@uptimizr/dashboard 0.4.7 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (389) hide show
  1. package/out/404.html +1 -1
  2. package/out/__next.__PAGE__.txt +9 -9
  3. package/out/__next._full.txt +10 -10
  4. package/out/__next._tree.txt +1 -1
  5. package/out/_next/static/chunks/{209sxygecny37.js → 0-6mdj5wxsfid.js} +1 -1
  6. package/out/_next/static/chunks/{0ybs1u66q26su.js → 0-qthfqvm1jyj.js} +1 -1
  7. package/out/_next/static/chunks/01viyuclp2gm9.js +1 -0
  8. package/out/_next/static/chunks/02aym4t2hgo5c.js +1 -0
  9. package/out/_next/static/chunks/02ic9b5ejugow.js +1 -0
  10. package/out/_next/static/chunks/03p70i4c7qt0v.js +1 -0
  11. package/out/_next/static/chunks/{33i36o_l69sm5.js → 03pjr-ivdicng.js} +1 -1
  12. package/out/_next/static/chunks/041a06-lxipy5.js +1 -0
  13. package/out/_next/static/chunks/{1zm6eo861i3c8.js → 06dzkwetqis-5.js} +1 -1
  14. package/out/_next/static/chunks/{3ipx7xbxchsq9.js → 06kvanz5-fo52.js} +1 -1
  15. package/out/_next/static/chunks/07y8ke_iy59dn.js +1 -0
  16. package/out/_next/static/chunks/09jukc-4jl735.js +1 -0
  17. package/out/_next/static/chunks/{35sne1llxnc-m.js → 09khmdgez3t0a.js} +18 -18
  18. package/out/_next/static/chunks/{02qk_wmkf9at-.js → 0_dca4876jshu.js} +38 -38
  19. package/out/_next/static/chunks/0axcgnl5qzr6e.js +1 -0
  20. package/out/_next/static/chunks/0ay4fjomijs3n.js +1 -0
  21. package/out/_next/static/chunks/0c7fy79wlccat.js +1 -0
  22. package/out/_next/static/chunks/0cqe4-l3imct3.js +1 -0
  23. package/out/_next/static/chunks/0cssvelju788j.js +1 -0
  24. package/out/_next/static/chunks/{0-_j1khfoib6l.js → 0ctain5xq2wsd.js} +12 -12
  25. package/out/_next/static/chunks/{22yqh0zlo_vwr.js → 0df-dr3otg_4w.js} +1 -1
  26. package/out/_next/static/chunks/{26y9sv8_-ykxf.js → 0endw997j7ao9.js} +1 -1
  27. package/out/_next/static/chunks/0ev_pbit1v_qg.js +1 -0
  28. package/out/_next/static/chunks/0eyw9oiwipywb.js +1 -0
  29. package/out/_next/static/chunks/0fkzbuo1tex4u.js +1 -0
  30. package/out/_next/static/chunks/0govas0u0t4w3.js +1 -0
  31. package/out/_next/static/chunks/{0grasqqf5dw7r.js → 0guzhnususp3-.js} +2 -2
  32. package/out/_next/static/chunks/0h7bq_ysu17q7.js +3 -0
  33. package/out/_next/static/chunks/0hneh_3xzlo28.js +1 -0
  34. package/out/_next/static/chunks/0iaqwme19z_0s.js +1 -0
  35. package/out/_next/static/chunks/0ibmar10xndpn.js +1 -0
  36. package/out/_next/static/chunks/0ii8mqoteppgh.js +11 -0
  37. package/out/_next/static/chunks/{1uh9zgsy69g92.js → 0ip6v64di_l6x.js} +1 -1
  38. package/out/_next/static/chunks/{267prao6fyt22.js → 0ixymgjgz3grn.js} +10 -10
  39. package/out/_next/static/chunks/0kuah8g7lt5ox.js +1 -0
  40. package/out/_next/static/chunks/0l3k4j19vxm17.js +1 -0
  41. package/out/_next/static/chunks/0l6hg0ohwh9-m.js +1 -0
  42. package/out/_next/static/chunks/0m4um4ylhlfan.js +1 -0
  43. package/out/_next/static/chunks/0mj837d4h0ddq.js +1 -0
  44. package/out/_next/static/chunks/0nyn-f4905o91.js +1 -0
  45. package/out/_next/static/chunks/0og6i9rsgkuif.js +1 -0
  46. package/out/_next/static/chunks/0os1x-fxzgnxs.js +1 -0
  47. package/out/_next/static/chunks/0otnra7mp0hog.js +1 -0
  48. package/out/_next/static/chunks/{1gttu-n9am66k.js → 0oyf2xzv8ofkk.js} +21 -21
  49. package/out/_next/static/chunks/0qvsy3gcqjm12.js +1 -0
  50. package/out/_next/static/chunks/{1qg1l7t00nyib.js → 0rl4ddh2vgxyl.js} +14 -14
  51. package/out/_next/static/chunks/0rwpttmsmqvn_.js +1 -0
  52. package/out/_next/static/chunks/0so3wjp9ch93y.js +1 -0
  53. package/out/_next/static/chunks/{43fp64xnfy646.js → 0te4g160_rb5d.js} +1 -1
  54. package/out/_next/static/chunks/0uby-zvu799ef.js +1 -0
  55. package/out/_next/static/chunks/{3h6akt2uu05ku.js → 0uvn0op2mlr2u.js} +12 -12
  56. package/out/_next/static/chunks/0vwj4hxjm0igv.js +1 -0
  57. package/out/_next/static/chunks/{1m9zc5gm-327d.js → 0w7c30w07uct2.js} +10 -10
  58. package/out/_next/static/chunks/0wm38z3u2133a.js +1 -0
  59. package/out/_next/static/chunks/0y7yk5al7_p8q.js +4 -0
  60. package/out/_next/static/chunks/0ywvahq9t0tki.js +1 -0
  61. package/out/_next/static/chunks/0zh6nslagkby-.js +1 -0
  62. package/out/_next/static/chunks/{3vbamaoiuk9yj.js → 0zo8xa0nej3ex.js} +1 -1
  63. package/out/_next/static/chunks/{2of8q0kaeqpf0.js → 0zsir95gpf3xw.js} +1 -1
  64. package/out/_next/static/chunks/0zu6ryyj0ig-j.js +3 -0
  65. package/out/_next/static/chunks/{2c721vfva711t.js → 1-jv8k10q_1uw.js} +1 -1
  66. package/out/_next/static/chunks/1-s5ioie9a94e.js +1 -0
  67. package/out/_next/static/chunks/{13zcn4lv0qj76.js → 1-yos1h0qws5e.js} +11 -11
  68. package/out/_next/static/chunks/10o7brc3x027r.js +1 -0
  69. package/out/_next/static/chunks/{060iult6f68_e.js → 10pae4gb9i929.js} +29 -29
  70. package/out/_next/static/chunks/13p93itm8a3ym.js +1 -0
  71. package/out/_next/static/chunks/{0btmk0wmekl02.js → 147s8i_lktp4_.js} +2 -2
  72. package/out/_next/static/chunks/{3njwfothmmg7u.js → 14tgo5xt_3j4w.js} +1 -1
  73. package/out/_next/static/chunks/1699hx-vlak0n.js +22 -0
  74. package/out/_next/static/chunks/16d6n9e77rqti.js +1 -0
  75. package/out/_next/static/chunks/{3zs7l4362msjd.js → 16f3d5dv83rsr.js} +1 -1
  76. package/out/_next/static/chunks/16i_tpwn_cmr-.js +1 -0
  77. package/out/_next/static/chunks/{1by60_b14x-3o.js → 16rfr165nbha0.js} +1 -1
  78. package/out/_next/static/chunks/{0zqgq0lwtz9tn.js → 16sl51pvzo4tf.js} +1 -1
  79. package/out/_next/static/chunks/{2n-pveub8b_5t.js → 1760s-32qpwgg.js} +1 -1
  80. package/out/_next/static/chunks/{1u8snlm6a7uhi.js → 18kq07c5xy_4g.js} +4 -4
  81. package/out/_next/static/chunks/{1rcdimhu0qhlu.js → 190tbzt861ao3.js} +39 -39
  82. package/out/_next/static/chunks/19bhv6cupnnyj.js +1 -0
  83. package/out/_next/static/chunks/1_14pn2wwebxy.js +1 -0
  84. package/out/_next/static/chunks/{3huu0tqmxwowu.js → 1_kikmeubh0wq.js} +30 -30
  85. package/out/_next/static/chunks/1ay3z6agelsvz.js +1 -0
  86. package/out/_next/static/chunks/1b-fi3bfmpe31.js +1 -0
  87. package/out/_next/static/chunks/1bae3tqv53x9_.js +1 -0
  88. package/out/_next/static/chunks/1bf421g4peccx.js +2 -0
  89. package/out/_next/static/chunks/1bfony5qsc5tp.js +1 -0
  90. package/out/_next/static/chunks/{1e8_jl2cxd3rp.js → 1ddt0ot7kl8vq.js} +40 -40
  91. package/out/_next/static/chunks/1emz2vjkgck4z.js +1 -0
  92. package/out/_next/static/chunks/1eogzzw8i1wsg.js +1 -0
  93. package/out/_next/static/chunks/{2apihn9ra2ufp.js → 1g9p2h1-31q8o.js} +1 -1
  94. package/out/_next/static/chunks/1gcz1k1v1woca.js +1 -0
  95. package/out/_next/static/chunks/{3v-0c2aj6c0on.js → 1h8lyicgqhpxa.js} +1 -1
  96. package/out/_next/static/chunks/{3772oce1n3t_g.js → 1hot663akaepl.js} +1 -1
  97. package/out/_next/static/chunks/1i7pgl3ks5ye0.js +1 -0
  98. package/out/_next/static/chunks/{2sys9nj8lo3uk.js → 1i8sk_qgpdjhs.js} +1 -1
  99. package/out/_next/static/chunks/1k8erl2uygr8g.js +1 -0
  100. package/out/_next/static/chunks/{30bhz7czzs4mf.js → 1kk3ct7pkpf3b.js} +1 -1
  101. package/out/_next/static/chunks/{33hp-khdfohdq.js → 1kq9o8del67le.js} +1 -1
  102. package/out/_next/static/chunks/{3d-i_skta_wes.js → 1l7tzyx2mumlq.js} +1 -1
  103. package/out/_next/static/chunks/1n_uwed9o--go.js +1 -0
  104. package/out/_next/static/chunks/1o351eldttogn.js +1 -0
  105. package/out/_next/static/chunks/1ogs4_aj84bfn.js +1 -0
  106. package/out/_next/static/chunks/{0sw-8gxbg4x0l.js → 1p206txlluipi.js} +18 -18
  107. package/out/_next/static/chunks/1p2bt1w845v6c.js +1 -0
  108. package/out/_next/static/chunks/1p3rgz4aef1gk.js +1 -0
  109. package/out/_next/static/chunks/{41b5gpyqbj58m.js → 1qcgdx9yl0gfx.js} +4 -4
  110. package/out/_next/static/chunks/1ql3mm2w5r-m8.js +1 -0
  111. package/out/_next/static/chunks/1qvcyuyshi3ll.js +53 -0
  112. package/out/_next/static/chunks/1r0yyg5a_0knc.js +1 -0
  113. package/out/_next/static/chunks/{15o4_2t-l3rj5.js → 1sa6qiidtcyk2.js} +1 -1
  114. package/out/_next/static/chunks/1t-9vrdrsi8le.js +1 -0
  115. package/out/_next/static/chunks/{1rlfg62jxqj3z.js → 1t97zo0tlpbnz.js} +1 -1
  116. package/out/_next/static/chunks/1te2tinzqnwck.js +1 -0
  117. package/out/_next/static/chunks/{3sa_hlx3konc7.js → 1trt-m2nrck0v.js} +1 -1
  118. package/out/_next/static/chunks/1ty9jpwr3o_st.js +1 -0
  119. package/out/_next/static/chunks/1u6w6veke8rze.js +1 -0
  120. package/out/_next/static/chunks/1u900urmrbv73.js +1 -0
  121. package/out/_next/static/chunks/{3_dgblylldcgb.js → 1vz2gd8k74lpi.js} +1 -1
  122. package/out/_next/static/chunks/1wkpl9bfb0wn7.js +1 -0
  123. package/out/_next/static/chunks/1wrly9a9c3teq.js +1 -0
  124. package/out/_next/static/chunks/1x0m05155yy4e.js +1 -0
  125. package/out/_next/static/chunks/{3xl-op0hwxytg.js → 1xf1wfow43ekc.js} +5 -5
  126. package/out/_next/static/chunks/1y10o40v9odam.js +1 -0
  127. package/out/_next/static/chunks/{2s6kpclh6ie7o.js → 1y_zykt3fpen4.js} +29 -29
  128. package/out/_next/static/chunks/1ye6xtbm16pg4.js +1 -0
  129. package/out/_next/static/chunks/{1t5oynmttpfsw.js → 1z6_57k5h31u7.js} +1 -1
  130. package/out/_next/static/chunks/{0lep3_bqwfuin.js → 1zboqft0h6mop.js} +1 -1
  131. package/out/_next/static/chunks/{43v4y2gu5z9_h.js → 1zr3c351x0ri5.js} +1 -1
  132. package/out/_next/static/chunks/2-5p2lcedvrli.js +1 -0
  133. package/out/_next/static/chunks/206hxrq60f1_e.js +1 -0
  134. package/out/_next/static/chunks/20r05k3-studj.js +1 -0
  135. package/out/_next/static/chunks/221j_mhvdpitn.js +1 -0
  136. package/out/_next/static/chunks/22gs24kj2du56.js +1 -0
  137. package/out/_next/static/chunks/22x5pd1gyp7sf.js +1 -0
  138. package/out/_next/static/chunks/{2a07so920b6aa.js → 22z-2t_yp1jzs.js} +1 -1
  139. package/out/_next/static/chunks/{30n4y_uu8chbh.js → 23hmfdw6z5zfy.js} +30 -30
  140. package/out/_next/static/chunks/23y1krqnc-8sm.js +1 -0
  141. package/out/_next/static/chunks/{3f8qelpscqfym.js → 24tbkj1qkux88.js} +2 -2
  142. package/out/_next/static/chunks/{2ao-3jzz7yw3p.js → 26cmri51v7497.js} +11 -11
  143. package/out/_next/static/chunks/27jalbk9zu-2b.js +1 -0
  144. package/out/_next/static/chunks/285d2s9096ryc.js +1 -0
  145. package/out/_next/static/chunks/296ykep2nvppv.js +1 -0
  146. package/out/_next/static/chunks/29nehg5cal-ug.js +1 -0
  147. package/out/_next/static/chunks/2_a56_k3x7to6.js +1 -0
  148. package/out/_next/static/chunks/2a-0l6eb1blh3.js +4 -0
  149. package/out/_next/static/chunks/{3qn6r8-0u6dij.js → 2a31-txop1jzg.js} +38 -38
  150. package/out/_next/static/chunks/2aanowvpmkmvj.js +1 -0
  151. package/out/_next/static/chunks/2bse5vll1o-x0.js +1 -0
  152. package/out/_next/static/chunks/2ct40spu9wfj7.js +1 -0
  153. package/out/_next/static/chunks/{2kok6zedeeltw.js → 2ept01b7t-e03.js} +1 -1
  154. package/out/_next/static/chunks/{3w59kt5ztyvoq.js → 2ey5dqelco_g5.js} +1 -1
  155. package/out/_next/static/chunks/2fd_009hw7y0m.js +1 -0
  156. package/out/_next/static/chunks/{0fd-0i1yt23kz.js → 2ftz9kaxrsgxh.js} +1 -1
  157. package/out/_next/static/chunks/2gefdnozflr7p.js +1 -0
  158. package/out/_next/static/chunks/{2izok2otbk8-2.js → 2gs-u1n5uv7iz.js} +37 -37
  159. package/out/_next/static/chunks/{2r96kyeehsji9.js → 2hizqql79u-54.js} +1 -1
  160. package/out/_next/static/chunks/2iqf2dpdg_vfl.js +1 -0
  161. package/out/_next/static/chunks/2j7z127s_ycjd.js +1 -0
  162. package/out/_next/static/chunks/2kax7uslfxdnx.js +31 -0
  163. package/out/_next/static/chunks/2lh_w9rzy3vek.js +1 -0
  164. package/out/_next/static/chunks/{0rracz73p38mo.js → 2ln1na26qwp-3.js} +9 -9
  165. package/out/_next/static/chunks/2n08l1q5o_27e.js +1 -0
  166. package/out/_next/static/chunks/2n7268gyd9z-6.js +1 -0
  167. package/out/_next/static/chunks/2nq9cgjmtqwvp.js +1 -0
  168. package/out/_next/static/chunks/{005bbq_px7lke.js → 2oj8qc_pv14nk.js} +2 -2
  169. package/out/_next/static/chunks/2q24e72-olbe8.js +1 -0
  170. package/out/_next/static/chunks/2qc4hscs26cro.js +1 -0
  171. package/out/_next/static/chunks/{0gf-ztg86zd80.js → 2qe46redkqhfg.js} +1 -1
  172. package/out/_next/static/chunks/2qtc0nbl_521e.js +1 -0
  173. package/out/_next/static/chunks/{0e1jfrmioeuws.js → 2rofu6gu1xzuq.js} +1 -1
  174. package/out/_next/static/chunks/2tdi94rkq739i.js +1 -0
  175. package/out/_next/static/chunks/2u_2sacqa9xa7.js +1 -0
  176. package/out/_next/static/chunks/2ujqz6088shm5.js +1 -0
  177. package/out/_next/static/chunks/{1l_3oidssbhns.js → 2urh9qafp3fiw.js} +17 -17
  178. package/out/_next/static/chunks/{05v-nubi896jg.js → 2v06n4z8wsmn9.js} +1 -1
  179. package/out/_next/static/chunks/2vp-5skbk1nfu.js +1 -0
  180. package/out/_next/static/chunks/2vu973j_n6cpx.js +1 -0
  181. package/out/_next/static/chunks/{37cnbm5ft1mqf.js → 2wwra56rehfcj.js} +1 -1
  182. package/out/_next/static/chunks/2xpwr97h2asal.js +1 -0
  183. package/out/_next/static/chunks/3000-0b8n9t_2.js +1 -0
  184. package/out/_next/static/chunks/30t3203d7p2da.js +1 -0
  185. package/out/_next/static/chunks/31kto7-dxkt3z.js +1 -0
  186. package/out/_next/static/chunks/{2lsvk7xcfkarc.js → 32oflcl79d8mu.js} +1 -1
  187. package/out/_next/static/chunks/32ovg81ae0l03.js +1 -0
  188. package/out/_next/static/chunks/{0z9erbl3llr_b.js → 331kthnvoma7n.js} +16 -16
  189. package/out/_next/static/chunks/{0q75860p8u_ii.js → 337kn1mn34rc6.js} +1 -1
  190. package/out/_next/static/chunks/{2tc3e-iqv71y_.js → 33xug8kf0-a1o.js} +1 -1
  191. package/out/_next/static/chunks/{1-ogak5u00kwa.js → 34dcb7_flbrvo.js} +1 -1
  192. package/out/_next/static/chunks/34g070edw165e.js +3 -0
  193. package/out/_next/static/chunks/34zotyeqrz_nq.js +1 -0
  194. package/out/_next/static/chunks/351wsmi75l8db.js +1 -0
  195. package/out/_next/static/chunks/{15jlgfcaeaki9.js → 36yv-ialtpx98.js} +1 -1
  196. package/out/_next/static/chunks/37hwasxtee5e0.js +1 -0
  197. package/out/_next/static/chunks/37t0iclgxes05.js +1 -0
  198. package/out/_next/static/chunks/{1q4lkgxfnqnew.js → 37xnvnx1jxfaf.js} +1 -1
  199. package/out/_next/static/chunks/{2z_iab7ozohhq.js → 38w74ixqt-9co.js} +16 -16
  200. package/out/_next/static/chunks/{2h249uvhh2sij.js → 39t2x_9zd2rst.js} +10 -10
  201. package/out/_next/static/chunks/{2n3xu_wbvtj7h.js → 3_xqc3658d8sw.js} +12 -12
  202. package/out/_next/static/chunks/3ba8eudvlczwe.js +1 -0
  203. package/out/_next/static/chunks/{2q6l-xdqzgmpf.js → 3buezhxqc8n6n.js} +1 -1
  204. package/out/_next/static/chunks/{1zt1xxovnjhkm.js → 3c5iwwj-fhbue.js} +1 -1
  205. package/out/_next/static/chunks/{2urx6fow8c8c9.js → 3d8ot2tw6yqfq.js} +12 -12
  206. package/out/_next/static/chunks/3dc057ffe7ij-.js +1 -0
  207. package/out/_next/static/chunks/3djnlzwj9869o.js +1 -0
  208. package/out/_next/static/chunks/{2y8i7_nxm4r05.js → 3fuqxjjf8o1v9.js} +5 -5
  209. package/out/_next/static/chunks/{0z004fn14pbcu.js → 3gt6rzg9qw-an.js} +1 -1
  210. package/out/_next/static/chunks/{1tgj55b305g4h.js → 3h_05w5j8x538.js} +1 -1
  211. package/out/_next/static/chunks/{3j9xvdz55bi4p.js → 3hkhd1_k8xohv.js} +33 -33
  212. package/out/_next/static/chunks/{42ymanq326mo7.js → 3ijcc5tfisfnj.js} +1 -1
  213. package/out/_next/static/chunks/3j0dbpd9zop3p.js +1 -0
  214. package/out/_next/static/chunks/{1zkd8v-qka--j.js → 3ju83xk-ca7ma.js} +21 -21
  215. package/out/_next/static/chunks/3jxhl4apmhbm1.js +13 -0
  216. package/out/_next/static/chunks/{302qk2fjdrthp.js → 3la99oz_0p0r6.js} +5 -5
  217. package/out/_next/static/chunks/3n1b34fd5fdrh.js +1 -0
  218. package/out/_next/static/chunks/{2j120dkh7q3uf.js → 3nq_hq4x3rn3r.js} +1 -1
  219. package/out/_next/static/chunks/3pgb1kkqrdl9t.js +1 -0
  220. package/out/_next/static/chunks/3pik_-jj-zkfl.js +1 -0
  221. package/out/_next/static/chunks/{2w99knknr5i8c.js → 3q38kdbzd2nbd.js} +1 -1
  222. package/out/_next/static/chunks/3q5zl4ks17au2.js +1 -0
  223. package/out/_next/static/chunks/{2uo6vm7mfgrbf.js → 3qr10445lte-n.js} +1 -1
  224. package/out/_next/static/chunks/3r-8bnguvxsyo.js +1 -0
  225. package/out/_next/static/chunks/3sg56j8boe-3o.js +1 -0
  226. package/out/_next/static/chunks/{2q8yg63br2jc9.js → 3u7zj1-jdg781.js} +1 -1
  227. package/out/_next/static/chunks/{32_c4mbb6j1l6.js → 3wj5dmf6cywz8.js} +22 -22
  228. package/out/_next/static/chunks/{3oqxl46ukaojj.js → 3wr_oijfsq8lr.js} +11 -11
  229. package/out/_next/static/chunks/3xu0dh1ikzwj2.js +1 -0
  230. package/out/_next/static/chunks/3y5tpixt23-fl.js +1 -0
  231. package/out/_next/static/chunks/40gjf-_jt8upu.js +5 -0
  232. package/out/_next/static/chunks/41f12o_5lf-i9.js +1 -0
  233. package/out/_next/static/chunks/42ma8lqduohlc.js +1 -0
  234. package/out/_next/static/chunks/{0ai0zgbgjqb92.js → 43usshq2nc125.js} +1 -1
  235. package/out/_next/static/chunks/{0hajwk2yd-rwr.js → 44bl4ufopbmyh.js} +1 -1
  236. package/out/_next/static/chunks/44iutzkw9r21x.js +1 -0
  237. package/out/_next/static/chunks/turbopack-1xrxa3noq196-.js +1 -0
  238. package/out/_not-found/__next._full.txt +8 -8
  239. package/out/_not-found/__next._not-found.__PAGE__.txt +7 -7
  240. package/out/_not-found/__next._tree.txt +1 -1
  241. package/out/_not-found.html +1 -1
  242. package/out/_not-found.txt +8 -8
  243. package/out/index.html +1 -1
  244. package/out/index.txt +10 -10
  245. package/package.json +10 -10
  246. package/out/_next/static/chunks/00fbhtmui-yxg.js +0 -1
  247. package/out/_next/static/chunks/017pn-pen381_.js +0 -1
  248. package/out/_next/static/chunks/01vov6inx1zzt.js +0 -1
  249. package/out/_next/static/chunks/03bd5plut08tg.js +0 -1
  250. package/out/_next/static/chunks/03dwfqmo73w_z.js +0 -1
  251. package/out/_next/static/chunks/03sn4419dam-h.js +0 -5
  252. package/out/_next/static/chunks/05ere0-228syf.js +0 -1
  253. package/out/_next/static/chunks/05h8u5lrypn5m.js +0 -1
  254. package/out/_next/static/chunks/05z79zh625ezu.js +0 -1
  255. package/out/_next/static/chunks/08lvtnv7b1cxp.js +0 -1
  256. package/out/_next/static/chunks/0_v2luu_qmeid.js +0 -1
  257. package/out/_next/static/chunks/0boov9mwycanf.js +0 -1
  258. package/out/_next/static/chunks/0d8x8m2x6ca_m.js +0 -1
  259. package/out/_next/static/chunks/0dmrdrwtd093b.js +0 -1
  260. package/out/_next/static/chunks/0e7nlxmneb2j_.js +0 -1
  261. package/out/_next/static/chunks/0es97pusfxupl.js +0 -1
  262. package/out/_next/static/chunks/0fxdyvb1w23d1.js +0 -1
  263. package/out/_next/static/chunks/0fxhc24djjcgq.js +0 -1
  264. package/out/_next/static/chunks/0hk1wg7h4araz.js +0 -1
  265. package/out/_next/static/chunks/0j74ipw4fps-n.js +0 -1
  266. package/out/_next/static/chunks/0kj-vckdn7t5p.js +0 -1
  267. package/out/_next/static/chunks/0lbs5xdyjuzuo.js +0 -1
  268. package/out/_next/static/chunks/0mp0jh1gj7290.js +0 -1
  269. package/out/_next/static/chunks/0ngpoj2g5i4kz.js +0 -1
  270. package/out/_next/static/chunks/0nhljhguceh66.js +0 -1
  271. package/out/_next/static/chunks/0p6z73afb9dj2.js +0 -1
  272. package/out/_next/static/chunks/0p9zfmidzqkps.js +0 -1
  273. package/out/_next/static/chunks/0sx-6rf3eteqn.js +0 -1
  274. package/out/_next/static/chunks/0thw099xk3_0p.js +0 -3
  275. package/out/_next/static/chunks/0u85f0dhb4i8e.js +0 -1
  276. package/out/_next/static/chunks/0uk7kigzm4vi2.js +0 -31
  277. package/out/_next/static/chunks/0ulufxnsrou61.js +0 -1
  278. package/out/_next/static/chunks/0xa9dyg6ezzyd.js +0 -2
  279. package/out/_next/static/chunks/0xvrfvur0p534.js +0 -1
  280. package/out/_next/static/chunks/0ydfhk-p6zvm0.js +0 -1
  281. package/out/_next/static/chunks/0zcsxvcvog9ue.js +0 -1
  282. package/out/_next/static/chunks/10_5p5-xf2aoo.js +0 -1
  283. package/out/_next/static/chunks/118qlrzdwpfmo.js +0 -1
  284. package/out/_next/static/chunks/11km5p4gd0ut4.js +0 -1
  285. package/out/_next/static/chunks/120rl4l29q9xs.js +0 -1
  286. package/out/_next/static/chunks/129m5i93ltoym.js +0 -1
  287. package/out/_next/static/chunks/12n73o884lyyl.js +0 -1
  288. package/out/_next/static/chunks/133glnfos64oo.js +0 -1
  289. package/out/_next/static/chunks/175st2ogkg_1o.js +0 -1
  290. package/out/_next/static/chunks/19rsodtu91ja_.js +0 -1
  291. package/out/_next/static/chunks/1a2ouhup611bz.js +0 -1
  292. package/out/_next/static/chunks/1cyq7i39885sl.js +0 -1
  293. package/out/_next/static/chunks/1d9it6yocgt54.js +0 -1
  294. package/out/_next/static/chunks/1dp1s1t-y7gal.js +0 -1
  295. package/out/_next/static/chunks/1dr7gh6xgypl8.js +0 -1
  296. package/out/_next/static/chunks/1dt30s_sp8415.js +0 -1
  297. package/out/_next/static/chunks/1f1rek_fxk3of.js +0 -1
  298. package/out/_next/static/chunks/1f2mna0k5efeq.js +0 -1
  299. package/out/_next/static/chunks/1gfz3sxwkkg3d.js +0 -1
  300. package/out/_next/static/chunks/1gr35qeguuws0.js +0 -1
  301. package/out/_next/static/chunks/1imi0xwi9hd99.js +0 -1
  302. package/out/_next/static/chunks/1ka5v5zu0cstt.js +0 -1
  303. package/out/_next/static/chunks/1n9nhz-6azcp3.js +0 -3
  304. package/out/_next/static/chunks/1ncqwe81t_9_x.js +0 -1
  305. package/out/_next/static/chunks/1nix_lulkpklo.js +0 -1
  306. package/out/_next/static/chunks/1ntqovuz2c217.js +0 -1
  307. package/out/_next/static/chunks/1pgs-98tfkq9_.js +0 -1
  308. package/out/_next/static/chunks/1q2z0aeopo8t8.js +0 -1
  309. package/out/_next/static/chunks/1ses023uud001.js +0 -1
  310. package/out/_next/static/chunks/1t9i20i5-f8ze.js +0 -1
  311. package/out/_next/static/chunks/1ug4k-1zhr63a.js +0 -1
  312. package/out/_next/static/chunks/1vrpzlif-z_p0.js +0 -1
  313. package/out/_next/static/chunks/1vurgl6oz2qey.js +0 -17
  314. package/out/_next/static/chunks/1w-qc09n9ijtq.js +0 -1
  315. package/out/_next/static/chunks/1ycqxcht6x54p.js +0 -1
  316. package/out/_next/static/chunks/1zj4307ugq0qz.js +0 -1
  317. package/out/_next/static/chunks/1zm52cjrfrq7c.js +0 -1
  318. package/out/_next/static/chunks/1zp9363yfhpom.js +0 -1
  319. package/out/_next/static/chunks/2-3hk_db5fpok.js +0 -1
  320. package/out/_next/static/chunks/2-bv9a_0zgw1f.js +0 -1
  321. package/out/_next/static/chunks/216uiih3_vdfd.js +0 -1
  322. package/out/_next/static/chunks/21kfpd_bityxt.js +0 -1
  323. package/out/_next/static/chunks/24ecas0m9tao7.js +0 -3
  324. package/out/_next/static/chunks/24pq9210rng3f.js +0 -1
  325. package/out/_next/static/chunks/26skkagvj1z96.js +0 -1
  326. package/out/_next/static/chunks/2701xfv_07wz_.js +0 -1
  327. package/out/_next/static/chunks/271333m8y3k0e.js +0 -1
  328. package/out/_next/static/chunks/29rkmguzky-bp.js +0 -1
  329. package/out/_next/static/chunks/2a2oy8ryz2tsk.js +0 -1
  330. package/out/_next/static/chunks/2apnpj0-fs9ks.js +0 -1
  331. package/out/_next/static/chunks/2b481pitl4k85.js +0 -1
  332. package/out/_next/static/chunks/2bettxaqt3d2p.js +0 -1
  333. package/out/_next/static/chunks/2d2kl_m64j9cb.js +0 -1
  334. package/out/_next/static/chunks/2droqjmvmgj13.js +0 -1
  335. package/out/_next/static/chunks/2dxbvwbbgpzoq.js +0 -1
  336. package/out/_next/static/chunks/2eqbsut829r5l.js +0 -1
  337. package/out/_next/static/chunks/2f3_mzxjh3gso.js +0 -1
  338. package/out/_next/static/chunks/2fsde0jwi5qtt.js +0 -1
  339. package/out/_next/static/chunks/2j2ynchpqh34-.js +0 -1
  340. package/out/_next/static/chunks/2kj6pzs_wap1v.js +0 -1
  341. package/out/_next/static/chunks/2lnj9jruy4nrv.js +0 -1
  342. package/out/_next/static/chunks/2ofwtw6p08sfz.js +0 -1
  343. package/out/_next/static/chunks/2phl5ta4iim7l.js +0 -12
  344. package/out/_next/static/chunks/2r5qgieqldcd9.js +0 -1
  345. package/out/_next/static/chunks/2r7y401cvjc1s.js +0 -1
  346. package/out/_next/static/chunks/2rmc6ru7mc-kg.js +0 -1
  347. package/out/_next/static/chunks/2w2k1gveljyb7.js +0 -1
  348. package/out/_next/static/chunks/2w_ptlw-ad8-9.js +0 -4
  349. package/out/_next/static/chunks/2ws1s9d52ayv8.js +0 -1
  350. package/out/_next/static/chunks/2x7enks3ydgai.js +0 -1
  351. package/out/_next/static/chunks/2ydub0t01728d.js +0 -1
  352. package/out/_next/static/chunks/3-m_vzabs1uez.js +0 -1
  353. package/out/_next/static/chunks/3527r3jo5fj3i.js +0 -1
  354. package/out/_next/static/chunks/355dg8yaa94hr.js +0 -1
  355. package/out/_next/static/chunks/35ntbr_c-yx44.js +0 -1
  356. package/out/_next/static/chunks/36enkx1skkv2-.js +0 -4
  357. package/out/_next/static/chunks/38xdo3cifphut.js +0 -1
  358. package/out/_next/static/chunks/3beawo-qwuk8k.js +0 -1
  359. package/out/_next/static/chunks/3cj_6sl9kr3e9.js +0 -1
  360. package/out/_next/static/chunks/3df_l2we755bb.js +0 -1
  361. package/out/_next/static/chunks/3eve5y7fpzx2h.js +0 -1
  362. package/out/_next/static/chunks/3ewgyb4y19w-3.js +0 -1
  363. package/out/_next/static/chunks/3f3789eh18_oy.js +0 -1
  364. package/out/_next/static/chunks/3g3-e9m1en45q.js +0 -1
  365. package/out/_next/static/chunks/3i239y-1hbkm-.js +0 -1
  366. package/out/_next/static/chunks/3kp8qmhoi24oz.js +0 -1
  367. package/out/_next/static/chunks/3ksq69yq-40_r.js +0 -1
  368. package/out/_next/static/chunks/3qye1lytea2i8.js +0 -1
  369. package/out/_next/static/chunks/3rlp9yr75liz7.js +0 -1
  370. package/out/_next/static/chunks/3tyo643l62h3m.js +0 -1
  371. package/out/_next/static/chunks/3tz2tpqa9uvwm.js +0 -1
  372. package/out/_next/static/chunks/3utpc-fc6_y0f.js +0 -1
  373. package/out/_next/static/chunks/3v6nxa28rxngq.js +0 -1
  374. package/out/_next/static/chunks/3vv99btjc-mky.js +0 -1
  375. package/out/_next/static/chunks/3x02lxdo28u9i.js +0 -1
  376. package/out/_next/static/chunks/3ydnxyc4rvad_.js +0 -1
  377. package/out/_next/static/chunks/3ylg4gfetwgxw.js +0 -1
  378. package/out/_next/static/chunks/3zdtteq-r2fs5.js +0 -62
  379. package/out/_next/static/chunks/3zkwt0gybqtgm.js +0 -1
  380. package/out/_next/static/chunks/40etabvml_71y.js +0 -1
  381. package/out/_next/static/chunks/417jkzz0slv9m.js +0 -1
  382. package/out/_next/static/chunks/41u2-5jayyajf.js +0 -22
  383. package/out/_next/static/chunks/42gcpy51w7lk1.js +0 -1
  384. package/out/_next/static/chunks/44cer242u-f8v.js +0 -1
  385. package/out/_next/static/chunks/44zi0gl0a6a8w.js +0 -1
  386. package/out/_next/static/chunks/turbopack-0n2o5_bkskckx.js +0 -1
  387. /package/out/_next/static/{A1hxMz783bIWo0Q9qqV3L → ThV8NNsoOCsJ6Q9-7H2dV}/_buildManifest.js +0 -0
  388. /package/out/_next/static/{A1hxMz783bIWo0Q9qqV3L → ThV8NNsoOCsJ6Q9-7H2dV}/_clientMiddlewareManifest.js +0 -0
  389. /package/out/_next/static/{A1hxMz783bIWo0Q9qqV3L → ThV8NNsoOCsJ6Q9-7H2dV}/_ssgManifest.js +0 -0
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,24316,e=>{"use strict";var t=e.i(476);let i=!1;i=!0,t.ThinEngine.prototype.setAlphaMode=function(e,t=!1,i=0){if(this._alphaMode[i]===e){if(!t){let t=0===e;this.depthCullingState.depthMask!==t&&(this.depthCullingState.depthMask=t)}return}let r=0===e;this._alphaState.setAlphaBlend(!r,i),this._alphaState.setAlphaMode(e,i),t||(this.depthCullingState.depthMask=r),this._alphaMode[i]=e};let r=!1;!function(){if(r)return;r=!0;let e=new WeakMap,i=new WeakMap,n=new WeakMap,s=new WeakMap;t.ThinEngine.prototype.getAlphaToCoverage=function(){return e.get(this)??!1},t.ThinEngine.prototype.setAlphaToCoverage=function(t){e.get(this)===t&&(!this._gl||i.get(this)===this._gl)||(e.set(this,t),this._gl&&(t?this._gl.enable(this._gl.SAMPLE_ALPHA_TO_COVERAGE):this._gl.disable(this._gl.SAMPLE_ALPHA_TO_COVERAGE),i.set(this,this._gl)))},Object.defineProperty(t.ThinEngine.prototype,"currentSampleCount",{get:function(){return this._currentRenderTarget?this._currentRenderTarget.samples:this._gl?(s.get(this)!==this._gl&&(n.set(this,this._gl.getContextAttributes()?.antialias?Math.max(1,this._gl.getParameter(this._gl.SAMPLES)):1),s.set(this,this._gl)),n.get(this)):1},enumerable:!1,configurable:!0})}();var n=e.i(58724),s=e.i(8697),a=e.i(4696);let l=!1;function h(e,t,i,r){let n,s=1;1===r?n=new Float32Array(t*i*4):2===r?(n=new Uint16Array(t*i*4),s=15360):n=7===r?new Uint32Array(t*i*4):new Uint8Array(t*i*4);for(let r=0;r<t;r++)for(let a=0;a<i;a++){let i=(a*t+r)*3,l=(a*t+r)*4;n[l+0]=e[i+0],n[l+1]=e[i+1],n[l+2]=e[i+2],n[l+3]=s}return n}function u(e){return function(t,i,r,s,a,l,h,u,_=null,o=0){let f=e?this._gl.TEXTURE_3D:this._gl.TEXTURE_2D_ARRAY,c=new n.InternalTexture(this,e?10:11);c.baseWidth=i,c.baseHeight=r,c.baseDepth=s,c.width=i,c.height=r,c.depth=s,c.format=a,c.type=o,c.generateMipMaps=l,c.samplingMode=u,e?c.is3D=!0:c.is2DArray=!0,this._doNotHandleContextLost||(c._bufferView=t),e?this.updateRawTexture3D(c,t,a,h,_,o):this.updateRawTexture2DArray(c,t,a,h,_,o),this._bindTextureDirectly(f,c,!0);let p=this._getSamplingParameters(u,l);return this._gl.texParameteri(f,this._gl.TEXTURE_MAG_FILTER,p.mag),this._gl.texParameteri(f,this._gl.TEXTURE_MIN_FILTER,p.min),l&&this._gl.generateMipmap(f),this._bindTextureDirectly(f,null),this._internalTexturesCache.push(c),c}}function _(e){return function(t,i,r,n,s=null,a=0){let l=e?this._gl.TEXTURE_3D:this._gl.TEXTURE_2D_ARRAY,h=this._getWebGLTextureType(a),u=this._getInternalFormat(r),_=this._getRGBABufferInternalSizedFormat(a,r);this._bindTextureDirectly(l,t,!0),this._unpackFlipY(void 0===n||!!n),this._doNotHandleContextLost||(t._bufferView=i,t.format=r,t.invertY=n,t._compression=s),t.width%4!=0&&this._gl.pixelStorei(this._gl.UNPACK_ALIGNMENT,1),s&&i?this._gl.compressedTexImage3D(l,0,this.getCaps().s3tc[s],t.width,t.height,t.depth,0,i):this._gl.texImage3D(l,0,_,t.width,t.height,t.depth,0,u,h,i),t.generateMipMaps&&this._gl.generateMipmap(l),this._bindTextureDirectly(l,null),t.isReady=!0}}l=!0,t.ThinEngine.prototype.updateRawTexture=function(e,t,i,r,n=null,s=0,a=!1){if(!e)return;let l=this._getRGBABufferInternalSizedFormat(s,i,a),h=this._getInternalFormat(i),u=this._getWebGLTextureType(s);this._bindTextureDirectly(this._gl.TEXTURE_2D,e,!0),this._unpackFlipY(void 0===r||!!r),this._doNotHandleContextLost||(e._bufferView=t,e.format=i,e.type=s,e.invertY=r,e._compression=n),e.width%4!=0&&this._gl.pixelStorei(this._gl.UNPACK_ALIGNMENT,1),n&&t?this._gl.compressedTexImage2D(this._gl.TEXTURE_2D,0,this.getCaps().s3tc[n],e.width,e.height,0,t):this._gl.texImage2D(this._gl.TEXTURE_2D,0,l,e.width,e.height,0,h,u,t),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),e.isReady=!0},t.ThinEngine.prototype.createRawTexture=function(e,t,i,r,s,a,l,h=null,u=0,_=0,o=!1){let f=new n.InternalTexture(this,3);f.baseWidth=t,f.baseHeight=i,f.width=t,f.height=i,f.format=r,f.generateMipMaps=s,f.samplingMode=l,f.invertY=a,f._compression=h,f.type=u,f._useSRGBBuffer=this._getUseSRGBBuffer(o,!s),this._doNotHandleContextLost||(f._bufferView=e),this.updateRawTexture(f,e,r,a,h,u,f._useSRGBBuffer),this._bindTextureDirectly(this._gl.TEXTURE_2D,f,!0);let c=this._getSamplingParameters(l,s);return this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MAG_FILTER,c.mag),this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MIN_FILTER,c.min),s&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this._internalTexturesCache.push(f),f},t.ThinEngine.prototype.createRawCubeTexture=function(e,t,i,r,l,h,u,_=null){let o=this._gl,f=new n.InternalTexture(this,8);f.isCube=!0,f.format=i,f.type=r,this._doNotHandleContextLost||(f._bufferViewArray=e);let c=this._getWebGLTextureType(r),p=this._getInternalFormat(i);if(p===o.RGB&&(p=o.RGBA),c!==o.FLOAT||this._caps.textureFloatLinearFiltering?c!==this._gl.HALF_FLOAT_OES||this._caps.textureHalfFloatLinearFiltering?c!==o.FLOAT||this._caps.textureFloatRender?c!==o.HALF_FLOAT||this._caps.colorBufferFloat||(l=!1,s.Logger.Warn("Render to half float textures is not supported. Mipmap generation forced to false.")):(l=!1,s.Logger.Warn("Render to float textures is not supported. Mipmap generation forced to false.")):(l=!1,u=1,s.Logger.Warn("Half float texture filtering is not supported. Mipmap generation and sampling mode are forced to false and TEXTURE_NEAREST_SAMPLINGMODE, respectively.")):(l=!1,u=1,s.Logger.Warn("Float texture filtering is not supported. Mipmap generation and sampling mode are forced to false and TEXTURE_NEAREST_SAMPLINGMODE, respectively.")),f.width=t,f.height=t,f.invertY=h,f._compression=_,!this.needPOTTextures||(0,a.IsExponentOfTwo)(f.width)&&(0,a.IsExponentOfTwo)(f.height)||(l=!1),e)this.updateRawCubeTexture(f,e,i,r,h,_);else{let e=this._getRGBABufferInternalSizedFormat(r);this._bindTextureDirectly(o.TEXTURE_CUBE_MAP,f,!0);for(let t=0;t<6;t++)_?o.compressedTexImage2D(o.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,this.getCaps().s3tc[_],f.width,f.height,0,void 0):o.texImage2D(o.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,e,f.width,f.height,0,p,c,null);this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null)}this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,f,!0),e&&l&&this._gl.generateMipmap(this._gl.TEXTURE_CUBE_MAP);let T=this._getSamplingParameters(u,l);return o.texParameteri(o.TEXTURE_CUBE_MAP,o.TEXTURE_MAG_FILTER,T.mag),o.texParameteri(o.TEXTURE_CUBE_MAP,o.TEXTURE_MIN_FILTER,T.min),o.texParameteri(o.TEXTURE_CUBE_MAP,o.TEXTURE_WRAP_S,o.CLAMP_TO_EDGE),o.texParameteri(o.TEXTURE_CUBE_MAP,o.TEXTURE_WRAP_T,o.CLAMP_TO_EDGE),this._bindTextureDirectly(o.TEXTURE_CUBE_MAP,null),f.generateMipMaps=l,f.samplingMode=u,f.isReady=!0,f},t.ThinEngine.prototype.updateRawCubeTexture=function(e,t,i,r,n,s=null,l=0){e._bufferViewArray=t,e.format=i,e.type=r,e.invertY=n,e._compression=s;let u=this._gl,_=this._getWebGLTextureType(r),o=this._getInternalFormat(i),f=this._getRGBABufferInternalSizedFormat(r),c=!1;o===u.RGB&&(o=u.RGBA,c=!0),this._bindTextureDirectly(u.TEXTURE_CUBE_MAP,e,!0),this._unpackFlipY(void 0===n||!!n),e.width%4!=0&&u.pixelStorei(u.UNPACK_ALIGNMENT,1);for(let i=0;i<6;i++){let n=t[i];s?u.compressedTexImage2D(u.TEXTURE_CUBE_MAP_POSITIVE_X+i,l,this.getCaps().s3tc[s],e.width,e.height,0,n):(c&&(n=h(n,e.width,e.height,r)),u.texImage2D(u.TEXTURE_CUBE_MAP_POSITIVE_X+i,l,f,e.width,e.height,0,o,_,n))}(!this.needPOTTextures||(0,a.IsExponentOfTwo)(e.width)&&(0,a.IsExponentOfTwo)(e.height))&&e.generateMipMaps&&0===l&&this._gl.generateMipmap(this._gl.TEXTURE_CUBE_MAP),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null),e.isReady=!0},t.ThinEngine.prototype.createRawCubeTextureFromUrl=function(e,t,i,r,n,s,a,l,u=null,_=null,o=3,f=!1){let c=this._gl,p=this.createRawCubeTexture(null,i,r,n,!s,f,o,null);t?.addPendingData(p),p.url=e,p.isReady=!1,this._internalTexturesCache.push(p);let T=(e,i)=>{t?.removePendingData(p),_&&_(e?e.status+" "+e.statusText:"Failed to parse texture data",i)},d=async e=>{if(!p._hardwareTexture)return;let i=a(e);if(!i)return;let s=i instanceof Promise?await i:i,_=p.width;if(l){let e=this._getWebGLTextureType(n),t=this._getInternalFormat(r),i=this._getRGBABufferInternalSizedFormat(n),a=!1;t===c.RGB&&(t=c.RGBA,a=!0),this._bindTextureDirectly(c.TEXTURE_CUBE_MAP,p,!0),this._unpackFlipY(!1);let u=l(s);for(let r=0;r<u.length;r++){let s=_>>r;for(let l=0;l<6;l++){let _=u[r][l];a&&(_=h(_,s,s,n)),c.texImage2D(l,r,i,s,s,0,t,e,_)}}this._bindTextureDirectly(c.TEXTURE_CUBE_MAP,null)}else this.updateRawCubeTexture(p,s,r,n,f);p.isReady=!0,t?.removePendingData(p),p.onLoadedObservable.notifyObservers(p),p.onLoadedObservable.clear(),u&&u()};return this._loadFile(e,e=>{d(e).catch(e=>{T(void 0,e)})},void 0,t?.offlineProvider,!0,T),p},t.ThinEngine.prototype.createRawTexture2DArray=u(!1),t.ThinEngine.prototype.createRawTexture3D=u(!0),t.ThinEngine.prototype.updateRawTexture2DArray=_(!1),t.ThinEngine.prototype.updateRawTexture3D=_(!0);var o=e.i(20969);let f=!1;f=!0,t.ThinEngine.prototype._readTexturePixelsSync=function(e,t,i,r=-1,n=0,s=null,a=!0,l=!1,h=0,u=0){let _=this._gl;if(!_)throw Error("Engine does not have gl rendering context.");if(!this._dummyFramebuffer){let e=_.createFramebuffer();if(!e)throw Error("Unable to create dummy framebuffer");this._dummyFramebuffer=e}_.bindFramebuffer(_.FRAMEBUFFER,this._dummyFramebuffer),r>-1&&(e.is2DArray||e.is3D)?_.framebufferTextureLayer(_.FRAMEBUFFER,_.COLOR_ATTACHMENT0,e._hardwareTexture?.underlyingResource,n,r):r>-1?_.framebufferTexture2D(_.FRAMEBUFFER,_.COLOR_ATTACHMENT0,_.TEXTURE_CUBE_MAP_POSITIVE_X+r,e._hardwareTexture?.underlyingResource,n):_.framebufferTexture2D(_.FRAMEBUFFER,_.COLOR_ATTACHMENT0,_.TEXTURE_2D,e._hardwareTexture?.underlyingResource,n);let f=void 0!==e.type?this._getWebGLTextureType(e.type):_.UNSIGNED_BYTE;return l?s||(s=(0,o.allocateAndCopyTypedBuffer)(e.type,4*t*i)):f===_.UNSIGNED_BYTE?(s||(s=new Uint8Array(4*t*i)),f=_.UNSIGNED_BYTE):(s||(s=new Float32Array(4*t*i)),f=_.FLOAT),a&&this.flushFramebuffer(),_.readPixels(h,u,t,i,_.RGBA,f,s),_.bindFramebuffer(_.FRAMEBUFFER,this._currentFramebuffer),s},t.ThinEngine.prototype._readTexturePixels=function(e,t,i,r=-1,n=0,s=null,a=!0,l=!1,h=0,u=0){return Promise.resolve(this._readTexturePixelsSync(e,t,i,r,n,s,a,l,h,u))},(0,e.i(72509).RegisterEngineDynamicBuffer)();let c=!1;c=!0,t.ThinEngine.prototype._createDepthStencilCubeTexture=function(e,t){let i=new n.InternalTexture(this,12);if(i.isCube=!0,1===this.webGLVersion)return s.Logger.Error("Depth cube texture is not supported by WebGL 1."),i;let r={bilinearFiltering:!1,comparisonFunction:0,generateStencil:!1,...t},a=this._gl;this._bindTextureDirectly(a.TEXTURE_CUBE_MAP,i,!0),this._setupDepthStencilTexture(i,e,r.bilinearFiltering,r.comparisonFunction);for(let t=0;t<6;t++)r.generateStencil?a.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,a.DEPTH24_STENCIL8,e,e,0,a.DEPTH_STENCIL,a.UNSIGNED_INT_24_8,null):a.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,a.DEPTH_COMPONENT24,e,e,0,a.DEPTH_COMPONENT,a.UNSIGNED_INT,null);return this._bindTextureDirectly(a.TEXTURE_CUBE_MAP,null),this._internalTexturesCache.push(i),i},t.ThinEngine.prototype._setCubeMapTextureParams=function(e,t,i){let r=this._gl;r.texParameteri(r.TEXTURE_CUBE_MAP,r.TEXTURE_MAG_FILTER,r.LINEAR),r.texParameteri(r.TEXTURE_CUBE_MAP,r.TEXTURE_MIN_FILTER,t?r.LINEAR_MIPMAP_LINEAR:r.LINEAR),r.texParameteri(r.TEXTURE_CUBE_MAP,r.TEXTURE_WRAP_S,r.CLAMP_TO_EDGE),r.texParameteri(r.TEXTURE_CUBE_MAP,r.TEXTURE_WRAP_T,r.CLAMP_TO_EDGE),e.samplingMode=t?3:2,t&&this.getCaps().textureMaxLevel&&void 0!==i&&i>0&&(r.texParameteri(r.TEXTURE_CUBE_MAP,r.TEXTURE_MAX_LEVEL,i),e._maxLodLevel=i),this._bindTextureDirectly(r.TEXTURE_CUBE_MAP,null)},t.ThinEngine.prototype.createCubeTexture=function(e,t,i,r,n=null,l=null,h,u=null,_=!1,o=0,f=0,c=null,p,T=!1,d=null){let g=this._gl;return this.createCubeTextureBase(e,t,i,!!r,n,l,h,u,_,o,f,c,e=>this._bindTextureDirectly(g.TEXTURE_CUBE_MAP,e,!0),(e,t)=>{let i=this.needPOTTextures?(0,a.GetExponentOfTwo)(t[0].width,this._caps.maxCubemapTextureSize):t[0].width,l=[g.TEXTURE_CUBE_MAP_POSITIVE_X,g.TEXTURE_CUBE_MAP_POSITIVE_Y,g.TEXTURE_CUBE_MAP_POSITIVE_Z,g.TEXTURE_CUBE_MAP_NEGATIVE_X,g.TEXTURE_CUBE_MAP_NEGATIVE_Y,g.TEXTURE_CUBE_MAP_NEGATIVE_Z];this._bindTextureDirectly(g.TEXTURE_CUBE_MAP,e,!0),this._unpackFlipY(!1);let u=h?this._getInternalFormat(h,e._useSRGBBuffer):e._useSRGBBuffer?this._glSRGBExtensionValues.SRGB8_ALPHA8:g.RGBA,_=h?this._getInternalFormat(h):g.RGBA;e._useSRGBBuffer&&1===this.webGLVersion&&(_=u);for(let e=0;e<l.length;e++)if(t[e].width!==i||t[e].height!==i){if(this._prepareWorkingCanvas(),!this._workingCanvas||!this._workingContext)return void s.Logger.Warn("Cannot create canvas to resize texture.");this._workingCanvas.width=i,this._workingCanvas.height=i,this._workingContext.drawImage(t[e],0,0,t[e].width,t[e].height,0,0,i,i),g.texImage2D(l[e],0,u,_,g.UNSIGNED_BYTE,this._workingCanvas)}else g.texImage2D(l[e],0,u,_,g.UNSIGNED_BYTE,t[e]);r||g.generateMipmap(g.TEXTURE_CUBE_MAP),this._setCubeMapTextureParams(e,!r),e.width=i,e.height=i,e.isReady=!0,h&&(e.format=h),e.onLoadedObservable.notifyObservers(e),e.onLoadedObservable.clear(),n&&n()},!!T,d)},t.ThinEngine.prototype.generateMipMapsForCubemap=function(e,t=!0){if(e.generateMipMaps){let i=this._gl;this._bindTextureDirectly(i.TEXTURE_CUBE_MAP,e,!0),i.generateMipmap(i.TEXTURE_CUBE_MAP),t&&this._bindTextureDirectly(i.TEXTURE_CUBE_MAP,null)}};var p=e.i(81398);class T{get depthStencilTexture(){return this._depthStencilTexture}setDepthStencilTexture(e,t=!0){t&&this._depthStencilTexture&&this._depthStencilTexture.dispose(),this._depthStencilTexture=e,this._generateDepthBuffer=this._generateStencilBuffer=this._depthStencilTextureWithStencil=!1,e&&(this._generateDepthBuffer=!0,this._generateStencilBuffer=this._depthStencilTextureWithStencil=(0,p.HasStencilAspect)(e.format))}get depthStencilTextureWithStencil(){return this._depthStencilTextureWithStencil}get isCube(){return this._isCube}get isMulti(){return this._isMulti}get is2DArray(){return this.layers>0}get is3D(){return this.depth>0}get size(){return this.width}get width(){return this._size.width??this._size}get height(){return this._size.height??this._size}get layers(){return this._size.layers||0}get depth(){return this._size.depth||0}get texture(){return this._textures?.[0]??null}get textures(){return this._textures}get faceIndices(){return this._faceIndices}get layerIndices(){return this._layerIndices}getBaseArrayLayer(e){if(!this._textures)return -1;let t=this._textures[e],i=this._layerIndices?.[e]??0,r=this._faceIndices?.[e]??0;return t.isCube?6*i+r:t.is3D?0:i}get samples(){return this._samples}setSamples(e,t=!0,i=!1){if(this.samples===e&&!i)return e;let r=this._isMulti?this._engine.updateMultipleRenderTargetTextureSampleCount(this,e,t):this._engine.updateRenderTargetTextureSampleCount(this,e);return this._samples=e,r}resolveMSAATextures(){this.isMulti?this._engine.resolveMultiFramebuffer(this):this._engine.resolveFramebuffer(this)}generateMipMaps(){this._engine._currentRenderTarget===this&&(this.isMulti?this._engine.unBindMultiColorAttachmentFramebuffer(this,!0):this._engine.unBindFramebuffer(this,!0)),this.isMulti?this._engine.generateMipMapsMultiFramebuffer(this):this._engine.generateMipMapsFramebuffer(this)}constructor(e,t,i,r,n){this._textures=null,this._faceIndices=null,this._layerIndices=null,this._samples=1,this._attachments=null,this._generateStencilBuffer=!1,this._generateDepthBuffer=!1,this._depthStencilTextureWithStencil=!1,this.disableAutomaticMSAAResolve=!1,this.resolveMSAAColors=!0,this.resolveMSAADepth=!1,this.resolveMSAAStencil=!1,this.depthReadOnly=!1,this.stencilReadOnly=!1,this._isMulti=e,this._isCube=t,this._size=i,this._engine=r,this._depthStencilTexture=null,this.label=n}setTextures(e){Array.isArray(e)?this._textures=e:e?this._textures=[e]:this._textures=null}setTexture(e,t=0,i=!0){this._textures||(this._textures=[]),this._textures[t]!==e&&(this._textures[t]&&i&&this._textures[t].dispose(),this._textures[t]=e)}setLayerAndFaceIndices(e,t){this._layerIndices=e,this._faceIndices=t}setLayerAndFaceIndex(e=0,t,i){this._layerIndices||(this._layerIndices=[]),this._faceIndices||(this._faceIndices=[]),void 0!==t&&t>=0&&(this._layerIndices[e]=t),void 0!==i&&i>=0&&(this._faceIndices[e]=i)}createDepthStencilTexture(e=0,t=!0,i=!1,r=1,n=14,s){return this._depthStencilTexture?.dispose(),this._depthStencilTextureWithStencil=i,this._depthStencilTextureLabel=s,this._depthStencilTexture=this._engine.createDepthStencilTexture(this._size,{bilinearFiltering:t,comparisonFunction:e,generateStencil:i,isCube:this._isCube,samples:r,depthTextureFormat:n,label:s},this),this._depthStencilTexture}_shareDepth(e){this.shareDepth(e)}shareDepth(e){this._depthStencilTexture&&(e._depthStencilTexture&&e._depthStencilTexture.dispose(),e._depthStencilTexture=this._depthStencilTexture,e._depthStencilTextureWithStencil=this._depthStencilTextureWithStencil,this._depthStencilTexture.incrementReferences())}_swapAndDie(e){this.texture&&this.texture._swapAndDie(e),this._textures=null,this.dispose(!0)}_cloneRenderTargetWrapper(){let e=null;if(this._isMulti){let t=this.textures;if(t&&t.length>0){let i=!1,r=t.length,n=-1,s=t[t.length-1]._source;(14===s||12===s)&&(i=!0,n=t[t.length-1].format,r--);let a=[],l=[],h=[],u=[],_=[],o=[],f=[],c={};for(let e=0;e<r;++e){let i=t[e];a.push(i.samplingMode),l.push(i.type),h.push(i.format),void 0!==c[i.uniqueId]?(u.push(-1),f.push(0)):(c[i.uniqueId]=e,i.is2DArray?(u.push(35866),f.push(i.depth)):i.isCube?(u.push(34067),f.push(0)):i.is3D?(u.push(32879),f.push(i.depth)):(u.push(3553),f.push(0))),this._faceIndices&&_.push(this._faceIndices[e]??0),this._layerIndices&&o.push(this._layerIndices[e]??0)}let p={samplingModes:a,generateMipMaps:t[0].generateMipMaps,generateDepthBuffer:this._generateDepthBuffer,generateStencilBuffer:this._generateStencilBuffer,generateDepthTexture:i,depthTextureFormat:n,types:l,formats:h,textureCount:r,targetTypes:u,faceIndex:_,layerIndex:o,layerCounts:f,label:this.label},T={width:this.width,height:this.height,depth:this.depth};e=this._engine.createMultipleRenderTarget(T,p);for(let i=0;i<r;++i){if(-1!==u[i])continue;let r=c[t[i].uniqueId];e.setTexture(e.textures[r],i)}}}else{let t={};if(t.generateDepthBuffer=this._generateDepthBuffer,t.generateMipMaps=this.texture?.generateMipMaps??!1,t.generateStencilBuffer=this._generateStencilBuffer,t.samplingMode=this.texture?.samplingMode,t.type=this.texture?.type,t.format=this.texture?.format,t.noColorAttachment=!this._textures,t.label=this.label,this.isCube)e=this._engine.createRenderTargetCubeTexture(this.width,t);else{let i={width:this.width,height:this.height,layers:this.is2DArray||this.is3D?this.texture?.depth:void 0};e=this._engine.createRenderTargetTexture(i,t)}e.texture&&(e.texture.isReady=!0)}return e}_swapRenderTargetWrapper(e){if(this._textures&&e._textures)for(let t=0;t<this._textures.length;++t)this._textures[t]._swapAndDie(e._textures[t],!1),e._textures[t].isReady=!0;this._depthStencilTexture&&e._depthStencilTexture&&(this._depthStencilTexture._swapAndDie(e._depthStencilTexture),e._depthStencilTexture.isReady=!0),this._textures=null,this._depthStencilTexture=null}_rebuild(){let e=this._cloneRenderTargetWrapper();if(e){if(this._depthStencilTexture){let t=this._depthStencilTexture.samplingMode,i=this._depthStencilTexture.format;e.createDepthStencilTexture(this._depthStencilTexture._comparisonFunction,2===t||3===t||11===t,this._depthStencilTextureWithStencil,this._depthStencilTexture.samples,i,this._depthStencilTextureLabel)}this.samples>1&&e.setSamples(this.samples),e._swapRenderTargetWrapper(this),e.dispose()}}releaseTextures(){if(this._textures)for(let e=0;e<this._textures.length;++e)this._textures[e].dispose();this._textures=null}dispose(e=!1){e||(this._depthStencilTexture?.dispose(),this._depthStencilTexture=null,this.releaseTextures()),this._engine._releaseRenderTargetWrapper(this)}}class d extends T{setDepthStencilTexture(e,t=!0){if(super.setDepthStencilTexture(e,t),!e)return;let i=this._engine,r=this._context,n=e._hardwareTexture;if(n&&e._autoMSAAManagement&&this._MSAAFramebuffer){let t=i._currentFramebuffer;i._bindUnboundFramebuffer(this._MSAAFramebuffer),r.framebufferRenderbuffer(r.FRAMEBUFFER,(0,p.HasStencilAspect)(e.format)?r.DEPTH_STENCIL_ATTACHMENT:r.DEPTH_ATTACHMENT,r.RENDERBUFFER,n.getMSAARenderBuffer()),i._bindUnboundFramebuffer(t)}}constructor(e,t,i,r,n){super(e,t,i,r),this._framebuffer=null,this._depthStencilBuffer=null,this._MSAAFramebuffer=null,this._colorTextureArray=null,this._depthStencilTextureArray=null,this._disposeOnlyFramebuffers=!1,this._currentLOD=0,this._context=n}_cloneRenderTargetWrapper(){let e;return this._colorTextureArray&&this._depthStencilTextureArray?(e=this._engine.createMultiviewRenderTargetTexture(this.width,this.height)).texture.isReady=!0:e=super._cloneRenderTargetWrapper(),e}_swapRenderTargetWrapper(e){super._swapRenderTargetWrapper(e),e._framebuffer=this._framebuffer,e._depthStencilBuffer=this._depthStencilBuffer,e._MSAAFramebuffer=this._MSAAFramebuffer,e._colorTextureArray=this._colorTextureArray,e._depthStencilTextureArray=this._depthStencilTextureArray,this._framebuffer=this._depthStencilBuffer=this._MSAAFramebuffer=this._colorTextureArray=this._depthStencilTextureArray=null}createDepthStencilTexture(e=0,t=!0,i=!1,r=1,n=14,s){if(this._depthStencilBuffer){let e=this._engine,t=e._currentFramebuffer,i=this._context;e._bindUnboundFramebuffer(this._framebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,null),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,null),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.STENCIL_ATTACHMENT,i.RENDERBUFFER,null),e._bindUnboundFramebuffer(t),i.deleteRenderbuffer(this._depthStencilBuffer),this._depthStencilBuffer=null}return super.createDepthStencilTexture(e,t,i,r,n,s)}shareDepth(e){super.shareDepth(e);let t=this._context,i=this._depthStencilBuffer,r=e._MSAAFramebuffer||e._framebuffer,n=this._engine;e._depthStencilBuffer&&e._depthStencilBuffer!==i&&t.deleteRenderbuffer(e._depthStencilBuffer),e._depthStencilBuffer=i;let s=e._generateStencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;n._bindUnboundFramebuffer(r),t.framebufferRenderbuffer(t.FRAMEBUFFER,s,t.RENDERBUFFER,i),n._bindUnboundFramebuffer(null)}_bindTextureRenderTarget(e,t=0,i,r=0){let n,s=e._hardwareTexture;if(!s)return;let a=this._framebuffer,l=this._engine,h=l._currentFramebuffer;if(l._bindUnboundFramebuffer(a),l.webGLVersion>1){let a=this._context;n=a["COLOR_ATTACHMENT"+t],e.is2DArray||e.is3D?(i=i??this.layerIndices?.[t]??0,a.framebufferTextureLayer(a.FRAMEBUFFER,n,s.underlyingResource,r,i)):e.isCube?(i=i??this.faceIndices?.[t]??0,a.framebufferTexture2D(a.FRAMEBUFFER,n,a.TEXTURE_CUBE_MAP_POSITIVE_X+i,s.underlyingResource,r)):a.framebufferTexture2D(a.FRAMEBUFFER,n,a.TEXTURE_2D,s.underlyingResource,r)}else{let e=this._context;n=e["COLOR_ATTACHMENT"+t+"_WEBGL"];let a=void 0!==i?e.TEXTURE_CUBE_MAP_POSITIVE_X+i:e.TEXTURE_2D;e.framebufferTexture2D(e.FRAMEBUFFER,n,a,s.underlyingResource,r)}if(e._autoMSAAManagement&&this._MSAAFramebuffer){let e=this._context;l._bindUnboundFramebuffer(this._MSAAFramebuffer),e.framebufferRenderbuffer(e.FRAMEBUFFER,n,e.RENDERBUFFER,s.getMSAARenderBuffer())}l._bindUnboundFramebuffer(h)}setTexture(e,t=0,i=!0){super.setTexture(e,t,i),this._bindTextureRenderTarget(e,t)}setLayerAndFaceIndices(e,t){if(super.setLayerAndFaceIndices(e,t),!this.textures||!this.layerIndices||!this.faceIndices)return;let i=this._attachments?.length??this.textures.length;for(let e=0;e<i;e++){let t=this.textures[e];t&&(t.is2DArray||t.is3D?this._bindTextureRenderTarget(t,e,this.layerIndices[e]):t.isCube?this._bindTextureRenderTarget(t,e,this.faceIndices[e]):this._bindTextureRenderTarget(t,e))}}setLayerAndFaceIndex(e=0,t,i){if(super.setLayerAndFaceIndex(e,t,i),!this.textures||!this.layerIndices||!this.faceIndices)return;let r=this.textures[e];r.is2DArray||r.is3D?this._bindTextureRenderTarget(this.textures[e],e,this.layerIndices[e]):r.isCube&&this._bindTextureRenderTarget(this.textures[e],e,this.faceIndices[e])}resolveMSAATextures(){let e=this._engine,t=e._currentFramebuffer;e._bindUnboundFramebuffer(this._MSAAFramebuffer),super.resolveMSAATextures(),e._bindUnboundFramebuffer(t)}dispose(e=this._disposeOnlyFramebuffers){let t=this._context;!e&&(this._colorTextureArray&&(this._context.deleteTexture(this._colorTextureArray),this._colorTextureArray=null),this._depthStencilTextureArray&&(this._context.deleteTexture(this._depthStencilTextureArray),this._depthStencilTextureArray=null)),this._framebuffer&&(t.deleteFramebuffer(this._framebuffer),this._framebuffer=null),this._depthStencilBuffer&&(t.deleteRenderbuffer(this._depthStencilBuffer),this._depthStencilBuffer=null),this._MSAAFramebuffer&&(t.deleteFramebuffer(this._MSAAFramebuffer),this._MSAAFramebuffer=null),super.dispose(e)}}let g=!1;g=!0,t.ThinEngine.prototype._createHardwareRenderTargetWrapper=function(e,t,i){let r=new d(e,t,i,this,this._gl);return this._renderTargetWrapperCache.push(r),r},t.ThinEngine.prototype.createRenderTargetTexture=function(e,t){let i,r,n=this._createHardwareRenderTargetWrapper(!1,!1,e),s=!0,a=!1,l=!1,h=1;void 0!==t&&"object"==typeof t&&(s=t.generateDepthBuffer??!0,a=!!t.generateStencilBuffer,l=!!t.noColorAttachment,i=t.colorAttachment,h=t.samples??1,r=t.label);let u=i||(l?null:this._createInternalTexture(e,t,!0,5)),_=e.width||e,o=e.height||e,f=this._currentFramebuffer,c=this._gl,p=c.createFramebuffer();if(this._bindUnboundFramebuffer(p),n._depthStencilBuffer=this._setupFramebufferDepthAttachments(a,s,_,o),!u||u.is2DArray||u.is3D||c.framebufferTexture2D(c.FRAMEBUFFER,c.COLOR_ATTACHMENT0,c.TEXTURE_2D,u._hardwareTexture.underlyingResource,0),this._bindUnboundFramebuffer(f),n.label=r??"RenderTargetWrapper",n._framebuffer=p,n._generateDepthBuffer=s,n._generateStencilBuffer=a,n.setTextures(u),i){if(n._samples=i.samples,i.samples>1){let e=i._hardwareTexture.getMSAARenderBuffer(0);n._MSAAFramebuffer=c.createFramebuffer(),this._bindUnboundFramebuffer(n._MSAAFramebuffer),c.framebufferRenderbuffer(c.FRAMEBUFFER,c.COLOR_ATTACHMENT0,c.RENDERBUFFER,e),this._bindUnboundFramebuffer(null)}}else this.updateRenderTargetTextureSampleCount(n,h);return n},t.ThinEngine.prototype._createDepthStencilTexture=function(e,t,i){let r=this._gl,a=e.layers||0,l=e.depth||0,h=r.TEXTURE_2D;0!==a?h=r.TEXTURE_2D_ARRAY:0!==l&&(h=r.TEXTURE_3D);let u=new n.InternalTexture(this,12);if(u.label=t.label,!this._caps.depthTextureExtension)return s.Logger.Error("Depth texture is not supported by your browser or hardware."),u;let _={bilinearFiltering:!1,comparisonFunction:0,generateStencil:!1,...t};if(this._bindTextureDirectly(h,u,!0),this._setupDepthStencilTexture(u,e,0!==_.comparisonFunction&&_.bilinearFiltering,_.comparisonFunction,_.samples),void 0!==_.depthTextureFormat){if(15!==_.depthTextureFormat&&16!==_.depthTextureFormat&&17!==_.depthTextureFormat&&13!==_.depthTextureFormat&&14!==_.depthTextureFormat&&18!==_.depthTextureFormat)return s.Logger.Error(`Depth texture ${_.depthTextureFormat} format is not supported.`),u;u.format=_.depthTextureFormat}else u.format=_.generateStencil?13:16;let o=(0,p.HasStencilAspect)(u.format),f=this._getWebGLTextureTypeFromDepthTextureFormat(u.format),c=o?r.DEPTH_STENCIL:r.DEPTH_COMPONENT,T=this._getInternalFormatFromDepthTextureFormat(u.format,!0,o);return u.is2DArray?r.texImage3D(h,0,T,u.width,u.height,a,0,c,f,null):u.is3D?r.texImage3D(h,0,T,u.width,u.height,l,0,c,f,null):r.texImage2D(h,0,T,u.width,u.height,0,c,f,null),this._bindTextureDirectly(h,null),this._internalTexturesCache.push(u),i._depthStencilBuffer&&(r.deleteRenderbuffer(i._depthStencilBuffer),i._depthStencilBuffer=null),this._bindUnboundFramebuffer(i._MSAAFramebuffer??i._framebuffer),i._generateStencilBuffer=o,i._depthStencilTextureWithStencil=o,i._depthStencilBuffer=this._setupFramebufferDepthAttachments(i._generateStencilBuffer,i._generateDepthBuffer,i.width,i.height,i.samples,u.format),this._bindUnboundFramebuffer(null),u},t.ThinEngine.prototype.updateRenderTargetTextureSampleCount=function(e,t){if(this.webGLVersion<2||!e)return 1;if(e.samples===t)return t;let i=this._gl;t=Math.min(t,this.getCaps().maxMSAASamples),e._depthStencilBuffer&&(i.deleteRenderbuffer(e._depthStencilBuffer),e._depthStencilBuffer=null),e._MSAAFramebuffer&&(i.deleteFramebuffer(e._MSAAFramebuffer),e._MSAAFramebuffer=null);let r=e.texture?._hardwareTexture;if(r?.releaseMSAARenderBuffers(),e.texture&&t>1&&"function"==typeof i.renderbufferStorageMultisample){let n=i.createFramebuffer();if(!n)throw Error("Unable to create multi sampled framebuffer");e._MSAAFramebuffer=n,this._bindUnboundFramebuffer(e._MSAAFramebuffer);let s=this._createRenderBuffer(e.texture.width,e.texture.height,t,-1,this._getRGBABufferInternalSizedFormat(e.texture.type,e.texture.format,e.texture._useSRGBBuffer),i.COLOR_ATTACHMENT0,!1);if(!s)throw Error("Unable to create multi sampled framebuffer");r?.addMSAARenderBuffer(s)}this._bindUnboundFramebuffer(e._MSAAFramebuffer??e._framebuffer),e.texture&&(e.texture.samples=t),e._samples=t;let n=e._depthStencilTexture?e._depthStencilTexture.format:void 0;return e._depthStencilBuffer=this._setupFramebufferDepthAttachments(e._generateStencilBuffer,e._generateDepthBuffer,e.width,e.height,t,n),this._bindUnboundFramebuffer(null),t},t.ThinEngine.prototype._setupDepthStencilTexture=function(e,t,i,r,n=1){let s=t.width??t,a=t.height??t,l=t.layers||0,h=t.depth||0;e.baseWidth=s,e.baseHeight=a,e.width=s,e.height=a,e.is2DArray=l>0,e.depth=l||h,e.isReady=!0,e.samples=n,e.generateMipMaps=!1,e.samplingMode=i?2:1,e.type=0,e._comparisonFunction=r;let u=this._gl,_=this._getTextureTarget(e),o=this._getSamplingParameters(e.samplingMode,!1);u.texParameteri(_,u.TEXTURE_MAG_FILTER,o.mag),u.texParameteri(_,u.TEXTURE_MIN_FILTER,o.min),u.texParameteri(_,u.TEXTURE_WRAP_S,u.CLAMP_TO_EDGE),u.texParameteri(_,u.TEXTURE_WRAP_T,u.CLAMP_TO_EDGE),this.webGLVersion>1&&(0===r?(u.texParameteri(_,u.TEXTURE_COMPARE_FUNC,515),u.texParameteri(_,u.TEXTURE_COMPARE_MODE,u.NONE)):(u.texParameteri(_,u.TEXTURE_COMPARE_FUNC,r),u.texParameteri(_,u.TEXTURE_COMPARE_MODE,u.COMPARE_REF_TO_TEXTURE)))};let E=!1;E=!0,t.ThinEngine.prototype.setDepthStencilTexture=function(e,t,i,r){void 0!==e&&(t&&(this._boundUniforms[e]=t),i&&i.depthStencilTexture?this._setTexture(e,i,!1,!0,r):this._setTexture(e,null,void 0,void 0,r))};let A=!1;A=!0,t.ThinEngine.prototype.createRenderTargetCubeTexture=function(e,t){let i=this._createHardwareRenderTargetWrapper(!1,!0,e),r={generateMipMaps:!0,generateDepthBuffer:!0,generateStencilBuffer:!1,type:0,samplingMode:3,format:5,...t};r.generateStencilBuffer=r.generateDepthBuffer&&r.generateStencilBuffer,(1!==r.type||this._caps.textureFloatLinearFiltering)&&(2!==r.type||this._caps.textureHalfFloatLinearFiltering)||(r.samplingMode=1);let a=this._gl,l=new n.InternalTexture(this,5);this._bindTextureDirectly(a.TEXTURE_CUBE_MAP,l,!0);let h=this._getSamplingParameters(r.samplingMode,r.generateMipMaps);1!==r.type||this._caps.textureFloat||(r.type=0,s.Logger.Warn("Float textures are not supported. Cube render target forced to TEXTURETYPE_UNESIGNED_BYTE type")),a.texParameteri(a.TEXTURE_CUBE_MAP,a.TEXTURE_MAG_FILTER,h.mag),a.texParameteri(a.TEXTURE_CUBE_MAP,a.TEXTURE_MIN_FILTER,h.min),a.texParameteri(a.TEXTURE_CUBE_MAP,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_CUBE_MAP,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE);for(let t=0;t<6;t++)a.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,this._getRGBABufferInternalSizedFormat(r.type,r.format),e,e,0,this._getInternalFormat(r.format),this._getWebGLTextureType(r.type),null);let u=a.createFramebuffer();return this._bindUnboundFramebuffer(u),i._depthStencilBuffer=this._setupFramebufferDepthAttachments(r.generateStencilBuffer,r.generateDepthBuffer,e,e),r.generateMipMaps&&a.generateMipmap(a.TEXTURE_CUBE_MAP),this._bindTextureDirectly(a.TEXTURE_CUBE_MAP,null),this._bindUnboundFramebuffer(null),i._framebuffer=u,i._generateDepthBuffer=r.generateDepthBuffer,i._generateStencilBuffer=r.generateStencilBuffer,l.width=e,l.height=e,l.isReady=!0,l.isCube=!0,l.samples=1,l.generateMipMaps=r.generateMipMaps,l.samplingMode=r.samplingMode,l.type=r.type,l.format=r.format,this._internalTexturesCache.push(l),i.setTextures(l),i};var b=e.i(81705),m=e.i(65042);let x=!1;x=!0,t.ThinEngine.prototype.createPrefilteredCubeTexture=function(t,i,r,a,l=null,h=null,u,_=null,o=!0){let f=async t=>{if(!t){l&&l(null);return}let h=t.texture;if(o?t.info.sphericalPolynomial&&(h._sphericalPolynomial=t.info.sphericalPolynomial):h._sphericalPolynomial=h._sphericalPolynomial??new b.SphericalPolynomial,h._source=9,this.getCaps().textureLOD){l&&l(h);return}let u=this._gl,_=t.width;if(!_)return;let{DDSTools:f}=await e.A(61785),c=[];for(let e=0;e<3;e++){let l=Math.log2(_)*r+a,o=Math.round(Math.min(Math.max(a+(l-a)*(1-e/2),0),l)),p=new n.InternalTexture(this,2);if(p.type=h.type,p.format=h.format,p.width=Math.pow(2,Math.max(Math.log2(_)-o,0)),p.height=p.width,p.isCube=!0,p._cachedWrapU=0,p._cachedWrapV=0,this._bindTextureDirectly(u.TEXTURE_CUBE_MAP,p,!0),p.samplingMode=2,u.texParameteri(u.TEXTURE_CUBE_MAP,u.TEXTURE_MAG_FILTER,u.LINEAR),u.texParameteri(u.TEXTURE_CUBE_MAP,u.TEXTURE_MIN_FILTER,u.LINEAR),u.texParameteri(u.TEXTURE_CUBE_MAP,u.TEXTURE_WRAP_S,u.CLAMP_TO_EDGE),u.texParameteri(u.TEXTURE_CUBE_MAP,u.TEXTURE_WRAP_T,u.CLAMP_TO_EDGE),t.isDDS){let e=t.info,i=t.data;this._unpackFlipY(e.isCompressed),f.UploadDDSLevels(this,p,i,e,!0,6,o)}else s.Logger.Warn("DDS is the only prefiltered cube map supported so far.");this._bindTextureDirectly(u.TEXTURE_CUBE_MAP,null);let T=new m.BaseTexture(i);T._isCube=!0,T._texture=p,p.isReady=!0,c.push(T)}h._lodTextureHigh=c[2],h._lodTextureMid=c[1],h._lodTextureLow=c[0],l&&l(h)};return this.createCubeTexture(t,i,null,!1,f,h,u,_,o,r,a)};var R=e.i(81712);let S=!1;S=!0,t.ThinEngine.prototype.createUniformBuffer=function(e,t){let i=this._gl.createBuffer();if(!i)throw Error("Unable to create uniform buffer");let r=new R.WebGLDataBuffer(i);return this.bindUniformBuffer(r),e instanceof Float32Array?this._gl.bufferData(this._gl.UNIFORM_BUFFER,e,this._gl.STATIC_DRAW):this._gl.bufferData(this._gl.UNIFORM_BUFFER,new Float32Array(e),this._gl.STATIC_DRAW),this.bindUniformBuffer(null),r.references=1,r},t.ThinEngine.prototype.createDynamicUniformBuffer=function(e,t){let i=this._gl.createBuffer();if(!i)throw Error("Unable to create dynamic uniform buffer");let r=new R.WebGLDataBuffer(i);return this.bindUniformBuffer(r),e instanceof Float32Array?this._gl.bufferData(this._gl.UNIFORM_BUFFER,e,this._gl.DYNAMIC_DRAW):this._gl.bufferData(this._gl.UNIFORM_BUFFER,new Float32Array(e),this._gl.DYNAMIC_DRAW),this.bindUniformBuffer(null),r.references=1,r},t.ThinEngine.prototype.updateUniformBuffer=function(e,t,i,r){this.bindUniformBuffer(e),void 0===i&&(i=0),void 0===r?t instanceof Float32Array?this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,i,t):this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,i,new Float32Array(t)):t instanceof Float32Array?this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,0,t.subarray(i,i+r)):this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,0,new Float32Array(t).subarray(i,i+r)),this.bindUniformBuffer(null)},t.ThinEngine.prototype.bindUniformBuffer=function(e){this._gl.bindBuffer(this._gl.UNIFORM_BUFFER,e?e.underlyingResource:null)},t.ThinEngine.prototype.bindUniformBufferBase=function(e,t,i){this._gl.bindBufferBase(this._gl.UNIFORM_BUFFER,t,e?e.underlyingResource:null)},t.ThinEngine.prototype.bindUniformBlock=function(e,t,i){let r=e.program,n=this._gl.getUniformBlockIndex(r,t);0xffffffff!==n&&this._gl.uniformBlockBinding(r,n,i)};var F=e.i(45735),M=e.i(18405);let y=!1;y=!0,M.AbstractEngine.prototype.displayLoadingUI=function(){if(!(0,F.IsWindowObjectExist)())return;let e=this.loadingScreen;e&&e.displayLoadingUI()},M.AbstractEngine.prototype.hideLoadingUI=function(){if(!(0,F.IsWindowObjectExist)())return;let e=this._loadingScreen;e&&e.hideLoadingUI()},Object.defineProperty(M.AbstractEngine.prototype,"loadingScreen",{get:function(){return!this._loadingScreen&&this._renderingCanvas&&(this._loadingScreen=M.AbstractEngine.DefaultLoadingScreenFactory(this._renderingCanvas)),this._loadingScreen},set:function(e){this._loadingScreen=e},enumerable:!0,configurable:!0}),Object.defineProperty(M.AbstractEngine.prototype,"loadingUIText",{set:function(e){this.loadingScreen.loadingUIText=e},enumerable:!0,configurable:!0}),Object.defineProperty(M.AbstractEngine.prototype,"loadingUIBackgroundColor",{set:function(e){this.loadingScreen.loadingUIBackgroundColor=e},enumerable:!0,configurable:!0}),(0,e.i(6363).RegisterAbstractEngineDom)();let U=!1;U=!0,M.AbstractEngine.prototype.getInputElement=function(){return this._renderingCanvas},M.AbstractEngine.prototype.getDepthFunction=function(){return this._depthCullingState.depthFunc},M.AbstractEngine.prototype.setDepthFunction=function(e){this._depthCullingState.depthFunc=e},M.AbstractEngine.prototype.setDepthFunctionToGreater=function(){this.setDepthFunction(516)},M.AbstractEngine.prototype.setDepthFunctionToGreaterOrEqual=function(){this.setDepthFunction(518)},M.AbstractEngine.prototype.setDepthFunctionToLess=function(){this.setDepthFunction(513)},M.AbstractEngine.prototype.setDepthFunctionToLessOrEqual=function(){this.setDepthFunction(515)},M.AbstractEngine.prototype.getDepthWrite=function(){return this._depthCullingState.depthMask},M.AbstractEngine.prototype.setDepthWrite=function(e){this._depthCullingState.depthMask=e},M.AbstractEngine.prototype.setAlphaConstants=function(e,t,i,r){this._alphaState.setAlphaBlendConstants(e,t,i,r)},M.AbstractEngine.prototype.getAlphaMode=function(e=0){return this._alphaMode[e]},M.AbstractEngine.prototype.getAlphaEquation=function(e=0){return this._alphaEquation[e]};let B=!1;B=!0,M.AbstractEngine.prototype.getStencilBuffer=function(){return this._stencilState.stencilTest},M.AbstractEngine.prototype.setStencilBuffer=function(e){this._stencilState.stencilTest=e},M.AbstractEngine.prototype.getStencilMask=function(){return this._stencilState.stencilMask},M.AbstractEngine.prototype.setStencilMask=function(e){this._stencilState.stencilMask=e},M.AbstractEngine.prototype.getStencilFunction=function(){return this._stencilState.stencilFunc},M.AbstractEngine.prototype.getStencilBackFunction=function(){return this._stencilState.stencilBackFunc},M.AbstractEngine.prototype.getStencilFunctionReference=function(){return this._stencilState.stencilFuncRef},M.AbstractEngine.prototype.getStencilFunctionMask=function(){return this._stencilState.stencilFuncMask},M.AbstractEngine.prototype.setStencilFunction=function(e){this._stencilState.stencilFunc=e},M.AbstractEngine.prototype.setStencilBackFunction=function(e){this._stencilState.stencilBackFunc=e},M.AbstractEngine.prototype.setStencilFunctionReference=function(e){this._stencilState.stencilFuncRef=e},M.AbstractEngine.prototype.setStencilFunctionMask=function(e){this._stencilState.stencilFuncMask=e},M.AbstractEngine.prototype.getStencilOperationFail=function(){return this._stencilState.stencilOpStencilFail},M.AbstractEngine.prototype.getStencilBackOperationFail=function(){return this._stencilState.stencilBackOpStencilFail},M.AbstractEngine.prototype.getStencilOperationDepthFail=function(){return this._stencilState.stencilOpDepthFail},M.AbstractEngine.prototype.getStencilBackOperationDepthFail=function(){return this._stencilState.stencilBackOpDepthFail},M.AbstractEngine.prototype.getStencilOperationPass=function(){return this._stencilState.stencilOpStencilDepthPass},M.AbstractEngine.prototype.getStencilBackOperationPass=function(){return this._stencilState.stencilBackOpStencilDepthPass},M.AbstractEngine.prototype.setStencilOperationFail=function(e){this._stencilState.stencilOpStencilFail=e},M.AbstractEngine.prototype.setStencilBackOperationFail=function(e){this._stencilState.stencilBackOpStencilFail=e},M.AbstractEngine.prototype.setStencilOperationDepthFail=function(e){this._stencilState.stencilOpDepthFail=e},M.AbstractEngine.prototype.setStencilBackOperationDepthFail=function(e){this._stencilState.stencilBackOpDepthFail=e},M.AbstractEngine.prototype.setStencilOperationPass=function(e){this._stencilState.stencilOpStencilDepthPass=e},M.AbstractEngine.prototype.setStencilBackOperationPass=function(e){this._stencilState.stencilBackOpStencilDepthPass=e},M.AbstractEngine.prototype.cacheStencilState=function(){this._cachedStencilBuffer=this.getStencilBuffer(),this._cachedStencilFunction=this.getStencilFunction(),this._cachedStencilMask=this.getStencilMask(),this._cachedStencilOperationPass=this.getStencilOperationPass(),this._cachedStencilOperationFail=this.getStencilOperationFail(),this._cachedStencilOperationDepthFail=this.getStencilOperationDepthFail(),this._cachedStencilReference=this.getStencilFunctionReference()},M.AbstractEngine.prototype.restoreStencilState=function(){this.setStencilFunction(this._cachedStencilFunction),this.setStencilMask(this._cachedStencilMask),this.setStencilBuffer(this._cachedStencilBuffer),this.setStencilOperationPass(this._cachedStencilOperationPass),this.setStencilOperationFail(this._cachedStencilOperationFail),this.setStencilOperationDepthFail(this._cachedStencilOperationDepthFail),this.setStencilFunctionReference(this._cachedStencilReference)},(0,e.i(38080).RegisterAbstractEngineRenderPass)(),(0,e.i(72256).RegisterAbstractEngineTexture)();var D=e.i(20887);let C=!1;C=!0,(0,D.RegisterFileTools)(),M.AbstractEngine.prototype._loadFileAsync=async function(e,t,i){return await new Promise((r,n)=>{this._loadFile(e,e=>{r(e)},void 0,t,i,(e,t)=>{n(t)})})};var P=e.i(30523);M.AbstractEngine.GetCompatibleTextureLoader=P._GetCompatibleTextureLoader;let I=!1;I=!0,t.ThinEngine.prototype.enableScissor=function(e,t,i,r){let n=this._gl;n.enable(n.SCISSOR_TEST),n.scissor(e,t,i,r)},t.ThinEngine.prototype.disableScissor=function(){let e=this._gl;e.disable(e.SCISSOR_TEST)},e.s([],57415),e.i(57415);var w=e.i(27239);e.s(["Engine",()=>w.Engine],24316)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,71829,97991,e=>{"use strict";let t="u">typeof WeakRef;class r{constructor(e,t=!1,r,s){this.initialize(e,t,r,s)}initialize(e,t=!1,r,s){return this.mask=e,this.skipNextObservers=t,this.target=r,this.currentTarget=s,this}}class s{constructor(e,t,r=null){this.callback=e,this.mask=t,this.scope=r,this._willBeUnregistered=!1,this.unregisterOnNextCall=!1,this._remove=null}remove(e=!1){this._remove&&this._remove(e)}}class i{static FromPromise(e,t){let r=new i;return e.then(e=>{r.notifyObservers(e)}).catch(e=>{if(t)t.notifyObservers(e);else throw e}),r}get observers(){return this._observers}constructor(e,t=!1){this.notifyIfTriggered=t,this._observers=[],this._numObserversMarkedAsDeleted=0,this._hasNotified=!1,this._eventState=new r(0),e&&(this._onObserverAdded=e)}add(e,r=-1,i=!1,n=null,o=!1){if(!e)return null;let a=new s(e,r,n);a.unregisterOnNextCall=o,i?this._observers.unshift(a):this._observers.push(a),this._onObserverAdded&&this._onObserverAdded(a),this._hasNotified&&this.notifyIfTriggered&&void 0!==this._lastNotifiedValue&&this.notifyObserver(a,this._lastNotifiedValue);let c=t?new WeakRef(this):{deref:()=>this};return a._remove=(e=!1)=>{let t=c.deref();t&&(e?t.remove(a):t._remove(a))},a}addOnce(e){return this.add(e,void 0,void 0,void 0,!0)}remove(e){return!!e&&(e._remove=null,-1!==this._observers.indexOf(e)&&(this._deferUnregister(e),!0))}removeCallback(e,t){for(let r=0;r<this._observers.length;r++){let s=this._observers[r];if(!s._willBeUnregistered&&s.callback===e&&(!t||t===s.scope))return this._deferUnregister(s),!0}return!1}_deferUnregister(e){e._willBeUnregistered||(this._numObserversMarkedAsDeleted++,e.unregisterOnNextCall=!1,e._willBeUnregistered=!0,setTimeout(()=>{this._remove(e)},0))}_remove(e,t=!0){if(!e)return!1;let r=this._observers.indexOf(e);return -1!==r&&(t&&this._numObserversMarkedAsDeleted--,this._observers.splice(r,1),!0)}makeObserverTopPriority(e){this._remove(e,!1),this._observers.unshift(e)}makeObserverBottomPriority(e){this._remove(e,!1),this._observers.push(e)}notifyObservers(e,t=-1,r,s,i){if(this.notifyIfTriggered&&(this._hasNotified=!0,this._lastNotifiedValue=e),!this._observers.length)return!0;let n=this._eventState;for(let o of(n.mask=t,n.target=r,n.currentTarget=s,n.skipNextObservers=!1,n.lastReturnValue=e,n.userInfo=i,this._observers))if(!o._willBeUnregistered&&(o.mask&t&&(o.unregisterOnNextCall&&this._deferUnregister(o),o.scope?n.lastReturnValue=o.callback.apply(o.scope,[e,n]):n.lastReturnValue=o.callback(e,n)),n.skipNextObservers))return!1;return!0}notifyObserver(e,t,r=-1){if(this.notifyIfTriggered&&(this._hasNotified=!0,this._lastNotifiedValue=t),e._willBeUnregistered)return;let s=this._eventState;s.mask=r,s.skipNextObservers=!1,e.unregisterOnNextCall&&this._deferUnregister(e),e.callback(t,s)}hasObservers(){return this._observers.length-this._numObserversMarkedAsDeleted>0}clear(){for(;this._observers.length;){let e=this._observers.pop();e&&(e._remove=null)}this._onObserverAdded=null,this._numObserversMarkedAsDeleted=0,this.cleanLastNotifiedState()}cleanLastNotifiedState(){this._hasNotified=!1,this._lastNotifiedValue=void 0}clone(){let e=new i;return e._observers=this._observers.slice(0),e}hasSpecificMask(e=-1){for(let t of this._observers)if(t.mask&e||t.mask===e)return!0;return!1}}e.s(["Observable",0,i],97991);class n{static get LastCreatedEngine(){return 0===this.Instances.length?null:this.Instances[this.Instances.length-1]}static get LastCreatedScene(){return this._LastCreatedScene}}n.Instances=[],n.OnEnginesDisposedObservable=new i,n._LastCreatedScene=null,n.UseFallbackTexture=!0,n.FallbackTexture="",e.s(["EngineStore",0,n],71829)},78083,e=>{"use strict";class t{static SetMatrixPrecision(e){if(t.MatrixTrackPrecisionChange=!1,e&&!t.MatrixUse64Bits&&t.MatrixTrackedMatrices)for(let e=0;e<t.MatrixTrackedMatrices.length;++e){let r=t.MatrixTrackedMatrices[e],s=r._m;r._m=Array(16);for(let e=0;e<16;++e)r._m[e]=s[e]}t.MatrixUse64Bits=e,t.MatrixCurrentType=t.MatrixUse64Bits?Array:Float32Array,t.MatrixTrackedMatrices=null}}t.MatrixUse64Bits=!1,t.MatrixTrackPrecisionChange=!0,t.MatrixCurrentType=Float32Array,t.MatrixTrackedMatrices=[],e.s(["PerformanceConfigurator",0,t])},61420,e=>{e.v(t=>Promise.all(["static/chunks/0ay4fjomijs3n.js","static/chunks/3c5iwwj-fhbue.js","static/chunks/2rofu6gu1xzuq.js","static/chunks/03p70i4c7qt0v.js","static/chunks/1bf421g4peccx.js","static/chunks/2q24e72-olbe8.js","static/chunks/0ywvahq9t0tki.js","static/chunks/1p3rgz4aef1gk.js"].map(t=>e.l(t))).then(()=>t(57605)))},76197,e=>{"use strict";function t(e,r=0,s=1){return Math.min(s,Math.max(r,e))}function r(e,t){return e-Math.floor(e/t)*t}function s(e,t){let s=r(t-e,360);return s>180&&(s-=360),s}function i(e,t,r){return Math.abs(t-e)<=r?t:e+Math.sign(t-e)*r}e.s(["Clamp",0,t,"DeltaAngle",0,s,"Denormalize",0,function(e,t,r){return e*(r-t)+t},"ExtractAsInt",0,function(e){return parseInt(e.toString().replace(/\W/g,""))},"Hermite",0,function(e,t,r,s,i){let n=i*i,o=i*n;return e*(2*o-3*n+1)+r*(-2*o+3*n)+t*(o-2*n+i)+s*(o-n)},"Hermite1stDerivative",0,function(e,t,r,s,i){let n=i*i;return(n-i)*6*e+(3*n-4*i+1)*t+(-n+i)*6*r+(3*n-2*i)*s},"HighestCommonFactor",0,function e(t,r){let s=t%r;return 0===s?r:e(r,s)},"ILog2",0,function(e){if(Math.log2)return Math.floor(Math.log2(e));if(e<0)return NaN;if(0===e)return-1/0;let t=0;if(e<1){for(;e<1;)t++,e*=2;t=-t}else if(e>1)for(;e>1;)t++,e=Math.floor(e/2);return t},"InverseLerp",0,function(e,r,s){return e!=r?t((s-e)/(r-e)):0},"Lerp",0,function(e,t,r){return e+(t-e)*r},"LerpAngle",0,function(e,s,i){let n=r(s-e,360);return n>180&&(n-=360),e+n*t(i)},"MoveTowards",0,i,"MoveTowardsAngle",0,function(e,t,r){let n,o=s(e,t);return-r<o&&o<r?n=t:(t=e+o,n=i(e,t,r)),n},"Normalize",0,function(e,t,r){return(e-t)/(r-t)},"NormalizeRadians",0,function(e){return e-2*Math.PI*Math.floor((e+Math.PI)/(2*Math.PI))},"OutsideRange",0,function(e,t,r,s=1401298e-51){return e<t-s||e>r+s},"PercentToRange",0,function(e,t,r){return(r-t)*e+t},"PingPong",0,function(e,t){let s=r(e,2*t);return t-Math.abs(s-t)},"RandomRange",0,function(e,t){return e===t?e:Math.random()*(t-e)+e},"RangeToPercent",0,function(e,t,r){return(e-t)/(r-t)},"Repeat",0,r,"SmoothStep",0,function(e,r,s){let i=t(s);return r*(i=-2*i*i*i+3*i*i)+e*(1-i)},"ToHex",0,function(e){let t=e.toString(16);return e<=15?("0"+t).toUpperCase():t.toUpperCase()},"WithinEpsilon",0,function(e,t,r=1401298e-51){return Math.abs(e-t)<=r}])},3427,e=>{"use strict";(0,e.i(56173).RegisterMathVector)(),e.s([])},68282,e=>{"use strict";let t={};e.s(["GetClass",0,function(e){return t[e]},"RegisterClass",0,function(e,r){t[e]=r}])},97900,e=>{"use strict";e.i(3427);var t=e.i(56173);function r(e){let r=new t.Vector3,s=new t.Vector3,i=new t.Vector3;return{reset(){},apply(n){switch(n.type){case"camera_sample":{let t=e.camera??e.scene.activeCamera;if(!t)return;let[i,o,a]=n.position;if(n.target)r.set(n.target[0],n.target[1],n.target[2]);else{let[e,t,s]=n.direction;r.set(i+e,o+t,a+s)}t.setTarget?.(r),"function"==typeof t.setPosition?(s.set(i,o,a),t.setPosition(s)):t.position.set(i,o,a);break}case"pointer_move":case"pointer_click":case"pointer_down":case"pointer_up":e.onPointer?.(n.screen,n.hitPoint,n.hitMesh,n.type);break;case"mesh_interaction":e.onMeshInteraction?.(n.mesh,n.kind,n.point);break;case"custom":e.onCustom?.(n.name,n.props,n.ts);break;case"input_action":e.onInputAction?.({action:n.action,code:n.code,button:n.button,pressed:n.pressed,source:n.source},n.ts);break;case"viewport_resize":e.onLifecycle?.({type:"viewport_resize",width:n.width,height:n.height,dpr:n.dpr},n.ts);break;case"visibility_change":e.onLifecycle?.({type:"visibility_change",state:n.state},n.ts);break;case"focus_change":e.onLifecycle?.({type:"focus_change",focused:n.focused},n.ts);break;case"context_lost":e.onLifecycle?.({type:"context_lost"},n.ts);break;case"context_restored":e.onLifecycle?.({type:"context_restored"},n.ts);break;case"runtime_error":e.onError?.({kind:n.kind,message:n.message,source:n.source,lineno:n.lineno,colno:n.colno,stack:n.stack},n.ts);break;case"camera_gesture":break;case"node_transform":{var o;let r=(o=e.nodes?.[n.nodeId])?"function"==typeof o?o()??null:o:null;if(r)if(void 0!==n.boneId){let e=r.skeleton?.bones?.find(e=>e.name===n.boneId);e&&(e.position?.set(n.position[0],n.position[1],n.position[2]),e.rotationQuaternion=new t.Quaternion(n.rotation[0],n.rotation[1],n.rotation[2],n.rotation[3]),n.scale&&e.scaling?.set(n.scale[0],n.scale[1],n.scale[2]),e.markAsDirty?.())}else{let e=void 0===n.childPath?r:function(e,t){let r=e;for(let e of t.split("/")){if(!e)continue;let t=r?.getChildren?.();if(!Array.isArray(t)||!(r=t.find(t=>t.name===e)??null))return null}return r}(r,n.childPath);e&&("function"==typeof e.setAbsolutePosition?(i.set(n.position[0],n.position[1],n.position[2]),e.setAbsolutePosition(i)):e.position?.set(n.position[0],n.position[1],n.position[2]),e.rotationQuaternion=new t.Quaternion(n.rotation[0],n.rotation[1],n.rotation[2],n.rotation[3]),n.scale&&e.scaling?.set(n.scale[0],n.scale[1],n.scale[2]))}e.onNodeTransform?.(n.nodeId,{boneId:n.boneId,childPath:n.childPath,position:n.position,rotation:n.rotation,scale:n.scale},n.ts)}}}}}async function s(e,t){let r=await e(t?.pluginExtension);r.addAllToScene();let s=!1;return{rootNodes:r.rootNodes??[],meshes:r.meshes??[],container:r,dispose(){s||(s=!0,r.removeAllFromScene?.(),r.dispose?.())}}}async function i(t,r,s){let{LoadAssetContainerAsync:i}=await e.A(61420);return await i(t,r,s?{pluginExtension:s}:void 0)}e.s(["createBabylonReplayDriver",0,r],27012),e.i(27012),e.s(["createBabylonReplayDriver",0,r,"loadSceneBackdrop",0,function(e,t,r){let n=r?.load??i;return s(r=>n(t,e,r),r)}],97900)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,93414,e=>{"use strict";var t=e.i(97991),r=e.i(56173),s=e.i(80603),i=e.i(55179),n=e.i(4696),a=e.i(72256),h=e.i(8697),o=e.i(58607),d=e.i(40839),c=e.i(81978),l=e.i(89435),_=e.i(6895),g=e.i(76972);class u{get renderList(){return this._renderList}set renderList(e){this._renderList!==e&&(this._unObserveRenderList&&(this._unObserveRenderList(),this._unObserveRenderList=null),e&&(this._unObserveRenderList=(0,c._ObserveArray)(e,this._renderListHasChanged)),this._renderList=e)}get disableImageProcessing(){return this._disableImageProcessing}set disableImageProcessing(e){e!==this._disableImageProcessing&&(this._disableImageProcessing=e,this._scene.markAllMaterialsAsDirty(64))}get disableDepthPrePass(){return this._disableDepthPrePass}set disableDepthPrePass(e){this._disableDepthPrePass=e,this._renderingManager.disableDepthPrePass=e}get name(){return this._name}set name(e){if(this._name!==e){if(this._name=e,this._sceneUBOs)for(let e=0;e<this._sceneUBOs.length;++e)this._sceneUBOs[e].name=`Scene ubo #${e} for ${this.name}`;if(this._scene)for(let e=0;e<this._renderPassIds.length;++e){let t=this._renderPassIds[e];this._engine._renderPassNames[t]=`${this._name}#${e}`}}}get renderPassIds(){return this._renderPassIds}get currentRefreshId(){return this._currentRefreshId}getActiveMeshes(){return this._activeMeshes}setMaterialForRendering(e,t){let r;r=Array.isArray(e)?e:[e];for(let e=0;e<r.length;++e)for(let s=0;s<this.options.numPasses;++s){let i=r[e];r[e].isAnInstance&&(i=r[e].sourceMesh),i.setMaterialForRenderPass(this._renderPassIds[s],void 0!==t?Array.isArray(t)?t[s]:t:void 0)}}_freezeActiveMeshes(e){this._freezeActiveMeshesCancel=(0,l._RetryWithInterval)(()=>this._checkReadiness(),()=>{if(this._freezeActiveMeshesCancel=null,e)for(let e=0;e<this._activeMeshes.length;e++)this._activeMeshes.data[e]._freeze();this._prepareRenderingManager(0,!0),this._isFrozen=!0},(e,t)=>{this._freezeActiveMeshesCancel=null,t?(h.Logger.Error("ObjectRenderer: Timeout while waiting for the renderer to be ready."),e&&h.Logger.Error(e)):(h.Logger.Error("ObjectRenderer: An unexpected error occurred while waiting for the renderer to be ready."),e&&(h.Logger.Error(e),e.stack&&h.Logger.Error(e.stack)))})}_unfreezeActiveMeshes(){this._freezeActiveMeshesCancel?.(),this._freezeActiveMeshesCancel=null;for(let e=0;e<this._activeMeshes.length;e++)this._activeMeshes.data[e]._unFreeze();this._isFrozen=!1}constructor(e,r,s){this._unObserveRenderList=null,this._renderListHasChanged=(e,t)=>{let r=this._renderList?this._renderList.length:0;if(0===t&&r>0||0===r)for(let e of this._scene.meshes)e._markSubMeshesAsLightDirty()},this.particleSystemList=null,this.getCustomRenderList=null,this.renderMeshes=!0,this.renderDepthOnlyMeshes=!0,this.renderOpaqueMeshes=!0,this.renderAlphaTestMeshes=!0,this.renderTransparentMeshes=!0,this.renderParticles=!0,this.renderSprites=!1,this.forceLayerMaskCheck=!1,this.enableBoundingBoxRendering=!1,this.enableOutlineRendering=!0,this._disableImageProcessing=!1,this.dontSetTransformationMatrix=!1,this._disableDepthPrePass=!1,this.onBeforeRenderObservable=new t.Observable,this.onAfterRenderObservable=new t.Observable,this.onBeforeRenderingManagerRenderObservable=new t.Observable,this.onAfterRenderingManagerRenderObservable=new t.Observable,this.onInitRenderingObservable=new t.Observable,this.onFinishRenderingObservable=new t.Observable,this.onFastPathRenderObservable=new t.Observable,this._currentRefreshId=-1,this._refreshRate=1,this._currentApplyByPostProcessSetting=!1,this._activeMeshes=new _.SmartArray(256),this._activeBoundingBoxes=new _.SmartArray(32),this._currentFrameId=-1,this._currentSceneUBOIndex=0,this._isFrozen=!1,this._freezeActiveMeshesCancel=null,this._currentSceneCamera=null,this.name=e,this._scene=r,this._engine=this._scene.getEngine(),this._useUBO=this._engine.supportsUniformBuffers,this.renderList=[],this._renderPassIds=[],this.options={numPasses:1,doNotChangeAspectRatio:!0,enableClusteredLights:!1,...s},this._createRenderPassId(),this.renderPassId=this._renderPassIds[0],this._renderingManager=new d.RenderingManager(r),this._renderingManager._useSceneAutoClearSetup=!0,this.options.enableClusteredLights&&this.onInitRenderingObservable.add(()=>{for(let e of this._scene.lights)e.getTypeID()===g.LightConstants.LIGHTTYPEID_CLUSTERED_CONTAINER&&e.isSupported&&e._updateBatches(this.activeCamera).render()}),this._scene.addObjectRenderer(this)}_releaseRenderPassId(){for(let e=0;e<this.options.numPasses;++e)this._engine.releaseRenderPassId(this._renderPassIds[e]);this._renderPassIds.length=0}_createRenderPassId(){this._releaseRenderPassId();for(let e=0;e<this.options.numPasses;++e)this._renderPassIds[e]=this._engine.createRenderPassId(`${this.name}#${e}`)}_createSceneUBO(e,t){let r=this._scene.getEngine(),s=new o.UniformBuffer(r,void 0,t,e,void 0,!1);return s.addUniform("viewProjection",16),t&&s.addUniform("viewProjectionR",16),s.addUniform("view",16),s.addUniform("projection",16),s.addUniform("vEyePosition",4),s.addUniform("inverseProjection",16),s}_getSceneUBO(){this._currentFrameId!==this._engine.frameId&&(this._currentSceneUBOIndex=0,this._currentFrameId=this._engine.frameId),this._sceneUBOs||(this._sceneUBOs=[],this._sceneUBOIsMultiview=[]);let e=this._engine._currentRenderTarget,t=!!(e&&e.texture?.isMultiview)||!!this._scene._multiviewSceneUboIsActive;if(this._currentSceneUBOIndex>=this._sceneUBOs.length){let e=this._sceneUBOs.length;this._sceneUBOs.push(this._createSceneUBO(`Scene ubo #${e} for ${this.name}`,t)),this._sceneUBOIsMultiview.push(t)}else this._sceneUBOIsMultiview[this._currentSceneUBOIndex]!==t&&(this._sceneUBOs[this._currentSceneUBOIndex].dispose(),this._sceneUBOs[this._currentSceneUBOIndex]=this._createSceneUBO(`Scene ubo #${this._currentSceneUBOIndex} for ${this.name}`,t),this._sceneUBOIsMultiview[this._currentSceneUBOIndex]=t);let r=this._sceneUBOs[this._currentSceneUBOIndex++];return r.unbindEffect(),r}resetRefreshCounter(){this._currentRefreshId=-1}get refreshRate(){return this._refreshRate}set refreshRate(e){this._refreshRate=e,this.resetRefreshCounter()}shouldRender(){return!!this._engine.snapshotRendering||(-1===this._currentRefreshId||this.refreshRate===this._currentRefreshId?(this._currentRefreshId=1,!0):(this._currentRefreshId++,!1))}isReadyForRendering(e,t){this.prepareRenderList(),this.initRender(e,t);let r=this._checkReadiness();return this.finishRender(),r}prepareRenderList(){let e=this._scene;if(this._waitingRenderList){if(!this.renderListPredicate){this.renderList=[];for(let t=0;t<this._waitingRenderList.length;t++){let r=this._waitingRenderList[t],s=e.getMeshById(r);s&&this.renderList.push(s)}}this._waitingRenderList=void 0}if(this.renderListPredicate){this.renderList?this.renderList.length=0:this.renderList=[];let e=this._scene.meshes;for(let t=0;t<e.length;t++){let r=e[t];this.renderListPredicate(r)&&this.renderList.push(r)}}this._currentApplyByPostProcessSetting=this._scene.imageProcessingConfiguration.applyByPostProcess,this._disableImageProcessing&&(this._scene.imageProcessingConfiguration._applyByPostProcess=this._disableImageProcessing)}initRender(e,t){let r=this.activeCamera??this._scene.activeCamera;this._currentSceneCamera=this._scene.activeCamera,this._useUBO&&(this._currentSceneUBO=this._scene.getSceneUniformBuffer(),this._currentSceneUBO.unbindEffect(),this._scene.setSceneUniformBuffer(this._getSceneUBO())),this.onInitRenderingObservable.notifyObservers(this),r&&(this.dontSetTransformationMatrix||this._scene.setTransformMatrix(r.getViewMatrix(),r.getProjectionMatrix(!0)),this._scene._activeCamera=r,this._engine.setViewport(r.rigParent?r.rigParent.viewport:r.viewport,e,t)),this._useUBO&&this._scene.finalizeSceneUbo(),this._defaultRenderListPrepared=!1}finishRender(){let e=this._scene;this._useUBO&&this._scene.setSceneUniformBuffer(this._currentSceneUBO),this._disableImageProcessing&&(e.imageProcessingConfiguration._applyByPostProcess=this._currentApplyByPostProcessSetting),e._activeCamera=this._currentSceneCamera,this._currentSceneCamera&&(this.activeCamera&&this.activeCamera!==e.activeCamera&&e.setTransformMatrix(this._currentSceneCamera.getViewMatrix(),this._currentSceneCamera.getProjectionMatrix(!0)),this._engine.setViewport(this._currentSceneCamera.viewport)),e.resetCachedMaterial(),this.onFinishRenderingObservable.notifyObservers(this)}render(e=0,t=!1){let r=this._engine.currentRenderPassId;if(this._engine.currentRenderPassId=this._renderPassIds[e],this.onBeforeRenderObservable.notifyObservers(e),this._engine.snapshotRendering&&1===this._engine.snapshotRenderingMode)this.onFastPathRenderObservable.notifyObservers(e);else{let t=this._prepareRenderingManager(e),r=this._scene.getOutlineRenderer?.(),s=r?.enabled;r&&(r.enabled=this.enableOutlineRendering),this.onBeforeRenderingManagerRenderObservable.notifyObservers(e),this._renderingManager.render(this.customRenderFunction,t,this.renderParticles,this.renderSprites,this.renderDepthOnlyMeshes,this.renderOpaqueMeshes,this.renderAlphaTestMeshes,this.renderTransparentMeshes,this.customRenderTransparentSubMeshes),this.onAfterRenderingManagerRenderObservable.notifyObservers(e),r&&(r.enabled=s)}t||this.onAfterRenderObservable.notifyObservers(e),this._engine.currentRenderPassId=r}_checkReadiness(){let e=this._scene,t=this._engine.currentRenderPassId,r=!0;e.getViewMatrix()||e.updateTransformMatrix();let s=this.options.numPasses;for(let t=0;t<s&&r;t++){let i=this.renderList?this.renderList:e.frameGraph?e.meshes:e.getActiveMeshes().data,n=this.renderList||e.frameGraph?i.length:e.getActiveMeshes().length;this._engine.currentRenderPassId=this._renderPassIds[t],this.onBeforeRenderObservable.notifyObservers(t);let a=null,h=n;this.getCustomRenderList&&(a=this.getCustomRenderList(t,i,n))&&(h=a.length),a||(a=i),this.options.doNotChangeAspectRatio||e.updateTransformMatrix(!0);for(let e=0;e<h&&r;++e){let t=a[e];if(t.isEnabled()&&!t.isBlocked&&t.isVisible&&t.subMeshes){if(this.customIsReadyFunction){if(!this.customIsReadyFunction(t,this.refreshRate,!0)){r=!1;continue}}else if(!t.isReady(!0)){r=!1;continue}}}this.onAfterRenderObservable.notifyObservers(t),s>1&&(e.incrementRenderId(),e.resetCachedMaterial())}for(let t of this.particleSystemList||e.particleSystems)t.isReady()||(r=!1);return this._engine.currentRenderPassId=t,r}_prepareRenderingManager(e=0,t=!1){let r,s,i=this._scene,n=null,a=this.renderList?this.renderList:i.frameGraph?i.meshes:i.getActiveMeshes().data,h=this.renderList||i.frameGraph?a.length:i.getActiveMeshes().length;if(this.getCustomRenderList&&(n=this.getCustomRenderList(e,a,h)),n)r=n.length,s=this.forceLayerMaskCheck;else{if(this._defaultRenderListPrepared&&!t&&!this._engine.isWebGPU)return a;this._defaultRenderListPrepared=!0,n=a,r=h,s=!this.renderList||this.forceLayerMaskCheck}let o=i.activeCamera,d=this.cameraForLOD??o,c=i.getBoundingBoxRenderer?.();if(i._activeMeshesFrozen&&this._isFrozen){if(this._renderingManager.resetSprites(),this.enableBoundingBoxRendering&&c){c.reset();for(let e=0;e<this._activeBoundingBoxes.length;e++){let t=this._activeBoundingBoxes.data[e];c.renderList.push(t)}}return n}if(this._renderingManager.reset(),this._activeMeshes.reset(),this._activeBoundingBoxes.reset(),c&&c.reset(),this.renderMeshes){let e=i.getRenderId(),t=i.getFrameId();for(let a=0;a<r;a++){let r=n[a];if(r&&!r.isBlocked){let n,a;if(this.customIsReadyFunction){if(!this.customIsReadyFunction(r,this.refreshRate,!1)){this.resetRefreshCounter();continue}}else if(!r.isReady(0===this.refreshRate)){this.resetRefreshCounter();continue}if(d){let e=r._internalAbstractMeshDataInfo._currentLOD.get(d);e&&e[1]===t?n=e[0]:(n=i.customLODSelector?i.customLODSelector(r,d):r.getLOD(d),e?(e[0]=n,e[1]=t):r._internalAbstractMeshDataInfo._currentLOD.set(d,[n,t]))}else n=r;if(!n)continue;if(n!==r&&0!==n.billboardMode&&n.computeWorldMatrix(),n._preActivateForIntermediateRendering(e),a=!!s&&!!o&&(r.layerMask&o.layerMask)==0,r.isEnabled()&&r.isVisible&&r.subMeshes&&!a){if(this._activeMeshes.push(r),n._internalAbstractMeshDataInfo._wasActiveLastFrame=!0,n!==r&&n._activate(e,!0),this.enableBoundingBoxRendering&&c&&c._preActiveMesh(r),r._activate(e,!0)&&r.subMeshes.length){r.isAnInstance?r._internalAbstractMeshDataInfo._actAsRegularMesh&&(n=r):n._internalAbstractMeshDataInfo._onlyForInstancesIntermediate=!1,n._internalAbstractMeshDataInfo._isActiveIntermediate=!0,i._prepareSkeleton(n);for(let e=0;e<n.subMeshes.length;e++){let t=n.subMeshes[e];this.enableBoundingBoxRendering&&c&&c._evaluateSubMesh(r,t),this._renderingManager.dispatch(t,n)}}r._postActivate()}}}}if(this.enableBoundingBoxRendering&&c&&t)for(let e=0;e<c.renderList.length;e++){let t=c.renderList.data[e];this._activeBoundingBoxes.push(t)}if(this._scene.particlesEnabled&&this.renderParticles){this._scene.onBeforeParticlesRenderingObservable.notifyObservers(this._scene);let e=this.particleSystemList||i.particleSystems;for(let t=0;t<e.length;t++){let r=e[t],s=r.emitter;r.isStarted()&&s&&(!s.position||s.isEnabled())&&this._renderingManager.dispatchParticles(r)}this._scene.onAfterParticlesRenderingObservable.notifyObservers(this._scene)}return n}get renderingManager(){return this._renderingManager}setRenderingOrder(e,t=null,r=null,s=null){this._renderingManager.setRenderingOrder(e,t,r,s)}setRenderingAutoClearDepthStencil(e,t,r=!0,s=!0){this._renderingManager.setRenderingAutoClearDepthStencil(e,t,r,s),this._renderingManager._useSceneAutoClearSetup=!1}clone(){let e=new u(this.name,this._scene,this.options);return this.renderList&&(e.renderList=this.renderList.slice(0)),e}dispose(){let e=this.renderList?this.renderList:this._scene.getActiveMeshes().data,t=this.renderList?this.renderList.length:this._scene.getActiveMeshes().length;for(let r=0;r<t;r++){let t=e[r];t&&void 0!==t.getMaterialForRenderPass(this.renderPassId)&&t.setMaterialForRenderPass(this.renderPassId,void 0)}if(this.onInitRenderingObservable.clear(),this.onFinishRenderingObservable.clear(),this.onBeforeRenderObservable.clear(),this.onAfterRenderObservable.clear(),this.onBeforeRenderingManagerRenderObservable.clear(),this.onAfterRenderingManagerRenderObservable.clear(),this.onFastPathRenderObservable.clear(),this._releaseRenderPassId(),this.renderList=null,this._sceneUBOs)for(let e of this._sceneUBOs)e.dispose();this._sceneUBOs=void 0,this._scene.removeObjectRenderer(this)}_rebuild(){this.refreshRate===u.REFRESHRATE_RENDER_ONCE&&(this.refreshRate=u.REFRESHRATE_RENDER_ONCE)}freeRenderingGroups(){this._renderingManager&&this._renderingManager.freeRenderingGroups()}}u.REFRESHRATE_RENDER_ONCE=0,u.REFRESHRATE_RENDER_ONEVERYFRAME=1,u.REFRESHRATE_RENDER_ONEVERYTWOFRAMES=2;var R=e.i(30820),b=e.i(49399);class f extends s.Texture{get renderListPredicate(){return this._objectRenderer.renderListPredicate}set renderListPredicate(e){this._objectRenderer.renderListPredicate=e}get renderList(){return this._objectRenderer.renderList}set renderList(e){this._objectRenderer.renderList=e}get particleSystemList(){return this._objectRenderer.particleSystemList}set particleSystemList(e){this._objectRenderer.particleSystemList=e}get getCustomRenderList(){return this._objectRenderer.getCustomRenderList}set getCustomRenderList(e){this._objectRenderer.getCustomRenderList=e}get renderParticles(){return this._objectRenderer.renderParticles}set renderParticles(e){this._objectRenderer.renderParticles=e}get renderSprites(){return this._objectRenderer.renderSprites}set renderSprites(e){this._objectRenderer.renderSprites=e}get enableBoundingBoxRendering(){return this._objectRenderer.enableBoundingBoxRendering}set enableBoundingBoxRendering(e){this._objectRenderer.enableBoundingBoxRendering=e}get enableOutlineRendering(){return this._objectRenderer.enableOutlineRendering}set enableOutlineRendering(e){this._objectRenderer.enableOutlineRendering=e}get forceLayerMaskCheck(){return this._objectRenderer.forceLayerMaskCheck}set forceLayerMaskCheck(e){this._objectRenderer.forceLayerMaskCheck=e}get activeCamera(){return this._objectRenderer.activeCamera}set activeCamera(e){this._objectRenderer.activeCamera=e}get cameraForLOD(){return this._objectRenderer.cameraForLOD}set cameraForLOD(e){this._objectRenderer.cameraForLOD=e}get disableImageProcessing(){return this._objectRenderer.disableImageProcessing}set disableImageProcessing(e){this._objectRenderer.disableImageProcessing=e}get customIsReadyFunction(){return this._objectRenderer.customIsReadyFunction}set customIsReadyFunction(e){this._objectRenderer.customIsReadyFunction=e}get customRenderFunction(){return this._objectRenderer.customRenderFunction}set customRenderFunction(e){this._objectRenderer.customRenderFunction=e}get postProcesses(){return this._postProcesses}get _prePassEnabled(){return!!this._prePassRenderTarget&&this._prePassRenderTarget.enabled}set onAfterUnbind(e){this._onAfterUnbindObserver&&this.onAfterUnbindObservable.remove(this._onAfterUnbindObserver),this._onAfterUnbindObserver=this.onAfterUnbindObservable.add(e)}get onBeforeRenderObservable(){return this._objectRenderer.onBeforeRenderObservable}set onBeforeRender(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e)}get onAfterRenderObservable(){return this._objectRenderer.onAfterRenderObservable}set onAfterRender(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=this.onAfterRenderObservable.add(e)}set onClear(e){this._onClearObserver&&this.onClearObservable.remove(this._onClearObserver),this._onClearObserver=this.onClearObservable.add(e)}get _waitingRenderList(){return this._objectRenderer._waitingRenderList}set _waitingRenderList(e){this._objectRenderer._waitingRenderList=e}get renderPassId(){return this._objectRenderer.renderPassId}get renderPassIds(){return this._objectRenderer.renderPassIds}get currentRefreshId(){return this._objectRenderer.currentRefreshId}setMaterialForRendering(e,t){this._objectRenderer.setMaterialForRendering(e,t)}get isMulti(){return this._renderTarget?.isMulti??!1}get renderTargetOptions(){return this._renderTargetOptions}get renderTarget(){return this._renderTarget}_onRatioRescale(){this._sizeRatio&&this.resize(this._initialSizeParameter)}set boundingBoxSize(e){if(this._boundingBoxSize&&this._boundingBoxSize.equals(e))return;this._boundingBoxSize=e;let t=this.getScene();t&&t.markAllMaterialsAsDirty(1)}get boundingBoxSize(){return this._boundingBoxSize}get depthStencilTexture(){return this._renderTarget?._depthStencilTexture??null}constructor(e,i,n,a=!1,o=!0,d=0,c=!1,l=s.Texture.TRILINEAR_SAMPLINGMODE,_=!0,g=!1,R=!1,b=5,f=!1,p,O,m=!1,v=!1){let P,M,T=!0,S=!1;if("object"==typeof a){const e=a;a=!!e.generateMipMaps,o=e.doNotChangeAspectRatio??!0,d=e.type??0,c=!!e.isCube,l=e.samplingMode??s.Texture.TRILINEAR_SAMPLINGMODE,_=e.generateDepthBuffer??!0,g=!!e.generateStencilBuffer,R=!!e.isMulti,b=e.format??5,f=!!e.delayAllocation,p=e.samples,O=e.creationFlags,m=!!e.noColorAttachment,v=!!e.useSRGBBuffer,P=e.colorAttachment,T=e.gammaSpace??T,M=e.existingObjectRenderer,S=!!e.enableClusteredLights}if(super(null,n,!a,void 0,l,void 0,void 0,void 0,void 0,b),this.ignoreCameraViewport=!1,this.onBeforeBindObservable=new t.Observable,this.onAfterUnbindObservable=new t.Observable,this.onClearObservable=new t.Observable,this.onResizeObservable=new t.Observable,this._cleared=!1,this.skipInitialClear=!1,this._samples=1,this._canRescale=!0,this._renderTarget=null,this._dontDisposeObjectRenderer=!1,this.boundingBoxPosition=r.Vector3.Zero(),this._disableEngineStages=!1,this._dumpToolsLoading=!1,!(n=this.getScene()))return;const L=this.getScene().getEngine();if(this._gammaSpace=T,this._coordinatesMode=s.Texture.PROJECTION_MODE,this.name=e,this.isRenderTarget=!0,this._initialSizeParameter=i,this._dontDisposeObjectRenderer=!!M,this._processSizeParameter(i),this._objectRenderer=M??new u(e,n,{numPasses:c?6:this.getRenderLayers()||1,doNotChangeAspectRatio:o,enableClusteredLights:S}),this._onBeforeRenderingManagerRenderObserver=this._objectRenderer.onBeforeRenderingManagerRenderObservable.add(()=>{let e=this._scene;if(!this._disableEngineStages)for(let t of e._beforeRenderTargetClearStage)t.action(this,this._currentFaceIndex,this._currentLayer);if(this.onClearObservable.hasObservers()?this.onClearObservable.notifyObservers(L):this.skipInitialClear||L.clear(this.clearColor??e.clearColor,!0,!0,!0),this._doNotChangeAspectRatio||e.updateTransformMatrix(!0),!this._disableEngineStages)for(let t of e._beforeRenderTargetDrawStage)t.action(this,this._currentFaceIndex,this._currentLayer);L._debugPushGroup&&L._debugPushGroup(`Render to ${this.name} (face #${this._currentFaceIndex} layer #${this._currentLayer})`)}),this._onAfterRenderingManagerRenderObserver=this._objectRenderer.onAfterRenderingManagerRenderObservable.add(()=>{if(L._debugPopGroup&&L._debugPopGroup(),!this._disableEngineStages)for(let e of this._scene._afterRenderTargetDrawStage)e.action(this,this._currentFaceIndex,this._currentLayer);let e=this._texture?.generateMipMaps??!1;if(this._texture&&(this._texture.generateMipMaps=!1),this._postProcessManager?this._postProcessManager._finalizeFrame(!1,this._renderTarget??void 0,this._currentFaceIndex,this._postProcesses,this.ignoreCameraViewport):this._currentUseCameraPostProcess&&this._scene.postProcessManager._finalizeFrame(!1,this._renderTarget??void 0,this._currentFaceIndex),!this._disableEngineStages)for(let e of this._scene._afterRenderTargetPostProcessStage)e.action(this,this._currentFaceIndex,this._currentLayer);this._texture&&(this._texture.generateMipMaps=e),this._doNotChangeAspectRatio||this._scene.updateTransformMatrix(!0),this._currentDumpForDebug&&(this._dumpTools?this._dumpTools.DumpFramebuffer(this.getRenderWidth(),this.getRenderHeight(),L):h.Logger.Error("dumpTools module is still being loaded. To speed up the process import dump tools directly in your project"))}),this._onFastPathRenderObserver=this._objectRenderer.onFastPathRenderObservable.add(()=>{this.onClearObservable.hasObservers()?this.onClearObservable.notifyObservers(L):this.skipInitialClear||L.clear(this.clearColor||this._scene.clearColor,!0,!0,!0)}),this._resizeObserver=L.onResizeObservable.add(()=>{}),this._generateMipMaps=!!a,this._doNotChangeAspectRatio=o,R)return;this._renderTargetOptions={generateMipMaps:a,type:d,format:this._format??void 0,samplingMode:this.samplingMode,generateDepthBuffer:_,generateStencilBuffer:g,samples:p,creationFlags:O,noColorAttachment:m,useSRGBBuffer:v,colorAttachment:P,label:this.name},this.samplingMode===s.Texture.NEAREST_SAMPLINGMODE&&(this.wrapU=s.Texture.CLAMP_ADDRESSMODE,this.wrapV=s.Texture.CLAMP_ADDRESSMODE),f||(c?(this._renderTarget=n.getEngine().createRenderTargetCubeTexture(this.getRenderSize(),this._renderTargetOptions),this.coordinatesMode=s.Texture.INVCUBIC_MODE,this._textureMatrix=r.Matrix.Identity()):this._renderTarget=n.getEngine().createRenderTargetTexture(this._size,this._renderTargetOptions),this._texture=this._renderTarget.texture,void 0!==p&&(this.samples=p))}createDepthStencilTexture(e=0,t=!0,r=!1,s=1,i=14,n){this._renderTarget?.createDepthStencilTexture(e,t,r,s,i,n)}_processSizeParameter(e){if(e.ratio){this._sizeRatio=e.ratio;let t=this._getEngine();this._size={width:this._bestReflectionRenderTargetDimension(t.getRenderWidth(),this._sizeRatio),height:this._bestReflectionRenderTargetDimension(t.getRenderHeight(),this._sizeRatio)}}else this._size=e}get samples(){return this._renderTarget?.samples??this._samples}set samples(e){this._renderTarget&&(this._samples=this._renderTarget.setSamples(e))}addPostProcess(e){if(!this._postProcessManager){let e=this.getScene();if(!e)return;this._postProcessManager=new i.PostProcessManager(e),this._postProcesses=[]}this._postProcesses.push(e),this._postProcesses[0].autoClear=!1}clearPostProcesses(e=!1){if(this._postProcesses){if(e)for(let e of this._postProcesses)e.dispose();this._postProcesses=[]}}removePostProcess(e){if(!this._postProcesses)return;let t=this._postProcesses.indexOf(e);-1!==t&&(this._postProcesses.splice(t,1),this._postProcesses.length>0&&(this._postProcesses[0].autoClear=!1))}resetRefreshCounter(){this._objectRenderer.resetRefreshCounter()}get refreshRate(){return this._objectRenderer.refreshRate}set refreshRate(e){this._objectRenderer.refreshRate=e}_shouldRender(){return this._objectRenderer.shouldRender()}getRenderSize(){return this.getRenderWidth()}getRenderWidth(){return this._size.width?this._size.width:this._size}getRenderHeight(){return this._size.width?this._size.height:this._size}getRenderLayers(){let e=this._size.layers;if(e)return e;let t=this._size.depth;return t||0}disableRescaling(){this._canRescale=!1}get canRescale(){return this._canRescale}scale(e){let t=Math.max(1,this.getRenderSize()*e);this.resize(t)}getReflectionTextureMatrix(){return this.isCube?this._textureMatrix:super.getReflectionTextureMatrix()}resize(e){let t=this.isCube;this._renderTarget?.dispose(),this._renderTarget=null;let r=this.getScene();r&&(this._processSizeParameter(e),t?this._renderTarget=r.getEngine().createRenderTargetCubeTexture(this.getRenderSize(),this._renderTargetOptions):this._renderTarget=r.getEngine().createRenderTargetTexture(this._size,this._renderTargetOptions),this._texture=this._renderTarget.texture,void 0!==this._renderTargetOptions.samples&&(this.samples=this._renderTargetOptions.samples),this.onResizeObservable.hasObservers()&&this.onResizeObservable.notifyObservers(this))}render(e=!1,t=!1){this._render(e,t)}isReadyForRendering(){this._dumpToolsLoading||(this._dumpToolsLoading=!0,e.A(40106).then(e=>this._dumpTools=e)),this._objectRenderer.prepareRenderList(),this.onBeforeBindObservable.notifyObservers(this),this._objectRenderer.initRender(this.getRenderWidth(),this.getRenderHeight());let t=this._objectRenderer._checkReadiness();return this.onAfterUnbindObservable.notifyObservers(this),this._objectRenderer.finishRender(),t}_render(e=!1,t=!1){let r=this.getScene();if(!r)return;void 0!==this.useCameraPostProcesses&&(e=this.useCameraPostProcesses);let s=r.getEngine();if(s._debugPushGroup&&s._debugPushGroup(`Render to ${this.name}`),this._objectRenderer.prepareRenderList(),this.onBeforeBindObservable.notifyObservers(this),this._objectRenderer.initRender(this.getRenderWidth(),this.getRenderHeight()),(this.is2DArray||this.is3D)&&!this.isMulti)for(let s=0;s<this.getRenderLayers();s++)this._renderToTarget(0,e,t,s),r.incrementRenderId(),r.resetCachedMaterial();else if(this.isCube&&!this.isMulti)for(let s=0;s<6;s++)this._renderToTarget(s,e,t),r.incrementRenderId(),r.resetCachedMaterial();else this._renderToTarget(0,e,t);this.onAfterUnbindObservable.notifyObservers(this),this._objectRenderer.finishRender(),s._debugPopGroup&&s._debugPopGroup()}_bestReflectionRenderTargetDimension(e,t){let r=e*t,s=(0,n.NearestPOT)(r+16384/(128+r));return Math.min((0,n.FloorPOT)(e),s)}_bindFrameBuffer(e=0,t=0){let r=this.getScene();if(!r)return;let s=r.getEngine();this._renderTarget&&s.bindFramebuffer(this._renderTarget,this.isCube?e:void 0,void 0,void 0,this.ignoreCameraViewport,0,t)}_unbindFrameBuffer(e,t){this._renderTarget&&e.unBindFramebuffer(this._renderTarget,this.isCube,()=>{this.onAfterRenderObservable.notifyObservers(t)})}_prepareFrame(e,t,r,s){this._postProcessManager?this._prePassEnabled||this._postProcessManager._prepareFrame(this._texture,this._postProcesses)||this._bindFrameBuffer(t,r):s&&e.postProcessManager._prepareFrame(this._texture)||this._bindFrameBuffer(t,r)}_renderToTarget(e,t,r,s=0){let i=this.getScene();if(!i)return;let n=i.getEngine();this._currentFaceIndex=e,this._currentLayer=s,this._currentUseCameraPostProcess=t,this._currentDumpForDebug=r,this._prepareFrame(i,e,s,t),this._objectRenderer.render(e+s,!0),this._unbindFrameBuffer(n,e),this._texture&&this.isCube&&5===e&&n.generateMipMapsForCubemap(this._texture,!0)}setRenderingOrder(e,t=null,r=null,s=null){this._objectRenderer.setRenderingOrder(e,t,r,s)}setRenderingAutoClearDepthStencil(e,t){this._objectRenderer.setRenderingAutoClearDepthStencil(e,t)}clone(){let e=this.getSize(),t=new f(this.name,e,this.getScene(),this._renderTargetOptions.generateMipMaps,this._doNotChangeAspectRatio,this._renderTargetOptions.type,this.isCube,this._renderTargetOptions.samplingMode,this._renderTargetOptions.generateDepthBuffer,this._renderTargetOptions.generateStencilBuffer,void 0,this._renderTargetOptions.format,void 0,this._renderTargetOptions.samples);return t.hasAlpha=this.hasAlpha,t.level=this.level,t.coordinatesMode=this.coordinatesMode,this.renderList&&(t.renderList=this.renderList.slice(0)),t}serialize(){if(!this.name)return null;let e=super.serialize();if(e.renderTargetSize=this.getRenderSize(),e.renderList=[],this.renderList)for(let t=0;t<this.renderList.length;t++)e.renderList.push(this.renderList[t].id);return e}disposeFramebufferObjects(){this._renderTarget?.dispose(!0)}releaseInternalTexture(){this._renderTarget?.releaseTextures(),this._texture=null}dispose(){this.onResizeObservable.clear(),this.onClearObservable.clear(),this.onAfterUnbindObservable.clear(),this.onBeforeBindObservable.clear(),this._postProcessManager&&(this._postProcessManager.dispose(),this._postProcessManager=null),this._prePassRenderTarget&&this._prePassRenderTarget.dispose(),this._objectRenderer.onBeforeRenderingManagerRenderObservable.remove(this._onBeforeRenderingManagerRenderObserver),this._objectRenderer.onAfterRenderingManagerRenderObservable.remove(this._onAfterRenderingManagerRenderObserver),this._objectRenderer.onFastPathRenderObservable.remove(this._onFastPathRenderObserver),this._dontDisposeObjectRenderer||this._objectRenderer.dispose(),this.clearPostProcesses(!0),this._resizeObserver&&(this.getScene().getEngine().onResizeObservable.remove(this._resizeObserver),this._resizeObserver=null);let e=this.getScene();if(!e)return;let t=e.customRenderTargets.indexOf(this);for(let r of(t>=0&&e.customRenderTargets.splice(t,1),e.cameras))(t=r.customRenderTargets.indexOf(this))>=0&&r.customRenderTargets.splice(t,1);this._renderTarget?.dispose(),this._renderTarget=null,this._texture=null,super.dispose()}_rebuild(){this._objectRenderer._rebuild(),this._postProcessManager&&this._postProcessManager._rebuild()}freeRenderingGroups(){this._objectRenderer.freeRenderingGroups()}getViewCount(){return 1}}f.REFRESHRATE_RENDER_ONCE=u.REFRESHRATE_RENDER_ONCE,f.REFRESHRATE_RENDER_ONEVERYFRAME=u.REFRESHRATE_RENDER_ONEVERYFRAME,f.REFRESHRATE_RENDER_ONEVERYTWOFRAMES=u.REFRESHRATE_RENDER_ONEVERYTWOFRAMES;let p=!1;Object.getOwnPropertyDescriptor(f.prototype,"noPrePassRenderer")||Object.defineProperty(f.prototype,"noPrePassRenderer",(0,b._MissingSideEffectProperty)("RenderTargetTexture","noPrePassRenderer")),e.s(["RegisterRenderTargetTexture",0,function(){p||(p=!0,(0,a.RegisterAbstractEngineTexture)(),R.Effect.prototype.setDepthStencilTexture=function(e,t){this._engine.setDepthStencilTexture(this._samplers[e],this._uniforms[e],t,e)},s.Texture._CreateRenderTargetTexture=(e,t,r,s,i)=>new f(e,t,r,s))},"RenderTargetTexture",0,f],93414)}]);
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,49338,65513,e=>{"use strict";var r=e.i(2342);let t="clipPlaneFragmentDeclaration",a=`#ifdef CLIPPLANE
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,96045,63122,e=>{"use strict";var r=e.i(25044);let t="clipPlaneFragmentDeclaration",a=`#ifdef CLIPPLANE
2
2
  varying fClipDistance: f32;
3
3
  #endif
4
4
  #ifdef CLIPPLANE2
@@ -16,7 +16,7 @@ varying fClipDistance5: f32;
16
16
  #ifdef CLIPPLANE6
17
17
  varying fClipDistance6: f32;
18
18
  #endif
19
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["clipPlaneFragmentDeclarationWGSL",0,{name:t,shader:a}],49338);let o="clipPlaneFragment",f=`#if defined(CLIPPLANE) || defined(CLIPPLANE2) || defined(CLIPPLANE3) || defined(CLIPPLANE4) || defined(CLIPPLANE5) || defined(CLIPPLANE6)
19
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["clipPlaneFragmentDeclarationWGSL",0,{name:t,shader:a}],96045);let o="clipPlaneFragment",f=`#if defined(CLIPPLANE) || defined(CLIPPLANE2) || defined(CLIPPLANE3) || defined(CLIPPLANE4) || defined(CLIPPLANE5) || defined(CLIPPLANE6)
20
20
  if (false) {}
21
21
  #endif
22
22
  #ifdef CLIPPLANE
@@ -43,7 +43,7 @@ else if (fragmentInputs.fClipDistance5>0.0)
43
43
  else if (fragmentInputs.fClipDistance6>0.0)
44
44
  {discard;}
45
45
  #endif
46
- `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["clipPlaneFragmentWGSL",0,{name:o,shader:f}],65513)},497,94154,e=>{"use strict";var r=e.i(2342);let t="depthPrePass",a=`#ifdef DEPTHPREPASS
46
+ `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["clipPlaneFragmentWGSL",0,{name:o,shader:f}],63122)},44053,81920,e=>{"use strict";var r=e.i(25044);let t="depthPrePass",a=`#ifdef DEPTHPREPASS
47
47
  #if !defined(PREPASS) && !defined(ORDER_INDEPENDENT_TRANSPARENCY)
48
48
  fragmentOutputs.color= vec4f(0.,0.,0.,1.0);
49
49
  #endif
@@ -51,7 +51,7 @@ fragmentOutputs.color= vec4f(0.,0.,0.,1.0);
51
51
  return fragmentOutputs;
52
52
  #endif
53
53
  #endif
54
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["depthPrePassWGSL",0,{name:t,shader:a}],497);let o="oitFragment",f=`#ifdef ORDER_INDEPENDENT_TRANSPARENCY
54
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["depthPrePassWGSL",0,{name:t,shader:a}],44053);let o="oitFragment",f=`#ifdef ORDER_INDEPENDENT_TRANSPARENCY
55
55
  var fragDepth: f32=fragmentInputs.position.z;
56
56
  #ifdef ORDER_INDEPENDENT_TRANSPARENCY_16BITS
57
57
  var halfFloat: u32=pack2x16float( vec2f(fragDepth));var full: vec2f=unpack2x16float(halfFloat);fragDepth=full.x;
@@ -76,7 +76,7 @@ if (fragDepth>nearestDepth && fragDepth<furthestDepth) {
76
76
  #endif
77
77
  fragmentOutputs.depth=vec2f(-fragDepth,fragDepth);return fragmentOutputs;}
78
78
  #endif
79
- `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["oitFragmentWGSL",0,{name:o,shader:f}],94154)},97039,30597,e=>{"use strict";var r=e.i(2342);let t="fogFragmentDeclaration",a=`#ifdef FOG
79
+ `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["oitFragmentWGSL",0,{name:o,shader:f}],81920)},36953,56821,e=>{"use strict";var r=e.i(25044);let t="fogFragmentDeclaration",a=`#ifdef FOG
80
80
  #define FOGMODE_NONE 0.
81
81
  #define FOGMODE_EXP 1.
82
82
  #define FOGMODE_EXP2 2.
@@ -90,14 +90,14 @@ else if (FOGMODE_EXP2==uniforms.vFogInfos.x)
90
90
  {fogCoeff=1.0/pow(E,fogDistance*fogDistance*fogDensity*fogDensity);}
91
91
  return clamp(fogCoeff,0.0,1.0);}
92
92
  #endif
93
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["fogFragmentDeclarationWGSL",0,{name:t,shader:a}],97039);let o="fogFragment",f=`#ifdef FOG
93
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["fogFragmentDeclarationWGSL",0,{name:t,shader:a}],36953);let o="fogFragment",f=`#ifdef FOG
94
94
  var fog: f32=CalcFogFactor();
95
95
  #ifdef PBR
96
96
  fog=toLinearSpace(fog);
97
97
  #endif
98
98
  color= vec4f(mix(uniforms.vFogColor,color.rgb,fog),color.a);
99
99
  #endif
100
- `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["fogFragmentWGSL",0,{name:o,shader:f}],30597)},35551,e=>{"use strict";var r=e.i(2342);let t="helperFunctions",a=`const PI: f32=3.1415926535897932384626433832795;const TWO_PI: f32=6.283185307179586;const HALF_PI: f32=1.5707963267948966;const RECIPROCAL_PI: f32=0.3183098861837907;const RECIPROCAL_PI2: f32=0.15915494309189535;const RECIPROCAL_PI4: f32=0.07957747154594767;const HALF_MIN: f32=5.96046448e-08;
100
+ `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["fogFragmentWGSL",0,{name:o,shader:f}],56821)},65503,e=>{"use strict";var r=e.i(25044);let t="helperFunctions",a=`const PI: f32=3.1415926535897932384626433832795;const TWO_PI: f32=6.283185307179586;const HALF_PI: f32=1.5707963267948966;const RECIPROCAL_PI: f32=0.3183098861837907;const RECIPROCAL_PI2: f32=0.15915494309189535;const RECIPROCAL_PI4: f32=0.07957747154594767;const HALF_MIN: f32=5.96046448e-08;
101
101
  const LinearEncodePowerApprox: f32=2.2;const GammaEncodePowerApprox: f32=1.0/LinearEncodePowerApprox;const LuminanceEncodeApprox: vec3f=vec3f(0.2126,0.7152,0.0722);const Epsilon:f32=0.0000001;fn square(x: f32)->f32 {return x*x;}
102
102
  fn saturate(x: f32)->f32 {return clamp(x,0.0,1.0);}
103
103
  fn saturateVec3(x: vec3f)->vec3f {return clamp(x,vec3f(),vec3f(1.0));}
@@ -183,7 +183,7 @@ fn max3(v: vec3f)->f32 {return max(v.x,max(v.y,v.z));}
183
183
  fn uint2float(i: u32)->f32 {return bitcast<f32>(0x3F800000u | (i>>9u))-1.0;}
184
184
  fn plasticSequence(rstate: u32)->vec2f {return vec2f(uint2float(rstate*3242174889u),
185
185
  uint2float(rstate*2447445414u));}
186
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["helperFunctionsWGSL",0,{name:t,shader:a}])},8371,e=>{"use strict";var r=e.i(2342);let t="imageProcessingDeclaration",a=`#ifdef EXPOSURE
186
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["helperFunctionsWGSL",0,{name:t,shader:a}])},53872,e=>{"use strict";var r=e.i(25044);let t="imageProcessingDeclaration",a=`#ifdef EXPOSURE
187
187
  uniform exposureLinear: f32;
188
188
  #endif
189
189
  #ifdef CONTRAST
@@ -209,7 +209,7 @@ uniform colorTransformSettings: vec4f;
209
209
  #ifdef DITHER
210
210
  uniform ditherIntensity: f32;
211
211
  #endif
212
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["imageProcessingDeclarationWGSL",0,{name:t,shader:a}])},85754,e=>{"use strict";var r=e.i(2342);let t="imageProcessingFunctions",a=`#if TONEMAPPING==3
212
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["imageProcessingDeclarationWGSL",0,{name:t,shader:a}])},71896,e=>{"use strict";var r=e.i(25044);let t="imageProcessingFunctions",a=`#if TONEMAPPING==3
213
213
  const PBRNeutralStartCompression: f32=0.8-0.04;const PBRNeutralDesaturation: f32=0.15;fn PBRNeutralToneMapping( color: vec3f )->vec3f {var x: f32=min(color.r,min(color.g,color.b));var offset: f32=select(0.04,x-6.25*x*x,x<0.08);var result=color;result-=offset;var peak: f32=max(result.r,max(result.g,result.b));if (peak<PBRNeutralStartCompression) {return result;}
214
214
  var d: f32=1.-PBRNeutralStartCompression;var newPeak: f32=1.-d*d/(peak+d-PBRNeutralStartCompression);result*=newPeak/peak;var g: f32=1.-1./(PBRNeutralDesaturation*(peak-newPeak)+1.);return mix(result,newPeak* vec3f(1,1,1),g);}
215
215
  #endif
@@ -271,13 +271,13 @@ var luma: f32=getLuminance(rgb);var curveMix: vec2f=clamp( vec2f(luma*3.0-1.5,lu
271
271
  var rand: f32=getRand(fragmentInputs.position.xy*uniforms.vInverseScreenSize);var dither: f32=mix(-uniforms.ditherIntensity,uniforms.ditherIntensity,rand);rgb=saturateVec3(rgb+ vec3f(dither));
272
272
  #endif
273
273
  #define CUSTOM_IMAGEPROCESSINGFUNCTIONS_UPDATERESULT_ATEND
274
- return vec4f(rgb,result.a);}`;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["imageProcessingFunctionsWGSL",0,{name:t,shader:a}])},67263,e=>{"use strict";var r=e.i(2342);let t="logDepthDeclaration",a=`#ifdef LOGARITHMICDEPTH
274
+ return vec4f(rgb,result.a);}`;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["imageProcessingFunctionsWGSL",0,{name:t,shader:a}])},69288,e=>{"use strict";var r=e.i(25044);let t="logDepthDeclaration",a=`#ifdef LOGARITHMICDEPTH
275
275
  uniform logarithmicDepthConstant: f32;varying vFragmentDepth: f32;
276
276
  #endif
277
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["logDepthDeclarationWGSL",0,{name:t,shader:a}])},50785,e=>{"use strict";var r=e.i(2342);let t="logDepthFragment",a=`#ifdef LOGARITHMICDEPTH
277
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["logDepthDeclarationWGSL",0,{name:t,shader:a}])},60240,e=>{"use strict";var r=e.i(25044);let t="logDepthFragment",a=`#ifdef LOGARITHMICDEPTH
278
278
  fragmentOutputs.fragDepth=log2(fragmentInputs.vFragmentDepth)*uniforms.logarithmicDepthConstant*0.5;
279
279
  #endif
280
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["logDepthFragmentWGSL",0,{name:t,shader:a}])},30433,39383,e=>{"use strict";var r=e.i(2342);let t="ltcHelperFunctions",a=`fn LTCUv(N: vec3f,V: vec3f,roughness: f32)->vec2f {var LUTSIZE: f32=64.0;var LUTSCALE: f32=( LUTSIZE-1.0 )/LUTSIZE;var LUTBIAS:f32=0.5/LUTSIZE;var dotNV:f32=saturate( dot( N,V ) );var uv:vec2f=vec2f( roughness,sqrt( 1.0-dotNV ) );uv=uv*LUTSCALE+LUTBIAS;return uv;}
280
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["logDepthFragmentWGSL",0,{name:t,shader:a}])},93496,55143,e=>{"use strict";var r=e.i(25044);let t="ltcHelperFunctions",a=`fn LTCUv(N: vec3f,V: vec3f,roughness: f32)->vec2f {var LUTSIZE: f32=64.0;var LUTSCALE: f32=( LUTSIZE-1.0 )/LUTSIZE;var LUTBIAS:f32=0.5/LUTSIZE;var dotNV:f32=saturate( dot( N,V ) );var uv:vec2f=vec2f( roughness,sqrt( 1.0-dotNV ) );uv=uv*LUTSCALE+LUTBIAS;return uv;}
281
281
  fn LTCClippedSphereFormFactor( f:vec3f )->f32 {var l: f32=length( f );return max( ( l*l+f.z )/( l+1.0 ),0.0 );}
282
282
  fn LTCEdgeVectorFormFactor( v1:vec3f,v2:vec3f )->vec3f {var x:f32=dot( v1,v2 );var y:f32=abs( x );var a:f32=0.8543985+( 0.4965155+0.0145206*y )*y;var b:f32=3.4175940+( 4.1616724+y )*y;var v:f32=a/b;var thetaSintheta:f32=0.0;if( x>0.0 )
283
283
  {thetaSintheta=v;}
@@ -321,7 +321,7 @@ vec3f(1,0,0),
321
321
  vec3f(0,1,0),
322
322
  vec3f(0,0,1)
323
323
  );result.Diffuse=LTCEvaluateWithEmission(normal,viewDir,position,mInvEmpty,rectCoords0,rectCoords1,rectCoords2,rectCoords3,emissionTexture,emissionTextureSampler);return result;}
324
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["ltcHelperFunctionsWGSL",0,{name:t,shader:a}],30433);let o="clusteredLightingFunctions",f=`struct ClusteredLight {vLightData: vec4f,
324
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["ltcHelperFunctionsWGSL",0,{name:t,shader:a}],93496);let o="clusteredLightingFunctions",f=`struct ClusteredLight {vLightData: vec4f,
325
325
  vLightDiffuse: vec4f,
326
326
  vLightSpecular: vec4f,
327
327
  vLightDirection: vec4f,
@@ -334,13 +334,13 @@ textureLoad(lightDataTexture,vec2u(3,index),0),
334
334
  textureLoad(lightDataTexture,vec2u(4,index),0)
335
335
  );}
336
336
  fn getClusteredSliceIndex(sliceData: vec2f,viewDepth: f32)->i32 {return i32(log(viewDepth)*sliceData.x+sliceData.y);}
337
- `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["clusteredLightingFunctionsWGSL",0,{name:o,shader:f}],39383)},77918,e=>{"use strict";var r=e.i(2342);let t="mainUVVaryingDeclaration",a=`#ifdef MAINUV{X}
337
+ `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["clusteredLightingFunctionsWGSL",0,{name:o,shader:f}],55143)},48585,e=>{"use strict";var r=e.i(25044);let t="mainUVVaryingDeclaration",a=`#ifdef MAINUV{X}
338
338
  varying vMainUV{X}: vec2f;
339
339
  #endif
340
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["mainUVVaryingDeclarationWGSL",0,{name:t,shader:a}])},25661,e=>{"use strict";var r=e.i(2342);let t="meshUboDeclaration",a=`struct Mesh {world : mat4x4<f32>,
340
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["mainUVVaryingDeclarationWGSL",0,{name:t,shader:a}])},95057,e=>{"use strict";var r=e.i(25044);let t="meshUboDeclaration",a=`struct Mesh {world : mat4x4<f32>,
341
341
  visibility : f32,};var<uniform> mesh : Mesh;
342
342
  #define WORLD_UBO
343
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["meshUboDeclarationWGSL",0,{name:t,shader:a}])},78642,42747,3781,e=>{"use strict";var r=e.i(2342);let t="prePassDeclaration",a=`#ifdef PREPASS
343
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["meshUboDeclarationWGSL",0,{name:t,shader:a}])},54058,83915,32614,e=>{"use strict";var r=e.i(25044);let t="prePassDeclaration",a=`#ifdef PREPASS
344
344
  #ifdef PREPASS_LOCAL_POSITION
345
345
  varying vPosition : vec3f;
346
346
  #endif
@@ -354,11 +354,11 @@ varying vNormViewDepth: f32;
354
354
  varying vCurrentPosition: vec4f;varying vPreviousPosition: vec4f;
355
355
  #endif
356
356
  #endif
357
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["prePassDeclarationWGSL",0,{name:t,shader:a}],78642);let o="oitDeclaration",f=`#ifdef ORDER_INDEPENDENT_TRANSPARENCY
357
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["prePassDeclarationWGSL",0,{name:t,shader:a}],54058);let o="oitDeclaration",f=`#ifdef ORDER_INDEPENDENT_TRANSPARENCY
358
358
  #define MAX_DEPTH 99999.0
359
359
  var oitDepthSamplerSampler: sampler;var oitDepthSampler: texture_2d<f32>;var oitFrontColorSamplerSampler: sampler;var oitFrontColorSampler: texture_2d<f32>;
360
360
  #endif
361
- `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["oitDeclarationWGSL",0,{name:o,shader:f}],42747);let i="lightUboDeclaration",v=`#ifdef LIGHT{X}
361
+ `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=f),e.s(["oitDeclarationWGSL",0,{name:o,shader:f}],83915);let i="lightUboDeclaration",v=`#ifdef LIGHT{X}
362
362
  struct Light{X}
363
363
  {vLightData: vec4f,
364
364
  vLightDiffuse: vec4f,
@@ -435,7 +435,7 @@ uniform lightMatrix{X}: mat4x4f;
435
435
  #endif
436
436
  #endif
437
437
  #endif
438
- `;r.ShaderStore.IncludesShadersStoreWGSL[i]||(r.ShaderStore.IncludesShadersStoreWGSL[i]=v),e.s(["lightUboDeclarationWGSL",0,{name:i,shader:v}],3781)},34218,e=>{"use strict";var r=e.i(2342);let t="sceneUboDeclaration",a=`struct Scene {viewProjection : mat4x4<f32>,
438
+ `;r.ShaderStore.IncludesShadersStoreWGSL[i]||(r.ShaderStore.IncludesShadersStoreWGSL[i]=v),e.s(["lightUboDeclarationWGSL",0,{name:i,shader:v}],32614)},38267,e=>{"use strict";var r=e.i(25044);let t="sceneUboDeclaration",a=`struct Scene {viewProjection : mat4x4<f32>,
439
439
  #ifdef MULTIVIEW
440
440
  viewProjectionR : mat4x4<f32>,
441
441
  #endif
@@ -445,7 +445,7 @@ vEyePosition : vec4<f32>,
445
445
  inverseProjection : mat4x4<f32>,};
446
446
  #define SCENE_UBO
447
447
  var<uniform> scene : Scene;
448
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["sceneUboDeclarationWGSL",0,{name:t,shader:a}])},71240,e=>{"use strict";var r=e.i(2342);let t="shadowsFragmentFunctions",a=`#ifdef SHADOWS
448
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["sceneUboDeclarationWGSL",0,{name:t,shader:a}])},51292,e=>{"use strict";var r=e.i(25044);let t="shadowsFragmentFunctions",a=`#ifdef SHADOWS
449
449
  #ifndef SHADOWFLOAT
450
450
  fn unpack(color: vec4f)->f32
451
451
  {const bit_shift: vec4f= vec4f(1.0/(255.0*255.0*255.0),1.0/(255.0*255.0),1.0/255.0,1.0);return dot(color,bit_shift);}
@@ -737,7 +737,7 @@ fn computeShadowWithCSMPCSS32(layer: i32,vPositionFromLight: vec4f,depthMetric:
737
737
  fn computeShadowWithCSMPCSS64(layer: i32,vPositionFromLight: vec4f,depthMetric: f32,depthTexture: texture_2d_array<f32>,depthSampler: sampler,shadowTexture: texture_depth_2d_array,shadowSampler: sampler_comparison,shadowMapSizeInverse: f32,lightSizeUV: f32,darkness: f32,frustumEdgeFalloff: f32,lightSizeUVCorrection: vec2f,depthCorrection: f32,penumbraDarkness: f32)->f32
738
738
  {return computeShadowWithCSMPCSS(layer,vPositionFromLight,depthMetric,depthTexture,depthSampler,shadowTexture,shadowSampler,shadowMapSizeInverse,lightSizeUV,darkness,frustumEdgeFalloff,32,64,PoissonSamplers64,lightSizeUVCorrection,depthCorrection,penumbraDarkness);}
739
739
  #endif
740
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["shadowsFragmentFunctionsWGSL",0,{name:t,shader:a}])},76260,e=>{"use strict";var r=e.i(2342);let t="textureRepetitionFunctions",a=`#if TEXTURE_REPETITION_MODE>0
740
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["shadowsFragmentFunctionsWGSL",0,{name:t,shader:a}])},1658,e=>{"use strict";var r=e.i(25044);let t="textureRepetitionFunctions",a=`#if TEXTURE_REPETITION_MODE>0
741
741
  fn _texRepHash4(p: vec2f)->vec4f {return fract(sin(vec4f(
742
742
  1.0+dot(p,vec2f(37.0,17.0)),
743
743
  2.0+dot(p,vec2f(11.0,47.0)),
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,68987,e=>{"use strict";var t=e.i(56173),s=e.i(10977);e.s(["PickingInfo",0,class{constructor(){this.hit=!1,this.distance=0,this.pickedPoint=null,this.pickedMesh=null,this.bu=0,this.bv=0,this.faceId=-1,this.subMeshFaceId=-1,this.subMeshId=0,this.pickedSprite=null,this.thinInstanceIndex=-1,this.ray=null,this.originMesh=null,this.aimTransform=null,this.gripTransform=null}getNormal(e=!1,r=!0){let i;if(!this.pickedMesh||r&&!this.pickedMesh.isVerticesDataPresent(s.VertexBuffer.NormalKind))return null;let n=this.pickedMesh.getIndices();n?.length===0&&(n=null);let a=t.TmpVectors.Vector3[0],h=t.TmpVectors.Vector3[1],o=t.TmpVectors.Vector3[2];if(r){let e=this.pickedMesh.getVerticesData(s.VertexBuffer.NormalKind),r=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId],a):a.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),l=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+1],h):h.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),c=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+2],o):o.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]);r=r.scale(this.bu),l=l.scale(this.bv),c=c.scale(1-this.bu-this.bv),i=new t.Vector3(r.x+l.x+c.x,r.y+l.y+c.y,r.z+l.z+c.z)}else{let e=this.pickedMesh.getVerticesData(s.VertexBuffer.PositionKind),r=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId],a):a.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),l=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+1],h):h.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),c=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+2],o):o.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]),p=r.subtract(l),u=c.subtract(l);i=t.Vector3.Cross(p,u)}let l=(e,s)=>{if(-1!==this.thinInstanceIndex){let r=e._thinInstanceDataStorage.matrixData,i=this.thinInstanceIndex<<4;if(r&&r.length>i){let e=t.TmpVectors.Matrix[0];t.Matrix.FromArrayToRef(r,i,e),t.Vector3.TransformNormalToRef(s,e,s)}}let r=e.getWorldMatrix();e.nonUniformScaling&&(t.TmpVectors.Matrix[0].copyFrom(r),(r=t.TmpVectors.Matrix[0]).setTranslationFromFloats(0,0,0),r.invert(),r.transposeToRef(t.TmpVectors.Matrix[1]),r=t.TmpVectors.Matrix[1]),t.Vector3.TransformNormalToRef(s,r,s)};if(e&&l(this.pickedMesh,i),this.ray){let s=t.TmpVectors.Vector3[0].copyFrom(i);e||l(this.pickedMesh,s),t.Vector3.Dot(s,this.ray.direction)>0&&i.negateInPlace()}return i.normalize(),i}getTextureCoordinates(e=s.VertexBuffer.UVKind){if(!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(e))return null;let r=this.pickedMesh.getIndices();if(!r)return null;let i=this.pickedMesh.getVerticesData(e);if(!i)return null;let n=t.Vector2.FromArray(i,2*r[3*this.faceId]),a=t.Vector2.FromArray(i,2*r[3*this.faceId+1]),h=t.Vector2.FromArray(i,2*r[3*this.faceId+2]);return n=n.scale(this.bu),a=a.scale(this.bv),h=h.scale(1-this.bu-this.bv),new t.Vector2(n.x+a.x+h.x,n.y+a.y+h.y)}}])},95284,e=>{"use strict";var t,s;(s=t||(t={}))[s.PointerMove=0]="PointerMove",s[s.PointerDown=1]="PointerDown",s[s.PointerUp=2]="PointerUp";class r{}r.DOM_DELTA_PIXEL=0,r.DOM_DELTA_LINE=1,r.DOM_DELTA_PAGE=2,e.s(["EventConstants",0,r])},97021,e=>{"use strict";class t{}t.KEYDOWN=1,t.KEYUP=2;class s{constructor(e,t){this.type=e,this.event=t}}e.s(["KeyboardEventTypes",0,t,"KeyboardInfo",0,s,"KeyboardInfoPre",0,class extends s{get skipOnPointerObservable(){return this.skipOnKeyboardObservable}set skipOnPointerObservable(e){this.skipOnKeyboardObservable=e}constructor(e,t){super(e,t),this.type=e,this.event=t,this.skipOnKeyboardObservable=!1}}])},84289,e=>{"use strict";var t=e.i(56173);class s{}s.POINTERDOWN=1,s.POINTERUP=2,s.POINTERMOVE=4,s.POINTERWHEEL=8,s.POINTERPICK=16,s.POINTERTAP=32,s.POINTERDOUBLETAP=64;class r{constructor(e,t){this.type=e,this.event=t}}e.s(["PointerEventTypes",0,s,"PointerInfo",0,class extends r{get pickInfo(){return this._pickInfo||this._generatePickInfo(),this._pickInfo}constructor(e,t,s,r=null){super(e,t),this._pickInfo=s,this._inputManager=r}_generatePickInfo(){this._inputManager&&(this._pickInfo=this._inputManager._pickMove(this.event),this._inputManager._setRayOnPointerInfo(this._pickInfo,this.event),this._inputManager=null)}},"PointerInfoPre",0,class extends r{constructor(e,s,r,i){super(e,s),this.ray=null,this.originalPickingInfo=null,this.skipOnPointerObservable=!1,this.localPosition=new t.Vector2(r,i)}}])},38788,e=>{"use strict";var t=e.i(38450);class s{static GetPlanes(e){let r=[];for(let e=0;e<6;e++)r.push(new t.Plane(0,0,0,0));return s.GetPlanesToRef(e,r),r}static GetNearPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]+s[2],t.normal.y=s[7]+s[6],t.normal.z=s[11]+s[10],t.d=s[15]+s[14],t.normalize()}static GetFarPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]-s[2],t.normal.y=s[7]-s[6],t.normal.z=s[11]-s[10],t.d=s[15]-s[14],t.normalize()}static GetLeftPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]+s[0],t.normal.y=s[7]+s[4],t.normal.z=s[11]+s[8],t.d=s[15]+s[12],t.normalize()}static GetRightPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]-s[0],t.normal.y=s[7]-s[4],t.normal.z=s[11]-s[8],t.d=s[15]-s[12],t.normalize()}static GetTopPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]-s[1],t.normal.y=s[7]-s[5],t.normal.z=s[11]-s[9],t.d=s[15]-s[13],t.normalize()}static GetBottomPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]+s[1],t.normal.y=s[7]+s[5],t.normal.z=s[11]+s[9],t.d=s[15]+s[13],t.normalize()}static GetPlanesToRef(e,t){s.GetNearPlaneToRef(e,t[0]),s.GetFarPlaneToRef(e,t[1]),s.GetLeftPlaneToRef(e,t[2]),s.GetRightPlaneToRef(e,t[3]),s.GetTopPlaneToRef(e,t[4]),s.GetBottomPlaneToRef(e,t[5])}static IsPointInFrustum(e,t){for(let s=0;s<6;s++)if(0>t[s].dotCoordinate(e))return!1;return!0}}e.s(["Frustum",0,s])},76846,e=>{"use strict";var t=e.i(2103);class s{get min(){return this._min}get max(){return this._max}get average(){return this._average}get lastSecAverage(){return this._lastSecAverage}get current(){return this._current}get total(){return this._totalAccumulated}get count(){return this._totalValueCount}constructor(){this._startMonitoringTime=0,this._min=0,this._max=0,this._hasResult=!1,this._hasCurrentValue=!1,this._average=0,this._lastSecAverage=0,this._current=0,this._totalValueCount=0,this._totalAccumulated=0,this._lastSecAccumulated=0,this._lastSecTime=0,this._lastSecValueCount=0}fetchNewFrame(){this._totalValueCount++,this._current=0,this._hasCurrentValue=s.Enabled,this._lastSecValueCount++}addCount(e,t){s.Enabled&&(this._current+=e,this._hasCurrentValue=!0,t&&this._fetchResult())}beginMonitoring(){s.Enabled&&(this._startMonitoringTime=t.PrecisionDate.Now)}endMonitoring(e=!0){if(!s.Enabled)return;e&&this.fetchNewFrame();let r=t.PrecisionDate.Now;this._current=r-this._startMonitoringTime,this._hasCurrentValue=!0,e&&this._fetchResult()}endFrame(){this._fetchResult()}_fetchResult(){if(!this._hasCurrentValue)return;this._totalAccumulated+=this._current,this._lastSecAccumulated+=this._current,this._hasResult?(this._min=Math.min(this._min,this._current),this._max=Math.max(this._max,this._current)):(this._min=this._current,this._max=this._current,this._hasResult=!0),this._average=this._totalAccumulated/this._totalValueCount;let e=t.PrecisionDate.Now;e-this._lastSecTime>1e3&&(this._lastSecAverage=this._lastSecAccumulated/this._lastSecValueCount,this._lastSecTime=e,this._lastSecAccumulated=0,this._lastSecValueCount=0)}}s.Enabled=!0,e.s(["PerfCounter",0,s])},55179,40839,e=>{"use strict";var t=e.i(10977),s=e.i(97991);e.s(["PostProcessManager",0,class{constructor(e){this._vertexBuffers={},this._activePostProcesses=[],this.onBeforeRenderObservable=new s.Observable,this._scene=e}_prepareBuffers(){if(this._vertexBuffers[t.VertexBuffer.PositionKind])return;let e=[];e.push(1,1),e.push(-1,1),e.push(-1,-1),e.push(1,-1),this._vertexBuffers[t.VertexBuffer.PositionKind]=new t.VertexBuffer(this._scene.getEngine(),e,t.VertexBuffer.PositionKind,!1,!1,2),this._buildIndexBuffer()}_buildIndexBuffer(){let e=[];e.push(0),e.push(1),e.push(2),e.push(0),e.push(2),e.push(3),this._indexBuffer=this._scene.getEngine().createIndexBuffer(e)}_getActivePostProcesses(e){let t=this._activePostProcesses;t.length=0;for(let s=0;s<e.length;s++){let r=e[s];r&&t.push(r)}return t}_rebuild(){let e=this._vertexBuffers[t.VertexBuffer.PositionKind];e&&(e._rebuild(),this._buildIndexBuffer())}_prepareFrame(e=null,t=null){let s=this._scene.activeCamera;return!!s&&!!(t=t||this._getActivePostProcesses(s._postProcesses))&&0!==t.length&&!!this._scene.postProcessesEnabled&&(t[0].activate(s,e,null!=t),!0)}directRender(e,t=null,s=!1,r=0,i=0,n=!1,a=e.length){let h=this._scene.getEngine();for(let o=0;o<a;o++){o<e.length-1?e[o+1].activate(this._scene.activeCamera||this._scene,t?.texture):(t?h.bindFramebuffer(t,r,void 0,void 0,s,i):n||h.restoreDefaultFramebuffer(),h._debugInsertMarker?.(`post process ${e[o].name} output`));let a=e[o],l=a.apply();l&&(a.onBeforeRenderObservable.notifyObservers(l),this._prepareBuffers(),h.bindBuffers(this._vertexBuffers,this._indexBuffer,l),h.drawElementsType(0,0,6),a.onAfterRenderObservable.notifyObservers(l))}h.setDepthBuffer(!0),h.setDepthWrite(!0)}_finalizeFrame(e,t,s,r,i=!1){let n=this._scene.activeCamera;if(!n||(this.onBeforeRenderObservable.notifyObservers(this),0===(r=r||this._getActivePostProcesses(n._postProcesses)).length||!this._scene.postProcessesEnabled))return;let a=this._scene.getEngine();for(let h=0,o=r.length;h<o;h++){let l=r[h];if(h<o-1?l._outputTexture=r[h+1].activate(n,t?.texture):(t?(a.bindFramebuffer(t,s,void 0,void 0,i),l._outputTexture=t):(a.restoreDefaultFramebuffer(),l._outputTexture=null),a._debugInsertMarker?.(`post process ${r[h].name} output`)),e)break;let c=l.apply();c&&(l.onBeforeRenderObservable.notifyObservers(c),this._prepareBuffers(),a.bindBuffers(this._vertexBuffers,this._indexBuffer,c),a.drawElementsType(0,0,6),l.onAfterRenderObservable.notifyObservers(c))}a.setDepthBuffer(!0),a.setDepthWrite(!0),a.setAlphaMode(0)}dispose(){let e=this._vertexBuffers[t.VertexBuffer.PositionKind];e&&(e.dispose(),this._vertexBuffers[t.VertexBuffer.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null)}}],55179);var r=e.i(6895),i=e.i(56173);class n{set opaqueSortCompareFn(e){e?this._opaqueSortCompareFn=e:this._opaqueSortCompareFn=n.PainterSortCompare,this._renderOpaque=this._renderOpaqueSorted}set alphaTestSortCompareFn(e){e?this._alphaTestSortCompareFn=e:this._alphaTestSortCompareFn=n.PainterSortCompare,this._renderAlphaTest=this._renderAlphaTestSorted}set transparentSortCompareFn(e){e?this._transparentSortCompareFn=e:this._transparentSortCompareFn=n.defaultTransparentSortCompare,this._renderTransparent=this._renderTransparentSorted}constructor(e,t,s=null,i=null,n=null){this.index=e,this._opaqueSubMeshes=new r.SmartArray(256),this._transparentSubMeshes=new r.SmartArray(256),this._alphaTestSubMeshes=new r.SmartArray(256),this._depthOnlySubMeshes=new r.SmartArray(256),this._particleSystems=new r.SmartArray(256),this._spriteManagers=new r.SmartArray(256),this._empty=!0,this._edgesRenderers=new r.SmartArrayNoDuplicate(16),this.disableDepthPrePass=!1,this._scene=t,this.opaqueSortCompareFn=s,this.alphaTestSortCompareFn=i,this.transparentSortCompareFn=n}render(e,t,s,r,i=!0,n=!0,a=!0,h=!0,o){if(e)return void e(this._opaqueSubMeshes,this._alphaTestSubMeshes,this._transparentSubMeshes,this._depthOnlySubMeshes);let l=this._scene.getEngine();i&&0!==this._depthOnlySubMeshes.length&&(l.setColorWrite(!1),this._renderAlphaTest(this._depthOnlySubMeshes),l.setColorWrite(!0)),n&&0!==this._opaqueSubMeshes.length&&this._renderOpaque(this._opaqueSubMeshes),a&&0!==this._alphaTestSubMeshes.length&&this._renderAlphaTest(this._alphaTestSubMeshes);let c=l.getStencilBuffer();if(l.setStencilBuffer(!1),t&&this._renderSprites(),s&&this._renderParticles(r),this.onBeforeTransparentRendering&&this.onBeforeTransparentRendering(),h&&(o||0!==this._transparentSubMeshes.length||this._scene.useOrderIndependentTransparency)){if(l.setStencilBuffer(c),o)o(this._transparentSubMeshes,this);else if(this._scene.useOrderIndependentTransparency){let e=this._scene.depthPeelingRenderer.render(this._transparentSubMeshes);e.length&&this._renderTransparent(e)}else this._renderTransparent(this._transparentSubMeshes);l.setAlphaMode(0)}if(l.setStencilBuffer(!1),n&&this._edgesRenderers.length){for(let e=0;e<this._edgesRenderers.length;e++)this._edgesRenderers.data[e].render();l.setAlphaMode(0)}l.setStencilBuffer(c)}_renderOpaqueSorted(e){n._RenderSorted(e,this._opaqueSortCompareFn,this._scene.activeCamera,!1,this.disableDepthPrePass)}_renderAlphaTestSorted(e){n._RenderSorted(e,this._alphaTestSortCompareFn,this._scene.activeCamera,!1,this.disableDepthPrePass)}_renderTransparentSorted(e){n._RenderSorted(e,this._transparentSortCompareFn,this._scene.activeCamera,!0,this.disableDepthPrePass)}static _RenderSorted(e,t,s,r,a){let h,o=0,l=s?s.globalPosition:n._ZeroVector;if(r)for(;o<e.length;o++)(h=e.data[o])._alphaIndex=h.getMesh().alphaIndex,h._distanceToCamera=i.Vector3.Distance(h.getBoundingInfo().boundingSphere.centerWorld,l);let c=e.length===e.data.length?e.data:e.data.slice(0,e.length);t&&c.sort(t);let p=c[0].getMesh().getScene();for(o=0;o<c.length;o++)if(h=c[o],!p._activeMeshesFrozenButKeepClipping||h.isInFrustum(p._frustumPlanes)){if(r){let e=h.getMaterial();if(e&&e.needDepthPrePass&&!a){let t=e.getScene().getEngine();t.setColorWrite(!1),t.setAlphaMode(0),h.render(!1),t.setColorWrite(!0)}}h.render(r)}}static defaultTransparentSortCompare(e,t){return e._alphaIndex>t._alphaIndex?1:e._alphaIndex<t._alphaIndex?-1:n.backToFrontSortCompare(e,t)}static backToFrontSortCompare(e,t){return e._distanceToCamera<t._distanceToCamera?1:e._distanceToCamera>t._distanceToCamera?-1:0}static frontToBackSortCompare(e,t){return e._distanceToCamera<t._distanceToCamera?-1:+(e._distanceToCamera>t._distanceToCamera)}static PainterSortCompare(e,t){let s=e.getMesh(),r=t.getMesh();return s.material&&r.material?s.material.uniqueId-r.material.uniqueId:s.uniqueId-r.uniqueId}prepare(){this._opaqueSubMeshes.reset(),this._transparentSubMeshes.reset(),this._alphaTestSubMeshes.reset(),this._depthOnlySubMeshes.reset(),this._particleSystems.reset(),this.prepareSprites(),this._edgesRenderers.reset(),this._empty=!0}prepareSprites(){this._spriteManagers.reset()}dispose(){this._opaqueSubMeshes.dispose(),this._transparentSubMeshes.dispose(),this._alphaTestSubMeshes.dispose(),this._depthOnlySubMeshes.dispose(),this._particleSystems.dispose(),this._spriteManagers.dispose(),this._edgesRenderers.dispose()}dispatch(e,t,s){void 0===t&&(t=e.getMesh()),void 0===s&&(s=e.getMaterial()),null!=s&&(s.needAlphaBlendingForMesh(t)?this._transparentSubMeshes.push(e):s.needAlphaTestingForMesh(t)?(s.needDepthPrePass&&!this.disableDepthPrePass&&this._depthOnlySubMeshes.push(e),this._alphaTestSubMeshes.push(e)):(s.needDepthPrePass&&!this.disableDepthPrePass&&this._depthOnlySubMeshes.push(e),this._opaqueSubMeshes.push(e)),t._renderingGroup=this,t._edgesRenderer&&t.isEnabled()&&t.isVisible&&t._edgesRenderer.isEnabled&&this._edgesRenderers.pushNoDuplicate(t._edgesRenderer),this._empty=!1)}dispatchSprites(e){this._spriteManagers.push(e),this._empty=!1}dispatchParticles(e){this._particleSystems.push(e),this._empty=!1}_renderParticles(e){if(0===this._particleSystems.length)return;let t=this._scene.activeCamera;this._scene.onBeforeParticlesRenderingObservable.notifyObservers(this._scene);for(let s=0;s<this._particleSystems.length;s++){let r=this._particleSystems.data[s];if(0===(t&&t.layerMask&r.layerMask))continue;let i=r.emitter;i.position&&e&&-1===e.indexOf(i)||this._scene._activeParticles.addCount(r.render(),!1)}this._scene.onAfterParticlesRenderingObservable.notifyObservers(this._scene)}_renderSprites(){if(!this._scene.spritesEnabled||0===this._spriteManagers.length)return;let e=this._scene.activeCamera;this._scene.onBeforeSpritesRenderingObservable.notifyObservers(this._scene);for(let t=0;t<this._spriteManagers.length;t++){let s=this._spriteManagers.data[t];0!==(e&&e.layerMask&s.layerMask)&&s.render()}this._scene.onAfterSpritesRenderingObservable.notifyObservers(this._scene)}}n._ZeroVector=i.Vector3.Zero();class a{}class h{get disableDepthPrePass(){return this._disableDepthPrePass}set disableDepthPrePass(e){for(let t of(this._disableDepthPrePass=e,this._renderingGroups))t.disableDepthPrePass=e}get maintainStateBetweenFrames(){return this._maintainStateBetweenFrames}set maintainStateBetweenFrames(e){e!==this._maintainStateBetweenFrames&&(this._maintainStateBetweenFrames=e,this._maintainStateBetweenFrames||this.restoreDispachedFlags())}restoreDispachedFlags(){for(let e of this._scene.meshes)if(e.subMeshes)for(let t of e.subMeshes)t._wasDispatched=!1;if(this._scene.spriteManagers)for(let e of this._scene.spriteManagers)e._wasDispatched=!1;for(let e of this._scene.particleSystems)e._wasDispatched=!1}constructor(e){this._useSceneAutoClearSetup=!1,this._disableDepthPrePass=!1,this._renderingGroups=[],this._autoClearDepthStencil={},this._customOpaqueSortCompareFn={},this._customAlphaTestSortCompareFn={},this._customTransparentSortCompareFn={},this._renderingGroupInfo=new a,this._maintainStateBetweenFrames=!1,this._scene=e;for(let e=h.MIN_RENDERINGGROUPS;e<h.MAX_RENDERINGGROUPS;e++)this._autoClearDepthStencil[e]={autoClear:!0,depth:!0,stencil:!0}}get renderingGroups(){return this._renderingGroups}getRenderingGroup(e){let t=e||0;return this._prepareRenderingGroup(t),this._renderingGroups[t]}_clearDepthStencilBuffer(e=!0,t=!0){this._depthStencilBufferAlreadyCleaned||(this._scene.getEngine().clear(null,!1,e,t),this._depthStencilBufferAlreadyCleaned=!0)}render(e,t,s,r,i=!0,n=!0,a=!0,o=!0,l){let c=this._renderingGroupInfo;if(c.scene=this._scene,c.camera=this._scene.activeCamera,c.renderingManager=this,this._scene.spriteManagers&&r)for(let e=0;e<this._scene.spriteManagers.length;e++){let t=this._scene.spriteManagers[e];this.dispatchSprites(t)}for(let p=h.MIN_RENDERINGGROUPS;p<h.MAX_RENDERINGGROUPS;p++){this._depthStencilBufferAlreadyCleaned=p===h.MIN_RENDERINGGROUPS;let u=this._renderingGroups[p];if(!u||u._empty)continue;let d=1<<p;if(c.renderingGroupId=p,this._scene.onBeforeRenderingGroupObservable.notifyObservers(c,d),h.AUTOCLEAR){let e=this._useSceneAutoClearSetup?this._scene.getAutoClearDepthStencilSetup(p):this._autoClearDepthStencil[p];e&&e.autoClear&&this._clearDepthStencilBuffer(e.depth,e.stencil)}for(let e of this._scene._beforeRenderingGroupDrawStage)e.action(p);for(let h of(u.render(e,r,s,t,i,n,a,o,l),this._scene._afterRenderingGroupDrawStage))h.action(p);this._scene.onAfterRenderingGroupObservable.notifyObservers(c,d)}}reset(){if(!this.maintainStateBetweenFrames)for(let e=h.MIN_RENDERINGGROUPS;e<h.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepare()}}resetSprites(){if(!this.maintainStateBetweenFrames)for(let e=h.MIN_RENDERINGGROUPS;e<h.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepareSprites()}}dispose(){this.freeRenderingGroups(),this._renderingGroups.length=0,this._renderingGroupInfo=null}freeRenderingGroups(){for(let e=h.MIN_RENDERINGGROUPS;e<h.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.dispose()}}_prepareRenderingGroup(e){void 0===this._renderingGroups[e]&&(this._renderingGroups[e]=new n(e,this._scene,this._customOpaqueSortCompareFn[e],this._customAlphaTestSortCompareFn[e],this._customTransparentSortCompareFn[e]),this._renderingGroups[e].disableDepthPrePass=this._disableDepthPrePass)}dispatchSprites(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchSprites(e))}dispatchParticles(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchParticles(e))}dispatch(e,t,s){void 0===t&&(t=e.getMesh()),this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(t.renderingGroupId).dispatch(e,t,s))}setRenderingOrder(e,t=null,s=null,r=null){if(this._customOpaqueSortCompareFn[e]=t,this._customAlphaTestSortCompareFn[e]=s,this._customTransparentSortCompareFn[e]=r,this._renderingGroups[e]){let t=this._renderingGroups[e];t.opaqueSortCompareFn=this._customOpaqueSortCompareFn[e],t.alphaTestSortCompareFn=this._customAlphaTestSortCompareFn[e],t.transparentSortCompareFn=this._customTransparentSortCompareFn[e]}}setRenderingAutoClearDepthStencil(e,t,s=!0,r=!0){this._autoClearDepthStencil[e]={autoClear:t,depth:s,stencil:r}}getAutoClearDepthStencilSetup(e){return this._autoClearDepthStencil[e]}}h.MAX_RENDERINGGROUPS=4,h.MIN_RENDERINGGROUPS=0,h.AUTOCLEAR=!0,e.s(["RenderingManager",0,h],40839)},98519,e=>{"use strict";var t=e.i(17188);(0,t.RegisterScene)(),e.s([],3067),e.i(3067),e.s(["RegisterScene",()=>t.RegisterScene,"Scene",()=>t.Scene,"ScenePerformancePriority",()=>t.ScenePerformancePriority],98519)}]);
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,58961,94389,3127,e=>{"use strict";var i=e.i(2342);let o="bumpFragmentMainFunctions",t=`#ifndef TEXRD_DEFINED
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,92655,36435,78948,e=>{"use strict";var i=e.i(25044);let o="bumpFragmentMainFunctions",t=`#ifndef TEXRD_DEFINED
2
2
  #define TEXRD(s,uv) texture2D(s,uv)
3
3
  #define TEXRD_DEFINED
4
4
  #endif
@@ -63,7 +63,7 @@ vec3 perturbNormal(mat3 cotangentFrame,vec3 textureSample,float scale)
63
63
  mat3 cotangent_frame(vec3 normal,vec3 p,vec2 uv,vec2 tangentSpaceParams)
64
64
  {vec3 dp1=dFdx(p);vec3 dp2=dFdy(p);vec2 duv1=dFdx(uv);vec2 duv2=dFdy(uv);vec3 dp2perp=cross(dp2,normal);vec3 dp1perp=cross(normal,dp1);vec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;vec3 bitangent=dp2perp*duv1.y+dp1perp*duv2.y;tangent*=tangentSpaceParams.x;bitangent*=tangentSpaceParams.y;float det=max(dot(tangent,tangent),dot(bitangent,bitangent));float invmax=det==0.0 ? 0.0 : inversesqrt(det);return mat3(tangent*invmax,bitangent*invmax,normal);}
65
65
  #endif
66
- `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["bumpFragmentMainFunctions",0,{name:o,shader:t}],58961),e.i(28758);let r="bumpFragmentFunctions",a=`#if defined(BUMP)
66
+ `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["bumpFragmentMainFunctions",0,{name:o,shader:t}],92655),e.i(95804);let r="bumpFragmentFunctions",a=`#if defined(BUMP)
67
67
  #include<samplerFragmentDeclaration>(_DEFINENAME_,BUMP,_VARYINGNAME_,Bump,_SAMPLERNAME_,bump)
68
68
  #endif
69
69
  #if defined(DETAIL)
@@ -93,7 +93,7 @@ return -texCoordOffset;
93
93
  #endif
94
94
  }
95
95
  #endif
96
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=a),e.s(["bumpFragmentFunctions",0,{name:r,shader:a}],94389);let n="bumpFragment",f=`vec2 uvOffset=vec2(0.0,0.0);
96
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=a),e.s(["bumpFragmentFunctions",0,{name:r,shader:a}],36435);let n="bumpFragment",f=`vec2 uvOffset=vec2(0.0,0.0);
97
97
  #if defined(BUMP) || defined(PARALLAX) || defined(DETAIL)
98
98
  #ifdef NORMALXYSCALE
99
99
  float normalScale=1.0;
@@ -145,7 +145,7 @@ normalW=perturbNormalBase(TBN,blendedNormal,vBumpInfos.y);
145
145
  #elif defined(DETAIL)
146
146
  detailNormal.xy*=vDetailInfos.z;normalW=perturbNormalBase(TBN,detailNormal,vDetailInfos.z);
147
147
  #endif
148
- `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=f),e.s(["bumpFragment",0,{name:n,shader:f}],3127)},16774,e=>{"use strict";var i=e.i(2342);let o="clusteredLightingFunctions",t=`struct ClusteredLight {vec4 vLightData;vec4 vLightDiffuse;vec4 vLightSpecular;vec4 vLightDirection;vec4 vLightFalloff;};
148
+ `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=f),e.s(["bumpFragment",0,{name:n,shader:f}],78948)},7673,e=>{"use strict";var i=e.i(25044);let o="clusteredLightingFunctions",t=`struct ClusteredLight {vec4 vLightData;vec4 vLightDiffuse;vec4 vLightSpecular;vec4 vLightDirection;vec4 vLightFalloff;};
149
149
  #define inline
150
150
  ClusteredLight getClusteredLight(sampler2D lightDataTexture,int index) {return ClusteredLight(
151
151
  texelFetch(lightDataTexture,ivec2(0,index),0),
@@ -155,7 +155,7 @@ texelFetch(lightDataTexture,ivec2(3,index),0),
155
155
  texelFetch(lightDataTexture,ivec2(4,index),0)
156
156
  );}
157
157
  int getClusteredSliceIndex(vec2 sliceData,float viewDepth) {return int(log(viewDepth)*sliceData.x+sliceData.y);}
158
- `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["clusteredLightingFunctions",0,{name:o,shader:t}])},2218,e=>{"use strict";var i=e.i(2342);let o="decalFragment",t=`#ifdef DECAL
158
+ `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["clusteredLightingFunctions",0,{name:o,shader:t}])},90256,e=>{"use strict";var i=e.i(25044);let o="decalFragment",t=`#ifdef DECAL
159
159
  #ifdef GAMMADECAL
160
160
  decalColor.rgb=toLinearSpace(decalColor.rgb);
161
161
  #endif
@@ -164,13 +164,13 @@ decalColor.a*=decalColor.a;
164
164
  #endif
165
165
  surfaceAlbedo.rgb=mix(surfaceAlbedo.rgb,decalColor.rgb,decalColor.a);
166
166
  #endif
167
- `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["decalFragment",0,{name:o,shader:t}])},75106,e=>{"use strict";var i=e.i(2342);e.i(19831),e.i(49676);let o="defaultUboDeclaration",t=`layout(std140,column_major) uniform;uniform Material
167
+ `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["decalFragment",0,{name:o,shader:t}])},98529,e=>{"use strict";var i=e.i(25044);e.i(77074),e.i(4100);let o="defaultUboDeclaration",t=`layout(std140,column_major) uniform;uniform Material
168
168
  {vec4 diffuseLeftColor;vec4 diffuseRightColor;vec4 opacityParts;vec4 reflectionLeftColor;vec4 reflectionRightColor;vec4 refractionLeftColor;vec4 refractionRightColor;vec4 emissiveLeftColor;vec4 emissiveRightColor;vec2 vDiffuseInfos;vec2 vAmbientInfos;vec2 vOpacityInfos;vec2 vEmissiveInfos;vec2 vLightmapInfos;vec2 vSpecularInfos;vec3 vBumpInfos;mat4 diffuseMatrix;mat4 ambientMatrix;mat4 opacityMatrix;mat4 emissiveMatrix;mat4 lightmapMatrix;mat4 specularMatrix;mat4 bumpMatrix;vec2 vTangentSpaceParams;float pointSize;float alphaCutOff;mat4 refractionMatrix;vec4 vRefractionInfos;vec3 vRefractionPosition;vec3 vRefractionSize;vec4 vSpecularColor;vec3 vEmissiveColor;vec4 vDiffuseColor;vec3 vAmbientColor;vec4 cameraInfo;vec4 vTextureRepetitionHexTilingParams;vec2 vReflectionInfos;mat4 reflectionMatrix;vec3 vReflectionPosition;vec3 vReflectionSize;
169
169
  #define ADDITIONAL_UBO_DECLARATION
170
170
  };
171
171
  #include<sceneUboDeclaration>
172
172
  #include<meshUboDeclaration>
173
- `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["defaultUboDeclaration",0,{name:o,shader:t}])},63236,e=>{"use strict";var i=e.i(2342);let o="lightFragment",t=`#ifdef LIGHT{X}
173
+ `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["defaultUboDeclaration",0,{name:o,shader:t}])},27960,e=>{"use strict";var i=e.i(25044);let o="lightFragment",t=`#ifdef LIGHT{X}
174
174
  #if defined(SHADOWONLY) || defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X}) && defined(LIGHTMAPNOSPECULAR{X})
175
175
  #else
176
176
  vec4 diffuse{X}=light{X}.vLightDiffuse;
@@ -548,7 +548,7 @@ sheenBase+=info.sheen.rgb*shadow;
548
548
  #endif
549
549
  #endif
550
550
  #endif
551
- `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["lightFragment",0,{name:o,shader:t}])},28758,51215,e=>{"use strict";var i=e.i(2342);let o="samplerFragmentDeclaration",t=`#ifdef _DEFINENAME_
551
+ `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["lightFragment",0,{name:o,shader:t}])},95804,12075,e=>{"use strict";var i=e.i(25044);let o="samplerFragmentDeclaration",t=`#ifdef _DEFINENAME_
552
552
  #if _DEFINENAME_DIRECTUV==1
553
553
  #define v_VARYINGNAME_UV vMainUV1
554
554
  #elif _DEFINENAME_DIRECTUV==2
@@ -566,7 +566,7 @@ varying vec2 v_VARYINGNAME_UV;
566
566
  #endif
567
567
  uniform sampler2D _SAMPLERNAME_Sampler;
568
568
  #endif
569
- `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["samplerFragmentDeclaration",0,{name:o,shader:t}],28758);let r="reflectionFunction",a=`vec3 computeFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
569
+ `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["samplerFragmentDeclaration",0,{name:o,shader:t}],95804);let r="reflectionFunction",a=`vec3 computeFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
570
570
  {float lon=atan(direction.z,direction.x);float lat=acos(direction.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(s,t,0); }
571
571
  vec3 computeMirroredFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
572
572
  {float lon=atan(direction.z,direction.x);float lat=acos(direction.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(1.0-s,t,0); }
@@ -628,7 +628,7 @@ return vec3(0,0,0);
628
628
  #endif
629
629
  }
630
630
  #endif
631
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=a),e.s(["reflectionFunction",0,{name:r,shader:a}],51215)},41028,e=>{"use strict";var i=e.i(2342),o=e.i(80936);let t="defaultFragmentDeclaration",r=`uniform vec4 vEyePosition;uniform vec4 vDiffuseColor;uniform vec4 vSpecularColor;uniform vec3 vEmissiveColor;uniform vec3 vAmbientColor;uniform float visibility;
631
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=a),e.s(["reflectionFunction",0,{name:r,shader:a}],12075)},79832,e=>{"use strict";var i=e.i(25044),o=e.i(51587);let t="defaultFragmentDeclaration",r=`uniform vec4 vEyePosition;uniform vec4 vDiffuseColor;uniform vec4 vSpecularColor;uniform vec3 vEmissiveColor;uniform vec3 vAmbientColor;uniform float visibility;
632
632
  #ifdef DIFFUSE
633
633
  uniform vec2 vDiffuseInfos;
634
634
  #endif
@@ -699,7 +699,7 @@ uniform vec4 vDetailInfos;
699
699
  uniform vec4 vTextureRepetitionHexTilingParams;
700
700
  #endif
701
701
  #define ADDITIONAL_FRAGMENT_DECLARATION
702
- `;i.ShaderStore.IncludesShadersStore[t]||(i.ShaderStore.IncludesShadersStore[t]=r);var a=e.i(19831),n=e.i(49676),f=e.i(75106),l=e.i(8139),d=e.i(88799),s=e.i(65225),c=e.i(62308),h=e.i(73421),g=e.i(73860),u=e.i(83457),m=e.i(16774);let v="lightsFragmentFunctions",S=`struct lightingInfo
702
+ `;i.ShaderStore.IncludesShadersStore[t]||(i.ShaderStore.IncludesShadersStore[t]=r);var a=e.i(77074),n=e.i(4100),f=e.i(98529),l=e.i(81402),d=e.i(80667),s=e.i(49185),c=e.i(31660),h=e.i(88226),g=e.i(15260),u=e.i(31444),m=e.i(7673);let v="lightsFragmentFunctions",S=`struct lightingInfo
703
703
  {vec3 diffuse;
704
704
  #ifdef SPECULARTERM
705
705
  vec3 specular;
@@ -803,11 +803,11 @@ result.specular+=info.specular;
803
803
  batchOffset+=CLUSTLIGHT_BATCH;}
804
804
  return result;}
805
805
  #endif
806
- `;i.ShaderStore.IncludesShadersStore[v]||(i.ShaderStore.IncludesShadersStore[v]=S);var E=e.i(58478),p=e.i(28758);let I="fresnelFunction",C=`#ifdef FRESNEL
806
+ `;i.ShaderStore.IncludesShadersStore[v]||(i.ShaderStore.IncludesShadersStore[v]=S);var E=e.i(75664),p=e.i(95804);let I="fresnelFunction",C=`#ifdef FRESNEL
807
807
  float computeFresnelTerm(vec3 viewDirection,vec3 worldNormal,float bias,float power)
808
808
  {float fresnelTerm=pow(bias+abs(dot(viewDirection,worldNormal)),power);return clamp(fresnelTerm,0.,1.);}
809
809
  #endif
810
- `;i.ShaderStore.IncludesShadersStore[I]||(i.ShaderStore.IncludesShadersStore[I]=C);var L=e.i(51215),A=e.i(74244),T=e.i(8044),D=e.i(59954),R=e.i(58961),X=e.i(94389),P=e.i(94704),N=e.i(80790),O=e.i(18124),x=e.i(88780),F=e.i(3127),w=e.i(2218),M=e.i(40990),_=e.i(63236),b=e.i(51115),U=e.i(21487),W=e.i(55186);let y="defaultPixelShader",H=`#define CUSTOM_FRAGMENT_EXTENSION
810
+ `;i.ShaderStore.IncludesShadersStore[I]||(i.ShaderStore.IncludesShadersStore[I]=C);var L=e.i(12075),A=e.i(15607),T=e.i(79573),D=e.i(62948),R=e.i(92655),X=e.i(36435),P=e.i(5721),N=e.i(10874),O=e.i(68767),x=e.i(47727),F=e.i(78948),w=e.i(90256),M=e.i(95530),_=e.i(27960),b=e.i(28497),U=e.i(78133),W=e.i(33152);let y="defaultPixelShader",H=`#define CUSTOM_FRAGMENT_EXTENSION
811
811
  #include<__decl__defaultFragment>
812
812
  #if defined(BUMP) || !defined(NORMAL)
813
813
  #extension GL_OES_standard_derivatives : enable
@@ -1157,4 +1157,4 @@ if (fragDepth==nearestDepth) {frontColor.rgb+=color.rgb*color.a*alphaMultiplier;
1157
1157
  #endif
1158
1158
  #define CUSTOM_FRAGMENT_MAIN_END
1159
1159
  }
1160
- `;for(let e of(i.ShaderStore.ShadersStore[y]||(i.ShaderStore.ShadersStore[y]=H),[o.decalFragmentDeclaration,{name:t,shader:r},a.sceneUboDeclaration,n.meshUboDeclaration,f.defaultUboDeclaration,l.prePassDeclaration,d.oitDeclaration,s.mainUVVaryingDeclaration,c.helperFunctions,h.lightFragmentDeclaration,g.lightUboDeclaration,u.ltcHelperFunctions,m.clusteredLightingFunctions,{name:v,shader:S},E.shadowsFragmentFunctions,p.samplerFragmentDeclaration,{name:I,shader:C},L.reflectionFunction,A.imageProcessingDeclaration,T.imageProcessingFunctions,D.textureRepetitionFunctions,R.bumpFragmentMainFunctions,X.bumpFragmentFunctions,P.clipPlaneFragmentDeclaration,N.logDepthDeclaration,O.fogFragmentDeclaration,x.clipPlaneFragment,F.bumpFragment,w.decalFragment,M.depthPrePass,_.lightFragment,b.logDepthFragment,U.fogFragment,W.oitFragment]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["defaultPixelShader",0,{name:y,shader:H}],41028)}]);
1160
+ `;for(let e of(i.ShaderStore.ShadersStore[y]||(i.ShaderStore.ShadersStore[y]=H),[o.decalFragmentDeclaration,{name:t,shader:r},a.sceneUboDeclaration,n.meshUboDeclaration,f.defaultUboDeclaration,l.prePassDeclaration,d.oitDeclaration,s.mainUVVaryingDeclaration,c.helperFunctions,h.lightFragmentDeclaration,g.lightUboDeclaration,u.ltcHelperFunctions,m.clusteredLightingFunctions,{name:v,shader:S},E.shadowsFragmentFunctions,p.samplerFragmentDeclaration,{name:I,shader:C},L.reflectionFunction,A.imageProcessingDeclaration,T.imageProcessingFunctions,D.textureRepetitionFunctions,R.bumpFragmentMainFunctions,X.bumpFragmentFunctions,P.clipPlaneFragmentDeclaration,N.logDepthDeclaration,O.fogFragmentDeclaration,x.clipPlaneFragment,F.bumpFragment,w.decalFragment,M.depthPrePass,_.lightFragment,b.logDepthFragment,U.fogFragment,W.oitFragment]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["defaultPixelShader",0,{name:y,shader:H}],79832)}]);