@woosh/meep-engine 2.56.1 → 2.57.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/ecs/component/editors/ColorEditor.js +1 -1
- package/editor/ecs/component/editors/ImagePathEditor.js +2 -2
- package/editor/ecs/component/editors/{LargeStrongEditor.js → LargeStringEditor.js} +1 -1
- package/editor/tools/GridPaintTool.js +3 -3
- package/editor/tools/TopDownCameraControlTool.js +1 -1
- package/editor/tools/TransformTool.js +1 -1
- package/editor/tools/engine/Tool.js +9 -23
- package/editor/tools/engine/ToolEngine.js +5 -7
- package/editor/tools/paint/TerrainHeightPaintTool.js +2 -2
- package/editor/tools/paint/TerrainPaintTool.js +2 -2
- package/editor/tools/paint/TerrainTexturePaintTool.js +2 -2
- package/package.json +1 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +1 -1
- package/src/core/bvh2/traversal/ThreeClippingPlaneComputingBVHVisitor.js +1 -1
- package/src/core/bvh2/traversal/__process_point_if_within_planes.js +1 -1
- package/src/core/cache/LoadingCache.js +3 -2
- package/src/core/collection/array/arraySetSortingDiff.spec.js +12 -12
- package/src/core/collection/array/weightedRandomFromArray.js +2 -2
- package/src/core/color/Color.js +6 -6
- package/src/core/color/YCbCr/YCbCr.spec.js +16 -0
- package/src/core/color/{YCbCr_to_rgb_uint24.js → YCbCr/YCbCr_to_rgb_uint24.js} +6 -6
- package/src/core/color/YCbCr/rgb_to_YCbCr_uint24.js +16 -0
- package/src/core/color/{hex2rgb.js → hex/hex2rgb.js} +1 -1
- package/src/core/color/{rgb2hex.js → hex/rgb2hex.js} +1 -1
- package/src/core/color/{hsv2rgb.js → hsv/hsv2rgb.js} +3 -3
- package/src/core/color/hsv/rgb2hsv.js +49 -0
- package/src/core/color/{kelvin_to_rgb.js → kelvin/kelvin_to_rgb.js} +1 -1
- package/src/core/color/{kelvin_to_rgb.spec.js → kelvin/kelvin_to_rgb.spec.js} +2 -2
- package/src/core/color/{prototype_kelvin_to_rgb.js → kelvin/prototype_kelvin_to_rgb.js} +5 -5
- package/src/core/color/{rgb_to_kelvin.spec.js → kelvin/rgb_to_kelvin.spec.js} +1 -1
- package/src/core/color/{parseColor.js → parse_color.js} +4 -4
- package/src/core/color/parse_color.spec.js +18 -0
- package/src/core/color/rgb2uint24.js +3 -3
- package/src/core/color/sRGB/sRGB.spec.js +16 -0
- package/src/core/color/xyz/XYZ.spec.js +16 -0
- package/src/core/color/xyz/rgb_to_xyz.js +15 -0
- package/src/core/color/xyz/xyz_to_rgb.js +14 -0
- package/src/core/events/signal/Signal.js +5 -0
- package/src/core/events/signal/{signalAggregateByTimeWindow.js → signal_aggregate_by_time_window.js} +1 -1
- package/src/core/events/signal/{SignalUtils.js → signal_filter.js} +1 -2
- package/src/core/geom/2d/spline_bezier2_2d.js +26 -0
- package/src/core/geom/2d/spline_bezier2_2d.spec.js +16 -0
- package/src/core/geom/3d/SurfacePoint3.js +1 -1
- package/src/core/geom/3d/aabb/aabb3_compute_plane_side.js +1 -1
- package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +1 -1
- package/src/core/geom/3d/aabb/aabb3_transformed_compute_plane_side.js +1 -1
- package/src/core/geom/3d/compute_circle_bounding_box.js +1 -1
- package/src/core/geom/3d/cone/computeConeBoundingBox.js +1 -1
- package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +1 -1
- package/src/core/geom/3d/line/line3_computeSegmentPointDistance_sqr.js +1 -1
- package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.js +1 -1
- package/src/core/geom/3d/normal/hemioct/unit_hemioct.spec.js +1 -1
- package/src/core/geom/3d/normal/spherical/sphere_map_transform.js +1 -1
- package/src/core/geom/3d/plane/is_point_within_planes.js +1 -1
- package/src/core/geom/3d/plane/lerp_planes_to_array.js +1 -1
- package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.js +1 -1
- package/src/core/geom/3d/plane/plane3_compute_line_segment_intersection.js +1 -1
- package/src/core/geom/3d/plane/plane3_compute_ray_intersection.js +1 -1
- package/src/core/geom/3d/plane/plane3_lerp.js +2 -2
- package/src/core/geom/3d/plane/plane3_projectPoint.js +1 -1
- package/src/core/geom/3d/plane/plane3_slerp.js +3 -3
- package/src/core/geom/3d/ray/ray_computeNearestPointToPoint.js +1 -1
- package/src/core/geom/3d/ray/ray_distance_to_point.js +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +3 -3
- package/src/core/geom/3d/shape/UnitCubeShape3D.js +1 -1
- package/src/core/geom/3d/shape/UnitSphereShape3D.js +1 -1
- package/src/core/geom/3d/sphere/sphere_intersects_ray.js +1 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -0
- package/src/core/geom/3d/tetrahedra/compute_bounding_simplex_3d.js +1 -1
- package/src/core/geom/3d/tetrahedra/compute_bounding_simplex_3d.spec.js +1 -1
- package/src/core/geom/3d/tetrahedra/compute_circumsphere.js +1 -1
- package/src/core/geom/3d/tetrahedra/delaunay/compute_delaunay_tetrahedral_mesh.js +1 -0
- package/src/core/geom/3d/tetrahedra/delaunay/compute_delaunay_tetrahedral_mesh.spec.js +10 -2
- package/src/core/geom/3d/topology/bounds/computeTriangleClusterNormalBoundingCone.js +1 -1
- package/src/core/geom/3d/topology/samples/sampleFloodFill.js +1 -1
- package/src/core/geom/3d/topology/simplify/compute_face_normal_change_dot_product.js +1 -1
- package/src/core/geom/3d/topology/simplify/quadratic/Quadratic3.js +1 -1
- package/src/core/geom/3d/topology/simplify/tm_edge_collapse_is_degenerate_flip.js +2 -2
- package/src/core/geom/3d/topology/struct/TopoVertex.js +1 -1
- package/src/core/geom/3d/topology/util/compute_face_connection_weight.js +2 -2
- package/src/core/geom/3d/triangle/computeTrianglePlaneSide.js +1 -1
- package/src/core/geom/3d/triangle/computeTriangleRayIntersection.js +1 -1
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.js +1 -1
- package/src/core/geom/3d/v3_compute_triangle_normal.js +1 -1
- package/src/core/geom/Quaternion.js +1 -1
- package/src/core/geom/Vector3.js +7 -7
- package/src/core/geom/Vector3.spec.js +68 -1
- package/src/core/geom/mat2/m2_add.js +17 -0
- package/src/core/geom/mat2/m2_determinant.js +8 -0
- package/src/core/geom/mat2/m2_multiply.js +17 -0
- package/src/core/geom/mat2/m2_multiply_scalar.js +18 -0
- package/src/core/geom/mat2/m2_multiply_transposed.js +18 -0
- package/src/core/geom/mat2/m2_sub_transposed.js +17 -0
- package/src/{view → core/geom/mat3}/m3_cm_compose_transform.js +0 -29
- package/src/core/geom/mat3/m3_cm_extract_rotation.js +8 -0
- package/src/core/geom/mat3/m3_cm_from_translation.js +19 -0
- package/src/{view/multiplyMatrices3.js → core/geom/mat3/m3_multiply.js} +2 -2
- package/src/{view → core/geom/mat3}/m3_rm_compose_transform.js +0 -9
- package/src/core/geom/mat3/m3_rm_extract_scale.js +7 -0
- package/src/core/geom/{3d/vector/allocate_v3.js → vec3/v3_allocate.js} +1 -1
- package/src/core/geom/{v3_angle_between.js → vec3/v3_angle_between.js} +1 -1
- package/src/core/geom/vec3/v3_dot_array_array.js +20 -0
- package/src/core/geom/{v3_lerp.js → vec3/v3_lerp.js} +1 -1
- package/src/core/graph/SquareMatrix.js +26 -3
- package/src/core/graph/SquareMatrix.spec.js +52 -2
- package/src/core/math/clamp01.js +1 -0
- package/src/core/math/fract.js +3 -1
- package/src/core/math/inverseLerp.js +7 -5
- package/src/core/math/lerp.js +5 -5
- package/src/core/math/physics/spring/computeHookeForce.js +9 -0
- package/src/core/math/remap.js +19 -0
- package/src/core/math/remap.spec.js +15 -0
- package/src/core/math/smoothStep.spec.js +16 -0
- package/src/core/math/spline/spline_bezier2.js +13 -0
- package/src/core/math/spline/spline_bezier2.spec.js +13 -0
- package/src/core/model/object/compareValues.js +2 -2
- package/src/core/model/object/read_property.js +10 -2
- package/src/core/model/object/write_property.js +3 -23
- package/src/core/model/object/write_property.spec.js +26 -0
- package/src/core/primitives/numbers/number_pretty_print.spec.js +19 -0
- package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +2 -2
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +2 -2
- package/src/engine/ecs/systems/SteeringSystem.js +1 -1
- package/src/engine/ecs/terrain/ecs/splat/SplatMapOptimizerDebugger.js +1 -1
- package/src/engine/graphics/ecs/camera/Camera.js +1 -1
- package/src/engine/graphics/ecs/camera/CameraClippingPlaneComputer.js +1 -1
- package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.js +3 -11
- package/src/engine/graphics/ecs/highlight/Highlight.js +20 -102
- package/src/engine/graphics/ecs/mesh/Mesh.js +12 -18
- package/src/engine/graphics/ecs/mesh/MeshSystem.js +41 -26
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +1 -1
- package/src/engine/graphics/ecs/path/tube/build/TubePathBuilder.js +1 -1
- package/src/engine/graphics/ecs/path/tube/build/makeTubeGeometry.js +1 -1
- package/src/engine/graphics/ecs/path/tube/build/make_cap.js +3 -3
- package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +1 -1
- package/src/engine/graphics/geometry/MikkT/InitTriInfo.js +5 -6
- package/src/engine/graphics/geometry/MikkT/MikkTSpace.js +3 -3
- package/src/engine/graphics/geometry/MikkT/NormalizeSafe.js +1 -2
- package/src/engine/graphics/geometry/MikkT/STSpace.js +3 -3
- package/src/engine/graphics/geometry/MikkT/v3_scale_dot_sub_normalize.js +2 -2
- package/src/engine/graphics/geometry/bvh/buffered/BVHGeometryRaycaster.js +1 -1
- package/src/engine/graphics/geometry/clipping/ClippedGeometry.js +1 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +102 -95
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.spec.js +25 -0
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +0 -35
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.spec.js +39 -2
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +22 -6
- package/src/engine/graphics/render/forward_plus/LightManager.js +1 -1
- package/src/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +2 -2
- package/src/engine/graphics/render/forward_plus/prototype/prototypeLightManager.js +3 -3
- package/src/engine/graphics/render/forward_plus/query/detailed_sphere_frustum_intersection_test.js +1 -1
- package/src/engine/graphics/render/layers/RenderLayerUtils.js +1 -1
- package/src/engine/graphics/render/visibility/hiz/prototypeHiZ.js +3 -2
- package/src/engine/graphics/sh3/LightProbeVolume.js +1 -1
- package/src/engine/graphics/sh3/path_tracer/PathTracer.js +2 -2
- package/src/engine/graphics/sh3/path_tracer/prototypePathTracer.js +2 -2
- package/src/engine/graphics/sh3/path_tracer/random_in_hemisphere.js +1 -1
- package/src/engine/graphics/sh3/path_tracer/ray_hit_apply_transform.js +1 -1
- package/src/engine/graphics/sh3/path_tracer/ray_reflect.js +1 -1
- package/src/engine/graphics/sh3/sky/hosek/data.js +3744 -0
- package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.js +10 -3786
- package/src/engine/graphics/texture/atlas/AbstractTextureAtlas.js +1 -1
- package/src/engine/graphics/texture/atlas/AtlasPatch.js +0 -1
- package/src/engine/graphics/texture/atlas/AtlasPatchFlag.js +8 -1
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.js +25 -0
- package/src/engine/graphics/texture/atlas/CachingTextureAtlas.spec.js +54 -0
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +101 -160
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +18 -1
- package/src/engine/graphics/texture/sampler/sampler2d_ensure_uint8_RGBA.js +22 -0
- package/src/engine/graphics/util/projectSphere.js +1 -1
- package/src/engine/navigation/ecs/components/Path.js +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +11 -106
- package/src/engine/reference/v2/Reference.js +6 -2
- package/src/engine/sound/ecs/emitter/SoundEmitter.js +7 -7
- package/src/engine/sound/ecs/emitter/SoundTrack.js +6 -6
- package/src/generation/filtering/numeric/complex/CellFilterAngleToNormal.js +1 -1
- package/src/generation/grid/generation/road/GridTaskGenerateRoads.js +2 -4
- package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +2 -2
- package/src/generation/theme/ThemeEngine.js +2 -2
- package/src/generation/theme/ThemeEngine.spec.js +7 -0
- package/src/view/View.js +21 -13
- package/src/view/elements/ColorPickerView.js +2 -2
- package/src/view/minimap/gl/MarkerGL.js +20 -18
- package/src/view/minimap/gl/MinimapMarkersGL.js +2 -1
- package/editor/tools/FoliagePaintTool.js +0 -168
- package/editor/tools/engine/ToolStateMachine.js +0 -53
- package/src/core/NumberFormat.js +0 -4
- package/src/core/color/rgb2hsv.js +0 -47
- package/src/core/color/rgb_to_YCbCr_uint24.js +0 -16
- package/src/core/fsm/StateMachine.js +0 -440
- package/src/core/fsm/Transition.js +0 -65
- package/src/core/geom/Bezier.js +0 -24
- package/src/core/geom/Bezier.spec.js +0 -16
- package/src/core/math/spline/quadraticCurve.js +0 -11
- package/src/core/math/spline/quadraticCurve.spec.js +0 -13
- package/src/core/primitives/numbers/compareNumbers.js +0 -9
- package/src/engine/graphics/ecs/decal/Decal.js +0 -10
- package/src/engine/graphics/ecs/decal/DecalSystem.js +0 -99
- package/src/engine/graphics/ecs/decal/threejs/DecalGeometry.js +0 -298
- package/src/engine/graphics/ecs/trail/Trail.js +0 -83
- package/src/engine/graphics/ecs/trail/TrailMaterial.js +0 -67
- package/src/engine/graphics/ecs/trail/TrailMaterial2.js +0 -73
- package/src/engine/graphics/ecs/trail/TrailSystem.js +0 -162
- package/src/engine/graphics/ecs/water2/NodeWaterShader1.js +0 -213
- package/src/engine/graphics/ecs/water2/shader/JBWaterShader.js +0 -315
- package/src/engine/graphics/geometry/MikkT/Length.js +0 -10
- package/src/engine/graphics/texture/ImageLoader.js +0 -33
- package/src/engine/graphics/three/DDSLoader.js +0 -286
- package/src/engine/graphics/three/Water2.js +0 -343
- package/src/engine/physics/spring/computeHookeForce.js +0 -9
- package/src/engine/reference/v1/ReferenceManager.js +0 -124
- /package/src/core/color/{hex2rgb.spec.js → hex/hex2rgb.spec.js} +0 -0
- /package/src/core/color/{rgb2hex.spec.js → hex/rgb2hex.spec.js} +0 -0
- /package/src/core/color/{hsv2rgb.spec.js → hsv/hsv2rgb.spec.js} +0 -0
- /package/src/core/color/{rgb_to_kelvin.js → kelvin/rgb_to_kelvin.js} +0 -0
- /package/src/core/color/{linear_to_sRGB.js → sRGB/linear_to_sRGB.js} +0 -0
- /package/src/core/color/{sRGB_to_linear.js → sRGB/sRGB_to_linear.js} +0 -0
- /package/src/core/geom/{m3_determinant.js → mat3/m3_determinant.js} +0 -0
- /package/src/core/geom/{v3_distance.js → vec3/v3_distance.js} +0 -0
- /package/src/core/geom/{v3_distance_above_plane.js → vec3/v3_distance_above_plane.js} +0 -0
- /package/src/core/geom/{v3_distance_above_plane.spec.js → vec3/v3_distance_above_plane.spec.js} +0 -0
- /package/src/core/geom/{v3_distance_sqr.d.ts → vec3/v3_distance_sqr.d.ts} +0 -0
- /package/src/core/geom/{v3_distance_sqr.js → vec3/v3_distance_sqr.js} +0 -0
- /package/src/core/geom/{v3_dot.js → vec3/v3_dot.js} +0 -0
- /package/src/core/geom/{v3_length.js → vec3/v3_length.js} +0 -0
- /package/src/core/geom/{v3_length_sqr.js → vec3/v3_length_sqr.js} +0 -0
- /package/src/core/geom/{v3_slerp.js → vec3/v3_slerp.js} +0 -0
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68
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return String.fromCharCode(
|
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value & 0xff,
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70
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(value >> 8) & 0xff,
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71
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(value >> 16) & 0xff,
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(value >> 24) & 0xff
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);
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}
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function loadARGBMip(buffer, dataOffset, width, height) {
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const dataLength = width * height * 4;
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const srcBuffer = new Uint8Array(buffer, dataOffset, dataLength);
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const byteArray = new Uint8Array(dataLength);
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let dst = 0;
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let src = 0;
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for (let y = 0; y < height; y++) {
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for (let x = 0; x < width; x++) {
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const b = srcBuffer[src];
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src++;
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const g = srcBuffer[src];
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src++;
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const r = srcBuffer[src];
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src++;
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const a = srcBuffer[src];
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src++;
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byteArray[dst] = r;
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dst++; //r
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byteArray[dst] = g;
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dst++; //g
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byteArray[dst] = b;
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dst++; //b
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byteArray[dst] = a;
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dst++; //a
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}
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}
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return byteArray;
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}
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const FOURCC_DXT1 = fourCCToInt32("DXT1");
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const FOURCC_DXT3 = fourCCToInt32("DXT3");
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const FOURCC_DXT5 = fourCCToInt32("DXT5");
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const FOURCC_ETC1 = fourCCToInt32("ETC1");
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const headerLengthInt = 31; // The header length in 32 bit ints
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// Offsets into the header array
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const off_magic = 0;
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const off_size = 1;
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const off_flags = 2;
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const off_height = 3;
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const off_width = 4;
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const off_mipmapCount = 7;
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const off_pfFlags = 20;
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const off_pfFourCC = 21;
|
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const off_RGBBitCount = 22;
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const off_RBitMask = 23;
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const off_GBitMask = 24;
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const off_BBitMask = 25;
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|
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const off_ABitMask = 26;
|
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|
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|
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138
|
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const off_caps = 27;
|
|
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|
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const off_caps2 = 28;
|
|
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|
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const off_caps3 = 29;
|
|
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|
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const off_caps4 = 30;
|
|
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|
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|
|
143
|
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// Parse header
|
|
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|
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|
|
145
|
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const header = new Int32Array(buffer, 0, headerLengthInt);
|
|
146
|
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|
|
147
|
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if (header[off_magic] !== DDS_MAGIC) {
|
|
148
|
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|
|
149
|
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console.error('THREE.DDSLoader.parse: Invalid magic number in DDS header.');
|
|
150
|
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return dds;
|
|
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|
-
|
|
152
|
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}
|
|
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|
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|
|
154
|
-
if (!header[off_pfFlags] & DDPF_FOURCC) {
|
|
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|
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|
|
156
|
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console.error('THREE.DDSLoader.parse: Unsupported format, must contain a FourCC code.');
|
|
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|
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return dds;
|
|
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|
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|
|
159
|
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}
|
|
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|
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|
|
161
|
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let blockBytes;
|
|
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|
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|
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163
|
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const fourCC = header[off_pfFourCC];
|
|
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|
-
|
|
165
|
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let isRGBAUncompressed = false;
|
|
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|
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|
|
167
|
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switch (fourCC) {
|
|
168
|
-
|
|
169
|
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case FOURCC_DXT1:
|
|
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|
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|
|
171
|
-
blockBytes = 8;
|
|
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|
-
dds.format = THREE.RGB_S3TC_DXT1_Format;
|
|
173
|
-
break;
|
|
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|
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|
|
175
|
-
case FOURCC_DXT3:
|
|
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|
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|
|
177
|
-
blockBytes = 16;
|
|
178
|
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dds.format = THREE.RGBA_S3TC_DXT3_Format;
|
|
179
|
-
break;
|
|
180
|
-
|
|
181
|
-
case FOURCC_DXT5:
|
|
182
|
-
|
|
183
|
-
blockBytes = 16;
|
|
184
|
-
dds.format = THREE.RGBA_S3TC_DXT5_Format;
|
|
185
|
-
break;
|
|
186
|
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|
|
187
|
-
case FOURCC_ETC1:
|
|
188
|
-
|
|
189
|
-
blockBytes = 8;
|
|
190
|
-
dds.format = THREE.RGB_ETC1_Format;
|
|
191
|
-
break;
|
|
192
|
-
|
|
193
|
-
default:
|
|
194
|
-
|
|
195
|
-
if (header[off_RGBBitCount] === 32
|
|
196
|
-
&& header[off_RBitMask] & 0xff0000
|
|
197
|
-
&& header[off_GBitMask] & 0xff00
|
|
198
|
-
&& header[off_BBitMask] & 0xff
|
|
199
|
-
&& header[off_ABitMask] & 0xff000000) {
|
|
200
|
-
|
|
201
|
-
isRGBAUncompressed = true;
|
|
202
|
-
blockBytes = 64;
|
|
203
|
-
dds.format = THREE.RGBAFormat;
|
|
204
|
-
|
|
205
|
-
} else {
|
|
206
|
-
|
|
207
|
-
console.error('THREE.DDSLoader.parse: Unsupported FourCC code ', int32ToFourCC(fourCC));
|
|
208
|
-
return dds;
|
|
209
|
-
|
|
210
|
-
}
|
|
211
|
-
|
|
212
|
-
}
|
|
213
|
-
|
|
214
|
-
dds.mipmapCount = 1;
|
|
215
|
-
|
|
216
|
-
if (header[off_flags] & DDSD_MIPMAPCOUNT && loadMipmaps !== false) {
|
|
217
|
-
|
|
218
|
-
dds.mipmapCount = Math.max(1, header[off_mipmapCount]);
|
|
219
|
-
|
|
220
|
-
}
|
|
221
|
-
|
|
222
|
-
const caps2 = header[off_caps2];
|
|
223
|
-
dds.isCubemap = caps2 & DDSCAPS2_CUBEMAP ? true : false;
|
|
224
|
-
if (dds.isCubemap && (
|
|
225
|
-
!(caps2 & DDSCAPS2_CUBEMAP_POSITIVEX) ||
|
|
226
|
-
!(caps2 & DDSCAPS2_CUBEMAP_NEGATIVEX) ||
|
|
227
|
-
!(caps2 & DDSCAPS2_CUBEMAP_POSITIVEY) ||
|
|
228
|
-
!(caps2 & DDSCAPS2_CUBEMAP_NEGATIVEY) ||
|
|
229
|
-
!(caps2 & DDSCAPS2_CUBEMAP_POSITIVEZ) ||
|
|
230
|
-
!(caps2 & DDSCAPS2_CUBEMAP_NEGATIVEZ)
|
|
231
|
-
)) {
|
|
232
|
-
|
|
233
|
-
console.error('THREE.DDSLoader.parse: Incomplete cubemap faces');
|
|
234
|
-
return dds;
|
|
235
|
-
|
|
236
|
-
}
|
|
237
|
-
|
|
238
|
-
dds.width = header[off_width];
|
|
239
|
-
dds.height = header[off_height];
|
|
240
|
-
|
|
241
|
-
let dataOffset = header[off_size] + 4;
|
|
242
|
-
|
|
243
|
-
// Extract mipmaps buffers
|
|
244
|
-
|
|
245
|
-
const faces = dds.isCubemap ? 6 : 1;
|
|
246
|
-
|
|
247
|
-
for (let face = 0; face < faces; face++) {
|
|
248
|
-
|
|
249
|
-
let width = dds.width;
|
|
250
|
-
let height = dds.height;
|
|
251
|
-
|
|
252
|
-
for (let i = 0; i < dds.mipmapCount; i++) {
|
|
253
|
-
|
|
254
|
-
let byteArray, dataLength;
|
|
255
|
-
|
|
256
|
-
if (isRGBAUncompressed) {
|
|
257
|
-
|
|
258
|
-
byteArray = loadARGBMip(buffer, dataOffset, width, height);
|
|
259
|
-
dataLength = byteArray.length;
|
|
260
|
-
|
|
261
|
-
} else {
|
|
262
|
-
|
|
263
|
-
dataLength = Math.max(4, width) / 4 * Math.max(4, height) / 4 * blockBytes;
|
|
264
|
-
byteArray = new Uint8Array(buffer, dataOffset, dataLength);
|
|
265
|
-
|
|
266
|
-
}
|
|
267
|
-
|
|
268
|
-
const mipmap = { "data": byteArray, "width": width, "height": height };
|
|
269
|
-
dds.mipmaps.push(mipmap);
|
|
270
|
-
|
|
271
|
-
dataOffset += dataLength;
|
|
272
|
-
|
|
273
|
-
width = Math.max(width >> 1, 1);
|
|
274
|
-
height = Math.max(height >> 1, 1);
|
|
275
|
-
|
|
276
|
-
}
|
|
277
|
-
|
|
278
|
-
}
|
|
279
|
-
|
|
280
|
-
return dds;
|
|
281
|
-
|
|
282
|
-
};
|
|
283
|
-
|
|
284
|
-
export {
|
|
285
|
-
DDSLoader
|
|
286
|
-
};
|
|
@@ -1,343 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @author Mugen87 / https://github.com/Mugen87
|
|
3
|
-
*
|
|
4
|
-
* References:
|
|
5
|
-
* http://www.valvesoftware.com/publications/2010/siggraph2010_vlachos_waterflow.pdf
|
|
6
|
-
* http://graphicsrunner.blogspot.de/2010/08/water-using-flow-maps.html
|
|
7
|
-
*
|
|
8
|
-
*/
|
|
9
|
-
|
|
10
|
-
import {
|
|
11
|
-
Clock,
|
|
12
|
-
Color,
|
|
13
|
-
Matrix4,
|
|
14
|
-
Mesh,
|
|
15
|
-
RepeatWrapping,
|
|
16
|
-
ShaderMaterial,
|
|
17
|
-
TextureLoader,
|
|
18
|
-
UniformsLib,
|
|
19
|
-
UniformsUtils,
|
|
20
|
-
Vector2,
|
|
21
|
-
Vector4
|
|
22
|
-
} from 'three';
|
|
23
|
-
import { Reflector } from "./Reflector.js";
|
|
24
|
-
import { Refractor } from "./Refractor.js";
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
function Water(geometry, options) {
|
|
28
|
-
|
|
29
|
-
Mesh.call(this, geometry);
|
|
30
|
-
|
|
31
|
-
this.type = 'Water';
|
|
32
|
-
|
|
33
|
-
const scope = this;
|
|
34
|
-
|
|
35
|
-
options = options || {};
|
|
36
|
-
|
|
37
|
-
const color = (options.color !== undefined) ? new Color(options.color) : new Color(0xFFFFFF);
|
|
38
|
-
const textureWidth = options.textureWidth || 512;
|
|
39
|
-
const textureHeight = options.textureHeight || 512;
|
|
40
|
-
const clipBias = options.clipBias || 0;
|
|
41
|
-
const flowDirection = options.flowDirection || new Vector2(1, 0);
|
|
42
|
-
const flowSpeed = options.flowSpeed || 0.03;
|
|
43
|
-
const reflectivity = options.reflectivity || 0.02;
|
|
44
|
-
const scale = options.scale || 1;
|
|
45
|
-
|
|
46
|
-
const shader = WaterShader;
|
|
47
|
-
|
|
48
|
-
const textureLoader = new TextureLoader();
|
|
49
|
-
|
|
50
|
-
const flowMap = options.flowMap || undefined;
|
|
51
|
-
const normalMap0 = options.normalMap0 || textureLoader.load('textures/water/Water_1_M_Normal.jpg');
|
|
52
|
-
const normalMap1 = options.normalMap1 || textureLoader.load('textures/water/Water_2_M_Normal.jpg');
|
|
53
|
-
|
|
54
|
-
const cycle = 0.15; // a cycle of a flow map phase
|
|
55
|
-
const halfCycle = cycle * 0.5;
|
|
56
|
-
const textureMatrix = new Matrix4();
|
|
57
|
-
const clock = new Clock();
|
|
58
|
-
|
|
59
|
-
// internal components
|
|
60
|
-
|
|
61
|
-
const reflector = new Reflector(geometry, {
|
|
62
|
-
textureWidth: textureWidth,
|
|
63
|
-
textureHeight: textureHeight,
|
|
64
|
-
clipBias: clipBias
|
|
65
|
-
});
|
|
66
|
-
|
|
67
|
-
const refractor = new Refractor(geometry, {
|
|
68
|
-
textureWidth: textureWidth,
|
|
69
|
-
textureHeight: textureHeight,
|
|
70
|
-
clipBias: clipBias
|
|
71
|
-
});
|
|
72
|
-
|
|
73
|
-
reflector.matrixAutoUpdate = false;
|
|
74
|
-
refractor.matrixAutoUpdate = false;
|
|
75
|
-
|
|
76
|
-
// material
|
|
77
|
-
|
|
78
|
-
this.material = new ShaderMaterial({
|
|
79
|
-
uniforms: UniformsUtils.merge([
|
|
80
|
-
UniformsLib['fog'],
|
|
81
|
-
shader.uniforms
|
|
82
|
-
]),
|
|
83
|
-
vertexShader: shader.vertexShader,
|
|
84
|
-
fragmentShader: shader.fragmentShader,
|
|
85
|
-
transparent: true,
|
|
86
|
-
fog: true
|
|
87
|
-
});
|
|
88
|
-
|
|
89
|
-
if (flowMap !== undefined) {
|
|
90
|
-
|
|
91
|
-
this.material.defines.USE_FLOWMAP = '';
|
|
92
|
-
this.material.uniforms.tFlowMap = {
|
|
93
|
-
type: 't',
|
|
94
|
-
value: flowMap
|
|
95
|
-
};
|
|
96
|
-
|
|
97
|
-
} else {
|
|
98
|
-
|
|
99
|
-
this.material.uniforms.flowDirection = {
|
|
100
|
-
type: 'v2',
|
|
101
|
-
value: flowDirection
|
|
102
|
-
};
|
|
103
|
-
|
|
104
|
-
}
|
|
105
|
-
|
|
106
|
-
// maps
|
|
107
|
-
|
|
108
|
-
normalMap0.wrapS = normalMap0.wrapT = RepeatWrapping;
|
|
109
|
-
normalMap1.wrapS = normalMap1.wrapT = RepeatWrapping;
|
|
110
|
-
|
|
111
|
-
this.material.uniforms.tReflectionMap.value = reflector.getRenderTarget().texture;
|
|
112
|
-
this.material.uniforms.tRefractionMap.value = refractor.getRenderTarget().texture;
|
|
113
|
-
this.material.uniforms.tNormalMap0.value = normalMap0;
|
|
114
|
-
this.material.uniforms.tNormalMap1.value = normalMap1;
|
|
115
|
-
|
|
116
|
-
// water
|
|
117
|
-
|
|
118
|
-
this.material.uniforms.color.value = color;
|
|
119
|
-
this.material.uniforms.reflectivity.value = reflectivity;
|
|
120
|
-
this.material.uniforms.textureMatrix.value = textureMatrix;
|
|
121
|
-
|
|
122
|
-
// inital values
|
|
123
|
-
|
|
124
|
-
this.material.uniforms.config.value.x = 0; // flowMapOffset0
|
|
125
|
-
this.material.uniforms.config.value.y = halfCycle; // flowMapOffset1
|
|
126
|
-
this.material.uniforms.config.value.z = halfCycle; // halfCycle
|
|
127
|
-
this.material.uniforms.config.value.w = scale; // scale
|
|
128
|
-
|
|
129
|
-
// functions
|
|
130
|
-
|
|
131
|
-
function updateTextureMatrix(camera) {
|
|
132
|
-
|
|
133
|
-
textureMatrix.set(
|
|
134
|
-
0.5, 0.0, 0.0, 0.5,
|
|
135
|
-
0.0, 0.5, 0.0, 0.5,
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136
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0.0, 0.0, 0.5, 0.5,
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137
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0.0, 0.0, 0.0, 1.0
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138
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-
);
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139
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-
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140
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textureMatrix.multiply(camera.projectionMatrix);
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141
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textureMatrix.multiply(camera.matrixWorldInverse);
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142
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textureMatrix.multiply(scope.matrixWorld);
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143
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-
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144
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-
}
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145
|
-
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146
|
-
function updateFlow() {
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147
|
-
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148
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-
const delta = clock.getDelta();
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149
|
-
const config = scope.material.uniforms.config;
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150
|
-
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151
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-
config.value.x += flowSpeed * delta; // flowMapOffset0
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152
|
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config.value.y = config.value.x + halfCycle; // flowMapOffset1
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153
|
-
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154
|
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// Important: The distance between offsets should be always the value of "halfCycle".
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155
|
-
// Moreover, both offsets should be in the range of [ 0, cycle ].
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156
|
-
// This approach ensures a smooth water flow and avoids "reset" effects.
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157
|
-
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158
|
-
if (config.value.x >= cycle) {
|
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159
|
-
|
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160
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-
config.value.x = 0;
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161
|
-
config.value.y = halfCycle;
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162
|
-
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163
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} else if (config.value.y >= cycle) {
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164
|
-
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165
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-
config.value.y = config.value.y - cycle;
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166
|
-
|
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167
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-
}
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168
|
-
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169
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-
}
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170
|
-
|
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171
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-
//
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172
|
-
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173
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-
this.onBeforeRender = function (renderer, scene, camera) {
|
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174
|
-
|
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175
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-
updateTextureMatrix(camera);
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176
|
-
updateFlow();
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177
|
-
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178
|
-
scope.visible = false;
|
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179
|
-
|
|
180
|
-
reflector.matrixWorld.copy(scope.matrixWorld);
|
|
181
|
-
refractor.matrixWorld.copy(scope.matrixWorld);
|
|
182
|
-
|
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183
|
-
reflector.onBeforeRender(renderer, scene, camera);
|
|
184
|
-
refractor.onBeforeRender(renderer, scene, camera);
|
|
185
|
-
|
|
186
|
-
scope.visible = true;
|
|
187
|
-
|
|
188
|
-
};
|
|
189
|
-
|
|
190
|
-
}
|
|
191
|
-
|
|
192
|
-
Water.prototype = Object.create(Mesh.prototype);
|
|
193
|
-
Water.prototype.constructor = Water;
|
|
194
|
-
|
|
195
|
-
const WaterShader = {
|
|
196
|
-
|
|
197
|
-
uniforms: {
|
|
198
|
-
|
|
199
|
-
'color': {
|
|
200
|
-
type: 'c',
|
|
201
|
-
value: null
|
|
202
|
-
},
|
|
203
|
-
|
|
204
|
-
'reflectivity': {
|
|
205
|
-
type: 'f',
|
|
206
|
-
value: 0
|
|
207
|
-
},
|
|
208
|
-
|
|
209
|
-
'tReflectionMap': {
|
|
210
|
-
type: 't',
|
|
211
|
-
value: null
|
|
212
|
-
},
|
|
213
|
-
|
|
214
|
-
'tRefractionMap': {
|
|
215
|
-
type: 't',
|
|
216
|
-
value: null
|
|
217
|
-
},
|
|
218
|
-
|
|
219
|
-
'tNormalMap0': {
|
|
220
|
-
type: 't',
|
|
221
|
-
value: null
|
|
222
|
-
},
|
|
223
|
-
|
|
224
|
-
'tNormalMap1': {
|
|
225
|
-
type: 't',
|
|
226
|
-
value: null
|
|
227
|
-
},
|
|
228
|
-
|
|
229
|
-
'textureMatrix': {
|
|
230
|
-
type: 'm4',
|
|
231
|
-
value: null
|
|
232
|
-
},
|
|
233
|
-
|
|
234
|
-
'config': {
|
|
235
|
-
type: 'v4',
|
|
236
|
-
value: new Vector4()
|
|
237
|
-
}
|
|
238
|
-
|
|
239
|
-
},
|
|
240
|
-
|
|
241
|
-
vertexShader: [
|
|
242
|
-
|
|
243
|
-
'#include <fog_pars_vertex>',
|
|
244
|
-
|
|
245
|
-
'uniform mat4 textureMatrix;',
|
|
246
|
-
|
|
247
|
-
'varying vec4 vCoord;',
|
|
248
|
-
'varying vec2 vUv;',
|
|
249
|
-
'varying vec3 vToEye;',
|
|
250
|
-
|
|
251
|
-
'void main() {',
|
|
252
|
-
|
|
253
|
-
' vUv = uv;',
|
|
254
|
-
' vCoord = textureMatrix * vec4( position, 1.0 );',
|
|
255
|
-
|
|
256
|
-
' vec4 worldPosition = modelMatrix * vec4( position, 1.0 );',
|
|
257
|
-
' vToEye = cameraPosition - worldPosition.xyz;',
|
|
258
|
-
|
|
259
|
-
' vec4 mvPosition = viewMatrix * worldPosition;', // used in fog_vertex
|
|
260
|
-
' gl_Position = projectionMatrix * mvPosition;',
|
|
261
|
-
|
|
262
|
-
' #include <fog_vertex>',
|
|
263
|
-
|
|
264
|
-
'}'
|
|
265
|
-
|
|
266
|
-
].join('\n'),
|
|
267
|
-
|
|
268
|
-
fragmentShader: [
|
|
269
|
-
|
|
270
|
-
'#include <fog_pars_fragment>',
|
|
271
|
-
|
|
272
|
-
'uniform sampler2D tReflectionMap;',
|
|
273
|
-
'uniform sampler2D tRefractionMap;',
|
|
274
|
-
'uniform sampler2D tNormalMap0;',
|
|
275
|
-
'uniform sampler2D tNormalMap1;',
|
|
276
|
-
|
|
277
|
-
'#ifdef USE_FLOWMAP',
|
|
278
|
-
' uniform sampler2D tFlowMap;',
|
|
279
|
-
'#else',
|
|
280
|
-
' uniform vec2 flowDirection;',
|
|
281
|
-
'#endif',
|
|
282
|
-
|
|
283
|
-
'uniform vec3 color;',
|
|
284
|
-
'uniform float reflectivity;',
|
|
285
|
-
'uniform vec4 config;',
|
|
286
|
-
|
|
287
|
-
'varying vec4 vCoord;',
|
|
288
|
-
'varying vec2 vUv;',
|
|
289
|
-
'varying vec3 vToEye;',
|
|
290
|
-
|
|
291
|
-
'void main() {',
|
|
292
|
-
|
|
293
|
-
' float flowMapOffset0 = config.x;',
|
|
294
|
-
' float flowMapOffset1 = config.y;',
|
|
295
|
-
' float halfCycle = config.z;',
|
|
296
|
-
' float scale = config.w;',
|
|
297
|
-
|
|
298
|
-
' vec3 toEye = normalize( vToEye );',
|
|
299
|
-
|
|
300
|
-
// determine flow direction
|
|
301
|
-
' vec2 flow;',
|
|
302
|
-
' #ifdef USE_FLOWMAP',
|
|
303
|
-
' flow = texture2D( tFlowMap, vUv ).rg * 2.0 - 1.0;',
|
|
304
|
-
' #else',
|
|
305
|
-
' flow = flowDirection;',
|
|
306
|
-
' #endif',
|
|
307
|
-
' flow.x *= - 1.0;',
|
|
308
|
-
|
|
309
|
-
// sample normal maps (distort uvs with flowdata)
|
|
310
|
-
' vec4 normalColor0 = texture2D( tNormalMap0, ( vUv * scale ) + flow * flowMapOffset0 );',
|
|
311
|
-
' vec4 normalColor1 = texture2D( tNormalMap1, ( vUv * scale ) + flow * flowMapOffset1 );',
|
|
312
|
-
|
|
313
|
-
// linear interpolate to get the final normal color
|
|
314
|
-
' float flowLerp = abs( halfCycle - flowMapOffset0 ) / halfCycle;',
|
|
315
|
-
' vec4 normalColor = mix( normalColor0, normalColor1, flowLerp );',
|
|
316
|
-
|
|
317
|
-
// calculate normal vector
|
|
318
|
-
' vec3 normal = normalize( vec3( normalColor.r * 2.0 - 1.0, normalColor.b, normalColor.g * 2.0 - 1.0 ) );',
|
|
319
|
-
|
|
320
|
-
// calculate the fresnel term to blend reflection and refraction maps
|
|
321
|
-
' float theta = max( dot( toEye, normal ), 0.0 );',
|
|
322
|
-
' float reflectance = reflectivity + ( 1.0 - reflectivity ) * pow( ( 1.0 - theta ), 5.0 );',
|
|
323
|
-
|
|
324
|
-
// calculate final uv coords
|
|
325
|
-
' vec3 coord = vCoord.xyz / vCoord.w;',
|
|
326
|
-
' vec2 uv = coord.xy + coord.z * normal.xz * 0.05;',
|
|
327
|
-
|
|
328
|
-
' vec4 reflectColor = texture2D( tReflectionMap, vec2( 1.0 - uv.x, uv.y ) );',
|
|
329
|
-
' vec4 refractColor = texture2D( tRefractionMap, uv );',
|
|
330
|
-
|
|
331
|
-
// multiply water color with the mix of both textures
|
|
332
|
-
' gl_FragColor = vec4( color, 1.0 ) * mix( refractColor, reflectColor, reflectance );',
|
|
333
|
-
|
|
334
|
-
' #include <tonemapping_fragment>',
|
|
335
|
-
' #include <encodings_fragment>',
|
|
336
|
-
' #include <fog_fragment>',
|
|
337
|
-
|
|
338
|
-
'}'
|
|
339
|
-
|
|
340
|
-
].join('\n')
|
|
341
|
-
};
|
|
342
|
-
|
|
343
|
-
export { Water };
|