@visactor/vtable 0.9.0-alpha.0-alpha.0

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Files changed (1210) hide show
  1. package/README.md +152 -0
  2. package/cjs/ListTable.d.ts +38 -0
  3. package/cjs/ListTable.js +258 -0
  4. package/cjs/ListTable.js.map +1 -0
  5. package/cjs/PivotTable.d.ts +50 -0
  6. package/cjs/PivotTable.js +275 -0
  7. package/cjs/PivotTable.js.map +1 -0
  8. package/cjs/body-helper/body-helper.d.ts +14 -0
  9. package/cjs/body-helper/body-helper.js +99 -0
  10. package/cjs/body-helper/body-helper.js.map +1 -0
  11. package/cjs/body-helper/style/ImageStyle.d.ts +7 -0
  12. package/cjs/body-helper/style/ImageStyle.js +24 -0
  13. package/cjs/body-helper/style/ImageStyle.js.map +1 -0
  14. package/cjs/body-helper/style/MultilineTextStyle.d.ts +13 -0
  15. package/cjs/body-helper/style/MultilineTextStyle.js +38 -0
  16. package/cjs/body-helper/style/MultilineTextStyle.js.map +1 -0
  17. package/cjs/body-helper/style/NumberStyle.d.ts +7 -0
  18. package/cjs/body-helper/style/NumberStyle.js +24 -0
  19. package/cjs/body-helper/style/NumberStyle.js.map +1 -0
  20. package/cjs/body-helper/style/ProgressBarStyle.d.ts +52 -0
  21. package/cjs/body-helper/style/ProgressBarStyle.js +126 -0
  22. package/cjs/body-helper/style/ProgressBarStyle.js.map +1 -0
  23. package/cjs/body-helper/style/Style.d.ts +85 -0
  24. package/cjs/body-helper/style/Style.js +200 -0
  25. package/cjs/body-helper/style/Style.js.map +1 -0
  26. package/cjs/body-helper/style.d.ts +10 -0
  27. package/cjs/body-helper/style.js +52 -0
  28. package/cjs/body-helper/style.js.map +1 -0
  29. package/cjs/chartType.d.ts +3 -0
  30. package/cjs/chartType.js +14 -0
  31. package/cjs/chartType.js.map +1 -0
  32. package/cjs/core/BaseTable.d.ts +287 -0
  33. package/cjs/core/BaseTable.js +1272 -0
  34. package/cjs/core/BaseTable.js.map +1 -0
  35. package/cjs/core/FouseInput.d.ts +11 -0
  36. package/cjs/core/FouseInput.js +38 -0
  37. package/cjs/core/FouseInput.js.map +1 -0
  38. package/cjs/core/TABLE_EVENT_TYPE.d.ts +30 -0
  39. package/cjs/core/TABLE_EVENT_TYPE.js +34 -0
  40. package/cjs/core/TABLE_EVENT_TYPE.js.map +1 -0
  41. package/cjs/core/tableHelper.d.ts +28 -0
  42. package/cjs/core/tableHelper.js +141 -0
  43. package/cjs/core/tableHelper.js.map +1 -0
  44. package/cjs/core.d.ts +3 -0
  45. package/cjs/core.js +24 -0
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  47. package/cjs/data/CachedDataSource.d.ts +16 -0
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  50. package/cjs/data/DataSource.d.ts +64 -0
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  53. package/cjs/data/FilterDataSource.d.ts +1 -0
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  56. package/cjs/data.d.ts +4 -0
  57. package/cjs/data.js +24 -0
  58. package/cjs/data.js.map +1 -0
  59. package/cjs/dataset/DataStatistics.d.ts +10 -0
  60. package/cjs/dataset/DataStatistics.js +81 -0
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  62. package/cjs/dataset/dataset.d.ts +72 -0
  63. package/cjs/dataset/dataset.js +490 -0
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  65. package/cjs/dataset/flatDataToObject.d.ts +31 -0
  66. package/cjs/dataset/flatDataToObject.js +71 -0
  67. package/cjs/dataset/flatDataToObject.js.map +1 -0
  68. package/cjs/event/EventHandler.d.ts +45 -0
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  71. package/cjs/event/EventTarget.d.ts +11 -0
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  74. package/cjs/event/chart.d.ts +2 -0
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  77. package/cjs/event/drill.d.ts +3 -0
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  80. package/cjs/event/event.d.ts +35 -0
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  83. package/cjs/event/media-click.d.ts +2 -0
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  86. package/cjs/event/scroll.d.ts +2 -0
  87. package/cjs/event/scroll.js +23 -0
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  89. package/cjs/header-helper/header-helper.d.ts +26 -0
  90. package/cjs/header-helper/header-helper.js +214 -0
  91. package/cjs/header-helper/header-helper.js.map +1 -0
  92. package/cjs/header-helper/style/ImageStyle.d.ts +7 -0
  93. package/cjs/header-helper/style/ImageStyle.js +25 -0
  94. package/cjs/header-helper/style/ImageStyle.js.map +1 -0
  95. package/cjs/header-helper/style/MultilineTextHeaderStyle.d.ts +13 -0
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  98. package/cjs/header-helper/style/SortHeaderStyle.d.ts +1 -0
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  101. package/cjs/header-helper/style/Style.d.ts +88 -0
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  103. package/cjs/header-helper/style/Style.js.map +1 -0
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  107. package/cjs/icons.d.ts +4 -0
  108. package/cjs/icons.js +241 -0
  109. package/cjs/icons.js.map +1 -0
  110. package/cjs/index.d.ts +17 -0
  111. package/cjs/index.js +95 -0
  112. package/cjs/index.js.map +1 -0
  113. package/cjs/layout/index.d.ts +1 -0
  114. package/cjs/layout/index.js +15 -0
  115. package/cjs/layout/index.js.map +1 -0
  116. package/cjs/layout/pivot-header-layout.d.ts +155 -0
  117. package/cjs/layout/pivot-header-layout.js +897 -0
  118. package/cjs/layout/pivot-header-layout.js.map +1 -0
  119. package/cjs/layout/pivot-layout.d.ts +86 -0
  120. package/cjs/layout/pivot-layout.js +422 -0
  121. package/cjs/layout/pivot-layout.js.map +1 -0
  122. package/cjs/layout/simple-header-layout.d.ts +67 -0
  123. package/cjs/layout/simple-header-layout.js +413 -0
  124. package/cjs/layout/simple-header-layout.js.map +1 -0
  125. package/cjs/menu/dom/BaseMenu.d.ts +15 -0
  126. package/cjs/menu/dom/BaseMenu.js +30 -0
  127. package/cjs/menu/dom/BaseMenu.js.map +1 -0
  128. package/cjs/menu/dom/Menu.d.ts +9 -0
  129. package/cjs/menu/dom/Menu.js +24 -0
  130. package/cjs/menu/dom/Menu.js.map +1 -0
  131. package/cjs/menu/dom/MenuHandler.d.ts +20 -0
  132. package/cjs/menu/dom/MenuHandler.js +134 -0
  133. package/cjs/menu/dom/MenuHandler.js.map +1 -0
  134. package/cjs/menu/dom/logic/MenuContainer.d.ts +22 -0
  135. package/cjs/menu/dom/logic/MenuContainer.js +110 -0
  136. package/cjs/menu/dom/logic/MenuContainer.js.map +1 -0
  137. package/cjs/menu/dom/logic/MenuElement.css +86 -0
  138. package/cjs/menu/dom/logic/MenuElement.d.ts +27 -0
  139. package/cjs/menu/dom/logic/MenuElement.js +278 -0
  140. package/cjs/menu/dom/logic/MenuElement.js.map +1 -0
  141. package/cjs/plugins/chartTypes.d.ts +3 -0
  142. package/cjs/plugins/chartTypes.js +6 -0
  143. package/cjs/plugins/chartTypes.js.map +1 -0
  144. package/cjs/plugins/icons.d.ts +12 -0
  145. package/cjs/plugins/icons.js +26 -0
  146. package/cjs/plugins/icons.js.map +1 -0
  147. package/cjs/plugins/themes.d.ts +4 -0
  148. package/cjs/plugins/themes.js +6 -0
  149. package/cjs/plugins/themes.js.map +1 -0
  150. package/cjs/register.d.ts +5 -0
  151. package/cjs/register.js +35 -0
  152. package/cjs/register.js.map +1 -0
  153. package/cjs/render/layout/arc.d.ts +23 -0
  154. package/cjs/render/layout/arc.js +20 -0
  155. package/cjs/render/layout/arc.js.map +1 -0
  156. package/cjs/render/layout/circle.d.ts +19 -0
  157. package/cjs/render/layout/circle.js +19 -0
  158. package/cjs/render/layout/circle.js.map +1 -0
  159. package/cjs/render/layout/container.d.ts +52 -0
  160. package/cjs/render/layout/container.js +99 -0
  161. package/cjs/render/layout/container.js.map +1 -0
  162. package/cjs/render/layout/direction.d.ts +22 -0
  163. package/cjs/render/layout/direction.js +35 -0
  164. package/cjs/render/layout/direction.js.map +1 -0
  165. package/cjs/render/layout/element.d.ts +47 -0
  166. package/cjs/render/layout/element.js +27 -0
  167. package/cjs/render/layout/element.js.map +1 -0
  168. package/cjs/render/layout/group-element.d.ts +25 -0
  169. package/cjs/render/layout/group-element.js +52 -0
  170. package/cjs/render/layout/group-element.js.map +1 -0
  171. package/cjs/render/layout/icon.d.ts +21 -0
  172. package/cjs/render/layout/icon.js +48 -0
  173. package/cjs/render/layout/icon.js.map +1 -0
  174. package/cjs/render/layout/image.d.ts +21 -0
  175. package/cjs/render/layout/image.js +20 -0
  176. package/cjs/render/layout/image.js.map +1 -0
  177. package/cjs/render/layout/index.d.ts +9 -0
  178. package/cjs/render/layout/index.js +25 -0
  179. package/cjs/render/layout/index.js.map +1 -0
  180. package/cjs/render/layout/line.d.ts +32 -0
  181. package/cjs/render/layout/line.js +88 -0
  182. package/cjs/render/layout/line.js.map +1 -0
  183. package/cjs/render/layout/percent-calc.d.ts +8 -0
  184. package/cjs/render/layout/percent-calc.js +13 -0
  185. package/cjs/render/layout/percent-calc.js.map +1 -0
  186. package/cjs/render/layout/rect.d.ts +22 -0
  187. package/cjs/render/layout/rect.js +19 -0
  188. package/cjs/render/layout/rect.js.map +1 -0
  189. package/cjs/render/layout/text.d.ts +22 -0
  190. package/cjs/render/layout/text.js +26 -0
  191. package/cjs/render/layout/text.js.map +1 -0
  192. package/cjs/scenegraph/component/cell-content.d.ts +36 -0
  193. package/cjs/scenegraph/component/cell-content.js +100 -0
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  195. package/cjs/scenegraph/component/cell-mover.d.ts +15 -0
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  198. package/cjs/scenegraph/component/custom.d.ts +7 -0
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  201. package/cjs/scenegraph/component/drill-icon.d.ts +9 -0
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  204. package/cjs/scenegraph/component/menu.d.ts +41 -0
  205. package/cjs/scenegraph/component/menu.js +214 -0
  206. package/cjs/scenegraph/component/menu.js.map +1 -0
  207. package/cjs/scenegraph/component/table-component.d.ts +37 -0
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  209. package/cjs/scenegraph/component/table-component.js.map +1 -0
  210. package/cjs/scenegraph/component/util.d.ts +2 -0
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  219. package/cjs/scenegraph/graphic/chart.d.ts +30 -0
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  222. package/cjs/scenegraph/graphic/contributions/chart-render.d.ts +10 -0
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  225. package/cjs/scenegraph/graphic/contributions/group-contribution-render.d.ts +70 -0
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  227. package/cjs/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -0
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@@ -0,0 +1,431 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: !0
5
+ }), exports.StateManeger = exports.SortOrder = exports.HighlightScope = exports.InteractionState = void 0;
6
+
7
+ const menu_1 = require("../scenegraph/component/menu"), ts_types_1 = require("../ts-types"), check_in_select_1 = require("./common/check-in-select"), update_position_1 = require("./hover/update-position"), pin_1 = require("./pin"), sort_1 = require("./sort"), update_position_2 = require("./select/update-position"), helper_1 = require("../tools/helper"), PIVOT_TABLE_EVENT_TYPE_1 = require("../ts-types/pivot-table/PIVOT_TABLE_EVENT_TYPE"), TABLE_EVENT_TYPE_1 = require("../core/TABLE_EVENT_TYPE"), vutils_1 = require("@visactor/vutils"), drill_1 = require("./drill"), spark_line_1 = require("./spark-line"), cell_move_1 = require("./cell-move"), icon_1 = require("../scenegraph/utils/icon"), util_1 = require("../tools/util");
8
+
9
+ var InteractionState, HighlightScope, SortOrder;
10
+
11
+ !function(InteractionState) {
12
+ InteractionState.default = "default", InteractionState.grabing = "grabing", InteractionState.scrolling = "scrolling";
13
+ }(InteractionState = exports.InteractionState || (exports.InteractionState = {})),
14
+ function(HighlightScope) {
15
+ HighlightScope.single = "single", HighlightScope.column = "column", HighlightScope.row = "row",
16
+ HighlightScope.cross = "cross", HighlightScope.none = "none";
17
+ }(HighlightScope = exports.HighlightScope || (exports.HighlightScope = {})), function(SortOrder) {
18
+ SortOrder.asc = "asc", SortOrder.desc = "desc", SortOrder.normal = "normal";
19
+ }(SortOrder = exports.SortOrder || (exports.SortOrder = {}));
20
+
21
+ class StateManeger {
22
+ constructor(table) {
23
+ this.table = table, this.initState(), this.setHoverState(), this.setSelectState(),
24
+ this.setFrozenState(), this.updateVerticalScrollBar = this.updateVerticalScrollBar.bind(this),
25
+ this.updateHorizontalScrollBar = this.updateHorizontalScrollBar.bind(this);
26
+ }
27
+ initState() {
28
+ this.interactionState = InteractionState.default, this.select = {
29
+ highlightScope: HighlightScope.single,
30
+ ranges: [],
31
+ cellPos: {
32
+ col: -1,
33
+ row: -1
34
+ },
35
+ selecting: !1
36
+ }, this.hover = {
37
+ highlightScope: HighlightScope.single,
38
+ cellPos: {
39
+ col: -1,
40
+ row: -1
41
+ }
42
+ }, this.hoverIcon = {
43
+ col: -1,
44
+ row: -1,
45
+ icon: null
46
+ }, this.columnResize = {
47
+ col: -1,
48
+ x: 0,
49
+ resizing: !1
50
+ }, this.columnMove = {
51
+ colSource: -1,
52
+ colTarget: -1,
53
+ rowSource: -1,
54
+ rowTarget: -1,
55
+ x: 0,
56
+ y: 0,
57
+ moving: !1
58
+ }, this.menu = {
59
+ x: -1,
60
+ y: -1,
61
+ isShow: !1,
62
+ itemList: [],
63
+ bounds: new vutils_1.Bounds,
64
+ highlightIndex: -1,
65
+ dropDownMenuHighlight: []
66
+ }, this.sort = {
67
+ col: -1,
68
+ row: -1,
69
+ order: SortOrder.normal
70
+ }, this.frozen = {
71
+ col: -1
72
+ }, this.scroll = {
73
+ horizontalBarPos: 0,
74
+ verticalBarPos: 0
75
+ }, this.tablePosition = {
76
+ absoluteX: 0,
77
+ absoluteY: 0
78
+ }, this.drill = {
79
+ col: -1,
80
+ row: -1
81
+ }, this.sparkLine = {
82
+ col: -1,
83
+ row: -1
84
+ };
85
+ }
86
+ setHoverState() {
87
+ var _a;
88
+ const {highlightMode: highlightMode, disableHover: disableHover, disableHeaderHover: disableHeaderHover} = null !== (_a = this.table.options.hover) && void 0 !== _a ? _a : {
89
+ highlightMode: "cell"
90
+ };
91
+ disableHover ? this.hover.highlightScope = HighlightScope.none : "cross" === highlightMode ? this.hover.highlightScope = HighlightScope.cross : "row" === highlightMode ? this.hover.highlightScope = HighlightScope.row : "column" === highlightMode ? this.hover.highlightScope = HighlightScope.column : "cell" === highlightMode && (this.hover.highlightScope = HighlightScope.single),
92
+ this.hover.singleStyle = !disableHover, this.hover.disableHeader = disableHeaderHover,
93
+ (this.hover.highlightScope === HighlightScope.none || disableHeaderHover) && (this.hover.cellPosContainHeader = {
94
+ col: -1,
95
+ row: -1
96
+ });
97
+ }
98
+ setSelectState() {
99
+ var _a, _b;
100
+ const {disableSelect: disableSelect, disableHeaderSelect: disableHeaderSelect} = null !== (_b = null === (_a = this.table.options) || void 0 === _a ? void 0 : _a.select) && void 0 !== _b ? _b : {
101
+ disableSelect: !1,
102
+ disableHeaderSelect: !1
103
+ };
104
+ this.select.highlightScope = disableSelect ? HighlightScope.none : HighlightScope.single,
105
+ this.select.singleStyle = !disableSelect, this.select.disableHeader = disableHeaderSelect;
106
+ }
107
+ isSelected(col, row) {
108
+ let seled = !1;
109
+ return this.select.ranges.forEach((range => {
110
+ (0, helper_1.cellInRange)(range, col, row) && (seled = !0);
111
+ })), seled;
112
+ }
113
+ setSortState(sortState) {
114
+ this.sort.field = sortState.field, this.sort.fieldKey = sortState.fieldKey, this.sort.order = SortOrder[sortState.order];
115
+ }
116
+ setFrozenState() {
117
+ this.frozen.col = this.table.frozenColCount - 1;
118
+ }
119
+ updateInteractionState(mode) {
120
+ this.interactionState !== mode && (this.interactionState = mode);
121
+ }
122
+ updateHoverhighlightScope(mode) {
123
+ this.hover.highlightScope !== mode && (this.hover.highlightScope = mode);
124
+ }
125
+ updateHoverPos(col, row) {
126
+ (0, update_position_1.updateHoverPosition)(this, col, row);
127
+ }
128
+ updateSelectPos(col, row, isShift = !1, isCtrl = !1, isSelectAll = !1) {
129
+ -1 !== row && -1 !== row && (this.select.selecting = !0), (0, update_position_2.updateSelectPosition)(this, col, row, isShift, isCtrl, isSelectAll);
130
+ }
131
+ checkCellRangeInSelect(cellPosStart, cellPosEnd) {
132
+ return (0, check_in_select_1.checkMultiCellInSelect)(cellPosStart, cellPosEnd, this.select.ranges, this.select.highlightScope);
133
+ }
134
+ updateHoverIcon(col, row, target, cellGroup, event) {
135
+ var _a, _b, _c, _d, _e, _f;
136
+ if (target === (null === (_a = this.residentHoverIcon) || void 0 === _a ? void 0 : _a.icon)) return;
137
+ const iconInfo = (0, icon_1.getIconAndPositionFromTarget)(target);
138
+ if (iconInfo) if ("richtext-icon" === iconInfo.type) {
139
+ const inlineIcon = iconInfo.icon;
140
+ if (this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_c = this.residentHoverIcon) || void 0 === _c ? void 0 : _c.icon) && (this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
141
+ this.hoverIcon.col = -1, this.hoverIcon.col = -1, this.hoverIcon.icon = null, this.table.scenegraph.updateNextFrame()),
142
+ inlineIcon.attribute.tooltip) {
143
+ const tooltipOptions = {
144
+ content: inlineIcon.attribute.tooltip.title,
145
+ referencePosition: {
146
+ rect: iconInfo.position,
147
+ placement: inlineIcon.attribute.tooltip.placement
148
+ },
149
+ style: Object.assign({}, null === (_d = this.table.internalProps.theme) || void 0 === _d ? void 0 : _d.tooltipStyle, null === (_e = inlineIcon.tooltip) || void 0 === _e ? void 0 : _e.style)
150
+ };
151
+ this.table.internalProps.tooltipHandler.isBinded(tooltipOptions) || this.table.showTooltip(col, row, tooltipOptions);
152
+ }
153
+ } else {
154
+ const icon = iconInfo.icon;
155
+ icon !== this.hoverIcon.icon && (this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_f = this.residentHoverIcon) || void 0 === _f ? void 0 : _f.icon) && this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
156
+ this.hoverIcon.col = col, this.hoverIcon.col = row, this.hoverIcon.icon = icon,
157
+ this.table.scenegraph.setIconHoverStyle(icon, col, row, cellGroup), this.table.scenegraph.updateNextFrame());
158
+ } else this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_b = this.residentHoverIcon) || void 0 === _b ? void 0 : _b.icon) && (this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
159
+ this.hoverIcon.col = -1, this.hoverIcon.col = -1, this.hoverIcon.icon = null, this.table.scenegraph.updateNextFrame());
160
+ }
161
+ isResizeCol() {
162
+ return this.columnResize.resizing;
163
+ }
164
+ isSelecting() {
165
+ return this.select.selecting;
166
+ }
167
+ endSelectCells() {
168
+ if (this.select.selecting = !1, 0 === this.select.ranges.length) return;
169
+ (0, update_position_2.selectEnd)(this.table.scenegraph);
170
+ const lastCol = this.select.ranges[this.select.ranges.length - 1].end.col, lastRow = this.select.ranges[this.select.ranges.length - 1].end.row;
171
+ this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.SELECTED_CELL, {
172
+ ranges: this.select.ranges,
173
+ col: lastCol,
174
+ row: lastRow
175
+ });
176
+ }
177
+ endResizeCol() {
178
+ setTimeout((() => {
179
+ this.columnResize.resizing = !1;
180
+ }), 0), this.checkFrozen(), this.table.scenegraph.component.hideResizeCol(), this.table.scenegraph.updateNextFrame();
181
+ }
182
+ startResizeCol(col, x, y) {
183
+ this.columnResize.resizing = !0, this.columnResize.col = col, this.columnResize.x = x,
184
+ this.table.scenegraph.component.showResizeCol(col, y), this.table.stateManeger.updateSelectPos(-1, -1),
185
+ this.table.scenegraph.updateNextFrame();
186
+ }
187
+ updateResizeCol(x, y) {
188
+ let detaX = x - this.columnResize.x;
189
+ if (Math.abs(detaX) < 1) return;
190
+ let widthCache = this.table.colWidthsMap.get(this.columnResize.col);
191
+ "number" == typeof widthCache || (widthCache = this.table.getColWidth(this.columnResize.col));
192
+ let width = widthCache;
193
+ width += detaX;
194
+ const minWidth = this.table.getMinColWidth(this.columnResize.col), maxWidth = this.table.getMaxColWidth(this.columnResize.col);
195
+ if (width < minWidth || width > maxWidth) {
196
+ if (widthCache === minWidth || widthCache === maxWidth) return;
197
+ detaX = widthCache - minWidth > maxWidth - widthCache ? maxWidth - widthCache : minWidth - widthCache;
198
+ }
199
+ this.table.scenegraph.updateColWidth(this.columnResize.col, detaX), this.columnResize.x = x,
200
+ this.table.scenegraph.component.updateResizeCol(this.columnResize.col, y), this.columnResize.col < this.table.frozenColCount && !this.table.isPivotTable() && !this.table.transpose && this.table.scenegraph.component.setFrozenColumnShadow(this.table.frozenColCount - 1),
201
+ this.table.scenegraph.updateNextFrame();
202
+ }
203
+ startMoveCol(col, row, x, y) {
204
+ (0, cell_move_1.startMoveCol)(col, row, x, y, this);
205
+ }
206
+ updateMoveCol(col, row, x, y) {
207
+ (0, cell_move_1.updateMoveCol)(col, row, x, y, this);
208
+ }
209
+ isMoveCol() {
210
+ return this.columnMove.moving;
211
+ }
212
+ endMoveCol() {
213
+ (0, cell_move_1.endMoveCol)(this);
214
+ }
215
+ checkFrozen() {
216
+ if (this.table.options.frozenColCount) {
217
+ if (this.table.tableNoFrameWidth - this.table.getColsWidth(0, this.table.options.frozenColCount - 1) <= 120) return this.table._setFrozenColCount(0),
218
+ this.setFrozenCol(-1), !1;
219
+ if (this.table.frozenColCount !== this.table.options.frozenColCount) return this.table._setFrozenColCount(this.table.options.frozenColCount),
220
+ this.setFrozenCol(this.table.options.frozenColCount), !1;
221
+ }
222
+ return !0;
223
+ }
224
+ setFrozenCol(col) {
225
+ col !== this.frozen.col ? (this.frozen.col = col, this.table.scenegraph.updateFrozen(),
226
+ this.table.scenegraph.updateFrozenIcon(0, this.table.colCount - 1)) : this.table.scenegraph.updateFrozenIcon(0, this.table.colCount - 1);
227
+ }
228
+ updateVerticalScrollBar(yRatio) {
229
+ var _a, _b;
230
+ const totalHeight = this.table.getAllRowsHeight();
231
+ this.scroll.verticalBarPos = yRatio * (totalHeight - this.table.scenegraph.height),
232
+ this.table.scenegraph.setY(-this.scroll.verticalBarPos), this.table.stateManeger.updateHoverPos(-1, -1),
233
+ this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.SCROLL, {
234
+ scrollTop: this.scroll.verticalBarPos,
235
+ scrollLeft: this.scroll.horizontalBarPos,
236
+ scrollHeight: null === (_a = this.table.theme.scrollStyle) || void 0 === _a ? void 0 : _a.width,
237
+ scrollWidth: null === (_b = this.table.theme.scrollStyle) || void 0 === _b ? void 0 : _b.width,
238
+ viewHeight: this.table.tableNoFrameHeight,
239
+ viewWidth: this.table.tableNoFrameWidth
240
+ });
241
+ }
242
+ updateHorizontalScrollBar(xRatio) {
243
+ var _a, _b;
244
+ const totalWidth = this.table.getAllColsWidth();
245
+ this.scroll.horizontalBarPos = xRatio * (totalWidth - this.table.scenegraph.width),
246
+ this.table.scenegraph.setX(-this.scroll.horizontalBarPos), this.table.stateManeger.updateHoverPos(-1, -1),
247
+ this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.SCROLL, {
248
+ scrollTop: this.scroll.verticalBarPos,
249
+ scrollLeft: this.scroll.horizontalBarPos,
250
+ scrollHeight: null === (_a = this.table.theme.scrollStyle) || void 0 === _a ? void 0 : _a.width,
251
+ scrollWidth: null === (_b = this.table.theme.scrollStyle) || void 0 === _b ? void 0 : _b.width,
252
+ viewHeight: this.table.tableNoFrameHeight,
253
+ viewWidth: this.table.tableNoFrameWidth
254
+ });
255
+ }
256
+ setScrollTop(top) {
257
+ var _a, _b;
258
+ const totalHeight = this.table.getAllRowsHeight();
259
+ top = Math.max(0, Math.min(top, totalHeight - this.table.scenegraph.height)), this.scroll.verticalBarPos = top,
260
+ this.table.scenegraph.setY(-top), this.table.scenegraph.component.updateVerticalScrollBarPos(top / (totalHeight - this.table.scenegraph.height)),
261
+ this.table.stateManeger.updateHoverPos(-1, -1), this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.SCROLL, {
262
+ scrollTop: this.scroll.verticalBarPos,
263
+ scrollLeft: this.scroll.horizontalBarPos,
264
+ scrollHeight: null === (_a = this.table.theme.scrollStyle) || void 0 === _a ? void 0 : _a.width,
265
+ scrollWidth: null === (_b = this.table.theme.scrollStyle) || void 0 === _b ? void 0 : _b.width,
266
+ viewHeight: this.table.tableNoFrameHeight,
267
+ viewWidth: this.table.tableNoFrameWidth
268
+ });
269
+ }
270
+ setScrollLeft(left) {
271
+ var _a, _b;
272
+ const totalWidth = this.table.getAllColsWidth(), frozenWidth = this.table.getFrozenColsWidth();
273
+ left = Math.max(0, Math.min(left, totalWidth - this.table.scenegraph.width)), this.scroll.horizontalBarPos = left,
274
+ this.table.scenegraph.setX(-left), this.table.scenegraph.component.updateHorizontalScrollBarPos(left / (totalWidth - frozenWidth)),
275
+ this.table.stateManeger.updateHoverPos(-1, -1), this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.SCROLL, {
276
+ scrollTop: this.scroll.verticalBarPos,
277
+ scrollLeft: this.scroll.horizontalBarPos,
278
+ scrollHeight: null === (_a = this.table.theme.scrollStyle) || void 0 === _a ? void 0 : _a.width,
279
+ scrollWidth: null === (_b = this.table.theme.scrollStyle) || void 0 === _b ? void 0 : _b.width,
280
+ viewHeight: this.table.tableNoFrameHeight,
281
+ viewWidth: this.table.tableNoFrameWidth
282
+ });
283
+ }
284
+ hideVerticalScrollBar() {
285
+ this.table.scenegraph.component.hideVerticalScrollBar();
286
+ }
287
+ showVerticalScrollBar(autoHide) {
288
+ this.table.scenegraph.component.showVerticalScrollBar(), autoHide && (clearTimeout(this._clearVerticalScrollBar),
289
+ this._clearVerticalScrollBar = setTimeout((() => {
290
+ this.table.scenegraph.component.hideVerticalScrollBar();
291
+ }), 1e3));
292
+ }
293
+ hideHorizontalScrollBar() {
294
+ this.table.scenegraph.component.hideHorizontalScrollBar();
295
+ }
296
+ showHorizontalScrollBar(autoHide) {
297
+ this.table.scenegraph.component.showHorizontalScrollBar(), autoHide && (clearTimeout(this._clearHorizontalScrollBar),
298
+ this._clearHorizontalScrollBar = setTimeout((() => {
299
+ this.table.scenegraph.component.hideHorizontalScrollBar();
300
+ }), 1e3));
301
+ }
302
+ triggerContextMenu(col, row, x, y) {
303
+ this.menu.isShow && this.menu.x === x && this.menu.y === y ? this.hideMenu() : this.showContextMenu(col, row, x, y);
304
+ }
305
+ showContextMenu(col, row, x, y) {
306
+ var _a;
307
+ (null === (_a = this.table.internalProps.menu) || void 0 === _a ? void 0 : _a.contextMenuItems) && ("html" === this.table.internalProps.menu.renderMode ? this.menu.isShow = !0 : (this.menu.isShow = !0,
308
+ this.menu.x = x, this.menu.y = y, this.table.scenegraph.component.menu.attach(x, y, col, row, menu_1.MenuType.contextmenu)),
309
+ this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.SHOW_MENU, {
310
+ x: x,
311
+ y: y,
312
+ col: col,
313
+ row: row,
314
+ type: "contextmenu"
315
+ }));
316
+ }
317
+ triggerDropDownMenu(col, row, x, y) {
318
+ this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.DROPDOWN_ICON_CLICK, {
319
+ col: col,
320
+ row: row
321
+ }), this.menu.isShow ? this.hideMenu() : this.showDropDownMenu(col, row, x, y);
322
+ }
323
+ showDropDownMenu(col, row, x, y) {
324
+ "html" === this.table.internalProps.menu.renderMode ? this.menu.isShow = !0 : (this.menu.isShow = !0,
325
+ this.table.scenegraph.component.menu.attach(x, y, col, row, menu_1.MenuType.dropDown),
326
+ this.menu.bounds = this.table.scenegraph.component.menu.bounds), this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.SHOW_MENU, {
327
+ x: x,
328
+ y: y,
329
+ col: col,
330
+ row: row,
331
+ type: "dropDown"
332
+ }), this.residentHoverIcon && this.table.scenegraph.setIconNormalStyle(this.residentHoverIcon.icon, this.residentHoverIcon.col, this.residentHoverIcon.row);
333
+ const cellGroup = this.table.scenegraph.getCell(col, row);
334
+ let icon;
335
+ cellGroup.forEachChildren((child => child.attribute.funcType === ts_types_1.IconFuncTypeEnum.dropDown && (icon = child,
336
+ !0))), icon && (this.residentHoverIcon = {
337
+ col: col,
338
+ row: row,
339
+ icon: icon
340
+ }, this.table.scenegraph.setIconHoverStyle(this.residentHoverIcon.icon, this.residentHoverIcon.col, this.residentHoverIcon.row, cellGroup),
341
+ icon.oldVisibleTime = icon.attribute.visibleTime, icon.setAttribute("visibleTime", "always"),
342
+ icon.setAttribute("visible", !0));
343
+ }
344
+ hideMenu() {
345
+ this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.DROPDOWN_MENU_CLEAR, null),
346
+ this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.HIDE_MENU), this.menu.isShow = !1,
347
+ this.table.scenegraph.component.menu.detach(), this.residentHoverIcon && (this.table.scenegraph.setIconNormalStyle(this.residentHoverIcon.icon, this.residentHoverIcon.col, this.residentHoverIcon.row),
348
+ this.residentHoverIcon.icon.setAttribute("visibleTime", this.residentHoverIcon.icon.oldVisibleTime),
349
+ this.residentHoverIcon.icon.setAttribute("visible", "always" === this.residentHoverIcon.icon.attribute.visibleTime),
350
+ this.residentHoverIcon = null);
351
+ }
352
+ setDropDownMenuHighlight(cells) {
353
+ this.menu.dropDownMenuHighlight = cells;
354
+ for (let i = 0; i < cells.length; i++) {
355
+ const {col: col, row: row} = cells[i];
356
+ this.table.scenegraph.updateCellContent(col, row);
357
+ }
358
+ }
359
+ dropDownMenuIsHighlight(colNow, rowNow, index) {
360
+ const highlights = this.menu.dropDownMenuHighlight;
361
+ if (Array.isArray(highlights)) for (let i = 0; i < highlights.length; i++) {
362
+ const highlight = highlights[i];
363
+ let {col: col, row: row} = highlight;
364
+ const {field: field, menuKey: menuKey} = highlight;
365
+ if ("number" != typeof col || "number" != typeof row) if (this.table.isPivotTable() && (Array.isArray(field),
366
+ 1)) {
367
+ const cellAddress = this.table.internalProps.layoutMap.getPivotCellAdress(field);
368
+ if (!cellAddress) continue;
369
+ col = cellAddress.col, row = cellAddress.row;
370
+ } else {
371
+ const cellAddress = this.table.internalProps.layoutMap.getHeaderCellAddressByField(field);
372
+ if (!cellAddress) continue;
373
+ col = cellAddress.col, row = cellAddress.row;
374
+ }
375
+ if ((0, util_1.isValid)(col) && (0, util_1.isValid)(row) && this.table.isCellRangeEqual(colNow, rowNow, col, row)) {
376
+ const dropDownMenu = this.table._getHeaderLayoutMap(null != col ? col : colNow, null != row ? row : rowNow).dropDownMenu || this.table.globalDropDownMenu;
377
+ if (dropDownMenu) for (let i = 0; i < dropDownMenu.length; i++) {
378
+ const item = dropDownMenu[i];
379
+ if ((0, util_1.isObject)(item) && (item.menuKey || item.text) === (menuKey || "") && i === index) return !0;
380
+ if ((0, util_1.isString)(item) && item === menuKey && i === index) return !0;
381
+ }
382
+ }
383
+ }
384
+ return !1;
385
+ }
386
+ triggerSort(col, row, iconMark) {
387
+ if (this.table.isPivotTable()) {
388
+ const order = this.table.getPivotSortState(col, row);
389
+ return void this.table.fireListeners(PIVOT_TABLE_EVENT_TYPE_1.PIVOT_TABLE_EVENT_TYPE.PIVOT_SORT_CLICK, {
390
+ col: col,
391
+ row: row,
392
+ order: order || "normal",
393
+ dimensionInfo: this.table.internalProps.layoutMap.getPivotDimensionInfo(col, row),
394
+ cellType: this.table.getCellType(col, row)
395
+ });
396
+ }
397
+ const oldSortCol = this.sort.col, oldSortRow = this.sort.row;
398
+ (0, sort_1.dealSort)(col, row, this.table), this.sort.col = col, this.sort.row = row,
399
+ this.table.scenegraph.updateSortIcon(this.sort.col, this.sort.row, iconMark, this.sort.order, oldSortCol, oldSortRow, this.sort.icon),
400
+ this.sort.icon = iconMark;
401
+ }
402
+ updateSortState(sortState) {
403
+ if (sortState.field === this.sort.field && sortState.order === this.sort.order) return;
404
+ const oldSortCol = this.sort.col, oldSortRow = this.sort.row, name = "asc" === this.sort.order ? "sort_downward" : "desc" === this.sort.order ? "sort_upward" : "sort_normal";
405
+ this.setSortState(sortState);
406
+ const cellAddress = this.table.internalProps.layoutMap.getHeaderCellAddressByField(sortState.field);
407
+ this.sort.col = cellAddress.col, this.sort.row = cellAddress.row;
408
+ const iconMark = this.table.scenegraph.getCell(this.sort.col, this.sort.row).getChildByName(name, !0);
409
+ this.table.scenegraph.sortCell(), this.table.scenegraph.updateSortIcon(this.sort.col, this.sort.row, iconMark, this.sort.order, oldSortCol, oldSortRow, this.sort.icon);
410
+ }
411
+ triggerPin(col, row, iconMark) {
412
+ this.table.isPivotTable() || this.table.transpose || ((0, pin_1.dealPin)(col, row, this.table),
413
+ this.frozen.icon = iconMark);
414
+ }
415
+ updateCursor(mode = "default") {
416
+ this.table.getElement().style.cursor = mode;
417
+ }
418
+ updateDrillState(dimensionKey, dimensionTitle, drillDown, drillUp, col, row) {
419
+ this.drill.dimensionKey = dimensionKey, this.drill.dimensionTitle = dimensionTitle,
420
+ this.drill.drillDown = drillDown, this.drill.drillUp = drillUp, this.drill.col = col,
421
+ this.drill.row = row, (0, drill_1.updateDrill)(col, row, drillDown, drillUp, this.table);
422
+ }
423
+ updateChartHoverPose(col, row, x, y) {
424
+ -1 !== this.sparkLine.col && -1 !== this.sparkLine.row && (0, spark_line_1.clearChartHover)(this.sparkLine.col, this.sparkLine.row, this.table),
425
+ -1 !== col && -1 !== row && (0, spark_line_1.updateChartHover)(col, row, x, y, this.table),
426
+ this.sparkLine.col = col, this.sparkLine.row = row;
427
+ }
428
+ }
429
+
430
+ exports.StateManeger = StateManeger;
431
+ //# sourceMappingURL=state.js.map
@@ -0,0 +1 @@
1
+ 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{ Rect } from '../tools/Rect';\nimport { MenuType } from '../scenegraph/component/menu';\nimport type { Group } from '../scenegraph/graphic/group';\nimport type { Icon } from '../scenegraph/graphic/icon';\nimport type {\n CellAddress,\n CellPosition,\n CellRange,\n DropDownMenuHighlightInfo,\n IDimensionInfo,\n ListTableAPI,\n MenuListItem,\n PivotTableAPI,\n SortState\n} from '../ts-types';\nimport { IconFuncTypeEnum } from '../ts-types';\nimport { checkMultiCellInSelect } from './common/check-in-select';\nimport { updateHoverPosition } from './hover/update-position';\nimport { dealPin } from './pin';\nimport { dealSort } from './sort';\nimport { selectEnd, updateSelectPosition } from './select/update-position';\nimport { cellInRange } from '../tools/helper';\nimport type { ListTable } from '../ListTable';\nimport { PIVOT_TABLE_EVENT_TYPE } from '../ts-types/pivot-table/PIVOT_TABLE_EVENT_TYPE';\nimport type { PivotHeaderLayoutMap } from '../layout/pivot-header-layout';\nimport { TABLE_EVENT_TYPE } from '../core/TABLE_EVENT_TYPE';\nimport { Bounds } from '@visactor/vutils';\nimport { updateDrill } from './drill';\nimport { clearChartHover, updateChartHover } from './spark-line';\nimport { endMoveCol, startMoveCol, updateMoveCol } from './cell-move';\nimport type { FederatedEvent } from '@visactor/vrender';\nimport type { TooltipOptions } from '../ts-types/tooltip';\nimport { getIconAndPositionFromTarget } from '../scenegraph/utils/icon';\nimport type { BaseTableAPI } from '../ts-types/base-table';\nimport { isObject, isString, isValid } from '../tools/util';\n\n/**\n * 当前表格的交互状态:\n * Default 默认展示\n * grabing 拖拽中\n * -Resize column 改变列宽\n * -column move 调整列顺序\n * -drag select 拖拽多选\n * Scrolling 滚动中\n */\nexport enum InteractionState {\n 'default' = 'default',\n 'grabing' = 'grabing',\n 'scrolling' = 'scrolling'\n}\n/**\n * 单元格的高亮效果设置\n * single 单个单元格高亮\n * column 整列高亮\n * row 整行高量\n * cross 十字花 行列均高亮\n * none 无高亮\n */\nexport enum HighlightScope {\n 'single' = 'single',\n 'column' = 'column',\n 'row' = 'row',\n 'cross' = 'cross',\n 'none' = 'none'\n}\n\nexport enum SortOrder {\n 'asc' = 'asc',\n 'desc' = 'desc',\n 'normal' = 'normal'\n}\n\nexport class StateManeger {\n table: BaseTableAPI;\n /**\n * Default 默认展示\n * grabing 拖拽中\n * -Resize column 改变列宽\n * -column move 调整列顺序\n * -drag select 拖拽多选\n * Scrolling 滚动中\n */\n interactionState: InteractionState;\n // select记录两个位置,第二个位置只在range模式生效\n select: {\n ranges: CellRange[];\n highlightScope: HighlightScope;\n cellPos: CellPosition;\n // cellPosStart: CellPosition;\n // cellPosEnd: CellPosition;\n singleStyle?: boolean; // select当前单元格是否使用单独样式\n disableHeader?: boolean; // 是否禁用表头select\n selecting: boolean;\n };\n hover: {\n highlightScope: HighlightScope; // hover模式\n singleStyle?: boolean; // hover当前单元格是否使用单独样式\n disableHeader?: boolean; // 是否禁用表头hover\n cellPos: CellPosition; // 记录当前hover的位置\n cellPosContainHeader?: CellPosition; // 记录当前hover的位置(在disableHeader时启用,记录真实位置)\n };\n hoverIcon: {\n col: number;\n row: number;\n icon: Icon | null;\n };\n residentHoverIcon?: {\n col: number;\n row: number;\n icon: Icon | null;\n };\n columnResize: {\n col: number;\n x: number;\n resizing: boolean;\n };\n columnMove: {\n colSource: number;\n colTarget: number;\n rowSource: number;\n rowTarget: number;\n x: number;\n y: number;\n moving: boolean;\n };\n menu: {\n x: number;\n y: number;\n isShow: boolean;\n itemList: MenuListItem[];\n bounds: Bounds;\n highlightIndex: number;\n dropDownMenuHighlight?: DropDownMenuHighlightInfo[];\n };\n sort: {\n col: number;\n row: number;\n field?: string;\n fieldKey?: string;\n order: SortOrder;\n icon?: Icon;\n };\n frozen: {\n col: number;\n // row: number;\n icon?: Icon;\n };\n scroll: {\n horizontalBarPos: number;\n verticalBarPos: number;\n };\n tablePosition: {\n absoluteX: number;\n absoluteY: number;\n };\n drill: {\n dimensionKey?: string;\n dimensionTitle?: string;\n drillDown?: boolean;\n drillUp?: boolean;\n col: number;\n row: number;\n };\n sparkLine: {\n col: number;\n row: number;\n };\n _clearVerticalScrollBar: any;\n _clearHorizontalScrollBar: any;\n\n // _x: number = 0;\n constructor(table: BaseTableAPI) {\n this.table = table;\n this.initState();\n this.setHoverState();\n this.setSelectState();\n this.setFrozenState();\n\n this.updateVerticalScrollBar = this.updateVerticalScrollBar.bind(this);\n this.updateHorizontalScrollBar = this.updateHorizontalScrollBar.bind(this);\n }\n\n initState() {\n this.interactionState = InteractionState.default;\n this.select = {\n highlightScope: HighlightScope.single,\n ranges: [],\n cellPos: {\n col: -1,\n row: -1\n },\n selecting: false\n };\n this.hover = {\n highlightScope: HighlightScope.single,\n cellPos: {\n col: -1,\n row: -1\n }\n };\n this.hoverIcon = {\n col: -1,\n row: -1,\n icon: null\n };\n this.columnResize = {\n col: -1,\n x: 0,\n resizing: false\n };\n this.columnMove = {\n colSource: -1,\n colTarget: -1,\n rowSource: -1,\n rowTarget: -1,\n x: 0,\n y: 0,\n moving: false\n };\n this.menu = {\n x: -1,\n y: -1,\n isShow: false,\n itemList: [],\n bounds: new Bounds(),\n highlightIndex: -1,\n dropDownMenuHighlight: []\n };\n this.sort = {\n col: -1,\n row: -1,\n order: SortOrder.normal\n };\n this.frozen = {\n col: -1\n // row: -1,\n };\n this.scroll = {\n horizontalBarPos: 0,\n verticalBarPos: 0\n };\n this.tablePosition = {\n absoluteX: 0,\n absoluteY: 0\n };\n this.drill = {\n col: -1,\n row: -1\n };\n this.sparkLine = {\n col: -1,\n row: -1\n };\n }\n\n setHoverState() {\n const { highlightMode, disableHover, disableHeaderHover } = this.table.options.hover ?? {\n highlightMode: 'cell'\n };\n if (!disableHover) {\n if (highlightMode === 'cross') {\n this.hover.highlightScope = HighlightScope.cross;\n } else if (highlightMode === 'row') {\n this.hover.highlightScope = HighlightScope.row;\n } else if (highlightMode === 'column') {\n this.hover.highlightScope = HighlightScope.column;\n } else if (highlightMode === 'cell') {\n this.hover.highlightScope = HighlightScope.single;\n }\n } else {\n this.hover.highlightScope = HighlightScope.none;\n }\n\n this.hover.singleStyle = !disableHover;\n this.hover.disableHeader = disableHeaderHover;\n if (this.hover.highlightScope === HighlightScope.none || disableHeaderHover) {\n this.hover.cellPosContainHeader = {\n col: -1,\n row: -1\n };\n }\n }\n\n setSelectState() {\n const {\n // enableRowHighlight,\n // enableColumnHighlight,\n disableSelect,\n disableHeaderSelect\n } = this.table.options?.select ?? {\n disableSelect: false,\n disableHeaderSelect: false\n };\n\n // if (enableRowHighlight && enableColumnHighlight) {\n // this.select.highlightScope = HighlightScope.cross;\n // } else if (enableRowHighlight) {\n // this.select.highlightScope = HighlightScope.row;\n // } else if (enableColumnHighlight) {\n // this.select.highlightScope = HighlightScope.column;\n // } else\n if (!disableSelect) {\n this.select.highlightScope = HighlightScope.single;\n } else {\n this.select.highlightScope = HighlightScope.none;\n }\n\n this.select.singleStyle = !disableSelect;\n this.select.disableHeader = disableHeaderSelect;\n }\n\n isSelected(col: number, row: number): boolean {\n // if (!this.select.selecting) {\n // return false;\n // }\n let seled = false;\n this.select.ranges.forEach((range: CellRange) => {\n if (cellInRange(range, col, row)) {\n seled = true;\n }\n });\n return seled;\n }\n\n setSortState(sortState: SortState) {\n this.sort.field = sortState.field as string;\n this.sort.fieldKey = sortState.fieldKey as string;\n this.sort.order = SortOrder[sortState.order];\n\n // // 这里有一个问题,目前sortState中一般只传入了fieldKey,但是getCellRangeByField需要field\n // const range = this.table.getCellRangeByField(this.sort.field, 0);\n // if (range) {\n // this.sort.col = range.start.col;\n // this.sort.row = range.start.row;\n // }\n }\n\n setFrozenState() {\n this.frozen.col = this.table.frozenColCount - 1;\n // this.frozen.row = 0;\n }\n\n updateInteractionState(mode: InteractionState) {\n if (this.interactionState === mode) {\n return;\n }\n this.interactionState = mode;\n // 处理mode 更新后逻辑\n // ......\n }\n\n updateHoverhighlightScope(mode: HighlightScope) {\n if (this.hover.highlightScope === mode) {\n return;\n }\n this.hover.highlightScope = mode;\n // 处理mode 更新后逻辑\n // ......\n }\n\n updateHoverPos(col: number, row: number) {\n updateHoverPosition(this, col, row);\n }\n\n updateSelectPos(\n col: number,\n row: number,\n isShift: boolean = false,\n isCtrl: boolean = false,\n isSelectAll: boolean = false\n ) {\n if (row !== -1 && row !== -1) {\n this.select.selecting = true;\n }\n updateSelectPosition(this, col, row, isShift, isCtrl, isSelectAll);\n }\n\n checkCellRangeInSelect(cellPosStart: CellAddress, cellPosEnd: CellAddress) {\n return checkMultiCellInSelect(\n cellPosStart,\n cellPosEnd,\n this.select.ranges,\n // this.select.cellPosEnd,\n this.select.highlightScope\n );\n }\n\n updateHoverIcon(col: number, row: number, target: any, cellGroup: Group, event?: FederatedEvent) {\n if (target === this.residentHoverIcon?.icon) {\n return; // 常驻hover icon不更新交互\n }\n const iconInfo = getIconAndPositionFromTarget(target);\n if (!iconInfo) {\n // target非icon\n if (this.hoverIcon.icon && this.hoverIcon.icon !== this.residentHoverIcon?.icon) {\n this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row);\n\n this.hoverIcon.col = -1;\n this.hoverIcon.col = -1;\n this.hoverIcon.icon = null;\n this.table.scenegraph.updateNextFrame();\n }\n return;\n }\n if (iconInfo.type === 'richtext-icon') {\n // richtext icon 特殊处理\n const inlineIcon = iconInfo.icon;\n // 清除当前hover icon\n if (this.hoverIcon.icon && this.hoverIcon.icon !== this.residentHoverIcon?.icon) {\n this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row);\n\n this.hoverIcon.col = -1;\n this.hoverIcon.col = -1;\n this.hoverIcon.icon = null;\n this.table.scenegraph.updateNextFrame();\n }\n // hover展示tooltip\n if (inlineIcon.attribute.tooltip) {\n const tooltipOptions: TooltipOptions = {\n content: inlineIcon.attribute.tooltip.title,\n referencePosition: {\n rect: iconInfo.position,\n placement: inlineIcon.attribute.tooltip.placement\n },\n style: Object.assign({}, this.table.internalProps.theme?.tooltipStyle, inlineIcon.tooltip?.style)\n };\n if (!this.table.internalProps.tooltipHandler.isBinded(tooltipOptions)) {\n this.table.showTooltip(col, row, tooltipOptions);\n }\n }\n } else {\n // const icon = target as Icon;\n const icon = iconInfo.icon;\n if (icon !== this.hoverIcon.icon) {\n if (this.hoverIcon.icon && this.hoverIcon.icon !== this.residentHoverIcon?.icon) {\n this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row);\n }\n\n this.hoverIcon.col = col;\n this.hoverIcon.col = row;\n this.hoverIcon.icon = icon;\n\n // 更新icon样式\n this.table.scenegraph.setIconHoverStyle(icon, col, row, cellGroup);\n this.table.scenegraph.updateNextFrame();\n }\n }\n }\n\n isResizeCol(): boolean {\n return this.columnResize.resizing;\n }\n isSelecting(): boolean {\n return this.select.selecting;\n }\n endSelectCells() {\n this.select.selecting = false;\n if (this.select.ranges.length === 0) {\n return;\n }\n selectEnd(this.table.scenegraph);\n\n // 触发SELECTED_CELL\n const lastCol = this.select.ranges[this.select.ranges.length - 1].end.col;\n const lastRow = this.select.ranges[this.select.ranges.length - 1].end.row;\n this.table.fireListeners(TABLE_EVENT_TYPE.SELECTED_CELL, {\n ranges: this.select.ranges,\n col: lastCol,\n row: lastRow\n });\n }\n endResizeCol() {\n setTimeout(() => {\n this.columnResize.resizing = false;\n }, 0);\n this.checkFrozen();\n this.table.scenegraph.component.hideResizeCol();\n this.table.scenegraph.updateNextFrame();\n }\n startResizeCol(col: number, x: number, y: number) {\n this.columnResize.resizing = true;\n this.columnResize.col = col;\n this.columnResize.x = x;\n\n this.table.scenegraph.component.showResizeCol(col, y);\n\n // 调整列宽期间清空选中清空\n this.table.stateManeger.updateSelectPos(-1, -1);\n\n this.table.scenegraph.updateNextFrame();\n }\n updateResizeCol(x: number, y: number) {\n let detaX = x - this.columnResize.x;\n // table.getColWidth会使用Math.round,因此这里直接跳过小于1px的修改\n if (Math.abs(detaX) < 1) {\n return;\n }\n\n // 检查minWidth/maxWidth\n // getColWidth会进行Math.round,所以先从colWidthsMap获取:\n // 如果是数值,直接使用;如果不是,则通过getColWidth获取像素值\n let widthCache = (this.table as any).colWidthsMap.get(this.columnResize.col);\n if (typeof widthCache === 'number') {\n widthCache = widthCache;\n } else {\n widthCache = this.table.getColWidth(this.columnResize.col);\n }\n let width = widthCache;\n width += detaX;\n const minWidth = this.table.getMinColWidth(this.columnResize.col);\n const maxWidth = this.table.getMaxColWidth(this.columnResize.col);\n\n if (width < minWidth || width > maxWidth) {\n if (widthCache === minWidth || widthCache === maxWidth) {\n return;\n } else if (widthCache - minWidth > maxWidth - widthCache) {\n detaX = maxWidth - widthCache;\n } else {\n detaX = minWidth - widthCache;\n }\n }\n // console.log('detaX', detaX);\n this.table.scenegraph.updateColWidth(this.columnResize.col, detaX);\n this.columnResize.x = x;\n\n this.table.scenegraph.component.updateResizeCol(this.columnResize.col, y);\n if (\n this.columnResize.col < this.table.frozenColCount &&\n !this.table.isPivotTable() &&\n !(this.table as ListTable).transpose\n ) {\n this.table.scenegraph.component.setFrozenColumnShadow(this.table.frozenColCount - 1);\n }\n this.table.scenegraph.updateNextFrame();\n }\n\n startMoveCol(col: number, row: number, x: number, y: number) {\n startMoveCol(col, row, x, y, this);\n }\n updateMoveCol(col: number, row: number, x: number, y: number) {\n updateMoveCol(col, row, x, y, this);\n }\n isMoveCol(): boolean {\n return this.columnMove.moving;\n }\n endMoveCol() {\n endMoveCol(this);\n }\n\n checkFrozen(): boolean {\n // 判断固定列的总宽度 是否过大\n if (this.table.options.frozenColCount) {\n if (this.table.tableNoFrameWidth - this.table.getColsWidth(0, this.table.options.frozenColCount - 1) <= 120) {\n this.table._setFrozenColCount(0);\n this.setFrozenCol(-1);\n return false;\n } else if (this.table.frozenColCount !== this.table.options.frozenColCount) {\n this.table._setFrozenColCount(this.table.options.frozenColCount);\n this.setFrozenCol(this.table.options.frozenColCount);\n return false;\n }\n }\n return true;\n }\n setFrozenCol(col: number) {\n if (col !== this.frozen.col) {\n // const oldFrozenCol = this.frozen.col;\n this.frozen.col = col;\n\n // 更新scenegraph,这里因为dealPin更新了table里存储的frozen信息,会影响scenegraph里的getCell\n // 因此先更新scenegraph结构再更新icon\n this.table.scenegraph.updateFrozen();\n\n // 更新icon\n this.table.scenegraph.updateFrozenIcon(0, this.table.colCount - 1);\n } else {\n this.table.scenegraph.updateFrozenIcon(0, this.table.colCount - 1);\n }\n }\n\n updateVerticalScrollBar(yRatio: number) {\n const totalHeight = this.table.getAllRowsHeight();\n this.scroll.verticalBarPos = yRatio * (totalHeight - this.table.scenegraph.height);\n this.table.scenegraph.setY(-this.scroll.verticalBarPos);\n\n // 滚动期间清空选中清空\n this.table.stateManeger.updateHoverPos(-1, -1);\n // this.table.stateManeger.updateSelectPos(-1, -1);\n\n this.table.fireListeners(TABLE_EVENT_TYPE.SCROLL, {\n scrollTop: this.scroll.verticalBarPos,\n scrollLeft: this.scroll.horizontalBarPos,\n scrollHeight: this.table.theme.scrollStyle?.width,\n scrollWidth: this.table.theme.scrollStyle?.width,\n viewHeight: this.table.tableNoFrameHeight,\n viewWidth: this.table.tableNoFrameWidth\n });\n }\n updateHorizontalScrollBar(xRatio: number) {\n const totalWidth = this.table.getAllColsWidth();\n this.scroll.horizontalBarPos = xRatio * (totalWidth - this.table.scenegraph.width);\n this.table.scenegraph.setX(-this.scroll.horizontalBarPos);\n\n // 滚动期间清空选中清空\n this.table.stateManeger.updateHoverPos(-1, -1);\n // this.table.stateManeger.updateSelectPos(-1, -1);\n this.table.fireListeners(TABLE_EVENT_TYPE.SCROLL, {\n scrollTop: this.scroll.verticalBarPos,\n scrollLeft: this.scroll.horizontalBarPos,\n scrollHeight: this.table.theme.scrollStyle?.width,\n scrollWidth: this.table.theme.scrollStyle?.width,\n viewHeight: this.table.tableNoFrameHeight,\n viewWidth: this.table.tableNoFrameWidth\n });\n }\n setScrollTop(top: number) {\n // 矫正top值范围\n const totalHeight = this.table.getAllRowsHeight();\n top = Math.max(0, Math.min(top, totalHeight - this.table.scenegraph.height));\n\n this.scroll.verticalBarPos = top;\n\n // 设置scenegraph坐标\n this.table.scenegraph.setY(-top);\n\n // 更新scrollbar位置\n this.table.scenegraph.component.updateVerticalScrollBarPos(top / (totalHeight - this.table.scenegraph.height));\n // 滚动期间清空选中清空\n this.table.stateManeger.updateHoverPos(-1, -1);\n // this.table.stateManeger.updateSelectPos(-1, -1);\n this.table.fireListeners(TABLE_EVENT_TYPE.SCROLL, {\n scrollTop: this.scroll.verticalBarPos,\n scrollLeft: this.scroll.horizontalBarPos,\n scrollHeight: this.table.theme.scrollStyle?.width,\n scrollWidth: this.table.theme.scrollStyle?.width,\n viewHeight: this.table.tableNoFrameHeight,\n viewWidth: this.table.tableNoFrameWidth\n });\n }\n setScrollLeft(left: number) {\n // 矫正left值范围\n const totalWidth = this.table.getAllColsWidth();\n const frozenWidth = this.table.getFrozenColsWidth();\n\n left = Math.max(0, Math.min(left, totalWidth - this.table.scenegraph.width));\n\n this.scroll.horizontalBarPos = left;\n\n // 设置scenegraph坐标\n this.table.scenegraph.setX(-left);\n\n // 更新scrollbar位置\n this.table.scenegraph.component.updateHorizontalScrollBarPos(left / (totalWidth - frozenWidth));\n\n // 滚动期间清空选中清空\n this.table.stateManeger.updateHoverPos(-1, -1);\n // this.table.stateManeger.updateSelectPos(-1, -1);\n this.table.fireListeners(TABLE_EVENT_TYPE.SCROLL, {\n scrollTop: this.scroll.verticalBarPos,\n scrollLeft: this.scroll.horizontalBarPos,\n scrollHeight: this.table.theme.scrollStyle?.width,\n scrollWidth: this.table.theme.scrollStyle?.width,\n viewHeight: this.table.tableNoFrameHeight,\n viewWidth: this.table.tableNoFrameWidth\n });\n }\n hideVerticalScrollBar() {\n this.table.scenegraph.component.hideVerticalScrollBar();\n }\n showVerticalScrollBar(autoHide?: boolean) {\n this.table.scenegraph.component.showVerticalScrollBar();\n if (autoHide) {\n // 滚轮触发滚动条显示后,异步隐藏\n clearTimeout(this._clearVerticalScrollBar);\n this._clearVerticalScrollBar = setTimeout(() => {\n this.table.scenegraph.component.hideVerticalScrollBar();\n }, 1000);\n }\n }\n hideHorizontalScrollBar() {\n this.table.scenegraph.component.hideHorizontalScrollBar();\n }\n showHorizontalScrollBar(autoHide?: boolean) {\n this.table.scenegraph.component.showHorizontalScrollBar();\n if (autoHide) {\n // 滚轮触发滚动条显示后,异步隐藏\n clearTimeout(this._clearHorizontalScrollBar);\n this._clearHorizontalScrollBar = setTimeout(() => {\n this.table.scenegraph.component.hideHorizontalScrollBar();\n }, 1000);\n }\n }\n\n triggerContextMenu(col: number, row: number, x: number, y: number) {\n if (this.menu.isShow && this.menu.x === x && this.menu.y === y) {\n this.hideMenu();\n } else {\n this.showContextMenu(col, row, x, y);\n }\n }\n\n showContextMenu(col: number, row: number, x: number, y: number) {\n if (this.table.internalProps.menu?.contextMenuItems) {\n if (this.table.internalProps.menu.renderMode === 'html') {\n // dom菜单通过LG_EVENT_TYPE.DROPDOWN_ICON_CLICK事件触发\n this.menu.isShow = true;\n } else {\n this.menu.isShow = true;\n this.menu.x = x;\n this.menu.y = y;\n this.table.scenegraph.component.menu.attach(x, y, col, row, MenuType.contextmenu);\n }\n this.table.fireListeners(TABLE_EVENT_TYPE.SHOW_MENU, { x, y, col, row, type: 'contextmenu' });\n }\n }\n\n triggerDropDownMenu(col: number, row: number, x: number, y: number) {\n this.table.fireListeners(TABLE_EVENT_TYPE.DROPDOWN_ICON_CLICK, {\n col,\n row\n });\n if (this.menu.isShow) {\n this.hideMenu();\n } else {\n this.showDropDownMenu(col, row, x, y);\n }\n }\n\n showDropDownMenu(col: number, row: number, x: number, y: number) {\n if (this.table.internalProps.menu.renderMode === 'html') {\n // dom菜单通过LG_EVENT_TYPE.CONTEXTMENU_CELL事件触发\n this.menu.isShow = true;\n } else {\n this.menu.isShow = true;\n this.table.scenegraph.component.menu.attach(x, y, col, row, MenuType.dropDown);\n this.menu.bounds = this.table.scenegraph.component.menu.bounds as Bounds;\n }\n this.table.fireListeners(TABLE_EVENT_TYPE.SHOW_MENU, { x, y, col, row, type: 'dropDown' });\n\n if (this.residentHoverIcon) {\n this.table.scenegraph.setIconNormalStyle(\n this.residentHoverIcon.icon,\n this.residentHoverIcon.col,\n this.residentHoverIcon.row\n );\n }\n // 常驻显示下拉菜单hover按钮\n const cellGroup = this.table.scenegraph.getCell(col, row);\n let icon: Icon;\n cellGroup.forEachChildren((child: Icon) => {\n if (child.attribute.funcType === IconFuncTypeEnum.dropDown) {\n icon = child;\n return true;\n }\n return false;\n });\n if (icon) {\n this.residentHoverIcon = {\n col,\n row,\n icon\n };\n this.table.scenegraph.setIconHoverStyle(\n this.residentHoverIcon.icon,\n this.residentHoverIcon.col,\n this.residentHoverIcon.row,\n cellGroup\n );\n (icon as any).oldVisibleTime = icon.attribute.visibleTime;\n icon.setAttribute('visibleTime', 'always');\n icon.setAttribute('visible', true);\n }\n }\n\n hideMenu() {\n this.table.fireListeners(TABLE_EVENT_TYPE.DROPDOWN_MENU_CLEAR, null);\n this.table.fireListeners(TABLE_EVENT_TYPE.HIDE_MENU);\n this.menu.isShow = false;\n this.table.scenegraph.component.menu.detach();\n if (this.residentHoverIcon) {\n this.table.scenegraph.setIconNormalStyle(\n this.residentHoverIcon.icon,\n this.residentHoverIcon.col,\n this.residentHoverIcon.row\n );\n this.residentHoverIcon.icon.setAttribute('visibleTime', (this.residentHoverIcon.icon as any).oldVisibleTime);\n this.residentHoverIcon.icon.setAttribute(\n 'visible',\n this.residentHoverIcon.icon.attribute.visibleTime === 'always'\n );\n this.residentHoverIcon = null;\n }\n }\n\n setDropDownMenuHighlight(cells: DropDownMenuHighlightInfo[]): void {\n this.menu.dropDownMenuHighlight = cells;\n for (let i = 0; i < cells.length; i++) {\n const { col, row } = cells[i];\n this.table.scenegraph.updateCellContent(col, row);\n }\n }\n dropDownMenuIsHighlight(colNow: number, rowNow: number, index: number): boolean {\n const highlights = this.menu.dropDownMenuHighlight;\n if (Array.isArray(highlights)) {\n for (let i = 0; i < highlights.length; i++) {\n const highlight = highlights[i];\n let { col, row } = highlight;\n const { field, menuKey } = highlight;\n // 这部分比较hack,需要和张宏再确认一下\n // 没有col和row时,通过field或cellHeaderPaths确定col和row\n if (typeof col !== 'number' || typeof row !== 'number') {\n if (this.table.isPivotTable() && typeof Array.isArray(field)) {\n const cellAddress = (this.table.internalProps.layoutMap as PivotHeaderLayoutMap).getPivotCellAdress(\n field as IDimensionInfo[]\n );\n if (!cellAddress) {\n continue;\n }\n col = cellAddress.col;\n row = cellAddress.row;\n } else {\n const cellAddress = this.table.internalProps.layoutMap.getHeaderCellAddressByField(field as string);\n if (!cellAddress) {\n continue;\n }\n col = cellAddress.col;\n row = cellAddress.row;\n }\n }\n\n if (isValid(col) && isValid(row) && this.table.isCellRangeEqual(colNow, rowNow, col, row)) {\n // 手动查询menuKey对应的dropDownIndex\n const headerC = this.table._getHeaderLayoutMap(col ?? colNow, row ?? rowNow);\n\n const dropDownMenu = headerC.dropDownMenu || this.table.globalDropDownMenu;\n if (dropDownMenu) {\n for (let i = 0; i < dropDownMenu.length; i++) {\n const item: any = dropDownMenu[i];\n if (isObject(item) && (item.menuKey || item.text) === (menuKey || '') && i === index) {\n // return i === index;\n return true;\n } else if (isString(item) && item === menuKey && i === index) {\n return true;\n }\n }\n }\n }\n }\n }\n return false;\n }\n triggerSort(col: number, row: number, iconMark: Icon) {\n if (this.table.isPivotTable()) {\n // 透视表不执行sort操作\n const order = (this.table as PivotTableAPI).getPivotSortState(col, row);\n // // 触发透视表排序按钮点击\n this.table.fireListeners(PIVOT_TABLE_EVENT_TYPE.PIVOT_SORT_CLICK, {\n col: col,\n row: row,\n order: order || 'normal',\n dimensionInfo: (this.table.internalProps.layoutMap as PivotHeaderLayoutMap).getPivotDimensionInfo(col, row),\n cellType: this.table.getCellType(col, row)\n });\n return;\n }\n\n const oldSortCol = this.sort.col;\n const oldSortRow = this.sort.row;\n // 执行sort\n dealSort(col, row, this.table as ListTableAPI);\n this.sort.col = col;\n this.sort.row = row;\n\n // 更新icon\n this.table.scenegraph.updateSortIcon(\n this.sort.col,\n this.sort.row,\n iconMark,\n this.sort.order,\n oldSortCol,\n oldSortRow,\n this.sort.icon\n );\n this.sort.icon = iconMark;\n }\n\n updateSortState(sortState: SortState) {\n if (sortState.field === this.sort.field && sortState.order === this.sort.order) {\n return;\n }\n const oldSortCol = this.sort.col;\n const oldSortRow = this.sort.row;\n const name =\n this.sort.order === 'asc' ? 'sort_downward' : this.sort.order === 'desc' ? 'sort_upward' : 'sort_normal';\n this.setSortState(sortState);\n // 获取sort对应的行列位置\n const cellAddress = this.table.internalProps.layoutMap.getHeaderCellAddressByField(sortState.field as string);\n this.sort.col = cellAddress.col;\n this.sort.row = cellAddress.row;\n const cellGroup = this.table.scenegraph.getCell(this.sort.col, this.sort.row);\n const iconMark = cellGroup.getChildByName(name, true);\n\n // 更新cell\n this.table.scenegraph.sortCell();\n // 更新icon\n this.table.scenegraph.updateSortIcon(\n this.sort.col,\n this.sort.row,\n iconMark,\n this.sort.order,\n oldSortCol,\n oldSortRow,\n this.sort.icon\n );\n }\n\n triggerPin(col: number, row: number, iconMark: Icon) {\n if (this.table.isPivotTable() || (this.table as ListTable).transpose) {\n return;\n }\n // let oldFrowzenCol = this.frowzen.col;\n // let oldFrowzenRow = this.frowzen.row;\n\n // 更新frozen\n dealPin(col, row, this.table);\n\n // // 更新scenegraph,这里因为dealPin更新了table里存储的frozen信息,会影响scenegraph里的getCell\n // // 因此先更新scenegraph结构再更新icon\n // this.table.scenegraph.updateFrozen(this.frowzen.col);\n\n // // 更新icon\n // this.table.scenegraph.updateFrozenIcon(oldFrowzenCol, this.frowzen.col);\n\n this.frozen.icon = iconMark;\n }\n\n updateCursor(mode: string = 'default') {\n this.table.getElement().style.cursor = mode;\n }\n\n updateDrillState(\n dimensionKey: string,\n dimensionTitle: string,\n drillDown: boolean,\n drillUp: boolean,\n col: number,\n row: number\n ) {\n this.drill.dimensionKey = dimensionKey;\n this.drill.dimensionTitle = dimensionTitle;\n this.drill.drillDown = drillDown;\n this.drill.drillUp = drillUp;\n this.drill.col = col;\n this.drill.row = row;\n updateDrill(col, row, drillDown, drillUp, this.table);\n }\n\n updateChartHoverPose(col: number, row: number, x: number, y: number) {\n if (this.sparkLine.col !== -1 && this.sparkLine.row !== -1) {\n clearChartHover(this.sparkLine.col, this.sparkLine.row, this.table);\n }\n if (col !== -1 && row !== -1) {\n updateChartHover(col, row, x, y, this.table);\n }\n this.sparkLine.col = col;\n this.sparkLine.row = row;\n }\n}\n"]}
@@ -0,0 +1,3 @@
1
+ import type { ITableThemeDefine } from '../ts-types';
2
+ declare const _default: ITableThemeDefine;
3
+ export default _default;