@vpmedia/phaser 1.103.0 → 1.104.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (167) hide show
  1. package/dist/index.js +1035 -18
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +47 -1
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +9 -0
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/cache.d.ts +8 -0
  8. package/dist/phaser/core/cache.d.ts.map +1 -1
  9. package/dist/phaser/core/device.d.ts +23 -0
  10. package/dist/phaser/core/device.d.ts.map +1 -1
  11. package/dist/phaser/core/event_manager.d.ts +16 -0
  12. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  13. package/dist/phaser/core/factory.d.ts +1 -0
  14. package/dist/phaser/core/factory.d.ts.map +1 -1
  15. package/dist/phaser/core/frame_data.d.ts +2 -0
  16. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  17. package/dist/phaser/core/game.d.ts +56 -0
  18. package/dist/phaser/core/game.d.ts.map +1 -1
  19. package/dist/phaser/core/input.d.ts +51 -0
  20. package/dist/phaser/core/input.d.ts.map +1 -1
  21. package/dist/phaser/core/input_handler.d.ts +41 -0
  22. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  23. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  24. package/dist/phaser/core/input_mspointer.d.ts +16 -0
  25. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  26. package/dist/phaser/core/input_pointer.d.ts +44 -0
  27. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  28. package/dist/phaser/core/input_touch.d.ts +17 -0
  29. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  30. package/dist/phaser/core/loader.d.ts +28 -0
  31. package/dist/phaser/core/loader.d.ts.map +1 -1
  32. package/dist/phaser/core/scale_manager.d.ts +55 -0
  33. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  34. package/dist/phaser/core/scene.d.ts +2 -0
  35. package/dist/phaser/core/scene.d.ts.map +1 -1
  36. package/dist/phaser/core/scene_manager.d.ts +15 -0
  37. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  38. package/dist/phaser/core/sound.d.ts +93 -0
  39. package/dist/phaser/core/sound.d.ts.map +1 -1
  40. package/dist/phaser/core/sound_manager.d.ts +17 -0
  41. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  42. package/dist/phaser/core/sound_sprite.d.ts +6 -0
  43. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  44. package/dist/phaser/core/stage.d.ts +4 -0
  45. package/dist/phaser/core/stage.d.ts.map +1 -1
  46. package/dist/phaser/core/time.d.ts +27 -0
  47. package/dist/phaser/core/time.d.ts.map +1 -1
  48. package/dist/phaser/core/timer.d.ts +20 -0
  49. package/dist/phaser/core/timer.d.ts.map +1 -1
  50. package/dist/phaser/core/timer_event.d.ts +9 -0
  51. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  52. package/dist/phaser/core/tween.d.ts +46 -0
  53. package/dist/phaser/core/tween.d.ts.map +1 -1
  54. package/dist/phaser/core/tween_data.d.ts +24 -0
  55. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  56. package/dist/phaser/core/tween_manager.d.ts +4 -0
  57. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  58. package/dist/phaser/display/bitmap_text.d.ts +13 -0
  59. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  60. package/dist/phaser/display/button.d.ts +28 -0
  61. package/dist/phaser/display/button.d.ts.map +1 -1
  62. package/dist/phaser/display/canvas/buffer.d.ts +4 -0
  63. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  64. package/dist/phaser/display/canvas/renderer.d.ts +13 -0
  65. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  66. package/dist/phaser/display/display_object.d.ts +57 -1
  67. package/dist/phaser/display/display_object.d.ts.map +1 -1
  68. package/dist/phaser/display/graphics.d.ts +18 -0
  69. package/dist/phaser/display/graphics.d.ts.map +1 -1
  70. package/dist/phaser/display/graphics_data.d.ts +10 -0
  71. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  72. package/dist/phaser/display/group.d.ts +28 -0
  73. package/dist/phaser/display/group.d.ts.map +1 -1
  74. package/dist/phaser/display/image.d.ts +39 -1
  75. package/dist/phaser/display/image.d.ts.map +1 -1
  76. package/dist/phaser/display/webgl/abstract_filter.d.ts +6 -0
  77. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  78. package/dist/phaser/display/webgl/base_texture.d.ts +12 -0
  79. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  80. package/dist/phaser/display/webgl/blend_manager.d.ts +2 -0
  81. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  82. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +15 -0
  83. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  84. package/dist/phaser/display/webgl/filter_manager.d.ts +3 -0
  85. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  86. package/dist/phaser/display/webgl/filter_texture.d.ts +4 -0
  87. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  88. package/dist/phaser/display/webgl/graphics_data.d.ts +9 -0
  89. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  90. package/dist/phaser/display/webgl/render_texture.d.ts +10 -0
  91. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  92. package/dist/phaser/display/webgl/renderer.d.ts +17 -0
  93. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  94. package/dist/phaser/display/webgl/shader/complex.d.ts +5 -0
  95. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  96. package/dist/phaser/display/webgl/shader/fast.d.ts +6 -0
  97. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  98. package/dist/phaser/display/webgl/shader/normal.d.ts +10 -0
  99. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  100. package/dist/phaser/display/webgl/shader/primitive.d.ts +5 -0
  101. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  102. package/dist/phaser/display/webgl/shader/strip.d.ts +5 -0
  103. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  104. package/dist/phaser/display/webgl/shader_manager.d.ts +10 -0
  105. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  106. package/dist/phaser/display/webgl/sprite_batch.d.ts +16 -0
  107. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  108. package/dist/phaser/display/webgl/stencil_manager.d.ts +3 -0
  109. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  110. package/dist/phaser/display/webgl/texture.d.ts +20 -0
  111. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  112. package/package.json +2 -2
  113. package/src/phaser/core/animation.ts +50 -4
  114. package/src/phaser/core/animation_manager.ts +9 -0
  115. package/src/phaser/core/cache.ts +8 -0
  116. package/src/phaser/core/device.ts +23 -0
  117. package/src/phaser/core/event_manager.ts +16 -0
  118. package/src/phaser/core/factory.ts +1 -0
  119. package/src/phaser/core/frame_data.ts +2 -0
  120. package/src/phaser/core/game.ts +60 -4
  121. package/src/phaser/core/input.ts +51 -0
  122. package/src/phaser/core/input_handler.ts +41 -0
  123. package/src/phaser/core/input_mouse.ts +23 -0
  124. package/src/phaser/core/input_mspointer.ts +16 -0
  125. package/src/phaser/core/input_pointer.ts +44 -0
  126. package/src/phaser/core/input_touch.ts +17 -0
  127. package/src/phaser/core/loader.ts +28 -0
  128. package/src/phaser/core/scale_manager.ts +55 -0
  129. package/src/phaser/core/scene.ts +2 -0
  130. package/src/phaser/core/scene_manager.ts +15 -0
  131. package/src/phaser/core/sound.ts +100 -7
  132. package/src/phaser/core/sound_manager.ts +17 -0
  133. package/src/phaser/core/sound_sprite.ts +6 -0
  134. package/src/phaser/core/stage.ts +4 -0
  135. package/src/phaser/core/time.ts +27 -0
  136. package/src/phaser/core/timer.ts +20 -0
  137. package/src/phaser/core/timer_event.ts +9 -0
  138. package/src/phaser/core/tween.ts +49 -3
  139. package/src/phaser/core/tween_data.ts +24 -0
  140. package/src/phaser/core/tween_manager.ts +4 -0
  141. package/src/phaser/display/bitmap_text.ts +13 -0
  142. package/src/phaser/display/button.ts +28 -0
  143. package/src/phaser/display/canvas/buffer.ts +4 -0
  144. package/src/phaser/display/canvas/renderer.ts +13 -0
  145. package/src/phaser/display/display_object.ts +91 -31
  146. package/src/phaser/display/graphics.ts +18 -0
  147. package/src/phaser/display/graphics_data.ts +10 -0
  148. package/src/phaser/display/group.ts +28 -0
  149. package/src/phaser/display/image.ts +44 -6
  150. package/src/phaser/display/webgl/abstract_filter.ts +6 -0
  151. package/src/phaser/display/webgl/base_texture.ts +12 -0
  152. package/src/phaser/display/webgl/blend_manager.ts +2 -0
  153. package/src/phaser/display/webgl/fast_sprite_batch.ts +15 -0
  154. package/src/phaser/display/webgl/filter_manager.ts +3 -0
  155. package/src/phaser/display/webgl/filter_texture.ts +4 -0
  156. package/src/phaser/display/webgl/graphics_data.ts +9 -0
  157. package/src/phaser/display/webgl/render_texture.ts +10 -0
  158. package/src/phaser/display/webgl/renderer.ts +17 -0
  159. package/src/phaser/display/webgl/shader/complex.ts +5 -0
  160. package/src/phaser/display/webgl/shader/fast.ts +6 -0
  161. package/src/phaser/display/webgl/shader/normal.ts +10 -0
  162. package/src/phaser/display/webgl/shader/primitive.ts +5 -0
  163. package/src/phaser/display/webgl/shader/strip.ts +5 -0
  164. package/src/phaser/display/webgl/shader_manager.ts +10 -0
  165. package/src/phaser/display/webgl/sprite_batch.ts +16 -0
  166. package/src/phaser/display/webgl/stencil_manager.ts +3 -0
  167. package/src/phaser/display/webgl/texture.ts +20 -0
@@ -2,6 +2,99 @@
2
2
  import { Signal } from './signal.js';
3
3
 
4
4
  export class Sound {
5
+ _paused;
6
+ /** @type {import('./game.js').Game} */
7
+ game;
8
+ /** @type {string} */
9
+ name;
10
+ /** @type {string} */
11
+ key;
12
+ /** @type {boolean} */
13
+ loop;
14
+ /** @type {object} */
15
+ markers;
16
+ /** @type {AudioContext} */
17
+ context;
18
+ /** @type {boolean} */
19
+ autoplay;
20
+ /** @type {number} */
21
+ totalDuration;
22
+ /** @type {number} */
23
+ startTime;
24
+ /** @type {number} */
25
+ currentTime;
26
+ /** @type {number} */
27
+ duration;
28
+ /** @type {number} */
29
+ durationMS;
30
+ /** @type {number} */
31
+ position;
32
+ /** @type {number} */
33
+ stopTime;
34
+ /** @type {boolean} */
35
+ paused;
36
+ /** @type {number} */
37
+ pausedPosition;
38
+ /** @type {number} */
39
+ pausedTime;
40
+ /** @type {boolean} */
41
+ isPlaying;
42
+ /** @type {string} */
43
+ currentMarker;
44
+ /** @type {import('./tween.js').Tween | null} */
45
+ fadeTween;
46
+ /** @type {boolean} */
47
+ pendingPlayback;
48
+ /** @type {boolean} */
49
+ override;
50
+ /** @type {boolean} */
51
+ allowMultiple;
52
+ /** @type {AudioNode | null} */
53
+ externalNode;
54
+ /** @type {GainNode | null} */
55
+ masterGainNode;
56
+ /** @type {GainNode | null} */
57
+ gainNode;
58
+ /** @type {AudioBufferSourceNode | null} */
59
+ _sound;
60
+ /** @type {boolean} */
61
+ _markedToDelete;
62
+ /** @type {boolean} */
63
+ _removeFromSoundManager;
64
+ /** @type {Signal} */
65
+ onPlay;
66
+ /** @type {Signal} */
67
+ onPause;
68
+ /** @type {Signal} */
69
+ onResume;
70
+ /** @type {Signal} */
71
+ onLoop;
72
+ /** @type {Signal} */
73
+ onStop;
74
+ /** @type {Signal} */
75
+ onMute;
76
+ /** @type {Signal} */
77
+ onMarkerComplete;
78
+ /** @type {Signal} */
79
+ onFadeComplete;
80
+ /** @type {number} */
81
+ _volume;
82
+ /** @type {AudioBuffer | null} */
83
+ _buffer;
84
+ /** @type {boolean} */
85
+ _muted;
86
+ /** @type {string} */
87
+ _tempMarker;
88
+ /** @type {number} */
89
+ _tempPosition;
90
+ /** @type {number} */
91
+ _tempVolume;
92
+ /** @type {number} */
93
+ _tempPause;
94
+ /** @type {number} */
95
+ _muteVolume;
96
+ /** @type {boolean} */
97
+ _tempLoop;
5
98
  /**
6
99
  * Creates a new Sound instance.
7
100
  * @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
@@ -172,14 +265,14 @@ export class Sound {
172
265
  this.currentTime = this.game.time.time - this.startTime;
173
266
  if (this.currentTime >= this.durationMS) {
174
267
  if (this.loop) {
175
- // won't work with markers, needs to reset the position
268
+ // Won't work with markers, needs to reset the position
176
269
  this.onLoop.dispatch(this);
177
270
  // Gets reset by the play function
178
271
  this.isPlaying = false;
179
272
  if (this.currentMarker === '') {
180
273
  this.currentTime = 0;
181
274
  this.startTime = this.game.time.time;
182
- this.isPlaying = true; // play not called again in this case
275
+ this.isPlaying = true; // Play not called again in this case
183
276
  } else {
184
277
  this.onMarkerComplete.dispatch(this.currentMarker, this);
185
278
  this.play(this.currentMarker, 0, this.volume, true, true);
@@ -236,7 +329,7 @@ export class Sound {
236
329
  }
237
330
  if (marker === '' && Object.keys(this.markers).length > 0) {
238
331
  // If they didn't specify a marker but this is an audio sprite,
239
- // we should never play the entire thing
332
+ // We should never play the entire thing
240
333
  return this;
241
334
  }
242
335
  if (marker !== '') {
@@ -248,10 +341,10 @@ export class Sound {
248
341
  this.loop = this.markers[marker].loop;
249
342
  this.duration = this.markers[marker].duration;
250
343
  this.durationMS = this.markers[marker].durationMS;
251
- if (typeof volume !== 'undefined') {
344
+ if (volume !== undefined) {
252
345
  this.volume = volume;
253
346
  }
254
- if (typeof loop !== 'undefined') {
347
+ if (loop !== undefined) {
255
348
  this.loop = loop;
256
349
  }
257
350
  this._tempMarker = marker;
@@ -268,7 +361,7 @@ export class Sound {
268
361
  volume = this._volume;
269
362
  }
270
363
  if (loop === undefined) {
271
- loop = this.loop;
364
+ ({ loop } = this);
272
365
  }
273
366
  this.position = Math.max(0, position);
274
367
  this.volume = volume;
@@ -529,4 +622,4 @@ export class Sound {
529
622
  this._volume = value;
530
623
  this.gainNode.gain.value = value;
531
624
  }
532
- }
625
+ }
@@ -13,6 +13,23 @@ import { Sound } from './sound.js';
13
13
  import { SoundSprite } from './sound_sprite.js';
14
14
 
15
15
  export class SoundManager {
16
+ game;
17
+ onChange;
18
+ context;
19
+ baseLatency;
20
+ noAudio;
21
+ type;
22
+ connectToMaster;
23
+ isLocked;
24
+ _codeMuted;
25
+ _muted;
26
+ _unlockSource;
27
+ _volume;
28
+ _sounds;
29
+ _watchList;
30
+ _watching;
31
+ _watchCallback;
32
+ _watchContext;
16
33
  /**
17
34
  * Creates a new SoundManager instance.
18
35
  * @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
@@ -1,5 +1,11 @@
1
1
  // @ts-nocheck
2
2
  export class SoundSprite {
3
+ game;
4
+ key;
5
+ config;
6
+ autoplayKey;
7
+ autoplay;
8
+ sounds;
3
9
  /**
4
10
  * TBD.
5
11
  * @param {import('./game.js').Game} game - TBD.
@@ -6,6 +6,10 @@ import { valueToColor } from '../util/math.js';
6
6
  import { SCALE_LINEAR, SCALE_NEAREST } from './const.js';
7
7
 
8
8
  export class Stage extends DisplayObject {
9
+ name;
10
+ worldTransform;
11
+ currentRenderOrderID;
12
+ _bgColor;
9
13
  /**
10
14
  * Creates a new Stage instance.
11
15
  * @param {import('./game.js').Game} game - The game instance.
@@ -2,6 +2,33 @@
2
2
  import { Timer } from './timer.js';
3
3
 
4
4
  export class Time {
5
+ game;
6
+ time;
7
+ prevTime;
8
+ now;
9
+ elapsed;
10
+ elapsedMS;
11
+ desiredFpsMult;
12
+ _desiredFps;
13
+ suggestedFps;
14
+ advancedTiming;
15
+ frames;
16
+ fps;
17
+ fpsMin;
18
+ fpsMax;
19
+ msMin;
20
+ msMax;
21
+ pauseDuration;
22
+ timeToCall;
23
+ timeExpected;
24
+ events;
25
+ _frameCount;
26
+ _elapsedAccumulator;
27
+ _started;
28
+ _timeLastSecond;
29
+ _pauseStarted;
30
+ _justResumed;
31
+ _timers;
5
32
  /**
6
33
  * Creates a new Time instance.
7
34
  * @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
@@ -3,6 +3,26 @@ import { Signal } from './signal.js';
3
3
  import { TimerEvent } from './timer_event.js';
4
4
 
5
5
  export class Timer {
6
+ game;
7
+ running;
8
+ autoDestroy;
9
+ expired;
10
+ elapsed;
11
+ events;
12
+ onComplete;
13
+ nextTick;
14
+ timeCap;
15
+ paused;
16
+ _codePaused;
17
+ _started;
18
+ _pauseStarted;
19
+ _pauseTotal;
20
+ _now;
21
+ _len;
22
+ _marked;
23
+ _i;
24
+ _diff;
25
+ _newTick;
6
26
  /**
7
27
  * Creates a new Timer instance.
8
28
  * @param {import('./game.js').Game} game - The game instance.
@@ -1,5 +1,14 @@
1
1
  // @ts-nocheck
2
2
  export class TimerEvent {
3
+ timer;
4
+ delay;
5
+ tick;
6
+ repeatCount;
7
+ loop;
8
+ callback;
9
+ callbackContext;
10
+ args;
11
+ pendingDelete;
3
12
  /**
4
13
  * Creates a new TimerEvent instance.
5
14
  * @param {import('./timer.js').Timer} timer - Reference to the parent Timer.
@@ -5,6 +5,52 @@ import { Signal } from './signal.js';
5
5
  import { TweenData } from './tween_data.js';
6
6
 
7
7
  export class Tween {
8
+ /** @type {import('./game.js').Game} */
9
+ game;
10
+ /** @type {import('../display/display_object.js').DisplayObject} */
11
+ target;
12
+ /** @type {import('./tween_manager.js').TweenManager} */
13
+ manager;
14
+ /** @type {TweenData[]} */
15
+ timeline;
16
+ /** @type {boolean} */
17
+ reverse;
18
+ /** @type {number} */
19
+ timeScale;
20
+ /** @type {number} */
21
+ repeatCounter;
22
+ /** @type {boolean} */
23
+ pendingDelete;
24
+ /** @type {Signal} */
25
+ onStart;
26
+ /** @type {Signal} */
27
+ onLoop;
28
+ /** @type {Signal} */
29
+ onRepeat;
30
+ /** @type {Signal} */
31
+ onChildComplete;
32
+ /** @type {Signal} */
33
+ onComplete;
34
+ /** @type {boolean} */
35
+ isRunning;
36
+ /** @type {number} */
37
+ current;
38
+ /** @type {object} */
39
+ properties;
40
+ /** @type {Tween | null} */
41
+ chainedTween;
42
+ /** @type {boolean} */
43
+ isPaused;
44
+ /** @type {Function | null} */
45
+ _onUpdateCallback;
46
+ /** @type {object | null} */
47
+ _onUpdateCallbackContext;
48
+ /** @type {number} */
49
+ _pausedTime;
50
+ /** @type {boolean} */
51
+ _codePaused;
52
+ /** @type {boolean} */
53
+ _hasStarted;
8
54
  /**
9
55
  * Creates a new Tween instance.
10
56
  * @param {import('../display/display_object.js').DisplayObject} target - The object to tween.
@@ -72,7 +118,7 @@ export class Tween {
72
118
  if (this.isRunning) {
73
119
  return this;
74
120
  }
75
- // @ts-ignore
121
+ // @ts-expect-error
76
122
  this.timeline.push(new TweenData(this).to(properties, duration, ease, delay, repeat, yoyo));
77
123
  if (autoStart) {
78
124
  this.start();
@@ -99,7 +145,7 @@ export class Tween {
99
145
  this.game.logger.warn('Tween.from cannot be called after Tween.start');
100
146
  return this;
101
147
  }
102
- // @ts-ignore
148
+ // @ts-expect-error
103
149
  this.timeline.push(new TweenData(this).from(properties, duration, ease, delay, repeat, yoyo));
104
150
  if (autoStart) {
105
151
  this.start();
@@ -481,4 +527,4 @@ export class Tween {
481
527
  }
482
528
  return total;
483
529
  }
484
- }
530
+ }
@@ -3,6 +3,30 @@ import * as MathUtils from '../util/math.js';
3
3
  import { TWEEN_COMPLETE, TWEEN_LOOPED, TWEEN_PENDING, TWEEN_RUNNING } from './const.js';
4
4
 
5
5
  export class TweenData {
6
+ parent;
7
+ game;
8
+ vStart;
9
+ vStartCache;
10
+ vEnd;
11
+ vEndCache;
12
+ duration;
13
+ percent;
14
+ value;
15
+ repeatCounter;
16
+ repeatDelay;
17
+ repeatTotal;
18
+ interpolate;
19
+ yoyo;
20
+ yoyoDelay;
21
+ inReverse;
22
+ delay;
23
+ dt;
24
+ startTime;
25
+ easingFunction;
26
+ interpolationFunction;
27
+ interpolationContext;
28
+ isRunning;
29
+ isFrom;
6
30
  /**
7
31
  * Creates a new TweenData instance.
8
32
  * @param {import('./tween.js').Tween} parent - The parent Tween instance.
@@ -36,6 +36,10 @@ import {
36
36
  } from './tween_easing.js';
37
37
 
38
38
  export class TweenManager {
39
+ game;
40
+ _tweens;
41
+ _add;
42
+ easeMap;
39
43
  /**
40
44
  * Creates a new TweenManager instance.
41
45
  * @param {import('./game.js').Game} game - The game instance this manager belongs to.
@@ -5,6 +5,19 @@ import { DisplayObject } from './display_object.js';
5
5
  import { Image } from './image.js';
6
6
 
7
7
  export class BitmapText extends DisplayObject {
8
+ type;
9
+ textWidth;
10
+ textHeight;
11
+ _prevAnchor;
12
+ _glyphs;
13
+ _maxWidth;
14
+ _text;
15
+ _data;
16
+ _font;
17
+ _fontSize;
18
+ _align;
19
+ _tint;
20
+ dirty;
8
21
  /**
9
22
  * Creates a new BitmapText instance.
10
23
  * @param {import('../core/game.js').Game} game - The game instance this bitmap text belongs to.
@@ -11,6 +11,34 @@ const STATE_UP = 'Up';
11
11
  const STATE_DISABLED = 'Disabled';
12
12
 
13
13
  export class Button extends Image {
14
+ /** @type {string | null} */
15
+ _onOverFrame;
16
+ /** @type {string | null} */
17
+ _onOutFrame;
18
+ /** @type {string | null} */
19
+ _onDownFrame;
20
+ /** @type {string | null} */
21
+ _onUpFrame;
22
+ /** @type {string | null} */
23
+ _onDisabledFrame;
24
+ /** @type {Signal} */
25
+ onInputOver;
26
+ /** @type {Signal} */
27
+ onInputOut;
28
+ /** @type {Signal} */
29
+ onInputDown;
30
+ /** @type {Signal} */
31
+ onInputUp;
32
+ /** @type {boolean} */
33
+ onOverMouseOnly;
34
+ /** @type {number} */
35
+ justReleasedPreventsOver;
36
+ /** @type {boolean} */
37
+ freezeFrames;
38
+ /** @type {boolean} */
39
+ forceOut;
40
+ /** @type {InputHandler} */
41
+ input;
14
42
  /**
15
43
  * Creates a new Button instance.
16
44
  * @param {import('../core/game.js').Game} game - The game instance this button belongs to.
@@ -2,6 +2,10 @@
2
2
  import { create, removeByCanvas } from './pool.js';
3
3
 
4
4
  export class CanvasBuffer {
5
+ width;
6
+ height;
7
+ canvas;
8
+ context;
5
9
  /**
6
10
  * Creates a new CanvasBuffer instance.
7
11
  * @param {number} width - The width of the canvas buffer.
@@ -27,6 +27,19 @@ import { detectCapabilities } from './tinter.js';
27
27
  import { getSmoothingPrefix } from './util.js';
28
28
 
29
29
  export class CanvasRenderer {
30
+ type;
31
+ resolution;
32
+ clearBeforeRender;
33
+ transparent;
34
+ autoResize;
35
+ contextLost;
36
+ width;
37
+ height;
38
+ view;
39
+ context;
40
+ refresh;
41
+ count;
42
+ renderSession;
30
43
  /**
31
44
  * Creates a new CanvasRenderer instance.
32
45
  * @param {import('../../core/game.js').Game} game - The game instance.