@vgai/engine 0.3.0 → 0.4.0-canary.20260715.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +8 -2
- package/schemas/engine-api.json +124 -0
- package/schemas/engine-api.md +53 -0
- package/schemas/engine-capabilities.json +124 -0
- package/schemas/inputmap.schema.json +314 -0
- package/schemas/mat.schema.json +286 -0
- package/schemas/prefab.schema.json +10148 -0
- package/schemas/scn2d.schema.json +475 -0
- package/schemas/vgai-game.schema.json +383 -0
- package/schemas/vscn.schema.json +11007 -0
- package/src/adapter/{world-kind.ts → adapter-surface.ts} +6 -6
- package/src/adapter/authoring.ts +67 -0
- package/src/adapter/game-adapter.ts +8 -8
- package/src/adapter/host-context.ts +2 -4
- package/src/adapter/index.ts +3 -1
- package/src/adapter/system-adapter.ts +73 -0
- package/src/adapter/vgai-scene-game-adapter.ts +239 -180
- package/src/animation/xstate-animation-binding.ts +300 -262
- package/src/animation/xstate-animation-meta.ts +50 -13
- package/src/character/cloth-sim.ts +533 -0
- package/src/character/spring-chain.ts +307 -0
- package/src/core/game-loop.ts +41 -3
- package/src/core/seeded-random.ts +161 -0
- package/src/core/system-runner.ts +20 -3
- package/src/core/types.ts +37 -0
- package/src/data/data-asset.ts +1 -1
- package/src/dev/performance-profiler.ts +213 -0
- package/src/dev/webgl-gpu-timer.ts +53 -0
- package/src/ecs/component-manager.ts +45 -12
- package/src/ecs/game-component.ts +95 -11
- package/src/humanoid/bake.operation.ts +326 -0
- package/src/humanoid/body.ts +663 -0
- package/src/humanoid/clips.ts +149 -0
- package/src/humanoid/compose.ts +209 -0
- package/src/humanoid/generate.ts +189 -0
- package/src/humanoid/index.ts +36 -0
- package/src/humanoid/schema.ts +108 -0
- package/src/humanoid/skeleton.ts +345 -0
- package/src/index.ts +5 -5
- package/src/input/input-manager.ts +701 -22
- package/src/input/input-types.ts +5 -2
- package/src/manifest/index.ts +5 -5
- package/src/manifest/load.ts +125 -72
- package/src/manifest/schema.ts +362 -255
- package/src/react/game-state.tsx +135 -32
- package/src/react/root-adapter.tsx +49 -0
- package/src/react/unmanaged-root-detector.ts +66 -0
- package/src/react/use-data.ts +12 -2
- package/src/runtime/create-runtime.ts +100 -282
- package/src/runtime/debug-bridge.ts +483 -0
- package/src/runtime/debug-registry.ts +856 -0
- package/src/runtime/game.ts +342 -93
- package/src/runtime/gameplay-rng-trap.ts +134 -0
- package/src/runtime/input-router.ts +7 -7
- package/src/runtime/mount-game.ts +40 -38
- package/src/runtime/mount-manifest.ts +169 -37
- package/src/runtime/render-control.ts +13 -13
- package/src/runtime/render-seed.ts +1 -1
- package/src/runtime/state-bridge.ts +24 -10
- package/src/runtime/types.ts +110 -28
- package/src/scene/asset-registry.ts +22 -0
- package/src/scene/component-registry.ts +14 -3
- package/src/scene/defaults.ts +1 -0
- package/src/scene/light-camera-factory.ts +11 -3
- package/src/scene/scene-apply.ts +55 -4
- package/src/scene/scene-loader.ts +10 -27
- package/src/scene/scene-types.ts +0 -1
- package/src/scene/schema/index.ts +0 -34
- package/src/scene/schema/light.ts +16 -1
- package/src/scene/schema/material.ts +96 -91
- package/src/scene/schema/scene-file.ts +1 -7
- package/src/scene/user-data.ts +14 -1
- package/src/setup/setup-renderer.ts +1 -1
- package/src/tools/define-tool.ts +50 -11
- package/src/world2d/authoring-2d.ts +17 -1
- package/src/world2d/collision-2d.ts +1 -1
- package/src/world2d/pixi-game-adapter.ts +19 -17
- package/src/world2d/scene2d-loader.ts +1 -0
- package/src/world2d/types.ts +8 -2
- package/dist/adapter/authoring.d.ts +0 -404
- package/dist/adapter/authoring.d.ts.map +0 -1
- package/dist/adapter/authoring.js +0 -22
- package/dist/adapter/colyseus-networking-adapter.d.ts +0 -43
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +0 -1
- package/dist/adapter/colyseus-networking-adapter.js +0 -38
- package/dist/adapter/first-party-systems.d.ts +0 -38
- package/dist/adapter/first-party-systems.d.ts.map +0 -1
- package/dist/adapter/first-party-systems.js +0 -77
- package/dist/adapter/game-adapter.d.ts +0 -133
- package/dist/adapter/game-adapter.d.ts.map +0 -1
- package/dist/adapter/game-adapter.js +0 -10
- package/dist/adapter/host-context.d.ts +0 -73
- package/dist/adapter/host-context.d.ts.map +0 -1
- package/dist/adapter/host-context.js +0 -16
- package/dist/adapter/index.d.ts +0 -22
- package/dist/adapter/index.d.ts.map +0 -1
- package/dist/adapter/index.js +0 -15
- package/dist/adapter/ingest/game-contract.d.ts +0 -53
- package/dist/adapter/ingest/game-contract.d.ts.map +0 -1
- package/dist/adapter/ingest/game-contract.js +0 -30
- package/dist/adapter/ingest/overlay-applier.d.ts +0 -118
- package/dist/adapter/ingest/overlay-applier.d.ts.map +0 -1
- package/dist/adapter/ingest/overlay-applier.js +0 -132
- package/dist/adapter/ingest/overlay-apply.d.ts +0 -60
- package/dist/adapter/ingest/overlay-apply.d.ts.map +0 -1
- package/dist/adapter/ingest/overlay-apply.js +0 -101
- package/dist/adapter/ingest/overlay-file.d.ts +0 -79
- package/dist/adapter/ingest/overlay-file.d.ts.map +0 -1
- package/dist/adapter/ingest/overlay-file.js +0 -66
- package/dist/adapter/ingest/overlay-report.d.ts +0 -113
- package/dist/adapter/ingest/overlay-report.d.ts.map +0 -1
- package/dist/adapter/ingest/overlay-report.js +0 -103
- package/dist/adapter/ingest/scene-capture.d.ts +0 -97
- package/dist/adapter/ingest/scene-capture.d.ts.map +0 -1
- package/dist/adapter/ingest/scene-capture.js +0 -248
- package/dist/adapter/ingest/upstream-pin.d.ts +0 -47
- package/dist/adapter/ingest/upstream-pin.d.ts.map +0 -1
- package/dist/adapter/ingest/upstream-pin.js +0 -50
- package/dist/adapter/loop-gate-report.d.ts +0 -34
- package/dist/adapter/loop-gate-report.d.ts.map +0 -1
- package/dist/adapter/loop-gate-report.js +0 -37
- package/dist/adapter/rapier-physics-adapter.d.ts +0 -12
- package/dist/adapter/rapier-physics-adapter.d.ts.map +0 -1
- package/dist/adapter/rapier-physics-adapter.js +0 -46
- package/dist/adapter/system-adapter.d.ts +0 -133
- package/dist/adapter/system-adapter.d.ts.map +0 -1
- package/dist/adapter/system-adapter.js +0 -13
- package/dist/adapter/transform.d.ts +0 -18
- package/dist/adapter/transform.d.ts.map +0 -1
- package/dist/adapter/transform.js +0 -1
- package/dist/adapter/vgai-scene-game-adapter.d.ts +0 -116
- package/dist/adapter/vgai-scene-game-adapter.d.ts.map +0 -1
- package/dist/adapter/vgai-scene-game-adapter.js +0 -714
- package/dist/adapter/world-kind.d.ts +0 -30
- package/dist/adapter/world-kind.d.ts.map +0 -1
- package/dist/adapter/world-kind.js +0 -18
- package/dist/ai/navigation.d.ts +0 -64
- package/dist/ai/navigation.d.ts.map +0 -1
- package/dist/ai/navigation.js +0 -133
- package/dist/animation/anim-graph-types.d.ts +0 -25
- package/dist/animation/anim-graph-types.d.ts.map +0 -1
- package/dist/animation/anim-graph-types.js +0 -1
- package/dist/animation/animation-clock.d.ts +0 -213
- package/dist/animation/animation-clock.d.ts.map +0 -1
- package/dist/animation/animation-clock.js +0 -301
- package/dist/animation/blend-node.d.ts +0 -22
- package/dist/animation/blend-node.d.ts.map +0 -1
- package/dist/animation/blend-node.js +0 -97
- package/dist/animation/camera-ownership.d.ts +0 -250
- package/dist/animation/camera-ownership.d.ts.map +0 -1
- package/dist/animation/camera-ownership.js +0 -169
- package/dist/animation/cinematic-cues.d.ts +0 -200
- package/dist/animation/cinematic-cues.d.ts.map +0 -1
- package/dist/animation/cinematic-cues.js +0 -213
- package/dist/animation/clip-map.d.ts +0 -12
- package/dist/animation/clip-map.d.ts.map +0 -1
- package/dist/animation/clip-map.js +0 -37
- package/dist/animation/gsap-registration.d.ts +0 -119
- package/dist/animation/gsap-registration.d.ts.map +0 -1
- package/dist/animation/gsap-registration.js +0 -92
- package/dist/animation/theatre-clock-binding.d.ts +0 -89
- package/dist/animation/theatre-clock-binding.d.ts.map +0 -1
- package/dist/animation/theatre-clock-binding.js +0 -29
- package/dist/animation/theatre-director.d.ts +0 -242
- package/dist/animation/theatre-director.d.ts.map +0 -1
- package/dist/animation/theatre-director.js +0 -235
- package/dist/animation/theatre-object-binding.d.ts +0 -305
- package/dist/animation/theatre-object-binding.d.ts.map +0 -1
- package/dist/animation/theatre-object-binding.js +0 -351
- package/dist/animation/xstate-animation-binding.d.ts +0 -111
- package/dist/animation/xstate-animation-binding.d.ts.map +0 -1
- package/dist/animation/xstate-animation-binding.js +0 -307
- package/dist/animation/xstate-animation-meta.d.ts +0 -228
- package/dist/animation/xstate-animation-meta.d.ts.map +0 -1
- package/dist/animation/xstate-animation-meta.js +0 -221
- package/dist/assets.d.ts +0 -26
- package/dist/assets.d.ts.map +0 -1
- package/dist/assets.js +0 -55
- package/dist/audio/index.d.ts +0 -4
- package/dist/audio/index.d.ts.map +0 -1
- package/dist/audio/index.js +0 -24
- package/dist/audio/tone-clock-binding.d.ts +0 -75
- package/dist/audio/tone-clock-binding.d.ts.map +0 -1
- package/dist/audio/tone-clock-binding.js +0 -29
- package/dist/audio/tone-context.d.ts +0 -114
- package/dist/audio/tone-context.d.ts.map +0 -1
- package/dist/audio/tone-context.js +0 -39
- package/dist/audio/tone-offline-render.d.ts +0 -90
- package/dist/audio/tone-offline-render.d.ts.map +0 -1
- package/dist/audio/tone-offline-render.js +0 -56
- package/dist/audio/wav-encode.d.ts +0 -38
- package/dist/audio/wav-encode.d.ts.map +0 -1
- package/dist/audio/wav-encode.js +0 -97
- package/dist/core/game-loop.d.ts +0 -21
- package/dist/core/game-loop.d.ts.map +0 -1
- package/dist/core/game-loop.js +0 -130
- package/dist/core/system-runner.d.ts +0 -120
- package/dist/core/system-runner.d.ts.map +0 -1
- package/dist/core/system-runner.js +0 -286
- package/dist/core/types.d.ts +0 -58
- package/dist/core/types.d.ts.map +0 -1
- package/dist/core/types.js +0 -25
- package/dist/data/data-asset.d.ts +0 -101
- package/dist/data/data-asset.d.ts.map +0 -1
- package/dist/data/data-asset.js +0 -122
- package/dist/data/data-check-core.d.ts +0 -110
- package/dist/data/data-check-core.d.ts.map +0 -1
- package/dist/data/data-check-core.js +0 -178
- package/dist/data/data-ref.d.ts +0 -79
- package/dist/data/data-ref.d.ts.map +0 -1
- package/dist/data/data-ref.js +0 -130
- package/dist/data/vite-plugin-data.d.ts +0 -79
- package/dist/data/vite-plugin-data.d.ts.map +0 -1
- package/dist/data/vite-plugin-data.js +0 -217
- package/dist/dev/console-bridge.d.ts +0 -22
- package/dist/dev/console-bridge.d.ts.map +0 -1
- package/dist/dev/console-bridge.js +0 -71
- package/dist/dev/debug-draw.d.ts +0 -24
- package/dist/dev/debug-draw.d.ts.map +0 -1
- package/dist/dev/debug-draw.js +0 -73
- package/dist/dev/logger.d.ts +0 -30
- package/dist/dev/logger.d.ts.map +0 -1
- package/dist/dev/logger.js +0 -90
- package/dist/ecs/component-manager.d.ts +0 -189
- package/dist/ecs/component-manager.d.ts.map +0 -1
- package/dist/ecs/component-manager.js +0 -676
- package/dist/ecs/game-component.d.ts +0 -97
- package/dist/ecs/game-component.d.ts.map +0 -1
- package/dist/ecs/game-component.js +0 -80
- package/dist/ecs/hmr-swap-report.d.ts +0 -53
- package/dist/ecs/hmr-swap-report.d.ts.map +0 -1
- package/dist/ecs/hmr-swap-report.js +0 -55
- package/dist/index.d.ts +0 -37
- package/dist/index.d.ts.map +0 -1
- package/dist/index.js +0 -30
- package/dist/input/input-manager.d.ts +0 -596
- package/dist/input/input-manager.d.ts.map +0 -1
- package/dist/input/input-manager.js +0 -1564
- package/dist/input/input-types.d.ts +0 -171
- package/dist/input/input-types.d.ts.map +0 -1
- package/dist/input/input-types.js +0 -1
- package/dist/input/prompt-labels.d.ts +0 -21
- package/dist/input/prompt-labels.d.ts.map +0 -1
- package/dist/input/prompt-labels.js +0 -121
- package/dist/input/rebind-controller.d.ts +0 -59
- package/dist/input/rebind-controller.d.ts.map +0 -1
- package/dist/input/rebind-controller.js +0 -85
- package/dist/input/schema.d.ts +0 -16
- package/dist/input/schema.d.ts.map +0 -1
- package/dist/input/schema.js +0 -228
- package/dist/loader.d.ts +0 -43
- package/dist/loader.d.ts.map +0 -1
- package/dist/loader.js +0 -59
- package/dist/manifest/index.d.ts +0 -5
- package/dist/manifest/index.d.ts.map +0 -1
- package/dist/manifest/index.js +0 -8
- package/dist/manifest/load-file.d.ts +0 -4
- package/dist/manifest/load-file.d.ts.map +0 -1
- package/dist/manifest/load-file.js +0 -14
- package/dist/manifest/load.d.ts +0 -117
- package/dist/manifest/load.d.ts.map +0 -1
- package/dist/manifest/load.js +0 -255
- package/dist/manifest/schema.d.ts +0 -173
- package/dist/manifest/schema.d.ts.map +0 -1
- package/dist/manifest/schema.js +0 -302
- package/dist/physics/collision-system.d.ts +0 -41
- package/dist/physics/collision-system.d.ts.map +0 -1
- package/dist/physics/collision-system.js +0 -64
- package/dist/physics/physics-registry.d.ts +0 -45
- package/dist/physics/physics-registry.d.ts.map +0 -1
- package/dist/physics/physics-registry.js +0 -65
- package/dist/physics/transform-writer.d.ts +0 -16
- package/dist/physics/transform-writer.d.ts.map +0 -1
- package/dist/physics/transform-writer.js +0 -38
- package/dist/physics/trigger-dispatch.d.ts +0 -24
- package/dist/physics/trigger-dispatch.d.ts.map +0 -1
- package/dist/physics/trigger-dispatch.js +0 -80
- package/dist/react/game-state.d.ts +0 -105
- package/dist/react/game-state.d.ts.map +0 -1
- package/dist/react/game-state.js +0 -144
- package/dist/react/use-data.d.ts +0 -60
- package/dist/react/use-data.d.ts.map +0 -1
- package/dist/react/use-data.js +0 -96
- package/dist/react/use-selection.d.ts +0 -75
- package/dist/react/use-selection.d.ts.map +0 -1
- package/dist/react/use-selection.js +0 -90
- package/dist/render/auto-batcher.d.ts +0 -34
- package/dist/render/auto-batcher.d.ts.map +0 -1
- package/dist/render/auto-batcher.js +0 -140
- package/dist/render/render-batch-system.d.ts +0 -33
- package/dist/render/render-batch-system.d.ts.map +0 -1
- package/dist/render/render-batch-system.js +0 -230
- package/dist/render/render-features.d.ts +0 -47
- package/dist/render/render-features.d.ts.map +0 -1
- package/dist/render/render-features.js +0 -105
- package/dist/render/render-settings.d.ts +0 -36
- package/dist/render/render-settings.d.ts.map +0 -1
- package/dist/render/render-settings.js +0 -51
- package/dist/runtime/create-runtime.d.ts +0 -280
- package/dist/runtime/create-runtime.d.ts.map +0 -1
- package/dist/runtime/create-runtime.js +0 -795
- package/dist/runtime/frame-selector-cache.d.ts +0 -41
- package/dist/runtime/frame-selector-cache.d.ts.map +0 -1
- package/dist/runtime/frame-selector-cache.js +0 -65
- package/dist/runtime/game.d.ts +0 -433
- package/dist/runtime/game.d.ts.map +0 -1
- package/dist/runtime/game.js +0 -569
- package/dist/runtime/input-router.d.ts +0 -78
- package/dist/runtime/input-router.d.ts.map +0 -1
- package/dist/runtime/input-router.js +0 -171
- package/dist/runtime/mount-game.d.ts +0 -129
- package/dist/runtime/mount-game.d.ts.map +0 -1
- package/dist/runtime/mount-game.js +0 -152
- package/dist/runtime/mount-manifest.d.ts +0 -119
- package/dist/runtime/mount-manifest.d.ts.map +0 -1
- package/dist/runtime/mount-manifest.js +0 -204
- package/dist/runtime/render-audio-control.d.ts +0 -110
- package/dist/runtime/render-audio-control.d.ts.map +0 -1
- package/dist/runtime/render-audio-control.js +0 -111
- package/dist/runtime/render-control.d.ts +0 -291
- package/dist/runtime/render-control.d.ts.map +0 -1
- package/dist/runtime/render-control.js +0 -264
- package/dist/runtime/render-seed.d.ts +0 -57
- package/dist/runtime/render-seed.d.ts.map +0 -1
- package/dist/runtime/render-seed.js +0 -74
- package/dist/runtime/scene-ui-bridge.d.ts +0 -69
- package/dist/runtime/scene-ui-bridge.d.ts.map +0 -1
- package/dist/runtime/scene-ui-bridge.js +0 -23
- package/dist/runtime/scene-ui-data.d.ts +0 -13
- package/dist/runtime/scene-ui-data.d.ts.map +0 -1
- package/dist/runtime/scene-ui-data.js +0 -92
- package/dist/runtime/state-bridge.d.ts +0 -47
- package/dist/runtime/state-bridge.d.ts.map +0 -1
- package/dist/runtime/state-bridge.js +0 -53
- package/dist/runtime/types.d.ts +0 -179
- package/dist/runtime/types.d.ts.map +0 -1
- package/dist/runtime/types.js +0 -1
- package/dist/scene/asset-loaders.d.ts +0 -79
- package/dist/scene/asset-loaders.d.ts.map +0 -1
- package/dist/scene/asset-loaders.js +0 -141
- package/dist/scene/asset-paths.d.ts +0 -11
- package/dist/scene/asset-paths.d.ts.map +0 -1
- package/dist/scene/asset-paths.js +0 -108
- package/dist/scene/asset-ref-check.d.ts +0 -88
- package/dist/scene/asset-ref-check.d.ts.map +0 -1
- package/dist/scene/asset-ref-check.js +0 -214
- package/dist/scene/asset-registry.d.ts +0 -30
- package/dist/scene/asset-registry.d.ts.map +0 -1
- package/dist/scene/asset-registry.js +0 -50
- package/dist/scene/collider-dimensions.d.ts +0 -63
- package/dist/scene/collider-dimensions.d.ts.map +0 -1
- package/dist/scene/collider-dimensions.js +0 -98
- package/dist/scene/component-registry.d.ts +0 -17
- package/dist/scene/component-registry.d.ts.map +0 -1
- package/dist/scene/component-registry.js +0 -28
- package/dist/scene/defaults.d.ts +0 -252
- package/dist/scene/defaults.d.ts.map +0 -1
- package/dist/scene/defaults.js +0 -151
- package/dist/scene/geometries/index.d.ts +0 -8
- package/dist/scene/geometries/index.d.ts.map +0 -1
- package/dist/scene/geometries/index.js +0 -7
- package/dist/scene/geometries/terrain.d.ts +0 -2
- package/dist/scene/geometries/terrain.d.ts.map +0 -1
- package/dist/scene/geometries/terrain.js +0 -37
- package/dist/scene/geometry-registry.d.ts +0 -24
- package/dist/scene/geometry-registry.d.ts.map +0 -1
- package/dist/scene/geometry-registry.js +0 -20
- package/dist/scene/instance-registry.d.ts +0 -36
- package/dist/scene/instance-registry.d.ts.map +0 -1
- package/dist/scene/instance-registry.js +0 -55
- package/dist/scene/instancers/grid.d.ts +0 -2
- package/dist/scene/instancers/grid.d.ts.map +0 -1
- package/dist/scene/instancers/grid.js +0 -36
- package/dist/scene/instancers/index.d.ts +0 -8
- package/dist/scene/instancers/index.d.ts.map +0 -1
- package/dist/scene/instancers/index.js +0 -7
- package/dist/scene/light-camera-factory.d.ts +0 -23
- package/dist/scene/light-camera-factory.d.ts.map +0 -1
- package/dist/scene/light-camera-factory.js +0 -68
- package/dist/scene/material-factory.d.ts +0 -17
- package/dist/scene/material-factory.d.ts.map +0 -1
- package/dist/scene/material-factory.js +0 -197
- package/dist/scene/material-registry.d.ts +0 -40
- package/dist/scene/material-registry.d.ts.map +0 -1
- package/dist/scene/material-registry.js +0 -44
- package/dist/scene/materials/index.d.ts +0 -8
- package/dist/scene/materials/index.d.ts.map +0 -1
- package/dist/scene/materials/index.js +0 -7
- package/dist/scene/materials/water.d.ts +0 -2
- package/dist/scene/materials/water.d.ts.map +0 -1
- package/dist/scene/materials/water.js +0 -54
- package/dist/scene/parse.d.ts +0 -23
- package/dist/scene/parse.d.ts.map +0 -1
- package/dist/scene/parse.js +0 -179
- package/dist/scene/particles-factory.d.ts +0 -33
- package/dist/scene/particles-factory.d.ts.map +0 -1
- package/dist/scene/particles-factory.js +0 -282
- package/dist/scene/scene-apply.d.ts +0 -109
- package/dist/scene/scene-apply.d.ts.map +0 -1
- package/dist/scene/scene-apply.js +0 -326
- package/dist/scene/scene-diff-schema.d.ts +0 -285
- package/dist/scene/scene-diff-schema.d.ts.map +0 -1
- package/dist/scene/scene-diff-schema.js +0 -92
- package/dist/scene/scene-diff-types.d.ts +0 -40
- package/dist/scene/scene-diff-types.d.ts.map +0 -1
- package/dist/scene/scene-diff-types.js +0 -14
- package/dist/scene/scene-loader.d.ts +0 -177
- package/dist/scene/scene-loader.d.ts.map +0 -1
- package/dist/scene/scene-loader.js +0 -1213
- package/dist/scene/scene-query.d.ts +0 -11
- package/dist/scene/scene-query.d.ts.map +0 -1
- package/dist/scene/scene-query.js +0 -63
- package/dist/scene/scene-types.d.ts +0 -10
- package/dist/scene/scene-types.d.ts.map +0 -1
- package/dist/scene/scene-types.js +0 -8
- package/dist/scene/scene-version.d.ts +0 -26
- package/dist/scene/scene-version.d.ts.map +0 -1
- package/dist/scene/scene-version.js +0 -34
- package/dist/scene/schema/animation.d.ts +0 -8
- package/dist/scene/schema/animation.d.ts.map +0 -1
- package/dist/scene/schema/animation.js +0 -42
- package/dist/scene/schema/audio.d.ts +0 -13
- package/dist/scene/schema/audio.d.ts.map +0 -1
- package/dist/scene/schema/audio.js +0 -22
- package/dist/scene/schema/camera.d.ts +0 -28
- package/dist/scene/schema/camera.d.ts.map +0 -1
- package/dist/scene/schema/camera.js +0 -17
- package/dist/scene/schema/collider.d.ts +0 -40
- package/dist/scene/schema/collider.d.ts.map +0 -1
- package/dist/scene/schema/collider.js +0 -55
- package/dist/scene/schema/entity-ref.d.ts +0 -31
- package/dist/scene/schema/entity-ref.d.ts.map +0 -1
- package/dist/scene/schema/entity-ref.js +0 -61
- package/dist/scene/schema/entity.d.ts +0 -1036
- package/dist/scene/schema/entity.d.ts.map +0 -1
- package/dist/scene/schema/entity.js +0 -153
- package/dist/scene/schema/environment.d.ts +0 -425
- package/dist/scene/schema/environment.d.ts.map +0 -1
- package/dist/scene/schema/environment.js +0 -357
- package/dist/scene/schema/index.d.ts +0 -39
- package/dist/scene/schema/index.d.ts.map +0 -1
- package/dist/scene/schema/index.js +0 -20
- package/dist/scene/schema/instances.d.ts +0 -14
- package/dist/scene/schema/instances.d.ts.map +0 -1
- package/dist/scene/schema/instances.js +0 -28
- package/dist/scene/schema/joint.d.ts +0 -23
- package/dist/scene/schema/joint.d.ts.map +0 -1
- package/dist/scene/schema/joint.js +0 -23
- package/dist/scene/schema/light.d.ts +0 -38
- package/dist/scene/schema/light.d.ts.map +0 -1
- package/dist/scene/schema/light.js +0 -26
- package/dist/scene/schema/material.d.ts +0 -199
- package/dist/scene/schema/material.d.ts.map +0 -1
- package/dist/scene/schema/material.js +0 -99
- package/dist/scene/schema/mesh.d.ts +0 -48
- package/dist/scene/schema/mesh.d.ts.map +0 -1
- package/dist/scene/schema/mesh.js +0 -82
- package/dist/scene/schema/particles.d.ts +0 -2178
- package/dist/scene/schema/particles.d.ts.map +0 -1
- package/dist/scene/schema/particles.js +0 -321
- package/dist/scene/schema/physics.d.ts +0 -56
- package/dist/scene/schema/physics.d.ts.map +0 -1
- package/dist/scene/schema/physics.js +0 -37
- package/dist/scene/schema/scene-file.d.ts +0 -304
- package/dist/scene/schema/scene-file.d.ts.map +0 -1
- package/dist/scene/schema/scene-file.js +0 -262
- package/dist/scene/schema/shadow.d.ts +0 -28
- package/dist/scene/schema/shadow.d.ts.map +0 -1
- package/dist/scene/schema/shadow.js +0 -20
- package/dist/scene/schema/spline.d.ts +0 -25
- package/dist/scene/schema/spline.d.ts.map +0 -1
- package/dist/scene/schema/spline.js +0 -15
- package/dist/scene/schema/tuples.d.ts +0 -12
- package/dist/scene/schema/tuples.d.ts.map +0 -1
- package/dist/scene/schema/tuples.js +0 -14
- package/dist/scene/schema/ui.d.ts +0 -880
- package/dist/scene/schema/ui.d.ts.map +0 -1
- package/dist/scene/schema/ui.js +0 -506
- package/dist/scene/user-data.d.ts +0 -171
- package/dist/scene/user-data.d.ts.map +0 -1
- package/dist/scene/user-data.js +0 -137
- package/dist/setup/setup-audio.d.ts +0 -20
- package/dist/setup/setup-audio.d.ts.map +0 -1
- package/dist/setup/setup-audio.js +0 -41
- package/dist/setup/setup-particles.d.ts +0 -17
- package/dist/setup/setup-particles.d.ts.map +0 -1
- package/dist/setup/setup-particles.js +0 -16
- package/dist/setup/setup-physics.d.ts +0 -25
- package/dist/setup/setup-physics.d.ts.map +0 -1
- package/dist/setup/setup-physics.js +0 -51
- package/dist/setup/setup-renderer.d.ts +0 -69
- package/dist/setup/setup-renderer.d.ts.map +0 -1
- package/dist/setup/setup-renderer.js +0 -363
- package/dist/tools/define-tool.d.ts +0 -105
- package/dist/tools/define-tool.d.ts.map +0 -1
- package/dist/tools/define-tool.js +0 -82
- package/dist/world2d/authoring-2d.d.ts +0 -76
- package/dist/world2d/authoring-2d.d.ts.map +0 -1
- package/dist/world2d/authoring-2d.js +0 -176
- package/dist/world2d/capture-to-scene2d.d.ts +0 -5
- package/dist/world2d/capture-to-scene2d.d.ts.map +0 -1
- package/dist/world2d/capture-to-scene2d.js +0 -49
- package/dist/world2d/collision-2d.d.ts +0 -52
- package/dist/world2d/collision-2d.d.ts.map +0 -1
- package/dist/world2d/collision-2d.js +0 -70
- package/dist/world2d/components-2d.d.ts +0 -47
- package/dist/world2d/components-2d.d.ts.map +0 -1
- package/dist/world2d/components-2d.js +0 -77
- package/dist/world2d/index.d.ts +0 -34
- package/dist/world2d/index.d.ts.map +0 -1
- package/dist/world2d/index.js +0 -32
- package/dist/world2d/ingest-iframe-2d.d.ts +0 -82
- package/dist/world2d/ingest-iframe-2d.d.ts.map +0 -1
- package/dist/world2d/ingest-iframe-2d.js +0 -166
- package/dist/world2d/ingest2d.d.ts +0 -97
- package/dist/world2d/ingest2d.d.ts.map +0 -1
- package/dist/world2d/ingest2d.js +0 -40
- package/dist/world2d/physics2d-registry.d.ts +0 -24
- package/dist/world2d/physics2d-registry.d.ts.map +0 -1
- package/dist/world2d/physics2d-registry.js +0 -38
- package/dist/world2d/pixi-game-adapter.d.ts +0 -107
- package/dist/world2d/pixi-game-adapter.d.ts.map +0 -1
- package/dist/world2d/pixi-game-adapter.js +0 -211
- package/dist/world2d/pixi-surface.d.ts +0 -39
- package/dist/world2d/pixi-surface.d.ts.map +0 -1
- package/dist/world2d/pixi-surface.js +0 -47
- package/dist/world2d/scene-capture-2d.d.ts +0 -43
- package/dist/world2d/scene-capture-2d.d.ts.map +0 -1
- package/dist/world2d/scene-capture-2d.js +0 -92
- package/dist/world2d/scene2d-loader.d.ts +0 -27
- package/dist/world2d/scene2d-loader.d.ts.map +0 -1
- package/dist/world2d/scene2d-loader.js +0 -274
- package/dist/world2d/schema/entity2d.d.ts +0 -102
- package/dist/world2d/schema/entity2d.d.ts.map +0 -1
- package/dist/world2d/schema/entity2d.js +0 -119
- package/dist/world2d/schema/physics2d.d.ts +0 -46
- package/dist/world2d/schema/physics2d.d.ts.map +0 -1
- package/dist/world2d/schema/physics2d.js +0 -45
- package/dist/world2d/schema/sprite.d.ts +0 -42
- package/dist/world2d/schema/sprite.d.ts.map +0 -1
- package/dist/world2d/schema/sprite.js +0 -63
- package/dist/world2d/schema/tilemap.d.ts +0 -15
- package/dist/world2d/schema/tilemap.d.ts.map +0 -1
- package/dist/world2d/schema/tilemap.js +0 -19
- package/dist/world2d/schema/tuples2d.d.ts +0 -20
- package/dist/world2d/schema/tuples2d.d.ts.map +0 -1
- package/dist/world2d/schema/tuples2d.js +0 -19
- package/dist/world2d/system-adapters-2d.d.ts +0 -16
- package/dist/world2d/system-adapters-2d.d.ts.map +0 -1
- package/dist/world2d/system-adapters-2d.js +0 -37
- package/dist/world2d/transform-writer-2d.d.ts +0 -16
- package/dist/world2d/transform-writer-2d.d.ts.map +0 -1
- package/dist/world2d/transform-writer-2d.js +0 -22
- package/dist/world2d/types.d.ts +0 -53
- package/dist/world2d/types.d.ts.map +0 -1
- package/dist/world2d/types.js +0 -1
- package/src/runtime/scene-ui-bridge.ts +0 -86
- package/src/runtime/scene-ui-data.ts +0 -119
- package/src/scene/schema/ui.ts +0 -602
|
@@ -0,0 +1,326 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Package-contributed Project Command for baking the procedural humanoid into
|
|
3
|
+
* ordinary project assets. The editor discovers this module through
|
|
4
|
+
* @vgai/engine's package.json; the editor itself contains no humanoid branch.
|
|
5
|
+
*/
|
|
6
|
+
|
|
7
|
+
import { createHash } from 'node:crypto';
|
|
8
|
+
import { readFile, realpath } from 'node:fs/promises';
|
|
9
|
+
import { dirname, resolve, sep } from 'node:path';
|
|
10
|
+
import { GLTFExporter } from 'three/addons/exporters/GLTFExporter.js';
|
|
11
|
+
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
|
|
12
|
+
import { z } from 'zod';
|
|
13
|
+
import { createHumanoidClipLibrary, retargetClipToHumanoid } from './clips';
|
|
14
|
+
import { generateHumanoid } from './generate';
|
|
15
|
+
import { HumanoidParamsSchema } from './schema';
|
|
16
|
+
|
|
17
|
+
const InputSchema = z.object({
|
|
18
|
+
name: z
|
|
19
|
+
.string()
|
|
20
|
+
.regex(/^[a-z0-9][a-z0-9-_]{0,63}$/)
|
|
21
|
+
.default('humanoid')
|
|
22
|
+
.describe(
|
|
23
|
+
'Stable lowercase asset name used for the generated GLB, prefab, and provenance files.',
|
|
24
|
+
),
|
|
25
|
+
params: HumanoidParamsSchema.default(HumanoidParamsSchema.parse({})).describe(
|
|
26
|
+
'Procedural body proportions.',
|
|
27
|
+
),
|
|
28
|
+
clipSource: z
|
|
29
|
+
.string()
|
|
30
|
+
.optional()
|
|
31
|
+
.describe(
|
|
32
|
+
'Optional project-public GLB path containing Mixamo-named clips. When supplied, Idle, Walk, and Run are retargeted and baked into the generated humanoid GLB.',
|
|
33
|
+
),
|
|
34
|
+
clipNames: z
|
|
35
|
+
.array(z.string())
|
|
36
|
+
.min(1)
|
|
37
|
+
.default(['Idle', 'Walk', 'Run'])
|
|
38
|
+
.describe('Exact standard clip names to retarget from clipSource.'),
|
|
39
|
+
dryRun: z
|
|
40
|
+
.boolean()
|
|
41
|
+
.default(false)
|
|
42
|
+
.describe('Generate and validate the complete output batch without writing project files.'),
|
|
43
|
+
});
|
|
44
|
+
|
|
45
|
+
const OutputFileSchema = z.object({
|
|
46
|
+
path: z.string(),
|
|
47
|
+
bytes: z.number(),
|
|
48
|
+
mediaType: z.string().optional(),
|
|
49
|
+
role: z.enum(['asset', 'prefab', 'provenance', 'other']).optional(),
|
|
50
|
+
});
|
|
51
|
+
|
|
52
|
+
const ResultSchema = z.object({
|
|
53
|
+
model: z.string(),
|
|
54
|
+
prefab: z.string(),
|
|
55
|
+
provenance: z.string(),
|
|
56
|
+
vertexCount: z.number(),
|
|
57
|
+
clips: z.array(z.string()),
|
|
58
|
+
files: z.array(OutputFileSchema),
|
|
59
|
+
totalBytes: z.number(),
|
|
60
|
+
dryRun: z.boolean(),
|
|
61
|
+
});
|
|
62
|
+
|
|
63
|
+
interface OutputWriter {
|
|
64
|
+
write(
|
|
65
|
+
files: ReadonlyArray<{
|
|
66
|
+
path: string;
|
|
67
|
+
content: string | Uint8Array;
|
|
68
|
+
mediaType?: string;
|
|
69
|
+
role?: 'asset' | 'prefab' | 'provenance' | 'other';
|
|
70
|
+
}>,
|
|
71
|
+
options?: { dryRun?: boolean },
|
|
72
|
+
): Promise<{
|
|
73
|
+
files: z.infer<typeof OutputFileSchema>[];
|
|
74
|
+
totalBytes: number;
|
|
75
|
+
dryRun: boolean;
|
|
76
|
+
}>;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
interface ProjectOperationContext {
|
|
80
|
+
projectRoot?: string;
|
|
81
|
+
projectOutputs?: OutputWriter;
|
|
82
|
+
signal?: AbortSignal;
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
const NODE_THREE_POLYFILL_KEYS = [
|
|
86
|
+
'self',
|
|
87
|
+
'ProgressEvent',
|
|
88
|
+
'createImageBitmap',
|
|
89
|
+
'FileReader',
|
|
90
|
+
] as const;
|
|
91
|
+
let nodeThreePolyfillDepth = 0;
|
|
92
|
+
let nodeThreePreviousDescriptors: Record<
|
|
93
|
+
(typeof NODE_THREE_POLYFILL_KEYS)[number],
|
|
94
|
+
PropertyDescriptor | undefined
|
|
95
|
+
> | null = null;
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* Three's official GLTFLoader/GLTFExporter addons expect a small browser API
|
|
99
|
+
* surface even when invoked by this declared Node-only project operation.
|
|
100
|
+
* Install that surface for the duration of overlapping bakes and restore the
|
|
101
|
+
* editor-server process exactly when the last caller releases it.
|
|
102
|
+
*/
|
|
103
|
+
function installNodeThreePolyfills(): () => void {
|
|
104
|
+
const target = globalThis as unknown as Record<string, unknown>;
|
|
105
|
+
if (nodeThreePolyfillDepth === 0) {
|
|
106
|
+
nodeThreePreviousDescriptors = Object.fromEntries(
|
|
107
|
+
NODE_THREE_POLYFILL_KEYS.map((key) => [key, Object.getOwnPropertyDescriptor(target, key)]),
|
|
108
|
+
) as NonNullable<typeof nodeThreePreviousDescriptors>;
|
|
109
|
+
if (!target['self']) target['self'] = globalThis;
|
|
110
|
+
if (!target['ProgressEvent']) {
|
|
111
|
+
target['ProgressEvent'] = class {
|
|
112
|
+
readonly type: string;
|
|
113
|
+
constructor(type: string, init: Record<string, unknown> = {}) {
|
|
114
|
+
this.type = type;
|
|
115
|
+
Object.assign(this, init);
|
|
116
|
+
}
|
|
117
|
+
};
|
|
118
|
+
}
|
|
119
|
+
if (!target['createImageBitmap']) {
|
|
120
|
+
target['createImageBitmap'] = async () => ({ close() {} });
|
|
121
|
+
}
|
|
122
|
+
if (!target['FileReader']) {
|
|
123
|
+
target['FileReader'] = class {
|
|
124
|
+
result: string | ArrayBuffer | null = null;
|
|
125
|
+
onloadend: (() => void) | null = null;
|
|
126
|
+
readAsArrayBuffer(blob: Blob): void {
|
|
127
|
+
void blob.arrayBuffer().then((value) => {
|
|
128
|
+
this.result = value;
|
|
129
|
+
this.onloadend?.();
|
|
130
|
+
});
|
|
131
|
+
}
|
|
132
|
+
readAsDataURL(blob: Blob): void {
|
|
133
|
+
void blob.arrayBuffer().then((value) => {
|
|
134
|
+
this.result = `data:${blob.type || 'application/octet-stream'};base64,${Buffer.from(value).toString('base64')}`;
|
|
135
|
+
this.onloadend?.();
|
|
136
|
+
});
|
|
137
|
+
}
|
|
138
|
+
};
|
|
139
|
+
}
|
|
140
|
+
}
|
|
141
|
+
nodeThreePolyfillDepth++;
|
|
142
|
+
let released = false;
|
|
143
|
+
return () => {
|
|
144
|
+
if (released) return;
|
|
145
|
+
released = true;
|
|
146
|
+
nodeThreePolyfillDepth--;
|
|
147
|
+
if (nodeThreePolyfillDepth !== 0 || !nodeThreePreviousDescriptors) return;
|
|
148
|
+
for (const key of NODE_THREE_POLYFILL_KEYS) {
|
|
149
|
+
const descriptor = nodeThreePreviousDescriptors[key];
|
|
150
|
+
if (descriptor) Object.defineProperty(target, key, descriptor);
|
|
151
|
+
else delete target[key];
|
|
152
|
+
}
|
|
153
|
+
nodeThreePreviousDescriptors = null;
|
|
154
|
+
};
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
async function resolvePublicFile(projectRoot: string, path: string): Promise<string> {
|
|
158
|
+
const relativePath = path.replace(/^\//, '');
|
|
159
|
+
const publicRoot = await realpath(resolve(projectRoot, 'public'));
|
|
160
|
+
const candidate = await realpath(resolve(publicRoot, relativePath));
|
|
161
|
+
if (candidate !== publicRoot && !candidate.startsWith(`${publicRoot}${sep}`)) {
|
|
162
|
+
throw new Error(`clipSource must resolve inside the project's public/ directory: ${path}`);
|
|
163
|
+
}
|
|
164
|
+
return candidate;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
async function loadRetargetedClips(
|
|
168
|
+
projectRoot: string,
|
|
169
|
+
sourcePath: string,
|
|
170
|
+
names: string[],
|
|
171
|
+
rig: ReturnType<typeof generateHumanoid>,
|
|
172
|
+
) {
|
|
173
|
+
const releasePolyfills = installNodeThreePolyfills();
|
|
174
|
+
try {
|
|
175
|
+
const absolute = await resolvePublicFile(projectRoot, sourcePath);
|
|
176
|
+
const bytes = await readFile(absolute);
|
|
177
|
+
const arrayBuffer = bytes.buffer.slice(bytes.byteOffset, bytes.byteOffset + bytes.byteLength);
|
|
178
|
+
const gltf = await new GLTFLoader().parseAsync(arrayBuffer, `${dirname(absolute)}${sep}`);
|
|
179
|
+
const library = createHumanoidClipLibrary(gltf.animations);
|
|
180
|
+
const clips = names.map((name) => {
|
|
181
|
+
const clip = retargetClipToHumanoid(library.get(name), rig);
|
|
182
|
+
clip.name = name;
|
|
183
|
+
return clip;
|
|
184
|
+
});
|
|
185
|
+
gltf.scene.traverse((object) => {
|
|
186
|
+
const mesh = object as typeof object & {
|
|
187
|
+
geometry?: { dispose(): void };
|
|
188
|
+
material?: { dispose(): void } | Array<{ dispose(): void }>;
|
|
189
|
+
};
|
|
190
|
+
mesh.geometry?.dispose();
|
|
191
|
+
for (const material of Array.isArray(mesh.material)
|
|
192
|
+
? mesh.material
|
|
193
|
+
: mesh.material
|
|
194
|
+
? [mesh.material]
|
|
195
|
+
: []) {
|
|
196
|
+
material.dispose();
|
|
197
|
+
}
|
|
198
|
+
});
|
|
199
|
+
return { clips, sourceSha256: createHash('sha256').update(bytes).digest('hex') };
|
|
200
|
+
} finally {
|
|
201
|
+
releasePolyfills();
|
|
202
|
+
}
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
async function exportGlb(
|
|
206
|
+
root: ReturnType<typeof generateHumanoid>['root'],
|
|
207
|
+
animations: Awaited<ReturnType<typeof loadRetargetedClips>>['clips'],
|
|
208
|
+
): Promise<Uint8Array> {
|
|
209
|
+
const releasePolyfills = installNodeThreePolyfills();
|
|
210
|
+
try {
|
|
211
|
+
const result = await new Promise<ArrayBuffer>((resolveResult, reject) => {
|
|
212
|
+
new GLTFExporter().parse(
|
|
213
|
+
root,
|
|
214
|
+
(value) => {
|
|
215
|
+
if (value instanceof ArrayBuffer) resolveResult(value);
|
|
216
|
+
else reject(new Error('GLTFExporter returned JSON while binary output was requested.'));
|
|
217
|
+
},
|
|
218
|
+
reject,
|
|
219
|
+
{
|
|
220
|
+
binary: true,
|
|
221
|
+
animations,
|
|
222
|
+
onlyVisible: false,
|
|
223
|
+
},
|
|
224
|
+
);
|
|
225
|
+
});
|
|
226
|
+
return new Uint8Array(result);
|
|
227
|
+
} finally {
|
|
228
|
+
releasePolyfills();
|
|
229
|
+
}
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
export const operation = {
|
|
233
|
+
name: 'project.humanoid.bake',
|
|
234
|
+
summary: 'Bake a procedural humanoid into an ordinary GLB asset and prefab.',
|
|
235
|
+
description:
|
|
236
|
+
'Generates VGAI’s skinned procedural humanoid from body parameters. Optionally retargets ' +
|
|
237
|
+
'Mixamo-named clips from a project-public GLB, then atomically writes the generated GLB, ' +
|
|
238
|
+
'a normal .prefab.json referencing it, and reproducibility provenance. Use the prefab as ' +
|
|
239
|
+
'the authored scene object; do not regenerate the visible body every gameplay run. The ' +
|
|
240
|
+
'baked body keeps the multicolored engineering-reference material: it is not a styled ' +
|
|
241
|
+
'production character. A prominent player character should receive an intentional, ' +
|
|
242
|
+
'project-owned material/composition treatment unless that reference look is deliberate.',
|
|
243
|
+
input: InputSchema,
|
|
244
|
+
result: ResultSchema,
|
|
245
|
+
errors: [],
|
|
246
|
+
requires: { project: true },
|
|
247
|
+
host: 'node' as const,
|
|
248
|
+
mutates: true,
|
|
249
|
+
supportsDryRun: true,
|
|
250
|
+
longRunning: true,
|
|
251
|
+
permission: {
|
|
252
|
+
risk: 'write' as const,
|
|
253
|
+
summary: 'Writes or replaces generated model, prefab, and provenance files under public/.',
|
|
254
|
+
},
|
|
255
|
+
async impl(input: z.infer<typeof InputSchema>, ctx: ProjectOperationContext) {
|
|
256
|
+
if (!ctx.projectRoot || !ctx.projectOutputs) {
|
|
257
|
+
throw new Error('project.humanoid.bake requires a project root and generated-output writer.');
|
|
258
|
+
}
|
|
259
|
+
if (ctx.signal?.aborted) throw new Error('project.humanoid.bake was cancelled.');
|
|
260
|
+
|
|
261
|
+
const rig = generateHumanoid(input.params);
|
|
262
|
+
try {
|
|
263
|
+
const loaded = input.clipSource
|
|
264
|
+
? await loadRetargetedClips(ctx.projectRoot, input.clipSource, input.clipNames, rig)
|
|
265
|
+
: { clips: [], sourceSha256: null };
|
|
266
|
+
const glb = await exportGlb(rig.root, loaded.clips);
|
|
267
|
+
const base = input.name;
|
|
268
|
+
const model = `public/models/generated/${base}.glb`;
|
|
269
|
+
const prefab = `public/prefabs/generated/${base}.prefab.json`;
|
|
270
|
+
const provenance = `public/models/generated/${base}.provenance.json`;
|
|
271
|
+
const modelUrl = `/models/generated/${base}.glb`;
|
|
272
|
+
const prefabDocument = {
|
|
273
|
+
version: 1,
|
|
274
|
+
name: base,
|
|
275
|
+
root: {
|
|
276
|
+
name: base,
|
|
277
|
+
mesh: { type: 'gltf', src: modelUrl },
|
|
278
|
+
...(loaded.clips.length > 0 ? { animation: {} } : {}),
|
|
279
|
+
shadow: { enabled: true },
|
|
280
|
+
},
|
|
281
|
+
};
|
|
282
|
+
const provenanceDocument = {
|
|
283
|
+
version: 1,
|
|
284
|
+
generator: '@vgai/engine:project.humanoid.bake',
|
|
285
|
+
params: rig.params,
|
|
286
|
+
clipSource: input.clipSource ?? null,
|
|
287
|
+
clipSourceSha256: loaded.sourceSha256,
|
|
288
|
+
clips: loaded.clips.map((clip) => clip.name),
|
|
289
|
+
modelSha256: createHash('sha256').update(glb).digest('hex'),
|
|
290
|
+
};
|
|
291
|
+
const output = await ctx.projectOutputs.write(
|
|
292
|
+
[
|
|
293
|
+
{
|
|
294
|
+
path: model,
|
|
295
|
+
content: glb,
|
|
296
|
+
mediaType: 'model/gltf-binary',
|
|
297
|
+
role: 'asset',
|
|
298
|
+
},
|
|
299
|
+
{
|
|
300
|
+
path: prefab,
|
|
301
|
+
content: `${JSON.stringify(prefabDocument, null, 2)}\n`,
|
|
302
|
+
mediaType: 'application/json',
|
|
303
|
+
role: 'prefab',
|
|
304
|
+
},
|
|
305
|
+
{
|
|
306
|
+
path: provenance,
|
|
307
|
+
content: `${JSON.stringify(provenanceDocument, null, 2)}\n`,
|
|
308
|
+
mediaType: 'application/json',
|
|
309
|
+
role: 'provenance',
|
|
310
|
+
},
|
|
311
|
+
],
|
|
312
|
+
{ dryRun: input.dryRun },
|
|
313
|
+
);
|
|
314
|
+
return {
|
|
315
|
+
model,
|
|
316
|
+
prefab,
|
|
317
|
+
provenance,
|
|
318
|
+
vertexCount: rig.vertexCount,
|
|
319
|
+
clips: loaded.clips.map((clip) => clip.name),
|
|
320
|
+
...output,
|
|
321
|
+
};
|
|
322
|
+
} finally {
|
|
323
|
+
rig.dispose();
|
|
324
|
+
}
|
|
325
|
+
},
|
|
326
|
+
};
|