@types/three 0.152.1 → 0.154.0

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Files changed (601) hide show
  1. three/README.md +2 -2
  2. three/build/three.d.cts +1 -1
  3. three/build/three.d.ts +1 -1
  4. three/build/three.min.d.ts +1 -1
  5. three/build/three.module.d.ts +1 -1
  6. three/build/three.module.min.d.ts +1 -1
  7. three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
  8. three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
  9. three/examples/jsm/animation/MMDAnimationHelper.d.ts +5 -3
  10. three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
  11. three/examples/jsm/cameras/CinematicCamera.d.ts +2 -2
  12. three/examples/jsm/capabilities/WebGL.d.ts +7 -8
  13. three/examples/jsm/controls/ArcballControls.d.ts +6 -1
  14. three/examples/jsm/controls/DragControls.d.ts +1 -1
  15. three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
  16. three/examples/jsm/controls/FlyControls.d.ts +6 -6
  17. three/examples/jsm/controls/MapControls.d.ts +2 -2
  18. three/examples/jsm/controls/OrbitControls.d.ts +1 -1
  19. three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
  20. three/examples/jsm/controls/TrackballControls.d.ts +1 -1
  21. three/examples/jsm/controls/TransformControls.d.ts +1 -1
  22. three/examples/jsm/csm/CSM.d.ts +3 -3
  23. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  24. three/examples/jsm/csm/CSMHelper.d.ts +2 -2
  25. three/examples/jsm/curves/CurveExtras.d.ts +1 -1
  26. three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
  27. three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
  28. three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
  29. three/examples/jsm/deprecated/Geometry.d.ts +1 -1
  30. three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
  31. three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
  32. three/examples/jsm/effects/OutlineEffect.d.ts +9 -1
  33. three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
  34. three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
  35. three/examples/jsm/effects/StereoEffect.d.ts +1 -1
  36. three/examples/jsm/environments/RoomEnvironment.d.ts +2 -2
  37. three/examples/jsm/exporters/DRACOExporter.d.ts +2 -2
  38. three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
  39. three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
  40. three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
  41. three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
  42. three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
  43. three/examples/jsm/exporters/PLYExporter.d.ts +21 -4
  44. three/examples/jsm/exporters/STLExporter.d.ts +12 -2
  45. three/examples/jsm/exporters/USDZExporter.d.ts +6 -2
  46. three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
  47. three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
  48. three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
  49. three/examples/jsm/geometries/ParametricGeometries.d.ts +2 -2
  50. three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
  51. three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
  52. three/examples/jsm/geometries/TeapotGeometry.d.ts +2 -2
  53. three/examples/jsm/geometries/TextGeometry.d.ts +2 -2
  54. three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
  55. three/examples/jsm/helpers/OctreeHelper.d.ts +2 -2
  56. three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
  57. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
  58. three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
  59. three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
  60. three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
  61. three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
  62. three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
  63. three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
  64. three/examples/jsm/libs/stats.module.d.ts +1 -1
  65. three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
  66. three/examples/jsm/lines/Line2.d.ts +3 -3
  67. three/examples/jsm/lines/LineGeometry.d.ts +2 -2
  68. three/examples/jsm/lines/LineMaterial.d.ts +1 -1
  69. three/examples/jsm/lines/LineSegments2.d.ts +3 -3
  70. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -1
  71. three/examples/jsm/lines/Wireframe.d.ts +3 -3
  72. three/examples/jsm/lines/WireframeGeometry2.d.ts +2 -2
  73. three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
  74. three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
  75. three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
  76. three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
  77. three/examples/jsm/loaders/BasisTextureLoader.d.ts +1 -1
  78. three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
  79. three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
  80. three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
  81. three/examples/jsm/loaders/EXRLoader.d.ts +7 -1
  82. three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
  83. three/examples/jsm/loaders/FontLoader.d.ts +1 -1
  84. three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
  85. three/examples/jsm/loaders/GLTFLoader.d.ts +3 -3
  86. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
  87. three/examples/jsm/loaders/IFCLoader.d.ts +5 -5
  88. three/examples/jsm/loaders/KMZLoader.d.ts +2 -2
  89. three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
  90. three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
  91. three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
  92. three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -1
  93. three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -1
  94. three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
  95. three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
  96. three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
  97. three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
  98. three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
  99. three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
  100. three/examples/jsm/loaders/MTLLoader.d.ts +1 -1
  101. three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
  102. three/examples/jsm/loaders/OBJLoader.d.ts +2 -2
  103. three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
  104. three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
  105. three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
  106. three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
  107. three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
  108. three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
  109. three/examples/jsm/loaders/STLLoader.d.ts +1 -1
  110. three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
  111. three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
  112. three/examples/jsm/loaders/TGALoader.d.ts +1 -1
  113. three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
  114. three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
  115. three/examples/jsm/loaders/USDZLoader.d.ts +1 -1
  116. three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
  117. three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
  118. three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
  119. three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
  120. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
  121. three/examples/jsm/math/Capsule.d.ts +1 -1
  122. three/examples/jsm/math/ColorConverter.d.ts +1 -1
  123. three/examples/jsm/math/ConvexHull.d.ts +1 -1
  124. three/examples/jsm/math/Lut.d.ts +1 -1
  125. three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
  126. three/examples/jsm/math/OBB.d.ts +1 -1
  127. three/examples/jsm/math/Octree.d.ts +2 -2
  128. three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
  129. three/examples/jsm/misc/GPUComputationRenderer.d.ts +2 -2
  130. three/examples/jsm/misc/Gyroscope.d.ts +1 -1
  131. three/examples/jsm/misc/MD2Character.d.ts +1 -1
  132. three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
  133. three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
  134. three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
  135. three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
  136. three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
  137. three/examples/jsm/misc/TubePainter.d.ts +1 -1
  138. three/examples/jsm/misc/Volume.d.ts +3 -3
  139. three/examples/jsm/misc/VolumeSlice.d.ts +2 -2
  140. three/examples/jsm/modifiers/CurveModifier.d.ts +1 -1
  141. three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
  142. three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
  143. three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
  144. three/examples/jsm/nodes/Nodes.d.ts +104 -105
  145. three/examples/jsm/nodes/accessors/BitangentNode.d.ts +1 -1
  146. three/examples/jsm/nodes/accessors/BufferNode.d.ts +2 -2
  147. three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -1
  148. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +3 -3
  149. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +2 -2
  150. three/examples/jsm/nodes/accessors/MaterialNode.d.ts +1 -1
  151. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +2 -2
  152. three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
  153. three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  154. three/examples/jsm/nodes/accessors/NormalNode.d.ts +1 -1
  155. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +2 -2
  156. three/examples/jsm/nodes/accessors/PointUVNode.d.ts +1 -1
  157. three/examples/jsm/nodes/accessors/PositionNode.d.ts +1 -1
  158. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +2 -2
  159. three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +1 -1
  160. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +2 -2
  161. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +2 -2
  162. three/examples/jsm/nodes/accessors/TextureNode.d.ts +3 -3
  163. three/examples/jsm/nodes/accessors/UVNode.d.ts +1 -1
  164. three/examples/jsm/nodes/accessors/UserDataNode.d.ts +2 -2
  165. three/examples/jsm/nodes/code/CodeNode.d.ts +2 -2
  166. three/examples/jsm/nodes/code/ExpressionNode.d.ts +2 -2
  167. three/examples/jsm/nodes/code/FunctionCallNode.d.ts +3 -3
  168. three/examples/jsm/nodes/code/FunctionNode.d.ts +6 -6
  169. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +2 -2
  170. three/examples/jsm/nodes/core/AttributeNode.d.ts +3 -3
  171. three/examples/jsm/nodes/core/BypassNode.d.ts +1 -1
  172. three/examples/jsm/nodes/core/CacheNode.d.ts +2 -2
  173. three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
  174. three/examples/jsm/nodes/core/ContextNode.d.ts +2 -2
  175. three/examples/jsm/nodes/core/InputNode.d.ts +3 -3
  176. three/examples/jsm/nodes/core/Node.d.ts +3 -3
  177. three/examples/jsm/nodes/core/NodeBuilder.d.ts +13 -13
  178. three/examples/jsm/nodes/core/NodeCache.d.ts +2 -2
  179. three/examples/jsm/nodes/core/NodeFrame.d.ts +2 -2
  180. three/examples/jsm/nodes/core/NodeFunction.d.ts +1 -1
  181. three/examples/jsm/nodes/core/NodeKeywords.d.ts +2 -2
  182. three/examples/jsm/nodes/core/NodeParser.d.ts +1 -1
  183. three/examples/jsm/nodes/core/NodeUniform.d.ts +2 -2
  184. three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
  185. three/examples/jsm/nodes/core/NodeVarying.d.ts +1 -1
  186. three/examples/jsm/nodes/core/PropertyNode.d.ts +2 -2
  187. three/examples/jsm/nodes/core/StackNode.d.ts +1 -1
  188. three/examples/jsm/nodes/core/TempNode.d.ts +3 -3
  189. three/examples/jsm/nodes/core/UniformNode.d.ts +3 -3
  190. three/examples/jsm/nodes/core/VarNode.d.ts +2 -2
  191. three/examples/jsm/nodes/core/VaryingNode.d.ts +1 -1
  192. three/examples/jsm/nodes/core/constants.d.ts +1 -1
  193. three/examples/jsm/nodes/display/BlendModeNode.d.ts +3 -3
  194. three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +2 -2
  195. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +9 -6
  196. three/examples/jsm/nodes/display/FrontFacingNode.d.ts +1 -1
  197. three/examples/jsm/nodes/display/NormalMapNode.d.ts +3 -3
  198. three/examples/jsm/nodes/display/PosterizeNode.d.ts +1 -1
  199. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +3 -3
  200. three/examples/jsm/nodes/display/ViewportNode.d.ts +1 -1
  201. three/examples/jsm/nodes/fog/FogExp2Node.d.ts +2 -2
  202. three/examples/jsm/nodes/fog/FogNode.d.ts +1 -1
  203. three/examples/jsm/nodes/fog/FogRangeNode.d.ts +2 -2
  204. three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +2 -2
  205. three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +2 -2
  206. three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +2 -2
  207. three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +2 -2
  208. three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +2 -2
  209. three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +2 -2
  210. three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +2 -2
  211. three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
  212. three/examples/jsm/nodes/functions/material/getRoughness.d.ts +2 -2
  213. three/examples/jsm/nodes/geometry/RangeNode.d.ts +3 -3
  214. three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +1 -1
  215. three/examples/jsm/nodes/lighting/AONode.d.ts +2 -2
  216. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +3 -3
  217. three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +2 -2
  218. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +4 -4
  219. three/examples/jsm/nodes/lighting/LightUtils.d.ts +2 -2
  220. three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +3 -3
  221. three/examples/jsm/nodes/lighting/LightingNode.d.ts +1 -1
  222. three/examples/jsm/nodes/lighting/LightsNode.d.ts +3 -3
  223. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +3 -3
  224. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +3 -3
  225. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +2 -2
  226. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +2 -2
  227. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +3 -3
  228. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +2 -2
  229. three/examples/jsm/nodes/materials/Materials.d.ts +7 -7
  230. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +2 -2
  231. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +3 -3
  232. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +3 -3
  233. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +4 -4
  234. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +3 -3
  235. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +4 -4
  236. three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +4 -4
  237. three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +1 -1
  238. three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +1 -1
  239. three/examples/jsm/nodes/math/CondNode.d.ts +1 -1
  240. three/examples/jsm/nodes/math/MathNode.d.ts +2 -2
  241. three/examples/jsm/nodes/math/OperatorNode.d.ts +2 -2
  242. three/examples/jsm/nodes/procedural/CheckerNode.d.ts +1 -1
  243. three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +1 -1
  244. three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +9 -11
  245. three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +16 -16
  246. three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +2 -2
  247. three/examples/jsm/nodes/utils/ConvertNode.d.ts +2 -2
  248. three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +2 -2
  249. three/examples/jsm/nodes/utils/JoinNode.d.ts +2 -2
  250. three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +1 -1
  251. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +3 -3
  252. three/examples/jsm/nodes/utils/OscNode.d.ts +1 -1
  253. three/examples/jsm/nodes/utils/RemapNode.d.ts +1 -1
  254. three/examples/jsm/nodes/utils/RotateUVNode.d.ts +2 -2
  255. three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +1 -1
  256. three/examples/jsm/nodes/utils/SplitNode.d.ts +2 -2
  257. three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +1 -1
  258. three/examples/jsm/nodes/utils/TimerNode.d.ts +1 -1
  259. three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +2 -2
  260. three/examples/jsm/objects/GroundProjectedSkybox.d.ts +1 -1
  261. three/examples/jsm/objects/Lensflare.d.ts +1 -1
  262. three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
  263. three/examples/jsm/objects/Reflector.d.ts +1 -1
  264. three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
  265. three/examples/jsm/objects/Refractor.d.ts +1 -1
  266. three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
  267. three/examples/jsm/objects/Sky.d.ts +1 -1
  268. three/examples/jsm/objects/Water.d.ts +9 -1
  269. three/examples/jsm/objects/Water2.d.ts +1 -1
  270. three/examples/jsm/physics/AmmoPhysics.d.ts +6 -5
  271. three/examples/jsm/physics/RapierPhysics.d.ts +11 -0
  272. three/examples/jsm/postprocessing/AfterimagePass.d.ts +2 -2
  273. three/examples/jsm/postprocessing/BloomPass.d.ts +2 -2
  274. three/examples/jsm/postprocessing/BokehPass.d.ts +2 -2
  275. three/examples/jsm/postprocessing/ClearPass.d.ts +2 -2
  276. three/examples/jsm/postprocessing/CubeTexturePass.d.ts +2 -2
  277. three/examples/jsm/postprocessing/DotScreenPass.d.ts +2 -2
  278. three/examples/jsm/postprocessing/EffectComposer.d.ts +4 -4
  279. three/examples/jsm/postprocessing/FilmPass.d.ts +3 -3
  280. three/examples/jsm/postprocessing/GlitchPass.d.ts +2 -2
  281. three/examples/jsm/postprocessing/HalftonePass.d.ts +2 -2
  282. three/examples/jsm/postprocessing/LUTPass.d.ts +2 -2
  283. three/examples/jsm/postprocessing/MaskPass.d.ts +2 -2
  284. three/examples/jsm/postprocessing/OutlinePass.d.ts +2 -2
  285. three/examples/jsm/postprocessing/OutputPass.d.ts +13 -0
  286. three/examples/jsm/postprocessing/Pass.d.ts +1 -1
  287. three/examples/jsm/postprocessing/RenderPass.d.ts +2 -2
  288. three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +2 -2
  289. three/examples/jsm/postprocessing/SAOPass.d.ts +2 -2
  290. three/examples/jsm/postprocessing/SMAAPass.d.ts +2 -2
  291. three/examples/jsm/postprocessing/SSAARenderPass.d.ts +2 -2
  292. three/examples/jsm/postprocessing/SSAOPass.d.ts +2 -2
  293. three/examples/jsm/postprocessing/SSRPass.d.ts +3 -3
  294. three/examples/jsm/postprocessing/SavePass.d.ts +2 -2
  295. three/examples/jsm/postprocessing/ShaderPass.d.ts +2 -2
  296. three/examples/jsm/postprocessing/TAARenderPass.d.ts +2 -2
  297. three/examples/jsm/postprocessing/TexturePass.d.ts +2 -2
  298. three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +3 -3
  299. three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
  300. three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
  301. three/examples/jsm/renderers/Projector.d.ts +1 -1
  302. three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
  303. three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +1 -1
  304. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +5 -5
  305. three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
  306. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  307. three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
  308. three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
  309. three/examples/jsm/shaders/BlendShader.d.ts +1 -1
  310. three/examples/jsm/shaders/BokehShader.d.ts +1 -1
  311. three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
  312. three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
  313. three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
  314. three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
  315. three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
  316. three/examples/jsm/shaders/CopyShader.d.ts +1 -1
  317. three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
  318. three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
  319. three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
  320. three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
  321. three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
  322. three/examples/jsm/shaders/FilmShader.d.ts +1 -1
  323. three/examples/jsm/shaders/FocusShader.d.ts +1 -1
  324. three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
  325. three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
  326. three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
  327. three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
  328. three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
  329. three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  330. three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
  331. three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
  332. three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
  333. three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
  334. three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
  335. three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
  336. three/examples/jsm/shaders/OutputShader.d.ts +10 -0
  337. three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
  338. three/examples/jsm/shaders/SAOShader.d.ts +1 -1
  339. three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
  340. three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
  341. three/examples/jsm/shaders/SSRShader.d.ts +1 -1
  342. three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
  343. three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
  344. three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  345. three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
  346. three/examples/jsm/shaders/ToonShader.d.ts +1 -1
  347. three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
  348. three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  349. three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
  350. three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
  351. three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
  352. three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
  353. three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
  354. three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
  355. three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
  356. three/examples/jsm/utils/CameraUtils.d.ts +1 -1
  357. three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
  358. three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
  359. three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
  360. three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
  361. three/examples/jsm/utils/SceneUtils.d.ts +1 -1
  362. three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
  363. three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
  364. three/examples/jsm/utils/UVsDebug.d.ts +2 -2
  365. three/examples/jsm/webxr/ARButton.d.ts +1 -1
  366. three/examples/jsm/webxr/OculusHandModel.d.ts +2 -2
  367. three/examples/jsm/webxr/OculusHandPointerModel.d.ts +2 -2
  368. three/examples/jsm/webxr/Text2D.d.ts +1 -1
  369. three/examples/jsm/webxr/VRButton.d.ts +1 -1
  370. three/examples/jsm/webxr/XRButton.d.ts +6 -0
  371. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +2 -2
  372. three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
  373. three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
  374. three/examples/jsm/webxr/XRHandModelFactory.d.ts +3 -3
  375. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +2 -2
  376. three/index.d.ts +1 -1
  377. three/package.json +6 -4
  378. three/src/Three.d.ts +185 -185
  379. three/src/animation/AnimationAction.d.ts +4 -4
  380. three/src/animation/AnimationClip.d.ts +4 -4
  381. three/src/animation/AnimationMixer.d.ts +6 -6
  382. three/src/animation/AnimationUtils.d.ts +1 -1
  383. three/src/animation/KeyframeTrack.d.ts +5 -5
  384. three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
  385. three/src/animation/tracks/ColorKeyframeTrack.d.ts +2 -2
  386. three/src/animation/tracks/NumberKeyframeTrack.d.ts +2 -2
  387. three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +2 -2
  388. three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
  389. three/src/animation/tracks/VectorKeyframeTrack.d.ts +2 -2
  390. three/src/audio/Audio.d.ts +5 -5
  391. three/src/audio/AudioAnalyser.d.ts +1 -1
  392. three/src/audio/AudioListener.d.ts +2 -2
  393. three/src/audio/PositionalAudio.d.ts +2 -2
  394. three/src/cameras/ArrayCamera.d.ts +1 -1
  395. three/src/cameras/Camera.d.ts +8 -5
  396. three/src/cameras/CubeCamera.d.ts +9 -4
  397. three/src/cameras/OrthographicCamera.d.ts +1 -1
  398. three/src/cameras/PerspectiveCamera.d.ts +1 -1
  399. three/src/cameras/StereoCamera.d.ts +2 -2
  400. three/src/constants.d.ts +26 -2
  401. three/src/core/BufferAttribute.d.ts +24 -5
  402. three/src/core/BufferGeometry.d.ts +10 -10
  403. three/src/core/InstancedBufferAttribute.d.ts +3 -4
  404. three/src/core/InstancedBufferGeometry.d.ts +1 -1
  405. three/src/core/InstancedInterleavedBuffer.d.ts +3 -2
  406. three/src/core/InterleavedBuffer.d.ts +5 -4
  407. three/src/core/InterleavedBufferAttribute.d.ts +5 -5
  408. three/src/core/Object3D.d.ts +15 -15
  409. three/src/core/Raycaster.d.ts +6 -6
  410. three/src/core/UniformsGroup.d.ts +3 -3
  411. three/src/extras/ImageUtils.d.ts +2 -2
  412. three/src/extras/PMREMGenerator.d.ts +5 -5
  413. three/src/extras/core/Curve.d.ts +2 -2
  414. three/src/extras/core/CurvePath.d.ts +2 -2
  415. three/src/extras/core/Path.d.ts +2 -2
  416. three/src/extras/core/Shape.d.ts +2 -2
  417. three/src/extras/core/ShapePath.d.ts +4 -4
  418. three/src/extras/curves/ArcCurve.d.ts +1 -1
  419. three/src/extras/curves/CatmullRomCurve3.d.ts +2 -2
  420. three/src/extras/curves/CubicBezierCurve.d.ts +2 -2
  421. three/src/extras/curves/CubicBezierCurve3.d.ts +2 -2
  422. three/src/extras/curves/Curves.d.ts +10 -10
  423. three/src/extras/curves/EllipseCurve.d.ts +2 -2
  424. three/src/extras/curves/LineCurve.d.ts +2 -2
  425. three/src/extras/curves/LineCurve3.d.ts +2 -2
  426. three/src/extras/curves/QuadraticBezierCurve.d.ts +2 -2
  427. three/src/extras/curves/QuadraticBezierCurve3.d.ts +2 -2
  428. three/src/extras/curves/SplineCurve.d.ts +2 -2
  429. three/src/geometries/BoxGeometry.d.ts +1 -1
  430. three/src/geometries/CapsuleGeometry.d.ts +1 -1
  431. three/src/geometries/CircleGeometry.d.ts +1 -1
  432. three/src/geometries/ConeGeometry.d.ts +1 -1
  433. three/src/geometries/CylinderGeometry.d.ts +1 -1
  434. three/src/geometries/DodecahedronGeometry.d.ts +1 -1
  435. three/src/geometries/EdgesGeometry.d.ts +1 -1
  436. three/src/geometries/ExtrudeGeometry.d.ts +5 -5
  437. three/src/geometries/Geometries.d.ts +21 -21
  438. three/src/geometries/IcosahedronGeometry.d.ts +1 -1
  439. three/src/geometries/LatheGeometry.d.ts +2 -2
  440. three/src/geometries/OctahedronGeometry.d.ts +1 -1
  441. three/src/geometries/PlaneGeometry.d.ts +1 -1
  442. three/src/geometries/PolyhedronGeometry.d.ts +1 -1
  443. three/src/geometries/RingGeometry.d.ts +1 -1
  444. three/src/geometries/ShapeGeometry.d.ts +2 -2
  445. three/src/geometries/SphereGeometry.d.ts +1 -1
  446. three/src/geometries/TetrahedronGeometry.d.ts +1 -1
  447. three/src/geometries/TorusGeometry.d.ts +1 -1
  448. three/src/geometries/TorusKnotGeometry.d.ts +1 -1
  449. three/src/geometries/TubeGeometry.d.ts +3 -3
  450. three/src/geometries/WireframeGeometry.d.ts +1 -1
  451. three/src/helpers/ArrowHelper.d.ts +5 -5
  452. three/src/helpers/AxesHelper.d.ts +2 -2
  453. three/src/helpers/Box3Helper.d.ts +3 -3
  454. three/src/helpers/BoxHelper.d.ts +3 -3
  455. three/src/helpers/CameraHelper.d.ts +4 -4
  456. three/src/helpers/DirectionalLightHelper.d.ts +5 -5
  457. three/src/helpers/GridHelper.d.ts +5 -3
  458. three/src/helpers/HemisphereLightHelper.d.ts +5 -5
  459. three/src/helpers/PlaneHelper.d.ts +2 -2
  460. three/src/helpers/PointLightHelper.d.ts +4 -4
  461. three/src/helpers/PolarGridHelper.d.ts +2 -2
  462. three/src/helpers/SkeletonHelper.d.ts +5 -5
  463. three/src/helpers/SpotLightHelper.d.ts +5 -5
  464. three/src/lights/AmbientLight.d.ts +2 -2
  465. three/src/lights/AmbientLightProbe.d.ts +2 -2
  466. three/src/lights/DirectionalLight.d.ts +6 -6
  467. three/src/lights/DirectionalLightShadow.d.ts +2 -2
  468. three/src/lights/HemisphereLight.d.ts +3 -3
  469. three/src/lights/HemisphereLightProbe.d.ts +2 -2
  470. three/src/lights/Light.d.ts +4 -4
  471. three/src/lights/LightProbe.d.ts +2 -2
  472. three/src/lights/LightShadow.d.ts +7 -7
  473. three/src/lights/PointLight.d.ts +7 -7
  474. three/src/lights/PointLightShadow.d.ts +3 -3
  475. three/src/lights/RectAreaLight.d.ts +4 -4
  476. three/src/lights/SpotLight.d.ts +11 -11
  477. three/src/lights/SpotLightShadow.d.ts +2 -2
  478. three/src/loaders/AnimationLoader.d.ts +3 -3
  479. three/src/loaders/AudioLoader.d.ts +2 -2
  480. three/src/loaders/BufferGeometryLoader.d.ts +4 -4
  481. three/src/loaders/CompressedTextureLoader.d.ts +3 -3
  482. three/src/loaders/CubeTextureLoader.d.ts +3 -3
  483. three/src/loaders/DataTextureLoader.d.ts +3 -3
  484. three/src/loaders/FileLoader.d.ts +2 -2
  485. three/src/loaders/ImageBitmapLoader.d.ts +2 -2
  486. three/src/loaders/ImageLoader.d.ts +2 -2
  487. three/src/loaders/Loader.d.ts +3 -1
  488. three/src/loaders/LoadingManager.d.ts +1 -1
  489. three/src/loaders/MaterialLoader.d.ts +4 -4
  490. three/src/loaders/ObjectLoader.d.ts +9 -9
  491. three/src/loaders/TextureLoader.d.ts +3 -3
  492. three/src/materials/LineBasicMaterial.d.ts +3 -3
  493. three/src/materials/LineDashedMaterial.d.ts +1 -1
  494. three/src/materials/Material.d.ts +8 -5
  495. three/src/materials/Materials.d.ts +18 -18
  496. three/src/materials/MeshBasicMaterial.d.ts +4 -4
  497. three/src/materials/MeshDepthMaterial.d.ts +3 -3
  498. three/src/materials/MeshDistanceMaterial.d.ts +3 -3
  499. three/src/materials/MeshLambertMaterial.d.ts +5 -5
  500. three/src/materials/MeshMatcapMaterial.d.ts +5 -5
  501. three/src/materials/MeshNormalMaterial.d.ts +4 -4
  502. three/src/materials/MeshPhongMaterial.d.ts +5 -5
  503. three/src/materials/MeshPhysicalMaterial.d.ts +23 -4
  504. three/src/materials/MeshStandardMaterial.d.ts +5 -5
  505. three/src/materials/MeshToonMaterial.d.ts +5 -5
  506. three/src/materials/PointsMaterial.d.ts +3 -3
  507. three/src/materials/RawShaderMaterial.d.ts +1 -1
  508. three/src/materials/ShaderMaterial.d.ts +9 -3
  509. three/src/materials/ShadowMaterial.d.ts +2 -2
  510. three/src/materials/SpriteMaterial.d.ts +3 -3
  511. three/src/math/Box2.d.ts +1 -1
  512. three/src/math/Box3.d.ts +7 -7
  513. three/src/math/Color.d.ts +8 -7
  514. three/src/math/ColorManagement.d.ts +2 -2
  515. three/src/math/Cylindrical.d.ts +1 -1
  516. three/src/math/Euler.d.ts +3 -3
  517. three/src/math/Frustum.d.ts +9 -8
  518. three/src/math/Line3.d.ts +2 -2
  519. three/src/math/MathUtils.d.ts +66 -45
  520. three/src/math/Matrix3.d.ts +18 -3
  521. three/src/math/Matrix4.d.ts +49 -12
  522. three/src/math/Plane.d.ts +6 -6
  523. three/src/math/Quaternion.d.ts +5 -5
  524. three/src/math/Ray.d.ts +5 -5
  525. three/src/math/Sphere.d.ts +4 -4
  526. three/src/math/Spherical.d.ts +1 -1
  527. three/src/math/SphericalHarmonics3.d.ts +1 -1
  528. three/src/math/Triangle.d.ts +7 -7
  529. three/src/math/Vector2.d.ts +7 -2
  530. three/src/math/Vector3.d.ts +16 -11
  531. three/src/math/Vector4.d.ts +9 -4
  532. three/src/math/interpolants/CubicInterpolant.d.ts +1 -1
  533. three/src/math/interpolants/DiscreteInterpolant.d.ts +1 -1
  534. three/src/math/interpolants/LinearInterpolant.d.ts +1 -1
  535. three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +1 -1
  536. three/src/objects/Bone.d.ts +1 -1
  537. three/src/objects/Group.d.ts +1 -1
  538. three/src/objects/InstancedMesh.d.ts +8 -8
  539. three/src/objects/LOD.d.ts +4 -4
  540. three/src/objects/Line.d.ts +5 -5
  541. three/src/objects/LineLoop.d.ts +3 -3
  542. three/src/objects/LineSegments.d.ts +3 -3
  543. three/src/objects/Mesh.d.ts +6 -6
  544. three/src/objects/Points.d.ts +6 -6
  545. three/src/objects/Skeleton.d.ts +3 -3
  546. three/src/objects/SkinnedMesh.d.ts +8 -8
  547. three/src/objects/Sprite.d.ts +6 -6
  548. three/src/renderers/WebGL1Renderer.d.ts +1 -1
  549. three/src/renderers/WebGL3DRenderTarget.d.ts +2 -2
  550. three/src/renderers/WebGLArrayRenderTarget.d.ts +2 -2
  551. three/src/renderers/WebGLCubeRenderTarget.d.ts +4 -4
  552. three/src/renderers/WebGLMultipleRenderTargets.d.ts +4 -18
  553. three/src/renderers/WebGLRenderTarget.d.ts +13 -55
  554. three/src/renderers/WebGLRenderer.d.ts +34 -25
  555. three/src/renderers/shaders/ShaderChunk.d.ts +5 -3
  556. three/src/renderers/shaders/ShaderLib.d.ts +1 -1
  557. three/src/renderers/shaders/UniformsLib.d.ts +3 -3
  558. three/src/renderers/shaders/UniformsUtils.d.ts +1 -1
  559. three/src/renderers/webgl/WebGLAttributes.d.ts +4 -4
  560. three/src/renderers/webgl/WebGLBindingStates.d.ts +8 -8
  561. three/src/renderers/webgl/WebGLBufferRenderer.d.ts +3 -3
  562. three/src/renderers/webgl/WebGLClipping.d.ts +4 -4
  563. three/src/renderers/webgl/WebGLCubeMaps.d.ts +1 -1
  564. three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +1 -1
  565. three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
  566. three/src/renderers/webgl/WebGLGeometries.d.ts +5 -5
  567. three/src/renderers/webgl/WebGLInfo.d.ts +1 -1
  568. three/src/renderers/webgl/WebGLLights.d.ts +2 -2
  569. three/src/renderers/webgl/WebGLProgram.d.ts +3 -3
  570. three/src/renderers/webgl/WebGLPrograms.d.ts +9 -9
  571. three/src/renderers/webgl/WebGLRenderLists.d.ts +8 -8
  572. three/src/renderers/webgl/WebGLShadowMap.d.ts +7 -7
  573. three/src/renderers/webgl/WebGLState.d.ts +5 -5
  574. three/src/renderers/webgl/WebGLTextures.d.ts +6 -6
  575. three/src/renderers/webgl/WebGLUniforms.d.ts +2 -2
  576. three/src/renderers/webgl/WebGLUniformsGroups.d.ts +5 -5
  577. three/src/renderers/webgl/WebGLUtils.d.ts +1 -1
  578. three/src/renderers/webxr/WebXRController.d.ts +2 -2
  579. three/src/renderers/webxr/WebXRManager.d.ts +21 -10
  580. three/src/scenes/Fog.d.ts +1 -1
  581. three/src/scenes/FogExp2.d.ts +2 -2
  582. three/src/scenes/Scene.d.ts +6 -6
  583. three/src/textures/CanvasTexture.d.ts +2 -2
  584. three/src/textures/CompressedArrayTexture.d.ts +1 -1
  585. three/src/textures/CompressedTexture.d.ts +2 -2
  586. three/src/textures/CubeTexture.d.ts +2 -2
  587. three/src/textures/Data3DTexture.d.ts +3 -3
  588. three/src/textures/DataArrayTexture.d.ts +3 -3
  589. three/src/textures/DataTexture.d.ts +3 -3
  590. three/src/textures/DepthTexture.d.ts +11 -2
  591. three/src/textures/FramebufferTexture.d.ts +3 -4
  592. three/src/textures/Source.d.ts +2 -0
  593. three/src/textures/Texture.d.ts +5 -5
  594. three/src/textures/VideoTexture.d.ts +2 -2
  595. three/examples/jsm/exporters/ColladaExporter.d.ts +0 -22
  596. three/examples/jsm/geometries/LightningStrike.d.ts +0 -108
  597. three/examples/jsm/loaders/PRWMLoader.d.ts +0 -16
  598. three/examples/jsm/nodes/core/InstanceIndexNode.d.ts +0 -6
  599. three/examples/jsm/objects/LightningStorm.d.ts +0 -32
  600. three/examples/jsm/postprocessing/AdaptiveToneMappingPass.d.ts +0 -29
  601. three/examples/jsm/shaders/ToneMapShader.d.ts +0 -14
@@ -1,7 +1,7 @@
1
- import { KeyframeTrack } from './KeyframeTrack';
2
- import { Vector3 } from './../math/Vector3';
3
- import { Bone } from './../objects/Bone';
4
- import { AnimationBlendMode } from '../constants';
1
+ import { KeyframeTrack } from './KeyframeTrack.js';
2
+ import { Vector3 } from './../math/Vector3.js';
3
+ import { Bone } from './../objects/Bone.js';
4
+ import { AnimationBlendMode } from '../constants.js';
5
5
 
6
6
  export interface MorphTarget {
7
7
  name: string;
@@ -1,9 +1,9 @@
1
- import { AnimationClip } from './AnimationClip';
2
- import { AnimationAction } from './AnimationAction';
3
- import { AnimationBlendMode } from '../constants';
4
- import { EventDispatcher } from './../core/EventDispatcher';
5
- import { Object3D } from '../core/Object3D';
6
- import { AnimationObjectGroup } from './AnimationObjectGroup';
1
+ import { AnimationClip } from './AnimationClip.js';
2
+ import { AnimationAction } from './AnimationAction.js';
3
+ import { AnimationBlendMode } from '../constants.js';
4
+ import { EventDispatcher } from './../core/EventDispatcher.js';
5
+ import { Object3D } from '../core/Object3D.js';
6
+ import { AnimationObjectGroup } from './AnimationObjectGroup.js';
7
7
 
8
8
  export class AnimationMixer extends EventDispatcher {
9
9
  constructor(root: Object3D | AnimationObjectGroup);
@@ -1,4 +1,4 @@
1
- import { AnimationClip } from './AnimationClip';
1
+ import { AnimationClip } from './AnimationClip.js';
2
2
 
3
3
  export function arraySlice(array: any, from: number, to: number): any;
4
4
  export function convertArray(array: any, type: any, forceClone: boolean): any;
@@ -1,8 +1,8 @@
1
- import { DiscreteInterpolant } from './../math/interpolants/DiscreteInterpolant';
2
- import { LinearInterpolant } from './../math/interpolants/LinearInterpolant';
3
- import { CubicInterpolant } from './../math/interpolants/CubicInterpolant';
4
- import { Interpolant } from '../math/Interpolant';
5
- import { InterpolationModes } from '../constants';
1
+ import { DiscreteInterpolant } from './../math/interpolants/DiscreteInterpolant.js';
2
+ import { LinearInterpolant } from './../math/interpolants/LinearInterpolant.js';
3
+ import { CubicInterpolant } from './../math/interpolants/CubicInterpolant.js';
4
+ import { Interpolant } from '../math/Interpolant.js';
5
+ import { InterpolationModes } from '../constants.js';
6
6
 
7
7
  export class KeyframeTrack {
8
8
  /**
@@ -1,4 +1,4 @@
1
- import { KeyframeTrack } from './../KeyframeTrack';
1
+ import { KeyframeTrack } from './../KeyframeTrack.js';
2
2
 
3
3
  export class BooleanKeyframeTrack extends KeyframeTrack {
4
4
  constructor(name: string, times: ArrayLike<number>, values: ArrayLike<any>);
@@ -1,5 +1,5 @@
1
- import { KeyframeTrack } from './../KeyframeTrack';
2
- import { InterpolationModes } from '../../constants';
1
+ import { KeyframeTrack } from './../KeyframeTrack.js';
2
+ import { InterpolationModes } from '../../constants.js';
3
3
 
4
4
  export class ColorKeyframeTrack extends KeyframeTrack {
5
5
  constructor(name: string, times: ArrayLike<number>, values: ArrayLike<number>, interpolation?: InterpolationModes);
@@ -1,5 +1,5 @@
1
- import { KeyframeTrack } from './../KeyframeTrack';
2
- import { InterpolationModes } from '../../constants';
1
+ import { KeyframeTrack } from './../KeyframeTrack.js';
2
+ import { InterpolationModes } from '../../constants.js';
3
3
 
4
4
  export class NumberKeyframeTrack extends KeyframeTrack {
5
5
  constructor(name: string, times: ArrayLike<number>, values: ArrayLike<number>, interpolation?: InterpolationModes);
@@ -1,5 +1,5 @@
1
- import { KeyframeTrack } from './../KeyframeTrack';
2
- import { InterpolationModes } from '../../constants';
1
+ import { KeyframeTrack } from './../KeyframeTrack.js';
2
+ import { InterpolationModes } from '../../constants.js';
3
3
 
4
4
  export class QuaternionKeyframeTrack extends KeyframeTrack {
5
5
  constructor(name: string, times: ArrayLike<number>, values: ArrayLike<number>, interpolation?: InterpolationModes);
@@ -1,5 +1,5 @@
1
- import { KeyframeTrack } from './../KeyframeTrack';
2
- import { InterpolationModes } from '../../constants';
1
+ import { KeyframeTrack } from './../KeyframeTrack.js';
2
+ import { InterpolationModes } from '../../constants.js';
3
3
 
4
4
  export class StringKeyframeTrack extends KeyframeTrack {
5
5
  constructor(name: string, times: ArrayLike<number>, values: ArrayLike<any>, interpolation?: InterpolationModes);
@@ -1,5 +1,5 @@
1
- import { KeyframeTrack } from './../KeyframeTrack';
2
- import { InterpolationModes } from '../../constants';
1
+ import { KeyframeTrack } from './../KeyframeTrack.js';
2
+ import { InterpolationModes } from '../../constants.js';
3
3
 
4
4
  export class VectorKeyframeTrack extends KeyframeTrack {
5
5
  constructor(name: string, times: ArrayLike<number>, values: ArrayLike<number>, interpolation?: InterpolationModes);
@@ -1,6 +1,6 @@
1
- import { Object3D } from './../core/Object3D';
2
- import { AudioListener } from './AudioListener';
3
- import { AudioContext } from './AudioContext';
1
+ import { Object3D } from './../core/Object3D.js';
2
+ import { AudioListener } from './AudioListener.js';
3
+ import { AudioContext } from './AudioContext.js';
4
4
 
5
5
  // Extras / Audio /////////////////////////////////////////////////////////////////////
6
6
 
@@ -129,7 +129,7 @@ export class Audio<NodeType extends AudioNode = GainNode> extends Object3D {
129
129
  * An {@link https://developer.mozilla.org/en-US/docs/Web/API/AudioBufferSourceNode | AudioBufferSourceNode} created using
130
130
  * {@link https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/createBufferSource | AudioContext.createBufferSource()}.
131
131
  */
132
- source: AudioBufferSourceNode | null;
132
+ source: AudioScheduledSourceNode | null;
133
133
 
134
134
  /**
135
135
  * Represents an array of {@link https://developer.mozilla.org/en-US/docs/Web/API/AudioNode | AudioNodes}.
@@ -149,7 +149,7 @@ export class Audio<NodeType extends AudioNode = GainNode> extends Object3D {
149
149
  * Setup the {@link Audio.source | source} to the audioBuffer, and sets {@link Audio.sourceType | sourceType} to 'audioNode'.
150
150
  * @remarks Also sets {@link Audio.hasPlaybackControl | hasPlaybackControl} to false.
151
151
  */
152
- setNodeSource(audioNode: AudioBufferSourceNode): this;
152
+ setNodeSource(audioNode: AudioScheduledSourceNode): this;
153
153
 
154
154
  /**
155
155
  * Applies the given object of type {@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement | HTMLMediaElement} as the source of this audio.
@@ -1,4 +1,4 @@
1
- import { Audio } from './Audio';
1
+ import { Audio } from './Audio.js';
2
2
 
3
3
  /**
4
4
  * Create a {@link AudioAnalyser} object, which uses an {@link https://developer.mozilla.org/en-US/docs/Web/API/AnalyserNode | AnalyserNode} to analyse audio data.
@@ -1,5 +1,5 @@
1
- import { Object3D } from './../core/Object3D';
2
- import { AudioContext } from './AudioContext';
1
+ import { Object3D } from './../core/Object3D.js';
2
+ import { AudioContext } from './AudioContext.js';
3
3
 
4
4
  /**
5
5
  * The {@link AudioListener} represents a virtual {@link https://developer.mozilla.org/en-US/docs/Web/API/AudioListener | listener} of the all positional and non-positional audio effects in the scene.
@@ -1,5 +1,5 @@
1
- import { AudioListener } from './AudioListener';
2
- import { Audio } from './Audio';
1
+ import { AudioListener } from './AudioListener.js';
2
+ import { Audio } from './Audio.js';
3
3
 
4
4
  /**
5
5
  * Create a positional audio object.
@@ -1,4 +1,4 @@
1
- import { PerspectiveCamera } from './PerspectiveCamera';
1
+ import { PerspectiveCamera } from './PerspectiveCamera.js';
2
2
 
3
3
  /**
4
4
  * {@link ArrayCamera} can be used in order to efficiently render a scene with a predefined set of cameras
@@ -1,7 +1,8 @@
1
- import { Matrix4 } from './../math/Matrix4';
2
- import { Vector3 } from './../math/Vector3';
3
- import { Object3D } from './../core/Object3D';
4
- import { Layers } from '../Three';
1
+ import { Matrix4 } from '../math/Matrix4.js';
2
+ import { Vector3 } from '../math/Vector3.js';
3
+ import { Object3D } from '../core/Object3D.js';
4
+ import { Layers } from '../core/Layers.js';
5
+ import { CoordinateSystem } from '../constants.js';
5
6
 
6
7
  /**
7
8
  * Abstract base class for cameras
@@ -10,7 +11,7 @@ import { Layers } from '../Three';
10
11
  * @see {@link https://threejs.org/docs/index.html#api/en/cameras/Camera | Official Documentation}
11
12
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/cameras/Camera.js | Source}
12
13
  */
13
- export abstract class Camera extends Object3D {
14
+ export class Camera extends Object3D {
14
15
  /**
15
16
  * @remarks
16
17
  * Note that this class is not intended to be called directly; you probably want a
@@ -59,6 +60,8 @@ export abstract class Camera extends Object3D {
59
60
  */
60
61
  projectionMatrixInverse: Matrix4;
61
62
 
63
+ coordinateSystem: CoordinateSystem;
64
+
62
65
  /**
63
66
  * Returns a {@link THREE.Vector3 | Vector3} representing the world space direction in which the {@link Camera} is looking.
64
67
  * @remarks Note: A {@link Camera} looks down its local, negative z-axis.
@@ -1,7 +1,8 @@
1
- import { WebGLCubeRenderTarget } from './../renderers/WebGLCubeRenderTarget';
2
- import { Scene } from './../scenes/Scene';
3
- import { WebGLRenderer } from './../renderers/WebGLRenderer';
4
- import { Object3D } from './../core/Object3D';
1
+ import { WebGLCubeRenderTarget } from './../renderers/WebGLCubeRenderTarget.js';
2
+ import { Scene } from './../scenes/Scene.js';
3
+ import { WebGLRenderer } from './../renderers/WebGLRenderer.js';
4
+ import { Object3D } from './../core/Object3D.js';
5
+ import { CoordinateSystem } from '../constants.js';
5
6
 
6
7
  /**
7
8
  * Creates **6** {@link THREE.PerspectiveCamera | cameras} that render to a {@link THREE.WebGLCubeRenderTarget | WebGLCubeRenderTarget}.
@@ -53,6 +54,10 @@ export class CubeCamera extends Object3D {
53
54
  */
54
55
  renderTarget: WebGLCubeRenderTarget;
55
56
 
57
+ coordinateSystem: CoordinateSystem;
58
+
59
+ updateCoordinateSystem(): void;
60
+
56
61
  /**
57
62
  * Call this to update the {@link CubeCamera.renderTarget | renderTarget}.
58
63
  * @param renderer The current WebGL renderer
@@ -1,4 +1,4 @@
1
- import { Camera } from './Camera';
1
+ import { Camera } from './Camera.js';
2
2
 
3
3
  /**
4
4
  * Camera that uses {@link https://en.wikipedia.org/wiki/Orthographic_projection | orthographic projection}.
@@ -1,4 +1,4 @@
1
- import { Camera } from './Camera';
1
+ import { Camera } from './Camera.js';
2
2
 
3
3
  /**
4
4
  * Camera that uses {@link https://en.wikipedia.org/wiki/Perspective_(graphical) | perspective projection}.
@@ -1,5 +1,5 @@
1
- import { PerspectiveCamera } from './PerspectiveCamera';
2
- import { Camera } from './Camera';
1
+ import { PerspectiveCamera } from './PerspectiveCamera.js';
2
+ import { Camera } from './Camera.js';
3
3
 
4
4
  /**
5
5
  * Dual {@link PerspectiveCamera | PerspectiveCamera}s used for effects such as
three/src/constants.d.ts CHANGED
@@ -323,6 +323,8 @@ export const UnsignedShort4444Type: 1017;
323
323
  export const UnsignedShort5551Type: 1018;
324
324
  export const UnsignedInt248Type: 1020;
325
325
 
326
+ export type AttributeGPUType = typeof FloatType | typeof IntType;
327
+
326
328
  /**
327
329
  * Texture Types.
328
330
  * @remarks Must correspond to the correct {@link PixelFormat | format}.
@@ -409,7 +411,7 @@ export const RGIntegerFormat: 1031;
409
411
  */
410
412
  export const RGBAIntegerFormat: 1033;
411
413
 
412
- export const _SRGBAFormat = 1035; // fallback for WebGL 1
414
+ export const _SRGBAFormat: 1035; // fallback for WebGL 1
413
415
 
414
416
  /**
415
417
  * Texture Pixel Formats Modes. Compatible only with {@link WebGLRenderingContext | WebGL 1 Rendering Context}.
@@ -709,7 +711,7 @@ export type NormalMapTypes = typeof TangentSpaceNormalMap | typeof ObjectSpaceNo
709
711
  export const NoColorSpace: '';
710
712
  export const SRGBColorSpace: 'srgb';
711
713
  export const LinearSRGBColorSpace: 'srgb-linear';
712
- export const DisplayP3ColorSpace = 'display-p3';
714
+ export const DisplayP3ColorSpace: 'display-p3';
713
715
  export type ColorSpace =
714
716
  | typeof NoColorSpace
715
717
  | typeof SRGBColorSpace
@@ -754,6 +756,24 @@ export type StencilFunc =
754
756
  | typeof GreaterEqualStencilFunc
755
757
  | typeof AlwaysStencilFunc;
756
758
 
759
+ export const NeverCompare: 512;
760
+ export const LessCompare: 513;
761
+ export const EqualCompare: 514;
762
+ export const LessEqualCompare: 515;
763
+ export const GreaterCompare: 516;
764
+ export const NotEqualCompare: 517;
765
+ export const GreaterEqualCompare: 518;
766
+ export const AlwaysCompare: 519;
767
+ export type TextureComparisonFunction =
768
+ | typeof NeverCompare
769
+ | typeof LessCompare
770
+ | typeof EqualCompare
771
+ | typeof LessEqualCompare
772
+ | typeof GreaterCompare
773
+ | typeof NotEqualCompare
774
+ | typeof GreaterEqualCompare
775
+ | typeof AlwaysCompare;
776
+
757
777
  // usage types
758
778
  export const StaticDrawUsage: 35044;
759
779
  export const DynamicDrawUsage: 35048;
@@ -779,6 +799,10 @@ export const GLSL1: '100';
779
799
  export const GLSL3: '300 es';
780
800
  export type GLSLVersion = typeof GLSL1 | typeof GLSL3;
781
801
 
802
+ export const WebGLCoordinateSystem: 2000;
803
+ export const WebGPUCoordinateSystem: 2001;
804
+ export type CoordinateSystem = typeof WebGLCoordinateSystem | typeof WebGPUCoordinateSystem;
805
+
782
806
  ///////////////////////////////////////////////////////////////////////////////
783
807
  // Texture - Internal Pixel Formats
784
808
 
@@ -1,6 +1,17 @@
1
- import { Usage } from '../constants';
2
- import { Matrix3 } from './../math/Matrix3';
3
- import { Matrix4 } from './../math/Matrix4';
1
+ import { Usage, AttributeGPUType } from '../constants.js';
2
+ import { Matrix3 } from '../math/Matrix3.js';
3
+ import { Matrix4 } from '../math/Matrix4.js';
4
+
5
+ export type TypedArray =
6
+ | Int8Array
7
+ | Uint8Array
8
+ | Uint8ClampedArray
9
+ | Int16Array
10
+ | Uint16Array
11
+ | Int32Array
12
+ | Uint32Array
13
+ | Float32Array
14
+ | Float64Array;
4
15
 
5
16
  /**
6
17
  * This class stores data for an attribute (such as vertex positions, face indices, normals, colors, UVs, and any custom attributes )
@@ -34,7 +45,7 @@ export class BufferAttribute {
34
45
  * Default `false`.
35
46
  * @throws `TypeError` When the {@link array} is not a `TypedArray`;
36
47
  */
37
- constructor(array: ArrayLike<number>, itemSize: number, normalized?: boolean); // array parameter should be `TypedArray`.
48
+ constructor(array: TypedArray, itemSize: number, normalized?: boolean);
38
49
 
39
50
  /**
40
51
  * Optional name for this attribute instance.
@@ -46,7 +57,7 @@ export class BufferAttribute {
46
57
  * The {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray | TypedArray} holding data stored in the buffer.
47
58
  * @returns `TypedArray`
48
59
  */
49
- array: ArrayLike<number>;
60
+ array: TypedArray;
50
61
 
51
62
  /**
52
63
  * The length of vectors that are being stored in the {@link BufferAttribute.array | array}.
@@ -66,6 +77,14 @@ export class BufferAttribute {
66
77
  */
67
78
  usage: Usage;
68
79
 
80
+ /**
81
+ * Configures the bound GPU type for use in shaders. Either {@link FloatType} or {@link IntType}, default is {@link FloatType}.
82
+ *
83
+ * Note: this only has an effect for integer arrays and is not configurable for float arrays. For lower precision
84
+ * float types, see https://threejs.org/docs/#api/en/core/bufferAttributeTypes/BufferAttributeTypes.
85
+ */
86
+ gpuType: AttributeGPUType;
87
+
69
88
  /**
70
89
  * This can be used to only update some components of stored vectors (for example, just the component related to color).
71
90
  * @defaultValue `{ offset: number = 0; count: number = -1 }`
@@ -1,13 +1,13 @@
1
- import { BufferAttribute } from './BufferAttribute';
2
- import { InterleavedBufferAttribute } from './InterleavedBufferAttribute';
3
- import { Box3 } from '../math/Box3';
4
- import { Sphere } from '../math/Sphere';
5
- import { Matrix4 } from '../math/Matrix4';
6
- import { Quaternion } from '../math/Quaternion';
7
- import { Vector2 } from '../math/Vector2';
8
- import { Vector3 } from '../math/Vector3';
9
- import { EventDispatcher } from './EventDispatcher';
10
- import { GLBufferAttribute } from './GLBufferAttribute';
1
+ import { BufferAttribute } from './BufferAttribute.js';
2
+ import { InterleavedBufferAttribute } from './InterleavedBufferAttribute.js';
3
+ import { Box3 } from '../math/Box3.js';
4
+ import { Sphere } from '../math/Sphere.js';
5
+ import { Matrix4 } from '../math/Matrix4.js';
6
+ import { Quaternion } from '../math/Quaternion.js';
7
+ import { Vector2 } from '../math/Vector2.js';
8
+ import { Vector3 } from '../math/Vector3.js';
9
+ import { EventDispatcher } from './EventDispatcher.js';
10
+ import { GLBufferAttribute } from './GLBufferAttribute.js';
11
11
 
12
12
  export type NormalBufferAttributes = Record<string, BufferAttribute | InterleavedBufferAttribute>;
13
13
  export type NormalOrGLBufferAttributes = Record<
@@ -1,8 +1,7 @@
1
- import { BufferGeometry } from './BufferGeometry';
2
- import { BufferAttribute } from './BufferAttribute';
1
+ import { BufferAttribute, TypedArray } from './BufferAttribute.js';
3
2
 
4
3
  /**
5
- * An instanced version of {@link THREE.InstancedBufferAttributeBufferAttribute | BufferAttribute}.
4
+ * An instanced version of {@link THREE.BufferAttribute | BufferAttribute}.
6
5
  * @see {@link https://threejs.org/docs/index.html#api/en/core/InstancedBufferAttribute | Official Documentation}
7
6
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/InstancedBufferAttribute.js | Source}
8
7
  */
@@ -14,7 +13,7 @@ export class InstancedBufferAttribute extends BufferAttribute {
14
13
  * @param normalized
15
14
  * @param meshPerAttribute
16
15
  */
17
- constructor(array: ArrayLike<number>, itemSize: number, normalized?: boolean, meshPerAttribute?: number);
16
+ constructor(array: TypedArray, itemSize: number, normalized?: boolean, meshPerAttribute?: number);
18
17
 
19
18
  /**
20
19
  * Defines how often a value of this buffer attribute should be repeated.
@@ -1,4 +1,4 @@
1
- import { BufferGeometry } from './BufferGeometry';
1
+ import { BufferGeometry } from './BufferGeometry.js';
2
2
 
3
3
  /**
4
4
  * An instanced version of {@link THREE.BufferGeometry | BufferGeometry}.
@@ -1,4 +1,5 @@
1
- import { InterleavedBuffer } from './InterleavedBuffer';
1
+ import { InterleavedBuffer } from './InterleavedBuffer.js';
2
+ import { TypedArray } from './BufferAttribute.js';
2
3
 
3
4
  /**
4
5
  * An instanced version of {@link THREE.InterleavedBuffer | InterleavedBuffer}.
@@ -12,7 +13,7 @@ export class InstancedInterleavedBuffer extends InterleavedBuffer {
12
13
  * @param itemSize
13
14
  * @param meshPerAttribute
14
15
  */
15
- constructor(array: ArrayLike<number>, stride: number, meshPerAttribute?: number);
16
+ constructor(array: TypedArray, stride: number, meshPerAttribute?: number);
16
17
 
17
18
  /**
18
19
  * @defaultValue `1`
@@ -1,5 +1,6 @@
1
- import { InterleavedBufferAttribute } from './InterleavedBufferAttribute';
2
- import { Usage } from '../constants';
1
+ import { InterleavedBufferAttribute } from './InterleavedBufferAttribute.js';
2
+ import { Usage } from '../constants.js';
3
+ import { TypedArray } from './BufferAttribute.js';
3
4
 
4
5
  /**
5
6
  * **"Interleaved"** means that multiple attributes, possibly of different types, (e.g., _position, normal, uv, color_) are packed into a single array buffer.
@@ -14,12 +15,12 @@ export class InterleavedBuffer {
14
15
  * @param array A {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray | TypedArray} with a shared buffer. Stores the geometry data.
15
16
  * @param stride The number of typed-array elements per vertex. Expects a `Integer`
16
17
  */
17
- constructor(array: ArrayLike<number>, stride: number);
18
+ constructor(array: TypedArray, stride: number);
18
19
 
19
20
  /**
20
21
  * A {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray | TypedArray} with a shared buffer. Stores the geometry data.
21
22
  */
22
- array: ArrayLike<number>;
23
+ array: TypedArray;
23
24
 
24
25
  /**
25
26
  * The number of {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray | TypedArray} elements per vertex.
@@ -1,7 +1,7 @@
1
- import { BufferAttribute } from './BufferAttribute';
2
- import { InterleavedBuffer } from './InterleavedBuffer';
3
- import { Matrix4 } from './../math/Matrix4';
4
- import { Matrix } from './../math/Matrix3';
1
+ import { BufferAttribute, TypedArray } from './BufferAttribute.js';
2
+ import { InterleavedBuffer } from './InterleavedBuffer.js';
3
+ import { Matrix4 } from './../math/Matrix4.js';
4
+ import { Matrix } from './../math/Matrix3.js';
5
5
 
6
6
  /**
7
7
  * @see {@link https://threejs.org/docs/index.html#api/en/core/InterleavedBufferAttribute | Official Documentation}
@@ -57,7 +57,7 @@ export class InterleavedBufferAttribute {
57
57
  * The value of {@link InterleavedBufferAttribute.data | data}.{@link InterleavedBuffer.array | array}.
58
58
  * @remarks _get-only property_.
59
59
  */
60
- get array(): ArrayLike<number>;
60
+ get array(): TypedArray;
61
61
 
62
62
  /**
63
63
  * Flag to indicate that the {@link data | .data} ({@link InterleavedBuffer}) attribute has changed and should be re-sent to the GPU.
@@ -1,18 +1,18 @@
1
- import { Vector3 } from './../math/Vector3';
2
- import { Euler } from './../math/Euler';
3
- import { Quaternion } from './../math/Quaternion';
4
- import { Matrix4 } from './../math/Matrix4';
5
- import { Matrix3 } from './../math/Matrix3';
6
- import { Layers } from './Layers';
7
- import { WebGLRenderer } from './../renderers/WebGLRenderer';
8
- import { Scene } from './../scenes/Scene';
9
- import { Camera } from './../cameras/Camera';
10
- import { Material } from './../materials/Material';
11
- import { Group } from './../objects/Group';
12
- import { Intersection, Raycaster } from './Raycaster';
13
- import { EventDispatcher, BaseEvent, Event } from './EventDispatcher';
14
- import { BufferGeometry } from './BufferGeometry';
15
- import { AnimationClip } from '../animation/AnimationClip';
1
+ import { Vector3 } from './../math/Vector3.js';
2
+ import { Euler } from './../math/Euler.js';
3
+ import { Quaternion } from './../math/Quaternion.js';
4
+ import { Matrix4 } from './../math/Matrix4.js';
5
+ import { Matrix3 } from './../math/Matrix3.js';
6
+ import { Layers } from './Layers.js';
7
+ import { WebGLRenderer } from './../renderers/WebGLRenderer.js';
8
+ import { Scene } from './../scenes/Scene.js';
9
+ import { Camera } from './../cameras/Camera.js';
10
+ import { Material } from './../materials/Material.js';
11
+ import { Group } from './../objects/Group.js';
12
+ import { Intersection, Raycaster } from './Raycaster.js';
13
+ import { EventDispatcher, BaseEvent, Event } from './EventDispatcher.js';
14
+ import { BufferGeometry } from './BufferGeometry.js';
15
+ import { AnimationClip } from '../animation/AnimationClip.js';
16
16
 
17
17
  /**
18
18
  * This is the base class for most objects in three.js and provides a set of properties and methods for manipulating objects in 3D space.
@@ -1,9 +1,9 @@
1
- import { Vector3 } from './../math/Vector3';
2
- import { Object3D } from './Object3D';
3
- import { Vector2 } from './../math/Vector2';
4
- import { Ray } from './../math/Ray';
5
- import { Camera } from './../cameras/Camera';
6
- import { Layers } from './Layers';
1
+ import { Vector3 } from './../math/Vector3.js';
2
+ import { Object3D } from './Object3D.js';
3
+ import { Vector2 } from './../math/Vector2.js';
4
+ import { Ray } from './../math/Ray.js';
5
+ import { Camera } from './../cameras/Camera.js';
6
+ import { Layers } from './Layers.js';
7
7
 
8
8
  export interface Face {
9
9
  a: number;
@@ -1,6 +1,6 @@
1
- import { EventDispatcher } from './EventDispatcher';
2
- import { Uniform } from './Uniform';
3
- import { Usage } from '../constants';
1
+ import { EventDispatcher } from './EventDispatcher.js';
2
+ import { Uniform } from './Uniform.js';
3
+ import { Usage } from '../constants.js';
4
4
 
5
5
  /**
6
6
  * @see Example: {@link https://threejs.org/examples/#webgl2_ubo | WebGL2 / UBO}
@@ -1,5 +1,5 @@
1
- import { Mapping } from '../constants';
2
- import { Texture } from '../textures/Texture';
1
+ import { Mapping } from '../constants.js';
2
+ import { Texture } from '../textures/Texture.js';
3
3
 
4
4
  /**
5
5
  * A class containing utility functions for images.
@@ -1,8 +1,8 @@
1
- import { WebGLRenderer } from '../renderers/WebGLRenderer';
2
- import { WebGLRenderTarget } from '../renderers/WebGLRenderTarget';
3
- import { Texture } from '../textures/Texture';
4
- import { CubeTexture } from '../textures/CubeTexture';
5
- import { Scene } from '../scenes/Scene';
1
+ import { WebGLRenderer } from '../renderers/WebGLRenderer.js';
2
+ import { WebGLRenderTarget } from '../renderers/WebGLRenderTarget.js';
3
+ import { Texture } from '../textures/Texture.js';
4
+ import { CubeTexture } from '../textures/CubeTexture.js';
5
+ import { Scene } from '../scenes/Scene.js';
6
6
 
7
7
  /**
8
8
  * This class generates a Prefiltered, Mipmapped Radiance Environment Map (PMREM) from a cubeMap environment texture.
@@ -1,5 +1,5 @@
1
- import { Vector } from './../../math/Vector2';
2
- import { Vector3 } from './../../math/Vector3';
1
+ import { Vector } from './../../math/Vector2.js';
2
+ import { Vector3 } from './../../math/Vector3.js';
3
3
 
4
4
  /**
5
5
  * An abstract base class for creating a {@link Curve} object that contains methods for interpolation
@@ -1,5 +1,5 @@
1
- import { Curve } from './Curve';
2
- import { Vector } from './../../math/Vector2';
1
+ import { Curve } from './Curve.js';
2
+ import { Vector } from './../../math/Vector2.js';
3
3
 
4
4
  /**
5
5
  * Curved Path - a curve path is simply a array of connected curves, but retains the api of a curve.
@@ -1,5 +1,5 @@
1
- import { Vector2 } from './../../math/Vector2';
2
- import { CurvePath } from './CurvePath';
1
+ import { Vector2 } from './../../math/Vector2.js';
2
+ import { CurvePath } from './CurvePath.js';
3
3
 
4
4
  /**
5
5
  * A 2D {@link Path} representation.
@@ -1,5 +1,5 @@
1
- import { Vector2 } from './../../math/Vector2';
2
- import { Path } from './Path';
1
+ import { Vector2 } from './../../math/Vector2.js';
2
+ import { Path } from './Path.js';
3
3
 
4
4
  /**
5
5
  * Defines an arbitrary 2d {@link Shape} plane using paths with optional holes
@@ -1,7 +1,7 @@
1
- import { Vector2 } from './../../math/Vector2';
2
- import { Shape } from './Shape';
3
- import { Color } from '../../math/Color';
4
- import { Path } from './Path';
1
+ import { Vector2 } from './../../math/Vector2.js';
2
+ import { Shape } from './Shape.js';
3
+ import { Color } from '../../math/Color.js';
4
+ import { Path } from './Path.js';
5
5
 
6
6
  /**
7
7
  * This class is used to convert a series of shapes to an array of {@link THREE.Path | Path's},
@@ -1,4 +1,4 @@
1
- import { EllipseCurve } from './EllipseCurve';
1
+ import { EllipseCurve } from './EllipseCurve.js';
2
2
 
3
3
  /**
4
4
  * Alias for {@link THREE.EllipseCurve | EllipseCurve}.