@visactor/vrender-core 0.19.19 → 0.20.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/allocator/bounds-allocate.js.map +1 -1
- package/cjs/allocator/matrix-allocate.d.ts +1 -1
- package/cjs/allocator/matrix-allocate.js +2 -4
- package/cjs/allocator/matrix-allocate.js.map +1 -1
- package/cjs/animate/config.js +2 -1
- package/cjs/animate/custom-animate.d.ts +0 -14
- package/cjs/animate/custom-animate.js +2 -61
- package/cjs/animate/custom-animate.js.map +1 -1
- package/cjs/animate/group-fade.d.ts +16 -0
- package/cjs/animate/group-fade.js +66 -0
- package/cjs/animate/group-fade.js.map +1 -0
- package/cjs/animate/index.d.ts +1 -0
- package/cjs/animate/index.js +2 -1
- package/cjs/animate/index.js.map +1 -1
- package/cjs/canvas/util.d.ts +0 -1
- package/cjs/canvas/util.js +7 -17
- package/cjs/canvas/util.js.map +1 -1
- package/cjs/common/3d-interceptor.d.ts +3 -0
- package/cjs/common/3d-interceptor.js +51 -0
- package/cjs/common/3d-interceptor.js.map +1 -0
- package/cjs/common/Reflect-metadata.js +2 -1
- package/cjs/common/bounds-context.js +1 -2
- package/cjs/common/canvas-utils.d.ts +1 -1
- package/cjs/common/canvas-utils.js +15 -30
- package/cjs/common/canvas-utils.js.map +1 -1
- package/cjs/common/matrix.d.ts +11 -3
- package/cjs/common/matrix.js +97 -19
- package/cjs/common/matrix.js.map +1 -1
- package/cjs/common/morphing-utils.js +1 -1
- package/cjs/common/path-svg.js +1 -1
- package/cjs/common/polygon.js +2 -2
- package/cjs/common/rect-utils.js +1 -1
- package/cjs/common/render-area.js +1 -1
- package/cjs/common/render-command-list.js +1 -1
- package/cjs/common/render-curve.js +24 -33
- package/cjs/common/render-curve.js.map +1 -1
- package/cjs/common/render-utils.js +1 -1
- package/cjs/common/seg-context.js +1 -1
- package/cjs/common/seg-context.js.map +1 -1
- package/cjs/common/segment/index.d.ts +2 -4
- package/cjs/common/segment/index.js.map +1 -1
- package/cjs/common/simplify.js +1 -1
- package/cjs/common/sort.js +16 -13
- package/cjs/common/sort.js.map +1 -1
- package/cjs/common/split-path.js +1 -1
- package/cjs/common/store.js +1 -1
- package/cjs/common/text.d.ts +0 -2
- package/cjs/common/text.js +4 -11
- package/cjs/common/text.js.map +1 -1
- package/cjs/core/application.js +1 -2
- package/cjs/core/camera.d.ts +1 -0
- package/cjs/core/camera.js +11 -5
- package/cjs/core/camera.js.map +1 -1
- package/cjs/core/constants.js +1 -1
- package/cjs/core/core-modules.js +1 -1
- package/cjs/core/global-module.js +0 -2
- package/cjs/core/global.js +1 -1
- package/cjs/core/graphic-utils.js +1 -1
- package/cjs/core/graphic-utils.js.map +1 -1
- package/cjs/core/index.js +1 -1
- package/cjs/core/layer-service.js +1 -1
- package/cjs/core/layer.js +1 -1
- package/cjs/core/light.d.ts +1 -0
- package/cjs/core/light.js +9 -3
- package/cjs/core/light.js.map +1 -1
- package/cjs/core/stage.d.ts +1 -1
- package/cjs/core/stage.js +17 -8
- package/cjs/core/stage.js.map +1 -1
- package/cjs/core/window.js +1 -1
- package/cjs/factory.d.ts +5 -0
- package/cjs/factory.js +17 -0
- package/cjs/factory.js.map +1 -0
- package/cjs/graphic/arc.d.ts +1 -2
- package/cjs/graphic/arc.js +0 -3
- package/cjs/graphic/arc.js.map +1 -1
- package/cjs/graphic/area.d.ts +1 -2
- package/cjs/graphic/area.js +0 -3
- package/cjs/graphic/area.js.map +1 -1
- package/cjs/graphic/builtin-symbol/utils.js +1 -5
- package/cjs/graphic/builtin-symbol/utils.js.map +1 -1
- package/cjs/graphic/circle.d.ts +1 -2
- package/cjs/graphic/circle.js +0 -3
- package/cjs/graphic/circle.js.map +1 -1
- package/cjs/graphic/glyph.d.ts +1 -2
- package/cjs/graphic/glyph.js +0 -3
- package/cjs/graphic/glyph.js.map +1 -1
- package/cjs/graphic/graphic-service/graphic-service.d.ts +2 -8
- package/cjs/graphic/graphic-service/graphic-service.js +11 -101
- package/cjs/graphic/graphic-service/graphic-service.js.map +1 -1
- package/cjs/graphic/graphic.d.ts +1 -4
- package/cjs/graphic/graphic.js +0 -3
- package/cjs/graphic/graphic.js.map +1 -1
- package/cjs/graphic/group.d.ts +1 -2
- package/cjs/graphic/group.js +0 -3
- package/cjs/graphic/group.js.map +1 -1
- package/cjs/graphic/image.d.ts +1 -2
- package/cjs/graphic/image.js +0 -3
- package/cjs/graphic/image.js.map +1 -1
- package/cjs/graphic/index.js.map +1 -1
- package/cjs/graphic/line.d.ts +1 -2
- package/cjs/graphic/line.js +0 -3
- package/cjs/graphic/line.js.map +1 -1
- package/cjs/graphic/path.d.ts +1 -2
- package/cjs/graphic/path.js +0 -3
- package/cjs/graphic/path.js.map +1 -1
- package/cjs/graphic/polygon.d.ts +1 -2
- package/cjs/graphic/polygon.js +0 -3
- package/cjs/graphic/polygon.js.map +1 -1
- package/cjs/graphic/rect.d.ts +1 -2
- package/cjs/graphic/rect.js +0 -3
- package/cjs/graphic/rect.js.map +1 -1
- package/cjs/graphic/richtext/utils.js +12 -21
- package/cjs/graphic/richtext/utils.js.map +1 -1
- package/cjs/graphic/richtext.d.ts +1 -2
- package/cjs/graphic/richtext.js +0 -3
- package/cjs/graphic/richtext.js.map +1 -1
- package/cjs/graphic/symbol.d.ts +0 -2
- package/cjs/graphic/symbol.js +0 -3
- package/cjs/graphic/symbol.js.map +1 -1
- package/cjs/graphic/text.d.ts +1 -2
- package/cjs/graphic/text.js +1 -4
- package/cjs/graphic/text.js.map +1 -1
- package/cjs/index.d.ts +4 -1
- package/cjs/index.js +16 -15
- package/cjs/index.js.map +1 -1
- package/cjs/interface/graphic.d.ts +1 -2
- package/cjs/interface/graphic.js.map +1 -1
- package/cjs/picker/pick-interceptor.d.ts +1 -1
- package/cjs/picker/pick-interceptor.js +2 -42
- package/cjs/picker/pick-interceptor.js.map +1 -1
- package/cjs/picker/picker-service.js +7 -7
- package/cjs/picker/picker-service.js.map +1 -1
- package/cjs/plugins/builtin-plugin/flex-layout-plugin.js +2 -2
- package/cjs/plugins/builtin-plugin/flex-layout-plugin.js.map +1 -1
- package/cjs/plugins/builtin-plugin/html-attribute-plugin.d.ts +1 -0
- package/cjs/plugins/builtin-plugin/html-attribute-plugin.js +11 -5
- package/cjs/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -1
- package/cjs/plugins/builtin-plugin/react-attribute-plugin.d.ts +1 -0
- package/cjs/plugins/builtin-plugin/react-attribute-plugin.js +8 -2
- package/cjs/plugins/builtin-plugin/react-attribute-plugin.js.map +1 -1
- package/cjs/render/contributions/render/arc-render.js +1 -4
- package/cjs/render/contributions/render/arc-render.js.map +1 -1
- package/cjs/render/contributions/render/area-render.js +4 -32
- package/cjs/render/contributions/render/area-render.js.map +1 -1
- package/cjs/render/contributions/render/base-3d-render.d.ts +10 -0
- package/cjs/render/contributions/render/base-3d-render.js +63 -0
- package/cjs/render/contributions/render/base-3d-render.js.map +1 -0
- package/cjs/render/contributions/render/base-render.js +5 -5
- package/cjs/render/contributions/render/base-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/arc-contribution-render.js +14 -30
- package/cjs/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/base-contribution-render.js +2 -2
- package/cjs/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/circle-contribution-render.js +11 -22
- package/cjs/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.js +2 -2
- package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js +11 -24
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +10 -21
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/text-contribution-render.js +2 -2
- package/cjs/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/draw-contribution.js +4 -4
- package/cjs/render/contributions/render/draw-contribution.js.map +1 -1
- package/cjs/render/contributions/render/draw-interceptor.js +7 -51
- package/cjs/render/contributions/render/draw-interceptor.js.map +1 -1
- package/cjs/render/contributions/render/group-render.js +6 -6
- package/cjs/render/contributions/render/group-render.js.map +1 -1
- package/cjs/render/contributions/render/incremental-draw-contribution.js +4 -4
- package/cjs/render/contributions/render/incremental-draw-contribution.js.map +1 -1
- package/cjs/render/contributions/render/line-render.js.map +1 -1
- package/cjs/render/contributions/render/pyramid3d-render.d.ts +3 -5
- package/cjs/render/contributions/render/pyramid3d-render.js +4 -54
- package/cjs/render/contributions/render/pyramid3d-render.js.map +1 -1
- package/cjs/render/contributions/render/rect3d-render.d.ts +3 -5
- package/cjs/render/contributions/render/rect3d-render.js +4 -53
- package/cjs/render/contributions/render/rect3d-render.js.map +1 -1
- package/cjs/render/contributions/render/symbol-render.js +9 -18
- package/cjs/render/contributions/render/symbol-render.js.map +1 -1
- package/cjs/render/contributions/render/text-render.d.ts +3 -2
- package/cjs/render/contributions/render/text-render.js +13 -32
- package/cjs/render/contributions/render/text-render.js.map +1 -1
- package/cjs/render/contributions/render/utils.js +2 -5
- package/cjs/render/contributions/render/utils.js.map +1 -1
- package/dist/index.es.js +11316 -11831
- package/es/allocator/bounds-allocate.js.map +1 -1
- package/es/allocator/matrix-allocate.d.ts +1 -1
- package/es/allocator/matrix-allocate.js +3 -3
- package/es/allocator/matrix-allocate.js.map +1 -1
- package/es/animate/config.js +2 -1
- package/es/animate/custom-animate.d.ts +0 -14
- package/es/animate/custom-animate.js +1 -56
- package/es/animate/custom-animate.js.map +1 -1
- package/es/animate/group-fade.d.ts +16 -0
- package/es/animate/group-fade.js +56 -0
- package/es/animate/group-fade.js.map +1 -0
- package/es/animate/index.d.ts +1 -0
- package/es/animate/index.js +2 -0
- package/es/animate/index.js.map +1 -1
- package/es/canvas/util.d.ts +0 -1
- package/es/canvas/util.js +7 -17
- package/es/canvas/util.js.map +1 -1
- package/es/common/3d-interceptor.d.ts +3 -0
- package/es/common/3d-interceptor.js +47 -0
- package/es/common/3d-interceptor.js.map +1 -0
- package/es/common/Reflect-metadata.js +2 -1
- package/es/common/bounds-context.js +1 -2
- package/es/common/canvas-utils.d.ts +1 -1
- package/es/common/canvas-utils.js +15 -30
- package/es/common/canvas-utils.js.map +1 -1
- package/es/common/matrix.d.ts +11 -3
- package/es/common/matrix.js +90 -17
- package/es/common/matrix.js.map +1 -1
- package/es/common/morphing-utils.js +1 -1
- package/es/common/path-svg.js +1 -1
- package/es/common/polygon.js +1 -1
- package/es/common/rect-utils.js +1 -1
- package/es/common/render-area.js +1 -1
- package/es/common/render-command-list.js +1 -1
- package/es/common/render-curve.js +24 -33
- package/es/common/render-curve.js.map +1 -1
- package/es/common/render-utils.js +1 -1
- package/es/common/seg-context.js +1 -1
- package/es/common/seg-context.js.map +1 -1
- package/es/common/segment/index.d.ts +2 -4
- package/es/common/segment/index.js.map +1 -1
- package/es/common/simplify.js +1 -1
- package/es/common/sort.js +16 -13
- package/es/common/sort.js.map +1 -1
- package/es/common/split-path.js +1 -1
- package/es/common/store.js +1 -1
- package/es/common/text.d.ts +0 -2
- package/es/common/text.js +1 -7
- package/es/common/text.js.map +1 -1
- package/es/core/application.js +1 -2
- package/es/core/camera.d.ts +1 -0
- package/es/core/camera.js +12 -4
- package/es/core/camera.js.map +1 -1
- package/es/core/constants.js +1 -1
- package/es/core/core-modules.js +1 -1
- package/es/core/global-module.js +0 -2
- package/es/core/global.js +1 -1
- package/es/core/graphic-utils.js +1 -1
- package/es/core/graphic-utils.js.map +1 -1
- package/es/core/index.js +1 -1
- package/es/core/layer-service.js +1 -1
- package/es/core/layer.js +1 -1
- package/es/core/light.d.ts +1 -0
- package/es/core/light.js +7 -1
- package/es/core/light.js.map +1 -1
- package/es/core/stage.d.ts +1 -1
- package/es/core/stage.js +18 -13
- package/es/core/stage.js.map +1 -1
- package/es/core/window.js +1 -1
- package/es/factory.d.ts +5 -0
- package/es/factory.js +11 -0
- package/es/factory.js.map +1 -0
- package/es/graphic/arc.d.ts +1 -2
- package/es/graphic/arc.js +0 -3
- package/es/graphic/arc.js.map +1 -1
- package/es/graphic/area.d.ts +1 -2
- package/es/graphic/area.js +0 -3
- package/es/graphic/area.js.map +1 -1
- package/es/graphic/builtin-symbol/utils.js +1 -4
- package/es/graphic/builtin-symbol/utils.js.map +1 -1
- package/es/graphic/circle.d.ts +1 -2
- package/es/graphic/circle.js +0 -3
- package/es/graphic/circle.js.map +1 -1
- package/es/graphic/glyph.d.ts +1 -2
- package/es/graphic/glyph.js +0 -3
- package/es/graphic/glyph.js.map +1 -1
- package/es/graphic/graphic-service/graphic-service.d.ts +2 -8
- package/es/graphic/graphic-service/graphic-service.js +3 -91
- package/es/graphic/graphic-service/graphic-service.js.map +1 -1
- package/es/graphic/graphic.d.ts +1 -4
- package/es/graphic/graphic.js +0 -3
- package/es/graphic/graphic.js.map +1 -1
- package/es/graphic/group.d.ts +1 -2
- package/es/graphic/group.js +0 -3
- package/es/graphic/group.js.map +1 -1
- package/es/graphic/image.d.ts +1 -2
- package/es/graphic/image.js +0 -3
- package/es/graphic/image.js.map +1 -1
- package/es/graphic/index.js.map +1 -1
- package/es/graphic/line.d.ts +1 -2
- package/es/graphic/line.js +0 -3
- package/es/graphic/line.js.map +1 -1
- package/es/graphic/path.d.ts +1 -2
- package/es/graphic/path.js +0 -3
- package/es/graphic/path.js.map +1 -1
- package/es/graphic/polygon.d.ts +1 -2
- package/es/graphic/polygon.js +0 -3
- package/es/graphic/polygon.js.map +1 -1
- package/es/graphic/rect.d.ts +1 -2
- package/es/graphic/rect.js +0 -3
- package/es/graphic/rect.js.map +1 -1
- package/es/graphic/richtext/utils.js +9 -20
- package/es/graphic/richtext/utils.js.map +1 -1
- package/es/graphic/richtext.d.ts +1 -2
- package/es/graphic/richtext.js +0 -3
- package/es/graphic/richtext.js.map +1 -1
- package/es/graphic/symbol.d.ts +0 -2
- package/es/graphic/symbol.js +0 -3
- package/es/graphic/symbol.js.map +1 -1
- package/es/graphic/text.d.ts +1 -2
- package/es/graphic/text.js +2 -5
- package/es/graphic/text.js.map +1 -1
- package/es/index.d.ts +4 -1
- package/es/index.js +8 -2
- package/es/index.js.map +1 -1
- package/es/interface/graphic.d.ts +1 -2
- package/es/interface/graphic.js.map +1 -1
- package/es/picker/pick-interceptor.d.ts +1 -1
- package/es/picker/pick-interceptor.js +4 -44
- package/es/picker/pick-interceptor.js.map +1 -1
- package/es/picker/picker-service.js +5 -1
- package/es/picker/picker-service.js.map +1 -1
- package/es/plugins/builtin-plugin/flex-layout-plugin.js +1 -1
- package/es/plugins/builtin-plugin/flex-layout-plugin.js.map +1 -1
- package/es/plugins/builtin-plugin/html-attribute-plugin.d.ts +1 -0
- package/es/plugins/builtin-plugin/html-attribute-plugin.js +9 -1
- package/es/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -1
- package/es/plugins/builtin-plugin/react-attribute-plugin.d.ts +1 -0
- package/es/plugins/builtin-plugin/react-attribute-plugin.js +6 -0
- package/es/plugins/builtin-plugin/react-attribute-plugin.js.map +1 -1
- package/es/render/contributions/render/arc-render.js +1 -4
- package/es/render/contributions/render/arc-render.js.map +1 -1
- package/es/render/contributions/render/area-render.js +1 -30
- package/es/render/contributions/render/area-render.js.map +1 -1
- package/es/render/contributions/render/base-3d-render.d.ts +10 -0
- package/es/render/contributions/render/base-3d-render.js +57 -0
- package/es/render/contributions/render/base-3d-render.js.map +1 -0
- package/es/render/contributions/render/base-render.js +3 -1
- package/es/render/contributions/render/base-render.js.map +1 -1
- package/es/render/contributions/render/contributions/arc-contribution-render.js +13 -28
- package/es/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/base-contribution-render.js +1 -1
- package/es/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/circle-contribution-render.js +10 -20
- package/es/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.js +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/rect-contribution-render.js +10 -20
- package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/symbol-contribution-render.js +9 -19
- package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/text-contribution-render.js +1 -1
- package/es/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
- package/es/render/contributions/render/draw-contribution.js +1 -1
- package/es/render/contributions/render/draw-contribution.js.map +1 -1
- package/es/render/contributions/render/draw-interceptor.js +7 -49
- package/es/render/contributions/render/draw-interceptor.js.map +1 -1
- package/es/render/contributions/render/group-render.js +5 -1
- package/es/render/contributions/render/group-render.js.map +1 -1
- package/es/render/contributions/render/incremental-draw-contribution.js +1 -1
- package/es/render/contributions/render/incremental-draw-contribution.js.map +1 -1
- package/es/render/contributions/render/line-render.js.map +1 -1
- package/es/render/contributions/render/pyramid3d-render.d.ts +3 -5
- package/es/render/contributions/render/pyramid3d-render.js +4 -56
- package/es/render/contributions/render/pyramid3d-render.js.map +1 -1
- package/es/render/contributions/render/rect3d-render.d.ts +3 -5
- package/es/render/contributions/render/rect3d-render.js +4 -55
- package/es/render/contributions/render/rect3d-render.js.map +1 -1
- package/es/render/contributions/render/symbol-render.js +9 -18
- package/es/render/contributions/render/symbol-render.js.map +1 -1
- package/es/render/contributions/render/text-render.d.ts +3 -2
- package/es/render/contributions/render/text-render.js +11 -30
- package/es/render/contributions/render/text-render.js.map +1 -1
- package/es/render/contributions/render/utils.js +2 -5
- package/es/render/contributions/render/utils.js.map +1 -1
- package/package.json +4 -4
- package/cjs/allocator/allocator-modules.d.ts +0 -1
- package/cjs/allocator/allocator-modules.js +0 -1
- package/cjs/allocator/allocator-modules.js.map +0 -1
- package/cjs/allocator/point-allocate.d.ts +0 -1
- package/cjs/allocator/point-allocate.js +0 -1
- package/cjs/allocator/point-allocate.js.map +0 -1
- package/cjs/graphic/graphic-service/arc-contribution.d.ts +0 -1
- package/cjs/graphic/graphic-service/arc-contribution.js +0 -3
- package/cjs/graphic/graphic-service/arc-contribution.js.map +0 -1
- package/cjs/graphic/graphic-service/area-contribution.d.ts +0 -1
- package/cjs/graphic/graphic-service/area-contribution.js +0 -3
- package/cjs/graphic/graphic-service/area-contribution.js.map +0 -1
- package/cjs/graphic/graphic-service/circle-contribution.d.ts +0 -1
- package/cjs/graphic/graphic-service/circle-contribution.js +0 -3
- package/cjs/graphic/graphic-service/circle-contribution.js.map +0 -1
- package/cjs/graphic/graphic-service/default-theme.d.ts +0 -1
- package/cjs/graphic/graphic-service/default-theme.js +0 -3
- package/cjs/graphic/graphic-service/default-theme.js.map +0 -1
- package/cjs/graphic/graphic-service/path-contribution.d.ts +0 -1
- package/cjs/graphic/graphic-service/path-contribution.js +0 -3
- package/cjs/graphic/graphic-service/path-contribution.js.map +0 -1
- package/cjs/graphic/graphic-service/rect-contribution.d.ts +0 -1
- package/cjs/graphic/graphic-service/rect-contribution.js +0 -3
- package/cjs/graphic/graphic-service/rect-contribution.js.map +0 -1
- package/cjs/interface/util.d.ts +0 -1
- package/cjs/interface/util.js +0 -3
- package/cjs/interface/util.js.map +0 -1
- package/es/allocator/allocator-modules.d.ts +0 -1
- package/es/allocator/allocator-modules.js +0 -1
- package/es/allocator/allocator-modules.js.map +0 -1
- package/es/allocator/point-allocate.d.ts +0 -1
- package/es/allocator/point-allocate.js +0 -1
- package/es/allocator/point-allocate.js.map +0 -1
- package/es/graphic/graphic-service/arc-contribution.d.ts +0 -1
- package/es/graphic/graphic-service/arc-contribution.js +0 -3
- package/es/graphic/graphic-service/arc-contribution.js.map +0 -1
- package/es/graphic/graphic-service/area-contribution.d.ts +0 -1
- package/es/graphic/graphic-service/area-contribution.js +0 -3
- package/es/graphic/graphic-service/area-contribution.js.map +0 -1
- package/es/graphic/graphic-service/circle-contribution.d.ts +0 -1
- package/es/graphic/graphic-service/circle-contribution.js +0 -3
- package/es/graphic/graphic-service/circle-contribution.js.map +0 -1
- package/es/graphic/graphic-service/default-theme.d.ts +0 -1
- package/es/graphic/graphic-service/default-theme.js +0 -3
- package/es/graphic/graphic-service/default-theme.js.map +0 -1
- package/es/graphic/graphic-service/path-contribution.d.ts +0 -1
- package/es/graphic/graphic-service/path-contribution.js +0 -3
- package/es/graphic/graphic-service/path-contribution.js.map +0 -1
- package/es/graphic/graphic-service/rect-contribution.d.ts +0 -1
- package/es/graphic/graphic-service/rect-contribution.js +0 -3
- package/es/graphic/graphic-service/rect-contribution.js.map +0 -1
- package/es/interface/util.d.ts +0 -1
- package/es/interface/util.js +0 -3
- package/es/interface/util.js.map +0 -1
|
@@ -10,9 +10,9 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
10
10
|
value: !0
|
|
11
11
|
}), exports.DefaultCanvasPyramid3dRender = void 0;
|
|
12
12
|
|
|
13
|
-
const inversify_lite_1 = require("../../../common/inversify-lite"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"),
|
|
13
|
+
const inversify_lite_1 = require("../../../common/inversify-lite"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), base_3d_render_1 = require("./base-3d-render");
|
|
14
14
|
|
|
15
|
-
let DefaultCanvasPyramid3dRender = class extends
|
|
15
|
+
let DefaultCanvasPyramid3dRender = class extends base_3d_render_1.Base3dRender {
|
|
16
16
|
constructor() {
|
|
17
17
|
super(...arguments), this.type = "pyramid3d", this.numberType = constants_1.PYRAMID3D_NUMBER_TYPE;
|
|
18
18
|
}
|
|
@@ -20,65 +20,15 @@ let DefaultCanvasPyramid3dRender = class extends base_render_1.BaseRender {
|
|
|
20
20
|
var _a;
|
|
21
21
|
const pyramidAttribute = (0, theme_1.getTheme)(pyramid3d, null == params ? void 0 : params.theme).polygon, {fill: fill = pyramidAttribute.fill, stroke: stroke = pyramidAttribute.stroke, face: face = [ !0, !0, !0, !0, !0, !0 ]} = pyramid3d.attribute, z = null !== (_a = this.z) && void 0 !== _a ? _a : 0;
|
|
22
22
|
if (!this.valid(pyramid3d, pyramidAttribute, fillCb, strokeCb)) return;
|
|
23
|
-
const {light: light
|
|
23
|
+
const {light: light} = drawContext.stage || {}, face3d = pyramid3d.findFace();
|
|
24
24
|
if (!1 !== fill) {
|
|
25
25
|
context.setCommonStyle(pyramid3d, pyramid3d.attribute, x, y, pyramidAttribute);
|
|
26
26
|
let fc = fill;
|
|
27
|
-
"string" != typeof fc && (fc = "black"), this.fill(x, y, z, face3d, face, fc, context, light,
|
|
27
|
+
"string" != typeof fc && (fc = "black"), this.fill(x, y, z, face3d, face, fc, context, light, pyramid3d, pyramidAttribute, fillCb);
|
|
28
28
|
}
|
|
29
29
|
!1 !== stroke && (context.setStrokeStyle(pyramid3d, pyramid3d.attribute, x, y, pyramidAttribute),
|
|
30
30
|
this.stroke(x, y, z, face3d, context));
|
|
31
31
|
}
|
|
32
|
-
stroke(x, y, z, face3d, context) {
|
|
33
|
-
const vertices = face3d.vertices;
|
|
34
|
-
face3d.edges.forEach((p => {
|
|
35
|
-
const p1 = vertices[p[0]], p2 = vertices[p[1]], v1 = {
|
|
36
|
-
x: x + p1[0],
|
|
37
|
-
y: y + p1[1],
|
|
38
|
-
z: z + p1[2]
|
|
39
|
-
}, v2 = {
|
|
40
|
-
x: x + p2[0],
|
|
41
|
-
y: y + p2[1],
|
|
42
|
-
z: z + p2[2]
|
|
43
|
-
};
|
|
44
|
-
context.beginPath(), context.moveTo(v1.x, v1.y, v1.z), context.lineTo(v2.x, v2.y, v2.z),
|
|
45
|
-
context.stroke();
|
|
46
|
-
}));
|
|
47
|
-
}
|
|
48
|
-
fill(x, y, z, face3d, faces, fillColor, context, light, camera, pyramid3d, pyramid3dAttribute, fillCb) {
|
|
49
|
-
const rgbArray = color_string_1.ColorStore.Get(fillColor, color_string_1.ColorType.Color255), vertices = face3d.vertices, viewdVerticesZ = vertices.map((v => context.view(v[0], v[1], v[2])[2])), sortFace = [];
|
|
50
|
-
face3d.polygons.forEach(((p, i) => {
|
|
51
|
-
if (!faces[i]) return;
|
|
52
|
-
sortFace.push({
|
|
53
|
-
faceIdx: i,
|
|
54
|
-
polygon: p
|
|
55
|
-
});
|
|
56
|
-
const {polygon: polygon, normal: normal} = p, z1 = viewdVerticesZ[polygon[0]], z2 = viewdVerticesZ[polygon[1]], z3 = viewdVerticesZ[polygon[2]], z4 = viewdVerticesZ[polygon[3]];
|
|
57
|
-
p.ave_z = z1 + z2 + z3 + z4;
|
|
58
|
-
})), sortFace.sort(((a, b) => b.polygon.ave_z - a.polygon.ave_z)), sortFace.forEach((item => {
|
|
59
|
-
const {polygon: polygon, normal: normal} = item.polygon, p1 = vertices[polygon[0]], p2 = vertices[polygon[1]], p3 = vertices[polygon[2]], p4 = vertices[polygon[3]], v1 = {
|
|
60
|
-
x: x + p1[0],
|
|
61
|
-
y: y + p1[1],
|
|
62
|
-
z: z + p1[2]
|
|
63
|
-
}, v2 = {
|
|
64
|
-
x: x + p2[0],
|
|
65
|
-
y: y + p2[1],
|
|
66
|
-
z: z + p2[2]
|
|
67
|
-
}, v3 = {
|
|
68
|
-
x: x + p3[0],
|
|
69
|
-
y: y + p3[1],
|
|
70
|
-
z: z + p3[2]
|
|
71
|
-
}, v4 = {
|
|
72
|
-
x: x + p4[0],
|
|
73
|
-
y: y + p4[1],
|
|
74
|
-
z: z + p4[2]
|
|
75
|
-
};
|
|
76
|
-
context.beginPath(), context.moveTo(v1.x, v1.y, v1.z), context.lineTo(v2.x, v2.y, v2.z),
|
|
77
|
-
context.lineTo(v3.x, v3.y, v3.z), context.lineTo(v4.x, v4.y, v4.z), context.closePath(),
|
|
78
|
-
fillCb ? fillCb(context, pyramid3d.attribute, pyramid3dAttribute) : (context.fillStyle = light ? light.computeColor(normal, rgbArray) : fillColor,
|
|
79
|
-
context.fill());
|
|
80
|
-
}));
|
|
81
|
-
}
|
|
82
32
|
draw(pyramid3d, renderService, drawContext) {
|
|
83
33
|
const pyramid3dAttribute = (0, theme_1.getTheme)(pyramid3d).polygon;
|
|
84
34
|
this._draw(pyramid3d, pyramid3dAttribute, !1, drawContext);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/pyramid3d-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,mEAA4D;AAC5D,kDAAkD;AAClD,0DAAmE;AAkBnE,+CAA2C;AAC3C,wDAA8D;AAGvD,IAAM,4BAA4B,GAAlC,MAAM,4BAA6B,SAAQ,wBAAsB;IAAjE;;QACL,SAAI,GAAG,WAAW,CAAC;QACnB,eAAU,GAAW,iCAAqB,CAAC;IA2K7C,CAAC;IAxKC,SAAS,CACP,SAAqB,EACrB,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAGZ,MAAM,gBAAgB,GAAG,IAAA,gBAAQ,EAAC,SAAS,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,OAAO,CAAC;QACpE,MAAM,EACJ,IAAI,GAAG,gBAAgB,CAAC,IAAI,EAC5B,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,IAAI,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,EAC5C,GAAG,SAAS,CAAC,SAAS,CAAC;QAExB,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QAEtB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,gBAAgB,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QACvE,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QAGD,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,WAAW,CAAC,KAAK,IAAI,EAAE,CAAC;QAElD,MAAM,MAAM,GAAG,SAAS,CAAC,QAAQ,EAAE,CAAC;QAEpC,IAAI,IAAI,KAAK,KAAK,EAAE;YAClB,OAAO,CAAC,cAAc,CAAC,SAAS,EAAE,SAAS,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC/E,IAAI,EAAE,GAAG,IAAI,CAAC;YACd,IAAI,OAAO,EAAE,KAAK,QAAQ,EAAE;gBAC1B,EAAE,GAAG,OAAO,CAAC;aACd;YACD,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SACnG;QACD,IAAI,MAAM,KAAK,KAAK,EAAE;YACpB,OAAO,CAAC,cAAc,CAAC,SAAS,EAAE,SAAS,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC/E,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;SACvC;IACH,CAAC;IAED,MAAM,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAe,EAAE,OAAmB;QAC1E,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QACjC,MAAM,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACvB,MAAM,EAAE,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1B,MAAM,EAAE,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1B,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;IACL,CAAC;IACD,IAAI,CACF,CAAS,EACT,CAAS,EACT,CAAS,EACT,MAAe,EACf,KAA6D,EAC7D,SAAiB,EACjB,OAAmB,EACnB,KAAsB,EACtB,MAAe,EACf,SAAqB,EACrB,kBAA+D,EAC/D,MAIY;QAEZ,MAAM,QAAQ,GAAG,yBAAU,CAAC,GAAG,CAAC,SAAmB,EAAE,wBAAS,CAAC,QAAQ,CAAC,CAAC;QAIzE,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QAEjC,MAAM,cAAc,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE;YACtC,OAAO,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;QAEH,MAAM,QAAQ,GAAiD,EAAE,CAAC;QAClE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;YAC/B,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE;gBACb,OAAO;aACR;YACD,QAAQ,CAAC,IAAI,CAAC;gBACZ,OAAO,EAAE,CAAC;gBACV,OAAO,EAAE,CAAC;aACX,CAAC,CAAC;YAEH,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;YAE9B,MAAM,EAAE,GAAG,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YACtC,MAAM,EAAE,GAAG,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YACtC,MAAM,EAAE,GAAG,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YACtC,MAAM,EAAE,GAAG,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAEtC,CAAC,CAAC,KAAK,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;QAC9B,CAAC,CAAC,CAAC;QACH,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC3D,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YACtB,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,OAAO,CAAC;YAEzC,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAChC,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAChC,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAChC,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAEhC,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,SAAS,CAAC,SAAS,EAAE,kBAAkB,CAAC,CAAC;aAC1D;iBAAM;gBACL,OAAO,CAAC,SAAS,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,EAAE,QAAe,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;gBACpF,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,CAAC,SAAqB,EAAE,aAA6B,EAAE,WAAyB;QAClF,MAAM,kBAAkB,GAAG,IAAA,gBAAQ,EAAC,SAAS,CAAC,CAAC,OAAO,CAAC;QACvD,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,kBAAkB,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IAChE,CAAC;CACF,CAAA;AA7KY,4BAA4B;IADxC,IAAA,2BAAU,GAAE;GACA,4BAA4B,CA6KxC;AA7KY,oEAA4B","file":"pyramid3d-render.js","sourcesContent":["import { injectable } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { PYRAMID3D_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IDirectionLight,\n IMarkAttribute,\n IPyramid3d,\n IFace3d,\n IThemeAttribute,\n ICamera,\n IPolygonItem,\n IGraphicRender,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { BaseRender } from './base-render';\nimport { ColorStore, ColorType } from '../../../color-string';\n\n@injectable()\nexport class DefaultCanvasPyramid3dRender extends BaseRender<IPyramid3d> implements IGraphicRender {\n type = 'pyramid3d';\n numberType: number = PYRAMID3D_NUMBER_TYPE;\n declare z: number;\n\n drawShape(\n pyramid3d: IPyramid3d,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const rectAttribute = graphicService.themeService.getCurrentTheme().rectAttribute;\n const pyramidAttribute = getTheme(pyramid3d, params?.theme).polygon;\n const {\n fill = pyramidAttribute.fill,\n stroke = pyramidAttribute.stroke,\n face = [true, true, true, true, true, true]\n } = pyramid3d.attribute;\n\n const z = this.z ?? 0;\n\n const data = this.valid(pyramid3d, pyramidAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n // const { fVisible, sVisible, doFill, doStroke } = data;\n\n const { light, camera } = drawContext.stage || {};\n\n const face3d = pyramid3d.findFace();\n\n if (fill !== false) {\n context.setCommonStyle(pyramid3d, pyramid3d.attribute, x, y, pyramidAttribute);\n let fc = fill;\n if (typeof fc !== 'string') {\n fc = 'black';\n }\n this.fill(x, y, z, face3d, face, fc, context, light, camera, pyramid3d, pyramidAttribute, fillCb);\n }\n if (stroke !== false) {\n context.setStrokeStyle(pyramid3d, pyramid3d.attribute, x, y, pyramidAttribute);\n this.stroke(x, y, z, face3d, context);\n }\n }\n\n stroke(x: number, y: number, z: number, face3d: IFace3d, context: IContext2d) {\n const vertices = face3d.vertices;\n face3d.edges.forEach(p => {\n const p1 = vertices[p[0]];\n const p2 = vertices[p[1]];\n const v1 = {\n x: x + p1[0],\n y: y + p1[1],\n z: z + p1[2]\n };\n const v2 = {\n x: x + p2[0],\n y: y + p2[1],\n z: z + p2[2]\n };\n context.beginPath();\n context.moveTo(v1.x, v1.y, v1.z);\n context.lineTo(v2.x, v2.y, v2.z);\n context.stroke();\n });\n }\n fill(\n x: number,\n y: number,\n z: number,\n face3d: IFace3d,\n faces: [boolean, boolean, boolean, boolean, boolean, boolean],\n fillColor: string,\n context: IContext2d,\n light: IDirectionLight,\n camera: ICamera,\n pyramid3d: IPyramid3d,\n pyramid3dAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const rgbArray = ColorStore.Get(fillColor as string, ColorType.Color255);\n\n // 上下左右前后\n // 0,1,2,3,4,5\n const vertices = face3d.vertices;\n // 计算每个顶点的view\n const viewdVerticesZ = vertices.map(v => {\n return context.view(v[0], v[1], v[2])[2];\n });\n // 排序\n const sortFace: { faceIdx: number; polygon: IPolygonItem }[] = [];\n face3d.polygons.forEach((p, i) => {\n if (!faces[i]) {\n return;\n }\n sortFace.push({\n faceIdx: i,\n polygon: p\n });\n // 设置ave_z进行排序\n const { polygon, normal } = p;\n\n const z1 = viewdVerticesZ[polygon[0]];\n const z2 = viewdVerticesZ[polygon[1]];\n const z3 = viewdVerticesZ[polygon[2]];\n const z4 = viewdVerticesZ[polygon[3]];\n\n p.ave_z = z1 + z2 + z3 + z4;\n });\n sortFace.sort((a, b) => b.polygon.ave_z - a.polygon.ave_z);\n sortFace.forEach(item => {\n const { polygon, normal } = item.polygon;\n\n const p1 = vertices[polygon[0]];\n const p2 = vertices[polygon[1]];\n const p3 = vertices[polygon[2]];\n const p4 = vertices[polygon[3]];\n\n const v1 = {\n x: x + p1[0],\n y: y + p1[1],\n z: z + p1[2]\n };\n const v2 = {\n x: x + p2[0],\n y: y + p2[1],\n z: z + p2[2]\n };\n const v3 = {\n x: x + p3[0],\n y: y + p3[1],\n z: z + p3[2]\n };\n const v4 = {\n x: x + p4[0],\n y: y + p4[1],\n z: z + p4[2]\n };\n context.beginPath();\n context.moveTo(v1.x, v1.y, v1.z);\n context.lineTo(v2.x, v2.y, v2.z);\n context.lineTo(v3.x, v3.y, v3.z);\n context.lineTo(v4.x, v4.y, v4.z);\n context.closePath();\n if (fillCb) {\n fillCb(context, pyramid3d.attribute, pyramid3dAttribute);\n } else {\n context.fillStyle = light ? light.computeColor(normal, rgbArray as any) : fillColor;\n context.fill();\n }\n });\n }\n\n draw(pyramid3d: IPyramid3d, renderService: IRenderService, drawContext: IDrawContext) {\n const pyramid3dAttribute = getTheme(pyramid3d).polygon;\n this._draw(pyramid3d, pyramid3dAttribute, false, drawContext);\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/pyramid3d-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,mEAA4D;AAC5D,kDAAkD;AAClD,0DAAmE;AAYnE,qDAAgD;AAGzC,IAAM,4BAA4B,GAAlC,MAAM,4BAA6B,SAAQ,6BAAwB;IAAnE;;QACL,SAAI,GAAG,WAAW,CAAC;QACnB,eAAU,GAAW,iCAAqB,CAAC;IA2D7C,CAAC;IAxDC,SAAS,CACP,SAAqB,EACrB,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAGZ,MAAM,gBAAgB,GAAG,IAAA,gBAAQ,EAAC,SAAS,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,OAAO,CAAC;QACpE,MAAM,EACJ,IAAI,GAAG,gBAAgB,CAAC,IAAI,EAC5B,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,IAAI,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,EAC5C,GAAG,SAAS,CAAC,SAAS,CAAC;QAExB,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QAEtB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,gBAAgB,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QACvE,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QAGD,MAAM,EAAE,KAAK,EAAE,GAAG,WAAW,CAAC,KAAK,IAAI,EAAE,CAAC;QAE1C,MAAM,MAAM,GAAG,SAAS,CAAC,QAAQ,EAAE,CAAC;QAEpC,IAAI,IAAI,KAAK,KAAK,EAAE;YAClB,OAAO,CAAC,cAAc,CAAC,SAAS,EAAE,SAAS,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC/E,IAAI,EAAE,GAAG,IAAI,CAAC;YACd,IAAI,OAAO,EAAE,KAAK,QAAQ,EAAE;gBAC1B,EAAE,GAAG,OAAO,CAAC;aACd;YACD,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,EAAE,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAC3F;QACD,IAAI,MAAM,KAAK,KAAK,EAAE;YACpB,OAAO,CAAC,cAAc,CAAC,SAAS,EAAE,SAAS,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC/E,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;SACvC;IACH,CAAC;IAED,IAAI,CAAC,SAAqB,EAAE,aAA6B,EAAE,WAAyB;QAClF,MAAM,kBAAkB,GAAG,IAAA,gBAAQ,EAAC,SAAS,CAAC,CAAC,OAAO,CAAC;QACvD,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,kBAAkB,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IAChE,CAAC;CACF,CAAA;AA7DY,4BAA4B;IADxC,IAAA,2BAAU,GAAE;GACA,4BAA4B,CA6DxC;AA7DY,oEAA4B","file":"pyramid3d-render.js","sourcesContent":["import { injectable } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { PYRAMID3D_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IPyramid3d,\n IThemeAttribute,\n IGraphicRender,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { Base3dRender } from './base-3d-render';\n\n@injectable()\nexport class DefaultCanvasPyramid3dRender extends Base3dRender<IPyramid3d> implements IGraphicRender {\n type = 'pyramid3d';\n numberType: number = PYRAMID3D_NUMBER_TYPE;\n declare z: number;\n\n drawShape(\n pyramid3d: IPyramid3d,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const rectAttribute = graphicService.themeService.getCurrentTheme().rectAttribute;\n const pyramidAttribute = getTheme(pyramid3d, params?.theme).polygon;\n const {\n fill = pyramidAttribute.fill,\n stroke = pyramidAttribute.stroke,\n face = [true, true, true, true, true, true]\n } = pyramid3d.attribute;\n\n const z = this.z ?? 0;\n\n const data = this.valid(pyramid3d, pyramidAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n // const { fVisible, sVisible, doFill, doStroke } = data;\n\n const { light } = drawContext.stage || {};\n\n const face3d = pyramid3d.findFace();\n\n if (fill !== false) {\n context.setCommonStyle(pyramid3d, pyramid3d.attribute, x, y, pyramidAttribute);\n let fc = fill;\n if (typeof fc !== 'string') {\n fc = 'black';\n }\n this.fill(x, y, z, face3d, face, fc, context, light, pyramid3d, pyramidAttribute, fillCb);\n }\n if (stroke !== false) {\n context.setStrokeStyle(pyramid3d, pyramid3d.attribute, x, y, pyramidAttribute);\n this.stroke(x, y, z, face3d, context);\n }\n }\n\n draw(pyramid3d: IPyramid3d, renderService: IRenderService, drawContext: IDrawContext) {\n const pyramid3dAttribute = getTheme(pyramid3d).polygon;\n this._draw(pyramid3d, pyramid3dAttribute, false, drawContext);\n }\n}\n"]}
|
|
@@ -1,11 +1,9 @@
|
|
|
1
|
-
import type { IGraphicAttribute, IContext2d,
|
|
2
|
-
import {
|
|
3
|
-
export declare class DefaultCanvasRect3dRender extends
|
|
1
|
+
import type { IGraphicAttribute, IContext2d, IMarkAttribute, IRect3d, IThemeAttribute, IGraphicRender, IDrawContext, IGraphicRenderDrawParams, IRenderService } from '../../../interface';
|
|
2
|
+
import { Base3dRender } from './base-3d-render';
|
|
3
|
+
export declare class DefaultCanvasRect3dRender extends Base3dRender<IRect3d> implements IGraphicRender {
|
|
4
4
|
type: string;
|
|
5
5
|
numberType: number;
|
|
6
6
|
z: number;
|
|
7
7
|
drawShape(rect: IRect3d, context: IContext2d, x: number, y: number, drawContext: IDrawContext, params?: IGraphicRenderDrawParams, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
|
|
8
|
-
stroke(x: number, y: number, z: number, face3d: IFace3d, context: IContext2d): void;
|
|
9
|
-
fill(x: number, y: number, z: number, face3d: IFace3d, fillColor: string, context: IContext2d, light: IDirectionLight, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
|
|
10
8
|
draw(rect: IRect3d, renderService: IRenderService, drawContext: IDrawContext): void;
|
|
11
9
|
}
|
|
@@ -10,9 +10,9 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
10
10
|
value: !0
|
|
11
11
|
}), exports.DefaultCanvasRect3dRender = void 0;
|
|
12
12
|
|
|
13
|
-
const inversify_lite_1 = require("../../../common/inversify-lite"), theme_1 = require("../../../graphic/theme"), utils_1 = require("./utils"),
|
|
13
|
+
const inversify_lite_1 = require("../../../common/inversify-lite"), theme_1 = require("../../../graphic/theme"), utils_1 = require("./utils"), constants_1 = require("../../../graphic/constants"), base_3d_render_1 = require("./base-3d-render");
|
|
14
14
|
|
|
15
|
-
let DefaultCanvasRect3dRender = class extends
|
|
15
|
+
let DefaultCanvasRect3dRender = class extends base_3d_render_1.Base3dRender {
|
|
16
16
|
constructor() {
|
|
17
17
|
super(...arguments), this.type = "rect3d", this.numberType = constants_1.RECT3D_NUMBER_TYPE;
|
|
18
18
|
}
|
|
@@ -27,64 +27,15 @@ let DefaultCanvasRect3dRender = class extends base_render_1.BaseRender {
|
|
|
27
27
|
if (!rect.valid || !visible) return;
|
|
28
28
|
if (!doFill && !doStroke) return;
|
|
29
29
|
if (!(fVisible || sVisible || fillCb || strokeCb)) return;
|
|
30
|
-
const {light: light
|
|
30
|
+
const {light: light} = drawContext.stage || {}, face3d = rect.findFace();
|
|
31
31
|
if (!1 !== fill) {
|
|
32
32
|
context.setCommonStyle(rect, rect.attribute, x, y, rectAttribute);
|
|
33
33
|
let fc = fill;
|
|
34
|
-
"string" != typeof fc && (fc = "black"), this.fill(x, y, z, face3d, fc, context, light, fillCb);
|
|
34
|
+
"string" != typeof fc && (fc = "black"), this.fill(x, y, z, face3d, null, fc, context, light, null, null, fillCb);
|
|
35
35
|
}
|
|
36
36
|
!1 !== stroke && (context.setStrokeStyle(rect, rect.attribute, x, y, rectAttribute),
|
|
37
37
|
this.stroke(x, y, z, face3d, context));
|
|
38
38
|
}
|
|
39
|
-
stroke(x, y, z, face3d, context) {
|
|
40
|
-
const vertices = face3d.vertices;
|
|
41
|
-
face3d.edges.forEach((edge => {
|
|
42
|
-
const p1 = vertices[edge[0]], v1 = {
|
|
43
|
-
x: x + p1[0],
|
|
44
|
-
y: y + p1[1],
|
|
45
|
-
z: z + p1[2]
|
|
46
|
-
}, p2 = vertices[edge[1]], v2 = {
|
|
47
|
-
x: x + p2[0],
|
|
48
|
-
y: y + p2[1],
|
|
49
|
-
z: z + p2[2]
|
|
50
|
-
};
|
|
51
|
-
context.beginPath(), context.moveTo(v1.x, v1.y, v1.z), context.lineTo(v2.x, v2.y, v2.z),
|
|
52
|
-
context.stroke();
|
|
53
|
-
}));
|
|
54
|
-
}
|
|
55
|
-
fill(x, y, z, face3d, fillColor, context, light, fillCb) {
|
|
56
|
-
const rgbArray = color_string_1.ColorStore.Get(fillColor, color_string_1.ColorType.Color255), vertices = face3d.vertices, viewdVerticesZ = vertices.map((v => context.view(v[0], v[1], v[2])[2])), sortFace = [];
|
|
57
|
-
face3d.polygons.forEach(((p, i) => {
|
|
58
|
-
sortFace.push({
|
|
59
|
-
faceIdx: i,
|
|
60
|
-
polygon: p
|
|
61
|
-
});
|
|
62
|
-
const {polygon: polygon, normal: normal} = p, z1 = viewdVerticesZ[polygon[0]], z2 = viewdVerticesZ[polygon[1]], z3 = viewdVerticesZ[polygon[2]], z4 = viewdVerticesZ[polygon[3]];
|
|
63
|
-
p.ave_z = z1 + z2 + z3 + z4;
|
|
64
|
-
})), sortFace.sort(((a, b) => b.polygon.ave_z - a.polygon.ave_z)), sortFace.forEach((item => {
|
|
65
|
-
const {polygon: polygon, normal: normal} = item.polygon, p1 = vertices[polygon[0]], p2 = vertices[polygon[1]], p3 = vertices[polygon[2]], p4 = vertices[polygon[3]], v1 = {
|
|
66
|
-
x: x + p1[0],
|
|
67
|
-
y: y + p1[1],
|
|
68
|
-
z: z + p1[2]
|
|
69
|
-
}, v2 = {
|
|
70
|
-
x: x + p2[0],
|
|
71
|
-
y: y + p2[1],
|
|
72
|
-
z: z + p2[2]
|
|
73
|
-
}, v3 = {
|
|
74
|
-
x: x + p3[0],
|
|
75
|
-
y: y + p3[1],
|
|
76
|
-
z: z + p3[2]
|
|
77
|
-
}, v4 = {
|
|
78
|
-
x: x + p4[0],
|
|
79
|
-
y: y + p4[1],
|
|
80
|
-
z: z + p4[2]
|
|
81
|
-
};
|
|
82
|
-
context.beginPath(), context.moveTo(v1.x, v1.y, v1.z), context.lineTo(v2.x, v2.y, v2.z),
|
|
83
|
-
context.lineTo(v3.x, v3.y, v3.z), context.lineTo(v4.x, v4.y, v4.z), context.closePath(),
|
|
84
|
-
fillCb ? fillCb(context, null, null) : (context.fillStyle = light ? light.computeColor(normal, rgbArray) : fillColor,
|
|
85
|
-
context.fill());
|
|
86
|
-
}));
|
|
87
|
-
}
|
|
88
39
|
draw(rect, renderService, drawContext) {
|
|
89
40
|
const rectAttribute = (0, theme_1.getTheme)(rect).rect;
|
|
90
41
|
this._draw(rect, rectAttribute, !1, drawContext);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/rect3d-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,mEAA4D;AAC5D,kDAAkD;AAelD,mCAAiF;AACjF,+CAA2C;AAC3C,0DAAgE;AAChE,wDAA8D;AAEvD,IAAM,yBAAyB,GAA/B,MAAM,yBAA0B,SAAQ,wBAAmB;IAA3D;;QACL,SAAI,GAAG,QAAQ,CAAC;QAChB,eAAU,GAAW,8BAAkB,CAAC;IA4L1C,CAAC;IAzLC,SAAS,CACP,IAAa,EACb,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAGZ,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EACJ,IAAI,GAAG,aAAa,CAAC,IAAI,EACzB,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,EAAE,EACF,EAAE,EACF,CAAC,EAAE,OAAO,EACV,CAAC,EAAE,OAAO,EACV,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,aAAa,GAAG,aAAa,CAAC,aAAa,EAC3C,OAAO,GAAG,aAAa,CAAC,OAAO,EAChC,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEvC,KAAK,GAAG,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QACrC,MAAM,GAAG,CAAC,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QAEvC,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QAGtB,MAAM,QAAQ,GAAG,IAAA,uBAAe,EAAC,OAAO,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QAC5E,MAAM,QAAQ,GAAG,IAAA,yBAAiB,EAAC,OAAO,EAAE,aAAa,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;QAC1E,MAAM,MAAM,GAAG,IAAA,eAAO,EAAC,IAAI,CAAC,CAAC;QAC7B,MAAM,QAAQ,GAAG,IAAA,iBAAS,EAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,OAAO,CAAC,EAAE;YAC5B,OAAO;SACR;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO;SACR;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,CAAC,EAAE;YACjD,OAAO;SACR;QAED,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,WAAW,CAAC,KAAK,IAAI,EAAE,CAAC;QAClD,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE/B,IAAI,IAAI,KAAK,KAAK,EAAE;YAClB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAClE,IAAI,EAAE,GAAG,IAAI,CAAC;YACd,IAAI,OAAO,EAAE,KAAK,QAAQ,EAAE;gBAC1B,EAAE,GAAG,OAAO,CAAC;aACd;YACD,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;SACxD;QACD,IAAI,MAAM,KAAK,KAAK,EAAE;YACpB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAClE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;SACvC;IACH,CAAC;IAED,MAAM,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAe,EAAE,OAAmB;QAC1E,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QACjC,MAAM,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YAC1B,MAAM,EAAE,GAAG,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,MAAM,EAAE,GAAG,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;IACL,CAAC;IACD,IAAI,CACF,CAAS,EACT,CAAS,EACT,CAAS,EACT,MAAe,EACf,SAAiB,EACjB,OAAmB,EACnB,KAAsB,EACtB,MAIY;QAEZ,MAAM,QAAQ,GAAG,yBAAU,CAAC,GAAG,CAAC,SAAmB,EAAE,wBAAS,CAAC,QAAQ,CAAC,CAAC;QAGzE,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QAEjC,MAAM,cAAc,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE;YACtC,OAAO,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;QAEH,MAAM,QAAQ,GAAiD,EAAE,CAAC;QAClE,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;YAC/B,QAAQ,CAAC,IAAI,CAAC;gBACZ,OAAO,EAAE,CAAC;gBACV,OAAO,EAAE,CAAC;aACX,CAAC,CAAC;YAEH,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;YAE9B,MAAM,EAAE,GAAG,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YACtC,MAAM,EAAE,GAAG,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YACtC,MAAM,EAAE,GAAG,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YACtC,MAAM,EAAE,GAAG,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAEtC,CAAC,CAAC,KAAK,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;QAC9B,CAAC,CAAC,CAAC;QACH,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAE3D,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YACtB,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,OAAO,CAAC;YAEzC,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAChC,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAChC,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAChC,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAEhC,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,MAAM,EAAE,GAAG;gBACT,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACZ,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aACb,CAAC;YACF,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;aAC7B;iBAAM;gBACL,OAAO,CAAC,SAAS,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,EAAE,QAAe,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;gBACpF,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,CAAC,IAAa,EAAE,aAA6B,EAAE,WAAyB;QAC1E,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,CAAC,CAAC,IAAI,CAAC;QAC1C,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IACtD,CAAC;CACF,CAAA;AA9LY,yBAAyB;IADrC,IAAA,2BAAU,GAAE;GACA,yBAAyB,CA8LrC;AA9LY,8DAAyB","file":"rect3d-render.js","sourcesContent":["import { injectable } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IDirectionLight,\n IFace3d,\n IMarkAttribute,\n IPolygonItem,\n IRect3d,\n IThemeAttribute,\n IGraphicRender,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { rectFillVisible, rectStrokeVisible, runFill, runStroke } from './utils';\nimport { BaseRender } from './base-render';\nimport { RECT3D_NUMBER_TYPE } from '../../../graphic/constants';\nimport { ColorStore, ColorType } from '../../../color-string';\n@injectable()\nexport class DefaultCanvasRect3dRender extends BaseRender<IRect3d> implements IGraphicRender {\n type = 'rect3d';\n numberType: number = RECT3D_NUMBER_TYPE;\n declare z: number;\n\n drawShape(\n rect: IRect3d,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const rectAttribute = graphicService.themeService.getCurrentTheme().rectAttribute;\n const rectAttribute = getTheme(rect, params?.theme).rect;\n const {\n fill = rectAttribute.fill,\n stroke = rectAttribute.stroke,\n x1,\n y1,\n x: originX,\n y: originY,\n opacity = rectAttribute.opacity,\n fillOpacity = rectAttribute.fillOpacity,\n lineWidth = rectAttribute.lineWidth,\n strokeOpacity = rectAttribute.strokeOpacity,\n visible = rectAttribute.visible\n } = rect.attribute;\n let { width, height } = rect.attribute;\n\n width = (width ?? x1 - originX) || 0;\n height = (height ?? y1 - originY) || 0;\n\n const z = this.z ?? 0;\n\n // 不绘制或者透明\n const fVisible = rectFillVisible(opacity, fillOpacity, width, height, fill);\n const sVisible = rectStrokeVisible(opacity, strokeOpacity, width, height);\n const doFill = runFill(fill);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(rect.valid && visible)) {\n return;\n }\n\n if (!(doFill || doStroke)) {\n return;\n }\n\n // 如果存在fillCb和strokeCb,那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb)) {\n return;\n }\n\n const { light, camera } = drawContext.stage || {};\n const face3d = rect.findFace();\n\n if (fill !== false) {\n context.setCommonStyle(rect, rect.attribute, x, y, rectAttribute);\n let fc = fill;\n if (typeof fc !== 'string') {\n fc = 'black';\n }\n this.fill(x, y, z, face3d, fc, context, light, fillCb);\n }\n if (stroke !== false) {\n context.setStrokeStyle(rect, rect.attribute, x, y, rectAttribute);\n this.stroke(x, y, z, face3d, context);\n }\n }\n\n stroke(x: number, y: number, z: number, face3d: IFace3d, context: IContext2d) {\n const vertices = face3d.vertices;\n face3d.edges.forEach(edge => {\n const p1 = vertices[edge[0]];\n const v1 = {\n x: x + p1[0],\n y: y + p1[1],\n z: z + p1[2]\n };\n const p2 = vertices[edge[1]];\n const v2 = {\n x: x + p2[0],\n y: y + p2[1],\n z: z + p2[2]\n };\n context.beginPath();\n context.moveTo(v1.x, v1.y, v1.z);\n context.lineTo(v2.x, v2.y, v2.z);\n context.stroke();\n });\n }\n fill(\n x: number,\n y: number,\n z: number,\n face3d: IFace3d,\n fillColor: string,\n context: IContext2d,\n light: IDirectionLight,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const rgbArray = ColorStore.Get(fillColor as string, ColorType.Color255);\n // 上下左右前后\n // 0,1,2,3,4,5\n const vertices = face3d.vertices;\n // 计算每个顶点的view\n const viewdVerticesZ = vertices.map(v => {\n return context.view(v[0], v[1], v[2])[2];\n });\n // 排序\n const sortFace: { faceIdx: number; polygon: IPolygonItem }[] = [];\n face3d.polygons.forEach((p, i) => {\n sortFace.push({\n faceIdx: i,\n polygon: p\n });\n // 设置ave_z进行排序\n const { polygon, normal } = p;\n\n const z1 = viewdVerticesZ[polygon[0]];\n const z2 = viewdVerticesZ[polygon[1]];\n const z3 = viewdVerticesZ[polygon[2]];\n const z4 = viewdVerticesZ[polygon[3]];\n\n p.ave_z = z1 + z2 + z3 + z4;\n });\n sortFace.sort((a, b) => b.polygon.ave_z - a.polygon.ave_z);\n\n sortFace.forEach(item => {\n const { polygon, normal } = item.polygon;\n\n const p1 = vertices[polygon[0]];\n const p2 = vertices[polygon[1]];\n const p3 = vertices[polygon[2]];\n const p4 = vertices[polygon[3]];\n\n const v1 = {\n x: x + p1[0],\n y: y + p1[1],\n z: z + p1[2]\n };\n const v2 = {\n x: x + p2[0],\n y: y + p2[1],\n z: z + p2[2]\n };\n const v3 = {\n x: x + p3[0],\n y: y + p3[1],\n z: z + p3[2]\n };\n const v4 = {\n x: x + p4[0],\n y: y + p4[1],\n z: z + p4[2]\n };\n context.beginPath();\n context.moveTo(v1.x, v1.y, v1.z);\n context.lineTo(v2.x, v2.y, v2.z);\n context.lineTo(v3.x, v3.y, v3.z);\n context.lineTo(v4.x, v4.y, v4.z);\n context.closePath();\n if (fillCb) {\n fillCb(context, null, null);\n } else {\n context.fillStyle = light ? light.computeColor(normal, rgbArray as any) : fillColor;\n context.fill();\n }\n });\n }\n\n draw(rect: IRect3d, renderService: IRenderService, drawContext: IDrawContext) {\n const rectAttribute = getTheme(rect).rect;\n this._draw(rect, rectAttribute, false, drawContext);\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/rect3d-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,mEAA4D;AAC5D,kDAAkD;AAalD,mCAAiF;AACjF,0DAAgE;AAChE,qDAAgD;AAEzC,IAAM,yBAAyB,GAA/B,MAAM,yBAA0B,SAAQ,6BAAqB;IAA7D;;QACL,SAAI,GAAG,QAAQ,CAAC;QAChB,eAAU,GAAW,8BAAkB,CAAC;IAmF1C,CAAC;IAhFC,SAAS,CACP,IAAa,EACb,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAGZ,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EACJ,IAAI,GAAG,aAAa,CAAC,IAAI,EACzB,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,EAAE,EACF,EAAE,EACF,CAAC,EAAE,OAAO,EACV,CAAC,EAAE,OAAO,EACV,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,aAAa,GAAG,aAAa,CAAC,aAAa,EAC3C,OAAO,GAAG,aAAa,CAAC,OAAO,EAChC,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEvC,KAAK,GAAG,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QACrC,MAAM,GAAG,CAAC,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QAEvC,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QAGtB,MAAM,QAAQ,GAAG,IAAA,uBAAe,EAAC,OAAO,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QAC5E,MAAM,QAAQ,GAAG,IAAA,yBAAiB,EAAC,OAAO,EAAE,aAAa,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;QAC1E,MAAM,MAAM,GAAG,IAAA,eAAO,EAAC,IAAI,CAAC,CAAC;QAC7B,MAAM,QAAQ,GAAG,IAAA,iBAAS,EAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,OAAO,CAAC,EAAE;YAC5B,OAAO;SACR;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO;SACR;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,CAAC,EAAE;YACjD,OAAO;SACR;QAED,MAAM,EAAE,KAAK,EAAE,GAAG,WAAW,CAAC,KAAK,IAAI,EAAE,CAAC;QAC1C,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE/B,IAAI,IAAI,KAAK,KAAK,EAAE;YAClB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAClE,IAAI,EAAE,GAAG,IAAI,CAAC;YACd,IAAI,OAAO,EAAE,KAAK,QAAQ,EAAE;gBAC1B,EAAE,GAAG,OAAO,CAAC;aACd;YACD,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC;SAC1E;QACD,IAAI,MAAM,KAAK,KAAK,EAAE;YACpB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAClE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;SACvC;IACH,CAAC;IAED,IAAI,CAAC,IAAa,EAAE,aAA6B,EAAE,WAAyB;QAC1E,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,CAAC,CAAC,IAAI,CAAC;QAC1C,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IACtD,CAAC;CACF,CAAA;AArFY,yBAAyB;IADrC,IAAA,2BAAU,GAAE;GACA,yBAAyB,CAqFrC;AArFY,8DAAyB","file":"rect3d-render.js","sourcesContent":["import { injectable } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IFace3d,\n IMarkAttribute,\n IRect3d,\n IThemeAttribute,\n IGraphicRender,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { rectFillVisible, rectStrokeVisible, runFill, runStroke } from './utils';\nimport { RECT3D_NUMBER_TYPE } from '../../../graphic/constants';\nimport { Base3dRender } from './base-3d-render';\n@injectable()\nexport class DefaultCanvasRect3dRender extends Base3dRender<IRect3d> implements IGraphicRender {\n type = 'rect3d';\n numberType: number = RECT3D_NUMBER_TYPE;\n declare z: number;\n\n drawShape(\n rect: IRect3d,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const rectAttribute = graphicService.themeService.getCurrentTheme().rectAttribute;\n const rectAttribute = getTheme(rect, params?.theme).rect;\n const {\n fill = rectAttribute.fill,\n stroke = rectAttribute.stroke,\n x1,\n y1,\n x: originX,\n y: originY,\n opacity = rectAttribute.opacity,\n fillOpacity = rectAttribute.fillOpacity,\n lineWidth = rectAttribute.lineWidth,\n strokeOpacity = rectAttribute.strokeOpacity,\n visible = rectAttribute.visible\n } = rect.attribute;\n let { width, height } = rect.attribute;\n\n width = (width ?? x1 - originX) || 0;\n height = (height ?? y1 - originY) || 0;\n\n const z = this.z ?? 0;\n\n // 不绘制或者透明\n const fVisible = rectFillVisible(opacity, fillOpacity, width, height, fill);\n const sVisible = rectStrokeVisible(opacity, strokeOpacity, width, height);\n const doFill = runFill(fill);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(rect.valid && visible)) {\n return;\n }\n\n if (!(doFill || doStroke)) {\n return;\n }\n\n // 如果存在fillCb和strokeCb,那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb)) {\n return;\n }\n\n const { light } = drawContext.stage || {};\n const face3d = rect.findFace();\n\n if (fill !== false) {\n context.setCommonStyle(rect, rect.attribute, x, y, rectAttribute);\n let fc = fill;\n if (typeof fc !== 'string') {\n fc = 'black';\n }\n this.fill(x, y, z, face3d, null, fc, context, light, null, null, fillCb);\n }\n if (stroke !== false) {\n context.setStrokeStyle(rect, rect.attribute, x, y, rectAttribute);\n this.stroke(x, y, z, face3d, context);\n }\n }\n\n draw(rect: IRect3d, renderService: IRenderService, drawContext: IDrawContext) {\n const rectAttribute = getTheme(rect).rect;\n this._draw(rect, rectAttribute, false, drawContext);\n }\n}\n"]}
|
|
@@ -31,34 +31,25 @@ let DefaultCanvasSymbolRender = class extends base_render_1.BaseRender {
|
|
|
31
31
|
const {fVisible: fVisible, sVisible: sVisible, doFill: doFill, doStroke: doStroke} = data, parsedPath = symbol.getParsedPath();
|
|
32
32
|
if (!parsedPath) return;
|
|
33
33
|
const {keepDirIn3d: keepDirIn3d = symbolAttribute.keepDirIn3d} = symbol.attribute, z = null !== (_a = this.z) && void 0 !== _a ? _a : 0;
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
context.camera = null, !1 === parsedPath.draw(context, (0, vutils_1.isArray)(size) ? [ size[0] * scaleX, size[1] * scaleY ] : size * scaleX, p.x, p.y, void 0, ((p, a) => {
|
|
37
|
-
var _a, _b, _c;
|
|
38
|
-
if (symbol._parsedPath.svgCache) {
|
|
39
|
-
const obj = Object.assign({}, a);
|
|
40
|
-
obj.fill = null !== (_a = a.fill) && void 0 !== _a ? _a : symbol.attribute.fill,
|
|
41
|
-
obj.opacity = null !== (_b = a.fill) && void 0 !== _b ? _b : symbol.attribute.opacity,
|
|
42
|
-
obj.fillOpacity = symbol.attribute.fillOpacity, obj.stroke = null !== (_c = a.stroke) && void 0 !== _c ? _c : symbol.attribute.stroke,
|
|
43
|
-
a = obj;
|
|
44
|
-
}
|
|
45
|
-
a.fill && (fillCb ? fillCb(context, symbol.attribute, symbolAttribute) : (context.setCommonStyle(symbol, a, originX - x, originY - y, symbolAttribute),
|
|
46
|
-
context.fill())), a.stroke && (strokeCb ? strokeCb(context, symbol.attribute, symbolAttribute) : (context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute),
|
|
47
|
-
context.stroke()));
|
|
48
|
-
})) && context.closePath(), context.camera = camera;
|
|
49
|
-
} else !1 === parsedPath.draw(context, size, x, y, z, ((p, a) => {
|
|
34
|
+
context.beginPath();
|
|
35
|
+
const callback = (p, a) => {
|
|
50
36
|
var _a, _b, _c;
|
|
51
37
|
if (symbol._parsedPath.svgCache) {
|
|
52
38
|
const obj = Object.assign({}, a);
|
|
53
39
|
obj.fill = null !== (_a = a.fill) && void 0 !== _a ? _a : symbol.attribute.fill,
|
|
54
|
-
obj.opacity = null !== (_b = a.
|
|
40
|
+
obj.opacity = null !== (_b = a.fill) && void 0 !== _b ? _b : symbol.attribute.opacity,
|
|
55
41
|
obj.fillOpacity = symbol.attribute.fillOpacity, obj.stroke = null !== (_c = a.stroke) && void 0 !== _c ? _c : symbol.attribute.stroke,
|
|
56
42
|
a = obj;
|
|
57
43
|
}
|
|
58
44
|
a.fill && (fillCb ? fillCb(context, symbol.attribute, symbolAttribute) : (context.setCommonStyle(symbol, a, originX - x, originY - y, symbolAttribute),
|
|
59
45
|
context.fill())), a.stroke && (strokeCb ? strokeCb(context, symbol.attribute, symbolAttribute) : (context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute),
|
|
60
46
|
context.stroke()));
|
|
61
|
-
}
|
|
47
|
+
};
|
|
48
|
+
if (keepDirIn3d && context.camera && context.project) {
|
|
49
|
+
const p = context.project(x, y, z), camera = context.camera;
|
|
50
|
+
context.camera = null, !1 === parsedPath.draw(context, (0, vutils_1.isArray)(size) ? [ size[0] * scaleX, size[1] * scaleY ] : size * scaleX, p.x, p.y, void 0, callback) && context.closePath(),
|
|
51
|
+
context.camera = camera;
|
|
52
|
+
} else !1 === parsedPath.draw(context, size, x, y, z, callback) && context.closePath();
|
|
62
53
|
context.setShadowBlendStyle && context.setShadowBlendStyle(symbol, symbol.attribute, symbolAttribute),
|
|
63
54
|
this.beforeRenderStep(symbol, context, x, y, doFill, doStroke, fVisible, sVisible, symbolAttribute, drawContext, fillCb, strokeCb),
|
|
64
55
|
doFill && !parsedPath.isSvg && (fillCb ? fillCb(context, symbol.attribute, symbolAttribute) : fVisible && (context.setCommonStyle(symbol, symbol.attribute, originX - x, originY - y, symbolAttribute),
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/symbol-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AACA,mEAA2E;AAE3E,iFAA6E;AAC7E,kDAAkD;AAClD,0DAAgE;AAehE,+CAA2C;AAE3C,yDAAqE;AAErE,6CAA2C;AAC3C,mDAIyB;AAGlB,IAAM,yBAAyB,GAA/B,MAAM,yBAA0B,SAAQ,wBAAmB;IAIhE,YAGqB,yBAA2E;QAE9F,KAAK,EAAE,CAAC;QAFW,8BAAyB,GAAzB,yBAAyB,CAAkD;QALhG,eAAU,GAAW,8BAAkB,CAAC;QAQtC,IAAI,CAAC,oBAAoB,GAAG;YAC1B,+CAA+B;YAC/B,yDAAyC;YACzC,sDAAsC;SACvC,CAAC;QACF,IAAI,CAAC,IAAI,CAAC,yBAAyB,CAAC,CAAC;IACvC,CAAC;IAED,SAAS,CACP,MAAe,EACf,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAGZ,MAAM,eAAe,GAAG,IAAA,gBAAQ,EAAC,MAAM,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,MAAM,CAAC;QAE/D,MAAM,EACJ,IAAI,GAAG,eAAe,CAAC,IAAI,EAC3B,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,MAAM,GAAG,eAAe,CAAC,MAAM,EAC/B,MAAM,GAAG,eAAe,CAAC,MAAM,EAChC,GAAG,MAAM,CAAC,SAAS,CAAC;QAErB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,eAAe,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QACnE,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAEtD,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,EAAE,CAAC;QAE1C,IAAI,CAAC,UAAU,EAAE;YACf,OAAO;SACR;QAED,MAAM,EAAE,WAAW,GAAG,eAAe,CAAC,WAAW,EAAE,GAAG,MAAM,CAAC,SAAS,CAAC;QACvE,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QACtB,OAAO,CAAC,SAAS,EAAE,CAAC;QACpB,IAAI,WAAW,IAAI,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,OAAO,EAAE;YACpD,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACnC,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;YAC9B,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;YACtB,IACE,UAAU,CAAC,IAAI,CACb,OAAO,EACP,IAAA,gBAAO,EAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,EAAE,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,GAAG,MAAM,EACpE,CAAC,CAAC,CAAC,EACH,CAAC,CAAC,CAAC,EACH,SAAS,EACT,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;;gBAEP,IAAI,MAAM,CAAC,WAAW,CAAC,QAAQ,EAAE;oBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;oBACjC,GAAG,CAAC,IAAI,GAAG,MAAA,CAAC,CAAC,IAAI,mCAAI,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC;oBAC3C,GAAG,CAAC,OAAO,GAAG,MAAA,CAAC,CAAC,IAAI,mCAAI,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC;oBACjD,GAAG,CAAC,WAAW,GAAG,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC;oBAC/C,GAAG,CAAC,MAAM,GAAG,MAAA,CAAC,CAAC,MAAM,mCAAI,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC;oBACjD,CAAC,GAAG,GAAG,CAAC;iBACT;gBACD,IAAI,CAAC,CAAC,IAAI,EAAE;oBACV,IAAI,MAAM,EAAE;wBACV,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;qBACpD;yBAAM;wBACL,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC;wBAC7E,OAAO,CAAC,IAAI,EAAE,CAAC;qBAChB;iBACF;gBACD,IAAI,CAAC,CAAC,MAAM,EAAE;oBACZ,IAAI,QAAQ,EAAE;wBACZ,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;qBACtD;yBAAM;wBACL,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE,eAAe,CAAC,CAAC;wBACnG,OAAO,CAAC,MAAM,EAAE,CAAC;qBAClB;iBACF;YACH,CAAC,CACF,KAAK,KAAK,EACX;gBACA,OAAO,CAAC,SAAS,EAAE,CAAC;aACrB;YACD,OAAO,CAAC,MAAM,GAAG,MAAM,CAAC;SACzB;aAAM;YACL,IACE,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;;gBAE/C,IAAI,MAAM,CAAC,WAAW,CAAC,QAAQ,EAAE;oBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;oBACjC,GAAG,CAAC,IAAI,GAAG,MAAA,CAAC,CAAC,IAAI,mCAAI,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC;oBAC3C,GAAG,CAAC,OAAO,GAAG,MAAA,CAAC,CAAC,OAAO,mCAAI,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC;oBACpD,GAAG,CAAC,WAAW,GAAG,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC;oBAC/C,GAAG,CAAC,MAAM,GAAG,MAAA,CAAC,CAAC,MAAM,mCAAI,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC;oBACjD,CAAC,GAAG,GAAG,CAAC;iBACT;gBACD,IAAI,CAAC,CAAC,IAAI,EAAE;oBACV,IAAI,MAAM,EAAE;wBACV,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;qBACpD;yBAAM;wBACL,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC;wBAC7E,OAAO,CAAC,IAAI,EAAE,CAAC;qBAChB;iBACF;gBACD,IAAI,CAAC,CAAC,MAAM,EAAE;oBACZ,IAAI,QAAQ,EAAE;wBACZ,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;qBACtD;yBAAM;wBACL,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE,eAAe,CAAC,CAAC;wBACnG,OAAO,CAAC,MAAM,EAAE,CAAC;qBAClB;iBACF;YACH,CAAC,CAAC,KAAK,KAAK,EACZ;gBACA,OAAO,CAAC,SAAS,EAAE,CAAC;aACrB;SACF;QAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;QAEtG,IAAI,CAAC,gBAAgB,CACnB,MAAM,EACN,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,eAAe,EACf,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QAYF,IAAI,MAAM,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE;YAC/B,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;aACpD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC;gBAC5F,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QACD,IAAI,QAAQ,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE;YACjC,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;aACtD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CACpB,MAAM,EACN,MAAM,CAAC,SAAS,EAChB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,eAAe,CAChB,CAAC;gBACF,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,MAAM,EACN,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,eAAe,EACf,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;IAED,IAAI,CAAC,MAAe,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QAC/G,MAAM,eAAe,GAAG,IAAA,gBAAQ,EAAC,MAAM,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,MAAM,CAAC;QAC/D,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,eAAe,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IAClE,CAAC;CACF,CAAA;AAlNY,yBAAyB;IADrC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,oCAAwB,CAAC,CAAA;;GANvB,yBAAyB,CAkNrC;AAlNY,8DAAyB","file":"symbol-render.js","sourcesContent":["import { mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport { SYMBOL_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n ISymbol,\n IThemeAttribute,\n ISymbolRenderContribution,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n IContributionProvider\n} from '../../../interface';\nimport type {} from '../../render-service';\nimport { BaseRender } from './base-render';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { SymbolRenderContribution } from './contributions/constants';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { isArray } from '@visactor/vutils';\nimport {\n defaultSymbolBackgroundRenderContribution,\n defaultSymbolRenderContribution,\n defaultSymbolTextureRenderContribution\n} from './contributions';\n\n@injectable()\nexport class DefaultCanvasSymbolRender extends BaseRender<ISymbol> implements IGraphicRender {\n type: 'symbol';\n numberType: number = SYMBOL_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(SymbolRenderContribution)\n protected readonly symbolRenderContribitions: IContributionProvider<ISymbolRenderContribution>\n ) {\n super();\n this.builtinContributions = [\n defaultSymbolRenderContribution,\n defaultSymbolBackgroundRenderContribution,\n defaultSymbolTextureRenderContribution\n ];\n this.init(symbolRenderContribitions);\n }\n\n drawShape(\n symbol: ISymbol,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const symbolAttribute = graphicService.themeService.getCurrentTheme().symbolAttribute;\n const symbolAttribute = getTheme(symbol, params?.theme).symbol;\n\n const {\n size = symbolAttribute.size,\n x: originX = symbolAttribute.x,\n y: originY = symbolAttribute.y,\n scaleX = symbolAttribute.scaleX,\n scaleY = symbolAttribute.scaleY\n } = symbol.attribute;\n\n const data = this.valid(symbol, symbolAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n const parsedPath = symbol.getParsedPath();\n // todo: 考虑使用path\n if (!parsedPath) {\n return;\n }\n\n const { keepDirIn3d = symbolAttribute.keepDirIn3d } = symbol.attribute;\n const z = this.z ?? 0;\n context.beginPath();\n if (keepDirIn3d && context.camera && context.project) {\n const p = context.project(x, y, z);\n const camera = context.camera;\n context.camera = null;\n if (\n parsedPath.draw(\n context,\n isArray(size) ? [size[0] * scaleX, size[1] * scaleY] : size * scaleX,\n p.x,\n p.y,\n undefined,\n (p, a) => {\n // 如果是svg的话,合并一下fill和stroke\n if (symbol._parsedPath.svgCache) {\n const obj = Object.assign({}, a);\n obj.fill = a.fill ?? symbol.attribute.fill;\n obj.opacity = a.fill ?? symbol.attribute.opacity;\n obj.fillOpacity = symbol.attribute.fillOpacity;\n obj.stroke = a.stroke ?? symbol.attribute.stroke;\n a = obj;\n }\n if (a.fill) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setCommonStyle(symbol, a, originX - x, originY - y, symbolAttribute);\n context.fill();\n }\n }\n if (a.stroke) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute);\n context.stroke();\n }\n }\n }\n ) === false\n ) {\n context.closePath();\n }\n context.camera = camera;\n } else {\n if (\n parsedPath.draw(context, size, x, y, z, (p, a) => {\n // 如果是svg的话,合并一下fill和stroke\n if (symbol._parsedPath.svgCache) {\n const obj = Object.assign({}, a);\n obj.fill = a.fill ?? symbol.attribute.fill;\n obj.opacity = a.opacity ?? symbol.attribute.opacity;\n obj.fillOpacity = symbol.attribute.fillOpacity;\n obj.stroke = a.stroke ?? symbol.attribute.stroke;\n a = obj;\n }\n if (a.fill) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setCommonStyle(symbol, a, originX - x, originY - y, symbolAttribute);\n context.fill();\n }\n }\n if (a.stroke) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute);\n context.stroke();\n }\n }\n }) === false\n ) {\n context.closePath();\n }\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(symbol, symbol.attribute, symbolAttribute);\n\n this.beforeRenderStep(\n symbol,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n symbolAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n // if (fill !== false) {\n // context.setCommonStyle(symbol.attribute, symbolAttribute);\n // context.fill();\n // }\n // if (stroke !== false) {\n // context.setStrokeStyle(symbol.attribute, symbolAttribute);\n // context.stroke();\n // }\n\n // svg就不用fill和stroke了\n if (doFill && !parsedPath.isSvg) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else if (fVisible) {\n context.setCommonStyle(symbol, symbol.attribute, originX - x, originY - y, symbolAttribute);\n context.fill();\n }\n }\n if (doStroke && !parsedPath.isSvg) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(\n symbol,\n symbol.attribute,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n symbolAttribute\n );\n context.stroke();\n }\n }\n\n this.afterRenderStep(\n symbol,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n symbolAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(symbol: ISymbol, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const symbolAttribute = getTheme(symbol, params?.theme).symbol;\n this._draw(symbol, symbolAttribute, false, drawContext, params);\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/symbol-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAA2E;AAE3E,iFAA6E;AAC7E,kDAAkD;AAClD,0DAAgE;AAgBhE,+CAA2C;AAC3C,yDAAqE;AACrE,6CAA2C;AAC3C,mDAIyB;AAGlB,IAAM,yBAAyB,GAA/B,MAAM,yBAA0B,SAAQ,wBAAmB;IAIhE,YAGqB,yBAA2E;QAE9F,KAAK,EAAE,CAAC;QAFW,8BAAyB,GAAzB,yBAAyB,CAAkD;QALhG,eAAU,GAAW,8BAAkB,CAAC;QAQtC,IAAI,CAAC,oBAAoB,GAAG;YAC1B,+CAA+B;YAC/B,yDAAyC;YACzC,sDAAsC;SACvC,CAAC;QACF,IAAI,CAAC,IAAI,CAAC,yBAAyB,CAAC,CAAC;IACvC,CAAC;IAED,SAAS,CACP,MAAe,EACf,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAGZ,MAAM,eAAe,GAAG,IAAA,gBAAQ,EAAC,MAAM,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,MAAM,CAAC;QAE/D,MAAM,EACJ,IAAI,GAAG,eAAe,CAAC,IAAI,EAC3B,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,MAAM,GAAG,eAAe,CAAC,MAAM,EAC/B,MAAM,GAAG,eAAe,CAAC,MAAM,EAChC,GAAG,MAAM,CAAC,SAAS,CAAC;QAErB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,eAAe,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QACnE,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAEtD,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,EAAE,CAAC;QAE1C,IAAI,CAAC,UAAU,EAAE;YACf,OAAO;SACR;QAED,MAAM,EAAE,WAAW,GAAG,eAAe,CAAC,WAAW,EAAE,GAAG,MAAM,CAAC,SAAS,CAAC;QACvE,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QACtB,OAAO,CAAC,SAAS,EAAE,CAAC;QAEpB,MAAM,QAAQ,GAAG,CAAC,CAAgB,EAAE,CAAM,EAAE,EAAE;;YAE5C,IAAI,MAAM,CAAC,WAAW,CAAC,QAAQ,EAAE;gBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;gBACjC,GAAG,CAAC,IAAI,GAAG,MAAA,CAAC,CAAC,IAAI,mCAAI,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC;gBAC3C,GAAG,CAAC,OAAO,GAAG,MAAA,CAAC,CAAC,IAAI,mCAAI,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC;gBACjD,GAAG,CAAC,WAAW,GAAG,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC;gBAC/C,GAAG,CAAC,MAAM,GAAG,MAAA,CAAC,CAAC,MAAM,mCAAI,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC;gBACjD,CAAC,GAAG,GAAG,CAAC;aACT;YACD,IAAI,CAAC,CAAC,IAAI,EAAE;gBACV,IAAI,MAAM,EAAE;oBACV,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;iBACpD;qBAAM;oBACL,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC;oBAC7E,OAAO,CAAC,IAAI,EAAE,CAAC;iBAChB;aACF;YACD,IAAI,CAAC,CAAC,MAAM,EAAE;gBACZ,IAAI,QAAQ,EAAE;oBACZ,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;iBACtD;qBAAM;oBACL,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE,eAAe,CAAC,CAAC;oBACnG,OAAO,CAAC,MAAM,EAAE,CAAC;iBAClB;aACF;QACH,CAAC,CAAC;QACF,IAAI,WAAW,IAAI,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,OAAO,EAAE;YACpD,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACnC,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;YAC9B,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;YACtB,IACE,UAAU,CAAC,IAAI,CACb,OAAO,EACP,IAAA,gBAAO,EAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,EAAE,IAAI,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,GAAG,MAAM,EACpE,CAAC,CAAC,CAAC,EACH,CAAC,CAAC,CAAC,EACH,SAAS,EACT,QAAQ,CACT,KAAK,KAAK,EACX;gBACA,OAAO,CAAC,SAAS,EAAE,CAAC;aACrB;YACD,OAAO,CAAC,MAAM,GAAG,MAAM,CAAC;SACzB;aAAM;YACL,IAAI,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,CAAC,KAAK,KAAK,EAAE;gBAC/D,OAAO,CAAC,SAAS,EAAE,CAAC;aACrB;SACF;QAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;QAEtG,IAAI,CAAC,gBAAgB,CACnB,MAAM,EACN,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,eAAe,EACf,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QAYF,IAAI,MAAM,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE;YAC/B,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;aACpD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,eAAe,CAAC,CAAC;gBAC5F,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QACD,IAAI,QAAQ,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE;YACjC,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;aACtD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CACpB,MAAM,EACN,MAAM,CAAC,SAAS,EAChB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,eAAe,CAChB,CAAC;gBACF,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,MAAM,EACN,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,eAAe,EACf,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;IAED,IAAI,CAAC,MAAe,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QAC/G,MAAM,eAAe,GAAG,IAAA,gBAAQ,EAAC,MAAM,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,MAAM,CAAC;QAC/D,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,eAAe,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IAClE,CAAC;CACF,CAAA;AAxLY,yBAAyB;IADrC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,oCAAwB,CAAC,CAAA;;GANvB,yBAAyB,CAwLrC;AAxLY,8DAAyB","file":"symbol-render.js","sourcesContent":["import { inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport { SYMBOL_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n ISymbol,\n IThemeAttribute,\n ISymbolRenderContribution,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n IContributionProvider,\n ICustomPath2D\n} from '../../../interface';\nimport type {} from '../../render-service';\nimport { BaseRender } from './base-render';\nimport { SymbolRenderContribution } from './contributions/constants';\nimport { isArray } from '@visactor/vutils';\nimport {\n defaultSymbolBackgroundRenderContribution,\n defaultSymbolRenderContribution,\n defaultSymbolTextureRenderContribution\n} from './contributions';\n\n@injectable()\nexport class DefaultCanvasSymbolRender extends BaseRender<ISymbol> implements IGraphicRender {\n type: 'symbol';\n numberType: number = SYMBOL_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(SymbolRenderContribution)\n protected readonly symbolRenderContribitions: IContributionProvider<ISymbolRenderContribution>\n ) {\n super();\n this.builtinContributions = [\n defaultSymbolRenderContribution,\n defaultSymbolBackgroundRenderContribution,\n defaultSymbolTextureRenderContribution\n ];\n this.init(symbolRenderContribitions);\n }\n\n drawShape(\n symbol: ISymbol,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const symbolAttribute = graphicService.themeService.getCurrentTheme().symbolAttribute;\n const symbolAttribute = getTheme(symbol, params?.theme).symbol;\n\n const {\n size = symbolAttribute.size,\n x: originX = symbolAttribute.x,\n y: originY = symbolAttribute.y,\n scaleX = symbolAttribute.scaleX,\n scaleY = symbolAttribute.scaleY\n } = symbol.attribute;\n\n const data = this.valid(symbol, symbolAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n const parsedPath = symbol.getParsedPath();\n // todo: 考虑使用path\n if (!parsedPath) {\n return;\n }\n\n const { keepDirIn3d = symbolAttribute.keepDirIn3d } = symbol.attribute;\n const z = this.z ?? 0;\n context.beginPath();\n\n const callback = (p: ICustomPath2D, a: any) => {\n // 如果是svg的话,合并一下fill和stroke\n if (symbol._parsedPath.svgCache) {\n const obj = Object.assign({}, a);\n obj.fill = a.fill ?? symbol.attribute.fill;\n obj.opacity = a.fill ?? symbol.attribute.opacity;\n obj.fillOpacity = symbol.attribute.fillOpacity;\n obj.stroke = a.stroke ?? symbol.attribute.stroke;\n a = obj;\n }\n if (a.fill) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setCommonStyle(symbol, a, originX - x, originY - y, symbolAttribute);\n context.fill();\n }\n }\n if (a.stroke) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute);\n context.stroke();\n }\n }\n };\n if (keepDirIn3d && context.camera && context.project) {\n const p = context.project(x, y, z);\n const camera = context.camera;\n context.camera = null;\n if (\n parsedPath.draw(\n context,\n isArray(size) ? [size[0] * scaleX, size[1] * scaleY] : size * scaleX,\n p.x,\n p.y,\n undefined,\n callback\n ) === false\n ) {\n context.closePath();\n }\n context.camera = camera;\n } else {\n if (parsedPath.draw(context, size, x, y, z, callback) === false) {\n context.closePath();\n }\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(symbol, symbol.attribute, symbolAttribute);\n\n this.beforeRenderStep(\n symbol,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n symbolAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n // if (fill !== false) {\n // context.setCommonStyle(symbol.attribute, symbolAttribute);\n // context.fill();\n // }\n // if (stroke !== false) {\n // context.setStrokeStyle(symbol.attribute, symbolAttribute);\n // context.stroke();\n // }\n\n // svg就不用fill和stroke了\n if (doFill && !parsedPath.isSvg) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else if (fVisible) {\n context.setCommonStyle(symbol, symbol.attribute, originX - x, originY - y, symbolAttribute);\n context.fill();\n }\n }\n if (doStroke && !parsedPath.isSvg) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(\n symbol,\n symbol.attribute,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n symbolAttribute\n );\n context.stroke();\n }\n }\n\n this.afterRenderStep(\n symbol,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n symbolAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(symbol: ISymbol, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const symbolAttribute = getTheme(symbol, params?.theme).symbol;\n this._draw(symbol, symbolAttribute, false, drawContext, params);\n }\n}\n"]}
|
|
@@ -8,6 +8,7 @@ export declare class DefaultCanvasTextRender extends BaseRender<IText> implement
|
|
|
8
8
|
constructor(textRenderContribitions: IContributionProvider<ITextRenderContribution>);
|
|
9
9
|
drawShape(text: IText, context: IContext2d, x: number, y: number, drawContext: IDrawContext, params?: IGraphicRenderDrawParams, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
|
|
10
10
|
draw(text: IText, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams): void;
|
|
11
|
-
drawUnderLine(underline: number, lineThrough: number, text: IText, x: number, y: number, z: number, textAttribute: Required<ITextGraphicAttribute>, context: IContext2d
|
|
12
|
-
|
|
11
|
+
drawUnderLine(underline: number, lineThrough: number, text: IText, x: number, y: number, z: number, textAttribute: Required<ITextGraphicAttribute>, context: IContext2d, multiOption?: {
|
|
12
|
+
width: number;
|
|
13
|
+
}): void;
|
|
13
14
|
}
|
|
@@ -26,7 +26,7 @@ let DefaultCanvasTextRender = class extends base_render_1.BaseRender {
|
|
|
26
26
|
}
|
|
27
27
|
drawShape(text, context, x, y, drawContext, params, fillCb, strokeCb) {
|
|
28
28
|
var _a, _b, _c;
|
|
29
|
-
const textAttribute = (0, theme_1.getTheme)(text, null == params ? void 0 : params.theme).text, {text: str, underline: underline = textAttribute.underline, lineThrough: lineThrough = textAttribute.lineThrough, keepDirIn3d: keepDirIn3d = textAttribute.keepDirIn3d, direction: direction = textAttribute.direction,
|
|
29
|
+
const textAttribute = (0, theme_1.getTheme)(text, null == params ? void 0 : params.theme).text, {text: str, underline: underline = textAttribute.underline, lineThrough: lineThrough = textAttribute.lineThrough, keepDirIn3d: keepDirIn3d = textAttribute.keepDirIn3d, direction: direction = textAttribute.direction, fontSize: fontSize = textAttribute.fontSize, verticalMode: verticalMode = textAttribute.verticalMode, x: originX = textAttribute.x, y: originY = textAttribute.y} = text.attribute;
|
|
30
30
|
let {textAlign: textAlign = textAttribute.textAlign, textBaseline: textBaseline = textAttribute.textBaseline} = text.attribute;
|
|
31
31
|
if (!verticalMode && "vertical" === direction) {
|
|
32
32
|
const t = textAlign;
|
|
@@ -64,8 +64,10 @@ let DefaultCanvasTextRender = class extends base_render_1.BaseRender {
|
|
|
64
64
|
})))), doFill && (fillCb ? fillCb(context, text.attribute, textAttribute) : fVisible && (context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute),
|
|
65
65
|
multilineLayout.lines.forEach((line => {
|
|
66
66
|
context.fillText(line.str, (line.leftOffset || 0) + xOffset + x, (line.topOffset || 0) + yOffset + y, z),
|
|
67
|
-
this.
|
|
68
|
-
text_1.textDrawOffsetY)("bottom", fontSize) - .05 * fontSize, z,
|
|
67
|
+
this.drawUnderLine(underline, lineThrough, text, (line.leftOffset || 0) + xOffset + x, (line.topOffset || 0) + yOffset + y - (0,
|
|
68
|
+
text_1.textDrawOffsetY)("bottom", fontSize) - .05 * fontSize, z, textAttribute, context, {
|
|
69
|
+
width: line.width
|
|
70
|
+
});
|
|
69
71
|
}))));
|
|
70
72
|
} else {
|
|
71
73
|
text.tryUpdateAABBBounds();
|
|
@@ -120,49 +122,28 @@ let DefaultCanvasTextRender = class extends base_render_1.BaseRender {
|
|
|
120
122
|
const textAttribute = (0, theme_1.getTheme)(text, null == params ? void 0 : params.theme).text, {keepDirIn3d: keepDirIn3d = textAttribute.keepDirIn3d} = text.attribute, computed3dMatrix = !keepDirIn3d;
|
|
121
123
|
this._draw(text, textAttribute, computed3dMatrix, drawContext, params);
|
|
122
124
|
}
|
|
123
|
-
drawUnderLine(underline, lineThrough, text, x, y, z, textAttribute, context) {
|
|
125
|
+
drawUnderLine(underline, lineThrough, text, x, y, z, textAttribute, context, multiOption) {
|
|
124
126
|
if (lineThrough + underline <= 0) return;
|
|
125
|
-
const {textAlign: textAlign = textAttribute.textAlign, textBaseline: textBaseline = textAttribute.textBaseline, fontSize: fontSize = textAttribute.fontSize, fill: fill = textAttribute.fill, opacity: opacity = textAttribute.opacity, underlineOffset: underlineOffset = textAttribute.underlineOffset, underlineDash: underlineDash = textAttribute.underlineDash, fillOpacity: fillOpacity = textAttribute.fillOpacity} = text.attribute,
|
|
126
|
-
|
|
127
|
+
const {textAlign: textAlign = textAttribute.textAlign, textBaseline: textBaseline = textAttribute.textBaseline, fontSize: fontSize = textAttribute.fontSize, fill: fill = textAttribute.fill, opacity: opacity = textAttribute.opacity, underlineOffset: underlineOffset = textAttribute.underlineOffset, underlineDash: underlineDash = textAttribute.underlineDash, fillOpacity: fillOpacity = textAttribute.fillOpacity} = text.attribute, isMulti = !(0,
|
|
128
|
+
vutils_1.isNil)(multiOption), w = isMulti ? multiOption.width : text.clipedWidth, offsetX = isMulti ? 0 : (0,
|
|
129
|
+
text_1.textDrawOffsetX)(textAlign, w), offsetY = (0, text_1.textLayoutOffsetY)(isMulti ? "alphabetic" : textBaseline, fontSize, fontSize), attribute = {
|
|
127
130
|
lineWidth: 0,
|
|
128
131
|
stroke: fill,
|
|
129
132
|
opacity: opacity,
|
|
130
133
|
strokeOpacity: fillOpacity
|
|
131
134
|
};
|
|
135
|
+
let deltaY = isMulti ? -3 : 0;
|
|
132
136
|
if (underline) {
|
|
133
137
|
attribute.lineWidth = underline, context.setStrokeStyle(text, attribute, x, y, textAttribute),
|
|
134
138
|
underlineDash && context.setLineDash(underlineDash), context.beginPath();
|
|
135
|
-
const dy = y + offsetY + fontSize + underlineOffset;
|
|
139
|
+
const dy = y + offsetY + fontSize + underlineOffset + deltaY;
|
|
136
140
|
context.moveTo(x + offsetX, dy, z), context.lineTo(x + offsetX + w, dy, z), context.stroke();
|
|
137
141
|
}
|
|
138
|
-
if (lineThrough) {
|
|
139
|
-
attribute.lineWidth = lineThrough, context.setStrokeStyle(text, attribute, x, y, textAttribute),
|
|
140
|
-
context.beginPath();
|
|
141
|
-
const dy = y + offsetY + fontSize / 2;
|
|
142
|
-
context.moveTo(x + offsetX, dy, z), context.lineTo(x + offsetX + w, dy, z), context.stroke();
|
|
143
|
-
}
|
|
144
|
-
}
|
|
145
|
-
drawMultiUnderLine(underline, lineThrough, text, x, y, z, w, textAttribute, context) {
|
|
146
|
-
if (lineThrough + underline <= 0) return;
|
|
147
|
-
const {fontSize: fontSize = textAttribute.fontSize, fill: fill = textAttribute.fill, opacity: opacity = textAttribute.opacity, underlineOffset: underlineOffset = textAttribute.underlineOffset, underlineDash: underlineDash = textAttribute.underlineDash, fillOpacity: fillOpacity = textAttribute.fillOpacity} = text.attribute, offsetY = (0,
|
|
148
|
-
text_1.textLayoutOffsetY)("alphabetic", fontSize, fontSize), attribute = {
|
|
149
|
-
lineWidth: 0,
|
|
150
|
-
stroke: fill,
|
|
151
|
-
opacity: opacity,
|
|
152
|
-
strokeOpacity: fillOpacity
|
|
153
|
-
};
|
|
154
|
-
let deltaY = -3;
|
|
155
|
-
if (underline) {
|
|
156
|
-
attribute.lineWidth = underline, context.setStrokeStyle(text, attribute, x, y, textAttribute),
|
|
157
|
-
underlineDash && context.setLineDash(underlineDash), context.beginPath();
|
|
158
|
-
const dy = y + offsetY + fontSize + deltaY + underlineOffset;
|
|
159
|
-
context.moveTo(x + 0, dy, z), context.lineTo(x + 0 + w, dy, z), context.stroke();
|
|
160
|
-
}
|
|
161
|
-
if (deltaY = -1, lineThrough) {
|
|
142
|
+
if (isMulti && (deltaY = -1), lineThrough) {
|
|
162
143
|
attribute.lineWidth = lineThrough, context.setStrokeStyle(text, attribute, x, y, textAttribute),
|
|
163
144
|
context.beginPath();
|
|
164
145
|
const dy = y + offsetY + fontSize / 2 + deltaY;
|
|
165
|
-
context.moveTo(x +
|
|
146
|
+
context.moveTo(x + offsetX, dy, z), context.lineTo(x + offsetX + w, dy, z), context.stroke();
|
|
166
147
|
}
|
|
167
148
|
}
|
|
168
149
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/text-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAA2E;AAC3E,kDAAkD;AAClD,0DAA8D;AAa9D,+CAA2F;AAE3F,+CAA2C;AAC3C,iFAA6E;AAC7E,yDAAmE;AACnE,wEAAoE;AACpE,6CAAuC;AACvC,iDAA4D;AAC5D,uFAAmG;AAG5F,IAAM,uBAAuB,GAA7B,MAAM,uBAAwB,SAAQ,wBAAiB;IAI5D,YAGqB,uBAAuE;QAE1F,KAAK,EAAE,CAAC;QAFW,4BAAuB,GAAvB,uBAAuB,CAAgD;QAL5F,eAAU,GAAW,4BAAgB,CAAC;QAQpC,IAAI,CAAC,oBAAoB,GAAG,CAAC,kEAA8C,CAAC,CAAC;QAC7E,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;IACrC,CAAC;IAED,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAEZ,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EACJ,IAAI,EAAE,GAAG,EACT,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,SAAS,GAAG,aAAa,CAAC,SAAS,EAEnC,UAAU,GAAG,aAAa,CAAC,UAAU,EACrC,QAAQ,GAAG,aAAa,CAAC,QAAQ,EACjC,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC7B,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,IAAI,EAAE,SAAS,GAAG,aAAa,CAAC,SAAS,EAAE,YAAY,GAAG,aAAa,CAAC,YAAY,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACxG,IAAI,CAAC,YAAY,IAAI,SAAS,KAAK,UAAU,EAAE;YAC7C,MAAM,CAAC,GAAG,SAAS,CAAC;YACpB,SAAS,GAAG,MAAA,IAAI,CAAC,mBAAmB,EAAE,CAAC,YAAY,CAAC,mCAAK,MAAc,CAAC;YACxE,YAAY,GAAG,MAAA,IAAI,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC,mCAAK,KAAa,CAAC;SAChE;QACD,MAAM,UAAU,GAAG,MAAA,IAAA,2BAAmB,EAAC,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,QAAQ,CAAC,mCAAI,QAAQ,CAAC;QAExF,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QAC/D,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAGtD,MAAM,gCAAgC,GAAG,CAAC,WAAW,CAAC;QAEtD,MAAM,CAAC,GAAG,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC;QAEtB,OAAO,CAAC,SAAS,EAAE,CAAC;QAGpB,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;QAEhG,IAAI,CAAC,gBAAgB,CACnB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QAEF,gCAAgC,IAAI,IAAI,CAAC,qBAAqB,CAAC,IAAI,EAAE,aAAa,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC;QAEhG,MAAM,QAAQ,GAAG,CAAC,CAAS,EAAE,OAAe,EAAE,OAAe,EAAE,SAAiB,EAAE,EAAE;YAClF,IAAI,EAAE,GAAG,CAAC,GAAG,OAAO,CAAC;YACrB,MAAM,EAAE,GAAG,CAAC,GAAG,OAAO,CAAC;YACvB,IAAI,SAAS,EAAE;gBACb,OAAO,CAAC,mBAAmB,EAAE,CAAC;gBAC9B,EAAE,IAAI,QAAQ,CAAC;gBACf,MAAM,MAAM,GAAG,gCAAc,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBAEzD,MAAM,CAAC,cAAc,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;gBAC3C,OAAO,CAAC,mBAAmB,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;gBAC1C,gCAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAC7B;YAED,IAAI,QAAQ,EAAE;gBACZ,IAAI,QAAQ,EAAE;oBACZ,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;iBAClD;qBAAM,IAAI,QAAQ,EAAE;oBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;oBACtF,OAAO,CAAC,UAAU,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;iBAClC;aACF;YACD,IAAI,MAAM,EAAE;gBACV,IAAI,MAAM,EAAE;oBACV,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;iBAChD;qBAAM,IAAI,QAAQ,EAAE;oBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;oBACtF,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;oBAC/B,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,WAAW,EAAE,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,aAAa,EAAE,OAAO,CAAC,CAAC;iBACrF;aACF;YAED,IAAI,SAAS,EAAE;gBACb,OAAO,CAAC,sBAAsB,EAAE,CAAC;gBACjC,OAAO,CAAC,sBAAsB,EAAE,CAAC;aAClC;QACH,CAAC,CAAC;QACF,IAAI,IAAI,CAAC,WAAW,EAAE;YACpB,OAAO,CAAC,gCAAgC,CAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;YAC3E,IAAI,SAAS,KAAK,YAAY,EAAE;gBAC9B,MAAM,EAAE,eAAe,EAAE,GAAG,IAAI,CAAC;gBACjC,IAAI,CAAC,eAAe,EAAE;oBACpB,OAAO,CAAC,sBAAsB,EAAE,CAAC;oBACjC,OAAO;iBACR;gBACD,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,GAAG,eAAe,CAAC,IAAI,CAAC;gBAClD,IAAI,QAAQ,EAAE;oBACZ,IAAI,QAAQ,EAAE;wBACZ,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;qBAClD;yBAAM,IAAI,QAAQ,EAAE;wBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;wBACtF,eAAe,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;4BACnC,OAAO,CAAC,UAAU,CAChB,IAAI,CAAC,GAAG,EACR,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EACpC,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EACnC,CAAC,CACF,CAAC;wBACJ,CAAC,CAAC,CAAC;qBACJ;iBACF;gBACD,IAAI,MAAM,EAAE;oBACV,IAAI,MAAM,EAAE;wBACV,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;qBAChD;yBAAM,IAAI,QAAQ,EAAE;wBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;wBACtF,eAAe,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;4BACnC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;4BACzG,IAAI,CAAC,kBAAkB,CACrB,SAAS,EACT,WAAW,EACX,IAAI,EACJ,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAEpC,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,GAAG,IAAA,sBAAe,EAAC,QAAQ,EAAE,QAAQ,CAAC,GAAG,IAAI,GAAG,QAAQ,EAC3F,CAAC,EACD,IAAI,CAAC,KAAK,EACV,aAAa,EACb,OAAO,CACR,CAAC;wBACJ,CAAC,CAAC,CAAC;qBACJ;iBACF;aACF;iBAAM;gBACL,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAC3B,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;gBACzB,MAAM,EAAE,YAAY,EAAE,GAAG,KAAK,CAAC;gBAC/B,OAAO,CAAC,SAAS,GAAG,MAAM,CAAC;gBAC3B,OAAO,CAAC,YAAY,GAAG,KAAK,CAAC;gBAC7B,MAAM,WAAW,GAAG,UAAU,GAAG,YAAY,CAAC,MAAM,CAAC;gBACrD,IAAI,MAAM,GAAG,CAAC,CAAC;gBACf,YAAY,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE;oBAClC,MAAM,EAAE,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;oBAChE,MAAM,GAAG,IAAA,YAAG,EAAC,EAAE,EAAE,MAAM,CAAC,CAAC;gBAC3B,CAAC,CAAC,CAAC;gBACH,IAAI,OAAO,GAAG,CAAC,CAAC;gBAChB,IAAI,OAAO,GAAG,CAAC,CAAC;gBAChB,IAAI,YAAY,KAAK,QAAQ,EAAE;oBAC7B,OAAO,GAAG,CAAC,WAAW,CAAC;iBACxB;qBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;oBACpC,OAAO,GAAG,CAAC,WAAW,GAAG,CAAC,CAAC;iBAC5B;gBACD,IAAI,SAAS,KAAK,QAAQ,EAAE;oBAC1B,OAAO,IAAI,MAAM,GAAG,CAAC,CAAC;iBACvB;qBAAM,IAAI,SAAS,KAAK,OAAO,EAAE;oBAChC,OAAO,IAAI,MAAM,CAAC;iBACnB;gBACD,YAAY,CAAC,OAAO,CAAC,CAAC,YAAY,EAAE,CAAC,EAAE,EAAE;oBACvC,MAAM,QAAQ,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;oBACtE,MAAM,EAAE,GAAG,MAAM,GAAG,QAAQ,CAAC;oBAC7B,IAAI,cAAc,GAAG,OAAO,CAAC;oBAC7B,IAAI,SAAS,KAAK,QAAQ,EAAE;wBAC1B,cAAc,IAAI,EAAE,GAAG,CAAC,CAAC;qBAC1B;yBAAM,IAAI,SAAS,KAAK,OAAO,EAAE;wBAChC,cAAc,IAAI,EAAE,CAAC;qBACtB;oBACD,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;wBAC1B,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;wBACxC,QAAQ,CAAC,IAAI,EAAE,WAAW,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,GAAG,OAAO,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;wBACxF,cAAc,IAAI,KAAK,CAAC;oBAC1B,CAAC,CAAC,CAAC;gBACL,CAAC,CAAC,CAAC;aACJ;SACF;aAAM;YACL,IAAI,SAAS,KAAK,YAAY,EAAE;gBAC9B,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;gBACvD,MAAM,CAAC,GAAG,IAAI,CAAC,UAAoB,CAAC;gBACpC,IAAI,EAAE,GAAG,CAAC,CAAC;gBACX,IAAI,UAAU,KAAK,QAAQ,EAAE;oBAC3B,IAAI,YAAY,KAAK,KAAK,EAAE;wBAC1B,EAAE,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC;qBAClC;yBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;qBAErC;yBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;wBACpC,EAAE,GAAG,CAAC,CAAC,UAAU,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC;qBACnC;yBAAM;qBAGN;iBACF;gBACD,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;aACvB;iBAAM;gBACL,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAC3B,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;gBACzB,IAAI,KAAK,EAAE;oBACT,OAAO,CAAC,gCAAgC,CAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;oBAC3E,MAAM,EAAE,YAAY,EAAE,GAAG,KAAK,CAAC;oBAC/B,IAAI,OAAO,GAAG,CAAC,CAAC;oBAChB,MAAM,MAAM,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;oBACvE,IAAI,OAAO,GAAG,CAAC,CAAC;oBAChB,IAAI,YAAY,KAAK,QAAQ,EAAE;wBAC7B,OAAO,GAAG,CAAC,UAAU,CAAC;qBACvB;yBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;wBACpC,OAAO,GAAG,CAAC,UAAU,GAAG,CAAC,CAAC;qBAC3B;oBACD,IAAI,SAAS,KAAK,QAAQ,EAAE;wBAC1B,OAAO,IAAI,MAAM,GAAG,CAAC,CAAC;qBACvB;yBAAM,IAAI,SAAS,KAAK,OAAO,EAAE;wBAChC,OAAO,IAAI,MAAM,CAAC;qBACnB;oBACD,OAAO,CAAC,SAAS,GAAG,MAAM,CAAC;oBAC3B,OAAO,CAAC,YAAY,GAAG,KAAK,CAAC;oBAC7B,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;wBAC7B,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;wBACxC,QAAQ,CAAC,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,CAAC,CAAC;wBAC5C,OAAO,IAAI,KAAK,CAAC;oBACnB,CAAC,CAAC,CAAC;iBACJ;aACF;SACF;QACD,gCAAgC,IAAI,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,aAAa,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC;QAEvG,IAAI,CAAC,eAAe,CAClB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;IAED,IAAI,CAAC,IAAW,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QAC3G,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EAAE,WAAW,GAAG,aAAa,CAAC,WAAW,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnE,MAAM,gBAAgB,GAAG,CAAC,WAAW,CAAC;QACtC,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,gBAAgB,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IACzE,CAAC;IAED,aAAa,CACX,SAAiB,EACjB,WAAmB,EACnB,IAAW,EACX,CAAS,EACT,CAAS,EACT,CAAS,EACT,aAA8C,EAC9C,OAAmB;QAEnB,IAAI,WAAW,GAAG,SAAS,IAAI,CAAC,EAAE;YAChC,OAAO;SACR;QAED,MAAM,EACJ,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,QAAQ,GAAG,aAAa,CAAC,QAAQ,EACjC,IAAI,GAAG,aAAa,CAAC,IAAI,EACzB,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,eAAe,GAAG,aAAa,CAAC,eAAe,EAC/C,aAAa,GAAG,aAAa,CAAC,aAAa,EAC3C,WAAW,GAAG,aAAa,CAAC,WAAW,EACxC,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,MAAM,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC;QAC3B,MAAM,OAAO,GAAG,IAAA,sBAAe,EAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,IAAA,wBAAiB,EAAC,YAAY,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACpE,MAAM,SAAS,GAAG,EAAE,SAAS,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,CAAC;QACtF,IAAI,SAAS,EAAE;YACb,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC;YAChC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAC7D,aAAa,IAAI,OAAO,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;YACpD,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,OAAO,GAAG,QAAQ,GAAG,eAAe,CAAC;YACpD,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACnC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACvC,OAAO,CAAC,MAAM,EAAE,CAAC;SAClB;QACD,IAAI,WAAW,EAAE;YACf,SAAS,CAAC,SAAS,GAAG,WAAW,CAAC;YAClC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAC7D,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,OAAO,GAAG,QAAQ,GAAG,CAAC,CAAC;YACtC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACnC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACvC,OAAO,CAAC,MAAM,EAAE,CAAC;SAClB;IACH,CAAC;IAED,kBAAkB,CAChB,SAAiB,EACjB,WAAmB,EACnB,IAAW,EACX,CAAS,EACT,CAAS,EACT,CAAS,EACT,CAAS,EACT,aAA8C,EAC9C,OAAmB;QAEnB,IAAI,WAAW,GAAG,SAAS,IAAI,CAAC,EAAE;YAChC,OAAO;SACR;QAED,MAAM,EACJ,QAAQ,GAAG,aAAa,CAAC,QAAQ,EACjC,IAAI,GAAG,aAAa,CAAC,IAAI,EACzB,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,eAAe,GAAG,aAAa,CAAC,eAAe,EAC/C,aAAa,GAAG,aAAa,CAAC,aAAa,EAC3C,WAAW,GAAG,aAAa,CAAC,WAAW,EACxC,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,MAAM,OAAO,GAAG,CAAC,CAAC;QAClB,MAAM,OAAO,GAAG,IAAA,wBAAiB,EAAC,YAAY,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACpE,MAAM,SAAS,GAAG,EAAE,SAAS,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,CAAC;QACtF,IAAI,MAAM,GAAG,CAAC,CAAC,CAAC;QAChB,IAAI,SAAS,EAAE;YACb,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC;YAChC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAC7D,aAAa,IAAI,OAAO,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;YACpD,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,OAAO,GAAG,QAAQ,GAAG,MAAM,GAAG,eAAe,CAAC;YAC7D,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACnC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACvC,OAAO,CAAC,MAAM,EAAE,CAAC;SAClB;QACD,MAAM,GAAG,CAAC,CAAC,CAAC;QACZ,IAAI,WAAW,EAAE;YACf,SAAS,CAAC,SAAS,GAAG,WAAW,CAAC;YAClC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAC7D,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,OAAO,GAAG,QAAQ,GAAG,CAAC,GAAG,MAAM,CAAC;YAC/C,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACnC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACvC,OAAO,CAAC,MAAM,EAAE,CAAC;SAClB;IACH,CAAC;CACF,CAAA;AA7XY,uBAAuB;IADnC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,kCAAsB,CAAC,CAAA;;GANrB,uBAAuB,CA6XnC;AA7XY,0DAAuB","file":"text-render.js","sourcesContent":["import { inject, injectable, named } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { TEXT_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IThemeAttribute,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n ITextRenderContribution,\n IContributionProvider\n} from '../../../interface';\nimport { textDrawOffsetX, textDrawOffsetY, textLayoutOffsetY } from '../../../common/text';\nimport type { IText, ITextGraphicAttribute } from '../../../interface/graphic/text';\nimport { BaseRender } from './base-render';\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { TextRenderContribution } from './contributions/constants';\nimport { matrixAllocate } from '../../../allocator/matrix-allocate';\nimport { max } from '@visactor/vutils';\nimport { calculateLineHeight } from '../../../common/utils';\nimport { defaultTextBackgroundRenderContribution } from './contributions/text-contribution-render';\n\n@injectable()\nexport class DefaultCanvasTextRender extends BaseRender<IText> implements IGraphicRender {\n type: 'text';\n numberType: number = TEXT_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(TextRenderContribution)\n protected readonly textRenderContribitions: IContributionProvider<ITextRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultTextBackgroundRenderContribution as any];\n this.init(textRenderContribitions);\n }\n\n drawShape(\n text: IText,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const textAttribute = getTheme(text, params?.theme).text;\n const {\n text: str,\n underline = textAttribute.underline,\n lineThrough = textAttribute.lineThrough,\n keepDirIn3d = textAttribute.keepDirIn3d,\n direction = textAttribute.direction,\n // lineHeight = textAttribute.lineHeight,\n whiteSpace = textAttribute.whiteSpace,\n fontSize = textAttribute.fontSize,\n verticalMode = textAttribute.verticalMode,\n x: originX = textAttribute.x,\n y: originY = textAttribute.y\n } = text.attribute;\n\n let { textAlign = textAttribute.textAlign, textBaseline = textAttribute.textBaseline } = text.attribute;\n if (!verticalMode && direction === 'vertical') {\n const t = textAlign;\n textAlign = text.getBaselineMapAlign()[textBaseline] ?? ('left' as any);\n textBaseline = text.getAlignMapBaseline()[t] ?? ('top' as any);\n }\n const lineHeight = calculateLineHeight(text.attribute.lineHeight, fontSize) ?? fontSize;\n\n const data = this.valid(text, textAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n // 文字如果需要变换,那就需要将3dmatrix转成context的2dmatrix\n const transform3dMatrixToContextMatrix = !keepDirIn3d;\n\n const z = this.z || 0;\n\n context.beginPath();\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(text, text.attribute, textAttribute);\n\n this.beforeRenderStep(\n text,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n textAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n transform3dMatrixToContextMatrix && this.transformUseContext2d(text, textAttribute, z, context);\n\n const drawText = (t: string, offsetX: number, offsetY: number, direction: number) => {\n let _x = x + offsetX;\n const _y = y + offsetY;\n if (direction) {\n context.highPerformanceSave();\n _x += fontSize;\n const matrix = matrixAllocate.allocate(1, 0, 0, 1, 0, 0);\n // matrix.translate(fontSize, 0);\n matrix.rotateByCenter(Math.PI / 2, _x, _y);\n context.transformFromMatrix(matrix, true);\n matrixAllocate.free(matrix);\n }\n\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.strokeText(t, _x, _y, z);\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.fillText(t, _x, _y, z);\n this.drawUnderLine(underline, lineThrough, text, _x, _y, z, textAttribute, context);\n }\n }\n\n if (direction) {\n context.highPerformanceRestore();\n context.setTransformForCurrent();\n }\n };\n if (text.isMultiLine) {\n context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);\n if (direction === 'horizontal') {\n const { multilineLayout } = text;\n if (!multilineLayout) {\n context.highPerformanceRestore();\n return;\n } // 如果不存在的话,需要render层自行布局\n const { xOffset, yOffset } = multilineLayout.bbox;\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n multilineLayout.lines.forEach(line => {\n context.strokeText(\n line.str,\n (line.leftOffset || 0) + xOffset + x,\n (line.topOffset || 0) + yOffset + y,\n z\n );\n });\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n multilineLayout.lines.forEach(line => {\n context.fillText(line.str, (line.leftOffset || 0) + xOffset + x, (line.topOffset || 0) + yOffset + y, z);\n this.drawMultiUnderLine(\n underline,\n lineThrough,\n text,\n (line.leftOffset || 0) + xOffset + x,\n // y是基于alphabetic对齐的,这里-0.05是为了和不换行的文字保持效果一致\n (line.topOffset || 0) + yOffset + y - textDrawOffsetY('bottom', fontSize) - 0.05 * fontSize,\n z,\n line.width,\n textAttribute,\n context\n );\n });\n }\n }\n } else {\n text.tryUpdateAABBBounds(); // 更新cache\n const cache = text.cache;\n const { verticalList } = cache;\n context.textAlign = 'left';\n context.textBaseline = 'top';\n const totalHeight = lineHeight * verticalList.length;\n let totalW = 0;\n verticalList.forEach(verticalData => {\n const _w = verticalData.reduce((a, b) => a + (b.width || 0), 0);\n totalW = max(_w, totalW);\n });\n let offsetY = 0;\n let offsetX = 0;\n if (textBaseline === 'bottom') {\n offsetX = -totalHeight;\n } else if (textBaseline === 'middle') {\n offsetX = -totalHeight / 2;\n }\n if (textAlign === 'center') {\n offsetY -= totalW / 2;\n } else if (textAlign === 'right') {\n offsetY -= totalW;\n }\n verticalList.forEach((verticalData, i) => {\n const currentW = verticalData.reduce((a, b) => a + (b.width || 0), 0);\n const dw = totalW - currentW;\n let currentOffsetY = offsetY;\n if (textAlign === 'center') {\n currentOffsetY += dw / 2;\n } else if (textAlign === 'right') {\n currentOffsetY += dw;\n }\n verticalData.forEach(item => {\n const { text, width, direction } = item;\n drawText(text, totalHeight - (i + 1) * lineHeight + offsetX, currentOffsetY, direction);\n currentOffsetY += width;\n });\n });\n }\n } else {\n if (direction === 'horizontal') {\n context.setTextStyle(text.attribute, textAttribute, z);\n const t = text.clipedText as string;\n let dy = 0;\n if (lineHeight !== fontSize) {\n if (textBaseline === 'top') {\n dy = (lineHeight - fontSize) / 2;\n } else if (textBaseline === 'middle') {\n // middle do nothing\n } else if (textBaseline === 'bottom') {\n dy = -(lineHeight - fontSize) / 2;\n } else {\n // alphabetic do nothing\n // dy = (lineHeight - fontSize) / 2 - fontSize * 0.79;\n }\n }\n drawText(t, 0, dy, 0);\n } else {\n text.tryUpdateAABBBounds(); // 更新cache\n const cache = text.cache;\n if (cache) {\n context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);\n const { verticalList } = cache;\n let offsetY = 0;\n const totalW = verticalList[0].reduce((a, b) => a + (b.width || 0), 0);\n let offsetX = 0;\n if (textBaseline === 'bottom') {\n offsetX = -lineHeight;\n } else if (textBaseline === 'middle') {\n offsetX = -lineHeight / 2;\n }\n if (textAlign === 'center') {\n offsetY -= totalW / 2;\n } else if (textAlign === 'right') {\n offsetY -= totalW;\n }\n context.textAlign = 'left';\n context.textBaseline = 'top';\n verticalList[0].forEach(item => {\n const { text, width, direction } = item;\n drawText(text, offsetX, offsetY, direction);\n offsetY += width;\n });\n }\n }\n }\n transform3dMatrixToContextMatrix && this.restoreTransformUseContext2d(text, textAttribute, z, context);\n\n this.afterRenderStep(\n text,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n textAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(text: IText, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const textAttribute = getTheme(text, params?.theme).text;\n const { keepDirIn3d = textAttribute.keepDirIn3d } = text.attribute;\n // 文字如果需要变换,那就一定要计算3d矩阵\n const computed3dMatrix = !keepDirIn3d;\n this._draw(text, textAttribute, computed3dMatrix, drawContext, params);\n }\n\n drawUnderLine(\n underline: number,\n lineThrough: number,\n text: IText,\n x: number,\n y: number,\n z: number,\n textAttribute: Required<ITextGraphicAttribute>,\n context: IContext2d\n ) {\n if (lineThrough + underline <= 0) {\n return;\n }\n\n const {\n textAlign = textAttribute.textAlign,\n textBaseline = textAttribute.textBaseline,\n fontSize = textAttribute.fontSize,\n fill = textAttribute.fill,\n opacity = textAttribute.opacity,\n underlineOffset = textAttribute.underlineOffset,\n underlineDash = textAttribute.underlineDash,\n fillOpacity = textAttribute.fillOpacity\n } = text.attribute;\n const w = text.clipedWidth;\n const offsetX = textDrawOffsetX(textAlign, w);\n const offsetY = textLayoutOffsetY(textBaseline, fontSize, fontSize);\n const attribute = { lineWidth: 0, stroke: fill, opacity, strokeOpacity: fillOpacity };\n if (underline) {\n attribute.lineWidth = underline;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n underlineDash && context.setLineDash(underlineDash);\n context.beginPath();\n const dy = y + offsetY + fontSize + underlineOffset;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n if (lineThrough) {\n attribute.lineWidth = lineThrough;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize / 2;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n }\n\n drawMultiUnderLine(\n underline: number,\n lineThrough: number,\n text: IText,\n x: number,\n y: number,\n z: number,\n w: number,\n textAttribute: Required<ITextGraphicAttribute>,\n context: IContext2d\n ) {\n if (lineThrough + underline <= 0) {\n return;\n }\n\n const {\n fontSize = textAttribute.fontSize,\n fill = textAttribute.fill,\n opacity = textAttribute.opacity,\n underlineOffset = textAttribute.underlineOffset,\n underlineDash = textAttribute.underlineDash,\n fillOpacity = textAttribute.fillOpacity\n } = text.attribute;\n\n const offsetX = 0;\n const offsetY = textLayoutOffsetY('alphabetic', fontSize, fontSize);\n const attribute = { lineWidth: 0, stroke: fill, opacity, strokeOpacity: fillOpacity };\n let deltaY = -3;\n if (underline) {\n attribute.lineWidth = underline;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n underlineDash && context.setLineDash(underlineDash);\n context.beginPath();\n const dy = y + offsetY + fontSize + deltaY + underlineOffset;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n deltaY = -1;\n if (lineThrough) {\n attribute.lineWidth = lineThrough;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize / 2 + deltaY;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/text-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAA2E;AAC3E,kDAAkD;AAClD,0DAA8D;AAa9D,+CAA2F;AAE3F,+CAA2C;AAC3C,iFAA6E;AAC7E,yDAAmE;AACnE,wEAAoE;AACpE,6CAA8C;AAC9C,iDAA4D;AAC5D,uFAAmG;AAG5F,IAAM,uBAAuB,GAA7B,MAAM,uBAAwB,SAAQ,wBAAiB;IAI5D,YAGqB,uBAAuE;QAE1F,KAAK,EAAE,CAAC;QAFW,4BAAuB,GAAvB,uBAAuB,CAAgD;QAL5F,eAAU,GAAW,4BAAgB,CAAC;QAQpC,IAAI,CAAC,oBAAoB,GAAG,CAAC,kEAA8C,CAAC,CAAC;QAC7E,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;IACrC,CAAC;IAED,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAEZ,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EACJ,IAAI,EAAE,GAAG,EACT,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,SAAS,GAAG,aAAa,CAAC,SAAS,EAGnC,QAAQ,GAAG,aAAa,CAAC,QAAQ,EACjC,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC7B,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,IAAI,EAAE,SAAS,GAAG,aAAa,CAAC,SAAS,EAAE,YAAY,GAAG,aAAa,CAAC,YAAY,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACxG,IAAI,CAAC,YAAY,IAAI,SAAS,KAAK,UAAU,EAAE;YAC7C,MAAM,CAAC,GAAG,SAAS,CAAC;YACpB,SAAS,GAAG,MAAA,IAAI,CAAC,mBAAmB,EAAE,CAAC,YAAY,CAAC,mCAAK,MAAc,CAAC;YACxE,YAAY,GAAG,MAAA,IAAI,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC,mCAAK,KAAa,CAAC;SAChE;QACD,MAAM,UAAU,GAAG,MAAA,IAAA,2BAAmB,EAAC,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,QAAQ,CAAC,mCAAI,QAAQ,CAAC;QAExF,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QAC/D,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAGtD,MAAM,gCAAgC,GAAG,CAAC,WAAW,CAAC;QAEtD,MAAM,CAAC,GAAG,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC;QAEtB,OAAO,CAAC,SAAS,EAAE,CAAC;QAGpB,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;QAEhG,IAAI,CAAC,gBAAgB,CACnB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QAEF,gCAAgC,IAAI,IAAI,CAAC,qBAAqB,CAAC,IAAI,EAAE,aAAa,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC;QAEhG,MAAM,QAAQ,GAAG,CAAC,CAAS,EAAE,OAAe,EAAE,OAAe,EAAE,SAAiB,EAAE,EAAE;YAClF,IAAI,EAAE,GAAG,CAAC,GAAG,OAAO,CAAC;YACrB,MAAM,EAAE,GAAG,CAAC,GAAG,OAAO,CAAC;YACvB,IAAI,SAAS,EAAE;gBACb,OAAO,CAAC,mBAAmB,EAAE,CAAC;gBAC9B,EAAE,IAAI,QAAQ,CAAC;gBACf,MAAM,MAAM,GAAG,gCAAc,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBAEzD,MAAM,CAAC,cAAc,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;gBAC3C,OAAO,CAAC,mBAAmB,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;gBAC1C,gCAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAC7B;YAED,IAAI,QAAQ,EAAE;gBACZ,IAAI,QAAQ,EAAE;oBACZ,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;iBAClD;qBAAM,IAAI,QAAQ,EAAE;oBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;oBACtF,OAAO,CAAC,UAAU,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;iBAClC;aACF;YACD,IAAI,MAAM,EAAE;gBACV,IAAI,MAAM,EAAE;oBACV,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;iBAChD;qBAAM,IAAI,QAAQ,EAAE;oBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;oBACtF,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;oBAC/B,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,WAAW,EAAE,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,aAAa,EAAE,OAAO,CAAC,CAAC;iBACrF;aACF;YAED,IAAI,SAAS,EAAE;gBACb,OAAO,CAAC,sBAAsB,EAAE,CAAC;gBACjC,OAAO,CAAC,sBAAsB,EAAE,CAAC;aAClC;QACH,CAAC,CAAC;QACF,IAAI,IAAI,CAAC,WAAW,EAAE;YACpB,OAAO,CAAC,gCAAgC,CAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;YAC3E,IAAI,SAAS,KAAK,YAAY,EAAE;gBAC9B,MAAM,EAAE,eAAe,EAAE,GAAG,IAAI,CAAC;gBACjC,IAAI,CAAC,eAAe,EAAE;oBACpB,OAAO,CAAC,sBAAsB,EAAE,CAAC;oBACjC,OAAO;iBACR;gBACD,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,GAAG,eAAe,CAAC,IAAI,CAAC;gBAClD,IAAI,QAAQ,EAAE;oBACZ,IAAI,QAAQ,EAAE;wBACZ,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;qBAClD;yBAAM,IAAI,QAAQ,EAAE;wBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;wBACtF,eAAe,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;4BACnC,OAAO,CAAC,UAAU,CAChB,IAAI,CAAC,GAAG,EACR,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EACpC,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EACnC,CAAC,CACF,CAAC;wBACJ,CAAC,CAAC,CAAC;qBACJ;iBACF;gBACD,IAAI,MAAM,EAAE;oBACV,IAAI,MAAM,EAAE;wBACV,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;qBAChD;yBAAM,IAAI,QAAQ,EAAE;wBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;wBACtF,eAAe,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;4BACnC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;4BACzG,IAAI,CAAC,aAAa,CAChB,SAAS,EACT,WAAW,EACX,IAAI,EACJ,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAEpC,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,GAAG,IAAA,sBAAe,EAAC,QAAQ,EAAE,QAAQ,CAAC,GAAG,IAAI,GAAG,QAAQ,EAC3F,CAAC,EACD,aAAa,EACb,OAAO,EACP;gCACE,KAAK,EAAE,IAAI,CAAC,KAAK;6BAClB,CACF,CAAC;wBACJ,CAAC,CAAC,CAAC;qBACJ;iBACF;aACF;iBAAM;gBACL,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAC3B,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;gBACzB,MAAM,EAAE,YAAY,EAAE,GAAG,KAAK,CAAC;gBAC/B,OAAO,CAAC,SAAS,GAAG,MAAM,CAAC;gBAC3B,OAAO,CAAC,YAAY,GAAG,KAAK,CAAC;gBAC7B,MAAM,WAAW,GAAG,UAAU,GAAG,YAAY,CAAC,MAAM,CAAC;gBACrD,IAAI,MAAM,GAAG,CAAC,CAAC;gBACf,YAAY,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE;oBAClC,MAAM,EAAE,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;oBAChE,MAAM,GAAG,IAAA,YAAG,EAAC,EAAE,EAAE,MAAM,CAAC,CAAC;gBAC3B,CAAC,CAAC,CAAC;gBACH,IAAI,OAAO,GAAG,CAAC,CAAC;gBAChB,IAAI,OAAO,GAAG,CAAC,CAAC;gBAChB,IAAI,YAAY,KAAK,QAAQ,EAAE;oBAC7B,OAAO,GAAG,CAAC,WAAW,CAAC;iBACxB;qBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;oBACpC,OAAO,GAAG,CAAC,WAAW,GAAG,CAAC,CAAC;iBAC5B;gBACD,IAAI,SAAS,KAAK,QAAQ,EAAE;oBAC1B,OAAO,IAAI,MAAM,GAAG,CAAC,CAAC;iBACvB;qBAAM,IAAI,SAAS,KAAK,OAAO,EAAE;oBAChC,OAAO,IAAI,MAAM,CAAC;iBACnB;gBACD,YAAY,CAAC,OAAO,CAAC,CAAC,YAAY,EAAE,CAAC,EAAE,EAAE;oBACvC,MAAM,QAAQ,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;oBACtE,MAAM,EAAE,GAAG,MAAM,GAAG,QAAQ,CAAC;oBAC7B,IAAI,cAAc,GAAG,OAAO,CAAC;oBAC7B,IAAI,SAAS,KAAK,QAAQ,EAAE;wBAC1B,cAAc,IAAI,EAAE,GAAG,CAAC,CAAC;qBAC1B;yBAAM,IAAI,SAAS,KAAK,OAAO,EAAE;wBAChC,cAAc,IAAI,EAAE,CAAC;qBACtB;oBACD,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;wBAC1B,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;wBACxC,QAAQ,CAAC,IAAI,EAAE,WAAW,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,GAAG,OAAO,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;wBACxF,cAAc,IAAI,KAAK,CAAC;oBAC1B,CAAC,CAAC,CAAC;gBACL,CAAC,CAAC,CAAC;aACJ;SACF;aAAM;YACL,IAAI,SAAS,KAAK,YAAY,EAAE;gBAC9B,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;gBACvD,MAAM,CAAC,GAAG,IAAI,CAAC,UAAoB,CAAC;gBACpC,IAAI,EAAE,GAAG,CAAC,CAAC;gBACX,IAAI,UAAU,KAAK,QAAQ,EAAE;oBAC3B,IAAI,YAAY,KAAK,KAAK,EAAE;wBAC1B,EAAE,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC;qBAClC;yBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;qBAErC;yBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;wBACpC,EAAE,GAAG,CAAC,CAAC,UAAU,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC;qBACnC;yBAAM;qBAGN;iBACF;gBACD,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;aACvB;iBAAM;gBACL,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAC3B,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;gBACzB,IAAI,KAAK,EAAE;oBACT,OAAO,CAAC,gCAAgC,CAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;oBAC3E,MAAM,EAAE,YAAY,EAAE,GAAG,KAAK,CAAC;oBAC/B,IAAI,OAAO,GAAG,CAAC,CAAC;oBAChB,MAAM,MAAM,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;oBACvE,IAAI,OAAO,GAAG,CAAC,CAAC;oBAChB,IAAI,YAAY,KAAK,QAAQ,EAAE;wBAC7B,OAAO,GAAG,CAAC,UAAU,CAAC;qBACvB;yBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;wBACpC,OAAO,GAAG,CAAC,UAAU,GAAG,CAAC,CAAC;qBAC3B;oBACD,IAAI,SAAS,KAAK,QAAQ,EAAE;wBAC1B,OAAO,IAAI,MAAM,GAAG,CAAC,CAAC;qBACvB;yBAAM,IAAI,SAAS,KAAK,OAAO,EAAE;wBAChC,OAAO,IAAI,MAAM,CAAC;qBACnB;oBACD,OAAO,CAAC,SAAS,GAAG,MAAM,CAAC;oBAC3B,OAAO,CAAC,YAAY,GAAG,KAAK,CAAC;oBAC7B,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;wBAC7B,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;wBACxC,QAAQ,CAAC,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,CAAC,CAAC;wBAC5C,OAAO,IAAI,KAAK,CAAC;oBACnB,CAAC,CAAC,CAAC;iBACJ;aACF;SACF;QACD,gCAAgC,IAAI,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,aAAa,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC;QAEvG,IAAI,CAAC,eAAe,CAClB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;IAED,IAAI,CAAC,IAAW,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QAC3G,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EAAE,WAAW,GAAG,aAAa,CAAC,WAAW,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnE,MAAM,gBAAgB,GAAG,CAAC,WAAW,CAAC;QACtC,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,gBAAgB,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IACzE,CAAC;IAED,aAAa,CACX,SAAiB,EACjB,WAAmB,EACnB,IAAW,EACX,CAAS,EACT,CAAS,EACT,CAAS,EACT,aAA8C,EAC9C,OAAmB,EACnB,WAEC;QAED,IAAI,WAAW,GAAG,SAAS,IAAI,CAAC,EAAE;YAChC,OAAO;SACR;QAED,MAAM,EACJ,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,QAAQ,GAAG,aAAa,CAAC,QAAQ,EACjC,IAAI,GAAG,aAAa,CAAC,IAAI,EACzB,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,eAAe,GAAG,aAAa,CAAC,eAAe,EAC/C,aAAa,GAAG,aAAa,CAAC,aAAa,EAC3C,WAAW,GAAG,aAAa,CAAC,WAAW,EACxC,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,MAAM,OAAO,GAAG,CAAC,IAAA,cAAK,EAAC,WAAW,CAAC,CAAC;QACpC,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,WAAY,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC;QAC1D,MAAM,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAA,sBAAe,EAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QAC5D,MAAM,OAAO,GAAG,IAAA,wBAAiB,EAAC,OAAO,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,YAAY,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAC7F,MAAM,SAAS,GAAG,EAAE,SAAS,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,CAAC;QACtF,IAAI,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9B,IAAI,SAAS,EAAE;YACb,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC;YAChC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAC7D,aAAa,IAAI,OAAO,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;YACpD,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,OAAO,GAAG,QAAQ,GAAG,eAAe,GAAG,MAAM,CAAC;YAC7D,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACnC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACvC,OAAO,CAAC,MAAM,EAAE,CAAC;SAClB;QACD,IAAI,OAAO,EAAE;YACX,MAAM,GAAG,CAAC,CAAC,CAAC;SACb;QACD,IAAI,WAAW,EAAE;YACf,SAAS,CAAC,SAAS,GAAG,WAAW,CAAC;YAClC,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,CAAC;YAC7D,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,OAAO,GAAG,QAAQ,GAAG,CAAC,GAAG,MAAM,CAAC;YAC/C,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACnC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACvC,OAAO,CAAC,MAAM,EAAE,CAAC;SAClB;IACH,CAAC;CACF,CAAA;AArVY,uBAAuB;IADnC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,kCAAsB,CAAC,CAAA;;GANrB,uBAAuB,CAqVnC;AArVY,0DAAuB","file":"text-render.js","sourcesContent":["import { inject, injectable, named } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { TEXT_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IThemeAttribute,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n ITextRenderContribution,\n IContributionProvider\n} from '../../../interface';\nimport { textDrawOffsetX, textDrawOffsetY, textLayoutOffsetY } from '../../../common/text';\nimport type { IText, ITextGraphicAttribute } from '../../../interface/graphic/text';\nimport { BaseRender } from './base-render';\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { TextRenderContribution } from './contributions/constants';\nimport { matrixAllocate } from '../../../allocator/matrix-allocate';\nimport { isNil, max } from '@visactor/vutils';\nimport { calculateLineHeight } from '../../../common/utils';\nimport { defaultTextBackgroundRenderContribution } from './contributions/text-contribution-render';\n\n@injectable()\nexport class DefaultCanvasTextRender extends BaseRender<IText> implements IGraphicRender {\n type: 'text';\n numberType: number = TEXT_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(TextRenderContribution)\n protected readonly textRenderContribitions: IContributionProvider<ITextRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultTextBackgroundRenderContribution as any];\n this.init(textRenderContribitions);\n }\n\n drawShape(\n text: IText,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const textAttribute = getTheme(text, params?.theme).text;\n const {\n text: str,\n underline = textAttribute.underline,\n lineThrough = textAttribute.lineThrough,\n keepDirIn3d = textAttribute.keepDirIn3d,\n direction = textAttribute.direction,\n // lineHeight = textAttribute.lineHeight,\n // whiteSpace = textAttribute.whiteSpace,\n fontSize = textAttribute.fontSize,\n verticalMode = textAttribute.verticalMode,\n x: originX = textAttribute.x,\n y: originY = textAttribute.y\n } = text.attribute;\n\n let { textAlign = textAttribute.textAlign, textBaseline = textAttribute.textBaseline } = text.attribute;\n if (!verticalMode && direction === 'vertical') {\n const t = textAlign;\n textAlign = text.getBaselineMapAlign()[textBaseline] ?? ('left' as any);\n textBaseline = text.getAlignMapBaseline()[t] ?? ('top' as any);\n }\n const lineHeight = calculateLineHeight(text.attribute.lineHeight, fontSize) ?? fontSize;\n\n const data = this.valid(text, textAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n // 文字如果需要变换,那就需要将3dmatrix转成context的2dmatrix\n const transform3dMatrixToContextMatrix = !keepDirIn3d;\n\n const z = this.z || 0;\n\n context.beginPath();\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(text, text.attribute, textAttribute);\n\n this.beforeRenderStep(\n text,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n textAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n transform3dMatrixToContextMatrix && this.transformUseContext2d(text, textAttribute, z, context);\n\n const drawText = (t: string, offsetX: number, offsetY: number, direction: number) => {\n let _x = x + offsetX;\n const _y = y + offsetY;\n if (direction) {\n context.highPerformanceSave();\n _x += fontSize;\n const matrix = matrixAllocate.allocate(1, 0, 0, 1, 0, 0);\n // matrix.translate(fontSize, 0);\n matrix.rotateByCenter(Math.PI / 2, _x, _y);\n context.transformFromMatrix(matrix, true);\n matrixAllocate.free(matrix);\n }\n\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.strokeText(t, _x, _y, z);\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.fillText(t, _x, _y, z);\n this.drawUnderLine(underline, lineThrough, text, _x, _y, z, textAttribute, context);\n }\n }\n\n if (direction) {\n context.highPerformanceRestore();\n context.setTransformForCurrent();\n }\n };\n if (text.isMultiLine) {\n context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);\n if (direction === 'horizontal') {\n const { multilineLayout } = text;\n if (!multilineLayout) {\n context.highPerformanceRestore();\n return;\n } // 如果不存在的话,需要render层自行布局\n const { xOffset, yOffset } = multilineLayout.bbox;\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n multilineLayout.lines.forEach(line => {\n context.strokeText(\n line.str,\n (line.leftOffset || 0) + xOffset + x,\n (line.topOffset || 0) + yOffset + y,\n z\n );\n });\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n multilineLayout.lines.forEach(line => {\n context.fillText(line.str, (line.leftOffset || 0) + xOffset + x, (line.topOffset || 0) + yOffset + y, z);\n this.drawUnderLine(\n underline,\n lineThrough,\n text,\n (line.leftOffset || 0) + xOffset + x,\n // y是基于alphabetic对齐的,这里-0.05是为了和不换行的文字保持效果一致\n (line.topOffset || 0) + yOffset + y - textDrawOffsetY('bottom', fontSize) - 0.05 * fontSize,\n z,\n textAttribute,\n context,\n {\n width: line.width\n }\n );\n });\n }\n }\n } else {\n text.tryUpdateAABBBounds(); // 更新cache\n const cache = text.cache;\n const { verticalList } = cache;\n context.textAlign = 'left';\n context.textBaseline = 'top';\n const totalHeight = lineHeight * verticalList.length;\n let totalW = 0;\n verticalList.forEach(verticalData => {\n const _w = verticalData.reduce((a, b) => a + (b.width || 0), 0);\n totalW = max(_w, totalW);\n });\n let offsetY = 0;\n let offsetX = 0;\n if (textBaseline === 'bottom') {\n offsetX = -totalHeight;\n } else if (textBaseline === 'middle') {\n offsetX = -totalHeight / 2;\n }\n if (textAlign === 'center') {\n offsetY -= totalW / 2;\n } else if (textAlign === 'right') {\n offsetY -= totalW;\n }\n verticalList.forEach((verticalData, i) => {\n const currentW = verticalData.reduce((a, b) => a + (b.width || 0), 0);\n const dw = totalW - currentW;\n let currentOffsetY = offsetY;\n if (textAlign === 'center') {\n currentOffsetY += dw / 2;\n } else if (textAlign === 'right') {\n currentOffsetY += dw;\n }\n verticalData.forEach(item => {\n const { text, width, direction } = item;\n drawText(text, totalHeight - (i + 1) * lineHeight + offsetX, currentOffsetY, direction);\n currentOffsetY += width;\n });\n });\n }\n } else {\n if (direction === 'horizontal') {\n context.setTextStyle(text.attribute, textAttribute, z);\n const t = text.clipedText as string;\n let dy = 0;\n if (lineHeight !== fontSize) {\n if (textBaseline === 'top') {\n dy = (lineHeight - fontSize) / 2;\n } else if (textBaseline === 'middle') {\n // middle do nothing\n } else if (textBaseline === 'bottom') {\n dy = -(lineHeight - fontSize) / 2;\n } else {\n // alphabetic do nothing\n // dy = (lineHeight - fontSize) / 2 - fontSize * 0.79;\n }\n }\n drawText(t, 0, dy, 0);\n } else {\n text.tryUpdateAABBBounds(); // 更新cache\n const cache = text.cache;\n if (cache) {\n context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);\n const { verticalList } = cache;\n let offsetY = 0;\n const totalW = verticalList[0].reduce((a, b) => a + (b.width || 0), 0);\n let offsetX = 0;\n if (textBaseline === 'bottom') {\n offsetX = -lineHeight;\n } else if (textBaseline === 'middle') {\n offsetX = -lineHeight / 2;\n }\n if (textAlign === 'center') {\n offsetY -= totalW / 2;\n } else if (textAlign === 'right') {\n offsetY -= totalW;\n }\n context.textAlign = 'left';\n context.textBaseline = 'top';\n verticalList[0].forEach(item => {\n const { text, width, direction } = item;\n drawText(text, offsetX, offsetY, direction);\n offsetY += width;\n });\n }\n }\n }\n transform3dMatrixToContextMatrix && this.restoreTransformUseContext2d(text, textAttribute, z, context);\n\n this.afterRenderStep(\n text,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n textAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(text: IText, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const textAttribute = getTheme(text, params?.theme).text;\n const { keepDirIn3d = textAttribute.keepDirIn3d } = text.attribute;\n // 文字如果需要变换,那就一定要计算3d矩阵\n const computed3dMatrix = !keepDirIn3d;\n this._draw(text, textAttribute, computed3dMatrix, drawContext, params);\n }\n\n drawUnderLine(\n underline: number,\n lineThrough: number,\n text: IText,\n x: number,\n y: number,\n z: number,\n textAttribute: Required<ITextGraphicAttribute>,\n context: IContext2d,\n multiOption?: {\n width: number;\n }\n ) {\n if (lineThrough + underline <= 0) {\n return;\n }\n\n const {\n textAlign = textAttribute.textAlign,\n textBaseline = textAttribute.textBaseline,\n fontSize = textAttribute.fontSize,\n fill = textAttribute.fill,\n opacity = textAttribute.opacity,\n underlineOffset = textAttribute.underlineOffset,\n underlineDash = textAttribute.underlineDash,\n fillOpacity = textAttribute.fillOpacity\n } = text.attribute;\n const isMulti = !isNil(multiOption);\n const w = isMulti ? multiOption!.width : text.clipedWidth;\n const offsetX = isMulti ? 0 : textDrawOffsetX(textAlign, w);\n const offsetY = textLayoutOffsetY(isMulti ? 'alphabetic' : textBaseline, fontSize, fontSize);\n const attribute = { lineWidth: 0, stroke: fill, opacity, strokeOpacity: fillOpacity };\n let deltaY = isMulti ? -3 : 0;\n if (underline) {\n attribute.lineWidth = underline;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n underlineDash && context.setLineDash(underlineDash);\n context.beginPath();\n const dy = y + offsetY + fontSize + underlineOffset + deltaY;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n if (isMulti) {\n deltaY = -1;\n }\n if (lineThrough) {\n attribute.lineWidth = lineThrough;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize / 2 + deltaY;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n }\n}\n"]}
|