@vgai/engine 0.5.22 → 0.5.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -3
- package/dist/adapter/adapter-module.d.ts.map +1 -1
- package/dist/adapter/adapter-module.js +2 -4
- package/dist/adapter/adapter-surface.d.ts +1 -1
- package/dist/adapter/adapter-surface.js +1 -1
- package/dist/adapter/authoring.d.ts +19 -21
- package/dist/adapter/authoring.d.ts.map +1 -1
- package/dist/adapter/authoring.js +2 -2
- package/dist/adapter/binding.d.ts +341 -0
- package/dist/adapter/binding.d.ts.map +1 -0
- package/dist/adapter/binding.js +148 -0
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +1 -1
- package/dist/adapter/colyseus-networking-adapter.js +23 -4
- package/dist/adapter/entrypoint-selection-readers.d.ts +24 -0
- package/dist/adapter/entrypoint-selection-readers.d.ts.map +1 -0
- package/dist/adapter/entrypoint-selection-readers.js +63 -0
- package/dist/adapter/entrypoint-selection-source.d.ts.map +1 -1
- package/dist/adapter/entrypoint-selection-source.js +1 -44
- package/dist/adapter/finders/scenes-from-entrypoint-selection.d.ts.map +1 -1
- package/dist/adapter/finders/scenes-from-entrypoint-selection.js +1 -52
- package/dist/adapter/host-context.d.ts +46 -15
- package/dist/adapter/host-context.d.ts.map +1 -1
- package/dist/adapter/host-context.js +2 -9
- package/dist/adapter/index.d.ts +11 -12
- package/dist/adapter/index.d.ts.map +1 -1
- package/dist/adapter/index.js +9 -10
- package/dist/adapter/ingest/game-contract.d.ts +0 -3
- package/dist/adapter/ingest/game-contract.d.ts.map +1 -1
- package/dist/adapter/ingest/game-contract.js +0 -3
- package/dist/adapter/ingest/scene-capture.d.ts +19 -23
- package/dist/adapter/ingest/scene-capture.d.ts.map +1 -1
- package/dist/adapter/ingest/scene-capture.js +143 -17
- package/dist/adapter/ingest/visible-capture-window.d.ts +34 -0
- package/dist/adapter/ingest/visible-capture-window.d.ts.map +1 -1
- package/dist/adapter/native-debug-module.d.ts +31 -5
- package/dist/adapter/native-debug-module.d.ts.map +1 -1
- package/dist/adapter/native-debug-module.js +25 -7
- package/dist/adapter/rapier-physics-adapter.d.ts +31 -1
- package/dist/adapter/rapier-physics-adapter.d.ts.map +1 -1
- package/dist/adapter/rapier-physics-adapter.js +50 -36
- package/dist/adapter/renderer-config.d.ts +2 -2
- package/dist/adapter/renderer-config.js +2 -2
- package/dist/adapter/root-adapter.d.ts +7 -7
- package/dist/adapter/root-adapter.js +4 -4
- package/dist/adapter/system-adapter.d.ts +45 -7
- package/dist/adapter/system-adapter.d.ts.map +1 -1
- package/dist/adapter/system-seam-contract.d.ts +3 -3
- package/dist/adapter/system-seam-contract.js +3 -3
- package/dist/adapter/system-slot.d.ts +168 -0
- package/dist/adapter/system-slot.d.ts.map +1 -0
- package/dist/adapter/system-slot.js +229 -0
- package/dist/adapter/transform.d.ts +11 -1
- package/dist/adapter/transform.d.ts.map +1 -1
- package/dist/ai/navigation.d.ts +17 -1
- package/dist/ai/navigation.d.ts.map +1 -1
- package/dist/ai/navigation.js +26 -5
- package/dist/animation/anim-graph-types.d.ts +11 -3
- package/dist/animation/anim-graph-types.d.ts.map +1 -1
- package/dist/animation/theatre-clock-binding.d.ts +4 -4
- package/dist/animation/theatre-clock-binding.js +4 -4
- package/dist/animation/xstate-animation-binding.d.ts.map +1 -1
- package/dist/animation/xstate-animation-binding.js +2 -2
- package/dist/animation/xstate-animation-meta.d.ts +13 -0
- package/dist/animation/xstate-animation-meta.d.ts.map +1 -1
- package/dist/animation/xstate-animation-meta.js +14 -0
- package/dist/asset-formats/index.d.ts +4 -7
- package/dist/asset-formats/index.d.ts.map +1 -1
- package/dist/asset-formats/index.js +4 -7
- package/dist/asset-formats/render-env.d.ts +5 -8
- package/dist/asset-formats/render-env.d.ts.map +1 -1
- package/dist/asset-formats/render-env.js +3 -6
- package/dist/asset-parse-error.d.ts +2 -5
- package/dist/asset-parse-error.d.ts.map +1 -1
- package/dist/asset-parse-error.js +2 -5
- package/dist/audio/bus-mixer.d.ts +101 -0
- package/dist/audio/bus-mixer.d.ts.map +1 -0
- package/dist/audio/bus-mixer.js +115 -0
- package/dist/core/frame-pacing.d.ts +1 -1
- package/dist/core/frame-pacing.js +2 -2
- package/dist/core/game-loop.d.ts +1 -3
- package/dist/core/game-loop.d.ts.map +1 -1
- package/dist/core/game-loop.js +1 -3
- package/dist/core/seeded-random.d.ts +1 -1
- package/dist/core/sim-clock.d.ts +5 -6
- package/dist/core/sim-clock.d.ts.map +1 -1
- package/dist/core/sim-clock.js +4 -5
- package/dist/core/types.d.ts +1 -3
- package/dist/core/types.d.ts.map +1 -1
- package/dist/defaults.d.ts +6 -14
- package/dist/defaults.d.ts.map +1 -1
- package/dist/defaults.js +6 -14
- package/dist/dev/register-render-vitals.d.ts +1 -4
- package/dist/dev/register-render-vitals.d.ts.map +1 -1
- package/dist/dev/register-render-vitals.js +1 -4
- package/dist/dev/render-debug-adapter.d.ts +2 -3
- package/dist/dev/render-debug-adapter.d.ts.map +1 -1
- package/dist/dev/render-debug-adapter.js +2 -3
- package/dist/dev/render-vitals.d.ts +3 -3
- package/dist/dev/render-vitals.js +3 -3
- package/dist/dev/webgl-frame-capture.d.ts +1 -1
- package/dist/dev/webgl-frame-capture.js +1 -1
- package/dist/index.d.ts +2 -5
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -4
- package/dist/input/host-pointer.d.ts +122 -0
- package/dist/input/host-pointer.d.ts.map +1 -0
- package/dist/input/host-pointer.js +160 -0
- package/dist/input/input-manager.d.ts +18 -5
- package/dist/input/input-manager.d.ts.map +1 -1
- package/dist/input/input-manager.js +33 -13
- package/dist/input/rebind-controller.d.ts.map +1 -1
- package/dist/input/rebind-controller.js +6 -8
- package/dist/input/schema.d.ts.map +1 -1
- package/dist/input/schema.js +56 -28
- package/dist/manifest/filename.d.ts.map +1 -1
- package/dist/manifest/filename.js +8 -12
- package/dist/manifest/load.d.ts +10 -10
- package/dist/manifest/load.d.ts.map +1 -1
- package/dist/manifest/load.js +9 -6
- package/dist/manifest/schema.d.ts +17 -21
- package/dist/manifest/schema.d.ts.map +1 -1
- package/dist/manifest/schema.js +45 -35
- package/dist/physics/collider-dimensions.d.ts +8 -12
- package/dist/physics/collider-dimensions.d.ts.map +1 -1
- package/dist/physics/collider-dimensions.js +8 -12
- package/dist/pixi/scene-capture.d.ts +11 -13
- package/dist/pixi/scene-capture.d.ts.map +1 -1
- package/dist/react/world-state.d.ts +1 -1
- package/dist/react/world-state.d.ts.map +1 -1
- package/dist/render/light-camera-factory.d.ts +5 -7
- package/dist/render/light-camera-factory.d.ts.map +1 -1
- package/dist/render/light-camera-factory.js +8 -11
- package/dist/render/material-factory.js +1 -1
- package/dist/render/render-batch-system.d.ts.map +1 -1
- package/dist/render/render-features.d.ts +17 -6
- package/dist/render/render-features.d.ts.map +1 -1
- package/dist/render/render-features.js +0 -28
- package/dist/runtime/create-runtime.d.ts +34 -25
- package/dist/runtime/create-runtime.d.ts.map +1 -1
- package/dist/runtime/create-runtime.js +218 -93
- package/dist/runtime/debug-registry.d.ts +77 -8
- package/dist/runtime/debug-registry.d.ts.map +1 -1
- package/dist/runtime/debug-registry.js +3 -3
- package/dist/runtime/dev-build.d.ts +2 -2
- package/dist/runtime/dev-build.js +2 -2
- package/dist/runtime/game-input-seams.d.ts +2 -2
- package/dist/runtime/game-input-seams.d.ts.map +1 -1
- package/dist/runtime/game.d.ts +90 -41
- package/dist/runtime/game.d.ts.map +1 -1
- package/dist/runtime/game.js +80 -54
- package/dist/runtime/mount-game.d.ts +0 -16
- package/dist/runtime/mount-game.d.ts.map +1 -1
- package/dist/runtime/mount-game.js +8 -39
- package/dist/runtime/mount-manifest.d.ts +22 -14
- package/dist/runtime/mount-manifest.d.ts.map +1 -1
- package/dist/runtime/mount-manifest.js +18 -18
- package/dist/runtime/playtest.d.ts +22 -0
- package/dist/runtime/playtest.d.ts.map +1 -0
- package/dist/runtime/playtest.js +12 -0
- package/dist/runtime/state-bridge.d.ts +2 -3
- package/dist/runtime/state-bridge.d.ts.map +1 -1
- package/dist/runtime/state-bridge.js +1 -0
- package/dist/setup/setup-audio.d.ts +12 -0
- package/dist/setup/setup-audio.d.ts.map +1 -1
- package/dist/setup/setup-audio.js +9 -10
- package/dist/setup/setup-renderer.d.ts +2 -25
- package/dist/setup/setup-renderer.d.ts.map +1 -1
- package/dist/setup/setup-renderer.js +2 -31
- package/dist/world3d-react/r3f-root-factory.d.ts +7 -7
- package/dist/world3d-react/r3f-root-factory.js +7 -7
- package/dist/world3d-react/rapier-physics-bridge.d.ts +9 -8
- package/dist/world3d-react/rapier-physics-bridge.d.ts.map +1 -1
- package/dist/world3d-react/rapier-physics-bridge.js +100 -48
- package/package.json +1 -1
- package/schemas/engine-capabilities.json +16 -14
- package/schemas/vgai-project.schema.json +35 -26
- package/src/adapter/adapter-module.ts +2 -4
- package/src/adapter/adapter-surface.ts +1 -1
- package/src/adapter/authoring.ts +19 -21
- package/src/adapter/binding.ts +468 -0
- package/src/adapter/colyseus-networking-adapter.ts +20 -5
- package/src/adapter/entrypoint-selection-readers.ts +66 -0
- package/src/adapter/entrypoint-selection-source.ts +1 -40
- package/src/adapter/finders/scenes-from-entrypoint-selection.ts +1 -48
- package/src/adapter/host-context.ts +45 -15
- package/src/adapter/index.ts +23 -11
- package/src/adapter/ingest/game-contract.ts +0 -3
- package/src/adapter/ingest/scene-capture.ts +190 -39
- package/src/adapter/ingest/visible-capture-window.ts +35 -0
- package/src/adapter/native-debug-module.ts +43 -7
- package/src/adapter/rapier-physics-adapter.ts +76 -20
- package/src/adapter/renderer-config.ts +2 -2
- package/src/adapter/root-adapter.ts +7 -7
- package/src/adapter/system-adapter.ts +43 -8
- package/src/adapter/system-seam-contract.ts +3 -3
- package/src/adapter/system-slot.ts +291 -0
- package/src/adapter/transform.ts +18 -1
- package/src/ai/navigation.ts +30 -3
- package/src/animation/anim-graph-types.ts +11 -3
- package/src/animation/theatre-clock-binding.ts +4 -4
- package/src/animation/xstate-animation-binding.ts +2 -2
- package/src/animation/xstate-animation-meta.ts +16 -0
- package/src/asset-formats/index.ts +4 -7
- package/src/asset-formats/render-env.ts +3 -6
- package/src/asset-parse-error.ts +2 -5
- package/src/audio/bus-mixer.ts +161 -0
- package/src/core/frame-pacing.ts +2 -2
- package/src/core/game-loop.ts +1 -3
- package/src/core/seeded-random.ts +1 -1
- package/src/core/sim-clock.ts +5 -6
- package/src/core/types.ts +1 -3
- package/src/defaults.ts +6 -14
- package/src/dev/register-render-vitals.ts +1 -4
- package/src/dev/render-debug-adapter.ts +2 -3
- package/src/dev/render-vitals.ts +3 -3
- package/src/dev/webgl-frame-capture.ts +1 -1
- package/src/index.ts +2 -5
- package/src/input/host-pointer.ts +230 -0
- package/src/input/input-manager.ts +34 -13
- package/src/input/input-types.ts +1 -1
- package/src/input/rebind-controller.ts +6 -8
- package/src/input/schema.ts +216 -188
- package/src/manifest/filename.ts +8 -12
- package/src/manifest/load.ts +17 -13
- package/src/manifest/schema.ts +55 -47
- package/src/physics/collider-dimensions.ts +8 -12
- package/src/pixi/scene-capture.ts +12 -15
- package/src/react/world-state.tsx +1 -1
- package/src/render/light-camera-factory.ts +8 -11
- package/src/render/material-factory.ts +1 -1
- package/src/render/render-batch-system.ts +14 -6
- package/src/render/render-features.ts +17 -35
- package/src/runtime/create-runtime.ts +270 -108
- package/src/runtime/debug-registry.ts +84 -8
- package/src/runtime/dev-build.ts +2 -2
- package/src/runtime/game-input-seams.ts +2 -2
- package/src/runtime/game.ts +168 -80
- package/src/runtime/mount-game.ts +8 -56
- package/src/runtime/mount-manifest.ts +43 -34
- package/src/runtime/playtest.ts +22 -0
- package/src/runtime/state-bridge.ts +3 -3
- package/src/setup/setup-audio.ts +21 -11
- package/src/setup/setup-renderer.ts +2 -61
- package/src/world3d-react/r3f-root-factory.tsx +7 -7
- package/src/world3d-react/rapier-physics-bridge.tsx +107 -50
- package/dist/adapter/setup-three-root-adapter.d.ts +0 -86
- package/dist/adapter/setup-three-root-adapter.d.ts.map +0 -1
- package/dist/adapter/setup-three-root-adapter.js +0 -908
- package/dist/animation/clip-map.d.ts +0 -12
- package/dist/animation/clip-map.d.ts.map +0 -1
- package/dist/animation/clip-map.js +0 -31
- package/dist/asset-registry.d.ts +0 -38
- package/dist/asset-registry.d.ts.map +0 -1
- package/dist/asset-registry.js +0 -66
- package/dist/canvas-react/engine-bridge.d.ts +0 -45
- package/dist/canvas-react/engine-bridge.d.ts.map +0 -1
- package/dist/canvas-react/engine-bridge.js +0 -45
- package/dist/canvas-react/pixi-react-adapter.d.ts +0 -77
- package/dist/canvas-react/pixi-react-adapter.d.ts.map +0 -1
- package/dist/canvas-react/pixi-react-adapter.js +0 -294
- package/dist/canvas-react/world-context.d.ts +0 -98
- package/dist/canvas-react/world-context.d.ts.map +0 -1
- package/dist/canvas-react/world-context.js +0 -173
- package/dist/dev/debug-draw.d.ts +0 -24
- package/dist/dev/debug-draw.d.ts.map +0 -1
- package/dist/dev/debug-draw.js +0 -73
- package/dist/render/auto-batcher.d.ts +0 -34
- package/dist/render/auto-batcher.d.ts.map +0 -1
- package/dist/render/auto-batcher.js +0 -140
- package/dist/render/lod.d.ts +0 -13
- package/dist/render/lod.d.ts.map +0 -1
- package/dist/render/lod.js +0 -16
- package/dist/runtime/types.d.ts +0 -303
- package/dist/runtime/types.d.ts.map +0 -1
- package/dist/runtime/types.js +0 -1
- package/dist/world3d-react/engine-bridge.d.ts +0 -47
- package/dist/world3d-react/engine-bridge.d.ts.map +0 -1
- package/dist/world3d-react/engine-bridge.js +0 -73
- package/dist/world3d-react/r3f-adapter.d.ts +0 -58
- package/dist/world3d-react/r3f-adapter.d.ts.map +0 -1
- package/dist/world3d-react/r3f-adapter.js +0 -634
- package/dist/world3d-react/world-context.d.ts +0 -182
- package/dist/world3d-react/world-context.d.ts.map +0 -1
- package/dist/world3d-react/world-context.js +0 -235
- package/src/adapter/setup-three-root-adapter.ts +0 -1032
- package/src/animation/clip-map.ts +0 -34
- package/src/asset-registry.ts +0 -89
- package/src/dev/debug-draw.ts +0 -80
- package/src/render/auto-batcher.ts +0 -168
- package/src/render/lod.ts +0 -17
- package/src/runtime/types.ts +0 -328
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/**
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*
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* ── THE HONESTY RULE, STATED IN ONE PLACE ───────────────────────────────────
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*
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* NOT A WRAPPER. The slot's members have the adapter interface's own exact
|
|
68
|
+
* signatures and hand back the implementation's own values; nothing stands
|
|
69
|
+
* between a caller and the live library object.
|
|
70
|
+
*/
|
|
71
|
+
/**
|
|
72
|
+
* `absent(reason)` — THE WHOLE-SLOT counterpart of the four per-member policies
|
|
73
|
+
* above, and the fifth line of the same honesty rule.
|
|
74
|
+
*
|
|
75
|
+
* The four policies answer "this slot exists but nothing is attached yet". This
|
|
76
|
+
* one answers a different question entirely: **this game will never have that
|
|
77
|
+
* subsystem, and here is what was searched.** A slot simply left out of the
|
|
78
|
+
* `systems` table cannot say that — an omitted key means "unsupported", which is
|
|
79
|
+
* the same shape as "nobody looked", and the coverage report has to file it as a
|
|
80
|
+
* work order forever. Declaring the absence turns an UNANSWERED row into a
|
|
81
|
+
* terminal one.
|
|
82
|
+
*
|
|
83
|
+
* ```ts
|
|
84
|
+
* export const systems = {
|
|
85
|
+
* audio: sfxAudioSystem(),
|
|
86
|
+
* physics: rapierPhysicsSystem(),
|
|
87
|
+
* networking: absent('single-player: no Colyseus client anywhere in `src/`'),
|
|
88
|
+
* };
|
|
89
|
+
* ```
|
|
90
|
+
*
|
|
91
|
+
* ## It is a CONSTRUCTOR for the shape that already exists, not a second one
|
|
92
|
+
*
|
|
93
|
+
* The returned value IS `VgaiGameSystemEmpty` — the plain
|
|
94
|
+
* `{ present: false, evidence }` record an INGESTED game declares on
|
|
95
|
+
* `window.vgaiGame.systems.systemAdapters`, validated by the same single
|
|
96
|
+
* projection (`ingest/contract-system-adapters.ts`). There is one shape law, not
|
|
97
|
+
* two: a foreign game cannot import this helper and must stay able to write the
|
|
98
|
+
* record by hand, so nothing here may brand the runtime value. What the helper
|
|
99
|
+
* buys a FIRST-PARTY author is the reason-quality check moved to the call site —
|
|
100
|
+
* our own code failing its own contract fails fast, where an ingested game's
|
|
101
|
+
* same mistake is filed as a `malformed` verdict for its coverage report.
|
|
102
|
+
*
|
|
103
|
+
* ## It is a MARKER, never a stub adapter
|
|
104
|
+
*
|
|
105
|
+
* Do not answer an absent slot with an adapter whose methods return zeros. A
|
|
106
|
+
* `getConnectionState()` of `'disconnected'` on a game with no transport implies
|
|
107
|
+
* a connection that could exist; that is the fabrication the anti-shim rule
|
|
108
|
+
* forbids. The absence is STATED, and the host installs nothing for it.
|
|
109
|
+
*
|
|
110
|
+
* @param reason What was searched and what was found, in the game's own source
|
|
111
|
+
* terms. "no netcode anywhere in `src/`" is a finished answer a reviewer can
|
|
112
|
+
* re-run; "not implemented yet" is a plan, and is rejected here.
|
|
113
|
+
*/
|
|
114
|
+
export function absent(reason) {
|
|
115
|
+
if (typeof reason !== 'string' || reason.trim() === '') {
|
|
116
|
+
throw new Error('absent(): an absence needs evidence — say what was searched and what was found ' +
|
|
117
|
+
'(e.g. "no Colyseus client anywhere in `src/`"), so a reviewer can re-run it. ' +
|
|
118
|
+
'An unevidenced absence asserts something nobody can re-check.');
|
|
119
|
+
}
|
|
120
|
+
return { present: false, evidence: reason };
|
|
121
|
+
}
|
|
122
|
+
export function createSystemSlot(config) {
|
|
123
|
+
const { name, unattachedMessage, members } = config;
|
|
124
|
+
let live = null;
|
|
125
|
+
/** Subscribers to the stable slot object; they outlive any one live instance. */
|
|
126
|
+
const listeners = new Set();
|
|
127
|
+
/** The slot's own single subscription to whatever is attached. */
|
|
128
|
+
let liveUnsubscribe = null;
|
|
129
|
+
let subscribeMember = null;
|
|
130
|
+
const asRecord = (value) => value;
|
|
131
|
+
const liveMember = (member) => {
|
|
132
|
+
if (!live)
|
|
133
|
+
return undefined;
|
|
134
|
+
const value = asRecord(live)[member];
|
|
135
|
+
return typeof value === 'function' ? value : undefined;
|
|
136
|
+
};
|
|
137
|
+
const notify = () => {
|
|
138
|
+
for (const listener of [...listeners])
|
|
139
|
+
listener();
|
|
140
|
+
};
|
|
141
|
+
const bindLive = () => {
|
|
142
|
+
liveUnsubscribe?.();
|
|
143
|
+
liveUnsubscribe = null;
|
|
144
|
+
if (!live || subscribeMember === null || listeners.size === 0)
|
|
145
|
+
return;
|
|
146
|
+
const subscribe = liveMember(subscribeMember);
|
|
147
|
+
if (!subscribe)
|
|
148
|
+
return;
|
|
149
|
+
const result = subscribe.call(live, notify);
|
|
150
|
+
liveUnsubscribe = typeof result === 'function' ? result : null;
|
|
151
|
+
};
|
|
152
|
+
const target = {};
|
|
153
|
+
const declared = Object.entries(members);
|
|
154
|
+
for (const [member, spec] of declared) {
|
|
155
|
+
switch (spec.kind) {
|
|
156
|
+
case 'action': {
|
|
157
|
+
// Refuse by name, twice over: no live adapter at all, or a live
|
|
158
|
+
// adapter that does not carry this member (only ever a foreign
|
|
159
|
+
// replacement — the blessed implementations carry all of theirs).
|
|
160
|
+
target[member] = (...args) => {
|
|
161
|
+
if (!live)
|
|
162
|
+
throw new Error(`${name}: ${unattachedMessage}`);
|
|
163
|
+
const fn = liveMember(member);
|
|
164
|
+
if (!fn)
|
|
165
|
+
throw new Error(`${name}: the live adapter has no ${member}().`);
|
|
166
|
+
return fn.apply(live, args);
|
|
167
|
+
};
|
|
168
|
+
break;
|
|
169
|
+
}
|
|
170
|
+
case 'read': {
|
|
171
|
+
const { empty } = spec;
|
|
172
|
+
target[member] = (...args) => {
|
|
173
|
+
const current = live;
|
|
174
|
+
const fn = liveMember(member);
|
|
175
|
+
const value = fn ? fn.apply(current, args) : undefined;
|
|
176
|
+
return value ?? empty;
|
|
177
|
+
};
|
|
178
|
+
break;
|
|
179
|
+
}
|
|
180
|
+
case 'subscribe': {
|
|
181
|
+
if (subscribeMember !== null) {
|
|
182
|
+
throw new Error(`${name}: a slot declares at most one 'subscribe' member (${subscribeMember} and ${member}).`);
|
|
183
|
+
}
|
|
184
|
+
subscribeMember = member;
|
|
185
|
+
target[member] = (listener) => {
|
|
186
|
+
listeners.add(listener);
|
|
187
|
+
bindLive();
|
|
188
|
+
return () => {
|
|
189
|
+
listeners.delete(listener);
|
|
190
|
+
bindLive();
|
|
191
|
+
};
|
|
192
|
+
};
|
|
193
|
+
break;
|
|
194
|
+
}
|
|
195
|
+
case 'optional': {
|
|
196
|
+
Object.defineProperty(target, member, {
|
|
197
|
+
enumerable: true,
|
|
198
|
+
configurable: true,
|
|
199
|
+
get() {
|
|
200
|
+
const current = live;
|
|
201
|
+
const fn = liveMember(member);
|
|
202
|
+
if (!fn)
|
|
203
|
+
return undefined;
|
|
204
|
+
return (...args) => fn.apply(current, args);
|
|
205
|
+
},
|
|
206
|
+
});
|
|
207
|
+
break;
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
const attach = (next) => {
|
|
212
|
+
live = next;
|
|
213
|
+
bindLive();
|
|
214
|
+
notify();
|
|
215
|
+
return () => {
|
|
216
|
+
if (live !== next)
|
|
217
|
+
return;
|
|
218
|
+
live = null;
|
|
219
|
+
bindLive();
|
|
220
|
+
notify();
|
|
221
|
+
};
|
|
222
|
+
};
|
|
223
|
+
// THE ONE CAST. `exactOptionalPropertyTypes` forbids an optional member
|
|
224
|
+
// whose getter can yield `undefined`, but that is precisely the honest
|
|
225
|
+
// shape here — the getter IS how presence mirrors the live adapter — and a
|
|
226
|
+
// reflectively built object cannot be typed structurally anyway. Callers
|
|
227
|
+
// see exactly the absent/present behavior the adapter interface documents.
|
|
228
|
+
return { attach, slot: target };
|
|
229
|
+
}
|
|
@@ -14,5 +14,15 @@ export interface Transform {
|
|
|
14
14
|
* needs simulation coordination (`physics`), or is best-effort/inspect-only
|
|
15
15
|
* (`script`/`network`/`external`).
|
|
16
16
|
*/
|
|
17
|
-
|
|
17
|
+
/**
|
|
18
|
+
* Who drives a node's transform right now.
|
|
19
|
+
*
|
|
20
|
+
* `'unresolved'` is the answer for a node THIS ADAPTER DOES NOT KNOW, and it is
|
|
21
|
+
* a distinct answer on purpose: every other member names a driver, so returning
|
|
22
|
+
* one of them for an unknown id is a positive claim about a node the
|
|
23
|
+
* implementer has never seen. A game-scoped physics adapter is asked about
|
|
24
|
+
* every node the editor touches, including nodes belonging to another root —
|
|
25
|
+
* "not mine" has to be sayable.
|
|
26
|
+
*/
|
|
27
|
+
export type TransformOwner = 'editor' | 'physics' | 'animation' | 'script' | 'network' | 'external' | 'unresolved';
|
|
18
28
|
//# sourceMappingURL=transform.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"transform.d.ts","sourceRoot":"","sources":["../../src/adapter/transform.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,MAAM,WAAW,SAAS;IACxB,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACnC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC3C,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;CACjC;AAED;;;;;GAKG;AACH,MAAM,MAAM,cAAc,
|
|
1
|
+
{"version":3,"file":"transform.d.ts","sourceRoot":"","sources":["../../src/adapter/transform.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,MAAM,WAAW,SAAS;IACxB,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACnC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC3C,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;CACjC;AAED;;;;;GAKG;AACH;;;;;;;;;GASG;AACH,MAAM,MAAM,cAAc,GACtB,QAAQ,GACR,SAAS,GACT,WAAW,GACX,QAAQ,GACR,SAAS,GACT,UAAU,GACV,YAAY,CAAC"}
|
package/dist/ai/navigation.d.ts
CHANGED
|
@@ -55,7 +55,23 @@ export declare class NavMeshManager {
|
|
|
55
55
|
private destroyRecast;
|
|
56
56
|
/** True once a navmesh has been built (for the NavigationAdapter to gate on). */
|
|
57
57
|
hasNavMesh(): boolean;
|
|
58
|
-
/**
|
|
58
|
+
/**
|
|
59
|
+
* Find a straight path between two world positions.
|
|
60
|
+
*
|
|
61
|
+
* THREE OUTCOMES, and only one of them is an empty array:
|
|
62
|
+
*
|
|
63
|
+
* - **No pathfinder.** No navmesh has been built, so there is nothing to
|
|
64
|
+
* query. THROWS, the same way {@link createCrowd} does — `[]` here would
|
|
65
|
+
* say "I searched and there is no route between these points", which is a
|
|
66
|
+
* claim about the level rather than about this manager's state. Callers
|
|
67
|
+
* that can be in this position gate on {@link hasNavMesh} first.
|
|
68
|
+
* - **The query failed.** recast answered `success: false` WITH an error
|
|
69
|
+
* (bad half-extents, no polygon near an endpoint, a status code). THROWS,
|
|
70
|
+
* naming recast's own error — a failed search is not a searched-and-empty
|
|
71
|
+
* one, and the editor's probe already surfaces this separately from "no
|
|
72
|
+
* path found".
|
|
73
|
+
* - **Genuinely no route.** The query ran and found nothing. `[]`.
|
|
74
|
+
*/
|
|
59
75
|
findPath(start: Vector3Like, end: Vector3Like): Vector3Like[];
|
|
60
76
|
/** Create a crowd with up to maxAgents agents. */
|
|
61
77
|
createCrowd(maxAgents: number): Crowd;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"navigation.d.ts","sourceRoot":"","sources":["../../src/ai/navigation.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAEH,OAAO,EAAE,aAAa,EAAsB,MAAM,0BAA0B,CAAC;AAC7E,OAAO,KAAK,EAAE,UAAU,EAAW,MAAM,mBAAmB,CAAC;AAC7D,OAAO,EAAE,KAAK,EAAoD,MAAM,mBAAmB,CAAC;AAC5F,OAAO,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,OAAO,CAAC;AAGzC,YAAY,EAAE,UAAU,EAAE,CAAC;AAE3B,MAAM,WAAW,WAAW;IAC1B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX;AAED;iEACiE;AACjE,MAAM,WAAW,kBAAkB;IACjC,QAAQ,EAAE,WAAW,CAAC;IACtB,QAAQ,EAAE,WAAW,CAAC;IACtB,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC9B,UAAU,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAChC,kBAAkB,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACxC,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACpC,aAAa,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACpC,UAAU,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAChC,sBAAsB,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC5C,aAAa,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC,eAAe,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;CACtC;AAID,wBAAsB,cAAc,IAAI,OAAO,CAAC,IAAI,CAAC,CAIpD;AAED,qBAAa,cAAc;IACzB,OAAO,CAAC,OAAO,CAAwB;IACvC,OAAO,CAAC,KAAK,CAA6B;IAC1C,OAAO,CAAC,KAAK,CAAsB;IACnC,OAAO,CAAC,MAAM,CAA8B;IAE5C,2EAA2E;IAC3E,eAAe,CAAC,MAAM,EAAE,IAAI,EAAE,EAAE,MAAM,CAAC,EAAE,kBAAkB,GAAG,OAAO;IA4BrE;;;;OAIG;IACH,OAAO,CAAC,aAAa;IAoBrB,iFAAiF;IACjF,UAAU,IAAI,OAAO;IAIrB
|
|
1
|
+
{"version":3,"file":"navigation.d.ts","sourceRoot":"","sources":["../../src/ai/navigation.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAEH,OAAO,EAAE,aAAa,EAAsB,MAAM,0BAA0B,CAAC;AAC7E,OAAO,KAAK,EAAE,UAAU,EAAW,MAAM,mBAAmB,CAAC;AAC7D,OAAO,EAAE,KAAK,EAAoD,MAAM,mBAAmB,CAAC;AAC5F,OAAO,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,OAAO,CAAC;AAGzC,YAAY,EAAE,UAAU,EAAE,CAAC;AAE3B,MAAM,WAAW,WAAW;IAC1B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX;AAED;iEACiE;AACjE,MAAM,WAAW,kBAAkB;IACjC,QAAQ,EAAE,WAAW,CAAC;IACtB,QAAQ,EAAE,WAAW,CAAC;IACtB,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC9B,UAAU,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAChC,kBAAkB,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACxC,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACpC,aAAa,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACpC,UAAU,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAChC,sBAAsB,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC5C,aAAa,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC,eAAe,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;CACtC;AAID,wBAAsB,cAAc,IAAI,OAAO,CAAC,IAAI,CAAC,CAIpD;AAED,qBAAa,cAAc;IACzB,OAAO,CAAC,OAAO,CAAwB;IACvC,OAAO,CAAC,KAAK,CAA6B;IAC1C,OAAO,CAAC,KAAK,CAAsB;IACnC,OAAO,CAAC,MAAM,CAA8B;IAE5C,2EAA2E;IAC3E,eAAe,CAAC,MAAM,EAAE,IAAI,EAAE,EAAE,MAAM,CAAC,EAAE,kBAAkB,GAAG,OAAO;IA4BrE;;;;OAIG;IACH,OAAO,CAAC,aAAa;IAoBrB,iFAAiF;IACjF,UAAU,IAAI,OAAO;IAIrB;;;;;;;;;;;;;;;;OAgBG;IACH,QAAQ,CAAC,KAAK,EAAE,WAAW,EAAE,GAAG,EAAE,WAAW,GAAG,WAAW,EAAE;IAkB7D,kDAAkD;IAClD,WAAW,CAAC,SAAS,EAAE,MAAM,GAAG,KAAK;IAMrC,sDAAsD;IACtD,WAAW,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAI7B;;;;OAIG;IACH,cAAc,IAAI,kBAAkB,EAAE;IActC,iGAAiG;IACjG,YAAY,CAAC,KAAK,EAAE,KAAK,GAAG,aAAa,GAAG,IAAI;IAShD,sDAAsD;IACtD,UAAU,IAAI,UAAU;IAKxB,6DAA6D;IAC7D,YAAY,CAAC,IAAI,EAAE,UAAU,GAAG,IAAI;IAQpC,OAAO,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;CAM5B"}
|
package/dist/ai/navigation.js
CHANGED
|
@@ -79,13 +79,34 @@ export class NavMeshManager {
|
|
|
79
79
|
hasNavMesh() {
|
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|
return this.navMesh !== null;
|
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|
}
|
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-
/**
|
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+
/**
|
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|
+
* Find a straight path between two world positions.
|
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+
*
|
|
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|
+
* THREE OUTCOMES, and only one of them is an empty array:
|
|
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|
+
*
|
|
87
|
+
* - **No pathfinder.** No navmesh has been built, so there is nothing to
|
|
88
|
+
* query. THROWS, the same way {@link createCrowd} does — `[]` here would
|
|
89
|
+
* say "I searched and there is no route between these points", which is a
|
|
90
|
+
* claim about the level rather than about this manager's state. Callers
|
|
91
|
+
* that can be in this position gate on {@link hasNavMesh} first.
|
|
92
|
+
* - **The query failed.** recast answered `success: false` WITH an error
|
|
93
|
+
* (bad half-extents, no polygon near an endpoint, a status code). THROWS,
|
|
94
|
+
* naming recast's own error — a failed search is not a searched-and-empty
|
|
95
|
+
* one, and the editor's probe already surfaces this separately from "no
|
|
96
|
+
* path found".
|
|
97
|
+
* - **Genuinely no route.** The query ran and found nothing. `[]`.
|
|
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|
+
*/
|
|
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99
|
findPath(start, end) {
|
|
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|
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if (!this.query)
|
|
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|
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|
|
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|
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if (!this.query) {
|
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|
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throw new Error('NavMeshManager.findPath: no navmesh has been built, so no path can be queried. ' +
|
|
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|
+
'Build one first (buildFromMeshes/importNavMesh) — gate on hasNavMesh() if the ' +
|
|
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|
+
'caller can run before a bake.');
|
|
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|
+
}
|
|
86
105
|
const result = this.query.computePath(start, end);
|
|
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|
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if (!result.success)
|
|
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|
-
|
|
106
|
+
if (!result.success && result.error) {
|
|
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|
+
throw new Error(`NavMeshManager.findPath: recast could not complete the query (${result.error.name}` +
|
|
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|
+
`${result.error.status === undefined ? '' : `, status ${result.error.status}`}).`);
|
|
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|
+
}
|
|
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110
|
return result.path;
|
|
90
111
|
}
|
|
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112
|
/** Create a crowd with up to maxAgents agents. */
|
|
@@ -10,16 +10,24 @@
|
|
|
10
10
|
* the old `.animgraph.json` format) was deleted with the runtime that read
|
|
11
11
|
* them (`anim-graph.ts`).
|
|
12
12
|
*/
|
|
13
|
+
/**
|
|
14
|
+
* The optional fields spell `| undefined` explicitly because the repo compiles
|
|
15
|
+
* with `exactOptionalPropertyTypes`, and the one producer of these values is
|
|
16
|
+
* `xstate-animation-meta.ts`'s Zod schema, whose `.optional()` infers
|
|
17
|
+
* `?: T | undefined`. Without the explicit union the parsed value is not
|
|
18
|
+
* assignable here and the call site needs a cast — which is exactly what used
|
|
19
|
+
* to hide field drift between the two declarations (see `asBlendTreeDef`).
|
|
20
|
+
*/
|
|
13
21
|
export interface BlendTreeDef {
|
|
14
22
|
type: '1D' | '2D' | 'direct';
|
|
15
23
|
parameter: string;
|
|
16
|
-
parameterY?: string;
|
|
24
|
+
parameterY?: string | undefined;
|
|
17
25
|
children: BlendChild[];
|
|
18
26
|
}
|
|
19
27
|
export interface BlendChild {
|
|
20
28
|
clip: string;
|
|
21
29
|
threshold: number;
|
|
22
|
-
thresholdY?: number;
|
|
23
|
-
weight?: number;
|
|
30
|
+
thresholdY?: number | undefined;
|
|
31
|
+
weight?: number | undefined;
|
|
24
32
|
}
|
|
25
33
|
//# sourceMappingURL=anim-graph-types.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"anim-graph-types.d.ts","sourceRoot":"","sources":["../../src/animation/anim-graph-types.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AACH,MAAM,WAAW,YAAY;IAC3B,IAAI,EAAE,IAAI,GAAG,IAAI,GAAG,QAAQ,CAAC;IAC7B,SAAS,EAAE,MAAM,CAAC;IAClB,UAAU,CAAC,EAAE,MAAM,CAAC;
|
|
1
|
+
{"version":3,"file":"anim-graph-types.d.ts","sourceRoot":"","sources":["../../src/animation/anim-graph-types.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AACH;;;;;;;GAOG;AACH,MAAM,WAAW,YAAY;IAC3B,IAAI,EAAE,IAAI,GAAG,IAAI,GAAG,QAAQ,CAAC;IAC7B,SAAS,EAAE,MAAM,CAAC;IAClB,UAAU,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAChC,QAAQ,EAAE,UAAU,EAAE,CAAC;CACxB;AAED,MAAM,WAAW,UAAU;IACzB,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,EAAE,MAAM,CAAC;IAClB,UAAU,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAChC,MAAM,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;CAC7B"}
|
|
@@ -74,10 +74,10 @@ export interface TheatreClockBinding {
|
|
|
74
74
|
/**
|
|
75
75
|
* Subscribe `sequence.position = clock.time` to every crossing of `clock` in
|
|
76
76
|
* the given phase (default `'animation'`). Returns a disposer; call it to
|
|
77
|
-
* stop driving the sequence (e.g.
|
|
78
|
-
* rebinding on hot reload — this is what keeps HMR from
|
|
79
|
-
* duplicate listeners
|
|
80
|
-
*
|
|
77
|
+
* stop driving the sequence (e.g. in the owning component's unmount cleanup,
|
|
78
|
+
* or before rebinding on hot reload — this is what keeps HMR from
|
|
79
|
+
* accumulating duplicate listeners: dispose the old binding before creating
|
|
80
|
+
* a new one).
|
|
81
81
|
*
|
|
82
82
|
* Multiple sheets/sequences can each get their own binding with no shared
|
|
83
83
|
* mutable state on VGAI's side — collision avoidance for the underlying
|
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* Subscribe `sequence.position = clock.time` to every crossing of `clock` in
|
|
3
3
|
* the given phase (default `'animation'`). Returns a disposer; call it to
|
|
4
|
-
* stop driving the sequence (e.g.
|
|
5
|
-
* rebinding on hot reload — this is what keeps HMR from
|
|
6
|
-
* duplicate listeners
|
|
7
|
-
*
|
|
4
|
+
* stop driving the sequence (e.g. in the owning component's unmount cleanup,
|
|
5
|
+
* or before rebinding on hot reload — this is what keeps HMR from
|
|
6
|
+
* accumulating duplicate listeners: dispose the old binding before creating
|
|
7
|
+
* a new one).
|
|
8
8
|
*
|
|
9
9
|
* Multiple sheets/sequences can each get their own binding with no shared
|
|
10
10
|
* mutable state on VGAI's side — collision avoidance for the underlying
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"xstate-animation-binding.d.ts","sourceRoot":"","sources":["../../src/animation/xstate-animation-binding.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,QAAQ,CAAC;AAC9C,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"xstate-animation-binding.d.ts","sourceRoot":"","sources":["../../src/animation/xstate-animation-binding.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,QAAQ,CAAC;AAC9C,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAOhE,OAAO,EACL,KAAK,iBAAiB,EAQvB,MAAM,yBAAyB,CAAC;AAEjC;;;;;GAKG;AACH,MAAM,WAAW,uBAAuB;IACtC;mFAC+E;IAC/E,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,4DAA4D;IAC5D,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B;wEACoE;IACpE,QAAQ,CAAC,OAAO,EAAE,MAAM,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;CACjD;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,WAAW,EAAE,MAAM,uBAAuB,CAAC;IACpD,QAAQ,CAAC,SAAS,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE,uBAAuB,KAAK,IAAI,KAAK;QACzE,WAAW,EAAE,MAAM,IAAI,CAAC;KACzB,CAAC;CACH;AAED,+EAA+E;AAC/E,qBAAa,qBAAsB,SAAQ,KAAK;IAG5C,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM;gBADzB,OAAO,EAAE,MAAM,EACN,OAAO,CAAC,EAAE,MAAM,YAAA;CAK5B;AAED;;;oCAGoC;AACpC,wBAAgB,oBAAoB,CAAC,KAAK,EAAE,oBAAoB,GAAG,eAAe,CASjF;AAED,MAAM,WAAW,6BAA6B;IAC5C,4EAA4E;IAC5E,gBAAgB,CAAC,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC;IAC1E,8FAA8F;IAC9F,IAAI,CAAC,EAAE,KAAK,CAAC,QAAQ,CAAC;IACtB,yFAAyF;IACzF,KAAK,CAAC,EAAE,KAAK,CAAC,QAAQ,CAAC;IACvB;;;;OAIG;IACH,OAAO,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,OAAO,kBAAkB,CAAC,EAAE,KAAK,GAAG,QAAQ,CAAC,CAAC;IACxE;;;;OAIG;IACH,gBAAgB,CAAC,EAAE,OAAO,CAAC;CAC5B;AAED,MAAM,WAAW,yBAAyB;IACxC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,KAAK,EAAE,SAAS,MAAM,EAAE,CAAC;IAClC,+EAA+E;IAC/E,QAAQ,CAAC,WAAW,EAAE,SAAS;QAAE,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;KAAE,EAAE,CAAC;IACpF,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,SAAS,EAAE,UAAU,GAAG,UAAU,CAAC;IAC5C,QAAQ,CAAC,QAAQ,CAAC,EAAE,iBAAiB,CAAC;CACvC;AAED,MAAM,WAAW,sBAAsB;IACrC,iFAAiF;IACjF,IAAI,EAAE,CAAC,EAAE,EAAE,MAAM,KAAK,IAAI,CAAC;IAC3B,QAAQ,CAAC,KAAK,EAAE,oBAAoB,CAAC;IACrC;;kFAE8E;IAC9E,aAAa,EAAE,MAAM,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC;IAC3D,6EAA6E;IAC7E,eAAe,EAAE,MAAM,SAAS,yBAAyB,EAAE,CAAC;IAC5D,uFAAuF;IACvF,OAAO,EAAE,MAAM,IAAI,CAAC;CACrB;AAKD,yFAAyF;AACzF,wBAAgB,gCAAgC,CAAC,QAAQ,EAAE,MAAM,IAAI,GAAG,MAAM,IAAI,CAGjF;AAED,6EAA6E;AAC7E,wBAAgB,iCAAiC,IAAI,MAAM,CAE1D;AAqGD;;;;;;;;;;;;;GAaG;AACH,wBAAgB,mBAAmB,CACjC,KAAK,EAAE,oBAAoB,EAC3B,KAAK,EAAE,KAAK,CAAC,cAAc,EAC3B,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,aAAa,CAAC,EACvC,OAAO,GAAE,6BAAkC,GAC1C,sBAAsB,CA+axB"}
|
|
@@ -2,7 +2,7 @@ import * as THREE from 'three';
|
|
|
2
2
|
import { deleteUserData, getUserData, setUserData } from '../ecs/user-data';
|
|
3
3
|
import { evaluateBlendTree } from './blend-node';
|
|
4
4
|
import { attachAnimationRuntimeInspection, } from './runtime-inspection';
|
|
5
|
-
import { clipNamesOf, collectMachineAnimationMeta, isBlendTreeAnimationMeta, } from './xstate-animation-meta';
|
|
5
|
+
import { asBlendTreeDef, clipNamesOf, collectMachineAnimationMeta, isBlendTreeAnimationMeta, } from './xstate-animation-meta';
|
|
6
6
|
/** A binding-time problem such as a missing clip, bone, or ambiguous layer. */
|
|
7
7
|
export class AnimationBindingError extends Error {
|
|
8
8
|
stateId;
|
|
@@ -188,7 +188,7 @@ export function bindXStateAnimation(actor, mixer, clips, options = {}) {
|
|
|
188
188
|
}
|
|
189
189
|
function weightsOf(stateId, meta, context) {
|
|
190
190
|
const weights = isBlendTreeAnimationMeta(meta)
|
|
191
|
-
? evaluateBlendTree(meta.blendTree, readParameters(context))
|
|
191
|
+
? evaluateBlendTree(asBlendTreeDef(meta.blendTree), readParameters(context))
|
|
192
192
|
: [{ clip: meta.clip, weight: 1 }];
|
|
193
193
|
return weights.map(({ clip, weight }) => ({
|
|
194
194
|
clip,
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { z } from 'zod';
|
|
2
|
+
import type { BlendTreeDef } from './anim-graph-types';
|
|
2
3
|
/**
|
|
3
4
|
* E1 — Zod/TypeScript metadata attached to XState state `meta.animation`
|
|
4
5
|
* (spec §11 E1, §5.6, §3.3).
|
|
@@ -69,6 +70,18 @@ export declare const AnimationBlendTreeSchema: z.ZodDiscriminatedUnion<[z.ZodObj
|
|
|
69
70
|
}, z.core.$strict>>;
|
|
70
71
|
}, z.core.$strict>], "type">;
|
|
71
72
|
export type AnimationBlendTree = z.infer<typeof AnimationBlendTreeSchema>;
|
|
73
|
+
/**
|
|
74
|
+
* The structural-identity claim in this file's header, made COMPILER-CHECKED.
|
|
75
|
+
*
|
|
76
|
+
* `evaluateBlendTree` takes `anim-graph-types.ts`'s `BlendTreeDef`, and the
|
|
77
|
+
* whole reason this schema mirrors that shape field-for-field is so a parsed
|
|
78
|
+
* value can be handed over with zero conversion. The binding used to spell that
|
|
79
|
+
* hand-over `as unknown as BlendTreeDef` — a double cast that would have gone on
|
|
80
|
+
* compiling if either declaration drifted, silently feeding the blend math a
|
|
81
|
+
* shape it does not describe. This identity function is the assignability
|
|
82
|
+
* assertion instead: drift here is a type error at the seam that claims it.
|
|
83
|
+
*/
|
|
84
|
+
export declare function asBlendTreeDef(tree: AnimationBlendTree): BlendTreeDef;
|
|
72
85
|
declare const AnimationCrossfadeMetaSchema: z.ZodObject<{
|
|
73
86
|
duration: z.ZodDefault<z.ZodNumber>;
|
|
74
87
|
warp: z.ZodDefault<z.ZodBoolean>;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"xstate-animation-meta.d.ts","sourceRoot":"","sources":["../../src/animation/xstate-animation-meta.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;
|
|
1
|
+
{"version":3,"file":"xstate-animation-meta.d.ts","sourceRoot":"","sources":["../../src/animation/xstate-animation-meta.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AACxB,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAEvD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AAMH,QAAA,MAAM,yBAAyB;;;;;kBAcpB,CAAC;AAEZ,MAAM,MAAM,mBAAmB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,yBAAyB,CAAC,CAAC;AAwC5E,eAAO,MAAM,wBAAwB;;;;;;;;;;;;;;;;;;;;;;;;;;;;4BAInC,CAAC;AAEH,MAAM,MAAM,kBAAkB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,wBAAwB,CAAC,CAAC;AAE1E;;;;;;;;;;GAUG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,kBAAkB,GAAG,YAAY,CAErE;AAMD,QAAA,MAAM,4BAA4B;;;kBAmBkC,CAAC;AAErE,MAAM,MAAM,sBAAsB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,4BAA4B,CAAC,CAAC;AAElF,QAAA,MAAM,uBAAuB;;;kBAiB0C,CAAC;AAExE,MAAM,MAAM,iBAAiB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,uBAAuB,CAAC,CAAC;AA2BxE,QAAA,MAAM,uBAAuB;;;;;;;;;;;;;;;;;;kBAiBlB,CAAC;AAEZ,MAAM,MAAM,iBAAiB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,uBAAuB,CAAC,CAAC;AAExE,QAAA,MAAM,4BAA4B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;kBAQvB,CAAC;AAEZ,MAAM,MAAM,sBAAsB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,4BAA4B,CAAC,CAAC;AAElF;;;;;;GAMG;AACH,eAAO,MAAM,wBAAwB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;oBAGnC,CAAC;AAEH,MAAM,MAAM,kBAAkB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,wBAAwB,CAAC,CAAC;AAE1E,iFAAiF;AACjF,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,kBAAkB,GAAG,IAAI,IAAI,iBAAiB,CAEvF;AAED,iFAAiF;AACjF,wBAAgB,wBAAwB,CAAC,IAAI,EAAE,kBAAkB,GAAG,IAAI,IAAI,sBAAsB,CAEjG;AAMD,iFAAiF;AACjF,qBAAa,4BAA6B,SAAQ,KAAK;IAGnD,QAAQ,CAAC,OAAO,EAAE,MAAM;IACxB,QAAQ,CAAC,MAAM,EAAE,CAAC,CAAC,QAAQ,EAAE;gBAF7B,OAAO,EAAE,MAAM,EACN,OAAO,EAAE,MAAM,EACf,MAAM,EAAE,CAAC,CAAC,QAAQ,EAAE;CAKhC;AAED;;;;;;;;GAQG;AACH,wBAAgB,uBAAuB,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,EAAE,OAAO,GAAG,kBAAkB,CAazF;AAMD,4EAA4E;AAC5E,MAAM,WAAW,0BAA0B;IACzC,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,CAAC,EAAE;QAAE,SAAS,CAAC,EAAE,OAAO,CAAA;KAAE,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACzD,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,0BAA0B,CAAC,CAAC;CACrD;AAED,MAAM,WAAW,yBAAyB;IACxC,OAAO,EAAE,MAAM,CAAC;IAChB,IAAI,EAAE,kBAAkB,CAAC;CAC1B;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,2BAA2B,CACzC,IAAI,EAAE,0BAA0B,GAC/B,yBAAyB,EAAE,CAU7B;AAED,sGAAsG;AACtG,wBAAgB,WAAW,CAAC,IAAI,EAAE,kBAAkB,GAAG,MAAM,EAAE,CAE9D"}
|
|
@@ -90,6 +90,20 @@ export const AnimationBlendTreeSchema = z.discriminatedUnion('type', [
|
|
|
90
90
|
AnimationBlendTree2DSchema,
|
|
91
91
|
AnimationBlendTreeDirectSchema,
|
|
92
92
|
]);
|
|
93
|
+
/**
|
|
94
|
+
* The structural-identity claim in this file's header, made COMPILER-CHECKED.
|
|
95
|
+
*
|
|
96
|
+
* `evaluateBlendTree` takes `anim-graph-types.ts`'s `BlendTreeDef`, and the
|
|
97
|
+
* whole reason this schema mirrors that shape field-for-field is so a parsed
|
|
98
|
+
* value can be handed over with zero conversion. The binding used to spell that
|
|
99
|
+
* hand-over `as unknown as BlendTreeDef` — a double cast that would have gone on
|
|
100
|
+
* compiling if either declaration drifted, silently feeding the blend math a
|
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* shape it does not describe. This identity function is the assignability
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* assertion instead: drift here is a type error at the seam that claims it.
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*/
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export function asBlendTreeDef(tree) {
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return tree;
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}
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// ---------------------------------------------------------------------------
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// Crossfade / blend-in-out metadata (shared by clip and blend-tree states)
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// ---------------------------------------------------------------------------
|
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@@ -1,9 +1,8 @@
|
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1
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/**
|
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* The engine's runtime descriptor schemas.
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*
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-
*
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-
*
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* real runtime reader still consumes it:
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* Each module is here because a real runtime READER consumes it — nothing in
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+
* this directory exists as documentation of a format:
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*
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8
7
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* - `material.ts` — the inline material descriptor `render/material-factory.ts` reads
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* - `mesh.ts` — the geometry descriptor `render/material-factory.ts`'s `createGeometry` reads
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* - `tuples.ts` — the shared Vec3/Quat/Transform tuples the above build on
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*
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* These are DESCRIPTORS, not documents: each names a slice of authored data a
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* render/physics factory reads, and none of them is a scene
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*
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* was a leftover of the deleted `.vscn.json` format, not a statement about what
|
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* they describe.
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* render/physics factory reads, and none of them is a scene — which is why
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* every one of them is named `*Descriptor`.
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*/
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export type { CameraDescriptor } from './camera';
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export { CameraDescriptorSchema } from './camera';
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/asset-formats/index.ts"],"names":[],"mappings":"AAAA
|
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1
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+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/asset-formats/index.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;GAmBG;AAEH,YAAY,EAAE,gBAAgB,EAAE,MAAM,UAAU,CAAC;AACjD,OAAO,EAAE,sBAAsB,EAAE,MAAM,UAAU,CAAC;AAClD,YAAY,EAAE,kBAAkB,EAAE,MAAM,YAAY,CAAC;AACrD,OAAO,EAAE,wBAAwB,EAAE,MAAM,YAAY,CAAC;AACtD,YAAY,EAAE,eAAe,EAAE,MAAM,SAAS,CAAC;AAC/C,OAAO,EAAE,qBAAqB,EAAE,MAAM,SAAS,CAAC;AAChD,YAAY,EAAE,kBAAkB,EAAE,MAAM,YAAY,CAAC;AACrD,OAAO,EAAE,wBAAwB,EAAE,MAAM,YAAY,CAAC;AACtD,YAAY,EAAE,cAAc,EAAE,MAAM,QAAQ,CAAC;AAC7C,OAAO,EAAE,oBAAoB,EAAE,MAAM,QAAQ,CAAC;AAC9C,YAAY,EAAE,mBAAmB,EAAE,MAAM,aAAa,CAAC;AACvD,OAAO,EAAE,yBAAyB,EAAE,MAAM,aAAa,CAAC;AACxD,YAAY,EACV,wBAAwB,EACxB,iBAAiB,EACjB,qBAAqB,GACtB,MAAM,cAAc,CAAC;AACtB,OAAO,EACL,8BAA8B,EAC9B,uBAAuB,EACvB,2BAA2B,GAC5B,MAAM,cAAc,CAAC;AACtB,YAAY,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,MAAM,UAAU,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,eAAe,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC"}
|
|
@@ -1,9 +1,8 @@
|
|
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1
1
|
/**
|
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2
2
|
* The engine's runtime descriptor schemas.
|
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3
3
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*
|
|
4
|
-
*
|
|
5
|
-
*
|
|
6
|
-
* real runtime reader still consumes it:
|
|
4
|
+
* Each module is here because a real runtime READER consumes it — nothing in
|
|
5
|
+
* this directory exists as documentation of a format:
|
|
7
6
|
*
|
|
8
7
|
* - `material.ts` — the inline material descriptor `render/material-factory.ts` reads
|
|
9
8
|
* - `mesh.ts` — the geometry descriptor `render/material-factory.ts`'s `createGeometry` reads
|
|
@@ -16,10 +15,8 @@
|
|
|
16
15
|
* - `tuples.ts` — the shared Vec3/Quat/Transform tuples the above build on
|
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17
16
|
*
|
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18
17
|
* These are DESCRIPTORS, not documents: each names a slice of authored data a
|
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19
|
-
* render/physics factory reads, and none of them is a scene
|
|
20
|
-
*
|
|
21
|
-
* was a leftover of the deleted `.vscn.json` format, not a statement about what
|
|
22
|
-
* they describe.
|
|
18
|
+
* render/physics factory reads, and none of them is a scene — which is why
|
|
19
|
+
* every one of them is named `*Descriptor`.
|
|
23
20
|
*/
|
|
24
21
|
export { CameraDescriptorSchema } from './camera';
|
|
25
22
|
export { ColliderDescriptorSchema } from './collider';
|
|
@@ -2,12 +2,9 @@
|
|
|
2
2
|
* Render settings — the tone-mapping / post-processing / render-feature scope
|
|
3
3
|
* the engine's renderer setup reads (`setup/setup-renderer.ts`).
|
|
4
4
|
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
7
|
-
*
|
|
8
|
-
* postprocessing chain from them. Everything that was `.vscn`-only (`skybox`,
|
|
9
|
-
* `fog`, `ambient`, `background`, `envMapIntensity`, `navigation`, `physics`)
|
|
10
|
-
* went with the format.
|
|
5
|
+
* Exactly THREE scopes, and each is here because `setup-renderer.ts` reads
|
|
6
|
+
* every one of its fields to build the postprocessing chain. A setting with
|
|
7
|
+
* no such reader does not belong in this descriptor.
|
|
11
8
|
*/
|
|
12
9
|
import { z } from 'zod';
|
|
13
10
|
export declare const ToneMappingDescriptorSchema: z.ZodObject<{
|
|
@@ -128,8 +125,8 @@ export declare const PostProcessingDescriptorSchema: z.ZodObject<{
|
|
|
128
125
|
enabled: z.ZodOptional<z.ZodBoolean>;
|
|
129
126
|
preset: z.ZodOptional<z.ZodEnum<{
|
|
130
127
|
high: "high";
|
|
131
|
-
low: "low";
|
|
132
128
|
medium: "medium";
|
|
129
|
+
low: "low";
|
|
133
130
|
ultra: "ultra";
|
|
134
131
|
}>>;
|
|
135
132
|
}, z.core.$strip>>;
|
|
@@ -314,8 +311,8 @@ export declare const RenderEnvironmentSchema: z.ZodObject<{
|
|
|
314
311
|
enabled: z.ZodOptional<z.ZodBoolean>;
|
|
315
312
|
preset: z.ZodOptional<z.ZodEnum<{
|
|
316
313
|
high: "high";
|
|
317
|
-
low: "low";
|
|
318
314
|
medium: "medium";
|
|
315
|
+
low: "low";
|
|
319
316
|
ultra: "ultra";
|
|
320
317
|
}>>;
|
|
321
318
|
}, z.core.$strip>>;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"render-env.d.ts","sourceRoot":"","sources":["../../src/asset-formats/render-env.ts"],"names":[],"mappings":"AAAA
|
|
1
|
+
{"version":3,"file":"render-env.d.ts","sourceRoot":"","sources":["../../src/asset-formats/render-env.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AACH,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AAGxB,eAAO,MAAM,2BAA2B;;;;;;;;;;iBAQC,CAAC;AAE1C,MAAM,MAAM,qBAAqB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,2BAA2B,CAAC,CAAC;AAEhF,eAAO,MAAM,8BAA8B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAoRL,CAAC;AAEvC,MAAM,MAAM,wBAAwB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,8BAA8B,CAAC,CAAC;AAEtF,eAAO,MAAM,uBAAuB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAYkC,CAAC;AAEvE,MAAM,MAAM,iBAAiB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,uBAAuB,CAAC,CAAC"}
|
|
@@ -2,12 +2,9 @@
|
|
|
2
2
|
* Render settings — the tone-mapping / post-processing / render-feature scope
|
|
3
3
|
* the engine's renderer setup reads (`setup/setup-renderer.ts`).
|
|
4
4
|
*
|
|
5
|
-
*
|
|
6
|
-
*
|
|
7
|
-
*
|
|
8
|
-
* postprocessing chain from them. Everything that was `.vscn`-only (`skybox`,
|
|
9
|
-
* `fog`, `ambient`, `background`, `envMapIntensity`, `navigation`, `physics`)
|
|
10
|
-
* went with the format.
|
|
5
|
+
* Exactly THREE scopes, and each is here because `setup-renderer.ts` reads
|
|
6
|
+
* every one of its fields to build the postprocessing chain. A setting with
|
|
7
|
+
* no such reader does not belong in this descriptor.
|
|
11
8
|
*/
|
|
12
9
|
import { z } from 'zod';
|
|
13
10
|
import { buildRenderingZod } from '../render/render-features';
|
|
@@ -7,11 +7,8 @@
|
|
|
7
7
|
* every caller (currently the input-map loader in `input/input-manager.ts`)
|
|
8
8
|
* does not have to reach into an unrelated subsystem for it.
|
|
9
9
|
*
|
|
10
|
-
*
|
|
11
|
-
*
|
|
12
|
-
* redesign"); with `.vscn` gone the old name described nothing — an
|
|
13
|
-
* `.inputmap.json` failure is not a scene failure — so the class and its
|
|
14
|
-
* message header now say `asset`.
|
|
10
|
+
* The name says ASSET, not scene: an `.inputmap.json` failure is not a scene
|
|
11
|
+
* failure, and the class covers every structured fetched asset.
|
|
15
12
|
*/
|
|
16
13
|
import type { ZodIssue } from 'zod';
|
|
17
14
|
export declare class AssetParseError extends Error {
|