@woosh/meep-engine 3.60.4 → 3.60.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +2621 -0
- package/CONTRIBUTING.md +7 -0
- package/MIGRATION_2_TO_3.md +136 -0
- package/SECURITY.md +4 -0
- package/editor/EditorCameraNavigation.d.ts +2 -1
- package/editor/EditorCameraNavigation.d.ts.map +1 -1
- package/editor/EditorCameraNavigation.js +51 -57
- package/package.json +6 -2
- package/src/engine/EngineHarness.d.ts +3 -9
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -8
- package/src/engine/graphics/camera/makeOrbitalCameraController.d.ts +9 -6
- package/src/engine/graphics/camera/makeOrbitalCameraController.d.ts.map +1 -1
- package/src/engine/graphics/camera/makeOrbitalCameraController.js +44 -71
- package/src/engine/graphics/camera/orbital/MomentumAxis.d.ts +64 -0
- package/src/engine/graphics/camera/orbital/MomentumAxis.d.ts.map +1 -0
- package/src/engine/graphics/camera/orbital/MomentumAxis.js +187 -0
- package/src/engine/graphics/camera/orbital/OrbitalCameraRig.d.ts +86 -0
- package/src/engine/graphics/camera/orbital/OrbitalCameraRig.d.ts.map +1 -0
- package/src/engine/graphics/camera/orbital/OrbitalCameraRig.js +319 -0
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts +34 -10
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +116 -30
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +1 -7
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +1 -37
- package/src/engine/graphics/ecs/water/Water.d.ts +8 -0
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +8 -0
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +731 -734
- package/src/engine/graphics3/decal/DecalTileShader.d.ts +61 -0
- package/src/engine/graphics3/decal/DecalTileShader.d.ts.map +1 -0
- package/src/engine/graphics3/decal/DecalTileShader.js +138 -0
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts +10 -4
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +149 -44
- package/src/engine/graphics3/decal/chunk_decal_tile_vertex.d.ts +25 -0
- package/src/engine/graphics3/decal/chunk_decal_tile_vertex.d.ts.map +1 -0
- package/src/engine/graphics3/decal/chunk_decal_tile_vertex.js +55 -0
- package/src/engine/graphics3/decal/graph_gather_decal_tiles.d.ts +22 -0
- package/src/engine/graphics3/decal/graph_gather_decal_tiles.d.ts.map +1 -0
- package/src/engine/graphics3/decal/graph_gather_decal_tiles.js +70 -0
- package/src/engine/graphics3/decal/shader_decal_composite.d.ts +7 -5
- package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_decal_composite.js +48 -44
- package/src/engine/graphics3/decal/shader_decal_tile_copy.d.ts +12 -0
- package/src/engine/graphics3/decal/shader_decal_tile_copy.d.ts.map +1 -0
- package/src/engine/graphics3/decal/shader_decal_tile_copy.js +78 -0
- package/src/engine/graphics3/decal/shader_gather_decal_tiles.d.ts +11 -0
- package/src/engine/graphics3/decal/shader_gather_decal_tiles.d.ts.map +1 -0
- package/src/engine/graphics3/decal/shader_gather_decal_tiles.js +80 -0
- package/src/engine/input/devices/mouse/MouseEventButtons.d.ts +13 -0
- package/src/engine/input/devices/mouse/MouseEventButtons.d.ts.map +1 -0
- package/src/engine/input/devices/mouse/MouseEventButtons.js +23 -0
- package/src/engine/input/ecs/controllers/KeyboardCameraController.d.ts +4 -0
- package/src/engine/input/ecs/controllers/KeyboardCameraController.d.ts.map +1 -1
- package/src/engine/input/ecs/controllers/KeyboardCameraController.js +9 -45
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/shade/playground/water_refraction/README.md +5 -6
- package/src/shade/playground/water_refraction/index.html +1 -1
- package/src/shade/renderer/Renderer.d.ts +11 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +50 -6
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +40 -80
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +197 -147
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +28 -45
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +111 -119
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts +22 -3
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.js +84 -3
- package/src/shade/renderer/geometry/virtual/proxy/vgeo_proxy_triangle_limit.d.ts +19 -0
- package/src/shade/renderer/geometry/virtual/proxy/vgeo_proxy_triangle_limit.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/proxy/vgeo_proxy_triangle_limit.js +25 -0
- package/src/shade/renderer/geometry/virtual/proxy/vgeo_to_proxy_mesh.d.ts +31 -0
- package/src/shade/renderer/geometry/virtual/proxy/vgeo_to_proxy_mesh.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/proxy/vgeo_to_proxy_mesh.js +343 -0
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.d.ts +15 -0
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VirtualGeometry.js +38 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_meshlet_metadata_write.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_meshlet_metadata_write.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_meshlet_metadata_write.js +29 -0
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_meshlet_batch.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_meshlet_batch.js +7 -13
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.d.ts +28 -59
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/sdf/VGeoSDFProxies.js +84 -789
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +1 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts +7 -6
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.js +12 -11
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts +2 -2
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.js +2 -2
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts +1 -4
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.js +1 -10
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.d.ts +5 -15
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.js +6 -34
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.js +1 -7
- package/src/shade/renderer/hiz/HZBFootprint.d.ts +14 -0
- package/src/shade/renderer/hiz/HZBFootprint.d.ts.map +1 -0
- package/src/shade/renderer/hiz/HZBFootprint.js +16 -0
- package/src/shade/renderer/hiz/HZB_FOOTPRINT_X.d.ts +10 -0
- package/src/shade/renderer/hiz/HZB_FOOTPRINT_X.d.ts.map +1 -0
- package/src/shade/renderer/hiz/HZB_FOOTPRINT_X.js +11 -0
- package/src/shade/renderer/hiz/HZB_FOOTPRINT_Y.d.ts +10 -0
- package/src/shade/renderer/hiz/HZB_FOOTPRINT_Y.d.ts.map +1 -0
- package/src/shade/renderer/hiz/HZB_FOOTPRINT_Y.js +11 -0
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts +0 -7
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts.map +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.js +405 -350
- package/src/shade/renderer/hiz/chunk_hzb_footprint_x.d.ts +12 -0
- package/src/shade/renderer/hiz/chunk_hzb_footprint_x.d.ts.map +1 -0
- package/src/shade/renderer/hiz/chunk_hzb_footprint_x.js +27 -0
- package/src/shade/renderer/hiz/chunk_hzb_footprint_y.d.ts +12 -0
- package/src/shade/renderer/hiz/chunk_hzb_footprint_y.d.ts.map +1 -0
- package/src/shade/renderer/hiz/chunk_hzb_footprint_y.js +27 -0
- package/src/shade/renderer/hiz/hzb_footprint_texels.d.ts +14 -0
- package/src/shade/renderer/hiz/hzb_footprint_texels.d.ts.map +1 -0
- package/src/shade/renderer/hiz/hzb_footprint_texels.js +34 -0
- package/src/shade/renderer/hiz/shader_hzb_reduce_any.d.ts +0 -5
- package/src/shade/renderer/hiz/shader_hzb_reduce_any.d.ts.map +1 -1
- package/src/shade/renderer/hiz/shader_hzb_reduce_any.js +37 -57
- package/src/shade/renderer/hiz/shader_hzb_reduce_mip0.d.ts +11 -0
- package/src/shade/renderer/hiz/shader_hzb_reduce_mip0.d.ts.map +1 -0
- package/src/shade/renderer/hiz/{shader_hzb_reduce_mip0_clip.js → shader_hzb_reduce_mip0.js} +120 -111
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.d.ts +11 -1
- package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.js +16 -8
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +12 -12
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +17 -118
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts +7 -3
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/GTAO.js +26 -13
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts +14 -0
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +196 -68
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +42 -28
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +429 -414
- package/src/shade/renderer/postprocess/gtao/shader_gtao_spatial_denoise.d.ts +16 -0
- package/src/shade/renderer/postprocess/gtao/shader_gtao_spatial_denoise.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/gtao/shader_gtao_spatial_denoise.js +156 -0
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +2 -2
- package/src/shade/renderer/scene/GPUSceneContext.js +5 -5
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +7 -2
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +0 -6
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +12 -17
- package/src/shade/renderer/water/medium/graph_water_meshlets.d.ts +35 -0
- package/src/shade/renderer/water/medium/graph_water_meshlets.d.ts.map +1 -0
- package/src/shade/renderer/water/medium/graph_water_meshlets.js +89 -0
- package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +1 -1
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +22 -13
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water_avboit.js +7 -7
- package/src/shade/renderer/water/surface/graph_water_tessellation.d.ts +1 -1
- package/src/shade/renderer/water/surface/graph_water_tessellation.js +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +9 -1
- package/editor/REWORK_PLAN_2026_08.md +0 -692
- package/src/CODEC_LAYOUT_VERIFICATION.md +0 -419
- package/src/CORRECTNESS_HUNT_2026_07_24.md +0 -142
- package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +0 -738
- package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +0 -79
- package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +0 -93
- package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +0 -80
- package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +0 -164
- package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +0 -69
- package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +0 -110
- package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +0 -129
- package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +0 -72
- package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +0 -74
- package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +0 -169
- package/src/DUPLICATION_AUDIT_2026_08_07.md +0 -254
- package/src/DUPLICATION_AUDIT_REMEDIATION.md +0 -250
- package/src/DUPLICATION_REVIEW_2026_10_24.md +0 -1072
- package/src/REVIEW_2026_08_06/adv-core.md +0 -511
- package/src/REVIEW_2026_08_06/adv-gfx.md +0 -480
- package/src/REVIEW_2026_08_06/adv-view.md +0 -446
- package/src/REVIEW_2026_08_06/api-core.md +0 -296
- package/src/REVIEW_2026_08_06/api-engine.md +0 -195
- package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +0 -507
- package/src/REVIEW_2026_08_06/core-binary.md +0 -348
- package/src/REVIEW_2026_08_06/core-collection.md +0 -376
- package/src/REVIEW_2026_08_06/core-math.md +0 -221
- package/src/REVIEW_2026_08_06/core-process.md +0 -266
- package/src/REVIEW_2026_08_06/core-science.md +0 -223
- package/src/REVIEW_2026_08_06/engine-ai-nav.md +0 -279
- package/src/REVIEW_2026_08_06/engine-animation.md +0 -167
- package/src/REVIEW_2026_08_06/engine-asset.md +0 -166
- package/src/REVIEW_2026_08_06/engine-ecs.md +0 -920
- package/src/REVIEW_2026_08_06/engine-input.md +0 -197
- package/src/REVIEW_2026_08_06/engine-misc.md +0 -248
- package/src/REVIEW_2026_08_06/engine-terrain.md +0 -52
- package/src/REVIEW_2026_08_06/generation.md +0 -176
- package/src/REVIEW_2026_08_06/geom-2d.md +0 -434
- package/src/REVIEW_2026_08_06/geom-3d.md +0 -117
- package/src/REVIEW_2026_08_06/gfx-gi.md +0 -143
- package/src/REVIEW_2026_08_06/gfx-render.md +0 -740
- package/src/REVIEW_2026_08_06/gfx-texture.md +0 -690
- package/src/REVIEW_2026_08_06/prior-criticals.md +0 -49
- package/src/REVIEW_2026_08_06/prior-highs.md +0 -138
- package/src/REVIEW_2026_08_06/test-gaps.md +0 -364
- package/src/REVIEW_2026_08_06/view.md +0 -667
- package/src/REVIEW_2026_08_06.md +0 -610
- package/src/core/binary/lz4/LZ4_HIGH_COMPRESSION_PLAN_2026_09_14.md +0 -542
- package/src/core/bvh2/bvh3/NOTES.md +0 -2
- package/src/core/bvh8/NOTES.md +0 -63
- package/src/core/cache/wtinylfu/benchmark/CacheWTinylfu.bench.md +0 -243
- package/src/core/color/COLOR_FIX_PLAN_2026_08_28.md +0 -417
- package/src/core/color/COLOR_REVIEW_2026_08_28.md +0 -779
- package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +0 -433
- package/src/core/geom/3d/atlas/ATLAS_PORT_PLAN.md +0 -486
- package/src/core/geom/3d/atlas/BFF_PLAN.md +0 -174
- package/src/core/geom/3d/atlas/REVIEW_02.md +0 -392
- package/src/core/geom/3d/gjk/GJK_REVIEW_NOTES.md +0 -146
- package/src/core/geom/3d/gjk/NOTES.md +0 -8
- package/src/core/geom/3d/topology/TOPO_MESH_RETIREMENT_PLAN.md +0 -135
- package/src/core/geom/GEOMETRY_REVIEW_002_API_ISSUES.md +0 -381
- package/src/core/geom/GEOMETRY_REVIEW_002_NAMING.md +0 -684
- package/src/core/geom/MANIFOLD_COMPARISON_2026_08_01.md +0 -554
- package/src/core/model/reactive/evaluation/PREDICATE_APPLICABILITY_PROPOSAL.md +0 -446
- package/src/engine/REVIEW_2026_07_03.md +0 -211
- package/src/engine/asset/loaders/image/IMAGE_CODEC_REVIEW_2026_08_28.md +0 -815
- package/src/engine/control/first-person/DESIGN.md +0 -658
- package/src/engine/control/first-person/DESIGN_COLLISION.md +0 -382
- package/src/engine/control/first-person/DESIGN_EXTENSIONS.md +0 -563
- package/src/engine/control/first-person/TODO.md +0 -160
- package/src/engine/ecs/ASYNC_SYSTEMS_PROPOSAL.md +0 -531
- package/src/engine/ecs/HIERARCHY_REVIEW.md +0 -717
- package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +0 -262
- package/src/engine/ecs/ik/PLAN.md +0 -179
- package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +0 -272
- package/src/engine/ecs/storage/binary/object-v2/DESIGN.md +0 -199
- package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +0 -521
- package/src/engine/graphics/CONTEXT_LOSS_RECOVERY_PLAN.md +0 -463
- package/src/engine/graphics/ecs/camera/pp/NOTES.md +0 -48
- package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +0 -659
- package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +0 -235
- package/src/engine/graphics/sh3/path_tracer/REVIEW_001_ACTION_PLAN.md +0 -490
- package/src/engine/graphics/texture/sampler/compare/FLIP_IMPLEMENTATION_PLAN.md +0 -466
- package/src/engine/input/GAMEPAD_API_PROPOSAL.md +0 -717
- package/src/engine/input/ecs/ism/ISM_DESIGN.md +0 -1523
- package/src/engine/input/ecs/ism/ISM_IMPLEMENTATION_PLAN.md +0 -627
- package/src/engine/navigation/mesh/OVERLAPPING_SURFACES_2026_08_25.md +0 -661
- package/src/engine/navigation/mesh/PATHFINDING_PLAN.md +0 -229
- package/src/engine/network/CONGESTION_CONTROL.md +0 -87
- package/src/engine/network/MESSAGE_TRANSPORT.md +0 -364
- package/src/engine/network/SMOOTHNESS_DESIGN.md +0 -400
- package/src/engine/physics/cloth/MEASUREMENTS.md +0 -5304
- package/src/engine/physics/cloth/PLAN.md +0 -3056
- package/src/engine/physics/fluid/GPU_FLUID_CASCADES_PROPOSAL_2026_10_16.md +0 -1382
- package/src/engine/physics/fluid/REVIEW_02_PLAN.md +0 -243
- package/src/engine/physics/fluid/solver/NOTES.md +0 -46
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- package/src/shade/renderer/geometry/virtual/sdf/VGEO_SDF.d.ts +0 -47
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- package/src/shade/renderer/global_illumination/probe_clipmap/PROBE_CLIPMAP_PROPOSAL_2026_10_27.md +0 -4306
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- package/src/shade/renderer/global_illumination/sharc/NOTES.md +0 -8
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- package/src/shade/renderer/particles/DESIGN.md +0 -1011
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- package/src/shade/renderer/particles/ORIENTATION_PLAN_2026_10_15.md +0 -453
- package/src/shade/renderer/path_tracer/PATH_TRACED_MEDIA_PLAN_2026_10_02.md +0 -520
- package/src/shade/renderer/postprocess/bloom/NOTES.md +0 -6
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- package/src/shade/renderer/postprocess/ssr/REPROJECTION_PROPOSAL.md +0 -286
- package/src/shade/renderer/postprocess/ssr/prefilter/NOTES.md +0 -39
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- package/src/shade/renderer/restir/reservoir/NOTES.md +0 -6
- package/src/shade/renderer/shader/chunk/atmosphere/NOTES.md +0 -6
- package/src/shade/renderer/shader/chunk/brdf/FRESNEL_BRIEF_2026_10_16.md +0 -391
- package/src/shade/renderer/shader/chunk/color/tonemap/ACES_TONE_MAPPING_BRIEF_2026_10_17.md +0 -153
- package/src/shade/renderer/shader/chunk/color/tonemap/HDR_TONE_MAPPING_FORMS_BRIEF_2026_10_16.md +0 -322
- package/src/shade/renderer/shader/chunk/color/tonemap/SDR_TONE_MAPPING_BRIEF_2026_10_16.md +0 -247
- package/src/shade/renderer/shader/chunk/fsr/NOTES.md +0 -3
- package/src/shade/renderer/shader/chunk/fsr/spd/NOTES.md +0 -4
- package/src/shade/renderer/shader/chunk/geometry/ray/NOTES.md +0 -4
- package/src/shade/renderer/shader/chunk/material/MULTISCATTER.md +0 -159
- package/src/shade/renderer/shader/chunk/mboit/NOTES.md +0 -38
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/NOTES.md +0 -3
- package/src/shade/renderer/shader/chunk/spherical_harmonics/sampling/NOTES.md +0 -8
- package/src/shade/renderer/shader/compiler/SHADER_SWITCH_PROPOSAL_2026_10_16.md +0 -927
- package/src/shade/renderer/shadow/contact/FINDINGS.md +0 -413
- package/src/shade/renderer/shadow/map/csm/NOTES.md +0 -5
- package/src/shade/renderer/shadow/ray/NOTES.md +0 -31
- package/src/shade/renderer/shadow/sdf/NOTES.md +0 -9
- package/src/shade/renderer/shadow/sdf/brixelizer/NOTES.md +0 -5
- package/src/shade/renderer/shadow/sdf/cascade/NOTES.md +0 -9
- package/src/shade/renderer/shadow/vsm/NOTES.md +0 -12
- package/src/shade/renderer/shadow/vsm/PLAN.md +0 -442
- package/src/shade/renderer/shadow/vsm/REVIEW_LEDGER.md +0 -43
- package/src/shade/renderer/texture/COMPRESSED_TEXTURE_PLAN_2026_09_01.md +0 -2444
- package/src/shade/renderer/texture/mipmaps/NOTES.md +0 -3
- package/src/shade/renderer/volumetrics/NOTES.md +0 -1329
- package/src/shade/renderer/volumetrics/VOLUMETRIC_NOISE_PLAN_2026_10_15.md +0 -336
- package/src/shade/renderer/water/medium/GPUWaterBodies.d.ts +0 -23
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this.keyboard = new KeyboardDevice(domElement);
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this.keyboard.start();
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// ── layers ──────────────────────────────────────────────────────────
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this.rig = new OrbitalCameraRig({ config: this.config });
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this.input = new OrbitalCameraInput({
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pointer: this.pointer,
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keyboard: this.keyboard,
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viewport: domElement,
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});
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this.input.connect();
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// ── frame bookkeeping ───────────────────────────────────────────────
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this._scratchTarget = new Vector3();
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// adopt the camera's current pose
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this.from_transform(camera.transform);
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}
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// Public API (legacy-compatible)
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// ─────────────────────────────────────────────────────────────────────────
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/** Zoom range, in world units (NumericInterval). Mutate `.min/.max` or `.set()`. */
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get distanceLimits() {
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return this.rig.distanceLimits;
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}
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/** Scene-relative WASD/keyboard move speed. */
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get movement_speed_scale() {
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}
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set movement_speed_scale(value) {
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}
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/** Current smoothed orbit distance (radius). */
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/** Orbit distance, world units. */
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get distance() {
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return this.pose.distance;
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}
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/**
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/** Orbit target, live: copy it to keep it. */
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get target() {
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return this.pose.target;
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}
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/**
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* Point the camera at `to` from `from`, at once, stopping any throw.
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*/
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@@ -111,127 +127,161 @@ export class OrbitalCameraController {
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assert.defined(from, "from");
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assert.defined(to, "to");
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// apply immediately so a subsequent at-rest update() doesn't skip the write
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this.rig.composeTransform(this.camera.transform);
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this._lastRecorded.copy(this.camera.transform);
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}
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const pose = this.pose;
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assert.defined(from, "from");
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assert.defined(to, "to");
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this.rig.stop();
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pose.setFromEyeAndTarget(from, to);
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+
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// the eye is kept within the zoom range rather than widening the range to fit it
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this.#apply_distance_limits();
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pose.distance = clamp(pose.distance, pose.distanceMin, pose.distanceMax);
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this
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// camera transform is unchanged this frame; keep the snapshot in sync so
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// the animation isn't mistaken for an external mutation next update().
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this._lastRecorded.copy(this.camera.transform);
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this.#write();
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}
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/**
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* Adopt
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* `distance` ahead along its forward).
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* Adopt a camera transform as the pose, the target the current orbit distance ahead of it.
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*
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* Read component
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*
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* `Float64Array`s — no `.x`, and a `copy` of one silently sets three
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* undefineds. Those two arrays are also freshly allocated per access, so
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* each is read once into a scratch that outlives the call.
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* Read by component, because a {@link Transform64} answers `forward` with a raw `Float64Array`,
|
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* allocated on each access.
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*
|
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* @param {Transform64} transform
|
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*/
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from_transform(transform) {
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const forward = transform.forward;
|
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const distance = this.
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const distance = this.pose.distance;
|
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this.
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this.#scratch_eye.set(
|
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transform.translation_x,
|
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transform.translation_y,
|
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transform.translation_z
|
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);
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this.
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-
this.
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this.
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this.
|
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this.#scratch_target.set(
|
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+
this.#scratch_eye.x + forward[0] * distance,
|
|
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|
+
this.#scratch_eye.y + forward[1] * distance,
|
|
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|
+
this.#scratch_eye.z + forward[2] * distance
|
|
163
166
|
);
|
|
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|
|
|
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|
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this.look(this
|
|
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|
+
this.look(this.#scratch_eye, this.#scratch_target);
|
|
166
169
|
}
|
|
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170
|
|
|
168
171
|
/**
|
|
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|
-
*
|
|
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|
-
* @param {number} delta_x
|
|
171
|
-
* @param {number} delta_y
|
|
172
|
-
*/
|
|
173
|
-
pan(delta_x, delta_y) {
|
|
174
|
-
this.rig.panScreen(delta_x, delta_y, this.domElement.clientHeight, this.camera.fov);
|
|
175
|
-
}
|
|
176
|
-
|
|
177
|
-
/**
|
|
178
|
-
* Advance one frame and write the result onto the camera transform.
|
|
172
|
+
* Advance one frame and write the pose onto the camera transform.
|
|
179
173
|
*
|
|
180
|
-
* @param {number} [dt] frame time in seconds
|
|
181
|
-
*
|
|
182
|
-
* to an internal clock (clamped, so no first-frame teleport).
|
|
174
|
+
* @param {number} [dt] frame time in seconds; `create_frame_loop` hands it to its callback. Omit
|
|
175
|
+
* it to measure the time since the last call instead.
|
|
183
176
|
*/
|
|
184
177
|
update(dt) {
|
|
185
|
-
const
|
|
178
|
+
const frame_dt = this.#resolve_dt(dt);
|
|
186
179
|
|
|
187
|
-
|
|
188
|
-
this.input.update(frameDt);
|
|
180
|
+
this.#apply_distance_limits();
|
|
189
181
|
|
|
190
|
-
|
|
182
|
+
if (!t64_equals_components(this.#last_recorded, this.camera.transform)) {
|
|
183
|
+
// moved outside our control: that is the pose now
|
|
184
|
+
this.from_transform(this.camera.transform);
|
|
191
185
|
|
|
192
|
-
|
|
193
|
-
// camera was moved outside our control — adopt it, skip integration
|
|
194
|
-
this.from_transform(camTransform);
|
|
195
|
-
} else {
|
|
196
|
-
const moved = this.rig.update(frameDt);
|
|
197
|
-
if (moved) {
|
|
198
|
-
this.rig.composeTransform(camTransform);
|
|
199
|
-
}
|
|
186
|
+
return;
|
|
200
187
|
}
|
|
201
188
|
|
|
202
|
-
this
|
|
189
|
+
this.#truck(frame_dt);
|
|
190
|
+
|
|
191
|
+
this.rig.update(frame_dt);
|
|
192
|
+
|
|
193
|
+
if (!this.pose.equals(this.#last_pose)) {
|
|
194
|
+
this.#write();
|
|
195
|
+
}
|
|
203
196
|
}
|
|
204
197
|
|
|
205
|
-
/** Detach input
|
|
198
|
+
/** Detach input and stop the devices. */
|
|
206
199
|
dispose() {
|
|
207
|
-
this.
|
|
208
|
-
this.pointer.
|
|
209
|
-
this.
|
|
200
|
+
this.pointer.on.dragStart.remove(this.#handle_drag_start, this);
|
|
201
|
+
this.pointer.on.drag.remove(this.#handle_drag, this);
|
|
202
|
+
this.pointer.on.dragEnd.remove(this.#handle_drag_end, this);
|
|
203
|
+
this.pointer.on.wheel.remove(this.#handle_wheel, this);
|
|
204
|
+
this.pointer.stop();
|
|
205
|
+
|
|
206
|
+
this.keyboard.stop();
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
#write() {
|
|
210
|
+
computeTopDownTransform(this.pose, this.camera.transform);
|
|
211
|
+
|
|
212
|
+
this.#last_pose.copy(this.pose);
|
|
213
|
+
this.#last_recorded.copy(this.camera.transform);
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
#apply_distance_limits() {
|
|
217
|
+
this.pose.distanceMin = this.distanceLimits.min;
|
|
218
|
+
this.pose.distanceMax = this.distanceLimits.max;
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
/**
|
|
222
|
+
* @param {number} dt seconds
|
|
223
|
+
*/
|
|
224
|
+
#truck(dt) {
|
|
225
|
+
const keys = this.keyboard.keys;
|
|
226
|
+
|
|
227
|
+
const right = (keys.d?.is_down ? 1 : 0) - (keys.a?.is_down ? 1 : 0);
|
|
228
|
+
const forward = (keys.w?.is_down ? 1 : 0) - (keys.s?.is_down ? 1 : 0);
|
|
229
|
+
|
|
230
|
+
if (right === 0 && forward === 0) {
|
|
231
|
+
return;
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
const zoom_scale = lerp(1, 2, clamp01(this.distanceLimits.normalizeValue(this.pose.distance)));
|
|
235
|
+
|
|
236
|
+
top_down_truck_in_view(this.pose, right, forward, this.movement_speed_scale * zoom_scale * dt);
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
/**
|
|
240
|
+
* @param {Vector2} origin
|
|
241
|
+
* @param {PointerEvent} event
|
|
242
|
+
*/
|
|
243
|
+
#handle_drag_start(origin, event) {
|
|
244
|
+
this.rig.begin(event.buttons);
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
/**
|
|
248
|
+
* @param {Vector2} position
|
|
249
|
+
* @param {Vector2} origin
|
|
250
|
+
* @param {Vector2} last_position
|
|
251
|
+
*/
|
|
252
|
+
#handle_drag(position, origin, last_position) {
|
|
253
|
+
this.rig.move(
|
|
254
|
+
position.x - last_position.x,
|
|
255
|
+
position.y - last_position.y,
|
|
256
|
+
this.domElement.clientHeight,
|
|
257
|
+
this.camera.fov * RAD_TO_DEG
|
|
258
|
+
);
|
|
210
259
|
}
|
|
211
260
|
|
|
212
|
-
|
|
213
|
-
|
|
214
|
-
|
|
261
|
+
#handle_drag_end() {
|
|
262
|
+
this.rig.end();
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
/**
|
|
266
|
+
* @param {Vector3} delta signs of the wheel's motion
|
|
267
|
+
*/
|
|
268
|
+
#handle_wheel(delta) {
|
|
269
|
+
this.#apply_distance_limits();
|
|
270
|
+
|
|
271
|
+
this.rig.dolly(delta.y);
|
|
272
|
+
}
|
|
215
273
|
|
|
216
274
|
/**
|
|
217
|
-
* Resolve and sanitize the frame dt. Prefers the supplied value; otherwise
|
|
218
|
-
* derives it from an internal clock. Always clamped to [0, maxDt] so a tab
|
|
219
|
-
* refocus / GC hitch can't make the springs jump.
|
|
220
275
|
* @param {number} [dt]
|
|
221
|
-
* @returns {number}
|
|
276
|
+
* @returns {number} seconds, within [0, {@link MAX_DT}]
|
|
222
277
|
*/
|
|
223
|
-
|
|
278
|
+
#resolve_dt(dt) {
|
|
224
279
|
const now = current_time_in_seconds();
|
|
225
280
|
|
|
226
|
-
|
|
227
|
-
if (typeof dt === "number" && Number.isFinite(dt)) {
|
|
228
|
-
d = dt;
|
|
229
|
-
} else {
|
|
230
|
-
d = now - this._lastUpdateTime;
|
|
231
|
-
}
|
|
281
|
+
const elapsed = (typeof dt === "number" && Number.isFinite(dt)) ? dt : now - this.#last_update_time;
|
|
232
282
|
|
|
233
|
-
this
|
|
283
|
+
this.#last_update_time = now;
|
|
234
284
|
|
|
235
|
-
return clamp(
|
|
285
|
+
return clamp(elapsed, 0, MAX_DT);
|
|
236
286
|
}
|
|
237
287
|
}
|
|
@@ -143,7 +143,7 @@ export class GPUFluidCascade {
|
|
|
143
143
|
* @param {*} _resources
|
|
144
144
|
* @param {{encoder: ShadeGPUCommandContext}} context
|
|
145
145
|
*/
|
|
146
|
-
static "__#
|
|
146
|
+
static "__#279@#execute_restrict"(record: object, _resources: any, context: {
|
|
147
147
|
encoder: ShadeGPUCommandContext;
|
|
148
148
|
}): void;
|
|
149
149
|
/**
|
|
@@ -151,7 +151,7 @@ export class GPUFluidCascade {
|
|
|
151
151
|
* @param {*} _resources
|
|
152
152
|
* @param {{encoder: ShadeGPUCommandContext}} context
|
|
153
153
|
*/
|
|
154
|
-
static "__#
|
|
154
|
+
static "__#279@#execute_fill"(record: object, _resources: any, context: {
|
|
155
155
|
encoder: ShadeGPUCommandContext;
|
|
156
156
|
}): void;
|
|
157
157
|
/**
|
|
@@ -159,7 +159,7 @@ export class GPUFluidCascade {
|
|
|
159
159
|
* @param {import("../../../engine/graphics/render/frame_graph/FramePassResources.js").FramePassResources} resources
|
|
160
160
|
* @param {{encoder: ShadeGPUCommandContext}} context
|
|
161
161
|
*/
|
|
162
|
-
static "__#
|
|
162
|
+
static "__#279@#execute"(record: object, resources: import("../../../engine/graphics/render/frame_graph/FramePassResources.js").FramePassResources, context: {
|
|
163
163
|
encoder: ShadeGPUCommandContext;
|
|
164
164
|
}): void;
|
|
165
165
|
/**
|
|
@@ -63,7 +63,7 @@ export class GPUFluidCascadeStack {
|
|
|
63
63
|
* @param {*} _resources
|
|
64
64
|
* @param {{encoder: import("../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext}} context
|
|
65
65
|
*/
|
|
66
|
-
static "__#
|
|
66
|
+
static "__#281@#execute_publish"(pass: object, _resources: any, context: {
|
|
67
67
|
encoder: import("../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
|
|
68
68
|
}): void;
|
|
69
69
|
/**
|
|
@@ -90,19 +90,19 @@ export class GPUFluidForcing {
|
|
|
90
90
|
* @param {number} clear_size bytes cleared from 0 when the pool reuses the buffer
|
|
91
91
|
* @returns {BufferResourceDescriptor}
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92
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*/
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93
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-
static "__#
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93
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+
static "__#282@#descriptor"(kept: BufferResourceDescriptor[], role: number, size: number, usage: number, clear_size: number): BufferResourceDescriptor;
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94
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|
/**
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95
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* @param {object} record
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96
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* @param {FramePassResources} resources
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97
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* @param {{encoder: ShadeGPUCommandContext}} context
|
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98
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|
*/
|
|
99
|
-
static "__#
|
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99
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+
static "__#282@#execute_extract"(record: object, resources: FramePassResources, context: {
|
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100
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encoder: ShadeGPUCommandContext;
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101
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|
}): void;
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102
|
-
static "__#
|
|
103
|
-
static "__#
|
|
104
|
-
static "__#
|
|
105
|
-
static "__#
|
|
102
|
+
static "__#282@#execute_clear"(record: any, _resources: any, context: any): void;
|
|
103
|
+
static "__#282@#execute_query"(record: any, resources: any, context: any): void;
|
|
104
|
+
static "__#282@#execute_command"(record: any, resources: any, context: any): void;
|
|
105
|
+
static "__#282@#execute_apply"(record: any, resources: any, context: any): void;
|
|
106
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|
/**
|
|
107
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|
* @param {object} options
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|
108
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|
* @param {GPUDevice} options.device
|
|
@@ -41,7 +41,7 @@ export class GPUFluidPressureSolve {
|
|
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41
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|
* @param {*} _resources
|
|
42
42
|
* @param {{encoder: ShadeGPUCommandContext}} context
|
|
43
43
|
*/
|
|
44
|
-
static "__#
|
|
44
|
+
static "__#278@#execute"(data: {
|
|
45
45
|
solve: GPUFluidPressureSolve;
|
|
46
46
|
arm: number;
|
|
47
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|
count: number;
|
|
@@ -49,7 +49,7 @@ export class GPUFluidQueries {
|
|
|
49
49
|
* @param {import("../../../../engine/graphics/render/frame_graph/FramePassResources.js").FramePassResources} resources
|
|
50
50
|
* @param {{encoder: import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext}} context
|
|
51
51
|
*/
|
|
52
|
-
static "__#
|
|
52
|
+
static "__#283@#execute"(pass: object, resources: import("../../../../engine/graphics/render/frame_graph/FramePassResources.js").FramePassResources, context: {
|
|
53
53
|
encoder: import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
|
|
54
54
|
}): void;
|
|
55
55
|
/**
|