@vpmedia/phaser 1.15.0 → 1.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (290) hide show
  1. package/README.md +3 -3
  2. package/package.json +6 -5
  3. package/src/index.js +15 -18
  4. package/src/phaser/core/animation.js +114 -6
  5. package/src/phaser/core/animation_manager.js +102 -10
  6. package/src/phaser/core/animation_parser.js +6 -19
  7. package/src/phaser/core/array_set.js +59 -5
  8. package/src/phaser/core/cache.js +307 -6
  9. package/src/phaser/core/const.js +107 -4
  10. package/src/phaser/core/device.js +3 -6
  11. package/src/phaser/core/device_util.js +3 -16
  12. package/src/phaser/core/dom.js +127 -29
  13. package/src/phaser/core/event_manager.js +128 -6
  14. package/src/phaser/core/factory.js +69 -34
  15. package/src/phaser/core/frame.js +43 -6
  16. package/src/phaser/core/frame_data.js +55 -5
  17. package/src/phaser/core/frame_util.js +7 -12
  18. package/src/phaser/core/game.js +35 -7
  19. package/src/phaser/core/input.js +133 -17
  20. package/src/phaser/core/input_handler.js +243 -43
  21. package/src/phaser/core/input_mouse.js +70 -5
  22. package/src/phaser/core/input_mspointer.js +40 -9
  23. package/src/phaser/core/input_pointer.js +88 -17
  24. package/src/phaser/core/input_touch.js +42 -5
  25. package/src/phaser/core/loader.js +303 -101
  26. package/src/phaser/core/loader_parser.js +2 -10
  27. package/src/phaser/core/raf.js +16 -5
  28. package/src/phaser/core/scale_manager.js +204 -39
  29. package/src/phaser/core/scene.js +24 -5
  30. package/src/phaser/core/scene_manager.js +81 -11
  31. package/src/phaser/core/signal.js +88 -11
  32. package/src/phaser/core/signal_binding.js +35 -15
  33. package/src/phaser/core/sound.js +99 -10
  34. package/src/phaser/core/sound_manager.js +89 -13
  35. package/src/phaser/core/sound_sprite.js +20 -5
  36. package/src/phaser/core/stage.js +43 -7
  37. package/src/phaser/core/time.js +67 -5
  38. package/src/phaser/core/timer.js +107 -30
  39. package/src/phaser/core/timer_event.js +11 -6
  40. package/src/phaser/core/tween.js +124 -30
  41. package/src/phaser/core/tween_data.js +42 -18
  42. package/src/phaser/core/tween_easing.js +1 -8
  43. package/src/phaser/core/tween_manager.js +47 -5
  44. package/src/phaser/core/world.js +9 -6
  45. package/src/phaser/display/bitmap_text.js +91 -10
  46. package/src/phaser/display/button.js +63 -12
  47. package/src/phaser/display/canvas/buffer.js +16 -6
  48. package/src/phaser/display/canvas/graphics.js +1 -13
  49. package/src/phaser/display/canvas/masker.js +0 -6
  50. package/src/phaser/display/canvas/pool.js +0 -7
  51. package/src/phaser/display/canvas/renderer.js +28 -8
  52. package/src/phaser/display/canvas/tinter.js +4 -43
  53. package/src/phaser/display/canvas/util.js +0 -6
  54. package/src/phaser/display/display_object.js +192 -20
  55. package/src/phaser/display/graphics.js +161 -26
  56. package/src/phaser/display/graphics_data.js +14 -6
  57. package/src/phaser/display/graphics_data_util.js +2 -8
  58. package/src/phaser/display/group.js +82 -9
  59. package/src/phaser/display/image.js +87 -9
  60. package/src/phaser/display/sprite_batch.js +3 -8
  61. package/src/phaser/display/sprite_util.js +3 -23
  62. package/src/phaser/display/text.js +331 -31
  63. package/src/phaser/display/webgl/abstract_filter.js +8 -7
  64. package/src/phaser/display/webgl/base_texture.js +20 -12
  65. package/src/phaser/display/webgl/blend_manager.js +14 -7
  66. package/src/phaser/display/webgl/earcut.js +4 -23
  67. package/src/phaser/display/webgl/earcut_node.js +6 -7
  68. package/src/phaser/display/webgl/fast_sprite_batch.js +34 -11
  69. package/src/phaser/display/webgl/filter_manager.js +25 -7
  70. package/src/phaser/display/webgl/filter_texture.js +21 -22
  71. package/src/phaser/display/webgl/graphics.js +5 -28
  72. package/src/phaser/display/webgl/graphics_data.js +10 -7
  73. package/src/phaser/display/webgl/mask_manager.js +0 -6
  74. package/src/phaser/display/webgl/render_texture.js +33 -21
  75. package/src/phaser/display/webgl/renderer.js +38 -11
  76. package/src/phaser/display/webgl/shader/complex.js +10 -6
  77. package/src/phaser/display/webgl/shader/fast.js +10 -6
  78. package/src/phaser/display/webgl/shader/normal.js +23 -32
  79. package/src/phaser/display/webgl/shader/primitive.js +10 -6
  80. package/src/phaser/display/webgl/shader/strip.js +10 -6
  81. package/src/phaser/display/webgl/shader_manager.js +18 -6
  82. package/src/phaser/display/webgl/sprite_batch.js +41 -8
  83. package/src/phaser/display/webgl/stencil_manager.js +28 -6
  84. package/src/phaser/display/webgl/texture.js +28 -15
  85. package/src/phaser/display/webgl/texture_util.js +0 -6
  86. package/src/phaser/display/webgl/util.js +0 -7
  87. package/src/phaser/geom/circle.js +123 -18
  88. package/src/phaser/geom/ellipse.js +39 -18
  89. package/src/phaser/geom/line.js +148 -16
  90. package/src/phaser/geom/matrix.js +73 -6
  91. package/src/phaser/geom/point.js +152 -6
  92. package/src/phaser/geom/polygon.js +42 -14
  93. package/src/phaser/geom/rectangle.js +233 -6
  94. package/src/phaser/geom/rounded_rectangle.js +10 -6
  95. package/src/phaser/geom/util/circle.js +3 -9
  96. package/src/phaser/geom/util/ellipse.js +0 -7
  97. package/src/phaser/geom/util/line.js +5 -14
  98. package/src/phaser/geom/util/matrix.js +1 -7
  99. package/src/phaser/geom/util/point.js +0 -6
  100. package/src/phaser/geom/util/polygon.js +1 -7
  101. package/src/phaser/geom/util/rectangle.js +1 -7
  102. package/src/phaser/geom/util/rounded_rectangle.js +1 -7
  103. package/src/phaser/util/math.js +3 -21
  104. package/types/index.d.ts +2 -1
  105. package/types/index.d.ts.map +1 -1
  106. package/types/phaser/core/animation.d.ts +126 -13
  107. package/types/phaser/core/animation.d.ts.map +1 -1
  108. package/types/phaser/core/animation_manager.d.ts +121 -19
  109. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  110. package/types/phaser/core/animation_parser.d.ts +6 -5
  111. package/types/phaser/core/animation_parser.d.ts.map +1 -1
  112. package/types/phaser/core/array_set.d.ts +67 -13
  113. package/types/phaser/core/array_set.d.ts.map +1 -1
  114. package/types/phaser/core/cache.d.ts +365 -69
  115. package/types/phaser/core/cache.d.ts.map +1 -1
  116. package/types/phaser/core/const.d.ts +143 -40
  117. package/types/phaser/core/const.d.ts.map +1 -1
  118. package/types/phaser/core/device.d.ts +0 -5
  119. package/types/phaser/core/device.d.ts.map +1 -1
  120. package/types/phaser/core/device_util.d.ts +1 -1
  121. package/types/phaser/core/device_util.d.ts.map +1 -1
  122. package/types/phaser/core/dom.d.ts +119 -0
  123. package/types/phaser/core/dom.d.ts.map +1 -1
  124. package/types/phaser/core/event_manager.d.ts +127 -0
  125. package/types/phaser/core/event_manager.d.ts.map +1 -1
  126. package/types/phaser/core/factory.d.ts +75 -8
  127. package/types/phaser/core/factory.d.ts.map +1 -1
  128. package/types/phaser/core/frame.d.ts +64 -21
  129. package/types/phaser/core/frame.d.ts.map +1 -1
  130. package/types/phaser/core/frame_data.d.ts +61 -9
  131. package/types/phaser/core/frame_data.d.ts.map +1 -1
  132. package/types/phaser/core/frame_util.d.ts +10 -8
  133. package/types/phaser/core/frame_util.d.ts.map +1 -1
  134. package/types/phaser/core/game.d.ts +40 -6
  135. package/types/phaser/core/game.d.ts.map +1 -1
  136. package/types/phaser/core/input.d.ts +143 -15
  137. package/types/phaser/core/input.d.ts.map +1 -1
  138. package/types/phaser/core/input_handler.d.ts +258 -25
  139. package/types/phaser/core/input_handler.d.ts.map +1 -1
  140. package/types/phaser/core/input_mouse.d.ts +62 -14
  141. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  142. package/types/phaser/core/input_mspointer.d.ts +51 -17
  143. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  144. package/types/phaser/core/input_pointer.d.ts +99 -14
  145. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  146. package/types/phaser/core/input_touch.d.ts +53 -16
  147. package/types/phaser/core/input_touch.d.ts.map +1 -1
  148. package/types/phaser/core/loader.d.ts +299 -28
  149. package/types/phaser/core/loader.d.ts.map +1 -1
  150. package/types/phaser/core/loader_parser.d.ts.map +1 -1
  151. package/types/phaser/core/raf.d.ts +19 -9
  152. package/types/phaser/core/raf.d.ts.map +1 -1
  153. package/types/phaser/core/scale_manager.d.ts +208 -13
  154. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  155. package/types/phaser/core/scene.d.ts +21 -5
  156. package/types/phaser/core/scene.d.ts.map +1 -1
  157. package/types/phaser/core/scene_manager.d.ts +90 -10
  158. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  159. package/types/phaser/core/signal.d.ts +93 -9
  160. package/types/phaser/core/signal.d.ts.map +1 -1
  161. package/types/phaser/core/signal_binding.d.ts +34 -5
  162. package/types/phaser/core/signal_binding.d.ts.map +1 -1
  163. package/types/phaser/core/sound.d.ts +111 -14
  164. package/types/phaser/core/sound.d.ts.map +1 -1
  165. package/types/phaser/core/sound_manager.d.ts +97 -11
  166. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  167. package/types/phaser/core/sound_sprite.d.ts +22 -8
  168. package/types/phaser/core/sound_sprite.d.ts.map +1 -1
  169. package/types/phaser/core/stage.d.ts +32 -3
  170. package/types/phaser/core/stage.d.ts.map +1 -1
  171. package/types/phaser/core/time.d.ts +73 -6
  172. package/types/phaser/core/time.d.ts.map +1 -1
  173. package/types/phaser/core/timer.d.ts +108 -7
  174. package/types/phaser/core/timer.d.ts.map +1 -1
  175. package/types/phaser/core/timer_event.d.ts +13 -7
  176. package/types/phaser/core/timer_event.d.ts.map +1 -1
  177. package/types/phaser/core/tween.d.ts +124 -4
  178. package/types/phaser/core/tween.d.ts.map +1 -1
  179. package/types/phaser/core/tween_data.d.ts +41 -2
  180. package/types/phaser/core/tween_data.d.ts.map +1 -1
  181. package/types/phaser/core/tween_easing.d.ts +0 -5
  182. package/types/phaser/core/tween_easing.d.ts.map +1 -1
  183. package/types/phaser/core/tween_manager.d.ts +49 -2
  184. package/types/phaser/core/tween_manager.d.ts.map +1 -1
  185. package/types/phaser/core/world.d.ts +9 -1
  186. package/types/phaser/core/world.d.ts.map +1 -1
  187. package/types/phaser/display/bitmap_text.d.ts +84 -7
  188. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  189. package/types/phaser/display/button.d.ts +65 -8
  190. package/types/phaser/display/button.d.ts.map +1 -1
  191. package/types/phaser/display/canvas/buffer.d.ts +20 -4
  192. package/types/phaser/display/canvas/buffer.d.ts.map +1 -1
  193. package/types/phaser/display/canvas/graphics.d.ts.map +1 -1
  194. package/types/phaser/display/canvas/masker.d.ts.map +1 -1
  195. package/types/phaser/display/canvas/pool.d.ts +0 -6
  196. package/types/phaser/display/canvas/pool.d.ts.map +1 -1
  197. package/types/phaser/display/canvas/renderer.d.ts +29 -2
  198. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  199. package/types/phaser/display/canvas/tinter.d.ts.map +1 -1
  200. package/types/phaser/display/canvas/util.d.ts.map +1 -1
  201. package/types/phaser/display/display_object.d.ts +195 -8
  202. package/types/phaser/display/display_object.d.ts.map +1 -1
  203. package/types/phaser/display/graphics.d.ts +132 -6
  204. package/types/phaser/display/graphics.d.ts.map +1 -1
  205. package/types/phaser/display/graphics_data.d.ts +15 -1
  206. package/types/phaser/display/graphics_data.d.ts.map +1 -1
  207. package/types/phaser/display/graphics_data_util.d.ts +3 -2
  208. package/types/phaser/display/graphics_data_util.d.ts.map +1 -1
  209. package/types/phaser/display/group.d.ts +80 -10
  210. package/types/phaser/display/group.d.ts.map +1 -1
  211. package/types/phaser/display/image.d.ts +72 -6
  212. package/types/phaser/display/image.d.ts.map +1 -1
  213. package/types/phaser/display/sprite_batch.d.ts +4 -3
  214. package/types/phaser/display/sprite_batch.d.ts.map +1 -1
  215. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  216. package/types/phaser/display/text.d.ts +366 -46
  217. package/types/phaser/display/text.d.ts.map +1 -1
  218. package/types/phaser/display/webgl/abstract_filter.d.ts +8 -6
  219. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  220. package/types/phaser/display/webgl/base_texture.d.ts +20 -1
  221. package/types/phaser/display/webgl/base_texture.d.ts.map +1 -1
  222. package/types/phaser/display/webgl/blend_manager.d.ts +11 -6
  223. package/types/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  224. package/types/phaser/display/webgl/earcut.d.ts.map +1 -1
  225. package/types/phaser/display/webgl/earcut_node.d.ts +9 -9
  226. package/types/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  227. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +33 -6
  228. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  229. package/types/phaser/display/webgl/filter_manager.d.ts +22 -6
  230. package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  231. package/types/phaser/display/webgl/filter_texture.d.ts +21 -3
  232. package/types/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  233. package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
  234. package/types/phaser/display/webgl/graphics_data.d.ts +10 -6
  235. package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  236. package/types/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  237. package/types/phaser/display/webgl/render_texture.d.ts +30 -3
  238. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  239. package/types/phaser/display/webgl/renderer.d.ts +41 -4
  240. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  241. package/types/phaser/display/webgl/shader/complex.d.ts +10 -0
  242. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  243. package/types/phaser/display/webgl/shader/fast.d.ts +10 -0
  244. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  245. package/types/phaser/display/webgl/shader/normal.d.ts +20 -0
  246. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  247. package/types/phaser/display/webgl/shader/primitive.d.ts +10 -0
  248. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  249. package/types/phaser/display/webgl/shader/strip.d.ts +10 -0
  250. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  251. package/types/phaser/display/webgl/shader_manager.d.ts +15 -0
  252. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  253. package/types/phaser/display/webgl/sprite_batch.d.ts +37 -0
  254. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  255. package/types/phaser/display/webgl/stencil_manager.d.ts +25 -0
  256. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  257. package/types/phaser/display/webgl/texture.d.ts +21 -0
  258. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
  259. package/types/phaser/display/webgl/texture_util.d.ts.map +1 -1
  260. package/types/phaser/display/webgl/util.d.ts +0 -6
  261. package/types/phaser/display/webgl/util.d.ts.map +1 -1
  262. package/types/phaser/geom/circle.d.ts +131 -9
  263. package/types/phaser/geom/circle.d.ts.map +1 -1
  264. package/types/phaser/geom/ellipse.d.ts +43 -5
  265. package/types/phaser/geom/ellipse.d.ts.map +1 -1
  266. package/types/phaser/geom/line.d.ts +159 -13
  267. package/types/phaser/geom/line.d.ts.map +1 -1
  268. package/types/phaser/geom/matrix.d.ts +85 -11
  269. package/types/phaser/geom/matrix.d.ts.map +1 -1
  270. package/types/phaser/geom/point.d.ts +170 -18
  271. package/types/phaser/geom/point.d.ts.map +1 -1
  272. package/types/phaser/geom/polygon.d.ts +45 -5
  273. package/types/phaser/geom/polygon.d.ts.map +1 -1
  274. package/types/phaser/geom/rectangle.d.ts +253 -20
  275. package/types/phaser/geom/rectangle.d.ts.map +1 -1
  276. package/types/phaser/geom/rounded_rectangle.d.ts +11 -1
  277. package/types/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  278. package/types/phaser/geom/util/circle.d.ts +3 -3
  279. package/types/phaser/geom/util/circle.d.ts.map +1 -1
  280. package/types/phaser/geom/util/ellipse.d.ts +0 -6
  281. package/types/phaser/geom/util/ellipse.d.ts.map +1 -1
  282. package/types/phaser/geom/util/line.d.ts +5 -5
  283. package/types/phaser/geom/util/line.d.ts.map +1 -1
  284. package/types/phaser/geom/util/matrix.d.ts.map +1 -1
  285. package/types/phaser/geom/util/point.d.ts.map +1 -1
  286. package/types/phaser/geom/util/polygon.d.ts.map +1 -1
  287. package/types/phaser/geom/util/rectangle.d.ts.map +1 -1
  288. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  289. package/types/phaser/util/math.d.ts +0 -5
  290. package/types/phaser/util/math.d.ts.map +1 -1
@@ -1,11 +1,10 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
- import { Signal } from './signal';
1
+ import { Signal } from './signal';
7
2
 
8
3
  export class EventManager {
4
+ /**
5
+ * TBD.
6
+ * @param sprite - TBD.
7
+ */
9
8
  constructor(sprite) {
10
9
  this.parent = sprite;
11
10
  this._onAddedToGroup = null;
@@ -25,6 +24,9 @@ export class EventManager {
25
24
  this._onAnimationLoop = null;
26
25
  }
27
26
 
27
+ /**
28
+ * TBD.
29
+ */
28
30
  destroy() {
29
31
  this._parent = null;
30
32
  if (this._onDestroy) {
@@ -74,6 +76,10 @@ export class EventManager {
74
76
  }
75
77
  }
76
78
 
79
+ /**
80
+ * TBD.
81
+ * @returns {Signal} TBD.
82
+ */
77
83
  get onAddedToGroup() {
78
84
  if (!this._onAddedToGroup) {
79
85
  this._onAddedToGroup = new Signal();
@@ -81,12 +87,20 @@ export class EventManager {
81
87
  return this._onAddedToGroup;
82
88
  }
83
89
 
90
+ /**
91
+ * TBD.
92
+ * @param {...any} args - TBD.
93
+ */
84
94
  onAddedToGroup$dispatch(...args) {
85
95
  if (this._onAddedToGroup) {
86
96
  this._onAddedToGroup.dispatch(...args);
87
97
  }
88
98
  }
89
99
 
100
+ /**
101
+ * TBD.
102
+ * @returns {Signal} TBD.
103
+ */
90
104
  get onRemovedFromGroup() {
91
105
  if (!this._onRemovedFromGroup) {
92
106
  this._onRemovedFromGroup = new Signal();
@@ -94,12 +108,20 @@ export class EventManager {
94
108
  return this._onRemovedFromGroup;
95
109
  }
96
110
 
111
+ /**
112
+ * TBD.
113
+ * @param {...any} args - TBD.
114
+ */
97
115
  onRemovedFromGroup$dispatch(...args) {
98
116
  if (this._onRemovedFromGroup) {
99
117
  this._onRemovedFromGroup.dispatch(...args);
100
118
  }
101
119
  }
102
120
 
121
+ /**
122
+ * TBD.
123
+ * @returns {Signal} TBD.
124
+ */
103
125
  get onDestroy() {
104
126
  if (!this._onDestroy) {
105
127
  this._onDestroy = new Signal();
@@ -107,12 +129,20 @@ export class EventManager {
107
129
  return this._onDestroy;
108
130
  }
109
131
 
132
+ /**
133
+ * TBD.
134
+ * @param {...any} args - TBD.
135
+ */
110
136
  onDestroy$dispatch(...args) {
111
137
  if (this._onDestroy) {
112
138
  this._onDestroy.dispatch(...args);
113
139
  }
114
140
  }
115
141
 
142
+ /**
143
+ * TBD.
144
+ * @returns {Signal} TBD.
145
+ */
116
146
  get onOutOfBounds() {
117
147
  if (!this._onOutOfBounds) {
118
148
  this._onOutOfBounds = new Signal();
@@ -120,12 +150,20 @@ export class EventManager {
120
150
  return this._onOutOfBounds;
121
151
  }
122
152
 
153
+ /**
154
+ * TBD.
155
+ * @param {...any} args - TBD.
156
+ */
123
157
  onOutOfBounds$dispatch(...args) {
124
158
  if (this._onOutOfBounds) {
125
159
  this._onOutOfBounds.dispatch(...args);
126
160
  }
127
161
  }
128
162
 
163
+ /**
164
+ * TBD.
165
+ * @returns {Signal} TBD.
166
+ */
129
167
  get onEnterBounds() {
130
168
  if (!this._onEnterBounds) {
131
169
  this._onEnterBounds = new Signal();
@@ -133,12 +171,20 @@ export class EventManager {
133
171
  return this._onEnterBounds;
134
172
  }
135
173
 
174
+ /**
175
+ * TBD.
176
+ * @param {...any} args - TBD.
177
+ */
136
178
  onEnterBounds$dispatch(...args) {
137
179
  if (this._onEnterBounds) {
138
180
  this._onEnterBounds.dispatch(...args);
139
181
  }
140
182
  }
141
183
 
184
+ /**
185
+ * TBD.
186
+ * @returns {Signal} TBD.
187
+ */
142
188
  get onInputOver() {
143
189
  if (!this._onInputOver) {
144
190
  this._onInputOver = new Signal();
@@ -146,12 +192,20 @@ export class EventManager {
146
192
  return this._onInputOver;
147
193
  }
148
194
 
195
+ /**
196
+ * TBD.
197
+ * @param {...any} args - TBD.
198
+ */
149
199
  onInputOver$dispatch(...args) {
150
200
  if (this._onInputOver) {
151
201
  this._onInputOver.dispatch(...args);
152
202
  }
153
203
  }
154
204
 
205
+ /**
206
+ * TBD.
207
+ * @returns {Signal} TBD.
208
+ */
155
209
  get onInputOut() {
156
210
  if (!this._onInputOut) {
157
211
  this._onInputOut = new Signal();
@@ -159,12 +213,20 @@ export class EventManager {
159
213
  return this._onInputOut;
160
214
  }
161
215
 
216
+ /**
217
+ * TBD.
218
+ * @param {...any} args - TBD.
219
+ */
162
220
  onInputOut$dispatch(...args) {
163
221
  if (this._onInputOut) {
164
222
  this._onInputOut.dispatch(...args);
165
223
  }
166
224
  }
167
225
 
226
+ /**
227
+ * TBD.
228
+ * @returns {Signal} TBD.
229
+ */
168
230
  get onInputDown() {
169
231
  if (!this._onInputDown) {
170
232
  this._onInputDown = new Signal();
@@ -172,12 +234,20 @@ export class EventManager {
172
234
  return this._onInputDown;
173
235
  }
174
236
 
237
+ /**
238
+ * TBD.
239
+ * @param {...any} args - TBD.
240
+ */
175
241
  onInputDown$dispatch(...args) {
176
242
  if (this._onInputDown) {
177
243
  this._onInputDown.dispatch(...args);
178
244
  }
179
245
  }
180
246
 
247
+ /**
248
+ * TBD.
249
+ * @returns {Signal} TBD.
250
+ */
181
251
  get onInputUp() {
182
252
  if (!this._onInputUp) {
183
253
  this._onInputUp = new Signal();
@@ -185,12 +255,20 @@ export class EventManager {
185
255
  return this._onInputUp;
186
256
  }
187
257
 
258
+ /**
259
+ * TBD.
260
+ * @param {...any} args - TBD.
261
+ */
188
262
  onInputUp$dispatch(...args) {
189
263
  if (this._onInputUp) {
190
264
  this._onInputUp.dispatch(...args);
191
265
  }
192
266
  }
193
267
 
268
+ /**
269
+ * TBD.
270
+ * @returns {Signal} TBD.
271
+ */
194
272
  get onDragStart() {
195
273
  if (!this._onDragStart) {
196
274
  this._onDragStart = new Signal();
@@ -198,12 +276,20 @@ export class EventManager {
198
276
  return this._onDragStart;
199
277
  }
200
278
 
279
+ /**
280
+ * TBD.
281
+ * @param {...any} args - TBD.
282
+ */
201
283
  onDragStart$dispatch(...args) {
202
284
  if (this._onDragStart) {
203
285
  this._onDragStart.dispatch(...args);
204
286
  }
205
287
  }
206
288
 
289
+ /**
290
+ * TBD.
291
+ * @returns {Signal} TBD.
292
+ */
207
293
  get onDragUpdate() {
208
294
  if (!this._onDragUpdate) {
209
295
  this._onDragUpdate = new Signal();
@@ -211,12 +297,20 @@ export class EventManager {
211
297
  return this._onDragUpdate;
212
298
  }
213
299
 
300
+ /**
301
+ * TBD.
302
+ * @param {...any} args - TBD.
303
+ */
214
304
  onDragUpdate$dispatch(...args) {
215
305
  if (this._onDragUpdate) {
216
306
  this._onDragUpdate.dispatch(...args);
217
307
  }
218
308
  }
219
309
 
310
+ /**
311
+ * TBD.
312
+ * @returns {Signal} TBD.
313
+ */
220
314
  get onDragStop() {
221
315
  if (!this._onDragStop) {
222
316
  this._onDragStop = new Signal();
@@ -224,12 +318,20 @@ export class EventManager {
224
318
  return this._onDragStop;
225
319
  }
226
320
 
321
+ /**
322
+ * TBD.
323
+ * @param {...any} args - TBD.
324
+ */
227
325
  onDragStop$dispatch(...args) {
228
326
  if (this._onDragStop) {
229
327
  this._onDragStop.dispatch(...args);
230
328
  }
231
329
  }
232
330
 
331
+ /**
332
+ * TBD.
333
+ * @returns {Signal} TBD.
334
+ */
233
335
  get onAnimationStart() {
234
336
  if (!this._onAnimationStart) {
235
337
  this._onAnimationStart = new Signal();
@@ -237,12 +339,20 @@ export class EventManager {
237
339
  return this._onAnimationStart;
238
340
  }
239
341
 
342
+ /**
343
+ * TBD.
344
+ * @param {...any} args - TBD.
345
+ */
240
346
  onAnimationStart$dispatch(...args) {
241
347
  if (this._onAnimationStart) {
242
348
  this._onAnimationStart.dispatch(...args);
243
349
  }
244
350
  }
245
351
 
352
+ /**
353
+ * TBD.
354
+ * @returns {Signal} TBD.
355
+ */
246
356
  get onAnimationComplete() {
247
357
  if (!this._onAnimationComplete) {
248
358
  this._onAnimationComplete = new Signal();
@@ -250,12 +360,20 @@ export class EventManager {
250
360
  return this._onAnimationComplete;
251
361
  }
252
362
 
363
+ /**
364
+ * TBD.
365
+ * @param {...any} args - TBD.
366
+ */
253
367
  onAnimationComplete$dispatch(...args) {
254
368
  if (this._onAnimationComplete) {
255
369
  this._onAnimationComplete.dispatch(...args);
256
370
  }
257
371
  }
258
372
 
373
+ /**
374
+ * TBD.
375
+ * @returns {Signal} TBD.
376
+ */
259
377
  get onAnimationLoop() {
260
378
  if (!this._onAnimationLoop) {
261
379
  this._onAnimationLoop = new Signal();
@@ -263,6 +381,10 @@ export class EventManager {
263
381
  return this._onAnimationLoop;
264
382
  }
265
383
 
384
+ /**
385
+ * TBD.
386
+ * @param {...any} args - TBD.
387
+ */
266
388
  onAnimationLoop$dispatch(...args) {
267
389
  if (this._onAnimationLoop) {
268
390
  this._onAnimationLoop.dispatch(...args);
@@ -1,20 +1,29 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
- import { BitmapText } from '../display/bitmap_text';
7
- import { Button } from '../display/button';
8
- import { Group } from '../display/group';
9
- import { Graphics } from '../display/graphics';
1
+ import { BitmapText } from '../display/bitmap_text';
2
+ import { Button } from '../display/button';
3
+ import { Group } from '../display/group';
4
+ import { Graphics } from '../display/graphics';
10
5
  import { Image } from '../display/image';
11
- import { Text } from '../display/text';
6
+ import { Text } from '../display/text';
7
+ import { Game } from './game';
12
8
 
13
9
  export class GameObjectFactory {
10
+ /**
11
+ * TBD.
12
+ * @param {Game} game - TBD.
13
+ */
14
14
  constructor(game) {
15
15
  this.game = game;
16
16
  }
17
17
 
18
+ /**
19
+ * TBD.
20
+ * @param {number} x - TBD.
21
+ * @param {number} y - TBD.
22
+ * @param {string} key - TBD.
23
+ * @param frame - TBD.
24
+ * @param {Group} group - TBD.
25
+ * @returns {Image} TBD.
26
+ */
18
27
  image(x, y, key, frame, group = null) {
19
28
  if (!group) {
20
29
  group = this.game.world;
@@ -22,49 +31,75 @@ export class GameObjectFactory {
22
31
  return group.add(new Image(this.game, x, y, key, frame));
23
32
  }
24
33
 
34
+ /**
35
+ * TBD.
36
+ * @param {Group} parent - TBD.
37
+ * @param {string} name - TBD.
38
+ * @param {boolean} addToStage - TBD.
39
+ * @returns {Group} TBD.
40
+ */
25
41
  group(parent, name, addToStage) {
26
42
  return new Group(this.game, parent, name, addToStage);
27
43
  }
28
44
 
45
+ /**
46
+ * TBD.
47
+ * @param {number} x - TBD.
48
+ * @param {number} y - TBD.
49
+ * @param text - TBD.
50
+ * @param style - TBD.
51
+ * @param {Group} group - TBD.
52
+ * @returns {Text} TBD.
53
+ */
29
54
  text(x, y, text, style, group = null) {
30
55
  const parent = group || this.game.world;
31
56
  return parent.add(new Text(this.game, x, y, text, style));
32
57
  }
33
58
 
34
- button(
35
- x,
36
- y,
37
- key,
38
- callback,
39
- callbackContext,
40
- overFrame,
41
- outFrame,
42
- downFrame,
43
- upFrame,
44
- group = null
45
- ) {
59
+ /**
60
+ * TBD.
61
+ * @param {number} x - TBD.
62
+ * @param {number} y - TBD.
63
+ * @param {string} key - TBD.
64
+ * @param {Function} callback - TBD.
65
+ * @param {object} callbackContext - TBD.
66
+ * @param overFrame - TBD.
67
+ * @param outFrame - TBD.
68
+ * @param downFrame - TBD.
69
+ * @param upFrame - TBD.
70
+ * @param {Group} group - TBD.
71
+ * @returns {Button} TBD.
72
+ */
73
+ button(x, y, key, callback, callbackContext, overFrame, outFrame, downFrame, upFrame, group = null) {
46
74
  const parent = group || this.game.world;
47
75
  return parent.add(
48
- new Button(
49
- this.game,
50
- x,
51
- y,
52
- key,
53
- callback,
54
- callbackContext,
55
- overFrame,
56
- outFrame,
57
- downFrame,
58
- upFrame
59
- )
76
+ new Button(this.game, x, y, key, callback, callbackContext, overFrame, outFrame, downFrame, upFrame)
60
77
  );
61
78
  }
62
79
 
80
+ /**
81
+ * TBD.
82
+ * @param {number} x - TBD.
83
+ * @param {number} y - TBD.
84
+ * @param {Group} group - TBD.
85
+ * @returns {Graphics} TBD.
86
+ */
63
87
  graphics(x, y, group = null) {
64
88
  const parent = group || this.game.world;
65
89
  return parent.add(new Graphics(this.game, x, y));
66
90
  }
67
91
 
92
+ /**
93
+ * TBD.
94
+ * @param {number} x - TBD.
95
+ * @param {number} y - TBD.
96
+ * @param font - TBD.
97
+ * @param text - TBD.
98
+ * @param size - TBD.
99
+ * @param {Group} group - TBD.
100
+ * @param align - TBD.
101
+ * @returns {BitmapText} TBD.
102
+ */
68
103
  bitmapText(x, y, font, text, size, group = null, align = 'left') {
69
104
  const parent = group || this.game.world;
70
105
  return parent.add(new BitmapText(this.game, x, y, font, text, size, align));
@@ -1,17 +1,30 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
- import { Rectangle } from '../geom/rectangle';
1
+ import { Rectangle } from '../geom/rectangle';
7
2
  import { distance } from '../util/math';
8
3
  import { cloneFrame } from './frame_util';
9
4
 
10
5
  export class Frame {
6
+ /**
7
+ * TBD.
8
+ * @param {number} index - TBD.
9
+ * @param {number} x - TBD.
10
+ * @param {number} y - TBD.
11
+ * @param {number} width - TBD.
12
+ * @param {number} height - TBD.
13
+ * @param {string} name - TBD.
14
+ */
11
15
  constructor(index, x, y, width, height, name) {
12
16
  this.initialize(index, x, y, width, height, name);
13
17
  }
14
18
 
19
+ /**
20
+ * TBD.
21
+ * @param {number} index - TBD.
22
+ * @param {number} x - TBD.
23
+ * @param {number} y - TBD.
24
+ * @param {number} width - TBD.
25
+ * @param {number} height - TBD.
26
+ * @param {string} name - TBD.
27
+ */
15
28
  initialize(index, x, y, width, height, name) {
16
29
  this.index = index;
17
30
  this.x = x;
@@ -35,6 +48,11 @@ export class Frame {
35
48
  this.bottom = this.y + this.height;
36
49
  }
37
50
 
51
+ /**
52
+ * TBD.
53
+ * @param {number} width - TBD.
54
+ * @param {number} height - TBD.
55
+ */
38
56
  resize(width, height) {
39
57
  this.width = width;
40
58
  this.height = height;
@@ -47,6 +65,16 @@ export class Frame {
47
65
  this.bottom = this.y + height;
48
66
  }
49
67
 
68
+ /**
69
+ * TBD.
70
+ * @param {boolean} trimmed - TBD.
71
+ * @param {number} actualWidth - TBD.
72
+ * @param {number} actualHeight - TBD.
73
+ * @param {number} destX - TBD.
74
+ * @param {number} destY - TBD.
75
+ * @param {number} destWidth - TBD.
76
+ * @param {number} destHeight - TBD.
77
+ */
50
78
  setTrim(trimmed, actualWidth, actualHeight, destX, destY, destWidth, destHeight) {
51
79
  this.trimmed = trimmed;
52
80
  if (trimmed) {
@@ -61,10 +89,19 @@ export class Frame {
61
89
  }
62
90
  }
63
91
 
92
+ /**
93
+ * TBD.
94
+ * @returns {Frame} TBD.
95
+ */
64
96
  clone() {
65
97
  return cloneFrame(this);
66
98
  }
67
99
 
100
+ /**
101
+ * TBD.
102
+ * @param {Rectangle} output - TBD.
103
+ * @returns {Rectangle} TBD.
104
+ */
68
105
  getRect(output = null) {
69
106
  const result = output || new Rectangle();
70
107
  result.setTo(this.x, this.y, this.width, this.height);
@@ -1,16 +1,26 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
1
  import { cloneFrameData } from './frame_util';
2
+ import { Frame } from './frame';
7
3
 
8
4
  export class FrameData {
5
+ /**
6
+ * TBD.
7
+ */
9
8
  constructor() {
9
+ /**
10
+ * @type {Frame[]}
11
+ */
10
12
  this._frames = [];
13
+ /**
14
+ * @type {string[]}
15
+ */
11
16
  this._frameNames = [];
12
17
  }
13
18
 
19
+ /**
20
+ * TBD.
21
+ * @param {Frame} frame - TBD.
22
+ * @returns {Frame} TBD.
23
+ */
14
24
  addFrame(frame) {
15
25
  frame.index = this._frames.length;
16
26
  this._frames.push(frame);
@@ -20,6 +30,11 @@ export class FrameData {
20
30
  return frame;
21
31
  }
22
32
 
33
+ /**
34
+ * TBD.
35
+ * @param {number} index - TBD.
36
+ * @returns {Frame} TBD.
37
+ */
23
38
  getFrame(index = 0) {
24
39
  if (index >= this._frames.length) {
25
40
  index = 0;
@@ -27,6 +42,11 @@ export class FrameData {
27
42
  return this._frames[index];
28
43
  }
29
44
 
45
+ /**
46
+ * TBD.
47
+ * @param {string} name - TBD.
48
+ * @returns {Frame} TBD.
49
+ */
30
50
  getFrameByName(name) {
31
51
  if (typeof this._frameNames[name] === 'number') {
32
52
  return this._frames[this._frameNames[name]];
@@ -34,6 +54,11 @@ export class FrameData {
34
54
  return null;
35
55
  }
36
56
 
57
+ /**
58
+ * TBD.
59
+ * @param {string} name - TBD.
60
+ * @returns {boolean} TBD.
61
+ */
37
62
  checkFrameName(name) {
38
63
  if (this._frameNames[name] == null) {
39
64
  return false;
@@ -41,10 +66,21 @@ export class FrameData {
41
66
  return true;
42
67
  }
43
68
 
69
+ /**
70
+ * TBD.
71
+ * @returns {FrameData} TBD.
72
+ */
44
73
  clone() {
45
74
  return cloneFrameData(this);
46
75
  }
47
76
 
77
+ /**
78
+ * TBD.
79
+ * @param {number} start - TBD.
80
+ * @param {number} end - TBD.
81
+ * @param {Frame[]} output - TBD.
82
+ * @returns {Frame[]} TBD.
83
+ */
48
84
  getFrameRange(start, end, output = null) {
49
85
  const result = output || [];
50
86
  for (let i = start; i <= end; i += 1) {
@@ -53,6 +89,13 @@ export class FrameData {
53
89
  return result;
54
90
  }
55
91
 
92
+ /**
93
+ * TBD.
94
+ * @param {number[]|string[]} frames - TBD.
95
+ * @param {boolean} useNumericIndex - TBD.
96
+ * @param {number[]} output - TBD.
97
+ * @returns {number[]} TBD.
98
+ */
56
99
  getFrameIndexes(frames, useNumericIndex = true, output = null) {
57
100
  const result = output || [];
58
101
  if (frames && frames.length > 0) {
@@ -71,11 +114,18 @@ export class FrameData {
71
114
  return result;
72
115
  }
73
116
 
117
+ /**
118
+ * TBD.
119
+ */
74
120
  destroy() {
75
121
  this._frames = null;
76
122
  this._frameNames = null;
77
123
  }
78
124
 
125
+ /**
126
+ * TBD.
127
+ * @returns {number} TBD.
128
+ */
79
129
  get total() {
80
130
  return this._frames.length;
81
131
  }
@@ -1,28 +1,23 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
1
  import { Frame } from './frame';
7
2
  import { FrameData } from './frame_data';
8
3
 
9
4
  /**
10
5
  * TBD.
11
- * @param {object} frame - TBD.
12
- * @param {object} output - TBD.
13
- * @returns {object} TBD.
6
+ * @param {Frame} frame - TBD.
7
+ * @param {Frame} output - TBD.
8
+ * @returns {Frame} TBD.
14
9
  */
15
10
  export function cloneFrame(frame, output = null) {
16
- const result = output || new Frame();
11
+ const result = output || new Frame(frame.index, frame.x, frame.y, frame.width, frame.height);
17
12
  result.initialize(frame.index, frame.x, frame.y, frame.width, frame.height);
18
13
  return result;
19
14
  }
20
15
 
21
16
  /**
22
17
  * TBD.
23
- * @param {object} frameData - TBD.
24
- * @param {object} output - TBD.
25
- * @returns {object} TBD.
18
+ * @param {FrameData} frameData - TBD.
19
+ * @param {FrameData} output - TBD.
20
+ * @returns {FrameData} TBD.
26
21
  */
27
22
  export function cloneFrameData(frameData, output = null) {
28
23
  const result = output || new FrameData();