@viji-dev/core 0.4.1 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -25,15 +25,15 @@ declare global {
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  };
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  /** Energy in five fixed frequency bands, plus a smoothed companion (~150ms decay) for each. All in 0..1. */
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  bands: {
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- /** Instant low-band energy (20120 Hz, bass/kick range). 0..1. */
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+ /** Instant low-band energy (20-120 Hz, bass/kick range). 0..1. */
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  low: number;
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- /** Instant low-mid energy (120400 Hz). 0..1. */
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+ /** Instant low-mid energy (120-400 Hz). 0..1. */
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  lowMid: number;
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- /** Instant mid energy (4001600 Hz, vocals/instruments). 0..1. */
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+ /** Instant mid energy (400-1600 Hz, vocals/instruments). 0..1. */
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  mid: number;
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- /** Instant high-mid energy (16006000 Hz, cymbals/hi-hats). 0..1. */
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+ /** Instant high-mid energy (1600-6000 Hz, cymbals/hi-hats). 0..1. */
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  highMid: number;
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- /** Instant high-band energy (600016000 Hz, air/brilliance). 0..1. */
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+ /** Instant high-band energy (6000-16000 Hz, air/brilliance). 0..1. */
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  high: number;
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  /** Smoothed `low` (~150ms decay). 0..1. */
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  lowSmoothed: number;
@@ -93,15 +93,15 @@ declare global {
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  };
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  /** High-level spectral features derived from the FFT. */
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  spectral: {
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- /** Normalized spectral centroid in 0..1 higher values mean brighter, more treble-heavy sound. */
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+ /** Normalized spectral centroid in 0..1. Higher values mean brighter, more treble-heavy sound. */
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  brightness: number;
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- /** Normalized spectral flatness in 0..1 higher values mean noisier (white-noise-like) sound; lower values mean tonal. */
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+ /** Normalized spectral flatness in 0..1. Higher values mean noisier (white-noise-like) sound; lower values mean tonal. */
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  flatness: number;
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  };
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  /**
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  * Returns the raw FFT magnitude spectrum as a `Uint8Array` (1024 bins, each 0..255).
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  * Bin `i` covers frequency `i × (sampleRate / fftSize)`. The returned array is a
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- * snapshot from the latest analysis tick repeated calls in the same frame return the same data.
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+ * snapshot from the latest analysis tick; repeated calls in the same frame return the same data.
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  *
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  * @example
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  * const fft = viji.audio.getFrequencyData();
@@ -110,7 +110,7 @@ declare global {
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  getFrequencyData: () => Uint8Array;
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  /**
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  * Returns the raw time-domain waveform as a `Float32Array` (2048 PCM samples in -1..1).
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- * The returned array is a snapshot repeated calls in the same frame return the same data.
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+ * The returned array is a snapshot; repeated calls in the same frame return the same data.
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  *
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  * @example
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  * const wave = viji.audio.getWaveform();
@@ -121,7 +121,7 @@ declare global {
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  /**
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  * Lightweight audio analysis for additional or device audio streams. A strict
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- * subset of `AudioAPI` exposes volume, frequency bands, spectral features,
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+ * subset of `AudioAPI` that exposes volume, frequency bands, spectral features,
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  * and raw FFT/waveform access, but **no beat detection** (no `beat`, no BPM,
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  * no triggers, no events).
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  */
@@ -139,15 +139,15 @@ declare global {
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  };
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  /** Energy in five fixed frequency bands, plus a smoothed companion (~150ms decay) for each. All in 0..1. */
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  bands: {
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- /** Instant low-band energy (20120 Hz). 0..1. */
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+ /** Instant low-band energy (20-120 Hz). 0..1. */
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  low: number;
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- /** Instant low-mid energy (120400 Hz). 0..1. */
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+ /** Instant low-mid energy (120-400 Hz). 0..1. */
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  lowMid: number;
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- /** Instant mid energy (4001600 Hz). 0..1. */
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+ /** Instant mid energy (400-1600 Hz). 0..1. */
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  mid: number;
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- /** Instant high-mid energy (16006000 Hz). 0..1. */
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+ /** Instant high-mid energy (1600-6000 Hz). 0..1. */
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  highMid: number;
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- /** Instant high-band energy (600016000 Hz). 0..1. */
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+ /** Instant high-band energy (6000-16000 Hz). 0..1. */
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  high: number;
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  /** Smoothed `low` (~150ms decay). 0..1. */
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  lowSmoothed: number;
@@ -169,19 +169,19 @@ declare global {
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  };
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  /**
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  * Returns the raw FFT magnitude spectrum for this stream as a `Uint8Array`
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- * (1024 bins, each 0..255). Snapshot semantics see `AudioAPI.getFrequencyData`.
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+ * (1024 bins, each 0..255). Snapshot semantics; see `AudioAPI.getFrequencyData`.
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  */
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  getFrequencyData: () => Uint8Array;
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  /**
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  * Returns the raw time-domain waveform for this stream as a `Float32Array`
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- * (2048 samples, each -1..1). Snapshot semantics see `AudioAPI.getWaveform`.
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+ * (2048 samples, each -1..1). Snapshot semantics; see `AudioAPI.getWaveform`.
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  */
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  getWaveform: () => Float32Array;
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  }
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  /**
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  * Configuration object passed to `viji.button()`. The host renders a clickable
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- * momentary button the resulting `value` is `true` for one frame after press,
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+ * momentary button. The resulting `value` is `true` for one frame after press,
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  * then auto-resets to `false`.
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  */
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  interface ButtonConfig {
@@ -191,12 +191,12 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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  /**
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- * Reactive object returned by `viji.button()`. `value` is a momentary flag
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+ * Reactive object returned by `viji.button()`. `value` is a momentary flag:
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  * `true` for exactly one frame after the user clicks, then auto-resets to
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  * `false`. Use it to trigger discrete events from `render()`.
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  */
@@ -209,7 +209,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -242,7 +242,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -303,7 +303,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -320,7 +320,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -339,7 +339,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -363,7 +363,7 @@ declare global {
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  /**
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  * Computer-vision processing rate relative to the scene's render rate.
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  * `'full'` runs CV every frame, `'half'` every other frame, `'quarter'` every
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- * fourth, `'eighth'` every eighth lower rates reduce CPU/GPU cost.
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+ * fourth, `'eighth'` every eighth. Lower rates reduce CPU/GPU cost.
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  */
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  type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';
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@@ -678,7 +678,7 @@ declare global {
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  /** Depth (relative). */
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  z: number;
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  }[];
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- /** Palm center equivalent to `landmarks[9]` (middle-finger MCP). */
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+ /** Palm center, equivalent to `landmarks[9]` (middle-finger MCP). */
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  palm: {
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  /** Palm horizontal coordinate, normalized 0..1. */
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  x: number;
@@ -721,7 +721,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -733,7 +733,7 @@ declare global {
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  interface ImageParameter {
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  /** Uploaded image as an `ImageBitmap`, or `null` until the user provides one. */
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  value: ImageBitmap | null;
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- /** P5-compatible image wrapper. Only available in the P5 renderer added at runtime by the P5 adapter. */
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+ /** P5-compatible image wrapper. Only available in the P5 renderer; added at runtime by the P5 adapter. */
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  readonly p5?: any;
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  /** Display name shown next to the upload field in the parameter UI. */
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  label: string;
@@ -741,7 +741,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -843,7 +843,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -866,7 +866,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -894,7 +894,7 @@ declare global {
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  deltaX: number;
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  /** Vertical movement since the last frame in pixels. */
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  deltaY: number;
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- /** `true` while the pointer is "down" left mouse button held, or a touch active. */
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+ /** `true` while the pointer is "down": left mouse button held, or a touch active. */
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  isDown: boolean;
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  /** `true` for exactly one frame when the pointer becomes down, then auto-resets. */
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  wasPressed: boolean;
@@ -902,7 +902,7 @@ declare global {
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  wasReleased: boolean;
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  /** `true` while the pointer is within the canvas bounds. */
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  isInCanvas: boolean;
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- /** Currently active input source `'touch'` when at least one touch is active, otherwise `'mouse'` (or `'none'` when the cursor is off-canvas). */
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+ /** Currently active input source: `'touch'` when at least one touch is active, otherwise `'mouse'` (or `'none'` when the cursor is off-canvas). */
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  type: 'mouse' | 'touch' | 'none';
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  }
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@@ -1005,7 +1005,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -1024,7 +1024,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -1045,7 +1045,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -1068,7 +1068,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -1083,7 +1083,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  /** Maximum character count enforced by the host UI. Default: `1000`. */
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  maxLength?: number;
@@ -1104,7 +1104,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -1119,7 +1119,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -1136,7 +1136,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -1145,7 +1145,7 @@ declare global {
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  * `started` / `moved` / `ended` arrays for frame-based gesture handling.
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  *
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  * For single-point interactions that should also work with a mouse, prefer
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- * `viji.pointer` it switches automatically between mouse and primary touch.
1148
+ * `viji.pointer`. It switches automatically between mouse and primary touch.
1149
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  */
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  interface TouchAPI {
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  /** All currently active touch points. Order is stable but not ordered by id. */
@@ -1168,7 +1168,7 @@ declare global {
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  * in canvas-space pixels.
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  *
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  * Some fields (notably `pressure` / `force`, `radiusX` / `radiusY`,
1171
- * `rotationAngle`) are passed through from the device values vary by
1171
+ * `rotationAngle`) are passed through from the device; values vary by
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  * platform; many devices report `0` when unsupported.
1173
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  */
1174
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  interface TouchPoint {
@@ -1180,7 +1180,7 @@ declare global {
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  y: number;
1181
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  /** Touch pressure in 0..1 (device-dependent; often `0` on devices without force support). */
1182
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  pressure: number;
1183
- /** Contact radius `Math.max(radiusX, radiusY)` in pixels. */
1183
+ /** Contact radius, `Math.max(radiusX, radiusY)` in pixels. */
1184
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  radius: number;
1185
1185
  /** Horizontal contact radius in pixels (raw device value). */
1186
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  radiusX: number;
@@ -1188,7 +1188,7 @@ declare global {
1188
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  radiusY: number;
1189
1189
  /** Contact area rotation in radians (raw device value). */
1190
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  rotationAngle: number;
1191
- /** Touch force in 0..1 alias of `pressure`. */
1191
+ /** Touch force in 0..1; alias of `pressure`. */
1192
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  force: number;
1193
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  /** `true` while the touch position is within the canvas bounds. */
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  isInCanvas: boolean;
@@ -1211,7 +1211,7 @@ declare global {
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  isEnding: boolean;
1212
1212
  }
1213
1213
 
1214
- const VERSION = "0.4.0";
1214
+ const VERSION = "0.4.2";
1215
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1216
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  /**
1217
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  * Real-time video API: drawable frame, dimensions, and computer-vision results
@@ -1233,7 +1233,7 @@ declare global {
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  frameRate: number;
1234
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  /**
1235
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  * Returns the latest frame as raw RGBA `ImageData` for per-pixel CPU analysis,
1236
- * or `null` when disconnected. Slow compared to drawing `currentFrame` directly
1236
+ * or `null` when disconnected. Slow compared to drawing `currentFrame` directly;
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  * use only when you need to read individual pixel values.
1238
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  */
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  getFrameData: () => ImageData | null;
@@ -1304,13 +1304,13 @@ declare global {
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  ctx?: OffscreenCanvasRenderingContext2D;
1305
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  /** WebGL rendering context. `undefined` until `viji.useContext('webgl')` or `'webgl2'` is called; afterwards equals the cached context. */
1306
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  gl?: WebGLRenderingContext | WebGL2RenderingContext;
1307
- /** Current canvas width in pixels. Updates automatically when the host resizes the canvas read every frame. */
1307
+ /** Current canvas width in pixels. Updates automatically when the host resizes the canvas; read every frame. */
1308
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  width: number;
1309
- /** Current canvas height in pixels. Updates automatically when the host resizes the canvas read every frame. */
1309
+ /** Current canvas height in pixels. Updates automatically when the host resizes the canvas; read every frame. */
1310
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  height: number;
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  /** Seconds elapsed since the scene started (monotonically increasing float). Use for oscillations and absolute-time effects. */
1312
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  time: number;
1313
- /** Seconds since the previous frame. Use for accumulation: movement, physics, fades anything that should progress per second regardless of FPS. */
1313
+ /** Seconds since the previous frame. Use for accumulation: movement, physics, fades, anything that should progress per second regardless of FPS. */
1314
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  deltaTime: number;
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  /** Integer frame counter starting at `0` and incrementing by `1` each frame. */
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  frameCount: number;
@@ -1320,9 +1320,9 @@ declare global {
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  audio: AudioAPI;
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  /** Main video stream API: pixel access, frame metadata, and computer-vision results (face, hands, pose, segmentation). */
1322
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  video: VideoAPI;
1323
- /** Additional video streams provided by the host. These do not run CV processing use them for raw pixel access only. */
1323
+ /** Additional video streams provided by the host. These do not run CV processing; use them for raw pixel access only. */
1324
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  videoStreams: VideoAPI[];
1325
- /** Additional audio streams (lightweight analysis: volume, bands, spectral). No beat detection use the main `audio` for that. */
1325
+ /** Additional audio streams (lightweight analysis: volume, bands, spectral). No beat detection; use the main `audio` for that. */
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  audioStreams: AudioStreamAPI[];
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  /** Mouse position, buttons, wheel, and per-frame movement state. Coordinates are in canvas pixels. */
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  mouse: MouseAPI;
@@ -1330,7 +1330,7 @@ declare global {
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  keyboard: KeyboardAPI;
1331
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  /** Multi-touch state: count, primary touch shortcut, and the per-frame `started` / `moved` / `ended` arrays. */
1332
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  touches: TouchAPI;
1333
- /** Unified pointer (mouse + primary touch) convenient single-point input that works on both desktop and mobile. */
1333
+ /** Unified pointer (mouse + primary touch). Convenient single-point input that works on both desktop and mobile. */
1334
1334
  pointer: PointerAPI;
1335
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  /** Internal device sensors (motion + orientation) reported by the device running the scene. */
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  device: DeviceSensorState;
@@ -1338,7 +1338,7 @@ declare global {
1338
1338
  devices: DeviceState[];
1339
1339
  /**
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1340
  * Declares a numeric slider parameter. The host UI renders a draggable slider.
1341
- * Must be called at the top level of the scene never inside `render()`.
1341
+ * Must be called at the top level of the scene, never inside `render()`.
1342
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  *
1343
1343
  * @example
1344
1344
  * const radius = viji.slider(50, { min: 10, max: 200, step: 1, label: 'Radius' });
@@ -1349,7 +1349,7 @@ declare global {
1349
1349
  /**
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  * Declares a color parameter. Accepts hex strings, CSS color functions, or RGB / HSB objects;
1351
1351
  * the value is always normalized to a canonical lowercase hex string and exposes derived `.rgb` / `.hsb` accessors.
1352
- * Must be called at the top level of the scene never inside `render()`.
1352
+ * Must be called at the top level of the scene, never inside `render()`.
1353
1353
  *
1354
1354
  * @example
1355
1355
  * const tint = viji.color('#ff6600', { label: 'Tint' });
@@ -1358,7 +1358,7 @@ declare global {
1358
1358
  color: (defaultValue: ColorInput, config: ColorConfig) => ColorParameter;
1359
1359
  /**
1360
1360
  * Declares a boolean toggle parameter. The host UI renders an on/off switch.
1361
- * Must be called at the top level of the scene never inside `render()`.
1361
+ * Must be called at the top level of the scene, never inside `render()`.
1362
1362
  *
1363
1363
  * @example
1364
1364
  * const showTrail = viji.toggle(true, { label: 'Show Trail' });
@@ -1367,7 +1367,7 @@ declare global {
1367
1367
  /**
1368
1368
  * Declares a dropdown selection parameter. The element type of `options`
1369
1369
  * (`string` or `number`) determines the parameter's value type.
1370
- * Must be called at the top level of the scene never inside `render()`.
1370
+ * Must be called at the top level of the scene, never inside `render()`.
1371
1371
  *
1372
1372
  * @example
1373
1373
  * const shape = viji.select('circle', { options: ['circle', 'square', 'triangle'], label: 'Shape' });
@@ -1375,7 +1375,7 @@ declare global {
1375
1375
  select: (defaultValue: string | number, config: SelectConfig) => SelectParameter;
1376
1376
  /**
1377
1377
  * Declares a text input parameter. The host UI renders a single-line text field.
1378
- * Must be called at the top level of the scene never inside `render()`.
1378
+ * Must be called at the top level of the scene, never inside `render()`.
1379
1379
  *
1380
1380
  * @example
1381
1381
  * const caption = viji.text('Hello', { label: 'Caption', maxLength: 64 });
@@ -1384,7 +1384,7 @@ declare global {
1384
1384
  /**
1385
1385
  * Declares a precise numeric input parameter. Like `slider()` but the host UI
1386
1386
  * shows a number field instead of a draggable handle.
1387
- * Must be called at the top level of the scene never inside `render()`.
1387
+ * Must be called at the top level of the scene, never inside `render()`.
1388
1388
  *
1389
1389
  * @example
1390
1390
  * const count = viji.number(12, { min: 1, max: 64, step: 1, label: 'Count' });
@@ -1393,7 +1393,7 @@ declare global {
1393
1393
  /**
1394
1394
  * Declares an image upload parameter. The user-supplied image becomes available
1395
1395
  * as `value` (an `ImageBitmap`); in P5 scenes a `.p5` accessor is also added at runtime.
1396
- * Must be called at the top level of the scene never inside `render()`.
1396
+ * Must be called at the top level of the scene, never inside `render()`.
1397
1397
  *
1398
1398
  * @example
1399
1399
  * const tex = viji.image(null, { label: 'Texture' });
@@ -1402,8 +1402,8 @@ declare global {
1402
1402
  image: (defaultValue: null, config: ImageConfig) => ImageParameter;
1403
1403
  /**
1404
1404
  * Declares a momentary button parameter. `value` is `true` for one frame after
1405
- * the user clicks, then auto-resets perfect for triggering discrete events.
1406
- * Must be called at the top level of the scene never inside `render()`.
1405
+ * the user clicks, then auto-resets. Perfect for triggering discrete events.
1406
+ * Must be called at the top level of the scene, never inside `render()`.
1407
1407
  *
1408
1408
  * @example
1409
1409
  * const reset = viji.button({ label: 'Reset' });
@@ -1412,7 +1412,7 @@ declare global {
1412
1412
  button: (config: ButtonConfig) => ButtonParameter;
1413
1413
  /**
1414
1414
  * Declares a 2D coordinate parameter. Both `value.x` and `value.y` are in `-1..1`.
1415
- * Must be called at the top level of the scene never inside `render()`.
1415
+ * Must be called at the top level of the scene, never inside `render()`.
1416
1416
  *
1417
1417
  * @example
1418
1418
  * const origin = viji.coordinate({ x: 0, y: 0 }, { label: 'Origin' });
@@ -1422,7 +1422,7 @@ declare global {
1422
1422
  /**
1423
1423
  * Selects the 2D canvas rendering context. Returns the same instance on
1424
1424
  * subsequent calls and also stores it on `viji.ctx`. A canvas only supports
1425
- * one context type if a different context type was already requested,
1425
+ * one context type. If a different context type was already requested,
1426
1426
  * the call returns `null`. Choose ONE type and use it for the entire scene.
1427
1427
  *
1428
1428
  * @example
@@ -1433,14 +1433,14 @@ declare global {
1433
1433
  /**
1434
1434
  * Selects a WebGL 1 rendering context. Returns the same instance on subsequent
1435
1435
  * calls and also stores it on `viji.gl`. A canvas only supports one context
1436
- * type if a different context type was already requested, the call returns
1436
+ * type. If a different context type was already requested, the call returns
1437
1437
  * `null`. Choose ONE type and use it for the entire scene.
1438
1438
  */
1439
1439
  useContext(type: 'webgl'): WebGLRenderingContext;
1440
1440
  /**
1441
1441
  * Selects a WebGL 2 rendering context. Returns the same instance on subsequent
1442
1442
  * calls and also stores it on `viji.gl`. A canvas only supports one context
1443
- * type if a different context type was already requested, the call returns
1443
+ * type. If a different context type was already requested, the call returns
1444
1444
  * `null`. Choose ONE type and use it for the entire scene.
1445
1445
  */
1446
1446
  useContext(type: 'webgl2'): WebGL2RenderingContext;