@types/three 0.184.1 → 0.185.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +2 -0
- three/examples/jsm/controls/FirstPersonControls.d.ts +9 -0
- three/examples/jsm/controls/OrbitControls.d.ts +2 -2
- three/examples/jsm/controls/TransformControls.d.ts +32 -1
- three/examples/jsm/csm/CSMFrustum.d.ts +73 -13
- three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +2 -2
- three/examples/jsm/exporters/PLYExporter.d.ts +5 -4
- three/examples/jsm/exporters/USDZExporter.d.ts +5 -1
- three/examples/jsm/generators/CityGenerator.d.ts +75 -0
- three/examples/jsm/generators/ForestGenerator.d.ts +79 -0
- three/examples/jsm/generators/TerrainGenerator.d.ts +67 -0
- three/examples/jsm/generators/TreeGenerator.d.ts +97 -0
- three/examples/jsm/generators/city/SidewalkGenerator.d.ts +40 -0
- three/examples/jsm/generators/city/SkyscraperGenerator.d.ts +83 -0
- three/examples/jsm/geometries/LoftGeometry.d.ts +83 -0
- three/examples/jsm/inspector/tabs/Parameters.d.ts +5 -2
- three/examples/jsm/lighting/ClusteredLighting.d.ts +45 -0
- three/examples/jsm/lighting/LightProbeGrid.d.ts +131 -13
- three/examples/jsm/loaders/DRACOLoader.d.ts +20 -6
- three/examples/jsm/loaders/EXRLoader.d.ts +2 -12
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -1
- three/examples/jsm/loaders/HDRLoader.d.ts +2 -12
- three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
- three/examples/jsm/loaders/LWOLoader.d.ts +6 -0
- three/examples/jsm/loaders/RGBELoader.d.ts +1 -7
- three/examples/jsm/loaders/SVGLoader.d.ts +9 -6
- three/examples/jsm/loaders/TGALoader.d.ts +2 -2
- three/examples/jsm/loaders/TIFFLoader.d.ts +2 -11
- three/examples/jsm/loaders/USDLoader.d.ts +6 -1
- three/examples/jsm/misc/TileCreasedNormalsPlugin.d.ts +49 -0
- three/examples/jsm/objects/MarchingCubes.d.ts +2 -2
- three/examples/jsm/objects/Reflector.d.ts +38 -5
- three/examples/jsm/objects/SkyMesh.d.ts +1 -1
- three/examples/jsm/physics/RapierPhysics.d.ts +1 -0
- three/examples/jsm/tsl/display/BloomNode.d.ts +23 -6
- three/examples/jsm/tsl/display/ImportanceSampledEnvironment.d.ts +84 -0
- three/examples/jsm/tsl/display/RecurrentDenoiseNode.d.ts +89 -0
- three/examples/jsm/tsl/display/SSAAPassNode.d.ts +0 -2
- three/examples/jsm/tsl/display/SSGINode.d.ts +4 -1
- three/examples/jsm/tsl/display/SSRNode.d.ts +303 -30
- three/examples/jsm/tsl/display/TRAANode.d.ts +1 -1
- three/examples/jsm/tsl/display/TemporalReprojectNode.d.ts +64 -0
- three/examples/jsm/tsl/lighting/ClusteredLightsNode.d.ts +54 -0
- three/examples/jsm/tsl/math/curlNoise.d.ts +38 -0
- three/examples/jsm/tsl/utils/GroundedSkybox.d.ts +17 -0
- three/examples/jsm/tsl/utils/RNoise.d.ts +12 -0
- three/examples/jsm/tsl/utils/SpecularHelpers.d.ts +20 -0
- three/examples/jsm/webxr/WebGLXRFallback.d.ts +14 -0
- three/package.json +3 -3
- three/src/Three.TSL.d.ts +10 -3
- three/src/Three.WebGPU.Nodes.d.ts +2 -2
- three/src/Three.WebGPU.d.ts +5 -3
- three/src/animation/AnimationClip.d.ts +0 -10
- three/src/cameras/Camera.d.ts +1 -1
- three/src/core/InterleavedBuffer.d.ts +1 -1
- three/src/core/Object3D.d.ts +8 -4
- three/src/core/RenderTarget.d.ts +11 -0
- three/src/core/Timer.d.ts +1 -1
- three/src/core/UniformsGroup.d.ts +1 -1
- three/src/extras/Controls.d.ts +6 -5
- three/src/extras/core/ShapePath.d.ts +61 -65
- three/src/loaders/DataTextureLoader.d.ts +37 -3
- three/src/loaders/MaterialLoader.d.ts +8 -0
- three/src/materials/LineBasicMaterial.d.ts +5 -0
- three/src/materials/Material.d.ts +9 -1
- three/src/materials/MeshBasicMaterial.d.ts +30 -0
- three/src/materials/MeshDepthMaterial.d.ts +13 -0
- three/src/materials/MeshDistanceMaterial.d.ts +13 -0
- three/src/materials/MeshLambertMaterial.d.ts +50 -1
- three/src/materials/MeshMatcapMaterial.d.ts +31 -1
- three/src/materials/MeshNormalMaterial.d.ts +11 -1
- three/src/materials/MeshPhongMaterial.d.ts +50 -1
- three/src/materials/MeshPhysicalMaterial.d.ts +50 -0
- three/src/materials/MeshStandardMaterial.d.ts +53 -1
- three/src/materials/MeshToonMaterial.d.ts +43 -1
- three/src/materials/PointsMaterial.d.ts +9 -0
- three/src/materials/ShaderMaterial.d.ts +2 -0
- three/src/materials/SpriteMaterial.d.ts +9 -0
- three/src/materials/nodes/Line2NodeMaterial.d.ts +18 -13
- three/src/materials/nodes/NodeMaterial.d.ts +33 -13
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +0 -84
- three/src/math/Box2.d.ts +3 -3
- three/src/math/Box3.d.ts +255 -19
- three/src/math/Color.d.ts +10 -10
- three/src/math/FrustumArray.d.ts +75 -16
- three/src/math/Interpolant.d.ts +111 -8
- three/src/math/Matrix3.d.ts +9 -0
- three/src/math/Matrix4.d.ts +329 -105
- three/src/math/Vector3.d.ts +2 -2
- three/src/math/interpolants/BezierInterpolant.d.ts +19 -3
- three/src/math/interpolants/CubicInterpolant.d.ts +18 -3
- three/src/math/interpolants/DiscreteInterpolant.d.ts +8 -3
- three/src/math/interpolants/LinearInterpolant.d.ts +7 -3
- three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -3
- three/src/nodes/Nodes.d.ts +4 -13
- three/src/nodes/TSL.d.ts +7 -5
- three/src/nodes/accessors/Batch.d.ts +19 -0
- three/src/nodes/accessors/Instance.d.ts +34 -0
- three/src/nodes/accessors/MaterialNode.d.ts +86 -79
- three/src/nodes/accessors/Morph.d.ts +11 -0
- three/src/nodes/accessors/Skinning.d.ts +23 -0
- three/src/nodes/accessors/StorageBufferNode.d.ts +22 -23
- three/src/nodes/accessors/StorageTexture3DNode.d.ts +17 -0
- three/src/nodes/accessors/StorageTextureNode.d.ts +6 -4
- three/src/nodes/accessors/TextureNode.d.ts +15 -10
- three/src/nodes/core/ArrayNode.d.ts +16 -8
- three/src/nodes/core/ContextNode.d.ts +5 -6
- three/src/nodes/core/LightingModel.d.ts +2 -0
- three/src/nodes/core/Node.d.ts +50 -51
- three/src/nodes/core/NodeBuilder.d.ts +1 -133
- three/src/nodes/core/OverrideContextNode.d.ts +92 -0
- three/src/nodes/core/PropertyNode.d.ts +13 -2
- three/src/nodes/core/StructNode.d.ts +0 -2
- three/src/nodes/core/StructTypeNode.d.ts +5 -4
- three/src/nodes/core/UniformNode.d.ts +48 -9
- three/src/nodes/display/BlendModes.d.ts +72 -11
- three/src/nodes/display/FrontFacingNode.d.ts +62 -3
- three/src/nodes/display/PassNode.d.ts +0 -2
- three/src/nodes/display/PremultiplyAlphaFunctions.d.ts +37 -0
- three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +53 -45
- three/src/nodes/lighting/LightingContextNode.d.ts +9 -2
- three/src/nodes/lighting/LightsNode.d.ts +4 -4
- three/src/nodes/math/MathNode.d.ts +358 -304
- three/src/nodes/math/OperatorNode.d.ts +253 -82
- three/src/nodes/tsl/TSLCore.d.ts +16 -9
- three/src/nodes/utils/ArrayElementNode.d.ts +5 -4
- three/src/nodes/utils/EquirectUV.d.ts +31 -1
- three/src/nodes/utils/Packing.d.ts +50 -3
- three/src/nodes/utils/RTTNode.d.ts +7 -12
- three/src/nodes/utils/Remap.d.ts +216 -29
- three/src/nodes/utils/SampleNode.d.ts +18 -8
- three/src/objects/BatchedMesh.d.ts +1 -1
- three/src/objects/InstancedMesh.d.ts +0 -8
- three/src/objects/Skeleton.d.ts +0 -2
- three/src/renderers/common/Backend.d.ts +0 -3
- three/src/renderers/common/CanvasTarget.d.ts +0 -49
- three/src/renderers/common/ClippingContext.d.ts +6 -1
- three/src/renderers/common/CubeRenderTarget.d.ts +2 -1
- three/src/renderers/common/Info.d.ts +26 -66
- three/src/renderers/common/InspectorBase.d.ts +0 -7
- three/src/renderers/common/Lighting.d.ts +49 -5
- three/src/renderers/common/Renderer.d.ts +34 -458
- three/src/renderers/common/RendererUtils.d.ts +1 -2
- three/src/renderers/common/TimestampQueryPool.d.ts +1 -1
- three/src/renderers/common/XRManager.d.ts +32 -299
- three/src/renderers/common/nodes/NodeLibrary.d.ts +0 -117
- three/src/renderers/webgl/WebGLPrograms.d.ts +2 -0
- three/src/renderers/webgl/WebGLRenderLists.d.ts +5 -1
- three/src/renderers/webgl/WebGLState.d.ts +2 -0
- three/src/renderers/webgl-fallback/WebGLBackend.d.ts +1 -1
- three/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.d.ts +0 -10
- three/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +0 -1
- three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +5 -121
- three/src/textures/CubeDepthTexture.d.ts +2 -3
- three/src/textures/DataTexture.d.ts +2 -1
- three/src/textures/DepthTexture.d.ts +5 -5
- three/examples/jsm/lighting/TiledLighting.d.ts +0 -9
- three/examples/jsm/tsl/display/AnamorphicNode.d.ts +0 -31
- three/examples/jsm/tsl/lighting/TiledLightsNode.d.ts +0 -22
- three/src/nodes/accessors/BatchNode.d.ts +0 -12
- three/src/nodes/accessors/InstanceNode.d.ts +0 -30
- three/src/nodes/accessors/InstancedMeshNode.d.ts +0 -10
- three/src/nodes/accessors/MorphNode.d.ts +0 -14
- three/src/nodes/accessors/SkinningNode.d.ts +0 -32
- three/src/renderers/common/Animation.d.ts +0 -102
- three/src/renderers/common/Attributes.d.ts +0 -59
- three/src/renderers/common/Background.d.ts +0 -47
- three/src/renderers/common/BindGroup.d.ts +0 -39
- three/src/renderers/common/Binding.d.ts +0 -50
- three/src/renderers/common/Bindings.d.ts +0 -132
- three/src/renderers/common/Buffer.d.ts +0 -90
- three/src/renderers/common/ChainMap.d.ts +0 -49
- three/src/renderers/common/Color4.d.ts +0 -55
- three/src/renderers/common/ComputePipeline.d.ts +0 -34
- three/src/renderers/common/DataMap.d.ts +0 -42
- three/src/renderers/common/Geometries.d.ts +0 -111
- three/src/renderers/common/Pipeline.d.ts +0 -29
- three/src/renderers/common/Pipelines.d.ts +0 -186
- three/src/renderers/common/ProgrammableStage.d.ts +0 -73
- three/src/renderers/common/RenderBundle.d.ts +0 -25
- three/src/renderers/common/RenderBundles.d.ts +0 -34
- three/src/renderers/common/RenderContext.d.ts +0 -235
- three/src/renderers/common/RenderContexts.d.ts +0 -47
- three/src/renderers/common/RenderList.d.ts +0 -226
- three/src/renderers/common/RenderLists.d.ts +0 -46
- three/src/renderers/common/RenderObject.d.ts +0 -448
- three/src/renderers/common/RenderObjectPipeline.d.ts +0 -33
- three/src/renderers/common/RenderObjects.d.ts +0 -151
- three/src/renderers/common/SampledTexture.d.ts +0 -28
- three/src/renderers/common/Sampler.d.ts +0 -19
- three/src/renderers/common/Textures.d.ts +0 -125
- three/src/renderers/common/Uniform.d.ts +0 -262
- three/src/renderers/common/UniformBuffer.d.ts +0 -20
- three/src/renderers/common/UniformsGroup.d.ts +0 -152
- three/src/renderers/common/XRRenderTarget.d.ts +0 -67
- three/src/renderers/common/nodes/NodeBuilderState.d.ts +0 -121
- three/src/renderers/common/nodes/NodeManager.d.ts +0 -309
- three/src/renderers/common/nodes/NodeSampledTexture.d.ts +0 -29
- three/src/renderers/common/nodes/NodeSampler.d.ts +0 -12
- three/src/renderers/common/nodes/NodeUniform.d.ts +0 -250
- three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +0 -41
- three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -6
- three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -6
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import { Vector2 } from "../../math/Vector2.js";
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export const unpackRGBToNormal: (node: Node<"vec3"> | Node<"vec4"> | Vector3) => Node<"vec3">;
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type Vec2 = Node<"vec2"> | Vector2;
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interface RemapFunction {
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): Node<"float">;
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(
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node: Vec2OrFloat,
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inHighNode: Vec2OrFloat,
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outHighNode?: Vec2OrFloat,
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doClamp?: Boolean,
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): Node<"vec2">;
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(
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node: Vec3OrFloat,
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inLowNode: Vec3OrFloat,
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inHighNode: Vec3OrFloat,
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outLowNode?: Vec3OrFloat,
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outHighNode?: Vec3OrFloat,
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doClamp?: Boolean,
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): Node<"vec3">;
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(
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node: Vec4OrFloat,
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inLowNode: Vec4OrFloat,
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inHighNode: Vec4OrFloat,
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outLowNode?: Vec4OrFloat,
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outHighNode?: Vec4OrFloat,
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doClamp?: Boolean,
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): Node<"vec4">;
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}
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export const remap: RemapFunction;
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interface RemapClampFunction {
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(
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node: FloatOrNumber,
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inLowNode: FloatOrNumber,
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inHighNode: FloatOrNumber,
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outLowNode?: FloatOrNumber,
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outHighNode?: FloatOrNumber,
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): Node<"float">;
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(
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node: Vec2OrFloat,
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inLowNode: Vec2OrFloat,
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inHighNode: Vec2OrFloat,
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outLowNode?: Vec2OrFloat,
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outHighNode?: Vec2OrFloat,
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): Node<"vec2">;
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(
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node: Vec3OrFloat,
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inLowNode: Vec3OrFloat,
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inHighNode: Vec3OrFloat,
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outLowNode?: Vec3OrFloat,
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outHighNode?: Vec3OrFloat,
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): Node<"vec3">;
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(
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node: Vec4OrFloat,
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inLowNode: Vec4OrFloat,
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inHighNode: Vec4OrFloat,
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outLowNode?: Vec4OrFloat,
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outHighNode?: Vec4OrFloat,
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): Node<"vec4">;
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}
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export const remapClamp: RemapClampFunction;
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+
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interface RemapFloatExtension {
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(
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inLowNode: FloatOrNumber,
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inHighNode: FloatOrNumber,
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outLowNode?: FloatOrNumber,
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outHighNode?: FloatOrNumber,
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doClamp?: Boolean,
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): Node<"float">;
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+
(
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inLowNode: Vec2OrFloat,
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inHighNode: Vec2OrFloat,
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outLowNode?: Vec2OrFloat,
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outHighNode?: Vec2OrFloat,
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doClamp?: Boolean,
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): Node<"vec2">;
|
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+
(
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inLowNode: Vec3OrFloat,
|
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inHighNode: Vec3OrFloat,
|
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outLowNode?: Vec3OrFloat,
|
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outHighNode?: Vec3OrFloat,
|
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doClamp?: Boolean,
|
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+
): Node<"vec3">;
|
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+
(
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+
inLowNode: Vec4OrFloat,
|
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+
inHighNode: Vec4OrFloat,
|
|
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+
outLowNode?: Vec4OrFloat,
|
|
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|
+
outHighNode?: Vec4OrFloat,
|
|
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|
+
doClamp?: Boolean,
|
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116
|
+
): Node<"vec4">;
|
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|
+
}
|
|
118
|
+
|
|
119
|
+
interface RemapClampFloatExtension {
|
|
120
|
+
(
|
|
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|
+
inLowNode: FloatOrNumber,
|
|
122
|
+
inHighNode: FloatOrNumber,
|
|
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|
+
outLowNode?: FloatOrNumber,
|
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|
+
outHighNode?: FloatOrNumber,
|
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|
+
): Node<"float">;
|
|
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|
+
(
|
|
127
|
+
inLowNode: Vec2OrFloat,
|
|
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|
+
inHighNode: Vec2OrFloat,
|
|
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|
+
outLowNode?: Vec2OrFloat,
|
|
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|
+
outHighNode?: Vec2OrFloat,
|
|
131
|
+
): Node<"vec2">;
|
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+
(
|
|
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|
+
inLowNode: Vec3OrFloat,
|
|
134
|
+
inHighNode: Vec3OrFloat,
|
|
135
|
+
outLowNode?: Vec3OrFloat,
|
|
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|
+
outHighNode?: Vec3OrFloat,
|
|
137
|
+
): Node<"vec3">;
|
|
138
|
+
(
|
|
139
|
+
inLowNode: Vec4OrFloat,
|
|
140
|
+
inHighNode: Vec4OrFloat,
|
|
141
|
+
outLowNode?: Vec4OrFloat,
|
|
142
|
+
outHighNode?: Vec4OrFloat,
|
|
143
|
+
): Node<"vec4">;
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
interface RemapVec2Extension {
|
|
147
|
+
(
|
|
148
|
+
inLowNode: Vec2OrFloat,
|
|
149
|
+
inHighNode: Vec2OrFloat,
|
|
150
|
+
outLowNode?: Vec2OrFloat,
|
|
151
|
+
outHighNode?: Vec2OrFloat,
|
|
152
|
+
doClamp?: Boolean,
|
|
153
|
+
): Node<"vec2">;
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
interface RemapClampVec2Extension {
|
|
157
|
+
(
|
|
158
|
+
inLowNode: Vec2OrFloat,
|
|
159
|
+
inHighNode: Vec2OrFloat,
|
|
160
|
+
outLowNode?: Vec2OrFloat,
|
|
161
|
+
outHighNode?: Vec2OrFloat,
|
|
162
|
+
): Node<"vec2">;
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
interface RemapVec3Extension {
|
|
166
|
+
(
|
|
167
|
+
inLowNode: Vec3OrFloat,
|
|
168
|
+
inHighNode: Vec3OrFloat,
|
|
169
|
+
outLowNode?: Vec3OrFloat,
|
|
170
|
+
outHighNode?: Vec3OrFloat,
|
|
171
|
+
doClamp?: Boolean,
|
|
172
|
+
): Node<"vec3">;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
interface RemapClampVec3Extension {
|
|
176
|
+
(
|
|
177
|
+
inLowNode: Vec3OrFloat,
|
|
178
|
+
inHighNode: Vec3OrFloat,
|
|
179
|
+
outLowNode?: Vec3OrFloat,
|
|
180
|
+
outHighNode?: Vec3OrFloat,
|
|
181
|
+
doClamp?: Boolean,
|
|
182
|
+
): Node<"vec3">;
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
interface RemapVec4Extension {
|
|
186
|
+
(
|
|
187
|
+
inLowNode: Vec4OrFloat,
|
|
188
|
+
inHighNode: Vec4OrFloat,
|
|
189
|
+
outLowNode?: Vec4OrFloat,
|
|
190
|
+
outHighNode?: Vec4OrFloat,
|
|
191
|
+
doClamp?: Boolean,
|
|
192
|
+
): Node<"vec4">;
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
interface RemapClampVec4Extension {
|
|
196
|
+
(
|
|
197
|
+
inLowNode: Vec4OrFloat,
|
|
198
|
+
inHighNode: Vec4OrFloat,
|
|
199
|
+
outLowNode?: Vec4OrFloat,
|
|
200
|
+
outHighNode?: Vec4OrFloat,
|
|
201
|
+
): Node<"vec4">;
|
|
202
|
+
}
|
|
18
203
|
|
|
19
204
|
declare module "../core/Node.js" {
|
|
20
205
|
interface FloatExtensions {
|
|
21
|
-
remap:
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
206
|
+
remap: RemapFloatExtension;
|
|
207
|
+
remapClamp: RemapClampFloatExtension;
|
|
208
|
+
}
|
|
209
|
+
interface Vec2Extensions {
|
|
210
|
+
remap: RemapVec2Extension;
|
|
211
|
+
remapClamp: RemapClampVec2Extension;
|
|
212
|
+
}
|
|
213
|
+
interface Vec3Extensions {
|
|
214
|
+
remap: RemapVec3Extension;
|
|
215
|
+
remapClamp: RemapClampVec3Extension;
|
|
216
|
+
}
|
|
217
|
+
interface Vec4Extensions {
|
|
218
|
+
remap: RemapVec4Extension;
|
|
219
|
+
remapClamp: RemapClampVec4Extension;
|
|
35
220
|
}
|
|
36
221
|
}
|
|
222
|
+
|
|
223
|
+
export {};
|
|
@@ -1,16 +1,26 @@
|
|
|
1
1
|
import Node from "../core/Node.js";
|
|
2
2
|
|
|
3
|
-
declare
|
|
4
|
-
callback: (uv: Node) => Node
|
|
5
|
-
uvNode: Node | null;
|
|
3
|
+
declare interface SampleNodeInterface<TNodeType> {
|
|
4
|
+
callback: (uv: Node<"vec2">) => Node<TNodeType>;
|
|
5
|
+
uvNode: Node<"vec2"> | null;
|
|
6
6
|
|
|
7
|
-
readonly isSampleNode:
|
|
7
|
+
readonly isSampleNode: boolean;
|
|
8
8
|
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
sample(uv: Node): Node;
|
|
9
|
+
sample(uv: Node<"vec2">): Node<TNodeType>;
|
|
12
10
|
}
|
|
13
11
|
|
|
12
|
+
declare const SampleNode: {
|
|
13
|
+
new<TNodeType>(
|
|
14
|
+
callback: (uv: Node<"vec2">) => Node<TNodeType>,
|
|
15
|
+
uvNode?: Node<"vec2"> | null,
|
|
16
|
+
): SampleNode<TNodeType>;
|
|
17
|
+
};
|
|
18
|
+
|
|
19
|
+
type SampleNode<TNodeType> = SampleNodeInterface<TNodeType> & Node<TNodeType>;
|
|
20
|
+
|
|
14
21
|
export default SampleNode;
|
|
15
22
|
|
|
16
|
-
export const sample: (
|
|
23
|
+
export const sample: <TNodeType>(
|
|
24
|
+
callback: (uv: Node<"vec2">) => Node<TNodeType>,
|
|
25
|
+
uvNode?: Node<"vec2"> | null,
|
|
26
|
+
) => SampleNode<TNodeType>;
|
|
@@ -127,7 +127,7 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
|
|
|
127
127
|
* Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer
|
|
128
128
|
* used in your app.
|
|
129
129
|
*/
|
|
130
|
-
dispose():
|
|
130
|
+
dispose(): void;
|
|
131
131
|
|
|
132
132
|
/**
|
|
133
133
|
* Takes a sort a function that is run before render. The function takes a list of instances to sort and a camera.
|
|
@@ -54,14 +54,6 @@ export class InstancedMesh<
|
|
|
54
54
|
*/
|
|
55
55
|
instanceMatrix: InstancedBufferAttribute;
|
|
56
56
|
|
|
57
|
-
/**
|
|
58
|
-
* Represents the local transformation of all instances of the previous frame.
|
|
59
|
-
* Required for computing velocity. Maintained in {@link InstanceNode}.
|
|
60
|
-
*
|
|
61
|
-
* @default null
|
|
62
|
-
*/
|
|
63
|
-
previousInstancedMatrix: InstancedBufferAttribute | null;
|
|
64
|
-
|
|
65
57
|
/**
|
|
66
58
|
* Represents the colors of all instances.
|
|
67
59
|
* You have to set {@link InstancedBufferAttribute.needsUpdate | .instanceColor.needsUpdate()} flag to `true` if you modify instanced data via {@link setColorAt | .setColorAt()}.
|
three/src/objects/Skeleton.d.ts
CHANGED
|
@@ -1,7 +1,6 @@
|
|
|
1
1
|
import { CoordinateSystem } from "../../constants.js";
|
|
2
2
|
import NodeBuilder from "../../nodes/core/NodeBuilder.js";
|
|
3
3
|
import Renderer from "./Renderer.js";
|
|
4
|
-
import RenderObject from "./RenderObject.js";
|
|
5
4
|
|
|
6
5
|
declare module "../../core/Object3D.js" {
|
|
7
6
|
interface Object3D {
|
|
@@ -27,6 +26,4 @@ export default abstract class Backend {
|
|
|
27
26
|
abstract get coordinateSystem(): CoordinateSystem;
|
|
28
27
|
|
|
29
28
|
getDomElement(): HTMLCanvasElement | OffscreenCanvas;
|
|
30
|
-
|
|
31
|
-
createNodeBuilder(renderObject: RenderObject, renderer: Renderer): NodeBuilder;
|
|
32
29
|
}
|
|
@@ -31,49 +31,6 @@ declare class CanvasTarget<TEventMap extends CanvasTargetEventMap = CanvasTarget
|
|
|
31
31
|
* @type {HTMLCanvasElement|OffscreenCanvas}
|
|
32
32
|
*/
|
|
33
33
|
domElement: HTMLCanvasElement | OffscreenCanvas;
|
|
34
|
-
/**
|
|
35
|
-
* The renderer's pixel ratio.
|
|
36
|
-
*
|
|
37
|
-
* @private
|
|
38
|
-
* @type {number}
|
|
39
|
-
* @default 1
|
|
40
|
-
*/
|
|
41
|
-
private _pixelRatio;
|
|
42
|
-
/**
|
|
43
|
-
* The width of the renderer's default framebuffer in logical pixel unit.
|
|
44
|
-
*
|
|
45
|
-
* @private
|
|
46
|
-
* @type {number}
|
|
47
|
-
*/
|
|
48
|
-
private _width;
|
|
49
|
-
/**
|
|
50
|
-
* The height of the renderer's default framebuffer in logical pixel unit.
|
|
51
|
-
*
|
|
52
|
-
* @private
|
|
53
|
-
* @type {number}
|
|
54
|
-
*/
|
|
55
|
-
private _height;
|
|
56
|
-
/**
|
|
57
|
-
* The viewport of the renderer in logical pixel unit.
|
|
58
|
-
*
|
|
59
|
-
* @private
|
|
60
|
-
* @type {Vector4}
|
|
61
|
-
*/
|
|
62
|
-
private _viewport;
|
|
63
|
-
/**
|
|
64
|
-
* The scissor rectangle of the renderer in logical pixel unit.
|
|
65
|
-
*
|
|
66
|
-
* @private
|
|
67
|
-
* @type {Vector4}
|
|
68
|
-
*/
|
|
69
|
-
private _scissor;
|
|
70
|
-
/**
|
|
71
|
-
* Whether the scissor test should be enabled or not.
|
|
72
|
-
*
|
|
73
|
-
* @private
|
|
74
|
-
* @type {boolean}
|
|
75
|
-
*/
|
|
76
|
-
private _scissorTest;
|
|
77
34
|
/**
|
|
78
35
|
* The color texture of the default framebuffer.
|
|
79
36
|
*
|
|
@@ -189,12 +146,6 @@ declare class CanvasTarget<TEventMap extends CanvasTargetEventMap = CanvasTarget
|
|
|
189
146
|
* @param {number} maxDepth - The maximum depth value of the viewport. WebGPU only.
|
|
190
147
|
*/
|
|
191
148
|
setViewport(x: number, y: number, width: number, height: number, minDepth?: number, maxDepth?: number): void;
|
|
192
|
-
/**
|
|
193
|
-
* Dispatches the resize event.
|
|
194
|
-
*
|
|
195
|
-
* @private
|
|
196
|
-
*/
|
|
197
|
-
private _dispatchResize;
|
|
198
149
|
/**
|
|
199
150
|
* Frees the GPU-related resources allocated by this instance. Call this
|
|
200
151
|
* method whenever this instance is no longer used in your app.
|
|
@@ -48,6 +48,12 @@ declare class ClippingContext {
|
|
|
48
48
|
* @default false
|
|
49
49
|
*/
|
|
50
50
|
shadowPass: boolean;
|
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/**
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* The view matrix.
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*
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*/
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viewMatrix: Matrix4;
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/**
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*
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@@ -79,7 +85,6 @@ declare class ClippingContext {
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*/
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readonly parentVersion: number | null;
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viewMatrix?: Matrix4;
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/**
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* destination array.
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@@ -1,4 +1,5 @@
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import { RenderTarget, RenderTargetOptions } from "../../core/RenderTarget.js";
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import { CubeTexture } from "../../textures/CubeTexture.js";
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import { Texture } from "../../textures/Texture.js";
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import Renderer from "./Renderer.js";
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@@ -8,7 +9,7 @@ import Renderer from "./Renderer.js";
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*
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*/
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declare class CubeRenderTarget extends RenderTarget {
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declare class CubeRenderTarget extends RenderTarget<CubeTexture> {
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/**
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*
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@@ -1,7 +1,6 @@
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import { BufferAttribute } from "../../core/BufferAttribute.js";
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import { Object3D } from "../../core/Object3D.js";
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import { Texture } from "../../textures/Texture.js";
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import ProgrammableStage from "./ProgrammableStage.js";
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import ReadbackBuffer from "./ReadbackBuffer.js";
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/**
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@@ -79,50 +78,47 @@ declare class Info {
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*
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* @type {Object}
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* @readonly
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* @property {number} geometries - The number of active geometries.
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* @property {number} textures - The number of active textures.
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* @property {number} attributes - The number of active attributes.
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* @property {number} attributesSize - The memory size of active attributes in bytes.
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* @property {number} geometries - The number of active geometries.
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* @property {number} indexAttributes - The number of active index attributes.
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* @property {number}
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* @property {number} indexAttributesSize - The memory size of active index attributes in bytes.
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* @property {number} indirectStorageAttributes - The number of active indirect storage attributes.
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* @property {number}
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+
* @property {number} indirectStorageAttributesSize - The memory size of active indirect storage attributes in bytes.
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* @property {number} programs - The number of active programs.
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+
* @property {number} programsSize - The memory size of active programs in bytes.
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* @property {number} readbackBuffers - The number of active readback buffers.
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* @property {number} readbackBuffersSize - The memory size of active readback buffers in bytes.
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* @property {number} renderTargets - The number of active renderTargets.
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* @property {number}
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* @property {number} texturesSize - The memory size of active textures in bytes.
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* @property {number} attributesSize - The memory size of active attributes in bytes.
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* @property {number} indexAttributesSize - The memory size of active index attributes in bytes.
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+
* @property {number} storageAttributes - The number of active storage attributes.
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* @property {number} storageAttributesSize - The memory size of active storage attributes in bytes.
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* @property {number}
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* @property {number}
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* @property {number}
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+
* @property {number} textures - The number of active textures.
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+
* @property {number} texturesSize - The memory size of active textures in bytes.
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+
* @property {number} uniformBuffers - The number of active uniform buffers.
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+
* @property {number} uniformBuffersSize - The memory size of active uniform buffers in bytes.
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+
* @property {number} total - The total memory size in bytes.
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*/
|
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readonly memory: {
|
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|
-
geometries: number;
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|
-
textures: number;
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attributes: number;
|
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+
attributesSize: number;
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+
geometries: number;
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|
indexAttributes: number;
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|
-
|
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|
+
indexAttributesSize: number;
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|
indirectStorageAttributes: number;
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|
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|
-
|
|
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|
+
indirectStorageAttributesSize: number;
|
|
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|
programs: number;
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|
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|
+
programsSize: number;
|
|
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|
+
readbackBuffers: number;
|
|
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|
+
readbackBuffersSize: number;
|
|
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113
|
renderTargets: number;
|
|
110
|
-
|
|
111
|
-
texturesSize: number;
|
|
112
|
-
attributesSize: number;
|
|
113
|
-
indexAttributesSize: number;
|
|
114
|
+
storageAttributes: number;
|
|
114
115
|
storageAttributesSize: number;
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
116
|
+
textures: number;
|
|
117
|
+
texturesSize: number;
|
|
118
|
+
uniformBuffers: number;
|
|
119
|
+
uniformBuffersSize: number;
|
|
120
|
+
total: number;
|
|
118
121
|
};
|
|
119
|
-
/**
|
|
120
|
-
* Map for storing calculated byte sizes of tracked objects.
|
|
121
|
-
*
|
|
122
|
-
* @type {Map<Object, number>}
|
|
123
|
-
* @private
|
|
124
|
-
*/
|
|
125
|
-
private memoryMap;
|
|
126
122
|
/**
|
|
127
123
|
* This method should be executed per draw call and updates the corresponding metrics.
|
|
128
124
|
*
|
|
@@ -151,14 +147,6 @@ declare class Info {
|
|
|
151
147
|
* @param {Texture} texture
|
|
152
148
|
*/
|
|
153
149
|
destroyTexture(texture: Texture): void;
|
|
154
|
-
/**
|
|
155
|
-
* Tracks attribute memory explicitly, updating counts and byte tracking.
|
|
156
|
-
*
|
|
157
|
-
* @param {BufferAttribute} attribute
|
|
158
|
-
* @param {string} type - type of attribute
|
|
159
|
-
* @private
|
|
160
|
-
*/
|
|
161
|
-
private _createAttribute;
|
|
162
150
|
/**
|
|
163
151
|
* Tracks a regular attribute memory explicitly.
|
|
164
152
|
*
|
|
@@ -201,34 +189,6 @@ declare class Info {
|
|
|
201
189
|
* @param {ReadbackBuffer} readbackBuffer - The readback buffer to track.
|
|
202
190
|
*/
|
|
203
191
|
destroyReadbackBuffer(readbackBuffer: ReadbackBuffer): void;
|
|
204
|
-
/**
|
|
205
|
-
* Tracks program memory explicitly, updating counts and byte tracking.
|
|
206
|
-
*
|
|
207
|
-
* @param {ProgrammableStage} program - The program to track.
|
|
208
|
-
*/
|
|
209
|
-
createProgram(program: ProgrammableStage): void;
|
|
210
|
-
/**
|
|
211
|
-
* Tracks program memory explicitly, updating counts and byte tracking.
|
|
212
|
-
*
|
|
213
|
-
* @param {Object} program - The program to track.
|
|
214
|
-
*/
|
|
215
|
-
destroyProgram(program: ProgrammableStage): void;
|
|
216
|
-
/**
|
|
217
|
-
* Calculates the memory size of a texture in bytes.
|
|
218
|
-
*
|
|
219
|
-
* @param {Texture} texture - The texture to calculate the size for.
|
|
220
|
-
* @return {number} The calculated size in bytes.
|
|
221
|
-
* @private
|
|
222
|
-
*/
|
|
223
|
-
private _getTextureMemorySize;
|
|
224
|
-
/**
|
|
225
|
-
* Calculates the memory size of an attribute in bytes.
|
|
226
|
-
*
|
|
227
|
-
* @param {BufferAttribute} attribute - The attribute to calculate the size for.
|
|
228
|
-
* @return {number} The calculated size in bytes.
|
|
229
|
-
* @private
|
|
230
|
-
*/
|
|
231
|
-
private _getAttributeMemorySize;
|
|
232
192
|
}
|
|
233
193
|
|
|
234
194
|
export default Info;
|