@twick/2d 0.13.0 → 0.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (171) hide show
  1. package/LICENSE +21 -0
  2. package/editor/editor/tsconfig.build.tsbuildinfo +1 -1
  3. package/lib/components/Audio.js +3 -3
  4. package/lib/components/Img.js +23 -23
  5. package/lib/components/Line.js +31 -31
  6. package/lib/components/Media.d.ts +1 -1
  7. package/lib/components/Media.d.ts.map +1 -1
  8. package/lib/components/Media.js +26 -26
  9. package/lib/components/Spline.js +25 -25
  10. package/lib/components/Video.js +3 -3
  11. package/lib/tsconfig.build.tsbuildinfo +1 -1
  12. package/package.json +5 -4
  13. package/src/editor/NodeInspectorConfig.tsx +76 -76
  14. package/src/editor/PreviewOverlayConfig.tsx +67 -67
  15. package/src/editor/Provider.tsx +93 -93
  16. package/src/editor/SceneGraphTabConfig.tsx +81 -81
  17. package/src/editor/icons/CircleIcon.tsx +7 -7
  18. package/src/editor/icons/CodeBlockIcon.tsx +8 -8
  19. package/src/editor/icons/CurveIcon.tsx +7 -7
  20. package/src/editor/icons/GridIcon.tsx +7 -7
  21. package/src/editor/icons/IconMap.ts +35 -35
  22. package/src/editor/icons/ImgIcon.tsx +8 -8
  23. package/src/editor/icons/LayoutIcon.tsx +9 -9
  24. package/src/editor/icons/LineIcon.tsx +7 -7
  25. package/src/editor/icons/NodeIcon.tsx +7 -7
  26. package/src/editor/icons/RayIcon.tsx +7 -7
  27. package/src/editor/icons/RectIcon.tsx +7 -7
  28. package/src/editor/icons/ShapeIcon.tsx +7 -7
  29. package/src/editor/icons/TxtIcon.tsx +8 -8
  30. package/src/editor/icons/VideoIcon.tsx +7 -7
  31. package/src/editor/icons/View2DIcon.tsx +10 -10
  32. package/src/editor/index.ts +17 -17
  33. package/src/editor/tree/DetachedRoot.tsx +23 -23
  34. package/src/editor/tree/NodeElement.tsx +74 -74
  35. package/src/editor/tree/TreeElement.tsx +72 -72
  36. package/src/editor/tree/TreeRoot.tsx +10 -10
  37. package/src/editor/tree/ViewRoot.tsx +20 -20
  38. package/src/editor/tree/index.module.scss +38 -38
  39. package/src/editor/tree/index.ts +3 -3
  40. package/src/editor/tsconfig.build.json +5 -5
  41. package/src/editor/tsconfig.json +12 -12
  42. package/src/editor/tsdoc.json +4 -4
  43. package/src/editor/vite-env.d.ts +1 -1
  44. package/src/lib/code/CodeCursor.ts +445 -445
  45. package/src/lib/code/CodeDiffer.ts +78 -78
  46. package/src/lib/code/CodeFragment.ts +97 -97
  47. package/src/lib/code/CodeHighlighter.ts +75 -75
  48. package/src/lib/code/CodeMetrics.ts +47 -47
  49. package/src/lib/code/CodeRange.test.ts +74 -74
  50. package/src/lib/code/CodeRange.ts +216 -216
  51. package/src/lib/code/CodeScope.ts +101 -101
  52. package/src/lib/code/CodeSelection.ts +24 -24
  53. package/src/lib/code/CodeSignal.ts +327 -327
  54. package/src/lib/code/CodeTokenizer.ts +54 -54
  55. package/src/lib/code/DefaultHighlightStyle.ts +98 -98
  56. package/src/lib/code/LezerHighlighter.ts +113 -113
  57. package/src/lib/code/diff.test.ts +311 -311
  58. package/src/lib/code/diff.ts +319 -319
  59. package/src/lib/code/extractRange.ts +126 -126
  60. package/src/lib/code/index.ts +13 -13
  61. package/src/lib/components/Audio.ts +168 -168
  62. package/src/lib/components/Bezier.ts +105 -105
  63. package/src/lib/components/Circle.ts +266 -266
  64. package/src/lib/components/Code.ts +526 -526
  65. package/src/lib/components/CodeBlock.ts +576 -576
  66. package/src/lib/components/CubicBezier.ts +112 -112
  67. package/src/lib/components/Curve.ts +455 -455
  68. package/src/lib/components/Grid.ts +135 -135
  69. package/src/lib/components/Icon.ts +96 -96
  70. package/src/lib/components/Img.ts +319 -319
  71. package/src/lib/components/Knot.ts +157 -157
  72. package/src/lib/components/Latex.ts +122 -122
  73. package/src/lib/components/Layout.ts +1092 -1092
  74. package/src/lib/components/Line.ts +429 -429
  75. package/src/lib/components/Media.ts +576 -576
  76. package/src/lib/components/Node.ts +1940 -1940
  77. package/src/lib/components/Path.ts +137 -137
  78. package/src/lib/components/Polygon.ts +171 -171
  79. package/src/lib/components/QuadBezier.ts +100 -100
  80. package/src/lib/components/Ray.ts +125 -125
  81. package/src/lib/components/Rect.ts +187 -187
  82. package/src/lib/components/Rive.ts +156 -156
  83. package/src/lib/components/SVG.ts +797 -797
  84. package/src/lib/components/Shape.ts +143 -143
  85. package/src/lib/components/Spline.ts +344 -344
  86. package/src/lib/components/Txt.test.tsx +81 -81
  87. package/src/lib/components/Txt.ts +203 -203
  88. package/src/lib/components/TxtLeaf.ts +205 -205
  89. package/src/lib/components/Video.ts +461 -461
  90. package/src/lib/components/View2D.ts +98 -98
  91. package/src/lib/components/__tests__/children.test.tsx +142 -142
  92. package/src/lib/components/__tests__/clone.test.tsx +126 -126
  93. package/src/lib/components/__tests__/generatorTest.ts +28 -28
  94. package/src/lib/components/__tests__/mockScene2D.ts +45 -45
  95. package/src/lib/components/__tests__/query.test.tsx +122 -122
  96. package/src/lib/components/__tests__/state.test.tsx +60 -60
  97. package/src/lib/components/index.ts +28 -28
  98. package/src/lib/components/types.ts +35 -35
  99. package/src/lib/curves/ArcSegment.ts +159 -159
  100. package/src/lib/curves/CircleSegment.ts +77 -77
  101. package/src/lib/curves/CubicBezierSegment.ts +78 -78
  102. package/src/lib/curves/CurveDrawingInfo.ts +11 -11
  103. package/src/lib/curves/CurvePoint.ts +15 -15
  104. package/src/lib/curves/CurveProfile.ts +7 -7
  105. package/src/lib/curves/KnotInfo.ts +10 -10
  106. package/src/lib/curves/LineSegment.ts +62 -62
  107. package/src/lib/curves/Polynomial.ts +355 -355
  108. package/src/lib/curves/Polynomial2D.ts +62 -62
  109. package/src/lib/curves/PolynomialSegment.ts +124 -124
  110. package/src/lib/curves/QuadBezierSegment.ts +64 -64
  111. package/src/lib/curves/Segment.ts +17 -17
  112. package/src/lib/curves/UniformPolynomialCurveSampler.ts +94 -94
  113. package/src/lib/curves/createCurveProfileLerp.ts +471 -471
  114. package/src/lib/curves/getBezierSplineProfile.ts +223 -223
  115. package/src/lib/curves/getCircleProfile.ts +86 -86
  116. package/src/lib/curves/getPathProfile.ts +178 -178
  117. package/src/lib/curves/getPointAtDistance.ts +21 -21
  118. package/src/lib/curves/getPolylineProfile.test.ts +21 -21
  119. package/src/lib/curves/getPolylineProfile.ts +89 -89
  120. package/src/lib/curves/getRectProfile.ts +139 -139
  121. package/src/lib/curves/index.ts +16 -16
  122. package/src/lib/decorators/canvasStyleSignal.ts +16 -16
  123. package/src/lib/decorators/colorSignal.ts +9 -9
  124. package/src/lib/decorators/compound.ts +72 -72
  125. package/src/lib/decorators/computed.ts +18 -18
  126. package/src/lib/decorators/defaultStyle.ts +18 -18
  127. package/src/lib/decorators/filtersSignal.ts +136 -136
  128. package/src/lib/decorators/index.ts +10 -10
  129. package/src/lib/decorators/initializers.ts +32 -32
  130. package/src/lib/decorators/nodeName.ts +13 -13
  131. package/src/lib/decorators/signal.test.ts +90 -90
  132. package/src/lib/decorators/signal.ts +345 -345
  133. package/src/lib/decorators/spacingSignal.ts +15 -15
  134. package/src/lib/decorators/vector2Signal.ts +30 -30
  135. package/src/lib/globals.d.ts +2 -2
  136. package/src/lib/index.ts +8 -8
  137. package/src/lib/jsx-dev-runtime.ts +2 -2
  138. package/src/lib/jsx-runtime.ts +46 -46
  139. package/src/lib/parse-svg-path.d.ts +14 -14
  140. package/src/lib/partials/Filter.ts +180 -180
  141. package/src/lib/partials/Gradient.ts +102 -102
  142. package/src/lib/partials/Pattern.ts +34 -34
  143. package/src/lib/partials/ShaderConfig.ts +117 -117
  144. package/src/lib/partials/index.ts +4 -4
  145. package/src/lib/partials/types.ts +58 -58
  146. package/src/lib/scenes/Scene2D.ts +242 -242
  147. package/src/lib/scenes/index.ts +3 -3
  148. package/src/lib/scenes/makeScene2D.ts +16 -16
  149. package/src/lib/scenes/useScene2D.ts +6 -6
  150. package/src/lib/tsconfig.build.json +5 -5
  151. package/src/lib/tsconfig.json +10 -10
  152. package/src/lib/tsdoc.json +4 -4
  153. package/src/lib/utils/CanvasUtils.ts +306 -306
  154. package/src/lib/utils/diff.test.ts +453 -453
  155. package/src/lib/utils/diff.ts +148 -148
  156. package/src/lib/utils/index.ts +2 -2
  157. package/src/lib/utils/is.ts +11 -11
  158. package/src/lib/utils/makeSignalExtensions.ts +30 -30
  159. package/src/lib/utils/video/declarations.d.ts +1 -1
  160. package/src/lib/utils/video/ffmpeg-client.ts +50 -50
  161. package/src/lib/utils/video/mp4-parser-manager.ts +72 -72
  162. package/src/lib/utils/video/parser/index.ts +1 -1
  163. package/src/lib/utils/video/parser/parser.ts +257 -257
  164. package/src/lib/utils/video/parser/sampler.ts +72 -72
  165. package/src/lib/utils/video/parser/segment.ts +302 -302
  166. package/src/lib/utils/video/parser/sink.ts +29 -29
  167. package/src/lib/utils/video/parser/utils.ts +31 -31
  168. package/src/tsconfig.base.json +19 -19
  169. package/src/tsconfig.build.json +8 -8
  170. package/src/tsconfig.json +5 -5
  171. package/tsconfig.project.json +7 -7
@@ -1,429 +1,429 @@
1
- import type {
2
- PossibleVector2,
3
- SignalValue,
4
- SimpleSignal,
5
- ThreadGenerator,
6
- TimingFunction,
7
- } from '@twick/core';
8
- import {
9
- BBox,
10
- createSignal,
11
- threadable,
12
- transformVectorAsPoint,
13
- tween,
14
- unwrap,
15
- useLogger,
16
- Vector2,
17
- } from '@twick/core';
18
- import type {CurveProfile} from '../curves';
19
- import {getPolylineProfile} from '../curves';
20
- import {
21
- calculateLerpDistance,
22
- polygonLength,
23
- polygonPointsLerp,
24
- } from '../curves/createCurveProfileLerp';
25
- import {computed, initial, nodeName, signal} from '../decorators';
26
- import {arc, drawLine, drawPivot, lineTo, moveTo} from '../utils';
27
- import type {CurveProps} from './Curve';
28
- import {Curve} from './Curve';
29
- import {Layout} from './Layout';
30
-
31
- const lineWithoutPoints = `
32
- The line won't be visible unless you specify at least two points:
33
-
34
- \`\`\`tsx
35
- <Line
36
- stroke="#fff"
37
- lineWidth={8}
38
- points={[
39
- [100, 0],
40
- [0, 0],
41
- [0, 100],
42
- ]}
43
- />
44
- \`\`\`
45
-
46
- Alternatively, you can define the points using the children:
47
-
48
- \`\`\`tsx
49
- <Line stroke="#fff" lineWidth={8}>
50
- <Node x={100} />
51
- <Node />
52
- <Node y={100} />
53
- </Line>
54
- \`\`\`
55
-
56
- If you did this intentionally, and want to disable this message, set the
57
- \`points\` property to \`null\`:
58
-
59
- \`\`\`tsx
60
- <Line stroke="#fff" lineWidth={8} points={null} />
61
- \`\`\`
62
- `;
63
-
64
- export interface LineProps extends CurveProps {
65
- /**
66
- * {@inheritDoc Line.radius}
67
- */
68
- radius?: SignalValue<number>;
69
- /**
70
- * {@inheritDoc Line.points}
71
- */
72
- points?: SignalValue<SignalValue<PossibleVector2>[]>;
73
- }
74
-
75
- /**
76
- * A node for drawing lines and polygons.
77
- *
78
- * @remarks
79
- * This node can be used to render any polygonal shape defined by a set of
80
- * points.
81
- *
82
- * @preview
83
- * ```tsx editor
84
- * // snippet Simple line
85
- * import {makeScene2D, Line} from '@twick/2d';
86
- *
87
- * export default makeScene2D(function* (view) {
88
- * view.add(
89
- * <Line
90
- * points={[
91
- * [150, 50],
92
- * [0, -50],
93
- * [-150, 50],
94
- * ]}
95
- * stroke={'lightseagreen'}
96
- * lineWidth={8}
97
- * radius={40}
98
- * startArrow
99
- * />,
100
- * );
101
- * });
102
- *
103
- * // snippet Polygon
104
- * import {makeScene2D, Line} from '@twick/2d';
105
- *
106
- * export default makeScene2D(function* (view) {
107
- * view.add(
108
- * <Line
109
- * points={[
110
- * [-200, 70],
111
- * [150, 70],
112
- * [100, -70],
113
- * [-100, -70],
114
- * ]}
115
- * fill={'lightseagreen'}
116
- * closed
117
- * />,
118
- * );
119
- * });
120
- *
121
- * // snippet Using signals
122
- * import {makeScene2D, Line} from '@twick/2d';
123
- * import {createSignal} from '@twick/core';
124
- *
125
- * export default makeScene2D(function* (view) {
126
- * const tip = createSignal(-150);
127
- * view.add(
128
- * <Line
129
- * points={[
130
- * [-150, 70],
131
- * [150, 70],
132
- * // this point is dynamically calculated based on the signal:
133
- * () => [tip(), -70],
134
- * ]}
135
- * stroke={'lightseagreen'}
136
- * lineWidth={8}
137
- * closed
138
- * />,
139
- * );
140
- *
141
- * yield* tip(150, 1).back(1);
142
- * });
143
- *
144
- * // snippet Tweening points
145
- * import {makeScene2D, Line} from '@twick/2d';
146
- * import {createRef} from '@twick/core';
147
- *
148
- * export default makeScene2D(function* (view) {
149
- * const line = createRef<Line>();
150
- * view.add(
151
- * <Line
152
- * ref={line}
153
- * points={[
154
- * [-150, 70],
155
- * [150, 70],
156
- * [0, -70],
157
- * ]}
158
- * stroke={'lightseagreen'}
159
- * lineWidth={8}
160
- * radius={20}
161
- * closed
162
- * />,
163
- * );
164
- *
165
- * yield* line()
166
- * .points(
167
- * [
168
- * [-150, 0],
169
- * [0, 100],
170
- * [150, 0],
171
- * [150, -70],
172
- * [-150, -70],
173
- * ],
174
- * 2,
175
- * )
176
- * .back(2);
177
- * });
178
- * ```
179
- */
180
- @nodeName('Line')
181
- export class Line extends Curve {
182
- /**
183
- * Rotate the points to minimize the overall distance traveled when tweening.
184
- *
185
- * @param points - The points to rotate.
186
- * @param reference - The reference points to which the distance is measured.
187
- * @param closed - Whether the points form a closed polygon.
188
- */
189
- private static rotatePoints(
190
- points: Vector2[],
191
- reference: Vector2[],
192
- closed: boolean,
193
- ) {
194
- if (closed) {
195
- let minDistance = Infinity;
196
- let bestOffset = 0;
197
- for (let offset = 0; offset < points.length; offset += 1) {
198
- const distance = calculateLerpDistance(points, reference, offset);
199
- if (distance < minDistance) {
200
- minDistance = distance;
201
- bestOffset = offset;
202
- }
203
- }
204
-
205
- if (bestOffset) {
206
- const spliced = points.splice(0, bestOffset);
207
- points.splice(points.length, 0, ...spliced);
208
- }
209
- } else {
210
- const originalDistance = calculateLerpDistance(points, reference, 0);
211
- const reversedPoints = [...points].reverse();
212
- const reversedDistance = calculateLerpDistance(
213
- reversedPoints,
214
- reference,
215
- 0,
216
- );
217
- if (reversedDistance < originalDistance) {
218
- points.reverse();
219
- }
220
- }
221
- }
222
-
223
- /**
224
- * Distribute additional points along the polyline.
225
- *
226
- * @param points - The points of a polyline along which new points should be
227
- * distributed.
228
- * @param count - The number of points to add.
229
- */
230
- private static distributePoints(points: Vector2[], count: number) {
231
- if (points.length === 0) {
232
- for (let j = 0; j < count; j++) {
233
- points.push(Vector2.zero);
234
- }
235
- return;
236
- }
237
-
238
- if (points.length === 1) {
239
- const point = points[0];
240
- for (let j = 0; j < count; j++) {
241
- points.push(point);
242
- }
243
- return;
244
- }
245
-
246
- const desiredLength = points.length + count;
247
- const arcLength = polygonLength(points);
248
- let density = count / arcLength;
249
-
250
- let i = 0;
251
- while (points.length < desiredLength) {
252
- const pointsLeft = desiredLength - points.length;
253
-
254
- if (i + 1 >= points.length) {
255
- density = pointsLeft / arcLength;
256
- i = 0;
257
- continue;
258
- }
259
-
260
- const a = points[i];
261
- const b = points[i + 1];
262
- const length = a.sub(b).magnitude;
263
- const pointCount = Math.min(Math.round(length * density), pointsLeft) + 1;
264
-
265
- for (let j = 1; j < pointCount; j++) {
266
- points.splice(++i, 0, Vector2.lerp(a, b, j / pointCount));
267
- }
268
-
269
- i++;
270
- }
271
- }
272
-
273
- /**
274
- * The radius of the line's corners.
275
- */
276
- @initial(0)
277
- @signal()
278
- public declare readonly radius: SimpleSignal<number, this>;
279
-
280
- /**
281
- * The points of the line.
282
- *
283
- * @remarks
284
- * When set to `null`, the Line will use the positions of its children as
285
- * points.
286
- */
287
- @initial(null)
288
- @signal()
289
- public declare readonly points: SimpleSignal<
290
- SignalValue<PossibleVector2>[] | null,
291
- this
292
- >;
293
-
294
- @threadable()
295
- protected *tweenPoints(
296
- value: SignalValue<SignalValue<PossibleVector2>[] | null>,
297
- time: number,
298
- timingFunction: TimingFunction,
299
- ): ThreadGenerator {
300
- const fromPoints = [...this.parsedPoints()];
301
- const toPoints = this.parsePoints(unwrap(value));
302
- const closed = this.closed();
303
-
304
- const diff = fromPoints.length - toPoints.length;
305
- Line.distributePoints(diff < 0 ? fromPoints : toPoints, Math.abs(diff));
306
- Line.rotatePoints(toPoints, fromPoints, closed);
307
-
308
- this.tweenedPoints(fromPoints);
309
- yield* tween(
310
- time,
311
- value => {
312
- const progress = timingFunction(value);
313
- this.tweenedPoints(polygonPointsLerp(fromPoints, toPoints, progress));
314
- },
315
- () => {
316
- this.tweenedPoints(null);
317
- this.points(value);
318
- },
319
- );
320
- }
321
-
322
- private tweenedPoints = createSignal<Vector2[] | null>(null);
323
-
324
- public constructor(props: LineProps) {
325
- super(props);
326
-
327
- if (props.children === undefined && props.points === undefined) {
328
- useLogger().warn({
329
- message: 'No points specified for the line',
330
- remarks: lineWithoutPoints,
331
- inspect: this.key,
332
- });
333
- }
334
- }
335
-
336
- @computed()
337
- protected childrenBBox() {
338
- let points = this.tweenedPoints();
339
- if (!points) {
340
- const custom = this.points();
341
- points = custom
342
- ? custom.map(signal => new Vector2(unwrap(signal)))
343
- : this.children()
344
- .filter(child => !(child instanceof Layout) || child.isLayoutRoot())
345
- .map(child => child.position());
346
- }
347
-
348
- return BBox.fromPoints(...points);
349
- }
350
-
351
- @computed()
352
- public parsedPoints(): Vector2[] {
353
- return this.parsePoints(this.points());
354
- }
355
-
356
- @computed()
357
- public override profile(): CurveProfile {
358
- return getPolylineProfile(
359
- this.tweenedPoints() ?? this.parsedPoints(),
360
- this.radius(),
361
- this.closed(),
362
- );
363
- }
364
-
365
- protected override lineWidthCoefficient(): number {
366
- const radius = this.radius();
367
- const join = this.lineJoin();
368
-
369
- let coefficient = super.lineWidthCoefficient();
370
-
371
- if (radius === 0 && join === 'miter') {
372
- const {minSin} = this.profile();
373
- if (minSin > 0) {
374
- coefficient = Math.max(coefficient, 0.5 / minSin);
375
- }
376
- }
377
-
378
- return coefficient;
379
- }
380
-
381
- public override drawOverlay(
382
- context: CanvasRenderingContext2D,
383
- matrix: DOMMatrix,
384
- ) {
385
- const box = this.childrenBBox().transformCorners(matrix);
386
- const size = this.computedSize();
387
- const offsetVector = size.mul(this.offset()).scale(0.5);
388
- const offset = transformVectorAsPoint(offsetVector, matrix);
389
-
390
- context.fillStyle = 'white';
391
- context.strokeStyle = 'black';
392
- context.lineWidth = 1;
393
-
394
- const path = new Path2D();
395
- const pointsPreTransformation = this.tweenedPoints() ?? this.parsedPoints();
396
- const points = pointsPreTransformation.map(p =>
397
- transformVectorAsPoint(p, matrix),
398
- );
399
- if (points.length > 0) {
400
- moveTo(path, points[0]);
401
- for (const point of points) {
402
- lineTo(path, point);
403
- context.beginPath();
404
- arc(context, point, 4);
405
- context.closePath();
406
- context.fill();
407
- context.stroke();
408
- }
409
- }
410
-
411
- context.strokeStyle = 'white';
412
- context.stroke(path);
413
-
414
- context.beginPath();
415
- drawPivot(context, offset);
416
- context.stroke();
417
-
418
- context.beginPath();
419
- drawLine(context, box);
420
- context.closePath();
421
- context.stroke();
422
- }
423
-
424
- private parsePoints(points: SignalValue<PossibleVector2>[] | null) {
425
- return points
426
- ? points.map(signal => new Vector2(unwrap(signal)))
427
- : this.children().map(child => child.position());
428
- }
429
- }
1
+ import type {
2
+ PossibleVector2,
3
+ SignalValue,
4
+ SimpleSignal,
5
+ ThreadGenerator,
6
+ TimingFunction,
7
+ } from '@twick/core';
8
+ import {
9
+ BBox,
10
+ createSignal,
11
+ threadable,
12
+ transformVectorAsPoint,
13
+ tween,
14
+ unwrap,
15
+ useLogger,
16
+ Vector2,
17
+ } from '@twick/core';
18
+ import type {CurveProfile} from '../curves';
19
+ import {getPolylineProfile} from '../curves';
20
+ import {
21
+ calculateLerpDistance,
22
+ polygonLength,
23
+ polygonPointsLerp,
24
+ } from '../curves/createCurveProfileLerp';
25
+ import {computed, initial, nodeName, signal} from '../decorators';
26
+ import {arc, drawLine, drawPivot, lineTo, moveTo} from '../utils';
27
+ import type {CurveProps} from './Curve';
28
+ import {Curve} from './Curve';
29
+ import {Layout} from './Layout';
30
+
31
+ const lineWithoutPoints = `
32
+ The line won't be visible unless you specify at least two points:
33
+
34
+ \`\`\`tsx
35
+ <Line
36
+ stroke="#fff"
37
+ lineWidth={8}
38
+ points={[
39
+ [100, 0],
40
+ [0, 0],
41
+ [0, 100],
42
+ ]}
43
+ />
44
+ \`\`\`
45
+
46
+ Alternatively, you can define the points using the children:
47
+
48
+ \`\`\`tsx
49
+ <Line stroke="#fff" lineWidth={8}>
50
+ <Node x={100} />
51
+ <Node />
52
+ <Node y={100} />
53
+ </Line>
54
+ \`\`\`
55
+
56
+ If you did this intentionally, and want to disable this message, set the
57
+ \`points\` property to \`null\`:
58
+
59
+ \`\`\`tsx
60
+ <Line stroke="#fff" lineWidth={8} points={null} />
61
+ \`\`\`
62
+ `;
63
+
64
+ export interface LineProps extends CurveProps {
65
+ /**
66
+ * {@inheritDoc Line.radius}
67
+ */
68
+ radius?: SignalValue<number>;
69
+ /**
70
+ * {@inheritDoc Line.points}
71
+ */
72
+ points?: SignalValue<SignalValue<PossibleVector2>[]>;
73
+ }
74
+
75
+ /**
76
+ * A node for drawing lines and polygons.
77
+ *
78
+ * @remarks
79
+ * This node can be used to render any polygonal shape defined by a set of
80
+ * points.
81
+ *
82
+ * @preview
83
+ * ```tsx editor
84
+ * // snippet Simple line
85
+ * import {makeScene2D, Line} from '@twick/2d';
86
+ *
87
+ * export default makeScene2D(function* (view) {
88
+ * view.add(
89
+ * <Line
90
+ * points={[
91
+ * [150, 50],
92
+ * [0, -50],
93
+ * [-150, 50],
94
+ * ]}
95
+ * stroke={'lightseagreen'}
96
+ * lineWidth={8}
97
+ * radius={40}
98
+ * startArrow
99
+ * />,
100
+ * );
101
+ * });
102
+ *
103
+ * // snippet Polygon
104
+ * import {makeScene2D, Line} from '@twick/2d';
105
+ *
106
+ * export default makeScene2D(function* (view) {
107
+ * view.add(
108
+ * <Line
109
+ * points={[
110
+ * [-200, 70],
111
+ * [150, 70],
112
+ * [100, -70],
113
+ * [-100, -70],
114
+ * ]}
115
+ * fill={'lightseagreen'}
116
+ * closed
117
+ * />,
118
+ * );
119
+ * });
120
+ *
121
+ * // snippet Using signals
122
+ * import {makeScene2D, Line} from '@twick/2d';
123
+ * import {createSignal} from '@twick/core';
124
+ *
125
+ * export default makeScene2D(function* (view) {
126
+ * const tip = createSignal(-150);
127
+ * view.add(
128
+ * <Line
129
+ * points={[
130
+ * [-150, 70],
131
+ * [150, 70],
132
+ * // this point is dynamically calculated based on the signal:
133
+ * () => [tip(), -70],
134
+ * ]}
135
+ * stroke={'lightseagreen'}
136
+ * lineWidth={8}
137
+ * closed
138
+ * />,
139
+ * );
140
+ *
141
+ * yield* tip(150, 1).back(1);
142
+ * });
143
+ *
144
+ * // snippet Tweening points
145
+ * import {makeScene2D, Line} from '@twick/2d';
146
+ * import {createRef} from '@twick/core';
147
+ *
148
+ * export default makeScene2D(function* (view) {
149
+ * const line = createRef<Line>();
150
+ * view.add(
151
+ * <Line
152
+ * ref={line}
153
+ * points={[
154
+ * [-150, 70],
155
+ * [150, 70],
156
+ * [0, -70],
157
+ * ]}
158
+ * stroke={'lightseagreen'}
159
+ * lineWidth={8}
160
+ * radius={20}
161
+ * closed
162
+ * />,
163
+ * );
164
+ *
165
+ * yield* line()
166
+ * .points(
167
+ * [
168
+ * [-150, 0],
169
+ * [0, 100],
170
+ * [150, 0],
171
+ * [150, -70],
172
+ * [-150, -70],
173
+ * ],
174
+ * 2,
175
+ * )
176
+ * .back(2);
177
+ * });
178
+ * ```
179
+ */
180
+ @nodeName('Line')
181
+ export class Line extends Curve {
182
+ /**
183
+ * Rotate the points to minimize the overall distance traveled when tweening.
184
+ *
185
+ * @param points - The points to rotate.
186
+ * @param reference - The reference points to which the distance is measured.
187
+ * @param closed - Whether the points form a closed polygon.
188
+ */
189
+ private static rotatePoints(
190
+ points: Vector2[],
191
+ reference: Vector2[],
192
+ closed: boolean,
193
+ ) {
194
+ if (closed) {
195
+ let minDistance = Infinity;
196
+ let bestOffset = 0;
197
+ for (let offset = 0; offset < points.length; offset += 1) {
198
+ const distance = calculateLerpDistance(points, reference, offset);
199
+ if (distance < minDistance) {
200
+ minDistance = distance;
201
+ bestOffset = offset;
202
+ }
203
+ }
204
+
205
+ if (bestOffset) {
206
+ const spliced = points.splice(0, bestOffset);
207
+ points.splice(points.length, 0, ...spliced);
208
+ }
209
+ } else {
210
+ const originalDistance = calculateLerpDistance(points, reference, 0);
211
+ const reversedPoints = [...points].reverse();
212
+ const reversedDistance = calculateLerpDistance(
213
+ reversedPoints,
214
+ reference,
215
+ 0,
216
+ );
217
+ if (reversedDistance < originalDistance) {
218
+ points.reverse();
219
+ }
220
+ }
221
+ }
222
+
223
+ /**
224
+ * Distribute additional points along the polyline.
225
+ *
226
+ * @param points - The points of a polyline along which new points should be
227
+ * distributed.
228
+ * @param count - The number of points to add.
229
+ */
230
+ private static distributePoints(points: Vector2[], count: number) {
231
+ if (points.length === 0) {
232
+ for (let j = 0; j < count; j++) {
233
+ points.push(Vector2.zero);
234
+ }
235
+ return;
236
+ }
237
+
238
+ if (points.length === 1) {
239
+ const point = points[0];
240
+ for (let j = 0; j < count; j++) {
241
+ points.push(point);
242
+ }
243
+ return;
244
+ }
245
+
246
+ const desiredLength = points.length + count;
247
+ const arcLength = polygonLength(points);
248
+ let density = count / arcLength;
249
+
250
+ let i = 0;
251
+ while (points.length < desiredLength) {
252
+ const pointsLeft = desiredLength - points.length;
253
+
254
+ if (i + 1 >= points.length) {
255
+ density = pointsLeft / arcLength;
256
+ i = 0;
257
+ continue;
258
+ }
259
+
260
+ const a = points[i];
261
+ const b = points[i + 1];
262
+ const length = a.sub(b).magnitude;
263
+ const pointCount = Math.min(Math.round(length * density), pointsLeft) + 1;
264
+
265
+ for (let j = 1; j < pointCount; j++) {
266
+ points.splice(++i, 0, Vector2.lerp(a, b, j / pointCount));
267
+ }
268
+
269
+ i++;
270
+ }
271
+ }
272
+
273
+ /**
274
+ * The radius of the line's corners.
275
+ */
276
+ @initial(0)
277
+ @signal()
278
+ public declare readonly radius: SimpleSignal<number, this>;
279
+
280
+ /**
281
+ * The points of the line.
282
+ *
283
+ * @remarks
284
+ * When set to `null`, the Line will use the positions of its children as
285
+ * points.
286
+ */
287
+ @initial(null)
288
+ @signal()
289
+ public declare readonly points: SimpleSignal<
290
+ SignalValue<PossibleVector2>[] | null,
291
+ this
292
+ >;
293
+
294
+ @threadable()
295
+ protected *tweenPoints(
296
+ value: SignalValue<SignalValue<PossibleVector2>[] | null>,
297
+ time: number,
298
+ timingFunction: TimingFunction,
299
+ ): ThreadGenerator {
300
+ const fromPoints = [...this.parsedPoints()];
301
+ const toPoints = this.parsePoints(unwrap(value));
302
+ const closed = this.closed();
303
+
304
+ const diff = fromPoints.length - toPoints.length;
305
+ Line.distributePoints(diff < 0 ? fromPoints : toPoints, Math.abs(diff));
306
+ Line.rotatePoints(toPoints, fromPoints, closed);
307
+
308
+ this.tweenedPoints(fromPoints);
309
+ yield* tween(
310
+ time,
311
+ value => {
312
+ const progress = timingFunction(value);
313
+ this.tweenedPoints(polygonPointsLerp(fromPoints, toPoints, progress));
314
+ },
315
+ () => {
316
+ this.tweenedPoints(null);
317
+ this.points(value);
318
+ },
319
+ );
320
+ }
321
+
322
+ private tweenedPoints = createSignal<Vector2[] | null>(null);
323
+
324
+ public constructor(props: LineProps) {
325
+ super(props);
326
+
327
+ if (props.children === undefined && props.points === undefined) {
328
+ useLogger().warn({
329
+ message: 'No points specified for the line',
330
+ remarks: lineWithoutPoints,
331
+ inspect: this.key,
332
+ });
333
+ }
334
+ }
335
+
336
+ @computed()
337
+ protected childrenBBox() {
338
+ let points = this.tweenedPoints();
339
+ if (!points) {
340
+ const custom = this.points();
341
+ points = custom
342
+ ? custom.map(signal => new Vector2(unwrap(signal)))
343
+ : this.children()
344
+ .filter(child => !(child instanceof Layout) || child.isLayoutRoot())
345
+ .map(child => child.position());
346
+ }
347
+
348
+ return BBox.fromPoints(...points);
349
+ }
350
+
351
+ @computed()
352
+ public parsedPoints(): Vector2[] {
353
+ return this.parsePoints(this.points());
354
+ }
355
+
356
+ @computed()
357
+ public override profile(): CurveProfile {
358
+ return getPolylineProfile(
359
+ this.tweenedPoints() ?? this.parsedPoints(),
360
+ this.radius(),
361
+ this.closed(),
362
+ );
363
+ }
364
+
365
+ protected override lineWidthCoefficient(): number {
366
+ const radius = this.radius();
367
+ const join = this.lineJoin();
368
+
369
+ let coefficient = super.lineWidthCoefficient();
370
+
371
+ if (radius === 0 && join === 'miter') {
372
+ const {minSin} = this.profile();
373
+ if (minSin > 0) {
374
+ coefficient = Math.max(coefficient, 0.5 / minSin);
375
+ }
376
+ }
377
+
378
+ return coefficient;
379
+ }
380
+
381
+ public override drawOverlay(
382
+ context: CanvasRenderingContext2D,
383
+ matrix: DOMMatrix,
384
+ ) {
385
+ const box = this.childrenBBox().transformCorners(matrix);
386
+ const size = this.computedSize();
387
+ const offsetVector = size.mul(this.offset()).scale(0.5);
388
+ const offset = transformVectorAsPoint(offsetVector, matrix);
389
+
390
+ context.fillStyle = 'white';
391
+ context.strokeStyle = 'black';
392
+ context.lineWidth = 1;
393
+
394
+ const path = new Path2D();
395
+ const pointsPreTransformation = this.tweenedPoints() ?? this.parsedPoints();
396
+ const points = pointsPreTransformation.map(p =>
397
+ transformVectorAsPoint(p, matrix),
398
+ );
399
+ if (points.length > 0) {
400
+ moveTo(path, points[0]);
401
+ for (const point of points) {
402
+ lineTo(path, point);
403
+ context.beginPath();
404
+ arc(context, point, 4);
405
+ context.closePath();
406
+ context.fill();
407
+ context.stroke();
408
+ }
409
+ }
410
+
411
+ context.strokeStyle = 'white';
412
+ context.stroke(path);
413
+
414
+ context.beginPath();
415
+ drawPivot(context, offset);
416
+ context.stroke();
417
+
418
+ context.beginPath();
419
+ drawLine(context, box);
420
+ context.closePath();
421
+ context.stroke();
422
+ }
423
+
424
+ private parsePoints(points: SignalValue<PossibleVector2>[] | null) {
425
+ return points
426
+ ? points.map(signal => new Vector2(unwrap(signal)))
427
+ : this.children().map(child => child.position());
428
+ }
429
+ }