@vpmedia/phaser 1.15.0 → 1.17.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (290) hide show
  1. package/README.md +3 -3
  2. package/package.json +6 -5
  3. package/src/index.js +15 -18
  4. package/src/phaser/core/animation.js +114 -6
  5. package/src/phaser/core/animation_manager.js +102 -10
  6. package/src/phaser/core/animation_parser.js +6 -19
  7. package/src/phaser/core/array_set.js +59 -5
  8. package/src/phaser/core/cache.js +307 -6
  9. package/src/phaser/core/const.js +107 -4
  10. package/src/phaser/core/device.js +3 -6
  11. package/src/phaser/core/device_util.js +3 -16
  12. package/src/phaser/core/dom.js +127 -29
  13. package/src/phaser/core/event_manager.js +128 -6
  14. package/src/phaser/core/factory.js +69 -34
  15. package/src/phaser/core/frame.js +43 -6
  16. package/src/phaser/core/frame_data.js +55 -5
  17. package/src/phaser/core/frame_util.js +7 -12
  18. package/src/phaser/core/game.js +35 -7
  19. package/src/phaser/core/input.js +133 -17
  20. package/src/phaser/core/input_handler.js +243 -43
  21. package/src/phaser/core/input_mouse.js +70 -5
  22. package/src/phaser/core/input_mspointer.js +40 -9
  23. package/src/phaser/core/input_pointer.js +88 -17
  24. package/src/phaser/core/input_touch.js +42 -5
  25. package/src/phaser/core/loader.js +303 -101
  26. package/src/phaser/core/loader_parser.js +2 -10
  27. package/src/phaser/core/raf.js +16 -5
  28. package/src/phaser/core/scale_manager.js +204 -39
  29. package/src/phaser/core/scene.js +24 -5
  30. package/src/phaser/core/scene_manager.js +81 -11
  31. package/src/phaser/core/signal.js +88 -11
  32. package/src/phaser/core/signal_binding.js +35 -15
  33. package/src/phaser/core/sound.js +99 -10
  34. package/src/phaser/core/sound_manager.js +89 -13
  35. package/src/phaser/core/sound_sprite.js +20 -5
  36. package/src/phaser/core/stage.js +43 -7
  37. package/src/phaser/core/time.js +67 -5
  38. package/src/phaser/core/timer.js +107 -30
  39. package/src/phaser/core/timer_event.js +11 -6
  40. package/src/phaser/core/tween.js +124 -30
  41. package/src/phaser/core/tween_data.js +42 -18
  42. package/src/phaser/core/tween_easing.js +1 -8
  43. package/src/phaser/core/tween_manager.js +47 -5
  44. package/src/phaser/core/world.js +9 -6
  45. package/src/phaser/display/bitmap_text.js +91 -10
  46. package/src/phaser/display/button.js +63 -12
  47. package/src/phaser/display/canvas/buffer.js +16 -6
  48. package/src/phaser/display/canvas/graphics.js +1 -13
  49. package/src/phaser/display/canvas/masker.js +0 -6
  50. package/src/phaser/display/canvas/pool.js +0 -7
  51. package/src/phaser/display/canvas/renderer.js +28 -8
  52. package/src/phaser/display/canvas/tinter.js +4 -43
  53. package/src/phaser/display/canvas/util.js +0 -6
  54. package/src/phaser/display/display_object.js +192 -20
  55. package/src/phaser/display/graphics.js +161 -26
  56. package/src/phaser/display/graphics_data.js +14 -6
  57. package/src/phaser/display/graphics_data_util.js +2 -8
  58. package/src/phaser/display/group.js +82 -9
  59. package/src/phaser/display/image.js +87 -9
  60. package/src/phaser/display/sprite_batch.js +3 -8
  61. package/src/phaser/display/sprite_util.js +3 -23
  62. package/src/phaser/display/text.js +331 -31
  63. package/src/phaser/display/webgl/abstract_filter.js +8 -7
  64. package/src/phaser/display/webgl/base_texture.js +20 -12
  65. package/src/phaser/display/webgl/blend_manager.js +14 -7
  66. package/src/phaser/display/webgl/earcut.js +4 -23
  67. package/src/phaser/display/webgl/earcut_node.js +6 -7
  68. package/src/phaser/display/webgl/fast_sprite_batch.js +34 -11
  69. package/src/phaser/display/webgl/filter_manager.js +25 -7
  70. package/src/phaser/display/webgl/filter_texture.js +21 -22
  71. package/src/phaser/display/webgl/graphics.js +5 -28
  72. package/src/phaser/display/webgl/graphics_data.js +10 -7
  73. package/src/phaser/display/webgl/mask_manager.js +0 -6
  74. package/src/phaser/display/webgl/render_texture.js +33 -21
  75. package/src/phaser/display/webgl/renderer.js +38 -11
  76. package/src/phaser/display/webgl/shader/complex.js +10 -6
  77. package/src/phaser/display/webgl/shader/fast.js +10 -6
  78. package/src/phaser/display/webgl/shader/normal.js +23 -32
  79. package/src/phaser/display/webgl/shader/primitive.js +10 -6
  80. package/src/phaser/display/webgl/shader/strip.js +10 -6
  81. package/src/phaser/display/webgl/shader_manager.js +18 -6
  82. package/src/phaser/display/webgl/sprite_batch.js +41 -8
  83. package/src/phaser/display/webgl/stencil_manager.js +28 -6
  84. package/src/phaser/display/webgl/texture.js +28 -15
  85. package/src/phaser/display/webgl/texture_util.js +0 -6
  86. package/src/phaser/display/webgl/util.js +0 -7
  87. package/src/phaser/geom/circle.js +123 -18
  88. package/src/phaser/geom/ellipse.js +39 -18
  89. package/src/phaser/geom/line.js +148 -16
  90. package/src/phaser/geom/matrix.js +73 -6
  91. package/src/phaser/geom/point.js +152 -6
  92. package/src/phaser/geom/polygon.js +42 -14
  93. package/src/phaser/geom/rectangle.js +233 -6
  94. package/src/phaser/geom/rounded_rectangle.js +10 -6
  95. package/src/phaser/geom/util/circle.js +3 -9
  96. package/src/phaser/geom/util/ellipse.js +0 -7
  97. package/src/phaser/geom/util/line.js +5 -14
  98. package/src/phaser/geom/util/matrix.js +1 -7
  99. package/src/phaser/geom/util/point.js +0 -6
  100. package/src/phaser/geom/util/polygon.js +1 -7
  101. package/src/phaser/geom/util/rectangle.js +1 -7
  102. package/src/phaser/geom/util/rounded_rectangle.js +1 -7
  103. package/src/phaser/util/math.js +3 -21
  104. package/types/index.d.ts +2 -1
  105. package/types/index.d.ts.map +1 -1
  106. package/types/phaser/core/animation.d.ts +126 -13
  107. package/types/phaser/core/animation.d.ts.map +1 -1
  108. package/types/phaser/core/animation_manager.d.ts +121 -19
  109. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  110. package/types/phaser/core/animation_parser.d.ts +6 -5
  111. package/types/phaser/core/animation_parser.d.ts.map +1 -1
  112. package/types/phaser/core/array_set.d.ts +67 -13
  113. package/types/phaser/core/array_set.d.ts.map +1 -1
  114. package/types/phaser/core/cache.d.ts +365 -69
  115. package/types/phaser/core/cache.d.ts.map +1 -1
  116. package/types/phaser/core/const.d.ts +143 -40
  117. package/types/phaser/core/const.d.ts.map +1 -1
  118. package/types/phaser/core/device.d.ts +0 -5
  119. package/types/phaser/core/device.d.ts.map +1 -1
  120. package/types/phaser/core/device_util.d.ts +1 -1
  121. package/types/phaser/core/device_util.d.ts.map +1 -1
  122. package/types/phaser/core/dom.d.ts +119 -0
  123. package/types/phaser/core/dom.d.ts.map +1 -1
  124. package/types/phaser/core/event_manager.d.ts +127 -0
  125. package/types/phaser/core/event_manager.d.ts.map +1 -1
  126. package/types/phaser/core/factory.d.ts +75 -8
  127. package/types/phaser/core/factory.d.ts.map +1 -1
  128. package/types/phaser/core/frame.d.ts +64 -21
  129. package/types/phaser/core/frame.d.ts.map +1 -1
  130. package/types/phaser/core/frame_data.d.ts +61 -9
  131. package/types/phaser/core/frame_data.d.ts.map +1 -1
  132. package/types/phaser/core/frame_util.d.ts +10 -8
  133. package/types/phaser/core/frame_util.d.ts.map +1 -1
  134. package/types/phaser/core/game.d.ts +40 -6
  135. package/types/phaser/core/game.d.ts.map +1 -1
  136. package/types/phaser/core/input.d.ts +143 -15
  137. package/types/phaser/core/input.d.ts.map +1 -1
  138. package/types/phaser/core/input_handler.d.ts +258 -25
  139. package/types/phaser/core/input_handler.d.ts.map +1 -1
  140. package/types/phaser/core/input_mouse.d.ts +62 -14
  141. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  142. package/types/phaser/core/input_mspointer.d.ts +51 -17
  143. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  144. package/types/phaser/core/input_pointer.d.ts +99 -14
  145. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  146. package/types/phaser/core/input_touch.d.ts +53 -16
  147. package/types/phaser/core/input_touch.d.ts.map +1 -1
  148. package/types/phaser/core/loader.d.ts +299 -28
  149. package/types/phaser/core/loader.d.ts.map +1 -1
  150. package/types/phaser/core/loader_parser.d.ts.map +1 -1
  151. package/types/phaser/core/raf.d.ts +19 -9
  152. package/types/phaser/core/raf.d.ts.map +1 -1
  153. package/types/phaser/core/scale_manager.d.ts +208 -13
  154. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  155. package/types/phaser/core/scene.d.ts +21 -5
  156. package/types/phaser/core/scene.d.ts.map +1 -1
  157. package/types/phaser/core/scene_manager.d.ts +90 -10
  158. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  159. package/types/phaser/core/signal.d.ts +93 -9
  160. package/types/phaser/core/signal.d.ts.map +1 -1
  161. package/types/phaser/core/signal_binding.d.ts +34 -5
  162. package/types/phaser/core/signal_binding.d.ts.map +1 -1
  163. package/types/phaser/core/sound.d.ts +111 -14
  164. package/types/phaser/core/sound.d.ts.map +1 -1
  165. package/types/phaser/core/sound_manager.d.ts +97 -11
  166. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  167. package/types/phaser/core/sound_sprite.d.ts +22 -8
  168. package/types/phaser/core/sound_sprite.d.ts.map +1 -1
  169. package/types/phaser/core/stage.d.ts +32 -3
  170. package/types/phaser/core/stage.d.ts.map +1 -1
  171. package/types/phaser/core/time.d.ts +73 -6
  172. package/types/phaser/core/time.d.ts.map +1 -1
  173. package/types/phaser/core/timer.d.ts +108 -7
  174. package/types/phaser/core/timer.d.ts.map +1 -1
  175. package/types/phaser/core/timer_event.d.ts +13 -7
  176. package/types/phaser/core/timer_event.d.ts.map +1 -1
  177. package/types/phaser/core/tween.d.ts +124 -4
  178. package/types/phaser/core/tween.d.ts.map +1 -1
  179. package/types/phaser/core/tween_data.d.ts +41 -2
  180. package/types/phaser/core/tween_data.d.ts.map +1 -1
  181. package/types/phaser/core/tween_easing.d.ts +0 -5
  182. package/types/phaser/core/tween_easing.d.ts.map +1 -1
  183. package/types/phaser/core/tween_manager.d.ts +49 -2
  184. package/types/phaser/core/tween_manager.d.ts.map +1 -1
  185. package/types/phaser/core/world.d.ts +9 -1
  186. package/types/phaser/core/world.d.ts.map +1 -1
  187. package/types/phaser/display/bitmap_text.d.ts +84 -7
  188. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  189. package/types/phaser/display/button.d.ts +65 -8
  190. package/types/phaser/display/button.d.ts.map +1 -1
  191. package/types/phaser/display/canvas/buffer.d.ts +20 -4
  192. package/types/phaser/display/canvas/buffer.d.ts.map +1 -1
  193. package/types/phaser/display/canvas/graphics.d.ts.map +1 -1
  194. package/types/phaser/display/canvas/masker.d.ts.map +1 -1
  195. package/types/phaser/display/canvas/pool.d.ts +0 -6
  196. package/types/phaser/display/canvas/pool.d.ts.map +1 -1
  197. package/types/phaser/display/canvas/renderer.d.ts +29 -2
  198. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  199. package/types/phaser/display/canvas/tinter.d.ts.map +1 -1
  200. package/types/phaser/display/canvas/util.d.ts.map +1 -1
  201. package/types/phaser/display/display_object.d.ts +195 -8
  202. package/types/phaser/display/display_object.d.ts.map +1 -1
  203. package/types/phaser/display/graphics.d.ts +132 -6
  204. package/types/phaser/display/graphics.d.ts.map +1 -1
  205. package/types/phaser/display/graphics_data.d.ts +15 -1
  206. package/types/phaser/display/graphics_data.d.ts.map +1 -1
  207. package/types/phaser/display/graphics_data_util.d.ts +3 -2
  208. package/types/phaser/display/graphics_data_util.d.ts.map +1 -1
  209. package/types/phaser/display/group.d.ts +80 -10
  210. package/types/phaser/display/group.d.ts.map +1 -1
  211. package/types/phaser/display/image.d.ts +72 -6
  212. package/types/phaser/display/image.d.ts.map +1 -1
  213. package/types/phaser/display/sprite_batch.d.ts +4 -3
  214. package/types/phaser/display/sprite_batch.d.ts.map +1 -1
  215. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  216. package/types/phaser/display/text.d.ts +366 -46
  217. package/types/phaser/display/text.d.ts.map +1 -1
  218. package/types/phaser/display/webgl/abstract_filter.d.ts +8 -6
  219. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  220. package/types/phaser/display/webgl/base_texture.d.ts +20 -1
  221. package/types/phaser/display/webgl/base_texture.d.ts.map +1 -1
  222. package/types/phaser/display/webgl/blend_manager.d.ts +11 -6
  223. package/types/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  224. package/types/phaser/display/webgl/earcut.d.ts.map +1 -1
  225. package/types/phaser/display/webgl/earcut_node.d.ts +9 -9
  226. package/types/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  227. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +33 -6
  228. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  229. package/types/phaser/display/webgl/filter_manager.d.ts +22 -6
  230. package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  231. package/types/phaser/display/webgl/filter_texture.d.ts +21 -3
  232. package/types/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  233. package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
  234. package/types/phaser/display/webgl/graphics_data.d.ts +10 -6
  235. package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  236. package/types/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  237. package/types/phaser/display/webgl/render_texture.d.ts +30 -3
  238. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  239. package/types/phaser/display/webgl/renderer.d.ts +41 -4
  240. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  241. package/types/phaser/display/webgl/shader/complex.d.ts +10 -0
  242. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  243. package/types/phaser/display/webgl/shader/fast.d.ts +10 -0
  244. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  245. package/types/phaser/display/webgl/shader/normal.d.ts +20 -0
  246. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  247. package/types/phaser/display/webgl/shader/primitive.d.ts +10 -0
  248. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  249. package/types/phaser/display/webgl/shader/strip.d.ts +10 -0
  250. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  251. package/types/phaser/display/webgl/shader_manager.d.ts +15 -0
  252. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  253. package/types/phaser/display/webgl/sprite_batch.d.ts +37 -0
  254. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  255. package/types/phaser/display/webgl/stencil_manager.d.ts +25 -0
  256. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  257. package/types/phaser/display/webgl/texture.d.ts +21 -0
  258. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
  259. package/types/phaser/display/webgl/texture_util.d.ts.map +1 -1
  260. package/types/phaser/display/webgl/util.d.ts +0 -6
  261. package/types/phaser/display/webgl/util.d.ts.map +1 -1
  262. package/types/phaser/geom/circle.d.ts +131 -9
  263. package/types/phaser/geom/circle.d.ts.map +1 -1
  264. package/types/phaser/geom/ellipse.d.ts +43 -5
  265. package/types/phaser/geom/ellipse.d.ts.map +1 -1
  266. package/types/phaser/geom/line.d.ts +159 -13
  267. package/types/phaser/geom/line.d.ts.map +1 -1
  268. package/types/phaser/geom/matrix.d.ts +85 -11
  269. package/types/phaser/geom/matrix.d.ts.map +1 -1
  270. package/types/phaser/geom/point.d.ts +170 -18
  271. package/types/phaser/geom/point.d.ts.map +1 -1
  272. package/types/phaser/geom/polygon.d.ts +45 -5
  273. package/types/phaser/geom/polygon.d.ts.map +1 -1
  274. package/types/phaser/geom/rectangle.d.ts +253 -20
  275. package/types/phaser/geom/rectangle.d.ts.map +1 -1
  276. package/types/phaser/geom/rounded_rectangle.d.ts +11 -1
  277. package/types/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  278. package/types/phaser/geom/util/circle.d.ts +3 -3
  279. package/types/phaser/geom/util/circle.d.ts.map +1 -1
  280. package/types/phaser/geom/util/ellipse.d.ts +0 -6
  281. package/types/phaser/geom/util/ellipse.d.ts.map +1 -1
  282. package/types/phaser/geom/util/line.d.ts +5 -5
  283. package/types/phaser/geom/util/line.d.ts.map +1 -1
  284. package/types/phaser/geom/util/matrix.d.ts.map +1 -1
  285. package/types/phaser/geom/util/point.d.ts.map +1 -1
  286. package/types/phaser/geom/util/polygon.d.ts.map +1 -1
  287. package/types/phaser/geom/util/rectangle.d.ts.map +1 -1
  288. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  289. package/types/phaser/util/math.d.ts +0 -5
  290. package/types/phaser/util/math.d.ts.map +1 -1
@@ -1,8 +1,3 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
1
  export const DEG_TO_RAD = Math.PI / 180;
7
2
  export const RAD_TO_DEG = 180 / Math.PI;
8
3
  export const PI_2 = Math.PI * 2;
@@ -210,10 +205,7 @@ export function getColor(r, g, b) {
210
205
  */
211
206
  export function hexToColor(value, out) {
212
207
  // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF")
213
- value = value.replace(
214
- /^(?:#|0x)?([a-f\d])([a-f\d])([a-f\d])$/i,
215
- (m, r, g, b) => r + r + g + g + b + b
216
- );
208
+ value = value.replace(/^(?:#|0x)?([a-f\d])([a-f\d])([a-f\d])$/i, (m, r, g, b) => r + r + g + g + b + b);
217
209
  const result = /^(?:#|0x)?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(value);
218
210
  if (result) {
219
211
  out.r = parseInt(result[1], 16);
@@ -228,9 +220,7 @@ export function hexToColor(value, out) {
228
220
  * @param {object} out - TBD.
229
221
  */
230
222
  export function webToColor(value, out) {
231
- const result = /^rgba?\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d+(?:\.\d+)?))?\s*\)$/.exec(
232
- value
233
- );
223
+ const result = /^rgba?\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d+(?:\.\d+)?))?\s*\)$/.exec(value);
234
224
  if (result) {
235
225
  out.r = parseInt(result[1], 10);
236
226
  out.g = parseInt(result[2], 10);
@@ -295,15 +285,7 @@ export function valueToColor(value, out) {
295
285
  out.a = tempColor.a / 255;
296
286
  }
297
287
  out.rgba =
298
- 'rgba(' +
299
- out.r.toString() +
300
- ',' +
301
- out.g.toString() +
302
- ',' +
303
- out.b.toString() +
304
- ',' +
305
- out.a.toString() +
306
- ')';
288
+ 'rgba(' + out.r.toString() + ',' + out.g.toString() + ',' + out.b.toString() + ',' + out.a.toString() + ')';
307
289
  out.color = getColor(out.r, out.g, out.b);
308
290
  out.color32 = getColor32(out.a * 255, out.r, out.g, out.b);
309
291
  return out;
package/types/index.d.ts CHANGED
@@ -18,5 +18,6 @@ import { DisplayObject } from './phaser/display/display_object';
18
18
  import { Image } from './phaser/display/image';
19
19
  import { Group } from './phaser/display/group';
20
20
  import { Text } from './phaser/display/text';
21
- export { Const, Game, Signal, MathUtils, BaseTexture, Texture, Circle, Ellipse, Line, Matrix, Point, Polygon, Rectangle, RoundedRectangle, BitmapText, Button, DisplayObject, Image, Group, Text };
21
+ import { Graphics } from './phaser/display/graphics';
22
+ export { Const, Game, Signal, MathUtils, BaseTexture, Texture, Circle, Ellipse, Line, Matrix, Point, Polygon, Rectangle, RoundedRectangle, BitmapText, Button, DisplayObject, Image, Group, Text, Graphics };
22
23
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.js"],"names":[],"mappings":"uBAMuB,qBAAqB;qBACvB,oBAAoB;uBACjB,sBAAsB;2BACnB,oBAAoB;4BAEnB,qCAAqC;wBACzC,gCAAgC;uBAEhC,sBAAsB;wBACrB,uBAAuB;qBAC1B,oBAAoB;uBAClB,sBAAsB;sBACxB,qBAAqB;wBAClB,uBAAuB;0BACrB,yBAAyB;iCAClB,iCAAiC;2BAEvC,8BAA8B;uBAElC,yBAAyB;8BADlB,iCAAiC;sBAE1C,wBAAwB;sBACvB,wBAAwB;qBACzB,uBAAuB"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.js"],"names":[],"mappings":"uBACuB,qBAAqB;qBACvB,oBAAoB;uBAClB,sBAAsB;2BAClB,oBAAoB;4BAEnB,qCAAqC;wBACzC,gCAAgC;uBAEjC,sBAAsB;wBACrB,uBAAuB;qBAC1B,oBAAoB;uBAClB,sBAAsB;sBACvB,qBAAqB;wBACnB,uBAAuB;0BACrB,yBAAyB;iCAClB,iCAAiC;2BAEvC,8BAA8B;uBAElC,yBAAyB;8BADlB,iCAAiC;sBAEzC,wBAAwB;sBACxB,wBAAwB;qBACzB,uBAAuB;yBACnB,2BAA2B"}
@@ -1,9 +1,19 @@
1
1
  export class Animation {
2
- constructor(game: any, parent: any, name: any, frameData: any, frames: any, frameRate: any, loop?: boolean);
3
- game: any;
2
+ /**
3
+ * TBD.
4
+ * @param {Game} game - TBD.
5
+ * @param parent - TBD.
6
+ * @param {string} name - TBD.
7
+ * @param {FrameData} frameData - TBD.
8
+ * @param frames - TBD.
9
+ * @param {number} frameRate - TBD.
10
+ * @param {boolean} loop - TBD.
11
+ */
12
+ constructor(game: Game, parent: any, name: string, frameData: FrameData, frames: any, frameRate: number, loop?: boolean);
13
+ game: Game;
4
14
  _parent: any;
5
- _frameData: any;
6
- name: any;
15
+ _frameData: FrameData;
16
+ name: string;
7
17
  _frames: any[];
8
18
  delay: number;
9
19
  loop: boolean;
@@ -16,40 +26,143 @@ export class Animation {
16
26
  _frameIndex: number;
17
27
  _frameDiff: number;
18
28
  _frameSkip: number;
19
- currentFrame: any;
29
+ currentFrame: import("./frame").Frame;
20
30
  onStart: Signal;
21
31
  onUpdate: Signal;
22
32
  onComplete: Signal;
23
33
  onLoop: Signal;
24
34
  isReversed: boolean;
25
- play(frameRate: any, loop: any, killOnComplete: any): Animation;
35
+ /**
36
+ * TBD.
37
+ * @param {number} frameRate - TBD.
38
+ * @param {boolean} loop - TBD.
39
+ * @param {boolean} killOnComplete - TBD.
40
+ * @returns {Animation} TBD.
41
+ */
42
+ play(frameRate: number, loop: boolean, killOnComplete: boolean): Animation;
43
+ /**
44
+ * TBD.
45
+ */
26
46
  set paused(arg: boolean);
47
+ /**
48
+ * TBD.
49
+ * @returns {boolean} TBD.
50
+ */
27
51
  get paused(): boolean;
28
- _timeLastFrame: any;
29
- _timeNextFrame: any;
52
+ _timeLastFrame: number;
53
+ _timeNextFrame: number;
54
+ /**
55
+ * TBD.
56
+ */
30
57
  restart(): void;
58
+ /**
59
+ * TBD.
60
+ * @returns {Animation} TBD.
61
+ */
31
62
  reverse(): Animation;
63
+ /**
64
+ * TBD.
65
+ */
32
66
  set reversed(arg: boolean);
67
+ /**
68
+ * TBD.
69
+ * @returns {boolean} TBD.
70
+ */
33
71
  get reversed(): boolean;
72
+ /**
73
+ * TBD.
74
+ * @returns {Animation} TBD.
75
+ */
34
76
  reverseOnce(): Animation;
35
- setFrame(frameId: any, useLocalFrameIndex?: boolean): void;
77
+ /**
78
+ * TBD.
79
+ * @param {number|string} frameId - TBD.
80
+ * @param {boolean} useLocalFrameIndex - TBD.
81
+ */
82
+ setFrame(frameId: number | string, useLocalFrameIndex?: boolean): void;
83
+ /**
84
+ * TBD.
85
+ * @param {boolean} resetFrame - TBD.
86
+ * @param {boolean} dispatchComplete - TBD.
87
+ */
36
88
  stop(resetFrame?: boolean, dispatchComplete?: boolean): void;
89
+ /**
90
+ * TBD.
91
+ */
37
92
  onPause(): void;
93
+ /**
94
+ * TBD.
95
+ */
38
96
  onResume(): void;
97
+ /**
98
+ * TBD.
99
+ * @returns {boolean} TBD.
100
+ */
39
101
  update(): boolean;
40
- updateCurrentFrame(signalUpdate: any, fromPlay?: boolean): boolean;
102
+ /**
103
+ * TBD.
104
+ * @param {boolean} signalUpdate - TBD.
105
+ * @param {boolean} fromPlay - TBD.
106
+ * @returns {boolean} TBD.
107
+ */
108
+ updateCurrentFrame(signalUpdate: boolean, fromPlay?: boolean): boolean;
109
+ /**
110
+ * TBD.
111
+ * @param {number} quantity - TBD.
112
+ */
41
113
  next(quantity?: number): void;
114
+ /**
115
+ * TBD.
116
+ * @param {number} quantity - TBD.
117
+ */
42
118
  previous(quantity?: number): void;
43
- updateFrameData(frameData: any): void;
119
+ /**
120
+ * TBD.
121
+ * @param {FrameData} frameData - TBD.
122
+ */
123
+ updateFrameData(frameData: FrameData): void;
124
+ /**
125
+ * TBD.
126
+ */
44
127
  destroy(): void;
128
+ /**
129
+ * TBD.
130
+ */
45
131
  complete(): void;
132
+ /**
133
+ * TBD.
134
+ * @returns {number} TBD.
135
+ */
46
136
  get frameTotal(): number;
47
- set frame(arg: any);
48
- get frame(): any;
137
+ /**
138
+ * TBD.
139
+ */
140
+ set frame(arg: number);
141
+ /**
142
+ * TBD.
143
+ * @returns {number} TBD.
144
+ */
145
+ get frame(): number;
146
+ /**
147
+ * TBD.
148
+ */
49
149
  set speed(arg: number);
150
+ /**
151
+ * TBD.
152
+ * @returns {number} TBD.
153
+ */
50
154
  get speed(): number;
155
+ /**
156
+ * TBD.
157
+ */
51
158
  set enableUpdate(arg: boolean);
159
+ /**
160
+ * TBD.
161
+ * @returns {boolean} TBD.
162
+ */
52
163
  get enableUpdate(): boolean;
53
164
  }
165
+ import { Game } from './game';
166
+ import { FrameData } from './frame_data';
54
167
  import { Signal } from './signal';
55
168
  //# sourceMappingURL=animation.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation.js"],"names":[],"mappings":"AAOA;IACE,4GA2BC;IA1BC,UAAgB;IAChB,aAAqB;IACrB,gBAA2B;IAC3B,UAAgB;IAChB,eAAiB;IAEjB,cAA6B;IAC7B,cAAgB;IAChB,kBAAkB;IAClB,wBAA2B;IAC3B,oBAAuB;IACvB,mBAAsB;IACtB,kBAAqB;IACrB,wBAAwB;IACxB,oBAAoB;IACpB,mBAAmB;IACnB,mBAAmB;IACnB,kBAA4E;IAC5E,gBAA2B;IAC3B,iBAAoB;IACpB,mBAA8B;IAC9B,eAA0B;IAC1B,oBAAuB;IAMzB,gEA0BC;IAyOD,yBAOC;IAXD,sBAEC;IAhPC,oBAAyC;IACzC,oBAAsD;IAUxD,gBAaC;IAED,qBAGC;IAkOD,2BAEC;IAND,wBAEC;IA9ND,yBAGC;IAED,2DA2BC;IAED,6DAcC;IAED,gBAIC;IAED,iBAIC;IAED,kBAqDC;IAED,mEAiBC;IAED,8BAaC;IAED,kCAaC;IAED,sCAKC;IAED,gBAmBC;IAED,iBAWC;IAuBD,yBAEC;IASD,oBASC;IAhBD,iBAKC;IAiBD,uBAIC;IARD,oBAEC;IAYD,+BAOC;IAXD,4BAEC;CAUF;uBAhWuB,UAAU"}
1
+ {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation.js"],"names":[],"mappings":"AAIA;IACE;;;;;;;;;OASG;IACH,kBARW,IAAI,qBAEJ,MAAM,aACN,SAAS,0BAET,MAAM,SACN,OAAO,EA6BjB;IA1BC,WAAgB;IAChB,aAAqB;IACrB,sBAA2B;IAC3B,aAAgB;IAChB,eAAiB;IAEjB,cAA6B;IAC7B,cAAgB;IAChB,kBAAkB;IAClB,wBAA2B;IAC3B,oBAAuB;IACvB,mBAAsB;IACtB,kBAAqB;IACrB,wBAAwB;IACxB,oBAAoB;IACpB,mBAAmB;IACnB,mBAAmB;IACnB,sCAA4E;IAC5E,gBAA2B;IAC3B,iBAAoB;IACpB,mBAA8B;IAC9B,eAA0B;IAC1B,oBAAuB;IAMzB;;;;;;OAMG;IACH,gBALW,MAAM,QACN,OAAO,kBACP,OAAO,GACL,SAAS,CA4BrB;IAoSD;;OAEG;IACH,yBAOC;IAlBD;;;OAGG;IACH,sBAEC;IA3SC,uBAAyC;IACzC,uBAAsD;IAUxD;;OAEG;IACH,gBAaC;IAED;;;OAGG;IACH,WAFa,SAAS,CAKrB;IA6RD;;OAEG;IACH,2BAEC;IAbD;;;OAGG;IACH,wBAEC;IAzRD;;;OAGG;IACH,eAFa,SAAS,CAKrB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GAAC,MAAM,uBACb,OAAO,QA6BjB;IAED;;;;OAIG;IACH,kBAHW,OAAO,qBACP,OAAO,QAgBjB;IAED;;OAEG;IACH,gBAIC;IAED;;OAEG;IACH,iBAIC;IAED;;;OAGG;IACH,UAFa,OAAO,CAuDnB;IAED;;;;;OAKG;IACH,iCAJW,OAAO,aACP,OAAO,GACL,OAAO,CAmBnB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAehB;IAED;;;OAGG;IACH,oBAFW,MAAM,QAehB;IAED;;;OAGG;IACH,2BAFW,SAAS,QAOnB;IAED;;OAEG;IACH,gBAmBC;IAED;;OAEG;IACH,iBAWC;IAqCD;;;OAGG;IACH,yBAEC;IAaD;;OAEG;IACH,uBASC;IAvBD;;;OAGG;IACH,oBAKC;IAwBD;;OAEG;IACH,uBAIC;IAfD;;;OAGG;IACH,oBAEC;IAmBD;;OAEG;IACH,+BAOC;IAlBD;;;OAGG;IACH,4BAEC;CAaF;qBAjdoB,QAAQ;0BAEH,cAAc;uBADjB,UAAU"}
@@ -1,4 +1,8 @@
1
1
  export class AnimationManager {
2
+ /**
3
+ * TBD.
4
+ * @param sprite - TBD.
5
+ */
2
6
  constructor(sprite: any);
3
7
  sprite: any;
4
8
  game: any;
@@ -6,30 +10,128 @@ export class AnimationManager {
6
10
  currentAnim: any;
7
11
  updateIfVisible: boolean;
8
12
  isLoaded: boolean;
9
- _frameData: any;
13
+ _frameData: FrameData;
10
14
  _anims: {};
11
15
  _outputFrames: any[];
16
+ /**
17
+ * TBD.
18
+ */
12
19
  destroy(): void;
13
- loadFrameData(frameData: any, frame: any): boolean;
14
- set frame(arg: any);
15
- get frame(): any;
16
- set frameName(arg: any);
17
- get frameName(): any;
18
- copyFrameData(frameData: any, frame: any): boolean;
19
- add(name: any, frameList: any, frameRate?: number, loop?: boolean, useNumericIndex?: any): any;
20
- validateFrames(frames: any, useNumericIndex?: boolean): boolean;
21
- play(name: any, frameRate: any, loop: any, killOnComplete: any): any;
22
- stop(name: any, resetFrame?: boolean): void;
20
+ /**
21
+ * TBD.
22
+ * @param {FrameData} frameData - TBD.
23
+ * @param {number|string} frame - TBD.
24
+ * @returns {boolean} TBD.
25
+ */
26
+ loadFrameData(frameData: FrameData, frame: number | string): boolean;
27
+ /**
28
+ * TBD.
29
+ */
30
+ set frame(arg: number);
31
+ /**
32
+ * TBD.
33
+ * @returns {number} TBD.
34
+ */
35
+ get frame(): number;
36
+ /**
37
+ * TBD.
38
+ */
39
+ set frameName(arg: string);
40
+ /**
41
+ * TBD.
42
+ * @returns {string} TBD.
43
+ */
44
+ get frameName(): string;
45
+ /**
46
+ * TBD.
47
+ * @param {FrameData} frameData - TBD.
48
+ * @param {number|string} frame - TBD.
49
+ * @returns {boolean} TBD.
50
+ */
51
+ copyFrameData(frameData: FrameData, frame: number | string): boolean;
52
+ /**
53
+ * TBD.
54
+ * @param {string} name - TBD.
55
+ * @param {number[]|string[]} frameList - TBD.
56
+ * @param {number} frameRate - TBD.
57
+ * @param {boolean} loop - TBD.
58
+ * @param {boolean} useNumericIndex - TBD.
59
+ * @returns {Animation} TBD.
60
+ */
61
+ add(name: string, frameList: number[] | string[], frameRate?: number, loop?: boolean, useNumericIndex?: boolean): Animation;
62
+ /**
63
+ * TBD.
64
+ * @param {number[]} frames - TBD.
65
+ * @param {boolean} useNumericIndex - TBD.
66
+ * @returns {boolean} TBD.
67
+ */
68
+ validateFrames(frames: number[], useNumericIndex?: boolean): boolean;
69
+ /**
70
+ * TBD.
71
+ * @param {string} name - TBD.
72
+ * @param {number} frameRate - TBD.
73
+ * @param {boolean} loop - TBD.
74
+ * @param {boolean} killOnComplete - TBD.
75
+ * @returns {Animation} TBD.
76
+ */
77
+ play(name: string, frameRate: number, loop: boolean, killOnComplete: boolean): Animation;
78
+ /**
79
+ * TBD.
80
+ * @param {string} name - TBD.
81
+ * @param {boolean} resetFrame - TBD.
82
+ */
83
+ stop(name: string, resetFrame?: boolean): void;
84
+ /**
85
+ * TBD.
86
+ * @returns {boolean} TBD.
87
+ */
23
88
  update(): boolean;
24
- next(quantity: any): void;
25
- previous(quantity: any): void;
26
- getAnimation(name: any): any;
89
+ /**
90
+ * TBD.
91
+ * @param {number} quantity - TBD.
92
+ */
93
+ next(quantity: number): void;
94
+ /**
95
+ * TBD.
96
+ * @param {number} quantity - TBD.
97
+ */
98
+ previous(quantity: number): void;
99
+ /**
100
+ * TBD.
101
+ * @param {string} name - TBD.
102
+ * @returns {Animation} TBD.
103
+ */
104
+ getAnimation(name: string): Animation;
105
+ /**
106
+ * TBD.
107
+ */
27
108
  refreshFrame(): void;
28
- get frameData(): any;
29
- get frameTotal(): any;
30
- set paused(arg: any);
31
- get paused(): any;
32
- get name(): any;
109
+ /**
110
+ * TBD.
111
+ * @returns {FrameData} TBD.
112
+ */
113
+ get frameData(): FrameData;
114
+ /**
115
+ * TBD.
116
+ * @returns {number} TBD.
117
+ */
118
+ get frameTotal(): number;
119
+ /**
120
+ * TBD.
121
+ */
122
+ set paused(arg: boolean);
123
+ /**
124
+ * TBD.
125
+ * @returns {boolean} TBD.
126
+ */
127
+ get paused(): boolean;
128
+ /**
129
+ * TBD.
130
+ * @returns {string} TBD.
131
+ */
132
+ get name(): string;
33
133
  _frameIndex: any;
34
134
  }
135
+ import { FrameData } from './frame_data';
136
+ import { Animation } from './animation';
35
137
  //# sourceMappingURL=animation_manager.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"animation_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_manager.js"],"names":[],"mappings":"AAOA;IACE,yBAUC;IATC,YAAoB;IACpB,UAAuB;IACvB,kBAAwB;IACxB,iBAAuB;IACvB,yBAA2B;IAC3B,kBAAqB;IACrB,gBAAsB;IACtB,WAAgB;IAChB,qBAAuB;IAGzB,gBAYC;IAED,mDAsBC;IA8JD,oBASC;IAhBD,iBAKC;IAoBD,wBAcC;IArBD,qBAKC;IA5KD,mDAmBC;IAED,+FA0BC;IAED,gEAWC;IAED,qEAkBC;IAED,4CAIC;IAED,kBASC;IAED,0BAKC;IAED,8BAKC;IAED,6BAKC;IAED,qBAIC;IAED,qBAEC;IAED,sBAEC;IAMD,qBAEC;IAND,kBAEC;IAMD,gBAKC;IAmCK,iBAA0C;CAOjD"}
1
+ {"version":3,"file":"animation_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_manager.js"],"names":[],"mappings":"AAGA;IACE;;;OAGG;IACH,yBAUC;IATC,YAAoB;IACpB,UAAuB;IACvB,kBAAwB;IACxB,iBAAuB;IACvB,yBAA2B;IAC3B,kBAAqB;IACrB,sBAAsB;IACtB,WAAgB;IAChB,qBAAuB;IAGzB;;OAEG;IACH,gBAYC;IAED;;;;;OAKG;IACH,yBAJW,SAAS,SACT,MAAM,GAAC,MAAM,GACX,OAAO,CAwBnB;IA2OD;;OAEG;IACH,uBASC;IAvBD;;;OAGG;IACH,oBAKC;IA2BD;;OAEG;IACH,2BAUC;IAxBD;;;OAGG;IACH,wBAKC;IAhQD;;;;;OAKG;IACH,yBAJW,SAAS,SACT,MAAM,GAAC,MAAM,GACX,OAAO,CAqBnB;IAED;;;;;;;;OAQG;IACH,UAPW,MAAM,aACN,MAAM,EAAE,GAAC,MAAM,EAAE,cACjB,MAAM,SACN,OAAO,oBACP,OAAO,GACL,SAAS,CA4BrB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,EAAE,oBACR,OAAO,GACL,OAAO,CAanB;IAED;;;;;;;OAOG;IACH,WANW,MAAM,aACN,MAAM,QACN,OAAO,kBACP,OAAO,GACL,SAAS,CAoBrB;IAED;;;;OAIG;IACH,WAHW,MAAM,eACN,OAAO,QAMjB;IAED;;;OAGG;IACH,UAFa,OAAO,CAWnB;IAED;;;OAGG;IACH,eAFW,MAAM,QAOhB;IAED;;;OAGG;IACH,mBAFW,MAAM,QAOhB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,SAAS,CAOrB;IAED;;OAEG;IACH,qBAIC;IAED;;;OAGG;IACH,2BAEC;IAED;;;OAGG;IACH,yBAEC;IAUD;;OAEG;IACH,yBAEC;IAbD;;;OAGG;IACH,sBAEC;IASD;;;OAGG;IACH,mBAKC;IA6CK,iBAA0C;CAOjD;0BAlVyB,cAAc;0BADd,aAAa"}
@@ -1,7 +1,7 @@
1
1
  /**
2
2
  * TBD.
3
- * @param {object} game - TBD.
4
- * @param {object} key - TBD.
3
+ * @param {Game} game - TBD.
4
+ * @param {string} key - TBD.
5
5
  * @param {number} frameWidth - TBD.
6
6
  * @param {number} frameHeight - TBD.
7
7
  * @param {number} frameMax - TBD.
@@ -9,12 +9,13 @@
9
9
  * @param {number} spacing - TBD.
10
10
  * @returns {object} TBD.
11
11
  */
12
- export function spriteSheet(game: object, key: object, frameWidth: number, frameHeight: number, frameMax: number, margin: number, spacing: number): object;
12
+ export function spriteSheet(game: Game, key: string, frameWidth: number, frameHeight: number, frameMax: number, margin: number, spacing: number): object;
13
13
  /**
14
14
  * TBD.
15
- * @param {object} game - TBD.
15
+ * @param {Game} game - TBD.
16
16
  * @param {object} json - TBD.
17
17
  * @returns {object} TBD.
18
18
  */
19
- export function JSONDataHash(game: object, json: object): object;
19
+ export function JSONDataHash(game: Game, json: object): object;
20
+ import { Game } from './game';
20
21
  //# sourceMappingURL=animation_parser.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"animation_parser.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_parser.js"],"names":[],"mappings":"AAQA;;;;;;;;;;GAUG;AACH,kCATW,MAAM,OACN,MAAM,cACN,MAAM,eACN,MAAM,YACN,MAAM,UACN,MAAM,WACN,MAAM,GACJ,MAAM,CA8ClB;AAED;;;;;GAKG;AACH,mCAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAwClB"}
1
+ {"version":3,"file":"animation_parser.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_parser.js"],"names":[],"mappings":"AAIA;;;;;;;;;;GAUG;AACH,kCATW,IAAI,OACJ,MAAM,cACN,MAAM,eACN,MAAM,YACN,MAAM,UACN,MAAM,WACN,MAAM,GACJ,MAAM,CA4ClB;AAED;;;;;GAKG;AACH,mCAJW,IAAI,QACJ,MAAM,GACJ,MAAM,CAiClB;qBA9FoB,QAAQ"}
@@ -1,23 +1,77 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
1
  export class ArraySet {
7
- constructor(list?: any[]);
2
+ /**
3
+ * TBD.
4
+ * @param {object[]} list - TBD.
5
+ */
6
+ constructor(list?: object[]);
8
7
  position: number;
9
8
  list: any[];
10
- add(item: any): any;
11
- getIndex(item: any): number;
12
- getByKey(property: any, value: any): any;
13
- exists(item: any): boolean;
9
+ /**
10
+ * TBD.
11
+ * @param {object} item - TBD.
12
+ * @returns {object} TBD.
13
+ */
14
+ add(item: object): object;
15
+ /**
16
+ * TBD.
17
+ * @param {object} item - TBD.
18
+ * @returns {number} TBD.
19
+ */
20
+ getIndex(item: object): number;
21
+ /**
22
+ * TBD.
23
+ * @param {string} property - TBD.
24
+ * @param {object} value - TBD.
25
+ * @returns {object} TBD.
26
+ */
27
+ getByKey(property: string, value: object): object;
28
+ /**
29
+ * TBD.
30
+ * @param {object} item - TBD.
31
+ * @returns {boolean} TBD.
32
+ */
33
+ exists(item: object): boolean;
34
+ /**
35
+ * TBD.
36
+ */
14
37
  reset(): void;
15
- remove(item: any): any;
16
- setAll(key: any, value: any): void;
17
- callAll(key: any, ...args: any[]): void;
38
+ /**
39
+ * TBD.
40
+ * @param {object} item - TBD.
41
+ * @returns {object} TBD.
42
+ */
43
+ remove(item: object): object;
44
+ /**
45
+ * TBD.
46
+ * @param {string} key - TBD.
47
+ * @param {object} value - TBD.
48
+ */
49
+ setAll(key: string, value: object): void;
50
+ /**
51
+ * TBD.
52
+ * @param {string} key - TBD.
53
+ * @param {...any} args - TBD.
54
+ */
55
+ callAll(key: string, ...args: any[]): void;
56
+ /**
57
+ * TBD.
58
+ * @param {boolean} destroy - TBD.
59
+ */
18
60
  removeAll(destroy?: boolean): void;
61
+ /**
62
+ * TBD.
63
+ * @returns {number} TBD.
64
+ */
19
65
  get total(): number;
66
+ /**
67
+ * TBD.
68
+ * @returns {object} TBD.
69
+ */
20
70
  get first(): any;
71
+ /**
72
+ * TBD.
73
+ * @returns {object} TBD.
74
+ */
21
75
  get next(): any;
22
76
  }
23
77
  //# sourceMappingURL=array_set.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"array_set.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/array_set.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH;IACE,0BAGC;IAFC,iBAAiB;IACjB,YAAgB;IAGlB,oBAKC;IAED,4BAEC;IAED,yCASC;IAED,2BAEC;IAED,cAEC;IAED,uBAOC;IAED,mCAQC;IAED,wCAQC;IAED,mCAaC;IAED,oBAEC;IAED,iBAMC;IAED,gBAMC;CACF"}
1
+ {"version":3,"file":"array_set.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/array_set.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,mBAFW,MAAM,EAAE,EAKlB;IAFC,iBAAiB;IACjB,YAAgB;IAGlB;;;;OAIG;IACH,UAHW,MAAM,GACJ,MAAM,CAOlB;IAED;;;;OAIG;IACH,eAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;OAKG;IACH,mBAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAWlB;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,MAAM,CASlB;IAED;;;;OAIG;IACH,YAHW,MAAM,SACN,MAAM,QAUhB;IAED;;;;OAIG;IACH,aAHW,MAAM,WACH,GAAG,UAUhB;IAED;;;OAGG;IACH,oBAFW,OAAO,QAejB;IAED;;;OAGG;IACH,oBAEC;IAED;;;OAGG;IACH,iBAMC;IAED;;;OAGG;IACH,gBAMC;CACF"}