@vgai/engine 0.5.22 → 0.5.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -3
- package/dist/adapter/adapter-module.d.ts.map +1 -1
- package/dist/adapter/adapter-module.js +2 -4
- package/dist/adapter/adapter-surface.d.ts +1 -1
- package/dist/adapter/adapter-surface.js +1 -1
- package/dist/adapter/authoring.d.ts +19 -21
- package/dist/adapter/authoring.d.ts.map +1 -1
- package/dist/adapter/authoring.js +2 -2
- package/dist/adapter/binding.d.ts +341 -0
- package/dist/adapter/binding.d.ts.map +1 -0
- package/dist/adapter/binding.js +148 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +1 -1
- package/dist/adapter/colyseus-networking-adapter.js +23 -4
- package/dist/adapter/entrypoint-selection-readers.d.ts +24 -0
- package/dist/adapter/entrypoint-selection-readers.d.ts.map +1 -0
- package/dist/adapter/entrypoint-selection-readers.js +63 -0
- package/dist/adapter/entrypoint-selection-source.d.ts.map +1 -1
- package/dist/adapter/entrypoint-selection-source.js +1 -44
- package/dist/adapter/finders/scenes-from-entrypoint-selection.d.ts.map +1 -1
- package/dist/adapter/finders/scenes-from-entrypoint-selection.js +1 -52
- package/dist/adapter/host-context.d.ts +46 -15
- package/dist/adapter/host-context.d.ts.map +1 -1
- package/dist/adapter/host-context.js +2 -9
- package/dist/adapter/index.d.ts +11 -12
- package/dist/adapter/index.d.ts.map +1 -1
- package/dist/adapter/index.js +9 -10
- package/dist/adapter/ingest/game-contract-seams.d.ts +5 -0
- package/dist/adapter/ingest/game-contract-seams.d.ts.map +1 -1
- package/dist/adapter/ingest/game-contract-seams.js +1 -0
- package/dist/adapter/ingest/game-contract.d.ts +22 -3
- package/dist/adapter/ingest/game-contract.d.ts.map +1 -1
- package/dist/adapter/ingest/game-contract.js +0 -3
- package/dist/adapter/ingest/scene-capture.d.ts +19 -23
- package/dist/adapter/ingest/scene-capture.d.ts.map +1 -1
- package/dist/adapter/ingest/scene-capture.js +143 -17
- package/dist/adapter/ingest/visible-capture-window.d.ts +34 -0
- package/dist/adapter/ingest/visible-capture-window.d.ts.map +1 -1
- package/dist/adapter/native-debug-module.d.ts +40 -5
- package/dist/adapter/native-debug-module.d.ts.map +1 -1
- package/dist/adapter/native-debug-module.js +36 -9
- package/dist/adapter/rapier-physics-adapter.d.ts +31 -1
- package/dist/adapter/rapier-physics-adapter.d.ts.map +1 -1
- package/dist/adapter/rapier-physics-adapter.js +50 -36
- package/dist/adapter/renderer-config.d.ts +2 -2
- package/dist/adapter/renderer-config.js +2 -2
- package/dist/adapter/root-adapter.d.ts +7 -7
- package/dist/adapter/root-adapter.js +4 -4
- package/dist/adapter/system-adapter.d.ts +45 -7
- package/dist/adapter/system-adapter.d.ts.map +1 -1
- package/dist/adapter/system-seam-contract.d.ts +3 -3
- package/dist/adapter/system-seam-contract.js +3 -3
- package/dist/adapter/system-slot.d.ts +168 -0
- package/dist/adapter/system-slot.d.ts.map +1 -0
- package/dist/adapter/system-slot.js +229 -0
- package/dist/adapter/transform.d.ts +11 -1
- package/dist/adapter/transform.d.ts.map +1 -1
- package/dist/ai/navigation.d.ts +17 -1
- package/dist/ai/navigation.d.ts.map +1 -1
- package/dist/ai/navigation.js +26 -5
- package/dist/animation/anim-graph-types.d.ts +11 -3
- package/dist/animation/anim-graph-types.d.ts.map +1 -1
- package/dist/animation/theatre-clock-binding.d.ts +4 -4
- package/dist/animation/theatre-clock-binding.js +4 -4
- package/dist/animation/xstate-animation-binding.d.ts.map +1 -1
- package/dist/animation/xstate-animation-binding.js +2 -2
- package/dist/animation/xstate-animation-meta.d.ts +13 -0
- package/dist/animation/xstate-animation-meta.d.ts.map +1 -1
- package/dist/animation/xstate-animation-meta.js +14 -0
- package/dist/asset-formats/index.d.ts +4 -7
- package/dist/asset-formats/index.d.ts.map +1 -1
- package/dist/asset-formats/index.js +4 -7
- package/dist/asset-formats/render-env.d.ts +5 -8
- package/dist/asset-formats/render-env.d.ts.map +1 -1
- package/dist/asset-formats/render-env.js +3 -6
- package/dist/asset-parse-error.d.ts +2 -5
- package/dist/asset-parse-error.d.ts.map +1 -1
- package/dist/asset-parse-error.js +2 -5
- package/dist/audio/bus-mixer.d.ts +101 -0
- package/dist/audio/bus-mixer.d.ts.map +1 -0
- package/dist/audio/bus-mixer.js +115 -0
- package/dist/core/frame-pacing.d.ts +1 -1
- package/dist/core/frame-pacing.js +2 -2
- package/dist/core/game-loop.d.ts +1 -3
- package/dist/core/game-loop.d.ts.map +1 -1
- package/dist/core/game-loop.js +1 -3
- package/dist/core/seeded-random.d.ts +1 -1
- package/dist/core/sim-clock.d.ts +5 -6
- package/dist/core/sim-clock.d.ts.map +1 -1
- package/dist/core/sim-clock.js +4 -5
- package/dist/core/types.d.ts +1 -3
- package/dist/core/types.d.ts.map +1 -1
- package/dist/defaults.d.ts +6 -14
- package/dist/defaults.d.ts.map +1 -1
- package/dist/defaults.js +6 -14
- package/dist/dev/register-render-vitals.d.ts +1 -4
- package/dist/dev/register-render-vitals.d.ts.map +1 -1
- package/dist/dev/register-render-vitals.js +1 -4
- package/dist/dev/render-debug-adapter.d.ts +2 -3
- package/dist/dev/render-debug-adapter.d.ts.map +1 -1
- package/dist/dev/render-debug-adapter.js +2 -3
- package/dist/dev/render-vitals.d.ts +3 -3
- package/dist/dev/render-vitals.js +3 -3
- package/dist/dev/webgl-frame-capture.d.ts +1 -1
- package/dist/dev/webgl-frame-capture.js +1 -1
- package/dist/index.d.ts +2 -5
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -4
- package/dist/input/host-pointer.d.ts +122 -0
- package/dist/input/host-pointer.d.ts.map +1 -0
- package/dist/input/host-pointer.js +160 -0
- package/dist/input/input-manager.d.ts +18 -5
- package/dist/input/input-manager.d.ts.map +1 -1
- package/dist/input/input-manager.js +33 -13
- package/dist/input/rebind-controller.d.ts.map +1 -1
- package/dist/input/rebind-controller.js +6 -8
- package/dist/input/schema.d.ts.map +1 -1
- package/dist/input/schema.js +56 -28
- package/dist/manifest/filename.d.ts.map +1 -1
- package/dist/manifest/filename.js +8 -12
- package/dist/manifest/load.d.ts +10 -10
- package/dist/manifest/load.d.ts.map +1 -1
- package/dist/manifest/load.js +9 -6
- package/dist/manifest/schema.d.ts +17 -21
- package/dist/manifest/schema.d.ts.map +1 -1
- package/dist/manifest/schema.js +45 -35
- package/dist/physics/collider-dimensions.d.ts +8 -12
- package/dist/physics/collider-dimensions.d.ts.map +1 -1
- package/dist/physics/collider-dimensions.js +8 -12
- package/dist/pixi/scene-capture.d.ts +11 -13
- package/dist/pixi/scene-capture.d.ts.map +1 -1
- package/dist/react/world-state.d.ts +1 -1
- package/dist/react/world-state.d.ts.map +1 -1
- package/dist/render/light-camera-factory.d.ts +5 -7
- package/dist/render/light-camera-factory.d.ts.map +1 -1
- package/dist/render/light-camera-factory.js +8 -11
- package/dist/render/material-factory.js +1 -1
- package/dist/render/render-batch-system.d.ts.map +1 -1
- package/dist/render/render-features.d.ts +17 -6
- package/dist/render/render-features.d.ts.map +1 -1
- package/dist/render/render-features.js +0 -28
- package/dist/runtime/create-runtime.d.ts +34 -25
- package/dist/runtime/create-runtime.d.ts.map +1 -1
- package/dist/runtime/create-runtime.js +218 -93
- package/dist/runtime/debug-bridge.d.ts +12 -0
- package/dist/runtime/debug-bridge.d.ts.map +1 -1
- package/dist/runtime/debug-bridge.js +4 -0
- package/dist/runtime/debug-registry.d.ts +95 -8
- package/dist/runtime/debug-registry.d.ts.map +1 -1
- package/dist/runtime/debug-registry.js +24 -3
- package/dist/runtime/dev-build.d.ts +2 -2
- package/dist/runtime/dev-build.js +2 -2
- package/dist/runtime/game-input-seams.d.ts +2 -2
- package/dist/runtime/game-input-seams.d.ts.map +1 -1
- package/dist/runtime/game.d.ts +102 -41
- package/dist/runtime/game.d.ts.map +1 -1
- package/dist/runtime/game.js +80 -54
- package/dist/runtime/mount-game.d.ts +0 -16
- package/dist/runtime/mount-game.d.ts.map +1 -1
- package/dist/runtime/mount-game.js +8 -39
- package/dist/runtime/mount-manifest.d.ts +22 -14
- package/dist/runtime/mount-manifest.d.ts.map +1 -1
- package/dist/runtime/mount-manifest.js +18 -18
- package/dist/runtime/playtest.d.ts +22 -0
- package/dist/runtime/playtest.d.ts.map +1 -0
- package/dist/runtime/playtest.js +12 -0
- package/dist/runtime/run-ticks-settled.d.ts +34 -0
- package/dist/runtime/run-ticks-settled.d.ts.map +1 -0
- package/dist/runtime/run-ticks-settled.js +59 -0
- package/dist/runtime/state-bridge.d.ts +2 -3
- package/dist/runtime/state-bridge.d.ts.map +1 -1
- package/dist/runtime/state-bridge.js +1 -0
- package/dist/setup/setup-audio.d.ts +12 -0
- package/dist/setup/setup-audio.d.ts.map +1 -1
- package/dist/setup/setup-audio.js +9 -10
- package/dist/setup/setup-renderer.d.ts +2 -25
- package/dist/setup/setup-renderer.d.ts.map +1 -1
- package/dist/setup/setup-renderer.js +2 -31
- package/dist/world3d-react/r3f-root-factory.d.ts +7 -7
- package/dist/world3d-react/r3f-root-factory.js +7 -7
- package/dist/world3d-react/rapier-physics-bridge.d.ts +9 -8
- package/dist/world3d-react/rapier-physics-bridge.d.ts.map +1 -1
- package/dist/world3d-react/rapier-physics-bridge.js +100 -48
- package/package.json +1 -1
- package/schemas/engine-capabilities.json +16 -14
- package/schemas/vgai-project.schema.json +35 -26
- package/src/adapter/adapter-module.ts +2 -4
- package/src/adapter/adapter-surface.ts +1 -1
- package/src/adapter/authoring.ts +19 -21
- package/src/adapter/binding.ts +468 -0
- package/src/adapter/colyseus-networking-adapter.ts +20 -5
- package/src/adapter/entrypoint-selection-readers.ts +66 -0
- package/src/adapter/entrypoint-selection-source.ts +1 -40
- package/src/adapter/finders/scenes-from-entrypoint-selection.ts +1 -48
- package/src/adapter/host-context.ts +45 -15
- package/src/adapter/index.ts +23 -11
- package/src/adapter/ingest/game-contract-seams.ts +1 -0
- package/src/adapter/ingest/game-contract.ts +22 -3
- package/src/adapter/ingest/scene-capture.ts +190 -39
- package/src/adapter/ingest/visible-capture-window.ts +35 -0
- package/src/adapter/native-debug-module.ts +66 -9
- package/src/adapter/rapier-physics-adapter.ts +76 -20
- package/src/adapter/renderer-config.ts +2 -2
- package/src/adapter/root-adapter.ts +7 -7
- package/src/adapter/system-adapter.ts +43 -8
- package/src/adapter/system-seam-contract.ts +3 -3
- package/src/adapter/system-slot.ts +291 -0
- package/src/adapter/transform.ts +18 -1
- package/src/ai/navigation.ts +30 -3
- package/src/animation/anim-graph-types.ts +11 -3
- package/src/animation/theatre-clock-binding.ts +4 -4
- package/src/animation/xstate-animation-binding.ts +2 -2
- package/src/animation/xstate-animation-meta.ts +16 -0
- package/src/asset-formats/index.ts +4 -7
- package/src/asset-formats/render-env.ts +3 -6
- package/src/asset-parse-error.ts +2 -5
- package/src/audio/bus-mixer.ts +161 -0
- package/src/core/frame-pacing.ts +2 -2
- package/src/core/game-loop.ts +1 -3
- package/src/core/seeded-random.ts +1 -1
- package/src/core/sim-clock.ts +5 -6
- package/src/core/types.ts +1 -3
- package/src/defaults.ts +6 -14
- package/src/dev/register-render-vitals.ts +1 -4
- package/src/dev/render-debug-adapter.ts +2 -3
- package/src/dev/render-vitals.ts +3 -3
- package/src/dev/webgl-frame-capture.ts +1 -1
- package/src/index.ts +2 -5
- package/src/input/host-pointer.ts +230 -0
- package/src/input/input-manager.ts +34 -13
- package/src/input/input-types.ts +1 -1
- package/src/input/rebind-controller.ts +6 -8
- package/src/input/schema.ts +216 -188
- package/src/manifest/filename.ts +8 -12
- package/src/manifest/load.ts +17 -13
- package/src/manifest/schema.ts +55 -47
- package/src/physics/collider-dimensions.ts +8 -12
- package/src/pixi/scene-capture.ts +12 -15
- package/src/react/world-state.tsx +1 -1
- package/src/render/light-camera-factory.ts +8 -11
- package/src/render/material-factory.ts +1 -1
- package/src/render/render-batch-system.ts +14 -6
- package/src/render/render-features.ts +17 -35
- package/src/runtime/create-runtime.ts +270 -108
- package/src/runtime/debug-bridge.ts +16 -0
- package/src/runtime/debug-registry.ts +121 -8
- package/src/runtime/dev-build.ts +2 -2
- package/src/runtime/game-input-seams.ts +2 -2
- package/src/runtime/game.ts +180 -80
- package/src/runtime/mount-game.ts +8 -56
- package/src/runtime/mount-manifest.ts +43 -34
- package/src/runtime/playtest.ts +22 -0
- package/src/runtime/run-ticks-settled.ts +72 -0
- package/src/runtime/state-bridge.ts +3 -3
- package/src/setup/setup-audio.ts +21 -11
- package/src/setup/setup-renderer.ts +2 -61
- package/src/world3d-react/r3f-root-factory.tsx +7 -7
- package/src/world3d-react/rapier-physics-bridge.tsx +107 -50
- package/dist/adapter/setup-three-root-adapter.d.ts +0 -86
- package/dist/adapter/setup-three-root-adapter.d.ts.map +0 -1
- package/dist/adapter/setup-three-root-adapter.js +0 -908
- package/dist/animation/clip-map.d.ts +0 -12
- package/dist/animation/clip-map.d.ts.map +0 -1
- package/dist/animation/clip-map.js +0 -31
- package/dist/asset-registry.d.ts +0 -38
- package/dist/asset-registry.d.ts.map +0 -1
- package/dist/asset-registry.js +0 -66
- package/dist/canvas-react/engine-bridge.d.ts +0 -45
- package/dist/canvas-react/engine-bridge.d.ts.map +0 -1
- package/dist/canvas-react/engine-bridge.js +0 -45
- package/dist/canvas-react/pixi-react-adapter.d.ts +0 -77
- package/dist/canvas-react/pixi-react-adapter.d.ts.map +0 -1
- package/dist/canvas-react/pixi-react-adapter.js +0 -294
- package/dist/canvas-react/world-context.d.ts +0 -98
- package/dist/canvas-react/world-context.d.ts.map +0 -1
- package/dist/canvas-react/world-context.js +0 -173
- package/dist/dev/debug-draw.d.ts +0 -24
- package/dist/dev/debug-draw.d.ts.map +0 -1
- package/dist/dev/debug-draw.js +0 -73
- package/dist/render/auto-batcher.d.ts +0 -34
- package/dist/render/auto-batcher.d.ts.map +0 -1
- package/dist/render/auto-batcher.js +0 -140
- package/dist/render/lod.d.ts +0 -13
- package/dist/render/lod.d.ts.map +0 -1
- package/dist/render/lod.js +0 -16
- package/dist/runtime/types.d.ts +0 -303
- package/dist/runtime/types.d.ts.map +0 -1
- package/dist/runtime/types.js +0 -1
- package/dist/world3d-react/engine-bridge.d.ts +0 -47
- package/dist/world3d-react/engine-bridge.d.ts.map +0 -1
- package/dist/world3d-react/engine-bridge.js +0 -73
- package/dist/world3d-react/r3f-adapter.d.ts +0 -58
- package/dist/world3d-react/r3f-adapter.d.ts.map +0 -1
- package/dist/world3d-react/r3f-adapter.js +0 -634
- package/dist/world3d-react/world-context.d.ts +0 -182
- package/dist/world3d-react/world-context.d.ts.map +0 -1
- package/dist/world3d-react/world-context.js +0 -235
- package/src/adapter/setup-three-root-adapter.ts +0 -1032
- package/src/animation/clip-map.ts +0 -34
- package/src/asset-registry.ts +0 -89
- package/src/dev/debug-draw.ts +0 -80
- package/src/render/auto-batcher.ts +0 -168
- package/src/render/lod.ts +0 -17
- package/src/runtime/types.ts +0 -328
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*
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* A root that declares only absences therefore still calls through — skipping
|
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* it on an empty `slots` map is what would drop exactly the games whose whole
|
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* declaration is "I have none of these".
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*/
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return;
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'installDeclaredSystemAdapters.');
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install.call(game, binding.rootId, binding.slots)
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rootId: binding.rootId,
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slot: slot.slot,
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reason: slot.evidence,
|
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})));
|
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@@ -25,6 +25,15 @@ import type { PhysicsAdapter } from './system-adapter';
|
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* `@react-three/rapier` pins for R3F worlds (0.19). Their `RigidBody` classes
|
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* are unrelated NOMINAL types, so a shared helper that named either one could
|
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* not serve both callers.
|
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*
|
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* FLIP CONDITION: `@react-three/rapier` pins its rapier EXACTLY (`0.19.2` as
|
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* of its 2.2.0 — check `npm view @react-three/rapier dependencies`), so an
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* override or engine bump to any OTHER rapier version forks the wasm instance
|
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* that library initializes against and is refused. This structural split
|
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* collapses only when the engine's own `@dimforge/rapier3d-compat` and
|
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* `@react-three/rapier`'s exact pin agree on one version — at that point the
|
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* two `RigidBody` types are one nominal type again and this interface can
|
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* name it directly.
|
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*/
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isFixed(): boolean;
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@@ -57,7 +66,28 @@ export interface RapierEditableBody {
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* answered differently by each Rapier owner, and a caller that cannot answer
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* What asking this Rapier owner about a node id actually yields.
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*
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* THE TWO NEGATIVE ANSWERS ARE DIFFERENT FACTS, and collapsing them into one
|
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* `undefined` is what let `ownerOf` answer `'editor'` — "the editor drives this
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* node's transform" — for an id this world has never heard of. `'no-body'` is a
|
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* real measurement about a real node; `'unresolved'` is this implementer saying
|
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* it cannot answer at all.
|
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*/
|
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export type RapierBodyLookup = {
|
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readonly kind: 'body';
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readonly body: RapierEditableBody;
|
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}
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/** The node exists here and simply has no physics body. */
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| {
|
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readonly kind: 'no-body';
|
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|
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}
|
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/** This world does not know this node id. */
|
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| {
|
|
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readonly kind: 'unresolved';
|
|
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|
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};
|
|
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|
+
export declare function createRapierBodyEditing(lookup: (nodeId: string) => RapierBodyLookup): Pick<PhysicsAdapter, 'ownerOf' | 'freeze' | 'commit' | 'unfreeze'>;
|
|
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91
|
export declare function createRapierPhysicsAdapter(registry: PhysicsRegistry, physics: PhysicsContext | null | undefined,
|
|
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|
/**
|
|
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* The world's own `id → Object3D` map. Injected rather than derived here so
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rapier-physics-adapter.d.ts","sourceRoot":"","sources":["../../src/adapter/rapier-physics-adapter.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAGH,OAAO,KAAK,KAAK,KAAK,MAAM,OAAO,CAAC;AACpC,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AACnE,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAC7D,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAGvD
|
|
1
|
+
{"version":3,"file":"rapier-physics-adapter.d.ts","sourceRoot":"","sources":["../../src/adapter/rapier-physics-adapter.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAGH,OAAO,KAAK,KAAK,KAAK,MAAM,OAAO,CAAC;AACpC,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AACnE,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAC7D,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAGvD;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,MAAM,WAAW,kBAAkB;IACjC,OAAO,IAAI,OAAO,CAAC;IACnB,QAAQ,IAAI,MAAM,CAAC;IACnB,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,GAAG,IAAI,CAAC;IACjD,cAAc,CAAC,WAAW,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAAE,MAAM,EAAE,OAAO,GAAG,IAAI,CAAC;IACxF,WAAW,CAAC,QAAQ,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAAE,MAAM,EAAE,OAAO,GAAG,IAAI,CAAC;CAC9F;AAED;;;;;;;;;;;;;;GAcG;AACH;;;;;;;;GAQG;AACH,MAAM,MAAM,gBAAgB,GACxB;IAAE,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,IAAI,EAAE,kBAAkB,CAAA;CAAE;AAC9D,2DAA2D;GACzD;IAAE,QAAQ,CAAC,IAAI,EAAE,SAAS,CAAA;CAAE;AAC9B,6CAA6C;GAC3C;IAAE,QAAQ,CAAC,IAAI,EAAE,YAAY,CAAA;CAAE,CAAC;AAYpC,wBAAgB,uBAAuB,CACrC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,gBAAgB,GAC3C,IAAI,CAAC,cAAc,EAAE,SAAS,GAAG,QAAQ,GAAG,QAAQ,GAAG,UAAU,CAAC,CAiDpE;AAED,wBAAgB,0BAA0B,CACxC,QAAQ,EAAE,eAAe,EACzB,OAAO,EAAE,cAAc,GAAG,IAAI,GAAG,SAAS;AAC1C;;;;;GAKG;AACH,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,IAAI,GACjD,cAAc,CAwEhB"}
|
|
@@ -10,34 +10,39 @@
|
|
|
10
10
|
* through the `resolve` function its constructor is handed. Nothing above this
|
|
11
11
|
* line — not the editor, not the seam — needs to know an `Object3D` exists.
|
|
12
12
|
*/
|
|
13
|
-
/**
|
|
14
|
-
*
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
* physics with `@react-three/rapier` inside the fiber tree, which owns its own
|
|
22
|
-
* bodies and its own `Object3D` mapping, and reaches these same four verbs
|
|
23
|
-
* through `world3d-react/rapier-physics-bridge.tsx`. The optional members
|
|
24
|
-
* (`debugDraw`, `setDebugDrawEnabled`, `contactPoints`) are NOT here: each is
|
|
25
|
-
* answered differently by each Rapier owner, and a caller that cannot answer
|
|
26
|
-
* one honestly omits it.
|
|
27
|
-
*/
|
|
28
|
-
export function createRapierBodyEditing(bodyFor) {
|
|
13
|
+
/** The refusal sentence for a protocol verb aimed at a node this world has
|
|
14
|
+
* never heard of — named once so every verb says the same thing. */
|
|
15
|
+
function unresolvedNodeRefusal(operation, nodeId) {
|
|
16
|
+
return (`[RapierPhysicsAdapter] ${operation}: this world does not know node id "${nodeId}", so ` +
|
|
17
|
+
'there is no body to drive. Refusing rather than reporting a completed write — gate on ' +
|
|
18
|
+
"ownerOf(id) !== 'unresolved' before driving physics from a game-scoped adapter.");
|
|
19
|
+
}
|
|
20
|
+
export function createRapierBodyEditing(lookup) {
|
|
29
21
|
/** Saved body types while frozen, so unfreeze can restore them. */
|
|
30
22
|
const frozen = new Map();
|
|
23
|
+
/** The body for a verb that must actually reach one, or `null` when this node
|
|
24
|
+
* genuinely has no physics. THROWS for an unknown id: the three verbs below
|
|
25
|
+
* return `void`, so a silent return is indistinguishable from a completed
|
|
26
|
+
* write, and `commit` in particular is a WRITE the caller believes landed. */
|
|
27
|
+
const bodyForWrite = (operation, nodeId) => {
|
|
28
|
+
const answer = lookup(nodeId);
|
|
29
|
+
if (answer.kind === 'unresolved')
|
|
30
|
+
throw new Error(unresolvedNodeRefusal(operation, nodeId));
|
|
31
|
+
return answer.kind === 'body' ? answer.body : null;
|
|
32
|
+
};
|
|
31
33
|
return {
|
|
32
34
|
ownerOf(nodeId) {
|
|
33
|
-
const
|
|
34
|
-
if (
|
|
35
|
+
const answer = lookup(nodeId);
|
|
36
|
+
if (answer.kind === 'unresolved')
|
|
37
|
+
return 'unresolved';
|
|
38
|
+
// A node with no body, and a FIXED body (which never moves on its own),
|
|
39
|
+
// are both transforms the editor drives.
|
|
40
|
+
if (answer.kind === 'no-body')
|
|
35
41
|
return 'editor';
|
|
36
|
-
|
|
37
|
-
return body.isFixed() ? 'editor' : 'physics';
|
|
42
|
+
return answer.body.isFixed() ? 'editor' : 'physics';
|
|
38
43
|
},
|
|
39
44
|
freeze(nodeId) {
|
|
40
|
-
const body =
|
|
45
|
+
const body = bodyForWrite('freeze', nodeId);
|
|
41
46
|
if (!body || frozen.has(body))
|
|
42
47
|
return;
|
|
43
48
|
frozen.set(body, body.bodyType());
|
|
@@ -45,14 +50,14 @@ export function createRapierBodyEditing(bodyFor) {
|
|
|
45
50
|
body.setBodyType(2 /* KinematicPositionBased */, true);
|
|
46
51
|
},
|
|
47
52
|
commit(nodeId, t) {
|
|
48
|
-
const body =
|
|
53
|
+
const body = bodyForWrite('commit', nodeId);
|
|
49
54
|
if (!body)
|
|
50
55
|
return;
|
|
51
56
|
body.setTranslation({ x: t.position[0], y: t.position[1], z: t.position[2] }, true);
|
|
52
57
|
body.setRotation({ x: t.rotation[0], y: t.rotation[1], z: t.rotation[2], w: t.rotation[3] }, true);
|
|
53
58
|
},
|
|
54
59
|
unfreeze(nodeId) {
|
|
55
|
-
const body =
|
|
60
|
+
const body = bodyForWrite('unfreeze', nodeId);
|
|
56
61
|
if (!body)
|
|
57
62
|
return;
|
|
58
63
|
const prev = frozen.get(body);
|
|
@@ -114,22 +119,31 @@ resolve) {
|
|
|
114
119
|
}
|
|
115
120
|
return contactBuf.subarray(0, contactCount * 3);
|
|
116
121
|
};
|
|
117
|
-
/** The one place this adapter crosses from node id into Three's vocabulary
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
122
|
+
/** The one place this adapter crosses from node id into Three's vocabulary —
|
|
123
|
+
* and the one place that can tell an UNKNOWN node from one with no body. */
|
|
124
|
+
const lookup = (nodeId) => {
|
|
125
|
+
const object = resolve(nodeId);
|
|
126
|
+
if (!object)
|
|
127
|
+
return { kind: 'unresolved' };
|
|
128
|
+
const body = registry.get(object)?.body;
|
|
129
|
+
return body ? { kind: 'body', body } : { kind: 'no-body' };
|
|
121
130
|
};
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
131
|
+
const adapter = { ...createRapierBodyEditing(lookup) };
|
|
132
|
+
// The debug-draw and contact capabilities exist only where a physics CONTEXT
|
|
133
|
+
// does. They used to be attached unconditionally and then no-op internally:
|
|
134
|
+
// `setDebugDrawEnabled(true)` returned as if it had enabled something, and
|
|
135
|
+
// `contactPoints()` returned an empty view — "we looked and there are no
|
|
136
|
+
// contacts" — for a world with no simulation at all. Presence mirrors the
|
|
137
|
+
// capability, so `physics-debug.ts`'s existing `?.()` calls now see absence.
|
|
138
|
+
if (physics) {
|
|
139
|
+
adapter.debugDraw = () => physics.debugMesh;
|
|
140
|
+
adapter.setDebugDrawEnabled = (enabled) => {
|
|
128
141
|
// Same two fields the in-game KeyP toggle flips — the adapter's render
|
|
129
142
|
// system reads `debugEnabled` and feeds `debugRender()` into the mesh.
|
|
130
143
|
physics.debugEnabled = enabled;
|
|
131
144
|
physics.debugMesh.visible = enabled;
|
|
132
|
-
}
|
|
133
|
-
contactPoints
|
|
134
|
-
}
|
|
145
|
+
};
|
|
146
|
+
adapter.contactPoints = collectContactPoints;
|
|
147
|
+
}
|
|
148
|
+
return adapter;
|
|
135
149
|
}
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
* It lives in the ADAPTER SEAM, not in a surface entry, because `WorldRendererConfig` IS part of
|
|
5
5
|
* the root contract: `MountedThreeRoot.rendererConfig` reports it (`./root-adapter.ts`) and
|
|
6
6
|
* `./root-seam-contract.ts` already lists it as a contract field. The seam defines the shape; the
|
|
7
|
-
* surface entries and the editor CONFORM to it — `world3d-react/r3f-
|
|
7
|
+
* surface entries and the editor CONFORM to it — `world3d-react/r3f-root-factory.tsx` is the declarer,
|
|
8
8
|
* `runtime/create-runtime.ts` the host, `editor/src/components/ViewportPanel.tsx` the editor's
|
|
9
9
|
* applier. Do NOT move it back under `world3d-react/`: nothing here touches react, and a core
|
|
10
10
|
* adapter file reaching into a react entry is exactly what `react-core-import-ban.test.ts` forbids
|
|
@@ -77,7 +77,7 @@ export interface WorldRendererConfig {
|
|
|
77
77
|
* Apply `config` to `renderer`, returning the restore function that puts back what was there.
|
|
78
78
|
*
|
|
79
79
|
* `three` is passed in rather than imported for values so the enum constants come from the HOST's
|
|
80
|
-
* three instance — the same identity rule `r3f-
|
|
80
|
+
* three instance — the same identity rule `r3f-root-factory.tsx` follows for the scene and camera.
|
|
81
81
|
*/
|
|
82
82
|
export declare function applyWorldRendererConfig(three: typeof THREE, renderer: THREE.WebGLRenderer, config: WorldRendererConfig): () => void;
|
|
83
83
|
//# sourceMappingURL=renderer-config.d.ts.map
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
* It lives in the ADAPTER SEAM, not in a surface entry, because `WorldRendererConfig` IS part of
|
|
5
5
|
* the root contract: `MountedThreeRoot.rendererConfig` reports it (`./root-adapter.ts`) and
|
|
6
6
|
* `./root-seam-contract.ts` already lists it as a contract field. The seam defines the shape; the
|
|
7
|
-
* surface entries and the editor CONFORM to it — `world3d-react/r3f-
|
|
7
|
+
* surface entries and the editor CONFORM to it — `world3d-react/r3f-root-factory.tsx` is the declarer,
|
|
8
8
|
* `runtime/create-runtime.ts` the host, `editor/src/components/ViewportPanel.tsx` the editor's
|
|
9
9
|
* applier. Do NOT move it back under `world3d-react/`: nothing here touches react, and a core
|
|
10
10
|
* adapter file reaching into a react entry is exactly what `react-core-import-ban.test.ts` forbids
|
|
@@ -39,7 +39,7 @@
|
|
|
39
39
|
* Apply `config` to `renderer`, returning the restore function that puts back what was there.
|
|
40
40
|
*
|
|
41
41
|
* `three` is passed in rather than imported for values so the enum constants come from the HOST's
|
|
42
|
-
* three instance — the same identity rule `r3f-
|
|
42
|
+
* three instance — the same identity rule `r3f-root-factory.tsx` follows for the scene and camera.
|
|
43
43
|
*/
|
|
44
44
|
export function applyWorldRendererConfig(three, renderer, config) {
|
|
45
45
|
// A host that mounts a world WITHOUT rasterizing it hands the adapter a duck-typed renderer —
|
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* RootAdapter — the host ⇄ runtime contract. A ROOT is *anything that mounts*.
|
|
3
3
|
*
|
|
4
|
-
* This is the interface the host depends on.
|
|
5
|
-
*
|
|
6
|
-
*
|
|
7
|
-
*
|
|
4
|
+
* This is the interface the host depends on. First-party content and
|
|
5
|
+
* unmodified external games are peer root adapters. A game is the
|
|
6
|
+
* manifest's complete roots array, while each adapter owns exactly one
|
|
7
|
+
* root.
|
|
8
8
|
*/
|
|
9
9
|
import type { Container } from 'pixi.js';
|
|
10
10
|
import type * as THREE from 'three';
|
|
@@ -125,8 +125,8 @@ export interface MountedReactRoot extends MountedRootBase {
|
|
|
125
125
|
}
|
|
126
126
|
/** Every kind of live, mounted world. */
|
|
127
127
|
export type MountedRoot = MountedThreeRoot | MountedPixiRoot | MountedReactRoot;
|
|
128
|
-
/** Map a {@link AdapterSurface} to its mounted-world shape
|
|
129
|
-
*
|
|
128
|
+
/** Map a {@link AdapterSurface} to its mounted-world shape — lets generic
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export type MountedRootFor<K extends AdapterSurface> = K extends 'three' ? MountedThreeRoot : K extends 'canvas' ? MountedPixiRoot : K extends 'dom' ? MountedReactRoot : never;
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mount(host: HostContextFor<K>): Promise<MountedRootFor<K>>;
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* One surface tag paired with an adapter typed FOR that surface
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* adapter handles every surface in one function, so its return type has to
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1
1
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/**
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2
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* RootAdapter — the host ⇄ runtime contract. A ROOT is *anything that mounts*.
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* This is the interface the host depends on.
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*
|
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* This is the interface the host depends on. First-party content and
|
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|
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* unmodified external games are peer root adapters. A game is the
|
|
6
|
+
* manifest's complete roots array, while each adapter owns exactly one
|
|
7
|
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* root.
|
|
8
8
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*/
|
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9
9
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export {};
|
|
@@ -25,6 +25,21 @@ export type PhysicsColliderShape = {
|
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readonly type: 'capsule';
|
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26
26
|
readonly halfHeight: number;
|
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|
readonly radius: number;
|
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28
|
+
}
|
|
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|
+
/**
|
|
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+
* A collider this seam has no plain-data projection for — a trimesh,
|
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+
* heightfield, convex hull, cylinder, cone, …
|
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*
|
|
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|
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* IT IS STILL A COLLIDER, and the body still has it. Implementations used to
|
|
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|
+
* drop these from `colliders()` entirely, so a body whose only collider was a
|
|
35
|
+
* trimesh inspected as a body with NO physics at all. `kind` is the native
|
|
36
|
+
* shape's own name, so the inspector can say WHICH shape it cannot draw
|
|
37
|
+
* rather than implying nothing is there. Nothing may synthesize dimensions
|
|
38
|
+
* for one, and `previewCollider` refuses it.
|
|
39
|
+
*/
|
|
40
|
+
| {
|
|
41
|
+
readonly type: 'unsupported';
|
|
42
|
+
readonly kind: string;
|
|
28
43
|
};
|
|
29
44
|
/** Plain-data projection of one native 3D physics collider. The owning
|
|
30
45
|
* physics implementation keeps the actual collider; editor authoring only
|
|
@@ -231,12 +246,28 @@ export interface NetworkingAdapter {
|
|
|
231
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|
authority(nodeId: string): 'local' | 'remote' | 'server';
|
|
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|
/** Remote/server-authoritative nodes → inspect-only in the editor. */
|
|
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248
|
editable(nodeId: string): boolean;
|
|
234
|
-
/**
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
249
|
+
/**
|
|
250
|
+
* Optional capability: current connection lifecycle state.
|
|
251
|
+
*
|
|
252
|
+
* OPTIONAL for the same reason every other member here is — `'disconnected'`
|
|
253
|
+
* is a POSITIVE CLAIM about the link, and an implementer that never taught
|
|
254
|
+
* this adapter to read connection state has not made it. Absent ⇒ the
|
|
255
|
+
* inspector marks the section unsupported; it does not report a game as
|
|
256
|
+
* disconnected on the strength of nobody having looked.
|
|
257
|
+
*/
|
|
258
|
+
getConnectionState?(): ConnectionState;
|
|
259
|
+
/**
|
|
260
|
+
* Optional capability: the active room's identity, or `null` when connected
|
|
261
|
+
* to no room. `null` is the ANSWER "there is no room", so absence of the
|
|
262
|
+
* accessor — "nothing here can tell you" — has to be a different thing.
|
|
263
|
+
*/
|
|
264
|
+
getRoomInfo?(): RoomInfo | null;
|
|
265
|
+
/**
|
|
266
|
+
* Optional capability: replication activity snapshot, for a live network
|
|
267
|
+
* inspector panel. Zeroes are a measurement, not a default; an adapter with
|
|
268
|
+
* no counters omits this rather than reporting a quiet link.
|
|
269
|
+
*/
|
|
270
|
+
getReplicationStats?(): ReplicationStats;
|
|
240
271
|
/** Subscribe to changes in connection state / room / replication stats. */
|
|
241
272
|
subscribe(cb: () => void): Unsubscribe;
|
|
242
273
|
/** Optional capability: one plain-data (JSON-safe) snapshot of the
|
|
@@ -263,7 +294,7 @@ export interface NetworkingAdapter {
|
|
|
263
294
|
* (e.g. read off its own room state). The editor consumes this for display —
|
|
264
295
|
* a seat label — ONLY when a real implementer provides it, falling back to a
|
|
265
296
|
* generic label otherwise. */
|
|
266
|
-
getPlayerIdentity?(): NetPlayerIdentity;
|
|
297
|
+
getPlayerIdentity?(): NetPlayerIdentity | undefined;
|
|
267
298
|
/** Optional capability, PAIRED with {@link getPlayerIdentity}: set the local
|
|
268
299
|
* player's identity through the game's OWN multiplayer mechanism. The editor
|
|
269
300
|
* renders an editable name field ONLY when a real implementer provides this
|
|
@@ -324,6 +355,13 @@ export interface NavCrowdAgentState {
|
|
|
324
355
|
*/
|
|
325
356
|
export interface NavigationAdapter {
|
|
326
357
|
hasNavMesh(): boolean;
|
|
358
|
+
/**
|
|
359
|
+
* `[]` means SEARCHED AND FOUND NO ROUTE — a fact about the level. An
|
|
360
|
+
* implementer with no navmesh to search, or whose query FAILED, THROWS
|
|
361
|
+
* instead; those are facts about the implementer, and collapsing all three
|
|
362
|
+
* into `[]` tells a caller the level is impassable when nobody looked.
|
|
363
|
+
* Gate on {@link hasNavMesh} where the first case is reachable.
|
|
364
|
+
*/
|
|
327
365
|
findPath(start: NavPoint, end: NavPoint): NavPoint[];
|
|
328
366
|
debugMesh(scene: THREE.Scene): THREE.Object3D | null;
|
|
329
367
|
/** (Re)build the navmesh from source meshes. Synchronous in the blessed
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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1
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+
{"version":3,"file":"system-adapter.d.ts","sourceRoot":"","sources":["../../src/adapter/system-adapter.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH,OAAO,KAAK,KAAK,KAAK,MAAM,OAAO,CAAC;AACpC,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,sBAAsB,CAAC;AACjE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAC/D,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,KAAK,EAAE,SAAS,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AAE7D,MAAM,MAAM,oBAAoB,GAC5B;IAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC;IAAC,QAAQ,CAAC,WAAW,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE,GACpF;IAAE,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;CAAE,GAClD;IAAE,QAAQ,CAAC,IAAI,EAAE,SAAS,CAAC;IAAC,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;CAAE;AACpF;;;;;;;;;;GAUG;GACD;IAAE,QAAQ,CAAC,IAAI,EAAE,aAAa,CAAC;IAAC,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAA;CAAE,CAAC;AAE5D;;0DAE0D;AAC1D,MAAM,WAAW,uBAAuB;IACtC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,KAAK,EAAE,oBAAoB,CAAC;IACrC,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACrD,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC7D;gFAC4E;IAC5E,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAClD,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC;CAC1B;AAED,MAAM,MAAM,gBAAgB,GACxB,OAAO,GACP,WAAW,GACX,UAAU,GACV,WAAW,GACX,MAAM,GACN,QAAQ,GACR,SAAS,CAAC;AAEd;;+EAE+E;AAC/E,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,IAAI,EAAE,gBAAgB,CAAC;IAChC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,OAAO,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpD,QAAQ,CAAC,OAAO,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpD,QAAQ,CAAC,YAAY,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACzD,QAAQ,CAAC,YAAY,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACzD,QAAQ,CAAC,aAAa,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC1D,QAAQ,CAAC,aAAa,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC1D,QAAQ,CAAC,aAAa,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAClE,QAAQ,CAAC,aAAa,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAClE,+EAA+E;IAC/E,QAAQ,CAAC,IAAI,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAClD,QAAQ,CAAC,SAAS,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACvD,QAAQ,CAAC,MAAM,CAAC,EAAE;QAAE,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC;IACjE,QAAQ,CAAC,eAAe,EAAE,OAAO,CAAC;CACnC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,MAAM,WAAW,cAAc;IAC7B;gDAC4C;IAC5C,QAAQ,CAAC,OAAO,CAAC,EAAE,SAAS,CAAC;IAC7B,4EAA4E;IAC5E,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC;IACxC,gFAAgF;IAChF,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7B,8EAA8E;IAC9E,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,SAAS,GAAG,IAAI,CAAC;IAC3C,qCAAqC;IACrC,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;IAC/B,wDAAwD;IACxD,SAAS,CAAC,IAAI,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC;IACpC;;;;;OAKG;IACH,mBAAmB,CAAC,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IAC7C;;;;;OAKG;IACH,aAAa,CAAC,IAAI,YAAY,CAAC;IAC/B;;0CAEsC;IACtC,SAAS,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS,uBAAuB,EAAE,CAAC;IAC/D;2EACuE;IACvE,eAAe,CAAC,CAAC,UAAU,EAAE,MAAM,EAAE,KAAK,EAAE,oBAAoB,GAAG,IAAI,CAAC;IACxE,gFAAgF;IAChF,MAAM,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS,oBAAoB,EAAE,CAAC;IACzD,+EAA+E;IAC/E,kBAAkB,CAAC,CACjB,OAAO,EAAE,MAAM,EACf,QAAQ,EAAE,CAAC,GAAG,CAAC,EACf,MAAM,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GACxC,IAAI,CAAC;CACT;AAED,MAAM,WAAW,OAAO;IACtB,EAAE,EAAE,MAAM,CAAC;IACX,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB;AAED;0EAC0E;AAC1E,MAAM,WAAW,eAAe;IAC9B,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,6EAA6E;AAC7E,MAAM,WAAW,iBAAiB;IAChC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,EAAE,CAAC,EAAE,MAAM,CAAC;CACb;AAED,yEAAyE;AACzE,MAAM,MAAM,eAAe,GAAG,cAAc,GAAG,YAAY,GAAG,WAAW,GAAG,OAAO,CAAC;AAEpF,yFAAyF;AACzF,MAAM,WAAW,QAAQ;IACvB,MAAM,EAAE,MAAM,CAAC;IACf,SAAS,EAAE,MAAM,CAAC;IAClB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,2EAA2E;AAC3E,MAAM,WAAW,gBAAgB;IAC/B,2EAA2E;IAC3E,QAAQ,EAAE,MAAM,CAAC;IACjB,oFAAoF;IACpF,YAAY,EAAE,MAAM,CAAC;IACrB,4EAA4E;IAC5E,aAAa,EAAE,MAAM,CAAC;CACvB;AAED,MAAM,MAAM,WAAW,GAAG,MAAM,IAAI,CAAC;AAErC;;;;sCAIsC;AACtC,MAAM,WAAW,eAAe;IAC9B,GAAG,EAAE,MAAM,CAAC;IACZ,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,EAAE,IAAI,GAAG,KAAK,CAAC;IACxB,+EAA+E;IAC/E,IAAI,EAAE,MAAM,CAAC;IACb;;uEAEmE;IACnE,IAAI,CAAC,EAAE,MAAM,CAAC;IACd;;iEAE6D;IAC7D,OAAO,CAAC,EAAE,OAAO,CAAC;CACnB;AAED;;kEAEkE;AAClE,MAAM,WAAW,QAAQ;IACvB,YAAY,EAAE,MAAM,CAAC;IACrB,aAAa,EAAE,MAAM,CAAC;IACtB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,cAAc,CAAC,EAAE,MAAM,CAAC;CACzB;AAED;;wEAEwE;AACxE,MAAM,WAAW,eAAe;IAC9B,kDAAkD;IAClD,SAAS,EAAE,MAAM,CAAC;IAClB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAC;IACjB,mEAAmE;IACnE,UAAU,EAAE,MAAM,CAAC;CACpB;AAED;;;;;;;;;;;GAWG;AACH,MAAM,WAAW,iBAAiB;IAChC,KAAK,IAAI,OAAO,EAAE,CAAC;IACnB,iFAAiF;IACjF,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI,CAAC;IACzC,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,GAAG,QAAQ,GAAG,QAAQ,CAAC;IACzD,sEAAsE;IACtE,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC;IAClC;;;;;;;;OAQG;IACH,kBAAkB,CAAC,IAAI,eAAe,CAAC;IACvC;;;;OAIG;IACH,WAAW,CAAC,IAAI,QAAQ,GAAG,IAAI,CAAC;IAChC;;;;OAIG;IACH,mBAAmB,CAAC,IAAI,gB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@@ -151,17 +151,17 @@ export declare const NETWORKING_ADAPTER_SHAPE: {
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151
151
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readonly required: "operation";
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152
152
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};
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153
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readonly getConnectionState: {
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154
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-
readonly optional:
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154
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+
readonly optional: true;
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155
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readonly kind: "function";
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156
156
|
readonly required: "operation";
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157
157
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};
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158
158
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readonly getRoomInfo: {
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159
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-
readonly optional:
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159
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+
readonly optional: true;
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160
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readonly kind: "function";
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161
161
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readonly required: "operation";
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162
162
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};
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163
163
|
readonly getReplicationStats: {
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164
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-
readonly optional:
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164
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+
readonly optional: true;
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165
165
|
readonly kind: "function";
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166
166
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readonly required: "operation";
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167
167
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};
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@@ -37,9 +37,9 @@ export const NETWORKING_ADAPTER_SHAPE = defineSeamShape()({
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37
37
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networkId: { optional: false, kind: 'function', required: 'operation' },
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38
38
|
authority: { optional: false, kind: 'function', required: 'operation' },
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39
39
|
editable: { optional: false, kind: 'function', required: 'operation' },
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40
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-
getConnectionState: { optional:
|
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41
|
-
getRoomInfo: { optional:
|
|
42
|
-
getReplicationStats: { optional:
|
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40
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+
getConnectionState: { optional: true, kind: 'function', required: 'operation' },
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41
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+
getRoomInfo: { optional: true, kind: 'function', required: 'operation' },
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42
|
+
getReplicationStats: { optional: true, kind: 'function', required: 'operation' },
|
|
43
43
|
subscribe: { optional: false, kind: 'function', required: 'effect' },
|
|
44
44
|
getStateSnapshot: { optional: true, kind: 'function', required: 'operation' },
|
|
45
45
|
messageEvents: { optional: true, kind: 'function', required: 'operation' },
|