@woosh/meep-engine 2.33.23 → 2.33.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/bvh2/BinaryNode.js +1 -1
- package/core/bvh2/aabb3/AABB3.js +18 -0
- package/core/bvh2/aabb3/AABB3Math.js +1 -1
- package/core/bvh2/binary/2/BinaryUint32BVH.js +498 -0
- package/core/bvh2/binary/2/BinaryUint32BVH.spec.js +54 -0
- package/core/bvh2/binary/IndexedBinaryBVH.js +22 -26
- package/core/collection/ArrayUtils.js +1 -1
- package/core/collection/array/arrayQuickSort.js +9 -6
- package/core/collection/array/array_swap.js +22 -0
- package/core/collection/array/computeHashArray.js +22 -0
- package/core/collection/array/computeHashIntegerArray.js +15 -0
- package/core/collection/table/DataType2TypedArrayConstructorMapping.js +15 -0
- package/core/color/Color.js +2 -1
- package/core/function/FunctionCompiler.js +2 -1
- package/core/geom/3d/aabb/aabb3_computeDistanceAbovePlane.js +9 -33
- package/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +1 -1
- package/core/geom/3d/line/line3_computeSegmentPointDistance_sqr.js +41 -0
- package/core/geom/3d/morton/mortonEncode_magicbits.js +2 -1
- package/core/geom/3d/morton/reinterpret_float32_as_int32.js +13 -0
- package/core/geom/3d/morton/v3_morton_encode_transformed.js +33 -0
- package/core/geom/3d/ray/ray_computeNearestPointToPoint.js +37 -0
- package/core/geom/3d/shape/AbstractShape3D.js +29 -0
- package/core/geom/3d/shape/CompositeShape.js +60 -0
- package/core/geom/3d/shape/TransformedShape3D.js +70 -0
- package/core/geom/3d/shape/UnitCubeShape3D.js +13 -0
- package/core/geom/3d/shape/UnitSphereShape3D.js +16 -0
- package/core/geom/AABB2.js +1 -1
- package/core/geom/ConicRay.js +3 -1
- package/core/geom/LineSegment.js +0 -78
- package/core/geom/Matrix4.js +7 -8
- package/core/geom/Rectangle.js +2 -1
- package/core/geom/Vector1.js +1 -1
- package/core/geom/Vector3.js +2 -1
- package/core/geom/Vector4.js +2 -1
- package/core/geom/random/randomPointInBox.js +7 -3
- package/core/geom/random/randomPointInPoint.js +6 -3
- package/core/geom/random/randomPointInSphere.js +6 -3
- package/core/geom/random/randomPointOnBox.js +7 -3
- package/core/geom/random/randomPointOnSphere.js +6 -3
- package/core/geom/v3_length.js +8 -3
- package/core/graph/graph_k_means_cluster.js +1 -1
- package/core/math/MathUtils.js +0 -354
- package/core/math/MathUtils.spec.js +7 -1
- package/core/math/gaussian.js +9 -0
- package/core/math/hash/computeHashFloat.js +17 -0
- package/core/math/hash/computeHashFloatArray.js +34 -0
- package/core/math/hash/computeObjectHash.js +54 -0
- package/core/math/intersects1D.js +19 -0
- package/core/math/interval/NumericInterval.js +2 -2
- package/core/math/isValueBetween.js +10 -0
- package/core/math/isValueBetweenInclusive.js +10 -0
- package/core/math/noise/curl_noise_3dt.js +1 -1
- package/core/math/noise/sdnoise.js +10 -10
- package/core/math/overlap1D.js +19 -0
- package/core/math/pingpong.js +17 -0
- package/core/math/random/makeRangedRandom.js +19 -0
- package/core/math/random/randomFloatBetween.js +14 -0
- package/core/math/random/randomFromArray.js +19 -0
- package/core/math/random/randomGaussian.js +15 -0
- package/core/math/random/randomIntegerBetween.js +14 -0
- package/core/math/random/roundFair.js +15 -0
- package/core/math/separation1D.js +21 -0
- package/core/math/solveQuadratic.js +25 -0
- package/core/model/BoundedValue.js +1 -1
- package/core/model/node-graph/node/NodeInstancePortReference.js +1 -1
- package/core/model/node-graph/node/Port.js +1 -1
- package/core/model/reactive/evaluation/MultiPredicateEvaluator.spec.js +3 -1
- package/core/model/reactive/model/ReactiveBinaryExpression.js +1 -1
- package/core/model/reactive/model/terminal/ReactiveLiteralNumber.js +1 -1
- package/core/model/reactive/model/terminal/ReactiveReference.js +1 -1
- package/core/model/reactive/model/util/createRandomReactiveExpression.js +1 -1
- package/core/model/stat/LinearModifier.js +1 -1
- package/engine/animation/curve/AnimationCurve.js +72 -0
- package/engine/animation/curve/Keyframe.js +27 -0
- package/engine/animation/keyed2/AnimationTrack.js +27 -3
- package/engine/asset/Asset.js +1 -1
- package/engine/asset/loaders/GLTFAssetLoader.d.ts +1 -1
- package/engine/asset/loaders/GLTFAssetLoader.js +10 -0
- package/engine/asset/loaders/image/ImageRGBADataAsset.js +8 -1
- package/engine/asset/loaders/material/computeMaterialHash.js +3 -1
- package/engine/asset/loaders/material/computeTextureHash.js +2 -1
- package/engine/ecs/animation/Animation.js +2 -1
- package/engine/ecs/animation/InverseKinematics.js +2 -1
- package/engine/ecs/dynamic_actions/DynamicActorSystem.js +2 -1
- package/engine/ecs/dynamic_actions/DynamicRuleDescriptionTable.spec.js +3 -5
- package/engine/ecs/dynamic_actions/actions/definition/WeightedRandomActionDescription.js +1 -1
- package/engine/ecs/evaluation/complex/PointFitnessGaussianBlur.js +1 -1
- package/engine/ecs/foliage/ecs/Foliage2.js +1 -1
- package/engine/ecs/fow/shader/FogOfWarRenderer.js +1 -1
- package/engine/ecs/gui/GUIElement.js +1 -1
- package/engine/ecs/gui/hud/HeadsUpDisplay.js +1 -1
- package/engine/ecs/gui/position/ViewportPosition.js +2 -1
- package/engine/ecs/systems/RangedAttackSystem.js +1 -1
- package/engine/ecs/systems/SteeringSystem.js +1 -1
- package/engine/ecs/terrain/tiles/TerrainTileManager.js +1 -1
- package/engine/ecs/tooltip/TooltipComponent.js +15 -0
- package/engine/graphics/ecs/animation/animator/AnimationClip.js +2 -1
- package/engine/graphics/ecs/animation/animator/AnimationClipDefinition.js +2 -1
- package/engine/graphics/ecs/animation/animator/AnimationNotification.js +2 -1
- package/engine/graphics/ecs/animation/animator/AnimationNotificationDefinition.js +2 -1
- package/engine/graphics/ecs/animation/animator/graph/AnimationGraph.js +2 -1
- package/engine/graphics/ecs/animation/animator/graph/definition/AnimationGraphDefinition.js +2 -1
- package/engine/graphics/ecs/animation/animator/graph/definition/AnimationStateDefinition.js +1 -1
- package/engine/graphics/ecs/animation/animator/graph/definition/AnimationTransitionDefinition.js +2 -1
- package/engine/graphics/ecs/camera/CameraClippingPlaneComputer.js +1 -1
- package/engine/graphics/ecs/highlight/HighlightDefinition.js +2 -1
- package/engine/graphics/ecs/light/Light.d.ts +1 -1
- package/engine/graphics/ecs/light/Light.js +3 -0
- package/engine/graphics/ecs/mesh/Mesh.js +2 -1
- package/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts +13 -0
- package/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.d.ts +6 -0
- package/engine/graphics/geometry/AttributeSpec.js +105 -0
- package/engine/graphics/{micron/format/MicronVertexDataSpec.js → geometry/VertexDataSpec.js} +56 -25
- package/engine/graphics/micron/build/buildMicronGeometryFromBufferGeometry.js +7 -7
- package/engine/graphics/micron/build/fill_patch_geometry_data.js +1 -1
- package/engine/graphics/micron/buildPatchwork.js +1 -1
- package/engine/graphics/micron/format/MicronGeometry.js +3 -3
- package/engine/graphics/micron/format/serialization/MicronGeometryBinarySerializationAdapter.js +2 -2
- package/engine/graphics/micron/format/serialization/deserialize_attribute_spec.js +1 -1
- package/engine/graphics/micron/format/serialization/serialize_attribute_spec.js +1 -1
- package/engine/graphics/micron/render/PatchCacheKey.js +1 -1
- package/engine/graphics/micron/render/instanced/AttributeDataTexture.js +5 -5
- package/engine/graphics/micron/render/v1/ThreeVirtualGeometryAdapter.js +1 -1
- package/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.js +80 -16
- package/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +57 -52
- package/engine/graphics/particles/particular/engine/emitter/ParticleLayer.js +2 -1
- package/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +51 -12
- package/engine/graphics/particles/particular/engine/emitter/ParticlePool.spec.js +3 -2
- package/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.js +1 -1
- package/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.js +8 -2
- package/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +2 -1
- package/engine/graphics/particles/particular/engine/parameter/ParameterTrack.js +1 -1
- package/engine/graphics/particles/particular/engine/parameter/ParticleParameter.js +1 -1
- package/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.js +21 -0
- package/engine/graphics/particles/particular/engine/renderers/billboard/ParticleBillboardMaterial.js +0 -20
- package/engine/graphics/particles/particular/engine/renderers/billboard/prototypeBillboardRenderer.js +9 -9
- package/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.js +2 -5
- package/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.js +2 -6
- package/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +2 -7
- package/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.js +2 -5
- package/engine/graphics/particles/particular/engine/simulator/update_parameters.js +1 -1
- package/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.js +1 -1
- package/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.js +1 -1
- package/engine/graphics/particles/particular/engine/utils/volume/ParticleVolume.js +384 -0
- package/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.js +558 -0
- package/engine/graphics/particles/particular/group/Operation.js +18 -0
- package/engine/graphics/particles/particular/group/OperationType.js +9 -0
- package/engine/graphics/particles/particular/group/ParticleAttribute.js +2 -1
- package/engine/graphics/particles/particular/group/ParticleAttributeType.js +11 -0
- package/engine/graphics/particles/particular/group/ParticleDataType.js +10 -0
- package/engine/graphics/particles/particular/group/ParticleGroup.js +7 -245
- package/engine/graphics/particles/particular/group/ParticleGroup.spec.js +3 -1
- package/engine/graphics/particles/particular/group/ParticleSpecification.js +21 -14
- package/engine/graphics/particles/particular/group/itemSizeFromAttributeType.js +20 -0
- package/engine/graphics/particles/particular/group/optimizeCommandQueue.js +162 -0
- package/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.js +19 -0
- package/engine/graphics/render/buffer/simple-fx/ao/AmbientOcclusionPostProcessEffect.js +1 -1
- package/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameter.js +2 -1
- package/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameterSet.js +1 -1
- package/engine/graphics/render/forward_plus/LightManager.js +117 -94
- package/engine/graphics/render/forward_plus/PointLight.js +9 -0
- package/engine/graphics/render/forward_plus/PointLightData.js +1 -1
- package/engine/graphics/render/forward_plus/SpotLight.js +9 -0
- package/engine/graphics/render/forward_plus/cluster/compute_light_data_hash_0.js +2 -2
- package/engine/graphics/render/forward_plus/plugin/ForwardPlusRenderingPlugin.js +1 -1
- package/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +5 -5
- package/engine/graphics/render/forward_plus/prototypeLightManager.js +180 -86
- package/engine/graphics/render/forward_plus/query/analytical_triplanar_corner_mapping.js +8 -0
- package/engine/graphics/render/forward_plus/query/cube_mapping.js +38 -0
- package/engine/graphics/render/forward_plus/query/detailed_sphere_frustum_intersection_test.js +86 -0
- package/engine/graphics/render/forward_plus/query/point_light_inside_volume.js +73 -0
- package/engine/graphics/render/forward_plus/query/query_bvh_frustum_from_objects.js +131 -0
- package/engine/graphics/render/forward_plus/query/query_bvh_frustum_from_texture.js +129 -0
- package/engine/graphics/render/forward_plus/query/spot_light_inside_volume.js +33 -0
- package/engine/graphics/render/forward_plus/read_frustum_corner.js +14 -0
- package/engine/graphics/render/forward_plus/testClusterEquality.js +22 -0
- package/engine/graphics/render/visibility/IncrementalDeltaSet.js +11 -0
- package/engine/graphics/render/visibility/hiz/prototypeHiZ.js +1 -1
- package/engine/graphics/texture/sampler/HarmonicDiffusionGrid.spec.js +1 -1
- package/engine/graphics/texture/sampler/SampleTraverser.js +1 -1
- package/engine/graphics/texture/sampler/distanceField.spec.js +1 -1
- package/engine/grid/components/GridObstacle.js +1 -1
- package/engine/intelligence/behavior/selector/WeightedElement.js +2 -1
- package/engine/intelligence/optimization/RandomOptimizer.js +1 -1
- package/engine/navigation/ecs/components/Path.js +1 -1
- package/engine/navigation/grid/FastBinaryHeap.spec.js +1 -1
- package/engine/sound/ecs/emitter/SoundEmitter.js +2 -1
- package/engine/sound/ecs/emitter/SoundTrack.js +2 -1
- package/engine/sound/material/concrete/RandomSoundMaterial.js +1 -1
- package/engine/ui/notification/notificationGenerator.js +1 -1
- package/generation/filtering/numeric/complex/CellFilterGaussianBlur.js +1 -1
- package/generation/grid/generation/GridTaskExecuteRuleTimes.js +2 -1
- package/generation/markers/actions/MarkerNodeActionSelectRandom.js +1 -1
- package/generation/markers/transform/MarkerNodeTransformerRecordUniqueRandomEnum.js +1 -1
- package/generation/placement/action/random/CellActionSelectRandom.js +1 -1
- package/generation/theme/ThemeEngine.js +1 -1
- package/misc/makeMaterialIconCached.js +2 -2
- package/package.json +1 -1
- package/view/elements/image/HTMLElementCacheKey.js +2 -1
- package/view/elements/radial/RadialText.js +2 -1
- package/view/minimap/gl/MinimapMarkersGL.js +6 -100
- package/view/minimap/gl/buildMaterial.js +94 -0
- package/engine/graphics/micron/format/MicronGeometryBufferAttributeSpec.js +0 -71
- package/engine/graphics/render/forward_plus/queryBVH_Frustum.js +0 -357
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import { aabb3_computeDistanceAbovePlane } from "../../../../../core/geom/3d/aabb/aabb3_computeDistanceAbovePlane.js";
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import { point_light_inside_volume } from "./point_light_inside_volume.js";
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import { spot_light_inside_volume } from "./spot_light_inside_volume.js";
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/**
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*
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* @type {(BinaryNode|LeafNode)[]}
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*/
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const stack = [];
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let stackPointer = 0;
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/**
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* Most of the data is in flat continuous array for cache coherence
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* @param {PointLightData[]} destination
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* @param {number} destination_offset
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* @param {BinaryNode<PointLightData>} root
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* @param {number[]|Float32Array|Float64Array} planes
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* @param {number[]|Float32Array|Float64Array} points
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* @returns {number} number of items added to the destination, non-negative integer
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*/
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export function query_bvh_frustum_from_objects(
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destination,
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destination_offset,
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root, planes, points
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) {
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let i = 0;
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let j = 0;
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// read out points
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const stackOffset = stackPointer;
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stack[stackPointer] = root;
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stackPointer++;
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stack_loop:while (stackPointer-- > stackOffset) {
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// query_bvh_frustum_from_objects.iteration_count++;
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const n = stack[stackPointer];
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if (n.isBinaryNode === true) {
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for (j = 0; j < 6; j++) {
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const plane_address = j * 4;
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const plane_normal_x = planes[plane_address];
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const plane_normal_y = planes[plane_address + 1];
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const plane_normal_z = planes[plane_address + 2];
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const plane_constant = planes[plane_address + 3];
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const distanceAbovePlane = aabb3_computeDistanceAbovePlane(
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plane_normal_x, plane_normal_y, plane_normal_z, plane_constant,
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n.x0, n.y0, n.z0,
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n.x1, n.y1, n.z1
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);
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if (distanceAbovePlane < 0) {
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// node is below the plane
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// query_bvh_frustum_from_objects.rejection_count++;
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continue stack_loop;
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}
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}
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if (n.right !== null) {
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stack[stackPointer] = n.right;
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stackPointer++;
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}
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if (n.left !== null) {
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stack[stackPointer] = n.left;
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stackPointer++
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}
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} else {
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// leaf node
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/**
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*
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* @type {PointLightData}
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*/
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const light_data = n.object;
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const light = light_data.light;
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if (light.isPointLight) {
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const light_position = light.position;
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const light_x = light_position.x;
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const light_y = light_position.y;
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const light_z = light_position.z;
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const radius = light.radius.getValue();
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if (!point_light_inside_volume(light_x, light_y, light_z, radius, points, planes)) {
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continue;
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}
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} else if (light.isSpotLight) {
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if (!spot_light_inside_volume(light, points, planes)) {
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continue;
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}
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}
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destination[destination_offset + i] = light_data;
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i++;
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}
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}
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//drop the stack frame
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stackPointer = stackOffset;
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return i;
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}
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query_bvh_frustum_from_objects.iteration_count = 0;
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query_bvh_frustum_from_objects.rejection_count = 0;
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query_bvh_frustum_from_objects.rejection_sphere_count = 0;
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query_bvh_frustum_from_objects.plane_tests = 0;
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query_bvh_frustum_from_objects.plane_tests_early_exits = 0;
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query_bvh_frustum_from_objects.checks_sphere = 0;
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query_bvh_frustum_from_objects.checks_sphere_plane = 0;
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query_bvh_frustum_from_objects.checks_sphere_frustum_corner = 0;
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query_bvh_frustum_from_objects.checks_sphere_frustum_edge = 0;
|
|
@@ -0,0 +1,129 @@
|
|
|
1
|
+
import { aabb3_computeDistanceAbovePlane } from "../../../../../core/geom/3d/aabb/aabb3_computeDistanceAbovePlane.js";
|
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2
|
+
import { point_light_inside_volume } from "./point_light_inside_volume.js";
|
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3
|
+
import { BVH_BINARY_NODE_SIZE, BVH_LEAF_NODE_SIZE } from "../../../../../core/bvh2/binary/2/BinaryUint32BVH.js";
|
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4
|
+
|
|
5
|
+
/**
|
|
6
|
+
*
|
|
7
|
+
* @type {number[]}
|
|
8
|
+
*/
|
|
9
|
+
const stack = [];
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* Most of the data is in flat continuous array for cache coherence
|
|
13
|
+
* @param {number[]} destination
|
|
14
|
+
* @param {number} destination_offset
|
|
15
|
+
* @param {BinaryUint32BVH} root
|
|
16
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+
* @param {number[]|Uint8ClampedArray} source_data
|
|
17
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+
* @param {number[]|Float32Array|Float64Array} planes
|
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18
|
+
* @param {number[]|Float32Array|Float64Array} points
|
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19
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+
* @returns {number} number of items added to the destination, non-negative integer
|
|
20
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+
*/
|
|
21
|
+
export function query_bvh_frustum_from_texture(
|
|
22
|
+
destination,
|
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23
|
+
destination_offset,
|
|
24
|
+
root,
|
|
25
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+
source_data,
|
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26
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+
planes, points
|
|
27
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+
) {
|
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28
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+
|
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29
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+
let stackPointer = 1;
|
|
30
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+
let result = 0;
|
|
31
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+
|
|
32
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+
/**
|
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33
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+
* After performing empirical tests, stack-based depth-first traversal turns out faster than using a queue
|
|
34
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+
* @type {number}
|
|
35
|
+
*/
|
|
36
|
+
stack[0] = 0;
|
|
37
|
+
|
|
38
|
+
const binary_node_count = root.getBinaryNodeCount();
|
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39
|
+
const last_valid_index = binary_node_count + root.getLeafNodeCount();
|
|
40
|
+
const data_view = root.getDataView();
|
|
41
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+
|
|
42
|
+
stack_loop:while (stackPointer-- > 0) {
|
|
43
|
+
|
|
44
|
+
// query_bvh_frustum_from_objects.iteration_count++;
|
|
45
|
+
const node_index = stack[stackPointer];
|
|
46
|
+
|
|
47
|
+
if (node_index < binary_node_count) {
|
|
48
|
+
// is intermediate node
|
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49
|
+
const node_address = node_index * BVH_BINARY_NODE_SIZE;
|
|
50
|
+
|
|
51
|
+
const n_x0 = data_view.getFloat32(node_address);
|
|
52
|
+
const n_y0 = data_view.getFloat32(node_address + 4);
|
|
53
|
+
const n_z0 = data_view.getFloat32(node_address + 8);
|
|
54
|
+
const n_x1 = data_view.getFloat32(node_address + 12);
|
|
55
|
+
const n_y1 = data_view.getFloat32(node_address + 16);
|
|
56
|
+
const n_z1 = data_view.getFloat32(node_address + 20);
|
|
57
|
+
|
|
58
|
+
for (let j = 0; j < 6; j++) {
|
|
59
|
+
|
|
60
|
+
const plane_address = j * 4;
|
|
61
|
+
|
|
62
|
+
const plane_normal_x = planes[plane_address];
|
|
63
|
+
const plane_normal_y = planes[plane_address + 1];
|
|
64
|
+
const plane_normal_z = planes[plane_address + 2];
|
|
65
|
+
const plane_constant = planes[plane_address + 3];
|
|
66
|
+
|
|
67
|
+
const distanceAbovePlane = aabb3_computeDistanceAbovePlane(
|
|
68
|
+
plane_normal_x, plane_normal_y, plane_normal_z, plane_constant,
|
|
69
|
+
n_x0, n_y0, n_z0,
|
|
70
|
+
n_x1, n_y1, n_z1
|
|
71
|
+
);
|
|
72
|
+
|
|
73
|
+
if (distanceAbovePlane < 0) {
|
|
74
|
+
// node is below the plane
|
|
75
|
+
|
|
76
|
+
// query_bvh_frustum_from_objects.rejection_count++;
|
|
77
|
+
|
|
78
|
+
continue stack_loop;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
// TODO under current scheme we can reserve 6 bit in what we push onto the stack for plane mask (allows us to skip some planar tests)
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
const left_index = (node_index << 1) + 1;
|
|
85
|
+
const right_index = left_index + 1;
|
|
86
|
+
|
|
87
|
+
if (left_index < last_valid_index) {
|
|
88
|
+
stack[stackPointer] = left_index;
|
|
89
|
+
stackPointer++;
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
if (right_index < last_valid_index) {
|
|
93
|
+
stack[stackPointer] = right_index;
|
|
94
|
+
stackPointer++;
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
|
|
98
|
+
} else {
|
|
99
|
+
// leaf node
|
|
100
|
+
const leaf_index = node_index - binary_node_count;
|
|
101
|
+
const node_address = leaf_index * BVH_LEAF_NODE_SIZE + binary_node_count * BVH_BINARY_NODE_SIZE;
|
|
102
|
+
|
|
103
|
+
const light_index = data_view.getUint32(node_address + 24);
|
|
104
|
+
|
|
105
|
+
const light_address = light_index * 8;
|
|
106
|
+
|
|
107
|
+
// TODO figure out light type from address
|
|
108
|
+
|
|
109
|
+
|
|
110
|
+
const light_x = source_data[light_address];
|
|
111
|
+
const light_y = source_data[light_address + 1];
|
|
112
|
+
const light_z = source_data[light_address + 2];
|
|
113
|
+
|
|
114
|
+
const radius = source_data[light_address + 3];
|
|
115
|
+
|
|
116
|
+
if (!point_light_inside_volume(light_x, light_y, light_z, radius, points, planes)) {
|
|
117
|
+
continue;
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
// write to output
|
|
121
|
+
destination[destination_offset + result] = light_index;
|
|
122
|
+
|
|
123
|
+
result++;
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
return result;
|
|
129
|
+
}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import { computeConePlaneSide } from "../../../../../core/geom/3d/cone/computeConePlaneSide.js";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
*
|
|
5
|
+
* @param {SpotLight} light
|
|
6
|
+
* @param {number[]} points
|
|
7
|
+
* @param {number[]|Float32Array|Float64Array} planes
|
|
8
|
+
* @returns {boolean}
|
|
9
|
+
*/
|
|
10
|
+
export function spot_light_inside_volume(light, points, planes) {
|
|
11
|
+
for (let j = 0; j < 6; j++) {
|
|
12
|
+
|
|
13
|
+
const plane_address = j * 4;
|
|
14
|
+
|
|
15
|
+
const plane_normal_x = planes[plane_address];
|
|
16
|
+
const plane_normal_y = planes[plane_address + 1];
|
|
17
|
+
const plane_normal_z = planes[plane_address + 2];
|
|
18
|
+
const plane_constant = planes[plane_address + 3];
|
|
19
|
+
|
|
20
|
+
const side = computeConePlaneSide(
|
|
21
|
+
plane_normal_x, plane_normal_y, plane_normal_z, plane_constant,
|
|
22
|
+
light.position.x, light.position.y, light.position.z,
|
|
23
|
+
light.direction.x, light.direction.y, light.direction.z,
|
|
24
|
+
light.angle.getValue(), light.distance.getValue()
|
|
25
|
+
);
|
|
26
|
+
|
|
27
|
+
if (side < 0) {
|
|
28
|
+
return false;
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
return true;
|
|
33
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/**
|
|
2
|
+
*
|
|
3
|
+
* @param {number[]|Float32Array|Float64Array} source
|
|
4
|
+
* @param {number} source_index
|
|
5
|
+
* @param {number[]|Float32Array|Float64Array} destination
|
|
6
|
+
* @param {number} destination_offset
|
|
7
|
+
*/
|
|
8
|
+
export function read_frustum_corner(source, source_index, destination, destination_offset) {
|
|
9
|
+
const address = source_index * 3;
|
|
10
|
+
|
|
11
|
+
destination[destination_offset] = source[address];
|
|
12
|
+
destination[destination_offset + 1] = source[address + 1];
|
|
13
|
+
destination[destination_offset + 2] = source[address + 2];
|
|
14
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/**
|
|
2
|
+
*
|
|
3
|
+
* @param {number[]} light_data
|
|
4
|
+
* @param {number} count
|
|
5
|
+
* @param {number[]|Uint32Array|Uint16Array|Uint8Array|Uint8ClampedArray} light_lookup_texture_data
|
|
6
|
+
* @param {number} address
|
|
7
|
+
* @returns {boolean}
|
|
8
|
+
*/
|
|
9
|
+
export function testClusterEquality(light_data, count, light_lookup_texture_data, address) {
|
|
10
|
+
for (let i = 0; i < count; i++) {
|
|
11
|
+
|
|
12
|
+
const existing_light_address = light_lookup_texture_data[address + i];
|
|
13
|
+
|
|
14
|
+
const datum = light_data[i] * 2;
|
|
15
|
+
|
|
16
|
+
if (datum !== existing_light_address) {
|
|
17
|
+
return false;
|
|
18
|
+
}
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
return true;
|
|
22
|
+
}
|
|
@@ -2,6 +2,7 @@ import { BitSet } from "../../../../core/binary/BitSet.js";
|
|
|
2
2
|
import Signal from "../../../../core/events/signal/Signal.js";
|
|
3
3
|
import { assert } from "../../../../core/assert.js";
|
|
4
4
|
import { IllegalStateException } from "../../../../core/fsm/exceptions/IllegalStateException.js";
|
|
5
|
+
import { arrayQuickSort } from "../../../../core/collection/array/arrayQuickSort.js";
|
|
5
6
|
|
|
6
7
|
/**
|
|
7
8
|
* @readonly
|
|
@@ -68,6 +69,16 @@ export class IncrementalDeltaSet {
|
|
|
68
69
|
this.state = IncrementalDeltaSetState.Clear;
|
|
69
70
|
}
|
|
70
71
|
|
|
72
|
+
|
|
73
|
+
/**
|
|
74
|
+
*
|
|
75
|
+
* @param {function(T):number} score_function
|
|
76
|
+
* @param {*} [score_context]
|
|
77
|
+
*/
|
|
78
|
+
sort(score_function, score_context) {
|
|
79
|
+
arrayQuickSort(this.elements, score_function, score_context, 0, this.size - 1);
|
|
80
|
+
}
|
|
81
|
+
|
|
71
82
|
/**
|
|
72
83
|
*
|
|
73
84
|
* @param {V} element
|
|
@@ -62,7 +62,6 @@ import { buildCanvasViewFromTexture } from "./buildCanvasViewFromTexture.js";
|
|
|
62
62
|
import { BatchOcclusionQuery } from "./query/BatchOcclusionQuery.js";
|
|
63
63
|
import HeadsUpDisplay from "../../../../ecs/gui/hud/HeadsUpDisplay.js";
|
|
64
64
|
import LabelView from "../../../../../view/common/LabelView.js";
|
|
65
|
-
import { randomFloatBetween } from "../../../../../core/math/MathUtils.js";
|
|
66
65
|
import { seededRandom } from "../../../../../core/math/random/seededRandom.js";
|
|
67
66
|
import { Sampler2D } from "../../../texture/sampler/Sampler2D.js";
|
|
68
67
|
import { inverseLerp } from "../../../../../core/math/inverseLerp.js";
|
|
@@ -71,6 +70,7 @@ import { max2 } from "../../../../../core/math/max2.js";
|
|
|
71
70
|
import { min2 } from "../../../../../core/math/min2.js";
|
|
72
71
|
import { buildCubeURLs } from "../../../texture/cubemap/buildCubeURLs.js";
|
|
73
72
|
import { mat4 } from "gl-matrix";
|
|
73
|
+
import { randomFloatBetween } from "../../../../../core/math/random/randomFloatBetween.js";
|
|
74
74
|
|
|
75
75
|
const engineHarness = new EngineHarness();
|
|
76
76
|
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { seededRandom } from "../../../../core/math/random/seededRandom.js";
|
|
2
2
|
import { HarmonicDiffusionGrid } from "./HarmonicDiffusionGrid.js";
|
|
3
|
-
import { randomIntegerBetween} from "../../../../core/math/
|
|
3
|
+
import { randomIntegerBetween } from "../../../../core/math/random/randomIntegerBetween.js";
|
|
4
4
|
|
|
5
5
|
test("constructor doesn't throw", () => {
|
|
6
6
|
new HarmonicDiffusionGrid([], 0, 0);
|
|
@@ -3,8 +3,8 @@
|
|
|
3
3
|
*/
|
|
4
4
|
import QuadTree from '../../../../core/geom/2d/quad-tree/PointQuadTree.js';
|
|
5
5
|
import AABB2 from '../../../../core/geom/AABB2.js';
|
|
6
|
-
import { makeRangedRandom} from '../../../../core/math/MathUtils.js';
|
|
7
6
|
import { seededRandom } from "../../../../core/math/random/seededRandom.js";
|
|
7
|
+
import { makeRangedRandom } from "../../../../core/math/random/makeRangedRandom.js";
|
|
8
8
|
|
|
9
9
|
|
|
10
10
|
const Point2 = function (x, y) {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { seededRandom } from "../../../../core/math/random/seededRandom.js";
|
|
2
2
|
import { Sampler2D } from "./Sampler2D.js";
|
|
3
3
|
import { computeUnsignedDistanceField } from "./distanceField.js";
|
|
4
|
-
import { randomIntegerBetween} from "../../../../core/math/
|
|
4
|
+
import { randomIntegerBetween } from "../../../../core/math/random/randomIntegerBetween.js";
|
|
5
5
|
|
|
6
6
|
describe('computeUnsignedDistanceField', () => {
|
|
7
7
|
test('empty', () => {
|
|
@@ -4,11 +4,11 @@
|
|
|
4
4
|
|
|
5
5
|
|
|
6
6
|
import Vector2 from '../../../core/geom/Vector2.js';
|
|
7
|
-
import { computeHashIntegerArray } from "../../../core/math/MathUtils.js";
|
|
8
7
|
import { assert } from "../../../core/assert.js";
|
|
9
8
|
import { BinaryClassSerializationAdapter } from "../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
|
|
10
9
|
import { computeIntegerArrayHash } from "../../../core/primitives/array/computeIntegerArrayHash.js";
|
|
11
10
|
import { isArrayEqualStrict } from "../../../core/collection/array/isArrayEqualStrict.js";
|
|
11
|
+
import { computeHashIntegerArray } from "../../../core/collection/array/computeHashIntegerArray.js";
|
|
12
12
|
|
|
13
13
|
class GridObstacle {
|
|
14
14
|
constructor() {
|
|
@@ -1,7 +1,8 @@
|
|
|
1
|
-
import { computeHashFloat, computeHashIntegerArray } from "../../../../core/math/MathUtils.js";
|
|
2
1
|
import { assert } from "../../../../core/assert.js";
|
|
3
2
|
import { invokeObjectEquals } from "../../../../core/model/object/invokeObjectEquals.js";
|
|
4
3
|
import { invokeObjectHash } from "../../../../core/model/object/invokeObjectHash.js";
|
|
4
|
+
import { computeHashIntegerArray } from "../../../../core/collection/array/computeHashIntegerArray.js";
|
|
5
|
+
import { computeHashFloat } from "../../../../core/math/hash/computeHashFloat.js";
|
|
5
6
|
|
|
6
7
|
export class WeightedElement {
|
|
7
8
|
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { randomFromArray} from "../../../core/math/MathUtils.js";
|
|
2
1
|
import { seededRandom } from "../../../core/math/random/seededRandom.js";
|
|
2
|
+
import { randomFromArray } from "../../../core/math/random/randomFromArray.js";
|
|
3
3
|
|
|
4
4
|
/**
|
|
5
5
|
* Hill climbing optimizer based on random moves
|
|
@@ -3,7 +3,6 @@
|
|
|
3
3
|
*/
|
|
4
4
|
|
|
5
5
|
|
|
6
|
-
import { line3_computeSegmentPointDistance_sqr } from "../../../../core/geom/LineSegment.js";
|
|
7
6
|
import Vector3 from "../../../../core/geom/Vector3.js";
|
|
8
7
|
|
|
9
8
|
import { CatmullRomCurve3 } from "three";
|
|
@@ -18,6 +17,7 @@ import { min2 } from "../../../../core/math/min2.js";
|
|
|
18
17
|
import { computeNonuniformCatmullRomSplineSample } from "./computeNonuniformCatmullRomSplineSample.js";
|
|
19
18
|
import { InterpolationType } from "./InterpolationType.js";
|
|
20
19
|
import { v3_distance } from "../../../../core/geom/v3_distance.js";
|
|
20
|
+
import { line3_computeSegmentPointDistance_sqr } from "../../../../core/geom/3d/line/line3_computeSegmentPointDistance_sqr.js";
|
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21
21
|
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22
22
|
const v3_a = new Vector3();
|
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23
23
|
const v3_b = new Vector3();
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { seededRandom } from "../../../core/math/random/seededRandom.js";
|
|
2
2
|
import BinaryHeap from "./FastBinaryHeap.js";
|
|
3
3
|
import { passThrough, returnZero } from "../../../core/function/Functions.js";
|
|
4
|
-
import { randomIntegerBetween} from "../../../core/math/
|
|
4
|
+
import { randomIntegerBetween } from "../../../core/math/random/randomIntegerBetween.js";
|
|
5
5
|
|
|
6
6
|
test("constructor doesn't throw", () => {
|
|
7
7
|
new BinaryHeap(returnZero);
|
|
@@ -10,11 +10,12 @@ import { SoundEmitterFlags } from "./SoundEmitterFlags.js";
|
|
|
10
10
|
import { SoundAttenuationFunction } from "./SoundAttenuationFunction.js";
|
|
11
11
|
import { attenuateSoundLinear } from "./attenuate/attenuateSoundLinear.js";
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12
|
import { attenuateSoundLogarithmic } from "./attenuate/attenuateSoundLogarithmic.js";
|
|
13
|
-
import { computeHashFloat, computeHashIntegerArray } from "../../../../core/math/MathUtils.js";
|
|
14
13
|
import { SoundPanningModelType } from "./SoundPanningModelType.js";
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15
14
|
import { attenuateSoundSmith } from "./attenuate/attenuateSoundSmith.js";
|
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16
15
|
import { objectKeyByValue } from "../../../../core/model/object/objectKeyByValue.js";
|
|
17
16
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import { computeStringHash } from "../../../../core/primitives/strings/computeStringHash.js";
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17
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+
import { computeHashIntegerArray } from "../../../../core/collection/array/computeHashIntegerArray.js";
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|
18
|
+
import { computeHashFloat } from "../../../../core/math/hash/computeHashFloat.js";
|
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18
19
|
|
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19
20
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/**
|
|
20
21
|
* Convert decibel to percentage volume
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
import Signal from "../../../../core/events/signal/Signal.js";
|
|
2
2
|
import { SoundTrackFlags } from "./SoundTrackFlags.js";
|
|
3
|
-
import { computeHashFloat, computeHashIntegerArray } from "../../../../core/math/MathUtils.js";
|
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4
3
|
import { assert } from "../../../../core/assert.js";
|
|
5
4
|
import { computeStringHash } from "../../../../core/primitives/strings/computeStringHash.js";
|
|
5
|
+
import { computeHashIntegerArray } from "../../../../core/collection/array/computeHashIntegerArray.js";
|
|
6
|
+
import { computeHashFloat } from "../../../../core/math/hash/computeHashFloat.js";
|
|
6
7
|
|
|
7
8
|
const DEFAULT_FLAGS = SoundTrackFlags.StartWhenReady;
|
|
8
9
|
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { AbstractSoundMaterialDefinition } from "../AbstractSoundMaterialDefinition.js";
|
|
2
|
-
import { randomFromArray } from "../../../../core/math/MathUtils.js";
|
|
3
2
|
import { SoundAssetPlaybackSpec } from "../../asset/SoundAssetPlaybackSpec.js";
|
|
3
|
+
import { randomFromArray } from "../../../../core/math/random/randomFromArray.js";
|
|
4
4
|
|
|
5
5
|
export class RandomSoundMaterial extends AbstractSoundMaterialDefinition {
|
|
6
6
|
constructor() {
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Notification } from "../../notify/Notification.js";
|
|
2
|
-
import { randomFromArray } from "../../../core/math/MathUtils.js";
|
|
3
2
|
import { NotificationAreaKind } from "../GUIEngine.js";
|
|
3
|
+
import { randomFromArray } from "../../../core/math/random/randomFromArray.js";
|
|
4
4
|
|
|
5
5
|
function notificationGenerator(callback, timeout = 5) {
|
|
6
6
|
const phrases = [
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { CellFilter } from "../../CellFilter.js";
|
|
2
|
-
import { gaussian } from "../../../../core/math/
|
|
2
|
+
import { gaussian } from "../../../../core/math/gaussian.js";
|
|
3
3
|
|
|
4
4
|
function buildKernel(result, samplesX, samplesY, sigma_x, sigma_y) {
|
|
5
5
|
const half_samples_x = (samplesX / 2);
|
|
@@ -3,9 +3,10 @@ import { GridTaskGenerator } from "../GridTaskGenerator.js";
|
|
|
3
3
|
import Task from "../../../core/process/task/Task.js";
|
|
4
4
|
import TaskSignal from "../../../core/process/task/TaskSignal.js";
|
|
5
5
|
import { BitSet } from "../../../core/binary/BitSet.js";
|
|
6
|
-
import { PI_HALF
|
|
6
|
+
import { PI_HALF } from "../../../core/math/MathUtils.js";
|
|
7
7
|
import { actionTask } from "../../../core/process/task/TaskUtils.js";
|
|
8
8
|
import TaskGroup from "../../../core/process/task/TaskGroup.js";
|
|
9
|
+
import { randomIntegerBetween } from "../../../core/math/random/randomIntegerBetween.js";
|
|
9
10
|
|
|
10
11
|
export class GridTaskExecuteRuleTimes extends GridTaskGenerator {
|
|
11
12
|
constructor() {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { seededRandom } from "../../../core/math/random/seededRandom.js";
|
|
2
2
|
import { MarkerNodeAction } from "./MarkerNodeAction.js";
|
|
3
3
|
import { assert } from "../../../core/assert.js";
|
|
4
|
-
import { randomFromArray} from "../../../core/math/
|
|
4
|
+
import { randomFromArray } from "../../../core/math/random/randomFromArray.js";
|
|
5
5
|
|
|
6
6
|
export class MarkerNodeActionSelectRandom extends MarkerNodeAction {
|
|
7
7
|
constructor() {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { seededRandom } from "../../../core/math/random/seededRandom.js";
|
|
2
2
|
import { MarkerNodeTransformer } from "./MarkerNodeTransformer.js";
|
|
3
|
-
import { randomIntegerBetween} from "../../../core/math/MathUtils.js";
|
|
4
3
|
import { assert } from "../../../core/assert.js";
|
|
4
|
+
import { randomIntegerBetween } from "../../../core/math/random/randomIntegerBetween.js";
|
|
5
5
|
|
|
6
6
|
export class MarkerNodeTransformerRecordUniqueRandomEnum extends MarkerNodeTransformer {
|
|
7
7
|
constructor() {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { seededRandom } from "../../../../core/math/random/seededRandom.js";
|
|
2
2
|
import { GridCellAction } from "../GridCellAction.js";
|
|
3
|
-
import { randomFromArray} from "../../../../core/math/MathUtils.js";
|
|
4
3
|
import { assert } from "../../../../core/assert.js";
|
|
4
|
+
import { randomFromArray } from "../../../../core/math/random/randomFromArray.js";
|
|
5
5
|
|
|
6
6
|
export class CellActionSelectRandom extends GridCellAction {
|
|
7
7
|
constructor() {
|
|
@@ -1,7 +1,6 @@
|
|
|
1
1
|
import { QuadTreeNode } from "../../core/geom/2d/quad-tree/QuadTreeNode.js";
|
|
2
2
|
import { assert } from "../../core/assert.js";
|
|
3
3
|
import { obtainTerrain } from "../../../model/game/scenes/SceneUtils.js";
|
|
4
|
-
import { randomFloatBetween } from "../../core/math/MathUtils.js";
|
|
5
4
|
import { seededRandom } from "../../core/math/random/seededRandom.js";
|
|
6
5
|
import { TerrainLayerRuleAggregator } from "./TerrainLayerRuleAggregator.js";
|
|
7
6
|
import { actionTask, countTask, emptyTask, futureTask } from "../../core/process/task/TaskUtils.js";
|
|
@@ -17,6 +16,7 @@ import { HashMap } from "../../core/collection/HashMap.js";
|
|
|
17
16
|
import { TerrainLayer } from "../../engine/ecs/terrain/ecs/layers/TerrainLayer.js";
|
|
18
17
|
import { TerrainFlags } from "../../engine/ecs/terrain/ecs/TerrainFlags.js";
|
|
19
18
|
import { binarySearchLowIndex } from "../../core/collection/array/binarySearchLowIndex.js";
|
|
19
|
+
import { randomFloatBetween } from "../../core/math/random/randomFloatBetween.js";
|
|
20
20
|
|
|
21
21
|
/**
|
|
22
22
|
*
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { Cache } from "../core/cache/Cache.js";
|
|
2
|
-
import { computeHashIntegerArray } from "../core/math/MathUtils.js";
|
|
3
2
|
import { computeMaterialEquality } from "../engine/asset/loaders/material/computeMaterialEquality.js";
|
|
4
3
|
import { computeMaterialHash } from "../engine/asset/loaders/material/computeMaterialHash.js";
|
|
5
4
|
import { makeMaterialIcon } from "./makeMaterialIcon.js";
|
|
5
|
+
import { computeHashIntegerArray } from "../core/collection/array/computeHashIntegerArray.js";
|
|
6
6
|
|
|
7
7
|
/**
|
|
8
8
|
*
|
|
@@ -47,4 +47,4 @@ export function makeMaterialIconCached(material, renderer, size) {
|
|
|
47
47
|
}
|
|
48
48
|
|
|
49
49
|
return sampler;
|
|
50
|
-
}
|
|
50
|
+
}
|
package/package.json
CHANGED
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
"productName": "Meep",
|
|
5
5
|
"description": "production-ready JavaScript game engine based on Entity Component System Architecture",
|
|
6
6
|
"author": "Alexander Goldring",
|
|
7
|
-
"version": "2.33.
|
|
7
|
+
"version": "2.33.24",
|
|
8
8
|
"dependencies": {
|
|
9
9
|
"fast-levenshtein": "2.0.6",
|
|
10
10
|
"opentype.js": "1.3.3",
|
|
@@ -1,7 +1,8 @@
|
|
|
1
|
-
import { computeHashArray, computeHashIntegerArray } from "../../../core/math/MathUtils.js";
|
|
2
1
|
import { isArrayEqual } from "../../../core/collection/ArrayUtils.js";
|
|
3
2
|
import { KeyValuePair } from "../../../core/collection/KeyValuePair.js";
|
|
4
3
|
import { computeStringHash } from "../../../core/primitives/strings/computeStringHash.js";
|
|
4
|
+
import { computeHashArray } from "../../../core/collection/array/computeHashArray.js";
|
|
5
|
+
import { computeHashIntegerArray } from "../../../core/collection/array/computeHashIntegerArray.js";
|
|
5
6
|
|
|
6
7
|
/**
|
|
7
8
|
*
|
|
@@ -1,7 +1,8 @@
|
|
|
1
1
|
import View from "../../View.js";
|
|
2
2
|
import SVG, { svgCircularPath } from "../../SVG.js";
|
|
3
|
-
import {
|
|
3
|
+
import { PI2 } from "../../../core/math/MathUtils.js";
|
|
4
4
|
import { assert } from "../../../core/assert.js";
|
|
5
|
+
import { isValueBetween } from "../../../core/math/isValueBetween.js";
|
|
5
6
|
|
|
6
7
|
let idCount = 0;
|
|
7
8
|
|