@uptimizr/dashboard 0.4.6 → 0.4.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out/404.html +1 -1
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- package/out/__next._full.txt +10 -10
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@@ -0,0 +1 @@
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1
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+
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e=document.documentElement,t=null,r=null,n=null,o=()=>{var r,l;let u,a;return null===n&&(r=e,l=t,n=!Number.isFinite(a=Number.parseFloat(u=getComputedStyle(r).scrollPaddingTop))||a<0?0:u.endsWith("px")?a:u.endsWith("%")?a/100*l:0),n};(a||(t=e.clientHeight,0!==(r=g(u,t,o))))&&((d=!0,l.current=!1,a)?u.scrollIntoView():1!==r&&(e.scrollTop=0,2===g(u,t,o)&&u.scrollIntoView()))},{dontForceLayout:!0,onlyHashChange:r.onlyHashChange}),d&&(r.onlyHashChange=!1,r.hashFragment=null)},void 0),(0,o.jsx)(d.Fragment,{ref:t,children:e.children})};function O({children:e,cacheNode:t}){let r=(0,d.useContext)(i.GlobalLayoutRouterContext);if(!r)throw Object.defineProperty(Error("invariant global layout router not mounted"),"__NEXT_ERROR_CODE",{value:"E473",enumerable:!1,configurable:!0});return(0,o.jsx)(j,{focusAndScrollRef:r.focusAndScrollRef,cacheNode:t,children:e})}function x({tree:e,segmentPath:t,debugNameContext:r,cacheNode:n,params:l,url:u,isActive:a}){let s,f=(0,d.useContext)(i.GlobalLayoutRouterContext);if((0,d.useContext)(h.NavigationPromisesContext),!f)throw Object.defineProperty(Error("invariant global layout router not mounted"),"__NEXT_ERROR_CODE",{value:"E473",enumerable:!1,configurable:!0});let p=null!==n?n:(0,d.use)(c.unresolvedThenable),y=null!==p.prefetchRsc?p.prefetchRsc:p.rsc,m=(0,d.useDeferredValue)(p.rsc,y);if((0,v.isDeferredRsc)(m)){let e=(0,d.use)(m);null===e&&(0,d.use)(c.unresolvedThenable),s=e}else null===m&&(0,d.use)(c.unresolvedThenable),s=m;let b=s;return(0,o.jsx)(i.LayoutRouterContext.Provider,{value:{parentTree:e,parentCacheNode:p,parentSegmentPath:t,parentParams:l,parentLoadingData:null,debugNameContext:r,url:u,isActive:a},children:b})}function C({loading:e,children:t}){let r=(0,d.use)(i.LayoutRouterContext);return null===r?t:(0,o.jsx)(i.LayoutRouterContext.Provider,{value:{parentTree:r.parentTree,parentCacheNode:r.parentCacheNode,parentSegmentPath:r.parentSegmentPath,parentParams:r.parentParams,parentLoadingData:e,debugNameContext:r.debugNameContext,url:r.url,isActive:r.isActive},children:t})}function R({name:e,loading:t,children:r}){if(null!==t){let n=t[0],l=t[1],u=t[2];return(0,o.jsx)(d.Suspense,{name:e,fallback:(0,o.jsxs)(o.Fragment,{children:[l,u,n]}),children:r})}return(0,o.jsx)(o.Fragment,{children:r})}function T({parallelRouterKey:e,error:t,errorStyles:r,errorScripts:n,templateStyles:l,templateScripts:u,template:a,notFound:s,forbidden:p,unauthorized:h,segmentViewBoundaries:v}){let g=(0,d.useContext)(i.LayoutRouterContext);if(!g)throw Object.defineProperty(Error("invariant expected layout router to be 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e=(0,u.useContext)(a.TemplateContext);return(0,l.jsx)(l.Fragment,{children:e})}("function"==typeof r.default||"object"==typeof r.default&&null!==r.default)&&void 0===r.default.__esModule&&(Object.defineProperty(r.default,"__esModule",{value:!0}),Object.assign(r.default,r),t.exports=r.default)},32740,(e,t,r)=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),Object.defineProperty(r,"createRenderParamsFromClient",{enumerable:!0,get:function(){return l}});let n=new WeakMap;function l(e){let t=n.get(e);if(t)return t;let r=Promise.resolve(e);return n.set(e,r),r}("function"==typeof r.default||"object"==typeof r.default&&null!==r.default)&&void 0===r.default.__esModule&&(Object.defineProperty(r.default,"__esModule",{value:!0}),Object.assign(r.default,r),t.exports=r.default)},60124,(e,t,r)=>{"use strict";e.i(54353),Object.defineProperty(r,"__esModule",{value:!0}),Object.defineProperty(r,"createRenderParamsFromClient",{enumerable:!0,get:function(){return n}});let n=e.r(32740).createRenderParamsFromClient;("function"==typeof r.default||"object"==typeof r.default&&null!==r.default)&&void 0===r.default.__esModule&&(Object.defineProperty(r.default,"__esModule",{value:!0}),Object.assign(r.default,r),t.exports=r.default)},40533,(e,t,r)=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),Object.defineProperty(r,"createRenderSearchParamsFromClient",{enumerable:!0,get:function(){return l}});let n=new WeakMap;function l(e){let t=n.get(e);if(t)return t;let r=Promise.resolve(e);return n.set(e,r),r}("function"==typeof r.default||"object"==typeof r.default&&null!==r.default)&&void 0===r.default.__esModule&&(Object.defineProperty(r.default,"__esModule",{value:!0}),Object.assign(r.default,r),t.exports=r.default)},10900,(e,t,r)=>{"use strict";e.i(54353),Object.defineProperty(r,"__esModule",{value:!0}),Object.defineProperty(r,"createRenderSearchParamsFromClient",{enumerable:!0,get:function(){return n}});let n=e.r(40533).createRenderSearchParamsFromClient;("function"==typeof r.default||"object"==typeof r.default&&null!==r.default)&&void 0===r.default.__esModule&&(Object.defineProperty(r.default,"__esModule",{value:!0}),Object.assign(r.default,r),t.exports=r.default)},86295,(e,t,r)=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0});var n={createClientParams:function(){return u.createRenderParamsFromClient},createClientSearchParams:function(){return a.createRenderSearchParamsFromClient}};for(var l in n)Object.defineProperty(r,l,{enumerable:!0,get:n[l]});let u=e.r(60124),a=e.r(10900);("function"==typeof r.default||"object"==typeof r.default&&null!==r.default)&&void 0===r.default.__esModule&&(Object.defineProperty(r.default,"__esModule",{value:!0}),Object.assign(r.default,r),t.exports=r.default)},57208,(e,t,r)=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),Object.defineProperty(r,"IconMark",{enumerable:!0,get:function(){return l}});let n=e.r(61284),l=()=>"u">typeof window?null:(0,n.jsx)("meta",{name:"«nxt-icon»"})},57914,(e,t,r)=>{"use strict";function n(e,t={}){if(t.onlyHashChange)return void e();let r=document.documentElement;if("smooth"!==r.dataset.scrollBehavior)return void e();let l=r.style.scrollBehavior;r.style.scrollBehavior="auto",t.dontForceLayout||r.getClientRects(),e(),r.style.scrollBehavior=l}e.i(54353),Object.defineProperty(r,"__esModule",{value:!0}),Object.defineProperty(r,"disableSmoothScrollDuringRouteTransition",{enumerable:!0,get:function(){return n}})}]);
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@@ -1,4 +1,4 @@
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1
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-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,43981,e=>{"use strict";var t=e.i(2342);let r="passCubePixelShader",u=`varying vUV: vec2f;var textureSamplerSampler: sampler;var textureSampler: texture_cube<f32>;
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2
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#define CUSTOM_FRAGMENT_DEFINITIONS
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3
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@fragment
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fn main(input: FragmentInputs)->FragmentOutputs {var uv: vec2f=input.vUV*2.0-1.0;
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@@ -1,90 +1,4 @@
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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{vec4 diffuseLeftColor;vec4 diffuseRightColor;vec4 opacityParts;vec4 reflectionLeftColor;vec4 reflectionRightColor;vec4 refractionLeftColor;vec4 refractionRightColor;vec4 emissiveLeftColor;vec4 emissiveRightColor;vec2 vDiffuseInfos;vec2 vAmbientInfos;vec2 vOpacityInfos;vec2 vEmissiveInfos;vec2 vLightmapInfos;vec2 vSpecularInfos;vec3 vBumpInfos;mat4 diffuseMatrix;mat4 ambientMatrix;mat4 opacityMatrix;mat4 emissiveMatrix;mat4 lightmapMatrix;mat4 specularMatrix;mat4 bumpMatrix;vec2 vTangentSpaceParams;float pointSize;float alphaCutOff;mat4 refractionMatrix;vec4 vRefractionInfos;vec3 vRefractionPosition;vec3 vRefractionSize;vec4 vSpecularColor;vec3 vEmissiveColor;vec4 vDiffuseColor;vec3 vAmbientColor;vec4 cameraInfo;vec4 vTextureRepetitionHexTilingParams;vec2 vReflectionInfos;mat4 reflectionMatrix;vec3 vReflectionPosition;vec3 vReflectionSize;
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3
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-
#define ADDITIONAL_UBO_DECLARATION
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-
};
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5
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-
#include<sceneUboDeclaration>
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6
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#include<meshUboDeclaration>
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7
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["defaultUboDeclaration",0,{name:o,shader:t}])},844,40676,e=>{"use strict";var i=e.i(47150);let o="samplerFragmentDeclaration",t=`#ifdef _DEFINENAME_
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8
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#if _DEFINENAME_DIRECTUV==1
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9
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#define v_VARYINGNAME_UV vMainUV1
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#elif _DEFINENAME_DIRECTUV==2
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#define v_VARYINGNAME_UV vMainUV2
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#elif _DEFINENAME_DIRECTUV==3
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#define v_VARYINGNAME_UV vMainUV3
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#elif _DEFINENAME_DIRECTUV==4
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#define v_VARYINGNAME_UV vMainUV4
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#elif _DEFINENAME_DIRECTUV==5
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#define v_VARYINGNAME_UV vMainUV5
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#define v_VARYINGNAME_UV vMainUV6
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#else
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varying vec2 v_VARYINGNAME_UV;
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#endif
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uniform sampler2D _SAMPLERNAME_Sampler;
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#endif
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["samplerFragmentDeclaration",0,{name:o,shader:t}],844);let r="reflectionFunction",a=`vec3 computeFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
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{float lon=atan(direction.z,direction.x);float lat=acos(direction.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(s,t,0); }
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vec3 computeMirroredFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
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{float lon=atan(direction.z,direction.x);float lat=acos(direction.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(1.0-s,t,0); }
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vec3 computeEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 eyePosition,mat4 reflectionMatrix)
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{vec3 cameraToVertex=normalize(worldPos.xyz-eyePosition);vec3 r=normalize(reflect(cameraToVertex,worldNormal));r=vec3(reflectionMatrix*vec4(r,0));float lon=atan(r.z,r.x);float lat=acos(r.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(s,t,0);}
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vec3 computeSphericalCoords(vec4 worldPos,vec3 worldNormal,mat4 view,mat4 reflectionMatrix)
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{vec3 viewDir=normalize(vec3(view*worldPos));vec3 viewNormal=normalize(vec3(view*vec4(worldNormal,0.0)));vec3 r=reflect(viewDir,viewNormal);r=vec3(reflectionMatrix*vec4(r,0));r.z=r.z-1.0;float m=2.0*length(r);return vec3(r.x/m+0.5,1.0-r.y/m-0.5,0);}
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vec3 computePlanarCoords(vec4 worldPos,vec3 worldNormal,vec3 eyePosition,mat4 reflectionMatrix)
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{vec3 viewDir=worldPos.xyz-eyePosition;vec3 coords=normalize(reflect(viewDir,worldNormal));return vec3(reflectionMatrix*vec4(coords,1));}
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vec3 computeCubicCoords(vec4 worldPos,vec3 worldNormal,vec3 eyePosition,mat4 reflectionMatrix)
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{vec3 viewDir=normalize(worldPos.xyz-eyePosition);vec3 coords=reflect(viewDir,worldNormal);coords=vec3(reflectionMatrix*vec4(coords,0));
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#ifdef INVERTCUBICMAP
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coords.y*=-1.0;
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#endif
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return coords;}
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vec3 computeCubicLocalCoords(vec4 worldPos,vec3 worldNormal,vec3 eyePosition,mat4 reflectionMatrix,vec3 reflectionSize,vec3 reflectionPosition)
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{vec3 viewDir=normalize(worldPos.xyz-eyePosition);vec3 coords=reflect(viewDir,worldNormal);coords=parallaxCorrectNormal(worldPos.xyz,coords,reflectionSize,reflectionPosition);coords=vec3(reflectionMatrix*vec4(coords,0));
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#ifdef INVERTCUBICMAP
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coords.y*=-1.0;
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#endif
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return coords;}
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vec3 computeProjectionCoords(vec4 worldPos,mat4 view,mat4 reflectionMatrix)
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48
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{return vec3(reflectionMatrix*(view*worldPos));}
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49
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vec3 computeSkyBoxCoords(vec3 positionW,mat4 reflectionMatrix)
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{return vec3(reflectionMatrix*vec4(positionW,1.));}
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#ifdef REFLECTION
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vec3 computeReflectionCoords(vec4 worldPos,vec3 worldNormal)
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{
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#ifdef REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED
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vec3 direction=normalize(vDirectionW);return computeMirroredFixedEquirectangularCoords(worldPos,worldNormal,direction);
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#endif
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#ifdef REFLECTIONMAP_EQUIRECTANGULAR_FIXED
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#endif
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#ifdef REFLECTIONMAP_EQUIRECTANGULAR
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#endif
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#ifdef REFLECTIONMAP_SPHERICAL
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return computeSphericalCoords(worldPos,worldNormal,view,reflectionMatrix);
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#endif
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#ifdef REFLECTIONMAP_PLANAR
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return computePlanarCoords(worldPos,worldNormal,vEyePosition.xyz,reflectionMatrix);
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#endif
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#ifdef REFLECTIONMAP_CUBIC
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#ifdef USE_LOCAL_REFLECTIONMAP_CUBIC
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#else
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return computeCubicCoords(worldPos,worldNormal,vEyePosition.xyz,reflectionMatrix);
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#endif
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#endif
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#ifdef REFLECTIONMAP_PROJECTION
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#endif
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#ifdef REFLECTIONMAP_SKYBOX
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return computeSkyBoxCoords(vPositionUVW,reflectionMatrix);
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#endif
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#ifdef REFLECTIONMAP_EXPLICIT
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#endif
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}
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#endif
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=a),e.s(["reflectionFunction",0,{name:r,shader:a}],40676)},40766,32274,67538,e=>{"use strict";var i=e.i(47150);let o="bumpFragmentMainFunctions",t=`#ifndef TEXRD_DEFINED
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,58961,94389,3127,e=>{"use strict";var i=e.i(2342);let o="bumpFragmentMainFunctions",t=`#ifndef TEXRD_DEFINED
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#define TEXRD(s,uv) texture2D(s,uv)
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#define TEXRD_DEFINED
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#endif
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@@ -149,7 +63,7 @@ vec3 perturbNormal(mat3 cotangentFrame,vec3 textureSample,float scale)
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mat3 cotangent_frame(vec3 normal,vec3 p,vec2 uv,vec2 tangentSpaceParams)
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{vec3 dp1=dFdx(p);vec3 dp2=dFdy(p);vec2 duv1=dFdx(uv);vec2 duv2=dFdy(uv);vec3 dp2perp=cross(dp2,normal);vec3 dp1perp=cross(normal,dp1);vec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;vec3 bitangent=dp2perp*duv1.y+dp1perp*duv2.y;tangent*=tangentSpaceParams.x;bitangent*=tangentSpaceParams.y;float det=max(dot(tangent,tangent),dot(bitangent,bitangent));float invmax=det==0.0 ? 0.0 : inversesqrt(det);return mat3(tangent*invmax,bitangent*invmax,normal);}
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#endif
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["bumpFragmentMainFunctions",0,{name:o,shader:t}],
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+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["bumpFragmentMainFunctions",0,{name:o,shader:t}],58961),e.i(28758);let r="bumpFragmentFunctions",a=`#if defined(BUMP)
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#include<samplerFragmentDeclaration>(_DEFINENAME_,BUMP,_VARYINGNAME_,Bump,_SAMPLERNAME_,bump)
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#endif
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#if defined(DETAIL)
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@@ -179,7 +93,7 @@ return -texCoordOffset;
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}
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#endif
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=a),e.s(["bumpFragmentFunctions",0,{name:r,shader:a}],
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+
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=a),e.s(["bumpFragmentFunctions",0,{name:r,shader:a}],94389);let n="bumpFragment",f=`vec2 uvOffset=vec2(0.0,0.0);
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#if defined(BUMP) || defined(PARALLAX) || defined(DETAIL)
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@@ -231,7 +145,7 @@ normalW=perturbNormalBase(TBN,blendedNormal,vBumpInfos.y);
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#elif defined(DETAIL)
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detailNormal.xy*=vDetailInfos.z;normalW=perturbNormalBase(TBN,detailNormal,vDetailInfos.z);
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#endif
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`;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=f),e.s(["bumpFragment",0,{name:n,shader:f}],
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+
`;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=f),e.s(["bumpFragment",0,{name:n,shader:f}],3127)},16774,e=>{"use strict";var i=e.i(2342);let o="clusteredLightingFunctions",t=`struct ClusteredLight {vec4 vLightData;vec4 vLightDiffuse;vec4 vLightSpecular;vec4 vLightDirection;vec4 vLightFalloff;};
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#define inline
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ClusteredLight getClusteredLight(sampler2D lightDataTexture,int index) {return ClusteredLight(
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texelFetch(lightDataTexture,ivec2(0,index),0),
|
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@@ -241,7 +155,7 @@ texelFetch(lightDataTexture,ivec2(3,index),0),
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texelFetch(lightDataTexture,ivec2(4,index),0)
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);}
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int getClusteredSliceIndex(vec2 sliceData,float viewDepth) {return int(log(viewDepth)*sliceData.x+sliceData.y);}
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["clusteredLightingFunctions",0,{name:o,shader:t}])},
|
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158
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+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["clusteredLightingFunctions",0,{name:o,shader:t}])},2218,e=>{"use strict";var i=e.i(2342);let o="decalFragment",t=`#ifdef DECAL
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#ifdef GAMMADECAL
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decalColor.rgb=toLinearSpace(decalColor.rgb);
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#endif
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@@ -250,7 +164,13 @@ decalColor.a*=decalColor.a;
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#endif
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surfaceAlbedo.rgb=mix(surfaceAlbedo.rgb,decalColor.rgb,decalColor.a);
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#endif
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["decalFragment",0,{name:o,shader:t}])},
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167
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+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["decalFragment",0,{name:o,shader:t}])},75106,e=>{"use strict";var i=e.i(2342);e.i(19831),e.i(49676);let o="defaultUboDeclaration",t=`layout(std140,column_major) uniform;uniform Material
|
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168
|
+
{vec4 diffuseLeftColor;vec4 diffuseRightColor;vec4 opacityParts;vec4 reflectionLeftColor;vec4 reflectionRightColor;vec4 refractionLeftColor;vec4 refractionRightColor;vec4 emissiveLeftColor;vec4 emissiveRightColor;vec2 vDiffuseInfos;vec2 vAmbientInfos;vec2 vOpacityInfos;vec2 vEmissiveInfos;vec2 vLightmapInfos;vec2 vSpecularInfos;vec3 vBumpInfos;mat4 diffuseMatrix;mat4 ambientMatrix;mat4 opacityMatrix;mat4 emissiveMatrix;mat4 lightmapMatrix;mat4 specularMatrix;mat4 bumpMatrix;vec2 vTangentSpaceParams;float pointSize;float alphaCutOff;mat4 refractionMatrix;vec4 vRefractionInfos;vec3 vRefractionPosition;vec3 vRefractionSize;vec4 vSpecularColor;vec3 vEmissiveColor;vec4 vDiffuseColor;vec3 vAmbientColor;vec4 cameraInfo;vec4 vTextureRepetitionHexTilingParams;vec2 vReflectionInfos;mat4 reflectionMatrix;vec3 vReflectionPosition;vec3 vReflectionSize;
|
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169
|
+
#define ADDITIONAL_UBO_DECLARATION
|
|
170
|
+
};
|
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171
|
+
#include<sceneUboDeclaration>
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172
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+
#include<meshUboDeclaration>
|
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173
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+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["defaultUboDeclaration",0,{name:o,shader:t}])},63236,e=>{"use strict";var i=e.i(2342);let o="lightFragment",t=`#ifdef LIGHT{X}
|
|
254
174
|
#if defined(SHADOWONLY) || defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X}) && defined(LIGHTMAPNOSPECULAR{X})
|
|
255
175
|
#else
|
|
256
176
|
vec4 diffuse{X}=light{X}.vLightDiffuse;
|
|
@@ -628,7 +548,87 @@ sheenBase+=info.sheen.rgb*shadow;
|
|
|
628
548
|
#endif
|
|
629
549
|
#endif
|
|
630
550
|
#endif
|
|
631
|
-
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["lightFragment",0,{name:o,shader:t}])},
|
|
551
|
+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["lightFragment",0,{name:o,shader:t}])},28758,51215,e=>{"use strict";var i=e.i(2342);let o="samplerFragmentDeclaration",t=`#ifdef _DEFINENAME_
|
|
552
|
+
#if _DEFINENAME_DIRECTUV==1
|
|
553
|
+
#define v_VARYINGNAME_UV vMainUV1
|
|
554
|
+
#elif _DEFINENAME_DIRECTUV==2
|
|
555
|
+
#define v_VARYINGNAME_UV vMainUV2
|
|
556
|
+
#elif _DEFINENAME_DIRECTUV==3
|
|
557
|
+
#define v_VARYINGNAME_UV vMainUV3
|
|
558
|
+
#elif _DEFINENAME_DIRECTUV==4
|
|
559
|
+
#define v_VARYINGNAME_UV vMainUV4
|
|
560
|
+
#elif _DEFINENAME_DIRECTUV==5
|
|
561
|
+
#define v_VARYINGNAME_UV vMainUV5
|
|
562
|
+
#elif _DEFINENAME_DIRECTUV==6
|
|
563
|
+
#define v_VARYINGNAME_UV vMainUV6
|
|
564
|
+
#else
|
|
565
|
+
varying vec2 v_VARYINGNAME_UV;
|
|
566
|
+
#endif
|
|
567
|
+
uniform sampler2D _SAMPLERNAME_Sampler;
|
|
568
|
+
#endif
|
|
569
|
+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=t),e.s(["samplerFragmentDeclaration",0,{name:o,shader:t}],28758);let r="reflectionFunction",a=`vec3 computeFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
|
|
570
|
+
{float lon=atan(direction.z,direction.x);float lat=acos(direction.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(s,t,0); }
|
|
571
|
+
vec3 computeMirroredFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
|
|
572
|
+
{float lon=atan(direction.z,direction.x);float lat=acos(direction.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(1.0-s,t,0); }
|
|
573
|
+
vec3 computeEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 eyePosition,mat4 reflectionMatrix)
|
|
574
|
+
{vec3 cameraToVertex=normalize(worldPos.xyz-eyePosition);vec3 r=normalize(reflect(cameraToVertex,worldNormal));r=vec3(reflectionMatrix*vec4(r,0));float lon=atan(r.z,r.x);float lat=acos(r.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(s,t,0);}
|
|
575
|
+
vec3 computeSphericalCoords(vec4 worldPos,vec3 worldNormal,mat4 view,mat4 reflectionMatrix)
|
|
576
|
+
{vec3 viewDir=normalize(vec3(view*worldPos));vec3 viewNormal=normalize(vec3(view*vec4(worldNormal,0.0)));vec3 r=reflect(viewDir,viewNormal);r=vec3(reflectionMatrix*vec4(r,0));r.z=r.z-1.0;float m=2.0*length(r);return vec3(r.x/m+0.5,1.0-r.y/m-0.5,0);}
|
|
577
|
+
vec3 computePlanarCoords(vec4 worldPos,vec3 worldNormal,vec3 eyePosition,mat4 reflectionMatrix)
|
|
578
|
+
{vec3 viewDir=worldPos.xyz-eyePosition;vec3 coords=normalize(reflect(viewDir,worldNormal));return vec3(reflectionMatrix*vec4(coords,1));}
|
|
579
|
+
vec3 computeCubicCoords(vec4 worldPos,vec3 worldNormal,vec3 eyePosition,mat4 reflectionMatrix)
|
|
580
|
+
{vec3 viewDir=normalize(worldPos.xyz-eyePosition);vec3 coords=reflect(viewDir,worldNormal);coords=vec3(reflectionMatrix*vec4(coords,0));
|
|
581
|
+
#ifdef INVERTCUBICMAP
|
|
582
|
+
coords.y*=-1.0;
|
|
583
|
+
#endif
|
|
584
|
+
return coords;}
|
|
585
|
+
vec3 computeCubicLocalCoords(vec4 worldPos,vec3 worldNormal,vec3 eyePosition,mat4 reflectionMatrix,vec3 reflectionSize,vec3 reflectionPosition)
|
|
586
|
+
{vec3 viewDir=normalize(worldPos.xyz-eyePosition);vec3 coords=reflect(viewDir,worldNormal);coords=parallaxCorrectNormal(worldPos.xyz,coords,reflectionSize,reflectionPosition);coords=vec3(reflectionMatrix*vec4(coords,0));
|
|
587
|
+
#ifdef INVERTCUBICMAP
|
|
588
|
+
coords.y*=-1.0;
|
|
589
|
+
#endif
|
|
590
|
+
return coords;}
|
|
591
|
+
vec3 computeProjectionCoords(vec4 worldPos,mat4 view,mat4 reflectionMatrix)
|
|
592
|
+
{return vec3(reflectionMatrix*(view*worldPos));}
|
|
593
|
+
vec3 computeSkyBoxCoords(vec3 positionW,mat4 reflectionMatrix)
|
|
594
|
+
{return vec3(reflectionMatrix*vec4(positionW,1.));}
|
|
595
|
+
#ifdef REFLECTION
|
|
596
|
+
vec3 computeReflectionCoords(vec4 worldPos,vec3 worldNormal)
|
|
597
|
+
{
|
|
598
|
+
#ifdef REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED
|
|
599
|
+
vec3 direction=normalize(vDirectionW);return computeMirroredFixedEquirectangularCoords(worldPos,worldNormal,direction);
|
|
600
|
+
#endif
|
|
601
|
+
#ifdef REFLECTIONMAP_EQUIRECTANGULAR_FIXED
|
|
602
|
+
vec3 direction=normalize(vDirectionW);return computeFixedEquirectangularCoords(worldPos,worldNormal,direction);
|
|
603
|
+
#endif
|
|
604
|
+
#ifdef REFLECTIONMAP_EQUIRECTANGULAR
|
|
605
|
+
return computeEquirectangularCoords(worldPos,worldNormal,vEyePosition.xyz,reflectionMatrix);
|
|
606
|
+
#endif
|
|
607
|
+
#ifdef REFLECTIONMAP_SPHERICAL
|
|
608
|
+
return computeSphericalCoords(worldPos,worldNormal,view,reflectionMatrix);
|
|
609
|
+
#endif
|
|
610
|
+
#ifdef REFLECTIONMAP_PLANAR
|
|
611
|
+
return computePlanarCoords(worldPos,worldNormal,vEyePosition.xyz,reflectionMatrix);
|
|
612
|
+
#endif
|
|
613
|
+
#ifdef REFLECTIONMAP_CUBIC
|
|
614
|
+
#ifdef USE_LOCAL_REFLECTIONMAP_CUBIC
|
|
615
|
+
return computeCubicLocalCoords(worldPos,worldNormal,vEyePosition.xyz,reflectionMatrix,vReflectionSize,vReflectionPosition);
|
|
616
|
+
#else
|
|
617
|
+
return computeCubicCoords(worldPos,worldNormal,vEyePosition.xyz,reflectionMatrix);
|
|
618
|
+
#endif
|
|
619
|
+
#endif
|
|
620
|
+
#ifdef REFLECTIONMAP_PROJECTION
|
|
621
|
+
return computeProjectionCoords(worldPos,view,reflectionMatrix);
|
|
622
|
+
#endif
|
|
623
|
+
#ifdef REFLECTIONMAP_SKYBOX
|
|
624
|
+
return computeSkyBoxCoords(vPositionUVW,reflectionMatrix);
|
|
625
|
+
#endif
|
|
626
|
+
#ifdef REFLECTIONMAP_EXPLICIT
|
|
627
|
+
return vec3(0,0,0);
|
|
628
|
+
#endif
|
|
629
|
+
}
|
|
630
|
+
#endif
|
|
631
|
+
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=a),e.s(["reflectionFunction",0,{name:r,shader:a}],51215)},41028,e=>{"use strict";var i=e.i(2342),o=e.i(80936);let t="defaultFragmentDeclaration",r=`uniform vec4 vEyePosition;uniform vec4 vDiffuseColor;uniform vec4 vSpecularColor;uniform vec3 vEmissiveColor;uniform vec3 vAmbientColor;uniform float visibility;
|
|
632
632
|
#ifdef DIFFUSE
|
|
633
633
|
uniform vec2 vDiffuseInfos;
|
|
634
634
|
#endif
|
|
@@ -699,7 +699,7 @@ uniform vec4 vDetailInfos;
|
|
|
699
699
|
uniform vec4 vTextureRepetitionHexTilingParams;
|
|
700
700
|
#endif
|
|
701
701
|
#define ADDITIONAL_FRAGMENT_DECLARATION
|
|
702
|
-
`;i.ShaderStore.IncludesShadersStore[t]||(i.ShaderStore.IncludesShadersStore[t]=r);var a=e.i(
|
|
702
|
+
`;i.ShaderStore.IncludesShadersStore[t]||(i.ShaderStore.IncludesShadersStore[t]=r);var a=e.i(19831),n=e.i(49676),f=e.i(75106),l=e.i(8139),d=e.i(88799),s=e.i(65225),c=e.i(62308),h=e.i(73421),g=e.i(73860),u=e.i(83457),m=e.i(16774);let v="lightsFragmentFunctions",S=`struct lightingInfo
|
|
703
703
|
{vec3 diffuse;
|
|
704
704
|
#ifdef SPECULARTERM
|
|
705
705
|
vec3 specular;
|
|
@@ -803,11 +803,11 @@ result.specular+=info.specular;
|
|
|
803
803
|
batchOffset+=CLUSTLIGHT_BATCH;}
|
|
804
804
|
return result;}
|
|
805
805
|
#endif
|
|
806
|
-
`;i.ShaderStore.IncludesShadersStore[v]||(i.ShaderStore.IncludesShadersStore[v]=S);var E=e.i(
|
|
806
|
+
`;i.ShaderStore.IncludesShadersStore[v]||(i.ShaderStore.IncludesShadersStore[v]=S);var E=e.i(58478),p=e.i(28758);let I="fresnelFunction",C=`#ifdef FRESNEL
|
|
807
807
|
float computeFresnelTerm(vec3 viewDirection,vec3 worldNormal,float bias,float power)
|
|
808
808
|
{float fresnelTerm=pow(bias+abs(dot(viewDirection,worldNormal)),power);return clamp(fresnelTerm,0.,1.);}
|
|
809
809
|
#endif
|
|
810
|
-
`;i.ShaderStore.IncludesShadersStore[I]||(i.ShaderStore.IncludesShadersStore[I]=C);var L=e.i(
|
|
810
|
+
`;i.ShaderStore.IncludesShadersStore[I]||(i.ShaderStore.IncludesShadersStore[I]=C);var L=e.i(51215),A=e.i(74244),T=e.i(8044),D=e.i(59954),R=e.i(58961),X=e.i(94389),P=e.i(94704),N=e.i(80790),O=e.i(18124),x=e.i(88780),F=e.i(3127),w=e.i(2218),M=e.i(40990),_=e.i(63236),b=e.i(51115),U=e.i(21487),W=e.i(55186);let y="defaultPixelShader",H=`#define CUSTOM_FRAGMENT_EXTENSION
|
|
811
811
|
#include<__decl__defaultFragment>
|
|
812
812
|
#if defined(BUMP) || !defined(NORMAL)
|
|
813
813
|
#extension GL_OES_standard_derivatives : enable
|
|
@@ -1157,4 +1157,4 @@ if (fragDepth==nearestDepth) {frontColor.rgb+=color.rgb*color.a*alphaMultiplier;
|
|
|
1157
1157
|
#endif
|
|
1158
1158
|
#define CUSTOM_FRAGMENT_MAIN_END
|
|
1159
1159
|
}
|
|
1160
|
-
`;for(let e of(i.ShaderStore.ShadersStore[y]||(i.ShaderStore.ShadersStore[y]=H),[o.decalFragmentDeclaration,{name:t,shader:r},a.sceneUboDeclaration,n.meshUboDeclaration,f.defaultUboDeclaration,l.prePassDeclaration,d.oitDeclaration,s.mainUVVaryingDeclaration,c.helperFunctions,h.lightFragmentDeclaration,g.lightUboDeclaration,u.ltcHelperFunctions,m.clusteredLightingFunctions,{name:v,shader:S},E.shadowsFragmentFunctions,p.samplerFragmentDeclaration,{name:I,shader:C},L.reflectionFunction,A.imageProcessingDeclaration,T.imageProcessingFunctions,D.textureRepetitionFunctions,R.bumpFragmentMainFunctions,X.bumpFragmentFunctions,P.clipPlaneFragmentDeclaration,N.logDepthDeclaration,O.fogFragmentDeclaration,x.clipPlaneFragment,F.bumpFragment,w.decalFragment,M.depthPrePass,_.lightFragment,b.logDepthFragment,U.fogFragment,W.oitFragment]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["defaultPixelShader",0,{name:y,shader:H}],
|
|
1160
|
+
`;for(let e of(i.ShaderStore.ShadersStore[y]||(i.ShaderStore.ShadersStore[y]=H),[o.decalFragmentDeclaration,{name:t,shader:r},a.sceneUboDeclaration,n.meshUboDeclaration,f.defaultUboDeclaration,l.prePassDeclaration,d.oitDeclaration,s.mainUVVaryingDeclaration,c.helperFunctions,h.lightFragmentDeclaration,g.lightUboDeclaration,u.ltcHelperFunctions,m.clusteredLightingFunctions,{name:v,shader:S},E.shadowsFragmentFunctions,p.samplerFragmentDeclaration,{name:I,shader:C},L.reflectionFunction,A.imageProcessingDeclaration,T.imageProcessingFunctions,D.textureRepetitionFunctions,R.bumpFragmentMainFunctions,X.bumpFragmentFunctions,P.clipPlaneFragmentDeclaration,N.logDepthDeclaration,O.fogFragmentDeclaration,x.clipPlaneFragment,F.bumpFragment,w.decalFragment,M.depthPrePass,_.lightFragment,b.logDepthFragment,U.fogFragment,W.oitFragment]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["defaultPixelShader",0,{name:y,shader:H}],41028)}]);
|