@viji-dev/core 0.4.1 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -25,15 +25,15 @@ declare global {
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  };
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  /** Energy in five fixed frequency bands, plus a smoothed companion (~150ms decay) for each. All in 0..1. */
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  bands: {
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- /** Instant low-band energy (20120 Hz, bass/kick range). 0..1. */
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+ /** Instant low-band energy (20-120 Hz, bass/kick range). 0..1. */
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  low: number;
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- /** Instant low-mid energy (120400 Hz). 0..1. */
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+ /** Instant low-mid energy (120-400 Hz). 0..1. */
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  lowMid: number;
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- /** Instant mid energy (4001600 Hz, vocals/instruments). 0..1. */
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+ /** Instant mid energy (400-1600 Hz, vocals/instruments). 0..1. */
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  mid: number;
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- /** Instant high-mid energy (16006000 Hz, cymbals/hi-hats). 0..1. */
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+ /** Instant high-mid energy (1600-6000 Hz, cymbals/hi-hats). 0..1. */
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  highMid: number;
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- /** Instant high-band energy (600016000 Hz, air/brilliance). 0..1. */
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+ /** Instant high-band energy (6000-16000 Hz, air/brilliance). 0..1. */
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  high: number;
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  /** Smoothed `low` (~150ms decay). 0..1. */
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  lowSmoothed: number;
@@ -93,15 +93,15 @@ declare global {
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  };
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  /** High-level spectral features derived from the FFT. */
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  spectral: {
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- /** Normalized spectral centroid in 0..1 higher values mean brighter, more treble-heavy sound. */
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+ /** Normalized spectral centroid in 0..1. Higher values mean brighter, more treble-heavy sound. */
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  brightness: number;
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- /** Normalized spectral flatness in 0..1 higher values mean noisier (white-noise-like) sound; lower values mean tonal. */
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+ /** Normalized spectral flatness in 0..1. Higher values mean noisier (white-noise-like) sound; lower values mean tonal. */
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  flatness: number;
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  };
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  /**
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  * Returns the raw FFT magnitude spectrum as a `Uint8Array` (1024 bins, each 0..255).
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  * Bin `i` covers frequency `i × (sampleRate / fftSize)`. The returned array is a
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- * snapshot from the latest analysis tick repeated calls in the same frame return the same data.
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+ * snapshot from the latest analysis tick; repeated calls in the same frame return the same data.
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  *
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  * @example
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  * const fft = viji.audio.getFrequencyData();
@@ -110,7 +110,7 @@ declare global {
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  getFrequencyData: () => Uint8Array;
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  /**
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  * Returns the raw time-domain waveform as a `Float32Array` (2048 PCM samples in -1..1).
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- * The returned array is a snapshot repeated calls in the same frame return the same data.
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+ * The returned array is a snapshot; repeated calls in the same frame return the same data.
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  *
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  * @example
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  * const wave = viji.audio.getWaveform();
@@ -121,7 +121,7 @@ declare global {
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  /**
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  * Lightweight audio analysis for additional or device audio streams. A strict
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- * subset of `AudioAPI` exposes volume, frequency bands, spectral features,
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+ * subset of `AudioAPI` that exposes volume, frequency bands, spectral features,
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  * and raw FFT/waveform access, but **no beat detection** (no `beat`, no BPM,
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  * no triggers, no events).
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  */
@@ -139,15 +139,15 @@ declare global {
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  };
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  /** Energy in five fixed frequency bands, plus a smoothed companion (~150ms decay) for each. All in 0..1. */
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  bands: {
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- /** Instant low-band energy (20120 Hz). 0..1. */
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+ /** Instant low-band energy (20-120 Hz). 0..1. */
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  low: number;
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- /** Instant low-mid energy (120400 Hz). 0..1. */
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+ /** Instant low-mid energy (120-400 Hz). 0..1. */
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  lowMid: number;
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- /** Instant mid energy (4001600 Hz). 0..1. */
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+ /** Instant mid energy (400-1600 Hz). 0..1. */
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  mid: number;
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- /** Instant high-mid energy (16006000 Hz). 0..1. */
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+ /** Instant high-mid energy (1600-6000 Hz). 0..1. */
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  highMid: number;
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- /** Instant high-band energy (600016000 Hz). 0..1. */
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+ /** Instant high-band energy (6000-16000 Hz). 0..1. */
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  high: number;
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  /** Smoothed `low` (~150ms decay). 0..1. */
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  lowSmoothed: number;
@@ -169,19 +169,19 @@ declare global {
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  };
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  /**
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  * Returns the raw FFT magnitude spectrum for this stream as a `Uint8Array`
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- * (1024 bins, each 0..255). Snapshot semantics see `AudioAPI.getFrequencyData`.
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+ * (1024 bins, each 0..255). Snapshot semantics; see `AudioAPI.getFrequencyData`.
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  */
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  getFrequencyData: () => Uint8Array;
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  /**
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  * Returns the raw time-domain waveform for this stream as a `Float32Array`
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- * (2048 samples, each -1..1). Snapshot semantics see `AudioAPI.getWaveform`.
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+ * (2048 samples, each -1..1). Snapshot semantics; see `AudioAPI.getWaveform`.
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  */
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  getWaveform: () => Float32Array;
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  }
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  /**
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  * Configuration object passed to `viji.button()`. The host renders a clickable
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- * momentary button the resulting `value` is `true` for one frame after press,
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+ * momentary button. The resulting `value` is `true` for one frame after press,
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  * then auto-resets to `false`.
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  */
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  interface ButtonConfig {
@@ -191,12 +191,12 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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  /**
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- * Reactive object returned by `viji.button()`. `value` is a momentary flag
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+ * Reactive object returned by `viji.button()`. `value` is a momentary flag:
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  * `true` for exactly one frame after the user clicks, then auto-resets to
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  * `false`. Use it to trigger discrete events from `render()`.
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  */
@@ -209,7 +209,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -242,7 +242,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -303,7 +303,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -320,7 +320,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -339,7 +339,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -363,7 +363,7 @@ declare global {
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  /**
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  * Computer-vision processing rate relative to the scene's render rate.
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  * `'full'` runs CV every frame, `'half'` every other frame, `'quarter'` every
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- * fourth, `'eighth'` every eighth lower rates reduce CPU/GPU cost.
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+ * fourth, `'eighth'` every eighth. Lower rates reduce CPU/GPU cost.
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  */
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  type CVFrameRateMode = 'full' | 'half' | 'quarter' | 'eighth';
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@@ -678,7 +678,7 @@ declare global {
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  /** Depth (relative). */
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  z: number;
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  }[];
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- /** Palm center equivalent to `landmarks[9]` (middle-finger MCP). */
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+ /** Palm center, equivalent to `landmarks[9]` (middle-finger MCP). */
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  palm: {
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  /** Palm horizontal coordinate, normalized 0..1. */
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  x: number;
@@ -721,7 +721,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -733,7 +733,7 @@ declare global {
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  interface ImageParameter {
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  /** Uploaded image as an `ImageBitmap`, or `null` until the user provides one. */
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  value: ImageBitmap | null;
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- /** P5-compatible image wrapper. Only available in the P5 renderer added at runtime by the P5 adapter. */
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+ /** P5-compatible image wrapper. Only available in the P5 renderer; added at runtime by the P5 adapter. */
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  readonly p5?: any;
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  /** Display name shown next to the upload field in the parameter UI. */
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  label: string;
@@ -741,7 +741,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  /**
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  * P5-compatible image object (lazy-loaded, auto-converted from .value)
@@ -854,7 +854,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -877,7 +877,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -905,7 +905,7 @@ declare global {
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  deltaX: number;
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  /** Vertical movement since the last frame in pixels. */
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  deltaY: number;
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- /** `true` while the pointer is "down" left mouse button held, or a touch active. */
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+ /** `true` while the pointer is "down": left mouse button held, or a touch active. */
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  isDown: boolean;
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  /** `true` for exactly one frame when the pointer becomes down, then auto-resets. */
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  wasPressed: boolean;
@@ -913,7 +913,7 @@ declare global {
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  wasReleased: boolean;
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  /** `true` while the pointer is within the canvas bounds. */
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  isInCanvas: boolean;
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- /** Currently active input source `'touch'` when at least one touch is active, otherwise `'mouse'` (or `'none'` when the cursor is off-canvas). */
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+ /** Currently active input source: `'touch'` when at least one touch is active, otherwise `'mouse'` (or `'none'` when the cursor is off-canvas). */
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  type: 'mouse' | 'touch' | 'none';
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  }
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@@ -1016,7 +1016,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -1035,7 +1035,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -1056,7 +1056,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -1079,7 +1079,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -1094,7 +1094,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  /** Maximum character count enforced by the host UI. Default: `1000`. */
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  maxLength?: number;
@@ -1115,7 +1115,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -1130,7 +1130,7 @@ declare global {
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  description?: string;
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  /** Group name for organizing related parameters under a shared heading. Default: `'general'`. */
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  group?: string;
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- /** Visibility category the control hides when its capability is unavailable. Default: `'general'`. */
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+ /** Visibility category. The control hides when its capability is unavailable. Default: `'general'`. */
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  category?: ParameterCategory;
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  }
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@@ -1147,7 +1147,7 @@ declare global {
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  description?: string;
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  /** Group name under which the control appears in the UI. */
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  group: string;
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- /** Visibility category controls when the parameter is shown. */
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+ /** Visibility category that controls when the parameter is shown. */
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  category: ParameterCategory;
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  }
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@@ -1156,7 +1156,7 @@ declare global {
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  * `started` / `moved` / `ended` arrays for frame-based gesture handling.
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  *
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  * For single-point interactions that should also work with a mouse, prefer
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- * `viji.pointer` it switches automatically between mouse and primary touch.
1159
+ * `viji.pointer`. It switches automatically between mouse and primary touch.
1160
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  */
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  interface TouchAPI {
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  /** All currently active touch points. Order is stable but not ordered by id. */
@@ -1179,7 +1179,7 @@ declare global {
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  * in canvas-space pixels.
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  *
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  * Some fields (notably `pressure` / `force`, `radiusX` / `radiusY`,
1182
- * `rotationAngle`) are passed through from the device values vary by
1182
+ * `rotationAngle`) are passed through from the device; values vary by
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  * platform; many devices report `0` when unsupported.
1184
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  */
1185
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  interface TouchPoint {
@@ -1191,7 +1191,7 @@ declare global {
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  y: number;
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  /** Touch pressure in 0..1 (device-dependent; often `0` on devices without force support). */
1193
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  pressure: number;
1194
- /** Contact radius `Math.max(radiusX, radiusY)` in pixels. */
1194
+ /** Contact radius, `Math.max(radiusX, radiusY)` in pixels. */
1195
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  radius: number;
1196
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  /** Horizontal contact radius in pixels (raw device value). */
1197
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  radiusX: number;
@@ -1199,7 +1199,7 @@ declare global {
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  radiusY: number;
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  /** Contact area rotation in radians (raw device value). */
1201
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  rotationAngle: number;
1202
- /** Touch force in 0..1 alias of `pressure`. */
1202
+ /** Touch force in 0..1; alias of `pressure`. */
1203
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  force: number;
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  /** `true` while the touch position is within the canvas bounds. */
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  isInCanvas: boolean;
@@ -1222,7 +1222,7 @@ declare global {
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  isEnding: boolean;
1223
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  }
1224
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1225
- const VERSION = "0.4.0";
1225
+ const VERSION = "0.4.2";
1226
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1227
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  /**
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  * Real-time video API: drawable frame, dimensions, and computer-vision results
@@ -1244,7 +1244,7 @@ declare global {
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  frameRate: number;
1245
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  /**
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  * Returns the latest frame as raw RGBA `ImageData` for per-pixel CPU analysis,
1247
- * or `null` when disconnected. Slow compared to drawing `currentFrame` directly
1247
+ * or `null` when disconnected. Slow compared to drawing `currentFrame` directly;
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  * use only when you need to read individual pixel values.
1249
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  */
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  getFrameData: () => ImageData | null;
@@ -1315,13 +1315,13 @@ declare global {
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  ctx?: OffscreenCanvasRenderingContext2D;
1316
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  /** WebGL rendering context. `undefined` until `viji.useContext('webgl')` or `'webgl2'` is called; afterwards equals the cached context. */
1317
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  gl?: WebGLRenderingContext | WebGL2RenderingContext;
1318
- /** Current canvas width in pixels. Updates automatically when the host resizes the canvas read every frame. */
1318
+ /** Current canvas width in pixels. Updates automatically when the host resizes the canvas; read every frame. */
1319
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  width: number;
1320
- /** Current canvas height in pixels. Updates automatically when the host resizes the canvas read every frame. */
1320
+ /** Current canvas height in pixels. Updates automatically when the host resizes the canvas; read every frame. */
1321
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  height: number;
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  /** Seconds elapsed since the scene started (monotonically increasing float). Use for oscillations and absolute-time effects. */
1323
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  time: number;
1324
- /** Seconds since the previous frame. Use for accumulation: movement, physics, fades anything that should progress per second regardless of FPS. */
1324
+ /** Seconds since the previous frame. Use for accumulation: movement, physics, fades, anything that should progress per second regardless of FPS. */
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  deltaTime: number;
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  /** Integer frame counter starting at `0` and incrementing by `1` each frame. */
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  frameCount: number;
@@ -1331,9 +1331,9 @@ declare global {
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  audio: AudioAPI;
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  /** Main video stream API: pixel access, frame metadata, and computer-vision results (face, hands, pose, segmentation). */
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  video: VideoAPI;
1334
- /** Additional video streams provided by the host. These do not run CV processing use them for raw pixel access only. */
1334
+ /** Additional video streams provided by the host. These do not run CV processing; use them for raw pixel access only. */
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  videoStreams: VideoAPI[];
1336
- /** Additional audio streams (lightweight analysis: volume, bands, spectral). No beat detection use the main `audio` for that. */
1336
+ /** Additional audio streams (lightweight analysis: volume, bands, spectral). No beat detection; use the main `audio` for that. */
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  audioStreams: AudioStreamAPI[];
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  /** Mouse position, buttons, wheel, and per-frame movement state. Coordinates are in canvas pixels. */
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  mouse: MouseAPI;
@@ -1341,7 +1341,7 @@ declare global {
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  keyboard: KeyboardAPI;
1342
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  /** Multi-touch state: count, primary touch shortcut, and the per-frame `started` / `moved` / `ended` arrays. */
1343
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  touches: TouchAPI;
1344
- /** Unified pointer (mouse + primary touch) convenient single-point input that works on both desktop and mobile. */
1344
+ /** Unified pointer (mouse + primary touch). Convenient single-point input that works on both desktop and mobile. */
1345
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  pointer: PointerAPI;
1346
1346
  /** Internal device sensors (motion + orientation) reported by the device running the scene. */
1347
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  device: DeviceSensorState;
@@ -1349,7 +1349,7 @@ declare global {
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  devices: DeviceState[];
1350
1350
  /**
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  * Declares a numeric slider parameter. The host UI renders a draggable slider.
1352
- * Must be called at the top level of the scene never inside `render()`.
1352
+ * Must be called at the top level of the scene, never inside `render()`.
1353
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  *
1354
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  * @example
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  * const radius = viji.slider(50, { min: 10, max: 200, step: 1, label: 'Radius' });
@@ -1360,7 +1360,7 @@ declare global {
1360
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  /**
1361
1361
  * Declares a color parameter. Accepts hex strings, CSS color functions, or RGB / HSB objects;
1362
1362
  * the value is always normalized to a canonical lowercase hex string and exposes derived `.rgb` / `.hsb` accessors.
1363
- * Must be called at the top level of the scene never inside `render()`.
1363
+ * Must be called at the top level of the scene, never inside `render()`.
1364
1364
  *
1365
1365
  * @example
1366
1366
  * const tint = viji.color('#ff6600', { label: 'Tint' });
@@ -1369,7 +1369,7 @@ declare global {
1369
1369
  color: (defaultValue: ColorInput, config: ColorConfig) => ColorParameter;
1370
1370
  /**
1371
1371
  * Declares a boolean toggle parameter. The host UI renders an on/off switch.
1372
- * Must be called at the top level of the scene never inside `render()`.
1372
+ * Must be called at the top level of the scene, never inside `render()`.
1373
1373
  *
1374
1374
  * @example
1375
1375
  * const showTrail = viji.toggle(true, { label: 'Show Trail' });
@@ -1378,7 +1378,7 @@ declare global {
1378
1378
  /**
1379
1379
  * Declares a dropdown selection parameter. The element type of `options`
1380
1380
  * (`string` or `number`) determines the parameter's value type.
1381
- * Must be called at the top level of the scene never inside `render()`.
1381
+ * Must be called at the top level of the scene, never inside `render()`.
1382
1382
  *
1383
1383
  * @example
1384
1384
  * const shape = viji.select('circle', { options: ['circle', 'square', 'triangle'], label: 'Shape' });
@@ -1386,7 +1386,7 @@ declare global {
1386
1386
  select: (defaultValue: string | number, config: SelectConfig) => SelectParameter;
1387
1387
  /**
1388
1388
  * Declares a text input parameter. The host UI renders a single-line text field.
1389
- * Must be called at the top level of the scene never inside `render()`.
1389
+ * Must be called at the top level of the scene, never inside `render()`.
1390
1390
  *
1391
1391
  * @example
1392
1392
  * const caption = viji.text('Hello', { label: 'Caption', maxLength: 64 });
@@ -1395,7 +1395,7 @@ declare global {
1395
1395
  /**
1396
1396
  * Declares a precise numeric input parameter. Like `slider()` but the host UI
1397
1397
  * shows a number field instead of a draggable handle.
1398
- * Must be called at the top level of the scene never inside `render()`.
1398
+ * Must be called at the top level of the scene, never inside `render()`.
1399
1399
  *
1400
1400
  * @example
1401
1401
  * const count = viji.number(12, { min: 1, max: 64, step: 1, label: 'Count' });
@@ -1404,7 +1404,7 @@ declare global {
1404
1404
  /**
1405
1405
  * Declares an image upload parameter. The user-supplied image becomes available
1406
1406
  * as `value` (an `ImageBitmap`); in P5 scenes a `.p5` accessor is also added at runtime.
1407
- * Must be called at the top level of the scene never inside `render()`.
1407
+ * Must be called at the top level of the scene, never inside `render()`.
1408
1408
  *
1409
1409
  * @example
1410
1410
  * const tex = viji.image(null, { label: 'Texture' });
@@ -1413,8 +1413,8 @@ declare global {
1413
1413
  image: (defaultValue: null, config: ImageConfig) => ImageParameter;
1414
1414
  /**
1415
1415
  * Declares a momentary button parameter. `value` is `true` for one frame after
1416
- * the user clicks, then auto-resets perfect for triggering discrete events.
1417
- * Must be called at the top level of the scene never inside `render()`.
1416
+ * the user clicks, then auto-resets. Perfect for triggering discrete events.
1417
+ * Must be called at the top level of the scene, never inside `render()`.
1418
1418
  *
1419
1419
  * @example
1420
1420
  * const reset = viji.button({ label: 'Reset' });
@@ -1423,7 +1423,7 @@ declare global {
1423
1423
  button: (config: ButtonConfig) => ButtonParameter;
1424
1424
  /**
1425
1425
  * Declares a 2D coordinate parameter. Both `value.x` and `value.y` are in `-1..1`.
1426
- * Must be called at the top level of the scene never inside `render()`.
1426
+ * Must be called at the top level of the scene, never inside `render()`.
1427
1427
  *
1428
1428
  * @example
1429
1429
  * const origin = viji.coordinate({ x: 0, y: 0 }, { label: 'Origin' });
@@ -1433,7 +1433,7 @@ declare global {
1433
1433
  /**
1434
1434
  * Selects the 2D canvas rendering context. Returns the same instance on
1435
1435
  * subsequent calls and also stores it on `viji.ctx`. A canvas only supports
1436
- * one context type if a different context type was already requested,
1436
+ * one context type. If a different context type was already requested,
1437
1437
  * the call returns `null`. Choose ONE type and use it for the entire scene.
1438
1438
  *
1439
1439
  * @example
@@ -1444,14 +1444,14 @@ declare global {
1444
1444
  /**
1445
1445
  * Selects a WebGL 1 rendering context. Returns the same instance on subsequent
1446
1446
  * calls and also stores it on `viji.gl`. A canvas only supports one context
1447
- * type if a different context type was already requested, the call returns
1447
+ * type. If a different context type was already requested, the call returns
1448
1448
  * `null`. Choose ONE type and use it for the entire scene.
1449
1449
  */
1450
1450
  useContext(type: 'webgl'): WebGLRenderingContext;
1451
1451
  /**
1452
1452
  * Selects a WebGL 2 rendering context. Returns the same instance on subsequent
1453
1453
  * calls and also stores it on `viji.gl`. A canvas only supports one context
1454
- * type if a different context type was already requested, the call returns
1454
+ * type. If a different context type was already requested, the call returns
1455
1455
  * `null`. Choose ONE type and use it for the entire scene.
1456
1456
  */
1457
1457
  useContext(type: 'webgl2'): WebGL2RenderingContext;