@twick/2d 0.13.0 → 0.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (171) hide show
  1. package/LICENSE +21 -0
  2. package/editor/editor/tsconfig.build.tsbuildinfo +1 -1
  3. package/lib/components/Audio.js +3 -3
  4. package/lib/components/Img.js +23 -23
  5. package/lib/components/Line.js +31 -31
  6. package/lib/components/Media.d.ts +1 -1
  7. package/lib/components/Media.d.ts.map +1 -1
  8. package/lib/components/Media.js +26 -26
  9. package/lib/components/Spline.js +25 -25
  10. package/lib/components/Video.js +3 -3
  11. package/lib/tsconfig.build.tsbuildinfo +1 -1
  12. package/package.json +5 -4
  13. package/src/editor/NodeInspectorConfig.tsx +76 -76
  14. package/src/editor/PreviewOverlayConfig.tsx +67 -67
  15. package/src/editor/Provider.tsx +93 -93
  16. package/src/editor/SceneGraphTabConfig.tsx +81 -81
  17. package/src/editor/icons/CircleIcon.tsx +7 -7
  18. package/src/editor/icons/CodeBlockIcon.tsx +8 -8
  19. package/src/editor/icons/CurveIcon.tsx +7 -7
  20. package/src/editor/icons/GridIcon.tsx +7 -7
  21. package/src/editor/icons/IconMap.ts +35 -35
  22. package/src/editor/icons/ImgIcon.tsx +8 -8
  23. package/src/editor/icons/LayoutIcon.tsx +9 -9
  24. package/src/editor/icons/LineIcon.tsx +7 -7
  25. package/src/editor/icons/NodeIcon.tsx +7 -7
  26. package/src/editor/icons/RayIcon.tsx +7 -7
  27. package/src/editor/icons/RectIcon.tsx +7 -7
  28. package/src/editor/icons/ShapeIcon.tsx +7 -7
  29. package/src/editor/icons/TxtIcon.tsx +8 -8
  30. package/src/editor/icons/VideoIcon.tsx +7 -7
  31. package/src/editor/icons/View2DIcon.tsx +10 -10
  32. package/src/editor/index.ts +17 -17
  33. package/src/editor/tree/DetachedRoot.tsx +23 -23
  34. package/src/editor/tree/NodeElement.tsx +74 -74
  35. package/src/editor/tree/TreeElement.tsx +72 -72
  36. package/src/editor/tree/TreeRoot.tsx +10 -10
  37. package/src/editor/tree/ViewRoot.tsx +20 -20
  38. package/src/editor/tree/index.module.scss +38 -38
  39. package/src/editor/tree/index.ts +3 -3
  40. package/src/editor/tsconfig.build.json +5 -5
  41. package/src/editor/tsconfig.json +12 -12
  42. package/src/editor/tsdoc.json +4 -4
  43. package/src/editor/vite-env.d.ts +1 -1
  44. package/src/lib/code/CodeCursor.ts +445 -445
  45. package/src/lib/code/CodeDiffer.ts +78 -78
  46. package/src/lib/code/CodeFragment.ts +97 -97
  47. package/src/lib/code/CodeHighlighter.ts +75 -75
  48. package/src/lib/code/CodeMetrics.ts +47 -47
  49. package/src/lib/code/CodeRange.test.ts +74 -74
  50. package/src/lib/code/CodeRange.ts +216 -216
  51. package/src/lib/code/CodeScope.ts +101 -101
  52. package/src/lib/code/CodeSelection.ts +24 -24
  53. package/src/lib/code/CodeSignal.ts +327 -327
  54. package/src/lib/code/CodeTokenizer.ts +54 -54
  55. package/src/lib/code/DefaultHighlightStyle.ts +98 -98
  56. package/src/lib/code/LezerHighlighter.ts +113 -113
  57. package/src/lib/code/diff.test.ts +311 -311
  58. package/src/lib/code/diff.ts +319 -319
  59. package/src/lib/code/extractRange.ts +126 -126
  60. package/src/lib/code/index.ts +13 -13
  61. package/src/lib/components/Audio.ts +168 -168
  62. package/src/lib/components/Bezier.ts +105 -105
  63. package/src/lib/components/Circle.ts +266 -266
  64. package/src/lib/components/Code.ts +526 -526
  65. package/src/lib/components/CodeBlock.ts +576 -576
  66. package/src/lib/components/CubicBezier.ts +112 -112
  67. package/src/lib/components/Curve.ts +455 -455
  68. package/src/lib/components/Grid.ts +135 -135
  69. package/src/lib/components/Icon.ts +96 -96
  70. package/src/lib/components/Img.ts +319 -319
  71. package/src/lib/components/Knot.ts +157 -157
  72. package/src/lib/components/Latex.ts +122 -122
  73. package/src/lib/components/Layout.ts +1092 -1092
  74. package/src/lib/components/Line.ts +429 -429
  75. package/src/lib/components/Media.ts +576 -576
  76. package/src/lib/components/Node.ts +1940 -1940
  77. package/src/lib/components/Path.ts +137 -137
  78. package/src/lib/components/Polygon.ts +171 -171
  79. package/src/lib/components/QuadBezier.ts +100 -100
  80. package/src/lib/components/Ray.ts +125 -125
  81. package/src/lib/components/Rect.ts +187 -187
  82. package/src/lib/components/Rive.ts +156 -156
  83. package/src/lib/components/SVG.ts +797 -797
  84. package/src/lib/components/Shape.ts +143 -143
  85. package/src/lib/components/Spline.ts +344 -344
  86. package/src/lib/components/Txt.test.tsx +81 -81
  87. package/src/lib/components/Txt.ts +203 -203
  88. package/src/lib/components/TxtLeaf.ts +205 -205
  89. package/src/lib/components/Video.ts +461 -461
  90. package/src/lib/components/View2D.ts +98 -98
  91. package/src/lib/components/__tests__/children.test.tsx +142 -142
  92. package/src/lib/components/__tests__/clone.test.tsx +126 -126
  93. package/src/lib/components/__tests__/generatorTest.ts +28 -28
  94. package/src/lib/components/__tests__/mockScene2D.ts +45 -45
  95. package/src/lib/components/__tests__/query.test.tsx +122 -122
  96. package/src/lib/components/__tests__/state.test.tsx +60 -60
  97. package/src/lib/components/index.ts +28 -28
  98. package/src/lib/components/types.ts +35 -35
  99. package/src/lib/curves/ArcSegment.ts +159 -159
  100. package/src/lib/curves/CircleSegment.ts +77 -77
  101. package/src/lib/curves/CubicBezierSegment.ts +78 -78
  102. package/src/lib/curves/CurveDrawingInfo.ts +11 -11
  103. package/src/lib/curves/CurvePoint.ts +15 -15
  104. package/src/lib/curves/CurveProfile.ts +7 -7
  105. package/src/lib/curves/KnotInfo.ts +10 -10
  106. package/src/lib/curves/LineSegment.ts +62 -62
  107. package/src/lib/curves/Polynomial.ts +355 -355
  108. package/src/lib/curves/Polynomial2D.ts +62 -62
  109. package/src/lib/curves/PolynomialSegment.ts +124 -124
  110. package/src/lib/curves/QuadBezierSegment.ts +64 -64
  111. package/src/lib/curves/Segment.ts +17 -17
  112. package/src/lib/curves/UniformPolynomialCurveSampler.ts +94 -94
  113. package/src/lib/curves/createCurveProfileLerp.ts +471 -471
  114. package/src/lib/curves/getBezierSplineProfile.ts +223 -223
  115. package/src/lib/curves/getCircleProfile.ts +86 -86
  116. package/src/lib/curves/getPathProfile.ts +178 -178
  117. package/src/lib/curves/getPointAtDistance.ts +21 -21
  118. package/src/lib/curves/getPolylineProfile.test.ts +21 -21
  119. package/src/lib/curves/getPolylineProfile.ts +89 -89
  120. package/src/lib/curves/getRectProfile.ts +139 -139
  121. package/src/lib/curves/index.ts +16 -16
  122. package/src/lib/decorators/canvasStyleSignal.ts +16 -16
  123. package/src/lib/decorators/colorSignal.ts +9 -9
  124. package/src/lib/decorators/compound.ts +72 -72
  125. package/src/lib/decorators/computed.ts +18 -18
  126. package/src/lib/decorators/defaultStyle.ts +18 -18
  127. package/src/lib/decorators/filtersSignal.ts +136 -136
  128. package/src/lib/decorators/index.ts +10 -10
  129. package/src/lib/decorators/initializers.ts +32 -32
  130. package/src/lib/decorators/nodeName.ts +13 -13
  131. package/src/lib/decorators/signal.test.ts +90 -90
  132. package/src/lib/decorators/signal.ts +345 -345
  133. package/src/lib/decorators/spacingSignal.ts +15 -15
  134. package/src/lib/decorators/vector2Signal.ts +30 -30
  135. package/src/lib/globals.d.ts +2 -2
  136. package/src/lib/index.ts +8 -8
  137. package/src/lib/jsx-dev-runtime.ts +2 -2
  138. package/src/lib/jsx-runtime.ts +46 -46
  139. package/src/lib/parse-svg-path.d.ts +14 -14
  140. package/src/lib/partials/Filter.ts +180 -180
  141. package/src/lib/partials/Gradient.ts +102 -102
  142. package/src/lib/partials/Pattern.ts +34 -34
  143. package/src/lib/partials/ShaderConfig.ts +117 -117
  144. package/src/lib/partials/index.ts +4 -4
  145. package/src/lib/partials/types.ts +58 -58
  146. package/src/lib/scenes/Scene2D.ts +242 -242
  147. package/src/lib/scenes/index.ts +3 -3
  148. package/src/lib/scenes/makeScene2D.ts +16 -16
  149. package/src/lib/scenes/useScene2D.ts +6 -6
  150. package/src/lib/tsconfig.build.json +5 -5
  151. package/src/lib/tsconfig.json +10 -10
  152. package/src/lib/tsdoc.json +4 -4
  153. package/src/lib/utils/CanvasUtils.ts +306 -306
  154. package/src/lib/utils/diff.test.ts +453 -453
  155. package/src/lib/utils/diff.ts +148 -148
  156. package/src/lib/utils/index.ts +2 -2
  157. package/src/lib/utils/is.ts +11 -11
  158. package/src/lib/utils/makeSignalExtensions.ts +30 -30
  159. package/src/lib/utils/video/declarations.d.ts +1 -1
  160. package/src/lib/utils/video/ffmpeg-client.ts +50 -50
  161. package/src/lib/utils/video/mp4-parser-manager.ts +72 -72
  162. package/src/lib/utils/video/parser/index.ts +1 -1
  163. package/src/lib/utils/video/parser/parser.ts +257 -257
  164. package/src/lib/utils/video/parser/sampler.ts +72 -72
  165. package/src/lib/utils/video/parser/segment.ts +302 -302
  166. package/src/lib/utils/video/parser/sink.ts +29 -29
  167. package/src/lib/utils/video/parser/utils.ts +31 -31
  168. package/src/tsconfig.base.json +19 -19
  169. package/src/tsconfig.build.json +8 -8
  170. package/src/tsconfig.json +5 -5
  171. package/tsconfig.project.json +7 -7
@@ -1,102 +1,102 @@
1
- import type {
2
- PossibleColor,
3
- PossibleVector2,
4
- SignalValue,
5
- SimpleSignal,
6
- Vector2Signal,
7
- } from '@twick/core';
8
- import {Color, unwrap} from '@twick/core';
9
- import {computed} from '../decorators/computed';
10
- import {initial, initializeSignals, signal} from '../decorators/signal';
11
- import {vector2Signal} from '../decorators/vector2Signal';
12
-
13
- export type GradientType = 'linear' | 'conic' | 'radial';
14
-
15
- export interface GradientStop {
16
- offset: SignalValue<number>;
17
- color: SignalValue<PossibleColor>;
18
- }
19
-
20
- export interface GradientProps {
21
- type?: SignalValue<GradientType>;
22
- fromX?: SignalValue<number>;
23
- fromY?: SignalValue<number>;
24
- from?: SignalValue<PossibleVector2>;
25
- toX?: SignalValue<number>;
26
- toY?: SignalValue<number>;
27
- to?: SignalValue<PossibleVector2>;
28
- angle?: SignalValue<number>;
29
- fromRadius?: SignalValue<number>;
30
- toRadius?: SignalValue<number>;
31
- stops?: GradientStop[];
32
- }
33
-
34
- export class Gradient {
35
- @initial('linear')
36
- @signal()
37
- public declare readonly type: SimpleSignal<GradientType, this>;
38
-
39
- @vector2Signal('from')
40
- public declare readonly from: Vector2Signal<this>;
41
-
42
- @vector2Signal('to')
43
- public declare readonly to: Vector2Signal<this>;
44
-
45
- @initial(0)
46
- @signal()
47
- public declare readonly angle: SimpleSignal<number, this>;
48
- @initial(0)
49
- @signal()
50
- public declare readonly fromRadius: SimpleSignal<number, this>;
51
- @initial(0)
52
- @signal()
53
- public declare readonly toRadius: SimpleSignal<number, this>;
54
- @initial([])
55
- @signal()
56
- public declare readonly stops: SimpleSignal<GradientStop[], this>;
57
-
58
- public constructor(props: GradientProps) {
59
- initializeSignals(this, props);
60
- }
61
-
62
- @computed()
63
- public canvasGradient(context: CanvasRenderingContext2D): CanvasGradient {
64
- let gradient: CanvasGradient;
65
- switch (this.type()) {
66
- case 'linear':
67
- gradient = context.createLinearGradient(
68
- this.from.x(),
69
- this.from.y(),
70
- this.to.x(),
71
- this.to.y(),
72
- );
73
- break;
74
- case 'conic':
75
- gradient = context.createConicGradient(
76
- this.angle(),
77
- this.from.x(),
78
- this.from.y(),
79
- );
80
- break;
81
- case 'radial':
82
- gradient = context.createRadialGradient(
83
- this.from.x(),
84
- this.from.y(),
85
- this.fromRadius(),
86
- this.to.x(),
87
- this.to.y(),
88
- this.toRadius(),
89
- );
90
- break;
91
- }
92
-
93
- for (const {offset, color} of this.stops()) {
94
- gradient.addColorStop(
95
- unwrap(offset),
96
- new Color(unwrap(color)).serialize(),
97
- );
98
- }
99
-
100
- return gradient;
101
- }
102
- }
1
+ import type {
2
+ PossibleColor,
3
+ PossibleVector2,
4
+ SignalValue,
5
+ SimpleSignal,
6
+ Vector2Signal,
7
+ } from '@twick/core';
8
+ import {Color, unwrap} from '@twick/core';
9
+ import {computed} from '../decorators/computed';
10
+ import {initial, initializeSignals, signal} from '../decorators/signal';
11
+ import {vector2Signal} from '../decorators/vector2Signal';
12
+
13
+ export type GradientType = 'linear' | 'conic' | 'radial';
14
+
15
+ export interface GradientStop {
16
+ offset: SignalValue<number>;
17
+ color: SignalValue<PossibleColor>;
18
+ }
19
+
20
+ export interface GradientProps {
21
+ type?: SignalValue<GradientType>;
22
+ fromX?: SignalValue<number>;
23
+ fromY?: SignalValue<number>;
24
+ from?: SignalValue<PossibleVector2>;
25
+ toX?: SignalValue<number>;
26
+ toY?: SignalValue<number>;
27
+ to?: SignalValue<PossibleVector2>;
28
+ angle?: SignalValue<number>;
29
+ fromRadius?: SignalValue<number>;
30
+ toRadius?: SignalValue<number>;
31
+ stops?: GradientStop[];
32
+ }
33
+
34
+ export class Gradient {
35
+ @initial('linear')
36
+ @signal()
37
+ public declare readonly type: SimpleSignal<GradientType, this>;
38
+
39
+ @vector2Signal('from')
40
+ public declare readonly from: Vector2Signal<this>;
41
+
42
+ @vector2Signal('to')
43
+ public declare readonly to: Vector2Signal<this>;
44
+
45
+ @initial(0)
46
+ @signal()
47
+ public declare readonly angle: SimpleSignal<number, this>;
48
+ @initial(0)
49
+ @signal()
50
+ public declare readonly fromRadius: SimpleSignal<number, this>;
51
+ @initial(0)
52
+ @signal()
53
+ public declare readonly toRadius: SimpleSignal<number, this>;
54
+ @initial([])
55
+ @signal()
56
+ public declare readonly stops: SimpleSignal<GradientStop[], this>;
57
+
58
+ public constructor(props: GradientProps) {
59
+ initializeSignals(this, props);
60
+ }
61
+
62
+ @computed()
63
+ public canvasGradient(context: CanvasRenderingContext2D): CanvasGradient {
64
+ let gradient: CanvasGradient;
65
+ switch (this.type()) {
66
+ case 'linear':
67
+ gradient = context.createLinearGradient(
68
+ this.from.x(),
69
+ this.from.y(),
70
+ this.to.x(),
71
+ this.to.y(),
72
+ );
73
+ break;
74
+ case 'conic':
75
+ gradient = context.createConicGradient(
76
+ this.angle(),
77
+ this.from.x(),
78
+ this.from.y(),
79
+ );
80
+ break;
81
+ case 'radial':
82
+ gradient = context.createRadialGradient(
83
+ this.from.x(),
84
+ this.from.y(),
85
+ this.fromRadius(),
86
+ this.to.x(),
87
+ this.to.y(),
88
+ this.toRadius(),
89
+ );
90
+ break;
91
+ }
92
+
93
+ for (const {offset, color} of this.stops()) {
94
+ gradient.addColorStop(
95
+ unwrap(offset),
96
+ new Color(unwrap(color)).serialize(),
97
+ );
98
+ }
99
+
100
+ return gradient;
101
+ }
102
+ }
@@ -1,34 +1,34 @@
1
- import type {SimpleSignal} from '@twick/core';
2
- import {computed} from '../decorators/computed';
3
- import {initial, initializeSignals, signal} from '../decorators/signal';
4
-
5
- export type CanvasRepetition =
6
- | null
7
- | 'repeat'
8
- | 'repeat-x'
9
- | 'repeat-y'
10
- | 'no-repeat';
11
-
12
- export interface PatternProps {
13
- image: CanvasImageSource;
14
- repetition?: CanvasRepetition;
15
- }
16
-
17
- export class Pattern {
18
- @signal()
19
- public declare readonly image: SimpleSignal<CanvasImageSource, this>;
20
- @initial(null)
21
- @signal()
22
- public declare readonly repetition: SimpleSignal<CanvasRepetition, this>;
23
-
24
- public constructor(props: PatternProps) {
25
- initializeSignals(this, props);
26
- }
27
-
28
- @computed()
29
- public canvasPattern(
30
- context: CanvasRenderingContext2D,
31
- ): CanvasPattern | null {
32
- return context.createPattern(this.image(), this.repetition());
33
- }
34
- }
1
+ import type {SimpleSignal} from '@twick/core';
2
+ import {computed} from '../decorators/computed';
3
+ import {initial, initializeSignals, signal} from '../decorators/signal';
4
+
5
+ export type CanvasRepetition =
6
+ | null
7
+ | 'repeat'
8
+ | 'repeat-x'
9
+ | 'repeat-y'
10
+ | 'no-repeat';
11
+
12
+ export interface PatternProps {
13
+ image: CanvasImageSource;
14
+ repetition?: CanvasRepetition;
15
+ }
16
+
17
+ export class Pattern {
18
+ @signal()
19
+ public declare readonly image: SimpleSignal<CanvasImageSource, this>;
20
+ @initial(null)
21
+ @signal()
22
+ public declare readonly repetition: SimpleSignal<CanvasRepetition, this>;
23
+
24
+ public constructor(props: PatternProps) {
25
+ initializeSignals(this, props);
26
+ }
27
+
28
+ @computed()
29
+ public canvasPattern(
30
+ context: CanvasRenderingContext2D,
31
+ ): CanvasPattern | null {
32
+ return context.createPattern(this.image(), this.repetition());
33
+ }
34
+ }
@@ -1,117 +1,117 @@
1
- import type {SignalValue, WebGLConvertible} from '@twick/core';
2
- import {experimentalLog, useLogger, useScene} from '@twick/core';
3
- import type {Node} from '../components';
4
-
5
- /**
6
- * Describes a shader program used to apply effects to nodes.
7
- *
8
- * @experimental
9
- */
10
- export interface ShaderConfig {
11
- /**
12
- * The source code of the fragment shader.
13
- *
14
- * @example
15
- * ```glsl
16
- * #version 300 es
17
- * precision highp float;
18
- *
19
- * #include "@twick/core/shaders/common.glsl"
20
- *
21
- * void main() {
22
- * out_color = texture(core_source_tx, source_uv);
23
- * }
24
- * ```
25
- */
26
- fragment: string;
27
-
28
- /**
29
- * Custom uniforms to be passed to the shader.
30
- *
31
- * @remarks
32
- * The keys of this object will be used as the uniform names.
33
- * The values can be either a number or an array of numbers.
34
- * The following table shows how the values will be mapped to GLSL types.
35
- *
36
- * | TypeScript | GLSL |
37
- * | ---------------------------------- | ------- |
38
- * | `number` | `float` |
39
- * | `[number, number]` | `vec2` |
40
- * | `[number, number, number]` | `vec3` |
41
- * | `[number, number, number, number]` | `vec4` |
42
- *
43
- * @example
44
- * ```ts
45
- * const shader = {
46
- * // ...
47
- * uniforms: {
48
- * my_value: () => 1,
49
- * my_vector: [1, 2, 3],
50
- * },
51
- * };
52
- * ```
53
- *
54
- * ```glsl
55
- * uniform float my_value;
56
- * uniform vec3 my_vector;
57
- * ```
58
- */
59
- uniforms?: Record<string, SignalValue<number | number[] | WebGLConvertible>>;
60
-
61
- /**
62
- * A custom hook run before the shader is used.
63
- *
64
- * @remarks
65
- * Gives you low-level access to the WebGL context and the shader program.
66
- *
67
- * @param gl - WebGL context.
68
- * @param program - The shader program.
69
- */
70
- setup?: (gl: WebGL2RenderingContext, program: WebGLProgram) => void;
71
-
72
- /**
73
- * A custom hook run after the shader is used.
74
- *
75
- * @remarks
76
- * Gives you low-level access to the WebGL context and the shader program.
77
- * Can be used to clean up resources created in the {@link setup} hook.
78
- *
79
- * @param gl - WebGL context.
80
- * @param program - The shader program.
81
- */
82
- teardown?: (gl: WebGL2RenderingContext, program: WebGLProgram) => void;
83
- }
84
-
85
- export type PossibleShaderConfig =
86
- | (ShaderConfig | string)[]
87
- | ShaderConfig
88
- | string
89
- | null;
90
-
91
- export function parseShader(
92
- this: Node,
93
- value: PossibleShaderConfig,
94
- ): ShaderConfig[] {
95
- let result: ShaderConfig[];
96
- if (!value) {
97
- result = [];
98
- } else if (typeof value === 'string') {
99
- result = [{fragment: value}];
100
- } else if (Array.isArray(value)) {
101
- result = value.map(item =>
102
- typeof item === 'string' ? {fragment: item} : item,
103
- );
104
- } else {
105
- result = [value];
106
- }
107
-
108
- if (!useScene().experimentalFeatures && result.length > 0) {
109
- result = [];
110
- useLogger().log({
111
- ...experimentalLog(`Node uses experimental shaders.`),
112
- inspect: this.key,
113
- });
114
- }
115
-
116
- return result;
117
- }
1
+ import type {SignalValue, WebGLConvertible} from '@twick/core';
2
+ import {experimentalLog, useLogger, useScene} from '@twick/core';
3
+ import type {Node} from '../components';
4
+
5
+ /**
6
+ * Describes a shader program used to apply effects to nodes.
7
+ *
8
+ * @experimental
9
+ */
10
+ export interface ShaderConfig {
11
+ /**
12
+ * The source code of the fragment shader.
13
+ *
14
+ * @example
15
+ * ```glsl
16
+ * #version 300 es
17
+ * precision highp float;
18
+ *
19
+ * #include "@twick/core/shaders/common.glsl"
20
+ *
21
+ * void main() {
22
+ * out_color = texture(core_source_tx, source_uv);
23
+ * }
24
+ * ```
25
+ */
26
+ fragment: string;
27
+
28
+ /**
29
+ * Custom uniforms to be passed to the shader.
30
+ *
31
+ * @remarks
32
+ * The keys of this object will be used as the uniform names.
33
+ * The values can be either a number or an array of numbers.
34
+ * The following table shows how the values will be mapped to GLSL types.
35
+ *
36
+ * | TypeScript | GLSL |
37
+ * | ---------------------------------- | ------- |
38
+ * | `number` | `float` |
39
+ * | `[number, number]` | `vec2` |
40
+ * | `[number, number, number]` | `vec3` |
41
+ * | `[number, number, number, number]` | `vec4` |
42
+ *
43
+ * @example
44
+ * ```ts
45
+ * const shader = {
46
+ * // ...
47
+ * uniforms: {
48
+ * my_value: () => 1,
49
+ * my_vector: [1, 2, 3],
50
+ * },
51
+ * };
52
+ * ```
53
+ *
54
+ * ```glsl
55
+ * uniform float my_value;
56
+ * uniform vec3 my_vector;
57
+ * ```
58
+ */
59
+ uniforms?: Record<string, SignalValue<number | number[] | WebGLConvertible>>;
60
+
61
+ /**
62
+ * A custom hook run before the shader is used.
63
+ *
64
+ * @remarks
65
+ * Gives you low-level access to the WebGL context and the shader program.
66
+ *
67
+ * @param gl - WebGL context.
68
+ * @param program - The shader program.
69
+ */
70
+ setup?: (gl: WebGL2RenderingContext, program: WebGLProgram) => void;
71
+
72
+ /**
73
+ * A custom hook run after the shader is used.
74
+ *
75
+ * @remarks
76
+ * Gives you low-level access to the WebGL context and the shader program.
77
+ * Can be used to clean up resources created in the {@link setup} hook.
78
+ *
79
+ * @param gl - WebGL context.
80
+ * @param program - The shader program.
81
+ */
82
+ teardown?: (gl: WebGL2RenderingContext, program: WebGLProgram) => void;
83
+ }
84
+
85
+ export type PossibleShaderConfig =
86
+ | (ShaderConfig | string)[]
87
+ | ShaderConfig
88
+ | string
89
+ | null;
90
+
91
+ export function parseShader(
92
+ this: Node,
93
+ value: PossibleShaderConfig,
94
+ ): ShaderConfig[] {
95
+ let result: ShaderConfig[];
96
+ if (!value) {
97
+ result = [];
98
+ } else if (typeof value === 'string') {
99
+ result = [{fragment: value}];
100
+ } else if (Array.isArray(value)) {
101
+ result = value.map(item =>
102
+ typeof item === 'string' ? {fragment: item} : item,
103
+ );
104
+ } else {
105
+ result = [value];
106
+ }
107
+
108
+ if (!useScene().experimentalFeatures && result.length > 0) {
109
+ result = [];
110
+ useLogger().log({
111
+ ...experimentalLog(`Node uses experimental shaders.`),
112
+ inspect: this.key,
113
+ });
114
+ }
115
+
116
+ return result;
117
+ }
@@ -1,4 +1,4 @@
1
- export * from './Filter';
2
- export * from './Gradient';
3
- export * from './Pattern';
4
- export * from './types';
1
+ export * from './Filter';
2
+ export * from './Gradient';
3
+ export * from './Pattern';
4
+ export * from './types';
@@ -1,58 +1,58 @@
1
- import type {Color, PossibleColor} from '@twick/core';
2
- import type {Gradient} from './Gradient';
3
- import type {Pattern} from './Pattern';
4
-
5
- export type FlexDirection = 'row' | 'row-reverse' | 'column' | 'column-reverse';
6
-
7
- export type FlexWrap = 'nowrap' | 'wrap' | 'wrap-reverse';
8
-
9
- export type FlexBasis =
10
- | Length
11
- | 'content'
12
- | 'max-content'
13
- | 'min-content'
14
- | 'fit-content'
15
- | null;
16
-
17
- export type FlexContent =
18
- | 'center'
19
- | 'start'
20
- | 'end'
21
- | 'space-between'
22
- | 'space-around'
23
- | 'space-evenly'
24
- | 'stretch';
25
-
26
- export type FlexItems = 'center' | 'start' | 'end' | 'stretch' | 'baseline';
27
-
28
- export type TextWrap = boolean | 'pre' | 'balance';
29
-
30
- export type LayoutMode = boolean | null;
31
-
32
- /**
33
- * Represents a length used by most layout properties.
34
- *
35
- * @remarks
36
- * The value can be either:
37
- * - `number` - the desired length in pixels
38
- * - `${number}%` - a string with the desired length in percents, for example
39
- * `'50%'`
40
- */
41
- export type Length = number | `${number}%`;
42
-
43
- /**
44
- * Represents a desired length used internally by layout Nodes.
45
- *
46
- * @remarks
47
- * When the desired length is set to `null` it represents a default value for
48
- * whatever property it describes.
49
- */
50
- export type DesiredLength = Length | null;
51
-
52
- /**
53
- * Represents a length limit used by layout properties such as `max-width`.
54
- */
55
- export type LengthLimit = Length | null | 'max-content' | 'min-content';
56
-
57
- export type PossibleCanvasStyle = null | PossibleColor | Gradient | Pattern;
58
- export type CanvasStyle = null | Color | Gradient | Pattern;
1
+ import type {Color, PossibleColor} from '@twick/core';
2
+ import type {Gradient} from './Gradient';
3
+ import type {Pattern} from './Pattern';
4
+
5
+ export type FlexDirection = 'row' | 'row-reverse' | 'column' | 'column-reverse';
6
+
7
+ export type FlexWrap = 'nowrap' | 'wrap' | 'wrap-reverse';
8
+
9
+ export type FlexBasis =
10
+ | Length
11
+ | 'content'
12
+ | 'max-content'
13
+ | 'min-content'
14
+ | 'fit-content'
15
+ | null;
16
+
17
+ export type FlexContent =
18
+ | 'center'
19
+ | 'start'
20
+ | 'end'
21
+ | 'space-between'
22
+ | 'space-around'
23
+ | 'space-evenly'
24
+ | 'stretch';
25
+
26
+ export type FlexItems = 'center' | 'start' | 'end' | 'stretch' | 'baseline';
27
+
28
+ export type TextWrap = boolean | 'pre' | 'balance';
29
+
30
+ export type LayoutMode = boolean | null;
31
+
32
+ /**
33
+ * Represents a length used by most layout properties.
34
+ *
35
+ * @remarks
36
+ * The value can be either:
37
+ * - `number` - the desired length in pixels
38
+ * - `${number}%` - a string with the desired length in percents, for example
39
+ * `'50%'`
40
+ */
41
+ export type Length = number | `${number}%`;
42
+
43
+ /**
44
+ * Represents a desired length used internally by layout Nodes.
45
+ *
46
+ * @remarks
47
+ * When the desired length is set to `null` it represents a default value for
48
+ * whatever property it describes.
49
+ */
50
+ export type DesiredLength = Length | null;
51
+
52
+ /**
53
+ * Represents a length limit used by layout properties such as `max-width`.
54
+ */
55
+ export type LengthLimit = Length | null | 'max-content' | 'min-content';
56
+
57
+ export type PossibleCanvasStyle = null | PossibleColor | Gradient | Pattern;
58
+ export type CanvasStyle = null | Color | Gradient | Pattern;