@woosh/meep-engine 3.64.1 → 3.65.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (324) hide show
  1. package/CHANGELOG.md +85 -0
  2. package/build/bundle-worker-image-decoder.js +1 -1
  3. package/build/bundle-worker-terrain.js +1 -1
  4. package/package.json +1 -1
  5. package/src/core/binary/BinaryBuffer.d.ts +5 -0
  6. package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
  7. package/src/core/binary/BinaryBuffer.js +39 -5
  8. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts +65 -6
  9. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts.map +1 -1
  10. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +451 -101
  11. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +4 -2
  12. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -1
  13. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +4 -2
  14. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts +8 -1
  15. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts.map +1 -1
  16. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +45 -10
  17. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
  18. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +237 -119
  19. package/src/engine/graphics/ecs/grass/GrassSpecies.d.ts +143 -0
  20. package/src/engine/graphics/ecs/grass/GrassSpecies.d.ts.map +1 -0
  21. package/src/engine/graphics/ecs/grass/GrassSpecies.js +189 -0
  22. package/src/engine/graphics/ecs/grass/GrassSurface.d.ts +25 -0
  23. package/src/engine/graphics/ecs/grass/GrassSurface.d.ts.map +1 -0
  24. package/src/engine/graphics/ecs/grass/GrassSurface.js +32 -0
  25. package/src/engine/graphics/ecs/grass/GroundCover.d.ts +68 -0
  26. package/src/engine/graphics/ecs/grass/GroundCover.d.ts.map +1 -0
  27. package/src/engine/graphics/ecs/grass/GroundCover.js +85 -0
  28. package/src/engine/graphics3/GrassSurfaceSystem.d.ts +153 -0
  29. package/src/engine/graphics3/GrassSurfaceSystem.d.ts.map +1 -0
  30. package/src/engine/graphics3/GrassSurfaceSystem.js +1076 -0
  31. package/src/engine/graphics3/GroundCoverSystem.d.ts +33 -0
  32. package/src/engine/graphics3/GroundCoverSystem.d.ts.map +1 -0
  33. package/src/engine/graphics3/GroundCoverSystem.js +58 -0
  34. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  35. package/src/engine/network/NetworkSession.js +372 -110
  36. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  37. package/src/engine/network/orchestrator/NetworkPeer.js +6 -1
  38. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  39. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +9 -2
  40. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  41. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +325 -140
  42. package/src/engine/network/sim/SimActionExecutor.d.ts +4 -1
  43. package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
  44. package/src/engine/network/sim/SimActionExecutor.js +65 -9
  45. package/src/engine/network/state/PredictionHistory.d.ts.map +1 -1
  46. package/src/engine/network/state/PredictionHistory.js +6 -1
  47. package/src/engine/network/time/AdaptiveRenderDelay.d.ts +25 -14
  48. package/src/engine/network/time/AdaptiveRenderDelay.d.ts.map +1 -1
  49. package/src/engine/network/time/AdaptiveRenderDelay.js +38 -20
  50. package/src/engine/network/time/RenderPlayout.d.ts +23 -3
  51. package/src/engine/network/time/RenderPlayout.d.ts.map +1 -1
  52. package/src/engine/network/time/RenderPlayout.js +40 -4
  53. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  54. package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.d.ts +5 -1
  55. package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.d.ts.map +1 -1
  56. package/src/engine/physics/fluid/obstacle/chunk_fluid_obstacle_record.js +27 -1
  57. package/src/shade/device/shader/ShaderModuleCompiler.d.ts +2 -0
  58. package/src/shade/device/shader/ShaderModuleCompiler.d.ts.map +1 -1
  59. package/src/shade/device/shader/ShaderModuleCompiler.js +25 -2
  60. package/src/shade/playground/grass_surfaces/index.html +75 -0
  61. package/src/shade/playground/grass_surfaces/main.d.ts +2 -0
  62. package/src/shade/playground/grass_surfaces/main.d.ts.map +1 -0
  63. package/src/shade/playground/grass_surfaces/main.js +593 -0
  64. package/src/shade/playground/grass_surfaces/read_grass_surfaces.d.ts +62 -0
  65. package/src/shade/playground/grass_surfaces/read_grass_surfaces.d.ts.map +1 -0
  66. package/src/shade/playground/grass_surfaces/read_grass_surfaces.js +188 -0
  67. package/src/shade/playground/probe_clipmap_box/README.md +5 -1
  68. package/src/shade/playground/probe_clipmap_box/index.html +12 -0
  69. package/src/shade/playground/probe_clipmap_box/main.d.ts.map +1 -1
  70. package/src/shade/playground/probe_clipmap_box/main.js +15 -0
  71. package/src/shade/playground/probe_clipmap_box/scene.d.ts +8 -1
  72. package/src/shade/playground/probe_clipmap_box/scene.d.ts.map +1 -1
  73. package/src/shade/playground/probe_clipmap_box/scene.js +74 -6
  74. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  75. package/src/shade/renderer/Renderer.js +47 -43
  76. package/src/shade/renderer/extension/ViewTextures.d.ts +12 -5
  77. package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -1
  78. package/src/shade/renderer/extension/ViewTextures.js +19 -5
  79. package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +3 -1
  80. package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts.map +1 -1
  81. package/src/shade/renderer/fluid/GPUFluidCascadeStack.js +6 -1
  82. package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +7 -0
  83. package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts.map +1 -1
  84. package/src/shade/renderer/fluid/forcing/GPUFluidForcing.js +10 -0
  85. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +7 -1
  86. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
  87. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +46 -15
  88. package/src/shade/renderer/geometry/sdf/bundle/ModelCacheBundle.d.ts +3 -2
  89. package/src/shade/renderer/geometry/sdf/bundle/ModelCacheBundle.d.ts.map +1 -1
  90. package/src/shade/renderer/geometry/sdf/bundle/ModelCacheBundle.js +3 -2
  91. package/src/shade/renderer/geometry/sdf/bundle/model_cache_bundle_sort_morton.d.ts +22 -0
  92. package/src/shade/renderer/geometry/sdf/bundle/model_cache_bundle_sort_morton.d.ts.map +1 -0
  93. package/src/shade/renderer/geometry/sdf/bundle/model_cache_bundle_sort_morton.js +247 -0
  94. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +50 -0
  95. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -1
  96. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +101 -0
  97. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts +2 -1
  98. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts.map +1 -1
  99. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.js +2 -1
  100. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts +8 -0
  101. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts.map +1 -1
  102. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.js +12 -0
  103. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts +12 -6
  104. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts.map +1 -1
  105. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.js +35 -29
  106. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.d.ts.map +1 -1
  107. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.js +4 -2
  108. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_material.d.ts.map +1 -1
  109. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_material.js +6 -4
  110. package/src/shade/renderer/global_illumination/probe_clipmap/material/GPUBrickMaterial.d.ts.map +1 -1
  111. package/src/shade/renderer/global_illumination/probe_clipmap/material/GPUBrickMaterial.js +2 -1
  112. package/src/shade/renderer/global_illumination/probe_clipmap/material/chunk_brick_material.d.ts +6 -5
  113. package/src/shade/renderer/global_illumination/probe_clipmap/material/chunk_brick_material.d.ts.map +1 -1
  114. package/src/shade/renderer/global_illumination/probe_clipmap/material/chunk_brick_material.js +15 -14
  115. package/src/shade/renderer/global_illumination/probe_clipmap/material/shader_brick_material_gather.d.ts.map +1 -1
  116. package/src/shade/renderer/global_illumination/probe_clipmap/material/shader_brick_material_gather.js +4 -2
  117. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts +19 -2
  118. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts.map +1 -1
  119. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.js +128 -10
  120. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts +19 -1
  121. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts.map +1 -1
  122. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.js +27 -2
  123. package/src/shade/renderer/global_illumination/probe_clipmap/probe/ProbeClipmapScreenWants.d.ts +19 -11
  124. package/src/shade/renderer/global_illumination/probe_clipmap/probe/ProbeClipmapScreenWants.d.ts.map +1 -1
  125. package/src/shade/renderer/global_illumination/probe_clipmap/probe/ProbeClipmapScreenWants.js +35 -11
  126. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts.map +1 -1
  127. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.js +3 -1
  128. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_box_cages.d.ts +40 -0
  129. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_box_cages.d.ts.map +1 -0
  130. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_box_cages.js +174 -0
  131. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_material.d.ts +4 -4
  132. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_material.js +10 -10
  133. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_parallax.d.ts +31 -0
  134. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_parallax.d.ts.map +1 -0
  135. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_parallax.js +54 -0
  136. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts +8 -4
  137. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts.map +1 -1
  138. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.js +10 -21
  139. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts +7 -2
  140. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts.map +1 -1
  141. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.js +33 -29
  142. package/src/shade/renderer/global_illumination/probe_clipmap/probe/graph_probe_clipmap_want_meshlets.d.ts +28 -0
  143. package/src/shade/renderer/global_illumination/probe_clipmap/probe/graph_probe_clipmap_want_meshlets.d.ts.map +1 -0
  144. package/src/shade/renderer/global_illumination/probe_clipmap/probe/graph_probe_clipmap_want_meshlets.js +138 -0
  145. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts +13 -9
  146. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts.map +1 -1
  147. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.js +18 -11
  148. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.js +1 -1
  149. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.d.ts.map +1 -1
  150. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.js +4 -2
  151. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts.map +1 -1
  152. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.js +2 -3
  153. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts +5 -3
  154. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts.map +1 -1
  155. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.js +15 -30
  156. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.js +1 -1
  157. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts.map +1 -1
  158. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.js +4 -2
  159. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts +11 -0
  160. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts.map +1 -1
  161. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.js +29 -2
  162. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_late.d.ts +40 -0
  163. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_late.d.ts.map +1 -0
  164. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_late.js +126 -0
  165. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_meshlets.d.ts +36 -0
  166. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_meshlets.d.ts.map +1 -0
  167. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_meshlets.js +221 -0
  168. package/src/shade/renderer/gpu_primitive/age_eviction/chunk_age_eviction.d.ts +40 -0
  169. package/src/shade/renderer/gpu_primitive/age_eviction/chunk_age_eviction.d.ts.map +1 -0
  170. package/src/shade/renderer/gpu_primitive/age_eviction/chunk_age_eviction.js +86 -0
  171. package/src/shade/renderer/grass/blade/GPUGrassBlades.d.ts +135 -0
  172. package/src/shade/renderer/grass/blade/GPUGrassBlades.d.ts.map +1 -0
  173. package/src/shade/renderer/grass/blade/GPUGrassBlades.js +676 -0
  174. package/src/shade/renderer/grass/blade/GRASS_BLADE.d.ts +145 -0
  175. package/src/shade/renderer/grass/blade/GRASS_BLADE.d.ts.map +1 -0
  176. package/src/shade/renderer/grass/blade/GRASS_BLADE.js +179 -0
  177. package/src/shade/renderer/grass/blade/chunk_grass_blade.d.ts +63 -0
  178. package/src/shade/renderer/grass/blade/chunk_grass_blade.d.ts.map +1 -0
  179. package/src/shade/renderer/grass/blade/chunk_grass_blade.js +244 -0
  180. package/src/shade/renderer/grass/blade/chunk_grass_blade_wind.d.ts +58 -0
  181. package/src/shade/renderer/grass/blade/chunk_grass_blade_wind.d.ts.map +1 -0
  182. package/src/shade/renderer/grass/blade/chunk_grass_blade_wind.js +174 -0
  183. package/src/shade/renderer/grass/blade/grass_blade_id_draw.d.ts +25 -0
  184. package/src/shade/renderer/grass/blade/grass_blade_id_draw.d.ts.map +1 -0
  185. package/src/shade/renderer/grass/blade/grass_blade_id_draw.js +133 -0
  186. package/src/shade/renderer/grass/blade/grass_blade_mechanics.d.ts +80 -0
  187. package/src/shade/renderer/grass/blade/grass_blade_mechanics.d.ts.map +1 -0
  188. package/src/shade/renderer/grass/blade/grass_blade_mechanics.js +92 -0
  189. package/src/shade/renderer/grass/blade/grass_blade_resolve.d.ts +29 -0
  190. package/src/shade/renderer/grass/blade/grass_blade_resolve.d.ts.map +1 -0
  191. package/src/shade/renderer/grass/blade/grass_blade_resolve.js +175 -0
  192. package/src/shade/renderer/grass/blade/shader_grass_blade_draw_args.d.ts +14 -0
  193. package/src/shade/renderer/grass/blade/shader_grass_blade_draw_args.d.ts.map +1 -0
  194. package/src/shade/renderer/grass/blade/shader_grass_blade_draw_args.js +45 -0
  195. package/src/shade/renderer/grass/blade/shader_grass_blade_expand.d.ts +61 -0
  196. package/src/shade/renderer/grass/blade/shader_grass_blade_expand.d.ts.map +1 -0
  197. package/src/shade/renderer/grass/blade/shader_grass_blade_expand.js +340 -0
  198. package/src/shade/renderer/grass/blade/shader_grass_cell_count.d.ts +46 -0
  199. package/src/shade/renderer/grass/blade/shader_grass_cell_count.d.ts.map +1 -0
  200. package/src/shade/renderer/grass/blade/shader_grass_cell_count.js +280 -0
  201. package/src/shade/renderer/grass/population/chunk_grass_population.d.ts +60 -0
  202. package/src/shade/renderer/grass/population/chunk_grass_population.d.ts.map +1 -0
  203. package/src/shade/renderer/grass/population/chunk_grass_population.js +171 -0
  204. package/src/shade/renderer/grass/press/GPUGrassPress.d.ts +99 -0
  205. package/src/shade/renderer/grass/press/GPUGrassPress.d.ts.map +1 -0
  206. package/src/shade/renderer/grass/press/GPUGrassPress.js +436 -0
  207. package/src/shade/renderer/grass/press/GRASS_PRESS.d.ts +179 -0
  208. package/src/shade/renderer/grass/press/GRASS_PRESS.d.ts.map +1 -0
  209. package/src/shade/renderer/grass/press/GRASS_PRESS.js +217 -0
  210. package/src/shade/renderer/grass/press/chunk_grass_press.d.ts +65 -0
  211. package/src/shade/renderer/grass/press/chunk_grass_press.d.ts.map +1 -0
  212. package/src/shade/renderer/grass/press/chunk_grass_press.js +296 -0
  213. package/src/shade/renderer/grass/press/shader_grass_press_mark.d.ts +31 -0
  214. package/src/shade/renderer/grass/press/shader_grass_press_mark.d.ts.map +1 -0
  215. package/src/shade/renderer/grass/press/shader_grass_press_mark.js +169 -0
  216. package/src/shade/renderer/grass/press/shader_grass_press_stamp.d.ts +27 -0
  217. package/src/shade/renderer/grass/press/shader_grass_press_stamp.d.ts.map +1 -0
  218. package/src/shade/renderer/grass/press/shader_grass_press_stamp.js +183 -0
  219. package/src/shade/renderer/grass/surface/GPUGrassSurfaces.d.ts +193 -0
  220. package/src/shade/renderer/grass/surface/GPUGrassSurfaces.d.ts.map +1 -0
  221. package/src/shade/renderer/grass/surface/GPUGrassSurfaces.js +1253 -0
  222. package/src/shade/renderer/grass/surface/GRASS_SURFACE.d.ts +211 -0
  223. package/src/shade/renderer/grass/surface/GRASS_SURFACE.d.ts.map +1 -0
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@@ -1,4 +1,5 @@
1
- import { bt_boundary_loop_fan_fill, bt_boundary_loop_order_from } from "./bt_boundary_loop.js";
1
+ import { bt_boundary_loop_min_area_fill, bt_boundary_loop_order_from } from "./bt_boundary_loop.js";
2
+ import { bt_mesh_compute_face_islands } from "../query/bt_mesh_compute_face_islands.js";
2
3
  import { bt_mesh_walk_boundary_loops } from "../query/bt_mesh_walk_boundary_loops.js";
3
4
 
4
5
  const _p = [0, 0, 0];
@@ -29,7 +30,14 @@ function loop_perimeter_and_area(mesh, verts) {
29
30
  * tiny boundary loop - that are numerical noise rather than meaningful openings. Such slivers inflate
30
31
  * the boundary length, the face count, and the loop count. This measures every boundary loop's mean
31
32
  * width (2*area/perimeter, the inradius of the area-equivalent disc) and fills each inner loop narrower
32
- * than `min_width`. The single largest-area loop is treated as the outer boundary and is never filled.
33
+ * than `min_width`.
34
+ *
35
+ * The largest-area loop of each island - each group of faces connected through shared edges - is that
36
+ * island's outline rather than a hole in it, and is never filled, however narrow the island is.
37
+ *
38
+ * Each hole is closed by {@link bt_boundary_loop_min_area_fill}: the triangles of least total area over
39
+ * the hole's own vertices. No vertex is added. A hole that cannot be closed without doubling an edge
40
+ * the mesh already has is left open and not counted.
33
41
  *
34
42
  * @param {BinaryTopology} mesh mesh whose boundary loops are inspected and (where too thin) filled in place
35
43
  * @param {number} min_width minimum mean width an inner loop must have to be kept; thinner loops are filled
@@ -48,7 +56,6 @@ export function bt_mesh_fill_small_holes(mesh, min_width) {
48
56
  }
49
57
  if (cycles.length <= 1) return 0;
50
58
 
51
- // measure every loop; the largest-area one is the outer boundary and is never filled
52
59
  const measures = cycles.map(c => {
53
60
  const n = c.length;
54
61
  const verts = new Array(n);
@@ -58,19 +65,47 @@ export function bt_mesh_fill_small_holes(mesh, min_width) {
58
65
  return loop_perimeter_and_area(mesh, verts);
59
66
  });
60
67
 
61
- let outer = 0;
62
- for (let i = 1; i < measures.length; i++) {
63
- if (measures[i].area > measures[outer].area) outer = i;
68
+ // mean width of a loop = 2*area/perimeter; only a loop below the requested threshold can be a hole to fill
69
+ let has_thin_loop = false;
70
+ for (let i = 0; i < measures.length; i++) {
71
+ const { perimeter, area } = measures[i];
72
+ if (perimeter > 0 && 2 * area / perimeter < min_width) {
73
+ has_thin_loop = true;
74
+ break;
75
+ }
76
+ }
77
+ if (!has_thin_loop) return 0;
78
+
79
+ // Which island each loop bounds. The faces along a loop are all one island's, so the face on any one
80
+ // of its edges says which.
81
+ const islands = bt_mesh_compute_face_islands(mesh);
82
+ const island_of_face = new Uint32Array(mesh.faces.size);
83
+ for (let i = 0; i < islands.length; i++) {
84
+ const island = islands[i];
85
+ for (let j = 0; j < island.length; j++) {
86
+ island_of_face[island[j]] = i;
87
+ }
88
+ }
89
+
90
+ // the largest-area loop of an island is its outline, and is never filled
91
+ const island_of_loop = new Uint32Array(cycles.length);
92
+ const outline_of_island = new Int32Array(islands.length).fill(-1);
93
+ for (let i = 0; i < cycles.length; i++) {
94
+ const island = island_of_face[mesh.loop_read_face(mesh.edge_read_loop(cycles[i][0]))];
95
+ island_of_loop[i] = island;
96
+
97
+ const outline = outline_of_island[island];
98
+ if (outline === -1 || measures[i].area > measures[outline].area) {
99
+ outline_of_island[island] = i;
100
+ }
64
101
  }
65
102
 
66
103
  let filled = 0;
67
104
  for (let i = 0; i < cycles.length; i++) {
68
- if (i === outer) continue;
105
+ if (outline_of_island[island_of_loop[i]] === i) continue;
69
106
  const { perimeter, area } = measures[i];
70
107
  if (perimeter <= 0) continue;
71
- // mean width of the hole = 2*area/perimeter; fill when it is below the requested threshold
72
- if (2 * area / perimeter < min_width) {
73
- bt_boundary_loop_fan_fill(mesh, cycles[i]);
108
+ if (2 * area / perimeter < min_width && bt_boundary_loop_min_area_fill(mesh, cycles[i])) {
74
109
  filled++;
75
110
  }
76
111
  }
@@ -1 +1 @@
1
- {"version":3,"file":"bt_mesh_face_find_path_polyanya.d.ts","sourceRoot":"","sources":["../../../../../../../../../src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js"],"names":[],"mappings":"AAuTA;;;;;;;;;;;;;;GAcG;AACH,wDAZW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,gCAElC,MAAM,MACN,MAAM,MACN,MAAM,cACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,aACN,MAAM,GACJ,MAAM,CAyIlB"}
1
+ {"version":3,"file":"bt_mesh_face_find_path_polyanya.d.ts","sourceRoot":"","sources":["../../../../../../../../../src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js"],"names":[],"mappings":"AA+VA;;;;;;;;;;;;;;GAcG;AACH,wDAZW,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,gCAElC,MAAM,MACN,MAAM,MACN,MAAM,cACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,aACN,MAAM,GACJ,MAAM,CAuJlB"}