@vib3code/sdk 2.0.3-canary.6f35b4c → 2.0.3-canary.74aebb4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (89) hide show
  1. package/DOCS/EXPANSION_DESIGN.md +977 -0
  2. package/DOCS/EXPANSION_DESIGN_ULTRA.md +387 -0
  3. package/DOCS/MASTER_PLAN_2026-01-31.md +2 -2
  4. package/DOCS/OPTIMIZATION_PLAN_MATH.md +118 -0
  5. package/DOCS/SYSTEM_INVENTORY.md +2 -2
  6. package/DOCS/WEBGPU_STATUS.md +119 -38
  7. package/DOCS/archive/WEBGPU_STATUS_2026-02-15_STALE.md +38 -0
  8. package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-15.md +142 -0
  9. package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-16.md +108 -0
  10. package/DOCS/dev-tracks/PERF_UPGRADE_2026-02-16.md +308 -0
  11. package/docs/webgpu-live.html +1 -1
  12. package/package.json +10 -1
  13. package/src/agent/index.js +1 -3
  14. package/src/agent/mcp/MCPServer.js +542 -188
  15. package/src/agent/mcp/index.js +1 -1
  16. package/src/agent/mcp/tools.js +132 -32
  17. package/src/cli/index.js +374 -44
  18. package/src/core/VIB3Engine.js +55 -3
  19. package/src/core/index.js +18 -0
  20. package/src/core/renderers/FacetedRendererAdapter.js +10 -9
  21. package/src/core/renderers/HolographicRendererAdapter.js +11 -7
  22. package/src/core/renderers/QuantumRendererAdapter.js +11 -7
  23. package/src/creative/index.js +11 -0
  24. package/src/experimental/GameLoop.js +72 -0
  25. package/src/experimental/LatticePhysics.js +100 -0
  26. package/src/experimental/LiveDirector.js +143 -0
  27. package/src/experimental/PlayerController4D.js +154 -0
  28. package/src/experimental/VIB3Actor.js +138 -0
  29. package/src/experimental/VIB3Compositor.js +117 -0
  30. package/src/experimental/VIB3Link.js +122 -0
  31. package/src/experimental/VIB3Orchestrator.js +146 -0
  32. package/src/experimental/VIB3Universe.js +109 -0
  33. package/src/experimental/demos/CrystalLabyrinth.js +202 -0
  34. package/src/export/index.js +11 -1
  35. package/src/faceted/FacetedSystem.js +27 -10
  36. package/src/games/glyph-war/GlyphWarVisualizer.js +641 -0
  37. package/src/geometry/generators/Crystal.js +2 -2
  38. package/src/holograms/HolographicVisualizer.js +58 -89
  39. package/src/holograms/RealHolographicSystem.js +126 -31
  40. package/src/math/Mat4x4.js +192 -19
  41. package/src/math/Rotor4D.js +93 -39
  42. package/src/math/Vec4.js +119 -78
  43. package/src/math/index.js +7 -7
  44. package/src/quantum/QuantumVisualizer.js +24 -20
  45. package/src/reactivity/index.js +3 -5
  46. package/src/render/LayerPresetManager.js +372 -0
  47. package/src/render/LayerReactivityBridge.js +344 -0
  48. package/src/render/LayerRelationshipGraph.js +610 -0
  49. package/src/render/MultiCanvasBridge.js +148 -25
  50. package/src/render/ShaderLoader.js +38 -0
  51. package/src/render/ShaderProgram.js +4 -4
  52. package/src/render/UnifiedRenderBridge.js +1 -1
  53. package/src/render/backends/WebGPUBackend.js +8 -4
  54. package/src/render/index.js +27 -2
  55. package/src/scene/index.js +4 -4
  56. package/src/shaders/common/geometry24.glsl +65 -0
  57. package/src/shaders/common/geometry24.wgsl +54 -0
  58. package/src/shaders/common/rotation4d.glsl +4 -4
  59. package/src/shaders/common/rotation4d.wgsl +2 -2
  60. package/src/shaders/common/uniforms.wgsl +15 -8
  61. package/src/shaders/faceted/faceted.frag.wgsl +19 -6
  62. package/src/shaders/holographic/holographic.frag.wgsl +7 -5
  63. package/src/shaders/quantum/quantum.frag.wgsl +7 -5
  64. package/src/testing/ParallelTestFramework.js +2 -2
  65. package/src/ui/adaptive/renderers/webgpu/WebGPURenderer.ts +2 -2
  66. package/src/viewer/GalleryUI.js +17 -0
  67. package/src/viewer/ViewerPortal.js +2 -2
  68. package/tools/shader-sync-verify.js +6 -4
  69. package/types/adaptive-sdk.d.ts +204 -5
  70. package/types/agent/cli.d.ts +78 -0
  71. package/types/agent/index.d.ts +18 -0
  72. package/types/agent/mcp.d.ts +87 -0
  73. package/types/agent/telemetry.d.ts +190 -0
  74. package/types/core/VIB3Engine.d.ts +26 -0
  75. package/types/core/index.d.ts +261 -0
  76. package/types/creative/AestheticMapper.d.ts +72 -0
  77. package/types/creative/ChoreographyPlayer.d.ts +96 -0
  78. package/types/creative/index.d.ts +17 -0
  79. package/types/export/index.d.ts +243 -0
  80. package/types/geometry/index.d.ts +164 -0
  81. package/types/math/index.d.ts +214 -0
  82. package/types/render/LayerPresetManager.d.ts +78 -0
  83. package/types/render/LayerReactivityBridge.d.ts +85 -0
  84. package/types/render/LayerRelationshipGraph.d.ts +174 -0
  85. package/types/render/index.d.ts +3 -0
  86. package/types/scene/index.d.ts +204 -0
  87. package/types/systems/index.d.ts +244 -0
  88. package/types/variations/index.d.ts +62 -0
  89. package/types/viewer/index.d.ts +225 -0
@@ -8,7 +8,17 @@ export { exportSVG, downloadSVG } from './SVGExporter.js';
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  export { exportCSS, downloadCSS, toStyleObject } from './CSSExporter.js';
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  export { exportLottie, downloadLottie } from './LottieExporter.js';
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- // Re-export existing managers
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+ // Core managers
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  export { ExportManager } from './ExportManager.js';
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  export { CardGeneratorBase } from './CardGeneratorBase.js';
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  export { TradingCardManager } from './TradingCardManager.js';
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+
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+ // Shader & package exporters
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+ export { ShaderExporter } from './ShaderExporter.js';
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+ export { VIB3PackageExporter, VIB3_PACKAGE_VERSION, createVIB3Package } from './VIB3PackageExporter.js';
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+ export { TradingCardGenerator } from './TradingCardGenerator.js';
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+
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+ // Per-system card generators
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+ export { TradingCardSystemFaceted } from './systems/TradingCardSystemFaceted.js';
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+ export { TradingCardSystemHolographic } from './systems/TradingCardSystemHolographic.js';
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+ export { TradingCardSystemQuantum } from './systems/TradingCardSystemQuantum.js';
@@ -160,10 +160,16 @@ const FRAGMENT_SHADER_GLSL = `
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  int geomType = int(clamp(floor(baseGeomFloat + 0.5), 0.0, totalBase - 1.0));
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  if (geomType == 0) {
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- // Tetrahedron lattice
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- vec4 pos = fract(p * u_gridDensity * 0.08);
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- vec4 dist = min(pos, 1.0 - pos);
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- return min(min(dist.x, dist.y), min(dist.z, dist.w)) * u_morphFactor;
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+ // Tetrahedron lattice — tetrahedral symmetry planes
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+ float d = u_gridDensity * 0.08;
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+ vec3 c1 = normalize(vec3(1.0, 1.0, 1.0));
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+ vec3 c2 = normalize(vec3(-1.0, -1.0, 1.0));
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+ vec3 c3 = normalize(vec3(-1.0, 1.0, -1.0));
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+ vec3 c4 = normalize(vec3(1.0, -1.0, -1.0));
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+ vec3 q = fract(p.xyz * d + 0.5) - 0.5;
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+ float minPlane = min(min(abs(dot(q, c1)), abs(dot(q, c2))),
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+ min(abs(dot(q, c3)), abs(dot(q, c4))));
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+ return (1.0 - smoothstep(0.0, 0.05, minPlane)) * u_morphFactor;
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  }
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  else if (geomType == 1) {
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  // Hypercube lattice
@@ -429,8 +435,15 @@ fn geometryFunction_w(p: vec4<f32>) -> f32 {
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  let gt = i32(clamp(floor(baseFloat + 0.5), 0.0, 7.0));
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  let d = u.gridDensity * 0.08;
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  if (gt == 0) {
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- let pos = fract(p * d); let dist = min(pos, 1.0 - pos);
433
- return min(min(dist.x, dist.y), min(dist.z, dist.w)) * u.morphFactor;
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+ // Tetrahedron tetrahedral symmetry planes
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+ let c1 = normalize(vec3<f32>(1.0, 1.0, 1.0));
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+ let c2 = normalize(vec3<f32>(-1.0, -1.0, 1.0));
441
+ let c3 = normalize(vec3<f32>(-1.0, 1.0, -1.0));
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+ let c4 = normalize(vec3<f32>(1.0, -1.0, -1.0));
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+ let q = fract(p.xyz * d + 0.5) - 0.5;
444
+ let minPlane = min(min(abs(dot(q, c1)), abs(dot(q, c2))),
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+ min(abs(dot(q, c3)), abs(dot(q, c4))));
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+ return (1.0 - smoothstep(0.0, 0.05, minPlane)) * u.morphFactor;
434
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  } else if (gt == 1) {
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  let pos = fract(p * d); let dist = min(pos, 1.0 - pos);
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  return min(min(dist.x, dist.y), min(dist.z, dist.w)) * u.morphFactor;
@@ -634,15 +647,19 @@ export class FacetedSystem {
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  return false;
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  }
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637
- async initialize() {
650
+ async initialize(options = {}) {
638
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  if (this.initialized) return true;
639
- const canvas = document.getElementById('faceted-content-canvas') ||
652
+ const canvas = options.canvas ||
653
+ document.getElementById('faceted-content-canvas') ||
640
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  document.getElementById('content-canvas');
641
655
  if (!canvas) {
642
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  console.warn("FacetedSystem: No canvas found for initialize()");
643
657
  return false;
644
658
  }
645
- return this.initWithBridge(canvas, { preferWebGPU: false });
659
+ return this.initWithBridge(canvas, {
660
+ preferWebGPU: options.preferWebGPU !== undefined ? options.preferWebGPU : true,
661
+ debug: options.debug || false
662
+ });
646
663
  }
647
664
 
648
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  // ─── Parameters ───
@@ -775,7 +792,7 @@ export class FacetedSystem {
775
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  if (layer) layer.style.display = active ? 'block' : 'none';
776
793
  }
777
794
 
778
- init(context) { return this.initialize(); }
795
+ init(context = {}) { return this.initialize(context); }
779
796
 
780
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  resize(width, height, pixelRatio = 1) {
781
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  const w = Math.floor(width * pixelRatio);