in vec4 color;");src.push("in vec2 uv;");src.push("in vec2 metallicRoughness;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform mat3 uvDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");src.push("out vec4 vViewPosition;");src.push("out vec3 vViewNormal;");src.push("out vec4 vColor;");src.push("out vec2 vUV;");src.push("out vec2 vMetallicRoughness;");if(lightsState.lightMaps.length>0){src.push("out vec3 vWorldNormal;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");if(clippingCaps){src.push("out vec4 vClipPosition;");}}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18911
18911
  // renderPass = COLOR_OPAQUE
18912
18912
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18913
18913
  src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");src.push("vFragDepth = 1.0 + clipPos.w;");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");if(clippingCaps){src.push("vClipPosition = clipPos;");}}src.push("vViewPosition = viewPosition;");src.push("vViewNormal = viewNormal;");src.push("vColor = color;");src.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;");src.push("vMetallicRoughness = metallicRoughness;");if(lightsState.lightMaps.length>0){src.push("vWorldNormal = worldNormal.xyz;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var gammaOutput=scene.gammaOutput;// If set, then it expects that all textures and colors need to be outputted in premultiplied gamma. Default is false.
@@ -18925,18 +18925,18 @@ src.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;");src.push
18925
18925
  src.push("computePBRLighting(light, geometry, material, reflectedLight);");}src.push("vec3 emissiveColor = sRGBToLinear(texture(uEmissiveMap, vUV)).rgb;");// TODO: correct gamma function
18926
18926
  src.push("float aoFactor = texture(uAOMap, vUV).r;");src.push("vec3 outgoingLight = (lightAmbient.rgb * lightAmbient.a * baseColor * opacity * rgb) + (reflectedLight.diffuse) + (reflectedLight.specular) + emissiveColor;");src.push("vec4 fragColor;");if(this._withSAO){// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
18927
18927
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
18928
- src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" fragColor = vec4(outgoingLight.rgb * ambient * aoFactor, opacity);");}else{src.push(" fragColor = vec4(outgoingLight.rgb * aoFactor, opacity);");}if(gammaOutput){src.push("fragColor = linearToGamma(fragColor, gammaFactor);");}src.push("outColor = fragColor;");if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPBRRenderer;}();var tempVec3a$H=math.vec3();/**
18928
+ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" fragColor = vec4(outgoingLight.rgb * ambient * aoFactor, opacity);");}else{src.push(" fragColor = vec4(outgoingLight.rgb * aoFactor, opacity);");}if(gammaOutput){src.push("fragColor = linearToGamma(fragColor, gammaFactor);");}src.push("outColor = fragColor;");if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPBRRenderer;}();var tempVec3a$I=math.vec3();/**
18929
18929
  * @private
18930
18930
  */var TrianglesBatchingPickNormalsFlatRenderer=/*#__PURE__*/function(){function TrianglesBatchingPickNormalsFlatRenderer(scene){_classCallCheck(this,TrianglesBatchingPickNormalsFlatRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingPickNormalsFlatRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;if(!this._program){this._allocate(batchingLayer);}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var viewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far should be from projection matrix?
18931
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$H);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}//=============================================================
18931
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$I);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}//=============================================================
18932
18932
  // TODO: Use drawElements count and offset to draw only one entity
18933
18933
  //=============================================================
18934
18934
  gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i321=0,len=scene._sectionPlanesState.sectionPlanes.length;_i321<len;_i321++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i321),pos:program.getLocation("sectionPlanePos"+_i321),dir:program.getLocation("sectionPlaneDir"+_i321)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching pick flat normals vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("out vec4 vWorldPosition;");if(clipping){src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
18935
18935
  // renderPass = PICK
18936
18936
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18937
- src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching pick flat normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("in vec4 vWorldPosition;");if(clipping){src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push(" outColor = vec4((worldNormal * 0.5) + 0.5, 1.0);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPickNormalsFlatRenderer;}();var tempVec4$4=math.vec4();var tempVec3a$G=math.vec3();/**
18937
+ src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching pick flat normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("in vec4 vWorldPosition;");if(clipping){src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push(" outColor = vec4((worldNormal * 0.5) + 0.5, 1.0);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesBatchingPickNormalsFlatRenderer;}();var tempVec4$4=math.vec4();var tempVec3a$H=math.vec3();/**
18938
18938
  * @private
18939
- */var TrianglesBatchingColorTextureRenderer=/*#__PURE__*/function(){function TrianglesBatchingColorTextureRenderer(scene,withSAO){_classCallCheck(this,TrianglesBatchingColorTextureRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingColorTextureRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var textureSet=state.textureSet;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$G);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,state.positionsDecodeMatrix);if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,state.uvDecodeMatrix);}this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aUV){this._aUV.bindArrayBuffer(state.uvBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(textureSet){if(textureSet.colorTexture){this._program.bindTexture(this._uColorMap,textureSet.colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$4[0]=viewportWidth;tempVec4$4[1]=viewportHeight;tempVec4$4[2]=sao.blendCutoff;tempVec4$4[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$4);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uUVDecodeMatrix=program.getLocation("uvDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i322=0,len=lights.length;_i322<len;_i322++){light=lights[_i322];switch(light.type){case"dir":this._uLightColor[_i322]=program.getLocation("lightColor"+_i322);this._uLightPos[_i322]=null;this._uLightDir[_i322]=program.getLocation("lightDir"+_i322);break;case"point":this._uLightColor[_i322]=program.getLocation("lightColor"+_i322);this._uLightPos[_i322]=program.getLocation("lightPos"+_i322);this._uLightDir[_i322]=null;this._uLightAttenuation[_i322]=program.getLocation("lightAttenuation"+_i322);break;case"spot":this._uLightColor[_i322]=program.getLocation("lightColor"+_i322);this._uLightPos[_i322]=program.getLocation("lightPos"+_i322);this._uLightDir[_i322]=program.getLocation("lightDir"+_i322);this._uLightAttenuation[_i322]=program.getLocation("lightAttenuation"+_i322);break;}}this._uSectionPlanes=[];for(var _i323=0,_len63=scene._sectionPlanesState.sectionPlanes.length;_i323<_len63;_i323++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i323),pos:program.getLocation("sectionPlanePos"+_i323),dir:program.getLocation("sectionPlaneDir"+_i323)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uColorMap="uColorMap";if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i324=0,len=lights.length;_i324<len;_i324++){var light=lights[_i324];if(this._uLightColor[_i324]){gl.uniform4f(this._uLightColor[_i324],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i324]){gl.uniform3fv(this._uLightPos[_i324],light.pos);if(this._uLightAttenuation[_i324]){gl.uniform1f(this._uLightAttenuation[_i324],light.attenuation);}}if(this._uLightDir[_i324]){gl.uniform3fv(this._uLightDir[_i324],light.dir);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching color texture vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec2 uv;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform mat3 uvDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out vec4 vColor;");src.push("out vec2 vUV;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18939
+ */var TrianglesBatchingColorTextureRenderer=/*#__PURE__*/function(){function TrianglesBatchingColorTextureRenderer(scene,withSAO){_classCallCheck(this,TrianglesBatchingColorTextureRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesBatchingColorTextureRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var textureSet=state.textureSet;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$H);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,state.positionsDecodeMatrix);if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,state.uvDecodeMatrix);}this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aUV){this._aUV.bindArrayBuffer(state.uvBuf);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(textureSet){if(textureSet.colorTexture){this._program.bindTexture(this._uColorMap,textureSet.colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$4[0]=viewportWidth;tempVec4$4[1]=viewportHeight;tempVec4$4[2]=sao.blendCutoff;tempVec4$4[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$4);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uUVDecodeMatrix=program.getLocation("uvDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i322=0,len=lights.length;_i322<len;_i322++){light=lights[_i322];switch(light.type){case"dir":this._uLightColor[_i322]=program.getLocation("lightColor"+_i322);this._uLightPos[_i322]=null;this._uLightDir[_i322]=program.getLocation("lightDir"+_i322);break;case"point":this._uLightColor[_i322]=program.getLocation("lightColor"+_i322);this._uLightPos[_i322]=program.getLocation("lightPos"+_i322);this._uLightDir[_i322]=null;this._uLightAttenuation[_i322]=program.getLocation("lightAttenuation"+_i322);break;case"spot":this._uLightColor[_i322]=program.getLocation("lightColor"+_i322);this._uLightPos[_i322]=program.getLocation("lightPos"+_i322);this._uLightDir[_i322]=program.getLocation("lightDir"+_i322);this._uLightAttenuation[_i322]=program.getLocation("lightAttenuation"+_i322);break;}}this._uSectionPlanes=[];for(var _i323=0,_len63=scene._sectionPlanesState.sectionPlanes.length;_i323<_len63;_i323++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i323),pos:program.getLocation("sectionPlanePos"+_i323),dir:program.getLocation("sectionPlaneDir"+_i323)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uColorMap="uColorMap";if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i324=0,len=lights.length;_i324<len;_i324++){var light=lights[_i324];if(this._uLightColor[_i324]){gl.uniform4f(this._uLightColor[_i324],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i324]){gl.uniform3fv(this._uLightPos[_i324],light.pos);if(this._uLightAttenuation[_i324]){gl.uniform1f(this._uLightAttenuation[_i324],light.attenuation);}}if(this._uLightDir[_i324]){gl.uniform3fv(this._uLightDir[_i324],light.dir);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles batching color texture vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec2 uv;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform mat3 uvDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out vec4 vColor;");src.push("out vec2 vUV;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
18940
18940
  // renderPass = COLOR_OPAQUE
18941
18941
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
18942
18942
  src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vViewPosition = viewPosition;");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");src.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var gammaOutput=scene.gammaOutput;// If set, then it expects that all textures and colors need to be outputted in premultiplied gamma. Default is false.
@@ -18973,7 +18973,7 @@ var x=array[i]/(Math.abs(array[i])+Math.abs(array[i+1])+Math.abs(array[i+2]));va
18973
18973
  */function octDecodeVec2(oct){// Decode an oct-encoded normal
18974
18974
  var x=oct[0];var y=oct[1];x/=x<0?127:128;y/=y<0?127:128;var z=1-Math.abs(x)-Math.abs(y);if(z<0){x=(1-Math.abs(y))*(x>=0?1:-1);y=(1-Math.abs(x))*(y>=0?1:-1);}var length=Math.sqrt(x*x+y*y+z*z);return[x/length,y/length,z/length];}/**
18975
18975
  * @private
18976
- */function dot(array,i,vec3){return array[i]*vec3[0]+array[i+1]*vec3[1]+array[i+2]*vec3[2];}var tempMat4$2=math.mat4();var tempMat4b=math.mat4();var tempVec4a$a=math.vec4([0,0,0,1]);var tempVec4b$a=math.vec4([0,0,0,1]);var tempVec4c$7=math.vec4([0,0,0,1]);var tempOBB3$2=math.OBB3();var tempVec3a$F=math.vec3();var tempVec3b$6=math.vec3();var tempVec3c$5=math.vec3();var tempVec3d$2=math.vec3();var tempVec3e$1=math.vec3();var tempVec3f$1=math.vec3();var tempVec3g$1=math.vec3();/**
18976
+ */function dot(array,i,vec3){return array[i]*vec3[0]+array[i+1]*vec3[1]+array[i+2]*vec3[2];}var tempMat4$2=math.mat4();var tempMat4b=math.mat4();var tempVec4a$a=math.vec4([0,0,0,1]);var tempVec4b$a=math.vec4([0,0,0,1]);var tempVec4c$7=math.vec4([0,0,0,1]);var tempOBB3$2=math.OBB3();var tempVec3a$G=math.vec3();var tempVec3b$7=math.vec3();var tempVec3c$5=math.vec3();var tempVec3d$2=math.vec3();var tempVec3e$1=math.vec3();var tempVec3f$1=math.vec3();var tempVec3g$1=math.vec3();/**
18977
18977
  * @private
18978
18978
  */var TrianglesBatchingLayer=/*#__PURE__*/function(){/**
18979
18979
  * @param model
@@ -19073,108 +19073,108 @@ return;}var portionsIdx=portionId;var portion=this._portions[portionsIdx];var ve
19073
19073
  // } else {
19074
19074
  if(this._batchingRenderers.pickNormalsFlatRenderer){this._batchingRenderers.pickNormalsFlatRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}// }
19075
19075
  }//------------------------------------------------------------------------------------------------
19076
- },{key:"precisionRayPickSurface",value:function precisionRayPickSurface(portionId,worldRayOrigin,worldRayDir,worldSurfacePos,worldNormal){if(!this.model.scene.pickSurfacePrecisionEnabled){return false;}var state=this._state;var portion=this._portions[portionId];if(!portion){this.model.error("portion not found: "+portionId);return false;}var positions=portion.quantizedPositions;var indices=portion.indices;var origin=state.origin;var offset=portion.offset;var rtcRayOrigin=tempVec3a$F;var rtcRayDir=tempVec3b$6;rtcRayOrigin.set(origin?math.subVec3(worldRayOrigin,origin,tempVec3c$5):worldRayOrigin);// World -> RTC
19076
+ },{key:"precisionRayPickSurface",value:function precisionRayPickSurface(portionId,worldRayOrigin,worldRayDir,worldSurfacePos,worldNormal){if(!this.model.scene.pickSurfacePrecisionEnabled){return false;}var state=this._state;var portion=this._portions[portionId];if(!portion){this.model.error("portion not found: "+portionId);return false;}var positions=portion.quantizedPositions;var indices=portion.indices;var origin=state.origin;var offset=portion.offset;var rtcRayOrigin=tempVec3a$G;var rtcRayDir=tempVec3b$7;rtcRayOrigin.set(origin?math.subVec3(worldRayOrigin,origin,tempVec3c$5):worldRayOrigin);// World -> RTC
19077
19077
  rtcRayDir.set(worldRayDir);if(offset){math.subVec3(rtcRayOrigin,offset);}math.transformRay(this.model.worldNormalMatrix,rtcRayOrigin,rtcRayDir,rtcRayOrigin,rtcRayDir);// RTC -> local
19078
19078
  var a=tempVec3d$2;var b=tempVec3e$1;var c=tempVec3f$1;var gotIntersect=false;var closestDist=0;var closestIntersectPos=tempVec3g$1;for(var _i353=0,len=indices.length;_i353<len;_i353+=3){var ia=indices[_i353]*3;var ib=indices[_i353+1]*3;var ic=indices[_i353+2]*3;a[0]=positions[ia];a[1]=positions[ia+1];a[2]=positions[ia+2];b[0]=positions[ib];b[1]=positions[ib+1];b[2]=positions[ib+2];c[0]=positions[ic];c[1]=positions[ic+1];c[2]=positions[ic+2];math.decompressPosition(a,state.positionsDecodeMatrix);math.decompressPosition(b,state.positionsDecodeMatrix);math.decompressPosition(c,state.positionsDecodeMatrix);if(math.rayTriangleIntersect(rtcRayOrigin,rtcRayDir,a,b,c,closestIntersectPos)){math.transformPoint3(this.model.worldMatrix,closestIntersectPos,closestIntersectPos);if(offset){math.addVec3(closestIntersectPos,offset);}if(origin){math.addVec3(closestIntersectPos,origin);}var dist=Math.abs(math.lenVec3(math.subVec3(closestIntersectPos,worldRayOrigin,[])));if(!gotIntersect||dist>closestDist){closestDist=dist;worldSurfacePos.set(closestIntersectPos);if(worldNormal){// Not that wasteful to eagerly compute - unlikely to hit >2 surfaces on most geometry
19079
19079
  math.triangleNormal(a,b,c,worldNormal);}gotIntersect=true;}}}if(gotIntersect&&worldNormal){math.transformVec3(this.model.worldNormalMatrix,worldNormal,worldNormal);math.normalizeVec3(worldNormal);}return gotIntersect;}// ---------
19080
- },{key:"destroy",value:function destroy(){var state=this._state;if(state.positionsBuf){state.positionsBuf.destroy();state.positionsBuf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.normalsBuf){state.normalsBuf.destroy();state.normalsBuf=null;}if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.metallicRoughnessBuf){state.metallicRoughnessBuf.destroy();state.metallicRoughnessBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.pickColorsBuf){state.pickColorsBuf.destroy();state.pickColorsBuf=null;}if(state.indicesBuf){state.indicesBuf.destroy();state.indicessBuf=null;}if(state.edgeIndicesBuf){state.edgeIndicesBuf.destroy();state.edgeIndicessBuf=null;}state.destroy();}}]);return TrianglesBatchingLayer;}();var tempVec4$3=math.vec4();var tempVec3a$E=math.vec3();/**
19080
+ },{key:"destroy",value:function destroy(){var state=this._state;if(state.positionsBuf){state.positionsBuf.destroy();state.positionsBuf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.normalsBuf){state.normalsBuf.destroy();state.normalsBuf=null;}if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.metallicRoughnessBuf){state.metallicRoughnessBuf.destroy();state.metallicRoughnessBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.pickColorsBuf){state.pickColorsBuf.destroy();state.pickColorsBuf=null;}if(state.indicesBuf){state.indicesBuf.destroy();state.indicessBuf=null;}if(state.edgeIndicesBuf){state.edgeIndicesBuf.destroy();state.edgeIndicessBuf=null;}state.destroy();}}]);return TrianglesBatchingLayer;}();var tempVec4$3=math.vec4();var tempVec3a$F=math.vec3();/**
19081
19081
  * @private
19082
- */var TrianglesInstancingColorRenderer=/*#__PURE__*/function(){function TrianglesInstancingColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesInstancingColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$E);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aModelNormalMatrixCol0.bindArrayBuffer(state.modelNormalMatrixCol0Buf);this._aModelNormalMatrixCol1.bindArrayBuffer(state.modelNormalMatrixCol1Buf);this._aModelNormalMatrixCol2.bindArrayBuffer(state.modelNormalMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aNormal.bindArrayBuffer(geometry.normalsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);frameCtx.drawElements++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19082
+ */var TrianglesInstancingColorRenderer=/*#__PURE__*/function(){function TrianglesInstancingColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesInstancingColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$F);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aModelNormalMatrixCol0.bindArrayBuffer(state.modelNormalMatrixCol0Buf);this._aModelNormalMatrixCol1.bindArrayBuffer(state.modelNormalMatrixCol1Buf);this._aModelNormalMatrixCol2.bindArrayBuffer(state.modelNormalMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aNormal.bindArrayBuffer(geometry.normalsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);frameCtx.drawElements++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19083
19083
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i354=0,len=lights.length;_i354<len;_i354++){light=lights[_i354];switch(light.type){case"dir":this._uLightColor[_i354]=program.getLocation("lightColor"+_i354);this._uLightPos[_i354]=null;this._uLightDir[_i354]=program.getLocation("lightDir"+_i354);break;case"point":this._uLightColor[_i354]=program.getLocation("lightColor"+_i354);this._uLightPos[_i354]=program.getLocation("lightPos"+_i354);this._uLightDir[_i354]=null;this._uLightAttenuation[_i354]=program.getLocation("lightAttenuation"+_i354);break;case"spot":this._uLightColor[_i354]=program.getLocation("lightColor"+_i354);this._uLightPos[_i354]=program.getLocation("lightPos"+_i354);this._uLightDir[_i354]=program.getLocation("lightDir"+_i354);this._uLightAttenuation[_i354]=program.getLocation("lightAttenuation"+_i354);break;}}this._uSectionPlanes=[];for(var _i355=0,_len78=scene._sectionPlanesState.sectionPlanes.length;_i355<_len78;_i355++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i355),pos:program.getLocation("sectionPlanePos"+_i355),dir:program.getLocation("sectionPlaneDir"+_i355)});}this._aPosition=program.getAttribute("position");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aOffset=program.getAttribute("offset");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._aModelNormalMatrixCol0=program.getAttribute("modelNormalMatrixCol0");this._aModelNormalMatrixCol1=program.getAttribute("modelNormalMatrixCol1");this._aModelNormalMatrixCol2=program.getAttribute("modelNormalMatrixCol2");this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i356=0,len=lights.length;_i356<len;_i356++){var light=lights[_i356];if(this._uLightColor[_i356]){gl.uniform4f(this._uLightColor[_i356],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i356]){gl.uniform3fv(this._uLightPos[_i356],light.pos);if(this._uLightAttenuation[_i356]){gl.uniform1f(this._uLightAttenuation[_i356],light.attenuation);}}if(this._uLightDir[_i356]){gl.uniform3fv(this._uLightDir[_i356],light.dir);}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$3[0]=viewportWidth;tempVec4$3[1]=viewportHeight;tempVec4$3[2]=sao.blendCutoff;tempVec4$3[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$3);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,0);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.sectionPlanes.length>0;var i;var len;var light;var src=[];src.push("#version 300 es");src.push("// Instancing geometry drawing vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec2 normal;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19084
19084
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("in vec4 modelNormalMatrixCol0;");src.push("in vec4 modelNormalMatrixCol1;");src.push("in vec4 modelNormalMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("uniform vec4 lightAmbient;");for(i=0,len=lightsState.lights.length;i<len;i++){light=lightsState.lights[i];if(light.type==="ambient"){continue;}src.push("uniform vec4 lightColor"+i+";");if(light.type==="dir"){src.push("uniform vec3 lightDir"+i+";");}if(light.type==="point"){src.push("uniform vec3 lightPos"+i+";");}if(light.type==="spot"){src.push("uniform vec3 lightPos"+i+";");src.push("uniform vec3 lightDir"+i+";");}}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19085
19085
  // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
19086
19086
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19087
19087
  src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); ");src.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);");src.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);");src.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);");src.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);");src.push("float lambertian = 1.0;");for(i=0,len=lightsState.lights.length;i<len;i++){light=lightsState.lights[i];if(light.type==="ambient"){continue;}if(light.type==="dir"){if(light.space==="view"){src.push("viewLightDir = normalize(lightDir"+i+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+i+", 0.0)).xyz);");}}else if(light.type==="point"){if(light.space==="view"){src.push("viewLightDir = -normalize(lightPos"+i+" - viewPosition.xyz);");}else{src.push("viewLightDir = -normalize((viewMatrix * vec4(lightPos"+i+", 0.0)).xyz);");}}else if(light.type==="spot"){if(light.space==="view"){src.push("viewLightDir = normalize(lightDir"+i+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+i+", 0.0)).xyz);");}}else{continue;}src.push("lambertian = max(dot(-viewNormal, viewLightDir), 0.0);");src.push("reflectedColor += lambertian * (lightColor"+i+".rgb * lightColor"+i+".a);");}src.push("vec3 rgb = (vec3(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0));");src.push("vColor = vec4((lightAmbient.rgb * lightAmbient.a * rgb) + (reflectedColor * rgb), float(color.a) / 255.0);");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(this._withSAO){src.push("uniform sampler2D uOcclusionTexture;");src.push("uniform vec4 uSAOParams;");src.push("const float packUpscale = 256. / 255.;");src.push("const float unpackDownScale = 255. / 256.;");src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");src.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );");src.push("float unpackRGBToFloat( const in vec4 v ) {");src.push(" return dot( v, unPackFactors );");src.push("}");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i357=0,len=sectionPlanesState.sectionPlanes.length;_i357<len;_i357++){src.push("uniform bool sectionPlaneActive"+_i357+";");src.push("uniform vec3 sectionPlanePos"+_i357+";");src.push("uniform vec3 sectionPlaneDir"+_i357+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i358=0,_len79=sectionPlanesState.sectionPlanes.length;_i358<_len79;_i358++){src.push("if (sectionPlaneActive"+_i358+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i358+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i358+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
19088
19088
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
19089
- if(this._withSAO){src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, 1.0);");}else{src.push(" outColor = vColor;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingColorRenderer;}();var tempVec4$2=math.vec4();var tempVec3a$D=math.vec3();/**
19089
+ if(this._withSAO){src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, 1.0);");}else{src.push(" outColor = vColor;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingColorRenderer;}();var tempVec4$2=math.vec4();var tempVec3a$E=math.vec3();/**
19090
19090
  * @private
19091
- */var TrianglesInstancingFlatColorRenderer=/*#__PURE__*/function(){function TrianglesInstancingFlatColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesInstancingFlatColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingFlatColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$D);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19091
+ */var TrianglesInstancingFlatColorRenderer=/*#__PURE__*/function(){function TrianglesInstancingFlatColorRenderer(scene,withSAO){_classCallCheck(this,TrianglesInstancingFlatColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingFlatColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$E);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19092
19092
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i359=0,len=lights.length;_i359<len;_i359++){light=lights[_i359];switch(light.type){case"dir":this._uLightColor[_i359]=program.getLocation("lightColor"+_i359);this._uLightPos[_i359]=null;this._uLightDir[_i359]=program.getLocation("lightDir"+_i359);break;case"point":this._uLightColor[_i359]=program.getLocation("lightColor"+_i359);this._uLightPos[_i359]=program.getLocation("lightPos"+_i359);this._uLightDir[_i359]=null;this._uLightAttenuation[_i359]=program.getLocation("lightAttenuation"+_i359);break;case"spot":this._uLightColor[_i359]=program.getLocation("lightColor"+_i359);this._uLightPos[_i359]=program.getLocation("lightPos"+_i359);this._uLightDir[_i359]=program.getLocation("lightDir"+_i359);this._uLightAttenuation[_i359]=program.getLocation("lightAttenuation"+_i359);break;}}this._uSectionPlanes=[];for(var _i360=0,_len80=scene._sectionPlanesState.sectionPlanes.length;_i360<_len80;_i360++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i360),pos:program.getLocation("sectionPlanePos"+_i360),dir:program.getLocation("sectionPlaneDir"+_i360)});}this._aPosition=program.getAttribute("position");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aOffset=program.getAttribute("offset");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i361=0,len=lights.length;_i361<len;_i361++){var light=lights[_i361];if(this._uLightColor[_i361]){gl.uniform4f(this._uLightColor[_i361],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i361]){gl.uniform3fv(this._uLightPos[_i361],light.pos);if(this._uLightAttenuation[_i361]){gl.uniform1f(this._uLightAttenuation[_i361],light.attenuation);}}if(this._uLightDir[_i361]){gl.uniform3fv(this._uLightDir[_i361],light.dir);}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$2[0]=viewportWidth;tempVec4$2[1]=viewportHeight;tempVec4$2[2]=sao.blendCutoff;tempVec4$2[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$2);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,0);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry flat-shading drawing vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19093
19093
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19094
19094
  // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
19095
19095
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19096
19096
  src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vViewPosition = viewPosition;");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry flat-shading drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(this._withSAO){src.push("uniform sampler2D uOcclusionTexture;");src.push("uniform vec4 uSAOParams;");src.push("const float packUpscale = 256. / 255.;");src.push("const float unpackDownScale = 255. / 256.;");src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");src.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );");src.push("float unpackRGBToFloat( const in vec4 v ) {");src.push(" return dot( v, unPackFactors );");src.push("}");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i362=0,_len81=sectionPlanesState.sectionPlanes.length;_i362<_len81;_i362++){src.push("uniform bool sectionPlaneActive"+_i362+";");src.push("uniform vec3 sectionPlanePos"+_i362+";");src.push("uniform vec3 sectionPlaneDir"+_i362+";");}}src.push("uniform mat4 viewMatrix;");src.push("uniform vec4 lightAmbient;");for(i=0,len=lightsState.lights.length;i<len;i++){var light=lightsState.lights[i];if(light.type==="ambient"){continue;}src.push("uniform vec4 lightColor"+i+";");if(light.type==="dir"){src.push("uniform vec3 lightDir"+i+";");}if(light.type==="point"){src.push("uniform vec3 lightPos"+i+";");}if(light.type==="spot"){src.push("uniform vec3 lightPos"+i+";");src.push("uniform vec3 lightDir"+i+";");}}src.push("in vec4 vViewPosition;");src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i363=0,_len82=sectionPlanesState.sectionPlanes.length;_i363<_len82;_i363++){src.push("if (sectionPlaneActive"+_i363+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i363+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i363+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}src.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);");src.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);");src.push("float lambertian = 1.0;");src.push("vec3 xTangent = dFdx( vViewPosition.xyz );");src.push("vec3 yTangent = dFdy( vViewPosition.xyz );");src.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(i=0,len=lightsState.lights.length;i<len;i++){var _light8=lightsState.lights[i];if(_light8.type==="ambient"){continue;}if(_light8.type==="dir"){if(_light8.space==="view"){src.push("viewLightDir = normalize(lightDir"+i+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+i+", 0.0)).xyz);");}}else if(_light8.type==="point"){if(_light8.space==="view"){src.push("viewLightDir = -normalize(lightPos"+i+" - viewPosition.xyz);");}else{src.push("viewLightDir = -normalize((viewMatrix * vec4(lightPos"+i+", 0.0)).xyz);");}}else if(_light8.type==="spot"){if(_light8.space==="view"){src.push("viewLightDir = normalize(lightDir"+i+");");}else{src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir"+i+", 0.0)).xyz);");}}else{continue;}src.push("lambertian = max(dot(-viewNormal, viewLightDir), 0.0);");src.push("reflectedColor += lambertian * (lightColor"+i+".rgb * lightColor"+i+".a);");}src.push("vec4 fragColor = vec4((lightAmbient.rgb * lightAmbient.a * vColor.rgb) + (reflectedColor * vColor.rgb), vColor.a);");if(this._withSAO){// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
19097
19097
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
19098
- src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(fragColor.rgb * ambient, 1.0);");}else{src.push(" outColor = fragColor;");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingFlatColorRenderer;}();var tempVec3a$C=math.vec3();/**
19098
+ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(fragColor.rgb * ambient, 1.0);");}else{src.push(" outColor = fragColor;");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingFlatColorRenderer;}();var tempVec3a$D=math.vec3();/**
19099
19099
  * @private
19100
- */var TrianglesInstancingSilhouetteRenderer=/*#__PURE__*/function(){function TrianglesInstancingSilhouetteRenderer(scene){_classCallCheck(this,TrianglesInstancingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer.model.scene);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uSilhouetteColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material9=scene.highlightMaterial._state;var _fillColor5=_material9.fillColor;var _fillAlpha5=_material9.fillAlpha;gl.uniform4f(this._uSilhouetteColor,_fillColor5[0],_fillColor5[1],_fillColor5[2],_fillAlpha5);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material10=scene.selectedMaterial._state;var _fillColor6=_material10.fillColor;var _fillAlpha6=_material10.fillAlpha;gl.uniform4f(this._uSilhouetteColor,_fillColor6[0],_fillColor6[1],_fillColor6[2],_fillAlpha6);}else{gl.uniform4fv(this._uSilhouetteColor,math.vec3([1,1,1]));}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$C);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
19100
+ */var TrianglesInstancingSilhouetteRenderer=/*#__PURE__*/function(){function TrianglesInstancingSilhouetteRenderer(scene){_classCallCheck(this,TrianglesInstancingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer.model.scene);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uSilhouetteColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material9=scene.highlightMaterial._state;var _fillColor5=_material9.fillColor;var _fillAlpha5=_material9.fillAlpha;gl.uniform4f(this._uSilhouetteColor,_fillColor5[0],_fillColor5[1],_fillColor5[2],_fillAlpha5);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material10=scene.selectedMaterial._state;var _fillColor6=_material10.fillColor;var _fillAlpha6=_material10.fillAlpha;gl.uniform4f(this._uSilhouetteColor,_fillColor6[0],_fillColor6[1],_fillColor6[2],_fillAlpha6);}else{gl.uniform4fv(this._uSilhouetteColor,math.vec3([1,1,1]));}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$D);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
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  gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}if(this._aColor){gl.vertexAttribDivisor(this._aColor.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSilhouetteColor=program.getLocation("silhouetteColor");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i364=0,len=clips.length;_i364<len;_i364++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i364),pos:program.getLocation("sectionPlanePos"+_i364),dir:program.getLocation("sectionPlaneDir"+_i364)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aColor=program.getAttribute("color");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 color;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
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  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform vec4 silhouetteColor;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
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  // renderPass = SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
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  src.push("if (int(flags.y) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19105
- src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing fill fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i365=0,len=sectionPlanesState.sectionPlanes.length;_i365<len;_i365++){src.push("uniform bool sectionPlaneActive"+_i365+";");src.push("uniform vec3 sectionPlanePos"+_i365+";");src.push("uniform vec3 sectionPlaneDir"+_i365+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i366=0,_len83=sectionPlanesState.sectionPlanes.length;_i366<_len83;_i366++){src.push("if (sectionPlaneActive"+_i366+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i366+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i366+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingSilhouetteRenderer;}();var tempVec3a$B=math.vec3();var defaultColor$2=new Float32Array([0,0,0,1]);/**
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+ src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing fill fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i365=0,len=sectionPlanesState.sectionPlanes.length;_i365<len;_i365++){src.push("uniform bool sectionPlaneActive"+_i365+";");src.push("uniform vec3 sectionPlanePos"+_i365+";");src.push("uniform vec3 sectionPlaneDir"+_i365+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i366=0,_len83=sectionPlanesState.sectionPlanes.length;_i366<_len83;_i366++){src.push("if (sectionPlaneActive"+_i366+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i366+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i366+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingSilhouetteRenderer;}();var tempVec3a$C=math.vec3();var defaultColor$2=new Float32Array([0,0,0,1]);/**
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  * @private
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- */var TrianglesInstancingEdgesRenderer=/*#__PURE__*/function(){function TrianglesInstancingEdgesRenderer(scene){_classCallCheck(this,TrianglesInstancingEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material11=scene.highlightMaterial._state;var _edgeColor5=_material11.edgeColor;var _edgeAlpha5=_material11.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor5[0],_edgeColor5[1],_edgeColor5[2],_edgeAlpha5);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material12=scene.selectedMaterial._state;var _edgeColor6=_material12.edgeColor;var _edgeAlpha6=_material12.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor6[0],_edgeColor6[1],_edgeColor6[2],_edgeAlpha6);}else{gl.uniform4fv(this._uColor,defaultColor$2);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$B);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.edgeIndicesBuf.bind();gl.drawElementsInstanced(gl.LINES,geometry.edgeIndicesBuf.numItems,geometry.edgeIndicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
19107
+ */var TrianglesInstancingEdgesRenderer=/*#__PURE__*/function(){function TrianglesInstancingEdgesRenderer(scene){_classCallCheck(this,TrianglesInstancingEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material11=scene.highlightMaterial._state;var _edgeColor5=_material11.edgeColor;var _edgeAlpha5=_material11.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor5[0],_edgeColor5[1],_edgeColor5[2],_edgeAlpha5);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material12=scene.selectedMaterial._state;var _edgeColor6=_material12.edgeColor;var _edgeAlpha6=_material12.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor6[0],_edgeColor6[1],_edgeColor6[2],_edgeAlpha6);}else{gl.uniform4fv(this._uColor,defaultColor$2);}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$C);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.edgeIndicesBuf.bind();gl.drawElementsInstanced(gl.LINES,geometry.edgeIndicesBuf.numItems,geometry.edgeIndicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
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  gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}if(this._aFlags){gl.vertexAttribDivisor(this._aFlags.location,0);}if(this._aFlags2){gl.vertexAttribDivisor(this._aFlags2.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i367=0,len=clips.length;_i367<len;_i367++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i367),pos:program.getLocation("sectionPlanePos"+_i367),dir:program.getLocation("sectionPlaneDir"+_i367)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles instancing edges vertex shader");src.push("uniform int renderPass;");src.push("uniform vec4 color;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
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  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.z = NOT_RENDERED | EDGES_COLOR_OPAQUE | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
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  // renderPass = EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
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  src.push("if (int(flags.z) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
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- src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i368=0,len=sectionPlanesState.sectionPlanes.length;_i368<len;_i368++){src.push("uniform bool sectionPlaneActive"+_i368+";");src.push("uniform vec3 sectionPlanePos"+_i368+";");src.push("uniform vec3 sectionPlaneDir"+_i368+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i369=0,_len84=sectionPlanesState.sectionPlanes.length;_i369<_len84;_i369++){src.push("if (sectionPlaneActive"+_i369+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i369+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i369+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingEdgesRenderer;}();var tempVec3a$A=math.vec3();/**
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+ src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i368=0,len=sectionPlanesState.sectionPlanes.length;_i368<len;_i368++){src.push("uniform bool sectionPlaneActive"+_i368+";");src.push("uniform vec3 sectionPlanePos"+_i368+";");src.push("uniform vec3 sectionPlaneDir"+_i368+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i369=0,_len84=sectionPlanesState.sectionPlanes.length;_i369<_len84;_i369++){src.push("if (sectionPlaneActive"+_i369+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i369+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i369+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingEdgesRenderer;}();var tempVec3a$B=math.vec3();/**
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  * @private
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- */var TrianglesInstancingEdgesColorRenderer=/*#__PURE__*/function(){function TrianglesInstancingEdgesColorRenderer(scene){_classCallCheck(this,TrianglesInstancingEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$A);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.edgeIndicesBuf.bind();gl.drawElementsInstanced(gl.LINES,geometry.edgeIndicesBuf.numItems,geometry.edgeIndicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
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+ */var TrianglesInstancingEdgesColorRenderer=/*#__PURE__*/function(){function TrianglesInstancingEdgesColorRenderer(scene){_classCallCheck(this,TrianglesInstancingEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$B);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.edgeIndicesBuf.bind();gl.drawElementsInstanced(gl.LINES,geometry.edgeIndicesBuf.numItems,geometry.edgeIndicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
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  gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}if(this._aFlags){gl.vertexAttribDivisor(this._aFlags.location,0);}if(this._aFlags2){gl.vertexAttribDivisor(this._aFlags2.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i370=0,len=clips.length;_i370<len;_i370++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i370),pos:program.getLocation("sectionPlanePos"+_i370),dir:program.getLocation("sectionPlaneDir"+_i370)});}this._aPosition=program.getAttribute("position");this._aColor=program.getAttribute("color");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Triangles instancing edges vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19116
19116
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.z = NOT_RENDERED | EDGES_COLOR_OPAQUE | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
19117
19117
  // renderPass = EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
19118
19118
  src.push("if (int(flags.z) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19119
19119
  src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");// src.push("vColor = vec4(float(color.r-100.0) / 255.0, float(color.g-100.0) / 255.0, float(color.b-100.0) / 255.0, float(color.a) / 255.0);");
19120
- src.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i371=0,len=sectionPlanesState.sectionPlanes.length;_i371<len;_i371++){src.push("uniform bool sectionPlaneActive"+_i371+";");src.push("uniform vec3 sectionPlanePos"+_i371+";");src.push("uniform vec3 sectionPlaneDir"+_i371+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i372=0,_len85=sectionPlanesState.sectionPlanes.length;_i372<_len85;_i372++){src.push("if (sectionPlaneActive"+_i372+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i372+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i372+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingEdgesColorRenderer;}();var tempVec3a$z=math.vec3();/**
19120
+ src.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i371=0,len=sectionPlanesState.sectionPlanes.length;_i371<len;_i371++){src.push("uniform bool sectionPlaneActive"+_i371+";");src.push("uniform vec3 sectionPlanePos"+_i371+";");src.push("uniform vec3 sectionPlaneDir"+_i371+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i372=0,_len85=sectionPlanesState.sectionPlanes.length;_i372<_len85;_i372++){src.push("if (sectionPlaneActive"+_i372+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i372+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i372+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingEdgesColorRenderer;}();var tempVec3a$A=math.vec3();/**
19121
19121
  * @private
19122
19122
  */var TrianglesInstancingPickMeshRenderer=/*#__PURE__*/function(){function TrianglesInstancingPickMeshRenderer(scene){_classCallCheck(this,TrianglesInstancingPickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingPickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var rtcPickViewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,rtcPickViewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far from pick project matrix?
19123
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPickColor.bindArrayBuffer(state.pickColorsBuf);gl.vertexAttribDivisor(this._aPickColor.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$z);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);// Cleanup
19123
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPickColor.bindArrayBuffer(state.pickColorsBuf);gl.vertexAttribDivisor(this._aPickColor.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$A);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);// Cleanup
19124
19124
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aPickColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19125
19125
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i373=0,len=clips.length;_i373<len;_i373++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i373),pos:program.getLocation("sectionPlanePos"+_i373),dir:program.getLocation("sectionPlaneDir"+_i373)});}this._uRenderPass=program.getLocation("renderPass");this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aPickColor=program.getAttribute("pickColor");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry picking vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 pickColor;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19126
19126
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vPickColor;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
19127
19127
  // renderPass = PICK
19128
19128
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19129
- src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i374=0;_i374<sectionPlanesState.sectionPlanes.length;_i374++){src.push("uniform bool sectionPlaneActive"+_i374+";");src.push("uniform vec3 sectionPlanePos"+_i374+";");src.push("uniform vec3 sectionPlaneDir"+_i374+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i375=0;_i375<sectionPlanesState.sectionPlanes.length;_i375++){src.push("if (sectionPlaneActive"+_i375+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i375+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i375+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPickMeshRenderer;}();var tempVec3a$y=math.vec3();/**
19129
+ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i374=0;_i374<sectionPlanesState.sectionPlanes.length;_i374++){src.push("uniform bool sectionPlaneActive"+_i374+";");src.push("uniform vec3 sectionPlanePos"+_i374+";");src.push("uniform vec3 sectionPlaneDir"+_i374+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i375=0;_i375<sectionPlanesState.sectionPlanes.length;_i375++){src.push("if (sectionPlaneActive"+_i375+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i375+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i375+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPickMeshRenderer;}();var tempVec3a$z=math.vec3();/**
19130
19130
  * @private
19131
19131
  */var TrianglesInstancingPickDepthRenderer=/*#__PURE__*/function(){function TrianglesInstancingPickDepthRenderer(scene){_classCallCheck(this,TrianglesInstancingPickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingPickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var camera=scene.camera;gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var rtcPickViewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,rtcPickViewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix
19132
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$y);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);// Cleanup
19132
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$z);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);// Cleanup
19133
19133
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19134
19134
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i376=0,len=scene._sectionPlanesState.sectionPlanes.length;_i376<len;_i376++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i376),pos:program.getLocation("sectionPlanePos"+_i376),dir:program.getLocation("sectionPlaneDir"+_i376)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry depth vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19135
19135
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
19136
19136
  // renderPass = PICK
19137
19137
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19138
19138
  src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform float pickZNear;");src.push("uniform float pickZFar;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i377=0;_i377<sectionPlanesState.sectionPlanes.length;_i377++){src.push("uniform bool sectionPlaneActive"+_i377+";");src.push("uniform vec3 sectionPlanePos"+_i377+";");src.push("uniform vec3 sectionPlaneDir"+_i377+";");}}src.push("in vec4 vViewPosition;");src.push("vec4 packDepth(const in float depth) {");src.push(" const vec4 bitShift = vec4(256.0*256.0*256.0, 256.0*256.0, 256.0, 1.0);");src.push(" const vec4 bitMask = vec4(0.0, 1.0/256.0, 1.0/256.0, 1.0/256.0);");src.push(" vec4 res = fract(depth * bitShift);");src.push(" res -= res.xxyz * bitMask;");src.push(" return res;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i378=0;_i378<sectionPlanesState.sectionPlanes.length;_i378++){src.push("if (sectionPlaneActive"+_i378+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i378+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i378+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));");src.push(" outColor = packDepth(zNormalizedDepth); ");// Must be linear depth
19139
- src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPickDepthRenderer;}();var tempVec3a$x=math.vec3();/**
19139
+ src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPickDepthRenderer;}();var tempVec3a$y=math.vec3();/**
19140
19140
  * @private
19141
19141
  */var TrianglesInstancingPickNormalsRenderer=/*#__PURE__*/function(){function TrianglesInstancingPickNormalsRenderer(scene){_classCallCheck(this,TrianglesInstancingPickNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingPickNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}// In practice, these binds will only happen once per frame
19142
19142
  // because we pick normals on a single previously-picked mesh
19143
19143
  gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var rtcPickViewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,rtcPickViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far from pick project matrix?
19144
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$x);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aModelNormalMatrixCol0.bindArrayBuffer(state.modelNormalMatrixCol0Buf);this._aModelNormalMatrixCol1.bindArrayBuffer(state.modelNormalMatrixCol1Buf);this._aModelNormalMatrixCol2.bindArrayBuffer(state.modelNormalMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aNormal.bindArrayBuffer(geometry.normalsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19144
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$y);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aModelNormalMatrixCol0.bindArrayBuffer(state.modelNormalMatrixCol0Buf);this._aModelNormalMatrixCol1.bindArrayBuffer(state.modelNormalMatrixCol1Buf);this._aModelNormalMatrixCol2.bindArrayBuffer(state.modelNormalMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aNormal.bindArrayBuffer(geometry.normalsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19145
19145
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i379=0,len=clips.length;_i379<len;_i379++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i379),pos:program.getLocation("sectionPlanePos"+_i379),dir:program.getLocation("sectionPlaneDir"+_i379)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._aModelNormalMatrixCol0=program.getAttribute("modelNormalMatrixCol0");this._aModelNormalMatrixCol1=program.getAttribute("modelNormalMatrixCol1");this._aModelNormalMatrixCol2=program.getAttribute("modelNormalMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry normals vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec2 normal;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19146
19146
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("in vec4 modelNormalMatrixCol0;");src.push("in vec4 modelNormalMatrixCol1;");src.push("in vec4 modelNormalMatrixCol2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec3 vWorldNormal;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
19147
19147
  // renderPass = PICK
19148
19148
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19149
- src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); ");src.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));");src.push(" vWorldNormal = worldNormal;");if(clipping){src.push(" vWorldPosition = worldPosition;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i380=0;_i380<sectionPlanesState.sectionPlanes.length;_i380++){src.push("uniform bool sectionPlaneActive"+_i380+";");src.push("uniform vec3 sectionPlanePos"+_i380+";");src.push("uniform vec3 sectionPlaneDir"+_i380+";");}}src.push("in vec3 vWorldNormal;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4((vWorldNormal * 0.5) + 0.5, 1.0);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPickNormalsRenderer;}();var tempVec3a$w=math.vec3();/**
19149
+ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); ");src.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));");src.push(" vWorldNormal = worldNormal;");if(clipping){src.push(" vWorldPosition = worldPosition;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i380=0;_i380<sectionPlanesState.sectionPlanes.length;_i380++){src.push("uniform bool sectionPlaneActive"+_i380+";");src.push("uniform vec3 sectionPlanePos"+_i380+";");src.push("uniform vec3 sectionPlaneDir"+_i380+";");}}src.push("in vec3 vWorldNormal;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4((vWorldNormal * 0.5) + 0.5, 1.0);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPickNormalsRenderer;}();var tempVec3a$x=math.vec3();/**
19150
19150
  * @private
19151
- */var TrianglesInstancingOcclusionRenderer=/*#__PURE__*/function(){function TrianglesInstancingOcclusionRenderer(scene){_classCallCheck(this,TrianglesInstancingOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$w);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);}this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);// Cleanup
19151
+ */var TrianglesInstancingOcclusionRenderer=/*#__PURE__*/function(){function TrianglesInstancingOcclusionRenderer(scene){_classCallCheck(this,TrianglesInstancingOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$x);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);}this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);// Cleanup
19152
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  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aColor){gl.vertexAttribDivisor(this._aColor.location,0);}gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19153
19153
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i381=0,len=clips.length;_i381<len;_i381++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i381),pos:program.getLocation("sectionPlanePos"+_i381),dir:program.getLocation("sectionPlaneDir"+_i381)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing occlusion vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19154
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  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("in float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19155
19155
  // renderPass = COLOR_OPAQUE
19156
19156
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing occlusion fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i382=0;_i382<sectionPlanesState.sectionPlanes.length;_i382++){src.push("uniform bool sectionPlaneActive"+_i382+";");src.push("uniform vec3 sectionPlanePos"+_i382+";");src.push("uniform vec3 sectionPlaneDir"+_i382+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i383=0;_i383<sectionPlanesState.sectionPlanes.length;_i383++){src.push("if (sectionPlaneActive"+_i383+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i383+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i383+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); ");// Occluders are blue
19157
- if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingOcclusionRenderer;}();var tempVec3a$v=math.vec3();/**
19157
+ if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingOcclusionRenderer;}();var tempVec3a$w=math.vec3();/**
19158
19158
  * @private
19159
- */var TrianglesInstancingDepthRenderer=/*#__PURE__*/function(){function TrianglesInstancingDepthRenderer(scene){_classCallCheck(this,TrianglesInstancingDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$v);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19159
+ */var TrianglesInstancingDepthRenderer=/*#__PURE__*/function(){function TrianglesInstancingDepthRenderer(scene){_classCallCheck(this,TrianglesInstancingDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$w);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
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  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i384=0,len=scene._sectionPlanesState.sectionPlanes.length;_i384<len;_i384++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i384),pos:program.getLocation("sectionPlanePos"+_i384),dir:program.getLocation("sectionPlaneDir"+_i384)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry depth drawing vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec2 vHighPrecisionZW;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
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  // renderPass = COLOR_OPAQUE
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  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
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- src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vHighPrecisionZW = gl_Position.zw;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry depth drawing fragment shader");src.push("precision highp float;");src.push("precision highp int;");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec2 vHighPrecisionZW;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;");src.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingDepthRenderer;}();var tempVec3a$u=math.vec3();/**
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+ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vHighPrecisionZW = gl_Position.zw;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry depth drawing fragment shader");src.push("precision highp float;");src.push("precision highp int;");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec2 vHighPrecisionZW;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;");src.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingDepthRenderer;}();var tempVec3a$v=math.vec3();/**
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  * @private
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- */var TrianglesInstancingNormalsRenderer=/*#__PURE__*/function(){function TrianglesInstancingNormalsRenderer(scene){_classCallCheck(this,TrianglesInstancingNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$u);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aNormal.bindArrayBuffer(geometry.normalsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
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+ */var TrianglesInstancingNormalsRenderer=/*#__PURE__*/function(){function TrianglesInstancingNormalsRenderer(scene){_classCallCheck(this,TrianglesInstancingNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$v);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aNormal.bindArrayBuffer(geometry.normalsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
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  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i385=0,len=clips.length;_i385<len;_i385++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i385),pos:program.getLocation("sectionPlanePos"+_i385),dir:program.getLocation("sectionPlaneDir"+_i385)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");if(this._aFlags2){this._aFlags2=program.getAttribute("flags2");}this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry normals drawing vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec3 normal;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec3 vViewNormal;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19167
19167
  // renderPass = COLOR_OPAQUE
19168
- src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push(" vViewNormal = viewNormal;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry depth drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i386=0,len=sectionPlanesState.sectionPlanes.length;_i386<len;_i386++){src.push("uniform bool sectionPlaneActive"+_i386+";");src.push("uniform vec3 sectionPlanePos"+_i386+";");src.push("uniform vec3 sectionPlaneDir"+_i386+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i387=0,_len86=sectionPlanesState.sectionPlanes.length;_i387<_len86;_i387++){src.push("if (sectionPlaneActive"+_i387+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i387+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i387+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingNormalsRenderer;}();var tempVec3a$t=math.vec3();/**
19168
+ src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push(" vViewNormal = viewNormal;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry depth drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i386=0,len=sectionPlanesState.sectionPlanes.length;_i386<len;_i386++){src.push("uniform bool sectionPlaneActive"+_i386+";");src.push("uniform vec3 sectionPlanePos"+_i386+";");src.push("uniform vec3 sectionPlaneDir"+_i386+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i387=0,_len86=sectionPlanesState.sectionPlanes.length;_i387<_len86;_i387++){src.push("if (sectionPlaneActive"+_i387+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i387+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i387+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingNormalsRenderer;}();var tempVec3a$u=math.vec3();/**
19169
19169
  * Renders InstancingLayer fragment depths to a shadow map.
19170
19170
  *
19171
19171
  * @private
19172
19172
  */var TrianglesInstancingShadowRenderer=/*#__PURE__*/function(){function TrianglesInstancingShadowRenderer(scene){_classCallCheck(this,TrianglesInstancingShadowRenderer);this._scene=scene;this._hash=this._getHash();this._lastLightId=null;this._allocate();}_createClass(TrianglesInstancingShadowRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer){var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,instancingLayer);}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}// TODO: Section planes need to be set if RTC center has changed since last RTC center recorded on frameCtx
19173
- var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;var origin=instancingLayer._state.origin;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$t);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19173
+ var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;var origin=instancingLayer._state.origin;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$u);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19174
19174
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uShadowViewMatrix=program.getLocation("shadowViewMatrix");this._uShadowProjMatrix=program.getLocation("shadowProjMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i388=0,len=clips.length;_i388<len;_i388++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i388),pos:program.getLocation("sectionPlanePos"+_i388),dir:program.getLocation("sectionPlaneDir"+_i388)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");}},{key:"_bindProgram",value:function _bindProgram(frameCtx,instancingLayer){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;program.bind();gl.uniformMatrix4fv(this._uShadowViewMatrix,false,frameCtx.shadowViewMatrix);gl.uniformMatrix4fv(this._uShadowProjMatrix,false,frameCtx.shadowProjMatrix);this._lastLightId=null;}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry shadow drawing vertex shader");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");src.push("bool visible = (float(flags.x) > 0.0);");src.push("bool transparent = ((float(color.a) / 255.0) < 1.0);");src.push("if (!visible || transparent) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19175
- src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry depth drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i389=0,len=sectionPlanesState.sectionPlanes.length;_i389<len;_i389++){src.push("uniform bool sectionPlaneActive"+_i389+";");src.push("uniform vec3 sectionPlanePos"+_i389+";");src.push("uniform vec3 sectionPlaneDir"+_i389+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i390=0,_len87=sectionPlanesState.sectionPlanes.length;_i390<_len87;_i390++){src.push("if (sectionPlaneActive"+_i390+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i390+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i390+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingShadowRenderer;}();var tempVec4$1=math.vec4();var tempVec3a$s=math.vec3();var TEXTURE_DECODE_FUNCS={};TEXTURE_DECODE_FUNCS[LinearEncoding]="linearToLinear";TEXTURE_DECODE_FUNCS[sRGBEncoding]="sRGBToLinear";/**
19175
+ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry depth drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i389=0,len=sectionPlanesState.sectionPlanes.length;_i389<len;_i389++){src.push("uniform bool sectionPlaneActive"+_i389+";");src.push("uniform vec3 sectionPlanePos"+_i389+";");src.push("uniform vec3 sectionPlaneDir"+_i389+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i390=0,_len87=sectionPlanesState.sectionPlanes.length;_i390<_len87;_i390++){src.push("if (sectionPlaneActive"+_i390+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i390+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i390+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingShadowRenderer;}();var tempVec4$1=math.vec4();var tempVec3a$t=math.vec3();var TEXTURE_DECODE_FUNCS={};TEXTURE_DECODE_FUNCS[LinearEncoding]="linearToLinear";TEXTURE_DECODE_FUNCS[sRGBEncoding]="sRGBToLinear";/**
19176
19176
  * @private
19177
- */var TrianglesInstancingPBRRenderer=/*#__PURE__*/function(){function TrianglesInstancingPBRRenderer(scene,withSAO){_classCallCheck(this,TrianglesInstancingPBRRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingPBRRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var model=instancingLayer.model;var scene=this._scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=state.origin;var textureSet=state.textureSet;var geometry=state.geometry;var lightsState=scene._lightsState;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$s);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,geometry.uvDecodeMatrix);}this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aModelNormalMatrixCol0.bindArrayBuffer(state.modelNormalMatrixCol0Buf);this._aModelNormalMatrixCol1.bindArrayBuffer(state.modelNormalMatrixCol1Buf);this._aModelNormalMatrixCol2.bindArrayBuffer(state.modelNormalMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aNormal.bindArrayBuffer(geometry.normalsBuf);if(this._aUV){this._aUV.bindArrayBuffer(geometry.uvBuf);}this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aMetallicRoughness.bindArrayBuffer(state.metallicRoughnessBuf);gl.vertexAttribDivisor(this._aMetallicRoughness.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){this._program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){this._program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$1[0]=viewportWidth;tempVec4$1[1]=viewportHeight;tempVec4$1[2]=sao.blendCutoff;tempVec4$1[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$1);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}if(textureSet){this._program.bindTexture(this._uBaseColorMap,textureSet.colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uMetallicRoughMap,textureSet.metallicRoughnessTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uEmissiveMap,textureSet.emissiveTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uNormalMap,textureSet.normalsTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);frameCtx.drawElements++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aMetallicRoughness.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19177
+ */var TrianglesInstancingPBRRenderer=/*#__PURE__*/function(){function TrianglesInstancingPBRRenderer(scene,withSAO){_classCallCheck(this,TrianglesInstancingPBRRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingPBRRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var model=instancingLayer.model;var scene=this._scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=state.origin;var textureSet=state.textureSet;var geometry=state.geometry;var lightsState=scene._lightsState;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$t);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,geometry.uvDecodeMatrix);}this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aModelNormalMatrixCol0.bindArrayBuffer(state.modelNormalMatrixCol0Buf);this._aModelNormalMatrixCol1.bindArrayBuffer(state.modelNormalMatrixCol1Buf);this._aModelNormalMatrixCol2.bindArrayBuffer(state.modelNormalMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aNormal.bindArrayBuffer(geometry.normalsBuf);if(this._aUV){this._aUV.bindArrayBuffer(geometry.uvBuf);}this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aMetallicRoughness.bindArrayBuffer(state.metallicRoughnessBuf);gl.vertexAttribDivisor(this._aMetallicRoughness.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){this._program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){this._program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4$1[0]=viewportWidth;tempVec4$1[1]=viewportHeight;tempVec4$1[2]=sao.blendCutoff;tempVec4$1[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4$1);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}if(textureSet){this._program.bindTexture(this._uBaseColorMap,textureSet.colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uMetallicRoughMap,textureSet.metallicRoughnessTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uEmissiveMap,textureSet.emissiveTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;this._program.bindTexture(this._uNormalMap,textureSet.normalsTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);frameCtx.drawElements++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aMetallicRoughness.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19178
19178
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uUVDecodeMatrix=program.getLocation("uvDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var i=0,len=lights.length;i<len;i++){light=lights[i];switch(light.type){case"dir":this._uLightColor[i]=program.getLocation("lightColor"+i);this._uLightPos[i]=null;this._uLightDir[i]=program.getLocation("lightDir"+i);break;case"point":this._uLightColor[i]=program.getLocation("lightColor"+i);this._uLightPos[i]=program.getLocation("lightPos"+i);this._uLightDir[i]=null;this._uLightAttenuation[i]=program.getLocation("lightAttenuation"+i);break;case"spot":this._uLightColor[i]=program.getLocation("lightColor"+i);this._uLightPos[i]=program.getLocation("lightPos"+i);this._uLightDir[i]=program.getLocation("lightDir"+i);this._uLightAttenuation[i]=program.getLocation("lightAttenuation"+i);break;}}if(lightsState.reflectionMaps.length>0){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i391=0,_len88=scene._sectionPlanesState.sectionPlanes.length;_i391<_len88;_i391++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i391),pos:program.getLocation("sectionPlanePos"+_i391),dir:program.getLocation("sectionPlaneDir"+_i391)});}this._aPosition=program.getAttribute("position");this._aNormal=program.getAttribute("normal");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aOffset=program.getAttribute("offset");this._uBaseColorMap="uBaseColorMap";this._uMetallicRoughMap="uMetallicRoughMap";this._uEmissiveMap="uEmissiveMap";this._uNormalMap="uNormalMap";this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._aModelNormalMatrixCol0=program.getAttribute("modelNormalMatrixCol0");this._aModelNormalMatrixCol1=program.getAttribute("modelNormalMatrixCol1");this._aModelNormalMatrixCol2=program.getAttribute("modelNormalMatrixCol2");this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i392=0,len=lights.length;_i392<len;_i392++){var light=lights[_i392];if(this._uLightColor[_i392]){gl.uniform4f(this._uLightColor[_i392],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i392]){gl.uniform3fv(this._uLightPos[_i392],light.pos);if(this._uLightAttenuation[_i392]){gl.uniform1f(this._uLightAttenuation[_i392],light.attenuation);}}if(this._uLightDir[_i392]){gl.uniform3fv(this._uLightDir[_i392],light.dir);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.sectionPlanes.length>0;var clippingCaps=sectionPlanesState.clippingCaps;var src=[];src.push("#version 300 es");src.push("// Instancing geometry quality drawing vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec3 normal;");src.push("in vec4 color;");src.push("in vec2 uv;");src.push("in vec2 metallicRoughness;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19179
19179
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("in vec4 modelNormalMatrixCol0;");src.push("in vec4 modelNormalMatrixCol1;");src.push("in vec4 modelNormalMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform mat3 uvDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");src.push("out vec4 vViewPosition;");src.push("out vec3 vViewNormal;");src.push("out vec4 vColor;");src.push("out vec2 vUV;");src.push("out vec2 vMetallicRoughness;");if(lightsState.lightMaps.length>0){src.push("out vec3 vWorldNormal;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");if(clippingCaps){src.push("out vec4 vClipPosition;");}}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19180
19180
  // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
@@ -19194,19 +19194,19 @@ src.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;");src.push
19194
19194
  src.push("computePBRLighting(light, geometry, material, reflectedLight);");}src.push("vec3 emissiveColor = sRGBToLinear(texture(uEmissiveMap, vUV)).rgb;");// TODO: correct gamma function
19195
19195
  src.push("vec3 outgoingLight = (lightAmbient.rgb * lightAmbient.a * baseColor * opacity * rgb) + (reflectedLight.diffuse) + (reflectedLight.specular) + emissiveColor;");src.push("vec4 fragColor;");if(this._withSAO){// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
19196
19196
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
19197
- src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" fragColor = vec4(outgoingLight.rgb * ambient, opacity);");}else{src.push(" fragColor = vec4(outgoingLight.rgb, opacity);");}if(gammaOutput){src.push("fragColor = linearToGamma(fragColor, gammaFactor);");}src.push("outColor = fragColor;");if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPBRRenderer;}();var tempVec3a$r=math.vec3();/**
19197
+ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" fragColor = vec4(outgoingLight.rgb * ambient, opacity);");}else{src.push(" fragColor = vec4(outgoingLight.rgb, opacity);");}if(gammaOutput){src.push("fragColor = linearToGamma(fragColor, gammaFactor);");}src.push("outColor = fragColor;");if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPBRRenderer;}();var tempVec3a$s=math.vec3();/**
19198
19198
  * @private
19199
19199
  */var TrianglesInstancingPickNormalsFlatRenderer=/*#__PURE__*/function(){function TrianglesInstancingPickNormalsFlatRenderer(scene){_classCallCheck(this,TrianglesInstancingPickNormalsFlatRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingPickNormalsFlatRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}// In practice, these binds will only happen once per frame
19200
19200
  // because we pick normals on a single previously-picked mesh
19201
19201
  gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var rtcPickViewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,rtcPickViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far from pick project matrix?
19202
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$r);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
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+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$s);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
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  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i397=0,len=clips.length;_i397<len;_i397++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i397),pos:program.getLocation("sectionPlanePos"+_i397),dir:program.getLocation("sectionPlaneDir"+_i397)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry normals vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
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  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vFlags2;");}src.push("out vec4 vWorldPosition;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
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19205
  // renderPass = PICK
19206
19206
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19207
- src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("in vec4 vWorldPosition;");if(clipping){src.push("in vec4 vFlags2;");for(var _i398=0;_i398<sectionPlanesState.sectionPlanes.length;_i398++){src.push("uniform bool sectionPlaneActive"+_i398+";");src.push("uniform vec3 sectionPlanePos"+_i398+";");src.push("uniform vec3 sectionPlaneDir"+_i398+";");}}src.push("in vec3 vWorldNormal;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push(" outColor = vec4((worldNormal * 0.5) + 0.5, 1.0);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPickNormalsFlatRenderer;}();var tempVec4=math.vec4();var tempVec3a$q=math.vec3();/**
19207
+ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("in vec4 vWorldPosition;");if(clipping){src.push("in vec4 vFlags2;");for(var _i398=0;_i398<sectionPlanesState.sectionPlanes.length;_i398++){src.push("uniform bool sectionPlaneActive"+_i398+";");src.push("uniform vec3 sectionPlanePos"+_i398+";");src.push("uniform vec3 sectionPlaneDir"+_i398+";");}}src.push("in vec3 vWorldNormal;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push(" outColor = vec4((worldNormal * 0.5) + 0.5, 1.0);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesInstancingPickNormalsFlatRenderer;}();var tempVec4=math.vec4();var tempVec3a$r=math.vec3();/**
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  * @private
19209
- */var TrianglesInstancingColorTextureRenderer=/*#__PURE__*/function(){function TrianglesInstancingColorTextureRenderer(scene,withSAO){_classCallCheck(this,TrianglesInstancingColorTextureRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingColorTextureRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;var textureSet=state.textureSet;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$q);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,geometry.uvDecodeMatrix);}this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aUV.bindArrayBuffer(geometry.uvBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);frameCtx.drawElements++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19209
+ */var TrianglesInstancingColorTextureRenderer=/*#__PURE__*/function(){function TrianglesInstancingColorTextureRenderer(scene,withSAO){_classCallCheck(this,TrianglesInstancingColorTextureRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(TrianglesInstancingColorTextureRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene.gammaOutput,scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var geometry=state.geometry;var origin=instancingLayer._state.origin;var textureSet=state.textureSet;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$r);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,geometry.uvDecodeMatrix);}this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aUV.bindArrayBuffer(geometry.uvBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);frameCtx.drawElements++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19210
19210
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}if(textureSet){if(textureSet.colorTexture){this._program.bindTexture(this._uColorMap,textureSet.colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4[0]=viewportWidth;tempVec4[1]=viewportHeight;tempVec4[2]=sao.blendCutoff;tempVec4[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,0);}}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uUVDecodeMatrix=program.getLocation("uvDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uGammaFactor=program.getLocation("gammaFactor");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i399=0,len=lights.length;_i399<len;_i399++){light=lights[_i399];switch(light.type){case"dir":this._uLightColor[_i399]=program.getLocation("lightColor"+_i399);this._uLightPos[_i399]=null;this._uLightDir[_i399]=program.getLocation("lightDir"+_i399);break;case"point":this._uLightColor[_i399]=program.getLocation("lightColor"+_i399);this._uLightPos[_i399]=program.getLocation("lightPos"+_i399);this._uLightDir[_i399]=null;this._uLightAttenuation[_i399]=program.getLocation("lightAttenuation"+_i399);break;case"spot":this._uLightColor[_i399]=program.getLocation("lightColor"+_i399);this._uLightPos[_i399]=program.getLocation("lightPos"+_i399);this._uLightDir[_i399]=program.getLocation("lightDir"+_i399);this._uLightAttenuation[_i399]=program.getLocation("lightAttenuation"+_i399);break;}}this._uSectionPlanes=[];for(var _i400=0,_len92=scene._sectionPlanesState.sectionPlanes.length;_i400<_len92;_i400++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i400),pos:program.getLocation("sectionPlanePos"+_i400),dir:program.getLocation("sectionPlaneDir"+_i400)});}this._aPosition=program.getAttribute("position");this._aColor=program.getAttribute("color");this._aUV=program.getAttribute("uv");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aOffset=program.getAttribute("offset");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uColorMap="uColorMap";this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;var lights=lightsState.lights;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i401=0,len=lights.length;_i401<len;_i401++){var light=lights[_i401];if(this._uLightColor[_i401]){gl.uniform4f(this._uLightColor[_i401],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i401]){gl.uniform3fv(this._uLightPos[_i401],light.pos);if(this._uLightAttenuation[_i401]){gl.uniform1f(this._uLightAttenuation[_i401],light.attenuation);}}if(this._uLightDir[_i401]){gl.uniform3fv(this._uLightDir[_i401],light.dir);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push("#version 300 es");src.push("// Instancing geometry drawing vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec2 uv;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19211
19211
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform mat3 uvDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out vec4 vColor;");src.push("out vec2 vUV;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19212
19212
  // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
@@ -19218,7 +19218,7 @@ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewp
19218
19218
  * @private
19219
19219
  */var TrianglesInstancingRenderers=/*#__PURE__*/function(){function TrianglesInstancingRenderers(scene){_classCallCheck(this,TrianglesInstancingRenderers);this._scene=scene;}_createClass(TrianglesInstancingRenderers,[{key:"_compile",value:function _compile(){if(this._colorRenderer&&!this._colorRenderer.getValid()){this._colorRenderer.destroy();this._colorRenderer=null;}if(this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()){this._colorRendererWithSAO.destroy();this._colorRendererWithSAO=null;}if(this._flatColorRenderer&&!this._flatColorRenderer.getValid()){this._flatColorRenderer.destroy();this._flatColorRenderer=null;}if(this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()){this._flatColorRendererWithSAO.destroy();this._flatColorRendererWithSAO=null;}if(this._pbrRenderer&&!this._pbrRenderer.getValid()){this._pbrRenderer.destroy();this._pbrRenderer=null;}if(this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()){this._pbrRendererWithSAO.destroy();this._pbrRendererWithSAO=null;}if(this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()){this._colorTextureRenderer.destroy();this._colorTextureRenderer=null;}if(this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()){this._colorTextureRendererWithSAO.destroy();this._colorTextureRendererWithSAO=null;}if(this._depthRenderer&&!this._depthRenderer.getValid()){this._depthRenderer.destroy();this._depthRenderer=null;}if(this._normalsRenderer&&!this._normalsRenderer.getValid()){this._normalsRenderer.destroy();this._normalsRenderer=null;}if(this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()){this._silhouetteRenderer.destroy();this._silhouetteRenderer=null;}if(this._edgesRenderer&&!this._edgesRenderer.getValid()){this._edgesRenderer.destroy();this._edgesRenderer=null;}if(this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()){this._edgesColorRenderer.destroy();this._edgesColorRenderer=null;}if(this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()){this._pickMeshRenderer.destroy();this._pickMeshRenderer=null;}if(this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()){this._pickDepthRenderer.destroy();this._pickDepthRenderer=null;}if(this._pickNormalsRenderer&&this._pickNormalsRenderer.getValid()===false){this._pickNormalsRenderer.destroy();this._pickNormalsRenderer=null;}if(this._pickNormalsFlatRenderer&&!this._pickNormalsFlatRenderer.getValid()){this._pickNormalsFlatRenderer.destroy();this._pickNormalsFlatRenderer=null;}if(this._occlusionRenderer&&this._occlusionRenderer.getValid()===false){this._occlusionRenderer.destroy();this._occlusionRenderer=null;}if(this._shadowRenderer&&!this._shadowRenderer.getValid()){this._shadowRenderer.destroy();this._shadowRenderer=null;}}},{key:"colorRenderer",get:function get(){if(!this._colorRenderer){this._colorRenderer=new TrianglesInstancingColorRenderer(this._scene,false);}return this._colorRenderer;}},{key:"colorRendererWithSAO",get:function get(){if(!this._colorRendererWithSAO){this._colorRendererWithSAO=new TrianglesInstancingColorRenderer(this._scene,true);}return this._colorRendererWithSAO;}},{key:"flatColorRenderer",get:function get(){if(!this._flatColorRenderer){this._flatColorRenderer=new TrianglesInstancingFlatColorRenderer(this._scene,false);}return this._flatColorRenderer;}},{key:"flatColorRendererWithSAO",get:function get(){if(!this._flatColorRendererWithSAO){this._flatColorRendererWithSAO=new TrianglesInstancingFlatColorRenderer(this._scene,true);}return this._flatColorRendererWithSAO;}},{key:"pbrRenderer",get:function get(){if(!this._pbrRenderer){this._pbrRenderer=new TrianglesInstancingPBRRenderer(this._scene,false);}return this._pbrRenderer;}},{key:"pbrRendererWithSAO",get:function get(){if(!this._pbrRendererWithSAO){this._pbrRendererWithSAO=new TrianglesInstancingPBRRenderer(this._scene,true);}return this._pbrRendererWithSAO;}},{key:"colorTextureRenderer",get:function get(){if(!this._colorTextureRenderer){this._colorTextureRenderer=new TrianglesInstancingColorTextureRenderer(this._scene,false);}return this._colorTextureRenderer;}},{key:"colorTextureRendererWithSAO",get:function get(){if(!this._colorTextureRendererWithSAO){this._colorTextureRendererWithSAO=new TrianglesInstancingColorTextureRenderer(this._scene,true);}return this._colorTextureRendererWithSAO;}},{key:"silhouetteRenderer",get:function get(){if(!this._silhouetteRenderer){this._silhouetteRenderer=new TrianglesInstancingSilhouetteRenderer(this._scene);}return this._silhouetteRenderer;}},{key:"depthRenderer",get:function get(){if(!this._depthRenderer){this._depthRenderer=new TrianglesInstancingDepthRenderer(this._scene);}return this._depthRenderer;}},{key:"normalsRenderer",get:function get(){if(!this._normalsRenderer){this._normalsRenderer=new TrianglesInstancingNormalsRenderer(this._scene);}return this._normalsRenderer;}},{key:"edgesRenderer",get:function get(){if(!this._edgesRenderer){this._edgesRenderer=new TrianglesInstancingEdgesRenderer(this._scene);}return this._edgesRenderer;}},{key:"edgesColorRenderer",get:function get(){if(!this._edgesColorRenderer){this._edgesColorRenderer=new TrianglesInstancingEdgesColorRenderer(this._scene);}return this._edgesColorRenderer;}},{key:"pickMeshRenderer",get:function get(){if(!this._pickMeshRenderer){this._pickMeshRenderer=new TrianglesInstancingPickMeshRenderer(this._scene);}return this._pickMeshRenderer;}},{key:"pickNormalsRenderer",get:function get(){if(!this._pickNormalsRenderer){this._pickNormalsRenderer=new TrianglesInstancingPickNormalsRenderer(this._scene);}return this._pickNormalsRenderer;}},{key:"pickNormalsFlatRenderer",get:function get(){if(!this._pickNormalsFlatRenderer){this._pickNormalsFlatRenderer=new TrianglesInstancingPickNormalsFlatRenderer(this._scene);}return this._pickNormalsFlatRenderer;}},{key:"pickDepthRenderer",get:function get(){if(!this._pickDepthRenderer){this._pickDepthRenderer=new TrianglesInstancingPickDepthRenderer(this._scene);}return this._pickDepthRenderer;}},{key:"occlusionRenderer",get:function get(){if(!this._occlusionRenderer){this._occlusionRenderer=new TrianglesInstancingOcclusionRenderer(this._scene);}return this._occlusionRenderer;}},{key:"shadowRenderer",get:function get(){if(!this._shadowRenderer){this._shadowRenderer=new TrianglesInstancingShadowRenderer(this._scene);}return this._shadowRenderer;}},{key:"_destroy",value:function _destroy(){if(this._colorRenderer){this._colorRenderer.destroy();}if(this._colorRendererWithSAO){this._colorRendererWithSAO.destroy();}if(this._flatColorRenderer){this._flatColorRenderer.destroy();}if(this._flatColorRendererWithSAO){this._flatColorRendererWithSAO.destroy();}if(this._pbrRenderer){this._pbrRenderer.destroy();}if(this._pbrRendererWithSAO){this._pbrRendererWithSAO.destroy();}if(this._colorTextureRenderer){this._colorTextureRenderer.destroy();}if(this._colorTextureRendererWithSAO){this._colorTextureRendererWithSAO.destroy();}if(this._depthRenderer){this._depthRenderer.destroy();}if(this._normalsRenderer){this._normalsRenderer.destroy();}if(this._silhouetteRenderer){this._silhouetteRenderer.destroy();}if(this._edgesRenderer){this._edgesRenderer.destroy();}if(this._edgesColorRenderer){this._edgesColorRenderer.destroy();}if(this._pickMeshRenderer){this._pickMeshRenderer.destroy();}if(this._pickDepthRenderer){this._pickDepthRenderer.destroy();}if(this._pickNormalsRenderer){this._pickNormalsRenderer.destroy();}if(this._pickNormalsFlatRenderer){this._pickNormalsFlatRenderer.destroy();}if(this._occlusionRenderer){this._occlusionRenderer.destroy();}if(this._shadowRenderer){this._shadowRenderer.destroy();}}}]);return TrianglesInstancingRenderers;}();var cachedRenderers$4={};/**
19220
19220
  * @private
19221
- */function getInstancingRenderers$1(scene){var sceneId=scene.id;var instancingRenderers=cachedRenderers$4[sceneId];if(!instancingRenderers){instancingRenderers=new TrianglesInstancingRenderers(scene);cachedRenderers$4[sceneId]=instancingRenderers;instancingRenderers._compile();scene.on("compile",function(){instancingRenderers._compile();});scene.on("destroyed",function(){delete cachedRenderers$4[sceneId];instancingRenderers._destroy();});}return instancingRenderers;}var tempUint8Vec4$2=new Uint8Array(4);var tempVec4a$9=math.vec4([0,0,0,1]);var tempVec4b$9=math.vec4([0,0,0,1]);var tempVec4c$6=math.vec4([0,0,0,1]);var tempVec3fa$2=new Float32Array(3);var tempVec3a$p=math.vec3();var tempVec3b$5=math.vec3();var tempVec3c$4=math.vec3();var tempVec3d$1=math.vec3();var tempVec3e=math.vec3();var tempVec3f=math.vec3();var tempVec3g=math.vec3();/**
19221
+ */function getInstancingRenderers$1(scene){var sceneId=scene.id;var instancingRenderers=cachedRenderers$4[sceneId];if(!instancingRenderers){instancingRenderers=new TrianglesInstancingRenderers(scene);cachedRenderers$4[sceneId]=instancingRenderers;instancingRenderers._compile();scene.on("compile",function(){instancingRenderers._compile();});scene.on("destroyed",function(){delete cachedRenderers$4[sceneId];instancingRenderers._destroy();});}return instancingRenderers;}var tempUint8Vec4$2=new Uint8Array(4);var tempVec4a$9=math.vec4([0,0,0,1]);var tempVec4b$9=math.vec4([0,0,0,1]);var tempVec4c$6=math.vec4([0,0,0,1]);var tempVec3fa$2=new Float32Array(3);var tempVec3a$q=math.vec3();var tempVec3b$6=math.vec3();var tempVec3c$4=math.vec3();var tempVec3d$1=math.vec3();var tempVec3e=math.vec3();var tempVec3f=math.vec3();var tempVec3g=math.vec3();/**
19222
19222
  * @private
19223
19223
  */var TrianglesInstancingLayer=/*#__PURE__*/function(){/**
19224
19224
  * @param cfg
@@ -19329,16 +19329,16 @@ return;}tempVec3fa$2[0]=offset[0];tempVec3fa$2[1]=offset[1];tempVec3fa$2[2]=offs
19329
19329
  this._instancingRenderers.occlusionRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_OPAQUE);}}// ---------------------- SHADOW BUFFER RENDERING -----------------------------------
19330
19330
  },{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._instancingRenderers.shadowRenderer){this._instancingRenderers.shadowRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_OPAQUE);}}//---- PICKING ----------------------------------------------------------------------------------------------------
19331
19331
  },{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._instancingRenderers.pickMeshRenderer){this._instancingRenderers.pickMeshRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._instancingRenderers.pickDepthRenderer){this._instancingRenderers.pickDepthRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}this._updateBackfaceCull(renderFlags,frameCtx);if(this._instancingRenderers.pickNormalsRenderer){this._instancingRenderers.pickNormalsRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}//-----------------------------------------------------------------------------------------
19332
- },{key:"precisionRayPickSurface",value:function precisionRayPickSurface(portionId,worldRayOrigin,worldRayDir,worldSurfacePos,worldNormal){if(!this.model.scene.pickSurfacePrecisionEnabled){return false;}var geometry=this._state.geometry;var state=this._state;var portion=this._portions[portionId];if(!portion){this.model.error("portion not found: "+portionId);return false;}if(!portion.inverseMatrix){portion.inverseMatrix=math.inverseMat4(portion.matrix,math.mat4());}if(worldNormal&&!portion.normalMatrix){portion.normalMatrix=math.transposeMat4(portion.inverseMatrix,math.mat4());}var quantizedPositions=geometry.quantizedPositions;var indices=geometry.indices;var origin=state.origin;var offset=portion.offset;var rtcRayOrigin=tempVec3a$p;var rtcRayDir=tempVec3b$5;rtcRayOrigin.set(origin?math.subVec3(worldRayOrigin,origin,tempVec3c$4):worldRayOrigin);// World -> RTC
19332
+ },{key:"precisionRayPickSurface",value:function precisionRayPickSurface(portionId,worldRayOrigin,worldRayDir,worldSurfacePos,worldNormal){if(!this.model.scene.pickSurfacePrecisionEnabled){return false;}var geometry=this._state.geometry;var state=this._state;var portion=this._portions[portionId];if(!portion){this.model.error("portion not found: "+portionId);return false;}if(!portion.inverseMatrix){portion.inverseMatrix=math.inverseMat4(portion.matrix,math.mat4());}if(worldNormal&&!portion.normalMatrix){portion.normalMatrix=math.transposeMat4(portion.inverseMatrix,math.mat4());}var quantizedPositions=geometry.quantizedPositions;var indices=geometry.indices;var origin=state.origin;var offset=portion.offset;var rtcRayOrigin=tempVec3a$q;var rtcRayDir=tempVec3b$6;rtcRayOrigin.set(origin?math.subVec3(worldRayOrigin,origin,tempVec3c$4):worldRayOrigin);// World -> RTC
19333
19333
  rtcRayDir.set(worldRayDir);if(offset){math.subVec3(rtcRayOrigin,offset);}math.transformRay(this.model.worldNormalMatrix,rtcRayOrigin,rtcRayDir,rtcRayOrigin,rtcRayDir);math.transformRay(portion.inverseMatrix,rtcRayOrigin,rtcRayDir,rtcRayOrigin,rtcRayDir);var a=tempVec3d$1;var b=tempVec3e;var c=tempVec3f;var gotIntersect=false;var closestDist=0;var closestIntersectPos=tempVec3g;for(var _i405=0,len=indices.length;_i405<len;_i405+=3){var ia=indices[_i405+0]*3;var ib=indices[_i405+1]*3;var ic=indices[_i405+2]*3;a[0]=quantizedPositions[ia];a[1]=quantizedPositions[ia+1];a[2]=quantizedPositions[ia+2];b[0]=quantizedPositions[ib];b[1]=quantizedPositions[ib+1];b[2]=quantizedPositions[ib+2];c[0]=quantizedPositions[ic];c[1]=quantizedPositions[ic+1];c[2]=quantizedPositions[ic+2];math.decompressPosition(a,state.positionsDecodeMatrix);math.decompressPosition(b,state.positionsDecodeMatrix);math.decompressPosition(c,state.positionsDecodeMatrix);if(math.rayTriangleIntersect(rtcRayOrigin,rtcRayDir,a,b,c,closestIntersectPos)){math.transformPoint3(portion.matrix,closestIntersectPos,closestIntersectPos);math.transformPoint3(this.model.worldMatrix,closestIntersectPos,closestIntersectPos);if(offset){math.addVec3(closestIntersectPos,offset);}if(origin){math.addVec3(closestIntersectPos,origin);}var dist=Math.abs(math.lenVec3(math.subVec3(closestIntersectPos,worldRayOrigin,[])));if(!gotIntersect||dist>closestDist){closestDist=dist;worldSurfacePos.set(closestIntersectPos);if(worldNormal){// Not that wasteful to eagerly compute - unlikely to hit >2 surfaces on most geometry
19334
- math.triangleNormal(a,b,c,worldNormal);}gotIntersect=true;}}}if(gotIntersect&&worldNormal){math.transformVec3(portion.normalMatrix,worldNormal,worldNormal);math.transformVec3(this.model.worldNormalMatrix,worldNormal,worldNormal);math.normalizeVec3(worldNormal);}return gotIntersect;}},{key:"destroy",value:function destroy(){var state=this._state;if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.metallicRoughnessBuf){state.metallicRoughnessBuf.destroy();state.metallicRoughnessBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.modelMatrixCol0Buf){state.modelMatrixCol0Buf.destroy();state.modelMatrixCol0Buf=null;}if(state.modelMatrixCol1Buf){state.modelMatrixCol1Buf.destroy();state.modelMatrixCol1Buf=null;}if(state.modelMatrixCol2Buf){state.modelMatrixCol2Buf.destroy();state.modelMatrixCol2Buf=null;}if(state.modelNormalMatrixCol0Buf){state.modelNormalMatrixCol0Buf.destroy();state.modelNormalMatrixCol0Buf=null;}if(state.modelNormalMatrixCol1Buf){state.modelNormalMatrixCol1Buf.destroy();state.modelNormalMatrixCol1Buf=null;}if(state.modelNormalMatrixCol2Buf){state.modelNormalMatrixCol2Buf.destroy();state.modelNormalMatrixCol2Buf=null;}if(state.pickColorsBuf){state.pickColorsBuf.destroy();state.pickColorsBuf=null;}state.destroy();}}]);return TrianglesInstancingLayer;}();var tempVec3a$o=math.vec3();/**
19334
+ math.triangleNormal(a,b,c,worldNormal);}gotIntersect=true;}}}if(gotIntersect&&worldNormal){math.transformVec3(portion.normalMatrix,worldNormal,worldNormal);math.transformVec3(this.model.worldNormalMatrix,worldNormal,worldNormal);math.normalizeVec3(worldNormal);}return gotIntersect;}},{key:"destroy",value:function destroy(){var state=this._state;if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.metallicRoughnessBuf){state.metallicRoughnessBuf.destroy();state.metallicRoughnessBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.modelMatrixCol0Buf){state.modelMatrixCol0Buf.destroy();state.modelMatrixCol0Buf=null;}if(state.modelMatrixCol1Buf){state.modelMatrixCol1Buf.destroy();state.modelMatrixCol1Buf=null;}if(state.modelMatrixCol2Buf){state.modelMatrixCol2Buf.destroy();state.modelMatrixCol2Buf=null;}if(state.modelNormalMatrixCol0Buf){state.modelNormalMatrixCol0Buf.destroy();state.modelNormalMatrixCol0Buf=null;}if(state.modelNormalMatrixCol1Buf){state.modelNormalMatrixCol1Buf.destroy();state.modelNormalMatrixCol1Buf=null;}if(state.modelNormalMatrixCol2Buf){state.modelNormalMatrixCol2Buf.destroy();state.modelNormalMatrixCol2Buf=null;}if(state.pickColorsBuf){state.pickColorsBuf.destroy();state.pickColorsBuf=null;}state.destroy();}}]);return TrianglesInstancingLayer;}();var tempVec3a$p=math.vec3();/**
19335
19335
  * @private
19336
- */var LinesBatchingColorRenderer=/*#__PURE__*/function(){function LinesBatchingColorRenderer(scene){_classCallCheck(this,LinesBatchingColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(LinesBatchingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;batchingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.lineWidth(scene.linesMaterial.lineWidth);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$o);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();gl.drawElements(gl.LINES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i406=0,len=scene._sectionPlanesState.sectionPlanes.length;_i406<len;_i406++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i406),pos:program.getLocation("sectionPlanePos"+_i406),dir:program.getLocation("sectionPlaneDir"+_i406)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines batching color vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19336
+ */var LinesBatchingColorRenderer=/*#__PURE__*/function(){function LinesBatchingColorRenderer(scene){_classCallCheck(this,LinesBatchingColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(LinesBatchingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=batchingLayer.model;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;batchingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.lineWidth(scene.linesMaterial.lineWidth);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$p);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}state.indicesBuf.bind();gl.drawElements(gl.LINES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i406=0,len=scene._sectionPlanesState.sectionPlanes.length;_i406<len;_i406++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i406),pos:program.getLocation("sectionPlanePos"+_i406),dir:program.getLocation("sectionPlaneDir"+_i406)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines batching color vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19337
19337
  // renderPass = COLOR_OPAQUE
19338
19338
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19339
- src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines batching color fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i407=0,len=sectionPlanesState.sectionPlanes.length;_i407<len;_i407++){src.push("uniform bool sectionPlaneActive"+_i407+";");src.push("uniform vec3 sectionPlanePos"+_i407+";");src.push("uniform vec3 sectionPlaneDir"+_i407+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i408=0,_len95=sectionPlanesState.sectionPlanes.length;_i408<_len95;_i408++){src.push("if (sectionPlaneActive"+_i408+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i408+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i408+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vColor;");if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return LinesBatchingColorRenderer;}();var defaultColor$1=new Float32Array([1,1,1]);var tempVec3a$n=math.vec3();/**
19339
+ src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines batching color fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i407=0,len=sectionPlanesState.sectionPlanes.length;_i407<len;_i407++){src.push("uniform bool sectionPlaneActive"+_i407+";");src.push("uniform vec3 sectionPlanePos"+_i407+";");src.push("uniform vec3 sectionPlaneDir"+_i407+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i408=0,_len95=sectionPlanesState.sectionPlanes.length;_i408<_len95;_i408++){src.push("if (sectionPlaneActive"+_i408+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i408+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i408+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vColor;");if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return LinesBatchingColorRenderer;}();var defaultColor$1=new Float32Array([1,1,1]);var tempVec3a$o=math.vec3();/**
19340
19340
  * @private
19341
- */var LinesBatchingSilhouetteRenderer=/*#__PURE__*/function(){function LinesBatchingSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,LinesBatchingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(LinesBatchingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;batchingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material13=scene.highlightMaterial._state;var _fillColor7=_material13.fillColor;var _fillAlpha7=_material13.fillAlpha;gl.uniform4f(this._uColor,_fillColor7[0],_fillColor7[1],_fillColor7[2],_fillAlpha7);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material14=scene.selectedMaterial._state;var _fillColor8=_material14.fillColor;var _fillAlpha8=_material14.fillAlpha;gl.uniform4f(this._uColor,_fillColor8[0],_fillColor8[1],_fillColor8[2],_fillAlpha8);}else{gl.uniform4fv(this._uColor,defaultColor$1);}var viewMat=origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMat);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.lineWidth(scene.linesMaterial.lineWidth);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$n);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.LINES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uColor=program.getLocation("color");this._uSectionPlanes=[];for(var _i409=0,len=scene._sectionPlanesState.sectionPlanes.length;_i409<len;_i409++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i409),pos:program.getLocation("sectionPlanePos"+_i409),dir:program.getLocation("sectionPlaneDir"+_i409)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines batching silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform vec4 color;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | SILHOUETTE_XRAYED
19341
+ */var LinesBatchingSilhouetteRenderer=/*#__PURE__*/function(){function LinesBatchingSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,LinesBatchingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(LinesBatchingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;batchingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material13=scene.highlightMaterial._state;var _fillColor7=_material13.fillColor;var _fillAlpha7=_material13.fillAlpha;gl.uniform4f(this._uColor,_fillColor7[0],_fillColor7[1],_fillColor7[2],_fillAlpha7);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material14=scene.selectedMaterial._state;var _fillColor8=_material14.fillColor;var _fillAlpha8=_material14.fillAlpha;gl.uniform4f(this._uColor,_fillColor8[0],_fillColor8[1],_fillColor8[2],_fillAlpha8);}else{gl.uniform4fv(this._uColor,defaultColor$1);}var viewMat=origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMat);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.lineWidth(scene.linesMaterial.lineWidth);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=batchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$o);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,batchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.LINES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uColor=program.getLocation("color");this._uSectionPlanes=[];for(var _i409=0,len=scene._sectionPlanesState.sectionPlanes.length;_i409<len;_i409++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i409),pos:program.getLocation("sectionPlanePos"+_i409),dir:program.getLocation("sectionPlaneDir"+_i409)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines batching silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform vec4 color;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | SILHOUETTE_XRAYED
19342
19342
  // renderPass = SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
19343
19343
  src.push("if (int(flags.y) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19344
19344
  src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines batching silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i410=0,len=sectionPlanesState.sectionPlanes.length;_i410<len;_i410++){src.push("uniform bool sectionPlaneActive"+_i410+";");src.push("uniform vec3 sectionPlanePos"+_i410+";");src.push("uniform vec3 sectionPlaneDir"+_i410+";");}}src.push("uniform vec4 color;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i411=0,_len96=sectionPlanesState.sectionPlanes.length;_i411<_len96;_i411++){src.push("if (sectionPlaneActive"+_i411+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i411+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i411+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = color;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return LinesBatchingSilhouetteRenderer;}();/**
@@ -19401,18 +19401,18 @@ tempArray[_i421+2]=0;// z - edges
19401
19401
  tempArray[_i421+3]=f3;// w - pickable
19402
19402
  }this._state.flagsBuf.setData(tempArray,firstFlag,lenFlags);}}},{key:"_setDeferredFlags",value:function _setDeferredFlags(){if(this._deferredFlagValues){this._state.flagsBuf.setData(this._deferredFlagValues);this._deferredFlagValues=null;}}},{key:"_setFlags2",value:function _setFlags2(portionId,flags){var deferred=arguments.length>2&&arguments[2]!==undefined?arguments[2]:false;if(!this._finalized){throw"Not finalized";}var portionsIdx=portionId*2;var vertexBase=this._portions[portionsIdx];var numVerts=this._portions[portionsIdx+1];var firstFlag=vertexBase*4;var lenFlags=numVerts*4;var clippable=!!(flags&ENTITY_FLAGS$1.CLIPPABLE)?255:0;if(deferred){if(!this._setDeferredFlag2Values){this._setDeferredFlag2Values=new Uint8Array(this._numVerts*4);}for(var _i422=firstFlag,len=firstFlag+lenFlags;_i422<len;_i422+=4){this._setDeferredFlag2Values[_i422]=clippable;}}else{var tempArray=this._scratchMemory.getUInt8Array(lenFlags);for(var _i423=0;_i423<lenFlags;_i423+=4){tempArray[_i423+0]=clippable;}this._state.flags2Buf.setData(tempArray,firstFlag,lenFlags);}}},{key:"_setDeferredFlags2",value:function _setDeferredFlags2(){if(this._setDeferredFlag2Values){this._state.flags2Buf.setData(this._setDeferredFlag2Values);this._setDeferredFlag2Values=null;}}},{key:"setOffset",value:function setOffset(portionId,offset){if(!this._finalized){throw"Not finalized";}if(!this.model.scene.entityOffsetsEnabled){this.model.error("Entity#offset not enabled for this Viewer");// See Viewer entityOffsetsEnabled
19403
19403
  return;}var portionsIdx=portionId*2;var vertexBase=this._portions[portionsIdx];var numVerts=this._portions[portionsIdx+1];var firstOffset=vertexBase*3;var lenOffsets=numVerts*3;var tempArray=this._scratchMemory.getFloat32Array(lenOffsets);var x=offset[0];var y=offset[1];var z=offset[2];for(var _i424=0;_i424<lenOffsets;_i424+=3){tempArray[_i424+0]=x;tempArray[_i424+1]=y;tempArray[_i424+2]=z;}this._state.offsetsBuf.setData(tempArray,firstOffset,lenOffsets);}//-- RENDERING ----------------------------------------------------------------------------------------------
19404
- },{key:"drawColorOpaque",value:function drawColorOpaque(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numTransparentLayerPortions===this._numPortions||this._numXRayedLayerPortions===this._numPortions){return;}if(this._batchingRenderers.colorRenderer){this._batchingRenderers.colorRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_OPAQUE);}}},{key:"drawColorTransparent",value:function drawColorTransparent(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numTransparentLayerPortions===0||this._numXRayedLayerPortions===this._numPortions){return;}if(this._batchingRenderers.colorRenderer){this._batchingRenderers.colorRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_TRANSPARENT);}}},{key:"drawDepth",value:function drawDepth(renderFlags,frameCtx){}},{key:"drawNormals",value:function drawNormals(renderFlags,frameCtx){}},{key:"drawSilhouetteXRayed",value:function drawSilhouetteXRayed(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numXRayedLayerPortions===0){return;}if(this._batchingRenderers.silhouetteRenderer){this._batchingRenderers.silhouetteRenderer.drawLayer(frameCtx,this,RENDER_PASSES.SILHOUETTE_XRAYED);}}},{key:"drawSilhouetteHighlighted",value:function drawSilhouetteHighlighted(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numHighlightedLayerPortions===0){return;}if(this._batchingRenderers.silhouetteRenderer){this._batchingRenderers.silhouetteRenderer.drawLayer(frameCtx,this,RENDER_PASSES.SILHOUETTE_HIGHLIGHTED);}}},{key:"drawSilhouetteSelected",value:function drawSilhouetteSelected(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numSelectedLayerPortions===0){return;}if(this._batchingRenderers.silhouetteRenderer){this._batchingRenderers.silhouetteRenderer.drawLayer(frameCtx,this,RENDER_PASSES.SILHOUETTE_SELECTED);}}},{key:"drawEdgesColorOpaque",value:function drawEdgesColorOpaque(renderFlags,frameCtx){}},{key:"drawEdgesColorTransparent",value:function drawEdgesColorTransparent(renderFlags,frameCtx){}},{key:"drawEdgesHighlighted",value:function drawEdgesHighlighted(renderFlags,frameCtx){}},{key:"drawEdgesSelected",value:function drawEdgesSelected(renderFlags,frameCtx){}},{key:"drawEdgesXRayed",value:function drawEdgesXRayed(renderFlags,frameCtx){}},{key:"drawPickMesh",value:function drawPickMesh(frameCtx){}},{key:"drawPickDepths",value:function drawPickDepths(frameCtx){}},{key:"drawPickNormals",value:function drawPickNormals(frameCtx){}},{key:"drawOcclusion",value:function drawOcclusion(frameCtx){}},{key:"drawShadow",value:function drawShadow(frameCtx){}},{key:"destroy",value:function destroy(){var state=this._state;if(state.positionsBuf){state.positionsBuf.destroy();state.positionsBuf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.indicesBuf){state.indicesBuf.destroy();state.indicesBuf=null;}state.destroy();}}]);return LinesBatchingLayer;}();var tempVec3a$m=math.vec3();/**
19404
+ },{key:"drawColorOpaque",value:function drawColorOpaque(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numTransparentLayerPortions===this._numPortions||this._numXRayedLayerPortions===this._numPortions){return;}if(this._batchingRenderers.colorRenderer){this._batchingRenderers.colorRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_OPAQUE);}}},{key:"drawColorTransparent",value:function drawColorTransparent(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numTransparentLayerPortions===0||this._numXRayedLayerPortions===this._numPortions){return;}if(this._batchingRenderers.colorRenderer){this._batchingRenderers.colorRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_TRANSPARENT);}}},{key:"drawDepth",value:function drawDepth(renderFlags,frameCtx){}},{key:"drawNormals",value:function drawNormals(renderFlags,frameCtx){}},{key:"drawSilhouetteXRayed",value:function drawSilhouetteXRayed(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numXRayedLayerPortions===0){return;}if(this._batchingRenderers.silhouetteRenderer){this._batchingRenderers.silhouetteRenderer.drawLayer(frameCtx,this,RENDER_PASSES.SILHOUETTE_XRAYED);}}},{key:"drawSilhouetteHighlighted",value:function drawSilhouetteHighlighted(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numHighlightedLayerPortions===0){return;}if(this._batchingRenderers.silhouetteRenderer){this._batchingRenderers.silhouetteRenderer.drawLayer(frameCtx,this,RENDER_PASSES.SILHOUETTE_HIGHLIGHTED);}}},{key:"drawSilhouetteSelected",value:function drawSilhouetteSelected(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0||this._numSelectedLayerPortions===0){return;}if(this._batchingRenderers.silhouetteRenderer){this._batchingRenderers.silhouetteRenderer.drawLayer(frameCtx,this,RENDER_PASSES.SILHOUETTE_SELECTED);}}},{key:"drawEdgesColorOpaque",value:function drawEdgesColorOpaque(renderFlags,frameCtx){}},{key:"drawEdgesColorTransparent",value:function drawEdgesColorTransparent(renderFlags,frameCtx){}},{key:"drawEdgesHighlighted",value:function drawEdgesHighlighted(renderFlags,frameCtx){}},{key:"drawEdgesSelected",value:function drawEdgesSelected(renderFlags,frameCtx){}},{key:"drawEdgesXRayed",value:function drawEdgesXRayed(renderFlags,frameCtx){}},{key:"drawPickMesh",value:function drawPickMesh(frameCtx){}},{key:"drawPickDepths",value:function drawPickDepths(frameCtx){}},{key:"drawPickNormals",value:function drawPickNormals(frameCtx){}},{key:"drawOcclusion",value:function drawOcclusion(frameCtx){}},{key:"drawShadow",value:function drawShadow(frameCtx){}},{key:"destroy",value:function destroy(){var state=this._state;if(state.positionsBuf){state.positionsBuf.destroy();state.positionsBuf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.indicesBuf){state.indicesBuf.destroy();state.indicesBuf=null;}state.destroy();}}]);return LinesBatchingLayer;}();var tempVec3a$n=math.vec3();/**
19405
19405
  * @private
19406
- */var LinesInstancingColorRenderer=/*#__PURE__*/function(){function LinesInstancingColorRenderer(scene){_classCallCheck(this,LinesInstancingColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(LinesInstancingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.lineWidth(scene.linesMaterial.lineWidth);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$m);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.LINES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);frameCtx.drawElements++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19406
+ */var LinesInstancingColorRenderer=/*#__PURE__*/function(){function LinesInstancingColorRenderer(scene){_classCallCheck(this,LinesInstancingColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(LinesInstancingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.lineWidth(scene.linesMaterial.lineWidth);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$n);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.LINES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);frameCtx.drawElements++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19407
19407
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i425=0,len=scene._sectionPlanesState.sectionPlanes.length;_i425<len;_i425++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i425),pos:program.getLocation("sectionPlanePos"+_i425),dir:program.getLocation("sectionPlaneDir"+_i425)});}this._aPosition=program.getAttribute("position");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aOffset=program.getAttribute("offset");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uOcclusionTexture="uOcclusionTexture";if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines instancing color vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19408
19408
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}src.push("uniform vec4 lightAmbient;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19409
19409
  // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
19410
19410
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19411
19411
  src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines instancing color fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}// Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
19412
19412
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
19413
- if(this._withSAO){src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);");}else{src.push(" outColor = vColor;");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return LinesInstancingColorRenderer;}();var tempVec3a$l=math.vec3();/**
19413
+ if(this._withSAO){src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);");}else{src.push(" outColor = vColor;");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return LinesInstancingColorRenderer;}();var tempVec3a$m=math.vec3();/**
19414
19414
  * @private
19415
- */var LinesInstancingSilhouetteRenderer=/*#__PURE__*/function(){function LinesInstancingSilhouetteRenderer(scene){_classCallCheck(this,LinesInstancingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(LinesInstancingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var geometry=instancingLayer.geometry;if(!this._program){this._allocate(instancingLayer.model.scene);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material15=scene.highlightMaterial._state;var _fillColor9=_material15.fillColor;var _fillAlpha9=_material15.fillAlpha;gl.uniform4f(this._uColor,_fillColor9[0],_fillColor9[1],_fillColor9[2],_fillAlpha9);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material16=scene.selectedMaterial._state;var _fillColor10=_material16.fillColor;var _fillAlpha10=_material16.fillAlpha;gl.uniform4f(this._uColor,_fillColor10[0],_fillColor10[1],_fillColor10[2],_fillAlpha10);}else{gl.uniform4fv(this._uColor,math.vec3([1,1,1]));}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.lineWidth(scene.linesMaterial.lineWidth);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$l);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.LINES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
19415
+ */var LinesInstancingSilhouetteRenderer=/*#__PURE__*/function(){function LinesInstancingSilhouetteRenderer(scene){_classCallCheck(this,LinesInstancingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(LinesInstancingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var geometry=instancingLayer.geometry;if(!this._program){this._allocate(instancingLayer.model.scene);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material15=scene.highlightMaterial._state;var _fillColor9=_material15.fillColor;var _fillAlpha9=_material15.fillAlpha;gl.uniform4f(this._uColor,_fillColor9[0],_fillColor9[1],_fillColor9[2],_fillAlpha9);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material16=scene.selectedMaterial._state;var _fillColor10=_material16.fillColor;var _fillAlpha10=_material16.fillAlpha;gl.uniform4f(this._uColor,_fillColor10[0],_fillColor10[1],_fillColor10[2],_fillAlpha10);}else{gl.uniform4fv(this._uColor,math.vec3([1,1,1]));}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.lineWidth(scene.linesMaterial.lineWidth);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$m);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}geometry.indicesBuf.bind();gl.drawElementsInstanced(gl.LINES,geometry.indicesBuf.numItems,geometry.indicesBuf.itemType,0,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
19416
19416
  gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uColor=program.getLocation("color");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i426=0,len=clips.length;_i426<len;_i426++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i426),pos:program.getLocation("sectionPlanePos"+_i426),dir:program.getLocation("sectionPlaneDir"+_i426)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Lines instancing silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19417
19417
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}src.push("uniform vec4 color;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
19418
19418
  // renderPass = SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
@@ -19491,36 +19491,36 @@ return;}tempVec3fa$1[0]=offset[0];tempVec3fa$1[1]=offset[1];tempVec3fa$1[2]=offs
19491
19491
  },{key:"drawEdgesColorOpaque",value:function drawEdgesColorOpaque(renderFlags,frameCtx){}},{key:"drawEdgesColorTransparent",value:function drawEdgesColorTransparent(renderFlags,frameCtx){}},{key:"drawEdgesXRayed",value:function drawEdgesXRayed(renderFlags,frameCtx){}},{key:"drawEdgesHighlighted",value:function drawEdgesHighlighted(renderFlags,frameCtx){}},{key:"drawEdgesSelected",value:function drawEdgesSelected(renderFlags,frameCtx){}// ---------------------- OCCLUSION CULL RENDERING -----------------------------------
19492
19492
  },{key:"drawOcclusion",value:function drawOcclusion(renderFlags,frameCtx){}// ---------------------- SHADOW BUFFER RENDERING -----------------------------------
19493
19493
  },{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){}//---- PICKING ----------------------------------------------------------------------------------------------------
19494
- },{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){}},{key:"destroy",value:function destroy(){var state=this._state;if(state.positionsBuf){state.positionsBuf.destroy();state.positionsBuf=null;}if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.modelMatrixCol0Buf){state.modelMatrixCol0Buf.destroy();state.modelMatrixCol0Buf=null;}if(state.modelMatrixCol1Buf){state.modelMatrixCol1Buf.destroy();state.modelMatrixCol1Buf=null;}if(state.modelMatrixCol2Buf){state.modelMatrixCol2Buf.destroy();state.modelMatrixCol2Buf=null;}state.destroy();}}]);return LinesInstancingLayer;}();var tempVec3a$k=math.vec3();/**
19494
+ },{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){}},{key:"destroy",value:function destroy(){var state=this._state;if(state.positionsBuf){state.positionsBuf.destroy();state.positionsBuf=null;}if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.modelMatrixCol0Buf){state.modelMatrixCol0Buf.destroy();state.modelMatrixCol0Buf=null;}if(state.modelMatrixCol1Buf){state.modelMatrixCol1Buf.destroy();state.modelMatrixCol1Buf=null;}if(state.modelMatrixCol2Buf){state.modelMatrixCol2Buf.destroy();state.modelMatrixCol2Buf=null;}state.destroy();}}]);return LinesInstancingLayer;}();var tempVec3a$l=math.vec3();/**
19495
19495
  * @private
19496
- */var PointsBatchingColorRenderer=/*#__PURE__*/function(){function PointsBatchingColorRenderer(scene){_classCallCheck(this,PointsBatchingColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsBatchingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,pointsBatchingLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=pointsBatchingLayer.model;var gl=scene.canvas.gl;var state=pointsBatchingLayer._state;var origin=pointsBatchingLayer._state.origin;var pointsMaterial=scene.pointsMaterial;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$k);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(pointsMaterial.filterIntensity){gl.uniform2f(this._uIntensityRange,pointsMaterial.minIntensity,pointsMaterial.maxIntensity);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);frameCtx.drawArrays++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var pointsMaterial=scene.pointsMaterial._state;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader(scene));if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i430=0,len=scene._sectionPlanesState.sectionPlanes.length;_i430<len;_i430++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i430),pos:program.getLocation("sectionPlanePos"+_i430),dir:program.getLocation("sectionPlaneDir"+_i430)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(pointsMaterial.filterIntensity){this._uIntensityRange=program.getLocation("intensityRange");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial;var src=[];src.push('#version 300 es');src.push("// Points batching color vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(pointsMaterial.filterIntensity){src.push("uniform vec2 intensityRange;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19496
+ */var PointsBatchingColorRenderer=/*#__PURE__*/function(){function PointsBatchingColorRenderer(scene){_classCallCheck(this,PointsBatchingColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsBatchingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,pointsBatchingLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=pointsBatchingLayer.model;var gl=scene.canvas.gl;var state=pointsBatchingLayer._state;var origin=pointsBatchingLayer._state.origin;var pointsMaterial=scene.pointsMaterial;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$l);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);}if(pointsMaterial.filterIntensity){gl.uniform2f(this._uIntensityRange,pointsMaterial.minIntensity,pointsMaterial.maxIntensity);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);frameCtx.drawArrays++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var pointsMaterial=scene.pointsMaterial._state;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader(scene));if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i430=0,len=scene._sectionPlanesState.sectionPlanes.length;_i430<len;_i430++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i430),pos:program.getLocation("sectionPlanePos"+_i430),dir:program.getLocation("sectionPlaneDir"+_i430)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(pointsMaterial.filterIntensity){this._uIntensityRange=program.getLocation("intensityRange");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial;var src=[];src.push('#version 300 es');src.push("// Points batching color vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(pointsMaterial.filterIntensity){src.push("uniform vec2 intensityRange;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19497
19497
  // renderPass = COLOR_OPAQUE
19498
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  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19499
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  src.push("} else {");if(pointsMaterial.filterIntensity){src.push("float intensity = float(color.a) / 255.0;");src.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19500
- src.push("} else {");}src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");if(pointsMaterial.filterIntensity){src.push("}");}src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points batching color fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i431=0,len=sectionPlanesState.sectionPlanes.length;_i431<len;_i431++){src.push("uniform bool sectionPlaneActive"+_i431+";");src.push("uniform vec3 sectionPlanePos"+_i431+";");src.push("uniform vec3 sectionPlaneDir"+_i431+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i432=0,_len102=sectionPlanesState.sectionPlanes.length;_i432<_len102;_i432++){src.push("if (sectionPlaneActive"+_i432+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i432+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i432+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vColor;");if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsBatchingColorRenderer;}();var defaultColor=new Float32Array([1,1,1]);var tempVec3a$j=math.vec3();/**
19500
+ src.push("} else {");}src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push("worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");if(pointsMaterial.filterIntensity){src.push("}");}src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points batching color fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i431=0,len=sectionPlanesState.sectionPlanes.length;_i431<len;_i431++){src.push("uniform bool sectionPlaneActive"+_i431+";");src.push("uniform vec3 sectionPlanePos"+_i431+";");src.push("uniform vec3 sectionPlaneDir"+_i431+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i432=0,_len102=sectionPlanesState.sectionPlanes.length;_i432<_len102;_i432++){src.push("if (sectionPlaneActive"+_i432+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i432+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i432+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vColor;");if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsBatchingColorRenderer;}();var defaultColor=new Float32Array([1,1,1]);var tempVec3a$k=math.vec3();/**
19501
19501
  * @private
19502
- */var PointsBatchingSilhouetteRenderer=/*#__PURE__*/function(){function PointsBatchingSilhouetteRenderer(scene){_classCallCheck(this,PointsBatchingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsBatchingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,pointsBatchingLayer,renderPass){var model=pointsBatchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=pointsBatchingLayer._state;var origin=pointsBatchingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material17=scene.highlightMaterial._state;var _fillColor11=_material17.fillColor;var _fillAlpha11=_material17.fillAlpha;gl.uniform4f(this._uColor,_fillColor11[0],_fillColor11[1],_fillColor11[2],_fillAlpha11);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material18=scene.selectedMaterial._state;var _fillColor12=_material18.fillColor;var _fillAlpha12=_material18.fillAlpha;gl.uniform4f(this._uColor,_fillColor12[0],_fillColor12[1],_fillColor12[2],_fillAlpha12);}else{gl.uniform4fv(this._uColor,defaultColor);}var viewMat=origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMat);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$j);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uColor=program.getLocation("color");this._uSectionPlanes=[];for(var _i433=0,len=scene._sectionPlanesState.sectionPlanes.length;_i433<len;_i433++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i433),pos:program.getLocation("sectionPlanePos"+_i433),dir:program.getLocation("sectionPlaneDir"+_i433)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points batching silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform vec4 color;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | SILHOUETTE_XRAYED
19502
+ */var PointsBatchingSilhouetteRenderer=/*#__PURE__*/function(){function PointsBatchingSilhouetteRenderer(scene){_classCallCheck(this,PointsBatchingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsBatchingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,pointsBatchingLayer,renderPass){var model=pointsBatchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=pointsBatchingLayer._state;var origin=pointsBatchingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material17=scene.highlightMaterial._state;var _fillColor11=_material17.fillColor;var _fillAlpha11=_material17.fillAlpha;gl.uniform4f(this._uColor,_fillColor11[0],_fillColor11[1],_fillColor11[2],_fillAlpha11);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material18=scene.selectedMaterial._state;var _fillColor12=_material18.fillColor;var _fillAlpha12=_material18.fillAlpha;gl.uniform4f(this._uColor,_fillColor12[0],_fillColor12[1],_fillColor12[2],_fillAlpha12);}else{gl.uniform4fv(this._uColor,defaultColor);}var viewMat=origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,viewMat);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$k);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uColor=program.getLocation("color");this._uSectionPlanes=[];for(var _i433=0,len=scene._sectionPlanesState.sectionPlanes.length;_i433<len;_i433++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i433),pos:program.getLocation("sectionPlanePos"+_i433),dir:program.getLocation("sectionPlaneDir"+_i433)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points batching silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform vec4 color;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | SILHOUETTE_XRAYED
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  // renderPass = SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
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  src.push("if (int(flags.y) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19505
- src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points batching silhouette vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("uniform vec4 color;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = color;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsBatchingSilhouetteRenderer;}();var tempVec3a$i=math.vec3();/**
19505
+ src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points batching silhouette vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("uniform vec4 color;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = color;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsBatchingSilhouetteRenderer;}();var tempVec3a$j=math.vec3();/**
19506
19506
  * @private
19507
19507
  */var PointsBatchingPickMeshRenderer=/*#__PURE__*/function(){function PointsBatchingPickMeshRenderer(scene){_classCallCheck(this,PointsBatchingPickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsBatchingPickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,pointsBatchingLayer,renderPass){var model=pointsBatchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=pointsBatchingLayer._state;var origin=pointsBatchingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;if(!this._program){this._allocate(pointsBatchingLayer);}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var viewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,viewMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far from pick project matrix?
19508
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$i);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aPickColor){this._aPickColor.bindArrayBuffer(state.pickColorsBuf);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i434=0,len=scene._sectionPlanesState.sectionPlanes.length;_i434<len;_i434++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i434),pos:program.getLocation("sectionPlanePos"+_i434),dir:program.getLocation("sectionPlaneDir"+_i434)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aPickColor=program.getAttribute("pickColor");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;this._program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points batching pick mesh vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 pickColor;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vPickColor;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
19508
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$j);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}if(this._aPickColor){this._aPickColor.bindArrayBuffer(state.pickColorsBuf);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i434=0,len=scene._sectionPlanesState.sectionPlanes.length;_i434<len;_i434++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i434),pos:program.getLocation("sectionPlanePos"+_i434),dir:program.getLocation("sectionPlaneDir"+_i434)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aPickColor=program.getAttribute("pickColor");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;this._program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points batching pick mesh vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 pickColor;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vPickColor;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
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19509
  // renderPass = PICK
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19510
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19511
- src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("gl_PointSize += 10.0;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points batching pick mesh vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsBatchingPickMeshRenderer;}();var tempVec3a$h=math.vec3();/**
19511
+ src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("gl_PointSize += 10.0;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points batching pick mesh vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsBatchingPickMeshRenderer;}();var tempVec3a$i=math.vec3();/**
19512
19512
  * @private
19513
19513
  */var PointsBatchingPickDepthRenderer=/*#__PURE__*/function(){function PointsBatchingPickDepthRenderer(scene){_classCallCheck(this,PointsBatchingPickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsBatchingPickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,pointsBatchingLayer,renderPass){var model=pointsBatchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=pointsBatchingLayer._state;var origin=pointsBatchingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var viewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,viewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
19514
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$h);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}//=============================================================
19514
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$i);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}//=============================================================
19515
19515
  // TODO: Use drawElements count and offset to draw only one entity
19516
19516
  //=============================================================
19517
19517
  gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);}if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i435=0,len=scene._sectionPlanesState.sectionPlanes.length;_i435<len;_i435++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i435),pos:program.getLocation("sectionPlanePos"+_i435),dir:program.getLocation("sectionPlaneDir"+_i435)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points batched pick depth vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
19518
19518
  // renderPass = PICK
19519
19519
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19520
19520
  src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("gl_PointSize += 10.0;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points batched pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform float pickZNear;");src.push("uniform float pickZFar;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i436=0;_i436<sectionPlanesState.sectionPlanes.length;_i436++){src.push("uniform bool sectionPlaneActive"+_i436+";");src.push("uniform vec3 sectionPlanePos"+_i436+";");src.push("uniform vec3 sectionPlaneDir"+_i436+";");}}src.push("in vec4 vViewPosition;");src.push("vec4 packDepth(const in float depth) {");src.push(" const vec4 bitShift = vec4(256.0*256.0*256.0, 256.0*256.0, 256.0, 1.0);");src.push(" const vec4 bitMask = vec4(0.0, 1.0/256.0, 1.0/256.0, 1.0/256.0);");src.push(" vec4 res = fract(depth * bitShift);");src.push(" res -= res.xxyz * bitMask;");src.push(" return res;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.sectionPlanes.length;i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));");src.push(" outColor = packDepth(zNormalizedDepth); ");// Must be linear depth
19521
- src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsBatchingPickDepthRenderer;}();var tempVec3a$g=math.vec3();/**
19521
+ src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsBatchingPickDepthRenderer;}();var tempVec3a$h=math.vec3();/**
19522
19522
  * @private
19523
- */var PointsBatchingOcclusionRenderer=/*#__PURE__*/function(){function PointsBatchingOcclusionRenderer(scene){_classCallCheck(this,PointsBatchingOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsBatchingOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,pointsBatchingLayer,renderPass){var model=pointsBatchingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var state=pointsBatchingLayer._state;var camera=scene.camera;var origin=pointsBatchingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;if(!this._program){this._allocate(pointsBatchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$g);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){// Won't be in shader when not clipping
19523
+ */var PointsBatchingOcclusionRenderer=/*#__PURE__*/function(){function PointsBatchingOcclusionRenderer(scene){_classCallCheck(this,PointsBatchingOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsBatchingOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,pointsBatchingLayer,renderPass){var model=pointsBatchingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var state=pointsBatchingLayer._state;var camera=scene.camera;var origin=pointsBatchingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;if(!this._program){this._allocate(pointsBatchingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=pointsBatchingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$h);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,pointsBatchingLayer._state.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);}this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){// Won't be in shader when not clipping
19524
19524
  this._aFlags2.bindArrayBuffer(state.flags2Buf);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i437=0,len=scene._sectionPlanesState.sectionPlanes.length;_i437<len;_i437++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i437),pos:program.getLocation("sectionPlanePos"+_i437),dir:program.getLocation("sectionPlaneDir"+_i437)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points batching occlusion vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19525
19525
  // renderPass = COLOR_OPAQUE
19526
19526
  // Only opaque objects can be occluders
@@ -19533,7 +19533,7 @@ src.push("}");return src;}},{key:"webglContextRestored",value:function webglCont
19533
19533
  */function getPointsBatchingRenderers(scene){var sceneId=scene.id;var renderers=cachedRenderers$1[sceneId];if(!renderers){renderers=new PointsBatchingRenderers(scene);cachedRenderers$1[sceneId]=renderers;renderers._compile();scene.on("compile",function(){renderers._compile();});scene.on("destroyed",function(){delete cachedRenderers$1[sceneId];renderers._destroy();});}return renderers;}/**
19534
19534
  * @private
19535
19535
  */var PointsBatchingBuffer=/*#__PURE__*/_createClass(function PointsBatchingBuffer(){var maxGeometryBatchSize=arguments.length>0&&arguments[0]!==undefined?arguments[0]:5000000;_classCallCheck(this,PointsBatchingBuffer);if(maxGeometryBatchSize>5000000){maxGeometryBatchSize=5000000;}this.maxVerts=maxGeometryBatchSize;this.maxIndices=maxGeometryBatchSize*3;// Rough rule-of-thumb
19536
- this.positions=[];this.colors=[];this.intensities=[];this.pickColors=[];this.flags=[];this.flags2=[];this.offsets=[];});var tempVec3a$f=math.vec4();var tempVec3b$4=math.vec4();var tempVec4a$6=math.vec4([0,0,0,1]);var tempVec4b$6=math.vec4([0,0,0,1]);var tempVec4c$3=math.vec4([0,0,0,1]);var tempOBB3=math.OBB3();/**
19536
+ this.positions=[];this.colors=[];this.intensities=[];this.pickColors=[];this.flags=[];this.flags2=[];this.offsets=[];});var tempVec3a$g=math.vec4();var tempVec3b$5=math.vec4();var tempVec4a$6=math.vec4([0,0,0,1]);var tempVec4b$6=math.vec4([0,0,0,1]);var tempVec4c$3=math.vec4([0,0,0,1]);var tempOBB3=math.OBB3();/**
19537
19537
  * @private
19538
19538
  */var PointsBatchingLayer=/*#__PURE__*/function(){/**
19539
19539
  * @param model
@@ -19577,7 +19577,7 @@ this._portions=[];this._finalized=false;if(cfg.positionsDecodeMatrix){this._stat
19577
19577
  * @param cfg.worldAABB Flat float AABB World-space AABB
19578
19578
  * @param cfg.pickColor Quantized pick color
19579
19579
  * @returns {number} Portion ID
19580
- */},{key:"createPortion",value:function createPortion(cfg){if(this._finalized){throw"Already finalized";}var positions=cfg.positions;var positionsCompressed=cfg.positionsCompressed;var color=cfg.color;var colorsCompressed=cfg.colorsCompressed;var colors=cfg.colors;var meshMatrix=cfg.meshMatrix;var worldMatrix=cfg.worldMatrix;var worldAABB=cfg.worldAABB;var pickColor=cfg.pickColor;var buffer=this._buffer;var positionsIndex=buffer.positions.length;var vertsIndex=positionsIndex/3;var numVerts;if(this._preCompressedPositionsExpected){if(!positionsCompressed){throw"positionsCompressed expected";}for(var _i440=0,len=positionsCompressed.length;_i440<len;_i440++){buffer.positions.push(positionsCompressed[_i440]);}var bounds=geometryCompressionUtils.getPositionsBounds(positionsCompressed);var min=geometryCompressionUtils.decompressPosition(bounds.min,this._state.positionsDecodeMatrix,tempVec3a$f);var _max3=geometryCompressionUtils.decompressPosition(bounds.max,this._state.positionsDecodeMatrix,tempVec3b$4);worldAABB[0]=min[0];worldAABB[1]=min[1];worldAABB[2]=min[2];worldAABB[3]=_max3[0];worldAABB[4]=_max3[1];worldAABB[5]=_max3[2];if(worldMatrix){math.AABB3ToOBB3(worldAABB,tempOBB3);math.transformOBB3(worldMatrix,tempOBB3);math.OBB3ToAABB3(tempOBB3,worldAABB);}numVerts=positionsCompressed.length/3;}else{if(!positions){throw"positions expected";}numVerts=positions.length/3;var lenPositions=positions.length;var positionsBase=buffer.positions.length;for(var _i441=0,_len103=positions.length;_i441<_len103;_i441++){buffer.positions.push(positions[_i441]);}if(meshMatrix){for(var _i442=positionsBase,_len104=positionsBase+lenPositions;_i442<_len104;_i442+=3){tempVec4a$6[0]=buffer.positions[_i442+0];tempVec4a$6[1]=buffer.positions[_i442+1];tempVec4a$6[2]=buffer.positions[_i442+2];math.transformPoint4(meshMatrix,tempVec4a$6,tempVec4b$6);buffer.positions[_i442+0]=tempVec4b$6[0];buffer.positions[_i442+1]=tempVec4b$6[1];buffer.positions[_i442+2]=tempVec4b$6[2];math.expandAABB3Point3(this._modelAABB,tempVec4b$6);if(worldMatrix){math.transformPoint4(worldMatrix,tempVec4b$6,tempVec4c$3);math.expandAABB3Point3(worldAABB,tempVec4c$3);}else{math.expandAABB3Point3(worldAABB,tempVec4b$6);}}}else{for(var _i443=positionsBase,_len105=positionsBase+lenPositions;_i443<_len105;_i443+=3){tempVec4a$6[0]=buffer.positions[_i443+0];tempVec4a$6[1]=buffer.positions[_i443+1];tempVec4a$6[2]=buffer.positions[_i443+2];math.expandAABB3Point3(this._modelAABB,tempVec4a$6);if(worldMatrix){math.transformPoint4(worldMatrix,tempVec4a$6,tempVec4b$6);math.expandAABB3Point3(worldAABB,tempVec4b$6);}else{math.expandAABB3Point3(worldAABB,tempVec4a$6);}}}}if(this._state.origin){var origin=this._state.origin;worldAABB[0]+=origin[0];worldAABB[1]+=origin[1];worldAABB[2]+=origin[2];worldAABB[3]+=origin[0];worldAABB[4]+=origin[1];worldAABB[5]+=origin[2];}math.expandAABB3(this.aabb,worldAABB);if(colorsCompressed){for(var _i444=0,_len106=colorsCompressed.length;_i444<_len106;_i444++){buffer.colors.push(colorsCompressed[_i444]);}}else if(colors){for(var _i445=0,_len107=colors.length;_i445<_len107;_i445++){buffer.colors.push(colors[_i445]*255);}}else if(color){var _r4=color[0];// Color is pre-quantized by VBOSceneModel
19580
+ */},{key:"createPortion",value:function createPortion(cfg){if(this._finalized){throw"Already finalized";}var positions=cfg.positions;var positionsCompressed=cfg.positionsCompressed;var color=cfg.color;var colorsCompressed=cfg.colorsCompressed;var colors=cfg.colors;var meshMatrix=cfg.meshMatrix;var worldMatrix=cfg.worldMatrix;var worldAABB=cfg.worldAABB;var pickColor=cfg.pickColor;var buffer=this._buffer;var positionsIndex=buffer.positions.length;var vertsIndex=positionsIndex/3;var numVerts;if(this._preCompressedPositionsExpected){if(!positionsCompressed){throw"positionsCompressed expected";}for(var _i440=0,len=positionsCompressed.length;_i440<len;_i440++){buffer.positions.push(positionsCompressed[_i440]);}var bounds=geometryCompressionUtils.getPositionsBounds(positionsCompressed);var min=geometryCompressionUtils.decompressPosition(bounds.min,this._state.positionsDecodeMatrix,tempVec3a$g);var _max3=geometryCompressionUtils.decompressPosition(bounds.max,this._state.positionsDecodeMatrix,tempVec3b$5);worldAABB[0]=min[0];worldAABB[1]=min[1];worldAABB[2]=min[2];worldAABB[3]=_max3[0];worldAABB[4]=_max3[1];worldAABB[5]=_max3[2];if(worldMatrix){math.AABB3ToOBB3(worldAABB,tempOBB3);math.transformOBB3(worldMatrix,tempOBB3);math.OBB3ToAABB3(tempOBB3,worldAABB);}numVerts=positionsCompressed.length/3;}else{if(!positions){throw"positions expected";}numVerts=positions.length/3;var lenPositions=positions.length;var positionsBase=buffer.positions.length;for(var _i441=0,_len103=positions.length;_i441<_len103;_i441++){buffer.positions.push(positions[_i441]);}if(meshMatrix){for(var _i442=positionsBase,_len104=positionsBase+lenPositions;_i442<_len104;_i442+=3){tempVec4a$6[0]=buffer.positions[_i442+0];tempVec4a$6[1]=buffer.positions[_i442+1];tempVec4a$6[2]=buffer.positions[_i442+2];math.transformPoint4(meshMatrix,tempVec4a$6,tempVec4b$6);buffer.positions[_i442+0]=tempVec4b$6[0];buffer.positions[_i442+1]=tempVec4b$6[1];buffer.positions[_i442+2]=tempVec4b$6[2];math.expandAABB3Point3(this._modelAABB,tempVec4b$6);if(worldMatrix){math.transformPoint4(worldMatrix,tempVec4b$6,tempVec4c$3);math.expandAABB3Point3(worldAABB,tempVec4c$3);}else{math.expandAABB3Point3(worldAABB,tempVec4b$6);}}}else{for(var _i443=positionsBase,_len105=positionsBase+lenPositions;_i443<_len105;_i443+=3){tempVec4a$6[0]=buffer.positions[_i443+0];tempVec4a$6[1]=buffer.positions[_i443+1];tempVec4a$6[2]=buffer.positions[_i443+2];math.expandAABB3Point3(this._modelAABB,tempVec4a$6);if(worldMatrix){math.transformPoint4(worldMatrix,tempVec4a$6,tempVec4b$6);math.expandAABB3Point3(worldAABB,tempVec4b$6);}else{math.expandAABB3Point3(worldAABB,tempVec4a$6);}}}}if(this._state.origin){var origin=this._state.origin;worldAABB[0]+=origin[0];worldAABB[1]+=origin[1];worldAABB[2]+=origin[2];worldAABB[3]+=origin[0];worldAABB[4]+=origin[1];worldAABB[5]+=origin[2];}math.expandAABB3(this.aabb,worldAABB);if(colorsCompressed){for(var _i444=0,_len106=colorsCompressed.length;_i444<_len106;_i444++){buffer.colors.push(colorsCompressed[_i444]);}}else if(colors){for(var _i445=0,_len107=colors.length;_i445<_len107;_i445++){buffer.colors.push(colors[_i445]*255);}}else if(color){var _r4=color[0];// Color is pre-quantized by VBOSceneModel
19581
19581
  var g=color[1];var b=color[2];var _a4=1.0;for(var _i446=0;_i446<numVerts;_i446++){buffer.colors.push(_r4);buffer.colors.push(g);buffer.colors.push(b);buffer.colors.push(_a4);}}{var pickColorsBase=buffer.pickColors.length;var lenPickColors=numVerts*4;for(var _i447=pickColorsBase,_len108=pickColorsBase+lenPickColors;_i447<_len108;_i447+=4){buffer.pickColors.push(pickColor[0]);buffer.pickColors.push(pickColor[1]);buffer.pickColors.push(pickColor[2]);buffer.pickColors.push(pickColor[3]);}}if(this.model.scene.entityOffsetsEnabled){for(var _i448=0;_i448<numVerts;_i448++){buffer.offsets.push(0);buffer.offsets.push(0);buffer.offsets.push(0);}}var portionId=this._portions.length/2;this._portions.push(vertsIndex);this._portions.push(numVerts);this._numPortions++;this.model.numPortions++;return portionId;}/**
19582
19582
  * Builds batch VBOs from appended geometries.
19583
19583
  * No more portions can then be created.
@@ -19598,61 +19598,61 @@ return;}var portionsIdx=portionId*2;var vertexBase=this._portions[portionsIdx];v
19598
19598
  },{key:"drawEdgesColorOpaque",value:function drawEdgesColorOpaque(renderFlags,frameCtx){}},{key:"drawEdgesColorTransparent",value:function drawEdgesColorTransparent(renderFlags,frameCtx){}},{key:"drawEdgesHighlighted",value:function drawEdgesHighlighted(renderFlags,frameCtx){}},{key:"drawEdgesSelected",value:function drawEdgesSelected(renderFlags,frameCtx){}},{key:"drawEdgesXRayed",value:function drawEdgesXRayed(renderFlags,frameCtx){}//---- PICKING ----------------------------------------------------------------------------------------------------
19599
19599
  },{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._pointsBatchingRenderers.pickMeshRenderer){this._pointsBatchingRenderers.pickMeshRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._pointsBatchingRenderers.pickDepthRenderer){this._pointsBatchingRenderers.pickDepthRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){}//---- OCCLUSION TESTING -------------------------------------------------------------------------------------------
19600
19600
  },{key:"drawOcclusion",value:function drawOcclusion(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._pointsBatchingRenderers.occlusionRenderer){this._pointsBatchingRenderers.occlusionRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_OPAQUE);}}//---- SHADOWS -----------------------------------------------------------------------------------------------------
19601
- },{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){}},{key:"destroy",value:function destroy(){var state=this._state;if(state.positionsBuf){state.positionsBuf.destroy();state.positionsBuf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.pickColorsBuf){state.pickColorsBuf.destroy();state.pickColorsBuf=null;}state.destroy();}}]);return PointsBatchingLayer;}();var tempVec3a$e=math.vec3();/**
19601
+ },{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){}},{key:"destroy",value:function destroy(){var state=this._state;if(state.positionsBuf){state.positionsBuf.destroy();state.positionsBuf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.flags2Buf){state.flags2Buf.destroy();state.flags2Buf=null;}if(state.pickColorsBuf){state.pickColorsBuf.destroy();state.pickColorsBuf=null;}state.destroy();}}]);return PointsBatchingLayer;}();var tempVec3a$f=math.vec3();/**
19602
19602
  * @private
19603
- */var PointsInstancingColorRenderer=/*#__PURE__*/function(){function PointsInstancingColorRenderer(scene){_classCallCheck(this,PointsInstancingColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aColor.bindArrayBuffer(geometry.colorsBuf);if(pointsMaterial.filterIntensity){gl.uniform2f(this._uIntensityRange,pointsMaterial.minIntensity,pointsMaterial.maxIntensity);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$e);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);frameCtx.drawArrays++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19603
+ */var PointsInstancingColorRenderer=/*#__PURE__*/function(){function PointsInstancingColorRenderer(scene){_classCallCheck(this,PointsInstancingColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aColor.bindArrayBuffer(geometry.colorsBuf);if(pointsMaterial.filterIntensity){gl.uniform2f(this._uIntensityRange,pointsMaterial.minIntensity,pointsMaterial.maxIntensity);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$f);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);frameCtx.drawArrays++;gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19604
19604
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var pointsMaterial=scene.pointsMaterial._state;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i453=0,len=scene._sectionPlanesState.sectionPlanes.length;_i453<len;_i453++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i453),pos:program.getLocation("sectionPlanePos"+_i453),dir:program.getLocation("sectionPlaneDir"+_i453)});}this._aPosition=program.getAttribute("position");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aOffset=program.getAttribute("offset");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uOcclusionTexture="uOcclusionTexture";this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(pointsMaterial.filterIntensity){this._uIntensityRange=program.getLocation("intensityRange");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points instancing color vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19605
19605
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(pointsMaterial.filterIntensity){src.push("uniform vec2 intensityRange;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19606
19606
  // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
19607
19607
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19608
19608
  src.push("} else {");if(pointsMaterial.filterIntensity){src.push("float intensity = float(color.a) / 255.0;");src.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19609
- src.push("} else {");}src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");if(pointsMaterial.filterIntensity){src.push("}");}src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing color fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i454=0,len=sectionPlanesState.sectionPlanes.length;_i454<len;_i454++){src.push("uniform bool sectionPlaneActive"+_i454+";");src.push("uniform vec3 sectionPlanePos"+_i454+";");src.push("uniform vec3 sectionPlaneDir"+_i454+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i455=0,_len109=sectionPlanesState.sectionPlanes.length;_i455<_len109;_i455++){src.push("if (sectionPlaneActive"+_i455+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i455+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i455+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vColor;");if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingColorRenderer;}();var tempVec3a$d=math.vec3();/**
19609
+ src.push("} else {");}src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");if(pointsMaterial.filterIntensity){src.push("}");}src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing color fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i454=0,len=sectionPlanesState.sectionPlanes.length;_i454<len;_i454++){src.push("uniform bool sectionPlaneActive"+_i454+";");src.push("uniform vec3 sectionPlanePos"+_i454+";");src.push("uniform vec3 sectionPlaneDir"+_i454+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i455=0,_len109=sectionPlanesState.sectionPlanes.length;_i455<_len109;_i455++){src.push("if (sectionPlaneActive"+_i455+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i455+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i455+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vColor;");if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingColorRenderer;}();var tempVec3a$e=math.vec3();/**
19610
19610
  * @private
19611
- */var PointsInstancingSilhouetteRenderer=/*#__PURE__*/function(){function PointsInstancingSilhouetteRenderer(scene){_classCallCheck(this,PointsInstancingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate(instancingLayer.model.scene);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material19=scene.highlightMaterial._state;var _fillColor13=_material19.fillColor;var _fillAlpha13=_material19.fillAlpha;gl.uniform4f(this._uColor,_fillColor13[0],_fillColor13[1],_fillColor13[2],_fillAlpha13);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material20=scene.selectedMaterial._state;var _fillColor14=_material20.fillColor;var _fillAlpha14=_material20.fillAlpha;gl.uniform4f(this._uColor,_fillColor14[0],_fillColor14[1],_fillColor14[2],_fillAlpha14);}else{gl.uniform4fv(this._uColor,math.vec3([1,1,1]));}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$d);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
19611
+ */var PointsInstancingSilhouetteRenderer=/*#__PURE__*/function(){function PointsInstancingSilhouetteRenderer(scene){_classCallCheck(this,PointsInstancingSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate(instancingLayer.model.scene);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material19=scene.highlightMaterial._state;var _fillColor13=_material19.fillColor;var _fillAlpha13=_material19.fillAlpha;gl.uniform4f(this._uColor,_fillColor13[0],_fillColor13[1],_fillColor13[2],_fillAlpha13);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material20=scene.selectedMaterial._state;var _fillColor14=_material20.fillColor;var _fillAlpha14=_material20.fillAlpha;gl.uniform4f(this._uColor,_fillColor14[0],_fillColor14[1],_fillColor14[2],_fillAlpha14);}else{gl.uniform4fv(this._uColor,math.vec3([1,1,1]));}gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$e);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf,gl.UNSIGNED_BYTE,true);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);// TODO: Is this needed
19612
19612
  gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uColor=program.getLocation("silhouetteColor");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i456=0,len=clips.length;_i456<len;_i456++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i456),pos:program.getLocation("sectionPlanePos"+_i456),dir:program.getLocation("sectionPlaneDir"+_i456)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points instancing silhouette vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 color;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19613
19613
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}src.push("uniform vec4 silhouetteColor;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// flags.y = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
19614
19614
  // renderPass = SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
19615
19615
  src.push("if (int(flags.y) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19616
- src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);");src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i457=0,len=sectionPlanesState.sectionPlanes.length;_i457<len;_i457++){src.push("uniform bool sectionPlaneActive"+_i457+";");src.push("uniform vec3 sectionPlanePos"+_i457+";");src.push("uniform vec3 sectionPlaneDir"+_i457+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i458=0,_len110=sectionPlanesState.sectionPlanes.length;_i458<_len110;_i458++){src.push("if (sectionPlaneActive"+_i458+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i458+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i458+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingSilhouetteRenderer;}();var tempVec3a$c=math.vec3();/**
19616
+ src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);");src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i457=0,len=sectionPlanesState.sectionPlanes.length;_i457<len;_i457++){src.push("uniform bool sectionPlaneActive"+_i457+";");src.push("uniform vec3 sectionPlanePos"+_i457+";");src.push("uniform vec3 sectionPlaneDir"+_i457+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i458=0,_len110=sectionPlanesState.sectionPlanes.length;_i458<_len110;_i458++){src.push("if (sectionPlaneActive"+_i458+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i458+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i458+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingSilhouetteRenderer;}();var tempVec3a$d=math.vec3();/**
19617
19617
  * @private
19618
19618
  */var PointsInstancingPickMeshRenderer=/*#__PURE__*/function(){function PointsInstancingPickMeshRenderer(scene){_classCallCheck(this,PointsInstancingPickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingPickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}gl.uniform1i(this._uRenderPass,renderPass);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var rtcPickViewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,rtcPickViewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(camera.project.far+1.0)/Math.LN2);// TODO: Far from pick project matrix?
19619
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPickColor.bindArrayBuffer(state.pickColorsBuf);gl.vertexAttribDivisor(this._aPickColor.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$c);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);// Cleanup
19619
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPickColor.bindArrayBuffer(state.pickColorsBuf);gl.vertexAttribDivisor(this._aPickColor.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$d);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);// Cleanup
19620
19620
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aPickColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19621
19621
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i459=0,len=clips.length;_i459<len;_i459++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i459),pos:program.getLocation("sectionPlanePos"+_i459),dir:program.getLocation("sectionPlaneDir"+_i459)});}this._uRenderPass=program.getLocation("renderPass");this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aPickColor=program.getAttribute("pickColor");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points instancing pick mesh vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 pickColor;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19622
19622
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vPickColor;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
19623
19623
  // renderPass = PICK
19624
19624
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19625
- src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing pick mesh fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i460=0;_i460<sectionPlanesState.sectionPlanes.length;_i460++){src.push("uniform bool sectionPlaneActive"+_i460+";");src.push("uniform vec3 sectionPlanePos"+_i460+";");src.push("uniform vec3 sectionPlaneDir"+_i460+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i461=0;_i461<sectionPlanesState.sectionPlanes.length;_i461++){src.push("if (sectionPlaneActive"+_i461+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i461+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i461+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingPickMeshRenderer;}();var tempVec3a$b=math.vec3();/**
19625
+ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing pick mesh fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i460=0;_i460<sectionPlanesState.sectionPlanes.length;_i460++){src.push("uniform bool sectionPlaneActive"+_i460+";");src.push("uniform vec3 sectionPlanePos"+_i460+";");src.push("uniform vec3 sectionPlaneDir"+_i460+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i461=0;_i461<sectionPlanesState.sectionPlanes.length;_i461++){src.push("if (sectionPlaneActive"+_i461+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i461+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i461+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingPickMeshRenderer;}();var tempVec3a$c=math.vec3();/**
19626
19626
  * @private
19627
19627
  */var PointsInstancingPickDepthRenderer=/*#__PURE__*/function(){function PointsInstancingPickDepthRenderer(scene){_classCallCheck(this,PointsInstancingPickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingPickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var camera=scene.camera;gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var pickViewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var rtcPickViewMatrix=origin?createRTCViewMat(pickViewMatrix,origin):pickViewMatrix;gl.uniformMatrix4fv(this._uViewMatrix,false,rtcPickViewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,frameCtx.pickProjMatrix);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix
19628
- gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$b);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);// Cleanup
19628
+ gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$c);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(geometry.positionsBuf);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);// Cleanup
19629
19629
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19630
19630
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i462=0,len=scene._sectionPlanesState.sectionPlanes.length;_i462<len;_i462++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i462),pos:program.getLocation("sectionPlanePos"+_i462),dir:program.getLocation("sectionPlaneDir"+_i462)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points instancing pick depth vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19631
19631
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec4 vViewPosition;");src.push("void main(void) {");// flags.w = NOT_RENDERED | PICK
19632
19632
  // renderPass = PICK
19633
19633
  src.push("if (int(flags.w) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19634
19634
  src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform float pickZNear;");src.push("uniform float pickZFar;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i463=0;_i463<sectionPlanesState.sectionPlanes.length;_i463++){src.push("uniform bool sectionPlaneActive"+_i463+";");src.push("uniform vec3 sectionPlanePos"+_i463+";");src.push("uniform vec3 sectionPlaneDir"+_i463+";");}}src.push("in vec4 vViewPosition;");src.push("vec4 packDepth(const in float depth) {");src.push(" const vec4 bitShift = vec4(256.0*256.0*256.0, 256.0*256.0, 256.0, 1.0);");src.push(" const vec4 bitMask = vec4(0.0, 1.0/256.0, 1.0/256.0, 1.0/256.0);");src.push(" vec4 res = fract(depth * bitShift);");src.push(" res -= res.xxyz * bitMask;");src.push(" return res;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i464=0;_i464<sectionPlanesState.sectionPlanes.length;_i464++){src.push("if (sectionPlaneActive"+_i464+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i464+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i464+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));");src.push(" outColor = packDepth(zNormalizedDepth); ");// Must be linear depth
19635
- src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingPickDepthRenderer;}();var tempVec3a$a=math.vec3();/**
19635
+ src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingPickDepthRenderer;}();var tempVec3a$b=math.vec3();/**
19636
19636
  * @private
19637
- */var PointsInstancingOcclusionRenderer=/*#__PURE__*/function(){function PointsInstancingOcclusionRenderer(scene){_classCallCheck(this,PointsInstancingOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$a);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aColor){this._aColor.bindArrayBuffer(geometry.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);}this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);// Cleanup
19637
+ */var PointsInstancingOcclusionRenderer=/*#__PURE__*/function(){function PointsInstancingOcclusionRenderer(scene){_classCallCheck(this,PointsInstancingOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$b);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aColor){this._aColor.bindArrayBuffer(geometry.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);}this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);// Cleanup
19638
19638
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aColor){gl.vertexAttribDivisor(this._aColor.location,0);}gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19639
19639
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i465=0,len=clips.length;_i465<len;_i465++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i465),pos:program.getLocation("sectionPlanePos"+_i465),dir:program.getLocation("sectionPlaneDir"+_i465)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points instancing occlusion vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
19640
19640
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19641
19641
  // renderPass = COLOR_OPAQUE
19642
19642
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing occlusion vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i466=0;_i466<sectionPlanesState.sectionPlanes.length;_i466++){src.push("uniform bool sectionPlaneActive"+_i466+";");src.push("uniform vec3 sectionPlanePos"+_i466+";");src.push("uniform vec3 sectionPlaneDir"+_i466+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i467=0;_i467<sectionPlanesState.sectionPlanes.length;_i467++){src.push("if (sectionPlaneActive"+_i467+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i467+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i467+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); ");// Occluders are blue
19643
- if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingOcclusionRenderer;}();var tempVec3a$9=math.vec3();/**
19643
+ if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingOcclusionRenderer;}();var tempVec3a$a=math.vec3();/**
19644
19644
  * @private
19645
- */var PointsInstancingDepthRenderer=/*#__PURE__*/function(){function PointsInstancingDepthRenderer(scene){_classCallCheck(this,PointsInstancingDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$9);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19645
+ */var PointsInstancingDepthRenderer=/*#__PURE__*/function(){function PointsInstancingDepthRenderer(scene){_classCallCheck(this,PointsInstancingDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(PointsInstancingDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var pointsMaterial=scene.pointsMaterial._state;var geometry=instancingLayer.geometry;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,model.worldMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,origin?createRTCViewMat(camera.viewMatrix,origin):camera.viewMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$a);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aPosition.bindArrayBuffer(geometry.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);gl.drawArraysInstanced(gl.POINTS,0,geometry.positionsBuf.numItems,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19646
19646
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i468=0,len=scene._sectionPlanesState.sectionPlanes.length;_i468<len;_i468++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i468),pos:program.getLocation("sectionPlanePos"+_i468),dir:program.getLocation("sectionPlaneDir"+_i468)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var pointsMaterial=scene.pointsMaterial._state;var src=[];src.push('#version 300 es');src.push("// Points instancing depth vertex shader");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(pointsMaterial.perspectivePoints){src.push("uniform float nearPlaneHeight;");}if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
19647
19647
  // renderPass = COLOR_OPAQUE
19648
19648
  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19649
19649
  src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var i;var len;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Points instancing depth vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("const float packUpScale = 256. / 255.;");src.push("const float unpackDownscale = 255. / 256.;");src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");src.push("const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. );");src.push("const float shiftRight8 = 1.0 / 256.;");src.push("vec4 packDepthToRGBA( const in float v ) {");src.push(" vec4 r = vec4( fract( v * packFactors ), v );");src.push(" r.yzw -= r.xyz * shiftRight8;");src.push(" return r * packUpScale;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(i=0,len=sectionPlanesState.sectionPlanes.length;i<len;i++){src.push("if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}src.push(" outColor = packDepthToRGBA( gl_FragCoord.z); ");// Must be linear depth
19650
- if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingDepthRenderer;}();var tempVec3a$8=math.vec3();/**
19650
+ if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingDepthRenderer;}();var tempVec3a$9=math.vec3();/**
19651
19651
  * Renders InstancingLayer fragment depths to a shadow map.
19652
19652
  *
19653
19653
  * @private
19654
19654
  */var PointsInstancingShadowRenderer=/*#__PURE__*/function(){function PointsInstancingShadowRenderer(scene){_classCallCheck(this,PointsInstancingShadowRenderer);this._scene=scene;this._hash=this._getHash();this._lastLightId=null;this._allocate();}_createClass(PointsInstancingShadowRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer){var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var state=instancingLayer._state;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,instancingLayer);}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,geometry.positionsDecodeMatrix);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);gl.vertexAttribDivisor(this._aOffset.location,1);}this._aColor.bindArrayBuffer(state.colorsBuf);gl.vertexAttribDivisor(this._aColor.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);gl.vertexAttribDivisor(this._aFlags2.location,1);}// TODO: Section planes need to be set if RTC center has changed since last RTC center recorded on frameCtx
19655
- var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;var origin=instancingLayer._state.origin;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$8);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniform1f(this._uPointSize,10);gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19655
+ var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=instancingLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;var origin=instancingLayer._state.origin;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$9);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}gl.uniform1f(this._uPointSize,10);gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aColor.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aFlags2){// Won't be in shader when not clipping
19656
19656
  gl.vertexAttribDivisor(this._aFlags2.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var sectionPlanesState=scene._sectionPlanesState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uPositionsDecodeMatrix=program.getLocation("positionsDecodeMatrix");this._uShadowViewMatrix=program.getLocation("shadowViewMatrix");this._uShadowProjMatrix=program.getLocation("shadowProjMatrix");this._uSectionPlanes=[];var clips=sectionPlanesState.sectionPlanes;for(var _i469=0,len=clips.length;_i469<len;_i469++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i469),pos:program.getLocation("sectionPlanePos"+_i469),dir:program.getLocation("sectionPlaneDir"+_i469)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");this._aFlags2=program.getAttribute("flags2");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._uPointSize=program.getLocation("pointSize");}},{key:"_bindProgram",value:function _bindProgram(frameCtx,instancingLayer){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;program.bind();gl.uniformMatrix4fv(this._uShadowViewMatrix,false,frameCtx.shadowViewMatrix);gl.uniformMatrix4fv(this._uShadowProjMatrix,false,frameCtx.shadowProjMatrix);this._lastLightId=null;}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Instancing geometry shadow drawing vertex shader");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in vec4 flags;");src.push("in vec4 flags2;");src.push("in vec4 modelMatrixCol0;");src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");src.push("uniform mat4 positionsDecodeMatrix;");src.push("uniform float pointSize;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("void main(void) {");src.push("bool visible = (float(flags.x) > 0.0);");src.push("bool transparent = ((float(color.a) / 255.0) < 1.0);");src.push("if (!visible || transparent) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
19657
19657
  src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2;");}src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push("}");src.push("gl_PointSize = pointSize;");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.sectionPlanes.length>0;var src=[];src.push('#version 300 es');src.push("// Instancing geometry depth drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i470=0,len=sectionPlanesState.sectionPlanes.length;_i470<len;_i470++){src.push("uniform bool sectionPlaneActive"+_i470+";");src.push("uniform vec3 sectionPlanePos"+_i470+";");src.push("uniform vec3 sectionPlaneDir"+_i470+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i471=0,_len111=sectionPlanesState.sectionPlanes.length;_i471<_len111;_i471++){src.push("if (sectionPlaneActive"+_i471+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i471+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i471+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return PointsInstancingShadowRenderer;}();/**
19658
19658
  * @private
@@ -20132,7 +20132,7 @@ var FORMAT_OPTIONS=[{"if":'astcSupported',basisFormat:[BasisFormat.UASTC_4x4],tr
20132
20132
  * The ````transcoderPath```` config will be set to: "https://cdn.jsdelivr.net/npm/@xeokit/xeokit-sdk/dist/basis/"
20133
20133
  *
20134
20134
  * @private
20135
- */function getKTX2TextureTranscoder(viewer){var sceneId=viewer.scene.id;var transcoder=cachedTranscoders[sceneId];if(!transcoder){transcoder=new KTX2TextureTranscoder({viewer:viewer});cachedTranscoders[sceneId]=transcoder;viewer.scene.on("destroyed",function(){delete cachedTranscoders[sceneId];transcoder.destroy();});}return transcoder;}var tempVec3a$7=math.vec3();var tempMat4$1=math.mat4();var defaultScale=math.vec3([1,1,1]);var defaultPosition=math.vec3([0,0,0]);var defaultRotation=math.vec3([0,0,0]);var defaultQuaternion=math.identityQuaternion();var defaultColorTextureId="defaultColorTexture";var defaultMetalRoughTextureId="defaultMetalRoughTexture";var defaultNormalsTextureId="defaultNormalsTexture";var defaultEmissiveTextureId="defaultEmissiveTexture";var defaultOcclusionTextureId="defaultOcclusionTexture";var defaultTextureSetId="defaultTextureSet";/**
20135
+ */function getKTX2TextureTranscoder(viewer){var sceneId=viewer.scene.id;var transcoder=cachedTranscoders[sceneId];if(!transcoder){transcoder=new KTX2TextureTranscoder({viewer:viewer});cachedTranscoders[sceneId]=transcoder;viewer.scene.on("destroyed",function(){delete cachedTranscoders[sceneId];transcoder.destroy();});}return transcoder;}var tempVec3a$8=math.vec3();var tempMat4$1=math.mat4();var defaultScale=math.vec3([1,1,1]);var defaultPosition=math.vec3([0,0,0]);var defaultRotation=math.vec3([0,0,0]);var defaultQuaternion=math.identityQuaternion();var defaultColorTextureId="defaultColorTexture";var defaultMetalRoughTextureId="defaultMetalRoughTexture";var defaultNormalsTextureId="defaultNormalsTexture";var defaultEmissiveTextureId="defaultEmissiveTexture";var defaultOcclusionTextureId="defaultOcclusionTexture";var defaultTextureSetId="defaultTextureSet";/**
20136
20136
  * @desc A high-performance model representation for efficient rendering and low memory usage.
20137
20137
  *
20138
20138
  * # Examples
@@ -21639,8 +21639,8 @@ if(!this._textureTranscoder){this.error("Can't create texture from 'buffers' - V
21639
21639
  * @param {Number} [cfg.metallic=0] Metallic factor in range ````[0..1]````. Overridden by texture set ````metallicRoughnessTexture````.
21640
21640
  * @param {Number} [cfg.roughness=1] Roughness factor in range ````[0..1]````. Overridden by texture set ````metallicRoughnessTexture````.
21641
21641
  */},{key:"createMesh",value:function createMesh(cfg){var id=cfg.id;if(id===undefined||id===null){this.error("Config missing: id");return;}if(this._meshes[id]){this.error("VBOSceneModel already has a mesh with this ID: ".concat(id));return;}var geometryId=cfg.geometryId;var sharingGeometry=cfg.geometryId!==undefined;if(sharingGeometry&&!this._geometries[cfg.geometryId]){this.error("Geometry not found: ".concat(cfg.geometryId," - ensure that you create it first with createGeometry()"));return;}var textureSetId=cfg.textureSetId||defaultTextureSetId;if(textureSetId){if(!this._textureSets[textureSetId]){this.error("Texture set not found: ".concat(textureSetId," - ensure that you create it first with createTextureSet()"));return;}}var portionId;var color=cfg.color?new Uint8Array([Math.floor(cfg.color[0]*255),Math.floor(cfg.color[1]*255),Math.floor(cfg.color[2]*255)]):[255,255,255];var opacity=cfg.opacity!==undefined&&cfg.opacity!==null?Math.floor(cfg.opacity*255):255;var metallic=cfg.metallic!==undefined&&cfg.metallic!==null?Math.floor(cfg.metallic*255):0;var roughness=cfg.roughness!==undefined&&cfg.roughness!==null?Math.floor(cfg.roughness*255):255;var mesh=new VBOSceneModelMesh(this,id,color,opacity);var pickId=mesh.pickId;var a=pickId>>24&0xFF;var b=pickId>>16&0xFF;var g=pickId>>8&0xFF;var r=pickId&0xFF;var pickColor=new Uint8Array([r,g,b,a]);// Quantized pick color
21642
- var aabb=math.collapseAABB3();var layer;if(sharingGeometry){var meshMatrix;var worldMatrix=this._worldMatrixNonIdentity?this._worldMatrix:null;if(cfg.matrix){meshMatrix=cfg.matrix;}else{var _scale4=cfg.scale||defaultScale;var position=cfg.position||defaultPosition;var rotation=cfg.rotation||defaultRotation;math.eulerToQuaternion(rotation,"XYZ",defaultQuaternion);meshMatrix=math.composeMat4(position,defaultQuaternion,_scale4,tempMat4$1);}var cfgOrigin=cfg.origin||cfg.rtcCenter;var origin=cfgOrigin?math.addVec3(this._origin,cfgOrigin,tempVec3a$7):this._origin;var instancingLayer=this._getInstancingLayer(origin,textureSetId,geometryId);layer=instancingLayer;portionId=instancingLayer.createPortion({color:color,metallic:metallic,roughness:roughness,opacity:opacity,meshMatrix:meshMatrix,worldMatrix:worldMatrix,aabb:aabb,pickColor:pickColor});math.expandAABB3(this._aabb,aabb);var numTriangles=Math.round(instancingLayer.numIndices/3);this._numTriangles+=numTriangles;mesh.numTriangles=numTriangles;mesh.origin=origin;}else{// Batching
21643
- var primitive=cfg.primitive;if(primitive===undefined||primitive===null){primitive="triangles";}if(primitive!=="points"&&primitive!=="lines"&&primitive!=="triangles"&&primitive!=="solid"&&primitive!=="surface"){this.error("Unsupported value for 'primitive': '".concat(primitive,"' ('geometryId' is absent) - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'."));return;}if(!cfg.positions&&!cfg.positionsCompressed){this.error("Param expected: 'positions' or 'positionsCompressed' ('geometryId' is absent)");return null;}if(cfg.positions&&cfg.positionsCompressed){this.error("Only one param expected, not both: 'positions' or 'positionsCompressed' ('geometryId' is absent)");return null;}if(cfg.positionsCompressed&&!cfg.positionsDecodeMatrix){this.error("Param expected: 'positionsDecodeMatrix' (required for 'positionsCompressed'; 'geometryId' is absent)");return null;}if(cfg.uvCompressed&&!cfg.uvDecodeMatrix){this.error("Param expected: `uvDecodeMatrix` (required for `uvCompressed'; 'geometryId' is absent)");return null;}if(!cfg.indices&&primitive!=="points"){this.error("Param expected: indices (required for '".concat(primitive,"' primitive type)"));return null;}if(!cfg.indices&&primitive!=="points"){this.error("Config expected: indices (no meshIds provided, so expecting geometry arrays instead)");return null;}var indices=cfg.indices;var edgeIndices=cfg.edgeIndices;var _origin=cfg.origin||cfg.rtcCenter?math.addVec3(this._origin,cfg.origin||cfg.rtcCenter,tempVec3a$7):this._origin;var _positions11=cfg.positions;if(_positions11){var rtcCenter=math.vec3();var rtcPositions=[];var rtcNeeded=worldToRTCPositions(_positions11,rtcPositions,rtcCenter);if(rtcNeeded){_positions11=rtcPositions;_origin=math.addVec3(_origin,rtcCenter,rtcCenter);}}var needNewBatchingLayers=false;if(!this._lastOrigin){needNewBatchingLayers=true;this._lastOrigin=math.vec3(_origin);}else{if(!math.compareVec3(this._lastOrigin,_origin)){needNewBatchingLayers=true;this._lastOrigin.set(_origin);}}if(cfg.positionsDecodeMatrix){if(!this._lastPositionsDecodeMatrix){needNewBatchingLayers=true;this._lastPositionsDecodeMatrix=math.mat4(cfg.positionsDecodeMatrix);}else{if(!math.compareMat4(this._lastPositionsDecodeMatrix,cfg.positionsDecodeMatrix)){needNewBatchingLayers=true;this._lastPositionsDecodeMatrix.set(cfg.positionsDecodeMatrix);}}}if(cfg.uvDecodeMatrix){if(!this._lastUVDecodeMatrix){needNewBatchingLayers=true;this._lastUVDecodeMatrix=math.mat4(cfg.uvDecodeMatrix);}else{if(!math.compareMat4(this._lastUVDecodeMatrix,cfg.uvDecodeMatrix)){needNewBatchingLayers=true;this._lastUVDecodeMatrix.set(cfg.uvDecodeMatrix);}}}if(cfg.textureSetId){if(this._lastTextureSetId!==cfg.textureSetId){needNewBatchingLayers=true;this._lastTextureSetId=cfg.textureSetId;}}if(needNewBatchingLayers){for(var _primitiveId in this._currentBatchingLayers){if(this._currentBatchingLayers.hasOwnProperty(_primitiveId)){this._currentBatchingLayers[_primitiveId].finalize();}}this._currentBatchingLayers={};}var normalsProvided=!!cfg.normals&&cfg.normals.length>0;if(primitive==="triangles"||primitive==="solid"||primitive==="surface"){if(this._lastNormals!==null&&normalsProvided!==this._lastNormals){for(var _primitiveId2 in this._currentBatchingLayers){if(this._currentBatchingLayers[_primitiveId2]){this._currentBatchingLayers[_primitiveId2].finalize();delete this._currentBatchingLayers[_primitiveId2];}}}this._lastNormals=normalsProvided;}var _worldMatrix2=this._worldMatrixNonIdentity?this._worldMatrix:null;var _meshMatrix2;if(!cfg.positionsDecodeMatrix){if(cfg.matrix){_meshMatrix2=cfg.matrix;}else{var _scale5=cfg.scale||defaultScale;var _position2=cfg.position||defaultPosition;var _rotation2=cfg.rotation||defaultRotation;math.eulerToQuaternion(_rotation2,"XYZ",defaultQuaternion);_meshMatrix2=math.composeMat4(_position2,defaultQuaternion,_scale5,tempMat4$1);}}var textureSet=textureSetId?this._textureSets[textureSetId]:null;var primitiveId="".concat(primitive,"-").concat(cfg.normals&&cfg.normals.length>0?1:0,"-").concat(cfg.normalsCompressed&&cfg.normalsCompressed.length>0?1:0,"-").concat(cfg.colors&&cfg.colors.length>0?1:0,"-").concat(cfg.colorsCompressed&&cfg.colorsCompressed.length>0?1:0,"-").concat(cfg.uv&&cfg.uv.length>0?1:0,"-").concat(cfg.uvCompressed&&cfg.uvCompressed.length>0?1:0);layer=this._currentBatchingLayers[primitiveId];var lenPositions=(_positions11||cfg.positionsCompressed).length;switch(primitive){case"triangles":case"solid":case"surface":if(layer){if(!layer.canCreatePortion(lenPositions,indices.length)){layer.finalize();delete this._currentBatchingLayers[primitiveId];layer=null;}}if(!layer){layer=new TrianglesBatchingLayer({model:this,textureSet:textureSet,layerIndex:0,// This is set in #finalize()
21642
+ var aabb=math.collapseAABB3();var layer;if(sharingGeometry){var meshMatrix;var worldMatrix=this._worldMatrixNonIdentity?this._worldMatrix:null;if(cfg.matrix){meshMatrix=cfg.matrix;}else{var _scale4=cfg.scale||defaultScale;var position=cfg.position||defaultPosition;var rotation=cfg.rotation||defaultRotation;math.eulerToQuaternion(rotation,"XYZ",defaultQuaternion);meshMatrix=math.composeMat4(position,defaultQuaternion,_scale4,tempMat4$1);}var cfgOrigin=cfg.origin||cfg.rtcCenter;var origin=cfgOrigin?math.addVec3(this._origin,cfgOrigin,tempVec3a$8):this._origin;var instancingLayer=this._getInstancingLayer(origin,textureSetId,geometryId);layer=instancingLayer;portionId=instancingLayer.createPortion({color:color,metallic:metallic,roughness:roughness,opacity:opacity,meshMatrix:meshMatrix,worldMatrix:worldMatrix,aabb:aabb,pickColor:pickColor});math.expandAABB3(this._aabb,aabb);var numTriangles=Math.round(instancingLayer.numIndices/3);this._numTriangles+=numTriangles;mesh.numTriangles=numTriangles;mesh.origin=origin;}else{// Batching
21643
+ var primitive=cfg.primitive;if(primitive===undefined||primitive===null){primitive="triangles";}if(primitive!=="points"&&primitive!=="lines"&&primitive!=="triangles"&&primitive!=="solid"&&primitive!=="surface"){this.error("Unsupported value for 'primitive': '".concat(primitive,"' ('geometryId' is absent) - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'."));return;}if(!cfg.positions&&!cfg.positionsCompressed){this.error("Param expected: 'positions' or 'positionsCompressed' ('geometryId' is absent)");return null;}if(cfg.positions&&cfg.positionsCompressed){this.error("Only one param expected, not both: 'positions' or 'positionsCompressed' ('geometryId' is absent)");return null;}if(cfg.positionsCompressed&&!cfg.positionsDecodeMatrix){this.error("Param expected: 'positionsDecodeMatrix' (required for 'positionsCompressed'; 'geometryId' is absent)");return null;}if(cfg.uvCompressed&&!cfg.uvDecodeMatrix){this.error("Param expected: `uvDecodeMatrix` (required for `uvCompressed'; 'geometryId' is absent)");return null;}if(!cfg.indices&&primitive!=="points"){this.error("Param expected: indices (required for '".concat(primitive,"' primitive type)"));return null;}if(!cfg.indices&&primitive!=="points"){this.error("Config expected: indices (no meshIds provided, so expecting geometry arrays instead)");return null;}var indices=cfg.indices;var edgeIndices=cfg.edgeIndices;var _origin=cfg.origin||cfg.rtcCenter?math.addVec3(this._origin,cfg.origin||cfg.rtcCenter,tempVec3a$8):this._origin;var _positions11=cfg.positions;if(_positions11){var rtcCenter=math.vec3();var rtcPositions=[];var rtcNeeded=worldToRTCPositions(_positions11,rtcPositions,rtcCenter);if(rtcNeeded){_positions11=rtcPositions;_origin=math.addVec3(_origin,rtcCenter,rtcCenter);}}var needNewBatchingLayers=false;if(!this._lastOrigin){needNewBatchingLayers=true;this._lastOrigin=math.vec3(_origin);}else{if(!math.compareVec3(this._lastOrigin,_origin)){needNewBatchingLayers=true;this._lastOrigin.set(_origin);}}if(cfg.positionsDecodeMatrix){if(!this._lastPositionsDecodeMatrix){needNewBatchingLayers=true;this._lastPositionsDecodeMatrix=math.mat4(cfg.positionsDecodeMatrix);}else{if(!math.compareMat4(this._lastPositionsDecodeMatrix,cfg.positionsDecodeMatrix)){needNewBatchingLayers=true;this._lastPositionsDecodeMatrix.set(cfg.positionsDecodeMatrix);}}}if(cfg.uvDecodeMatrix){if(!this._lastUVDecodeMatrix){needNewBatchingLayers=true;this._lastUVDecodeMatrix=math.mat4(cfg.uvDecodeMatrix);}else{if(!math.compareMat4(this._lastUVDecodeMatrix,cfg.uvDecodeMatrix)){needNewBatchingLayers=true;this._lastUVDecodeMatrix.set(cfg.uvDecodeMatrix);}}}if(cfg.textureSetId){if(this._lastTextureSetId!==cfg.textureSetId){needNewBatchingLayers=true;this._lastTextureSetId=cfg.textureSetId;}}if(needNewBatchingLayers){for(var _primitiveId in this._currentBatchingLayers){if(this._currentBatchingLayers.hasOwnProperty(_primitiveId)){this._currentBatchingLayers[_primitiveId].finalize();}}this._currentBatchingLayers={};}var normalsProvided=!!cfg.normals&&cfg.normals.length>0;if(primitive==="triangles"||primitive==="solid"||primitive==="surface"){if(this._lastNormals!==null&&normalsProvided!==this._lastNormals){for(var _primitiveId2 in this._currentBatchingLayers){if(this._currentBatchingLayers[_primitiveId2]){this._currentBatchingLayers[_primitiveId2].finalize();delete this._currentBatchingLayers[_primitiveId2];}}}this._lastNormals=normalsProvided;}var _worldMatrix2=this._worldMatrixNonIdentity?this._worldMatrix:null;var _meshMatrix2;if(!cfg.positionsDecodeMatrix){if(cfg.matrix){_meshMatrix2=cfg.matrix;}else{var _scale5=cfg.scale||defaultScale;var _position2=cfg.position||defaultPosition;var _rotation2=cfg.rotation||defaultRotation;math.eulerToQuaternion(_rotation2,"XYZ",defaultQuaternion);_meshMatrix2=math.composeMat4(_position2,defaultQuaternion,_scale5,tempMat4$1);}}var textureSet=textureSetId?this._textureSets[textureSetId]:null;var primitiveId="".concat(primitive,"-").concat(cfg.normals&&cfg.normals.length>0?1:0,"-").concat(cfg.normalsCompressed&&cfg.normalsCompressed.length>0?1:0,"-").concat(cfg.colors&&cfg.colors.length>0?1:0,"-").concat(cfg.colorsCompressed&&cfg.colorsCompressed.length>0?1:0,"-").concat(cfg.uv&&cfg.uv.length>0?1:0,"-").concat(cfg.uvCompressed&&cfg.uvCompressed.length>0?1:0);layer=this._currentBatchingLayers[primitiveId];var lenPositions=(_positions11||cfg.positionsCompressed).length;switch(primitive){case"triangles":case"solid":case"surface":if(layer){if(!layer.canCreatePortion(lenPositions,indices.length)){layer.finalize();delete this._currentBatchingLayers[primitiveId];layer=null;}}if(!layer){layer=new TrianglesBatchingLayer({model:this,textureSet:textureSet,layerIndex:0,// This is set in #finalize()
21644
21644
  scratchMemory:this._scratchMemory,positionsDecodeMatrix:cfg.positionsDecodeMatrix,// Can be undefined
21645
21645
  uvDecodeMatrix:cfg.uvDecodeMatrix,// Can be undefined
21646
21646
  origin:_origin,maxGeometryBatchSize:this._maxGeometryBatchSize,solid:primitive==="solid",autoNormals:!normalsProvided});this._layerList.push(layer);this._currentBatchingLayers[primitiveId]=layer;}if(!edgeIndices){edgeIndices=buildEdgeIndices(_positions11||cfg.positionsCompressed,indices,null,this._edgeThreshold);}portionId=layer.createPortion({positions:_positions11,positionsCompressed:cfg.positionsCompressed,normals:cfg.normals,normalsCompressed:cfg.normalsCompressed,colors:cfg.colors,colorsCompressed:cfg.colorsCompressed,uv:cfg.uv,uvCompressed:cfg.uvCompressed,indices:indices,edgeIndices:edgeIndices,color:color,opacity:opacity,metallic:metallic,roughness:roughness,meshMatrix:_meshMatrix2,worldMatrix:_worldMatrix2,worldAABB:aabb,pickColor:pickColor});var _numTriangles=Math.round(indices.length/3);this._numTriangles+=_numTriangles;mesh.numTriangles=_numTriangles;break;case"lines":if(layer){if(!layer.canCreatePortion(lenPositions,indices.length)){layer.finalize();delete this._currentBatchingLayers[primitiveId];layer=null;}}if(!layer){layer=new LinesBatchingLayer({model:this,layerIndex:0,// This is set in #finalize()
@@ -21782,7 +21782,7 @@ _this90.active=cfg.active;return _this90;}/**
21782
21782
  * @returns {Promise} Resolves when the texture has loaded.
21783
21783
  */function transcode(buffers,texture){var config=arguments.length>2&&arguments[2]!==undefined?arguments[2]:{};}/**
21784
21784
  * Destroys this transcoder.
21785
- */},{key:"destroy",value:function destroy(){}}]);return TextureTranscoder;}();var screenPos=math.vec4();var viewPos=math.vec4();var tempVec3a$6=math.vec3();var tempVec3b$3=math.vec3();var tempVec3c$3=math.vec3();var tempVec4a$4=math.vec4();var tempVec4b$4=math.vec4();var tempVec4c$1=math.vec4();/**
21785
+ */},{key:"destroy",value:function destroy(){}}]);return TextureTranscoder;}();var screenPos=math.vec4();var viewPos=math.vec4();var tempVec3a$7=math.vec3();var tempVec3b$4=math.vec3();var tempVec3c$3=math.vec3();var tempVec4a$4=math.vec4();var tempVec4b$4=math.vec4();var tempVec4c$1=math.vec4();/**
21786
21786
  * @private
21787
21787
  */var PanController=/*#__PURE__*/function(){function PanController(scene){_classCallCheck(this,PanController);this._scene=scene;}/**
21788
21788
  * Dollys the Camera towards the given target 2D canvas position.
@@ -21794,16 +21794,16 @@ _this90.active=cfg.active;return _this90;}/**
21794
21794
  * @param targetCanvasPos Canvas position of the target
21795
21795
  * @param dollyDelta Amount to dolly
21796
21796
  * @return True if optionalTargetWorldPos was given, and we've dollied past that position.
21797
- */_createClass(PanController,[{key:"dollyToCanvasPos",value:function dollyToCanvasPos(optionalTargetWorldPos,targetCanvasPos,dollyDelta){var dolliedThroughSurface=false;var camera=this._scene.camera;if(optionalTargetWorldPos){var eyeToWorldPosVec=math.subVec3(optionalTargetWorldPos,camera.eye,tempVec3a$6);var eyeWorldPosDist=math.lenVec3(eyeToWorldPosVec);dolliedThroughSurface=eyeWorldPosDist<dollyDelta;}if(camera.projection==="perspective"){camera.ortho.scale=camera.ortho.scale-dollyDelta;var unprojectedWorldPos=this._unproject(targetCanvasPos,tempVec4a$4);var offset=math.subVec3(unprojectedWorldPos,camera.eye,tempVec4c$1);var moveVec=math.mulVec3Scalar(math.normalizeVec3(offset),-dollyDelta,[]);camera.eye=[camera.eye[0]-moveVec[0],camera.eye[1]-moveVec[1],camera.eye[2]-moveVec[2]];camera.look=[camera.look[0]-moveVec[0],camera.look[1]-moveVec[1],camera.look[2]-moveVec[2]];if(optionalTargetWorldPos){// Subtle UX tweak - if we have a target World position, then set camera eye->look distance to
21797
+ */_createClass(PanController,[{key:"dollyToCanvasPos",value:function dollyToCanvasPos(optionalTargetWorldPos,targetCanvasPos,dollyDelta){var dolliedThroughSurface=false;var camera=this._scene.camera;if(optionalTargetWorldPos){var eyeToWorldPosVec=math.subVec3(optionalTargetWorldPos,camera.eye,tempVec3a$7);var eyeWorldPosDist=math.lenVec3(eyeToWorldPosVec);dolliedThroughSurface=eyeWorldPosDist<dollyDelta;}if(camera.projection==="perspective"){camera.ortho.scale=camera.ortho.scale-dollyDelta;var unprojectedWorldPos=this._unproject(targetCanvasPos,tempVec4a$4);var offset=math.subVec3(unprojectedWorldPos,camera.eye,tempVec4c$1);var moveVec=math.mulVec3Scalar(math.normalizeVec3(offset),-dollyDelta,[]);camera.eye=[camera.eye[0]-moveVec[0],camera.eye[1]-moveVec[1],camera.eye[2]-moveVec[2]];camera.look=[camera.look[0]-moveVec[0],camera.look[1]-moveVec[1],camera.look[2]-moveVec[2]];if(optionalTargetWorldPos){// Subtle UX tweak - if we have a target World position, then set camera eye->look distance to
21798
21798
  // the same distance as from eye->target. This just gives us a better position for look,
21799
21799
  // if we subsequently orbit eye about look, so that we don't orbit a position that's
21800
21800
  // suddenly a lot closer than the point we pivoted about on the surface of the last object
21801
21801
  // that we click-drag-pivoted on.
21802
- var eyeTargetVec=math.subVec3(optionalTargetWorldPos,camera.eye,tempVec3a$6);var lenEyeTargetVec=math.lenVec3(eyeTargetVec);var _eyeLookVec2=math.mulVec3Scalar(math.normalizeVec3(math.subVec3(camera.look,camera.eye,tempVec3b$3)),lenEyeTargetVec);camera.look=[camera.eye[0]+_eyeLookVec2[0],camera.eye[1]+_eyeLookVec2[1],camera.eye[2]+_eyeLookVec2[2]];}}else if(camera.projection==="ortho"){// - set ortho scale, getting the unprojected targetCanvasPos before and after, get that difference in a vector;
21802
+ var eyeTargetVec=math.subVec3(optionalTargetWorldPos,camera.eye,tempVec3a$7);var lenEyeTargetVec=math.lenVec3(eyeTargetVec);var _eyeLookVec2=math.mulVec3Scalar(math.normalizeVec3(math.subVec3(camera.look,camera.eye,tempVec3b$4)),lenEyeTargetVec);camera.look=[camera.eye[0]+_eyeLookVec2[0],camera.eye[1]+_eyeLookVec2[1],camera.eye[2]+_eyeLookVec2[2]];}}else if(camera.projection==="ortho"){// - set ortho scale, getting the unprojected targetCanvasPos before and after, get that difference in a vector;
21803
21803
  // - get the vector in which we're dollying;
21804
21804
  // - add both vectors to camera eye and look.
21805
21805
  var worldPos1=this._unproject(targetCanvasPos,tempVec4a$4);camera.ortho.scale=camera.ortho.scale-dollyDelta;camera.ortho._update();// HACK
21806
- var worldPos2=this._unproject(targetCanvasPos,tempVec4b$4);var _offset=math.subVec3(worldPos2,worldPos1,tempVec4c$1);var eyeLookMoveVec=math.mulVec3Scalar(math.normalizeVec3(math.subVec3(camera.look,camera.eye,tempVec3a$6)),-dollyDelta,tempVec3b$3);var _moveVec=math.addVec3(_offset,eyeLookMoveVec,tempVec3c$3);camera.eye=[camera.eye[0]-_moveVec[0],camera.eye[1]-_moveVec[1],camera.eye[2]-_moveVec[2]];camera.look=[camera.look[0]-_moveVec[0],camera.look[1]-_moveVec[1],camera.look[2]-_moveVec[2]];}return dolliedThroughSurface;}},{key:"_unproject",value:function _unproject(canvasPos,worldPos){var camera=this._scene.camera;var transposedProjectMat=camera.project.transposedMatrix;var Pt3=transposedProjectMat.subarray(8,12);var Pt4=transposedProjectMat.subarray(12);var D=[0,0,-1.0,1];var screenZ=math.dotVec4(D,Pt3)/math.dotVec4(D,Pt4);camera.project.unproject(canvasPos,screenZ,screenPos,viewPos,worldPos);return worldPos;}},{key:"destroy",value:function destroy(){}}]);return PanController;}();var tempVec3a$5=math.vec3();var tempVec3b$2=math.vec3();var tempVec3c$2=math.vec3();var tempVec4a$3=math.vec4();var tempVec4b$3=math.vec4();var tempVec4c=math.vec4();/** @private */var PivotController=/*#__PURE__*/function(){/**
21806
+ var worldPos2=this._unproject(targetCanvasPos,tempVec4b$4);var _offset=math.subVec3(worldPos2,worldPos1,tempVec4c$1);var eyeLookMoveVec=math.mulVec3Scalar(math.normalizeVec3(math.subVec3(camera.look,camera.eye,tempVec3a$7)),-dollyDelta,tempVec3b$4);var _moveVec=math.addVec3(_offset,eyeLookMoveVec,tempVec3c$3);camera.eye=[camera.eye[0]-_moveVec[0],camera.eye[1]-_moveVec[1],camera.eye[2]-_moveVec[2]];camera.look=[camera.look[0]-_moveVec[0],camera.look[1]-_moveVec[1],camera.look[2]-_moveVec[2]];}return dolliedThroughSurface;}},{key:"_unproject",value:function _unproject(canvasPos,worldPos){var camera=this._scene.camera;var transposedProjectMat=camera.project.transposedMatrix;var Pt3=transposedProjectMat.subarray(8,12);var Pt4=transposedProjectMat.subarray(12);var D=[0,0,-1.0,1];var screenZ=math.dotVec4(D,Pt3)/math.dotVec4(D,Pt4);camera.project.unproject(canvasPos,screenZ,screenPos,viewPos,worldPos);return worldPos;}},{key:"destroy",value:function destroy(){}}]);return PanController;}();var tempVec3a$6=math.vec3();var tempVec3b$3=math.vec3();var tempVec3c$2=math.vec3();var tempVec4a$3=math.vec4();var tempVec4b$3=math.vec4();var tempVec4c=math.vec4();/** @private */var PivotController=/*#__PURE__*/function(){/**
21807
21807
  * @private
21808
21808
  */function PivotController(scene,configs){var _this91=this;_classCallCheck(this,PivotController);// Pivot math by: http://www.derschmale.com/
21809
21809
  this._scene=scene;this._configs=configs;this._pivotWorldPos=math.vec3();this._cameraOffset=math.vec3();this._azimuth=0;this._polar=0;this._radius=0;this._pivotPosSet=false;// Initially false, true as soon as _pivotWorldPos has been set to some value
@@ -21816,7 +21816,7 @@ var canvasBoundingRect=canvas._lastBoundingClientRect;if(!canvasBoundingRect||ca
21816
21816
  */},{key:"setPivotElement",value:function setPivotElement(pivotElement){this._pivotElement=pivotElement;}/**
21817
21817
  * Begins pivoting.
21818
21818
  */},{key:"startPivot",value:function startPivot(){if(this._cameraLookingDownwards()){this._pivoting=false;return false;}var camera=this._scene.camera;var lookat=math.lookAtMat4v(camera.eye,camera.look,camera.worldUp);math.transformPoint3(lookat,this.getPivotPos(),this._cameraOffset);var pivotPos=this.getPivotPos();this._cameraOffset[2]+=math.distVec3(camera.eye,pivotPos);lookat=math.inverseMat4(lookat);var offset=math.transformVec3(lookat,this._cameraOffset);var diff=math.vec3();math.subVec3(camera.eye,pivotPos,diff);math.addVec3(diff,offset);if(camera.zUp){var t=diff[1];diff[1]=diff[2];diff[2]=t;}this._radius=math.lenVec3(diff);this._polar=Math.acos(diff[1]/this._radius);this._azimuth=Math.atan2(diff[0],diff[2]);this._pivoting=true;}},{key:"_cameraLookingDownwards",value:function _cameraLookingDownwards(){// Returns true if angle between camera viewing direction and World-space "up" axis is too small
21819
- var camera=this._scene.camera;var forwardAxis=math.normalizeVec3(math.subVec3(camera.look,camera.eye,tempVec3a$5));var rightAxis=math.cross3Vec3(forwardAxis,camera.worldUp,tempVec3b$2);var rightAxisLen=math.sqLenVec3(rightAxis);return rightAxisLen<=0.0001;}/**
21819
+ var camera=this._scene.camera;var forwardAxis=math.normalizeVec3(math.subVec3(camera.look,camera.eye,tempVec3a$6));var rightAxis=math.cross3Vec3(forwardAxis,camera.worldUp,tempVec3b$3);var rightAxisLen=math.sqLenVec3(rightAxis);return rightAxisLen<=0.0001;}/**
21820
21820
  * Returns true if we are currently pivoting.
21821
21821
  *
21822
21822
  * @returns {Boolean}
@@ -21829,7 +21829,7 @@ var camera=this._scene.camera;var forwardAxis=math.normalizeVec3(math.subVec3(ca
21829
21829
  * at the viewpoint. The radius of the sphere is configured via {@link CameraControl#smartPivot}.
21830
21830
  *
21831
21831
  * @param canvasPos
21832
- */},{key:"setCanvasPivotPos",value:function setCanvasPivotPos(canvasPos){var camera=this._scene.camera;var pivotShereRadius=Math.abs(math.distVec3(this._scene.center,camera.eye));var transposedProjectMat=camera.project.transposedMatrix;var Pt3=transposedProjectMat.subarray(8,12);var Pt4=transposedProjectMat.subarray(12);var D=[0,0,-1.0,1];var screenZ=math.dotVec4(D,Pt3)/math.dotVec4(D,Pt4);var worldPos=tempVec4a$3;camera.project.unproject(canvasPos,screenZ,tempVec4b$3,tempVec4c,worldPos);var eyeWorldPosVec=math.normalizeVec3(math.subVec3(worldPos,camera.eye,tempVec3a$5));var posOnSphere=math.addVec3(camera.eye,math.mulVec3Scalar(eyeWorldPosVec,pivotShereRadius,tempVec3b$2),tempVec3c$2);this.setPivotPos(posOnSphere);}/**
21832
+ */},{key:"setCanvasPivotPos",value:function setCanvasPivotPos(canvasPos){var camera=this._scene.camera;var pivotShereRadius=Math.abs(math.distVec3(this._scene.center,camera.eye));var transposedProjectMat=camera.project.transposedMatrix;var Pt3=transposedProjectMat.subarray(8,12);var Pt4=transposedProjectMat.subarray(12);var D=[0,0,-1.0,1];var screenZ=math.dotVec4(D,Pt3)/math.dotVec4(D,Pt4);var worldPos=tempVec4a$3;camera.project.unproject(canvasPos,screenZ,tempVec4b$3,tempVec4c,worldPos);var eyeWorldPosVec=math.normalizeVec3(math.subVec3(worldPos,camera.eye,tempVec3a$6));var posOnSphere=math.addVec3(camera.eye,math.mulVec3Scalar(eyeWorldPosVec,pivotShereRadius,tempVec3b$3),tempVec3c$2);this.setPivotPos(posOnSphere);}/**
21833
21833
  * Gets the current position we're pivoting about.
21834
21834
  * @returns {Number[]} The current World-space pivot position.
21835
21835
  */},{key:"getPivotPos",value:function getPivotPos(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look;// Avoid pivoting about [0,0,0] by default
@@ -21888,9 +21888,9 @@ mouseDownLeft=false;mouseDownMiddle=false;mouseDownRight=false;break;case 2:// M
21888
21888
  mouseDownLeft=false;mouseDownMiddle=false;mouseDownRight=false;break;case 3:// Right button
21889
21889
  mouseDownLeft=false;mouseDownMiddle=false;mouseDownRight=false;break;}});canvas.addEventListener("mouseup",this._mouseUpHandler=function(e){if(!(configs.active&&configs.pointerEnabled)){return;}switch(e.which){case 3:// Right button
21890
21890
  getCanvasPosFromEvent$4(e,canvasPos);var x=canvasPos[0];var y=canvasPos[1];if(Math.abs(x-lastXDown)<3&&Math.abs(y-lastYDown)<3){controllers.cameraControl.fire("rightClick",{// For context menus
21891
- pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:canvasPos,event:e},true);}break;}canvas.style.removeProperty("cursor");});canvas.addEventListener("mouseenter",this._mouseEnterHandler=function(){if(!(configs.active&&configs.pointerEnabled)){return;}});var maxElapsed=1/20;var minElapsed=1/60;var secsNowLast=null;canvas.addEventListener("wheel",this._mouseWheelHandler=function(e){if(!(configs.active&&configs.pointerEnabled)){return;}var secsNow=performance.now()/1000.0;var secsElapsed=secsNowLast!==null?secsNow-secsNowLast:0;secsNowLast=secsNow;if(secsElapsed>maxElapsed){secsElapsed=maxElapsed;}if(secsElapsed<minElapsed){secsElapsed=minElapsed;}var delta=Math.max(-1,Math.min(1,-e.deltaY*40));if(delta===0){return;}var normalizedDelta=delta/Math.abs(delta);updates.dollyDelta+=-normalizedDelta*secsElapsed*configs.mouseWheelDollyRate;if(mouseMovedOnCanvasSinceLastWheel){states.followPointerDirty=true;mouseMovedOnCanvasSinceLastWheel=false;}},{passive:true});}_createClass(MousePanRotateDollyHandler,[{key:"reset",value:function reset(){}},{key:"destroy",value:function destroy(){var canvas=this._scene.canvas.canvas;document.removeEventListener("keydown",this._documentKeyDownHandler);document.removeEventListener("keyup",this._documentKeyUpHandler);canvas.removeEventListener("mousedown",this._mouseDownHandler);document.removeEventListener("mousemove",this._documentMouseMoveHandler);canvas.removeEventListener("mousemove",this._canvasMouseMoveHandler);document.removeEventListener("mouseup",this._documentMouseUpHandler);canvas.removeEventListener("mouseup",this._mouseUpHandler);canvas.removeEventListener("mouseenter",this._mouseEnterHandler);canvas.removeEventListener("wheel",this._mouseWheelHandler);}}]);return MousePanRotateDollyHandler;}();var center=math.vec3();var tempVec3a$4=math.vec3();var tempVec3b$1=math.vec3();var tempVec3c$1=math.vec3();var tempVec3d=math.vec3();var tempCameraTarget={eye:math.vec3(),look:math.vec3(),up:math.vec3()};/**
21891
+ pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:canvasPos,event:e},true);}break;}canvas.style.removeProperty("cursor");});canvas.addEventListener("mouseenter",this._mouseEnterHandler=function(){if(!(configs.active&&configs.pointerEnabled)){return;}});var maxElapsed=1/20;var minElapsed=1/60;var secsNowLast=null;canvas.addEventListener("wheel",this._mouseWheelHandler=function(e){if(!(configs.active&&configs.pointerEnabled)){return;}var secsNow=performance.now()/1000.0;var secsElapsed=secsNowLast!==null?secsNow-secsNowLast:0;secsNowLast=secsNow;if(secsElapsed>maxElapsed){secsElapsed=maxElapsed;}if(secsElapsed<minElapsed){secsElapsed=minElapsed;}var delta=Math.max(-1,Math.min(1,-e.deltaY*40));if(delta===0){return;}var normalizedDelta=delta/Math.abs(delta);updates.dollyDelta+=-normalizedDelta*secsElapsed*configs.mouseWheelDollyRate;if(mouseMovedOnCanvasSinceLastWheel){states.followPointerDirty=true;mouseMovedOnCanvasSinceLastWheel=false;}},{passive:true});}_createClass(MousePanRotateDollyHandler,[{key:"reset",value:function reset(){}},{key:"destroy",value:function destroy(){var canvas=this._scene.canvas.canvas;document.removeEventListener("keydown",this._documentKeyDownHandler);document.removeEventListener("keyup",this._documentKeyUpHandler);canvas.removeEventListener("mousedown",this._mouseDownHandler);document.removeEventListener("mousemove",this._documentMouseMoveHandler);canvas.removeEventListener("mousemove",this._canvasMouseMoveHandler);document.removeEventListener("mouseup",this._documentMouseUpHandler);canvas.removeEventListener("mouseup",this._mouseUpHandler);canvas.removeEventListener("mouseenter",this._mouseEnterHandler);canvas.removeEventListener("wheel",this._mouseWheelHandler);}}]);return MousePanRotateDollyHandler;}();var center=math.vec3();var tempVec3a$5=math.vec3();var tempVec3b$2=math.vec3();var tempVec3c$1=math.vec3();var tempVec3d=math.vec3();var tempCameraTarget={eye:math.vec3(),look:math.vec3(),up:math.vec3()};/**
21892
21892
  * @private
21893
- */var KeyboardAxisViewHandler=/*#__PURE__*/function(){function KeyboardAxisViewHandler(scene,controllers,configs,states){_classCallCheck(this,KeyboardAxisViewHandler);this._scene=scene;var cameraControl=controllers.cameraControl;var camera=scene.camera;this._onSceneKeyDown=scene.input.on("keydown",function(){if(!(configs.active&&configs.pointerEnabled)||!scene.input.keyboardEnabled){return;}if(!states.mouseover){return;}var axisViewRight=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_RIGHT);var axisViewBack=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_BACK);var axisViewLeft=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_LEFT);var axisViewFront=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_FRONT);var axisViewTop=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_TOP);var axisViewBottom=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_BOTTOM);if(!axisViewRight&&!axisViewBack&&!axisViewLeft&&!axisViewFront&&!axisViewTop&&!axisViewBottom){return;}var aabb=scene.aabb;var diag=math.getAABB3Diag(aabb);math.getAABB3Center(aabb,center);var perspectiveDist=Math.abs(diag/Math.tan(controllers.cameraFlight.fitFOV*math.DEGTORAD));var orthoScale=diag*1.1;tempCameraTarget.orthoScale=orthoScale;if(axisViewRight){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldRight,perspectiveDist,tempVec3a$4),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(camera.worldUp);}else if(axisViewBack){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldForward,perspectiveDist,tempVec3a$4),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(camera.worldUp);}else if(axisViewLeft){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldRight,-perspectiveDist,tempVec3a$4),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(camera.worldUp);}else if(axisViewFront){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldForward,-perspectiveDist,tempVec3a$4),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(camera.worldUp);}else if(axisViewTop){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldUp,perspectiveDist,tempVec3a$4),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(math.normalizeVec3(math.mulVec3Scalar(camera.worldForward,1,tempVec3b$1),tempVec3c$1));}else if(axisViewBottom){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldUp,-perspectiveDist,tempVec3a$4),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(math.normalizeVec3(math.mulVec3Scalar(camera.worldForward,-1,tempVec3b$1)));}if(!configs.firstPerson&&configs.followPointer){controllers.pivotController.setPivotPos(center);}if(controllers.cameraFlight.duration>0){controllers.cameraFlight.flyTo(tempCameraTarget,function(){if(controllers.pivotController.getPivoting()&&configs.followPointer){controllers.pivotController.showPivot();}});}else{controllers.cameraFlight.jumpTo(tempCameraTarget);if(controllers.pivotController.getPivoting()&&configs.followPointer){controllers.pivotController.showPivot();}}});}_createClass(KeyboardAxisViewHandler,[{key:"reset",value:function reset(){}},{key:"destroy",value:function destroy(){this._scene.input.off(this._onSceneKeyDown);}}]);return KeyboardAxisViewHandler;}();/**
21893
+ */var KeyboardAxisViewHandler=/*#__PURE__*/function(){function KeyboardAxisViewHandler(scene,controllers,configs,states){_classCallCheck(this,KeyboardAxisViewHandler);this._scene=scene;var cameraControl=controllers.cameraControl;var camera=scene.camera;this._onSceneKeyDown=scene.input.on("keydown",function(){if(!(configs.active&&configs.pointerEnabled)||!scene.input.keyboardEnabled){return;}if(!states.mouseover){return;}var axisViewRight=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_RIGHT);var axisViewBack=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_BACK);var axisViewLeft=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_LEFT);var axisViewFront=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_FRONT);var axisViewTop=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_TOP);var axisViewBottom=cameraControl._isKeyDownForAction(cameraControl.AXIS_VIEW_BOTTOM);if(!axisViewRight&&!axisViewBack&&!axisViewLeft&&!axisViewFront&&!axisViewTop&&!axisViewBottom){return;}var aabb=scene.aabb;var diag=math.getAABB3Diag(aabb);math.getAABB3Center(aabb,center);var perspectiveDist=Math.abs(diag/Math.tan(controllers.cameraFlight.fitFOV*math.DEGTORAD));var orthoScale=diag*1.1;tempCameraTarget.orthoScale=orthoScale;if(axisViewRight){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldRight,perspectiveDist,tempVec3a$5),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(camera.worldUp);}else if(axisViewBack){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldForward,perspectiveDist,tempVec3a$5),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(camera.worldUp);}else if(axisViewLeft){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldRight,-perspectiveDist,tempVec3a$5),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(camera.worldUp);}else if(axisViewFront){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldForward,-perspectiveDist,tempVec3a$5),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(camera.worldUp);}else if(axisViewTop){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldUp,perspectiveDist,tempVec3a$5),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(math.normalizeVec3(math.mulVec3Scalar(camera.worldForward,1,tempVec3b$2),tempVec3c$1));}else if(axisViewBottom){tempCameraTarget.eye.set(math.addVec3(center,math.mulVec3Scalar(camera.worldUp,-perspectiveDist,tempVec3a$5),tempVec3d));tempCameraTarget.look.set(center);tempCameraTarget.up.set(math.normalizeVec3(math.mulVec3Scalar(camera.worldForward,-1,tempVec3b$2)));}if(!configs.firstPerson&&configs.followPointer){controllers.pivotController.setPivotPos(center);}if(controllers.cameraFlight.duration>0){controllers.cameraFlight.flyTo(tempCameraTarget,function(){if(controllers.pivotController.getPivoting()&&configs.followPointer){controllers.pivotController.showPivot();}});}else{controllers.cameraFlight.jumpTo(tempCameraTarget);if(controllers.pivotController.getPivoting()&&configs.followPointer){controllers.pivotController.showPivot();}}});}_createClass(KeyboardAxisViewHandler,[{key:"reset",value:function reset(){}},{key:"destroy",value:function destroy(){this._scene.input.off(this._onSceneKeyDown);}}]);return KeyboardAxisViewHandler;}();/**
21894
21894
  * @private
21895
21895
  */var MousePickHandler=/*#__PURE__*/function(){function MousePickHandler(scene,controllers,configs,states,updates){var _this93=this;_classCallCheck(this,MousePickHandler);this._scene=scene;var pickController=controllers.pickController;var pivotController=controllers.pivotController;var cameraControl=controllers.cameraControl;this._clicks=0;this._timeout=null;this._lastPickedEntityId=null;var leftDown=false;var rightDown=false;var canvas=this._scene.canvas.canvas;var flyCameraTo=function flyCameraTo(pickResult){var pos;if(pickResult&&pickResult.worldPos){pos=pickResult.worldPos;}var aabb=pickResult&&pickResult.entity?pickResult.entity.aabb:scene.aabb;if(pos){// Fly to look at point, don't change eye->look dist
21896
21896
  var camera=scene.camera;math.subVec3(camera.eye,camera.look,[]);controllers.cameraFlight.flyTo({// look: pos,
@@ -24491,7 +24491,7 @@ id:id,isObject:true// Registers the Entity in Scene#objects
24491
24491
  {boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],"dir":[0.5,-0.7071,0.5],"up":[0.5,0.7071,0.5]},// Top-back-left corner
24492
24492
  {boundaries:[[11,5,2,2]],"dir":[-0.5,-0.7071,-0.5],"up":[-0.5,0.7071,-0.5]}// Top-front-right corner
24493
24493
  ];for(var _i566=0,len=areasZUp.length;_i566<len;_i566++){math.normalizeVec3(areasZUp[_i566].dir,areasZUp[_i566].dir);math.normalizeVec3(areasZUp[_i566].up,areasZUp[_i566].up);}for(var _i567=0,_len130=areasYUp.length;_i567<_len130;_i567++){math.normalizeVec3(areasYUp[_i567].dir,areasYUp[_i567].dir);math.normalizeVec3(areasYUp[_i567].up,areasYUp[_i567].up);}var areas=areasYUp;this._textureCanvas=document.createElement('canvas');this._textureCanvas.width=width;this._textureCanvas.height=height;this._textureCanvas.style.width=width+"px";this._textureCanvas.style.height=height+"px";this._textureCanvas.style.padding="0";this._textureCanvas.style.margin="0";this._textureCanvas.style.top="0";this._textureCanvas.style.background=cubeColor;this._textureCanvas.style.position="absolute";this._textureCanvas.style.opacity="1.0";this._textureCanvas.style.visibility="hidden";this._textureCanvas.style["z-index"]=2000000;var body=document.getElementsByTagName("body")[0];body.appendChild(this._textureCanvas);var context=this._textureCanvas.getContext("2d");var zUp=false;function paint(){for(var _i568=0,_len131=facesZUp.length;_i568<_len131;_i568++){var face=facesZUp[_i568];var boundary=face.boundary;var xmin=Math.round(boundary[0]*scale);var ymin=Math.round(boundary[1]*scale);var _width=Math.round(boundary[2]*scale);var _height=Math.round(boundary[3]*scale);context.fillStyle=face.color;context.fillRect(xmin,ymin,_width,_height);}for(var _i569=0,_len132=areas.length;_i569<_len132;_i569++){var _xmin=void 0;var _ymin=void 0;var _width2=void 0;var _height2=void 0;var _area=areas[_i569];var boundaries=_area.boundaries;for(var j=0,lenj=boundaries.length;j<lenj;j++){var _boundary=boundaries[j];_xmin=Math.round(_boundary[0]*scale);_ymin=Math.round(_boundary[1]*scale);_width2=Math.round(_boundary[2]*scale);_height2=Math.round(_boundary[3]*scale);if(_area.highlighted){context.fillStyle=_area.highlighted?cubeHighlightColor:_area.color||cubeColor;context.fillRect(_xmin,_ymin,_width2,_height2);}}if(_area.label){context.fillStyle="black";context.font='60px sans-serif';context.textAlign="center";var xcenter=_xmin+_width2*0.5;var ycenter=_ymin+_height2*0.7;context.fillText(translateLabel(_area.label),xcenter,ycenter,80);}}viewer.scene.glRedraw();}var translateLabel=function(){var swizzleYUp={"NavCube.front":"NavCube.front","NavCube.back":"NavCube.back","NavCube.right":"NavCube.right","NavCube.left":"NavCube.left","NavCube.top":"NavCube.top","NavCube.bottom":"NavCube.bottom"};var swizzleZUp={"NavCube.front":"NavCube.front","NavCube.back":"NavCube.back","NavCube.right":"NavCube.right","NavCube.left":"NavCube.left","NavCube.top":"NavCube.top","NavCube.bottom":"NavCube.bottom"};var defaultLabels={"NavCube.front":"FRONT","NavCube.back":"BACK","NavCube.right":"RIGHT","NavCube.left":"LEFT","NavCube.top":"TOP","NavCube.bottom":"BOTTOM"};return function(key){var swizzle=zUp?swizzleZUp:swizzleYUp;var swizzledKey=swizzle?swizzle[key]:null;if(swizzledKey){return viewer.localeService.translate(swizzledKey)||defaultLabels[swizzledKey]||swizzledKey;}return key;};}();this.setZUp=function(){zUp=true;areas=areasZUp;this.clear();};this.setYUp=function(){zUp=false;areas=areasYUp;this.clear();};this.clear=function(){context.fillStyle=cubeColor;context.fillRect(0,0,width,height);for(var i=0,len=areas.length;i<len;i++){var _area2=areas[i];_area2.highlighted=false;}paint();};this.getArea=function(uv){var s=uv[0]*width;var t=height-uv[1]*height;// Correct for our texture Y-flipping
24494
- for(var i=0,len=areas.length;i<len;i++){var _area3=areas[i];var boundaries=_area3.boundaries;for(var j=0,lenj=boundaries.length;j<lenj;j++){var boundary=boundaries[j];if(s>=boundary[0]*scale&&s<=(boundary[0]+boundary[2])*scale&&t>=boundary[1]*scale&&t<=(boundary[1]+boundary[3])*scale){return i;}}}return-1;};this.setAreaHighlighted=function(areaId,highlighted){var area=areas[areaId];if(!area){throw"Area not found: "+areaId;}area.highlighted=!!highlighted;paint();};this.getAreaDir=function(areaId){var area=areas[areaId];if(!area){throw"Unknown area: "+areaId;}return area.dir;};this.getAreaUp=function(areaId){var area=areas[areaId];if(!area){throw"Unknown area: "+areaId;}return area.up;};this.getImage=function(){return this._textureCanvas;};this.destroy=function(){if(this._textureCanvas){this._textureCanvas.parentNode.removeChild(this._textureCanvas);this._textureCanvas=null;}};}/**
24494
+ for(var i=0,len=areas.length;i<len;i++){var _area3=areas[i];var boundaries=_area3.boundaries;for(var j=0,lenj=boundaries.length;j<lenj;j++){var boundary=boundaries[j];if(s>=boundary[0]*scale&&s<=(boundary[0]+boundary[2])*scale&&t>=boundary[1]*scale&&t<=(boundary[1]+boundary[3])*scale){return i;}}}return-1;};this.setAreaHighlighted=function(areaId,highlighted){var area=areas[areaId];if(!area){throw"Area not found: "+areaId;}area.highlighted=!!highlighted;paint();};this.getAreaDir=function(areaId){var area=areas[areaId];if(!area){throw"Unknown area: "+areaId;}return area.dir;};this.getAreaUp=function(areaId){var area=areas[areaId];if(!area){throw"Unknown area: "+areaId;}return area.up;};this.getImage=function(){return this._textureCanvas;};this.destroy=function(){if(this._textureCanvas){this._textureCanvas.parentNode.removeChild(this._textureCanvas);this._textureCanvas=null;}};}var tempVec3a$4=math.vec3();var tempVec3b$1=math.vec3();math.mat4();/**
24495
24495
  * {@link Viewer} plugin that lets us look at the entire {@link Scene} from along a chosen axis or diagonal.
24496
24496
  *
24497
24497
  * [<img src="https://user-images.githubusercontent.com/83100/55674490-c93c2e00-58b5-11e9-8a28-eb08876947c0.gif">](https://xeokit.github.io/xeokit-sdk/examples/#gizmos_NavCubePlugin)
@@ -24576,10 +24576,10 @@ for(var i=0,len=areas.length;i<len;i++){var _area3=areas[i];var boundaries=_area
24576
24576
  * @param {Boolean} [cfg.isProjectNorth] sets whether the NavCube switches between true north and project north - using the project north offset angle.
24577
24577
  * @param {number} [cfg.projectNorthOffsetAngle] sets the NavCube project north offset angle - when the {@link isProjectNorth} is true.
24578
24578
  */function NavCubePlugin(viewer){var _this119;var cfg=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};_classCallCheck(this,NavCubePlugin);_this119=_super79.call(this,"NavCube",viewer,cfg);viewer.navCube=_assertThisInitialized(_this119);var visible=true;try{_this119._navCubeScene=new Scene(viewer,{canvasId:cfg.canvasId,canvasElement:cfg.canvasElement,transparent:true});_this119._navCubeCanvas=_this119._navCubeScene.canvas.canvas;_this119._navCubeScene.input.keyboardEnabled=false;// Don't want keyboard input in the NavCube
24579
- }catch(error){_this119.error(error);return _possibleConstructorReturn(_this119);}var navCubeScene=_this119._navCubeScene;navCubeScene.clearLights();new DirLight(navCubeScene,{dir:[0.4,-0.4,0.8],color:[0.8,1.0,1.0],intensity:1.0,space:"view"});new DirLight(navCubeScene,{dir:[-0.8,-0.3,-0.4],color:[0.8,0.8,0.8],intensity:1.0,space:"view"});new DirLight(navCubeScene,{dir:[0.8,-0.6,-0.8],color:[1.0,1.0,1.0],intensity:1.0,space:"view"});_this119._navCubeCamera=navCubeScene.camera;_this119._navCubeCamera.ortho.scale=7.0;_this119._navCubeCamera.ortho.near=0.1;_this119._navCubeCamera.ortho.far=2000;navCubeScene.edgeMaterial.edgeColor=[0.2,0.2,0.2];navCubeScene.edgeMaterial.edgeAlpha=0.6;_this119._zUp=Boolean(viewer.camera.zUp);var self=_assertThisInitialized(_this119);_this119.setIsProjectNorth(cfg.isProjectNorth);_this119.setProjectNorthOffsetAngle(cfg.projectNorthOffsetAngle);var rotateTrueNorth=function(){var trueNorthMatrix=math.mat4();var resultVec=math.vec3();return function(dir,vec){math.identityMat4(trueNorthMatrix);math.rotationMat4v(dir*self._projectNorthOffsetAngle*math.DEGTORAD,[0,1,0],trueNorthMatrix);return math.transformVec3(trueNorthMatrix,vec,resultVec);};}();_this119._synchCamera=function(){var matrix=math.rotationMat4c(-90*math.DEGTORAD,1,0,0);var eyeLookVec=math.vec3();var eyeLookVecCube=math.vec3();var upCube=math.vec3();return function(){var eye=viewer.camera.eye;var look=viewer.camera.look;var up=viewer.camera.up;eyeLookVec=math.mulVec3Scalar(math.normalizeVec3(math.subVec3(eye,look,eyeLookVec)),5);if(self._isProjectNorth&&self._projectNorthOffsetAngle){eyeLookVec=rotateTrueNorth(-1,eyeLookVec);}if(self._zUp){// +Z up
24579
+ }catch(error){_this119.error(error);return _possibleConstructorReturn(_this119);}var navCubeScene=_this119._navCubeScene;navCubeScene.clearLights();new DirLight(navCubeScene,{dir:[0.4,-0.4,0.8],color:[0.8,1.0,1.0],intensity:1.0,space:"view"});new DirLight(navCubeScene,{dir:[-0.8,-0.3,-0.4],color:[0.8,0.8,0.8],intensity:1.0,space:"view"});new DirLight(navCubeScene,{dir:[0.8,-0.6,-0.8],color:[1.0,1.0,1.0],intensity:1.0,space:"view"});_this119._navCubeCamera=navCubeScene.camera;_this119._navCubeCamera.ortho.scale=7.0;_this119._navCubeCamera.ortho.near=0.1;_this119._navCubeCamera.ortho.far=2000;navCubeScene.edgeMaterial.edgeColor=[0.2,0.2,0.2];navCubeScene.edgeMaterial.edgeAlpha=0.6;_this119._zUp=Boolean(viewer.camera.zUp);var self=_assertThisInitialized(_this119);_this119.setIsProjectNorth(cfg.isProjectNorth);_this119.setProjectNorthOffsetAngle(cfg.projectNorthOffsetAngle);var rotateTrueNorth=function(){var trueNorthMatrix=math.mat4();return function(dir,vec,dest){math.identityMat4(trueNorthMatrix);math.rotationMat4v(dir*self._projectNorthOffsetAngle*math.DEGTORAD,[0,1,0],trueNorthMatrix);return math.transformVec3(trueNorthMatrix,vec,dest);};}();_this119._synchCamera=function(){var matrix=math.rotationMat4c(-90*math.DEGTORAD,1,0,0);var eyeLookVec=math.vec3();var eyeLookVecCube=math.vec3();var upCube=math.vec3();return function(){var eye=viewer.camera.eye;var look=viewer.camera.look;var up=viewer.camera.up;eyeLookVec=math.mulVec3Scalar(math.normalizeVec3(math.subVec3(eye,look,eyeLookVec)),5);if(self._isProjectNorth&&self._projectNorthOffsetAngle){eyeLookVec=rotateTrueNorth(-1,eyeLookVec,tempVec3a$4);up=rotateTrueNorth(-1,up,tempVec3b$1);}if(self._zUp){// +Z up
24580
24580
  math.transformVec3(matrix,eyeLookVec,eyeLookVecCube);math.transformVec3(matrix,up,upCube);self._navCubeCamera.look=[0,0,0];self._navCubeCamera.eye=math.transformVec3(matrix,eyeLookVec,eyeLookVecCube);self._navCubeCamera.up=math.transformPoint3(matrix,up,upCube);}else{// +Y up
24581
24581
  self._navCubeCamera.look=[0,0,0];self._navCubeCamera.eye=eyeLookVec;self._navCubeCamera.up=up;}};}();_this119._cubeTextureCanvas=new CubeTextureCanvas(viewer,cfg);_this119._cubeSampler=new Texture(navCubeScene,{image:_this119._cubeTextureCanvas.getImage(),flipY:true,wrapS:ClampToEdgeWrapping,wrapT:ClampToEdgeWrapping});_this119._cubeMesh=new Mesh(navCubeScene,{geometry:new ReadableGeometry(navCubeScene,{primitive:"triangles",normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[0.5,0.6666,0.25,0.6666,0.25,0.3333,0.5,0.3333,0.5,0.6666,0.5,0.3333,0.75,0.3333,0.75,0.6666,0.5,0.6666,0.5,1,0.25,1,0.25,0.6666,0.25,0.6666,0.0,0.6666,0.0,0.3333,0.25,0.3333,0.25,0,0.50,0,0.50,0.3333,0.25,0.3333,0.75,0.3333,1.0,0.3333,1.0,0.6666,0.75,0.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),material:new PhongMaterial(navCubeScene,{diffuse:[0.4,0.4,0.4],specular:[0.4,0.4,0.4],emissive:[.6,.6,.6],diffuseMap:_this119._cubeSampler,emissiveMap:_this119._cubeSampler}),visible:!!visible,edges:true});_this119._shadow=cfg.shadowVisible===false?null:new Mesh(navCubeScene,{geometry:new ReadableGeometry(navCubeScene,buildCylinderGeometry({center:[0,0,0],radiusTop:0.001,radiusBottom:1.4,height:0.01,radialSegments:20,heightSegments:1,openEnded:true})),material:new PhongMaterial(navCubeScene,{diffuse:[0.0,0.0,0.0],specular:[0,0,0],emissive:[0.0,0.0,0.0],alpha:0.5}),position:[0,-1.5,0],visible:!!visible,pickable:false,backfaces:false});_this119._onCameraMatrix=viewer.camera.on("matrix",_this119._synchCamera);_this119._onCameraWorldAxis=viewer.camera.on("worldAxis",function(){if(viewer.camera.zUp){_this119._zUp=true;_this119._cubeTextureCanvas.setZUp();_this119._repaint();_this119._synchCamera();}else if(viewer.camera.yUp){_this119._zUp=false;_this119._cubeTextureCanvas.setYUp();_this119._repaint();_this119._synchCamera();}});_this119._onCameraFOV=viewer.camera.perspective.on("fov",function(fov){if(_this119._synchProjection){_this119._navCubeCamera.perspective.fov=fov;}});_this119._onCameraProjection=viewer.camera.on("projection",function(projection){if(_this119._synchProjection){_this119._navCubeCamera.projection=projection==="ortho"||projection==="perspective"?projection:"perspective";}});var lastAreaId=-1;function actionMove(posX,posY){var yawInc=(posX-lastX)*-sensitivity;var pitchInc=(posY-lastY)*-sensitivity;viewer.camera.orbitYaw(yawInc);viewer.camera.orbitPitch(-pitchInc);lastX=posX;lastY=posY;}function getCoordsWithinElement(event){var coords=[0,0];if(!event){event=window.event;coords[0]=event.x;coords[1]=event.y;}else{var element=event.target;var totalOffsetLeft=0;var totalOffsetTop=0;while(element.offsetParent){totalOffsetLeft+=element.offsetLeft;totalOffsetTop+=element.offsetTop;element=element.offsetParent;}coords[0]=event.pageX-totalOffsetLeft;coords[1]=event.pageY-totalOffsetTop;}return coords;}{var downX=null;var downY=null;var down=false;var over=false;var sensitivity=0.5;var lastX;var lastY;self._navCubeCanvas.addEventListener("mouseenter",self._onMouseEnter=function(e){over=true;});self._navCubeCanvas.addEventListener("mouseleave",self._onMouseLeave=function(e){over=false;});self._navCubeCanvas.addEventListener("mousedown",self._onMouseDown=function(e){if(e.which!==1){return;}downX=e.x;downY=e.y;lastX=e.clientX;lastY=e.clientY;var canvasPos=getCoordsWithinElement(e);var hit=navCubeScene.pick({canvasPos:canvasPos});if(hit){down=true;}else{down=false;}});document.addEventListener("mouseup",self._onMouseUp=function(e){if(e.which!==1){// Left button
24582
- return;}down=false;if(downX===null){return;}var canvasPos=getCoordsWithinElement(e);var hit=navCubeScene.pick({canvasPos:canvasPos,pickSurface:true});if(hit){if(hit.uv){var areaId=self._cubeTextureCanvas.getArea(hit.uv);if(areaId>=0){document.body.style.cursor="pointer";if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}if(areaId>=0){self._cubeTextureCanvas.setAreaHighlighted(areaId,true);lastAreaId=areaId;self._repaint();if(e.x<downX-3||e.x>downX+3||e.y<downY-3||e.y>downY+3){return;}var dir=self._cubeTextureCanvas.getAreaDir(areaId);if(dir){if(self._isProjectNorth&&self._projectNorthOffsetAngle){dir=rotateTrueNorth(+1,dir);}var up=self._cubeTextureCanvas.getAreaUp(areaId);flyTo(dir,up,function(){if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}document.body.style.cursor="pointer";if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}if(areaId>=0){self._cubeTextureCanvas.setAreaHighlighted(areaId,false);lastAreaId=-1;self._repaint();}});}}}}}});document.addEventListener("mousemove",self._onMouseMove=function(e){if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}if(e.buttons===1&&!down){return;}if(down){var posX=e.clientX;var posY=e.clientY;document.body.style.cursor="move";actionMove(posX,posY);return;}if(!over){return;}var canvasPos=getCoordsWithinElement(e);var hit=navCubeScene.pick({canvasPos:canvasPos,pickSurface:true});if(hit){if(hit.uv){document.body.style.cursor="pointer";var areaId=self._cubeTextureCanvas.getArea(hit.uv);if(areaId===lastAreaId){return;}if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);}if(areaId>=0){self._cubeTextureCanvas.setAreaHighlighted(areaId,true);self._repaint();lastAreaId=areaId;}}}else{document.body.style.cursor="default";if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}}});var flyTo=function(){var center=math.vec3();return function(dir,up,ok){var aabb=self._fitVisible?viewer.scene.getAABB(viewer.scene.visibleObjectIds):viewer.scene.aabb;var diag=math.getAABB3Diag(aabb);math.getAABB3Center(aabb,center);var dist=Math.abs(diag/Math.tan(self._cameraFitFOV*math.DEGTORAD));viewer.cameraControl.pivotPos=center;if(self._cameraFly){viewer.cameraFlight.flyTo({look:center,eye:[center[0]-dist*dir[0],center[1]-dist*dir[1],center[2]-dist*dir[2]],up:up||[0,1,0],orthoScale:diag*1.1,fitFOV:self._cameraFitFOV,duration:self._cameraFlyDuration},ok);}else{viewer.cameraFlight.jumpTo({look:center,eye:[center[0]-dist*dir[0],center[1]-dist*dir[1],center[2]-dist*dir[2]],up:up||[0,1,0],orthoScale:diag*1.1,fitFOV:self._cameraFitFOV},ok);}};}();}_this119._onUpdated=viewer.localeService.on("updated",function(){_this119._cubeTextureCanvas.clear();_this119._repaint();});_this119.setVisible(cfg.visible);_this119.setCameraFitFOV(cfg.cameraFitFOV);_this119.setCameraFly(cfg.cameraFly);_this119.setCameraFlyDuration(cfg.cameraFlyDuration);_this119.setFitVisible(cfg.fitVisible);_this119.setSynchProjection(cfg.synchProjection);return _this119;}_createClass(NavCubePlugin,[{key:"send",value:function send(name,value){switch(name){case"language":this._cubeTextureCanvas.clear();this._repaint();// CubeTextureCanvas gets language from Viewer
24582
+ return;}down=false;if(downX===null){return;}var canvasPos=getCoordsWithinElement(e);var hit=navCubeScene.pick({canvasPos:canvasPos,pickSurface:true});if(hit){if(hit.uv){var areaId=self._cubeTextureCanvas.getArea(hit.uv);if(areaId>=0){document.body.style.cursor="pointer";if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}if(areaId>=0){self._cubeTextureCanvas.setAreaHighlighted(areaId,true);lastAreaId=areaId;self._repaint();if(e.x<downX-3||e.x>downX+3||e.y<downY-3||e.y>downY+3){return;}var dir=self._cubeTextureCanvas.getAreaDir(areaId);if(dir){var up=self._cubeTextureCanvas.getAreaUp(areaId);if(self._isProjectNorth&&self._projectNorthOffsetAngle){dir=rotateTrueNorth(+1,dir,tempVec3a$4);up=rotateTrueNorth(+1,up,tempVec3b$1);}flyTo(dir,up,function(){if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}document.body.style.cursor="pointer";if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}if(areaId>=0){self._cubeTextureCanvas.setAreaHighlighted(areaId,false);lastAreaId=-1;self._repaint();}});}}}}}});document.addEventListener("mousemove",self._onMouseMove=function(e){if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}if(e.buttons===1&&!down){return;}if(down){var posX=e.clientX;var posY=e.clientY;document.body.style.cursor="move";actionMove(posX,posY);return;}if(!over){return;}var canvasPos=getCoordsWithinElement(e);var hit=navCubeScene.pick({canvasPos:canvasPos,pickSurface:true});if(hit){if(hit.uv){document.body.style.cursor="pointer";var areaId=self._cubeTextureCanvas.getArea(hit.uv);if(areaId===lastAreaId){return;}if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);}if(areaId>=0){self._cubeTextureCanvas.setAreaHighlighted(areaId,true);self._repaint();lastAreaId=areaId;}}}else{document.body.style.cursor="default";if(lastAreaId>=0){self._cubeTextureCanvas.setAreaHighlighted(lastAreaId,false);self._repaint();lastAreaId=-1;}}});var flyTo=function(){var center=math.vec3();return function(dir,up,ok){var aabb=self._fitVisible?viewer.scene.getAABB(viewer.scene.visibleObjectIds):viewer.scene.aabb;var diag=math.getAABB3Diag(aabb);math.getAABB3Center(aabb,center);var dist=Math.abs(diag/Math.tan(self._cameraFitFOV*math.DEGTORAD));viewer.cameraControl.pivotPos=center;if(self._cameraFly){viewer.cameraFlight.flyTo({look:center,eye:[center[0]-dist*dir[0],center[1]-dist*dir[1],center[2]-dist*dir[2]],up:up||[0,1,0],orthoScale:diag*1.1,fitFOV:self._cameraFitFOV,duration:self._cameraFlyDuration},ok);}else{viewer.cameraFlight.jumpTo({look:center,eye:[center[0]-dist*dir[0],center[1]-dist*dir[1],center[2]-dist*dir[2]],up:up||[0,1,0],orthoScale:diag*1.1,fitFOV:self._cameraFitFOV},ok);}};}();}_this119._onUpdated=viewer.localeService.on("updated",function(){_this119._cubeTextureCanvas.clear();_this119._repaint();});_this119.setVisible(cfg.visible);_this119.setCameraFitFOV(cfg.cameraFitFOV);_this119.setCameraFly(cfg.cameraFly);_this119.setCameraFlyDuration(cfg.cameraFlyDuration);_this119.setFitVisible(cfg.fitVisible);_this119.setSynchProjection(cfg.synchProjection);return _this119;}_createClass(NavCubePlugin,[{key:"send",value:function send(name,value){switch(name){case"language":this._cubeTextureCanvas.clear();this._repaint();// CubeTextureCanvas gets language from Viewer
24583
24583
  break;}}},{key:"_repaint",value:function _repaint(){var image=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=image;this._cubeMesh.material.emissiveMap.image=image;}/**
24584
24584
  * Sets if the NavCube is visible.
24585
24585
  *