@types/three 0.184.1 → 0.185.0

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Files changed (205) hide show
  1. three/README.md +1 -1
  2. three/examples/jsm/Addons.d.ts +2 -0
  3. three/examples/jsm/controls/FirstPersonControls.d.ts +9 -0
  4. three/examples/jsm/controls/OrbitControls.d.ts +2 -2
  5. three/examples/jsm/controls/TransformControls.d.ts +32 -1
  6. three/examples/jsm/csm/CSMFrustum.d.ts +73 -13
  7. three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
  8. three/examples/jsm/exporters/GLTFExporter.d.ts +2 -2
  9. three/examples/jsm/exporters/PLYExporter.d.ts +5 -4
  10. three/examples/jsm/exporters/USDZExporter.d.ts +5 -1
  11. three/examples/jsm/generators/CityGenerator.d.ts +75 -0
  12. three/examples/jsm/generators/ForestGenerator.d.ts +79 -0
  13. three/examples/jsm/generators/TerrainGenerator.d.ts +67 -0
  14. three/examples/jsm/generators/TreeGenerator.d.ts +97 -0
  15. three/examples/jsm/generators/city/SidewalkGenerator.d.ts +40 -0
  16. three/examples/jsm/generators/city/SkyscraperGenerator.d.ts +83 -0
  17. three/examples/jsm/geometries/LoftGeometry.d.ts +83 -0
  18. three/examples/jsm/inspector/tabs/Parameters.d.ts +5 -2
  19. three/examples/jsm/lighting/ClusteredLighting.d.ts +45 -0
  20. three/examples/jsm/lighting/LightProbeGrid.d.ts +131 -13
  21. three/examples/jsm/loaders/DRACOLoader.d.ts +20 -6
  22. three/examples/jsm/loaders/EXRLoader.d.ts +2 -12
  23. three/examples/jsm/loaders/GLTFLoader.d.ts +1 -1
  24. three/examples/jsm/loaders/HDRLoader.d.ts +2 -12
  25. three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
  26. three/examples/jsm/loaders/LWOLoader.d.ts +6 -0
  27. three/examples/jsm/loaders/RGBELoader.d.ts +1 -7
  28. three/examples/jsm/loaders/SVGLoader.d.ts +9 -6
  29. three/examples/jsm/loaders/TGALoader.d.ts +2 -2
  30. three/examples/jsm/loaders/TIFFLoader.d.ts +2 -11
  31. three/examples/jsm/loaders/USDLoader.d.ts +6 -1
  32. three/examples/jsm/misc/TileCreasedNormalsPlugin.d.ts +49 -0
  33. three/examples/jsm/objects/MarchingCubes.d.ts +2 -2
  34. three/examples/jsm/objects/Reflector.d.ts +38 -5
  35. three/examples/jsm/objects/SkyMesh.d.ts +1 -1
  36. three/examples/jsm/physics/RapierPhysics.d.ts +1 -0
  37. three/examples/jsm/tsl/display/BloomNode.d.ts +23 -6
  38. three/examples/jsm/tsl/display/ImportanceSampledEnvironment.d.ts +84 -0
  39. three/examples/jsm/tsl/display/RecurrentDenoiseNode.d.ts +89 -0
  40. three/examples/jsm/tsl/display/SSAAPassNode.d.ts +0 -2
  41. three/examples/jsm/tsl/display/SSGINode.d.ts +4 -1
  42. three/examples/jsm/tsl/display/SSRNode.d.ts +303 -30
  43. three/examples/jsm/tsl/display/TRAANode.d.ts +1 -1
  44. three/examples/jsm/tsl/display/TemporalReprojectNode.d.ts +64 -0
  45. three/examples/jsm/tsl/lighting/ClusteredLightsNode.d.ts +54 -0
  46. three/examples/jsm/tsl/math/curlNoise.d.ts +38 -0
  47. three/examples/jsm/tsl/utils/GroundedSkybox.d.ts +17 -0
  48. three/examples/jsm/tsl/utils/RNoise.d.ts +12 -0
  49. three/examples/jsm/tsl/utils/SpecularHelpers.d.ts +20 -0
  50. three/examples/jsm/webxr/WebGLXRFallback.d.ts +14 -0
  51. three/package.json +3 -3
  52. three/src/Three.TSL.d.ts +10 -3
  53. three/src/Three.WebGPU.Nodes.d.ts +2 -2
  54. three/src/Three.WebGPU.d.ts +5 -3
  55. three/src/animation/AnimationClip.d.ts +0 -10
  56. three/src/cameras/Camera.d.ts +1 -1
  57. three/src/core/InterleavedBuffer.d.ts +1 -1
  58. three/src/core/Object3D.d.ts +8 -4
  59. three/src/core/RenderTarget.d.ts +11 -0
  60. three/src/core/Timer.d.ts +1 -1
  61. three/src/core/UniformsGroup.d.ts +1 -1
  62. three/src/extras/Controls.d.ts +6 -5
  63. three/src/extras/core/ShapePath.d.ts +61 -65
  64. three/src/loaders/DataTextureLoader.d.ts +37 -3
  65. three/src/loaders/MaterialLoader.d.ts +8 -0
  66. three/src/materials/LineBasicMaterial.d.ts +5 -0
  67. three/src/materials/Material.d.ts +9 -1
  68. three/src/materials/MeshBasicMaterial.d.ts +30 -0
  69. three/src/materials/MeshDepthMaterial.d.ts +13 -0
  70. three/src/materials/MeshDistanceMaterial.d.ts +13 -0
  71. three/src/materials/MeshLambertMaterial.d.ts +50 -1
  72. three/src/materials/MeshMatcapMaterial.d.ts +31 -1
  73. three/src/materials/MeshNormalMaterial.d.ts +11 -1
  74. three/src/materials/MeshPhongMaterial.d.ts +50 -1
  75. three/src/materials/MeshPhysicalMaterial.d.ts +50 -0
  76. three/src/materials/MeshStandardMaterial.d.ts +53 -1
  77. three/src/materials/MeshToonMaterial.d.ts +43 -1
  78. three/src/materials/PointsMaterial.d.ts +9 -0
  79. three/src/materials/ShaderMaterial.d.ts +2 -0
  80. three/src/materials/SpriteMaterial.d.ts +9 -0
  81. three/src/materials/nodes/Line2NodeMaterial.d.ts +18 -13
  82. three/src/materials/nodes/NodeMaterial.d.ts +33 -13
  83. three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +0 -84
  84. three/src/math/Box2.d.ts +3 -3
  85. three/src/math/Box3.d.ts +255 -19
  86. three/src/math/Color.d.ts +10 -10
  87. three/src/math/FrustumArray.d.ts +75 -16
  88. three/src/math/Interpolant.d.ts +111 -8
  89. three/src/math/Matrix3.d.ts +9 -0
  90. three/src/math/Matrix4.d.ts +329 -105
  91. three/src/math/Vector3.d.ts +2 -2
  92. three/src/math/interpolants/BezierInterpolant.d.ts +19 -3
  93. three/src/math/interpolants/CubicInterpolant.d.ts +18 -3
  94. three/src/math/interpolants/DiscreteInterpolant.d.ts +8 -3
  95. three/src/math/interpolants/LinearInterpolant.d.ts +7 -3
  96. three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -3
  97. three/src/nodes/Nodes.d.ts +4 -13
  98. three/src/nodes/TSL.d.ts +7 -5
  99. three/src/nodes/accessors/Batch.d.ts +19 -0
  100. three/src/nodes/accessors/Instance.d.ts +34 -0
  101. three/src/nodes/accessors/MaterialNode.d.ts +86 -79
  102. three/src/nodes/accessors/Morph.d.ts +11 -0
  103. three/src/nodes/accessors/Skinning.d.ts +23 -0
  104. three/src/nodes/accessors/StorageBufferNode.d.ts +22 -23
  105. three/src/nodes/accessors/StorageTexture3DNode.d.ts +17 -0
  106. three/src/nodes/accessors/StorageTextureNode.d.ts +6 -4
  107. three/src/nodes/accessors/TextureNode.d.ts +15 -10
  108. three/src/nodes/core/ArrayNode.d.ts +16 -8
  109. three/src/nodes/core/ContextNode.d.ts +5 -6
  110. three/src/nodes/core/LightingModel.d.ts +2 -0
  111. three/src/nodes/core/Node.d.ts +50 -51
  112. three/src/nodes/core/NodeBuilder.d.ts +1 -133
  113. three/src/nodes/core/OverrideContextNode.d.ts +92 -0
  114. three/src/nodes/core/PropertyNode.d.ts +13 -2
  115. three/src/nodes/core/StructNode.d.ts +0 -2
  116. three/src/nodes/core/StructTypeNode.d.ts +5 -4
  117. three/src/nodes/core/UniformNode.d.ts +48 -9
  118. three/src/nodes/display/BlendModes.d.ts +72 -11
  119. three/src/nodes/display/FrontFacingNode.d.ts +62 -3
  120. three/src/nodes/display/PassNode.d.ts +0 -2
  121. three/src/nodes/display/PremultiplyAlphaFunctions.d.ts +37 -0
  122. three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +53 -45
  123. three/src/nodes/lighting/LightingContextNode.d.ts +9 -2
  124. three/src/nodes/lighting/LightsNode.d.ts +4 -4
  125. three/src/nodes/math/MathNode.d.ts +358 -304
  126. three/src/nodes/math/OperatorNode.d.ts +253 -82
  127. three/src/nodes/tsl/TSLCore.d.ts +16 -9
  128. three/src/nodes/utils/ArrayElementNode.d.ts +5 -4
  129. three/src/nodes/utils/EquirectUV.d.ts +31 -1
  130. three/src/nodes/utils/Packing.d.ts +50 -3
  131. three/src/nodes/utils/RTTNode.d.ts +7 -12
  132. three/src/nodes/utils/Remap.d.ts +216 -29
  133. three/src/nodes/utils/SampleNode.d.ts +18 -8
  134. three/src/objects/BatchedMesh.d.ts +1 -1
  135. three/src/objects/InstancedMesh.d.ts +0 -8
  136. three/src/objects/Skeleton.d.ts +0 -2
  137. three/src/renderers/common/Backend.d.ts +0 -3
  138. three/src/renderers/common/CanvasTarget.d.ts +0 -49
  139. three/src/renderers/common/ClippingContext.d.ts +6 -1
  140. three/src/renderers/common/CubeRenderTarget.d.ts +2 -1
  141. three/src/renderers/common/Info.d.ts +26 -66
  142. three/src/renderers/common/InspectorBase.d.ts +0 -7
  143. three/src/renderers/common/Lighting.d.ts +49 -5
  144. three/src/renderers/common/Renderer.d.ts +34 -458
  145. three/src/renderers/common/RendererUtils.d.ts +1 -2
  146. three/src/renderers/common/TimestampQueryPool.d.ts +1 -1
  147. three/src/renderers/common/XRManager.d.ts +32 -299
  148. three/src/renderers/common/nodes/NodeLibrary.d.ts +0 -117
  149. three/src/renderers/webgl/WebGLPrograms.d.ts +2 -0
  150. three/src/renderers/webgl/WebGLRenderLists.d.ts +5 -1
  151. three/src/renderers/webgl/WebGLState.d.ts +2 -0
  152. three/src/renderers/webgl-fallback/WebGLBackend.d.ts +1 -1
  153. three/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.d.ts +0 -10
  154. three/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +0 -1
  155. three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +5 -121
  156. three/src/textures/CubeDepthTexture.d.ts +2 -3
  157. three/src/textures/DataTexture.d.ts +2 -1
  158. three/src/textures/DepthTexture.d.ts +5 -5
  159. three/examples/jsm/lighting/TiledLighting.d.ts +0 -9
  160. three/examples/jsm/tsl/display/AnamorphicNode.d.ts +0 -31
  161. three/examples/jsm/tsl/lighting/TiledLightsNode.d.ts +0 -22
  162. three/src/nodes/accessors/BatchNode.d.ts +0 -12
  163. three/src/nodes/accessors/InstanceNode.d.ts +0 -30
  164. three/src/nodes/accessors/InstancedMeshNode.d.ts +0 -10
  165. three/src/nodes/accessors/MorphNode.d.ts +0 -14
  166. three/src/nodes/accessors/SkinningNode.d.ts +0 -32
  167. three/src/renderers/common/Animation.d.ts +0 -102
  168. three/src/renderers/common/Attributes.d.ts +0 -59
  169. three/src/renderers/common/Background.d.ts +0 -47
  170. three/src/renderers/common/BindGroup.d.ts +0 -39
  171. three/src/renderers/common/Binding.d.ts +0 -50
  172. three/src/renderers/common/Bindings.d.ts +0 -132
  173. three/src/renderers/common/Buffer.d.ts +0 -90
  174. three/src/renderers/common/ChainMap.d.ts +0 -49
  175. three/src/renderers/common/Color4.d.ts +0 -55
  176. three/src/renderers/common/ComputePipeline.d.ts +0 -34
  177. three/src/renderers/common/DataMap.d.ts +0 -42
  178. three/src/renderers/common/Geometries.d.ts +0 -111
  179. three/src/renderers/common/Pipeline.d.ts +0 -29
  180. three/src/renderers/common/Pipelines.d.ts +0 -186
  181. three/src/renderers/common/ProgrammableStage.d.ts +0 -73
  182. three/src/renderers/common/RenderBundle.d.ts +0 -25
  183. three/src/renderers/common/RenderBundles.d.ts +0 -34
  184. three/src/renderers/common/RenderContext.d.ts +0 -235
  185. three/src/renderers/common/RenderContexts.d.ts +0 -47
  186. three/src/renderers/common/RenderList.d.ts +0 -226
  187. three/src/renderers/common/RenderLists.d.ts +0 -46
  188. three/src/renderers/common/RenderObject.d.ts +0 -448
  189. three/src/renderers/common/RenderObjectPipeline.d.ts +0 -33
  190. three/src/renderers/common/RenderObjects.d.ts +0 -151
  191. three/src/renderers/common/SampledTexture.d.ts +0 -28
  192. three/src/renderers/common/Sampler.d.ts +0 -19
  193. three/src/renderers/common/Textures.d.ts +0 -125
  194. three/src/renderers/common/Uniform.d.ts +0 -262
  195. three/src/renderers/common/UniformBuffer.d.ts +0 -20
  196. three/src/renderers/common/UniformsGroup.d.ts +0 -152
  197. three/src/renderers/common/XRRenderTarget.d.ts +0 -67
  198. three/src/renderers/common/nodes/NodeBuilderState.d.ts +0 -121
  199. three/src/renderers/common/nodes/NodeManager.d.ts +0 -309
  200. three/src/renderers/common/nodes/NodeSampledTexture.d.ts +0 -29
  201. three/src/renderers/common/nodes/NodeSampler.d.ts +0 -12
  202. three/src/renderers/common/nodes/NodeUniform.d.ts +0 -250
  203. three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +0 -41
  204. three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -6
  205. three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -6
@@ -1,250 +0,0 @@
1
- import { Color } from "../../../math/Color.js";
2
- import { Matrix2 } from "../../../math/Matrix2.js";
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- import { Matrix3 } from "../../../math/Matrix3.js";
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- import { Matrix4 } from "../../../math/Matrix4.js";
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- import { Vector2 } from "../../../math/Vector2.js";
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- import { Vector3 } from "../../../math/Vector3.js";
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- import { Vector4 } from "../../../math/Vector4.js";
8
- import NodeUniform from "../../../nodes/core/NodeUniform.js";
9
- import {
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- ColorUniform,
11
- Matrix2Uniform,
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- Matrix3Uniform,
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- Matrix4Uniform,
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- NumberUniform,
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- Vector2Uniform,
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- Vector3Uniform,
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- Vector4Uniform,
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- } from "../Uniform.js";
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-
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- /**
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- * A special form of Number uniform binding type.
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- * It's value is managed by a node object.
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- *
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- * @private
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- * @augments NumberUniform
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- */
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- export class NumberNodeUniform<TNodeType> extends NumberUniform {
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- /**
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- * Constructs a new node-based Number uniform.
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- *
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- * @param {NodeUniform} nodeUniform - The node uniform.
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- */
33
- constructor(nodeUniform: NodeUniform<TNodeType, number>);
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- /**
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- * The node uniform.
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- *
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- * @type {NodeUniform}
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- */
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- nodeUniform: NodeUniform<TNodeType, number>;
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- /**
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- * Overwritten to return the value of the node uniform.
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- *
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- * @return {number} The value.
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- */
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- getValue(): number;
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- /**
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- * Returns the node uniform data type.
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- *
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- * @return {string} The data type.
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- */
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- getType(): string;
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- }
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- /**
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- * A special form of Vector2 uniform binding type.
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- * It's value is managed by a node object.
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- *
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- * @private
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- * @augments Vector2Uniform
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- */
60
- export class Vector2NodeUniform<TNodeType> extends Vector2Uniform {
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- /**
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- * Constructs a new node-based Vector2 uniform.
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- *
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- * @param {NodeUniform} nodeUniform - The node uniform.
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- */
66
- constructor(nodeUniform: NodeUniform<TNodeType, Vector2>);
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- /**
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- * The node uniform.
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- *
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- * @type {NodeUniform}
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- */
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- nodeUniform: NodeUniform<TNodeType, Vector2>;
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- /**
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- * Returns the node uniform data type.
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- *
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- * @return {string} The data type.
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- */
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- getType(): string;
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- }
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- /**
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- * A special form of Vector3 uniform binding type.
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- * It's value is managed by a node object.
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- *
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- * @private
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- * @augments Vector3Uniform
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- */
87
- export class Vector3NodeUniform<TNodeType> extends Vector3Uniform {
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- /**
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- * Constructs a new node-based Vector3 uniform.
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- *
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- * @param {NodeUniform} nodeUniform - The node uniform.
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- */
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- constructor(nodeUniform: NodeUniform<TNodeType, Vector3>);
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- /**
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- * The node uniform.
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- *
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- * @type {NodeUniform}
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- */
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- nodeUniform: NodeUniform<TNodeType, Vector3>;
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- /**
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- * Returns the node uniform data type.
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- *
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- * @return {string} The data type.
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- */
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- getType(): string;
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- }
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- /**
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- * A special form of Vector4 uniform binding type.
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- * It's value is managed by a node object.
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- *
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- * @private
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- * @augments Vector4Uniform
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- */
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- export class Vector4NodeUniform<TNodeType> extends Vector4Uniform {
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- /**
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- * Constructs a new node-based Vector4 uniform.
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- *
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- * @param {NodeUniform} nodeUniform - The node uniform.
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- */
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- constructor(nodeUniform: NodeUniform<TNodeType, Vector4>);
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- /**
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- * The node uniform.
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- *
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- * @type {NodeUniform}
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- */
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- nodeUniform: NodeUniform<TNodeType, Vector4>;
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- /**
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- * Returns the node uniform data type.
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- *
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- * @return {string} The data type.
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- */
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- getType(): string;
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- }
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- /**
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- * A special form of Color uniform binding type.
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- * It's value is managed by a node object.
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- *
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- * @private
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- * @augments ColorUniform
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- */
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- export class ColorNodeUniform<TNodeType> extends ColorUniform {
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- /**
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- * Constructs a new node-based Color uniform.
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- *
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- * @param {NodeUniform} nodeUniform - The node uniform.
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- */
147
- constructor(nodeUniform: NodeUniform<TNodeType, Color>);
148
- /**
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- * The node uniform.
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- *
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- * @type {NodeUniform}
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- */
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- nodeUniform: NodeUniform<TNodeType, Color>;
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- /**
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- * Returns the node uniform data type.
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- *
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- * @return {string} The data type.
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- */
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- getType(): string;
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- }
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- /**
162
- * A special form of Matrix2 uniform binding type.
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- * It's value is managed by a node object.
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- *
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- * @private
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- * @augments Matrix2Uniform
167
- */
168
- export class Matrix2NodeUniform<TNodeType> extends Matrix2Uniform {
169
- /**
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- * Constructs a new node-based Matrix2 uniform.
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- *
172
- * @param {NodeUniform} nodeUniform - The node uniform.
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- */
174
- constructor(nodeUniform: NodeUniform<TNodeType, Matrix2>);
175
- /**
176
- * The node uniform.
177
- *
178
- * @type {NodeUniform}
179
- */
180
- nodeUniform: NodeUniform<TNodeType, Matrix2>;
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- /**
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- * Returns the node uniform data type.
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- *
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- * @return {string} The data type.
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- */
186
- getType(): string;
187
- }
188
- /**
189
- * A special form of Matrix3 uniform binding type.
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- * It's value is managed by a node object.
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- *
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- * @private
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- * @augments Matrix3Uniform
194
- */
195
- export class Matrix3NodeUniform<TNodeType> extends Matrix3Uniform {
196
- /**
197
- * Constructs a new node-based Matrix3 uniform.
198
- *
199
- * @param {NodeUniform} nodeUniform - The node uniform.
200
- */
201
- constructor(nodeUniform: NodeUniform<TNodeType, Matrix3>);
202
- /**
203
- * The node uniform.
204
- *
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- * @type {NodeUniform}
206
- */
207
- nodeUniform: NodeUniform<TNodeType, Matrix3>;
208
- /**
209
- * Returns the node uniform data type.
210
- *
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- * @return {string} The data type.
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- */
213
- getType(): string;
214
- }
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- /**
216
- * A special form of Matrix4 uniform binding type.
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- * It's value is managed by a node object.
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- *
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- * @private
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- * @augments Matrix4Uniform
221
- */
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- export class Matrix4NodeUniform<TNodeType> extends Matrix4Uniform {
223
- /**
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- * Constructs a new node-based Matrix4 uniform.
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- *
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- * @param {NodeUniform} nodeUniform - The node uniform.
227
- */
228
- constructor(nodeUniform: NodeUniform<TNodeType, Matrix4>);
229
- /**
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- * The node uniform.
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- *
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- * @type {NodeUniform}
233
- */
234
- nodeUniform: NodeUniform<TNodeType, Matrix4>;
235
- /**
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- * Returns the node uniform data type.
237
- *
238
- * @return {string} The data type.
239
- */
240
- getType(): string;
241
- }
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-
243
- export type NodeUniformGPU =
244
- | NumberNodeUniform<unknown>
245
- | Vector2NodeUniform<unknown>
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- | Vector3NodeUniform<unknown>
247
- | Vector4NodeUniform<unknown>
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- | ColorNodeUniform<unknown>
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- | Matrix3NodeUniform<unknown>
250
- | Matrix4NodeUniform<unknown>;
@@ -1,41 +0,0 @@
1
- import UniformGroupNode from "../../../nodes/core/UniformGroupNode.js";
2
- import UniformsGroup from "../UniformsGroup.js";
3
-
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- /**
5
- * A special form of uniforms group that represents
6
- * the individual uniforms as node-based uniforms.
7
- *
8
- * @private
9
- * @augments UniformsGroup
10
- */
11
- declare class NodeUniformsGroup extends UniformsGroup {
12
- /**
13
- * Constructs a new node-based uniforms group.
14
- *
15
- * @param {string} name - The group's name.
16
- * @param {UniformGroupNode} groupNode - The uniform group node.
17
- */
18
- constructor(name: string, groupNode: UniformGroupNode);
19
- /**
20
- * The group's ID.
21
- *
22
- * @type {number}
23
- */
24
- id: number;
25
- /**
26
- * The uniform group node.
27
- *
28
- * @type {UniformGroupNode}
29
- */
30
- groupNode: UniformGroupNode;
31
- /**
32
- * This flag can be used for type testing.
33
- *
34
- * @type {boolean}
35
- * @readonly
36
- * @default true
37
- */
38
- readonly isNodeUniformsGroup: boolean;
39
- }
40
-
41
- export default NodeUniformsGroup;
@@ -1,6 +0,0 @@
1
- import NodeFunction from "../../../nodes/core/NodeFunction.js";
2
-
3
- export default class WGSLNodeFunction extends NodeFunction {
4
- constructor(source: string);
5
- getCode(name?: string): string;
6
- }
@@ -1,6 +0,0 @@
1
- import NodeParser from "../../../nodes/core/NodeParser.js";
2
- import WGSLNodeFunction from "./WGSLNodeFunction.js";
3
-
4
- export default class WGSLNodeParser extends NodeParser {
5
- parseFunction(source: string): WGSLNodeFunction;
6
- }