@types/three 0.153.0 → 0.154.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +2 -2
- three/build/three.d.cts +1 -1
- three/build/three.d.ts +1 -1
- three/build/three.min.d.ts +1 -1
- three/build/three.module.d.ts +1 -1
- three/build/three.module.min.d.ts +1 -1
- three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
- three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +3 -3
- three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
- three/examples/jsm/cameras/CinematicCamera.d.ts +2 -2
- three/examples/jsm/capabilities/WebGL.d.ts +7 -8
- three/examples/jsm/controls/ArcballControls.d.ts +6 -1
- three/examples/jsm/controls/DragControls.d.ts +1 -1
- three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
- three/examples/jsm/controls/FlyControls.d.ts +6 -6
- three/examples/jsm/controls/MapControls.d.ts +2 -2
- three/examples/jsm/controls/OrbitControls.d.ts +1 -1
- three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
- three/examples/jsm/controls/TrackballControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +1 -1
- three/examples/jsm/csm/CSM.d.ts +2 -2
- three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
- three/examples/jsm/csm/CSMHelper.d.ts +2 -2
- three/examples/jsm/curves/CurveExtras.d.ts +1 -1
- three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
- three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
- three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
- three/examples/jsm/deprecated/Geometry.d.ts +1 -1
- three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
- three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
- three/examples/jsm/effects/OutlineEffect.d.ts +9 -1
- three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
- three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
- three/examples/jsm/effects/StereoEffect.d.ts +1 -1
- three/examples/jsm/environments/RoomEnvironment.d.ts +2 -2
- three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
- three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
- three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
- three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
- three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
- three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
- three/examples/jsm/exporters/STLExporter.d.ts +1 -1
- three/examples/jsm/exporters/USDZExporter.d.ts +6 -2
- three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
- three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
- three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
- three/examples/jsm/geometries/ParametricGeometries.d.ts +2 -2
- three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
- three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
- three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
- three/examples/jsm/geometries/TextGeometry.d.ts +2 -2
- three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
- three/examples/jsm/helpers/OctreeHelper.d.ts +2 -2
- three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
- three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
- three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
- three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
- three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
- three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
- three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
- three/examples/jsm/libs/stats.module.d.ts +1 -1
- three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
- three/examples/jsm/lines/Line2.d.ts +3 -3
- three/examples/jsm/lines/LineGeometry.d.ts +2 -2
- three/examples/jsm/lines/LineMaterial.d.ts +1 -1
- three/examples/jsm/lines/LineSegments2.d.ts +3 -3
- three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -1
- three/examples/jsm/lines/Wireframe.d.ts +3 -3
- three/examples/jsm/lines/WireframeGeometry2.d.ts +2 -2
- three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
- three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
- three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
- three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
- three/examples/jsm/loaders/BasisTextureLoader.d.ts +1 -1
- three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
- three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
- three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
- three/examples/jsm/loaders/EXRLoader.d.ts +7 -1
- three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
- three/examples/jsm/loaders/FontLoader.d.ts +1 -1
- three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
- three/examples/jsm/loaders/GLTFLoader.d.ts +3 -3
- three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
- three/examples/jsm/loaders/IFCLoader.d.ts +1 -1
- three/examples/jsm/loaders/KMZLoader.d.ts +2 -2
- three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
- three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
- three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -1
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -1
- three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
- three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
- three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
- three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
- three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
- three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
- three/examples/jsm/loaders/MTLLoader.d.ts +1 -1
- three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
- three/examples/jsm/loaders/OBJLoader.d.ts +2 -2
- three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
- three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
- three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
- three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
- three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
- three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
- three/examples/jsm/loaders/STLLoader.d.ts +1 -1
- three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
- three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
- three/examples/jsm/loaders/TGALoader.d.ts +1 -1
- three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
- three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
- three/examples/jsm/loaders/USDZLoader.d.ts +1 -1
- three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
- three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
- three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
- three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
- three/examples/jsm/math/Capsule.d.ts +1 -1
- three/examples/jsm/math/ColorConverter.d.ts +1 -1
- three/examples/jsm/math/ConvexHull.d.ts +1 -1
- three/examples/jsm/math/Lut.d.ts +1 -1
- three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
- three/examples/jsm/math/OBB.d.ts +1 -1
- three/examples/jsm/math/Octree.d.ts +2 -2
- three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
- three/examples/jsm/misc/GPUComputationRenderer.d.ts +1 -1
- three/examples/jsm/misc/Gyroscope.d.ts +1 -1
- three/examples/jsm/misc/MD2Character.d.ts +1 -1
- three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
- three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
- three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
- three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
- three/examples/jsm/misc/TubePainter.d.ts +1 -1
- three/examples/jsm/misc/Volume.d.ts +3 -3
- three/examples/jsm/misc/VolumeSlice.d.ts +2 -2
- three/examples/jsm/modifiers/CurveModifier.d.ts +1 -1
- three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
- three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
- three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
- three/examples/jsm/nodes/Nodes.d.ts +104 -105
- three/examples/jsm/nodes/accessors/BitangentNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +3 -3
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/MaterialNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/PointUVNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +3 -3
- three/examples/jsm/nodes/accessors/UVNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/UserDataNode.d.ts +2 -2
- three/examples/jsm/nodes/code/CodeNode.d.ts +2 -2
- three/examples/jsm/nodes/code/ExpressionNode.d.ts +2 -2
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +3 -3
- three/examples/jsm/nodes/code/FunctionNode.d.ts +6 -6
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +2 -2
- three/examples/jsm/nodes/core/AttributeNode.d.ts +3 -3
- three/examples/jsm/nodes/core/BypassNode.d.ts +1 -1
- three/examples/jsm/nodes/core/CacheNode.d.ts +2 -2
- three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
- three/examples/jsm/nodes/core/ContextNode.d.ts +2 -2
- three/examples/jsm/nodes/core/InputNode.d.ts +3 -3
- three/examples/jsm/nodes/core/Node.d.ts +3 -3
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +12 -12
- three/examples/jsm/nodes/core/NodeCache.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeFrame.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeFunction.d.ts +1 -1
- three/examples/jsm/nodes/core/NodeKeywords.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeParser.d.ts +1 -1
- three/examples/jsm/nodes/core/NodeUniform.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
- three/examples/jsm/nodes/core/NodeVarying.d.ts +1 -1
- three/examples/jsm/nodes/core/PropertyNode.d.ts +2 -2
- three/examples/jsm/nodes/core/StackNode.d.ts +1 -1
- three/examples/jsm/nodes/core/TempNode.d.ts +3 -3
- three/examples/jsm/nodes/core/UniformNode.d.ts +3 -3
- three/examples/jsm/nodes/core/VarNode.d.ts +2 -2
- three/examples/jsm/nodes/core/VaryingNode.d.ts +1 -1
- three/examples/jsm/nodes/core/constants.d.ts +1 -1
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +3 -3
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +2 -2
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +9 -6
- three/examples/jsm/nodes/display/FrontFacingNode.d.ts +1 -1
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +3 -3
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +1 -1
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +3 -3
- three/examples/jsm/nodes/display/ViewportNode.d.ts +1 -1
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +2 -2
- three/examples/jsm/nodes/fog/FogNode.d.ts +1 -1
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +2 -2
- three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +2 -2
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +2 -2
- three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
- three/examples/jsm/nodes/functions/material/getRoughness.d.ts +2 -2
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +3 -3
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/AONode.d.ts +2 -2
- three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +3 -3
- three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +2 -2
- three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +4 -4
- three/examples/jsm/nodes/lighting/LightUtils.d.ts +2 -2
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +3 -3
- three/examples/jsm/nodes/lighting/LightingNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +3 -3
- three/examples/jsm/nodes/lighting/PointLightNode.d.ts +3 -3
- three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +3 -3
- three/examples/jsm/nodes/loaders/NodeLoader.d.ts +2 -2
- three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +2 -2
- three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +3 -3
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +2 -2
- three/examples/jsm/nodes/materials/Materials.d.ts +7 -7
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +2 -2
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +3 -3
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +3 -3
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +4 -4
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +3 -3
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +4 -4
- three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +4 -4
- three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +1 -1
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +1 -1
- three/examples/jsm/nodes/math/CondNode.d.ts +1 -1
- three/examples/jsm/nodes/math/MathNode.d.ts +2 -2
- three/examples/jsm/nodes/math/OperatorNode.d.ts +2 -2
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +1 -1
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +1 -1
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +9 -11
- three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +16 -16
- three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/ConvertNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/JoinNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +3 -3
- three/examples/jsm/nodes/utils/OscNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/RemapNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/SplitNode.d.ts +2 -2
- three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/TimerNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +2 -2
- three/examples/jsm/objects/GroundProjectedSkybox.d.ts +1 -1
- three/examples/jsm/objects/Lensflare.d.ts +1 -1
- three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
- three/examples/jsm/objects/Reflector.d.ts +1 -1
- three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
- three/examples/jsm/objects/Refractor.d.ts +1 -1
- three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
- three/examples/jsm/objects/Sky.d.ts +1 -1
- three/examples/jsm/objects/Water.d.ts +9 -1
- three/examples/jsm/objects/Water2.d.ts +1 -1
- three/examples/jsm/physics/AmmoPhysics.d.ts +6 -5
- three/examples/jsm/physics/RapierPhysics.d.ts +11 -0
- three/examples/jsm/postprocessing/AfterimagePass.d.ts +2 -2
- three/examples/jsm/postprocessing/BloomPass.d.ts +2 -2
- three/examples/jsm/postprocessing/BokehPass.d.ts +2 -2
- three/examples/jsm/postprocessing/ClearPass.d.ts +2 -2
- three/examples/jsm/postprocessing/CubeTexturePass.d.ts +2 -2
- three/examples/jsm/postprocessing/DotScreenPass.d.ts +2 -2
- three/examples/jsm/postprocessing/EffectComposer.d.ts +4 -4
- three/examples/jsm/postprocessing/FilmPass.d.ts +2 -2
- three/examples/jsm/postprocessing/GlitchPass.d.ts +2 -2
- three/examples/jsm/postprocessing/HalftonePass.d.ts +2 -2
- three/examples/jsm/postprocessing/LUTPass.d.ts +2 -2
- three/examples/jsm/postprocessing/MaskPass.d.ts +2 -2
- three/examples/jsm/postprocessing/OutlinePass.d.ts +2 -2
- three/examples/jsm/postprocessing/OutputPass.d.ts +13 -0
- three/examples/jsm/postprocessing/Pass.d.ts +1 -1
- three/examples/jsm/postprocessing/RenderPass.d.ts +2 -2
- three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SAOPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SMAAPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SSAARenderPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SSAOPass.d.ts +2 -2
- three/examples/jsm/postprocessing/SSRPass.d.ts +3 -3
- three/examples/jsm/postprocessing/SavePass.d.ts +2 -2
- three/examples/jsm/postprocessing/ShaderPass.d.ts +2 -2
- three/examples/jsm/postprocessing/TAARenderPass.d.ts +2 -2
- three/examples/jsm/postprocessing/TexturePass.d.ts +2 -2
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +3 -3
- three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
- three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
- three/examples/jsm/renderers/Projector.d.ts +1 -1
- three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
- three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +1 -1
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +5 -5
- three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
- three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
- three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
- three/examples/jsm/shaders/BlendShader.d.ts +1 -1
- three/examples/jsm/shaders/BokehShader.d.ts +1 -1
- three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
- three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
- three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
- three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
- three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
- three/examples/jsm/shaders/CopyShader.d.ts +1 -1
- three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
- three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
- three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
- three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
- three/examples/jsm/shaders/FilmShader.d.ts +1 -1
- three/examples/jsm/shaders/FocusShader.d.ts +1 -1
- three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
- three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
- three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
- three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
- three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
- three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
- three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
- three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
- three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
- three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
- three/examples/jsm/shaders/OutputShader.d.ts +10 -0
- three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/SAOShader.d.ts +1 -1
- three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
- three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
- three/examples/jsm/shaders/SSRShader.d.ts +1 -1
- three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
- three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
- three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
- three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
- three/examples/jsm/shaders/ToonShader.d.ts +1 -1
- three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
- three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
- three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
- three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
- three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
- three/examples/jsm/utils/CameraUtils.d.ts +1 -1
- three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
- three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
- three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
- three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
- three/examples/jsm/utils/SceneUtils.d.ts +1 -1
- three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
- three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
- three/examples/jsm/utils/UVsDebug.d.ts +1 -1
- three/examples/jsm/webxr/ARButton.d.ts +1 -1
- three/examples/jsm/webxr/OculusHandModel.d.ts +2 -2
- three/examples/jsm/webxr/OculusHandPointerModel.d.ts +2 -2
- three/examples/jsm/webxr/Text2D.d.ts +1 -1
- three/examples/jsm/webxr/VRButton.d.ts +1 -1
- three/examples/jsm/webxr/XRButton.d.ts +6 -0
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +2 -2
- three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
- three/examples/jsm/webxr/XRHandModelFactory.d.ts +3 -3
- three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +2 -2
- three/index.d.ts +1 -1
- three/package.json +6 -4
- three/src/Three.d.ts +185 -185
- three/src/animation/AnimationAction.d.ts +4 -4
- three/src/animation/AnimationClip.d.ts +4 -4
- three/src/animation/AnimationMixer.d.ts +6 -6
- three/src/animation/AnimationUtils.d.ts +1 -1
- three/src/animation/KeyframeTrack.d.ts +5 -5
- three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/ColorKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/NumberKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/VectorKeyframeTrack.d.ts +2 -2
- three/src/audio/Audio.d.ts +5 -5
- three/src/audio/AudioAnalyser.d.ts +1 -1
- three/src/audio/AudioListener.d.ts +2 -2
- three/src/audio/PositionalAudio.d.ts +2 -2
- three/src/cameras/ArrayCamera.d.ts +1 -1
- three/src/cameras/Camera.d.ts +6 -6
- three/src/cameras/CubeCamera.d.ts +5 -5
- three/src/cameras/OrthographicCamera.d.ts +1 -1
- three/src/cameras/PerspectiveCamera.d.ts +1 -1
- three/src/cameras/StereoCamera.d.ts +2 -2
- three/src/core/BufferAttribute.d.ts +16 -5
- three/src/core/BufferGeometry.d.ts +10 -10
- three/src/core/InstancedBufferAttribute.d.ts +3 -4
- three/src/core/InstancedBufferGeometry.d.ts +1 -1
- three/src/core/InstancedInterleavedBuffer.d.ts +3 -2
- three/src/core/InterleavedBuffer.d.ts +5 -4
- three/src/core/InterleavedBufferAttribute.d.ts +5 -5
- three/src/core/Object3D.d.ts +15 -15
- three/src/core/Raycaster.d.ts +6 -6
- three/src/core/UniformsGroup.d.ts +3 -3
- three/src/extras/ImageUtils.d.ts +2 -2
- three/src/extras/PMREMGenerator.d.ts +5 -5
- three/src/extras/core/Curve.d.ts +2 -2
- three/src/extras/core/CurvePath.d.ts +2 -2
- three/src/extras/core/Path.d.ts +2 -2
- three/src/extras/core/Shape.d.ts +2 -2
- three/src/extras/core/ShapePath.d.ts +4 -4
- three/src/extras/curves/ArcCurve.d.ts +1 -1
- three/src/extras/curves/CatmullRomCurve3.d.ts +2 -2
- three/src/extras/curves/CubicBezierCurve.d.ts +2 -2
- three/src/extras/curves/CubicBezierCurve3.d.ts +2 -2
- three/src/extras/curves/Curves.d.ts +10 -10
- three/src/extras/curves/EllipseCurve.d.ts +2 -2
- three/src/extras/curves/LineCurve.d.ts +2 -2
- three/src/extras/curves/LineCurve3.d.ts +2 -2
- three/src/extras/curves/QuadraticBezierCurve.d.ts +2 -2
- three/src/extras/curves/QuadraticBezierCurve3.d.ts +2 -2
- three/src/extras/curves/SplineCurve.d.ts +2 -2
- three/src/geometries/BoxGeometry.d.ts +1 -1
- three/src/geometries/CapsuleGeometry.d.ts +1 -1
- three/src/geometries/CircleGeometry.d.ts +1 -1
- three/src/geometries/ConeGeometry.d.ts +1 -1
- three/src/geometries/CylinderGeometry.d.ts +1 -1
- three/src/geometries/DodecahedronGeometry.d.ts +1 -1
- three/src/geometries/EdgesGeometry.d.ts +1 -1
- three/src/geometries/ExtrudeGeometry.d.ts +5 -5
- three/src/geometries/Geometries.d.ts +21 -21
- three/src/geometries/IcosahedronGeometry.d.ts +1 -1
- three/src/geometries/LatheGeometry.d.ts +2 -2
- three/src/geometries/OctahedronGeometry.d.ts +1 -1
- three/src/geometries/PlaneGeometry.d.ts +1 -1
- three/src/geometries/PolyhedronGeometry.d.ts +1 -1
- three/src/geometries/RingGeometry.d.ts +1 -1
- three/src/geometries/ShapeGeometry.d.ts +2 -2
- three/src/geometries/SphereGeometry.d.ts +1 -1
- three/src/geometries/TetrahedronGeometry.d.ts +1 -1
- three/src/geometries/TorusGeometry.d.ts +1 -1
- three/src/geometries/TorusKnotGeometry.d.ts +1 -1
- three/src/geometries/TubeGeometry.d.ts +3 -3
- three/src/geometries/WireframeGeometry.d.ts +1 -1
- three/src/helpers/ArrowHelper.d.ts +5 -5
- three/src/helpers/AxesHelper.d.ts +2 -2
- three/src/helpers/Box3Helper.d.ts +3 -3
- three/src/helpers/BoxHelper.d.ts +3 -3
- three/src/helpers/CameraHelper.d.ts +4 -4
- three/src/helpers/DirectionalLightHelper.d.ts +5 -5
- three/src/helpers/GridHelper.d.ts +4 -4
- three/src/helpers/HemisphereLightHelper.d.ts +5 -5
- three/src/helpers/PlaneHelper.d.ts +2 -2
- three/src/helpers/PointLightHelper.d.ts +4 -4
- three/src/helpers/PolarGridHelper.d.ts +2 -2
- three/src/helpers/SkeletonHelper.d.ts +5 -5
- three/src/helpers/SpotLightHelper.d.ts +5 -5
- three/src/lights/AmbientLight.d.ts +2 -2
- three/src/lights/AmbientLightProbe.d.ts +2 -2
- three/src/lights/DirectionalLight.d.ts +5 -5
- three/src/lights/DirectionalLightShadow.d.ts +2 -2
- three/src/lights/HemisphereLight.d.ts +3 -3
- three/src/lights/HemisphereLightProbe.d.ts +2 -2
- three/src/lights/Light.d.ts +3 -3
- three/src/lights/LightProbe.d.ts +2 -2
- three/src/lights/LightShadow.d.ts +7 -7
- three/src/lights/PointLight.d.ts +3 -3
- three/src/lights/PointLightShadow.d.ts +3 -3
- three/src/lights/RectAreaLight.d.ts +2 -2
- three/src/lights/SpotLight.d.ts +6 -6
- three/src/lights/SpotLightShadow.d.ts +2 -2
- three/src/loaders/AnimationLoader.d.ts +3 -3
- three/src/loaders/AudioLoader.d.ts +2 -2
- three/src/loaders/BufferGeometryLoader.d.ts +4 -4
- three/src/loaders/CompressedTextureLoader.d.ts +3 -3
- three/src/loaders/CubeTextureLoader.d.ts +3 -3
- three/src/loaders/DataTextureLoader.d.ts +3 -3
- three/src/loaders/FileLoader.d.ts +2 -2
- three/src/loaders/ImageBitmapLoader.d.ts +2 -2
- three/src/loaders/ImageLoader.d.ts +2 -2
- three/src/loaders/Loader.d.ts +3 -1
- three/src/loaders/LoadingManager.d.ts +1 -1
- three/src/loaders/MaterialLoader.d.ts +4 -4
- three/src/loaders/ObjectLoader.d.ts +9 -9
- three/src/loaders/TextureLoader.d.ts +3 -3
- three/src/materials/LineBasicMaterial.d.ts +3 -3
- three/src/materials/LineDashedMaterial.d.ts +1 -1
- three/src/materials/Material.d.ts +8 -5
- three/src/materials/Materials.d.ts +18 -18
- three/src/materials/MeshBasicMaterial.d.ts +4 -4
- three/src/materials/MeshDepthMaterial.d.ts +3 -3
- three/src/materials/MeshDistanceMaterial.d.ts +3 -3
- three/src/materials/MeshLambertMaterial.d.ts +5 -5
- three/src/materials/MeshMatcapMaterial.d.ts +5 -5
- three/src/materials/MeshNormalMaterial.d.ts +4 -4
- three/src/materials/MeshPhongMaterial.d.ts +5 -5
- three/src/materials/MeshPhysicalMaterial.d.ts +4 -4
- three/src/materials/MeshStandardMaterial.d.ts +5 -5
- three/src/materials/MeshToonMaterial.d.ts +5 -5
- three/src/materials/PointsMaterial.d.ts +3 -3
- three/src/materials/RawShaderMaterial.d.ts +1 -1
- three/src/materials/ShaderMaterial.d.ts +9 -3
- three/src/materials/ShadowMaterial.d.ts +2 -2
- three/src/materials/SpriteMaterial.d.ts +3 -3
- three/src/math/Box2.d.ts +1 -1
- three/src/math/Box3.d.ts +7 -7
- three/src/math/Color.d.ts +6 -6
- three/src/math/ColorManagement.d.ts +2 -2
- three/src/math/Cylindrical.d.ts +1 -1
- three/src/math/Euler.d.ts +3 -3
- three/src/math/Frustum.d.ts +8 -8
- three/src/math/Line3.d.ts +2 -2
- three/src/math/MathUtils.d.ts +1 -1
- three/src/math/Matrix3.d.ts +3 -3
- three/src/math/Matrix4.d.ts +5 -5
- three/src/math/Plane.d.ts +6 -6
- three/src/math/Quaternion.d.ts +5 -5
- three/src/math/Ray.d.ts +5 -5
- three/src/math/Sphere.d.ts +4 -4
- three/src/math/Spherical.d.ts +1 -1
- three/src/math/SphericalHarmonics3.d.ts +1 -1
- three/src/math/Triangle.d.ts +7 -7
- three/src/math/Vector2.d.ts +2 -2
- three/src/math/Vector3.d.ts +11 -11
- three/src/math/Vector4.d.ts +4 -4
- three/src/math/interpolants/CubicInterpolant.d.ts +1 -1
- three/src/math/interpolants/DiscreteInterpolant.d.ts +1 -1
- three/src/math/interpolants/LinearInterpolant.d.ts +1 -1
- three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +1 -1
- three/src/objects/Bone.d.ts +1 -1
- three/src/objects/Group.d.ts +1 -1
- three/src/objects/InstancedMesh.d.ts +8 -8
- three/src/objects/LOD.d.ts +4 -4
- three/src/objects/Line.d.ts +5 -5
- three/src/objects/LineLoop.d.ts +3 -3
- three/src/objects/LineSegments.d.ts +3 -3
- three/src/objects/Mesh.d.ts +6 -6
- three/src/objects/Points.d.ts +6 -6
- three/src/objects/Skeleton.d.ts +3 -3
- three/src/objects/SkinnedMesh.d.ts +8 -8
- three/src/objects/Sprite.d.ts +6 -6
- three/src/renderers/WebGL1Renderer.d.ts +1 -1
- three/src/renderers/WebGL3DRenderTarget.d.ts +2 -2
- three/src/renderers/WebGLArrayRenderTarget.d.ts +2 -2
- three/src/renderers/WebGLCubeRenderTarget.d.ts +4 -4
- three/src/renderers/WebGLMultipleRenderTargets.d.ts +4 -18
- three/src/renderers/WebGLRenderTarget.d.ts +13 -55
- three/src/renderers/WebGLRenderer.d.ts +32 -25
- three/src/renderers/shaders/ShaderChunk.d.ts +5 -3
- three/src/renderers/shaders/ShaderLib.d.ts +1 -1
- three/src/renderers/shaders/UniformsLib.d.ts +3 -3
- three/src/renderers/shaders/UniformsUtils.d.ts +1 -1
- three/src/renderers/webgl/WebGLAttributes.d.ts +4 -4
- three/src/renderers/webgl/WebGLBindingStates.d.ts +8 -8
- three/src/renderers/webgl/WebGLBufferRenderer.d.ts +3 -3
- three/src/renderers/webgl/WebGLClipping.d.ts +4 -4
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +1 -1
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +1 -1
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
- three/src/renderers/webgl/WebGLGeometries.d.ts +5 -5
- three/src/renderers/webgl/WebGLInfo.d.ts +1 -1
- three/src/renderers/webgl/WebGLLights.d.ts +2 -2
- three/src/renderers/webgl/WebGLProgram.d.ts +3 -3
- three/src/renderers/webgl/WebGLPrograms.d.ts +9 -9
- three/src/renderers/webgl/WebGLRenderLists.d.ts +8 -8
- three/src/renderers/webgl/WebGLShadowMap.d.ts +7 -7
- three/src/renderers/webgl/WebGLState.d.ts +5 -5
- three/src/renderers/webgl/WebGLTextures.d.ts +6 -6
- three/src/renderers/webgl/WebGLUniforms.d.ts +2 -2
- three/src/renderers/webgl/WebGLUniformsGroups.d.ts +5 -5
- three/src/renderers/webgl/WebGLUtils.d.ts +1 -1
- three/src/renderers/webxr/WebXRController.d.ts +2 -2
- three/src/renderers/webxr/WebXRManager.d.ts +6 -12
- three/src/scenes/Fog.d.ts +1 -1
- three/src/scenes/FogExp2.d.ts +2 -2
- three/src/scenes/Scene.d.ts +6 -6
- three/src/textures/CanvasTexture.d.ts +2 -2
- three/src/textures/CompressedArrayTexture.d.ts +1 -1
- three/src/textures/CompressedTexture.d.ts +2 -2
- three/src/textures/CubeTexture.d.ts +2 -2
- three/src/textures/Data3DTexture.d.ts +3 -3
- three/src/textures/DataArrayTexture.d.ts +3 -3
- three/src/textures/DataTexture.d.ts +3 -3
- three/src/textures/DepthTexture.d.ts +2 -2
- three/src/textures/FramebufferTexture.d.ts +2 -2
- three/src/textures/Texture.d.ts +5 -5
- three/src/textures/VideoTexture.d.ts +2 -2
- three/examples/jsm/nodes/core/InstanceIndexNode.d.ts +0 -6
three/src/objects/Bone.d.ts
CHANGED
three/src/objects/Group.d.ts
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
import { BufferGeometry } from '../core/BufferGeometry';
|
|
2
|
-
import { Material } from './../materials/Material';
|
|
3
|
-
import { BufferAttribute } from './../core/BufferAttribute';
|
|
4
|
-
import { InstancedBufferAttribute } from '../core/InstancedBufferAttribute';
|
|
5
|
-
import { Mesh } from './Mesh';
|
|
6
|
-
import { Matrix4 } from './../math/Matrix4';
|
|
7
|
-
import { Color } from './../math/Color';
|
|
8
|
-
import { Box3, Sphere } from '../Three';
|
|
1
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
2
|
+
import { Material } from './../materials/Material.js';
|
|
3
|
+
import { BufferAttribute } from './../core/BufferAttribute.js';
|
|
4
|
+
import { InstancedBufferAttribute } from '../core/InstancedBufferAttribute.js';
|
|
5
|
+
import { Mesh } from './Mesh.js';
|
|
6
|
+
import { Matrix4 } from './../math/Matrix4.js';
|
|
7
|
+
import { Color } from './../math/Color.js';
|
|
8
|
+
import { Box3, Sphere } from '../Three.js';
|
|
9
9
|
|
|
10
10
|
/**
|
|
11
11
|
* A special version of {@link THREE.Mesh | Mesh} with instanced rendering support
|
three/src/objects/LOD.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { Object3D } from './../core/Object3D';
|
|
2
|
-
import { Raycaster } from './../core/Raycaster';
|
|
3
|
-
import { Camera } from './../cameras/Camera';
|
|
4
|
-
import { Intersection } from '../core/Raycaster';
|
|
1
|
+
import { Object3D } from './../core/Object3D.js';
|
|
2
|
+
import { Raycaster } from './../core/Raycaster.js';
|
|
3
|
+
import { Camera } from './../cameras/Camera.js';
|
|
4
|
+
import { Intersection } from '../core/Raycaster.js';
|
|
5
5
|
|
|
6
6
|
/**
|
|
7
7
|
* Every level is associated with an object, and rendering can be switched between them at the distances specified
|
three/src/objects/Line.d.ts
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import { Material } from './../materials/Material';
|
|
2
|
-
import { Raycaster } from './../core/Raycaster';
|
|
3
|
-
import { Object3D } from './../core/Object3D';
|
|
4
|
-
import { BufferGeometry } from '../core/BufferGeometry';
|
|
5
|
-
import { Intersection } from '../core/Raycaster';
|
|
1
|
+
import { Material } from './../materials/Material.js';
|
|
2
|
+
import { Raycaster } from './../core/Raycaster.js';
|
|
3
|
+
import { Object3D } from './../core/Object3D.js';
|
|
4
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
5
|
+
import { Intersection } from '../core/Raycaster.js';
|
|
6
6
|
|
|
7
7
|
/**
|
|
8
8
|
* A continuous line.
|
three/src/objects/LineLoop.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Line } from './Line';
|
|
2
|
-
import { Material } from './../materials/Material';
|
|
3
|
-
import { BufferGeometry } from '../core/BufferGeometry';
|
|
1
|
+
import { Line } from './Line.js';
|
|
2
|
+
import { Material } from './../materials/Material.js';
|
|
3
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
4
4
|
|
|
5
5
|
/**
|
|
6
6
|
* A continuous line that connects back to the start.
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Material } from './../materials/Material';
|
|
2
|
-
import { Line } from './Line';
|
|
3
|
-
import { BufferGeometry } from '../core/BufferGeometry';
|
|
1
|
+
import { Material } from './../materials/Material.js';
|
|
2
|
+
import { Line } from './Line.js';
|
|
3
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
4
4
|
|
|
5
5
|
/**
|
|
6
6
|
* A series of lines drawn between pairs of vertices.
|
three/src/objects/Mesh.d.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
import { Material } from './../materials/Material';
|
|
2
|
-
import { Raycaster } from './../core/Raycaster';
|
|
3
|
-
import { Object3D } from './../core/Object3D';
|
|
4
|
-
import { BufferGeometry } from '../core/BufferGeometry';
|
|
5
|
-
import { Intersection } from '../core/Raycaster';
|
|
6
|
-
import { Vector3 } from '../math/Vector3';
|
|
1
|
+
import { Material } from './../materials/Material.js';
|
|
2
|
+
import { Raycaster } from './../core/Raycaster.js';
|
|
3
|
+
import { Object3D } from './../core/Object3D.js';
|
|
4
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
5
|
+
import { Intersection } from '../core/Raycaster.js';
|
|
6
|
+
import { Vector3 } from '../math/Vector3.js';
|
|
7
7
|
|
|
8
8
|
/**
|
|
9
9
|
* Class representing triangular {@link https://en.wikipedia.org/wiki/Polygon_mesh | polygon mesh} based objects.
|
three/src/objects/Points.d.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
import { Material } from '../materials/Material';
|
|
2
|
-
import { Object3D } from '../core/Object3D';
|
|
3
|
-
import { BufferGeometry, NormalOrGLBufferAttributes } from '../core/BufferGeometry';
|
|
4
|
-
import { BufferAttribute } from '../core/BufferAttribute';
|
|
5
|
-
import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute';
|
|
6
|
-
import { GLBufferAttribute } from '../core/GLBufferAttribute';
|
|
1
|
+
import { Material } from '../materials/Material.js';
|
|
2
|
+
import { Object3D } from '../core/Object3D.js';
|
|
3
|
+
import { BufferGeometry, NormalOrGLBufferAttributes } from '../core/BufferGeometry.js';
|
|
4
|
+
import { BufferAttribute } from '../core/BufferAttribute.js';
|
|
5
|
+
import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
|
|
6
|
+
import { GLBufferAttribute } from '../core/GLBufferAttribute.js';
|
|
7
7
|
|
|
8
8
|
/**
|
|
9
9
|
* A class for displaying {@link Points}
|
three/src/objects/Skeleton.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { Bone } from './Bone';
|
|
2
|
-
import { Matrix4 } from './../math/Matrix4';
|
|
3
|
-
import { DataTexture } from './../textures/DataTexture';
|
|
1
|
+
import { Bone } from './Bone.js';
|
|
2
|
+
import { Matrix4 } from './../math/Matrix4.js';
|
|
3
|
+
import { DataTexture } from './../textures/DataTexture.js';
|
|
4
4
|
|
|
5
5
|
/**
|
|
6
6
|
* Use an array of {@link Bone | bones} to create a {@link Skeleton} that can be used by a {@link THREE.SkinnedMesh | SkinnedMesh}.
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
import { Material } from './../materials/Material';
|
|
2
|
-
import { Box3 } from '../math/Box3';
|
|
3
|
-
import { Matrix4 } from './../math/Matrix4';
|
|
4
|
-
import { Vector3 } from './../math/Vector3';
|
|
5
|
-
import { Skeleton } from './Skeleton';
|
|
6
|
-
import { Mesh } from './Mesh';
|
|
7
|
-
import { BufferGeometry } from '../core/BufferGeometry';
|
|
8
|
-
import { Sphere } from '../math/Sphere';
|
|
1
|
+
import { Material } from './../materials/Material.js';
|
|
2
|
+
import { Box3 } from '../math/Box3.js';
|
|
3
|
+
import { Matrix4 } from './../math/Matrix4.js';
|
|
4
|
+
import { Vector3 } from './../math/Vector3.js';
|
|
5
|
+
import { Skeleton } from './Skeleton.js';
|
|
6
|
+
import { Mesh } from './Mesh.js';
|
|
7
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
8
|
+
import { Sphere } from '../math/Sphere.js';
|
|
9
9
|
|
|
10
10
|
/**
|
|
11
11
|
* A mesh that has a {@link THREE.Skeleton | Skeleton} with {@link Bone | bones} that can then be used to animate the vertices of the geometry.
|
three/src/objects/Sprite.d.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
import { Vector2 } from './../math/Vector2';
|
|
2
|
-
import { Raycaster } from './../core/Raycaster';
|
|
3
|
-
import { Object3D } from './../core/Object3D';
|
|
4
|
-
import { Intersection } from '../core/Raycaster';
|
|
5
|
-
import { SpriteMaterial } from '../materials/Materials';
|
|
6
|
-
import { BufferGeometry } from '../core/BufferGeometry';
|
|
1
|
+
import { Vector2 } from './../math/Vector2.js';
|
|
2
|
+
import { Raycaster } from './../core/Raycaster.js';
|
|
3
|
+
import { Object3D } from './../core/Object3D.js';
|
|
4
|
+
import { Intersection } from '../core/Raycaster.js';
|
|
5
|
+
import { SpriteMaterial } from '../materials/Materials.js';
|
|
6
|
+
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
7
7
|
|
|
8
8
|
/**
|
|
9
9
|
* A {@link Sprite} is a plane that always faces towards the camera, generally with a partially transparent texture applied.
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { Data3DTexture } from '../textures/Data3DTexture';
|
|
2
|
-
import { WebGLRenderTarget } from './WebGLRenderTarget';
|
|
1
|
+
import { Data3DTexture } from '../textures/Data3DTexture.js';
|
|
2
|
+
import { WebGLRenderTarget } from './WebGLRenderTarget.js';
|
|
3
3
|
|
|
4
4
|
/**
|
|
5
5
|
* Represents a three-dimensional render target.
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { DataArrayTexture } from '../textures/DataArrayTexture';
|
|
2
|
-
import { WebGLRenderTarget } from './WebGLRenderTarget';
|
|
1
|
+
import { DataArrayTexture } from '../textures/DataArrayTexture.js';
|
|
2
|
+
import { WebGLRenderTarget } from './WebGLRenderTarget.js';
|
|
3
3
|
|
|
4
4
|
/**
|
|
5
5
|
* This type of render target represents an array of textures.
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { WebGLRenderTargetOptions, WebGLRenderTarget } from './WebGLRenderTarget';
|
|
2
|
-
import { WebGLRenderer } from './WebGLRenderer';
|
|
3
|
-
import { Texture } from './../textures/Texture';
|
|
4
|
-
import { CubeTexture } from './../textures/CubeTexture';
|
|
1
|
+
import { WebGLRenderTargetOptions, WebGLRenderTarget } from './WebGLRenderTarget.js';
|
|
2
|
+
import { WebGLRenderer } from './WebGLRenderer.js';
|
|
3
|
+
import { Texture } from './../textures/Texture.js';
|
|
4
|
+
import { CubeTexture } from './../textures/CubeTexture.js';
|
|
5
5
|
|
|
6
6
|
export class WebGLCubeRenderTarget extends WebGLRenderTarget {
|
|
7
7
|
constructor(size?: number, options?: WebGLRenderTargetOptions);
|
|
@@ -1,16 +1,7 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
3
|
-
import { WebGLRenderTargetOptions } from './WebGLRenderTarget';
|
|
4
|
-
|
|
5
|
-
/**
|
|
6
|
-
* This class originall extended WebGLMultipleRenderTarget
|
|
7
|
-
* However, there are some issues with this method as documented below
|
|
8
|
-
*/
|
|
9
|
-
export class WebGLMultipleRenderTargets extends EventDispatcher {
|
|
10
|
-
texture: Texture[];
|
|
11
|
-
|
|
12
|
-
readonly isWebGLMultipleRenderTargets = true;
|
|
1
|
+
import { Texture } from '../textures/Texture.js';
|
|
2
|
+
import { WebGLRenderTarget, WebGLRenderTargetOptions } from './WebGLRenderTarget.js';
|
|
13
3
|
|
|
4
|
+
export class WebGLMultipleRenderTargets extends WebGLRenderTarget<Texture[]> {
|
|
14
5
|
/**
|
|
15
6
|
* @param width The width of the render target.
|
|
16
7
|
* @param height The height of the render target.
|
|
@@ -20,10 +11,5 @@ export class WebGLMultipleRenderTargets extends EventDispatcher {
|
|
|
20
11
|
*/
|
|
21
12
|
constructor(width?: number, height?: number, count?: number, options?: WebGLRenderTargetOptions);
|
|
22
13
|
|
|
23
|
-
|
|
24
|
-
copy(source: WebGLMultipleRenderTargets): this;
|
|
25
|
-
clone(): this;
|
|
26
|
-
dispose(): void;
|
|
27
|
-
// This is an available method, however it will break the code see https://github.com/mrdoob/three.js/issues/21930
|
|
28
|
-
setTexture(texture: Texture): void;
|
|
14
|
+
readonly isWebGLMultipleRenderTargets: true;
|
|
29
15
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { Vector4 } from '
|
|
2
|
-
import { Texture } from '
|
|
3
|
-
import { DepthTexture } from '
|
|
4
|
-
import { EventDispatcher } from '
|
|
1
|
+
import { Vector4 } from '../math/Vector4.js';
|
|
2
|
+
import { Texture } from '../textures/Texture.js';
|
|
3
|
+
import { DepthTexture } from '../textures/DepthTexture.js';
|
|
4
|
+
import { EventDispatcher } from '../core/EventDispatcher.js';
|
|
5
5
|
import {
|
|
6
6
|
Wrapping,
|
|
7
7
|
TextureDataType,
|
|
@@ -9,34 +9,35 @@ import {
|
|
|
9
9
|
MinificationTextureFilter,
|
|
10
10
|
MagnificationTextureFilter,
|
|
11
11
|
ColorSpace,
|
|
12
|
-
} from '../constants';
|
|
12
|
+
} from '../constants.js';
|
|
13
13
|
|
|
14
14
|
export interface WebGLRenderTargetOptions {
|
|
15
15
|
wrapS?: Wrapping | undefined;
|
|
16
16
|
wrapT?: Wrapping | undefined;
|
|
17
17
|
magFilter?: MagnificationTextureFilter | undefined;
|
|
18
18
|
minFilter?: MinificationTextureFilter | undefined;
|
|
19
|
+
generateMipmaps?: boolean | undefined; // true;
|
|
19
20
|
format?: number | undefined; // RGBAFormat;
|
|
20
21
|
type?: TextureDataType | undefined; // UnsignedByteType;
|
|
21
22
|
anisotropy?: number | undefined; // 1;
|
|
23
|
+
colorSpace?: ColorSpace | undefined;
|
|
22
24
|
depthBuffer?: boolean | undefined; // true;
|
|
23
25
|
stencilBuffer?: boolean | undefined; // false;
|
|
24
|
-
generateMipmaps?: boolean | undefined; // true;
|
|
25
26
|
depthTexture?: DepthTexture | undefined;
|
|
26
|
-
/** @deprecated Use 'colorSpace' in three.js r152+. */
|
|
27
|
-
encoding?: TextureEncoding | undefined;
|
|
28
|
-
colorSpace?: ColorSpace | undefined;
|
|
29
|
-
|
|
30
27
|
/**
|
|
31
28
|
* Defines the count of MSAA samples. Can only be used with WebGL 2. Default is **0**.
|
|
32
29
|
* @default 0
|
|
33
30
|
*/
|
|
34
31
|
samples?: number;
|
|
32
|
+
/** @deprecated Use 'colorSpace' in three.js r152+. */
|
|
33
|
+
encoding?: TextureEncoding | undefined;
|
|
35
34
|
}
|
|
36
35
|
|
|
37
|
-
export class WebGLRenderTarget extends EventDispatcher {
|
|
36
|
+
export class WebGLRenderTarget<TTexture extends Texture | Texture[] = Texture> extends EventDispatcher {
|
|
38
37
|
constructor(width?: number, height?: number, options?: WebGLRenderTargetOptions);
|
|
39
38
|
|
|
39
|
+
readonly isWebGLRenderTarget: true;
|
|
40
|
+
|
|
40
41
|
width: number;
|
|
41
42
|
height: number;
|
|
42
43
|
depth: number;
|
|
@@ -47,7 +48,7 @@ export class WebGLRenderTarget extends EventDispatcher {
|
|
|
47
48
|
*/
|
|
48
49
|
scissorTest: boolean;
|
|
49
50
|
viewport: Vector4;
|
|
50
|
-
texture:
|
|
51
|
+
texture: TTexture;
|
|
51
52
|
|
|
52
53
|
/**
|
|
53
54
|
* @default true
|
|
@@ -70,49 +71,6 @@ export class WebGLRenderTarget extends EventDispatcher {
|
|
|
70
71
|
*/
|
|
71
72
|
samples: number;
|
|
72
73
|
|
|
73
|
-
readonly isWebGLRenderTarget: true;
|
|
74
|
-
|
|
75
|
-
/**
|
|
76
|
-
* @deprecated Use {@link Texture#wrapS texture.wrapS} instead.
|
|
77
|
-
*/
|
|
78
|
-
wrapS: any;
|
|
79
|
-
/**
|
|
80
|
-
* @deprecated Use {@link Texture#wrapT texture.wrapT} instead.
|
|
81
|
-
*/
|
|
82
|
-
wrapT: any;
|
|
83
|
-
/**
|
|
84
|
-
* @deprecated Use {@link Texture#magFilter texture.magFilter} instead.
|
|
85
|
-
*/
|
|
86
|
-
magFilter: any;
|
|
87
|
-
/**
|
|
88
|
-
* @deprecated Use {@link Texture#minFilter texture.minFilter} instead.
|
|
89
|
-
*/
|
|
90
|
-
minFilter: any;
|
|
91
|
-
/**
|
|
92
|
-
* @deprecated Use {@link Texture#anisotropy texture.anisotropy} instead.
|
|
93
|
-
*/
|
|
94
|
-
anisotropy: any;
|
|
95
|
-
/**
|
|
96
|
-
* @deprecated Use {@link Texture#offset texture.offset} instead.
|
|
97
|
-
*/
|
|
98
|
-
offset: any;
|
|
99
|
-
/**
|
|
100
|
-
* @deprecated Use {@link Texture#repeat texture.repeat} instead.
|
|
101
|
-
*/
|
|
102
|
-
repeat: any;
|
|
103
|
-
/**
|
|
104
|
-
* @deprecated Use {@link Texture#format texture.format} instead.
|
|
105
|
-
*/
|
|
106
|
-
format: any;
|
|
107
|
-
/**
|
|
108
|
-
* @deprecated Use {@link Texture#type texture.type} instead.
|
|
109
|
-
*/
|
|
110
|
-
type: any;
|
|
111
|
-
/**
|
|
112
|
-
* @deprecated Use {@link Texture#generateMipmaps texture.generateMipmaps} instead.
|
|
113
|
-
*/
|
|
114
|
-
generateMipmaps: any;
|
|
115
|
-
|
|
116
74
|
setSize(width: number, height: number, depth?: number): void;
|
|
117
75
|
clone(): this;
|
|
118
76
|
copy(source: WebGLRenderTarget): this;
|
|
@@ -1,28 +1,35 @@
|
|
|
1
|
-
import { Scene } from './../scenes/Scene';
|
|
2
|
-
import { Camera } from './../cameras/Camera';
|
|
3
|
-
import { WebGLExtensions } from './webgl/WebGLExtensions';
|
|
4
|
-
import { WebGLInfo } from './webgl/WebGLInfo';
|
|
5
|
-
import { WebGLShadowMap } from './webgl/WebGLShadowMap';
|
|
6
|
-
import { WebGLCapabilities } from './webgl/WebGLCapabilities';
|
|
7
|
-
import { WebGLProperties } from './webgl/WebGLProperties';
|
|
8
|
-
import { WebGLRenderLists } from './webgl/WebGLRenderLists';
|
|
9
|
-
import { WebGLState } from './webgl/WebGLState';
|
|
10
|
-
import { Vector2 } from './../math/Vector2';
|
|
11
|
-
import { Vector4 } from './../math/Vector4';
|
|
12
|
-
import { Color, ColorRepresentation } from './../math/Color';
|
|
13
|
-
import { WebGLRenderTarget } from './WebGLRenderTarget';
|
|
14
|
-
import { WebGLMultipleRenderTargets } from './WebGLMultipleRenderTargets';
|
|
15
|
-
import { Object3D } from './../core/Object3D';
|
|
16
|
-
import { Material } from './../materials/Material';
|
|
17
|
-
import {
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
import {
|
|
1
|
+
import { Scene } from './../scenes/Scene.js';
|
|
2
|
+
import { Camera } from './../cameras/Camera.js';
|
|
3
|
+
import { WebGLExtensions } from './webgl/WebGLExtensions.js';
|
|
4
|
+
import { WebGLInfo } from './webgl/WebGLInfo.js';
|
|
5
|
+
import { WebGLShadowMap } from './webgl/WebGLShadowMap.js';
|
|
6
|
+
import { WebGLCapabilities } from './webgl/WebGLCapabilities.js';
|
|
7
|
+
import { WebGLProperties } from './webgl/WebGLProperties.js';
|
|
8
|
+
import { WebGLRenderLists } from './webgl/WebGLRenderLists.js';
|
|
9
|
+
import { WebGLState } from './webgl/WebGLState.js';
|
|
10
|
+
import { Vector2 } from './../math/Vector2.js';
|
|
11
|
+
import { Vector4 } from './../math/Vector4.js';
|
|
12
|
+
import { Color, ColorRepresentation } from './../math/Color.js';
|
|
13
|
+
import { WebGLRenderTarget } from './WebGLRenderTarget.js';
|
|
14
|
+
import { WebGLMultipleRenderTargets } from './WebGLMultipleRenderTargets.js';
|
|
15
|
+
import { Object3D } from './../core/Object3D.js';
|
|
16
|
+
import { Material } from './../materials/Material.js';
|
|
17
|
+
import {
|
|
18
|
+
ToneMapping,
|
|
19
|
+
ShadowMapType,
|
|
20
|
+
CullFace,
|
|
21
|
+
TextureEncoding,
|
|
22
|
+
ColorSpace,
|
|
23
|
+
WebGLCoordinateSystem,
|
|
24
|
+
} from '../constants.js';
|
|
25
|
+
import { WebXRManager } from '../renderers/webxr/WebXRManager.js';
|
|
26
|
+
import { BufferGeometry } from './../core/BufferGeometry.js';
|
|
27
|
+
import { OffscreenCanvas, Texture } from '../textures/Texture.js';
|
|
28
|
+
import { Data3DTexture } from '../textures/Data3DTexture.js';
|
|
29
|
+
import { Vector3 } from '../math/Vector3.js';
|
|
30
|
+
import { Box3 } from '../math/Box3.js';
|
|
31
|
+
import { DataArrayTexture } from '../textures/DataArrayTexture.js';
|
|
32
|
+
import { WebGLProgram } from './webgl/WebGLProgram.js';
|
|
26
33
|
|
|
27
34
|
export interface Renderer {
|
|
28
35
|
domElement: HTMLCanvasElement;
|
|
@@ -1,5 +1,7 @@
|
|
|
1
1
|
// Renderers / Shaders /////////////////////////////////////////////////////////////////////
|
|
2
2
|
export const ShaderChunk: {
|
|
3
|
+
alphahash_fragment: string;
|
|
4
|
+
alphahash_pars_fragment: string;
|
|
3
5
|
alphamap_fragment: string;
|
|
4
6
|
alphamap_pars_fragment: string;
|
|
5
7
|
alphatest_fragment: string;
|
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@@ -26,8 +28,8 @@ export const ShaderChunk: {
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displacementmap_vertex: string;
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emissivemap_fragment: string;
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emissivemap_pars_fragment: string;
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29
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-
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-
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+
colorspace_fragment: string;
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colorspace_pars_fragment: string;
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envmap_fragment: string;
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envmap_common_pars_fragment: string;
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envmap_pars_fragment: string;
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@@ -77,7 +79,7 @@ export const ShaderChunk: {
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clearcoat_normal_fragment_maps: string;
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clearcoat_pars_fragment: string;
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iridescence_pars_fragment: string;
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80
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-
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82
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+
opaque_fragment: string;
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packing: string;
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premultiplied_alpha_fragment: string;
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project_vertex: string;
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@@ -1,6 +1,6 @@
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1
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-
import { Color } from '../../math/Color';
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2
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-
import { Vector2 } from '../../math/Vector2';
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3
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-
import { Matrix3 } from '../../math/Matrix3';
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import { Color } from '../../math/Color.js';
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import { Vector2 } from '../../math/Vector2.js';
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import { Matrix3 } from '../../math/Matrix3.js';
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// tslint:disable-next-line:interface-name
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export interface IUniform<TValue = any> {
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@@ -1,7 +1,7 @@
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1
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-
import { WebGLCapabilities } from './WebGLCapabilities';
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import { BufferAttribute } from '../../core/BufferAttribute';
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import { InterleavedBufferAttribute } from '../../core/InterleavedBufferAttribute';
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import { GLBufferAttribute } from '../../core/GLBufferAttribute';
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import { WebGLCapabilities } from './WebGLCapabilities.js';
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import { BufferAttribute } from '../../core/BufferAttribute.js';
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import { InterleavedBufferAttribute } from '../../core/InterleavedBufferAttribute.js';
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import { GLBufferAttribute } from '../../core/GLBufferAttribute.js';
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export class WebGLAttributes {
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constructor(gl: WebGLRenderingContext | WebGL2RenderingContext, capabilities: WebGLCapabilities);
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@@ -1,11 +1,11 @@
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import { WebGLExtensions } from './WebGLExtensions';
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import { WebGLAttributes } from './WebGLAttributes';
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import { WebGLProgram } from './WebGLProgram';
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import { WebGLCapabilities } from './WebGLCapabilities';
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import { Object3D } from './../../core/Object3D';
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import { BufferGeometry } from './../../core/BufferGeometry';
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import { BufferAttribute } from './../../core/BufferAttribute';
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import { Material } from './../../materials/Material';
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import { WebGLExtensions } from './WebGLExtensions.js';
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import { WebGLAttributes } from './WebGLAttributes.js';
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import { WebGLProgram } from './WebGLProgram.js';
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import { WebGLCapabilities } from './WebGLCapabilities.js';
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import { Object3D } from './../../core/Object3D.js';
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import { BufferGeometry } from './../../core/BufferGeometry.js';
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import { BufferAttribute } from './../../core/BufferAttribute.js';
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import { Material } from './../../materials/Material.js';
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export class WebGLBindingStates {
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constructor(
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@@ -1,7 +1,7 @@
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// Renderers / WebGL /////////////////////////////////////////////////////////////////////
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import { WebGLExtensions } from './WebGLExtensions';
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import { WebGLInfo } from './WebGLInfo';
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import { WebGLCapabilities } from './WebGLCapabilities';
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import { WebGLExtensions } from './WebGLExtensions.js';
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import { WebGLInfo } from './WebGLInfo.js';
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import { WebGLCapabilities } from './WebGLCapabilities.js';
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export class WebGLBufferRenderer {
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constructor(
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@@ -1,7 +1,7 @@
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import { Camera } from './../../cameras/Camera';
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import { Material } from './../../materials/Material';
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import { Plane } from '../../math/Plane';
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import { WebGLProperties } from './WebGLProperties';
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import { Camera } from './../../cameras/Camera.js';
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import { Material } from './../../materials/Material.js';
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import { Plane } from '../../math/Plane.js';
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import { WebGLProperties } from './WebGLProperties.js';
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export class WebGLClipping {
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constructor(properties: WebGLProperties);
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@@ -1,8 +1,8 @@
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import { WebGLAttributes } from './WebGLAttributes';
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import { WebGLInfo } from './WebGLInfo';
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import { BufferAttribute } from '../../core/BufferAttribute';
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import { BufferGeometry } from '../../core/BufferGeometry';
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import { Object3D } from '../../core/Object3D';
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import { WebGLAttributes } from './WebGLAttributes.js';
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import { WebGLInfo } from './WebGLInfo.js';
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import { BufferAttribute } from '../../core/BufferAttribute.js';
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import { BufferGeometry } from '../../core/BufferGeometry.js';
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import { Object3D } from '../../core/Object3D.js';
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export class WebGLGeometries {
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constructor(gl: WebGLRenderingContext, attributes: WebGLAttributes, info: WebGLInfo);
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@@ -1,5 +1,5 @@
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import { WebGLExtensions } from './WebGLExtensions';
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import { WebGLCapabilities } from './WebGLCapabilities';
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import { WebGLExtensions } from './WebGLExtensions.js';
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import { WebGLCapabilities } from './WebGLCapabilities.js';
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export class WebGLLights {
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constructor(extensions: WebGLExtensions, capabilities: WebGLCapabilities);
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@@ -1,6 +1,6 @@
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import { WebGLRenderer } from './../WebGLRenderer';
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import { WebGLShader } from './WebGLShader';
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import { WebGLUniforms } from './WebGLUniforms';
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1
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import { WebGLRenderer } from './../WebGLRenderer.js';
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2
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import { WebGLShader } from './WebGLShader.js';
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import { WebGLUniforms } from './WebGLUniforms.js';
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export class WebGLProgram {
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constructor(renderer: WebGLRenderer, cacheKey: string, parameters: object);
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