@types/three 0.152.1 → 0.154.0

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Files changed (601) hide show
  1. three/README.md +2 -2
  2. three/build/three.d.cts +1 -1
  3. three/build/three.d.ts +1 -1
  4. three/build/three.min.d.ts +1 -1
  5. three/build/three.module.d.ts +1 -1
  6. three/build/three.module.min.d.ts +1 -1
  7. three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
  8. three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
  9. three/examples/jsm/animation/MMDAnimationHelper.d.ts +5 -3
  10. three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
  11. three/examples/jsm/cameras/CinematicCamera.d.ts +2 -2
  12. three/examples/jsm/capabilities/WebGL.d.ts +7 -8
  13. three/examples/jsm/controls/ArcballControls.d.ts +6 -1
  14. three/examples/jsm/controls/DragControls.d.ts +1 -1
  15. three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
  16. three/examples/jsm/controls/FlyControls.d.ts +6 -6
  17. three/examples/jsm/controls/MapControls.d.ts +2 -2
  18. three/examples/jsm/controls/OrbitControls.d.ts +1 -1
  19. three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
  20. three/examples/jsm/controls/TrackballControls.d.ts +1 -1
  21. three/examples/jsm/controls/TransformControls.d.ts +1 -1
  22. three/examples/jsm/csm/CSM.d.ts +3 -3
  23. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  24. three/examples/jsm/csm/CSMHelper.d.ts +2 -2
  25. three/examples/jsm/curves/CurveExtras.d.ts +1 -1
  26. three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
  27. three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
  28. three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
  29. three/examples/jsm/deprecated/Geometry.d.ts +1 -1
  30. three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
  31. three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
  32. three/examples/jsm/effects/OutlineEffect.d.ts +9 -1
  33. three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
  34. three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
  35. three/examples/jsm/effects/StereoEffect.d.ts +1 -1
  36. three/examples/jsm/environments/RoomEnvironment.d.ts +2 -2
  37. three/examples/jsm/exporters/DRACOExporter.d.ts +2 -2
  38. three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
  39. three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
  40. three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
  41. three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
  42. three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
  43. three/examples/jsm/exporters/PLYExporter.d.ts +21 -4
  44. three/examples/jsm/exporters/STLExporter.d.ts +12 -2
  45. three/examples/jsm/exporters/USDZExporter.d.ts +6 -2
  46. three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
  47. three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
  48. three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
  49. three/examples/jsm/geometries/ParametricGeometries.d.ts +2 -2
  50. three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
  51. three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
  52. three/examples/jsm/geometries/TeapotGeometry.d.ts +2 -2
  53. three/examples/jsm/geometries/TextGeometry.d.ts +2 -2
  54. three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
  55. three/examples/jsm/helpers/OctreeHelper.d.ts +2 -2
  56. three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
  57. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
  58. three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
  59. three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
  60. three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
  61. three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
  62. three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
  63. three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
  64. three/examples/jsm/libs/stats.module.d.ts +1 -1
  65. three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
  66. three/examples/jsm/lines/Line2.d.ts +3 -3
  67. three/examples/jsm/lines/LineGeometry.d.ts +2 -2
  68. three/examples/jsm/lines/LineMaterial.d.ts +1 -1
  69. three/examples/jsm/lines/LineSegments2.d.ts +3 -3
  70. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -1
  71. three/examples/jsm/lines/Wireframe.d.ts +3 -3
  72. three/examples/jsm/lines/WireframeGeometry2.d.ts +2 -2
  73. three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
  74. three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
  75. three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
  76. three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
  77. three/examples/jsm/loaders/BasisTextureLoader.d.ts +1 -1
  78. three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
  79. three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
  80. three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
  81. three/examples/jsm/loaders/EXRLoader.d.ts +7 -1
  82. three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
  83. three/examples/jsm/loaders/FontLoader.d.ts +1 -1
  84. three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
  85. three/examples/jsm/loaders/GLTFLoader.d.ts +3 -3
  86. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
  87. three/examples/jsm/loaders/IFCLoader.d.ts +5 -5
  88. three/examples/jsm/loaders/KMZLoader.d.ts +2 -2
  89. three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
  90. three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
  91. three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
  92. three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -1
  93. three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -1
  94. three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
  95. three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
  96. three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
  97. three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
  98. three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
  99. three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
  100. three/examples/jsm/loaders/MTLLoader.d.ts +1 -1
  101. three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
  102. three/examples/jsm/loaders/OBJLoader.d.ts +2 -2
  103. three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
  104. three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
  105. three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
  106. three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
  107. three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
  108. three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
  109. three/examples/jsm/loaders/STLLoader.d.ts +1 -1
  110. three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
  111. three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
  112. three/examples/jsm/loaders/TGALoader.d.ts +1 -1
  113. three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
  114. three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
  115. three/examples/jsm/loaders/USDZLoader.d.ts +1 -1
  116. three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
  117. three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
  118. three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
  119. three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
  120. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
  121. three/examples/jsm/math/Capsule.d.ts +1 -1
  122. three/examples/jsm/math/ColorConverter.d.ts +1 -1
  123. three/examples/jsm/math/ConvexHull.d.ts +1 -1
  124. three/examples/jsm/math/Lut.d.ts +1 -1
  125. three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
  126. three/examples/jsm/math/OBB.d.ts +1 -1
  127. three/examples/jsm/math/Octree.d.ts +2 -2
  128. three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
  129. three/examples/jsm/misc/GPUComputationRenderer.d.ts +2 -2
  130. three/examples/jsm/misc/Gyroscope.d.ts +1 -1
  131. three/examples/jsm/misc/MD2Character.d.ts +1 -1
  132. three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
  133. three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
  134. three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
  135. three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
  136. three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
  137. three/examples/jsm/misc/TubePainter.d.ts +1 -1
  138. three/examples/jsm/misc/Volume.d.ts +3 -3
  139. three/examples/jsm/misc/VolumeSlice.d.ts +2 -2
  140. three/examples/jsm/modifiers/CurveModifier.d.ts +1 -1
  141. three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
  142. three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
  143. three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
  144. three/examples/jsm/nodes/Nodes.d.ts +104 -105
  145. three/examples/jsm/nodes/accessors/BitangentNode.d.ts +1 -1
  146. three/examples/jsm/nodes/accessors/BufferNode.d.ts +2 -2
  147. three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -1
  148. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +3 -3
  149. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +2 -2
  150. three/examples/jsm/nodes/accessors/MaterialNode.d.ts +1 -1
  151. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +2 -2
  152. three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
  153. three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  154. three/examples/jsm/nodes/accessors/NormalNode.d.ts +1 -1
  155. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +2 -2
  156. three/examples/jsm/nodes/accessors/PointUVNode.d.ts +1 -1
  157. three/examples/jsm/nodes/accessors/PositionNode.d.ts +1 -1
  158. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +2 -2
  159. three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +1 -1
  160. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +2 -2
  161. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +2 -2
  162. three/examples/jsm/nodes/accessors/TextureNode.d.ts +3 -3
  163. three/examples/jsm/nodes/accessors/UVNode.d.ts +1 -1
  164. three/examples/jsm/nodes/accessors/UserDataNode.d.ts +2 -2
  165. three/examples/jsm/nodes/code/CodeNode.d.ts +2 -2
  166. three/examples/jsm/nodes/code/ExpressionNode.d.ts +2 -2
  167. three/examples/jsm/nodes/code/FunctionCallNode.d.ts +3 -3
  168. three/examples/jsm/nodes/code/FunctionNode.d.ts +6 -6
  169. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +2 -2
  170. three/examples/jsm/nodes/core/AttributeNode.d.ts +3 -3
  171. three/examples/jsm/nodes/core/BypassNode.d.ts +1 -1
  172. three/examples/jsm/nodes/core/CacheNode.d.ts +2 -2
  173. three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
  174. three/examples/jsm/nodes/core/ContextNode.d.ts +2 -2
  175. three/examples/jsm/nodes/core/InputNode.d.ts +3 -3
  176. three/examples/jsm/nodes/core/Node.d.ts +3 -3
  177. three/examples/jsm/nodes/core/NodeBuilder.d.ts +13 -13
  178. three/examples/jsm/nodes/core/NodeCache.d.ts +2 -2
  179. three/examples/jsm/nodes/core/NodeFrame.d.ts +2 -2
  180. three/examples/jsm/nodes/core/NodeFunction.d.ts +1 -1
  181. three/examples/jsm/nodes/core/NodeKeywords.d.ts +2 -2
  182. three/examples/jsm/nodes/core/NodeParser.d.ts +1 -1
  183. three/examples/jsm/nodes/core/NodeUniform.d.ts +2 -2
  184. three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
  185. three/examples/jsm/nodes/core/NodeVarying.d.ts +1 -1
  186. three/examples/jsm/nodes/core/PropertyNode.d.ts +2 -2
  187. three/examples/jsm/nodes/core/StackNode.d.ts +1 -1
  188. three/examples/jsm/nodes/core/TempNode.d.ts +3 -3
  189. three/examples/jsm/nodes/core/UniformNode.d.ts +3 -3
  190. three/examples/jsm/nodes/core/VarNode.d.ts +2 -2
  191. three/examples/jsm/nodes/core/VaryingNode.d.ts +1 -1
  192. three/examples/jsm/nodes/core/constants.d.ts +1 -1
  193. three/examples/jsm/nodes/display/BlendModeNode.d.ts +3 -3
  194. three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +2 -2
  195. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +9 -6
  196. three/examples/jsm/nodes/display/FrontFacingNode.d.ts +1 -1
  197. three/examples/jsm/nodes/display/NormalMapNode.d.ts +3 -3
  198. three/examples/jsm/nodes/display/PosterizeNode.d.ts +1 -1
  199. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +3 -3
  200. three/examples/jsm/nodes/display/ViewportNode.d.ts +1 -1
  201. three/examples/jsm/nodes/fog/FogExp2Node.d.ts +2 -2
  202. three/examples/jsm/nodes/fog/FogNode.d.ts +1 -1
  203. three/examples/jsm/nodes/fog/FogRangeNode.d.ts +2 -2
  204. three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +2 -2
  205. three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +2 -2
  206. three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +2 -2
  207. three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +2 -2
  208. three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +2 -2
  209. three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +2 -2
  210. three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +2 -2
  211. three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
  212. three/examples/jsm/nodes/functions/material/getRoughness.d.ts +2 -2
  213. three/examples/jsm/nodes/geometry/RangeNode.d.ts +3 -3
  214. three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +1 -1
  215. three/examples/jsm/nodes/lighting/AONode.d.ts +2 -2
  216. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +3 -3
  217. three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +2 -2
  218. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +4 -4
  219. three/examples/jsm/nodes/lighting/LightUtils.d.ts +2 -2
  220. three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +3 -3
  221. three/examples/jsm/nodes/lighting/LightingNode.d.ts +1 -1
  222. three/examples/jsm/nodes/lighting/LightsNode.d.ts +3 -3
  223. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +3 -3
  224. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +3 -3
  225. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +2 -2
  226. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +2 -2
  227. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +3 -3
  228. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +2 -2
  229. three/examples/jsm/nodes/materials/Materials.d.ts +7 -7
  230. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +2 -2
  231. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +3 -3
  232. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +3 -3
  233. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +4 -4
  234. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +3 -3
  235. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +4 -4
  236. three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +4 -4
  237. three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +1 -1
  238. three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +1 -1
  239. three/examples/jsm/nodes/math/CondNode.d.ts +1 -1
  240. three/examples/jsm/nodes/math/MathNode.d.ts +2 -2
  241. three/examples/jsm/nodes/math/OperatorNode.d.ts +2 -2
  242. three/examples/jsm/nodes/procedural/CheckerNode.d.ts +1 -1
  243. three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +1 -1
  244. three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +9 -11
  245. three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +16 -16
  246. three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +2 -2
  247. three/examples/jsm/nodes/utils/ConvertNode.d.ts +2 -2
  248. three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +2 -2
  249. three/examples/jsm/nodes/utils/JoinNode.d.ts +2 -2
  250. three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +1 -1
  251. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +3 -3
  252. three/examples/jsm/nodes/utils/OscNode.d.ts +1 -1
  253. three/examples/jsm/nodes/utils/RemapNode.d.ts +1 -1
  254. three/examples/jsm/nodes/utils/RotateUVNode.d.ts +2 -2
  255. three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +1 -1
  256. three/examples/jsm/nodes/utils/SplitNode.d.ts +2 -2
  257. three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +1 -1
  258. three/examples/jsm/nodes/utils/TimerNode.d.ts +1 -1
  259. three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +2 -2
  260. three/examples/jsm/objects/GroundProjectedSkybox.d.ts +1 -1
  261. three/examples/jsm/objects/Lensflare.d.ts +1 -1
  262. three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
  263. three/examples/jsm/objects/Reflector.d.ts +1 -1
  264. three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
  265. three/examples/jsm/objects/Refractor.d.ts +1 -1
  266. three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
  267. three/examples/jsm/objects/Sky.d.ts +1 -1
  268. three/examples/jsm/objects/Water.d.ts +9 -1
  269. three/examples/jsm/objects/Water2.d.ts +1 -1
  270. three/examples/jsm/physics/AmmoPhysics.d.ts +6 -5
  271. three/examples/jsm/physics/RapierPhysics.d.ts +11 -0
  272. three/examples/jsm/postprocessing/AfterimagePass.d.ts +2 -2
  273. three/examples/jsm/postprocessing/BloomPass.d.ts +2 -2
  274. three/examples/jsm/postprocessing/BokehPass.d.ts +2 -2
  275. three/examples/jsm/postprocessing/ClearPass.d.ts +2 -2
  276. three/examples/jsm/postprocessing/CubeTexturePass.d.ts +2 -2
  277. three/examples/jsm/postprocessing/DotScreenPass.d.ts +2 -2
  278. three/examples/jsm/postprocessing/EffectComposer.d.ts +4 -4
  279. three/examples/jsm/postprocessing/FilmPass.d.ts +3 -3
  280. three/examples/jsm/postprocessing/GlitchPass.d.ts +2 -2
  281. three/examples/jsm/postprocessing/HalftonePass.d.ts +2 -2
  282. three/examples/jsm/postprocessing/LUTPass.d.ts +2 -2
  283. three/examples/jsm/postprocessing/MaskPass.d.ts +2 -2
  284. three/examples/jsm/postprocessing/OutlinePass.d.ts +2 -2
  285. three/examples/jsm/postprocessing/OutputPass.d.ts +13 -0
  286. three/examples/jsm/postprocessing/Pass.d.ts +1 -1
  287. three/examples/jsm/postprocessing/RenderPass.d.ts +2 -2
  288. three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +2 -2
  289. three/examples/jsm/postprocessing/SAOPass.d.ts +2 -2
  290. three/examples/jsm/postprocessing/SMAAPass.d.ts +2 -2
  291. three/examples/jsm/postprocessing/SSAARenderPass.d.ts +2 -2
  292. three/examples/jsm/postprocessing/SSAOPass.d.ts +2 -2
  293. three/examples/jsm/postprocessing/SSRPass.d.ts +3 -3
  294. three/examples/jsm/postprocessing/SavePass.d.ts +2 -2
  295. three/examples/jsm/postprocessing/ShaderPass.d.ts +2 -2
  296. three/examples/jsm/postprocessing/TAARenderPass.d.ts +2 -2
  297. three/examples/jsm/postprocessing/TexturePass.d.ts +2 -2
  298. three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +3 -3
  299. three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
  300. three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
  301. three/examples/jsm/renderers/Projector.d.ts +1 -1
  302. three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
  303. three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +1 -1
  304. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +5 -5
  305. three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
  306. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  307. three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
  308. three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
  309. three/examples/jsm/shaders/BlendShader.d.ts +1 -1
  310. three/examples/jsm/shaders/BokehShader.d.ts +1 -1
  311. three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
  312. three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
  313. three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
  314. three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
  315. three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
  316. three/examples/jsm/shaders/CopyShader.d.ts +1 -1
  317. three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
  318. three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
  319. three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
  320. three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
  321. three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
  322. three/examples/jsm/shaders/FilmShader.d.ts +1 -1
  323. three/examples/jsm/shaders/FocusShader.d.ts +1 -1
  324. three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
  325. three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
  326. three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
  327. three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
  328. three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
  329. three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  330. three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
  331. three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
  332. three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
  333. three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
  334. three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
  335. three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
  336. three/examples/jsm/shaders/OutputShader.d.ts +10 -0
  337. three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
  338. three/examples/jsm/shaders/SAOShader.d.ts +1 -1
  339. three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
  340. three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
  341. three/examples/jsm/shaders/SSRShader.d.ts +1 -1
  342. three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
  343. three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
  344. three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  345. three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
  346. three/examples/jsm/shaders/ToonShader.d.ts +1 -1
  347. three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
  348. three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  349. three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
  350. three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
  351. three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
  352. three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
  353. three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
  354. three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
  355. three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
  356. three/examples/jsm/utils/CameraUtils.d.ts +1 -1
  357. three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
  358. three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
  359. three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
  360. three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
  361. three/examples/jsm/utils/SceneUtils.d.ts +1 -1
  362. three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
  363. three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
  364. three/examples/jsm/utils/UVsDebug.d.ts +2 -2
  365. three/examples/jsm/webxr/ARButton.d.ts +1 -1
  366. three/examples/jsm/webxr/OculusHandModel.d.ts +2 -2
  367. three/examples/jsm/webxr/OculusHandPointerModel.d.ts +2 -2
  368. three/examples/jsm/webxr/Text2D.d.ts +1 -1
  369. three/examples/jsm/webxr/VRButton.d.ts +1 -1
  370. three/examples/jsm/webxr/XRButton.d.ts +6 -0
  371. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +2 -2
  372. three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
  373. three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
  374. three/examples/jsm/webxr/XRHandModelFactory.d.ts +3 -3
  375. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +2 -2
  376. three/index.d.ts +1 -1
  377. three/package.json +6 -4
  378. three/src/Three.d.ts +185 -185
  379. three/src/animation/AnimationAction.d.ts +4 -4
  380. three/src/animation/AnimationClip.d.ts +4 -4
  381. three/src/animation/AnimationMixer.d.ts +6 -6
  382. three/src/animation/AnimationUtils.d.ts +1 -1
  383. three/src/animation/KeyframeTrack.d.ts +5 -5
  384. three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
  385. three/src/animation/tracks/ColorKeyframeTrack.d.ts +2 -2
  386. three/src/animation/tracks/NumberKeyframeTrack.d.ts +2 -2
  387. three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +2 -2
  388. three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
  389. three/src/animation/tracks/VectorKeyframeTrack.d.ts +2 -2
  390. three/src/audio/Audio.d.ts +5 -5
  391. three/src/audio/AudioAnalyser.d.ts +1 -1
  392. three/src/audio/AudioListener.d.ts +2 -2
  393. three/src/audio/PositionalAudio.d.ts +2 -2
  394. three/src/cameras/ArrayCamera.d.ts +1 -1
  395. three/src/cameras/Camera.d.ts +8 -5
  396. three/src/cameras/CubeCamera.d.ts +9 -4
  397. three/src/cameras/OrthographicCamera.d.ts +1 -1
  398. three/src/cameras/PerspectiveCamera.d.ts +1 -1
  399. three/src/cameras/StereoCamera.d.ts +2 -2
  400. three/src/constants.d.ts +26 -2
  401. three/src/core/BufferAttribute.d.ts +24 -5
  402. three/src/core/BufferGeometry.d.ts +10 -10
  403. three/src/core/InstancedBufferAttribute.d.ts +3 -4
  404. three/src/core/InstancedBufferGeometry.d.ts +1 -1
  405. three/src/core/InstancedInterleavedBuffer.d.ts +3 -2
  406. three/src/core/InterleavedBuffer.d.ts +5 -4
  407. three/src/core/InterleavedBufferAttribute.d.ts +5 -5
  408. three/src/core/Object3D.d.ts +15 -15
  409. three/src/core/Raycaster.d.ts +6 -6
  410. three/src/core/UniformsGroup.d.ts +3 -3
  411. three/src/extras/ImageUtils.d.ts +2 -2
  412. three/src/extras/PMREMGenerator.d.ts +5 -5
  413. three/src/extras/core/Curve.d.ts +2 -2
  414. three/src/extras/core/CurvePath.d.ts +2 -2
  415. three/src/extras/core/Path.d.ts +2 -2
  416. three/src/extras/core/Shape.d.ts +2 -2
  417. three/src/extras/core/ShapePath.d.ts +4 -4
  418. three/src/extras/curves/ArcCurve.d.ts +1 -1
  419. three/src/extras/curves/CatmullRomCurve3.d.ts +2 -2
  420. three/src/extras/curves/CubicBezierCurve.d.ts +2 -2
  421. three/src/extras/curves/CubicBezierCurve3.d.ts +2 -2
  422. three/src/extras/curves/Curves.d.ts +10 -10
  423. three/src/extras/curves/EllipseCurve.d.ts +2 -2
  424. three/src/extras/curves/LineCurve.d.ts +2 -2
  425. three/src/extras/curves/LineCurve3.d.ts +2 -2
  426. three/src/extras/curves/QuadraticBezierCurve.d.ts +2 -2
  427. three/src/extras/curves/QuadraticBezierCurve3.d.ts +2 -2
  428. three/src/extras/curves/SplineCurve.d.ts +2 -2
  429. three/src/geometries/BoxGeometry.d.ts +1 -1
  430. three/src/geometries/CapsuleGeometry.d.ts +1 -1
  431. three/src/geometries/CircleGeometry.d.ts +1 -1
  432. three/src/geometries/ConeGeometry.d.ts +1 -1
  433. three/src/geometries/CylinderGeometry.d.ts +1 -1
  434. three/src/geometries/DodecahedronGeometry.d.ts +1 -1
  435. three/src/geometries/EdgesGeometry.d.ts +1 -1
  436. three/src/geometries/ExtrudeGeometry.d.ts +5 -5
  437. three/src/geometries/Geometries.d.ts +21 -21
  438. three/src/geometries/IcosahedronGeometry.d.ts +1 -1
  439. three/src/geometries/LatheGeometry.d.ts +2 -2
  440. three/src/geometries/OctahedronGeometry.d.ts +1 -1
  441. three/src/geometries/PlaneGeometry.d.ts +1 -1
  442. three/src/geometries/PolyhedronGeometry.d.ts +1 -1
  443. three/src/geometries/RingGeometry.d.ts +1 -1
  444. three/src/geometries/ShapeGeometry.d.ts +2 -2
  445. three/src/geometries/SphereGeometry.d.ts +1 -1
  446. three/src/geometries/TetrahedronGeometry.d.ts +1 -1
  447. three/src/geometries/TorusGeometry.d.ts +1 -1
  448. three/src/geometries/TorusKnotGeometry.d.ts +1 -1
  449. three/src/geometries/TubeGeometry.d.ts +3 -3
  450. three/src/geometries/WireframeGeometry.d.ts +1 -1
  451. three/src/helpers/ArrowHelper.d.ts +5 -5
  452. three/src/helpers/AxesHelper.d.ts +2 -2
  453. three/src/helpers/Box3Helper.d.ts +3 -3
  454. three/src/helpers/BoxHelper.d.ts +3 -3
  455. three/src/helpers/CameraHelper.d.ts +4 -4
  456. three/src/helpers/DirectionalLightHelper.d.ts +5 -5
  457. three/src/helpers/GridHelper.d.ts +5 -3
  458. three/src/helpers/HemisphereLightHelper.d.ts +5 -5
  459. three/src/helpers/PlaneHelper.d.ts +2 -2
  460. three/src/helpers/PointLightHelper.d.ts +4 -4
  461. three/src/helpers/PolarGridHelper.d.ts +2 -2
  462. three/src/helpers/SkeletonHelper.d.ts +5 -5
  463. three/src/helpers/SpotLightHelper.d.ts +5 -5
  464. three/src/lights/AmbientLight.d.ts +2 -2
  465. three/src/lights/AmbientLightProbe.d.ts +2 -2
  466. three/src/lights/DirectionalLight.d.ts +6 -6
  467. three/src/lights/DirectionalLightShadow.d.ts +2 -2
  468. three/src/lights/HemisphereLight.d.ts +3 -3
  469. three/src/lights/HemisphereLightProbe.d.ts +2 -2
  470. three/src/lights/Light.d.ts +4 -4
  471. three/src/lights/LightProbe.d.ts +2 -2
  472. three/src/lights/LightShadow.d.ts +7 -7
  473. three/src/lights/PointLight.d.ts +7 -7
  474. three/src/lights/PointLightShadow.d.ts +3 -3
  475. three/src/lights/RectAreaLight.d.ts +4 -4
  476. three/src/lights/SpotLight.d.ts +11 -11
  477. three/src/lights/SpotLightShadow.d.ts +2 -2
  478. three/src/loaders/AnimationLoader.d.ts +3 -3
  479. three/src/loaders/AudioLoader.d.ts +2 -2
  480. three/src/loaders/BufferGeometryLoader.d.ts +4 -4
  481. three/src/loaders/CompressedTextureLoader.d.ts +3 -3
  482. three/src/loaders/CubeTextureLoader.d.ts +3 -3
  483. three/src/loaders/DataTextureLoader.d.ts +3 -3
  484. three/src/loaders/FileLoader.d.ts +2 -2
  485. three/src/loaders/ImageBitmapLoader.d.ts +2 -2
  486. three/src/loaders/ImageLoader.d.ts +2 -2
  487. three/src/loaders/Loader.d.ts +3 -1
  488. three/src/loaders/LoadingManager.d.ts +1 -1
  489. three/src/loaders/MaterialLoader.d.ts +4 -4
  490. three/src/loaders/ObjectLoader.d.ts +9 -9
  491. three/src/loaders/TextureLoader.d.ts +3 -3
  492. three/src/materials/LineBasicMaterial.d.ts +3 -3
  493. three/src/materials/LineDashedMaterial.d.ts +1 -1
  494. three/src/materials/Material.d.ts +8 -5
  495. three/src/materials/Materials.d.ts +18 -18
  496. three/src/materials/MeshBasicMaterial.d.ts +4 -4
  497. three/src/materials/MeshDepthMaterial.d.ts +3 -3
  498. three/src/materials/MeshDistanceMaterial.d.ts +3 -3
  499. three/src/materials/MeshLambertMaterial.d.ts +5 -5
  500. three/src/materials/MeshMatcapMaterial.d.ts +5 -5
  501. three/src/materials/MeshNormalMaterial.d.ts +4 -4
  502. three/src/materials/MeshPhongMaterial.d.ts +5 -5
  503. three/src/materials/MeshPhysicalMaterial.d.ts +23 -4
  504. three/src/materials/MeshStandardMaterial.d.ts +5 -5
  505. three/src/materials/MeshToonMaterial.d.ts +5 -5
  506. three/src/materials/PointsMaterial.d.ts +3 -3
  507. three/src/materials/RawShaderMaterial.d.ts +1 -1
  508. three/src/materials/ShaderMaterial.d.ts +9 -3
  509. three/src/materials/ShadowMaterial.d.ts +2 -2
  510. three/src/materials/SpriteMaterial.d.ts +3 -3
  511. three/src/math/Box2.d.ts +1 -1
  512. three/src/math/Box3.d.ts +7 -7
  513. three/src/math/Color.d.ts +8 -7
  514. three/src/math/ColorManagement.d.ts +2 -2
  515. three/src/math/Cylindrical.d.ts +1 -1
  516. three/src/math/Euler.d.ts +3 -3
  517. three/src/math/Frustum.d.ts +9 -8
  518. three/src/math/Line3.d.ts +2 -2
  519. three/src/math/MathUtils.d.ts +66 -45
  520. three/src/math/Matrix3.d.ts +18 -3
  521. three/src/math/Matrix4.d.ts +49 -12
  522. three/src/math/Plane.d.ts +6 -6
  523. three/src/math/Quaternion.d.ts +5 -5
  524. three/src/math/Ray.d.ts +5 -5
  525. three/src/math/Sphere.d.ts +4 -4
  526. three/src/math/Spherical.d.ts +1 -1
  527. three/src/math/SphericalHarmonics3.d.ts +1 -1
  528. three/src/math/Triangle.d.ts +7 -7
  529. three/src/math/Vector2.d.ts +7 -2
  530. three/src/math/Vector3.d.ts +16 -11
  531. three/src/math/Vector4.d.ts +9 -4
  532. three/src/math/interpolants/CubicInterpolant.d.ts +1 -1
  533. three/src/math/interpolants/DiscreteInterpolant.d.ts +1 -1
  534. three/src/math/interpolants/LinearInterpolant.d.ts +1 -1
  535. three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +1 -1
  536. three/src/objects/Bone.d.ts +1 -1
  537. three/src/objects/Group.d.ts +1 -1
  538. three/src/objects/InstancedMesh.d.ts +8 -8
  539. three/src/objects/LOD.d.ts +4 -4
  540. three/src/objects/Line.d.ts +5 -5
  541. three/src/objects/LineLoop.d.ts +3 -3
  542. three/src/objects/LineSegments.d.ts +3 -3
  543. three/src/objects/Mesh.d.ts +6 -6
  544. three/src/objects/Points.d.ts +6 -6
  545. three/src/objects/Skeleton.d.ts +3 -3
  546. three/src/objects/SkinnedMesh.d.ts +8 -8
  547. three/src/objects/Sprite.d.ts +6 -6
  548. three/src/renderers/WebGL1Renderer.d.ts +1 -1
  549. three/src/renderers/WebGL3DRenderTarget.d.ts +2 -2
  550. three/src/renderers/WebGLArrayRenderTarget.d.ts +2 -2
  551. three/src/renderers/WebGLCubeRenderTarget.d.ts +4 -4
  552. three/src/renderers/WebGLMultipleRenderTargets.d.ts +4 -18
  553. three/src/renderers/WebGLRenderTarget.d.ts +13 -55
  554. three/src/renderers/WebGLRenderer.d.ts +34 -25
  555. three/src/renderers/shaders/ShaderChunk.d.ts +5 -3
  556. three/src/renderers/shaders/ShaderLib.d.ts +1 -1
  557. three/src/renderers/shaders/UniformsLib.d.ts +3 -3
  558. three/src/renderers/shaders/UniformsUtils.d.ts +1 -1
  559. three/src/renderers/webgl/WebGLAttributes.d.ts +4 -4
  560. three/src/renderers/webgl/WebGLBindingStates.d.ts +8 -8
  561. three/src/renderers/webgl/WebGLBufferRenderer.d.ts +3 -3
  562. three/src/renderers/webgl/WebGLClipping.d.ts +4 -4
  563. three/src/renderers/webgl/WebGLCubeMaps.d.ts +1 -1
  564. three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +1 -1
  565. three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
  566. three/src/renderers/webgl/WebGLGeometries.d.ts +5 -5
  567. three/src/renderers/webgl/WebGLInfo.d.ts +1 -1
  568. three/src/renderers/webgl/WebGLLights.d.ts +2 -2
  569. three/src/renderers/webgl/WebGLProgram.d.ts +3 -3
  570. three/src/renderers/webgl/WebGLPrograms.d.ts +9 -9
  571. three/src/renderers/webgl/WebGLRenderLists.d.ts +8 -8
  572. three/src/renderers/webgl/WebGLShadowMap.d.ts +7 -7
  573. three/src/renderers/webgl/WebGLState.d.ts +5 -5
  574. three/src/renderers/webgl/WebGLTextures.d.ts +6 -6
  575. three/src/renderers/webgl/WebGLUniforms.d.ts +2 -2
  576. three/src/renderers/webgl/WebGLUniformsGroups.d.ts +5 -5
  577. three/src/renderers/webgl/WebGLUtils.d.ts +1 -1
  578. three/src/renderers/webxr/WebXRController.d.ts +2 -2
  579. three/src/renderers/webxr/WebXRManager.d.ts +21 -10
  580. three/src/scenes/Fog.d.ts +1 -1
  581. three/src/scenes/FogExp2.d.ts +2 -2
  582. three/src/scenes/Scene.d.ts +6 -6
  583. three/src/textures/CanvasTexture.d.ts +2 -2
  584. three/src/textures/CompressedArrayTexture.d.ts +1 -1
  585. three/src/textures/CompressedTexture.d.ts +2 -2
  586. three/src/textures/CubeTexture.d.ts +2 -2
  587. three/src/textures/Data3DTexture.d.ts +3 -3
  588. three/src/textures/DataArrayTexture.d.ts +3 -3
  589. three/src/textures/DataTexture.d.ts +3 -3
  590. three/src/textures/DepthTexture.d.ts +11 -2
  591. three/src/textures/FramebufferTexture.d.ts +3 -4
  592. three/src/textures/Source.d.ts +2 -0
  593. three/src/textures/Texture.d.ts +5 -5
  594. three/src/textures/VideoTexture.d.ts +2 -2
  595. three/examples/jsm/exporters/ColladaExporter.d.ts +0 -22
  596. three/examples/jsm/geometries/LightningStrike.d.ts +0 -108
  597. three/examples/jsm/loaders/PRWMLoader.d.ts +0 -16
  598. three/examples/jsm/nodes/core/InstanceIndexNode.d.ts +0 -6
  599. three/examples/jsm/objects/LightningStorm.d.ts +0 -32
  600. three/examples/jsm/postprocessing/AdaptiveToneMappingPass.d.ts +0 -29
  601. three/examples/jsm/shaders/ToneMapShader.d.ts +0 -14
@@ -1,6 +1,6 @@
1
- import { ShaderMaterialParameters } from '../../../../src/Three';
2
- import Node from '../core/Node';
3
- import NodeMaterial from './NodeMaterial';
1
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
2
+ import Node from '../core/Node.js';
3
+ import NodeMaterial from './NodeMaterial.js';
4
4
 
5
5
  export default class MeshStandardNodeMaterial extends NodeMaterial {
6
6
  isMeshStandardNodeMaterial: true;
@@ -1,7 +1,7 @@
1
- import { Material, ShaderMaterial } from '../../../../src/Three';
2
- import NodeBuilder from '../core/NodeBuilder';
3
- import Node from '../core/Node';
4
- import { LightingModelNode } from '../lighting/LightingContextNode';
1
+ import { Material, ShaderMaterial } from '../../../../src/Three.js';
2
+ import NodeBuilder from '../core/NodeBuilder.js';
3
+ import Node from '../core/Node.js';
4
+ import { LightingModelNode } from '../lighting/LightingContextNode.js';
5
5
 
6
6
  export default class NodeMaterial extends ShaderMaterial {
7
7
  isNodeMaterial: true;
@@ -1,6 +1,6 @@
1
- import NodeMaterial from './NodeMaterial';
2
- import { ShaderMaterialParameters } from '../../../../src/Three';
3
- import { Node } from '../Nodes';
1
+ import NodeMaterial from './NodeMaterial.js';
2
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
3
+ import { Node } from '../Nodes.js';
4
4
 
5
5
  export default class PointsNodeMaterial extends NodeMaterial {
6
6
  isPointsNodeMateria: true;
@@ -1,7 +1,7 @@
1
- import NodeMaterial from './NodeMaterial';
2
- import { ShaderMaterialParameters } from '../../../../src/Three';
3
- import { NodeBuilder } from '../Nodes';
4
- import Node from '../core/Node';
1
+ import NodeMaterial from './NodeMaterial.js';
2
+ import { ShaderMaterialParameters } from '../../../../src/Three.js';
3
+ import { NodeBuilder } from '../Nodes.js';
4
+ import Node from '../core/Node.js';
5
5
 
6
6
  export default class SpriteNodeMaterial extends NodeMaterial {
7
7
  isSpriteNodeMaterial: true;
@@ -1,7 +1,7 @@
1
- import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv';
2
- import { Swizzable } from '../shadernode/ShaderNodeElements';
3
- import { UVNode, MathNode } from '../Nodes';
4
- import { NodeRepresentation } from '../shadernode/ShaderNode';
1
+ import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv.js';
2
+ import { Swizzable } from '../shadernode/ShaderNodeElements.js';
3
+ import { UVNode, MathNode } from '../Nodes.js';
4
+ import { NodeRepresentation } from '../shadernode/ShaderNode.js';
5
5
 
6
6
  export function mx_aastep(threshold?: NodeRepresentation, value?: NodeRepresentation): Swizzable<MathNode>;
7
7
 
@@ -1,4 +1,4 @@
1
- import { Fn, Node, Swizzable } from '../../Nodes';
1
+ import { Fn, Node, Swizzable } from '../../Nodes.js';
2
2
 
3
3
  export function mx_hsvtorgb(...params: Fn<[Node]>): Swizzable;
4
4
  export function mx_rgbtohsv(...params: Fn<[Node]>): Swizzable;
@@ -1,4 +1,4 @@
1
- import { Fn, Node, Swizzable } from '../../Nodes';
1
+ import { Fn, Node, Swizzable } from '../../Nodes.js';
2
2
 
3
3
  export function mx_perlin_noise_float(...params: Fn<[Node]>): Swizzable;
4
4
  export function mx_cell_noise_float(...params: Fn<[Node]>): Swizzable;
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default class CondNode extends Node {
4
4
  condNode: Node;
@@ -1,5 +1,5 @@
1
- import Node from '../core/Node';
2
- import TempNode from '../core/TempNode';
1
+ import Node from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
3
 
4
4
  export type MathNodeMethod1 =
5
5
  | typeof MathNode.RADIANS
@@ -1,5 +1,5 @@
1
- import TempNode from '../core/TempNode';
2
- import Node from '../core/Node';
1
+ import TempNode from '../core/TempNode.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  export type OperatorNodeOp =
5
5
  | '='
@@ -1,4 +1,4 @@
1
- import TempNode from '../core/TempNode';
1
+ import TempNode from '../core/TempNode.js';
2
2
 
3
3
  export default class CheckerNode extends TempNode {
4
4
  uvNode: Node;
@@ -1,4 +1,4 @@
1
- import { ConstNode, Node, NodeBuilder, NodeTypeOption, SwizzleOption } from '../Nodes';
1
+ import { ConstNode, Node, NodeBuilder, NodeTypeOption, SwizzleOption } from '../Nodes.js';
2
2
  // lot of private typescript magic here
3
3
  export {};
4
4
  export type Swizzable<T extends Node = Node> = T & {
@@ -1,5 +1,5 @@
1
- import TextureNode from '../accessors/TextureNode';
2
- import Node from '../core/Node';
1
+ import TextureNode from '../accessors/TextureNode.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  // shader node utils
5
5
  import {
@@ -15,10 +15,10 @@ import {
15
15
  NodeOrType,
16
16
  ProxiedObject,
17
17
  ProxiedTuple,
18
- } from './ShaderNode';
19
- import { Material, Texture } from '../../../../src/Three';
20
- import { NodeTypeOption, NodeUserData, NodeValueOption } from '../core/constants';
21
- import { NodeBuilderContext } from '../core/NodeBuilder';
18
+ } from './ShaderNode.js';
19
+ import { Material, Texture } from '../../../../src/Three.js';
20
+ import { NodeTypeOption, NodeUserData, NodeValueOption } from '../core/constants.js';
21
+ import { NodeBuilderContext } from '../core/NodeBuilder.js';
22
22
  import {
23
23
  BitangentNode,
24
24
  BufferNode,
@@ -34,7 +34,6 @@ import {
34
34
  FunctionCallNode,
35
35
  FunctionNode,
36
36
  FunctionNodeArguments,
37
- InstanceIndexNode,
38
37
  MaterialNode,
39
38
  MaterialReferenceNode,
40
39
  MathNode,
@@ -51,9 +50,9 @@ import {
51
50
  UVNode,
52
51
  VarNode,
53
52
  VaryingNode,
54
- } from '../Nodes';
55
- import StorageBufferNode from '../accessors/StorageBufferNode';
56
- import NodeCache from '../core/NodeCache';
53
+ } from '../Nodes.js';
54
+ import StorageBufferNode from '../accessors/StorageBufferNode.js';
55
+ import NodeCache from '../core/NodeCache.js';
57
56
 
58
57
  // shader node base
59
58
 
@@ -127,7 +126,6 @@ export function fn<P extends FunctionNodeArguments>(
127
126
  // eslint-disable-next-line no-unnecessary-generics
128
127
  ): (...params: Fn<P>) => Swizzable;
129
128
 
130
- export const instanceIndex: Swizzable<InstanceIndexNode>;
131
129
  export function label(node: NodeRepresentation, name?: string): Swizzable<VarNode>;
132
130
  export function temp(node: NodeRepresentation, name?: string): Swizzable<VarNode>;
133
131
  export function vary(node: NodeRepresentation, name?: string): Swizzable<VaryingNode>;
@@ -1,6 +1,6 @@
1
- import Node from '../core/Node';
2
- import RangeNode, { RangeModeBound } from '../geometry/RangeNode';
3
- import { NodeRepresentation, Swizzable } from './ShaderNode';
1
+ import Node from '../core/Node.js';
2
+ import RangeNode, { RangeModeBound } from '../geometry/RangeNode.js';
3
+ import { NodeRepresentation, Swizzable } from './ShaderNode.js';
4
4
  import {
5
5
  CubeTexture,
6
6
  InstancedMesh,
@@ -9,8 +9,8 @@ import {
9
9
  Texture,
10
10
  TextureEncoding,
11
11
  ToneMapping,
12
- } from '../../../../src/Three';
13
- import LightingContextNode, { LightingModelNode } from '../lighting/LightingContextNode';
12
+ } from '../../../../src/Three.js';
13
+ import LightingContextNode, { LightingModelNode } from '../lighting/LightingContextNode.js';
14
14
  import {
15
15
  BlendModeNode,
16
16
  CheckerNode,
@@ -37,7 +37,7 @@ import {
37
37
  TriplanarTexturesNode,
38
38
  SpecularMIPLevelNode,
39
39
  ViewportNode,
40
- } from '../Nodes';
40
+ } from '../Nodes.js';
41
41
 
42
42
  //
43
43
  // Node Material Shader Syntax
@@ -45,21 +45,21 @@ import {
45
45
 
46
46
  // shader node base
47
47
 
48
- export * from './ShaderNodeBaseElements';
48
+ export * from './ShaderNodeBaseElements.js';
49
49
 
50
50
  // functions
51
51
 
52
- export { default as BRDF_GGX } from '../functions/BSDF/BRDF_GGX'; // see https://github.com/tc39/proposal-export-default-from
53
- export { default as BRDF_Lambert } from '../functions/BSDF/BRDF_Lambert';
54
- export { default as D_GGX } from '../functions/BSDF/D_GGX';
55
- export { default as DFGApprox } from '../functions/BSDF/DFGApprox';
56
- export { default as F_Schlick } from '../functions/BSDF/F_Schlick';
57
- export { default as V_GGX_SmithCorrelated } from '../functions/BSDF/V_GGX_SmithCorrelated';
52
+ export { default as BRDF_GGX } from '../functions/BSDF/BRDF_GGX.js'; // see https://github.com/tc39/proposal-export-default-from
53
+ export { default as BRDF_Lambert } from '../functions/BSDF/BRDF_Lambert.js';
54
+ export { default as D_GGX } from '../functions/BSDF/D_GGX.js';
55
+ export { default as DFGApprox } from '../functions/BSDF/DFGApprox.js';
56
+ export { default as F_Schlick } from '../functions/BSDF/F_Schlick.js';
57
+ export { default as V_GGX_SmithCorrelated } from '../functions/BSDF/V_GGX_SmithCorrelated.js';
58
58
 
59
- export { default as getGeometryRoughness } from '../functions/material/getGeometryRoughness';
60
- export { default as getRoughness } from '../functions/material/getRoughness';
59
+ export { default as getGeometryRoughness } from '../functions/material/getGeometryRoughness.js';
60
+ export { default as getRoughness } from '../functions/material/getRoughness.js';
61
61
 
62
- export { default as PhysicalLightingModel } from '../functions/PhysicalLightingModel';
62
+ export { default as PhysicalLightingModel } from '../functions/PhysicalLightingModel.js';
63
63
 
64
64
  // accessors
65
65
 
@@ -1,5 +1,5 @@
1
- import Node from '../core/Node';
2
- import { TempNode } from '../Nodes';
1
+ import Node from '../core/Node.js';
2
+ import { TempNode } from '../Nodes.js';
3
3
 
4
4
  export default class ArrayElementNode extends TempNode {
5
5
  node: Node;
@@ -1,5 +1,5 @@
1
- import Node from '../core/Node';
2
- import { NodeTypeOption } from '../Nodes';
1
+ import Node from '../core/Node.js';
2
+ import { NodeTypeOption } from '../Nodes.js';
3
3
 
4
4
  export default class ConvertNode extends Node {
5
5
  node: Node;
@@ -1,5 +1,5 @@
1
- import { PositionNode, TempNode } from '../Nodes';
2
- import { Swizzable } from '../shadernode/ShaderNodeElements';
1
+ import { PositionNode, TempNode } from '../Nodes.js';
2
+ import { Swizzable } from '../shadernode/ShaderNodeElements.js';
3
3
 
4
4
  export default class EquirectUVNode extends TempNode {
5
5
  constructor(dirNode?: Swizzable<PositionNode>);
@@ -1,5 +1,5 @@
1
- import Node from '../core/Node';
2
- import { TempNode } from '../Nodes';
1
+ import Node from '../core/Node.js';
2
+ import { TempNode } from '../Nodes.js';
3
3
 
4
4
  /**
5
5
  * This node constructs given type from elements, like vec3(a,b,c)
@@ -1,4 +1,4 @@
1
- import TempNode from '../core/TempNode';
1
+ import TempNode from '../core/TempNode.js';
2
2
 
3
3
  export default class MatcapUVNode extends TempNode {
4
4
  constructor();
@@ -1,6 +1,6 @@
1
- import UniformNode from '../core/UniformNode';
2
- import { Texture } from '../../../../src/Three';
3
- import { TextureNode } from '../Nodes';
1
+ import UniformNode from '../core/UniformNode.js';
2
+ import { Texture } from '../../../../src/Three.js';
3
+ import { TextureNode } from '../Nodes.js';
4
4
 
5
5
  export default class MaxMipLevelNode extends UniformNode {
6
6
  textureNode: TextureNode;
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export type OscNodeMethod =
4
4
  | typeof OscNode.SINE
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default class RemapNode extends Node {
4
4
  node: Node;
@@ -1,5 +1,5 @@
1
- import TempNode from '../core/TempNode';
2
- import Node from '../core/Node';
1
+ import TempNode from '../core/TempNode.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  export default class RotateUVNode extends TempNode {
5
5
  uvNode: Node;
@@ -1,4 +1,4 @@
1
- import { Node, TextureNode } from '../Nodes';
1
+ import { Node, TextureNode } from '../Nodes.js';
2
2
 
3
3
  export default class SpecularMIPLevelNode extends Node {
4
4
  textureNode: TextureNode;
@@ -1,5 +1,5 @@
1
- import { SwizzleOption } from '../core/constants';
2
- import Node from '../core/Node';
1
+ import { SwizzleOption } from '../core/constants.js';
2
+ import Node from '../core/Node.js';
3
3
 
4
4
  /** swizzle node */
5
5
  export default class SplitNode extends Node {
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node';
1
+ import Node from '../core/Node.js';
2
2
 
3
3
  export default class SpriteSheetUVNode extends Node {
4
4
  countNode: Node;
@@ -1,4 +1,4 @@
1
- import UniformNode from '../core/UniformNode';
1
+ import UniformNode from '../core/UniformNode.js';
2
2
 
3
3
  export type TimerNodeScope =
4
4
  | typeof TimerNode.LOCAL
@@ -1,5 +1,5 @@
1
- import Node from '../core/Node';
2
- import { PositionNode, Swizzable, TextureNode } from '../Nodes';
1
+ import Node from '../core/Node.js';
2
+ import { PositionNode, Swizzable, TextureNode } from '../Nodes.js';
3
3
 
4
4
  export default class TriplanarTexturesNode extends Node {
5
5
  textureXNode: TextureNode;
@@ -1,4 +1,4 @@
1
- import { Mesh, IcosahedronGeometry, ShaderMaterial, Texture } from '../../../src/Three';
1
+ import { Mesh, IcosahedronGeometry, ShaderMaterial, Texture } from '../../../src/Three.js';
2
2
 
3
3
  export class GroundProjectedSkybox extends Mesh<IcosahedronGeometry, ShaderMaterial> {
4
4
  constructor(texture: Texture, options?: { height?: number; radius?: number });
@@ -1,4 +1,4 @@
1
- import { Mesh, Texture, Color } from '../../../src/Three';
1
+ import { Mesh, Texture, Color } from '../../../src/Three.js';
2
2
 
3
3
  export class LensflareElement {
4
4
  constructor(texture: Texture, size?: number, distance?: number, color?: Color);
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Material, Mesh, Color } from '../../../src/Three';
1
+ import { BufferGeometry, Material, Mesh, Color } from '../../../src/Three.js';
2
2
 
3
3
  export class MarchingCubes extends Mesh {
4
4
  constructor(
@@ -5,7 +5,7 @@ import {
5
5
  TextureEncoding,
6
6
  WebGLRenderTarget,
7
7
  PerspectiveCamera,
8
- } from '../../../src/Three';
8
+ } from '../../../src/Three.js';
9
9
 
10
10
  export interface ReflectorOptions {
11
11
  color?: ColorRepresentation;
@@ -7,7 +7,7 @@ import {
7
7
  Scene,
8
8
  Camera,
9
9
  IUniform,
10
- } from '../../../src/Three';
10
+ } from '../../../src/Three.js';
11
11
 
12
12
  export interface ReflectorShader {
13
13
  defines: {
@@ -5,7 +5,7 @@ import {
5
5
  TextureEncoding,
6
6
  WebGLRenderTarget,
7
7
  PerspectiveCamera,
8
- } from '../../../src/Three';
8
+ } from '../../../src/Three.js';
9
9
 
10
10
  export interface RefractorOptions {
11
11
  color?: ColorRepresentation;
@@ -1,4 +1,4 @@
1
- import { Mesh, Plane, Vector4, Matrix4, MeshBasicMaterial, BufferGeometry } from '../../../src/Three';
1
+ import { Mesh, Plane, Vector4, Matrix4, MeshBasicMaterial, BufferGeometry } from '../../../src/Three.js';
2
2
 
3
3
  export class ShadowMesh extends Mesh<BufferGeometry, MeshBasicMaterial> {
4
4
  readonly isShadowMesh: true;
@@ -1,4 +1,4 @@
1
- import { BoxGeometry, Mesh, ShaderMaterial } from '../../../src/Three';
1
+ import { BoxGeometry, Mesh, ShaderMaterial } from '../../../src/Three.js';
2
2
 
3
3
  export class Sky extends Mesh {
4
4
  constructor();
@@ -1,4 +1,12 @@
1
- import { BufferGeometry, ColorRepresentation, Mesh, ShaderMaterial, Side, Texture, Vector3 } from '../../../src/Three';
1
+ import {
2
+ BufferGeometry,
3
+ ColorRepresentation,
4
+ Mesh,
5
+ ShaderMaterial,
6
+ Side,
7
+ Texture,
8
+ Vector3,
9
+ } from '../../../src/Three.js';
2
10
 
3
11
  export interface WaterOptions {
4
12
  textureWidth?: number;
@@ -6,7 +6,7 @@ import {
6
6
  Texture,
7
7
  TextureEncoding,
8
8
  Vector2,
9
- } from '../../../src/Three';
9
+ } from '../../../src/Three.js';
10
10
 
11
11
  export interface Water2Options {
12
12
  color?: ColorRepresentation;
@@ -1,7 +1,8 @@
1
- import { Mesh, Vector3 } from '../../../src/Three';
1
+ import { Mesh, Vector3 } from '../../../src/Three.js';
2
2
 
3
- export class AmmoPhysics {
4
- constructor();
5
- addMesh(mesh: Mesh, mass: number): void;
6
- setMeshPosition(mesh: Mesh, position: Vector3, index: number): void;
3
+ export interface AmmoPhysicsObject {
4
+ addMesh: (mesh: Mesh, mass?: number) => void;
5
+ setMeshPosition: (mesh: Mesh, position: Vector3, index?: number) => void;
7
6
  }
7
+
8
+ export function AmmoPhysics(): Promise<AmmoPhysicsObject>;
@@ -0,0 +1,11 @@
1
+ import { Mesh } from '../../../src/Three.js';
2
+
3
+ type Vector = { x: number; y: number; z: number };
4
+
5
+ export interface RapierPhysicsObject {
6
+ addMesh: (mesh: Mesh, mass?: number, restitution?: number) => void;
7
+ setMeshPosition: (mesh: Mesh, position: Vector, index?: number) => void;
8
+ setMeshVelocity: (mesh: Mesh, velocity: Vector, index?: number) => void;
9
+ }
10
+
11
+ export function RapierPhysics(): Promise<RapierPhysicsObject>;
@@ -1,6 +1,6 @@
1
- import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three';
1
+ import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export class AfterimagePass extends Pass {
6
6
  constructor(damp?: number);
@@ -1,6 +1,6 @@
1
- import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three';
1
+ import { WebGLRenderTarget, ShaderMaterial } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export class BloomPass extends Pass {
6
6
  constructor(strength?: number, kernelSize?: number, sigma?: number);
@@ -1,6 +1,6 @@
1
- import { Scene, Camera, ShaderMaterial, WebGLRenderTarget, MeshDepthMaterial, Color } from '../../../src/Three';
1
+ import { Scene, Camera, ShaderMaterial, WebGLRenderTarget, MeshDepthMaterial, Color } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export interface BokehPassParamters {
6
6
  focus?: number;
@@ -1,6 +1,6 @@
1
- import { ColorRepresentation } from '../../../src/Three';
1
+ import { ColorRepresentation } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export class ClearPass extends Pass {
6
6
  constructor(clearColor?: ColorRepresentation, clearAlpha?: number);
@@ -1,6 +1,6 @@
1
- import { PerspectiveCamera, CubeTexture, Mesh, Scene } from '../../../src/Three';
1
+ import { PerspectiveCamera, CubeTexture, Mesh, Scene } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export class CubeTexturePass extends Pass {
6
6
  constructor(camera: PerspectiveCamera, envMap?: CubeTexture, opacity?: number);
@@ -1,6 +1,6 @@
1
- import { Vector2, ShaderMaterial } from '../../../src/Three';
1
+ import { Vector2, ShaderMaterial } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export class DotScreenPass extends Pass {
6
6
  constructor(center?: Vector2, angle?: number, scale?: number);
@@ -1,9 +1,9 @@
1
- import { Clock, WebGLRenderer, WebGLRenderTarget } from '../../../src/Three';
1
+ import { Clock, WebGLRenderer, WebGLRenderTarget } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
4
- import { ShaderPass } from './ShaderPass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
+ import { ShaderPass } from './ShaderPass.js';
5
5
 
6
- export { FullScreenQuad } from './Pass';
6
+ export { FullScreenQuad } from './Pass.js';
7
7
  export { Pass };
8
8
 
9
9
  export class EffectComposer {
@@ -1,9 +1,9 @@
1
- import { ShaderMaterial } from '../../../src/Three';
1
+ import { ShaderMaterial } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export class FilmPass extends Pass {
6
- constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: number);
6
+ constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: boolean);
7
7
  uniforms: object;
8
8
  material: ShaderMaterial;
9
9
  fsQuad: FullScreenQuad;
@@ -1,6 +1,6 @@
1
- import { ShaderMaterial, DataTexture } from '../../../src/Three';
1
+ import { ShaderMaterial, DataTexture } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export class GlitchPass extends Pass {
6
6
  constructor(dt_size?: number);
@@ -1,6 +1,6 @@
1
- import { ShaderMaterial } from '../../../src/Three';
1
+ import { ShaderMaterial } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export interface HalftonePassParameters {
6
6
  shape?: number;
@@ -1,5 +1,5 @@
1
- import { DataTexture, Data3DTexture } from '../../../src/Three';
2
- import { ShaderPass } from './ShaderPass';
1
+ import { DataTexture, Data3DTexture } from '../../../src/Three.js';
2
+ import { ShaderPass } from './ShaderPass.js';
3
3
 
4
4
  export interface LUTPassParameters {
5
5
  lut?: DataTexture | Data3DTexture;
@@ -1,6 +1,6 @@
1
- import { Scene, Camera } from '../../../src/Three';
1
+ import { Scene, Camera } from '../../../src/Three.js';
2
2
 
3
- import { Pass, FullScreenQuad } from './Pass';
3
+ import { Pass, FullScreenQuad } from './Pass.js';
4
4
 
5
5
  export class MaskPass extends Pass {
6
6
  constructor(scene: Scene, camera: Camera);
@@ -10,9 +10,9 @@ import {
10
10
  ShaderMaterial,
11
11
  WebGLRenderTarget,
12
12
  Texture,
13
- } from '../../../src/Three';
13
+ } from '../../../src/Three.js';
14
14
 
15
- import { Pass, FullScreenQuad } from './Pass';
15
+ import { Pass, FullScreenQuad } from './Pass.js';
16
16
 
17
17
  export class OutlinePass extends Pass {
18
18
  constructor(resolution: Vector2, scene: Scene, camera: Camera, selectedObjects?: Object3D[]);