@volter/editor-core 0.5.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (719) hide show
  1. package/BUNDLED_NOTICES +1527 -0
  2. package/LICENSE +686 -0
  3. package/LICENSE-APACHE +202 -0
  4. package/NOTICE +18 -0
  5. package/README.md +24 -0
  6. package/dist/build/chunk-JS4D4XZ3.js +175 -0
  7. package/dist/build/chunk-JS4D4XZ3.js.map +7 -0
  8. package/dist/build/vite-plugin-product-contributions.js +100 -0
  9. package/dist/build/vite-plugin-product-contributions.js.map +7 -0
  10. package/dist/build/vite-plugin-shared-react.js +25 -0
  11. package/dist/build/vite-plugin-shared-react.js.map +7 -0
  12. package/dist/build/vite-plugin-shared-three.js +86 -0
  13. package/dist/build/vite-plugin-shared-three.js.map +7 -0
  14. package/dist/server/chunk-KMJC7AGO.js +98 -0
  15. package/dist/server/chunk-KMJC7AGO.js.map +7 -0
  16. package/dist/server/chunk-PSILUMGS.js +46 -0
  17. package/dist/server/chunk-PSILUMGS.js.map +7 -0
  18. package/dist/server/frame-proxy.js +255 -0
  19. package/dist/server/frame-proxy.js.map +7 -0
  20. package/dist/server/open-browser.js +53 -0
  21. package/dist/server/open-browser.js.map +7 -0
  22. package/dist/server/process-shutdown.js +127 -0
  23. package/dist/server/process-shutdown.js.map +7 -0
  24. package/dist/server/session-registry.js +141 -0
  25. package/dist/server/session-registry.js.map +7 -0
  26. package/dist/server/spawn-opener.js +11 -0
  27. package/dist/server/spawn-opener.js.map +7 -0
  28. package/dist/server/worktree-identity.js +11 -0
  29. package/dist/server/worktree-identity.js.map +7 -0
  30. package/dist-server/packaged.mjs +88816 -0
  31. package/package.json +118 -0
  32. package/scripts/build-plugins.mjs +14 -0
  33. package/scripts/build-server.mjs +26 -0
  34. package/scripts/build-session.mjs +9 -0
  35. package/server/account-credentials.ts +60 -0
  36. package/server/account-service.ts +1434 -0
  37. package/server/adapter-region-includes.ts +47 -0
  38. package/server/asset-catalog-v2.ts +175 -0
  39. package/server/asset-history-snapshots.ts +196 -0
  40. package/server/asset-ledger-store.ts +195 -0
  41. package/server/asset-library-routes.ts +1595 -0
  42. package/server/blender-wasm-artifact.ts +430 -0
  43. package/server/boot-timings.ts +106 -0
  44. package/server/canonical-path.ts +50 -0
  45. package/server/checkout-workspace-preflight.ts +349 -0
  46. package/server/cloud-asset-catalog.ts +158 -0
  47. package/server/coding-inference-launch.ts +237 -0
  48. package/server/collaboration-account-client.ts +202 -0
  49. package/server/collaboration-attribution.ts +122 -0
  50. package/server/collaboration-session.ts +934 -0
  51. package/server/comfyui-bridge.ts +248 -0
  52. package/server/console-ledger.ts +499 -0
  53. package/server/creation-site-transform.ts +304 -0
  54. package/server/creation-site-write.ts +648 -0
  55. package/server/data-file-serialize.ts +158 -0
  56. package/server/editor-brand-html.ts +72 -0
  57. package/server/editor-control-socket.ts +366 -0
  58. package/server/editor-server-options.ts +190 -0
  59. package/server/editor-server.ts +1483 -0
  60. package/server/editor-sse.ts +352 -0
  61. package/server/engine-provenance.ts +169 -0
  62. package/server/engine-source-restart.ts +117 -0
  63. package/server/frame-bridge.ts +115 -0
  64. package/server/frame-proxy.ts +490 -0
  65. package/server/frame-workbench.ts +259 -0
  66. package/server/frontend-handoff.ts +229 -0
  67. package/server/game-globals-shadow.ts +113 -0
  68. package/server/gameplay-session-retention.ts +149 -0
  69. package/server/gameplay-sessions.ts +123 -0
  70. package/server/generation-jobs.ts +201 -0
  71. package/server/generation-reconciler.ts +137 -0
  72. package/server/generative-execution-context.ts +59 -0
  73. package/server/git-workflow.ts +612 -0
  74. package/server/harness-chat-caller.ts +36 -0
  75. package/server/harness-chat-service.ts +1681 -0
  76. package/server/idle-shutdown.ts +170 -0
  77. package/server/js-profiling-policy.ts +52 -0
  78. package/server/launcher-settings.ts +84 -0
  79. package/server/local-asset-catalog.ts +410 -0
  80. package/server/managed-account-defaults.ts +22 -0
  81. package/server/mock-control-plane.ts +540 -0
  82. package/server/model-import-conversion.ts +345 -0
  83. package/server/native-credential-store.ts +162 -0
  84. package/server/open-browser.ts +118 -0
  85. package/server/packaged.ts +1192 -0
  86. package/server/play-stall.ts +126 -0
  87. package/server/process-shutdown.ts +218 -0
  88. package/server/product-presets.ts +55 -0
  89. package/server/project-build-artifact.ts +95 -0
  90. package/server/project-components.ts +100 -0
  91. package/server/project-dependency-invalidation.ts +114 -0
  92. package/server/project-file-scan.ts +235 -0
  93. package/server/project-hmr-files.ts +215 -0
  94. package/server/project-install-roots.ts +210 -0
  95. package/server/project-kinds.ts +71 -0
  96. package/server/project-mcp-servers.ts +82 -0
  97. package/server/project-module-freshness.ts +109 -0
  98. package/server/project-module-instance.ts +375 -0
  99. package/server/project-optimize-deps-entries.ts +827 -0
  100. package/server/project-output-writer.ts +679 -0
  101. package/server/project-package-origin.ts +63 -0
  102. package/server/project-root-surface.ts +831 -0
  103. package/server/project-scratch-path.ts +47 -0
  104. package/server/project-script-hmr.ts +619 -0
  105. package/server/project-serving-plugins.ts +236 -0
  106. package/server/project-tools.ts +653 -0
  107. package/server/project-validation.ts +250 -0
  108. package/server/project-verbs.ts +127 -0
  109. package/server/project-view.ts +52 -0
  110. package/server/project-watch.ts +1134 -0
  111. package/server/project-work-coordinator.ts +288 -0
  112. package/server/provider-credentials.ts +331 -0
  113. package/server/recent-projects-store.ts +98 -0
  114. package/server/redact-secrets.ts +71 -0
  115. package/server/repository-presence.ts +267 -0
  116. package/server/routes/account.ts +357 -0
  117. package/server/routes/agents.ts +60 -0
  118. package/server/routes/assets.ts +154 -0
  119. package/server/routes/build.ts +13 -0
  120. package/server/routes/collaboration.ts +595 -0
  121. package/server/routes/configurations.ts +419 -0
  122. package/server/routes/context.ts +264 -0
  123. package/server/routes/control-plane.ts +1811 -0
  124. package/server/routes/logs.ts +272 -0
  125. package/server/routes/project-identity.ts +302 -0
  126. package/server/routes/project-open.ts +429 -0
  127. package/server/routes/project-source.ts +686 -0
  128. package/server/routes/project-state.ts +383 -0
  129. package/server/routes/relay.ts +1029 -0
  130. package/server/routes/route-helpers.ts +29 -0
  131. package/server/routes/served-modules.ts +138 -0
  132. package/server/routes/session-tabs.ts +196 -0
  133. package/server/routes/settings.ts +121 -0
  134. package/server/routes/share-control.ts +486 -0
  135. package/server/routes/themes.ts +116 -0
  136. package/server/routes/tools.ts +230 -0
  137. package/server/routes/worktrees.ts +595 -0
  138. package/server/scoped-game-css.ts +461 -0
  139. package/server/server-utils.ts +1194 -0
  140. package/server/session-product.ts +112 -0
  141. package/server/session-registry.ts +230 -0
  142. package/server/share-claims.ts +138 -0
  143. package/server/share-host.ts +526 -0
  144. package/server/share-session-gateway.ts +1362 -0
  145. package/server/share-tunnel.ts +123 -0
  146. package/server/spawn-opener.ts +74 -0
  147. package/server/support/play/log-format.ts +76 -0
  148. package/server/support/play/session-record.ts +199 -0
  149. package/server/support/project/build-discipline.ts +718 -0
  150. package/server/support/project/inspection-node.ts +119 -0
  151. package/server/support/project/log-naming.ts +54 -0
  152. package/server/support/project/provenance.ts +290 -0
  153. package/server/support/project/run-name.ts +18 -0
  154. package/server/support/project/session-journal.ts +830 -0
  155. package/server/support/project/shared.ts +327 -0
  156. package/server/tab-bootstrap.ts +62 -0
  157. package/server/tab-heartbeat.ts +477 -0
  158. package/server/tab-lifecycle.ts +550 -0
  159. package/server/tab-presence.ts +1508 -0
  160. package/server/team-agent-mirror.ts +95 -0
  161. package/server/twin-auth.ts +138 -0
  162. package/server/vendored-lock-recorder.ts +968 -0
  163. package/server/worktree-identity.ts +121 -0
  164. package/server/worktree-management.ts +398 -0
  165. package/server/worktree-retention.d.mts +13 -0
  166. package/server/worktree-retention.mjs +205 -0
  167. package/src/EditorContext.tsx +169 -0
  168. package/src/account.ts +333 -0
  169. package/src/action-registry.ts +532 -0
  170. package/src/active-product.ts +74 -0
  171. package/src/active-project.ts +155 -0
  172. package/src/adapter-editor-config.ts +25 -0
  173. package/src/adapter-observation.ts +49 -0
  174. package/src/animation/stage-transport.ts +379 -0
  175. package/src/animation/three-clips-subject.ts +172 -0
  176. package/src/api/asset-library-wire.ts +45 -0
  177. package/src/api/assets.ts +365 -0
  178. package/src/api/base.ts +10 -0
  179. package/src/api/build.ts +99 -0
  180. package/src/api/git-wire.ts +56 -0
  181. package/src/api/logs.ts +92 -0
  182. package/src/api/project-identity.ts +74 -0
  183. package/src/api/project-open.ts +355 -0
  184. package/src/api/project-source.ts +162 -0
  185. package/src/api/project-state.ts +107 -0
  186. package/src/api/relay.ts +268 -0
  187. package/src/api/settings.ts +36 -0
  188. package/src/api/themes.ts +45 -0
  189. package/src/api/worktrees.ts +257 -0
  190. package/src/asset-compare-core.ts +171 -0
  191. package/src/asset-compare.ts +294 -0
  192. package/src/asset-editor-context.tsx +100 -0
  193. package/src/asset-events.ts +97 -0
  194. package/src/asset-inspector-actions.ts +87 -0
  195. package/src/asset-preview-framing.ts +357 -0
  196. package/src/asset-preview.ts +2802 -0
  197. package/src/asset-selection-viewer-registry.ts +113 -0
  198. package/src/asset-selection.ts +133 -0
  199. package/src/asset-workflow/asset-capabilities.ts +344 -0
  200. package/src/asset-workflow/asset-import-jobs.ts +106 -0
  201. package/src/asset-workflow/asset-ledger-backend.ts +126 -0
  202. package/src/asset-workflow/asset-ledger.ts +156 -0
  203. package/src/asset-workflow/asset-materialization-report.ts +140 -0
  204. package/src/asset-workflow/asset-pack-manifest.ts +320 -0
  205. package/src/asset-workflow/asset-types.ts +142 -0
  206. package/src/asset-workflow/asset-workflow-quality.ts +61 -0
  207. package/src/asset-workflow/audio-preview-player.ts +193 -0
  208. package/src/asset-workflow/audio-waveform.ts +22 -0
  209. package/src/asset-workflow/cloud-asset-client.ts +263 -0
  210. package/src/asset-workflow/folder-preview.ts +345 -0
  211. package/src/asset-workflow/hosted-asset-materialization.ts +236 -0
  212. package/src/asset-workflow/image-view-scale.ts +32 -0
  213. package/src/asset-workflow/import-contract.ts +124 -0
  214. package/src/asset-workflow/ledger-write-lock.ts +244 -0
  215. package/src/asset-workflow/model-inspection.ts +818 -0
  216. package/src/asset-workflow/pixi-spritesheet.ts +197 -0
  217. package/src/asset-workflow/preview-resource-lifetime.ts +44 -0
  218. package/src/asset-workflow/project-asset-commands.ts +23 -0
  219. package/src/asset-workflow/project-asset-health.ts +139 -0
  220. package/src/asset-workflow/project-asset-operations.ts +154 -0
  221. package/src/asset-workflow/project-asset-roots.ts +68 -0
  222. package/src/asset-workflow/project-content.ts +288 -0
  223. package/src/asset-workflow/project-source-index.ts +550 -0
  224. package/src/asset-workflow/thumbnail-system.ts +256 -0
  225. package/src/authoring/active-adapter.ts +199 -0
  226. package/src/authoring/active-systems.ts +422 -0
  227. package/src/authoring/adapter-key.ts +18 -0
  228. package/src/authoring/authoring-asset-url.ts +27 -0
  229. package/src/authoring/bootstrap-state.ts +49 -0
  230. package/src/authoring/boundary-authoring-adapter.ts +184 -0
  231. package/src/authoring/breakpoint-state.ts +43 -0
  232. package/src/authoring/canvas-scene-guides.ts +76 -0
  233. package/src/authoring/component-instance-root.ts +171 -0
  234. package/src/authoring/composite-authoring-adapter.ts +2110 -0
  235. package/src/authoring/consumer-actions.ts +520 -0
  236. package/src/authoring/css-numeric-style.ts +97 -0
  237. package/src/authoring/design-time-layers.ts +849 -0
  238. package/src/authoring/design-time-mount-registry.ts +235 -0
  239. package/src/authoring/design-time-settle.ts +343 -0
  240. package/src/authoring/edit-mode-authoring.ts +619 -0
  241. package/src/authoring/eyedropper-session.ts +60 -0
  242. package/src/authoring/instance-source-menu-register.ts +13 -0
  243. package/src/authoring/instance-source-menu.ts +135 -0
  244. package/src/authoring/layered-pick.ts +183 -0
  245. package/src/authoring/live-gesture-lock.ts +50 -0
  246. package/src/authoring/live-object-transform.ts +62 -0
  247. package/src/authoring/mount-failure-report.ts +154 -0
  248. package/src/authoring/mounted-root-subjects.ts +144 -0
  249. package/src/authoring/no-authoring-adapter.ts +55 -0
  250. package/src/authoring/null-inspection-subjects.tsx +75 -0
  251. package/src/authoring/object3d-document-persistence.ts +106 -0
  252. package/src/authoring/object3d-document-session-registry.ts +120 -0
  253. package/src/authoring/object3d-document-session.ts +1326 -0
  254. package/src/authoring/object3d-gesture-controller.ts +113 -0
  255. package/src/authoring/panel-authoring.ts +121 -0
  256. package/src/authoring/prefab-instance-inspector-section.tsx +237 -0
  257. package/src/authoring/prefab-instance-section-model.ts +55 -0
  258. package/src/authoring/project-authoring-session.ts +105 -0
  259. package/src/authoring/provenance.ts +99 -0
  260. package/src/authoring/quarks-particle-systems.ts +19 -0
  261. package/src/authoring/react-canvas-navigation.ts +255 -0
  262. package/src/authoring/react-design-canvas-style.ts +20 -0
  263. package/src/authoring/react-story-board.ts +937 -0
  264. package/src/authoring/selection-scope.ts +195 -0
  265. package/src/authoring/shell-document-ops.ts +169 -0
  266. package/src/authoring/shell-object3d-document-write-policy.ts +108 -0
  267. package/src/authoring/shell-viewport-policy.ts +48 -0
  268. package/src/authoring/source-object3d-authoring-adapter.ts +526 -0
  269. package/src/authoring/stories-scope.ts +35 -0
  270. package/src/authoring/story-board-chrome-fit.ts +107 -0
  271. package/src/authoring/story-board-presentation.ts +111 -0
  272. package/src/authoring/three-projection-core.ts +226 -0
  273. package/src/authoring/viewport-pick-context.ts +40 -0
  274. package/src/authoring/viewport-raycast.ts +240 -0
  275. package/src/authoring/viewport-tool-context.ts +73 -0
  276. package/src/authoring/world-canvas-viewport-state.ts +35 -0
  277. package/src/authoring/world-hidden-viewport.ts +152 -0
  278. package/src/authoring/world-pan-state.ts +198 -0
  279. package/src/authoring/world-session-state.ts +101 -0
  280. package/src/authoring/write-pipe.ts +173 -0
  281. package/src/availability-tick.ts +66 -0
  282. package/src/bitmap-label.ts +120 -0
  283. package/src/blender-tab-metrics.ts +161 -0
  284. package/src/board-open-actions.ts +20 -0
  285. package/src/boot-routing.ts +391 -0
  286. package/src/build-identity.ts +15 -0
  287. package/src/bytes-codec.ts +62 -0
  288. package/src/camera-authoring.ts +175 -0
  289. package/src/cancellation-reason.ts +58 -0
  290. package/src/canvas-preview-frames.ts +482 -0
  291. package/src/capture-camera-pose.ts +77 -0
  292. package/src/chrome-registry.ts +159 -0
  293. package/src/chrome-slot-registry.ts +91 -0
  294. package/src/collaboration-client.ts +264 -0
  295. package/src/collaboration-presence.ts +41 -0
  296. package/src/command-dispatch.ts +19 -0
  297. package/src/command-listener.ts +2743 -0
  298. package/src/command-registry.ts +70 -0
  299. package/src/component-board-registry.ts +205 -0
  300. package/src/component-states-registry.ts +200 -0
  301. package/src/components/AgentPresentationNotice.tsx +75 -0
  302. package/src/components/AlignToolbar.tsx +204 -0
  303. package/src/components/AppRoot.tsx +394 -0
  304. package/src/components/ApplicationMenus.tsx +415 -0
  305. package/src/components/AssetBrowser.tsx +2843 -0
  306. package/src/components/AssetEditorShell.tsx +216 -0
  307. package/src/components/AssetInspectorToolSection.tsx +124 -0
  308. package/src/components/BoardRulers.tsx +354 -0
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  310. package/src/components/CanvasSceneViewport.tsx +556 -0
  311. package/src/components/CapabilityCoverageSection.tsx +185 -0
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  320. package/src/components/DefaultEditorLayout.tsx +106 -0
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  328. package/src/components/GameplaySessionTimeline.tsx +295 -0
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  339. package/src/components/NonThreeAuthoringBootstrap.tsx +19 -0
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  371. package/src/components/WorkspaceDocumentSurface.tsx +204 -0
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  377. package/src/components/asset-editor-persistence.ts +216 -0
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@@ -0,0 +1,96 @@
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+ /**
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+ * Shared, headless facts about a `three` STORY: whether a mounted story holds
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+ * three content, and how a story's preview thumbnail is keyed in an in-memory
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+ * cache. Kept pure and off the React tree so every one of them is
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+ * unit-testable with no renderer.
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+ *
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+ * Membership belongs to the CONSUMER, never to the registry, and it is
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+ * DECLARED (`story-declared-medium.ts`). The `3D Components` board admits
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+ * stories whose medium is `three`, the canvas board admits `canvas`, the
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+ * DOM design board admits `dom` ({@link domStoryBoardMembers}). An
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+ * undeclared story is a named gap and is not a candidate on any board —
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+ * nothing here mounts to guess. The project's story registry stays
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+ * deliberately unfiltered.
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+ */
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+
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+ import type * as THREE from 'three';
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+ import { getProjectStoryRegions } from './project-story-regions';
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+ import { declaredStoryMedium, reportUndeclaredStoryMedium } from './story-declared-medium';
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+
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+ /**
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+ * Whether a mounted story's root wrapper actually holds `three` content.
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+ *
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+ * A story that renders nothing (or renders only React fragments/null) commits
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+ * successfully into the wrapper group and yields an EMPTY `Object3D` — a
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+ * successful mount with nothing in it. A surface shows a story that rendered
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+ * something; "the mount succeeded" alone is not the test.
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+ */
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+ export function mountedStoryHasThreeContent(root: THREE.Object3D): boolean {
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+ return root.children.length > 0;
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+ }
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+
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+ /**
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+ * The DOM design board's membership — every story DECLARED as `dom`.
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+ *
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+ * An undeclared story is named once and is not a member. Nothing here
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+ * mounts: medium is a declaration, and a last-resort mount would make
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+ * "residue 0" unfalsifiable (the orphan would land on this board).
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+ *
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+ * The board (`authoring/design-time-layers.ts`) renders each member through
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+ * `react-dom`, so a three story landing on it renders `<group>`/`<primitive>`
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+ * as unknown DOM tags. Declaration is what keeps those stories off this
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+ * board; the project's story registry stays deliberately unfiltered.
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+ */
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+ export function domStoryBoardMembers<
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+ T extends {
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+ readonly id?: string;
47
+ readonly name?: string;
48
+ readonly modulePath?: string;
49
+ readonly tags?: readonly string[];
50
+ },
51
+ >(stories: readonly T[]): T[] {
52
+ const regions = getProjectStoryRegions();
53
+ const members: T[] = [];
54
+ for (const story of stories) {
55
+ const declared = declaredStoryMedium({ modulePath: story.modulePath, regions });
56
+ if (declared.medium === 'dom') {
57
+ members.push(story);
58
+ continue;
59
+ }
60
+ if (declared.via === 'undeclared' && story.modulePath) {
61
+ reportUndeclaredStoryMedium(story.modulePath, declared.reason);
62
+ }
63
+ }
64
+ return members;
65
+ }
66
+
67
+ /**
68
+ * The in-memory thumbnail cache key: the story's identity plus the identity of
69
+ * the args it was captured with, so an arg edit re-captures rather than showing
70
+ * a stale picture of the previous value. Args are ordered by key so two equal
71
+ * arg sets never key differently.
72
+ *
73
+ * Non-serializable arg values (functions, symbols, cycles) are represented by
74
+ * their type rather than dropped — an arg that cannot be stringified must still
75
+ * take part in identity, and it must never make the key THROW.
76
+ */
77
+ export function threeStoryThumbnailKey(storyId: string, args: Record<string, unknown>): string {
78
+ const parts: string[] = [];
79
+ for (const name of Object.keys(args).sort()) {
80
+ parts.push(`${name}=${stableArgValue(args[name])}`);
81
+ }
82
+ return `${storyId}|${parts.join('&')}`;
83
+ }
84
+
85
+ function stableArgValue(value: unknown): string {
86
+ if (typeof value === 'function') return 'fn';
87
+ if (typeof value === 'symbol') return 'symbol';
88
+ if (value === undefined) return 'undefined';
89
+ try {
90
+ return JSON.stringify(value) ?? 'undefined';
91
+ } catch {
92
+ // A cyclic or otherwise unserializable object: identity by type, which is
93
+ // stable for the lifetime of one composed story.
94
+ return `[${typeof value}]`;
95
+ }
96
+ }
@@ -0,0 +1,56 @@
1
+ /** React/Fiber primitives selected from the graph that owns a project story. */
2
+
3
+ import { createRoot as staticCreateR3FRoot, extend as staticExtendThree } from '@react-three/fiber';
4
+ import { createElement as staticCreateElement } from 'react';
5
+ import * as staticThree from 'three';
6
+ import { R3F_RUNTIME_PATH } from '@volter/editor-sdk/host';
7
+ import { isPackagedRuntime } from './packaged-runtime';
8
+
9
+ export interface StoryThreePreviewRuntime {
10
+ readonly packaged: boolean;
11
+ readonly createElement: typeof staticCreateElement;
12
+ readonly createR3FRoot: typeof staticCreateR3FRoot;
13
+ readonly extendThree: typeof staticExtendThree;
14
+ readonly three: typeof staticThree;
15
+ }
16
+
17
+ const STATIC_RUNTIME: StoryThreePreviewRuntime = {
18
+ packaged: false,
19
+ createElement: staticCreateElement,
20
+ createR3FRoot: staticCreateR3FRoot,
21
+ extendThree: staticExtendThree,
22
+ three: staticThree,
23
+ };
24
+
25
+ let cachedPackagedRuntime: Promise<StoryThreePreviewRuntime> | null = null;
26
+
27
+ async function loadPackagedRuntime(): Promise<StoryThreePreviewRuntime> {
28
+ const mod = (await import(/* @vite-ignore */ R3F_RUNTIME_PATH)) as Record<string, unknown>;
29
+ for (const name of ['createElement', 'createR3FRoot', 'extendThree']) {
30
+ if (typeof mod[name] !== 'function') {
31
+ throw new Error(
32
+ `The packaged R3F preview runtime did not export ${name} as a function — see ` +
33
+ 'vite-plugin-module-doorways.ts.',
34
+ );
35
+ }
36
+ }
37
+ if (typeof mod['projectThree'] !== 'object' || mod['projectThree'] === null) {
38
+ throw new Error(
39
+ 'The packaged R3F preview runtime did not export projectThree — see ' +
40
+ 'vite-plugin-module-doorways.ts.',
41
+ );
42
+ }
43
+ return {
44
+ packaged: true,
45
+ createElement: mod['createElement'] as typeof staticCreateElement,
46
+ createR3FRoot: mod['createR3FRoot'] as typeof staticCreateR3FRoot,
47
+ extendThree: mod['extendThree'] as typeof staticExtendThree,
48
+ three: mod['projectThree'] as typeof staticThree,
49
+ };
50
+ }
51
+
52
+ export async function resolveStoryThreePreviewRuntime(): Promise<StoryThreePreviewRuntime> {
53
+ if (!(await isPackagedRuntime())) return STATIC_RUNTIME;
54
+ if (!cachedPackagedRuntime) cachedPackagedRuntime = loadPackagedRuntime();
55
+ return cachedPackagedRuntime;
56
+ }
@@ -0,0 +1,112 @@
1
+ /**
2
+ * DOES OUR SURFACE HOLD THE KEYBOARD? — the term the play-input predicate was
3
+ * missing, and it was missing because until the Code-OSS frame there was
4
+ * nothing else on the page that could want a keystroke.
5
+ *
6
+ * The documented rule is "game input only fires while play is running AND the
7
+ * Game tab is active" (the repo's CLAUDE.md, §Play-mode input isolation), and
8
+ * standalone `vgai edit` those two clauses are the whole truth: the editor page
9
+ * IS the surface, so a keystroke that reaches it was meant for it. Under the
10
+ * frame (WORK.md §The core is Code-OSS, U2) the page is a VS Code workbench and
11
+ * our stage is ONE EDITOR PANE in it. A person typing into Monaco in the group
12
+ * beside a running game is typing into the same `document` the game's listeners
13
+ * are on, and both clauses above are still true — the game is playing and the
14
+ * Game document is still the active vgai document, because activating another
15
+ * EDITOR did not close it. So the keystroke lands in the file AND moves the
16
+ * game. That is U6's incident (keys typed into Monaco reaching the vgai
17
+ * viewport as hotkeys, twice measured) repeated one layer down, on the GAME's
18
+ * input rather than the editor's, and U6's fix does not cover it: keyboard
19
+ * OWNERSHIP decides which dispatcher owns a chord, while this decides whether a
20
+ * running game hears raw DOM events at all.
21
+ *
22
+ * ## Why this is a third TERM and not a correction to the second
23
+ *
24
+ * The obvious-looking fix — have the frame write `activeViewportTab = 'edit'`
25
+ * when the pane stops being the active editor — is a defect, and the code says
26
+ * so out loud: `syncCenterDocuments` (`components/CenterDocuments.tsx`) reads an
27
+ * `'edit'` tab with the GAME document active as a genuine disagreement and
28
+ * activates the SCENE document to correct it. Under the frame the layout host
29
+ * renders the ACTIVE document into the editor pane, so that correction would
30
+ * unmount the Game document, release the live document's container out from
31
+ * under the running runtime, and end the game. The tab is about WHICH DOCUMENT
32
+ * is open, the probe below is about WHO IS TYPING, and conflating them costs
33
+ * the game.
34
+ *
35
+ * ## The shape
36
+ *
37
+ * A single installed probe, default absent, and absent means TRUE. Standalone
38
+ * nothing installs one and every predicate reads exactly as it did before this
39
+ * module existed — the same "an unset value is upstream's own behaviour"
40
+ * discipline U9's core edit follows. The frame installs one from the workbench's
41
+ * own notion of the active editor (`ActiveEditorContext` over the vgai pane's
42
+ * type id), which is the right question rather than DOM focus: clicking a game
43
+ * canvas that carries no `tabindex` moves focus to `body` while the pane stays
44
+ * the active editor, and gating on focus would have killed input on the first
45
+ * click into the game.
46
+ *
47
+ * ## Its readers, both of them, and why they are both needed
48
+ *
49
+ * `gated-globals.ts` covers every RAW `window`/`document` listener a project
50
+ * module registers — first-party games, ingest mounts and the module lane
51
+ * alike, since the dev server's lexical shadow is what they all go through.
52
+ * `@vgai/game`'s `play-mode.ts` covers the engine's own `InputManager`, which
53
+ * is NOT a project module (it is `@vgai/game-runtime`, resolved as a dependency) and
54
+ * therefore attaches to the real `window` unshadowed; it reads this through
55
+ * `instanceInputActive` and re-gates on this module's notification.
56
+ */
57
+
58
+ type SurfaceKeyboardProbe = () => boolean;
59
+
60
+ let probe: SurfaceKeyboardProbe | null = null;
61
+ const listeners = new Set<() => void>();
62
+
63
+ /**
64
+ * True while the surface a game is mounted in holds the keyboard.
65
+ *
66
+ * Absent probe = true, deliberately: the standalone editor page is the only
67
+ * surface there is, and a host that has not answered must never be read as a
68
+ * refusal — a silently dead keyboard is the worst failure this module could
69
+ * have.
70
+ */
71
+ export function surfaceHoldsKeyboard(): boolean {
72
+ if (!probe) return true;
73
+ try {
74
+ return probe();
75
+ } catch {
76
+ // A probe that throws is a broken frame, not a person who stopped typing.
77
+ return true;
78
+ }
79
+ }
80
+
81
+ /**
82
+ * Install the frame's answer. Returns the uninstall, which restores the
83
+ * always-true default rather than leaving the last answer pinned — a frame
84
+ * going away must not leave a game deaf.
85
+ */
86
+ export function setSurfaceKeyboardProbe(next: SurfaceKeyboardProbe | null): () => void {
87
+ probe = next;
88
+ notifySurfaceKeyboard();
89
+ return () => {
90
+ if (probe !== next) return;
91
+ probe = null;
92
+ notifySurfaceKeyboard();
93
+ };
94
+ }
95
+
96
+ /** The frame calls this when its answer changes; `gated-globals`' gates re-read
97
+ * per event and need no notification, but `InputManager` is a latched
98
+ * `setEnabled` and does. */
99
+ export function notifySurfaceKeyboard(): void {
100
+ for (const listener of listeners) listener();
101
+ }
102
+
103
+ export function subscribeSurfaceKeyboard(listener: () => void): () => void {
104
+ listeners.add(listener);
105
+ return () => listeners.delete(listener);
106
+ }
107
+
108
+ /** Test-only reset. */
109
+ export function __resetSurfaceKeyboardForTest(): void {
110
+ probe = null;
111
+ listeners.clear();
112
+ }
@@ -0,0 +1,124 @@
1
+ import type { MountFailureReport } from './authoring/mount-failure-report';
2
+ import type { RootReadiness } from './readiness';
3
+
4
+ export type SurfaceContentState = 'unknown' | 'present' | 'empty';
5
+ export type SurfacePhase = 'loading' | 'ready';
6
+
7
+ export interface SurfaceExplanation {
8
+ readonly tone: 'loading' | 'error' | 'neutral';
9
+ readonly title: string;
10
+ readonly description: string;
11
+ }
12
+
13
+ export interface ExplainSurfaceInput {
14
+ /** Human name of the surface, e.g. Scene, Game, or Story. */
15
+ readonly surface: string;
16
+ /** True when the surface's design mount is DELIBERATELY suspended because
17
+ * the game is playing — the wait is not progress and must not read as one
18
+ * (a human sat on "waiting for world to finish mounting" on an auto-played
19
+ * example and reported the Scene tab broken — runhuman pass 37). */
20
+ readonly playSuspended?: boolean;
21
+ /** Exact root identities owned by this surface. Empty means not identified yet. */
22
+ readonly rootIds: readonly string[];
23
+ readonly phase: SurfacePhase;
24
+ readonly content: SurfaceContentState;
25
+ readonly readiness?: readonly RootReadiness[];
26
+ readonly failures?: readonly MountFailureReport[];
27
+ }
28
+
29
+ function quoted(ids: readonly string[]): string {
30
+ return ids.map((id) => `“${id}”`).join(', ');
31
+ }
32
+
33
+ function failureExplanation(
34
+ surface: string,
35
+ failures: readonly MountFailureReport[],
36
+ ): SurfaceExplanation {
37
+ const failedIds = failures.map((failure) => failure.worldId);
38
+ return {
39
+ tone: 'error',
40
+ title:
41
+ failedIds.length === 1
42
+ ? `${surface} root ${quoted(failedIds)} failed`
43
+ : `${failedIds.length} ${surface} roots failed`,
44
+ description: `${failures
45
+ .map(
46
+ (failure) =>
47
+ `${failure.worldId} (${failure.kind}, ${failure.identity}): ${failure.message}`,
48
+ )
49
+ .join(
50
+ '\n',
51
+ )}\nIf this followed an edit, Undo (Ctrl+Z) restores the previous source and remounts.`,
52
+ };
53
+ }
54
+
55
+ function loadingExplanation(surface: string, rootIds: readonly string[]): SurfaceExplanation {
56
+ const title =
57
+ rootIds.length === 0
58
+ ? `Loading ${surface}`
59
+ : rootIds.length === 1
60
+ ? `Loading ${surface} root ${quoted(rootIds)}`
61
+ : `Loading ${rootIds.length} ${surface} roots`;
62
+ return {
63
+ tone: 'loading',
64
+ title,
65
+ description:
66
+ rootIds.length === 0
67
+ ? 'Reading the project declaration to identify the root that belongs here.'
68
+ : `Waiting for ${quoted(rootIds)} to finish mounting.`,
69
+ };
70
+ }
71
+
72
+ function emptyExplanation(surface: string, rootIds: readonly string[]): SurfaceExplanation {
73
+ if (rootIds.length === 0) {
74
+ return {
75
+ tone: 'neutral',
76
+ title: `No ${surface} root`,
77
+ description: 'No declared root belongs to this surface.',
78
+ };
79
+ }
80
+ return {
81
+ tone: 'neutral',
82
+ title: 'No renderable content',
83
+ // The second sentence is load-bearing: a world whose content exists only
84
+ // under its game systems (the shipped shooters and strategy examples all
85
+ // do this) presents exactly this card the moment Play stops, and a human
86
+ // tester read it as breakage ("why did it stop? no renderable content" —
87
+ // runhuman pass 13, 2026-08-28). Name the way forward on the card itself.
88
+ description:
89
+ (rootIds.length === 1
90
+ ? `Root ${quoted(rootIds)} mounted successfully but currently produces no renderable content.`
91
+ : `Roots ${quoted(rootIds)} mounted successfully but currently produce no renderable content.`) +
92
+ ' If this world builds its content under its game systems, press Play (▶) to run it.',
93
+ };
94
+ }
95
+
96
+ /**
97
+ * The one precedence rule for a surface which otherwise has nothing to draw.
98
+ * A real rendered result always wins. When there is no result, a named failure
99
+ * wins over a named wait, which wins over the honest successful-empty state.
100
+ */
101
+ export function explainSurface(input: ExplainSurfaceInput): SurfaceExplanation | null {
102
+ if (input.content === 'present') return null;
103
+
104
+ if (input.playSuspended) {
105
+ return {
106
+ tone: 'neutral',
107
+ title: 'Editing paused during Play',
108
+ description: `${quoted(input.rootIds)} is running in the Game tab. Press Stop (⏹) to edit it here.`,
109
+ };
110
+ }
111
+
112
+ const owned = new Set(input.rootIds);
113
+ const scopedFailures = (input.failures ?? []).filter((failure) => owned.has(failure.worldId));
114
+ if (scopedFailures.length > 0) return failureExplanation(input.surface, scopedFailures);
115
+
116
+ const waitingIds = (input.readiness ?? [])
117
+ .filter((entry) => entry.state === 'waiting' && owned.has(entry.rootId))
118
+ .map((entry) => entry.rootId);
119
+ const loadingIds = waitingIds.length > 0 ? waitingIds : input.rootIds;
120
+ if (input.phase === 'loading' || waitingIds.length > 0 || input.content === 'unknown') {
121
+ return loadingExplanation(input.surface, loadingIds);
122
+ }
123
+ return emptyExplanation(input.surface, input.rootIds);
124
+ }