@uptimizr/dashboard 0.4.6 → 0.4.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (383) hide show
  1. package/out/404.html +1 -1
  2. package/out/__next.__PAGE__.txt +19 -5
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  4. package/out/__next._tree.txt +1 -1
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@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,8406,e=>{"use strict";var r=e.i(47150);let o="lodCubePixelShader",t=`precision highp float;const float GammaEncodePowerApprox=1.0/2.2;varying vec2 vUV;uniform samplerCube textureSampler;uniform float lod;uniform int gamma;void main(void)
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,28017,e=>{"use strict";var r=e.i(2342);let o="lodCubePixelShader",t=`precision highp float;const float GammaEncodePowerApprox=1.0/2.2;varying vec2 vUV;uniform samplerCube textureSampler;uniform float lod;uniform int gamma;void main(void)
2
2
  {vec2 uv=vUV*2.0-1.0;
3
3
  #ifdef POSITIVEX
4
4
  gl_FragColor=textureCube(textureSampler,vec3(1.001,uv.y,uv.x),lod);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,95228,s=>{"use strict";var e=s.i(3739);(0,e.RegisterDumpTools)(),s.s([],21575),s.i(21575),s.s(["Dispose",()=>e.Dispose,"DumpData",()=>e.DumpData,"DumpDataAsync",()=>e.DumpDataAsync,"DumpFramebuffer",()=>e.DumpFramebuffer,"DumpTools",()=>e.DumpTools,"EncodeImageAsync",()=>e.EncodeImageAsync,"RegisterDumpTools",()=>e.RegisterDumpTools],95228)}]);
@@ -1,19 +1,7 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,67827,e=>{"use strict";var t=e.i(47150);let a="sceneUboDeclaration",s=`layout(std140,column_major) uniform;uniform Scene {mat4 viewProjection;
2
- #ifdef MULTIVIEW
3
- mat4 viewProjectionR;
4
- #endif
5
- mat4 view;mat4 projection;vec4 vEyePosition;mat4 inverseProjection;};
6
- `;t.ShaderStore.IncludesShadersStore[a]||(t.ShaderStore.IncludesShadersStore[a]=s),e.s(["sceneUboDeclaration",0,{name:a,shader:s}])},38605,e=>{"use strict";var t=e.i(47150);let a="meshUboDeclaration",s=`#ifdef WEBGL2
7
- uniform mat4 world;uniform float visibility;
8
- #else
9
- layout(std140,column_major) uniform;uniform Mesh
10
- {mat4 world;float visibility;};
11
- #endif
12
- #define WORLD_UBO
13
- `;t.ShaderStore.IncludesShadersStore[a]||(t.ShaderStore.IncludesShadersStore[a]=s),e.s(["meshUboDeclaration",0,{name:a,shader:s}])},8571,63326,76305,e=>{"use strict";var t=e.i(47150);let a="gaussianSplattingVertexDeclaration",s="attribute vec3 position;attribute vec4 splatIndex0;attribute vec4 splatIndex1;attribute vec4 splatIndex2;attribute vec4 splatIndex3;uniform mat4 view;uniform mat4 projection;uniform mat4 world;uniform vec4 vEyePosition;";t.ShaderStore.IncludesShadersStore[a]||(t.ShaderStore.IncludesShadersStore[a]=s),e.s(["gaussianSplattingVertexDeclaration",0,{name:a,shader:s}],8571),e.i(67827),e.i(38605);let o="gaussianSplattingUboDeclaration",i=`#include<sceneUboDeclaration>
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,37208,96934,25511,e=>{"use strict";var t=e.i(2342);let a="gaussianSplattingVertexDeclaration",s="attribute vec3 position;attribute vec4 splatIndex0;attribute vec4 splatIndex1;attribute vec4 splatIndex2;attribute vec4 splatIndex3;uniform mat4 view;uniform mat4 projection;uniform mat4 world;uniform vec4 vEyePosition;";t.ShaderStore.IncludesShadersStore[a]||(t.ShaderStore.IncludesShadersStore[a]=s),e.s(["gaussianSplattingVertexDeclaration",0,{name:a,shader:s}],37208),e.i(19831),e.i(49676);let o="gaussianSplattingUboDeclaration",i=`#include<sceneUboDeclaration>
14
2
  #include<meshUboDeclaration>
15
3
  attribute vec3 position;attribute vec4 splatIndex0;attribute vec4 splatIndex1;attribute vec4 splatIndex2;attribute vec4 splatIndex3;
16
- `;t.ShaderStore.IncludesShadersStore[o]||(t.ShaderStore.IncludesShadersStore[o]=i),e.s(["gaussianSplattingUboDeclaration",0,{name:o,shader:i}],63326);let c="gaussianSplatting",l=`#if !defined(WEBGL2) && !defined(WEBGPU) && !defined(NATIVE)
4
+ `;t.ShaderStore.IncludesShadersStore[o]||(t.ShaderStore.IncludesShadersStore[o]=i),e.s(["gaussianSplattingUboDeclaration",0,{name:o,shader:i}],96934);let c="gaussianSplatting",l=`#if !defined(WEBGL2) && !defined(WEBGPU) && !defined(NATIVE)
17
5
  mat3 transpose(mat3 matrix) {return mat3(matrix[0][0],matrix[1][0],matrix[2][0],
18
6
  matrix[0][1],matrix[1][1],matrix[2][1],
19
7
  matrix[0][2],matrix[1][2],matrix[2][2]);}
@@ -251,7 +239,19 @@ vec3(rotationB.z,rotationB.w,rotationScale.x)
251
239
  vec3 offsetSplatSpace;if (axisLengthInViewZ.x>axisLengthInViewZ.y && axisLengthInViewZ.x>axisLengthInViewZ.z) {offsetSplatSpace=vec3(0.0,quadPos.x,quadPos.y)*splatScale*gaussianSplatCutoffStddev;} else if (axisLengthInViewZ.y>axisLengthInViewZ.z) {offsetSplatSpace=vec3(quadPos.x,0.0,quadPos.y)*splatScale*gaussianSplatCutoffStddev;} else {offsetSplatSpace=vec3(quadPos.x,quadPos.y,0.0)*splatScale*gaussianSplatCutoffStddev;}
252
240
  vec3 vertexObjectSpace=center+splatRotation*offsetSplatSpace;return splatWorld*vec4(vertexObjectSpace,1.0);}
253
241
  #endif
254
- `;t.ShaderStore.IncludesShadersStore[c]||(t.ShaderStore.IncludesShadersStore[c]=l),e.s(["gaussianSplatting",0,{name:c,shader:l}],76305)},21325,e=>{"use strict";var t=e.i(47150),a=e.i(8571),s=e.i(67827),o=e.i(38605),i=e.i(63326),c=e.i(76305);let l="gaussianSplattingVoxelVertexShader",r=`#include<__decl__gaussianSplattingVertex>
242
+ `;t.ShaderStore.IncludesShadersStore[c]||(t.ShaderStore.IncludesShadersStore[c]=l),e.s(["gaussianSplatting",0,{name:c,shader:l}],25511)},49676,e=>{"use strict";var t=e.i(2342);let a="meshUboDeclaration",s=`#ifdef WEBGL2
243
+ uniform mat4 world;uniform float visibility;
244
+ #else
245
+ layout(std140,column_major) uniform;uniform Mesh
246
+ {mat4 world;float visibility;};
247
+ #endif
248
+ #define WORLD_UBO
249
+ `;t.ShaderStore.IncludesShadersStore[a]||(t.ShaderStore.IncludesShadersStore[a]=s),e.s(["meshUboDeclaration",0,{name:a,shader:s}])},19831,e=>{"use strict";var t=e.i(2342);let a="sceneUboDeclaration",s=`layout(std140,column_major) uniform;uniform Scene {mat4 viewProjection;
250
+ #ifdef MULTIVIEW
251
+ mat4 viewProjectionR;
252
+ #endif
253
+ mat4 view;mat4 projection;vec4 vEyePosition;mat4 inverseProjection;};
254
+ `;t.ShaderStore.IncludesShadersStore[a]||(t.ShaderStore.IncludesShadersStore[a]=s),e.s(["sceneUboDeclaration",0,{name:a,shader:s}])},23900,e=>{"use strict";var t=e.i(2342),a=e.i(37208),s=e.i(19831),o=e.i(49676),i=e.i(96934),c=e.i(25511);let l="gaussianSplattingVoxelVertexShader",r=`#include<__decl__gaussianSplattingVertex>
255
255
  uniform vec2 dataTextureSize;uniform float alpha;uniform mat4 invWorldScale;uniform mat4 viewMatrix;uniform sampler2D rotationsATexture;uniform sampler2D rotationsBTexture;uniform sampler2D rotationScaleTexture;uniform sampler2D centersTexture;uniform sampler2D colorsTexture;
256
256
  #if IS_COMPOUND
257
257
  uniform mat4 partWorld[MAX_PART_COUNT];uniform float partVisibility[MAX_PART_COUNT];uniform sampler2D partIndicesTexture;
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,4955,e=>{"use strict";var t=e.i(57011),i=e.i(37405),s=e.i(5573),r=e.i(97009),n=e.i(99493);class p extends t.FlowGraphEventBlock{constructor(e){super(e),this.config=e,this.type="MeshPick",this.asset=this.registerDataInput("asset",r.RichTypeAny,e?.targetMesh),this.pickedPoint=this.registerDataOutput("pickedPoint",r.RichTypeVector3),this.pickOrigin=this.registerDataOutput("pickOrigin",r.RichTypeVector3),this.pointerId=this.registerDataOutput("pointerId",r.RichTypeNumber),this.pickedMesh=this.registerDataOutput("pickedMesh",r.RichTypeAny),this.pointerType=this.registerDataInput("pointerType",r.RichTypeAny,i.PointerEventTypes.POINTERPICK)}_getReferencedMesh(e){return this.asset.getValue(e)}_executeEvent(e,t){if(this.pointerType.getValue(e)!==t.type)return!0;let i=this._getReferencedMesh(e),r=t.pickInfo?.pickedMesh;return(i?r&&(r===i||(0,s._IsDescendantOf)(r,i)||r.name===i.name):r)&&r?(this.pointerId.setValue(t.event.pointerId,e),this.pickOrigin.setValue(t.pickInfo.ray?.origin,e),this.pickedPoint.setValue(t.pickInfo.pickedPoint,e),this.pickedMesh.setValue(r,e),this._execute(e),!this.config?.stopPropagation):(this.pointerId.resetToDefaultValue(e),this.pickOrigin.resetToDefaultValue(e),this.pickedPoint.resetToDefaultValue(e),this.pickedMesh.resetToDefaultValue(e),!0)}_preparePendingTasks(e){}_cancelPendingTasks(e){}getClassName(){return"FlowGraphMeshPickEventBlock"}}let c=!1;function h(){c||(c=!0,(0,n.RegisterClass)("FlowGraphMeshPickEventBlock",p))}e.s(["FlowGraphMeshPickEventBlock",0,p,"RegisterFlowGraphMeshPickEventBlock",0,h],5816),h(),e.s([],81541),e.i(81541),e.i(5816),e.s(["FlowGraphMeshPickEventBlock",0,p],4955)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,68999,e=>{"use strict";var t=e.i(40871),s=e.i(37096),i=e.i(97009),a=e.i(59012),l=e.i(5573),r=e.i(99493);class u extends s.FlowGraphBlock{constructor(e){super(e),this.config=e,this.type=this.registerDataInput("type",i.RichTypeAny,e.type),this.value=this.registerDataOutput("value",i.RichTypeAny),this.index=this.registerDataInput("index",i.RichTypeAny,new a.FlowGraphInteger((0,l.getNumericValue)(e.index??-1)))}_updateOutputs(e){let s=this.type.getValue(e),i=this.index.getValue(e),a=(0,t.GetFlowGraphAssetWithType)(e.assetsContext,s,(0,l.getNumericValue)(i),this.config.useIndexAsUniqueId);this.value.setValue(a,e)}getClassName(){return"FlowGraphGetAssetBlock"}}let o=!1;function h(){o||(o=!0,(0,r.RegisterClass)("FlowGraphGetAssetBlock",u))}e.s(["FlowGraphGetAssetBlock",0,u,"RegisterFlowGraphGetAssetBlock",0,h],84656),h(),e.s([],28920),e.i(28920),e.i(84656),e.s(["FlowGraphGetAssetBlock",0,u],68999)}]);