@volter/editor-core 0.5.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (719) hide show
  1. package/BUNDLED_NOTICES +1527 -0
  2. package/LICENSE +686 -0
  3. package/LICENSE-APACHE +202 -0
  4. package/NOTICE +18 -0
  5. package/README.md +24 -0
  6. package/dist/build/chunk-JS4D4XZ3.js +175 -0
  7. package/dist/build/chunk-JS4D4XZ3.js.map +7 -0
  8. package/dist/build/vite-plugin-product-contributions.js +100 -0
  9. package/dist/build/vite-plugin-product-contributions.js.map +7 -0
  10. package/dist/build/vite-plugin-shared-react.js +25 -0
  11. package/dist/build/vite-plugin-shared-react.js.map +7 -0
  12. package/dist/build/vite-plugin-shared-three.js +86 -0
  13. package/dist/build/vite-plugin-shared-three.js.map +7 -0
  14. package/dist/server/chunk-KMJC7AGO.js +98 -0
  15. package/dist/server/chunk-KMJC7AGO.js.map +7 -0
  16. package/dist/server/chunk-PSILUMGS.js +46 -0
  17. package/dist/server/chunk-PSILUMGS.js.map +7 -0
  18. package/dist/server/frame-proxy.js +255 -0
  19. package/dist/server/frame-proxy.js.map +7 -0
  20. package/dist/server/open-browser.js +53 -0
  21. package/dist/server/open-browser.js.map +7 -0
  22. package/dist/server/process-shutdown.js +127 -0
  23. package/dist/server/process-shutdown.js.map +7 -0
  24. package/dist/server/session-registry.js +141 -0
  25. package/dist/server/session-registry.js.map +7 -0
  26. package/dist/server/spawn-opener.js +11 -0
  27. package/dist/server/spawn-opener.js.map +7 -0
  28. package/dist/server/worktree-identity.js +11 -0
  29. package/dist/server/worktree-identity.js.map +7 -0
  30. package/dist-server/packaged.mjs +88816 -0
  31. package/package.json +118 -0
  32. package/scripts/build-plugins.mjs +14 -0
  33. package/scripts/build-server.mjs +26 -0
  34. package/scripts/build-session.mjs +9 -0
  35. package/server/account-credentials.ts +60 -0
  36. package/server/account-service.ts +1434 -0
  37. package/server/adapter-region-includes.ts +47 -0
  38. package/server/asset-catalog-v2.ts +175 -0
  39. package/server/asset-history-snapshots.ts +196 -0
  40. package/server/asset-ledger-store.ts +195 -0
  41. package/server/asset-library-routes.ts +1595 -0
  42. package/server/blender-wasm-artifact.ts +430 -0
  43. package/server/boot-timings.ts +106 -0
  44. package/server/canonical-path.ts +50 -0
  45. package/server/checkout-workspace-preflight.ts +349 -0
  46. package/server/cloud-asset-catalog.ts +158 -0
  47. package/server/coding-inference-launch.ts +237 -0
  48. package/server/collaboration-account-client.ts +202 -0
  49. package/server/collaboration-attribution.ts +122 -0
  50. package/server/collaboration-session.ts +934 -0
  51. package/server/comfyui-bridge.ts +248 -0
  52. package/server/console-ledger.ts +499 -0
  53. package/server/creation-site-transform.ts +304 -0
  54. package/server/creation-site-write.ts +648 -0
  55. package/server/data-file-serialize.ts +158 -0
  56. package/server/editor-brand-html.ts +72 -0
  57. package/server/editor-control-socket.ts +366 -0
  58. package/server/editor-server-options.ts +190 -0
  59. package/server/editor-server.ts +1483 -0
  60. package/server/editor-sse.ts +352 -0
  61. package/server/engine-provenance.ts +169 -0
  62. package/server/engine-source-restart.ts +117 -0
  63. package/server/frame-bridge.ts +115 -0
  64. package/server/frame-proxy.ts +490 -0
  65. package/server/frame-workbench.ts +259 -0
  66. package/server/frontend-handoff.ts +229 -0
  67. package/server/game-globals-shadow.ts +113 -0
  68. package/server/gameplay-session-retention.ts +149 -0
  69. package/server/gameplay-sessions.ts +123 -0
  70. package/server/generation-jobs.ts +201 -0
  71. package/server/generation-reconciler.ts +137 -0
  72. package/server/generative-execution-context.ts +59 -0
  73. package/server/git-workflow.ts +612 -0
  74. package/server/harness-chat-caller.ts +36 -0
  75. package/server/harness-chat-service.ts +1681 -0
  76. package/server/idle-shutdown.ts +170 -0
  77. package/server/js-profiling-policy.ts +52 -0
  78. package/server/launcher-settings.ts +84 -0
  79. package/server/local-asset-catalog.ts +410 -0
  80. package/server/managed-account-defaults.ts +22 -0
  81. package/server/mock-control-plane.ts +540 -0
  82. package/server/model-import-conversion.ts +345 -0
  83. package/server/native-credential-store.ts +162 -0
  84. package/server/open-browser.ts +118 -0
  85. package/server/packaged.ts +1192 -0
  86. package/server/play-stall.ts +126 -0
  87. package/server/process-shutdown.ts +218 -0
  88. package/server/product-presets.ts +55 -0
  89. package/server/project-build-artifact.ts +95 -0
  90. package/server/project-components.ts +100 -0
  91. package/server/project-dependency-invalidation.ts +114 -0
  92. package/server/project-file-scan.ts +235 -0
  93. package/server/project-hmr-files.ts +215 -0
  94. package/server/project-install-roots.ts +210 -0
  95. package/server/project-kinds.ts +71 -0
  96. package/server/project-mcp-servers.ts +82 -0
  97. package/server/project-module-freshness.ts +109 -0
  98. package/server/project-module-instance.ts +375 -0
  99. package/server/project-optimize-deps-entries.ts +827 -0
  100. package/server/project-output-writer.ts +679 -0
  101. package/server/project-package-origin.ts +63 -0
  102. package/server/project-root-surface.ts +831 -0
  103. package/server/project-scratch-path.ts +47 -0
  104. package/server/project-script-hmr.ts +619 -0
  105. package/server/project-serving-plugins.ts +236 -0
  106. package/server/project-tools.ts +653 -0
  107. package/server/project-validation.ts +250 -0
  108. package/server/project-verbs.ts +127 -0
  109. package/server/project-view.ts +52 -0
  110. package/server/project-watch.ts +1134 -0
  111. package/server/project-work-coordinator.ts +288 -0
  112. package/server/provider-credentials.ts +331 -0
  113. package/server/recent-projects-store.ts +98 -0
  114. package/server/redact-secrets.ts +71 -0
  115. package/server/repository-presence.ts +267 -0
  116. package/server/routes/account.ts +357 -0
  117. package/server/routes/agents.ts +60 -0
  118. package/server/routes/assets.ts +154 -0
  119. package/server/routes/build.ts +13 -0
  120. package/server/routes/collaboration.ts +595 -0
  121. package/server/routes/configurations.ts +419 -0
  122. package/server/routes/context.ts +264 -0
  123. package/server/routes/control-plane.ts +1811 -0
  124. package/server/routes/logs.ts +272 -0
  125. package/server/routes/project-identity.ts +302 -0
  126. package/server/routes/project-open.ts +429 -0
  127. package/server/routes/project-source.ts +686 -0
  128. package/server/routes/project-state.ts +383 -0
  129. package/server/routes/relay.ts +1029 -0
  130. package/server/routes/route-helpers.ts +29 -0
  131. package/server/routes/served-modules.ts +138 -0
  132. package/server/routes/session-tabs.ts +196 -0
  133. package/server/routes/settings.ts +121 -0
  134. package/server/routes/share-control.ts +486 -0
  135. package/server/routes/themes.ts +116 -0
  136. package/server/routes/tools.ts +230 -0
  137. package/server/routes/worktrees.ts +595 -0
  138. package/server/scoped-game-css.ts +461 -0
  139. package/server/server-utils.ts +1194 -0
  140. package/server/session-product.ts +112 -0
  141. package/server/session-registry.ts +230 -0
  142. package/server/share-claims.ts +138 -0
  143. package/server/share-host.ts +526 -0
  144. package/server/share-session-gateway.ts +1362 -0
  145. package/server/share-tunnel.ts +123 -0
  146. package/server/spawn-opener.ts +74 -0
  147. package/server/support/play/log-format.ts +76 -0
  148. package/server/support/play/session-record.ts +199 -0
  149. package/server/support/project/build-discipline.ts +718 -0
  150. package/server/support/project/inspection-node.ts +119 -0
  151. package/server/support/project/log-naming.ts +54 -0
  152. package/server/support/project/provenance.ts +290 -0
  153. package/server/support/project/run-name.ts +18 -0
  154. package/server/support/project/session-journal.ts +830 -0
  155. package/server/support/project/shared.ts +327 -0
  156. package/server/tab-bootstrap.ts +62 -0
  157. package/server/tab-heartbeat.ts +477 -0
  158. package/server/tab-lifecycle.ts +550 -0
  159. package/server/tab-presence.ts +1508 -0
  160. package/server/team-agent-mirror.ts +95 -0
  161. package/server/twin-auth.ts +138 -0
  162. package/server/vendored-lock-recorder.ts +968 -0
  163. package/server/worktree-identity.ts +121 -0
  164. package/server/worktree-management.ts +398 -0
  165. package/server/worktree-retention.d.mts +13 -0
  166. package/server/worktree-retention.mjs +205 -0
  167. package/src/EditorContext.tsx +169 -0
  168. package/src/account.ts +333 -0
  169. package/src/action-registry.ts +532 -0
  170. package/src/active-product.ts +74 -0
  171. package/src/active-project.ts +155 -0
  172. package/src/adapter-editor-config.ts +25 -0
  173. package/src/adapter-observation.ts +49 -0
  174. package/src/animation/stage-transport.ts +379 -0
  175. package/src/animation/three-clips-subject.ts +172 -0
  176. package/src/api/asset-library-wire.ts +45 -0
  177. package/src/api/assets.ts +365 -0
  178. package/src/api/base.ts +10 -0
  179. package/src/api/build.ts +99 -0
  180. package/src/api/git-wire.ts +56 -0
  181. package/src/api/logs.ts +92 -0
  182. package/src/api/project-identity.ts +74 -0
  183. package/src/api/project-open.ts +355 -0
  184. package/src/api/project-source.ts +162 -0
  185. package/src/api/project-state.ts +107 -0
  186. package/src/api/relay.ts +268 -0
  187. package/src/api/settings.ts +36 -0
  188. package/src/api/themes.ts +45 -0
  189. package/src/api/worktrees.ts +257 -0
  190. package/src/asset-compare-core.ts +171 -0
  191. package/src/asset-compare.ts +294 -0
  192. package/src/asset-editor-context.tsx +100 -0
  193. package/src/asset-events.ts +97 -0
  194. package/src/asset-inspector-actions.ts +87 -0
  195. package/src/asset-preview-framing.ts +357 -0
  196. package/src/asset-preview.ts +2802 -0
  197. package/src/asset-selection-viewer-registry.ts +113 -0
  198. package/src/asset-selection.ts +133 -0
  199. package/src/asset-workflow/asset-capabilities.ts +344 -0
  200. package/src/asset-workflow/asset-import-jobs.ts +106 -0
  201. package/src/asset-workflow/asset-ledger-backend.ts +126 -0
  202. package/src/asset-workflow/asset-ledger.ts +156 -0
  203. package/src/asset-workflow/asset-materialization-report.ts +140 -0
  204. package/src/asset-workflow/asset-pack-manifest.ts +320 -0
  205. package/src/asset-workflow/asset-types.ts +142 -0
  206. package/src/asset-workflow/asset-workflow-quality.ts +61 -0
  207. package/src/asset-workflow/audio-preview-player.ts +193 -0
  208. package/src/asset-workflow/audio-waveform.ts +22 -0
  209. package/src/asset-workflow/cloud-asset-client.ts +263 -0
  210. package/src/asset-workflow/folder-preview.ts +345 -0
  211. package/src/asset-workflow/hosted-asset-materialization.ts +236 -0
  212. package/src/asset-workflow/image-view-scale.ts +32 -0
  213. package/src/asset-workflow/import-contract.ts +124 -0
  214. package/src/asset-workflow/ledger-write-lock.ts +244 -0
  215. package/src/asset-workflow/model-inspection.ts +818 -0
  216. package/src/asset-workflow/pixi-spritesheet.ts +197 -0
  217. package/src/asset-workflow/preview-resource-lifetime.ts +44 -0
  218. package/src/asset-workflow/project-asset-commands.ts +23 -0
  219. package/src/asset-workflow/project-asset-health.ts +139 -0
  220. package/src/asset-workflow/project-asset-operations.ts +154 -0
  221. package/src/asset-workflow/project-asset-roots.ts +68 -0
  222. package/src/asset-workflow/project-content.ts +288 -0
  223. package/src/asset-workflow/project-source-index.ts +550 -0
  224. package/src/asset-workflow/thumbnail-system.ts +256 -0
  225. package/src/authoring/active-adapter.ts +199 -0
  226. package/src/authoring/active-systems.ts +422 -0
  227. package/src/authoring/adapter-key.ts +18 -0
  228. package/src/authoring/authoring-asset-url.ts +27 -0
  229. package/src/authoring/bootstrap-state.ts +49 -0
  230. package/src/authoring/boundary-authoring-adapter.ts +184 -0
  231. package/src/authoring/breakpoint-state.ts +43 -0
  232. package/src/authoring/canvas-scene-guides.ts +76 -0
  233. package/src/authoring/component-instance-root.ts +171 -0
  234. package/src/authoring/composite-authoring-adapter.ts +2110 -0
  235. package/src/authoring/consumer-actions.ts +520 -0
  236. package/src/authoring/css-numeric-style.ts +97 -0
  237. package/src/authoring/design-time-layers.ts +849 -0
  238. package/src/authoring/design-time-mount-registry.ts +235 -0
  239. package/src/authoring/design-time-settle.ts +343 -0
  240. package/src/authoring/edit-mode-authoring.ts +619 -0
  241. package/src/authoring/eyedropper-session.ts +60 -0
  242. package/src/authoring/instance-source-menu-register.ts +13 -0
  243. package/src/authoring/instance-source-menu.ts +135 -0
  244. package/src/authoring/layered-pick.ts +183 -0
  245. package/src/authoring/live-gesture-lock.ts +50 -0
  246. package/src/authoring/live-object-transform.ts +62 -0
  247. package/src/authoring/mount-failure-report.ts +154 -0
  248. package/src/authoring/mounted-root-subjects.ts +144 -0
  249. package/src/authoring/no-authoring-adapter.ts +55 -0
  250. package/src/authoring/null-inspection-subjects.tsx +75 -0
  251. package/src/authoring/object3d-document-persistence.ts +106 -0
  252. package/src/authoring/object3d-document-session-registry.ts +120 -0
  253. package/src/authoring/object3d-document-session.ts +1326 -0
  254. package/src/authoring/object3d-gesture-controller.ts +113 -0
  255. package/src/authoring/panel-authoring.ts +121 -0
  256. package/src/authoring/prefab-instance-inspector-section.tsx +237 -0
  257. package/src/authoring/prefab-instance-section-model.ts +55 -0
  258. package/src/authoring/project-authoring-session.ts +105 -0
  259. package/src/authoring/provenance.ts +99 -0
  260. package/src/authoring/quarks-particle-systems.ts +19 -0
  261. package/src/authoring/react-canvas-navigation.ts +255 -0
  262. package/src/authoring/react-design-canvas-style.ts +20 -0
  263. package/src/authoring/react-story-board.ts +937 -0
  264. package/src/authoring/selection-scope.ts +195 -0
  265. package/src/authoring/shell-document-ops.ts +169 -0
  266. package/src/authoring/shell-object3d-document-write-policy.ts +108 -0
  267. package/src/authoring/shell-viewport-policy.ts +48 -0
  268. package/src/authoring/source-object3d-authoring-adapter.ts +526 -0
  269. package/src/authoring/stories-scope.ts +35 -0
  270. package/src/authoring/story-board-chrome-fit.ts +107 -0
  271. package/src/authoring/story-board-presentation.ts +111 -0
  272. package/src/authoring/three-projection-core.ts +226 -0
  273. package/src/authoring/viewport-pick-context.ts +40 -0
  274. package/src/authoring/viewport-raycast.ts +240 -0
  275. package/src/authoring/viewport-tool-context.ts +73 -0
  276. package/src/authoring/world-canvas-viewport-state.ts +35 -0
  277. package/src/authoring/world-hidden-viewport.ts +152 -0
  278. package/src/authoring/world-pan-state.ts +198 -0
  279. package/src/authoring/world-session-state.ts +101 -0
  280. package/src/authoring/write-pipe.ts +173 -0
  281. package/src/availability-tick.ts +66 -0
  282. package/src/bitmap-label.ts +120 -0
  283. package/src/blender-tab-metrics.ts +161 -0
  284. package/src/board-open-actions.ts +20 -0
  285. package/src/boot-routing.ts +391 -0
  286. package/src/build-identity.ts +15 -0
  287. package/src/bytes-codec.ts +62 -0
  288. package/src/camera-authoring.ts +175 -0
  289. package/src/cancellation-reason.ts +58 -0
  290. package/src/canvas-preview-frames.ts +482 -0
  291. package/src/capture-camera-pose.ts +77 -0
  292. package/src/chrome-registry.ts +159 -0
  293. package/src/chrome-slot-registry.ts +91 -0
  294. package/src/collaboration-client.ts +264 -0
  295. package/src/collaboration-presence.ts +41 -0
  296. package/src/command-dispatch.ts +19 -0
  297. package/src/command-listener.ts +2743 -0
  298. package/src/command-registry.ts +70 -0
  299. package/src/component-board-registry.ts +205 -0
  300. package/src/component-states-registry.ts +200 -0
  301. package/src/components/AgentPresentationNotice.tsx +75 -0
  302. package/src/components/AlignToolbar.tsx +204 -0
  303. package/src/components/AppRoot.tsx +394 -0
  304. package/src/components/ApplicationMenus.tsx +415 -0
  305. package/src/components/AssetBrowser.tsx +2843 -0
  306. package/src/components/AssetEditorShell.tsx +216 -0
  307. package/src/components/AssetInspectorToolSection.tsx +124 -0
  308. package/src/components/BoardRulers.tsx +354 -0
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  310. package/src/components/CanvasSceneViewport.tsx +556 -0
  311. package/src/components/CapabilityCoverageSection.tsx +185 -0
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  320. package/src/components/DefaultEditorLayout.tsx +106 -0
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  328. package/src/components/GameplaySessionTimeline.tsx +295 -0
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  339. package/src/components/NonThreeAuthoringBootstrap.tsx +19 -0
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  371. package/src/components/WorkspaceDocumentSurface.tsx +204 -0
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  377. package/src/components/asset-editor-persistence.ts +216 -0
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@@ -0,0 +1,383 @@
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+ /**
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+ * WHAT THE SESSION IS DOING RIGHT NOW, and the agent-facing doors that read
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+ * it: `/__editor/state`, `/__editor/validation-log`, `/__editor/editor-state`
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+ * and the `/__vgai*` family.
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+ *
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+ * `/__vgai` is the agent poke surface — one self-describing index over the
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+ * status, validation, provider-state and screenshot reads beneath it. The
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+ * screenshot route is deliberately SERVER-side: the server owns the
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+ * filesystem, so the PNG lands under the project where an agent's file reader
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+ * can open it without leaving its sandbox.
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+ *
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+ * `/__editor/editor-state` is the durable half (`.vgai/editor-state.json`);
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+ * `/__editor/state` is the live half a browser tab reports and the CLI reads.
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+ */
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+
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+ import { mkdir, readFile, writeFile } from 'node:fs/promises';
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+ import { join, relative } from 'node:path';
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+ import {
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+ assertEditorCompatibility,
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+ assertProjectCompatibility,
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+ ProjectCompatibilityError,
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+ } from '@volter/editor-sdk/session/editor-compatibility';
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+ import type { Request, Response } from 'express';
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+ import type { EditorServerRouter } from '../editor-server';
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+ import { clientCount } from '../editor-sse';
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+ import { readProjectView } from '../project-view';
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+ import { commandResponseFor } from '../server-utils';
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+ import type { RouteContext } from './context';
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+ import type { ControlPlane } from './control-plane';
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+
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+ export function registerProjectStateRoutes(
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+ router: EditorServerRouter,
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+ ctx: RouteContext,
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+ plane: ControlPlane,
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+ ): void {
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+ const {
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+ compatibilityIdentity,
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+ consoleLedger,
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+ currentValidationLogEntries,
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+ editorStatesByClient,
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+ engineRoot,
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+ participantConnections,
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+ projectValidation,
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+ projectWarnings,
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+ trustedShareIdentity,
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+ } = ctx;
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+ const {
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+ clientsInDeliveryOrder,
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+ decorateWithCommandListener,
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+ handleEditorState,
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+ relayCommandResult,
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+ tabTableFor,
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+ } = plane;
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+
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+ // ---- Editor state (browser reports / CLI reads) ----
56
+ router.get('/__editor/state', async (req: Request, res: Response) => {
57
+ // `ctx.editorState` is the last snapshot a browser POSTed; it persists even
58
+ // after every tab closes. Stamp the response with the TAB TABLE so callers
59
+ // can distinguish "a tab is here now" from "this is stale cache from a tab
60
+ // that has since gone away" — and, when a tab is here but quiet, see the
61
+ // heartbeat ages that say so.
62
+ const stateParticipantId =
63
+ trustedShareIdentity(req)?.participantId ??
64
+ ctx.hostParticipantId ??
65
+ (participantConnections.size > 0 ? '__vgai_missing_local_host__' : undefined);
66
+ const table = tabTableFor(stateParticipantId ?? null);
67
+ // `connected`/`editorsConnected` derive from the TABLE, never from a
68
+ // socket count: a tab mid-reload holds no socket and is still here, and a
69
+ // socket without a tab behind it was never worth counting.
70
+ const reported = table?.report() ?? [];
71
+ const connected = reported.length;
72
+ // P36: the table's `channel`/`unresponsive` are facts about the CONTROL
73
+ // CHANNEL, which the pre-React entry opens before any module loads. A page
74
+ // that dies during boot therefore reads as fully healthy there. This is the
75
+ // fact about the DOCUMENT, decorated on per tab from the receipt/attach
76
+ // paths the relay already uses — never synthesized when a tab is unknown.
77
+ const tabs = decorateWithCommandListener(reported, table, Date.now());
78
+ // TABS THAT ARE GONE, and what happened to them. `closed` and `crashed`
79
+ // are verdicts about a tab that is no longer present, so they can only be
80
+ // said from the table's short departure memory — and they are the two
81
+ // answers nobody could get before (2026-09-17: a renderer killed by a
82
+ // dev-server reload and a wedged main thread reached every reader as the
83
+ // same silence). A SEPARATE array from `tabs` above, because
84
+ // `editorsConnected` counts that one and a dead row inside it would make a
85
+ // crashed tab read as a connected one.
86
+ const departedTabs = table?.departedReport() ?? [];
87
+ // The snapshot to report is the BLESSED TAB's own — one truth, the same
88
+ // one the relay routes to. Reading it from a separately-computed
89
+ // "controller" was how `vgai status` and `vgai play` could disagree about
90
+ // which tab they were talking about.
91
+ const blessed = table?.blessedTabId() ?? null;
92
+ const controllerClientId =
93
+ blessed === null ? undefined : clientsInDeliveryOrder(blessed, table)[0];
94
+ // A reload can leave the outgoing page registered for minutes. Select
95
+ // the relay's preferred page before looking up its snapshot: falling
96
+ // through to an older page would report stopped while the successor runs,
97
+ // or playing before the successor has mounted anything.
98
+ const controlledState =
99
+ controllerClientId === undefined ? undefined : editorStatesByClient.get(controllerClientId);
100
+ const useUnscopedState = blessed === null && !stateParticipantId;
101
+ const state = controlledState?.state ?? (useUnscopedState ? ctx.editorState : {});
102
+ const stateUpdatedAt =
103
+ controlledState?.updatedAt ?? (useUnscopedState ? ctx.editorStateUpdatedAt : null);
104
+ // #124: project identity, server-computed exactly like `projectValidation`
105
+ // below (never part of the browser-POSTed snapshot) — lets a watcher/relay
106
+ // holding only a port number tell which project that port serves. Mirrors
107
+ // `/__editor/project`'s own `ctx.projectRoot === engineRoot` -> "no project"
108
+ // convention rather than introducing a new one.
109
+ const projectOpen = ctx.projectRoot !== engineRoot;
110
+ const view = projectOpen ? await readProjectView(ctx.projectRoot) : null;
111
+ const nameField = view?.['name'];
112
+ // The compatibility verdict for the project this server is SERVING.
113
+ //
114
+ // The gate itself is not new: the browser preflights it on activation and
115
+ // renders the refusal, and the project-switch endpoint enforces it. But an
116
+ // editor started on an incompatible project serves happily — the server
117
+ // never activates anything — so the refusal lived only in the tab, and
118
+ // every CLI surface reported a healthy session. `vgai status` said
119
+ // `connected: true` with empty validation, and `vgai play` timed out into
120
+ // "Editor reloaded during play startup; retrying…", which reads as a flaky
121
+ // socket and sends you bisecting the toolchain. An agent drives this editor
122
+ // THROUGH the CLI, so a gate that reports itself only in pixels is
123
+ // invisible by construction, and the retry message actively misdirects.
124
+ //
125
+ // Server-computed on every read like its `projectValidation` neighbour, so
126
+ // it cannot go stale against a project switch or an edited manifest.
127
+ const projectCompatibility = (() => {
128
+ if (!view) return null;
129
+ try {
130
+ const identity = compatibilityIdentity();
131
+ assertEditorCompatibility(identity);
132
+ assertProjectCompatibility(view, identity);
133
+ return null;
134
+ } catch (error) {
135
+ if (error instanceof ProjectCompatibilityError) {
136
+ return { error: error.message, recovery: error.recovery };
137
+ }
138
+ throw error;
139
+ }
140
+ })();
141
+ res.json({
142
+ // FIRST key, for the same reason `commandResponseFor` puts it first: the
143
+ // unresolved console set is the one fact a reader must not scroll past.
144
+ // Server-computed, so it is current even when the browser-POSTed
145
+ // snapshot below is stale cache from a tab that has since died — which
146
+ // is exactly the case the whole ledger exists for.
147
+ unresolvedConsole: consoleLedger.summary(),
148
+ ...state,
149
+ // The session's own children, computed here on every read like
150
+ // `projectValidation` below — never part of the browser-POSTed snapshot,
151
+ // which is a page's report about itself and knows nothing about a
152
+ // workbench this process spawned.
153
+ workbench: ctx.options.workbench?.() ?? null,
154
+ product: ctx.options.product?.() ?? null,
155
+ editorsConnected: connected,
156
+ connected: connected > 0,
157
+ // The whole table, one row per present tab. Owner: "if they DO get
158
+ // disconnected make it clear that it happened" — `lastBeatAgo` and
159
+ // `epochCount` are how an agent sees a gap or a reload loop without
160
+ // reading a log.
161
+ tabs,
162
+ departedTabs,
163
+ // The auto-open runaway guard's state, so a session that gave up
164
+ // opening windows says so where somebody will read it.
165
+ tabAutoOpen: {},
166
+ // #run2-cold-vite: null until the FIRST genuine index-page GET this
167
+ // server has served (see the response-observing middleware above).
168
+ // P20 also reads it as "when the running document last fully loaded",
169
+ // which is what the asset-divergence comparison below needs.
170
+ lastIndexRequestAt: ctx.lastIndexRequestAt,
171
+ // P20 — server-OBSERVED writes under `public/` (the same chokidar
172
+ // watcher that broadcasts `assets-changed`), never browser-reported.
173
+ // `lastChangedAt: null` means nothing has changed this server lifetime,
174
+ // which is not the same as "the page's caches are current".
175
+ publicAssets: {
176
+ lastChangedAt: ctx.publicAssetsLastChangedAt,
177
+ lastPath: ctx.publicAssetsLastPath,
178
+ changedCount: ctx.publicAssetsChangedCount,
179
+ },
180
+ ...(stateUpdatedAt !== null ? { stateUpdatedAt } : {}),
181
+ // WHEN THIS ANSWER WAS COMPOSED. `stateUpdatedAt` above is the PAGE's
182
+ // reading (when a tab last POSTed its snapshot); this is the SERVER's,
183
+ // and every field it computes itself — the tab table, project
184
+ // validation, public-asset writes — is as of this instant. A reader with
185
+ // both can age each half against the right clock instead of assuming a
186
+ // snapshot is current because it arrived just now. Always present: an
187
+ // answer with no time on it is the whole defect this closes.
188
+ servedAt: Date.now(),
189
+ // #103: server-computed (never part of the browser-POSTed snapshot
190
+ // above), so it's always current — a file present here is currently
191
+ // failing validation; a clean project reports `{}`. `vgai status`
192
+ // prints this whole object as-is, so no CLI changes were needed to
193
+ // surface it.
194
+ projectValidation: Object.fromEntries(projectValidation),
195
+ projectWarnings: Object.fromEntries(projectWarnings),
196
+ // PD-14: the qualifier on the two maps above — `'awaiting-src'` means
197
+ // the source half of that pass is not running at all, so an empty
198
+ // `projectValidation` says nothing about `src/`. Server-computed like
199
+ // its neighbors, so it is always current.
200
+ sourceValidation: ctx.sourceValidation,
201
+ // `null` when the project and this editor agree — the same always-present
202
+ // shape as the two maps above, so an absent key never has to be read as
203
+ // either "compatible" or "not checked".
204
+ projectCompatibility,
205
+ projectRoot: projectOpen ? ctx.projectRoot : null,
206
+ projectName: typeof nameField === 'string' ? nameField : null,
207
+ });
208
+ });
209
+
210
+ router.post('/__editor/state', (req: Request, res: Response) => {
211
+ const outcome = handleEditorState(req.body as Record<string, unknown>);
212
+ if (outcome.status === 200) res.json({ ok: true });
213
+ else res.status(outcome.status).json({ error: outcome.error });
214
+ });
215
+
216
+ // ---- #146: the agent poke surface (rung 2)
217
+ //
218
+ // Plain-GET reads for the operations an agent repeats most — check state,
219
+ // check validation, grab a frame. Deliberately curl-shaped: no JSON body to
220
+ // quote, terse output, and bulky payloads returned as PATHS inside the
221
+ // project (never blobs — an agent's context budget is metered, and a
222
+ // sandboxed agent can read project-internal paths without permission
223
+ // prompts). Mutations stay on POST `/__editor/command`. The index below is
224
+ // the wire's self-discovery: arbitrary endpoint names are fine when
225
+ // queryable, fatal when memorized.
226
+ router.get('/__vgai', (_req: Request, res: Response) => {
227
+ res.json({
228
+ project: ctx.projectRoot !== engineRoot ? ctx.projectRoot : null,
229
+ connected: clientCount() > 0,
230
+ endpoints: {
231
+ 'GET /__vgai': 'this index',
232
+ 'GET /__vgai/state': 'every observable game-state provider (play mode must be running)',
233
+ 'GET /__vgai/state/:provider': 'one provider, e.g. /__vgai/state/gemGame',
234
+ 'GET /__vgai/validation':
235
+ 'validate-on-save results for this project (failing: {} means clean)',
236
+ 'GET /__vgai/screenshot':
237
+ 'capture the live game canvas to <project>/.vgai/captures/<ts>.png and return its path',
238
+ 'POST /__editor/command': 'the full command relay (bridge-call, play, stop, select, …)',
239
+ },
240
+ });
241
+ });
242
+
243
+ // The edit→verify loop's other half: after writing a scene/manifest/asset
244
+ // file, one cheap GET answers "was my last save accepted?" instead of
245
+ // tailing the (detached) dev-server log. Same server-computed map
246
+ // `/__editor/state` exposes as `projectValidation`, purpose-shaped.
247
+ // PD-13: the same validation state, pre-formatted as `server-log` payloads
248
+ // so a tab can PULL what it missed.
249
+ //
250
+ // `server-log` is a live broadcast and nothing replays it, but both maps are
251
+ // routinely populated with no tab attached: the boot scan
252
+ // (`validateSourceTree`, run from `startWatcher()` while the server is still
253
+ // coming up) precedes every browser connection, and `runFileValidation`
254
+ // deliberately re-broadcasts a warning only when its SET CHANGES. So the
255
+ // terminal carried the R3F00x findings, `/__editor/state` carried them, and
256
+ // the editor console — the third surface the project manual promises — was
257
+ // empty. This is a GET rather than a write-on-SSE-connect because
258
+ // `connectEvents()` hands back a SHARED, ref-counted EventSource: whichever
259
+ // consumer opens it first wins the socket, so anything the server writes at
260
+ // connect time can land before `connectServerLogs()` has attached its
261
+ // listener (measured — the same race the tab-lifecycle listeners are
262
+ // installed in-tick to avoid). A pull cannot race.
263
+ //
264
+ // The server stays the single formatter: these are byte-identical to the
265
+ // live broadcast's payloads, so a replayed line and a live one render
266
+ // through exactly one path in `editor-console.ts`.
267
+ router.get('/__editor/validation-log', (_req: Request, res: Response) => {
268
+ res.json({ entries: currentValidationLogEntries() });
269
+ });
270
+
271
+ router.get('/__vgai/validation', (_req: Request, res: Response) => {
272
+ res.json({
273
+ clean: projectValidation.size === 0,
274
+ failing: Object.fromEntries(projectValidation),
275
+ warnings: Object.fromEntries(projectWarnings),
276
+ // PD-14: "was my last save accepted?" has a third answer — "nothing
277
+ // under src/ was looked at". `clean: true` alone would be a lie while
278
+ // this reads `'awaiting-src'`.
279
+ sourceValidation: ctx.sourceValidation,
280
+ });
281
+ });
282
+
283
+ router.get('/__vgai/state', async (_req: Request, res: Response) => {
284
+ const result = await relayCommandResult({
285
+ type: 'bridge-call',
286
+ method: 'stateAll',
287
+ callArgs: [],
288
+ });
289
+ const { status, body } = commandResponseFor(result, consoleLedger.summary());
290
+ res.status(status).json(body);
291
+ });
292
+
293
+ router.get('/__vgai/state/:provider', async (req: Request, res: Response) => {
294
+ const result = await relayCommandResult({
295
+ type: 'bridge-call',
296
+ method: 'state',
297
+ callArgs: [req.params['provider']],
298
+ });
299
+ const { status, body } = commandResponseFor(result, consoleLedger.summary());
300
+ res.status(status).json(body);
301
+ });
302
+
303
+ // Paths-not-blobs: the page hands back base64 over the relay
304
+ // (`bridge-screenshot` — a pure "hand back the pixels" primitive), and THIS
305
+ // side owns the filesystem, so the PNG lands under the project where the
306
+ // agent's Read tool can open it without leaving the sandbox.
307
+ router.get('/__vgai/screenshot', async (_req: Request, res: Response) => {
308
+ if (ctx.projectRoot === engineRoot) {
309
+ res.status(400).json({ ok: false, error: 'no project open' });
310
+ return;
311
+ }
312
+ let result = await relayCommandResult({ type: 'bridge-screenshot' });
313
+ // A starved host loop is not a dead end. The page refuses its provably
314
+ // stale canvas with `BRIDGE_SCREENSHOT_STALE`
315
+ // and names the recovery — but a poke surface has nobody to read the
316
+ // sentence and no way to foreground a browser tab, so it takes the
317
+ // recovery itself: one deterministic tick, captured, and stamped
318
+ // `loopRecoveryFrame` in the response so the frame is never mistaken for
319
+ // ordinary presentation. The refusal survives only if the refresh fails.
320
+ if (!result.ok && result.data?.['code'] === 'BRIDGE_SCREENSHOT_STALE') {
321
+ result = await relayCommandResult({ type: 'bridge-screenshot', refreshStarvedFrame: true });
322
+ }
323
+ if (!result.ok) {
324
+ const { status, body } = commandResponseFor(result, consoleLedger.summary());
325
+ res.status(status).json(body);
326
+ return;
327
+ }
328
+ const base64 = result.data?.['base64'];
329
+ if (typeof base64 !== 'string') {
330
+ res.status(500).json({ ok: false, error: 'bridge-screenshot returned no image data' });
331
+ return;
332
+ }
333
+ const capturesDir = join(ctx.projectRoot, '.vgai', 'captures');
334
+ await mkdir(capturesDir, { recursive: true });
335
+ const file = join(capturesDir, `capture-${new Date().toISOString().replace(/[:.]/g, '-')}.png`);
336
+ await writeFile(file, Buffer.from(base64, 'base64'));
337
+ // Paths-not-blobs means the caller never sees the pixels, so whatever the
338
+ // pixels are worth has to travel as data: `flatness.warning` when the
339
+ // frame is one flat surface, `loopRecoveryFrame` when it exists because we
340
+ // ticked a starved runtime to make it.
341
+ const flatness = result.data?.['flatness'] as { warning?: string } | undefined;
342
+ res.json({
343
+ ok: true,
344
+ path: file,
345
+ relativePath: relative(ctx.projectRoot, file),
346
+ ...(flatness ? { flatness } : {}),
347
+ ...(result.data?.['loopRecoveryFrame'] === true ? { loopRecoveryFrame: true } : {}),
348
+ ...(typeof flatness?.warning === 'string' ? { warning: flatness.warning } : {}),
349
+ });
350
+ });
351
+ // ---- Persistent editor state (.vgai/editor-state.json) ----
352
+ router.get('/__editor/editor-state', async (_req: Request, res: Response) => {
353
+ if (ctx.projectRoot === engineRoot) {
354
+ res.json({});
355
+ return;
356
+ }
357
+ try {
358
+ const raw = await readFile(join(ctx.projectRoot, '.vgai', 'editor-state.json'), 'utf-8');
359
+ res.json(JSON.parse(raw));
360
+ } catch {
361
+ res.json({});
362
+ }
363
+ });
364
+
365
+ router.post('/__editor/editor-state', async (req: Request, res: Response) => {
366
+ if (ctx.projectRoot === engineRoot) {
367
+ res.status(400).json({ error: 'No project open.' });
368
+ return;
369
+ }
370
+ try {
371
+ const vgaiDir = join(ctx.projectRoot, '.vgai');
372
+ await mkdir(vgaiDir, { recursive: true });
373
+ await writeFile(
374
+ join(vgaiDir, 'editor-state.json'),
375
+ JSON.stringify(req.body, null, 2),
376
+ 'utf-8',
377
+ );
378
+ res.json({ ok: true });
379
+ } catch {
380
+ res.status(500).json({ error: 'Failed to save editor state.' });
381
+ }
382
+ });
383
+ }