@types/three 0.84.33 → 0.84.37

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
three/LICENSE CHANGED
@@ -1,21 +1,21 @@
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- MIT License
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-
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- Copyright (c) Microsoft Corporation. All rights reserved.
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
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- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in all
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- copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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- SOFTWARE
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+ MIT License
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+
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+ Copyright (c) Microsoft Corporation. All rights reserved.
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE
three/README.md CHANGED
@@ -8,7 +8,7 @@ This package contains type definitions for three.js (http://mrdoob.github.com/th
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  Files were exported from https://www.github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three
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  Additional Details
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- * Last updated: Thu, 23 Nov 2017 02:09:41 GMT
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+ * Last updated: Wed, 03 Jan 2018 18:25:39 GMT
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  * Dependencies: webvr-api
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  * Global values: Detector, THREE
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three/detector.d.ts CHANGED
@@ -1,8 +1,8 @@
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- export var canvas: boolean;
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- export var webgl: boolean;
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- export var workers: boolean;
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- export var fileapi: boolean;
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- export function getWebGLErrorMessage(): HTMLElement;
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- export function addGetWebGLMessage(parameters?: {id?: string; parent?: HTMLElement}): void;
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-
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- export as namespace Detector;
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+ export var canvas: boolean;
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+ export var webgl: boolean;
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+ export var workers: boolean;
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+ export var fileapi: boolean;
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+ export function getWebGLErrorMessage(): HTMLElement;
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+ export function addGetWebGLMessage(parameters?: {id?: string; parent?: HTMLElement}): void;
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+
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+ export as namespace Detector;
three/index.d.ts CHANGED
@@ -1,35 +1,35 @@
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- // Type definitions for three.js 0.84
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- // Project: http://mrdoob.github.com/three.js/
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- // Definitions by: Kon <http://phyzkit.net/>, Satoru Kimura <https://github.com/gyohk>, Florent Poujol <https://github.com/florentpoujol>, SereznoKot <https://github.com/SereznoKot>, HouChunlei <https://github.com/omni360>, Ivo <https://github.com/ivoisbelongtous>, David Asmuth <https://github.com/piranha771>, Brandon Roberge, Qinsi ZHU <https://github.com/qszhusightp>, Toshiya Nakakura <https://github.com/nakakura>, Poul Kjeldager Sørensen <https://github.com/s093294>, Stefan Profanter <https://github.com/Pro>, Edmund Fokschaner <https://github.com/efokschaner>, Roelof Jooste <https://github.com/PsychoSTS>
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- // Definitions: https://github.com//DefinitelyTyped
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-
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- export * from "./three-core";
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-
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- export * from "./three-canvasrenderer";
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- export * from "./three-colladaLoader";
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- export * from "./three-copyshader";
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- export * from "./three-css3drenderer";
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- export * from "./three-ctmloader";
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- export * from "./three-ddsloader";
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- export * from "./three-editorcontrols";
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- export * from "./three-effectcomposer";
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- export * from "./three-examples";
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- export * from "./three-fbxloader";
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- export * from "./three-FirstPersonControls";
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- export * from "./three-maskpass";
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- export * from "./three-mtlloader";
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- export * from "./three-objloader";
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- export * from "./three-octree";
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- export * from "./three-orbitcontrols";
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- export * from "./three-orthographictrackballcontrols";
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- export * from "./three-outlinepass";
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- export * from "./three-projector";
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- export * from "./three-renderpass";
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- export * from "./three-shaderpass";
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- export * from "./three-smaapass";
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- export * from "./three-trackballcontrols";
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- export * from "./three-transformcontrols";
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- export * from "./three-vrcontrols";
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- export * from "./three-vreffect";
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-
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- export as namespace THREE;
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+ // Type definitions for three.js 0.84
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+ // Project: http://mrdoob.github.com/three.js/
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+ // Definitions by: Kon <http://phyzkit.net/>, Satoru Kimura <https://github.com/gyohk>, Florent Poujol <https://github.com/florentpoujol>, SereznoKot <https://github.com/SereznoKot>, HouChunlei <https://github.com/omni360>, Ivo <https://github.com/ivoisbelongtous>, David Asmuth <https://github.com/piranha771>, Brandon Roberge, Qinsi ZHU <https://github.com/qszhusightp>, Toshiya Nakakura <https://github.com/nakakura>, Poul Kjeldager Sørensen <https://github.com/s093294>, Stefan Profanter <https://github.com/Pro>, Edmund Fokschaner <https://github.com/efokschaner>, Roelof Jooste <https://github.com/PsychoSTS>
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+ // Definitions: https://github.com//DefinitelyTyped
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+
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+ export * from "./three-core";
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+
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+ export * from "./three-canvasrenderer";
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+ export * from "./three-colladaLoader";
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+ export * from "./three-copyshader";
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+ export * from "./three-css3drenderer";
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+ export * from "./three-ctmloader";
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+ export * from "./three-ddsloader";
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+ export * from "./three-editorcontrols";
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+ export * from "./three-effectcomposer";
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+ export * from "./three-examples";
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+ export * from "./three-fbxloader";
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+ export * from "./three-FirstPersonControls";
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+ export * from "./three-maskpass";
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+ export * from "./three-mtlloader";
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+ export * from "./three-objloader";
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+ export * from "./three-octree";
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+ export * from "./three-orbitcontrols";
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+ export * from "./three-orthographictrackballcontrols";
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+ export * from "./three-outlinepass";
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+ export * from "./three-projector";
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+ export * from "./three-renderpass";
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+ export * from "./three-shaderpass";
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+ export * from "./three-smaapass";
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+ export * from "./three-trackballcontrols";
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+ export * from "./three-transformcontrols";
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+ export * from "./three-vrcontrols";
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+ export * from "./three-vreffect";
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+
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+ export as namespace THREE;
three/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@types/three",
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- "version": "0.84.33",
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+ "version": "0.84.37",
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  "description": "TypeScript definitions for three.js",
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  "license": "MIT",
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  "contributors": [
@@ -78,6 +78,6 @@
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  "dependencies": {
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  "@types/webvr-api": "*"
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  },
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- "typesPublisherContentHash": "711797a8851efbb8d1900aa028f2777cabee0241de481194930d49934de923b0",
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+ "typesPublisherContentHash": "28ec17740602de8df674c76c8583c8f362fe81de38d33b17ef1e3be58200b734",
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  "typeScriptVersion": "2.0"
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  }
@@ -1,40 +1,40 @@
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- import { Camera, Object3D, Vector3 } from "./three-core";
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-
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- export class FirstPersonControls {
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- constructor(object: Camera, domElement?: HTMLElement);
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-
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- object: Object3D;
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- target: Vector3;
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- domElement: HTMLCanvasElement | HTMLDocument;
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- enabled: boolean;
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- movementSpeed: number;
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- lookSpeed: number;
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- noFly: boolean;
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- lookVertical: boolean;
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- autoForward: boolean;
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- activeLook: boolean;
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- heightSpeed: boolean;
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- heightCoef: number;
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- heightMin: number;
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- heightMax: number;
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- constrainVertical: boolean;
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- verticalMin: number;
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- verticalMax: number;
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- autoSpeedFactor: number;
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- mouseX: number;
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- mouseY: number;
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- lat: number;
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- lon: number;
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- phi: number;
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- theta: number;
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- moveForward: boolean;
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- moveBackward: boolean;
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- moveLeft: boolean;
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- moveRight: boolean;
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- freeze: boolean;
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- mouseDragOn: boolean;
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-
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- update(delta: number): void;
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-
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- dispose(): void;
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- }
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+ import { Camera, Object3D, Vector3 } from "./three-core";
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+
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+ export class FirstPersonControls {
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+ constructor(object: Camera, domElement?: HTMLElement);
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+
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+ object: Object3D;
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+ target: Vector3;
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+ domElement: HTMLCanvasElement | HTMLDocument;
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+ enabled: boolean;
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+ movementSpeed: number;
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+ lookSpeed: number;
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+ noFly: boolean;
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+ lookVertical: boolean;
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+ autoForward: boolean;
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+ activeLook: boolean;
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+ heightSpeed: boolean;
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+ heightCoef: number;
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+ heightMin: number;
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+ heightMax: number;
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+ constrainVertical: boolean;
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+ verticalMin: number;
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+ verticalMax: number;
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+ autoSpeedFactor: number;
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+ mouseX: number;
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+ mouseY: number;
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+ lat: number;
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+ lon: number;
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+ phi: number;
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+ theta: number;
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+ moveForward: boolean;
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+ moveBackward: boolean;
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+ moveLeft: boolean;
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+ moveRight: boolean;
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+ freeze: boolean;
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+ mouseDragOn: boolean;
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+
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+ update(delta: number): void;
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+
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+ dispose(): void;
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+ }
@@ -1,76 +1,76 @@
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- import {
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- Camera,
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- Color,
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- Material,
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- MaterialParameters,
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- Renderer,
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- Scene
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- } from "./three-core";
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-
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- export interface SpriteCanvasMaterialParameters extends MaterialParameters {
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- color?: number;
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- program?: (context: CanvasRenderingContext2D, color: Color) => void;
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- }
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-
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- export class SpriteCanvasMaterial extends Material {
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- constructor(parameters?: SpriteCanvasMaterialParameters);
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-
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- color: Color;
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-
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- program(context: CanvasRenderingContext2D, color: Color): void;
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- }
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-
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- export interface CanvasRendererParameters {
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- canvas?: HTMLCanvasElement;
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- devicePixelRatio?: number;
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- alpha?: boolean;
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- }
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-
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- export class CanvasRenderer implements Renderer {
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- constructor(parameters?: CanvasRendererParameters);
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-
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- domElement: HTMLCanvasElement;
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- autoClear: boolean;
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- sortObjects: boolean;
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- sortElements: boolean;
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- info: {render: {vertices: number; faces: number;};};
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-
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- supportsVertexTextures(): void;
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-
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- setFaceCulling(): void;
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-
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- getPixelRatio(): number;
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-
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- setPixelRatio(value: number): void;
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-
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- setSize(width: number, height: number, updateStyle?: boolean): void;
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-
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- setViewport(x: number, y: number, width: number, height: number): void;
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-
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- setScissor(): void;
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-
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- enableScissorTest(): void;
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-
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- setClearColor(color: Color | string | number, opacity?: number): void;
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-
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- // setClearColor(color: string, opacity?: number): void;
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- // setClearColor(color: number, opacity?: number): void;
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-
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- setClearColorHex(hex: number, alpha?: number): void;
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-
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- getClearColor(): Color;
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-
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- getClearAlpha(): number;
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-
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- getMaxAnisotropy(): number;
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-
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- clear(): void;
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-
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- clearColor(): void;
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-
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- clearDepth(): void;
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-
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- clearStencil(): void;
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-
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- render(scene: Scene, camera: Camera): void;
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- }
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+ import {
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+ Camera,
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+ Color,
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+ Material,
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+ MaterialParameters,
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+ Renderer,
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+ Scene
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+ } from "./three-core";
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+
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+ export interface SpriteCanvasMaterialParameters extends MaterialParameters {
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+ color?: number;
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+ program?: (context: CanvasRenderingContext2D, color: Color) => void;
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+ }
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+
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+ export class SpriteCanvasMaterial extends Material {
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+ constructor(parameters?: SpriteCanvasMaterialParameters);
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+
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+ color: Color;
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+
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+ program(context: CanvasRenderingContext2D, color: Color): void;
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+ }
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+
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+ export interface CanvasRendererParameters {
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+ canvas?: HTMLCanvasElement;
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+ devicePixelRatio?: number;
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+ alpha?: boolean;
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+ }
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+
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+ export class CanvasRenderer implements Renderer {
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+ constructor(parameters?: CanvasRendererParameters);
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+
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+ domElement: HTMLCanvasElement;
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+ autoClear: boolean;
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+ sortObjects: boolean;
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+ sortElements: boolean;
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+ info: {render: {vertices: number; faces: number;};};
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+
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+ supportsVertexTextures(): void;
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+
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+ setFaceCulling(): void;
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+
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+ getPixelRatio(): number;
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+
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+ setPixelRatio(value: number): void;
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+
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+ setSize(width: number, height: number, updateStyle?: boolean): void;
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+
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+ setViewport(x: number, y: number, width: number, height: number): void;
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+
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+ setScissor(): void;
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+
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+ enableScissorTest(): void;
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+
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+ setClearColor(color: Color | string | number, opacity?: number): void;
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+
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+ // setClearColor(color: string, opacity?: number): void;
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+ // setClearColor(color: number, opacity?: number): void;
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+
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+ setClearColorHex(hex: number, alpha?: number): void;
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+
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+ getClearColor(): Color;
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+
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+ getClearAlpha(): number;
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+
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+ getMaxAnisotropy(): number;
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+
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+ clear(): void;
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+
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+ clearColor(): void;
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+
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+ clearDepth(): void;
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+
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+ clearStencil(): void;
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+
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+ render(scene: Scene, camera: Camera): void;
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+ }
@@ -1,20 +1,20 @@
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- import {
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- Scene
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- } from "./three-core";
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-
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- export interface ColladaLoaderReturnType {
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- }
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-
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- export class ColladaModel {
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- animations: any[];
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- kinematics: any;
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- scene: Scene;
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- library: any;
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- }
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- export class ColladaLoader {
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- constructor();
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-
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- load(url: string, onLoad: (model: ColladaModel) => void, onProgress?: (request: ProgressEvent) => void, onError?:(event: ErrorEvent) => void): void;
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- setCrossOrigin(value: any): void;
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- parse(text: string): ColladaModel;
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+ import {
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+ Scene
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+ } from "./three-core";
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+
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+ export interface ColladaLoaderReturnType {
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+ }
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+
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+ export class ColladaModel {
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+ animations: any[];
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+ kinematics: any;
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+ scene: Scene;
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+ library: any;
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+ }
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+ export class ColladaLoader {
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+ constructor();
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+
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+ load(url: string, onLoad: (model: ColladaModel) => void, onProgress?: (request: ProgressEvent) => void, onError?:(event: ErrorEvent) => void): void;
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+ setCrossOrigin(value: any): void;
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+ parse(text: string): ColladaModel;
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  }
@@ -1,2 +1,2 @@
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- import { Shader } from "./three-core";
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- export var CopyShader: Shader;
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+ import { Shader } from "./three-core";
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+ export var CopyShader: Shader;