@types/three 0.153.0 → 0.154.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +2 -2
- three/build/three.d.cts +1 -1
- three/build/three.d.ts +1 -1
- three/build/three.min.d.ts +1 -1
- three/build/three.module.d.ts +1 -1
- three/build/three.module.min.d.ts +1 -1
- three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
- three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +3 -3
- three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
- three/examples/jsm/cameras/CinematicCamera.d.ts +2 -2
- three/examples/jsm/capabilities/WebGL.d.ts +7 -8
- three/examples/jsm/controls/ArcballControls.d.ts +6 -1
- three/examples/jsm/controls/DragControls.d.ts +1 -1
- three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
- three/examples/jsm/controls/FlyControls.d.ts +6 -6
- three/examples/jsm/controls/MapControls.d.ts +2 -2
- three/examples/jsm/controls/OrbitControls.d.ts +1 -1
- three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
- three/examples/jsm/controls/TrackballControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +1 -1
- three/examples/jsm/csm/CSM.d.ts +2 -2
- three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
- three/examples/jsm/csm/CSMHelper.d.ts +2 -2
- three/examples/jsm/curves/CurveExtras.d.ts +1 -1
- three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
- three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
- three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
- three/examples/jsm/deprecated/Geometry.d.ts +1 -1
- three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
- three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
- three/examples/jsm/effects/OutlineEffect.d.ts +9 -1
- three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
- three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
- three/examples/jsm/effects/StereoEffect.d.ts +1 -1
- three/examples/jsm/environments/RoomEnvironment.d.ts +2 -2
- three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
- three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
- three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
- three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
- three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
- three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
- three/examples/jsm/exporters/STLExporter.d.ts +1 -1
- three/examples/jsm/exporters/USDZExporter.d.ts +6 -2
- three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
- three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
- three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
- three/examples/jsm/geometries/ParametricGeometries.d.ts +2 -2
- three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
- three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
- three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
- three/examples/jsm/geometries/TextGeometry.d.ts +2 -2
- three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
- three/examples/jsm/helpers/OctreeHelper.d.ts +2 -2
- three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
- three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
- three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
- three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
- three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
- three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
- three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
- three/examples/jsm/libs/stats.module.d.ts +1 -1
- three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
- three/examples/jsm/lines/Line2.d.ts +3 -3
- three/examples/jsm/lines/LineGeometry.d.ts +2 -2
- three/examples/jsm/lines/LineMaterial.d.ts +1 -1
- three/examples/jsm/lines/LineSegments2.d.ts +3 -3
- three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -1
- three/examples/jsm/lines/Wireframe.d.ts +3 -3
- three/examples/jsm/lines/WireframeGeometry2.d.ts +2 -2
- three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
- three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
- three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
- three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
- three/examples/jsm/loaders/BasisTextureLoader.d.ts +1 -1
- three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
- three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
- three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
- three/examples/jsm/loaders/EXRLoader.d.ts +7 -1
- three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
- three/examples/jsm/loaders/FontLoader.d.ts +1 -1
- three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
- three/examples/jsm/loaders/GLTFLoader.d.ts +3 -3
- three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
- three/examples/jsm/loaders/IFCLoader.d.ts +1 -1
- three/examples/jsm/loaders/KMZLoader.d.ts +2 -2
- three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
- three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
- three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -1
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -1
- three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
- three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
- three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
- three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
- three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
- three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
- three/examples/jsm/loaders/MTLLoader.d.ts +1 -1
- three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
- three/examples/jsm/loaders/OBJLoader.d.ts +2 -2
- three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
- three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
- three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
- three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
- three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
- three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
- three/examples/jsm/loaders/STLLoader.d.ts +1 -1
- three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
- three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
- three/examples/jsm/loaders/TGALoader.d.ts +1 -1
- three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
- three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
- three/examples/jsm/loaders/USDZLoader.d.ts +1 -1
- three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
- three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
- three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
- three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
- three/examples/jsm/math/Capsule.d.ts +1 -1
- three/examples/jsm/math/ColorConverter.d.ts +1 -1
- three/examples/jsm/math/ConvexHull.d.ts +1 -1
- three/examples/jsm/math/Lut.d.ts +1 -1
- three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
- three/examples/jsm/math/OBB.d.ts +1 -1
- three/examples/jsm/math/Octree.d.ts +2 -2
- three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
- three/examples/jsm/misc/GPUComputationRenderer.d.ts +1 -1
- three/examples/jsm/misc/Gyroscope.d.ts +1 -1
- three/examples/jsm/misc/MD2Character.d.ts +1 -1
- three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
- three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
- three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
- three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
- three/examples/jsm/misc/TubePainter.d.ts +1 -1
- three/examples/jsm/misc/Volume.d.ts +3 -3
- three/examples/jsm/misc/VolumeSlice.d.ts +2 -2
- three/examples/jsm/modifiers/CurveModifier.d.ts +1 -1
- three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
- three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
- three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
- three/examples/jsm/nodes/Nodes.d.ts +104 -105
- three/examples/jsm/nodes/accessors/BitangentNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +3 -3
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/MaterialNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/PointUVNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +3 -3
- three/examples/jsm/nodes/accessors/UVNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/UserDataNode.d.ts +2 -2
- three/examples/jsm/nodes/code/CodeNode.d.ts +2 -2
- three/examples/jsm/nodes/code/ExpressionNode.d.ts +2 -2
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +3 -3
- three/examples/jsm/nodes/code/FunctionNode.d.ts +6 -6
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +2 -2
- three/examples/jsm/nodes/core/AttributeNode.d.ts +3 -3
- three/examples/jsm/nodes/core/BypassNode.d.ts +1 -1
- three/examples/jsm/nodes/core/CacheNode.d.ts +2 -2
- three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
- three/examples/jsm/nodes/core/ContextNode.d.ts +2 -2
- three/examples/jsm/nodes/core/InputNode.d.ts +3 -3
- three/examples/jsm/nodes/core/Node.d.ts +3 -3
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +12 -12
- three/examples/jsm/nodes/core/NodeCache.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeFrame.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeFunction.d.ts +1 -1
- three/examples/jsm/nodes/core/NodeKeywords.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeParser.d.ts +1 -1
- three/examples/jsm/nodes/core/NodeUniform.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeVarying.d.ts +1 -1
- three/examples/jsm/nodes/core/PropertyNode.d.ts +2 -2
- three/examples/jsm/nodes/core/StackNode.d.ts +1 -1
- three/examples/jsm/nodes/core/TempNode.d.ts +3 -3
- three/examples/jsm/nodes/core/UniformNode.d.ts +3 -3
- three/examples/jsm/nodes/core/VarNode.d.ts +2 -2
- three/examples/jsm/nodes/core/VaryingNode.d.ts +1 -1
- three/examples/jsm/nodes/core/constants.d.ts +1 -1
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +3 -3
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +2 -2
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +9 -6
- three/examples/jsm/nodes/display/FrontFacingNode.d.ts +1 -1
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +3 -3
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +1 -1
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +3 -3
- three/examples/jsm/nodes/display/ViewportNode.d.ts +1 -1
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +2 -2
- three/examples/jsm/nodes/fog/FogNode.d.ts +1 -1
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +2 -2
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +2 -2
- three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
- three/examples/jsm/nodes/functions/material/getRoughness.d.ts +2 -2
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +3 -3
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/AONode.d.ts +2 -2
- three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +3 -3
- three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +2 -2
- three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +4 -4
- three/examples/jsm/nodes/lighting/LightUtils.d.ts +2 -2
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +3 -3
- three/examples/jsm/nodes/lighting/LightingNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +3 -3
- three/examples/jsm/nodes/lighting/PointLightNode.d.ts +3 -3
- three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +3 -3
- three/examples/jsm/nodes/loaders/NodeLoader.d.ts +2 -2
- three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +2 -2
- three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +3 -3
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +2 -2
- three/examples/jsm/nodes/materials/Materials.d.ts +7 -7
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +2 -2
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +3 -3
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +3 -3
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +4 -4
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +3 -3
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +4 -4
- three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +4 -4
- three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +1 -1
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +1 -1
- three/examples/jsm/nodes/math/CondNode.d.ts +1 -1
- three/examples/jsm/nodes/math/MathNode.d.ts +2 -2
- three/examples/jsm/nodes/math/OperatorNode.d.ts +2 -2
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +1 -1
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +1 -1
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +9 -11
- three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +16 -16
- three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/ConvertNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/JoinNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +3 -3
- three/examples/jsm/nodes/utils/OscNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/RemapNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/SplitNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/TimerNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +2 -2
- three/examples/jsm/objects/GroundProjectedSkybox.d.ts +1 -1
- three/examples/jsm/objects/Lensflare.d.ts +1 -1
- three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
- three/examples/jsm/objects/Reflector.d.ts +1 -1
- three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
- three/examples/jsm/objects/Refractor.d.ts +1 -1
- three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
- three/examples/jsm/objects/Sky.d.ts +1 -1
- three/examples/jsm/objects/Water.d.ts +9 -1
- three/examples/jsm/objects/Water2.d.ts +1 -1
- three/examples/jsm/physics/AmmoPhysics.d.ts +6 -5
- three/examples/jsm/physics/RapierPhysics.d.ts +11 -0
- three/examples/jsm/postprocessing/AfterimagePass.d.ts +2 -2
- three/examples/jsm/postprocessing/BloomPass.d.ts +2 -2
- three/examples/jsm/postprocessing/BokehPass.d.ts +2 -2
- three/examples/jsm/postprocessing/ClearPass.d.ts +2 -2
- three/examples/jsm/postprocessing/CubeTexturePass.d.ts +2 -2
- three/examples/jsm/postprocessing/DotScreenPass.d.ts +2 -2
- three/examples/jsm/postprocessing/EffectComposer.d.ts +4 -4
- three/examples/jsm/postprocessing/FilmPass.d.ts +2 -2
- three/examples/jsm/postprocessing/GlitchPass.d.ts +2 -2
- three/examples/jsm/postprocessing/HalftonePass.d.ts +2 -2
- three/examples/jsm/postprocessing/LUTPass.d.ts +2 -2
- three/examples/jsm/postprocessing/MaskPass.d.ts +2 -2
- three/examples/jsm/postprocessing/OutlinePass.d.ts +2 -2
- three/examples/jsm/postprocessing/OutputPass.d.ts +13 -0
- three/examples/jsm/postprocessing/Pass.d.ts +1 -1
- three/examples/jsm/postprocessing/RenderPass.d.ts +2 -2
- three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SAOPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SMAAPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SSAARenderPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SSAOPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SSRPass.d.ts +3 -3
- three/examples/jsm/postprocessing/SavePass.d.ts +2 -2
- three/examples/jsm/postprocessing/ShaderPass.d.ts +2 -2
- three/examples/jsm/postprocessing/TAARenderPass.d.ts +2 -2
- three/examples/jsm/postprocessing/TexturePass.d.ts +2 -2
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +3 -3
- three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
- three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
- three/examples/jsm/renderers/Projector.d.ts +1 -1
- three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
- three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +1 -1
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +5 -5
- three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
- three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
- three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
- three/examples/jsm/shaders/BlendShader.d.ts +1 -1
- three/examples/jsm/shaders/BokehShader.d.ts +1 -1
- three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
- three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
- three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
- three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
- three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
- three/examples/jsm/shaders/CopyShader.d.ts +1 -1
- three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
- three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
- three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
- three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
- three/examples/jsm/shaders/FilmShader.d.ts +1 -1
- three/examples/jsm/shaders/FocusShader.d.ts +1 -1
- three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
- three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
- three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
- three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
- three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
- three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
- three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
- three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
- three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
- three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
- three/examples/jsm/shaders/OutputShader.d.ts +10 -0
- three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/SAOShader.d.ts +1 -1
- three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
- three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
- three/examples/jsm/shaders/SSRShader.d.ts +1 -1
- three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
- three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
- three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
- three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
- three/examples/jsm/shaders/ToonShader.d.ts +1 -1
- three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
- three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
- three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
- three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
- three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
- three/examples/jsm/utils/CameraUtils.d.ts +1 -1
- three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
- three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
- three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
- three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
- three/examples/jsm/utils/SceneUtils.d.ts +1 -1
- three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
- three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
- three/examples/jsm/utils/UVsDebug.d.ts +1 -1
- three/examples/jsm/webxr/ARButton.d.ts +1 -1
- three/examples/jsm/webxr/OculusHandModel.d.ts +2 -2
- three/examples/jsm/webxr/OculusHandPointerModel.d.ts +2 -2
- three/examples/jsm/webxr/Text2D.d.ts +1 -1
- three/examples/jsm/webxr/VRButton.d.ts +1 -1
- three/examples/jsm/webxr/XRButton.d.ts +6 -0
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +2 -2
- three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
- three/examples/jsm/webxr/XRHandModelFactory.d.ts +3 -3
- three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +2 -2
- three/index.d.ts +1 -1
- three/package.json +6 -4
- three/src/Three.d.ts +185 -185
- three/src/animation/AnimationAction.d.ts +4 -4
- three/src/animation/AnimationClip.d.ts +4 -4
- three/src/animation/AnimationMixer.d.ts +6 -6
- three/src/animation/AnimationUtils.d.ts +1 -1
- three/src/animation/KeyframeTrack.d.ts +5 -5
- three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/ColorKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/NumberKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/VectorKeyframeTrack.d.ts +2 -2
- three/src/audio/Audio.d.ts +5 -5
- three/src/audio/AudioAnalyser.d.ts +1 -1
- three/src/audio/AudioListener.d.ts +2 -2
- three/src/audio/PositionalAudio.d.ts +2 -2
- three/src/cameras/ArrayCamera.d.ts +1 -1
- three/src/cameras/Camera.d.ts +6 -6
- three/src/cameras/CubeCamera.d.ts +5 -5
- three/src/cameras/OrthographicCamera.d.ts +1 -1
- three/src/cameras/PerspectiveCamera.d.ts +1 -1
- three/src/cameras/StereoCamera.d.ts +2 -2
- three/src/core/BufferAttribute.d.ts +16 -5
- three/src/core/BufferGeometry.d.ts +10 -10
- three/src/core/InstancedBufferAttribute.d.ts +3 -4
- three/src/core/InstancedBufferGeometry.d.ts +1 -1
- three/src/core/InstancedInterleavedBuffer.d.ts +3 -2
- three/src/core/InterleavedBuffer.d.ts +5 -4
- three/src/core/InterleavedBufferAttribute.d.ts +5 -5
- three/src/core/Object3D.d.ts +15 -15
- three/src/core/Raycaster.d.ts +6 -6
- three/src/core/UniformsGroup.d.ts +3 -3
- three/src/extras/ImageUtils.d.ts +2 -2
- three/src/extras/PMREMGenerator.d.ts +5 -5
- three/src/extras/core/Curve.d.ts +2 -2
- three/src/extras/core/CurvePath.d.ts +2 -2
- three/src/extras/core/Path.d.ts +2 -2
- three/src/extras/core/Shape.d.ts +2 -2
- three/src/extras/core/ShapePath.d.ts +4 -4
- three/src/extras/curves/ArcCurve.d.ts +1 -1
- three/src/extras/curves/CatmullRomCurve3.d.ts +2 -2
- three/src/extras/curves/CubicBezierCurve.d.ts +2 -2
- three/src/extras/curves/CubicBezierCurve3.d.ts +2 -2
- three/src/extras/curves/Curves.d.ts +10 -10
- three/src/extras/curves/EllipseCurve.d.ts +2 -2
- three/src/extras/curves/LineCurve.d.ts +2 -2
- three/src/extras/curves/LineCurve3.d.ts +2 -2
- three/src/extras/curves/QuadraticBezierCurve.d.ts +2 -2
- three/src/extras/curves/QuadraticBezierCurve3.d.ts +2 -2
- three/src/extras/curves/SplineCurve.d.ts +2 -2
- three/src/geometries/BoxGeometry.d.ts +1 -1
- three/src/geometries/CapsuleGeometry.d.ts +1 -1
- three/src/geometries/CircleGeometry.d.ts +1 -1
- three/src/geometries/ConeGeometry.d.ts +1 -1
- three/src/geometries/CylinderGeometry.d.ts +1 -1
- three/src/geometries/DodecahedronGeometry.d.ts +1 -1
- three/src/geometries/EdgesGeometry.d.ts +1 -1
- three/src/geometries/ExtrudeGeometry.d.ts +5 -5
- three/src/geometries/Geometries.d.ts +21 -21
- three/src/geometries/IcosahedronGeometry.d.ts +1 -1
- three/src/geometries/LatheGeometry.d.ts +2 -2
- three/src/geometries/OctahedronGeometry.d.ts +1 -1
- three/src/geometries/PlaneGeometry.d.ts +1 -1
- three/src/geometries/PolyhedronGeometry.d.ts +1 -1
- three/src/geometries/RingGeometry.d.ts +1 -1
- three/src/geometries/ShapeGeometry.d.ts +2 -2
- three/src/geometries/SphereGeometry.d.ts +1 -1
- three/src/geometries/TetrahedronGeometry.d.ts +1 -1
- three/src/geometries/TorusGeometry.d.ts +1 -1
- three/src/geometries/TorusKnotGeometry.d.ts +1 -1
- three/src/geometries/TubeGeometry.d.ts +3 -3
- three/src/geometries/WireframeGeometry.d.ts +1 -1
- three/src/helpers/ArrowHelper.d.ts +5 -5
- three/src/helpers/AxesHelper.d.ts +2 -2
- three/src/helpers/Box3Helper.d.ts +3 -3
- three/src/helpers/BoxHelper.d.ts +3 -3
- three/src/helpers/CameraHelper.d.ts +4 -4
- three/src/helpers/DirectionalLightHelper.d.ts +5 -5
- three/src/helpers/GridHelper.d.ts +4 -4
- three/src/helpers/HemisphereLightHelper.d.ts +5 -5
- three/src/helpers/PlaneHelper.d.ts +2 -2
- three/src/helpers/PointLightHelper.d.ts +4 -4
- three/src/helpers/PolarGridHelper.d.ts +2 -2
- three/src/helpers/SkeletonHelper.d.ts +5 -5
- three/src/helpers/SpotLightHelper.d.ts +5 -5
- three/src/lights/AmbientLight.d.ts +2 -2
- three/src/lights/AmbientLightProbe.d.ts +2 -2
- three/src/lights/DirectionalLight.d.ts +5 -5
- three/src/lights/DirectionalLightShadow.d.ts +2 -2
- three/src/lights/HemisphereLight.d.ts +3 -3
- three/src/lights/HemisphereLightProbe.d.ts +2 -2
- three/src/lights/Light.d.ts +3 -3
- three/src/lights/LightProbe.d.ts +2 -2
- three/src/lights/LightShadow.d.ts +7 -7
- three/src/lights/PointLight.d.ts +3 -3
- three/src/lights/PointLightShadow.d.ts +3 -3
- three/src/lights/RectAreaLight.d.ts +2 -2
- three/src/lights/SpotLight.d.ts +6 -6
- three/src/lights/SpotLightShadow.d.ts +2 -2
- three/src/loaders/AnimationLoader.d.ts +3 -3
- three/src/loaders/AudioLoader.d.ts +2 -2
- three/src/loaders/BufferGeometryLoader.d.ts +4 -4
- three/src/loaders/CompressedTextureLoader.d.ts +3 -3
- three/src/loaders/CubeTextureLoader.d.ts +3 -3
- three/src/loaders/DataTextureLoader.d.ts +3 -3
- three/src/loaders/FileLoader.d.ts +2 -2
- three/src/loaders/ImageBitmapLoader.d.ts +2 -2
- three/src/loaders/ImageLoader.d.ts +2 -2
- three/src/loaders/Loader.d.ts +3 -1
- three/src/loaders/LoadingManager.d.ts +1 -1
- three/src/loaders/MaterialLoader.d.ts +4 -4
- three/src/loaders/ObjectLoader.d.ts +9 -9
- three/src/loaders/TextureLoader.d.ts +3 -3
- three/src/materials/LineBasicMaterial.d.ts +3 -3
- three/src/materials/LineDashedMaterial.d.ts +1 -1
- three/src/materials/Material.d.ts +8 -5
- three/src/materials/Materials.d.ts +18 -18
- three/src/materials/MeshBasicMaterial.d.ts +4 -4
- three/src/materials/MeshDepthMaterial.d.ts +3 -3
- three/src/materials/MeshDistanceMaterial.d.ts +3 -3
- three/src/materials/MeshLambertMaterial.d.ts +5 -5
- three/src/materials/MeshMatcapMaterial.d.ts +5 -5
- three/src/materials/MeshNormalMaterial.d.ts +4 -4
- three/src/materials/MeshPhongMaterial.d.ts +5 -5
- three/src/materials/MeshPhysicalMaterial.d.ts +4 -4
- three/src/materials/MeshStandardMaterial.d.ts +5 -5
- three/src/materials/MeshToonMaterial.d.ts +5 -5
- three/src/materials/PointsMaterial.d.ts +3 -3
- three/src/materials/RawShaderMaterial.d.ts +1 -1
- three/src/materials/ShaderMaterial.d.ts +9 -3
- three/src/materials/ShadowMaterial.d.ts +2 -2
- three/src/materials/SpriteMaterial.d.ts +3 -3
- three/src/math/Box2.d.ts +1 -1
- three/src/math/Box3.d.ts +7 -7
- three/src/math/Color.d.ts +6 -6
- three/src/math/ColorManagement.d.ts +2 -2
- three/src/math/Cylindrical.d.ts +1 -1
- three/src/math/Euler.d.ts +3 -3
- three/src/math/Frustum.d.ts +8 -8
- three/src/math/Line3.d.ts +2 -2
- three/src/math/MathUtils.d.ts +1 -1
- three/src/math/Matrix3.d.ts +3 -3
- three/src/math/Matrix4.d.ts +5 -5
- three/src/math/Plane.d.ts +6 -6
- three/src/math/Quaternion.d.ts +5 -5
- three/src/math/Ray.d.ts +5 -5
- three/src/math/Sphere.d.ts +4 -4
- three/src/math/Spherical.d.ts +1 -1
- three/src/math/SphericalHarmonics3.d.ts +1 -1
- three/src/math/Triangle.d.ts +7 -7
- three/src/math/Vector2.d.ts +2 -2
- three/src/math/Vector3.d.ts +11 -11
- three/src/math/Vector4.d.ts +4 -4
- three/src/math/interpolants/CubicInterpolant.d.ts +1 -1
- three/src/math/interpolants/DiscreteInterpolant.d.ts +1 -1
- three/src/math/interpolants/LinearInterpolant.d.ts +1 -1
- three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +1 -1
- three/src/objects/Bone.d.ts +1 -1
- three/src/objects/Group.d.ts +1 -1
- three/src/objects/InstancedMesh.d.ts +8 -8
- three/src/objects/LOD.d.ts +4 -4
- three/src/objects/Line.d.ts +5 -5
- three/src/objects/LineLoop.d.ts +3 -3
- three/src/objects/LineSegments.d.ts +3 -3
- three/src/objects/Mesh.d.ts +6 -6
- three/src/objects/Points.d.ts +6 -6
- three/src/objects/Skeleton.d.ts +3 -3
- three/src/objects/SkinnedMesh.d.ts +8 -8
- three/src/objects/Sprite.d.ts +6 -6
- three/src/renderers/WebGL1Renderer.d.ts +1 -1
- three/src/renderers/WebGL3DRenderTarget.d.ts +2 -2
- three/src/renderers/WebGLArrayRenderTarget.d.ts +2 -2
- three/src/renderers/WebGLCubeRenderTarget.d.ts +4 -4
- three/src/renderers/WebGLMultipleRenderTargets.d.ts +4 -18
- three/src/renderers/WebGLRenderTarget.d.ts +13 -55
- three/src/renderers/WebGLRenderer.d.ts +32 -25
- three/src/renderers/shaders/ShaderChunk.d.ts +5 -3
- three/src/renderers/shaders/ShaderLib.d.ts +1 -1
- three/src/renderers/shaders/UniformsLib.d.ts +3 -3
- three/src/renderers/shaders/UniformsUtils.d.ts +1 -1
- three/src/renderers/webgl/WebGLAttributes.d.ts +4 -4
- three/src/renderers/webgl/WebGLBindingStates.d.ts +8 -8
- three/src/renderers/webgl/WebGLBufferRenderer.d.ts +3 -3
- three/src/renderers/webgl/WebGLClipping.d.ts +4 -4
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +1 -1
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +1 -1
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
- three/src/renderers/webgl/WebGLGeometries.d.ts +5 -5
- three/src/renderers/webgl/WebGLInfo.d.ts +1 -1
- three/src/renderers/webgl/WebGLLights.d.ts +2 -2
- three/src/renderers/webgl/WebGLProgram.d.ts +3 -3
- three/src/renderers/webgl/WebGLPrograms.d.ts +9 -9
- three/src/renderers/webgl/WebGLRenderLists.d.ts +8 -8
- three/src/renderers/webgl/WebGLShadowMap.d.ts +7 -7
- three/src/renderers/webgl/WebGLState.d.ts +5 -5
- three/src/renderers/webgl/WebGLTextures.d.ts +6 -6
- three/src/renderers/webgl/WebGLUniforms.d.ts +2 -2
- three/src/renderers/webgl/WebGLUniformsGroups.d.ts +5 -5
- three/src/renderers/webgl/WebGLUtils.d.ts +1 -1
- three/src/renderers/webxr/WebXRController.d.ts +2 -2
- three/src/renderers/webxr/WebXRManager.d.ts +6 -12
- three/src/scenes/Fog.d.ts +1 -1
- three/src/scenes/FogExp2.d.ts +2 -2
- three/src/scenes/Scene.d.ts +6 -6
- three/src/textures/CanvasTexture.d.ts +2 -2
- three/src/textures/CompressedArrayTexture.d.ts +1 -1
- three/src/textures/CompressedTexture.d.ts +2 -2
- three/src/textures/CubeTexture.d.ts +2 -2
- three/src/textures/Data3DTexture.d.ts +3 -3
- three/src/textures/DataArrayTexture.d.ts +3 -3
- three/src/textures/DataTexture.d.ts +3 -3
- three/src/textures/DepthTexture.d.ts +2 -2
- three/src/textures/FramebufferTexture.d.ts +2 -2
- three/src/textures/Texture.d.ts +5 -5
- three/src/textures/VideoTexture.d.ts +2 -2
- three/examples/jsm/nodes/core/InstanceIndexNode.d.ts +0 -6
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47
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48
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-
export * from './ShaderNodeBaseElements';
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48
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+
export * from './ShaderNodeBaseElements.js';
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49
49
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50
50
|
// functions
|
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51
51
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52
|
-
export { default as BRDF_GGX } from '../functions/BSDF/BRDF_GGX'; // see https://github.com/tc39/proposal-export-default-from
|
|
53
|
-
export { default as BRDF_Lambert } from '../functions/BSDF/BRDF_Lambert';
|
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54
|
-
export { default as D_GGX } from '../functions/BSDF/D_GGX';
|
|
55
|
-
export { default as DFGApprox } from '../functions/BSDF/DFGApprox';
|
|
56
|
-
export { default as F_Schlick } from '../functions/BSDF/F_Schlick';
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|
57
|
-
export { default as V_GGX_SmithCorrelated } from '../functions/BSDF/V_GGX_SmithCorrelated';
|
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52
|
+
export { default as BRDF_GGX } from '../functions/BSDF/BRDF_GGX.js'; // see https://github.com/tc39/proposal-export-default-from
|
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|
+
export { default as BRDF_Lambert } from '../functions/BSDF/BRDF_Lambert.js';
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54
|
+
export { default as D_GGX } from '../functions/BSDF/D_GGX.js';
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55
|
+
export { default as DFGApprox } from '../functions/BSDF/DFGApprox.js';
|
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56
|
+
export { default as F_Schlick } from '../functions/BSDF/F_Schlick.js';
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57
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+
export { default as V_GGX_SmithCorrelated } from '../functions/BSDF/V_GGX_SmithCorrelated.js';
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58
58
|
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59
|
-
export { default as getGeometryRoughness } from '../functions/material/getGeometryRoughness';
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60
|
-
export { default as getRoughness } from '../functions/material/getRoughness';
|
|
59
|
+
export { default as getGeometryRoughness } from '../functions/material/getGeometryRoughness.js';
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60
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+
export { default as getRoughness } from '../functions/material/getRoughness.js';
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61
61
|
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62
|
-
export { default as PhysicalLightingModel } from '../functions/PhysicalLightingModel';
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+
export { default as PhysicalLightingModel } from '../functions/PhysicalLightingModel.js';
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63
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64
64
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// accessors
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65
65
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@@ -1,5 +1,5 @@
|
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1
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-
import { PositionNode, TempNode } from '../Nodes';
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2
|
-
import { Swizzable } from '../shadernode/ShaderNodeElements';
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1
|
+
import { PositionNode, TempNode } from '../Nodes.js';
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+
import { Swizzable } from '../shadernode/ShaderNodeElements.js';
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3
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4
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export default class EquirectUVNode extends TempNode {
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5
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constructor(dirNode?: Swizzable<PositionNode>);
|
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@@ -1,6 +1,6 @@
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1
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-
import UniformNode from '../core/UniformNode';
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2
|
-
import { Texture } from '../../../../src/Three';
|
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3
|
-
import { TextureNode } from '../Nodes';
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1
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+
import UniformNode from '../core/UniformNode.js';
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2
|
+
import { Texture } from '../../../../src/Three.js';
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3
|
+
import { TextureNode } from '../Nodes.js';
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4
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5
|
export default class MaxMipLevelNode extends UniformNode {
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6
|
textureNode: TextureNode;
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@@ -1,5 +1,5 @@
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1
|
-
import Node from '../core/Node';
|
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2
|
-
import { PositionNode, Swizzable, TextureNode } from '../Nodes';
|
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1
|
+
import Node from '../core/Node.js';
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2
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+
import { PositionNode, Swizzable, TextureNode } from '../Nodes.js';
|
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3
3
|
|
|
4
4
|
export default class TriplanarTexturesNode extends Node {
|
|
5
5
|
textureXNode: TextureNode;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Mesh, IcosahedronGeometry, ShaderMaterial, Texture } from '../../../src/Three';
|
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1
|
+
import { Mesh, IcosahedronGeometry, ShaderMaterial, Texture } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
3
|
export class GroundProjectedSkybox extends Mesh<IcosahedronGeometry, ShaderMaterial> {
|
|
4
4
|
constructor(texture: Texture, options?: { height?: number; radius?: number });
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Mesh, Plane, Vector4, Matrix4, MeshBasicMaterial, BufferGeometry } from '../../../src/Three';
|
|
1
|
+
import { Mesh, Plane, Vector4, Matrix4, MeshBasicMaterial, BufferGeometry } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
3
|
export class ShadowMesh extends Mesh<BufferGeometry, MeshBasicMaterial> {
|
|
4
4
|
readonly isShadowMesh: true;
|
|
@@ -1,4 +1,12 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import {
|
|
2
|
+
BufferGeometry,
|
|
3
|
+
ColorRepresentation,
|
|
4
|
+
Mesh,
|
|
5
|
+
ShaderMaterial,
|
|
6
|
+
Side,
|
|
7
|
+
Texture,
|
|
8
|
+
Vector3,
|
|
9
|
+
} from '../../../src/Three.js';
|
|
2
10
|
|
|
3
11
|
export interface WaterOptions {
|
|
4
12
|
textureWidth?: number;
|
|
@@ -1,7 +1,8 @@
|
|
|
1
|
-
import { Mesh, Vector3 } from '../../../src/Three';
|
|
1
|
+
import { Mesh, Vector3 } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
export
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
setMeshPosition(mesh: Mesh, position: Vector3, index: number): void;
|
|
3
|
+
export interface AmmoPhysicsObject {
|
|
4
|
+
addMesh: (mesh: Mesh, mass?: number) => void;
|
|
5
|
+
setMeshPosition: (mesh: Mesh, position: Vector3, index?: number) => void;
|
|
7
6
|
}
|
|
7
|
+
|
|
8
|
+
export function AmmoPhysics(): Promise<AmmoPhysicsObject>;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { Mesh } from '../../../src/Three.js';
|
|
2
|
+
|
|
3
|
+
type Vector = { x: number; y: number; z: number };
|
|
4
|
+
|
|
5
|
+
export interface RapierPhysicsObject {
|
|
6
|
+
addMesh: (mesh: Mesh, mass?: number, restitution?: number) => void;
|
|
7
|
+
setMeshPosition: (mesh: Mesh, position: Vector, index?: number) => void;
|
|
8
|
+
setMeshVelocity: (mesh: Mesh, velocity: Vector, index?: number) => void;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export function RapierPhysics(): Promise<RapierPhysicsObject>;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three';
|
|
1
|
+
import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class AfterimagePass extends Pass {
|
|
6
6
|
constructor(damp?: number);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three';
|
|
1
|
+
import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class BloomPass extends Pass {
|
|
6
6
|
constructor(strength?: number, kernelSize?: number, sigma?: number);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Scene, Camera, ShaderMaterial, WebGLRenderTarget, MeshDepthMaterial, Color } from '../../../src/Three';
|
|
1
|
+
import { Scene, Camera, ShaderMaterial, WebGLRenderTarget, MeshDepthMaterial, Color } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export interface BokehPassParamters {
|
|
6
6
|
focus?: number;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { ColorRepresentation } from '../../../src/Three';
|
|
1
|
+
import { ColorRepresentation } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class ClearPass extends Pass {
|
|
6
6
|
constructor(clearColor?: ColorRepresentation, clearAlpha?: number);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { PerspectiveCamera, CubeTexture, Mesh, Scene } from '../../../src/Three';
|
|
1
|
+
import { PerspectiveCamera, CubeTexture, Mesh, Scene } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class CubeTexturePass extends Pass {
|
|
6
6
|
constructor(camera: PerspectiveCamera, envMap?: CubeTexture, opacity?: number);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Vector2, ShaderMaterial } from '../../../src/Three';
|
|
1
|
+
import { Vector2, ShaderMaterial } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class DotScreenPass extends Pass {
|
|
6
6
|
constructor(center?: Vector2, angle?: number, scale?: number);
|
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
import { Clock, WebGLRenderer, WebGLRenderTarget } from '../../../src/Three';
|
|
1
|
+
import { Clock, WebGLRenderer, WebGLRenderTarget } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
4
|
-
import { ShaderPass } from './ShaderPass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
|
+
import { ShaderPass } from './ShaderPass.js';
|
|
5
5
|
|
|
6
|
-
export { FullScreenQuad } from './Pass';
|
|
6
|
+
export { FullScreenQuad } from './Pass.js';
|
|
7
7
|
export { Pass };
|
|
8
8
|
|
|
9
9
|
export class EffectComposer {
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { ShaderMaterial } from '../../../src/Three';
|
|
1
|
+
import { ShaderMaterial } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class FilmPass extends Pass {
|
|
6
6
|
constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: boolean);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { ShaderMaterial, DataTexture } from '../../../src/Three';
|
|
1
|
+
import { ShaderMaterial, DataTexture } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class GlitchPass extends Pass {
|
|
6
6
|
constructor(dt_size?: number);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { ShaderMaterial } from '../../../src/Three';
|
|
1
|
+
import { ShaderMaterial } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export interface HalftonePassParameters {
|
|
6
6
|
shape?: number;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { DataTexture, Data3DTexture } from '../../../src/Three';
|
|
2
|
-
import { ShaderPass } from './ShaderPass';
|
|
1
|
+
import { DataTexture, Data3DTexture } from '../../../src/Three.js';
|
|
2
|
+
import { ShaderPass } from './ShaderPass.js';
|
|
3
3
|
|
|
4
4
|
export interface LUTPassParameters {
|
|
5
5
|
lut?: DataTexture | Data3DTexture;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Scene, Camera } from '../../../src/Three';
|
|
1
|
+
import { Scene, Camera } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class MaskPass extends Pass {
|
|
6
6
|
constructor(scene: Scene, camera: Camera);
|
|
@@ -10,9 +10,9 @@ import {
|
|
|
10
10
|
ShaderMaterial,
|
|
11
11
|
WebGLRenderTarget,
|
|
12
12
|
Texture,
|
|
13
|
-
} from '../../../src/Three';
|
|
13
|
+
} from '../../../src/Three.js';
|
|
14
14
|
|
|
15
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
15
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
16
16
|
|
|
17
17
|
export class OutlinePass extends Pass {
|
|
18
18
|
constructor(resolution: Vector2, scene: Scene, camera: Camera, selectedObjects?: Object3D[]);
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { ShaderMaterial } from '../../../src/Three.js';
|
|
2
|
+
import { ToneMapping } from '../../../src/constants.js';
|
|
3
|
+
|
|
4
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
5
|
+
|
|
6
|
+
export class OutputPass extends Pass {
|
|
7
|
+
constructor(toneMapping?: ToneMapping, toneMappingExposure?: number);
|
|
8
|
+
uniforms: object;
|
|
9
|
+
material: ShaderMaterial;
|
|
10
|
+
fsQuad: FullScreenQuad;
|
|
11
|
+
toneMapping: ToneMapping;
|
|
12
|
+
toneMappingExposure: number;
|
|
13
|
+
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Scene, Camera, Material, Color } from '../../../src/Three';
|
|
1
|
+
import { Scene, Camera, Material, Color } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class RenderPass extends Pass {
|
|
6
6
|
constructor(scene: Scene, camera: Camera, overrideMaterial?: Material, clearColor?: Color, clearAlpha?: number);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Scene, Camera, ShaderMaterial, Vector2, MeshNormalMaterial, WebGLRenderTarget } from '../../../src/Three';
|
|
1
|
+
import { Scene, Camera, ShaderMaterial, Vector2, MeshNormalMaterial, WebGLRenderTarget } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export interface RenderPixelatedPassParameters {
|
|
6
6
|
normalEdgeStrength?: number;
|
|
@@ -10,9 +10,9 @@ import {
|
|
|
10
10
|
WebGLRenderer,
|
|
11
11
|
WebGLRenderTarget,
|
|
12
12
|
ColorRepresentation,
|
|
13
|
-
} from '../../../src/Three';
|
|
13
|
+
} from '../../../src/Three.js';
|
|
14
14
|
|
|
15
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
15
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
16
16
|
|
|
17
17
|
export enum OUTPUT {
|
|
18
18
|
Beauty,
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { ShaderMaterial, Texture, WebGLRenderTarget } from '../../../src/Three';
|
|
1
|
+
import { ShaderMaterial, Texture, WebGLRenderTarget } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class SMAAPass extends Pass {
|
|
6
6
|
constructor(width: number, height: number);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Scene, Camera, ColorRepresentation, ShaderMaterial, WebGLRenderTarget } from '../../../src/Three';
|
|
1
|
+
import { Scene, Camera, ColorRepresentation, ShaderMaterial, WebGLRenderTarget } from '../../../src/Three.js';
|
|
2
2
|
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
3
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
4
|
|
|
5
5
|
export class SSAARenderPass extends Pass {
|
|
6
6
|
constructor(scene: Scene, camera: Camera, clearColor?: ColorRepresentation, clearAlpha?: number);
|
|
@@ -10,9 +10,9 @@ import {
|
|
|
10
10
|
WebGLRenderer,
|
|
11
11
|
WebGLRenderTarget,
|
|
12
12
|
ColorRepresentation,
|
|
13
|
-
} from '../../../src/Three';
|
|
13
|
+
} from '../../../src/Three.js';
|
|
14
14
|
|
|
15
|
-
import { Pass, FullScreenQuad } from './Pass';
|
|
15
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
16
16
|
|
|
17
17
|
export enum SSAOPassOUTPUT {
|
|
18
18
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Default,
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@@ -10,9 +10,9 @@ import {
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Mesh,
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Material,
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ColorRepresentation,
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-
} from '../../../src/Three';
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import { Pass, FullScreenQuad } from '../postprocessing/Pass';
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-
import { ReflectorForSSRPass } from '../objects/ReflectorForSSRPass';
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+
} from '../../../src/Three.js';
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+
import { Pass, FullScreenQuad } from '../postprocessing/Pass.js';
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+
import { ReflectorForSSRPass } from '../objects/ReflectorForSSRPass.js';
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export interface SSRPassParams {
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renderer: WebGLRenderer;
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@@ -1,6 +1,6 @@
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1
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-
import { ShaderMaterial, WebGLRenderTarget } from '../../../src/Three';
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1
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+
import { ShaderMaterial, WebGLRenderTarget } from '../../../src/Three.js';
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3
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-
import { Pass, FullScreenQuad } from './Pass';
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import { Pass, FullScreenQuad } from './Pass.js';
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export class SavePass extends Pass {
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constructor(renderTarget?: WebGLRenderTarget);
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@@ -1,6 +1,6 @@
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1
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-
import { ShaderMaterial } from '../../../src/Three';
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1
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+
import { ShaderMaterial } from '../../../src/Three.js';
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2
2
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3
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-
import { Pass, FullScreenQuad } from './Pass';
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3
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+
import { Pass, FullScreenQuad } from './Pass.js';
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export class ShaderPass extends Pass {
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constructor(shader: object, textureID?: string);
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