@uptimizr/dashboard 0.3.0 → 0.3.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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m=!1;e.s(["RegisterTexture",0,function(){m||(m=!0,(0,n.RegisterClass)("BABYLON.Texture",g),f.SerializationHelper._TextureParser=g.Parse)},"Texture",0,g],67374)}]);
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@@ -0,0 +1 @@
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,22693,e=>{"use strict";var t=e.i(82531),r=e.i(82350),a=e.i(14831),i=e.i(87986),s=e.i(48477);class l extends t.FlowGraphBlock{constructor(e){super(e),this.config=e,this.array=this.registerDataInput("array",r.RichTypeAny),this.index=this.registerDataInput("index",r.RichTypeAny,new a.FlowGraphInteger(-1)),this.value=this.registerDataOutput("value",r.RichTypeAny)}_updateOutputs(e){let t=this.array.getValue(e),r=(0,i.getNumericValue)(this.index.getValue(e));t&&r>=0&&r<t.length?this.value.setValue(t[r],e):this.value.setValue(null,e)}serialize(e){super.serialize(e)}getClassName(){return"FlowGraphArrayIndexBlock"}}let u=!1;function n(){u||(u=!0,(0,s.RegisterClass)("FlowGraphArrayIndexBlock",l))}e.s(["FlowGraphArrayIndexBlock",0,l,"RegisterFlowGraphArrayIndexBlock",0,n],14401),n(),e.s([],51336),e.i(51336),e.i(14401),e.s(["FlowGraphArrayIndexBlock",0,l],22693)}]);
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@@ -0,0 +1 @@
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,23318,e=>{"use strict";var i=e.i(92719),t=e.i(82350),s=e.i(48477);class l extends i.FlowGraphEventBlock{constructor(e){super(e),this.config=e,this.body=this.registerDataInput("body",t.RichTypeAny),this.otherBody=this.registerDataOutput("otherBody",t.RichTypeAny),this.point=this.registerDataOutput("point",t.RichTypeVector3),this.normal=this.registerDataOutput("normal",t.RichTypeVector3),this.impulse=this.registerDataOutput("impulse",t.RichTypeNumber),this.distance=this.registerDataOutput("distance",t.RichTypeNumber)}_preparePendingTasks(e){let i=this.body.getValue(e);if(!i)return void this._reportError(e,"No physics body provided for collision event");i.setCollisionCallbackEnabled(!0);let t=i.getCollisionObservable().add(i=>{this._onCollision(e,i)});e._setExecutionVariable(this,"_collisionObserver",t),e._setExecutionVariable(this,"_subscribedBody",i)}_onCollision(e,i){let t=this.body.getValue(e),s=i.collider===t?i.collidedAgainst:i.collider;this.otherBody.setValue(s,e),i.point&&this.point.setValue(i.point,e),i.normal&&this.normal.setValue(i.normal,e),this.impulse.setValue(i.impulse,e),this.distance.setValue(i.distance,e),this._execute(e)}_executeEvent(e,i){return!0}_cancelPendingTasks(e){let i=e._getExecutionVariable(this,"_collisionObserver",null),t=e._getExecutionVariable(this,"_subscribedBody",null);if(i&&t){let e=t.getCollisionObservable();e.remove(i),e.hasObservers()||t.setCollisionCallbackEnabled(!1)}e._setExecutionVariable(this,"_collisionObserver",null),e._setExecutionVariable(this,"_subscribedBody",null)}getClassName(){return"FlowGraphPhysicsCollisionEventBlock"}}let o=!1;function r(){o||(o=!0,(0,s.RegisterClass)("FlowGraphPhysicsCollisionEventBlock",l))}e.s(["FlowGraphPhysicsCollisionEventBlock",0,l,"RegisterFlowGraphPhysicsCollisionEventBlock",0,r],24128),r(),e.s([],54711),e.i(54711),e.i(24128),e.s(["FlowGraphPhysicsCollisionEventBlock",0,l],23318)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,21666,a=>{"use strict";var i=a.i(95330),t=a.i(82350),e=a.i(48477);class o extends i.FlowGraphExecutionBlockWithOutSignal{constructor(a){super(a),this.animationToPause=this.registerDataInput("animationToPause",t.RichTypeAny)}_execute(a){this.animationToPause.getValue(a).pause(),this.out._activateSignal(a)}getClassName(){return"FlowGraphPauseAnimationBlock"}}let s=!1;function n(){s||(s=!0,(0,e.RegisterClass)("FlowGraphPauseAnimationBlock",o))}a.s(["FlowGraphPauseAnimationBlock",0,o,"RegisterFlowGraphPauseAnimationBlock",0,n],986),n(),a.s([],42342),a.i(42342),a.i(986),a.s(["FlowGraphPauseAnimationBlock",0,o],21666)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,69646,t=>{"use strict";var e=t.i(82350),i=t.i(95330),a=t.i(48477);class s extends i.FlowGraphExecutionBlockWithOutSignal{constructor(t){super(t),this.reset=this._registerSignalInput("reset"),this.duration=this.registerDataInput("duration",e.RichTypeNumber),this.lastRemainingTime=this.registerDataOutput("lastRemainingTime",e.RichTypeNumber,NaN)}_execute(t,e){if(e===this.reset){this.lastRemainingTime.setValue(NaN,t),t._setExecutionVariable(this,"lastRemainingTime",NaN),t._setExecutionVariable(this,"timestamp",0);return}let i=this.duration.getValue(t);if(i<=0||isNaN(i)||!isFinite(i))return this._reportError(t,"Invalid duration in Throttle block");let a=t._getExecutionVariable(this,"lastRemainingTime",NaN),s=Date.now();if(isNaN(a))return this.lastRemainingTime.setValue(0,t),t._setExecutionVariable(this,"lastRemainingTime",0),t._setExecutionVariable(this,"timestamp",s),this.out._activateSignal(t);{let e=s-t._getExecutionVariable(this,"timestamp",0),a=1e3*i;if(a<=e)return this.lastRemainingTime.setValue(0,t),t._setExecutionVariable(this,"lastRemainingTime",0),t._setExecutionVariable(this,"timestamp",s),this.out._activateSignal(t);{let i=a-e;this.lastRemainingTime.setValue(i/1e3,t),t._setExecutionVariable(this,"lastRemainingTime",i)}}}getClassName(){return"FlowGraphThrottleBlock"}}let l=!1;function r(){l||(l=!0,(0,a.RegisterClass)("FlowGraphThrottleBlock",s))}t.s(["FlowGraphThrottleBlock",0,s,"RegisterFlowGraphThrottleBlock",0,r],44545),r(),t.s([],31548),t.i(31548),t.i(44545),t.s(["FlowGraphThrottleBlock",0,s],69646)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,25071,e=>{"use strict";var t=e.i(1733),s=e.i(82531),i=e.i(82350),a=e.i(14831),l=e.i(87986),r=e.i(48477);class u extends s.FlowGraphBlock{constructor(e){super(e),this.config=e,this.type=this.registerDataInput("type",i.RichTypeAny,e.type),this.value=this.registerDataOutput("value",i.RichTypeAny),this.index=this.registerDataInput("index",i.RichTypeAny,new a.FlowGraphInteger((0,l.getNumericValue)(e.index??-1)))}_updateOutputs(e){let s=this.type.getValue(e),i=this.index.getValue(e),a=(0,t.GetFlowGraphAssetWithType)(e.assetsContext,s,(0,l.getNumericValue)(i),this.config.useIndexAsUniqueId);this.value.setValue(a,e)}getClassName(){return"FlowGraphGetAssetBlock"}}let o=!1;function h(){o||(o=!0,(0,r.RegisterClass)("FlowGraphGetAssetBlock",u))}e.s(["FlowGraphGetAssetBlock",0,u,"RegisterFlowGraphGetAssetBlock",0,h],26917),h(),e.s([],9790),e.i(9790),e.i(26917),e.s(["FlowGraphGetAssetBlock",0,u],25071)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,88356,58731,e=>{"use strict";var t=e.i(1719);let r="bonesDeclaration",i=`#if NUM_BONE_INFLUENCERS>0
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#ifndef USE_VERTEX_PULLING
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attribute matricesIndices : vec4f;attribute matricesWeights : vec4f;
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#if NUM_BONE_INFLUENCERS>4
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["bonesDeclarationWGSL",0,{name:r,shader:i}],88356);let n="bakedVertexAnimationDeclaration",a=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
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uniform bakedVertexAnimationTime: f32;uniform bakedVertexAnimationSettings: vec4<f32>;var bakedVertexAnimationTexture : texture_2d<f32>;
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fn readMatrixFromRawSamplerVAT(smp : texture_2d<f32>,index : f32,frame : f32)->mat4x4<f32>
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{let offset=i32(index)*4;let frameUV=i32(frame);let m0=textureLoad(smp,vec2<i32>(offset+0,frameUV),0);let m1=textureLoad(smp,vec2<i32>(offset+1,frameUV),0);let m2=textureLoad(smp,vec2<i32>(offset+2,frameUV),0);let m3=textureLoad(smp,vec2<i32>(offset+3,frameUV),0);return mat4x4<f32>(m0,m1,m2,m3);}
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`;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bakedVertexAnimationDeclarationWGSL",0,{name:n,shader:a}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bakedVertexAnimationDeclarationWGSL",0,{name:n,shader:a}],58731)},77715,e=>{"use strict";var t=e.i(1719);let r="clipPlaneVertexDeclaration",i=`#ifdef CLIPPLANE
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["clipPlaneVertexDeclarationWGSL",0,{name:r,shader:i}])},76295,e=>{"use strict";var t=e.i(1719);let r="instancesDeclaration",i=`#ifdef INSTANCES
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attribute world0 : vec4<f32>;attribute world1 : vec4<f32>;attribute world2 : vec4<f32>;attribute world3 : vec4<f32>;
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["instancesDeclarationWGSL",0,{name:r,shader:i}])},
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["instancesDeclarationWGSL",0,{name:r,shader:i}])},18606,64169,67626,31291,e=>{"use strict";var t=e.i(1719);let r="instancesVertex",i=`#ifdef INSTANCES
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var finalWorld=mat4x4<f32>(vertexInputs.world0,vertexInputs.world1,vertexInputs.world2,vertexInputs.world3);
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["instancesVertexWGSL",0,{name:r,shader:i}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bonesVertexWGSL",0,{name:n,shader:a}],
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{
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let VATStartFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.x;let VATEndFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.y;let VATOffsetFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.z;let VATSpeed: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.w;
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`;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["bakedVertexAnimationWGSL",0,{name:f,shader:d}],67626);let s="clipPlaneVertex",o=`#ifdef CLIPPLANE
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`;t.ShaderStore.IncludesShadersStoreWGSL[s]||(t.ShaderStore.IncludesShadersStoreWGSL[s]=o),e.s(["clipPlaneVertexWGSL",0,{name:s,shader:o}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[s]||(t.ShaderStore.IncludesShadersStoreWGSL[s]=o),e.s(["clipPlaneVertexWGSL",0,{name:s,shader:o}],31291)},91676,67233,97885,e=>{"use strict";var t=e.i(1719);let r="fogVertexDeclaration",i=`#ifdef FOG
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["fogVertexDeclarationWGSL",0,{name:r,shader:i}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["fogVertexDeclarationWGSL",0,{name:r,shader:i}],91676);let n="fogVertex",a=`#ifdef FOG
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vertexOutputs.vFogDistance=(scene.view*worldPos).xyz;
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`;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["fogVertexWGSL",0,{name:n,shader:a}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["fogVertexWGSL",0,{name:n,shader:a}],67233);let f="vertexColorMixing",d=`#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
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@@ -221,7 +221,7 @@ vertexOutputs.vColor=vec4f(vertexOutputs.vColor.rgb*colorUpdated.rgb,vertexOutpu
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`;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["vertexColorMixingWGSL",0,{name:f,shader:d}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["vertexColorMixingWGSL",0,{name:f,shader:d}],97885)},59466,e=>{"use strict";var t=e.i(1719),r=e.i(88356),i=e.i(58731),n=e.i(77715),a=e.i(91676),f=e.i(76295),d=e.i(18606),s=e.i(64169),o=e.i(67626),l=e.i(31291),u=e.i(67233),m=e.i(97885);let c="colorVertexShader",S=`attribute position: vec3f;
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@@ -1,4 +1,4 @@
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,10519,e=>{"use strict";var i=e.i(1719),o=e.i(36394),r=e.i(82191),t=e.i(63950),a=e.i(32621);let n="openpbrFragmentDeclaration",s=`uniform float vBaseWeight;uniform vec4 vBaseColor;uniform float vBaseDiffuseRoughness;uniform vec4 vReflectanceInfo;uniform vec4 vSpecularColor;uniform vec3 vSpecularAnisotropy;uniform float vTransmissionWeight;uniform vec3 vTransmissionColor;uniform float vTransmissionDepth;uniform vec3 vTransmissionScatter;uniform float vTransmissionScatterAnisotropy;uniform float vTransmissionDispersionScale;uniform float vTransmissionDispersionAbbeNumber;uniform float vSubsurfaceWeight;uniform vec3 vSubsurfaceColor;uniform float vSubsurfaceRadius;uniform vec3 vSubsurfaceRadiusScale;uniform float vSubsurfaceScatterAnisotropy;uniform float vCoatWeight;uniform vec3 vCoatColor;uniform float vCoatRoughness;uniform float vCoatRoughnessAnisotropy;uniform float vCoatIor;uniform float vCoatDarkening;uniform float vFuzzWeight;uniform vec3 vFuzzColor;uniform float vFuzzRoughness;uniform vec2 vGeometryCoatTangent;uniform float vGeometryThickness;uniform vec3 vEmissionColor;uniform float vThinFilmWeight;uniform vec2 vThinFilmThickness;uniform float vThinFilmIor;uniform float vGeometryThinWalled;uniform vec4 vLightingIntensity;uniform float visibility;uniform vec2 renderTargetSize;
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#ifdef BASE_COLOR
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uniform vec2 vBaseColorInfos;
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#endif
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@@ -150,7 +150,7 @@ uniform mat4 backgroundRefractionMatrix;uniform vec3 vBackgroundRefractionInfos;
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uniform vec4 vTextureRepetitionHexTilingParams;
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#define ADDITIONAL_FRAGMENT_DECLARATION
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`;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=s);var l=e.i(
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`;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=s);var l=e.i(12209),c=e.i(81108),f=e.i(44807),_=e.i(57972),d=e.i(7876),m=e.i(31258),u=e.i(44493),g=e.i(74393),v=e.i(69296);let E="openpbrFragmentSamplersDeclaration",p=`#include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_COLOR,_VARYINGNAME_,BaseColor,_SAMPLERNAME_,baseColor)
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#include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_WEIGHT,_VARYINGNAME_,BaseWeight,_SAMPLERNAME_,baseWeight)
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#include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_DIFFUSE_ROUGHNESS,_VARYINGNAME_,BaseDiffuseRoughness,_SAMPLERNAME_,baseDiffuseRoughness)
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#include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_METALNESS,_VARYINGNAME_,BaseMetalness,_SAMPLERNAME_,baseMetalness)
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@@ -202,7 +202,7 @@ uniform sampler2D blueNoiseSampler;
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#ifdef IBL_CDF_FILTERING
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uniform sampler2D icdfSampler;
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`;i.ShaderStore.IncludesShadersStore[E]||(i.ShaderStore.IncludesShadersStore[E]=p);var h=e.i(
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`;i.ShaderStore.IncludesShadersStore[E]||(i.ShaderStore.IncludesShadersStore[E]=p);var h=e.i(38372),S=e.i(64818),R=e.i(30964),I=e.i(27729),T=e.i(20506),A=e.i(1609),N=e.i(53141),b=e.i(66403),F=e.i(6654),L=e.i(15037),O=e.i(33808),C=e.i(41980),D=e.i(70606),P=e.i(14861),M=e.i(81650),G=e.i(72979),x=e.i(28019),y=e.i(27320),z=e.i(34473);let U="openpbrNormalMapFragmentMainFunctions",W=`#if defined(GEOMETRY_NORMAL) || defined(GEOMETRY_COAT_NORMAL) || defined(ANISOTROPIC) || defined(FUZZ) || defined(DETAIL)
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`;i.ShaderStore.IncludesShadersStore[X]||(i.ShaderStore.IncludesShadersStore[X]=w);var H=e.i(102),B=e.i(59710);let V="openpbrConductorReflectance",k=`#define pbr_inline
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ReflectanceParams conductorReflectance(in vec3 baseColor,in vec3 specularColor,in float specularWeight)
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{ReflectanceParams outParams;
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outParams.F0=1.0;outParams.F90=1.0;return outParams;}`;i.ShaderStore.IncludesShadersStore[V]||(i.ShaderStore.IncludesShadersStore[V]=k);let Y="openpbrAmbientOcclusionFunctions",Z=`float compute_specular_occlusion(const float n_dot_v,const float metallic,const float ambient_occlusion,const float roughness)
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{float specular_occlusion=saturate(pow(n_dot_v+ambient_occlusion,exp2(-16.0*roughness-1.0))-1.0+ambient_occlusion);return mix(specular_occlusion,1.0,metallic*square(1.0-roughness));}
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`;i.ShaderStore.IncludesShadersStore[Y]||(i.ShaderStore.IncludesShadersStore[Y]=Z);var j=e.i(
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`;i.ShaderStore.IncludesShadersStore[Y]||(i.ShaderStore.IncludesShadersStore[Y]=Z);var j=e.i(93767),q=e.i(49661);let K="openpbrVolumeFunctions",Q=`struct OpenPBRHomogeneousVolume {vec3 extinction_coeff;
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vec3 ss_albedo;
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vec3 multi_scatter_color;
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vec3 absorption_coeff;
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@@ -362,7 +362,7 @@ float filter_samples_scale=samples_scale(pixels_to_projective(overscan_size_in_p
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{vec3 weights=sss_irradiance.a/sss_samples_pdf(icdf,dz)*sss_pdf(dist,d.rgb);irradiance_sum+=weights*sss_irradiance.rgb;weight_sum+=weights;}}
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return vec3(weight_sum.r<1e-5f ? unconvolved_irradiance.r : irradiance_sum.r/weight_sum.r,
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weight_sum.g<1e-5f ? unconvolved_irradiance.g : irradiance_sum.g/weight_sum.g,
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weight_sum.b<1e-5f ? unconvolved_irradiance.b : irradiance_sum.b/weight_sum.b);}`;i.ShaderStore.IncludesShadersStore[K]||(i.ShaderStore.IncludesShadersStore[K]=Q);var J=e.i(
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weight_sum.b<1e-5f ? unconvolved_irradiance.b : irradiance_sum.b/weight_sum.b);}`;i.ShaderStore.IncludesShadersStore[K]||(i.ShaderStore.IncludesShadersStore[K]=Q);var J=e.i(15008),$=e.i(4071);let ee="openpbrNormalMapFragment",ei=`vec2 uvOffset=vec2(0.0,0.0);
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#if defined(GEOMETRY_NORMAL) || defined(GEOMETRY_COAT_NORMAL) || defined(PARALLAX) || defined(DETAIL)
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float normalScale=1.0;
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@@ -558,7 +558,7 @@ float detailRoughness=mix(0.5,detailColor.b,vDetailInfos.w);float loLerp=mix(0.,
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#ifdef USE_GLTF_STYLE_ANISOTROPY
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float baseAlpha=specular_roughness*specular_roughness;float roughnessT=mix(baseAlpha,1.0,specular_roughness_anisotropy*specular_roughness_anisotropy);float roughnessB=baseAlpha;specular_roughness_anisotropy=1.0-roughnessB/max(roughnessT,0.00001);specular_roughness=sqrt(roughnessT/sqrt(2.0/(1.0+(1.0-specular_roughness_anisotropy)*(1.0-specular_roughness_anisotropy))));
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#endif
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`;i.ShaderStore.IncludesShadersStore[et]||(i.ShaderStore.IncludesShadersStore[et]=ea);var en=e.i(
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+
`;i.ShaderStore.IncludesShadersStore[et]||(i.ShaderStore.IncludesShadersStore[et]=ea);var en=e.i(93278),es=e.i(85827);let el="openpbrCoatLayerData",ec=`float coat_weight=0.0;vec3 coat_color=vec3(1.0);float coat_roughness=0.0;float coat_roughness_anisotropy=0.0;float coat_ior=1.6;float coat_darkening=1.0;vec2 geometry_coat_tangent=vec2(1.0,0.0);
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#ifdef COAT_WEIGHT
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vec4 coatWeightFromTexture=TEXRD(coatWeightSampler,vCoatWeightUV+uvOffset);
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@@ -660,7 +660,7 @@ fuzz_roughness*=fuzzRoughnessFromTexture.r;
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#ifdef AMBIENT_OCCLUSION
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vec3 ambientOcclusionFromTexture=TEXRD(ambientOcclusionSampler,vAmbientOcclusionUV+uvOffset).rgb;ambient_occlusion=vec3(ambientOcclusionFromTexture.r*vAmbientOcclusionInfos.y+(1.0-vAmbientOcclusionInfos.y));
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#endif
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`;i.ShaderStore.IncludesShadersStore[eu]||(i.ShaderStore.IncludesShadersStore[eu]=eg);var ev=e.i(
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+
`;i.ShaderStore.IncludesShadersStore[eu]||(i.ShaderStore.IncludesShadersStore[eu]=eg);var ev=e.i(96281);let eE="openpbrBackgroundTransmission",ep=`vec4 slab_translucent_background=vec4(0.,0.,0.,1.);
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#ifdef REFRACTED_BACKGROUND
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{float refractionLOD=min(transmission_roughness,0.8)*vBackgroundRefractionInfos.x;float lodTexelSize=pow(2.0,refractionLOD-vBackgroundRefractionInfos.x);
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#ifdef DISPERSION
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@@ -1196,7 +1196,7 @@ total_direct_diffuse+=slab_diffuse;
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vec3 material_dielectric_base=mix(slab_diffuse*base_color.rgb,slab_translucent,surface_translucency_weight);vec3 material_dielectric_gloss=material_dielectric_base*(1.0-specularFresnel)+slab_glossy*specularColoredFresnel;vec3 material_base_substrate=mix(material_dielectric_gloss,slab_metal,base_metalness);vec3 material_coated_base=layer(material_base_substrate,slab_coat,coatFresnel,coatAbsorption,vec3(1.0));material_surface_direct+=layer(material_coated_base,slab_fuzz,fuzzFresnel*fuzz_weight,vec3(1.0),fuzz_color);}
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#endif
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`;i.ShaderStore.IncludesShadersStore[eT]||(i.ShaderStore.IncludesShadersStore[eT]=eA);var eN=e.i(
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+
`;i.ShaderStore.IncludesShadersStore[eT]||(i.ShaderStore.IncludesShadersStore[eT]=eA);var eN=e.i(399),eb=e.i(66152),eF=e.i(32186);let eL="openpbrBlockPrePass",eO=`#if SCENE_MRT_COUNT>0
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float writeGeometryInfo=finalColor.a>ALPHATESTVALUE ? 1.0 : 0.0;
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gl_FragData[PREPASS_POSITION_INDEX]=vec4(vPositionW,writeGeometryInfo);
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@@ -1262,7 +1262,7 @@ gl_FragData[PREPASS_REFLECTIVITY_INDEX]=vec4( 0.0,0.0,0.0,1.0 )*writeGeometryInf
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#endif
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`;i.ShaderStore.IncludesShadersStore[eL]||(i.ShaderStore.IncludesShadersStore[eL]=eO);var eC=e.i(
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+
`;i.ShaderStore.IncludesShadersStore[eL]||(i.ShaderStore.IncludesShadersStore[eL]=eO);var eC=e.i(42933),eD=e.i(7152);let eP="openpbrPixelShader",eM=`#define OPENPBR_FRAGMENT_SHADER
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#define CUSTOM_FRAGMENT_EXTENSION
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#if defined(GEOMETRY_NORMAL) || defined(GEOMETRY_COAT_NORMAL) || !defined(NORMAL) || defined(FORCENORMALFORWARD) || defined(SPECULARAA)
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#extension GL_OES_standard_derivatives : enable
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@@ -1498,4 +1498,4 @@ if (fragDepth==nearestDepth) {frontColor.rgb+=finalColor.rgb*finalColor.a*alphaM
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#include<pbrDebug>
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#define CUSTOM_FRAGMENT_MAIN_END
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}
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1501
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-
`;for(let e of(i.ShaderStore.ShadersStore[eP]||(i.ShaderStore.ShadersStore[eP]=eM),[o.prePassDeclaration,r.oitDeclaration,t.sceneFragmentDeclaration,a.decalFragmentDeclaration,{name:n,shader:s},l.sceneUboDeclaration,c.meshUboDeclaration,f.openpbrUboDeclaration,_.mainUVVaryingDeclaration,d.pbrFragmentExtraDeclaration,m.lightFragmentDeclaration,u.lightUboDeclaration,g.samplerFragmentDeclaration,v.pbrFragmentReflectionDeclaration,{name:E,shader:p},h.imageProcessingDeclaration,S.clipPlaneFragmentDeclaration,R.logDepthDeclaration,I.fogFragmentDeclaration,T.textureRepetitionFunctions,A.helperFunctions,N.subSurfaceScatteringFunctions,b.importanceSampling,F.pbrHelperFunctions,L.imageProcessingFunctions,O.shadowsFragmentFunctions,C.harmonicsFunctions,D.ltcHelperFunctions,P.pbrDirectLightingSetupFunctions,M.pbrDirectLightingFalloffFunctions,G.pbrBRDFFunctions,x.hdrFilteringFunctions,y.pbrDirectLightingFunctions,z.pbrIBLFunctions,{name:U,shader:W},{name:X,shader:w},H.reflectionFunction,B.openpbrDielectricReflectance,{name:V,shader:k},{name:Y,shader:Z},j.openpbrGeometryInfo,q.openpbrIblFunctions,{name:K,shader:Q},J.clipPlaneFragment,$.pbrBlockNormalGeometric,{name:ee,shader:ei},{name:eo,shader:er},{name:et,shader:ea},en.openpbrTransmissionLayerData,es.openpbrSubsurfaceLayerData,{name:el,shader:ec},{name:ef,shader:e_},{name:ed,shader:em},{name:eu,shader:eg},ev.depthPrePass,{name:eE,shader:ep},{name:eh,shader:eS},{name:eR,shader:eI},{name:eT,shader:eA},eN.logDepthFragment,eb.fogFragment,eF.pbrBlockImageProcessing,{name:eL,shader:eO},eC.oitFragment,eD.pbrDebug]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["openpbrPixelShader",0,{name:eP,shader:eM}],
|
|
1501
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+
`;for(let e of(i.ShaderStore.ShadersStore[eP]||(i.ShaderStore.ShadersStore[eP]=eM),[o.prePassDeclaration,r.oitDeclaration,t.sceneFragmentDeclaration,a.decalFragmentDeclaration,{name:n,shader:s},l.sceneUboDeclaration,c.meshUboDeclaration,f.openpbrUboDeclaration,_.mainUVVaryingDeclaration,d.pbrFragmentExtraDeclaration,m.lightFragmentDeclaration,u.lightUboDeclaration,g.samplerFragmentDeclaration,v.pbrFragmentReflectionDeclaration,{name:E,shader:p},h.imageProcessingDeclaration,S.clipPlaneFragmentDeclaration,R.logDepthDeclaration,I.fogFragmentDeclaration,T.textureRepetitionFunctions,A.helperFunctions,N.subSurfaceScatteringFunctions,b.importanceSampling,F.pbrHelperFunctions,L.imageProcessingFunctions,O.shadowsFragmentFunctions,C.harmonicsFunctions,D.ltcHelperFunctions,P.pbrDirectLightingSetupFunctions,M.pbrDirectLightingFalloffFunctions,G.pbrBRDFFunctions,x.hdrFilteringFunctions,y.pbrDirectLightingFunctions,z.pbrIBLFunctions,{name:U,shader:W},{name:X,shader:w},H.reflectionFunction,B.openpbrDielectricReflectance,{name:V,shader:k},{name:Y,shader:Z},j.openpbrGeometryInfo,q.openpbrIblFunctions,{name:K,shader:Q},J.clipPlaneFragment,$.pbrBlockNormalGeometric,{name:ee,shader:ei},{name:eo,shader:er},{name:et,shader:ea},en.openpbrTransmissionLayerData,es.openpbrSubsurfaceLayerData,{name:el,shader:ec},{name:ef,shader:e_},{name:ed,shader:em},{name:eu,shader:eg},ev.depthPrePass,{name:eE,shader:ep},{name:eh,shader:eS},{name:eR,shader:eI},{name:eT,shader:eA},eN.logDepthFragment,eb.fogFragment,eF.pbrBlockImageProcessing,{name:eL,shader:eO},eC.oitFragment,eD.pbrDebug]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["openpbrPixelShader",0,{name:eP,shader:eM}],10519)}]);
|
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@@ -1 +1 @@
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1
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-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
|
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,72089,e=>{"use strict";var t=e.i(10534);class r{static ConvertPanoramaToCubemap(e,t,r,a,o=!1,n=!0){let i;if(!e)throw"ConvertPanoramaToCubemap: input cannot be null";if(e.length!=t*r*3)if(e.length!=t*r*4)throw"ConvertPanoramaToCubemap: input size is wrong";else i=4;else i=3;return{front:this.CreateCubemapTexture(a,this.FACE_FRONT,e,t,r,o,n,i),back:this.CreateCubemapTexture(a,this.FACE_BACK,e,t,r,o,n,i),left:this.CreateCubemapTexture(a,this.FACE_LEFT,e,t,r,o,n,i),right:this.CreateCubemapTexture(a,this.FACE_RIGHT,e,t,r,o,n,i),up:this.CreateCubemapTexture(a,this.FACE_UP,e,t,r,o,n,i),down:this.CreateCubemapTexture(a,this.FACE_DOWN,e,t,r,o,n,i),size:a,type:1,format:4,gammaSpace:!1}}static CreateCubemapTexture(e,t,r,a,o,n,i,h){let l=new Float32Array(new ArrayBuffer(e*e*12)),c=n?Math.max(1,Math.round(a/4/e)):1,u=1/c,w=u*u,s=t[1].subtract(t[0]).scale(u/e),f=t[3].subtract(t[2]).scale(u/e),d=1/e,C=0;for(let n=0;n<e;n++)for(let p=0;p<c;p++){let p=t[0],g=t[2];for(let t=0;t<e;t++)for(let u=0;u<c;u++){let c=g.subtract(p).scale(C).add(p);c.normalize();let u=this.CalcProjectionSpherical(c,r,a,o,h,i);l[n*e*3+3*t+0]+=u.r*w,l[n*e*3+3*t+1]+=u.g*w,l[n*e*3+3*t+2]+=u.b*w,p=p.add(s),g=g.add(f)}C+=d*u}return l}static CalcProjectionSpherical(e,t,r,a,o,n){let i=Math.atan2(e.z,e.x),h=Math.acos(e.y);for(;i<-Math.PI;)i+=2*Math.PI;for(;i>Math.PI;)i-=2*Math.PI;let l=i/Math.PI,c=h/Math.PI,u=Math.round((l=.5*l+.5)*r);u<0?u=0:u>=r&&(u=r-1);let w=Math.round(c*a);w<0?w=0:w>=a&&(w=a-1);let s=n?a-w-1:w;return{r:t[s*r*o+u*o+0],g:t[s*r*o+u*o+1],b:t[s*r*o+u*o+2]}}}function a(e,t,r,a,o,n){if(o>0){var i;o=(i=o-136)>1023?898846567431158e293*Math.pow(2,i-1023):i<-1074?5e-324*Math.pow(2,i+1074):+Math.pow(2,i),e[n+0]=t*o,e[n+1]=r*o,e[n+2]=a*o}else e[n+0]=0,e[n+1]=0,e[n+2]=0}function o(e,t){let r,a="";for(let o=t;o<e.length-t&&"\n"!=(r=String.fromCharCode(e[o]));o++)a+=r;return a}r.FACE_LEFT=[new t.Vector3(-1,-1,-1),new t.Vector3(1,-1,-1),new t.Vector3(-1,1,-1),new t.Vector3(1,1,-1)],r.FACE_RIGHT=[new t.Vector3(1,-1,1),new t.Vector3(-1,-1,1),new t.Vector3(1,1,1),new t.Vector3(-1,1,1)],r.FACE_FRONT=[new t.Vector3(1,-1,-1),new t.Vector3(1,-1,1),new t.Vector3(1,1,-1),new t.Vector3(1,1,1)],r.FACE_BACK=[new t.Vector3(-1,-1,1),new t.Vector3(-1,-1,-1),new t.Vector3(-1,1,1),new t.Vector3(-1,1,-1)],r.FACE_DOWN=[new t.Vector3(1,1,-1),new t.Vector3(1,1,1),new t.Vector3(-1,1,-1),new t.Vector3(-1,1,1)],r.FACE_UP=[new t.Vector3(-1,-1,-1),new t.Vector3(-1,-1,1),new t.Vector3(1,-1,-1),new t.Vector3(1,-1,1)];function n(e,t){let r,o,n,i,h,l,c,u,w=t.height,s=t.width,f=t.dataPosition,d=new Uint8Array(new ArrayBuffer(4*s)),C=new Float32Array(new ArrayBuffer(t.width*t.height*12));for(;w>0;){if(r=e[f++],o=e[f++],n=e[f++],i=e[f++],2!=r||2!=o||128&n||t.width<8||t.width>32767)return function(e,t){let r,o,n,i=t.height,h=t.width,l=t.dataPosition,c=new Float32Array(new ArrayBuffer(t.width*t.height*12));for(;i>0;){for(n=0;n<t.width;n++)r=e[l++],o=e[l++],a(c,r,o,e[l++],e[l++],(t.height-i)*h*3+3*n);i--}return c}(e,t);if((n<<8|i)!=s)throw"HDR Bad header format, wrong scan line width";for(u=0,l=0;u<4;u++)for(c=(u+1)*s;l<c;)if(r=e[f++],o=e[f++],r>128){if(0==(h=r-128)||h>c-l)throw"HDR Bad Format, bad scanline data (run)";for(;h-- >0;)d[l++]=o}else{if(0==(h=r)||h>c-l)throw"HDR Bad Format, bad scanline data (non-run)";if(d[l++]=o,--h>0)for(let t=0;t<h;t++)d[l++]=e[f++]}for(u=0;u<s;u++)r=d[u],o=d[u+s],a(C,r,o,n=d[u+2*s],i=d[u+3*s],(t.height-w)*s*3+3*u);w--}return C}e.s(["_HDRTextureLoader",0,class{constructor(){this.supportCascades=!1}loadCubeData(){throw".hdr not supported in Cube."}loadData(e,t,r){let a=new Uint8Array(e.buffer,e.byteOffset,e.byteLength),i=function(e){let t=o(e,0);if("#"!=t[0]||"?"!=t[1])throw"Bad HDR Format.";let r=!1,a=!1,n=0;do n+=t.length+1,"FORMAT=32-bit_rle_rgbe"==(t=o(e,n))?a=!0:0==t.length&&(r=!0);while(!r)if(!a)throw"HDR Bad header format, unsupported FORMAT";n+=t.length+1,t=o(e,n);let i=/^-Y (.*) \+X (.*)$/g.exec(t);if(!i||i.length<3)throw"HDR Bad header format, no size";let h=parseInt(i[2]),l=parseInt(i[1]);if(h<8||h>32767)throw"HDR Bad header format, unsupported size";return{height:l,width:h,dataPosition:n+=t.length+1}}(a),h=n(a,i),l=i.width*i.height,c=new Float32Array(4*l);for(let e=0;e<l;e+=1)c[4*e]=h[3*e],c[4*e+1]=h[3*e+1],c[4*e+2]=h[3*e+2],c[4*e+3]=1;r(i.width,i.height,t.generateMipMaps,!1,()=>{let e=t.getEngine();t.type=1,t.format=5,t._gammaSpace=!1,e._uploadDataToTextureDirectly(t,c)})}}],72089)}]);
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@@ -0,0 +1 @@
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,47951,e=>{"use strict";var t=e.i(92719),s=e.i(82350),a=e.i(87986);class i extends t.FlowGraphEventBlock{constructor(e){super(e),this.key=this.registerDataInput("key",s.RichTypeString),this.keyCode=this.registerDataOutput("keyCode",s.RichTypeString),this.keyValue=this.registerDataOutput("keyValue",s.RichTypeString),this.shiftKey=this.registerDataOutput("shiftKey",s.RichTypeBoolean),this.ctrlKey=this.registerDataOutput("ctrlKey",s.RichTypeBoolean),this.altKey=this.registerDataOutput("altKey",s.RichTypeBoolean),this.metaKey=this.registerDataOutput("metaKey",s.RichTypeBoolean),this.commandOrCtrl=this.registerDataOutput("commandOrCtrl",s.RichTypeBoolean)}_executeEvent(e,t){let s=t.event,i=this.key.getValue(e);return!!i&&i!==s.code||(this.keyCode.setValue(s.code,e),this.keyValue.setValue(s.key,e),this.shiftKey.setValue(s.shiftKey,e),this.ctrlKey.setValue(s.ctrlKey,e),this.altKey.setValue(s.altKey,e),this.metaKey.setValue(s.metaKey,e),this.commandOrCtrl.setValue(a._IsMacPlatform?s.metaKey:s.ctrlKey,e),this._execute(e),!this.config?.stopPropagation)}_preparePendingTasks(e){}_cancelPendingTasks(e){}}e.s(["FlowGraphKeyboardEventBlock",0,i])},14755,e=>{"use strict";var t=e.i(48477),s=e.i(47951);class a extends s.FlowGraphKeyboardEventBlock{constructor(e){super(e),this.type="KeyUp"}getClassName(){return"FlowGraphKeyUpEventBlock"}}(0,t.RegisterClass)("FlowGraphKeyUpEventBlock",a),e.s(["FlowGraphKeyUpEventBlock",0,a])}]);
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@@ -0,0 +1 @@
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,39766,86143,t=>{"use strict";var e=t.i(83464),r=t.i(29711);class i{constructor(t,e,r=!1,i,s=!1,f){this._uniformNames=[],this._valueCache={},this._engine=t,this._noUBO=!t.supportsUniformBuffers||s,this._dynamic=r,this._name=i??"no-name",this._data=e||[],this._uniformLocations={},this._uniformSizes={},this._uniformArraySizes={},this._uniformLocationPointer=0,this._needSync=!1,this._trackUBOsInFrame=!1,(void 0===f&&this._engine._features.trackUbosInFrame||!0===f)&&(this._buffers=[],this._bufferIndex=-1,this._bufferUpdatedLastFrame=!1,this._createBufferOnWrite=!1,this._currentFrameId=0,this._trackUBOsInFrame=!0),this._noUBO?(this.updateMatrix3x3=this._updateMatrix3x3ForEffect,this.updateMatrix2x2=this._updateMatrix2x2ForEffect,this.updateFloat=this._updateFloatForEffect,this.updateFloat2=this._updateFloat2ForEffect,this.updateFloat3=this._updateFloat3ForEffect,this.updateFloat4=this._updateFloat4ForEffect,this.updateFloatArray=this._updateFloatArrayForEffect,this.updateArray=this._updateArrayForEffect,this.updateIntArray=this._updateIntArrayForEffect,this.updateUIntArray=this._updateUIntArrayForEffect,this.updateMatrix=this._updateMatrixForEffect,this.updateMatrices=this._updateMatricesForEffect,this.updateVector3=this._updateVector3ForEffect,this.updateVector4=this._updateVector4ForEffect,this.updateColor3=this._updateColor3ForEffect,this.updateColor4=this._updateColor4ForEffect,this.updateDirectColor4=this._updateDirectColor4ForEffect,this.updateInt=this._updateIntForEffect,this.updateInt2=this._updateInt2ForEffect,this.updateInt3=this._updateInt3ForEffect,this.updateInt4=this._updateInt4ForEffect,this.updateUInt=this._updateUIntForEffect,this.updateUInt2=this._updateUInt2ForEffect,this.updateUInt3=this._updateUInt3ForEffect,this.updateUInt4=this._updateUInt4ForEffect):(this._engine._uniformBuffers.push(this),this.updateMatrix3x3=this._updateMatrix3x3ForUniform,this.updateMatrix2x2=this._updateMatrix2x2ForUniform,this.updateFloat=this._updateFloatForUniform,this.updateFloat2=this._updateFloat2ForUniform,this.updateFloat3=this._updateFloat3ForUniform,this.updateFloat4=this._updateFloat4ForUniform,this.updateFloatArray=this._updateFloatArrayForUniform,this.updateArray=this._updateArrayForUniform,this.updateIntArray=this._updateIntArrayForUniform,this.updateUIntArray=this._updateUIntArrayForUniform,this.updateMatrix=this._updateMatrixForUniform,this.updateMatrices=this._updateMatricesForUniform,this.updateVector3=this._updateVector3ForUniform,this.updateVector4=this._updateVector4ForUniform,this.updateColor3=this._updateColor3ForUniform,this.updateColor4=this._updateColor4ForUniform,this.updateDirectColor4=this._updateDirectColor4ForUniform,this.updateInt=this._updateIntForUniform,this.updateInt2=this._updateInt2ForUniform,this.updateInt3=this._updateInt3ForUniform,this.updateInt4=this._updateInt4ForUniform,this.updateUInt=this._updateUIntForUniform,this.updateUInt2=this._updateUInt2ForUniform,this.updateUInt3=this._updateUInt3ForUniform,this.updateUInt4=this._updateUInt4ForUniform)}get useUbo(){return!this._noUBO}get isSync(){return!this._needSync}isDynamic(){return this._dynamic}getData(){return this._bufferData}getBuffer(){return this._buffer}getUniformNames(){return this._uniformNames}_fillAlignment(t){let e;if(e=t<=2?t:4,this._uniformLocationPointer%e!=0){let t=this._uniformLocationPointer;this._uniformLocationPointer+=e-this._uniformLocationPointer%e;let r=this._uniformLocationPointer-t;for(let t=0;t<r;t++)this._data.push(0)}}addUniform(t,e,r=0){let i;if((r>0&&"number"==typeof e&&(this._uniformArraySizes[t]={strideSize:e,arraySize:r}),void 0===this._uniformLocations[t])&&(this._uniformNames.push(t),!this._noUBO)){if(r>0){if(e instanceof Array)throw"addUniform should not be use with Array in UBO: "+t;if(this._fillAlignment(4),16==e)e*=r;else{let t=4-e;e=e*r+t*r}i=[];for(let t=0;t<e;t++)i.push(0)}else{if(e instanceof Array)e=(i=e).length;else{i=[];for(let t=0;t<e;t++)i.push(0)}this._fillAlignment(e)}this._uniformSizes[t]=e,this._uniformLocations[t]=this._uniformLocationPointer,this._uniformLocationPointer+=e;for(let t=0;t<e;t++)this._data.push(i[t]);this._needSync=!0}}addMatrix(t,e){this.addUniform(t,Array.prototype.slice.call(e.asArray()))}addFloat2(t,e,r){this.addUniform(t,[e,r])}addFloat3(t,e,r,i){this.addUniform(t,[e,r,i])}addColor3(t,e){let r=[e.r,e.g,e.b];this.addUniform(t,r)}addColor4(t,e,r){let i=[e.r,e.g,e.b,r];this.addUniform(t,i)}addVector3(t,e){let r=[e.x,e.y,e.z];this.addUniform(t,r)}addMatrix3x3(t){this.addUniform(t,12)}addMatrix2x2(t){this.addUniform(t,8)}create(){this._noUBO||this._buffer||(this._fillAlignment(4),this._bufferData=new Float32Array(this._data),this._rebuild(),this._needSync=!0)}_getNamesDebug(){let t=[],e=0;for(let r in this._uniformLocations)if(t.push(r),10==++e)break;return t.join(",")}_rebuild(){!this._noUBO&&this._bufferData&&(this._dynamic?this._buffer=this._engine.createDynamicUniformBuffer(this._bufferData,this._name+"_UniformList:"+this._getNamesDebug()):this._buffer=this._engine.createUniformBuffer(this._bufferData,this._name+"_UniformList:"+this._getNamesDebug()),this._trackUBOsInFrame&&(this._buffers.push([this._buffer,this._engine._features.checkUbosContentBeforeUpload?this._bufferData.slice():void 0]),this._bufferIndex=this._buffers.length-1,this._createBufferOnWrite=!1))}_rebuildAfterContextLost(){this._trackUBOsInFrame&&(this._buffers=[],this._currentFrameId=0),this._rebuild()}get _numBuffers(){return this._buffers.length}get _indexBuffer(){return this._bufferIndex}get name(){return this._name}set name(t){this._name=t}get currentEffect(){return this._currentEffect}_buffersEqual(t,e){for(let r=0;r<t.length;++r)if(t[r]!==e[r])return!1;return!0}_copyBuffer(t,e){for(let r=0;r<t.length;++r)e[r]=t[r]}update(){if(!this._noUBO){if(this.bindUniformBuffer(),!this._buffer)return void this.create();if(!this._dynamic&&!this._needSync){this._createBufferOnWrite=this._trackUBOsInFrame;return}if(this._buffers&&this._buffers.length>1&&this._buffers[this._bufferIndex][1])if(this._buffersEqual(this._bufferData,this._buffers[this._bufferIndex][1])){this._needSync=!1,this._createBufferOnWrite=this._trackUBOsInFrame;return}else this._copyBuffer(this._bufferData,this._buffers[this._bufferIndex][1]);this._bufferUpdatedLastFrame=!0,this._engine.updateUniformBuffer(this._buffer,this._bufferData),this._needSync=!1,this._createBufferOnWrite=this._trackUBOsInFrame}}_createNewBuffer(){this._bufferIndex+1<this._buffers.length?(this._bufferIndex++,this._buffer=this._buffers[this._bufferIndex][0],this._createBufferOnWrite=!1,this._needSync=!0):this._rebuild()}_checkNewFrame(){this._trackUBOsInFrame&&this._currentFrameId!==this._engine.frameId&&(this._currentFrameId=this._engine.frameId,this._createBufferOnWrite=!1,this._buffers&&this._buffers.length>0?(1===this._buffers.length?this._needSync=!this._bufferUpdatedLastFrame:this._needSync=0!==this._bufferIndex,this._bufferIndex=0,this._buffer=this._buffers[this._bufferIndex][0]):this._bufferIndex=-1)}updateUniform(t,r,i){this._checkNewFrame();let s=this._uniformLocations[t];if(void 0===s){if(this._buffer)return void e.Logger.Error("Cannot add an uniform after UBO has been created. uniformName="+t);this.addUniform(t,i),s=this._uniformLocations[t]}if(this._buffer||this.create(),this._dynamic)for(let t=0;t<i;t++)this._bufferData[s+t]=r[t];else{let t=!1;for(let e=0;e<i;e++)(16!==i||this._engine._features.uniformBufferHardCheckMatrix)&&this._bufferData[s+e]===Math.fround(r[e])||(t=!0,this._createBufferOnWrite&&this._createNewBuffer(),this._bufferData[s+e]=r[e]);this._needSync=this._needSync||t}}updateUniformArray(t,i,s){this._checkNewFrame();let f=this._uniformLocations[t];if(void 0===f)return void e.Logger.Error("Cannot add an uniform Array dynamically. Please, add it using addUniform and make sure that uniform buffers are supported by the current engine.");this._buffer||this.create();let a=this._uniformArraySizes[t];if(this._dynamic)for(let t=0;t<s;t++)this._bufferData[f+t]=i[t];else{let t=!1,e=0,n=0;for(let u=0;u<s;u++)if(this._bufferData[f+4*n+e]!==r.Tools.FloatRound(i[u])&&(t=!0,this._createBufferOnWrite&&this._createNewBuffer(),this._bufferData[f+4*n+e]=i[u]),++e===a.strideSize){for(;e<4;e++)this._bufferData[f+4*n+e]=0;e=0,n++}this._needSync=this._needSync||t}}_cacheMatrix(t,e){this._checkNewFrame();let r=this._valueCache[t],i=e.updateFlag;return(void 0===r||r!==i)&&(this._valueCache[t]=i,!0)}_updateMatrix3x3ForUniform(t,e){for(let t=0;t<3;t++)i._TempBuffer[4*t]=e[3*t],i._TempBuffer[4*t+1]=e[3*t+1],i._TempBuffer[4*t+2]=e[3*t+2],i._TempBuffer[4*t+3]=0;this.updateUniform(t,i._TempBuffer,12)}_updateMatrix3x3ForEffect(t,e){this._currentEffect.setMatrix3x3(t,e)}_updateMatrix2x2ForEffect(t,e){this._currentEffect.setMatrix2x2(t,e)}_updateMatrix2x2ForUniform(t,e){for(let t=0;t<2;t++)i._TempBuffer[4*t]=e[2*t],i._TempBuffer[4*t+1]=e[2*t+1],i._TempBuffer[4*t+2]=0,i._TempBuffer[4*t+3]=0;this.updateUniform(t,i._TempBuffer,8)}_updateFloatForEffect(t,e,r=""){this._currentEffect.setFloat(t+r,e)}_updateFloatForUniform(t,e){i._TempBuffer[0]=e,this.updateUniform(t,i._TempBuffer,1)}_updateFloat2ForEffect(t,e,r,i=""){this._currentEffect.setFloat2(t+i,e,r)}_updateFloat2ForUniform(t,e,r){i._TempBuffer[0]=e,i._TempBuffer[1]=r,this.updateUniform(t,i._TempBuffer,2)}_updateFloat3ForEffect(t,e,r,i,s=""){this._currentEffect.setFloat3(t+s,e,r,i)}_updateFloat3ForUniform(t,e,r,s){i._TempBuffer[0]=e,i._TempBuffer[1]=r,i._TempBuffer[2]=s,this.updateUniform(t,i._TempBuffer,3)}_updateFloat4ForEffect(t,e,r,i,s,f=""){this._currentEffect.setFloat4(t+f,e,r,i,s)}_updateFloat4ForUniform(t,e,r,s,f){i._TempBuffer[0]=e,i._TempBuffer[1]=r,i._TempBuffer[2]=s,i._TempBuffer[3]=f,this.updateUniform(t,i._TempBuffer,4)}_updateFloatArrayForEffect(t,e,r=""){switch(this._uniformArraySizes[t]?.strideSize){case 2:this._currentEffect.setFloatArray2(t+r,e);break;case 3:this._currentEffect.setFloatArray3(t+r,e);break;case 4:this._currentEffect.setFloatArray4(t+r,e);break;default:this._currentEffect.setFloatArray(t+r,e)}}_updateFloatArrayForUniform(t,e){this.updateUniformArray(t,e,e.length)}_updateArrayForEffect(t,e){this._currentEffect.setArray(t,e)}_updateArrayForUniform(t,e){this.updateUniformArray(t,e,e.length)}_updateIntArrayForEffect(t,e){this._currentEffect.setIntArray(t,e)}_updateIntArrayForUniform(t,e){i._TempBufferInt32View.set(e),this.updateUniformArray(t,i._TempBuffer,e.length)}_updateUIntArrayForEffect(t,e){this._currentEffect.setUIntArray(t,e)}_updateUIntArrayForUniform(t,e){i._TempBufferUInt32View.set(e),this.updateUniformArray(t,i._TempBuffer,e.length)}_updateMatrixForEffect(t,e){this._currentEffect.setMatrix(t,e)}_updateMatrixForUniform(t,e){this._cacheMatrix(t,e)&&this.updateUniform(t,e.asArray(),16)}_updateMatricesForEffect(t,e){this._currentEffect.setMatrices(t,e)}_updateMatricesForUniform(t,e){this.updateUniform(t,e,e.length)}_updateVector3ForEffect(t,e){this._currentEffect.setVector3(t,e)}_updateVector3ForUniform(t,e){i._TempBuffer[0]=e.x,i._TempBuffer[1]=e.y,i._TempBuffer[2]=e.z,this.updateUniform(t,i._TempBuffer,3)}_updateVector4ForEffect(t,e){this._currentEffect.setVector4(t,e)}_updateVector4ForUniform(t,e){i._TempBuffer[0]=e.x,i._TempBuffer[1]=e.y,i._TempBuffer[2]=e.z,i._TempBuffer[3]=e.w,this.updateUniform(t,i._TempBuffer,4)}_updateColor3ForEffect(t,e,r=""){this._currentEffect.setColor3(t+r,e)}_updateColor3ForUniform(t,e){i._TempBuffer[0]=e.r,i._TempBuffer[1]=e.g,i._TempBuffer[2]=e.b,this.updateUniform(t,i._TempBuffer,3)}_updateColor4ForEffect(t,e,r,i=""){this._currentEffect.setColor4(t+i,e,r)}_updateDirectColor4ForEffect(t,e,r=""){this._currentEffect.setDirectColor4(t+r,e)}_updateColor4ForUniform(t,e,r){i._TempBuffer[0]=e.r,i._TempBuffer[1]=e.g,i._TempBuffer[2]=e.b,i._TempBuffer[3]=r,this.updateUniform(t,i._TempBuffer,4)}_updateDirectColor4ForUniform(t,e){i._TempBuffer[0]=e.r,i._TempBuffer[1]=e.g,i._TempBuffer[2]=e.b,i._TempBuffer[3]=e.a,this.updateUniform(t,i._TempBuffer,4)}_updateIntForEffect(t,e,r=""){this._currentEffect.setInt(t+r,e)}_updateIntForUniform(t,e){i._TempBufferInt32View[0]=e,this.updateUniform(t,i._TempBuffer,1)}_updateInt2ForEffect(t,e,r,i=""){this._currentEffect.setInt2(t+i,e,r)}_updateInt2ForUniform(t,e,r){i._TempBufferInt32View[0]=e,i._TempBufferInt32View[1]=r,this.updateUniform(t,i._TempBuffer,2)}_updateInt3ForEffect(t,e,r,i,s=""){this._currentEffect.setInt3(t+s,e,r,i)}_updateInt3ForUniform(t,e,r,s){i._TempBufferInt32View[0]=e,i._TempBufferInt32View[1]=r,i._TempBufferInt32View[2]=s,this.updateUniform(t,i._TempBuffer,3)}_updateInt4ForEffect(t,e,r,i,s,f=""){this._currentEffect.setInt4(t+f,e,r,i,s)}_updateInt4ForUniform(t,e,r,s,f){i._TempBufferInt32View[0]=e,i._TempBufferInt32View[1]=r,i._TempBufferInt32View[2]=s,i._TempBufferInt32View[3]=f,this.updateUniform(t,i._TempBuffer,4)}_updateUIntForEffect(t,e,r=""){this._currentEffect.setUInt(t+r,e)}_updateUIntForUniform(t,e){i._TempBufferUInt32View[0]=e,this.updateUniform(t,i._TempBuffer,1)}_updateUInt2ForEffect(t,e,r,i=""){this._currentEffect.setUInt2(t+i,e,r)}_updateUInt2ForUniform(t,e,r){i._TempBufferUInt32View[0]=e,i._TempBufferUInt32View[1]=r,this.updateUniform(t,i._TempBuffer,2)}_updateUInt3ForEffect(t,e,r,i,s=""){this._currentEffect.setUInt3(t+s,e,r,i)}_updateUInt3ForUniform(t,e,r,s){i._TempBufferUInt32View[0]=e,i._TempBufferUInt32View[1]=r,i._TempBufferUInt32View[2]=s,this.updateUniform(t,i._TempBuffer,3)}_updateUInt4ForEffect(t,e,r,i,s,f=""){this._currentEffect.setUInt4(t+f,e,r,i,s)}_updateUInt4ForUniform(t,e,r,s,f){i._TempBufferUInt32View[0]=e,i._TempBufferUInt32View[1]=r,i._TempBufferUInt32View[2]=s,i._TempBufferUInt32View[3]=f,this.updateUniform(t,i._TempBuffer,4)}setTexture(t,e){this._currentEffect.setTexture(t,e)}setTextureArray(t,e){this._currentEffect.setTextureArray(t,e)}bindTexture(t,e){this._currentEffect._bindTexture(t,e)}updateUniformDirectly(t,e){this.updateUniform(t,e,e.length),this.update()}bindToEffect(t,e){this._currentEffect=t,this._currentEffectName=e}bindUniformBuffer(){!this._noUBO&&this._buffer&&this._currentEffect&&this._currentEffect.bindUniformBuffer(this._buffer,this._currentEffectName)}unbindEffect(){this._currentEffect=void 0,this._currentEffectName=void 0}setDataBuffer(t){if(!this._buffers)return this._buffer===t;for(let e=0;e<this._buffers.length;++e)if(this._buffers[e][0]===t)return this._bufferIndex=e,this._buffer=t,this._createBufferOnWrite=!1,this._currentEffect=void 0,this._buffers.length>1&&this._buffers[e][1]&&this._bufferData.set(this._buffers[e][1]),this._valueCache={},this._currentFrameId=this._engine.frameId,!0;return!1}has(t){return void 0!==this._uniformLocations[t]}dispose(){if(this._noUBO)return;let t=this._engine._uniformBuffers,e=t.indexOf(this);if(-1!==e&&(t[e]=t[t.length-1],t.pop()),this._trackUBOsInFrame&&this._buffers)for(let t=0;t<this._buffers.length;++t){let e=this._buffers[t][0];this._engine._releaseBuffer(e)}else this._buffer&&this._engine._releaseBuffer(this._buffer)&&(this._buffer=null)}}i._MAX_UNIFORM_SIZE=256,i._TempBuffer=new Float32Array(i._MAX_UNIFORM_SIZE),i._TempBufferInt32View=new Int32Array(i._TempBuffer.buffer),i._TempBufferUInt32View=new Uint32Array(i._TempBuffer.buffer),t.s(["UniformBuffer",0,i],39766);class s{static CompareLightsPriority(t,e){return t.shadowEnabled!==e.shadowEnabled?!!e.shadowEnabled-!!t.shadowEnabled:e.renderPriority-t.renderPriority}}s.FALLOFF_DEFAULT=0,s.FALLOFF_PHYSICAL=1,s.FALLOFF_GLTF=2,s.FALLOFF_STANDARD=3,s.LIGHTMAP_DEFAULT=0,s.LIGHTMAP_SPECULAR=1,s.LIGHTMAP_SHADOWSONLY=2,s.INTENSITYMODE_AUTOMATIC=0,s.INTENSITYMODE_LUMINOUSPOWER=1,s.INTENSITYMODE_LUMINOUSINTENSITY=2,s.INTENSITYMODE_ILLUMINANCE=3,s.INTENSITYMODE_LUMINANCE=4,s.LIGHTTYPEID_POINTLIGHT=0,s.LIGHTTYPEID_DIRECTIONALLIGHT=1,s.LIGHTTYPEID_SPOTLIGHT=2,s.LIGHTTYPEID_HEMISPHERICLIGHT=3,s.LIGHTTYPEID_RECT_AREALIGHT=4,s.LIGHTTYPEID_CLUSTERED_CONTAINER=5,t.s(["LightConstants",0,s],86143)},65703,t=>{"use strict";var e=t.i(2945),r=t.i(83464),i=t.i(5512),s=t.i(13794),f=t.i(54670);class a{get isDisposed(){return this._isDisposed}constructor(t,r,i,f=0,a=!1,n=!1,u=!1,o,_){this._isAlreadyOwned=!1,this._isDisposed=!1,(0,s.RegisterEngineDynamicBuffer)(),t&&t.getScene?this._engine=t.getScene().getEngine():this._engine=t,this._updatable=i,this._instanced=n,this._divisor=o||1,this._label=_,r instanceof e.DataBuffer?(this._data=null,this._buffer=r):(this._data=r,this._buffer=null),this.byteStride=u?f:f*Float32Array.BYTES_PER_ELEMENT,a||this.create()}createVertexBuffer(t,e,r,i,s,f=!1,a){let u=f?e:e*Float32Array.BYTES_PER_ELEMENT,o=i?f?i:i*Float32Array.BYTES_PER_ELEMENT:this.byteStride;return new n(this._engine,this,t,this._updatable,!0,o,void 0===s?this._instanced:s,u,r,void 0,void 0,!0,this._divisor||a)}isUpdatable(){return this._updatable}getData(){return this._data}getBuffer(){return this._buffer}getStrideSize(){return this.byteStride/Float32Array.BYTES_PER_ELEMENT}create(t=null){!t&&this._buffer||(t=t||this._data)&&(this._buffer?this._updatable&&(this._engine.updateDynamicVertexBuffer(this._buffer,t),this._data=t):this._updatable?(this._buffer=this._engine.createDynamicVertexBuffer(t,this._label),this._data=t):this._buffer=this._engine.createVertexBuffer(t,void 0,this._label))}_rebuild(){if(this._data)this._buffer=null,this.create(this._data);else if(this._buffer){if(this._buffer.capacity>0)return void(this._updatable?this._buffer=this._engine.createDynamicVertexBuffer(this._buffer.capacity,this._label):this._buffer=this._engine.createVertexBuffer(this._buffer.capacity,void 0,this._label));r.Logger.Warn(`Missing data for buffer "${this._label}" ${this._buffer?"(uniqueId: "+this._buffer.uniqueId+")":""}. Buffer reconstruction failed.`),this._buffer=null}}update(t){this.create(t)}updateDirectly(t,e,r,i=!1){this._buffer&&this._updatable&&(this._engine.updateDynamicVertexBuffer(this._buffer,t,i?e:e*Float32Array.BYTES_PER_ELEMENT,r?r*this.byteStride:void 0),0===e&&void 0===r?this._data=t:this._data=null)}_increaseReferences(){if(this._buffer){if(!this._isAlreadyOwned){this._isAlreadyOwned=!0;return}this._buffer.references++}}dispose(){this._buffer&&this._engine._releaseBuffer(this._buffer)&&(this._isDisposed=!0,this._data=null,this._buffer=null)}}class n{get isDisposed(){return this._isDisposed}get instanceDivisor(){return this._instanceDivisor}set instanceDivisor(t){let e=0!=t;this._instanceDivisor=t,e!==this._instanced&&(this._instanced=e,this._computeHashCode())}get _maxVerticesCount(){let t=this.getData();return t?Array.isArray(t)?t.length/(this.byteStride/4)-this.byteOffset/4:(t.byteLength-this.byteOffset)/this.byteStride:0}constructor(t,e,r,s,f,_,h,d,E,c,p=!1,l=!1,m=1,T=!1){let A;if(this._isDisposed=!1,this.engine=t,"object"==typeof s&&null!==s?(A=s.updatable??!1,f=s.postponeInternalCreation,_=s.stride,h=s.instanced,d=s.offset,E=s.size,c=s.type,p=s.normalized??!1,l=s.useBytes??!1,m=s.divisor??1,T=s.takeBufferOwnership??!1,this._label=s.label):A=!!s,e instanceof a?(this._buffer=e,this._ownsBuffer=T):(this._buffer=new a(t,e,A,_,f,h,l,m,this._label),this._ownsBuffer=!0),this.uniqueId=n._Counter++,this._kind=r,void 0===c){const t=this.getData();this.type=t?o(t):n.FLOAT}else this.type=c;const R=(0,i.GetTypeByteLength)(this.type);l?(this._size=E||(_?_/R:u(r)),this.byteStride=_||this._buffer.byteStride||this._size*R,this.byteOffset=d||0):(this._size=E||_||u(r),this.byteStride=_?_*R:this._buffer.byteStride||this._size*R,this.byteOffset=(d||0)*R),this.normalized=p,this._instanced=void 0!==h&&h,this._instanceDivisor=h?m:0,this._alignBuffer(),this._computeHashCode()}static _GetTypeHashIndex(t){switch(t){case n.BYTE:return 0;case n.UNSIGNED_BYTE:return 1;case n.SHORT:return 2;case n.UNSIGNED_SHORT:return 3;case n.INT:return 4;case n.UNSIGNED_INT:return 5;case n.FLOAT:return 6;case n.HALF_FLOAT:return 7;default:throw Error(`Invalid vertex buffer type '${t}'`)}}_computeHashCode(){this.hashCode=(0|n._GetTypeHashIndex(this.type))+(!!this.normalized<<3)+(this._size-1<<4)+(!!this._instanced<<6)+(this.byteStride<<12)}_rebuild(){this._buffer?._rebuild()}getKind(){return this._kind}isUpdatable(){return this._buffer.isUpdatable()}getData(){return this._buffer.getData()}getFloatData(t,e){let r=this.getData();return r?(0,i.GetFloatData)(r,this._size,this.type,this.byteOffset,this.byteStride,this.normalized,t,e):null}getBuffer(){return this._buffer.getBuffer()}getWrapperBuffer(){return this._buffer}getStrideSize(){return this.byteStride/(0,i.GetTypeByteLength)(this.type)}getOffset(){return this.byteOffset/(0,i.GetTypeByteLength)(this.type)}getSize(t=!1){return t?this._size*(0,i.GetTypeByteLength)(this.type):this._size}getIsInstanced(){return this._instanced}getInstanceDivisor(){return this._instanceDivisor}create(t){this._buffer.create(t),this._alignBuffer()}update(t){this._buffer.update(t),this._alignBuffer()}updateDirectly(t,e,r=!1){this._buffer.updateDirectly(t,e,void 0,r),this._alignBuffer()}dispose(){this._ownsBuffer&&this._buffer.dispose(),this._isDisposed=!0}forEach(t,e){(0,i.EnumerateFloatValues)(this._buffer.getData(),this.byteOffset,this.byteStride,this._size,this.type,t,this.normalized,(t,r)=>{for(let i=0;i<this._size;i++)e(t[i],r+i)})}_alignBuffer(){}}function u(t){switch(t){case n.UVKind:case n.UV2Kind:case n.UV3Kind:case n.UV4Kind:case n.UV5Kind:case n.UV6Kind:return 2;case n.NormalKind:case n.PositionKind:return 3;case n.ColorKind:case n.ColorInstanceKind:case n.MatricesIndicesKind:case n.MatricesIndicesExtraKind:case n.MatricesWeightsKind:case n.MatricesWeightsExtraKind:case n.TangentKind:return 4;default:throw Error("Invalid kind '"+t+"'")}}function o(t){if(t instanceof Int8Array)return n.BYTE;if(t instanceof Uint8Array)return n.UNSIGNED_BYTE;if(t instanceof Int16Array)return n.SHORT;if(t instanceof Uint16Array)return n.UNSIGNED_SHORT;if(t instanceof Int32Array)return n.INT;else if(t instanceof Uint32Array)return n.UNSIGNED_INT;else return n.FLOAT}function _(t){return(0,i.GetTypeByteLength)(t)}function h(t,e,r,s,f,a,n,u){(0,i.EnumerateFloatValues)(t,e,r,s,f,a,n,(t,e)=>{for(let r=0;r<s;r++)u(t[r],e+r)})}function d(t,e,r,s,f,a,n,u){return(0,i.GetFloatData)(t,e,r,s,f,a,n,u)}n._Counter=0,n.BYTE=5120,n.UNSIGNED_BYTE=5121,n.SHORT=5122,n.UNSIGNED_SHORT=5123,n.INT=5124,n.UNSIGNED_INT=5125,n.FLOAT=5126,n.HALF_FLOAT=5131,n.PositionKind="position",n.NormalKind="normal",n.TangentKind="tangent",n.UVKind="uv",n.UV2Kind="uv2",n.UV3Kind="uv3",n.UV4Kind="uv4",n.UV5Kind="uv5",n.UV6Kind="uv6",n.ColorKind="color",n.ColorInstanceKind="instanceColor",n.MatricesIndicesKind="matricesIndices",n.MatricesWeightsKind="matricesWeights",n.MatricesIndicesExtraKind="matricesIndicesExtra",n.MatricesWeightsExtraKind="matricesWeightsExtra";let E=!1;Object.getOwnPropertyDescriptor(n.prototype,"effectiveByteStride")||Object.defineProperty(n.prototype,"effectiveByteStride",(0,f._MissingSideEffectProperty)("VertexBuffer","effectiveByteStride")),Object.getOwnPropertyDescriptor(n.prototype,"effectiveByteOffset")||Object.defineProperty(n.prototype,"effectiveByteOffset",(0,f._MissingSideEffectProperty)("VertexBuffer","effectiveByteOffset")),Object.getOwnPropertyDescriptor(n.prototype,"effectiveBuffer")||Object.defineProperty(n.prototype,"effectiveBuffer",(0,f._MissingSideEffectProperty)("VertexBuffer","effectiveBuffer")),t.s(["Buffer",0,a,"RegisterVertexBuffer",0,function(){E||(E=!0,n.DeduceStride=u,n.GetDataType=o,n.GetTypeByteLength=_,n.ForEach=h,n.GetFloatData=d)},"VertexBuffer",0,n,"VertexBufferDeduceStride",0,u,"VertexBufferForEach",0,h,"VertexBufferGetTypeByteLength",0,_])},38677,t=>{"use strict";var e=t.i(10534);class r{constructor(t,r,i,s){this.normal=new e.Vector3(t,r,i),this.d=s}asArray(){return[this.normal.x,this.normal.y,this.normal.z,this.d]}clone(){return new r(this.normal.x,this.normal.y,this.normal.z,this.d)}getClassName(){return"Plane"}getHashCode(){let t=this.normal.getHashCode();return 397*t^this.d}normalize(){let t=Math.sqrt(this.normal.x*this.normal.x+this.normal.y*this.normal.y+this.normal.z*this.normal.z),e=0;return 0!==t&&(e=1/t),this.normal.x*=e,this.normal.y*=e,this.normal.z*=e,this.d*=e,this}transform(t){let e=r._TmpMatrix;t.invertToRef(e);let i=e.m,s=this.normal.x,f=this.normal.y,a=this.normal.z,n=this.d;return new r(s*i[0]+f*i[1]+a*i[2]+n*i[3],s*i[4]+f*i[5]+a*i[6]+n*i[7],s*i[8]+f*i[9]+a*i[10]+n*i[11],s*i[12]+f*i[13]+a*i[14]+n*i[15])}dotCoordinate(t){return this.normal.x*t.x+this.normal.y*t.y+this.normal.z*t.z+this.d}copyFromPoints(t,e,r){let i,s=e.x-t.x,f=e.y-t.y,a=e.z-t.z,n=r.x-t.x,u=r.y-t.y,o=r.z-t.z,_=f*o-a*u,h=a*n-s*o,d=s*u-f*n,E=Math.sqrt(_*_+h*h+d*d);return i=0!==E?1/E:0,this.normal.x=_*i,this.normal.y=h*i,this.normal.z=d*i,this.d=-(this.normal.x*t.x+this.normal.y*t.y+this.normal.z*t.z),this}isFrontFacingTo(t,r){return e.Vector3.Dot(this.normal,t)<=r}signedDistanceTo(t){return e.Vector3.Dot(t,this.normal)+this.d}static FromArray(t){return new r(t[0],t[1],t[2],t[3])}static FromPoints(t,e,i){let s=new r(0,0,0,0);return s.copyFromPoints(t,e,i),s}static FromPositionAndNormal(t,e){let i=new r(0,0,0,0);return this.FromPositionAndNormalToRef(t,e,i)}static FromPositionAndNormalToRef(t,e,r){return r.normal.copyFrom(e),r.normal.normalize(),r.d=-t.dot(r.normal),r}static SignedDistanceToPlaneFromPositionAndNormal(t,r,i){let s=-(r.x*t.x+r.y*t.y+r.z*t.z);return e.Vector3.Dot(i,r)+s}}r._TmpMatrix=e.Matrix.Identity(),t.s(["Plane",0,r])},95294,t=>{"use strict";class e{constructor(t){this.length=0,this.data=Array(t),this._id=e._GlobalId++}push(t){this.data[this.length++]=t,this.length>this.data.length&&(this.data.length*=2)}forEach(t){for(let 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r=(t.data||t)[e];this.pushNoDuplicate(r)}}}}])},41777,t=>{"use strict";var e=t.i(5313),r=t.i(10534),i=t.i(52405),s=t.i(39766);let f=new r.Matrix,a=new r.Matrix,n=new r.Matrix,u={getScene:()=>void 0,eyeAtCamera:!0};function o(t,e,r){let i=r.asArray(),s=e.asArray();for(let t=0;t<16;t++)i[t]=s[t];return i[12]-=t.x,i[13]-=t.y,i[14]-=t.z,r.markAsUpdated(),r}function _(t,e,r){if(!u.eyeAtCamera)return(0,i.InvertMatrixToRef)(e,a),o(t,a,n),(0,i.InvertMatrixToRef)(n,r),r;let s=r.asArray(),f=e.asArray();for(let t=0;t<16;t++)s[t]=f[t];return s[12]=0,s[13]=0,s[14]=0,r.markAsUpdated(),r}function h(t,e,r,s){return(0,i.MultiplyMatricesToRef)(_(t,e,s),r,s),s}function d(t,e,r,s){return(0,i.InvertMatrixToRef)(r,a),(0,i.MultiplyMatricesToRef)(e,a,n),o(t,n,a),_(t,r,n),(0,i.MultiplyMatricesToRef)(a,n,s),s}function E(t,e,r,s,f,u){return(0,i.InvertMatrixToRef)(r,a),(0,i.MultiplyMatricesToRef)(e,a,n),o(t,n,a),h(t,s,f,n),(0,i.MultiplyMatricesToRef)(a,n,u),u}function c(t,e){let r=u.getScene();if(!r||f===e)return e;f.updateFlag=e.updateFlag;let i=r.floatingOriginOffset;switch(t){case"world":return o(i,e,f);case"view":return _(i,e,f);case"worldView":return d(i,e,r.getViewMatrix(),f);case"viewProjection":return h(i,r.getViewMatrix(),r.getProjectionMatrix(),f);case"worldViewProjection":return E(i,e,r.getTransformMatrix(),r.getViewMatrix(),r.getProjectionMatrix(),f);default:if(t.startsWith("u_")){let s=t.toLowerCase();if(s.startsWith("u_worldviewprojection"))return E(i,e,r.getTransformMatrix(),r.getViewMatrix(),r.getProjectionMatrix(),f);if(s.startsWith("u_viewprojection"))return h(i,r.getViewMatrix(),r.getProjectionMatrix(),f);if(s.startsWith("u_worldview"))return d(i,e,r.getViewMatrix(),f);if(s.startsWith("u_world"))return o(i,e,f);if(s.startsWith("u_view"))return _(i,e,f)}return e}}let p=s.UniformBuffer,l=e.Effect,m=p.prototype._updateMatrixForUniform,T=e.Effect.prototype.setMatrix;t.s(["FloatingOriginCurrentScene",0,u,"OverrideMatrixFunctions",0,function(){l.prototype._setMatrixOverride=T,l.prototype.setMatrix=function(t,e){return this._setMatrixOverride(t,c(t,e)),this},p.prototype._updateMatrixForUniformOverride=m,p.prototype._updateMatrixForUniform=function(t,e){this._updateMatrixForUniformOverride(t,c(t,e))}},"ResetMatrixFunctions",0,function(){e.Effect.prototype.setMatrix=T,l._setMatrixOverride=void 0,p.prototype._updateMatrixForUniform=m,p.prototype._updateMatrixForUniformOverride=void 0}])},93127,t=>{"use strict";class e{}e.NAME_EFFECTLAYER="EffectLayer",e.NAME_LAYER="Layer",e.NAME_LENSFLARESYSTEM="LensFlareSystem",e.NAME_BOUNDINGBOXRENDERER="BoundingBoxRenderer",e.NAME_PARTICLESYSTEM="ParticleSystem",e.NAME_GAMEPAD="Gamepad",e.NAME_SIMPLIFICATIONQUEUE="SimplificationQueue",e.NAME_GEOMETRYBUFFERRENDERER="GeometryBufferRenderer",e.NAME_PREPASSRENDERER="PrePassRenderer",e.NAME_DEPTHRENDERER="DepthRenderer",e.NAME_DEPTHPEELINGRENDERER="DepthPeelingRenderer",e.NAME_POSTPROCESSRENDERPIPELINEMANAGER="PostProcessRenderPipelineManager",e.NAME_SPRITE="Sprite",e.NAME_SUBSURFACE="SubSurface",e.NAME_OUTLINERENDERER="Outline",e.NAME_PROCEDURALTEXTURE="ProceduralTexture",e.NAME_SHADOWGENERATOR="ShadowGenerator",e.NAME_OCTREE="Octree",e.NAME_PHYSICSENGINE="PhysicsEngine",e.NAME_AUDIO="Audio",e.NAME_FLUIDRENDERER="FluidRenderer",e.NAME_IBLCDFGENERATOR="iblCDFGenerator",e.NAME_CLUSTEREDLIGHTING="ClusteredLighting",e.STEP_ISREADYFORMESH_EFFECTLAYER=0,e.STEP_ISREADYFORMESH_DEPTHRENDERER=1,e.STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER=0,e.STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER=0,e.STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER=0,e.STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER=1,e.STEP_BEFORECAMERADRAW_PREPASS=0,e.STEP_BEFORECAMERADRAW_EFFECTLAYER=1,e.STEP_BEFORECAMERADRAW_LAYER=2,e.STEP_BEFORERENDERTARGETDRAW_PREPASS=0,e.STEP_BEFORERENDERTARGETDRAW_LAYER=1,e.STEP_BEFORERENDERINGMESH_PREPASS=0,e.STEP_BEFORERENDERINGMESH_OUTLINE=1,e.STEP_AFTERRENDERINGMESH_PREPASS=0,e.STEP_AFTERRENDERINGMESH_OUTLINE=1,e.STEP_AFTERRENDERINGGROUPDRAW_EFFECTLAYER_DRAW=0,e.STEP_AFTERRENDERINGGROUPDRAW_BOUNDINGBOXRENDERER=1,e.STEP_BEFORECAMERAUPDATE_SIMPLIFICATIONQUEUE=0,e.STEP_BEFORECLEAR_PROCEDURALTEXTURE=0,e.STEP_BEFORECLEAR_PREPASS=1,e.STEP_BEFORERENDERTARGETCLEAR_PREPASS=0,e.STEP_AFTERRENDERTARGETDRAW_PREPASS=0,e.STEP_AFTERRENDERTARGETDRAW_LAYER=1,e.STEP_AFTERCAMERADRAW_PREPASS=0,e.STEP_AFTERCAMERADRAW_EFFECTLAYER=1,e.STEP_AFTERCAMERADRAW_LENSFLARESYSTEM=2,e.STEP_AFTERCAMERADRAW_EFFECTLAYER_DRAW=3,e.STEP_AFTERCAMERADRAW_LAYER=4,e.STEP_AFTERCAMERADRAW_FLUIDRENDERER=5,e.STEP_AFTERCAMERAPOSTPROCESS_LAYER=0,e.STEP_AFTERRENDERTARGETPOSTPROCESS_LAYER=0,e.STEP_AFTERRENDER_AUDIO=0,e.STEP_GATHERRENDERTARGETS_DEPTHRENDERER=0,e.STEP_GATHERRENDERTARGETS_GEOMETRYBUFFERRENDERER=1,e.STEP_GATHERRENDERTARGETS_SHADOWGENERATOR=2,e.STEP_GATHERRENDERTARGETS_POSTPROCESSRENDERPIPELINEMANAGER=3,e.STEP_GATHERACTIVECAMERARENDERTARGETS_DEPTHRENDERER=0,e.STEP_GATHERACTIVECAMERARENDERTARGETS_FLUIDRENDERER=1,e.STEP_GATHERACTIVECAMERARENDERTARGETS_CLUSTEREDLIGHTING=2,e.STEP_POINTERMOVE_SPRITE=0,e.STEP_POINTERDOWN_SPRITE=0,e.STEP_POINTERUP_SPRITE=0;class r extends Array{constructor(t){super(...t)}static Create(){return Object.create(r.prototype)}registerStep(t,e,r){let i=0;for(;i<this.length&&!(t<this[i].index);i++);this.splice(i,0,{index:t,component:e,action:r.bind(e)})}clear(){this.length=0}}t.s(["SceneComponentConstants",0,e,"Stage",0,r])}]);
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@@ -1 +1 @@
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,76549,t=>{"use strict";function e(t){return Math.floor(t/8)}class r{constructor(t){this.size=t,this._byteArray=new Uint8Array(Math.ceil(this.size/8))}get(t){if(t>=this.size)throw RangeError("Bit index out of range");let r=e(t),o=1<<t%8;return(this._byteArray[r]&o)!=0}set(t,r){if(t>=this.size)throw RangeError("Bit index out of range");let o=e(t),i=1<<t%8;r?this._byteArray[o]|=i:this._byteArray[o]&=~i}}t.s(["OptimizeIndices",0,function(t){let e=[],o=t.length/3;for(let r=0;r<o;r++)e.push([t[3*r],t[3*r+1],t[3*r+2]]);let i=new Map;for(let t=0;t<e.length;t++)for(let r of e[t]){let e=i.get(r);e||i.set(r,e=[]),e.push(t)}let s=new r(o),l=[],n=t=>{let r=[t];for(;r.length>0;){let t=r.pop();if(!s.get(t))for(let o of(s.set(t,!0),l.push(e[t]),e[t])){let t=i.get(o);if(!t)return;for(let e of t)s.get(e)||r.push(e)}}};for(let t=0;t<o;t++)s.get(t)||n(t);let f=0;for(let e of l)t[f++]=e[0],t[f++]=e[1],t[f++]=e[2]}],76549)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,77882,t=>{"use strict";var e=t.i(95330),o=t.i(82350),i=t.i(48477);class r extends e.FlowGraphExecutionBlockWithOutSignal{constructor(t){super(t),this.body=this.registerDataInput("body",o.RichTypeAny),this.force=this.registerDataInput("force",o.RichTypeVector3),this.location=this.registerDataInput("location",o.RichTypeVector3)}_execute(t,e){let o=this.body.getValue(t);if(!o){this._reportError(t,"No physics body provided"),this.out._activateSignal(t);return}let i=this.force.getValue(t),r=this.location.getValue(t);o.applyForce(i,r),this.out._activateSignal(t)}getClassName(){return"FlowGraphApplyForceBlock"}}let c=!1;function l(){c||(c=!0,(0,i.RegisterClass)("FlowGraphApplyForceBlock",r))}t.s(["FlowGraphApplyForceBlock",0,r,"RegisterFlowGraphApplyForceBlock",0,l],85331),l(),t.s([],70067),t.i(70067),t.i(85331),t.s(["FlowGraphApplyForceBlock",0,r],77882)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,86828,e=>{"use strict";var t=e.i(1719);let r="passCubePixelShader",u=`varying vUV: vec2f;var textureSamplerSampler: sampler;var textureSampler: texture_cube<f32>;
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#define CUSTOM_FRAGMENT_DEFINITIONS
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@fragment
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fn main(input: FragmentInputs)->FragmentOutputs {var uv: vec2f=input.vUV*2.0-1.0;
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,39305,t=>{"use strict";var e=t.i(82350),i=t.i(95330),o=t.i(48477);class s extends i.FlowGraphExecutionBlockWithOutSignal{constructor(t){super(t),this.count=this.registerDataOutput("count",e.RichTypeNumber),this.reset=this._registerSignalInput("reset")}_execute(t,e){if(e===this.reset){t._setExecutionVariable(this,"count",0),this.count.setValue(0,t);return}let i=t._getExecutionVariable(this,"count",0)+1;t._setExecutionVariable(this,"count",i),this.count.setValue(i,t),this.out._activateSignal(t)}getClassName(){return"FlowGraphCallCounterBlock"}}let l=!1;function r(){l||(l=!0,(0,o.RegisterClass)("FlowGraphCallCounterBlock",s))}t.s(["FlowGraphCallCounterBlock",0,s,"RegisterFlowGraphCounterBlock",0,r],50972),r(),t.s([],50548),t.i(50548),t.i(50972),t.s(["FlowGraphCallCounterBlock",0,s],39305)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,27116,o=>{"use strict";var e=o.i(82531),a=o.i(82350);let t="cachedOperationValue",l="cachedExecutionId";class r extends e.FlowGraphBlock{constructor(o,e){super(e),this.value=this.registerDataOutput("value",o),this.isValid=this.registerDataOutput("isValid",a.RichTypeBoolean)}_updateOutputs(o){let e=o._getExecutionVariable(this,l,-1),a=o._getExecutionVariable(this,t,null);if(null!=a&&e===o.executionId)this.isValid.setValue(!0,o),this.value.setValue(a,o);else try{let e=this._doOperation(o);if(null==e)return void this.isValid.setValue(!1,o);o._setExecutionVariable(this,t,e),o._setExecutionVariable(this,l,o.executionId),this.value.setValue(e,o),this.isValid.setValue(!0,o)}catch(e){this.isValid.setValue(!1,o)}}}o.s(["FlowGraphCachedOperationBlock",0,r])},86111,o=>{"use strict";var e=o.i(27116);class a extends e.FlowGraphCachedOperationBlock{constructor(o,e,a,t,l){super(e,l),this._operation=a,this._className=t,this.a=this.registerDataInput("a",o)}_doOperation(o){return this._operation(this.a.getValue(o))}getClassName(){return this._className}}o.s(["FlowGraphUnaryOperationBlock",0,a])},55656,o=>{"use strict";var e=o.i(86111),a=o.i(82350),t=o.i(14831),l=o.i(48477);class r extends e.FlowGraphUnaryOperationBlock{constructor(o){super(a.RichTypeBoolean,a.RichTypeNumber,o=>+o,"FlowGraphBooleanToFloat",o)}}class s extends e.FlowGraphUnaryOperationBlock{constructor(o){super(a.RichTypeBoolean,a.RichTypeFlowGraphInteger,o=>t.FlowGraphInteger.FromValue(+o),"FlowGraphBooleanToInt",o)}}class n extends e.FlowGraphUnaryOperationBlock{constructor(o){super(a.RichTypeNumber,a.RichTypeBoolean,o=>!!o,"FlowGraphFloatToBoolean",o)}}class i extends e.FlowGraphUnaryOperationBlock{constructor(o){super(a.RichTypeFlowGraphInteger,a.RichTypeBoolean,o=>!!o.value,"FlowGraphIntToBoolean",o)}}class h extends e.FlowGraphUnaryOperationBlock{constructor(o){super(a.RichTypeFlowGraphInteger,a.RichTypeNumber,o=>o.value,"FlowGraphIntToFloat",o)}}class p extends e.FlowGraphUnaryOperationBlock{constructor(o){super(a.RichTypeNumber,a.RichTypeFlowGraphInteger,e=>{switch(o?.roundingMode){case"floor":return t.FlowGraphInteger.FromValue(Math.floor(e));case"ceil":return t.FlowGraphInteger.FromValue(Math.ceil(e));case"round":return t.FlowGraphInteger.FromValue(Math.round(e));default:return t.FlowGraphInteger.FromValue(e)}},"FlowGraphFloatToInt",o)}}let c=!1;function u(){c||(c=!0,(0,l.RegisterClass)("FlowGraphBooleanToFloat",r),(0,l.RegisterClass)("FlowGraphBooleanToInt",s),(0,l.RegisterClass)("FlowGraphFloatToBoolean",n),(0,l.RegisterClass)("FlowGraphIntToBoolean",i),(0,l.RegisterClass)("FlowGraphIntToFloat",h),(0,l.RegisterClass)("FlowGraphFloatToInt",p))}o.s(["FlowGraphBooleanToFloat",0,r,"FlowGraphBooleanToInt",0,s,"FlowGraphFloatToBoolean",0,n,"FlowGraphFloatToInt",0,p,"FlowGraphIntToBoolean",0,i,"FlowGraphIntToFloat",0,h,"RegisterFlowGraphTypeToTypeBlocks",0,u],70080),u(),o.s([],29102),o.i(29102),o.i(70080),o.s(["FlowGraphBooleanToFloat",0,r,"FlowGraphBooleanToInt",0,s,"FlowGraphFloatToBoolean",0,n,"FlowGraphFloatToInt",0,p,"FlowGraphIntToBoolean",0,i,"FlowGraphIntToFloat",0,h],55656)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,25840,e=>{"use strict";var t=e.i(92719),i=e.i(11437),s=e.i(87986),r=e.i(82350),n=e.i(48477);class p extends t.FlowGraphEventBlock{constructor(e){super(e),this.config=e,this.type="MeshPick",this.asset=this.registerDataInput("asset",r.RichTypeAny,e?.targetMesh),this.pickedPoint=this.registerDataOutput("pickedPoint",r.RichTypeVector3),this.pickOrigin=this.registerDataOutput("pickOrigin",r.RichTypeVector3),this.pointerId=this.registerDataOutput("pointerId",r.RichTypeNumber),this.pickedMesh=this.registerDataOutput("pickedMesh",r.RichTypeAny),this.pointerType=this.registerDataInput("pointerType",r.RichTypeAny,i.PointerEventTypes.POINTERPICK)}_getReferencedMesh(e){return this.asset.getValue(e)}_executeEvent(e,t){if(this.pointerType.getValue(e)!==t.type)return!0;let i=this._getReferencedMesh(e),r=t.pickInfo?.pickedMesh;return(i?r&&(r===i||(0,s._IsDescendantOf)(r,i)||r.name===i.name):r)&&r?(this.pointerId.setValue(t.event.pointerId,e),this.pickOrigin.setValue(t.pickInfo.ray?.origin,e),this.pickedPoint.setValue(t.pickInfo.pickedPoint,e),this.pickedMesh.setValue(r,e),this._execute(e),!this.config?.stopPropagation):(this.pointerId.resetToDefaultValue(e),this.pickOrigin.resetToDefaultValue(e),this.pickedPoint.resetToDefaultValue(e),this.pickedMesh.resetToDefaultValue(e),!0)}_preparePendingTasks(e){}_cancelPendingTasks(e){}getClassName(){return"FlowGraphMeshPickEventBlock"}}let c=!1;function h(){c||(c=!0,(0,n.RegisterClass)("FlowGraphMeshPickEventBlock",p))}e.s(["FlowGraphMeshPickEventBlock",0,p,"RegisterFlowGraphMeshPickEventBlock",0,h],17478),h(),e.s([],95858),e.i(95858),e.i(17478),e.s(["FlowGraphMeshPickEventBlock",0,p],25840)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,8918,e=>{"use strict";var t=e.i(92719),n=e.i(48477);class c extends t.FlowGraphEventBlock{constructor(){super(...arguments),this.initPriority=-1,this.type="SceneReady"}_executeEvent(e,t){return this._execute(e),!0}_preparePendingTasks(e){}_cancelPendingTasks(e){}getClassName(){return"FlowGraphSceneReadyEventBlock"}}let s=!1;function r(){s||(s=!0,(0,n.RegisterClass)("FlowGraphSceneReadyEventBlock",c))}e.s(["FlowGraphSceneReadyEventBlock",0,c,"RegisterFlowGraphSceneReadyEventBlock",0,r],50372),r(),e.s([],78751),e.i(78751),e.i(50372),e.s(["FlowGraphSceneReadyEventBlock",0,c],8918)}]);
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,1719,e=>{"use strict";class t{static GetShadersRepository(e=0){return 0===e?t.ShadersRepository:t.ShadersRepositoryWGSL}static GetShadersStore(e=0){return 0===e?t.ShadersStore:t.ShadersStoreWGSL}static GetIncludesShadersStore(e=0){return 0===e?t.IncludesShadersStore:t.IncludesShadersStoreWGSL}}t.ShadersRepository="src/Shaders/",t.ShadersStore={},t.IncludesShadersStore={},t.ShadersRepositoryWGSL="src/ShadersWGSL/",t.ShadersStoreWGSL={},t.IncludesShadersStoreWGSL={},e.s(["ShaderStore",0,t])},93357,29665,e=>{"use strict";var t=e.i(65703),r=e.i(57554);e.s(["PostProcessManager",0,class{constructor(e){this._vertexBuffers={},this._activePostProcesses=[],this.onBeforeRenderObservable=new r.Observable,this._scene=e}_prepareBuffers(){if(this._vertexBuffers[t.VertexBuffer.PositionKind])return;let e=[];e.push(1,1),e.push(-1,1),e.push(-1,-1),e.push(1,-1),this._vertexBuffers[t.VertexBuffer.PositionKind]=new t.VertexBuffer(this._scene.getEngine(),e,t.VertexBuffer.PositionKind,!1,!1,2),this._buildIndexBuffer()}_buildIndexBuffer(){let e=[];e.push(0),e.push(1),e.push(2),e.push(0),e.push(2),e.push(3),this._indexBuffer=this._scene.getEngine().createIndexBuffer(e)}_getActivePostProcesses(e){let t=this._activePostProcesses;t.length=0;for(let r=0;r<e.length;r++){let s=e[r];s&&t.push(s)}return t}_rebuild(){let e=this._vertexBuffers[t.VertexBuffer.PositionKind];e&&(e._rebuild(),this._buildIndexBuffer())}_prepareFrame(e=null,t=null){let r=this._scene.activeCamera;return!!r&&!!(t=t||this._getActivePostProcesses(r._postProcesses))&&0!==t.length&&!!this._scene.postProcessesEnabled&&(t[0].activate(r,e,null!=t),!0)}directRender(e,t=null,r=!1,s=0,n=0,a=!1,i=e.length){let o=this._scene.getEngine();for(let l=0;l<i;l++){l<e.length-1?e[l+1].activate(this._scene.activeCamera||this._scene,t?.texture):(t?o.bindFramebuffer(t,s,void 0,void 0,r,n):a||o.restoreDefaultFramebuffer(),o._debugInsertMarker?.(`post process ${e[l].name} output`));let i=e[l],h=i.apply();h&&(i.onBeforeRenderObservable.notifyObservers(h),this._prepareBuffers(),o.bindBuffers(this._vertexBuffers,this._indexBuffer,h),o.drawElementsType(0,0,6),i.onAfterRenderObservable.notifyObservers(h))}o.setDepthBuffer(!0),o.setDepthWrite(!0)}_finalizeFrame(e,t,r,s,n=!1){let a=this._scene.activeCamera;if(!a||(this.onBeforeRenderObservable.notifyObservers(this),0===(s=s||this._getActivePostProcesses(a._postProcesses)).length||!this._scene.postProcessesEnabled))return;let i=this._scene.getEngine();for(let o=0,l=s.length;o<l;o++){let h=s[o];if(o<l-1?h._outputTexture=s[o+1].activate(a,t?.texture):(t?(i.bindFramebuffer(t,r,void 0,void 0,n),h._outputTexture=t):(i.restoreDefaultFramebuffer(),h._outputTexture=null),i._debugInsertMarker?.(`post process ${s[o].name} output`)),e)break;let c=h.apply();c&&(h.onBeforeRenderObservable.notifyObservers(c),this._prepareBuffers(),i.bindBuffers(this._vertexBuffers,this._indexBuffer,c),i.drawElementsType(0,0,6),h.onAfterRenderObservable.notifyObservers(c))}i.setDepthBuffer(!0),i.setDepthWrite(!0),i.setAlphaMode(0)}dispose(){let e=this._vertexBuffers[t.VertexBuffer.PositionKind];e&&(e.dispose(),this._vertexBuffers[t.VertexBuffer.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null)}}],93357);var s=e.i(95294),n=e.i(10534);class a{set opaqueSortCompareFn(e){e?this._opaqueSortCompareFn=e:this._opaqueSortCompareFn=a.PainterSortCompare,this._renderOpaque=this._renderOpaqueSorted}set alphaTestSortCompareFn(e){e?this._alphaTestSortCompareFn=e:this._alphaTestSortCompareFn=a.PainterSortCompare,this._renderAlphaTest=this._renderAlphaTestSorted}set transparentSortCompareFn(e){e?this._transparentSortCompareFn=e:this._transparentSortCompareFn=a.defaultTransparentSortCompare,this._renderTransparent=this._renderTransparentSorted}constructor(e,t,r=null,n=null,a=null){this.index=e,this._opaqueSubMeshes=new s.SmartArray(256),this._transparentSubMeshes=new s.SmartArray(256),this._alphaTestSubMeshes=new s.SmartArray(256),this._depthOnlySubMeshes=new s.SmartArray(256),this._particleSystems=new s.SmartArray(256),this._spriteManagers=new s.SmartArray(256),this._empty=!0,this._edgesRenderers=new s.SmartArrayNoDuplicate(16),this.disableDepthPrePass=!1,this._scene=t,this.opaqueSortCompareFn=r,this.alphaTestSortCompareFn=n,this.transparentSortCompareFn=a}render(e,t,r,s,n=!0,a=!0,i=!0,o=!0,l){if(e)return void e(this._opaqueSubMeshes,this._alphaTestSubMeshes,this._transparentSubMeshes,this._depthOnlySubMeshes);let h=this._scene.getEngine();n&&0!==this._depthOnlySubMeshes.length&&(h.setColorWrite(!1),this._renderAlphaTest(this._depthOnlySubMeshes),h.setColorWrite(!0)),a&&0!==this._opaqueSubMeshes.length&&this._renderOpaque(this._opaqueSubMeshes),i&&0!==this._alphaTestSubMeshes.length&&this._renderAlphaTest(this._alphaTestSubMeshes);let c=h.getStencilBuffer();if(h.setStencilBuffer(!1),t&&this._renderSprites(),r&&this._renderParticles(s),this.onBeforeTransparentRendering&&this.onBeforeTransparentRendering(),o&&(l||0!==this._transparentSubMeshes.length||this._scene.useOrderIndependentTransparency)){if(h.setStencilBuffer(c),l)l(this._transparentSubMeshes,this);else if(this._scene.useOrderIndependentTransparency){let e=this._scene.depthPeelingRenderer.render(this._transparentSubMeshes);e.length&&this._renderTransparent(e)}else this._renderTransparent(this._transparentSubMeshes);h.setAlphaMode(0)}if(h.setStencilBuffer(!1),a&&this._edgesRenderers.length){for(let e=0;e<this._edgesRenderers.length;e++)this._edgesRenderers.data[e].render();h.setAlphaMode(0)}h.setStencilBuffer(c)}_renderOpaqueSorted(e){a._RenderSorted(e,this._opaqueSortCompareFn,this._scene.activeCamera,!1,this.disableDepthPrePass)}_renderAlphaTestSorted(e){a._RenderSorted(e,this._alphaTestSortCompareFn,this._scene.activeCamera,!1,this.disableDepthPrePass)}_renderTransparentSorted(e){a._RenderSorted(e,this._transparentSortCompareFn,this._scene.activeCamera,!0,this.disableDepthPrePass)}static _RenderSorted(e,t,r,s,i){let o,l=0,h=r?r.globalPosition:a._ZeroVector;if(s)for(;l<e.length;l++)(o=e.data[l])._alphaIndex=o.getMesh().alphaIndex,o._distanceToCamera=n.Vector3.Distance(o.getBoundingInfo().boundingSphere.centerWorld,h);let c=e.length===e.data.length?e.data:e.data.slice(0,e.length);t&&c.sort(t);let d=c[0].getMesh().getScene();for(l=0;l<c.length;l++)if(o=c[l],!d._activeMeshesFrozenButKeepClipping||o.isInFrustum(d._frustumPlanes)){if(s){let e=o.getMaterial();if(e&&e.needDepthPrePass&&!i){let t=e.getScene().getEngine();t.setColorWrite(!1),t.setAlphaMode(0),o.render(!1),t.setColorWrite(!0)}}o.render(s)}}static defaultTransparentSortCompare(e,t){return e._alphaIndex>t._alphaIndex?1:e._alphaIndex<t._alphaIndex?-1:a.backToFrontSortCompare(e,t)}static backToFrontSortCompare(e,t){return e._distanceToCamera<t._distanceToCamera?1:e._distanceToCamera>t._distanceToCamera?-1:0}static frontToBackSortCompare(e,t){return e._distanceToCamera<t._distanceToCamera?-1:+(e._distanceToCamera>t._distanceToCamera)}static PainterSortCompare(e,t){let r=e.getMesh(),s=t.getMesh();return r.material&&s.material?r.material.uniqueId-s.material.uniqueId:r.uniqueId-s.uniqueId}prepare(){this._opaqueSubMeshes.reset(),this._transparentSubMeshes.reset(),this._alphaTestSubMeshes.reset(),this._depthOnlySubMeshes.reset(),this._particleSystems.reset(),this.prepareSprites(),this._edgesRenderers.reset(),this._empty=!0}prepareSprites(){this._spriteManagers.reset()}dispose(){this._opaqueSubMeshes.dispose(),this._transparentSubMeshes.dispose(),this._alphaTestSubMeshes.dispose(),this._depthOnlySubMeshes.dispose(),this._particleSystems.dispose(),this._spriteManagers.dispose(),this._edgesRenderers.dispose()}dispatch(e,t,r){void 0===t&&(t=e.getMesh()),void 0===r&&(r=e.getMaterial()),null!=r&&(r.needAlphaBlendingForMesh(t)?this._transparentSubMeshes.push(e):r.needAlphaTestingForMesh(t)?(r.needDepthPrePass&&!this.disableDepthPrePass&&this._depthOnlySubMeshes.push(e),this._alphaTestSubMeshes.push(e)):(r.needDepthPrePass&&!this.disableDepthPrePass&&this._depthOnlySubMeshes.push(e),this._opaqueSubMeshes.push(e)),t._renderingGroup=this,t._edgesRenderer&&t.isEnabled()&&t.isVisible&&t._edgesRenderer.isEnabled&&this._edgesRenderers.pushNoDuplicate(t._edgesRenderer),this._empty=!1)}dispatchSprites(e){this._spriteManagers.push(e),this._empty=!1}dispatchParticles(e){this._particleSystems.push(e),this._empty=!1}_renderParticles(e){if(0===this._particleSystems.length)return;let t=this._scene.activeCamera;this._scene.onBeforeParticlesRenderingObservable.notifyObservers(this._scene);for(let r=0;r<this._particleSystems.length;r++){let s=this._particleSystems.data[r];if(0===(t&&t.layerMask&s.layerMask))continue;let n=s.emitter;n.position&&e&&-1===e.indexOf(n)||this._scene._activeParticles.addCount(s.render(),!1)}this._scene.onAfterParticlesRenderingObservable.notifyObservers(this._scene)}_renderSprites(){if(!this._scene.spritesEnabled||0===this._spriteManagers.length)return;let e=this._scene.activeCamera;this._scene.onBeforeSpritesRenderingObservable.notifyObservers(this._scene);for(let t=0;t<this._spriteManagers.length;t++){let r=this._spriteManagers.data[t];0!==(e&&e.layerMask&r.layerMask)&&r.render()}this._scene.onAfterSpritesRenderingObservable.notifyObservers(this._scene)}}a._ZeroVector=n.Vector3.Zero();class i{}class o{get disableDepthPrePass(){return this._disableDepthPrePass}set disableDepthPrePass(e){for(let t of(this._disableDepthPrePass=e,this._renderingGroups))t.disableDepthPrePass=e}get maintainStateBetweenFrames(){return this._maintainStateBetweenFrames}set maintainStateBetweenFrames(e){e!==this._maintainStateBetweenFrames&&(this._maintainStateBetweenFrames=e,this._maintainStateBetweenFrames||this.restoreDispachedFlags())}restoreDispachedFlags(){for(let e of this._scene.meshes)if(e.subMeshes)for(let t of e.subMeshes)t._wasDispatched=!1;if(this._scene.spriteManagers)for(let e of this._scene.spriteManagers)e._wasDispatched=!1;for(let e of this._scene.particleSystems)e._wasDispatched=!1}constructor(e){this._useSceneAutoClearSetup=!1,this._disableDepthPrePass=!1,this._renderingGroups=[],this._autoClearDepthStencil={},this._customOpaqueSortCompareFn={},this._customAlphaTestSortCompareFn={},this._customTransparentSortCompareFn={},this._renderingGroupInfo=new i,this._maintainStateBetweenFrames=!1,this._scene=e;for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++)this._autoClearDepthStencil[e]={autoClear:!0,depth:!0,stencil:!0}}get renderingGroups(){return this._renderingGroups}getRenderingGroup(e){let t=e||0;return this._prepareRenderingGroup(t),this._renderingGroups[t]}_clearDepthStencilBuffer(e=!0,t=!0){this._depthStencilBufferAlreadyCleaned||(this._scene.getEngine().clear(null,!1,e,t),this._depthStencilBufferAlreadyCleaned=!0)}render(e,t,r,s,n=!0,a=!0,i=!0,l=!0,h){let c=this._renderingGroupInfo;if(c.scene=this._scene,c.camera=this._scene.activeCamera,c.renderingManager=this,this._scene.spriteManagers&&s)for(let e=0;e<this._scene.spriteManagers.length;e++){let t=this._scene.spriteManagers[e];this.dispatchSprites(t)}for(let d=o.MIN_RENDERINGGROUPS;d<o.MAX_RENDERINGGROUPS;d++){this._depthStencilBufferAlreadyCleaned=d===o.MIN_RENDERINGGROUPS;let u=this._renderingGroups[d];if(!u||u._empty)continue;let p=1<<d;if(c.renderingGroupId=d,this._scene.onBeforeRenderingGroupObservable.notifyObservers(c,p),o.AUTOCLEAR){let e=this._useSceneAutoClearSetup?this._scene.getAutoClearDepthStencilSetup(d):this._autoClearDepthStencil[d];e&&e.autoClear&&this._clearDepthStencilBuffer(e.depth,e.stencil)}for(let e of this._scene._beforeRenderingGroupDrawStage)e.action(d);for(let o of(u.render(e,s,r,t,n,a,i,l,h),this._scene._afterRenderingGroupDrawStage))o.action(d);this._scene.onAfterRenderingGroupObservable.notifyObservers(c,p)}}reset(){if(!this.maintainStateBetweenFrames)for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepare()}}resetSprites(){if(!this.maintainStateBetweenFrames)for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepareSprites()}}dispose(){this.freeRenderingGroups(),this._renderingGroups.length=0,this._renderingGroupInfo=null}freeRenderingGroups(){for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.dispose()}}_prepareRenderingGroup(e){void 0===this._renderingGroups[e]&&(this._renderingGroups[e]=new a(e,this._scene,this._customOpaqueSortCompareFn[e],this._customAlphaTestSortCompareFn[e],this._customTransparentSortCompareFn[e]),this._renderingGroups[e].disableDepthPrePass=this._disableDepthPrePass)}dispatchSprites(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchSprites(e))}dispatchParticles(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchParticles(e))}dispatch(e,t,r){void 0===t&&(t=e.getMesh()),this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(t.renderingGroupId).dispatch(e,t,r))}setRenderingOrder(e,t=null,r=null,s=null){if(this._customOpaqueSortCompareFn[e]=t,this._customAlphaTestSortCompareFn[e]=r,this._customTransparentSortCompareFn[e]=s,this._renderingGroups[e]){let t=this._renderingGroups[e];t.opaqueSortCompareFn=this._customOpaqueSortCompareFn[e],t.alphaTestSortCompareFn=this._customAlphaTestSortCompareFn[e],t.transparentSortCompareFn=this._customTransparentSortCompareFn[e]}}setRenderingAutoClearDepthStencil(e,t,r=!0,s=!0){this._autoClearDepthStencil[e]={autoClear:t,depth:r,stencil:s}}getAutoClearDepthStencilSetup(e){return this._autoClearDepthStencil[e]}}o.MAX_RENDERINGGROUPS=4,o.MIN_RENDERINGGROUPS=0,o.AUTOCLEAR=!0,e.s(["RenderingManager",0,o],29665)},3367,e=>{"use strict";var t=e.i(85240);class r{get min(){return this._min}get max(){return this._max}get average(){return this._average}get lastSecAverage(){return this._lastSecAverage}get current(){return this._current}get total(){return this._totalAccumulated}get count(){return this._totalValueCount}constructor(){this._startMonitoringTime=0,this._min=0,this._max=0,this._average=0,this._lastSecAverage=0,this._current=0,this._totalValueCount=0,this._totalAccumulated=0,this._lastSecAccumulated=0,this._lastSecTime=0,this._lastSecValueCount=0}fetchNewFrame(){this._totalValueCount++,this._current=0,this._lastSecValueCount++}addCount(e,t){r.Enabled&&(this._current+=e,t&&this._fetchResult())}beginMonitoring(){r.Enabled&&(this._startMonitoringTime=t.PrecisionDate.Now)}endMonitoring(e=!0){if(!r.Enabled)return;e&&this.fetchNewFrame();let s=t.PrecisionDate.Now;this._current=s-this._startMonitoringTime,e&&this._fetchResult()}endFrame(){this._fetchResult()}_fetchResult(){this._totalAccumulated+=this._current,this._lastSecAccumulated+=this._current,this._min=Math.min(this._min,this._current),this._max=Math.max(this._max,this._current),this._average=this._totalAccumulated/this._totalValueCount;let e=t.PrecisionDate.Now;e-this._lastSecTime>1e3&&(this._lastSecAverage=this._lastSecAccumulated/this._lastSecValueCount,this._lastSecTime=e,this._lastSecAccumulated=0,this._lastSecValueCount=0)}}r.Enabled=!0,e.s(["PerfCounter",0,r])},16475,e=>{"use strict";var t=e.i(38677);class r{static GetPlanes(e){let s=[];for(let e=0;e<6;e++)s.push(new t.Plane(0,0,0,0));return r.GetPlanesToRef(e,s),s}static GetNearPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]+r[2],t.normal.y=r[7]+r[6],t.normal.z=r[11]+r[10],t.d=r[15]+r[14],t.normalize()}static GetFarPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]-r[2],t.normal.y=r[7]-r[6],t.normal.z=r[11]-r[10],t.d=r[15]-r[14],t.normalize()}static GetLeftPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]+r[0],t.normal.y=r[7]+r[4],t.normal.z=r[11]+r[8],t.d=r[15]+r[12],t.normalize()}static GetRightPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]-r[0],t.normal.y=r[7]-r[4],t.normal.z=r[11]-r[8],t.d=r[15]-r[12],t.normalize()}static GetTopPlaneToRef(e,t){let 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e=this.pickedMesh.getVerticesData(r.VertexBuffer.PositionKind),s=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId],i):i.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),h=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId+1],o):o.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),c=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId+2],l):l.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]),d=s.subtract(h),u=c.subtract(h);n=t.Vector3.Cross(d,u)}let h=(e,r)=>{if(-1!==this.thinInstanceIndex){let s=e._thinInstanceDataStorage.matrixData,n=this.thinInstanceIndex<<4;if(s&&s.length>n){let e=t.TmpVectors.Matrix[0];t.Matrix.FromArrayToRef(s,n,e),t.Vector3.TransformNormalToRef(r,e,r)}}let s=e.getWorldMatrix();e.nonUniformScaling&&(t.TmpVectors.Matrix[0].copyFrom(s),(s=t.TmpVectors.Matrix[0]).setTranslationFromFloats(0,0,0),s.invert(),s.transposeToRef(t.TmpVectors.Matrix[1]),s=t.TmpVectors.Matrix[1]),t.Vector3.TransformNormalToRef(r,s,r)};if(e&&h(this.pickedMesh,n),this.ray){let r=t.TmpVectors.Vector3[0].copyFrom(n);e||h(this.pickedMesh,r),t.Vector3.Dot(r,this.ray.direction)>0&&n.negateInPlace()}return n.normalize(),n}getTextureCoordinates(e=r.VertexBuffer.UVKind){if(!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(e))return null;let s=this.pickedMesh.getIndices();if(!s)return null;let n=this.pickedMesh.getVerticesData(e);if(!n)return null;let a=t.Vector2.FromArray(n,2*s[3*this.faceId]),i=t.Vector2.FromArray(n,2*s[3*this.faceId+1]),o=t.Vector2.FromArray(n,2*s[3*this.faceId+2]);return a=a.scale(this.bu),i=i.scale(this.bv),o=o.scale(1-this.bu-this.bv),new t.Vector2(a.x+i.x+o.x,a.y+i.y+o.y)}}])},11437,e=>{"use strict";var t=e.i(10534);class r{}r.POINTERDOWN=1,r.POINTERUP=2,r.POINTERMOVE=4,r.POINTERWHEEL=8,r.POINTERPICK=16,r.POINTERTAP=32,r.POINTERDOUBLETAP=64;class s{constructor(e,t){this.type=e,this.event=t}}e.s(["PointerEventTypes",0,r,"PointerInfo",0,class extends s{get pickInfo(){return this._pickInfo||this._generatePickInfo(),this._pickInfo}constructor(e,t,r,s=null){super(e,t),this._pickInfo=r,this._inputManager=s}_generatePickInfo(){this._inputManager&&(this._pickInfo=this._inputManager._pickMove(this.event),this._inputManager._setRayOnPointerInfo(this._pickInfo,this.event),this._inputManager=null)}},"PointerInfoPre",0,class extends s{constructor(e,r,s,n){super(e,r),this.ray=null,this.originalPickingInfo=null,this.skipOnPointerObservable=!1,this.localPosition=new t.Vector2(s,n)}}])},70463,e=>{"use strict";class t{}t.KEYDOWN=1,t.KEYUP=2;class r{constructor(e,t){this.type=e,this.event=t}}e.s(["KeyboardEventTypes",0,t,"KeyboardInfo",0,r,"KeyboardInfoPre",0,class extends r{get skipOnPointerObservable(){return this.skipOnKeyboardObservable}set skipOnPointerObservable(e){this.skipOnKeyboardObservable=e}constructor(e,t){super(e,t),this.type=e,this.event=t,this.skipOnKeyboardObservable=!1}}])},24423,e=>{"use strict";var t,r;(r=t||(t={}))[r.PointerMove=0]="PointerMove",r[r.PointerDown=1]="PointerDown",r[r.PointerUp=2]="PointerUp";class s{}s.DOM_DELTA_PIXEL=0,s.DOM_DELTA_LINE=1,s.DOM_DELTA_PAGE=2,e.s(["EventConstants",0,s])},15298,e=>{"use strict";class t{static get ForceFullSceneLoadingForIncremental(){return t._ForceFullSceneLoadingForIncremental}static set ForceFullSceneLoadingForIncremental(e){t._ForceFullSceneLoadingForIncremental=e}static get ShowLoadingScreen(){return t._ShowLoadingScreen}static set ShowLoadingScreen(e){t._ShowLoadingScreen=e}static get loggingLevel(){return t._LoggingLevel}static set loggingLevel(e){t._LoggingLevel=e}static get CleanBoneMatrixWeights(){return t._CleanBoneMatrixWeights}static set 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If using es6, please import the plugin you wish to use before.`);if(g.notifyObservers(l),p&&(l.canDirectLoad&&l.canDirectLoad(e.url)||!(0,h.IsBase64DataUrl)(e.url))){if(l.directLoad){let r;try{r=await l.directLoad(t,p)}catch(t){throw y(e,"Error in directLoad of _loadData: "+t,t)}return{plugin:l,data:r}}return{plugin:l,data:p}}let v=P.isBinary;return await new Promise((s,a)=>{let i=null,o=!1,h=l.onDisposeObservable?.add(()=>{o=!0,i&&(i.abort(),i=null),d(y(e,"Loading was aborted because the plugin was disposed."))}),c=()=>{h&&l.onDisposeObservable?.remove(h)},d=e=>{c(),a(e)},p=(r,n)=>{var a;t.isDisposed?d(y(e,"Scene has been disposed")):(a={plugin:l,data:r,responseURL:n},c(),s(a))},f=()=>{if(o)return;let s=(t,r)=>{d(y(e,t?.statusText,r))};if(!l.loadFile&&e.rawData)return void d(y(e,"Plugin does not support loading ArrayBufferView."));try{i=l.loadFile?l.loadFile(t,e.rawData||e.file||e.url,e.rootUrl,p,r,v,s,n):t._loadFile(e.file||e.url,p,r,!0,v,s)}catch(t){d(y(e,void 0,t))}},g=t.getEngine(),_=!e.file&&!e.rawData&&g.enableOfflineSupport;if(_){let r=!1;for(let s of t.disableOfflineSupportExceptionRules)if(s.test(e.url)){r=!0;break}_=!r}if(_&&u.AbstractEngine.OfflineProviderFactory)try{t.offlineProvider=u.AbstractEngine.OfflineProviderFactory(e.url,f,g.disableManifestCheck)}catch(t){d(y(e,void 0,t))}else f()})}function C(e,t){let r,n,a=null,i=null;if(t)if(t.name)r=`file:${t.name}`,n=t.name,a=t;else if(ArrayBuffer.isView(t))r="",n=(0,d.RandomGUID)(),i=t;else if(t.startsWith("data:"))r=t,n="";else if(e){if("/"===t.substring(0,1))return s.Tools.Error("Wrong sceneFilename parameter"),null;r=e+t,n=t}else r=t,n=s.Tools.GetFilename(t),e=s.Tools.GetFolderPath(t);else r=e,n=s.Tools.GetFilename(e),e=s.Tools.GetFolderPath(e);return{url:r,rootUrl:e,name:n,file:a,rawData:i}}function T(e){if("string"==typeof e.extensions)_[e.extensions.toLowerCase()]={plugin:e,isBinary:!1};else{let t=e.extensions;for(let r of Object.keys(t))_[r.toLowerCase()]={plugin:e,isBinary:t[r].isBinary,mimeType:t[r].mimeType}}}async function w(e,t,r="",s=i.EngineStore.LastCreatedScene,n,a,o="",l={}){if(!s)throw Error("No scene available to import mesh to");let h=C(t,r);if(!h)throw Error("Cannot load file: a valid scene filename or root url was not provided.");let c={};s.addPendingData(c);let d=R(n);try{let t,{plugin:r,data:n,responseURL:i}=await F(h,s,d,a??null,o,l);r.rewriteRootURL&&(h.rootUrl=r.rewriteRootURL(h.rootUrl,i));try{t=await I(r,h).importMeshAsync(e,s,n,h.rootUrl,d,h.name)}catch(e){throw v(h,e)}return s.loadingPluginName=r.name,s.importedMeshesFiles.push(h.url),t}finally{s.removePendingData(c)}}async function A(e,t="",r=i.EngineStore.LastCreatedEngine,s,n,o="",l={}){if(!r)throw Error("No engine available");let h=new a.Scene(r);try{await E(e,t,h,s,n,o,l)}catch(e){throw h.dispose(),e}return h}async function E(e,t="",r=i.EngineStore.LastCreatedScene,s,n,a="",o={}){if(!r)throw Error("No scene available to append to");let h=C(e,t);if(!h)throw Error("Cannot load file: a valid scene filename or root url was not provided.");let c={};r.addPendingData(c),l.SceneLoaderFlags.ShowLoadingScreen&&!m&&(m=!0,r.getEngine().displayLoadingUI(),r.executeWhenReady(()=>{r.getEngine().hideLoadingUI(),m=!1}));let d=R(s);try{let{plugin:e,data:t}=await F(h,r,d,n??null,a,o);try{await I(e,h).loadAsync(r,t,h.rootUrl,d,h.name)}catch(e){throw v(h,e)}return r.loadingPluginName=e.name,r}finally{r.removePendingData(c)}}async function G(e,t="",r=i.EngineStore.LastCreatedScene,s,n,a="",o={}){if(!r)throw Error("No scene available to load asset container to");let l=C(e,t);if(!l)throw Error("Cannot load file: a valid scene filename or root url was not provided.");let h={};r.addPendingData(h);let c=R(s);try{let e,{plugin:t,data:s}=await F(l,r,c,n??null,a,o),i=I(t,l);if(!i.loadAssetContainerAsync)throw y(l,"LoadAssetContainer is not supported by this plugin. Plugin did not provide a loadAssetContainer or loadAssetContainerAsync method.");try{e=await i.loadAssetContainerAsync(r,s,l.rootUrl,c,l.name)}catch(e){throw v(l,e)}return e.populateRootNodes(),r.loadingPluginName=t.name,e}finally{r.removePendingData(h)}}async function D(e,t,r){let{rootUrl:s="",onProgress:n,pluginExtension:a,name:i,pluginOptions:o}=r??{};return await G(s,e,t,n,a,i,o)}async function O(e,t="",r=i.EngineStore.LastCreatedScene,s=!0,n=0,a=null,o,l,h="",c={}){if(!r)throw Error("No scene available to load animations to");if(s){for(let e of r.animatables)e.reset();for(let e of(r.stopAllAnimations(),r.animationGroups.slice()))e.dispose();for(let e of r.getNodes())e.animations&&(e.animations=[])}else switch(n){case 0:for(let e of r.animationGroups.slice())e.dispose();break;case 1:for(let e of r.animationGroups)e.stop();break;case 2:for(let e of r.animationGroups)e.reset(),e.restart();break;case 3:break;default:throw Error("Unknown animation group loading mode value '"+n+"'")}let d=r.animatables.length,u=await G(e,t,r,o,l,h,c);u.mergeAnimationsTo(r,r.animatables.slice(d),a),u.dispose(),r.onAnimationFileImportedObservable.notifyObservers(r)}class L{static get ForceFullSceneLoadingForIncremental(){return l.SceneLoaderFlags.ForceFullSceneLoadingForIncremental}static set ForceFullSceneLoadingForIncremental(e){l.SceneLoaderFlags.ForceFullSceneLoadingForIncremental=e}static get ShowLoadingScreen(){return l.SceneLoaderFlags.ShowLoadingScreen}static set ShowLoadingScreen(e){l.SceneLoaderFlags.ShowLoadingScreen=e}static get loggingLevel(){return l.SceneLoaderFlags.loggingLevel}static set loggingLevel(e){l.SceneLoaderFlags.loggingLevel=e}static get CleanBoneMatrixWeights(){return l.SceneLoaderFlags.CleanBoneMatrixWeights}static set CleanBoneMatrixWeights(e){l.SceneLoaderFlags.CleanBoneMatrixWeights=e}static GetDefaultPlugin(){return S()}static GetPluginForExtension(e){return b(e,!0)?.plugin}static IsPluginForExtensionAvailable(e){return!!_[e]}static RegisterPlugin(e){T(e)}static ImportMesh(e,t,r,s,n,a,o,l,h,c){let d=s??i.EngineStore.LastCreatedScene;(async()=>{try{let i=await w(e,t,r,s,a,l,h,c);n?.(i.meshes,i.particleSystems,i.skeletons,i.animationGroups,i.transformNodes,i.geometries,i.lights,i.spriteManagers)}catch(e){M(o,d,e)}})()}static async ImportMeshAsync(e,t,r,s,n,a,i){return await w(e,t,r,s,n,a,i)}static Load(e,t,r,s,n,a,o,l){(async()=>{try{let a=await A(e,t,r,n,o,l);s?.(a)}catch(e){M(a,i.EngineStore.LastCreatedScene,e)}})()}static async LoadAsync(e,t,r,s,n,a){return await A(e,t,r,s,n,a)}static Append(e,t,r,s,n,a,o,l){let h=r??i.EngineStore.LastCreatedScene;(async()=>{try{let a=await E(e,t,r,n,o,l);s?.(a)}catch(e){M(a,h,e)}})()}static async AppendAsync(e,t,r,s,n,a){return await E(e,t,r,s,n,a)}static LoadAssetContainer(e,t,r,s,n,a,o,l){let h=r??i.EngineStore.LastCreatedScene;(async()=>{try{let a=await G(e,t,r,n,o,l);s?.(a)}catch(e){M(a,h,e)}})()}static async LoadAssetContainerAsync(e,t,r,s,n,a){return await G(e,t,r,s,n,a)}static ImportAnimations(e,t,r,s,n,a,o,l,h,c,d){let u=r??i.EngineStore.LastCreatedScene;(async()=>{try{await O(e,t,r,s,n,a,l,c,d),o?.(u)}catch(e){M(h,u,e)}})()}static async ImportAnimationsAsync(e,t,r,s,n,a,o,l,h,c,d){let u=r??i.EngineStore.LastCreatedScene;return await O(e,t,u,s,n,a,l,c,d),u}}L.NO_LOGGING=0,L.MINIMAL_LOGGING=1,L.SUMMARY_LOGGING=2,L.DETAILED_LOGGING=3,L.OnPluginActivatedObservable=g,e.s(["LoadAssetContainerAsync",0,D,"RegisterSceneLoaderPlugin",0,T],87456)}]);
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