@types/three 0.153.0 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (593) hide show
  1. three/README.md +2 -2
  2. three/build/three.d.cts +1 -1
  3. three/build/three.d.ts +1 -1
  4. three/build/three.min.d.ts +1 -1
  5. three/build/three.module.d.ts +1 -1
  6. three/build/three.module.min.d.ts +1 -1
  7. three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
  8. three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
  9. three/examples/jsm/animation/MMDAnimationHelper.d.ts +3 -3
  10. three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
  11. three/examples/jsm/cameras/CinematicCamera.d.ts +2 -2
  12. three/examples/jsm/capabilities/WebGL.d.ts +7 -8
  13. three/examples/jsm/controls/ArcballControls.d.ts +6 -1
  14. three/examples/jsm/controls/DragControls.d.ts +1 -1
  15. three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
  16. three/examples/jsm/controls/FlyControls.d.ts +6 -6
  17. three/examples/jsm/controls/MapControls.d.ts +2 -2
  18. three/examples/jsm/controls/OrbitControls.d.ts +1 -1
  19. three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
  20. three/examples/jsm/controls/TrackballControls.d.ts +1 -1
  21. three/examples/jsm/controls/TransformControls.d.ts +1 -1
  22. three/examples/jsm/csm/CSM.d.ts +2 -2
  23. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  24. three/examples/jsm/csm/CSMHelper.d.ts +2 -2
  25. three/examples/jsm/curves/CurveExtras.d.ts +1 -1
  26. three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
  27. three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
  28. three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
  29. three/examples/jsm/deprecated/Geometry.d.ts +1 -1
  30. three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
  31. three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
  32. three/examples/jsm/effects/OutlineEffect.d.ts +9 -1
  33. three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
  34. three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
  35. three/examples/jsm/effects/StereoEffect.d.ts +1 -1
  36. three/examples/jsm/environments/RoomEnvironment.d.ts +2 -2
  37. three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
  38. three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
  39. three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
  40. three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
  41. three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
  42. three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
  43. three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
  44. three/examples/jsm/exporters/STLExporter.d.ts +1 -1
  45. three/examples/jsm/exporters/USDZExporter.d.ts +6 -2
  46. three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
  47. three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
  48. three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
  49. three/examples/jsm/geometries/ParametricGeometries.d.ts +2 -2
  50. three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
  51. three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
  52. three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
  53. three/examples/jsm/geometries/TextGeometry.d.ts +2 -2
  54. three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
  55. three/examples/jsm/helpers/OctreeHelper.d.ts +2 -2
  56. three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
  57. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
  58. three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
  59. three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
  60. three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
  61. three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
  62. three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
  63. three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
  64. three/examples/jsm/libs/stats.module.d.ts +1 -1
  65. three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
  66. three/examples/jsm/lines/Line2.d.ts +3 -3
  67. three/examples/jsm/lines/LineGeometry.d.ts +2 -2
  68. three/examples/jsm/lines/LineMaterial.d.ts +1 -1
  69. three/examples/jsm/lines/LineSegments2.d.ts +3 -3
  70. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -1
  71. three/examples/jsm/lines/Wireframe.d.ts +3 -3
  72. three/examples/jsm/lines/WireframeGeometry2.d.ts +2 -2
  73. three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
  74. three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
  75. three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
  76. three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
  77. three/examples/jsm/loaders/BasisTextureLoader.d.ts +1 -1
  78. three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
  79. three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
  80. three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
  81. three/examples/jsm/loaders/EXRLoader.d.ts +7 -1
  82. three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
  83. three/examples/jsm/loaders/FontLoader.d.ts +1 -1
  84. three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
  85. three/examples/jsm/loaders/GLTFLoader.d.ts +3 -3
  86. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
  87. three/examples/jsm/loaders/IFCLoader.d.ts +1 -1
  88. three/examples/jsm/loaders/KMZLoader.d.ts +2 -2
  89. three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
  90. three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
  91. three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
  92. three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -1
  93. three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -1
  94. three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
  95. three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
  96. three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
  97. three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
  98. three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
  99. three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
  100. three/examples/jsm/loaders/MTLLoader.d.ts +1 -1
  101. three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
  102. three/examples/jsm/loaders/OBJLoader.d.ts +2 -2
  103. three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
  104. three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
  105. three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
  106. three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
  107. three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
  108. three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
  109. three/examples/jsm/loaders/STLLoader.d.ts +1 -1
  110. three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
  111. three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
  112. three/examples/jsm/loaders/TGALoader.d.ts +1 -1
  113. three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
  114. three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
  115. three/examples/jsm/loaders/USDZLoader.d.ts +1 -1
  116. three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
  117. three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
  118. three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
  119. three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
  120. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
  121. three/examples/jsm/math/Capsule.d.ts +1 -1
  122. three/examples/jsm/math/ColorConverter.d.ts +1 -1
  123. three/examples/jsm/math/ConvexHull.d.ts +1 -1
  124. three/examples/jsm/math/Lut.d.ts +1 -1
  125. three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
  126. three/examples/jsm/math/OBB.d.ts +1 -1
  127. three/examples/jsm/math/Octree.d.ts +2 -2
  128. three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
  129. three/examples/jsm/misc/GPUComputationRenderer.d.ts +1 -1
  130. three/examples/jsm/misc/Gyroscope.d.ts +1 -1
  131. three/examples/jsm/misc/MD2Character.d.ts +1 -1
  132. three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
  133. three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
  134. three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
  135. three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
  136. three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
  137. three/examples/jsm/misc/TubePainter.d.ts +1 -1
  138. three/examples/jsm/misc/Volume.d.ts +3 -3
  139. three/examples/jsm/misc/VolumeSlice.d.ts +2 -2
  140. three/examples/jsm/modifiers/CurveModifier.d.ts +1 -1
  141. three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
  142. three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
  143. three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
  144. three/examples/jsm/nodes/Nodes.d.ts +104 -105
  145. three/examples/jsm/nodes/accessors/BitangentNode.d.ts +1 -1
  146. three/examples/jsm/nodes/accessors/BufferNode.d.ts +2 -2
  147. three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -1
  148. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +3 -3
  149. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +2 -2
  150. three/examples/jsm/nodes/accessors/MaterialNode.d.ts +1 -1
  151. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +2 -2
  152. three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
  153. three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +2 -2
  154. three/examples/jsm/nodes/accessors/NormalNode.d.ts +1 -1
  155. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +2 -2
  156. three/examples/jsm/nodes/accessors/PointUVNode.d.ts +1 -1
  157. three/examples/jsm/nodes/accessors/PositionNode.d.ts +1 -1
  158. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +2 -2
  159. three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +1 -1
  160. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +2 -2
  161. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +2 -2
  162. three/examples/jsm/nodes/accessors/TextureNode.d.ts +3 -3
  163. three/examples/jsm/nodes/accessors/UVNode.d.ts +1 -1
  164. three/examples/jsm/nodes/accessors/UserDataNode.d.ts +2 -2
  165. three/examples/jsm/nodes/code/CodeNode.d.ts +2 -2
  166. three/examples/jsm/nodes/code/ExpressionNode.d.ts +2 -2
  167. three/examples/jsm/nodes/code/FunctionCallNode.d.ts +3 -3
  168. three/examples/jsm/nodes/code/FunctionNode.d.ts +6 -6
  169. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +2 -2
  170. three/examples/jsm/nodes/core/AttributeNode.d.ts +3 -3
  171. three/examples/jsm/nodes/core/BypassNode.d.ts +1 -1
  172. three/examples/jsm/nodes/core/CacheNode.d.ts +2 -2
  173. three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
  174. three/examples/jsm/nodes/core/ContextNode.d.ts +2 -2
  175. three/examples/jsm/nodes/core/InputNode.d.ts +3 -3
  176. three/examples/jsm/nodes/core/Node.d.ts +3 -3
  177. three/examples/jsm/nodes/core/NodeBuilder.d.ts +12 -12
  178. three/examples/jsm/nodes/core/NodeCache.d.ts +2 -2
  179. three/examples/jsm/nodes/core/NodeFrame.d.ts +2 -2
  180. three/examples/jsm/nodes/core/NodeFunction.d.ts +1 -1
  181. three/examples/jsm/nodes/core/NodeKeywords.d.ts +2 -2
  182. three/examples/jsm/nodes/core/NodeParser.d.ts +1 -1
  183. three/examples/jsm/nodes/core/NodeUniform.d.ts +2 -2
  184. three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
  185. three/examples/jsm/nodes/core/NodeVarying.d.ts +1 -1
  186. three/examples/jsm/nodes/core/PropertyNode.d.ts +2 -2
  187. three/examples/jsm/nodes/core/StackNode.d.ts +1 -1
  188. three/examples/jsm/nodes/core/TempNode.d.ts +3 -3
  189. three/examples/jsm/nodes/core/UniformNode.d.ts +3 -3
  190. three/examples/jsm/nodes/core/VarNode.d.ts +2 -2
  191. three/examples/jsm/nodes/core/VaryingNode.d.ts +1 -1
  192. three/examples/jsm/nodes/core/constants.d.ts +1 -1
  193. three/examples/jsm/nodes/display/BlendModeNode.d.ts +3 -3
  194. three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +2 -2
  195. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +9 -6
  196. three/examples/jsm/nodes/display/FrontFacingNode.d.ts +1 -1
  197. three/examples/jsm/nodes/display/NormalMapNode.d.ts +3 -3
  198. three/examples/jsm/nodes/display/PosterizeNode.d.ts +1 -1
  199. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +3 -3
  200. three/examples/jsm/nodes/display/ViewportNode.d.ts +1 -1
  201. three/examples/jsm/nodes/fog/FogExp2Node.d.ts +2 -2
  202. three/examples/jsm/nodes/fog/FogNode.d.ts +1 -1
  203. three/examples/jsm/nodes/fog/FogRangeNode.d.ts +2 -2
  204. three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +2 -2
  205. three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +2 -2
  206. three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +2 -2
  207. three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +2 -2
  208. three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +2 -2
  209. three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +2 -2
  210. three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +2 -2
  211. three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
  212. three/examples/jsm/nodes/functions/material/getRoughness.d.ts +2 -2
  213. three/examples/jsm/nodes/geometry/RangeNode.d.ts +3 -3
  214. three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +1 -1
  215. three/examples/jsm/nodes/lighting/AONode.d.ts +2 -2
  216. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +3 -3
  217. three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +2 -2
  218. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +4 -4
  219. three/examples/jsm/nodes/lighting/LightUtils.d.ts +2 -2
  220. three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +3 -3
  221. three/examples/jsm/nodes/lighting/LightingNode.d.ts +1 -1
  222. three/examples/jsm/nodes/lighting/LightsNode.d.ts +3 -3
  223. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +3 -3
  224. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +3 -3
  225. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +2 -2
  226. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +2 -2
  227. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +3 -3
  228. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +2 -2
  229. three/examples/jsm/nodes/materials/Materials.d.ts +7 -7
  230. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +2 -2
  231. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +3 -3
  232. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +3 -3
  233. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +4 -4
  234. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +3 -3
  235. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +4 -4
  236. three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +4 -4
  237. three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +1 -1
  238. three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +1 -1
  239. three/examples/jsm/nodes/math/CondNode.d.ts +1 -1
  240. three/examples/jsm/nodes/math/MathNode.d.ts +2 -2
  241. three/examples/jsm/nodes/math/OperatorNode.d.ts +2 -2
  242. three/examples/jsm/nodes/procedural/CheckerNode.d.ts +1 -1
  243. three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +1 -1
  244. three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +9 -11
  245. three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +16 -16
  246. three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +2 -2
  247. three/examples/jsm/nodes/utils/ConvertNode.d.ts +2 -2
  248. three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +2 -2
  249. three/examples/jsm/nodes/utils/JoinNode.d.ts +2 -2
  250. three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +1 -1
  251. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +3 -3
  252. three/examples/jsm/nodes/utils/OscNode.d.ts +1 -1
  253. three/examples/jsm/nodes/utils/RemapNode.d.ts +1 -1
  254. three/examples/jsm/nodes/utils/RotateUVNode.d.ts +2 -2
  255. three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +1 -1
  256. three/examples/jsm/nodes/utils/SplitNode.d.ts +2 -2
  257. three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +1 -1
  258. three/examples/jsm/nodes/utils/TimerNode.d.ts +1 -1
  259. three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +2 -2
  260. three/examples/jsm/objects/GroundProjectedSkybox.d.ts +1 -1
  261. three/examples/jsm/objects/Lensflare.d.ts +1 -1
  262. three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
  263. three/examples/jsm/objects/Reflector.d.ts +1 -1
  264. three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
  265. three/examples/jsm/objects/Refractor.d.ts +1 -1
  266. three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
  267. three/examples/jsm/objects/Sky.d.ts +1 -1
  268. three/examples/jsm/objects/Water.d.ts +9 -1
  269. three/examples/jsm/objects/Water2.d.ts +1 -1
  270. three/examples/jsm/physics/AmmoPhysics.d.ts +6 -5
  271. three/examples/jsm/physics/RapierPhysics.d.ts +11 -0
  272. three/examples/jsm/postprocessing/AfterimagePass.d.ts +2 -2
  273. three/examples/jsm/postprocessing/BloomPass.d.ts +2 -2
  274. three/examples/jsm/postprocessing/BokehPass.d.ts +2 -2
  275. three/examples/jsm/postprocessing/ClearPass.d.ts +2 -2
  276. three/examples/jsm/postprocessing/CubeTexturePass.d.ts +2 -2
  277. three/examples/jsm/postprocessing/DotScreenPass.d.ts +2 -2
  278. three/examples/jsm/postprocessing/EffectComposer.d.ts +4 -4
  279. three/examples/jsm/postprocessing/FilmPass.d.ts +2 -2
  280. three/examples/jsm/postprocessing/GlitchPass.d.ts +2 -2
  281. three/examples/jsm/postprocessing/HalftonePass.d.ts +2 -2
  282. three/examples/jsm/postprocessing/LUTPass.d.ts +2 -2
  283. three/examples/jsm/postprocessing/MaskPass.d.ts +2 -2
  284. three/examples/jsm/postprocessing/OutlinePass.d.ts +2 -2
  285. three/examples/jsm/postprocessing/OutputPass.d.ts +13 -0
  286. three/examples/jsm/postprocessing/Pass.d.ts +1 -1
  287. three/examples/jsm/postprocessing/RenderPass.d.ts +2 -2
  288. three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +2 -2
  289. three/examples/jsm/postprocessing/SAOPass.d.ts +2 -2
  290. three/examples/jsm/postprocessing/SMAAPass.d.ts +2 -2
  291. three/examples/jsm/postprocessing/SSAARenderPass.d.ts +2 -2
  292. three/examples/jsm/postprocessing/SSAOPass.d.ts +2 -2
  293. three/examples/jsm/postprocessing/SSRPass.d.ts +3 -3
  294. three/examples/jsm/postprocessing/SavePass.d.ts +2 -2
  295. three/examples/jsm/postprocessing/ShaderPass.d.ts +2 -2
  296. three/examples/jsm/postprocessing/TAARenderPass.d.ts +2 -2
  297. three/examples/jsm/postprocessing/TexturePass.d.ts +2 -2
  298. three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +3 -3
  299. three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
  300. three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
  301. three/examples/jsm/renderers/Projector.d.ts +1 -1
  302. three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
  303. three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +1 -1
  304. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +5 -5
  305. three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
  306. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  307. three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
  308. three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
  309. three/examples/jsm/shaders/BlendShader.d.ts +1 -1
  310. three/examples/jsm/shaders/BokehShader.d.ts +1 -1
  311. three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
  312. three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
  313. three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
  314. three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
  315. three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
  316. three/examples/jsm/shaders/CopyShader.d.ts +1 -1
  317. three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
  318. three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
  319. three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
  320. three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
  321. three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
  322. three/examples/jsm/shaders/FilmShader.d.ts +1 -1
  323. three/examples/jsm/shaders/FocusShader.d.ts +1 -1
  324. three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
  325. three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
  326. three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
  327. three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
  328. three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
  329. three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  330. three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
  331. three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
  332. three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
  333. three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
  334. three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
  335. three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
  336. three/examples/jsm/shaders/OutputShader.d.ts +10 -0
  337. three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
  338. three/examples/jsm/shaders/SAOShader.d.ts +1 -1
  339. three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
  340. three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
  341. three/examples/jsm/shaders/SSRShader.d.ts +1 -1
  342. three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
  343. three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
  344. three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  345. three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
  346. three/examples/jsm/shaders/ToonShader.d.ts +1 -1
  347. three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
  348. three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  349. three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
  350. three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
  351. three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
  352. three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
  353. three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
  354. three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
  355. three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
  356. three/examples/jsm/utils/CameraUtils.d.ts +1 -1
  357. three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
  358. three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
  359. three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
  360. three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
  361. three/examples/jsm/utils/SceneUtils.d.ts +1 -1
  362. three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
  363. three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
  364. three/examples/jsm/utils/UVsDebug.d.ts +1 -1
  365. three/examples/jsm/webxr/ARButton.d.ts +1 -1
  366. three/examples/jsm/webxr/OculusHandModel.d.ts +2 -2
  367. three/examples/jsm/webxr/OculusHandPointerModel.d.ts +2 -2
  368. three/examples/jsm/webxr/Text2D.d.ts +1 -1
  369. three/examples/jsm/webxr/VRButton.d.ts +1 -1
  370. three/examples/jsm/webxr/XRButton.d.ts +6 -0
  371. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +2 -2
  372. three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
  373. three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
  374. three/examples/jsm/webxr/XRHandModelFactory.d.ts +3 -3
  375. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +2 -2
  376. three/index.d.ts +1 -1
  377. three/package.json +6 -4
  378. three/src/Three.d.ts +185 -185
  379. three/src/animation/AnimationAction.d.ts +4 -4
  380. three/src/animation/AnimationClip.d.ts +4 -4
  381. three/src/animation/AnimationMixer.d.ts +6 -6
  382. three/src/animation/AnimationUtils.d.ts +1 -1
  383. three/src/animation/KeyframeTrack.d.ts +5 -5
  384. three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
  385. three/src/animation/tracks/ColorKeyframeTrack.d.ts +2 -2
  386. three/src/animation/tracks/NumberKeyframeTrack.d.ts +2 -2
  387. three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +2 -2
  388. three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
  389. three/src/animation/tracks/VectorKeyframeTrack.d.ts +2 -2
  390. three/src/audio/Audio.d.ts +5 -5
  391. three/src/audio/AudioAnalyser.d.ts +1 -1
  392. three/src/audio/AudioListener.d.ts +2 -2
  393. three/src/audio/PositionalAudio.d.ts +2 -2
  394. three/src/cameras/ArrayCamera.d.ts +1 -1
  395. three/src/cameras/Camera.d.ts +6 -6
  396. three/src/cameras/CubeCamera.d.ts +5 -5
  397. three/src/cameras/OrthographicCamera.d.ts +1 -1
  398. three/src/cameras/PerspectiveCamera.d.ts +1 -1
  399. three/src/cameras/StereoCamera.d.ts +2 -2
  400. three/src/core/BufferAttribute.d.ts +16 -5
  401. three/src/core/BufferGeometry.d.ts +10 -10
  402. three/src/core/InstancedBufferAttribute.d.ts +3 -4
  403. three/src/core/InstancedBufferGeometry.d.ts +1 -1
  404. three/src/core/InstancedInterleavedBuffer.d.ts +3 -2
  405. three/src/core/InterleavedBuffer.d.ts +5 -4
  406. three/src/core/InterleavedBufferAttribute.d.ts +5 -5
  407. three/src/core/Object3D.d.ts +15 -15
  408. three/src/core/Raycaster.d.ts +6 -6
  409. three/src/core/UniformsGroup.d.ts +3 -3
  410. three/src/extras/ImageUtils.d.ts +2 -2
  411. three/src/extras/PMREMGenerator.d.ts +5 -5
  412. three/src/extras/core/Curve.d.ts +2 -2
  413. three/src/extras/core/CurvePath.d.ts +2 -2
  414. three/src/extras/core/Path.d.ts +2 -2
  415. three/src/extras/core/Shape.d.ts +2 -2
  416. three/src/extras/core/ShapePath.d.ts +4 -4
  417. three/src/extras/curves/ArcCurve.d.ts +1 -1
  418. three/src/extras/curves/CatmullRomCurve3.d.ts +2 -2
  419. three/src/extras/curves/CubicBezierCurve.d.ts +2 -2
  420. three/src/extras/curves/CubicBezierCurve3.d.ts +2 -2
  421. three/src/extras/curves/Curves.d.ts +10 -10
  422. three/src/extras/curves/EllipseCurve.d.ts +2 -2
  423. three/src/extras/curves/LineCurve.d.ts +2 -2
  424. three/src/extras/curves/LineCurve3.d.ts +2 -2
  425. three/src/extras/curves/QuadraticBezierCurve.d.ts +2 -2
  426. three/src/extras/curves/QuadraticBezierCurve3.d.ts +2 -2
  427. three/src/extras/curves/SplineCurve.d.ts +2 -2
  428. three/src/geometries/BoxGeometry.d.ts +1 -1
  429. three/src/geometries/CapsuleGeometry.d.ts +1 -1
  430. three/src/geometries/CircleGeometry.d.ts +1 -1
  431. three/src/geometries/ConeGeometry.d.ts +1 -1
  432. three/src/geometries/CylinderGeometry.d.ts +1 -1
  433. three/src/geometries/DodecahedronGeometry.d.ts +1 -1
  434. three/src/geometries/EdgesGeometry.d.ts +1 -1
  435. three/src/geometries/ExtrudeGeometry.d.ts +5 -5
  436. three/src/geometries/Geometries.d.ts +21 -21
  437. three/src/geometries/IcosahedronGeometry.d.ts +1 -1
  438. three/src/geometries/LatheGeometry.d.ts +2 -2
  439. three/src/geometries/OctahedronGeometry.d.ts +1 -1
  440. three/src/geometries/PlaneGeometry.d.ts +1 -1
  441. three/src/geometries/PolyhedronGeometry.d.ts +1 -1
  442. three/src/geometries/RingGeometry.d.ts +1 -1
  443. three/src/geometries/ShapeGeometry.d.ts +2 -2
  444. three/src/geometries/SphereGeometry.d.ts +1 -1
  445. three/src/geometries/TetrahedronGeometry.d.ts +1 -1
  446. three/src/geometries/TorusGeometry.d.ts +1 -1
  447. three/src/geometries/TorusKnotGeometry.d.ts +1 -1
  448. three/src/geometries/TubeGeometry.d.ts +3 -3
  449. three/src/geometries/WireframeGeometry.d.ts +1 -1
  450. three/src/helpers/ArrowHelper.d.ts +5 -5
  451. three/src/helpers/AxesHelper.d.ts +2 -2
  452. three/src/helpers/Box3Helper.d.ts +3 -3
  453. three/src/helpers/BoxHelper.d.ts +3 -3
  454. three/src/helpers/CameraHelper.d.ts +4 -4
  455. three/src/helpers/DirectionalLightHelper.d.ts +5 -5
  456. three/src/helpers/GridHelper.d.ts +4 -4
  457. three/src/helpers/HemisphereLightHelper.d.ts +5 -5
  458. three/src/helpers/PlaneHelper.d.ts +2 -2
  459. three/src/helpers/PointLightHelper.d.ts +4 -4
  460. three/src/helpers/PolarGridHelper.d.ts +2 -2
  461. three/src/helpers/SkeletonHelper.d.ts +5 -5
  462. three/src/helpers/SpotLightHelper.d.ts +5 -5
  463. three/src/lights/AmbientLight.d.ts +2 -2
  464. three/src/lights/AmbientLightProbe.d.ts +2 -2
  465. three/src/lights/DirectionalLight.d.ts +5 -5
  466. three/src/lights/DirectionalLightShadow.d.ts +2 -2
  467. three/src/lights/HemisphereLight.d.ts +3 -3
  468. three/src/lights/HemisphereLightProbe.d.ts +2 -2
  469. three/src/lights/Light.d.ts +3 -3
  470. three/src/lights/LightProbe.d.ts +2 -2
  471. three/src/lights/LightShadow.d.ts +7 -7
  472. three/src/lights/PointLight.d.ts +3 -3
  473. three/src/lights/PointLightShadow.d.ts +3 -3
  474. three/src/lights/RectAreaLight.d.ts +2 -2
  475. three/src/lights/SpotLight.d.ts +6 -6
  476. three/src/lights/SpotLightShadow.d.ts +2 -2
  477. three/src/loaders/AnimationLoader.d.ts +3 -3
  478. three/src/loaders/AudioLoader.d.ts +2 -2
  479. three/src/loaders/BufferGeometryLoader.d.ts +4 -4
  480. three/src/loaders/CompressedTextureLoader.d.ts +3 -3
  481. three/src/loaders/CubeTextureLoader.d.ts +3 -3
  482. three/src/loaders/DataTextureLoader.d.ts +3 -3
  483. three/src/loaders/FileLoader.d.ts +2 -2
  484. three/src/loaders/ImageBitmapLoader.d.ts +2 -2
  485. three/src/loaders/ImageLoader.d.ts +2 -2
  486. three/src/loaders/Loader.d.ts +3 -1
  487. three/src/loaders/LoadingManager.d.ts +1 -1
  488. three/src/loaders/MaterialLoader.d.ts +4 -4
  489. three/src/loaders/ObjectLoader.d.ts +9 -9
  490. three/src/loaders/TextureLoader.d.ts +3 -3
  491. three/src/materials/LineBasicMaterial.d.ts +3 -3
  492. three/src/materials/LineDashedMaterial.d.ts +1 -1
  493. three/src/materials/Material.d.ts +8 -5
  494. three/src/materials/Materials.d.ts +18 -18
  495. three/src/materials/MeshBasicMaterial.d.ts +4 -4
  496. three/src/materials/MeshDepthMaterial.d.ts +3 -3
  497. three/src/materials/MeshDistanceMaterial.d.ts +3 -3
  498. three/src/materials/MeshLambertMaterial.d.ts +5 -5
  499. three/src/materials/MeshMatcapMaterial.d.ts +5 -5
  500. three/src/materials/MeshNormalMaterial.d.ts +4 -4
  501. three/src/materials/MeshPhongMaterial.d.ts +5 -5
  502. three/src/materials/MeshPhysicalMaterial.d.ts +4 -4
  503. three/src/materials/MeshStandardMaterial.d.ts +5 -5
  504. three/src/materials/MeshToonMaterial.d.ts +5 -5
  505. three/src/materials/PointsMaterial.d.ts +3 -3
  506. three/src/materials/RawShaderMaterial.d.ts +1 -1
  507. three/src/materials/ShaderMaterial.d.ts +9 -3
  508. three/src/materials/ShadowMaterial.d.ts +2 -2
  509. three/src/materials/SpriteMaterial.d.ts +3 -3
  510. three/src/math/Box2.d.ts +1 -1
  511. three/src/math/Box3.d.ts +7 -7
  512. three/src/math/Color.d.ts +6 -6
  513. three/src/math/ColorManagement.d.ts +2 -2
  514. three/src/math/Cylindrical.d.ts +1 -1
  515. three/src/math/Euler.d.ts +3 -3
  516. three/src/math/Frustum.d.ts +8 -8
  517. three/src/math/Line3.d.ts +2 -2
  518. three/src/math/MathUtils.d.ts +1 -1
  519. three/src/math/Matrix3.d.ts +3 -3
  520. three/src/math/Matrix4.d.ts +5 -5
  521. three/src/math/Plane.d.ts +6 -6
  522. three/src/math/Quaternion.d.ts +5 -5
  523. three/src/math/Ray.d.ts +5 -5
  524. three/src/math/Sphere.d.ts +4 -4
  525. three/src/math/Spherical.d.ts +1 -1
  526. three/src/math/SphericalHarmonics3.d.ts +1 -1
  527. three/src/math/Triangle.d.ts +7 -7
  528. three/src/math/Vector2.d.ts +2 -2
  529. three/src/math/Vector3.d.ts +11 -11
  530. three/src/math/Vector4.d.ts +4 -4
  531. three/src/math/interpolants/CubicInterpolant.d.ts +1 -1
  532. three/src/math/interpolants/DiscreteInterpolant.d.ts +1 -1
  533. three/src/math/interpolants/LinearInterpolant.d.ts +1 -1
  534. three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +1 -1
  535. three/src/objects/Bone.d.ts +1 -1
  536. three/src/objects/Group.d.ts +1 -1
  537. three/src/objects/InstancedMesh.d.ts +8 -8
  538. three/src/objects/LOD.d.ts +4 -4
  539. three/src/objects/Line.d.ts +5 -5
  540. three/src/objects/LineLoop.d.ts +3 -3
  541. three/src/objects/LineSegments.d.ts +3 -3
  542. three/src/objects/Mesh.d.ts +6 -6
  543. three/src/objects/Points.d.ts +6 -6
  544. three/src/objects/Skeleton.d.ts +3 -3
  545. three/src/objects/SkinnedMesh.d.ts +8 -8
  546. three/src/objects/Sprite.d.ts +6 -6
  547. three/src/renderers/WebGL1Renderer.d.ts +1 -1
  548. three/src/renderers/WebGL3DRenderTarget.d.ts +2 -2
  549. three/src/renderers/WebGLArrayRenderTarget.d.ts +2 -2
  550. three/src/renderers/WebGLCubeRenderTarget.d.ts +4 -4
  551. three/src/renderers/WebGLMultipleRenderTargets.d.ts +4 -18
  552. three/src/renderers/WebGLRenderTarget.d.ts +13 -55
  553. three/src/renderers/WebGLRenderer.d.ts +32 -25
  554. three/src/renderers/shaders/ShaderChunk.d.ts +5 -3
  555. three/src/renderers/shaders/ShaderLib.d.ts +1 -1
  556. three/src/renderers/shaders/UniformsLib.d.ts +3 -3
  557. three/src/renderers/shaders/UniformsUtils.d.ts +1 -1
  558. three/src/renderers/webgl/WebGLAttributes.d.ts +4 -4
  559. three/src/renderers/webgl/WebGLBindingStates.d.ts +8 -8
  560. three/src/renderers/webgl/WebGLBufferRenderer.d.ts +3 -3
  561. three/src/renderers/webgl/WebGLClipping.d.ts +4 -4
  562. three/src/renderers/webgl/WebGLCubeMaps.d.ts +1 -1
  563. three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +1 -1
  564. three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
  565. three/src/renderers/webgl/WebGLGeometries.d.ts +5 -5
  566. three/src/renderers/webgl/WebGLInfo.d.ts +1 -1
  567. three/src/renderers/webgl/WebGLLights.d.ts +2 -2
  568. three/src/renderers/webgl/WebGLProgram.d.ts +3 -3
  569. three/src/renderers/webgl/WebGLPrograms.d.ts +9 -9
  570. three/src/renderers/webgl/WebGLRenderLists.d.ts +8 -8
  571. three/src/renderers/webgl/WebGLShadowMap.d.ts +7 -7
  572. three/src/renderers/webgl/WebGLState.d.ts +5 -5
  573. three/src/renderers/webgl/WebGLTextures.d.ts +6 -6
  574. three/src/renderers/webgl/WebGLUniforms.d.ts +2 -2
  575. three/src/renderers/webgl/WebGLUniformsGroups.d.ts +5 -5
  576. three/src/renderers/webgl/WebGLUtils.d.ts +1 -1
  577. three/src/renderers/webxr/WebXRController.d.ts +2 -2
  578. three/src/renderers/webxr/WebXRManager.d.ts +6 -12
  579. three/src/scenes/Fog.d.ts +1 -1
  580. three/src/scenes/FogExp2.d.ts +2 -2
  581. three/src/scenes/Scene.d.ts +6 -6
  582. three/src/textures/CanvasTexture.d.ts +2 -2
  583. three/src/textures/CompressedArrayTexture.d.ts +1 -1
  584. three/src/textures/CompressedTexture.d.ts +2 -2
  585. three/src/textures/CubeTexture.d.ts +2 -2
  586. three/src/textures/Data3DTexture.d.ts +3 -3
  587. three/src/textures/DataArrayTexture.d.ts +3 -3
  588. three/src/textures/DataTexture.d.ts +3 -3
  589. three/src/textures/DepthTexture.d.ts +2 -2
  590. three/src/textures/FramebufferTexture.d.ts +2 -2
  591. three/src/textures/Texture.d.ts +5 -5
  592. three/src/textures/VideoTexture.d.ts +2 -2
  593. three/examples/jsm/nodes/core/InstanceIndexNode.d.ts +0 -6
@@ -1,5 +1,5 @@
1
- import NodeBuilder from './NodeBuilder';
2
- import Node from './Node';
1
+ import NodeBuilder from './NodeBuilder.js';
2
+ import Node from './Node.js';
3
3
 
4
4
  export default class NodeKeywords {
5
5
  keywords: string[];
@@ -1,4 +1,4 @@
1
- import Node from './Node';
1
+ import Node from './Node.js';
2
2
 
3
3
  export default abstract class NodeParser {
4
4
  abstract parseFunction(source: string): Node;
@@ -1,5 +1,5 @@
1
- import { NodeValueOption } from './constants';
2
- import InputNode from './InputNode';
1
+ import { NodeValueOption } from './constants.js';
2
+ import InputNode from './InputNode.js';
3
3
 
4
4
  export default class NodeUniform {
5
5
  isNodeUniform: true;
@@ -1,5 +1,5 @@
1
- import { NodeValueOption } from './constants';
2
- import Node from './Node';
1
+ import { NodeValueOption } from './constants.js';
2
+ import Node from './Node.js';
3
3
 
4
4
  export interface NodeChild {
5
5
  property: string;
@@ -1,4 +1,4 @@
1
- import NodeVar from './NodeVar';
1
+ import NodeVar from './NodeVar.js';
2
2
 
3
3
  export default class NodeVarying extends NodeVar {
4
4
  needsInterpolation: false;
@@ -1,5 +1,5 @@
1
- import { NodeTypeOption } from './constants';
2
- import Node from './Node';
1
+ import { NodeTypeOption } from './constants.js';
2
+ import Node from './Node.js';
3
3
 
4
4
  export default class PropertyNode extends Node {
5
5
  constructor(name?: string, nodeType?: NodeTypeOption);
@@ -1,4 +1,4 @@
1
- import Node from './Node';
1
+ import Node from './Node.js';
2
2
 
3
3
  export default class StackNode extends Node {
4
4
  isStackNode: true;
@@ -1,6 +1,6 @@
1
- import { NodeTypeOption } from './constants';
2
- import Node from './Node';
3
- import NodeBuilder from './NodeBuilder';
1
+ import { NodeTypeOption } from './constants.js';
2
+ import Node from './Node.js';
3
+ import NodeBuilder from './NodeBuilder.js';
4
4
 
5
5
  export default class TempNode extends Node {
6
6
  isTempNode: true;
@@ -1,6 +1,6 @@
1
- import { NodeTypeOption, NodeValueOption } from './constants';
2
- import InputNode from './InputNode';
3
- import NodeBuilder from './NodeBuilder';
1
+ import { NodeTypeOption, NodeValueOption } from './constants.js';
2
+ import InputNode from './InputNode.js';
3
+ import NodeBuilder from './NodeBuilder.js';
4
4
 
5
5
  export default class UniformNode extends InputNode {
6
6
  isUniformNode: true;
@@ -1,5 +1,5 @@
1
- import { OperatorNodeOp } from '../math/OperatorNode';
2
- import Node from './Node';
1
+ import { OperatorNodeOp } from '../math/OperatorNode.js';
2
+ import Node from './Node.js';
3
3
 
4
4
  export default class VarNode extends Node {
5
5
  node: Node;
@@ -1,4 +1,4 @@
1
- import Node from './Node';
1
+ import Node from './Node.js';
2
2
 
3
3
  export default class VaryingNode extends Node {
4
4
  node: Node;
@@ -1,4 +1,4 @@
1
- import { Color, Matrix3, Matrix4, Vector2, Vector3, Vector4 } from '../../../../src/Three';
1
+ import { Color, Matrix3, Matrix4, Vector2, Vector3, Vector4 } from '../../../../src/Three.js';
2
2
 
3
3
  // disable automatic export, we have some private declarations
4
4
  export const NodeShaderStage: {
@@ -1,6 +1,6 @@
1
- import TempNode from '../core/TempNode';
2
- import { ShaderNode } from '../shadernode/ShaderNodeBaseElements';
3
- import { Node } from '../Nodes';
1
+ import TempNode from '../core/TempNode.js';
2
+ import { ShaderNode } from '../shadernode/ShaderNodeBaseElements.js';
3
+ import { Node } from '../Nodes.js';
4
4
 
5
5
  export const BurnNode: ShaderNode<{ base: Node; blendNode: Node }>;
6
6
 
@@ -1,5 +1,5 @@
1
- import TempNode from '../core/TempNode';
2
- import { Node } from '../Nodes';
1
+ import TempNode from '../core/TempNode.js';
2
+ import { Node } from '../Nodes.js';
3
3
 
4
4
  export type ColorAdjustmentMethod =
5
5
  | typeof ColorAdjustmentNode.SATURATION
@@ -1,15 +1,18 @@
1
- import { TextureEncoding } from '../../../../src/Three';
2
- import TempNode from '../core/TempNode';
3
- import Node from '../core/Node';
4
- export type ColorSpaceNodeMethod = typeof ColorSpaceNode.LINEAR_TO_LINEAR | typeof ColorSpaceNode.LINEAR_TO_SRGB;
1
+ import TempNode from '../core/TempNode.js';
2
+ import Node from '../core/Node.js';
3
+
4
+ export type ColorSpaceNodeMethod =
5
+ | typeof ColorSpaceNode.LINEAR_TO_LINEAR
6
+ | typeof ColorSpaceNode.LINEAR_TO_sRGB
7
+ | typeof ColorSpaceNode.sRGB_TO_LINEAR;
5
8
 
6
9
  export default class ColorSpaceNode extends TempNode {
7
10
  static LINEAR_TO_LINEAR: 'LinearToLinear';
8
- static LINEAR_TO_SRGB: 'LinearTosRGB';
11
+ static LINEAR_TO_sRGB: 'LinearTosRGB';
12
+ static sRGB_TO_LINEAR: 'sRGBToLinear';
9
13
 
10
14
  method: ColorSpaceNodeMethod;
11
15
  node: Node;
12
16
 
13
17
  constructor(method: ColorSpaceNodeMethod | null, node: Node);
14
- fromEncoding(encoding: TextureEncoding): this;
15
18
  }
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default class FrontFacingNode extends Node {
4
4
  isFrontFacingNode: true;
@@ -1,6 +1,6 @@
1
- import TempNode from '../core/TempNode';
2
- import { NormalMapTypes } from '../../../../src/Three';
3
- import Node from '../core/Node';
1
+ import TempNode from '../core/TempNode.js';
2
+ import { NormalMapTypes } from '../../../../src/Three.js';
3
+ import Node from '../core/Node.js';
4
4
 
5
5
  export default class NormalMapNode extends TempNode {
6
6
  node: Node;
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default class PosterizeNode extends Node {
4
4
  sourceNode: Node;
@@ -1,6 +1,6 @@
1
- import TempNode from '../core/TempNode';
2
- import Node from '../core/Node';
3
- import { ToneMapping } from '../../../../src/Three';
1
+ import TempNode from '../core/TempNode.js';
2
+ import Node from '../core/Node.js';
3
+ import { ToneMapping } from '../../../../src/Three.js';
4
4
 
5
5
  // exposure only
6
6
  export const LinearToneMappingNode: Node;
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export type ViewportNodeScope =
4
4
  | typeof ViewportNode.COORDINATE
@@ -1,5 +1,5 @@
1
- import Node from '../core/Node';
2
- import FogNode from './FogNode';
1
+ import Node from '../core/Node.js';
2
+ import FogNode from './FogNode.js';
3
3
 
4
4
  export default class FogExp2Node extends FogNode {
5
5
  isFogExp2Node: true;
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default class FogNode extends Node {
4
4
  isFogNode: true;
@@ -1,5 +1,5 @@
1
- import FogNode from './FogNode';
2
- import Node from '../core/Node';
1
+ import FogNode from './FogNode.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  export default class FogRangeNode extends FogNode {
5
5
  isFogRangeNode: true;
@@ -1,5 +1,5 @@
1
- import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements';
2
- import Node from '../../core/Node';
1
+ import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements.js';
2
+ import Node from '../../core/Node.js';
3
3
 
4
4
  declare const BRDF_GGX: ShaderNode<{ lightDirection: Node; f0: Node; f90: Node; roughness: Node }>;
5
5
 
@@ -1,5 +1,5 @@
1
- import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements';
2
- import Node from '../../core/Node';
1
+ import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements.js';
2
+ import Node from '../../core/Node.js';
3
3
 
4
4
  declare const BRDF_Lambert: ShaderNode<{ diffuseColor: Node }>;
5
5
 
@@ -1,5 +1,5 @@
1
- import { ShaderNode } from '../../shadernode/ShaderNodeElements';
2
- import Node from '../../core/Node';
1
+ import { ShaderNode } from '../../shadernode/ShaderNodeElements.js';
2
+ import Node from '../../core/Node.js';
3
3
 
4
4
  // Analytical approximation of the DFG LUT, one half of the
5
5
  // split-sum approximation used in indirect specular lighting.
@@ -1,5 +1,5 @@
1
- import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements';
2
- import Node from '../../core/Node';
1
+ import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements.js';
2
+ import Node from '../../core/Node.js';
3
3
 
4
4
  // Microfacet Models for Refraction through Rough Surfaces - equation (33)
5
5
  // http://graphicrants.blogspot.com/2013/08/specular-brdf-reference.html
@@ -1,5 +1,5 @@
1
- import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements';
2
- import Node from '../../core/Node';
1
+ import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements.js';
2
+ import Node from '../../core/Node.js';
3
3
 
4
4
  declare const F_Schlick: ShaderNode<{ f0: Node; f90: Node; dotVH: Node }>;
5
5
 
@@ -1,5 +1,5 @@
1
- import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements';
2
- import Node from '../../core/Node';
1
+ import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements.js';
2
+ import Node from '../../core/Node.js';
3
3
 
4
4
  declare const V_GGX_SmithCorrelated: ShaderNode<{ alpha: Node; dotNL: Node; dotNV: Node }>;
5
5
 
@@ -1,5 +1,5 @@
1
- import { ShaderNode } from '../shadernode/ShaderNodeElements';
2
- import Node from '../core/Node';
1
+ import { ShaderNode } from '../shadernode/ShaderNodeElements.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  declare const PhysicalLightingModel: {
5
5
  direct: ShaderNode<{ lightDirection: Node; lightColor: Node; reflectedLight: Node }>;
@@ -1,4 +1,4 @@
1
- import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements';
1
+ import { ShaderNode } from '../../shadernode/ShaderNodeBaseElements.js';
2
2
 
3
3
  declare const getGeometryRoughness: ShaderNode;
4
4
 
@@ -1,5 +1,5 @@
1
- import { ShaderNode } from '../../shadernode/ShaderNodeElements';
2
- import Node from '../../core/Node';
1
+ import { ShaderNode } from '../../shadernode/ShaderNodeElements.js';
2
+ import Node from '../../core/Node.js';
3
3
 
4
4
  declare const getRoughness: ShaderNode<{ roughness: Node }>;
5
5
 
@@ -1,6 +1,6 @@
1
- import { Color, Vector2, Vector3, Vector4 } from '../../../../src/Three';
2
- import Node from '../core/Node';
3
- import NodeBuilder from '../core/NodeBuilder';
1
+ import { Color, Vector2, Vector3, Vector4 } from '../../../../src/Three.js';
2
+ import Node from '../core/Node.js';
3
+ import NodeBuilder from '../core/NodeBuilder.js';
4
4
 
5
5
  export type RangeModeBound = number | Color | Vector2 | Vector3 | Vector4;
6
6
 
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default class ComputeNode extends Node {
4
4
  isComputeNode: true;
@@ -1,5 +1,5 @@
1
- import LightingNode from './LightingNode';
2
- import Node from '../core/Node';
1
+ import LightingNode from './LightingNode.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  export default class AONode extends LightingNode {
5
5
  aoNode: Node | null;
@@ -1,6 +1,6 @@
1
- import LightingNode from './LightingNode';
2
- import { Light } from '../../../../src/Three';
3
- import Node from '../core/Node';
1
+ import LightingNode from './LightingNode.js';
2
+ import { Light } from '../../../../src/Three.js';
3
+ import Node from '../core/Node.js';
4
4
 
5
5
  export default class AnalyticLightNode<T extends Light> extends LightingNode {
6
6
  light: T | null;
@@ -1,5 +1,5 @@
1
- import LightingNode from './LightingNode';
2
- import Node from '../core/Node';
1
+ import LightingNode from './LightingNode.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  export default class EnvironmentNode extends LightingNode {
5
5
  envNode: Node | null;
@@ -1,7 +1,7 @@
1
- import AnalyticLightNode from './AnalyticLightNode';
2
- import Object3DNode from '../accessors/Object3DNode';
3
- import { HemisphereLight } from '../../../../src/Three';
4
- import Node from '../core/Node';
1
+ import AnalyticLightNode from './AnalyticLightNode.js';
2
+ import Object3DNode from '../accessors/Object3DNode.js';
3
+ import { HemisphereLight } from '../../../../src/Three.js';
4
+ import Node from '../core/Node.js';
5
5
 
6
6
  export default class HemisphereLightNode extends AnalyticLightNode<HemisphereLight> {
7
7
  lightPositionNode: Object3DNode;
@@ -1,4 +1,4 @@
1
- import { ShaderNode } from '../shadernode/ShaderNode';
2
- import Node from '../core/Node';
1
+ import { ShaderNode } from '../shadernode/ShaderNode.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  export const getDistanceAttenuation: ShaderNode<{ lightDistance: Node; cutoffDistance: Node; decayExponent: Node }>;
@@ -1,6 +1,6 @@
1
- import ContextNode from '../core/ContextNode';
2
- import Node from '../core/Node';
3
- import { ShaderNode } from '../Nodes';
1
+ import ContextNode from '../core/ContextNode.js';
2
+ import Node from '../core/Node.js';
3
+ import { ShaderNode } from '../Nodes.js';
4
4
 
5
5
  export interface LightingModelNode {
6
6
  indirectDiffuse?: ShaderNode;
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default abstract class LightingNode extends Node {
4
4
  constructor();
@@ -1,6 +1,6 @@
1
- import { Light } from '../../../../src/Three';
2
- import Node from '../core/Node';
3
- import LightingNode from './LightingNode';
1
+ import { Light } from '../../../../src/Three.js';
2
+ import Node from '../core/Node.js';
3
+ import LightingNode from './LightingNode.js';
4
4
 
5
5
  export default class LightsNode extends Node {
6
6
  lightNodes: LightingNode[];
@@ -1,6 +1,6 @@
1
- import AnalyticLightNode from './AnalyticLightNode';
2
- import Node from '../core/Node';
3
- import { PointLight } from '../../../../src/Three';
1
+ import AnalyticLightNode from './AnalyticLightNode.js';
2
+ import Node from '../core/Node.js';
3
+ import { PointLight } from '../../../../src/Three.js';
4
4
 
5
5
  export default class PointLightNode extends AnalyticLightNode<PointLight> {
6
6
  cutoffDistanceNode: Node;
@@ -1,6 +1,6 @@
1
- import AnalyticLightNode from './AnalyticLightNode';
2
- import Node from '../core/Node';
3
- import { SpotLight } from '../../../../src/Three';
1
+ import AnalyticLightNode from './AnalyticLightNode.js';
2
+ import Node from '../core/Node.js';
3
+ import { SpotLight } from '../../../../src/Three.js';
4
4
 
5
5
  export default class PointLightNode extends AnalyticLightNode<SpotLight> {
6
6
  directionNode: Node;
@@ -1,5 +1,5 @@
1
- import { Loader, LoadingManager, Texture } from '../../../../src/Three';
2
- import { Node, AnyJson } from '../Nodes';
1
+ import { Loader, LoadingManager, Texture } from '../../../../src/Three.js';
2
+ import { Node, AnyJson } from '../Nodes.js';
3
3
 
4
4
  export interface NodeLoaderResult {
5
5
  [hash: string]: Node;
@@ -1,5 +1,5 @@
1
- import { MaterialLoader } from '../../../../src/Three';
2
- import { NodeLoaderResult } from './NodeLoader';
1
+ import { MaterialLoader } from '../../../../src/Three.js';
2
+ import { NodeLoaderResult } from './NodeLoader.js';
3
3
 
4
4
  export default class NodeMaterialLoader extends MaterialLoader {
5
5
  nodes: NodeLoaderResult;
@@ -1,6 +1,6 @@
1
- import { NodeLoaderResult } from './NodeLoader';
2
- import { Material, ObjectLoader, Texture } from '../../../../src/Three';
3
- import { AnyJson } from '../core/constants';
1
+ import { NodeLoaderResult } from './NodeLoader.js';
2
+ import { Material, ObjectLoader, Texture } from '../../../../src/Three.js';
3
+ import { AnyJson } from '../core/constants.js';
4
4
 
5
5
  export default class NodeObjectLoader extends ObjectLoader {
6
6
  parseNodes(json: AnyJson, textures: { [key: string]: Texture }): NodeLoaderResult;
@@ -1,5 +1,5 @@
1
- import NodeMaterial from './NodeMaterial';
2
- import { ShaderMaterialParameters } from '../../../../src/Three';
1
+ import NodeMaterial from './NodeMaterial.js';
2
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
3
3
 
4
4
  export default class LineBasicNodeMaterial extends NodeMaterial {
5
5
  isLineBasicNodeMaterial: true;
@@ -1,10 +1,10 @@
1
- import NodeMaterial from './NodeMaterial';
2
- import LineBasicNodeMaterial from './LineBasicNodeMaterial';
3
- import MeshBasicNodeMaterial from './MeshBasicNodeMaterial';
4
- import MeshStandardNodeMaterial from './MeshStandardNodeMaterial';
5
- import PointsNodeMaterial from './PointsNodeMaterial';
6
- import SpriteNodeMaterial from './SpriteNodeMaterial';
7
- import MeshPhysicalNodeMaterial from './MeshPhysicalNodeMaterial';
1
+ import NodeMaterial from './NodeMaterial.js';
2
+ import LineBasicNodeMaterial from './LineBasicNodeMaterial.js';
3
+ import MeshBasicNodeMaterial from './MeshBasicNodeMaterial.js';
4
+ import MeshStandardNodeMaterial from './MeshStandardNodeMaterial.js';
5
+ import PointsNodeMaterial from './PointsNodeMaterial.js';
6
+ import SpriteNodeMaterial from './SpriteNodeMaterial.js';
7
+ import MeshPhysicalNodeMaterial from './MeshPhysicalNodeMaterial.js';
8
8
 
9
9
  export {
10
10
  NodeMaterial,
@@ -1,5 +1,5 @@
1
- import NodeMaterial from './NodeMaterial';
2
- import { ShaderMaterialParameters } from '../../../../src/Three';
1
+ import NodeMaterial from './NodeMaterial.js';
2
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
3
3
 
4
4
  export default class MeshBasicNodeMaterial extends NodeMaterial {
5
5
  isMeshBasicNodeMaterial: true;
@@ -1,7 +1,7 @@
1
- import { ShaderMaterialParameters } from '../../../../src/Three';
2
- import { Swizzable, CheckerNode, Node } from '../Nodes';
1
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
2
+ import { Swizzable, CheckerNode, Node } from '../Nodes.js';
3
3
 
4
- import MeshStandardNodeMaterial from './MeshStandardNodeMaterial';
4
+ import MeshStandardNodeMaterial from './MeshStandardNodeMaterial.js';
5
5
 
6
6
  export default class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
7
7
  iridescenceNode: null | Swizzable<CheckerNode>;
@@ -1,6 +1,6 @@
1
- import { ShaderMaterialParameters } from '../../../../src/Three';
2
- import Node from '../core/Node';
3
- import NodeMaterial from './NodeMaterial';
1
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
2
+ import Node from '../core/Node.js';
3
+ import NodeMaterial from './NodeMaterial.js';
4
4
 
5
5
  export default class MeshStandardNodeMaterial extends NodeMaterial {
6
6
  isMeshStandardNodeMaterial: true;
@@ -1,7 +1,7 @@
1
- import { Material, ShaderMaterial } from '../../../../src/Three';
2
- import NodeBuilder from '../core/NodeBuilder';
3
- import Node from '../core/Node';
4
- import { LightingModelNode } from '../lighting/LightingContextNode';
1
+ import { Material, ShaderMaterial } from '../../../../src/Three.js';
2
+ import NodeBuilder from '../core/NodeBuilder.js';
3
+ import Node from '../core/Node.js';
4
+ import { LightingModelNode } from '../lighting/LightingContextNode.js';
5
5
 
6
6
  export default class NodeMaterial extends ShaderMaterial {
7
7
  isNodeMaterial: true;
@@ -1,6 +1,6 @@
1
- import NodeMaterial from './NodeMaterial';
2
- import { ShaderMaterialParameters } from '../../../../src/Three';
3
- import { Node } from '../Nodes';
1
+ import NodeMaterial from './NodeMaterial.js';
2
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
3
+ import { Node } from '../Nodes.js';
4
4
 
5
5
  export default class PointsNodeMaterial extends NodeMaterial {
6
6
  isPointsNodeMateria: true;
@@ -1,7 +1,7 @@
1
- import NodeMaterial from './NodeMaterial';
2
- import { ShaderMaterialParameters } from '../../../../src/Three';
3
- import { NodeBuilder } from '../Nodes';
4
- import Node from '../core/Node';
1
+ import NodeMaterial from './NodeMaterial.js';
2
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
3
+ import { NodeBuilder } from '../Nodes.js';
4
+ import Node from '../core/Node.js';
5
5
 
6
6
  export default class SpriteNodeMaterial extends NodeMaterial {
7
7
  isSpriteNodeMaterial: true;
@@ -1,7 +1,7 @@
1
- import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv';
2
- import { Swizzable } from '../shadernode/ShaderNodeElements';
3
- import { UVNode, MathNode } from '../Nodes';
4
- import { NodeRepresentation } from '../shadernode/ShaderNode';
1
+ import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv.js';
2
+ import { Swizzable } from '../shadernode/ShaderNodeElements.js';
3
+ import { UVNode, MathNode } from '../Nodes.js';
4
+ import { NodeRepresentation } from '../shadernode/ShaderNode.js';
5
5
 
6
6
  export function mx_aastep(threshold?: NodeRepresentation, value?: NodeRepresentation): Swizzable<MathNode>;
7
7
 
@@ -1,4 +1,4 @@
1
- import { Fn, Node, Swizzable } from '../../Nodes';
1
+ import { Fn, Node, Swizzable } from '../../Nodes.js';
2
2
 
3
3
  export function mx_hsvtorgb(...params: Fn<[Node]>): Swizzable;
4
4
  export function mx_rgbtohsv(...params: Fn<[Node]>): Swizzable;
@@ -1,4 +1,4 @@
1
- import { Fn, Node, Swizzable } from '../../Nodes';
1
+ import { Fn, Node, Swizzable } from '../../Nodes.js';
2
2
 
3
3
  export function mx_perlin_noise_float(...params: Fn<[Node]>): Swizzable;
4
4
  export function mx_cell_noise_float(...params: Fn<[Node]>): Swizzable;
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default class CondNode extends Node {
4
4
  condNode: Node;
@@ -1,5 +1,5 @@
1
- import Node from '../core/Node';
2
- import TempNode from '../core/TempNode';
1
+ import Node from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
3
 
4
4
  export type MathNodeMethod1 =
5
5
  | typeof MathNode.RADIANS
@@ -1,5 +1,5 @@
1
- import TempNode from '../core/TempNode';
2
- import Node from '../core/Node';
1
+ import TempNode from '../core/TempNode.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  export type OperatorNodeOp =
5
5
  | '='
@@ -1,4 +1,4 @@
1
- import TempNode from '../core/TempNode';
1
+ import TempNode from '../core/TempNode.js';
2
2
 
3
3
  export default class CheckerNode extends TempNode {
4
4
  uvNode: Node;