@vpmedia/phaser 1.0.1 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/phaser.cjs.LICENSE.txt +1 -1
- package/dist/phaser.js.LICENSE.txt +1 -1
- package/package.json +2 -3
- package/src/index.js +99 -0
- package/src/phaser/core/animation.js +355 -0
- package/src/phaser/core/animation_manager.js +238 -0
- package/src/phaser/core/animation_parser.js +130 -0
- package/src/phaser/core/array_set.js +108 -0
- package/src/phaser/core/cache.js +558 -0
- package/src/phaser/core/const.js +106 -0
- package/src/phaser/core/device.js +67 -0
- package/src/phaser/core/device_util.js +386 -0
- package/src/phaser/core/dom.js +207 -0
- package/src/phaser/core/event_manager.js +243 -0
- package/src/phaser/core/factory.js +74 -0
- package/src/phaser/core/frame.js +75 -0
- package/src/phaser/core/frame_data.js +84 -0
- package/src/phaser/core/frame_util.js +31 -0
- package/src/phaser/core/game.js +412 -0
- package/src/phaser/core/input.js +401 -0
- package/src/phaser/core/input_button.js +102 -0
- package/src/phaser/core/input_handler.js +687 -0
- package/src/phaser/core/input_mouse.js +289 -0
- package/src/phaser/core/input_mspointer.js +197 -0
- package/src/phaser/core/input_pointer.js +427 -0
- package/src/phaser/core/input_touch.js +157 -0
- package/src/phaser/core/loader.js +946 -0
- package/src/phaser/core/loader_parser.js +105 -0
- package/src/phaser/core/raf.js +46 -0
- package/src/phaser/core/raf_fb.js +75 -0
- package/src/phaser/core/raf_to.js +34 -0
- package/src/phaser/core/scale_manager.js +806 -0
- package/src/phaser/core/scene.js +66 -0
- package/src/phaser/core/scene_manager.js +310 -0
- package/src/phaser/core/signal.js +175 -0
- package/src/phaser/core/signal_binding.js +69 -0
- package/src/phaser/core/sound.js +538 -0
- package/src/phaser/core/sound_manager.js +365 -0
- package/src/phaser/core/stage.js +108 -0
- package/src/phaser/core/time.js +203 -0
- package/src/phaser/core/timer.js +276 -0
- package/src/phaser/core/timer_event.js +21 -0
- package/src/phaser/core/tween.js +329 -0
- package/src/phaser/core/tween_data.js +258 -0
- package/src/phaser/core/tween_easing.js +316 -0
- package/src/phaser/core/tween_manager.js +185 -0
- package/src/phaser/core/world.js +18 -0
- package/src/phaser/display/bitmap_text.js +322 -0
- package/src/phaser/display/button.js +194 -0
- package/src/phaser/display/canvas/buffer.js +36 -0
- package/src/phaser/display/canvas/graphics.js +227 -0
- package/src/phaser/display/canvas/masker.js +39 -0
- package/src/phaser/display/canvas/pool.js +121 -0
- package/src/phaser/display/canvas/renderer.js +123 -0
- package/src/phaser/display/canvas/tinter.js +141 -0
- package/src/phaser/display/canvas/util.js +151 -0
- package/src/phaser/display/display_object.js +597 -0
- package/src/phaser/display/graphics.js +723 -0
- package/src/phaser/display/graphics_data.js +27 -0
- package/src/phaser/display/graphics_data_util.js +14 -0
- package/src/phaser/display/group.js +227 -0
- package/src/phaser/display/image.js +288 -0
- package/src/phaser/display/sprite_batch.js +15 -0
- package/src/phaser/display/sprite_util.js +248 -0
- package/src/phaser/display/text.js +1089 -0
- package/src/phaser/display/webgl/abstract_filter.js +25 -0
- package/src/phaser/display/webgl/base_texture.js +68 -0
- package/src/phaser/display/webgl/blend_manager.js +35 -0
- package/src/phaser/display/webgl/earcut.js +647 -0
- package/src/phaser/display/webgl/earcut_node.js +28 -0
- package/src/phaser/display/webgl/fast_sprite_batch.js +242 -0
- package/src/phaser/display/webgl/filter_manager.js +46 -0
- package/src/phaser/display/webgl/filter_texture.js +61 -0
- package/src/phaser/display/webgl/graphics.js +618 -0
- package/src/phaser/display/webgl/graphics_data.js +42 -0
- package/src/phaser/display/webgl/mask_manager.js +36 -0
- package/src/phaser/display/webgl/render_texture.js +81 -0
- package/src/phaser/display/webgl/renderer.js +234 -0
- package/src/phaser/display/webgl/shader/complex.js +74 -0
- package/src/phaser/display/webgl/shader/fast.js +97 -0
- package/src/phaser/display/webgl/shader/normal.js +225 -0
- package/src/phaser/display/webgl/shader/primitive.js +72 -0
- package/src/phaser/display/webgl/shader/strip.js +77 -0
- package/src/phaser/display/webgl/shader_manager.js +89 -0
- package/src/phaser/display/webgl/sprite_batch.js +320 -0
- package/src/phaser/display/webgl/stencil_manager.js +170 -0
- package/src/phaser/display/webgl/texture.js +117 -0
- package/src/phaser/display/webgl/texture_util.js +32 -0
- package/src/phaser/display/webgl/util.js +74 -0
- package/src/phaser/geom/circle.js +186 -0
- package/src/phaser/geom/ellipse.js +65 -0
- package/src/phaser/geom/line.js +190 -0
- package/src/phaser/geom/matrix.js +147 -0
- package/src/phaser/geom/point.js +164 -0
- package/src/phaser/geom/polygon.js +141 -0
- package/src/phaser/geom/rectangle.js +306 -0
- package/src/phaser/geom/rounded_rectangle.js +36 -0
- package/src/phaser/geom/util/circle.js +115 -0
- package/src/phaser/geom/util/ellipse.js +30 -0
- package/src/phaser/geom/util/line.js +130 -0
- package/src/phaser/geom/util/matrix.js +48 -0
- package/src/phaser/geom/util/point.js +276 -0
- package/src/phaser/geom/util/polygon.js +24 -0
- package/src/phaser/geom/util/rectangle.js +212 -0
- package/src/phaser/geom/util/rounded_rectangle.js +28 -0
- package/src/phaser/util/math.js +279 -0
- package/src/phaser/util/string.js +26 -0
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/**
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* @author Andras Csizmadia <andras@vpmedia.hu>
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
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*/
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import { clone } from './graphics_data_util';
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export default class {
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constructor(lineWidth, lineColor, lineAlpha, fillColor, fillAlpha, fill, shape) {
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this.lineWidth = lineWidth;
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this.lineColor = lineColor;
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this.lineAlpha = lineAlpha;
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this._lineTint = lineColor;
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this.fillColor = fillColor;
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this.fillAlpha = fillAlpha;
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this._fillTint = fillColor;
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this.fill = fill;
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this.shape = shape;
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this.type = shape.type;
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}
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clone() {
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return clone(this);
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}
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}
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/**
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* @author Andras Csizmadia <andras@vpmedia.hu>
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
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*/
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import GraphicsData from './graphics_data';
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/**
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*
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* @param source
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*/
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export function clone(source) {
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return new GraphicsData(source.lineWidth, source.lineColor, source.lineAlpha, source.fillColor, source.fillAlpha, source.fill, source.shape);
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}
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/**
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* @author Andras Csizmadia <andras@vpmedia.hu>
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
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*/
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import DisplayObject from './display_object';
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import Image from './image';
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import Signal from '../core/signal';
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import { GROUP } from '../core/const';
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export const SORT_ASCENDING = -1;
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export const SORT_DESCENDING = 1;
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export default class extends DisplayObject {
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constructor(game, parent = null, name = 'group', addToStage = false) {
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super();
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this.game = game;
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this.type = GROUP;
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if (!parent) {
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parent = game.world;
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}
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this.name = name || 'group';
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this.z = 0;
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if (addToStage) {
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this.game.stage.addChild(this);
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this.z = this.game.stage.children.length;
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} else if (parent) {
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parent.addChild(this);
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this.z = parent.children.length;
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}
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this.ignoreDestroy = false;
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this.pendingDestroy = false;
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this.classType = Image;
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this.cursor = null;
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this.inputEnableChildren = false;
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this.onChildInputDown = new Signal();
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this.onChildInputUp = new Signal();
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this.onChildInputOver = new Signal();
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this.onChildInputOut = new Signal();
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this.onDestroy = new Signal();
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this.cursorIndex = 0;
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this._sortProperty = 'z';
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}
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destroy(destroyChildren = true, soft = false) {
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if (this.game === null || this.ignoreDestroy) {
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return;
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}
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this.onDestroy.dispatch(this, destroyChildren, soft);
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this.removeAll(destroyChildren);
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this.cursor = null;
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this.filters = null;
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this.pendingDestroy = false;
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if (!soft) {
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if (this.parent) {
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this.parent.removeChild(this);
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}
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this.game = null;
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this.exists = false;
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}
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}
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add(child, silent = false, index = -1) {
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if (child.parent === this) {
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return child;
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}
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if (index === -1) {
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child.z = this.children.length;
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this.addChild(child);
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} else {
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this.addChildAt(child, index);
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this.updateZ();
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}
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if (this.inputEnableChildren && (!child.input || child.inputEnabled)) {
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child.inputEnabled = true;
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}
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if (!silent && child.events) {
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child.events.onAddedToGroup$dispatch(child, this);
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}
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if (this.cursor === null) {
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this.cursor = child;
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}
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return child;
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}
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addAt(child, index, silent) {
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this.add(child, silent, index);
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}
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getAt(index) {
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if (index < 0 || index >= this.children.length) {
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return -1;
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}
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return this.getChildAt(index);
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}
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updateZ() {
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let i = this.children.length;
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while (i) {
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i -= 1;
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this.children[i].z = i;
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}
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}
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next() {
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if (this.cursor) {
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// Wrap the cursor?
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if (this.cursorIndex >= this.children.length - 1) {
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this.cursorIndex = 0;
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} else {
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this.cursorIndex += 1;
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}
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this.cursor = this.children[this.cursorIndex];
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return this.cursor;
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}
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return null;
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}
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previous() {
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if (this.cursor) {
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// Wrap the cursor?
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if (this.cursorIndex === 0) {
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this.cursorIndex = this.children.length - 1;
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} else {
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this.cursorIndex -= 1;
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}
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this.cursor = this.children[this.cursorIndex];
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return this.cursor;
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}
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return null;
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}
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swap(child1, child2) {
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this.swapChildren(child1, child2);
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this.updateZ();
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}
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bringToTop(child) {
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if (child.parent === this && this.getIndex(child) < this.children.length) {
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this.remove(child, false, true);
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this.add(child, true);
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}
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return child;
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}
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sendToBack(child) {
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if (child.parent === this && this.getIndex(child) > 0) {
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this.remove(child, false, true);
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this.addAt(child, 0, true);
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}
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return child;
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}
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reverse() {
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this.children.reverse();
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this.updateZ();
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}
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getIndex(child) {
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return this.children.indexOf(child);
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}
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preUpdate() {
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if (this.pendingDestroy) {
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this.destroy();
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return;
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}
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if (!this.exists || !this.parent.exists) {
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this.renderOrderID = -1;
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return;
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}
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for (let i = 0; i < this.children.length; i += 1) {
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this.children[i].preUpdate();
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}
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}
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update() {
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let i = this.children.length;
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while (i) {
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i -= 1;
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this.children[i].update();
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}
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}
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postUpdate() {
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for (let i = 0; i < this.children.length; i += 1) {
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this.children[i].postUpdate();
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}
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}
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remove(child, destroy = true, silent = false) {
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if (this.children.length === 0 || this.children.indexOf(child) === -1) {
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return false;
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}
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if (!silent && child.events && !child.destroyPhase) {
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child.events.onRemovedFromGroup$dispatch(child, this);
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}
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const removed = this.removeChild(child);
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this.updateZ();
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if (this.cursor === child) {
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this.next();
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}
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if (destroy && removed) {
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removed.destroy(true);
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}
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return true;
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}
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removeAll(destroy = true, silent = false, destroyTexture = false) {
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if (this.children.length === 0) {
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return;
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}
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do {
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215
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+
if (!silent && this.children[0].events) {
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+
this.children[0].events.onRemovedFromGroup$dispatch(this.children[0], this);
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}
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const removed = this.removeChild(this.children[0]);
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if (destroy && removed) {
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removed.destroy(true, destroyTexture);
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}
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}
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|
+
while (this.children.length > 0);
|
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|
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this.cursor = null;
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}
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}
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|
@@ -0,0 +1,288 @@
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/**
|
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2
|
+
* @author Andras Csizmadia <andras@vpmedia.hu>
|
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3
|
+
* @author Richard Davey <rich@photonstorm.com>
|
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4
|
+
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
5
|
+
*/
|
|
6
|
+
import Texture from './webgl/texture';
|
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7
|
+
import AnimationManager from '../core/animation_manager';
|
|
8
|
+
import EventManager from '../core/event_manager';
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9
|
+
import Rectangle from '../geom/rectangle';
|
|
10
|
+
import DisplayObject from './display_object';
|
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11
|
+
import { clone } from '../geom/util/rectangle';
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|
12
|
+
import { IMAGE, PENDING_ATLAS, BLEND_NORMAL } from '../core/const';
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13
|
+
import { setTexture, getBounds, getLocalBounds, renderCanvas, renderWebGL } from './sprite_util';
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14
|
+
|
|
15
|
+
export default class extends DisplayObject {
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16
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+
|
|
17
|
+
constructor(game, x, y, key, frame) {
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18
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+
super();
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19
|
+
this.game = game;
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20
|
+
this.type = IMAGE;
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21
|
+
this.renderable = true;
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22
|
+
this.key = key;
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23
|
+
this.texture = window.PhaserRegistry.CACHE_MISSING_IMAGE;
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|
+
this.data = {};
|
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25
|
+
this._width = 0;
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|
+
this._height = 0;
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27
|
+
this.tint = 0xFFFFFF;
|
|
28
|
+
this.cachedTint = -1;
|
|
29
|
+
this.tintedTexture = null;
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|
30
|
+
this.blendMode = BLEND_NORMAL;
|
|
31
|
+
this.shader = null;
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32
|
+
this._frame = null;
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33
|
+
/* if (this.texture.baseTexture.hasLoaded) {
|
|
34
|
+
this.onTextureUpdate();
|
|
35
|
+
} */
|
|
36
|
+
this.position.set(x, y);
|
|
37
|
+
this.events = new EventManager(this);
|
|
38
|
+
this.animations = new AnimationManager(this);
|
|
39
|
+
this.loadTexture(key, frame);
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
destroy() {
|
|
43
|
+
this.game = null;
|
|
44
|
+
this.key = null;
|
|
45
|
+
this.data = null;
|
|
46
|
+
this.texture = null;
|
|
47
|
+
this.tint = 0xFFFFFF;
|
|
48
|
+
this.cachedTint = -1;
|
|
49
|
+
this.tintedTexture = null;
|
|
50
|
+
this.shader = null;
|
|
51
|
+
this._frame = null;
|
|
52
|
+
if (this.events) {
|
|
53
|
+
this.events.destroy();
|
|
54
|
+
}
|
|
55
|
+
this.events = null;
|
|
56
|
+
if (this.animations) {
|
|
57
|
+
this.animations.destroy();
|
|
58
|
+
}
|
|
59
|
+
this.animations = null;
|
|
60
|
+
super.destroy();
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
preUpdate() {
|
|
64
|
+
if (this.pendingDestroy) {
|
|
65
|
+
this.destroy();
|
|
66
|
+
return;
|
|
67
|
+
}
|
|
68
|
+
if (!this.exists || !this.parent.exists) {
|
|
69
|
+
this.renderOrderID = -1;
|
|
70
|
+
return;
|
|
71
|
+
}
|
|
72
|
+
if (this.visible) {
|
|
73
|
+
this.game.stage.currentRenderOrderID += 1;
|
|
74
|
+
this.renderOrderID = this.game.stage.currentRenderOrderID;
|
|
75
|
+
}
|
|
76
|
+
if (this.animations) {
|
|
77
|
+
this.animations.update();
|
|
78
|
+
}
|
|
79
|
+
for (let i = 0; i < this.children.length; i += 1) {
|
|
80
|
+
this.children[i].preUpdate();
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
// LoadTexture
|
|
85
|
+
|
|
86
|
+
loadTexture(key, frame = 0, stopAnimation = true) {
|
|
87
|
+
if (key === PENDING_ATLAS) {
|
|
88
|
+
key = frame;
|
|
89
|
+
frame = 0;
|
|
90
|
+
} else {
|
|
91
|
+
frame = frame || 0;
|
|
92
|
+
}
|
|
93
|
+
if (stopAnimation) {
|
|
94
|
+
this.animations.stop();
|
|
95
|
+
}
|
|
96
|
+
this.key = key;
|
|
97
|
+
this.customRender = false;
|
|
98
|
+
const cache = this.game.cache;
|
|
99
|
+
const smoothed = !this.texture.baseTexture.scaleMode;
|
|
100
|
+
let setFrame = true;
|
|
101
|
+
if (key instanceof Texture) {
|
|
102
|
+
this.setTexture(key);
|
|
103
|
+
} else {
|
|
104
|
+
const img = cache.getImage(key, true);
|
|
105
|
+
if (img) {
|
|
106
|
+
this.key = img.key;
|
|
107
|
+
this.setTexture(new Texture(img.base));
|
|
108
|
+
if (key === '__default') {
|
|
109
|
+
this.texture.baseTexture.skipRender = true;
|
|
110
|
+
} else {
|
|
111
|
+
this.texture.baseTexture.skipRender = false;
|
|
112
|
+
}
|
|
113
|
+
setFrame = !this.animations.loadFrameData(img.frameData, frame);
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
if (setFrame) {
|
|
117
|
+
this._frame = clone(this.texture.frame);
|
|
118
|
+
}
|
|
119
|
+
if (!smoothed) {
|
|
120
|
+
this.texture.baseTexture.scaleMode = 1;
|
|
121
|
+
}
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
setFrame(frame) {
|
|
125
|
+
this._frame = frame;
|
|
126
|
+
this.texture.frame.x = frame.x;
|
|
127
|
+
this.texture.frame.y = frame.y;
|
|
128
|
+
this.texture.frame.width = frame.width;
|
|
129
|
+
this.texture.frame.height = frame.height;
|
|
130
|
+
this.texture.crop.x = frame.x;
|
|
131
|
+
this.texture.crop.y = frame.y;
|
|
132
|
+
this.texture.crop.width = frame.width;
|
|
133
|
+
this.texture.crop.height = frame.height;
|
|
134
|
+
if (frame.trimmed) {
|
|
135
|
+
if (this.texture.trim) {
|
|
136
|
+
this.texture.trim.x = frame.spriteSourceSizeX;
|
|
137
|
+
this.texture.trim.y = frame.spriteSourceSizeY;
|
|
138
|
+
this.texture.trim.width = frame.sourceSizeW;
|
|
139
|
+
this.texture.trim.height = frame.sourceSizeH;
|
|
140
|
+
} else {
|
|
141
|
+
this.texture.trim = {
|
|
142
|
+
x: frame.spriteSourceSizeX,
|
|
143
|
+
y: frame.spriteSourceSizeY,
|
|
144
|
+
width: frame.sourceSizeW,
|
|
145
|
+
height: frame.sourceSizeH,
|
|
146
|
+
};
|
|
147
|
+
}
|
|
148
|
+
this.texture.width = frame.sourceSizeW;
|
|
149
|
+
this.texture.height = frame.sourceSizeH;
|
|
150
|
+
this.texture.frame.width = frame.sourceSizeW;
|
|
151
|
+
this.texture.frame.height = frame.sourceSizeH;
|
|
152
|
+
} else if (!frame.trimmed && this.texture.trim) {
|
|
153
|
+
this.texture.trim = null;
|
|
154
|
+
}
|
|
155
|
+
if (this.cropRect) {
|
|
156
|
+
this.updateCrop();
|
|
157
|
+
}
|
|
158
|
+
this.texture.requiresReTint = true;
|
|
159
|
+
this.texture._updateUvs();
|
|
160
|
+
if (this.tilingTexture) {
|
|
161
|
+
this.refreshTexture = true;
|
|
162
|
+
}
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
resizeFrame(parent, width, height) {
|
|
166
|
+
this.texture.frame.resize(width, height);
|
|
167
|
+
this.texture.setFrame(this.texture.frame);
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
resetFrame() {
|
|
171
|
+
if (this._frame) {
|
|
172
|
+
this.setFrame(this._frame);
|
|
173
|
+
}
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
get frame() {
|
|
177
|
+
return this.animations.frame;
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
set frame(value) {
|
|
181
|
+
this.animations.frame = value;
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
get frameName() {
|
|
185
|
+
return this.animations.frameName;
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
set frameName(value) {
|
|
189
|
+
this.animations.frameName = value;
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
// Crop
|
|
193
|
+
|
|
194
|
+
crop(rect, copy = false) {
|
|
195
|
+
if (rect) {
|
|
196
|
+
if (copy && this.cropRect !== null) {
|
|
197
|
+
this.cropRect.setTo(rect.x, rect.y, rect.width, rect.height);
|
|
198
|
+
} else if (copy && this.cropRect === null) {
|
|
199
|
+
this.cropRect = new Rectangle(rect.x, rect.y, rect.width, rect.height);
|
|
200
|
+
} else {
|
|
201
|
+
this.cropRect = rect;
|
|
202
|
+
}
|
|
203
|
+
this.updateCrop();
|
|
204
|
+
} else {
|
|
205
|
+
this._crop = null;
|
|
206
|
+
this.cropRect = null;
|
|
207
|
+
this.resetFrame();
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
updateCrop() {
|
|
212
|
+
if (!this.cropRect) {
|
|
213
|
+
return;
|
|
214
|
+
}
|
|
215
|
+
const oldX = this.texture.crop.x;
|
|
216
|
+
const oldY = this.texture.crop.y;
|
|
217
|
+
const oldW = this.texture.crop.width;
|
|
218
|
+
const oldH = this.texture.crop.height;
|
|
219
|
+
this._crop = clone(this.cropRect, this._crop);
|
|
220
|
+
this._crop.x += this._frame.x;
|
|
221
|
+
this._crop.y += this._frame.y;
|
|
222
|
+
const cx = Math.max(this._frame.x, this._crop.x);
|
|
223
|
+
const cy = Math.max(this._frame.y, this._crop.y);
|
|
224
|
+
const cw = Math.min(this._frame.right, this._crop.right) - cx;
|
|
225
|
+
const ch = Math.min(this._frame.bottom, this._crop.bottom) - cy;
|
|
226
|
+
this.texture.crop.x = cx;
|
|
227
|
+
this.texture.crop.y = cy;
|
|
228
|
+
this.texture.crop.width = cw;
|
|
229
|
+
this.texture.crop.height = ch;
|
|
230
|
+
this.texture.frame.width = Math.min(cw, this.cropRect.width);
|
|
231
|
+
this.texture.frame.height = Math.min(ch, this.cropRect.height);
|
|
232
|
+
this.texture.width = this.texture.frame.width;
|
|
233
|
+
this.texture.height = this.texture.frame.height;
|
|
234
|
+
this.texture._updateUvs();
|
|
235
|
+
if (this.tint !== 0xffffff && (oldX !== cx || oldY !== cy || oldW !== cw || oldH !== ch)) {
|
|
236
|
+
this.texture.requiresReTint = true;
|
|
237
|
+
}
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
get width() {
|
|
241
|
+
return this.scale.x * this.texture.frame.width;
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
set width(value) {
|
|
245
|
+
this.scale.x = value / this.texture.frame.width;
|
|
246
|
+
this._width = value;
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
get height() {
|
|
250
|
+
return this.scale.y * this.texture.frame.height;
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
set height(value) {
|
|
254
|
+
this.scale.y = value / this.texture.frame.height;
|
|
255
|
+
this._height = value;
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
onTextureUpdate() {
|
|
259
|
+
// so if _width is 0 then width was not set..
|
|
260
|
+
if (this._width) {
|
|
261
|
+
this.scale.x = this._width / this.texture.frame.width;
|
|
262
|
+
}
|
|
263
|
+
if (this._height) {
|
|
264
|
+
this.scale.y = this._height / this.texture.frame.height;
|
|
265
|
+
}
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
setTexture(texture, destroyBase = false) {
|
|
269
|
+
setTexture(this, texture, destroyBase);
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
getBounds(matrix = null) {
|
|
273
|
+
return getBounds(this, matrix);
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
getLocalBounds() {
|
|
277
|
+
return getLocalBounds(this);
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
renderWebGL(renderSession, matrix = null) {
|
|
281
|
+
renderWebGL(this, renderSession, matrix);
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
renderCanvas(renderSession, matrix = null) {
|
|
285
|
+
renderCanvas(this, renderSession, matrix);
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @author Andras Csizmadia <andras@vpmedia.hu>
|
|
3
|
+
* @author Richard Davey <rich@photonstorm.com>
|
|
4
|
+
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
5
|
+
*/
|
|
6
|
+
import DisplayObject from './display_object';
|
|
7
|
+
|
|
8
|
+
export default class extends DisplayObject {
|
|
9
|
+
|
|
10
|
+
constructor(game) {
|
|
11
|
+
super();
|
|
12
|
+
this.game = game;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
}
|