@woosh/meep-engine 3.0.1 → 3.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -2
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/ecs/component/FieldDescriptor.d.ts +26 -26
- package/editor/ecs/component/FieldValueAdapter.d.ts +6 -6
- package/editor/ecs/component/TypeEditor.d.ts +24 -24
- package/editor/ecs/component/createFieldEditor.d.ts +8 -8
- package/editor/ecs/component/createObjectEditor.d.ts +13 -13
- package/editor/ecs/component/editors/primitive/ObjectEditor.d.ts +5 -5
- package/editor/ecs/component/findNearestRegisteredType.d.ts +7 -7
- package/editor/prototypeEditorShell.js +0 -2
- package/editor/view/ecs/components/color/GaugeView.d.ts +12 -12
- package/editor/view/ecs/components/common/AutoCanvasView.d.ts +29 -29
- package/editor/view/ecs/components/common/LineView.d.ts +11 -11
- package/editor/view/ecs/components/common/NumberController.d.ts +17 -17
- package/editor/view/ecs/components/common/TextController.d.ts +20 -20
- package/editor/view/node-graph/NodeGraphCamera.d.ts +47 -47
- package/editor/view/node-graph/NodeGraphEditorView.d.ts +54 -54
- package/editor/view/node-graph/NodeGraphSelection.d.ts +55 -55
- package/editor/view/node-graph/NodeGraphView.d.ts +97 -97
- package/editor/view/node-graph/NodeView.d.ts +25 -25
- package/editor/view/node-graph/PortView.d.ts +22 -22
- package/editor/view/node-graph/actions/ConnectionCreateAction.d.ts +33 -33
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +25 -25
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +46 -46
- package/editor/view/node-graph/actions/NodeParameterSetAction.d.ts +33 -33
- package/editor/view/node-graph/actions/NodesMoveAction.d.ts +37 -37
- package/editor/view/node-graph/actions/SelectionSetAction.d.ts +37 -37
- package/editor/view/node-graph/connection_wire_geometry.d.ts +45 -45
- package/package.json +3 -4
- package/src/avif/codec/dec/avif_dec.d.ts +3 -15
- package/src/avif/codec/enc/avif_enc.d.ts +3 -38
- package/src/avif/codec/enc/avif_enc_mt.d.ts +3 -1
- package/src/avif/decode.d.ts +2 -66
- package/src/avif/decode.d.ts.map +1 -1
- package/src/avif/encode.d.ts +2 -27
- package/src/avif/encode.d.ts.map +1 -1
- package/src/avif/index.d.ts +2 -2
- package/src/avif/index.d.ts.map +1 -1
- package/src/avif/meta.d.ts +23 -39
- package/src/avif/meta.d.ts.map +1 -1
- package/src/avif/utils.d.ts +16 -16
- package/src/avif/utils.d.ts.map +1 -1
- package/src/core/bvh2/visual/BVHGeometry.d.ts +13 -14
- package/src/core/bvh2/visual/BVHGeometry.d.ts.map +1 -1
- package/src/core/bvh2/visual/BVHGeometry.js +131 -129
- package/src/core/collection/array/typed/typed_array_value_denormalize.d.ts.map +1 -1
- package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -47
- package/src/core/collection/array/typed/typed_array_value_normalize.d.ts.map +1 -1
- package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -46
- package/src/core/geom/3d/aabb/AABB3.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts +9 -2
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +117 -110
- package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.d.ts +14 -0
- package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.js +39 -0
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +171 -166
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +1 -2
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -1
- package/src/engine/animation/clip/ecd_bind_animation_curve.d.ts +0 -1
- package/src/engine/animation/clip/ecd_bind_animation_curve.d.ts.map +1 -1
- package/src/engine/asset/GameAssetType.js +5 -0
- package/src/engine/asset/loaders/async_traverse_three_object.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarEdgeMode.d.ts +1 -1
- package/src/engine/ecs/fow/FogOfWarEdgeMode.js +40 -40
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +265 -269
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts +1 -15
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/Terrain.js +0 -30
- package/src/engine/ecs/terrain/ecs/TerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/TerrainSystem.js +0 -2
- package/src/engine/ecs/transform/copy_three_transform.d.ts.map +1 -1
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.d.ts +2 -2
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.d.ts.map +1 -1
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.js +207 -207
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.d.ts +2 -2
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.d.ts.map +1 -1
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.js +151 -151
- package/src/engine/graphics/ecs/highlight/renderer/traverseThreeObject.d.ts.map +1 -1
- package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh/setMesh.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts +22 -13
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +29 -16
- package/src/engine/graphics/ecs/mesh-v2/render/adapters/AbstractRenderAdapter.d.ts +1 -1
- package/src/engine/graphics/ecs/mesh-v2/render/adapters/AbstractRenderAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/three_object_to_entity_composition.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.d.ts +6 -19
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +104 -215
- package/src/engine/graphics/geometry/buffered/computeBufferAttributeHash.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/computeGeometryEquality.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/computeGeometryHash.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts +5 -1
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +49 -45
- package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.d.ts +36 -24
- package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.js +288 -288
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.d.ts +19 -0
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.d.ts.map +1 -0
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.js +52 -0
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.d.ts +1 -0
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.d.ts.map +1 -1
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.js +20 -32
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.d.ts +1 -0
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.d.ts.map +1 -1
- package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.js +19 -30
- package/src/engine/graphics/geometry/compute_geometry_polycount.d.ts.map +1 -1
- package/src/engine/graphics/impostors/card_cluster/FacePlaneAssignment.d.ts.map +1 -1
- package/src/engine/graphics/impostors/octahedral/ImpostorDescription.d.ts.map +1 -1
- package/src/engine/graphics/render/layers/RenderLayer.d.ts.map +1 -1
- package/src/engine/graphics/render/layers/RenderLayer.js +95 -95
- package/src/engine/graphics/sh3/fromCubeRenderTarget.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.d.ts +77 -0
- package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.js +507 -0
- package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.d.ts +2 -2
- package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.js +161 -161
- package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.d.ts +6 -6
- package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.js +31 -12
- package/src/engine/graphics/sh3/path_tracer/PathTracedScene.d.ts +113 -0
- package/src/engine/graphics/sh3/path_tracer/PathTracedScene.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/PathTracedScene.js +699 -0
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.d.ts +10 -0
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +73 -63
- package/src/engine/graphics/sh3/path_tracer/texture/sample_material.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/texture/sample_material.js +10 -13
- package/src/engine/graphics/shadows/vsm.glsl.d.ts.map +1 -1
- package/src/engine/graphics/shadows/vsm.glsl.js +43 -41
- package/src/engine/graphics/texture/computeThreeTextureInternalFormatFromDataType.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem3.js +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/shade/RENDERER_CONTRACT.md +568 -0
- package/src/shade/renderer/geometry/Geometry.d.ts.map +1 -1
- package/src/shade/renderer/geometry/Geometry.js +6 -5
- package/src/shade/renderer/geometry/primitives/make_box_geometry.d.ts.map +1 -1
- package/src/shade/renderer/geometry/primitives/make_box_geometry.js +6 -1
- package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.d.ts +19 -0
- package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.d.ts.map +1 -0
- package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.js +240 -0
- package/src/shade/renderer/geometry/primitives/make_plane_geometry.d.ts.map +1 -1
- package/src/shade/renderer/geometry/primitives/make_plane_geometry.js +6 -1
- package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.d.ts.map +1 -1
- package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.js +327 -322
- package/src/shade/renderer/geometry/primitives/make_torus_geometry.d.ts +13 -0
- package/src/shade/renderer/geometry/primitives/make_torus_geometry.d.ts.map +1 -0
- package/src/shade/renderer/geometry/primitives/make_torus_geometry.js +107 -0
- package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.d.ts +15 -0
- package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.d.ts.map +1 -0
- package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.js +165 -0
- package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.d.ts +5 -1
- package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.js +51 -47
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.d.ts +2 -0
- package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.js +225 -223
- package/editor/Editor.d.ts +0 -162
- package/editor/Editor.d.ts.map +0 -1
- package/editor/EditorCameraNavigation.d.ts +0 -21
- package/editor/EditorCameraNavigation.d.ts.map +0 -1
- package/editor/EditorKeyMap.d.ts +0 -28
- package/editor/EditorKeyMap.d.ts.map +0 -1
- package/editor/SelectionVisualizer.d.ts +0 -49
- package/editor/SelectionVisualizer.d.ts.map +0 -1
- package/editor/actions/concrete/ActionUpdateTexture.d.ts +0 -12
- package/editor/actions/concrete/ActionUpdateTexture.d.ts.map +0 -1
- package/editor/actions/concrete/ArrayCopyAction.d.ts +0 -20
- package/editor/actions/concrete/ArrayCopyAction.d.ts.map +0 -1
- package/editor/actions/concrete/ComponentAddAction.d.ts +0 -15
- package/editor/actions/concrete/ComponentAddAction.d.ts.map +0 -1
- package/editor/actions/concrete/ComponentRemoveAction.d.ts +0 -11
- package/editor/actions/concrete/ComponentRemoveAction.d.ts.map +0 -1
- package/editor/actions/concrete/EntityCreateAction.d.ts +0 -18
- package/editor/actions/concrete/EntityCreateAction.d.ts.map +0 -1
- package/editor/actions/concrete/EntityRemoveAction.d.ts +0 -11
- package/editor/actions/concrete/EntityRemoveAction.d.ts.map +0 -1
- package/editor/actions/concrete/ModifyPatchSampler2DAction.d.ts +0 -47
- package/editor/actions/concrete/ModifyPatchSampler2DAction.d.ts.map +0 -1
- package/editor/actions/concrete/ModifyPatchTextureArray2DAction.d.ts +0 -38
- package/editor/actions/concrete/ModifyPatchTextureArray2DAction.d.ts.map +0 -1
- package/editor/actions/concrete/PaintTerrainOverlayAction.d.ts +0 -23
- package/editor/actions/concrete/PaintTerrainOverlayAction.d.ts.map +0 -1
- package/editor/actions/concrete/PatchTerrainHeightAction.d.ts +0 -32
- package/editor/actions/concrete/PatchTerrainHeightAction.d.ts.map +0 -1
- package/editor/actions/concrete/SelectionAddAction.d.ts +0 -19
- package/editor/actions/concrete/SelectionAddAction.d.ts.map +0 -1
- package/editor/actions/concrete/SelectionClearAction.d.ts +0 -9
- package/editor/actions/concrete/SelectionClearAction.d.ts.map +0 -1
- package/editor/actions/concrete/SelectionRemoveAction.d.ts +0 -10
- package/editor/actions/concrete/SelectionRemoveAction.d.ts.map +0 -1
- package/editor/actions/concrete/TransformModifyAction.d.ts +0 -17
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +0 -1
- package/editor/actions/concrete/WriteGridValueAction.d.ts +0 -14
- package/editor/actions/concrete/WriteGridValueAction.d.ts.map +0 -1
- package/editor/camera/camera_framing.d.ts +0 -30
- package/editor/camera/camera_framing.d.ts.map +0 -1
- package/editor/clipboard.d.ts +0 -19
- package/editor/clipboard.d.ts.map +0 -1
- package/editor/ecs/EditorEntity.d.ts +0 -16
- package/editor/ecs/EditorEntity.d.ts.map +0 -1
- package/editor/ecs/EditorEntitySystem.d.ts +0 -8
- package/editor/ecs/EditorEntitySystem.d.ts.map +0 -1
- package/editor/ecs/component/editors/ColorEditor.d.ts +0 -7
- package/editor/ecs/component/editors/ColorEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/HTMLElementEditor.d.ts +0 -7
- package/editor/ecs/component/editors/HTMLElementEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ImagePathEditor.d.ts +0 -7
- package/editor/ecs/component/editors/ImagePathEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/LargeStringEditor.d.ts +0 -16
- package/editor/ecs/component/editors/LargeStringEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/NumericIntervalEditor.d.ts +0 -7
- package/editor/ecs/component/editors/NumericIntervalEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ObservedBooleanEditor.d.ts +0 -7
- package/editor/ecs/component/editors/ObservedBooleanEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ObservedEnumEditor.d.ts +0 -7
- package/editor/ecs/component/editors/ObservedEnumEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ObservedIntegerEditor.d.ts +0 -7
- package/editor/ecs/component/editors/ObservedIntegerEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ObservedStringEditor.d.ts +0 -7
- package/editor/ecs/component/editors/ObservedStringEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/Sampler2DEditor.d.ts +0 -7
- package/editor/ecs/component/editors/Sampler2DEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/collection/ListEditor.d.ts +0 -8
- package/editor/ecs/component/editors/collection/ListEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/common/BitFlagsEditor.d.ts +0 -12
- package/editor/ecs/component/editors/common/BitFlagsEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/common/EnumEditor.d.ts +0 -8
- package/editor/ecs/component/editors/common/EnumEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/common/makeV3_editor.d.ts +0 -15
- package/editor/ecs/component/editors/common/makeV3_editor.d.ts.map +0 -1
- package/editor/ecs/component/editors/common/noEditor.d.ts +0 -3
- package/editor/ecs/component/editors/common/noEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/common/two_way_sync.d.ts +0 -22
- package/editor/ecs/component/editors/common/two_way_sync.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/GridObstacleEditor.d.ts +0 -7
- package/editor/ecs/component/editors/ecs/GridObstacleEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts +0 -20
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts +0 -12
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts +0 -14
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts +0 -52
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts +0 -47
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts +0 -16
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/Trail2DEditor.d.ts +0 -30
- package/editor/ecs/component/editors/ecs/Trail2DEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts +0 -42
- package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/TransformEditor.d.ts +0 -20
- package/editor/ecs/component/editors/ecs/TransformEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.d.ts +0 -8
- package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/terrain/SplatMappingEditor.d.ts +0 -19
- package/editor/ecs/component/editors/ecs/terrain/SplatMappingEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.d.ts +0 -39
- package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayerEditor.d.ts +0 -16
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayerEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayersEditor.d.ts +0 -19
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayersEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/terrain/TerrainOverlayEditor.d.ts +0 -18
- package/editor/ecs/component/editors/ecs/terrain/TerrainOverlayEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/geom/QuaternionEditor.d.ts +0 -6
- package/editor/ecs/component/editors/geom/QuaternionEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/geom/Vector1Editor.d.ts +0 -7
- package/editor/ecs/component/editors/geom/Vector1Editor.d.ts.map +0 -1
- package/editor/ecs/component/editors/geom/Vector2Editor.d.ts +0 -6
- package/editor/ecs/component/editors/geom/Vector2Editor.d.ts.map +0 -1
- package/editor/ecs/component/editors/geom/Vector3Editor.d.ts +0 -6
- package/editor/ecs/component/editors/geom/Vector3Editor.d.ts.map +0 -1
- package/editor/ecs/component/editors/geom/Vector4Editor.d.ts +0 -6
- package/editor/ecs/component/editors/geom/Vector4Editor.d.ts.map +0 -1
- package/editor/ecs/component/editors/primitive/ArrayEditor.d.ts +0 -8
- package/editor/ecs/component/editors/primitive/ArrayEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/primitive/BooleanEditor.d.ts +0 -7
- package/editor/ecs/component/editors/primitive/BooleanEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/primitive/FunctionEditor.d.ts +0 -7
- package/editor/ecs/component/editors/primitive/FunctionEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/primitive/NumberEditor.d.ts +0 -8
- package/editor/ecs/component/editors/primitive/NumberEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/primitive/StringEditor.d.ts +0 -7
- package/editor/ecs/component/editors/primitive/StringEditor.d.ts.map +0 -1
- package/editor/ecs/component/registerEngineComponentEditors.d.ts +0 -8
- package/editor/ecs/component/registerEngineComponentEditors.d.ts.map +0 -1
- package/editor/enableEditor.d.ts +0 -14
- package/editor/enableEditor.d.ts.map +0 -1
- package/editor/library/MeshLibrary.d.ts +0 -13
- package/editor/library/MeshLibrary.d.ts.map +0 -1
- package/editor/particles/lut_ops.d.ts +0 -34
- package/editor/particles/lut_ops.d.ts.map +0 -1
- package/editor/particles/particleEditEvents.d.ts +0 -11
- package/editor/particles/particleEditEvents.d.ts.map +0 -1
- package/editor/particles/rebuildParticleEmitter.d.ts +0 -11
- package/editor/particles/rebuildParticleEmitter.d.ts.map +0 -1
- package/editor/persistence/EditorLayoutStore.d.ts +0 -30
- package/editor/persistence/EditorLayoutStore.d.ts.map +0 -1
- package/editor/persistence/SceneMetadata.d.ts +0 -38
- package/editor/persistence/SceneMetadata.d.ts.map +0 -1
- package/editor/persistence/SceneSlotManager.d.ts +0 -40
- package/editor/persistence/SceneSlotManager.d.ts.map +0 -1
- package/editor/persistence/buildNewSceneDataset.d.ts +0 -10
- package/editor/persistence/buildNewSceneDataset.d.ts.map +0 -1
- package/editor/persistence/files.d.ts +0 -24
- package/editor/persistence/files.d.ts.map +0 -1
- package/editor/persistence/scene_import.d.ts +0 -45
- package/editor/persistence/scene_import.d.ts.map +0 -1
- package/editor/persistence/scene_serialization.d.ts +0 -36
- package/editor/persistence/scene_serialization.d.ts.map +0 -1
- package/editor/persistence/string_buffer_codec.d.ts +0 -20
- package/editor/persistence/string_buffer_codec.d.ts.map +0 -1
- package/editor/process/DisableGameUIProcess.d.ts +0 -8
- package/editor/process/DisableGameUIProcess.d.ts.map +0 -1
- package/editor/process/EditorProcess.d.ts +0 -19
- package/editor/process/EditorProcess.d.ts.map +0 -1
- package/editor/process/GridDisplayProcess.d.ts +0 -16
- package/editor/process/GridDisplayProcess.d.ts.map +0 -1
- package/editor/process/ObstacleGridDisplayProcess.d.ts +0 -13
- package/editor/process/ObstacleGridDisplayProcess.d.ts.map +0 -1
- package/editor/process/ParticleEmitterRebuildProcess.d.ts +0 -66
- package/editor/process/ParticleEmitterRebuildProcess.d.ts.map +0 -1
- package/editor/process/ProcessEngine.d.ts +0 -30
- package/editor/process/ProcessEngine.d.ts.map +0 -1
- package/editor/process/SymbolicDisplayProcess.d.ts +0 -19
- package/editor/process/SymbolicDisplayProcess.d.ts.map +0 -1
- package/editor/process/symbolic/ComponentSymbolicDisplay.d.ts +0 -11
- package/editor/process/symbolic/ComponentSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/SymbolicDisplayInternalAPI.d.ts +0 -68
- package/editor/process/symbolic/SymbolicDisplayInternalAPI.d.ts.map +0 -1
- package/editor/process/symbolic/buildThreeJSHelperEntity.d.ts +0 -9
- package/editor/process/symbolic/buildThreeJSHelperEntity.d.ts.map +0 -1
- package/editor/process/symbolic/make3DSymbolicDisplay.d.ts +0 -10
- package/editor/process/symbolic/make3DSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/makeCameraSymbolicDisplay.d.ts +0 -7
- package/editor/process/symbolic/makeCameraSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/makeGridPositionSymbolDisplay.d.ts +0 -6
- package/editor/process/symbolic/makeGridPositionSymbolDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/makeHelperBoxGeometry.d.ts +0 -3
- package/editor/process/symbolic/makeHelperBoxGeometry.d.ts.map +0 -1
- package/editor/process/symbolic/makeHelperBoxGeometry.js +0 -44
- package/editor/process/symbolic/makeHelperSphereGeometry.d.ts +0 -9
- package/editor/process/symbolic/makeHelperSphereGeometry.d.ts.map +0 -1
- package/editor/process/symbolic/makeHelperSphereGeometry.js +0 -73
- package/editor/process/symbolic/makeLightSymbolicDisplay.d.ts +0 -7
- package/editor/process/symbolic/makeLightSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/makeParticleEmitterSymbolicDisplay.d.ts +0 -6
- package/editor/process/symbolic/makeParticleEmitterSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/makePathSymbolicDisplay.d.ts +0 -7
- package/editor/process/symbolic/makePathSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/makePositionedIconDisplaySymbol.d.ts +0 -9
- package/editor/process/symbolic/makePositionedIconDisplaySymbol.d.ts.map +0 -1
- package/editor/process/symbolic/makeSocketsSymbolicDisplay.d.ts +0 -7
- package/editor/process/symbolic/makeSocketsSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/makeSolidArrowGeometry.d.ts +0 -26
- package/editor/process/symbolic/makeSolidArrowGeometry.d.ts.map +0 -1
- package/editor/process/symbolic/makeSoundEmitterSymbolicDisplay.d.ts +0 -6
- package/editor/process/symbolic/makeSoundEmitterSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/synchronizeTransform.d.ts +0 -12
- package/editor/process/symbolic/synchronizeTransform.d.ts.map +0 -1
- package/editor/templates/entity_templates.d.ts +0 -19
- package/editor/templates/entity_templates.d.ts.map +0 -1
- package/editor/tools/GridPaintTool.d.ts +0 -18
- package/editor/tools/GridPaintTool.d.ts.map +0 -1
- package/editor/tools/SelectionTool.d.ts +0 -26
- package/editor/tools/SelectionTool.d.ts.map +0 -1
- package/editor/tools/engine/Tool.d.ts +0 -88
- package/editor/tools/engine/Tool.d.ts.map +0 -1
- package/editor/tools/engine/ToolEngine.d.ts +0 -22
- package/editor/tools/engine/ToolEngine.d.ts.map +0 -1
- package/editor/tools/engine/ToolState.d.ts +0 -7
- package/editor/tools/engine/ToolState.d.ts.map +0 -1
- package/editor/tools/paint/TerrainHeightPaintTool.d.ts +0 -18
- package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +0 -1
- package/editor/tools/paint/TerrainPaintTool.d.ts +0 -82
- package/editor/tools/paint/TerrainPaintTool.d.ts.map +0 -1
- package/editor/tools/paint/TerrainTexturePaintTool.d.ts +0 -19
- package/editor/tools/paint/TerrainTexturePaintTool.d.ts.map +0 -1
- package/editor/view/ecs/ComponentControlView.d.ts +0 -24
- package/editor/view/ecs/ComponentControlView.d.ts.map +0 -1
- package/editor/view/ecs/EntityEditor.d.ts +0 -25
- package/editor/view/ecs/EntityEditor.d.ts.map +0 -1
- package/editor/view/ecs/HierarchicalEntityListView.d.ts +0 -25
- package/editor/view/ecs/HierarchicalEntityListView.d.ts.map +0 -1
- package/editor/view/library/MeshLibraryView.d.ts +0 -17
- package/editor/view/library/MeshLibraryView.d.ts.map +0 -1
- package/editor/view/particles/ColorLutGradientView.d.ts +0 -19
- package/editor/view/particles/ColorLutGradientView.d.ts.map +0 -1
- package/editor/view/particles/ScalarLutCurveView.d.ts +0 -19
- package/editor/view/particles/ScalarLutCurveView.d.ts.map +0 -1
- package/editor/view/prepareMeshLibrary.d.ts +0 -7
- package/editor/view/prepareMeshLibrary.d.ts.map +0 -1
- package/editor/view/shell/EditorShellView.d.ts +0 -18
- package/editor/view/shell/EditorShellView.d.ts.map +0 -1
- package/editor/view/shell/SceneTreePanelView.d.ts +0 -17
- package/editor/view/shell/SceneTreePanelView.d.ts.map +0 -1
- package/editor/view/shell/ViewportPanelView.d.ts +0 -18
- package/editor/view/shell/ViewportPanelView.d.ts.map +0 -1
- package/editor/view/tools/ToolSettingsView.d.ts +0 -22
- package/editor/view/tools/ToolSettingsView.d.ts.map +0 -1
- package/editor/view/tools/ToolView.d.ts +0 -13
- package/editor/view/tools/ToolView.d.ts.map +0 -1
- package/samples/generation/grid/GridTags.d.ts +0 -16
- package/samples/generation/grid/GridTags.d.ts.map +0 -1
- package/samples/generation/grid/MirGridLayers.d.ts +0 -8
- package/samples/generation/grid/MirGridLayers.d.ts.map +0 -1
- package/samples/generation/rules/matcher_tag_occupied.d.ts +0 -3
- package/samples/generation/rules/matcher_tag_occupied.d.ts.map +0 -1
- package/samples/generation/rules/matcher_tag_traversable.d.ts +0 -3
- package/samples/generation/rules/matcher_tag_traversable.d.ts.map +0 -1
- package/samples/generation/rules/matcher_tag_unoccupied.d.ts +0 -3
- package/samples/generation/rules/matcher_tag_unoccupied.d.ts.map +0 -1
- package/samples/terrain/main.js +0 -115
- package/src/avif/emscripten-types.d.ts +0 -137
- package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_buffer_geometry.d.ts +0 -10
- package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_buffer_geometry.d.ts.map +0 -1
- package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_buffer_geometry.js +0 -25
- package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.d.ts +0 -20
- package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.d.ts.map +0 -1
- package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.js +0 -38
- package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.d.ts +0 -22
- package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.d.ts.map +0 -1
- package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.js +0 -50
- package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts +0 -31
- package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/StaticMaterialCache.js +0 -82
- package/src/engine/asset/loaders/material/TextureAttachmensByMaterialType.d.ts +0 -6
- package/src/engine/asset/loaders/material/TextureAttachmensByMaterialType.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/TextureAttachmensByMaterialType.js +0 -136
- package/src/engine/asset/loaders/material/TextureAttachment.d.ts +0 -23
- package/src/engine/asset/loaders/material/TextureAttachment.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/TextureAttachment.js +0 -25
- package/src/engine/asset/loaders/material/TextureCoalescer.d.ts +0 -32
- package/src/engine/asset/loaders/material/TextureCoalescer.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/TextureCoalescer.js +0 -68
- package/src/engine/asset/loaders/material/bitmap2sampler_gl.d.ts +0 -8
- package/src/engine/asset/loaders/material/bitmap2sampler_gl.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/bitmap2sampler_gl.js +0 -25
- package/src/engine/asset/loaders/material/computeHashColor.d.ts +0 -6
- package/src/engine/asset/loaders/material/computeHashColor.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/computeHashColor.js +0 -7
- package/src/engine/asset/loaders/material/computeImageBitmapEquality.d.ts +0 -15
- package/src/engine/asset/loaders/material/computeImageBitmapEquality.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/computeImageBitmapEquality.js +0 -118
- package/src/engine/asset/loaders/material/computeImageBitmapHash.d.ts +0 -7
- package/src/engine/asset/loaders/material/computeImageBitmapHash.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/computeImageBitmapHash.js +0 -41
- package/src/engine/asset/loaders/material/computeMaterialEquality.d.ts +0 -8
- package/src/engine/asset/loaders/material/computeMaterialEquality.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/computeMaterialEquality.js +0 -131
- package/src/engine/asset/loaders/material/computeMaterialHash.d.ts +0 -7
- package/src/engine/asset/loaders/material/computeMaterialHash.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/computeMaterialHash.js +0 -72
- package/src/engine/asset/loaders/material/computeTextureEquality.d.ts +0 -21
- package/src/engine/asset/loaders/material/computeTextureEquality.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/computeTextureEquality.js +0 -221
- package/src/engine/asset/loaders/material/computeTextureEqualityById.d.ts +0 -8
- package/src/engine/asset/loaders/material/computeTextureEqualityById.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/computeTextureEqualityById.js +0 -22
- package/src/engine/asset/loaders/material/computeTextureHash.d.ts +0 -17
- package/src/engine/asset/loaders/material/computeTextureHash.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/computeTextureHash.js +0 -167
- package/src/engine/asset/loaders/material/planeHash.d.ts +0 -7
- package/src/engine/asset/loaders/material/planeHash.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/planeHash.js +0 -10
- package/src/engine/asset/loaders/material/planesEqual.d.ts +0 -8
- package/src/engine/asset/loaders/material/planesEqual.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/planesEqual.js +0 -9
- package/src/engine/asset/loaders/material/textureHashById.d.ts +0 -7
- package/src/engine/asset/loaders/material/textureHashById.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/textureHashById.js +0 -12
- package/src/engine/asset/loaders/material/traverseMaterialTextures.d.ts +0 -16
- package/src/engine/asset/loaders/material/traverseMaterialTextures.d.ts.map +0 -1
- package/src/engine/asset/loaders/material/traverseMaterialTextures.js +0 -45
- package/src/engine/asset/loaders/texture/TextureAssetLoader.d.ts +0 -6
- package/src/engine/asset/loaders/texture/TextureAssetLoader.d.ts.map +0 -1
- package/src/engine/asset/loaders/texture/TextureAssetLoader.js +0 -42
- package/src/engine/asset/loaders/texture/cloneTexture.d.ts +0 -7
- package/src/engine/asset/loaders/texture/cloneTexture.d.ts.map +0 -1
- package/src/engine/asset/loaders/texture/cloneTexture.js +0 -13
- package/src/engine/asset/loaders/texture/loadStandardImageTexture.d.ts +0 -8
- package/src/engine/asset/loaders/texture/loadStandardImageTexture.d.ts.map +0 -1
- package/src/engine/asset/loaders/texture/loadStandardImageTexture.js +0 -38
- package/src/engine/ecs/animation/AnimationOptimizer.d.ts +0 -15
- package/src/engine/ecs/animation/AnimationOptimizer.d.ts.map +0 -1
- package/src/engine/ecs/animation/AnimationOptimizer.js +0 -132
- package/src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.d.ts +0 -7
- package/src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.d.ts.map +0 -1
- package/src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.js +0 -217
- package/src/engine/graphics/context/WebGLContextFailureReason.d.ts +0 -9
- package/src/engine/graphics/context/WebGLContextFailureReason.d.ts.map +0 -1
- package/src/engine/graphics/context/WebGLContextFailureReason.js +0 -17
- package/src/engine/graphics/context/WebGLContextMonitor.d.ts +0 -106
- package/src/engine/graphics/context/WebGLContextMonitor.d.ts.map +0 -1
- package/src/engine/graphics/context/WebGLContextMonitor.js +0 -341
- package/src/engine/graphics/context/WebGLContextState.d.ts +0 -14
- package/src/engine/graphics/context/WebGLContextState.d.ts.map +0 -1
- package/src/engine/graphics/context/WebGLContextState.js +0 -24
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.d.ts +0 -231
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.d.ts.map +0 -1
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.js +0 -813
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraphSerializationAdapter.d.ts +0 -25
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraphSerializationAdapter.d.ts.map +0 -1
- package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraphSerializationAdapter.js +0 -62
- package/src/engine/graphics/geometry/buffered/buffer_attribute_deinterleave.d.ts +0 -8
- package/src/engine/graphics/geometry/buffered/buffer_attribute_deinterleave.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/buffer_attribute_deinterleave.js +0 -41
- package/src/engine/graphics/geometry/buffered/buffer_attribute_denormalize.d.ts +0 -8
- package/src/engine/graphics/geometry/buffered/buffer_attribute_denormalize.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/buffer_attribute_denormalize.js +0 -66
- package/src/engine/graphics/impostors/octahedral/bake/prepare_bake_material.d.ts +0 -9
- package/src/engine/graphics/impostors/octahedral/bake/prepare_bake_material.d.ts.map +0 -1
- package/src/engine/graphics/impostors/octahedral/bake/prepare_bake_material.js +0 -114
- package/src/engine/graphics/material/composeCompile.d.ts +0 -8
- package/src/engine/graphics/material/composeCompile.d.ts.map +0 -1
- package/src/engine/graphics/material/composeCompile.js +0 -37
- package/src/engine/graphics/material/manager/AbstractMaterialTransformer.d.ts +0 -9
- package/src/engine/graphics/material/manager/AbstractMaterialTransformer.d.ts.map +0 -1
- package/src/engine/graphics/material/manager/AbstractMaterialTransformer.js +0 -10
- package/src/engine/graphics/material/manager/ManagedMaterial.d.ts +0 -46
- package/src/engine/graphics/material/manager/ManagedMaterial.d.ts.map +0 -1
- package/src/engine/graphics/material/manager/ManagedMaterial.js +0 -78
- package/src/engine/graphics/material/manager/MaterialManager.d.ts +0 -82
- package/src/engine/graphics/material/manager/MaterialManager.d.ts.map +0 -1
- package/src/engine/graphics/material/manager/MaterialManager.js +0 -215
- package/src/engine/graphics/material/manager/compilers/CoalesceTextures.d.ts +0 -11
- package/src/engine/graphics/material/manager/compilers/CoalesceTextures.d.ts.map +0 -1
- package/src/engine/graphics/material/manager/compilers/CoalesceTextures.js +0 -25
- package/src/engine/graphics/material/optimization/BUFFER_GEOMETRY_UVS.d.ts +0 -5
- package/src/engine/graphics/material/optimization/BUFFER_GEOMETRY_UVS.d.ts.map +0 -1
- package/src/engine/graphics/material/optimization/BUFFER_GEOMETRY_UVS.js +0 -10
- package/src/engine/graphics/material/optimization/MaterialDescriptor.d.ts +0 -15
- package/src/engine/graphics/material/optimization/MaterialDescriptor.d.ts.map +0 -1
- package/src/engine/graphics/material/optimization/MaterialDescriptor.js +0 -43
- package/src/engine/graphics/material/optimization/UvContext.d.ts +0 -14
- package/src/engine/graphics/material/optimization/UvContext.d.ts.map +0 -1
- package/src/engine/graphics/material/optimization/UvContext.js +0 -16
- package/src/engine/graphics/material/optimization/is_compliant_mesh.d.ts +0 -7
- package/src/engine/graphics/material/optimization/is_compliant_mesh.d.ts.map +0 -1
- package/src/engine/graphics/material/optimization/is_compliant_mesh.js +0 -71
- package/src/engine/graphics/sh3/path_tracer/prepare_scene_gltf.d.ts +0 -21
- package/src/engine/graphics/sh3/path_tracer/prepare_scene_gltf.d.ts.map +0 -1
- package/src/engine/graphics/sh3/path_tracer/prepare_scene_gltf.js +0 -109
- package/src/engine/graphics/sh3/path_tracer/three_object_to_path_traced_scene.d.ts +0 -7
- package/src/engine/graphics/sh3/path_tracer/three_object_to_path_traced_scene.d.ts.map +0 -1
- package/src/engine/graphics/sh3/path_tracer/three_object_to_path_traced_scene.js +0 -69
- package/src/engine/graphics/shaders/CopyShader.d.ts +0 -16
- package/src/engine/graphics/shaders/CopyShader.d.ts.map +0 -1
- package/src/engine/graphics/shaders/CopyShader.js +0 -48
- package/src/engine/graphics/texture/CheckersTexture.d.ts +0 -11
- package/src/engine/graphics/texture/CheckersTexture.d.ts.map +0 -1
- package/src/engine/graphics/texture/CheckersTexture.js +0 -25
- package/src/engine/graphics/texture/makeOnePixelTexture.d.ts +0 -9
- package/src/engine/graphics/texture/makeOnePixelTexture.d.ts.map +0 -1
- package/src/engine/graphics/texture/makeOnePixelTexture.js +0 -21
- package/src/engine/graphics/texture/whitePixelTexture.d.ts +0 -6
- package/src/engine/graphics/texture/whitePixelTexture.d.ts.map +0 -1
- package/src/engine/graphics/texture/whitePixelTexture.js +0 -9
- package/src/engine/graphics/three/ThreeFactory.d.ts +0 -36
- package/src/engine/graphics/three/ThreeFactory.d.ts.map +0 -1
- package/src/engine/graphics/three/ThreeFactory.js +0 -70
- package/src/engine/graphics/three/cloneObject3D.d.ts +0 -7
- package/src/engine/graphics/three/cloneObject3D.d.ts.map +0 -1
- package/src/engine/graphics/three/cloneObject3D.js +0 -70
- package/src/engine/graphics/three/compare_three_objects.d.ts +0 -7
- package/src/engine/graphics/three/compare_three_objects.d.ts.map +0 -1
- package/src/engine/graphics/three/compare_three_objects.js +0 -8
- package/src/engine/graphics/three/expand_aabb_by_transformed_three_object.d.ts +0 -8
- package/src/engine/graphics/three/expand_aabb_by_transformed_three_object.d.ts.map +0 -1
- package/src/engine/graphics/three/expand_aabb_by_transformed_three_object.js +0 -46
- package/src/engine/graphics/three/material/iterate_three_material_textures.d.ts +0 -10
- package/src/engine/graphics/three/material/iterate_three_material_textures.d.ts.map +0 -1
- package/src/engine/graphics/three/material/iterate_three_material_textures.js +0 -33
- package/src/engine/graphics/three/three_object_replace_materials.d.ts +0 -7
- package/src/engine/graphics/three/three_object_replace_materials.d.ts.map +0 -1
- package/src/engine/graphics/three/three_object_replace_materials.js +0 -13
- package/src/engine/graphics/util/promiseMaterialLoaded.d.ts +0 -7
- package/src/engine/graphics/util/promiseMaterialLoaded.d.ts.map +0 -1
- package/src/engine/graphics/util/promiseMaterialLoaded.js +0 -28
- package/src/engine/graphics/util/promiseTextureLoaded.d.ts +0 -7
- package/src/engine/graphics/util/promiseTextureLoaded.d.ts.map +0 -1
- package/src/engine/graphics/util/promiseTextureLoaded.js +0 -31
- package/src/view/minimap/gl/MinimapTerrainGL.d.ts +0 -25
- package/src/view/minimap/gl/MinimapTerrainGL.d.ts.map +0 -1
- package/src/view/minimap/gl/MinimapTerrainGL.js +0 -188
- package/src/view/minimap/gl/buildMaterial.d.ts +0 -7
- package/src/view/minimap/gl/buildMaterial.d.ts.map +0 -1
- package/src/view/minimap/gl/buildMaterial.js +0 -94
|
@@ -1,341 +0,0 @@
|
|
|
1
|
-
import { assert } from "../../../core/assert.js";
|
|
2
|
-
import Signal from "../../../core/events/signal/Signal.js";
|
|
3
|
-
import { WebGLContextFailureReason } from "./WebGLContextFailureReason.js";
|
|
4
|
-
import { WebGLContextState } from "./WebGLContextState.js";
|
|
5
|
-
|
|
6
|
-
/**
|
|
7
|
-
* Detects WebGL context loss on a canvas and tracks whether the context may be used.
|
|
8
|
-
*
|
|
9
|
-
* The browser is only allowed to restore a lost context if `preventDefault()` was called on the loss
|
|
10
|
-
* event, which is what this class does. Restoration is still the browser's decision - it will refuse
|
|
11
|
-
* when the page caused the loss itself (typically by exceeding the per-page context limit) or when
|
|
12
|
-
* acceleration has been disabled for the page. That is why recovery is bounded: after
|
|
13
|
-
* {@link WebGLContextMonitor#restore_timeout} seconds without a restore, or after more than
|
|
14
|
-
* {@link WebGLContextMonitor#max_loss_count} losses, the monitor gives up and reports
|
|
15
|
-
* {@link WebGLContextMonitor#on}.failed so the application can tell the user instead of presenting a
|
|
16
|
-
* permanently black canvas.
|
|
17
|
-
*
|
|
18
|
-
* The restore deadline only runs while the page is visible. The browser does not restore a context in a
|
|
19
|
-
* hidden tab, so counting hidden time would fail sessions that were merely backgrounded when the loss
|
|
20
|
-
* happened - a common case, since background tabs are where the browser prefers to evict contexts. Each
|
|
21
|
-
* return to visibility restarts the full {@link WebGLContextMonitor#restore_timeout} wait.
|
|
22
|
-
*
|
|
23
|
-
* Detection is entirely event driven. Nothing here runs per frame; consumers read
|
|
24
|
-
* {@link WebGLContextMonitor#is_live} (a single field compare) and subscribe to the signals.
|
|
25
|
-
*/
|
|
26
|
-
export class WebGLContextMonitor {
|
|
27
|
-
/**
|
|
28
|
-
*
|
|
29
|
-
* @type {HTMLCanvasElement|null}
|
|
30
|
-
*/
|
|
31
|
-
#canvas = null;
|
|
32
|
-
|
|
33
|
-
/**
|
|
34
|
-
*
|
|
35
|
-
* @type {WebGLContextState}
|
|
36
|
-
*/
|
|
37
|
-
#state = WebGLContextState.Live;
|
|
38
|
-
|
|
39
|
-
/**
|
|
40
|
-
* Incremented every time the context is restored. Async work that spans a loss can compare the
|
|
41
|
-
* generation it started in against the current one to find out whether its GPU-side results are
|
|
42
|
-
* still meaningful.
|
|
43
|
-
* @type {number}
|
|
44
|
-
*/
|
|
45
|
-
#generation = 0;
|
|
46
|
-
|
|
47
|
-
/**
|
|
48
|
-
* How many times the context has been lost since {@link WebGLContextMonitor#attach}
|
|
49
|
-
* @type {number}
|
|
50
|
-
*/
|
|
51
|
-
#loss_count = 0;
|
|
52
|
-
|
|
53
|
-
/**
|
|
54
|
-
* Timestamps of recent losses, in milliseconds, oldest first. Entries older than
|
|
55
|
-
* {@link WebGLContextMonitor#loss_window} are dropped, so this measures a burst rather than a
|
|
56
|
-
* lifetime total - a session that hits an unrelated loss every couple of hours should keep
|
|
57
|
-
* recovering, one that dies four times in a minute should not.
|
|
58
|
-
* @type {number[]}
|
|
59
|
-
*/
|
|
60
|
-
#recent_losses = [];
|
|
61
|
-
|
|
62
|
-
/**
|
|
63
|
-
* Handle of the pending restore watchdog, `-1` when none is scheduled
|
|
64
|
-
* @type {number}
|
|
65
|
-
*/
|
|
66
|
-
#restore_watchdog = -1;
|
|
67
|
-
|
|
68
|
-
/**
|
|
69
|
-
* Timestamp of the most recent loss, in milliseconds
|
|
70
|
-
* @type {number}
|
|
71
|
-
*/
|
|
72
|
-
#time_of_loss = 0;
|
|
73
|
-
|
|
74
|
-
/**
|
|
75
|
-
* How long the most recent recovery took, in seconds. `-1` until the first recovery.
|
|
76
|
-
* @type {number}
|
|
77
|
-
*/
|
|
78
|
-
#restore_duration = -1;
|
|
79
|
-
|
|
80
|
-
/**
|
|
81
|
-
* How long to wait for the browser to restore a lost context before declaring failure, in seconds.
|
|
82
|
-
* Only visible time counts - the browser will not restore while the tab is hidden, so the deadline is
|
|
83
|
-
* suspended for as long as the page is, and restarts in full when the page is revealed.
|
|
84
|
-
* @type {number}
|
|
85
|
-
*/
|
|
86
|
-
restore_timeout = 5;
|
|
87
|
-
|
|
88
|
-
/**
|
|
89
|
-
* How many losses within {@link WebGLContextMonitor#loss_window} to recover from before giving up. A
|
|
90
|
-
* context that keeps dying is usually a symptom of something recovery cannot fix, such as a driver
|
|
91
|
-
* that crashes on our workload.
|
|
92
|
-
* @type {number}
|
|
93
|
-
*/
|
|
94
|
-
max_loss_count = 3;
|
|
95
|
-
|
|
96
|
-
/**
|
|
97
|
-
* Window over which {@link WebGLContextMonitor#max_loss_count} is counted, in seconds
|
|
98
|
-
* @type {number}
|
|
99
|
-
*/
|
|
100
|
-
loss_window = 60;
|
|
101
|
-
|
|
102
|
-
on = {
|
|
103
|
-
/**
|
|
104
|
-
* Context has been lost. Rendering must stop until `restored` or `failed`.
|
|
105
|
-
* @type {Signal}
|
|
106
|
-
*/
|
|
107
|
-
lost: new Signal(),
|
|
108
|
-
/**
|
|
109
|
-
* Context has been restored, carries the new generation number. GPU-side state must be
|
|
110
|
-
* considered empty; anything not re-derivable from CPU-side data has to be rebuilt here.
|
|
111
|
-
* @type {Signal<number>}
|
|
112
|
-
*/
|
|
113
|
-
restored: new Signal(),
|
|
114
|
-
/**
|
|
115
|
-
* Recovery was abandoned, carries a {@link WebGLContextFailureReason}. Terminal.
|
|
116
|
-
* @type {Signal<string>}
|
|
117
|
-
*/
|
|
118
|
-
failed: new Signal()
|
|
119
|
-
};
|
|
120
|
-
|
|
121
|
-
/**
|
|
122
|
-
* @returns {WebGLContextState}
|
|
123
|
-
*/
|
|
124
|
-
get state() {
|
|
125
|
-
return this.#state;
|
|
126
|
-
}
|
|
127
|
-
|
|
128
|
-
/**
|
|
129
|
-
* @returns {number}
|
|
130
|
-
*/
|
|
131
|
-
get generation() {
|
|
132
|
-
return this.#generation;
|
|
133
|
-
}
|
|
134
|
-
|
|
135
|
-
/**
|
|
136
|
-
* Total number of losses observed since {@link WebGLContextMonitor#attach}
|
|
137
|
-
* @returns {number}
|
|
138
|
-
*/
|
|
139
|
-
get loss_count() {
|
|
140
|
-
return this.#loss_count;
|
|
141
|
-
}
|
|
142
|
-
|
|
143
|
-
/**
|
|
144
|
-
* Number of losses within the last {@link WebGLContextMonitor#loss_window} seconds, including the
|
|
145
|
-
* current one if the context is presently lost
|
|
146
|
-
* @returns {number}
|
|
147
|
-
*/
|
|
148
|
-
get recent_loss_count() {
|
|
149
|
-
const window_start = performance.now() - this.loss_window * 1000;
|
|
150
|
-
|
|
151
|
-
const recent = this.#recent_losses;
|
|
152
|
-
|
|
153
|
-
let result = 0;
|
|
154
|
-
|
|
155
|
-
for (let i = 0; i < recent.length; i++) {
|
|
156
|
-
if (recent[i] >= window_start) {
|
|
157
|
-
result++;
|
|
158
|
-
}
|
|
159
|
-
}
|
|
160
|
-
|
|
161
|
-
return result;
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
/**
|
|
165
|
-
* Duration of the most recent recovery in seconds, `-1` if the context has never been restored
|
|
166
|
-
* @returns {number}
|
|
167
|
-
*/
|
|
168
|
-
get restore_duration() {
|
|
169
|
-
return this.#restore_duration;
|
|
170
|
-
}
|
|
171
|
-
|
|
172
|
-
/**
|
|
173
|
-
* Whether the context may be used for rendering. This is the per-frame gate, keep it cheap.
|
|
174
|
-
* @returns {boolean}
|
|
175
|
-
*/
|
|
176
|
-
get is_live() {
|
|
177
|
-
return this.#state === WebGLContextState.Live;
|
|
178
|
-
}
|
|
179
|
-
|
|
180
|
-
/**
|
|
181
|
-
* Start watching a canvas, whose context is assumed to be live. Must be called before the context is
|
|
182
|
-
* used, and at most once without an intervening {@link WebGLContextMonitor#detach}.
|
|
183
|
-
*
|
|
184
|
-
* Loss bookkeeping is reset, so attaching to a freshly created canvas after giving up on the previous
|
|
185
|
-
* one starts with a clean slate. The generation counter is not reset - it is monotonic for the
|
|
186
|
-
* lifetime of the monitor, so that stale async results can always be recognised.
|
|
187
|
-
*
|
|
188
|
-
* @param {HTMLCanvasElement} canvas
|
|
189
|
-
*/
|
|
190
|
-
attach(canvas) {
|
|
191
|
-
assert.defined(canvas, 'canvas');
|
|
192
|
-
assert.equal(this.#canvas, null, 'monitor is already attached');
|
|
193
|
-
|
|
194
|
-
this.#canvas = canvas;
|
|
195
|
-
this.#state = WebGLContextState.Live;
|
|
196
|
-
this.#loss_count = 0;
|
|
197
|
-
this.#recent_losses.length = 0;
|
|
198
|
-
|
|
199
|
-
canvas.addEventListener('webglcontextlost', this.#handle_lost, false);
|
|
200
|
-
canvas.addEventListener('webglcontextrestored', this.#handle_restored, false);
|
|
201
|
-
|
|
202
|
-
canvas.ownerDocument.addEventListener('visibilitychange', this.#handle_visibility_change, false);
|
|
203
|
-
}
|
|
204
|
-
|
|
205
|
-
/**
|
|
206
|
-
* Stop watching the canvas and cancel any pending watchdog
|
|
207
|
-
*/
|
|
208
|
-
detach() {
|
|
209
|
-
const canvas = this.#canvas;
|
|
210
|
-
|
|
211
|
-
if (canvas === null) {
|
|
212
|
-
return;
|
|
213
|
-
}
|
|
214
|
-
|
|
215
|
-
canvas.removeEventListener('webglcontextlost', this.#handle_lost, false);
|
|
216
|
-
canvas.removeEventListener('webglcontextrestored', this.#handle_restored, false);
|
|
217
|
-
|
|
218
|
-
canvas.ownerDocument.removeEventListener('visibilitychange', this.#handle_visibility_change, false);
|
|
219
|
-
|
|
220
|
-
this.#cancel_watchdog();
|
|
221
|
-
|
|
222
|
-
this.#canvas = null;
|
|
223
|
-
}
|
|
224
|
-
|
|
225
|
-
#cancel_watchdog() {
|
|
226
|
-
if (this.#restore_watchdog !== -1) {
|
|
227
|
-
clearTimeout(this.#restore_watchdog);
|
|
228
|
-
this.#restore_watchdog = -1;
|
|
229
|
-
}
|
|
230
|
-
}
|
|
231
|
-
|
|
232
|
-
#arm_watchdog() {
|
|
233
|
-
this.#restore_watchdog = setTimeout(
|
|
234
|
-
() => {
|
|
235
|
-
this.#restore_watchdog = -1;
|
|
236
|
-
this.#fail(WebGLContextFailureReason.RestoreTimeout);
|
|
237
|
-
},
|
|
238
|
-
this.restore_timeout * 1000
|
|
239
|
-
);
|
|
240
|
-
}
|
|
241
|
-
|
|
242
|
-
/**
|
|
243
|
-
* Whether the page holding the canvas is currently hidden
|
|
244
|
-
* @returns {boolean}
|
|
245
|
-
*/
|
|
246
|
-
#is_page_hidden() {
|
|
247
|
-
return this.#canvas.ownerDocument.visibilityState === 'hidden';
|
|
248
|
-
}
|
|
249
|
-
|
|
250
|
-
/**
|
|
251
|
-
*
|
|
252
|
-
* @param {WebGLContextFailureReason} reason
|
|
253
|
-
*/
|
|
254
|
-
#fail(reason) {
|
|
255
|
-
this.#cancel_watchdog();
|
|
256
|
-
|
|
257
|
-
this.#state = WebGLContextState.Failed;
|
|
258
|
-
|
|
259
|
-
this.on.failed.send1(reason);
|
|
260
|
-
}
|
|
261
|
-
|
|
262
|
-
/**
|
|
263
|
-
*
|
|
264
|
-
* @param {WebGLContextEvent} event
|
|
265
|
-
*/
|
|
266
|
-
#handle_lost = (event) => {
|
|
267
|
-
// by default a lost context is never handed back; preventing the default behaviour is what makes
|
|
268
|
-
// the browser consider restoring it
|
|
269
|
-
event.preventDefault();
|
|
270
|
-
|
|
271
|
-
if (this.#state === WebGLContextState.Failed) {
|
|
272
|
-
// already given up, nothing more to do
|
|
273
|
-
return;
|
|
274
|
-
}
|
|
275
|
-
|
|
276
|
-
this.#cancel_watchdog();
|
|
277
|
-
|
|
278
|
-
const now = performance.now();
|
|
279
|
-
|
|
280
|
-
this.#loss_count++;
|
|
281
|
-
this.#time_of_loss = now;
|
|
282
|
-
this.#state = WebGLContextState.Lost;
|
|
283
|
-
|
|
284
|
-
const recent = this.#recent_losses;
|
|
285
|
-
|
|
286
|
-
// drop losses that have aged out of the window
|
|
287
|
-
const window_start = now - this.loss_window * 1000;
|
|
288
|
-
|
|
289
|
-
let surviving = 0;
|
|
290
|
-
for (let i = 0; i < recent.length; i++) {
|
|
291
|
-
if (recent[i] >= window_start) {
|
|
292
|
-
recent[surviving++] = recent[i];
|
|
293
|
-
}
|
|
294
|
-
}
|
|
295
|
-
recent.length = surviving;
|
|
296
|
-
|
|
297
|
-
recent.push(now);
|
|
298
|
-
|
|
299
|
-
this.on.lost.send0();
|
|
300
|
-
|
|
301
|
-
if (recent.length > this.max_loss_count) {
|
|
302
|
-
this.#fail(WebGLContextFailureReason.TooManyLosses);
|
|
303
|
-
return;
|
|
304
|
-
}
|
|
305
|
-
|
|
306
|
-
if (!this.#is_page_hidden()) {
|
|
307
|
-
// a hidden tab's context cannot be restored, so the deadline would be unmeetable; it is
|
|
308
|
-
// armed by #handle_visibility_change once the page is revealed
|
|
309
|
-
this.#arm_watchdog();
|
|
310
|
-
}
|
|
311
|
-
};
|
|
312
|
-
|
|
313
|
-
#handle_visibility_change = () => {
|
|
314
|
-
if (this.#state !== WebGLContextState.Lost) {
|
|
315
|
-
return;
|
|
316
|
-
}
|
|
317
|
-
|
|
318
|
-
if (this.#is_page_hidden()) {
|
|
319
|
-
this.#cancel_watchdog();
|
|
320
|
-
} else if (this.#restore_watchdog === -1) {
|
|
321
|
-
this.#arm_watchdog();
|
|
322
|
-
}
|
|
323
|
-
};
|
|
324
|
-
|
|
325
|
-
#handle_restored = () => {
|
|
326
|
-
if (this.#state === WebGLContextState.Failed) {
|
|
327
|
-
// we already told the application that the device is gone and it may have torn down its
|
|
328
|
-
// presentation state; coming back to life here would leave it in an inconsistent state
|
|
329
|
-
return;
|
|
330
|
-
}
|
|
331
|
-
|
|
332
|
-
this.#cancel_watchdog();
|
|
333
|
-
|
|
334
|
-
this.#restore_duration = (performance.now() - this.#time_of_loss) / 1000;
|
|
335
|
-
|
|
336
|
-
this.#generation++;
|
|
337
|
-
this.#state = WebGLContextState.Live;
|
|
338
|
-
|
|
339
|
-
this.on.restored.send1(this.#generation);
|
|
340
|
-
};
|
|
341
|
-
}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Lifecycle state of the WebGL context tracked by {@link WebGLContextMonitor }.
|
|
3
|
-
*
|
|
4
|
-
* There is deliberately no separate "restoring" state: the monitor always calls `preventDefault()` on
|
|
5
|
-
* the loss event, so `Lost` already means "gone, waiting for the browser to hand it back". Recovery
|
|
6
|
-
* fix-ups run synchronously inside the restore handler, so no state is observable in between.
|
|
7
|
-
*/
|
|
8
|
-
export type WebGLContextState = number;
|
|
9
|
-
export namespace WebGLContextState {
|
|
10
|
-
let Live: number;
|
|
11
|
-
let Lost: number;
|
|
12
|
-
let Failed: number;
|
|
13
|
-
}
|
|
14
|
-
//# sourceMappingURL=WebGLContextState.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"WebGLContextState.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics/context/WebGLContextState.js"],"names":[],"mappings":";;;;;;;gCAOU,MAAM"}
|
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Lifecycle state of the WebGL context tracked by {@link WebGLContextMonitor}.
|
|
3
|
-
*
|
|
4
|
-
* There is deliberately no separate "restoring" state: the monitor always calls `preventDefault()` on
|
|
5
|
-
* the loss event, so `Lost` already means "gone, waiting for the browser to hand it back". Recovery
|
|
6
|
-
* fix-ups run synchronously inside the restore handler, so no state is observable in between.
|
|
7
|
-
*
|
|
8
|
-
* @enum {number}
|
|
9
|
-
*/
|
|
10
|
-
export const WebGLContextState = {
|
|
11
|
-
/**
|
|
12
|
-
* Context is usable, rendering is allowed
|
|
13
|
-
*/
|
|
14
|
-
Live: 0,
|
|
15
|
-
/**
|
|
16
|
-
* Context is gone and we are waiting for the browser to restore it. Rendering is suppressed.
|
|
17
|
-
*/
|
|
18
|
-
Lost: 1,
|
|
19
|
-
/**
|
|
20
|
-
* Recovery was given up on. Terminal - the context will not come back without recreating the
|
|
21
|
-
* renderer or reloading the page.
|
|
22
|
-
*/
|
|
23
|
-
Failed: 2
|
|
24
|
-
};
|
|
@@ -1,231 +0,0 @@
|
|
|
1
|
-
export class AnimationGraph {
|
|
2
|
-
/**
|
|
3
|
-
*
|
|
4
|
-
* @param j
|
|
5
|
-
* @returns {AnimationGraph}
|
|
6
|
-
*/
|
|
7
|
-
static fromJSON(j: any): AnimationGraph;
|
|
8
|
-
/**
|
|
9
|
-
*
|
|
10
|
-
* @type {AnimationGraphDefinition}
|
|
11
|
-
*/
|
|
12
|
-
def: AnimationGraphDefinition;
|
|
13
|
-
/**
|
|
14
|
-
*
|
|
15
|
-
* @type {AnimationState}
|
|
16
|
-
*/
|
|
17
|
-
state: AnimationState;
|
|
18
|
-
/**
|
|
19
|
-
*
|
|
20
|
-
* @type {AnimationTransition[]}
|
|
21
|
-
*/
|
|
22
|
-
transitions: AnimationTransition[];
|
|
23
|
-
/**
|
|
24
|
-
*
|
|
25
|
-
* @type {AnimationState[]}
|
|
26
|
-
*/
|
|
27
|
-
states: AnimationState[];
|
|
28
|
-
/**
|
|
29
|
-
*
|
|
30
|
-
* @type {AnimationTransition[]}
|
|
31
|
-
*/
|
|
32
|
-
activeTransitions: AnimationTransition[];
|
|
33
|
-
/**
|
|
34
|
-
*
|
|
35
|
-
* @type {AnimationState[]}
|
|
36
|
-
*/
|
|
37
|
-
simulatedStates: AnimationState[];
|
|
38
|
-
/**
|
|
39
|
-
*
|
|
40
|
-
* @type {BlendStateMatrix}
|
|
41
|
-
*/
|
|
42
|
-
blendState: BlendStateMatrix;
|
|
43
|
-
/**
|
|
44
|
-
*
|
|
45
|
-
* @type {number}
|
|
46
|
-
*/
|
|
47
|
-
debtTime: number;
|
|
48
|
-
/**
|
|
49
|
-
* Where in its starting clip the graph begins, as a fraction of that clip's duration.
|
|
50
|
-
*
|
|
51
|
-
* A fraction rather than a time because a clip's duration comes from the model, and the model
|
|
52
|
-
* loads long after the entity that wants the offset does: {@link attach} is what teaches the
|
|
53
|
-
* clip definitions their durations, and a spawner that reads `duration` itself reads
|
|
54
|
-
* `undefined`. Its purpose is to keep identical units from moving in lockstep, and it is
|
|
55
|
-
* applied once, at {@link link}, without dispatching the notifications it skips over -- a unit
|
|
56
|
-
* that spawns mid-stride should not also spawn the footstep it missed.
|
|
57
|
-
*
|
|
58
|
-
* @type {number}
|
|
59
|
-
*/
|
|
60
|
-
start_phase: number;
|
|
61
|
-
/**
|
|
62
|
-
*
|
|
63
|
-
* @type {EntityComponentDataset}
|
|
64
|
-
* @private
|
|
65
|
-
*/
|
|
66
|
-
private __dataset;
|
|
67
|
-
/**
|
|
68
|
-
*
|
|
69
|
-
* @type {number}
|
|
70
|
-
* @private
|
|
71
|
-
*/
|
|
72
|
-
private __entity;
|
|
73
|
-
/**
|
|
74
|
-
*
|
|
75
|
-
* @type {AnimationMixer}
|
|
76
|
-
* @private
|
|
77
|
-
*/
|
|
78
|
-
private __mixer;
|
|
79
|
-
/**
|
|
80
|
-
*
|
|
81
|
-
* @type {AnimationAction[]}
|
|
82
|
-
* @private
|
|
83
|
-
*/
|
|
84
|
-
private __actions;
|
|
85
|
-
/**
|
|
86
|
-
*
|
|
87
|
-
* @type {Object3D}
|
|
88
|
-
* @private
|
|
89
|
-
*/
|
|
90
|
-
private __mesh;
|
|
91
|
-
/**
|
|
92
|
-
*
|
|
93
|
-
* @type {number}
|
|
94
|
-
*/
|
|
95
|
-
flags: number;
|
|
96
|
-
/**
|
|
97
|
-
*
|
|
98
|
-
* @param {AnimationGraph} other
|
|
99
|
-
* @returns {boolean}
|
|
100
|
-
*/
|
|
101
|
-
equals(other: AnimationGraph): boolean;
|
|
102
|
-
/**
|
|
103
|
-
* @returns {number}
|
|
104
|
-
*/
|
|
105
|
-
hash(): number;
|
|
106
|
-
toJSON(): {
|
|
107
|
-
def: any;
|
|
108
|
-
state: any;
|
|
109
|
-
debtTime: number;
|
|
110
|
-
flags: number;
|
|
111
|
-
};
|
|
112
|
-
/**
|
|
113
|
-
*
|
|
114
|
-
* @param {*} def Graph definition JSON
|
|
115
|
-
* @param {number} state
|
|
116
|
-
* @param {number} debtTime
|
|
117
|
-
* @param {number} flags
|
|
118
|
-
*/
|
|
119
|
-
fromJSON({ def, state, debtTime, flags }: any): void;
|
|
120
|
-
/**
|
|
121
|
-
*
|
|
122
|
-
* @param {number|AnimationGraphFlag} flag
|
|
123
|
-
* @returns {void}
|
|
124
|
-
*/
|
|
125
|
-
setFlag(flag: number | AnimationGraphFlag): void;
|
|
126
|
-
/**
|
|
127
|
-
*
|
|
128
|
-
* @param {number|AnimationGraphFlag} flag
|
|
129
|
-
* @returns {void}
|
|
130
|
-
*/
|
|
131
|
-
clearFlag(flag: number | AnimationGraphFlag): void;
|
|
132
|
-
/**
|
|
133
|
-
*
|
|
134
|
-
* @param {number|AnimationGraphFlag} flag
|
|
135
|
-
* @param {boolean} value
|
|
136
|
-
*/
|
|
137
|
-
writeFlag(flag: number | AnimationGraphFlag, value: boolean): void;
|
|
138
|
-
/**
|
|
139
|
-
*
|
|
140
|
-
* @param {number|AnimationGraphFlag} flag
|
|
141
|
-
* @returns {boolean}
|
|
142
|
-
*/
|
|
143
|
-
getFlag(flag: number | AnimationGraphFlag): boolean;
|
|
144
|
-
/**
|
|
145
|
-
*
|
|
146
|
-
* @param {AnimationStateDefinition} stateDefinition
|
|
147
|
-
* @returns {AnimationState}
|
|
148
|
-
*/
|
|
149
|
-
getStateByDefinition(stateDefinition: AnimationStateDefinition): AnimationState;
|
|
150
|
-
/**
|
|
151
|
-
*
|
|
152
|
-
* @param {string} name
|
|
153
|
-
* @return {AnimationState}
|
|
154
|
-
*/
|
|
155
|
-
getStateByClipName(name: string): AnimationState;
|
|
156
|
-
/**
|
|
157
|
-
*
|
|
158
|
-
* @param {string} name
|
|
159
|
-
* @return {AnimationState|undefined}
|
|
160
|
-
*/
|
|
161
|
-
getStateByName(name: string): AnimationState | undefined;
|
|
162
|
-
/**
|
|
163
|
-
*
|
|
164
|
-
* @param {AnimationTransitionDefinition} transitionDefinition
|
|
165
|
-
* @returns {AnimationTransition|undefined}
|
|
166
|
-
*/
|
|
167
|
-
getTransitionByDefinition(transitionDefinition: AnimationTransitionDefinition): AnimationTransition | undefined;
|
|
168
|
-
/**
|
|
169
|
-
*
|
|
170
|
-
* @param {AnimationGraphDefinition} def
|
|
171
|
-
*/
|
|
172
|
-
initialize(def: AnimationGraphDefinition): void;
|
|
173
|
-
/**
|
|
174
|
-
*
|
|
175
|
-
* @param {Object3D} mesh
|
|
176
|
-
*/
|
|
177
|
-
attach(mesh: Object3D): void;
|
|
178
|
-
link(entity: any, ecd: any): void;
|
|
179
|
-
/**
|
|
180
|
-
* Move the starting state to {@link start_phase} of its clip.
|
|
181
|
-
*
|
|
182
|
-
* Two clocks are moved because this path keeps two: {@link AnimationState#time} is what
|
|
183
|
-
* notifications are measured against, and the mixer action carries the one the pose is drawn
|
|
184
|
-
* from. Offsetting either alone desynchronises a unit's footstep events from its feet.
|
|
185
|
-
*
|
|
186
|
-
* Called from {@link link}, which {@link attach} always precedes, so the durations are known
|
|
187
|
-
* by the time this runs.
|
|
188
|
-
*/
|
|
189
|
-
applyStartPhase(): void;
|
|
190
|
-
unlink(): void;
|
|
191
|
-
/**
|
|
192
|
-
*
|
|
193
|
-
* @param {AnimationState} state
|
|
194
|
-
* @returns {boolean}
|
|
195
|
-
*/
|
|
196
|
-
stopStateSimulation(state: AnimationState): boolean;
|
|
197
|
-
updateBlendState(): void;
|
|
198
|
-
writeBlendState(): void;
|
|
199
|
-
/**
|
|
200
|
-
*
|
|
201
|
-
* @param {number} timeDelta in seconds
|
|
202
|
-
*/
|
|
203
|
-
tick(timeDelta: number): void;
|
|
204
|
-
/**
|
|
205
|
-
*
|
|
206
|
-
* @param {AnimationState} state
|
|
207
|
-
*/
|
|
208
|
-
enterState(state: AnimationState): void;
|
|
209
|
-
/**
|
|
210
|
-
*
|
|
211
|
-
* @param {AnimationState} state
|
|
212
|
-
*/
|
|
213
|
-
exitState(state: AnimationState): void;
|
|
214
|
-
/**
|
|
215
|
-
*
|
|
216
|
-
* @param {AnimationState} state
|
|
217
|
-
*/
|
|
218
|
-
activateState(state: AnimationState): void;
|
|
219
|
-
/**
|
|
220
|
-
*
|
|
221
|
-
* @param {AnimationTransition} transition
|
|
222
|
-
*/
|
|
223
|
-
transition(transition: AnimationTransition): void;
|
|
224
|
-
}
|
|
225
|
-
export namespace AnimationGraph {
|
|
226
|
-
let typeName: string;
|
|
227
|
-
}
|
|
228
|
-
import { AnimationState } from "./AnimationState.js";
|
|
229
|
-
import { AnimationTransition } from "./AnimationTransition.js";
|
|
230
|
-
import { AnimationGraphFlag } from "./AnimationGraphFlag.js";
|
|
231
|
-
//# sourceMappingURL=AnimationGraph.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"AnimationGraph.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.js"],"names":[],"mappings":"AA0CA;IAmKI;;;;OAIG;IACH,yBAFa,cAAc,CAQ1B;IA7KD;;;OAGG;IACH,8BAAW;IAEX;;;OAGG;IACH,OAFU,cAAc,CAEX;IAEb;;;OAGG;IACH,aAFU,mBAAmB,EAAE,CAEd;IAEjB;;;OAGG;IACH,QAFU,cAAc,EAAE,CAEd;IAEZ;;;OAGG;IACH,mBAFU,mBAAmB,EAAE,CAER;IAEvB;;;OAGG;IACH,iBAFU,cAAc,EAAE,CAEL;IAErB;;;OAGG;IACH,6BAAkB;IAElB;;;OAGG;IACH,UAFU,MAAM,CAEH;IAEb;;;;;;;;;;;OAWG;IACH,aAFU,MAAM,CAEA;IAEhB;;;;OAIG;IACH,kBAAiB;IAEjB;;;;OAIG;IACH,iBAAc;IAEd;;;;OAIG;IACH,gBAAe;IAEf;;;;OAIG;IACH,kBAAe;IAEf;;;;OAIG;IACH,eAAc;IAEd;;;OAGG;IACH,OAFU,MAAM,CAE2B;IAE3C;;;;OAIG;IACH,cAHW,cAAc,GACZ,OAAO,CAYnB;IAED;;OAEG;IACH,QAFa,MAAM,CASlB;IAED;;;;;MAOC;IAED;;;;;;OAMG;IACH,qDAYC;IAeD;;;;OAIG;IACH,cAHW,MAAM,GAAC,kBAAkB,GACvB,IAAI,CAIhB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,kBAAkB,GACvB,IAAI,CAIhB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,kBAAkB,SACzB,OAAO,QAQjB;IAED;;;;OAIG;IACH,cAHW,MAAM,GAAC,kBAAkB,GACvB,OAAO,CAInB;IAED;;;;OAIG;IACH,iEAFa,cAAc,CAiB1B;IAED;;;;OAIG;IACH,yBAHW,MAAM,GACL,cAAc,CAqBzB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACL,cAAc,GAAC,SAAS,CAkBnC;IAED;;;;OAIG;IACH,gFAFa,mBAAmB,GAAC,SAAS,CAazC;IAED;;;OAGG;IACH,gDAkEC;IAED;;;OAGG;IACH,6BA6DC;IAED,kCAmBC;IAED;;;;;;;;;OASG;IACH,wBAwBC;IAED,eASC;IAED;;;;OAIG;IACH,2BAHW,cAAc,GACZ,OAAO,CAanB;IAED,yBA8CC;IAED,wBA0BC;IAED;;;OAGG;IACH,gBAFW,MAAM,QA+DhB;IAGD;;;OAGG;IACH,kBAFW,cAAc,QA8CxB;IAED;;;OAGG;IACH,iBAFW,cAAc,QASxB;IAED;;;OAGG;IACH,qBAFW,cAAc,QAQxB;IAED;;;OAGG;IACH,uBAFW,mBAAmB,QAY7B;CACJ;;kBAIS,MAAM;;+BAnyBe,qBAAqB;oCAEhB,0BAA0B;mCAH3B,yBAAyB"}
|