@tlua/gmod 1.0.5 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/types/achievementicon.d.tlua +0 -1
- package/types/achievements.d.tlua +15 -16
- package/types/ai.d.tlua +5 -6
- package/types/ai_schedule.d.tlua +0 -1
- package/types/ai_task.d.tlua +0 -1
- package/types/angle.d.tlua +18 -19
- package/types/avatarimage.d.tlua +0 -1
- package/types/awesomium.d.tlua +0 -1
- package/types/baseclass.d.tlua +1 -3
- package/types/bf_read.d.tlua +10 -12
- package/types/bit.d.tlua +11 -12
- package/types/button.d.tlua +0 -1
- package/types/cam.d.tlua +16 -17
- package/types/ceffectdata.d.tlua +31 -33
- package/types/chat.d.tlua +5 -6
- package/types/checkbutton.d.tlua +0 -1
- package/types/cleanup.d.tlua +7 -8
- package/types/cluaemitter.d.tlua +11 -13
- package/types/clualocomotion.d.tlua +39 -41
- package/types/cluaparticle.d.tlua +43 -45
- package/types/cmovedata.d.tlua +46 -48
- package/types/cnavarea.d.tlua +76 -78
- package/types/cnavladder.d.tlua +21 -23
- package/types/cnewparticleeffect.d.tlua +25 -27
- package/types/color.d.tlua +28 -29
- package/types/concommand.d.tlua +4 -5
- package/types/constraint.d.tlua +28 -29
- package/types/construct.d.tlua +1 -2
- package/types/contentheader.d.tlua +1 -3
- package/types/contenticon.d.tlua +7 -9
- package/types/contentsidebar.d.tlua +2 -4
- package/types/contentsidebartoolbox.d.tlua +0 -1
- package/types/contextbase.d.tlua +2 -4
- package/types/controlpanel.d.tlua +11 -14
- package/types/controlpresets.d.tlua +11 -13
- package/types/convar.d.tlua +15 -17
- package/types/cookie.d.tlua +3 -4
- package/types/coroutine.d.tlua +7 -8
- package/types/crecipientfilter.d.tlua +15 -17
- package/types/csent.d.tlua +0 -1
- package/types/csoundpatch.d.tlua +13 -15
- package/types/ctakedamageinfo.d.tlua +32 -34
- package/types/ctrllistbox.d.tlua +0 -1
- package/types/ctrlnumpad.d.tlua +5 -7
- package/types/cusercmd.d.tlua +26 -28
- package/types/custom_entity_fields.d.tlua +0 -1
- package/types/cvars.d.tlua +6 -7
- package/types/dadjustablemodelpanel.d.tlua +5 -7
- package/types/dalphabar.d.tlua +1 -3
- package/types/dbinder.d.tlua +2 -4
- package/types/dbubblecontainer.d.tlua +0 -2
- package/types/dbutton.d.tlua +6 -8
- package/types/dcategoryheader.d.tlua +0 -1
- package/types/dcategorylist.d.tlua +0 -1
- package/types/dcheckbox.d.tlua +3 -5
- package/types/dcheckboxlabel.d.tlua +9 -10
- package/types/dcollapsiblecategory.d.tlua +21 -23
- package/types/dcolorbutton.d.tlua +5 -7
- package/types/dcolorcombo.d.tlua +3 -5
- package/types/dcolorcube.d.tlua +11 -13
- package/types/dcolormixer.d.tlua +25 -27
- package/types/dcolorpalette.d.tlua +21 -23
- package/types/dcolumnsheet.d.tlua +3 -5
- package/types/dcombobox.d.tlua +15 -17
- package/types/ddragbase.d.tlua +11 -13
- package/types/ddrawer.d.tlua +6 -8
- package/types/debug.d.tlua +16 -19
- package/types/debugoverlay.d.tlua +11 -12
- package/types/dentityproperties.d.tlua +3 -5
- package/types/derma.d.tlua +10 -11
- package/types/dexpandbutton.d.tlua +1 -3
- package/types/dfilebrowser.d.tlua +20 -21
- package/types/dform.d.tlua +16 -18
- package/types/dframe.d.tlua +24 -25
- package/types/dgrid.d.tlua +9 -11
- package/types/dhorizontaldivider.d.tlua +18 -20
- package/types/dhorizontalscroller.d.tlua +9 -11
- package/types/dhscrollbar.d.tlua +9 -11
- package/types/dhtml.d.tlua +6 -8
- package/types/dhtmlcontrols.d.tlua +5 -6
- package/types/diconbrowser.d.tlua +9 -11
- package/types/diconlayout.d.tlua +16 -18
- package/types/dimage.d.tlua +17 -20
- package/types/dimagebutton.d.tlua +9 -10
- package/types/dkillicon.d.tlua +0 -1
- package/types/dlabel.d.tlua +31 -33
- package/types/dlabeleditable.d.tlua +3 -5
- package/types/dlabelurl.d.tlua +8 -10
- package/types/dlistbox.d.tlua +6 -8
- package/types/dlistboxitem.d.tlua +2 -4
- package/types/dlistlayout.d.tlua +0 -1
- package/types/dlistview.d.tlua +32 -34
- package/types/dlistview_column.d.tlua +12 -14
- package/types/dlistview_columnplain.d.tlua +0 -1
- package/types/dlistview_draggerbar.d.tlua +0 -1
- package/types/dlistview_line.d.tlua +11 -13
- package/types/dlistviewheaderlabel.d.tlua +0 -1
- package/types/dlistviewlabel.d.tlua +0 -1
- package/types/dlistviewline.d.tlua +0 -1
- package/types/dmenu.d.tlua +23 -28
- package/types/dmenubar.d.tlua +2 -7
- package/types/dmenuoption.d.tlua +11 -13
- package/types/dmenuoptioncvar.d.tlua +4 -6
- package/types/dmodelpanel.d.tlua +20 -22
- package/types/dmodelselect.d.tlua +0 -2
- package/types/dmodelselectmulti.d.tlua +0 -2
- package/types/dnotify.d.tlua +8 -10
- package/types/dnumberscratch.d.tlua +24 -26
- package/types/dnumberwang.d.tlua +14 -16
- package/types/dnumpad.d.tlua +0 -1
- package/types/dnumslider.d.tlua +17 -18
- package/types/dpanel.d.tlua +12 -14
- package/types/dpanellist.d.tlua +11 -12
- package/types/dpaneloverlay.d.tlua +5 -7
- package/types/dpanelselect.d.tlua +0 -1
- package/types/dpanpanel.d.tlua +4 -6
- package/types/dprogress.d.tlua +1 -3
- package/types/dproperties.d.tlua +2 -4
- package/types/dproperty_boolean.d.tlua +0 -1
- package/types/dproperty_combo.d.tlua +1 -3
- package/types/dproperty_entity.d.tlua +0 -1
- package/types/dproperty_float.d.tlua +0 -1
- package/types/dproperty_generic.d.tlua +3 -5
- package/types/dproperty_int.d.tlua +0 -1
- package/types/dproperty_vectorcolor.d.tlua +0 -1
- package/types/dpropertysheet.d.tlua +15 -17
- package/types/dragndrop.d.tlua +10 -11
- package/types/draw.d.tlua +10 -12
- package/types/drgbpicker.d.tlua +2 -4
- package/types/drive.d.tlua +11 -13
- package/types/dscrollbargrip.d.tlua +0 -1
- package/types/dscrollpanel.d.tlua +10 -11
- package/types/dshape.d.tlua +5 -7
- package/types/dsizetocontents.d.tlua +3 -5
- package/types/dslider.d.tlua +26 -28
- package/types/dsprite.d.tlua +7 -9
- package/types/dtab.d.tlua +6 -8
- package/types/dtextentry.d.tlua +41 -43
- package/types/dtilelayout.d.tlua +19 -21
- package/types/dtooltip.d.tlua +4 -6
- package/types/dtree.d.tlua +14 -16
- package/types/dtree_node.d.tlua +66 -68
- package/types/dtree_node_button.d.tlua +0 -1
- package/types/duplicator.d.tlua +29 -31
- package/types/dverticaldivider.d.tlua +21 -23
- package/types/dvscrollbar.d.tlua +9 -11
- package/types/editablepanel.d.tlua +0 -1
- package/types/effect.d.tlua +2 -4
- package/types/effects.d.tlua +6 -7
- package/types/engine.d.tlua +21 -22
- package/types/entity.d.tlua +643 -674
- package/types/ents.d.tlua +19 -25
- package/types/enums.d.tlua +0 -1
- package/types/file.d.tlua +39 -40
- package/types/file_class.d.tlua +0 -1
- package/types/fingerposer.d.tlua +0 -1
- package/types/fingervar.d.tlua +0 -1
- package/types/frame.d.tlua +0 -1
- package/types/frame_blend.d.tlua +7 -8
- package/types/game.d.tlua +39 -40
- package/types/gameevent.d.tlua +0 -1
- package/types/gamemode.d.tlua +2 -4
- package/types/global.d.tlua +0 -18
- package/types/gm.d.tlua +266 -268
- package/types/gmod.d.tlua +0 -1
- package/types/gmsave.d.tlua +4 -5
- package/types/gui.d.tlua +21 -22
- package/types/gwen.d.tlua +3 -4
- package/types/halo.d.tlua +2 -3
- package/types/hammer.d.tlua +0 -1
- package/types/hook.d.tlua +4 -5
- package/types/html.d.tlua +0 -1
- package/types/http.d.tlua +1 -2
- package/types/iconeditor.d.tlua +9 -11
- package/types/igmodaudiochannel.d.tlua +40 -42
- package/types/imagecheckbox.d.tlua +2 -4
- package/types/imaterial.d.tlua +25 -27
- package/types/imesh.d.tlua +4 -6
- package/types/input.d.tlua +22 -25
- package/types/invalidateinternalentitycache.d.tlua +0 -1
- package/types/irestore.d.tlua +8 -10
- package/types/isave.d.tlua +8 -10
- package/types/itexture.d.tlua +9 -11
- package/types/ivideowriter.d.tlua +4 -6
- package/types/jit.d.tlua +16 -17
- package/types/killicon.d.tlua +7 -8
- package/types/label.d.tlua +0 -1
- package/types/language.d.tlua +1 -2
- package/types/list.d.tlua +8 -9
- package/types/makeballoon.d.tlua +0 -1
- package/types/markup.d.tlua +2 -3
- package/types/markupobject.d.tlua +4 -6
- package/types/material.d.tlua +0 -1
- package/types/math.d.tlua +83 -84
- package/types/matproxy.d.tlua +3 -4
- package/types/matselect.d.tlua +9 -11
- package/types/menu.d.tlua +0 -1
- package/types/menubar.d.tlua +2 -3
- package/types/mesh.d.tlua +19 -20
- package/types/modelimage.d.tlua +0 -1
- package/types/motionsensor.d.tlua +10 -11
- package/types/navmesh.d.tlua +26 -27
- package/types/net.d.tlua +51 -53
- package/types/nextbot.d.tlua +34 -37
- package/types/notification.d.tlua +2 -3
- package/types/npc.d.tlua +180 -182
- package/types/numpad.d.tlua +7 -8
- package/types/os.d.tlua +3 -5
- package/types/package.d.tlua +0 -1
- package/types/panel.d.tlua +329 -331
- package/types/panellist.d.tlua +0 -1
- package/types/pathfollower.d.tlua +30 -32
- package/types/permissions.d.tlua +6 -7
- package/types/physcollide.d.tlua +2 -4
- package/types/physenv.d.tlua +11 -12
- package/types/physobj.d.tlua +77 -79
- package/types/pixelvis_handle_t.d.tlua +0 -1
- package/types/player.d.tlua +288 -293
- package/types/player_manager.d.tlua +13 -14
- package/types/preseteditor.d.tlua +0 -1
- package/types/presets.d.tlua +6 -7
- package/types/projectedtexture.d.tlua +47 -49
- package/types/properties.d.tlua +5 -6
- package/types/propselect.d.tlua +3 -5
- package/types/radiobutton.d.tlua +0 -1
- package/types/render.d.tlua +142 -143
- package/types/resource.d.tlua +2 -3
- package/types/richtext.d.tlua +0 -1
- package/types/sandbox.d.tlua +52 -54
- package/types/saverestore.d.tlua +12 -13
- package/types/schedule.d.tlua +5 -7
- package/types/scripted_ents.d.tlua +9 -12
- package/types/search.d.tlua +1 -2
- package/types/serverlist.d.tlua +7 -8
- package/types/slidebar.d.tlua +0 -1
- package/types/slider.d.tlua +0 -1
- package/types/sound.d.tlua +10 -11
- package/types/spawnicon.d.tlua +6 -8
- package/types/spawnmenu.d.tlua +23 -25
- package/types/spawnmenucontentpanel.d.tlua +3 -5
- package/types/sql.d.tlua +9 -10
- package/types/stack.d.tlua +4 -6
- package/types/steamworks.d.tlua +18 -19
- package/types/string.d.tlua +46 -50
- package/types/structures.d.tlua +0 -7
- package/types/surface.d.tlua +34 -35
- package/types/surfaceinfo.d.tlua +4 -6
- package/types/system.d.tlua +10 -11
- package/types/table.d.tlua +45 -48
- package/types/task.d.tlua +8 -10
- package/types/team.d.tlua +19 -20
- package/types/textentry.d.tlua +0 -1
- package/types/tgaimage.d.tlua +0 -1
- package/types/timer.d.tlua +14 -15
- package/types/tool.d.tlua +42 -46
- package/types/ugcpublishwindow.d.tlua +7 -9
- package/types/umsg.d.tlua +12 -13
- package/types/undo.d.tlua +10 -11
- package/types/urllabel.d.tlua +0 -1
- package/types/usermessage.d.tlua +2 -3
- package/types/utf8.d.tlua +7 -8
- package/types/util.d.tlua +90 -95
- package/types/vector.d.tlua +36 -37
- package/types/vehicle.d.tlua +48 -51
- package/types/vgui.d.tlua +14 -19
- package/types/video.d.tlua +0 -1
- package/types/vmatrix.d.tlua +35 -36
- package/types/weapon.d.tlua +81 -84
- package/types/weapons.d.tlua +5 -7
- package/types/widgets.d.tlua +1 -2
- package/types/workshopfilebase.d.tlua +4 -6
package/types/resource.d.tlua
CHANGED
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@@ -27,6 +27,7 @@ interface ResourceLib {
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* @source https://wiki.facepunch.com/gmod/resource.AddFile
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*/
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AddFile(path: string): void;
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/**
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* Adds the specified file to the files the client should download from the server.
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*
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* @source https://wiki.facepunch.com/gmod/resource.AddSingleFile
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*/
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AddSingleFile(path: string): void;
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/**
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* Adds a workshop addon for the client to download before entering the server. This will not "install" the addon on your server, see [Workshop for Dedicated Servers](https://wiki.facepunch.com/gmod/Workshop_for_Dedicated_Servers) for installing Steam Workshop addons onto your servers.
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*
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*/
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AddWorkshop(workshopid: string): void;
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}
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-
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-
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-
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package/types/richtext.d.tlua
CHANGED
package/types/sandbox.d.tlua
CHANGED
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* @source https://wiki.facepunch.com/gmod/SANDBOX:AddGamemodeToolMenuCategories
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*/
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AddGamemodeToolMenuCategories(self: SANDBOX): void;
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/**
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* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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*
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* @source https://wiki.facepunch.com/gmod/SANDBOX:AddGamemodeToolMenuTabs
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*/
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AddGamemodeToolMenuTabs(self: SANDBOX): void;
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/**
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* This hook is used to add new categories to spawnmenu tool tabs.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/SANDBOX:AddToolMenuCategories
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*/
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AddToolMenuCategories(self: SANDBOX): void;
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/**
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* This hook is used to add new tool tabs to spawnmenu.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/SANDBOX:AddToolMenuTabs
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*/
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AddToolMenuTabs(self: SANDBOX): void;
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/**
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* Called when a player attempts to "arm" a duplication with the Duplicator tool. Return false to prevent the player from sending data to server, and to ignore data if it was somehow sent anyway.
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CanArmDupe(self: SANDBOX, ply: Player): (boolean, string);
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* Called when a player attempts to drive a prop via Prop Drive
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CanDrive(self: SANDBOX, ply: Player, ent: Entity): boolean;
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* Called when a player attempts to fire their tool gun. Return true to specifically allow the attempt, false to block it.
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* @source https://wiki.facepunch.com/gmod/SANDBOX:CanTool
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CanTool(self: SANDBOX, ply: Player, tr: TraceResult, toolname: string, tool: table, button: number): boolean;
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* Called when player selects an item on the spawnmenu sidebar at the left.
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* @realm client
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ContentSidebarSelection(self: SANDBOX, parent: Panel, node: Panel): void;
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* Called when the context menu is supposedly closed.
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* Called when the context menu is created.
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ContextMenuCreated(self: SANDBOX, g_ContextMenu: Panel): void;
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* Allows to prevent the creation of the context menu. If the context menu is already created, this will have no effect.
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* Called when the context menu is trying to be opened.
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ContextMenuOpen(self: SANDBOX): boolean;
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* Called when the context menu is supposedly opened.
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* Called to poll if active tool settings should appear in the context menu. Please note that this is only called on initial opening of the context menu, not every frame the context menu is in use.
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*/
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ContextMenuShowTool(self: SANDBOX): boolean;
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/**
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* Called when the Client reverts spawnlist changes
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* @source https://wiki.facepunch.com/gmod/SANDBOX:OnRevertSpawnlist
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*/
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OnRevertSpawnlist(self: SANDBOX): void;
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/**
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* Called when a player saves his changes made to the spawnmenu
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* @realm client
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* @source https://wiki.facepunch.com/gmod/SANDBOX:OnSaveSpawnlist
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*/
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OnSaveSpawnlist(self: SANDBOX): void;
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/**
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* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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*/
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OpenToolbox(self: SANDBOX): void;
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/**
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* Called from [GM:HUDPaint](https://wiki.facepunch.com/gmod/GM:HUDPaint); does nothing by default.
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*
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PaintNotes(self: SANDBOX): void;
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* Called from [GM:HUDPaint](https://wiki.facepunch.com/gmod/GM:HUDPaint) to draw world tips. By default, enabling cl_drawworldtooltips will stop world tips from being drawn here.
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* See [Global.AddWorldTip](https://wiki.facepunch.com/gmod/Global.AddWorldTip) for more information.
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*/
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PaintWorldTips(self: SANDBOX): void;
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* Called when persistent props are loaded.
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*/
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PersistenceLoad(self: SANDBOX, name: string): void;
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* Called when persistent props are saved.
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*/
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PersistenceSave(self: SANDBOX, name: string): void;
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*/
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PlayerGiveSWEP(self: SANDBOX, ply: Player, weapon: string, spawninfo: table): boolean;
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/**
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnEffect
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*/
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PlayerSpawnEffect(self: SANDBOX, ply: Player, model: string): boolean;
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*/
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PlayerSpawnNPC(self: SANDBOX, ply: Player, npc_type: string, weapon: string): boolean;
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/**
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* Called to ask whether player is allowed to spawn a given model. This includes props, effects, and ragdolls and is called before the respective PlayerSpawn* hook.
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*/
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PlayerSpawnObject(self: SANDBOX, ply: Player, model: string, skin: number): boolean;
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/**
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnProp
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*/
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PlayerSpawnProp(self: SANDBOX, ply: Player, model: string): boolean;
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/**
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* Called when a player attempts to spawn a ragdoll from the Q menu.
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnRagdoll
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*/
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PlayerSpawnRagdoll(self: SANDBOX, ply: Player, model: string): boolean;
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/**
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* Called when a player attempts to spawn an Entity from the Q menu.
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnSENT
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*/
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PlayerSpawnSENT(self: SANDBOX, ply: Player, _class: string): boolean;
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/**
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* Called when a player attempts to spawn a weapon from the spawnmenu as an entity on the ground, by middle mouse clicking (mouse wheel clicking) on a weapon icon.
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*
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnSWEP
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*/
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PlayerSpawnSWEP(self: SANDBOX, ply: Player, weapon: string, swep: SWEP): boolean;
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/**
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* Called to ask if player allowed to spawn a particular vehicle or not.
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnVehicle
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*/
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PlayerSpawnVehicle(self: SANDBOX, ply: Player, model: string, name: string, table: VehicleTable): boolean;
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/**
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* Called after the player spawned an effect.
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnedEffect
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*/
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PlayerSpawnedEffect(self: SANDBOX, ply: Player, model: string, ent: Entity): void;
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/**
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* Called after the player spawned an NPC.
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnedNPC
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*/
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PlayerSpawnedNPC(self: SANDBOX, ply: Player, ent: Entity): void;
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/**
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* Called when a player has successfully spawned a prop from the Q menu.
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* @realm server
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnedProp
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*/
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PlayerSpawnedProp(self: SANDBOX, ply: Player, model: string, entity: Entity): void;
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/**
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* Called after the player spawned a ragdoll.
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnedRagdoll
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*/
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PlayerSpawnedRagdoll(self: SANDBOX, ply: Player, model: string, ent: Entity): void;
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/**
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* Called after the player has spawned a scripted entity.
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* @realm server
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnedSENT
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*/
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PlayerSpawnedSENT(self: SANDBOX, ply: Player, ent: Entity): void;
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/**
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* Called after the player has spawned a weapon from the spawnmenu with a middle mouse click (mouse wheel click).
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*
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnedSWEP
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*/
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PlayerSpawnedSWEP(self: SANDBOX, ply: Player, ent: Entity): void;
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/**
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* Called after the player spawned a vehicle.
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PlayerSpawnedVehicle
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PlayerSpawnedVehicle(self: SANDBOX, ply: Player, ent: Entity): void;
|
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+
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/**
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* Called by the spawnmenu when the content tab is generated
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* **WARNING**: Creating an error in this Hook will result in a completely broken Content Tab
|
|
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PopulateContent
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*/
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PopulateContent(self: SANDBOX, pnlContent: Panel, tree: Panel, node: Panel): void;
|
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+
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/**
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* Called by the spawnmenu when the Entities tab is generated
|
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* **WARNING**: Creating an error in this Hook will result in a completely broken Entites Tab
|
|
@@ -305,6 +343,7 @@ interface SANDBOX extends GM {
|
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PopulateEntities
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*/
|
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PopulateEntities(self: SANDBOX, pnlContent: Panel, tree: Panel, node: Panel): void;
|
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+
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/**
|
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* Called by the spawnmenu when the NPCs tab is generated
|
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* **WARNING**: Creating an error in this Hook will result in a completely broken NPCs Tab
|
|
@@ -313,6 +352,7 @@ interface SANDBOX extends GM {
|
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PopulateNPCs
|
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*/
|
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PopulateNPCs(self: SANDBOX, pnlContent: Panel, tree: Panel, node: Panel): void;
|
|
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|
+
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|
/**
|
|
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|
* This hook makes the engine load the spawnlist text files.
|
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* It calls [spawnmenu.PopulateFromEngineTextFiles](https://wiki.facepunch.com/gmod/spawnmenu.PopulateFromEngineTextFiles) by default.
|
|
@@ -321,12 +361,14 @@ interface SANDBOX extends GM {
|
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PopulatePropMenu
|
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*/
|
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PopulatePropMenu(self: SANDBOX): void;
|
|
364
|
+
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|
/**
|
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* Add the [Scripted TOOLs](https://wiki.facepunch.com/gmod/TOOL) to the tool menu. You want to call [spawnmenu.AddToolMenuOption](https://wiki.facepunch.com/gmod/spawnmenu.AddToolMenuOption) in this hook.
|
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* @realm client
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PopulateToolMenu
|
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*/
|
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|
PopulateToolMenu(self: SANDBOX): void;
|
|
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|
+
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|
/**
|
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|
* Called by the spawnmenu when the Vehicles tab is generated
|
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* **WARNING**: Creating an error in this Hook will result in a completely broken vehicles Tab
|
|
@@ -335,6 +377,7 @@ interface SANDBOX extends GM {
|
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* @source https://wiki.facepunch.com/gmod/SANDBOX:PopulateVehicles
|
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|
*/
|
|
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|
PopulateVehicles(self: SANDBOX, pnlContent: Panel, tree: Panel, node: Panel): void;
|
|
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|
+
|
|
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|
/**
|
|
339
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|
* Called by the spawnmenu when the Weapons tab is generated
|
|
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|
* **WARNING**: Creating an error in this Hook will result in a completely broken Weapons Tab
|
|
@@ -343,30 +386,35 @@ interface SANDBOX extends GM {
|
|
|
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|
* @source https://wiki.facepunch.com/gmod/SANDBOX:PopulateWeapons
|
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|
*/
|
|
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|
PopulateWeapons(self: SANDBOX, pnlContent: Panel, tree: Panel, node: Panel): void;
|
|
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|
+
|
|
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|
/**
|
|
347
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|
* Called right after the Lua Loaded tool menus are reloaded. This is a good place to set up any [ControlPanel](https://wiki.facepunch.com/gmod/ControlPanel)s.
|
|
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392
|
* @realm client
|
|
349
393
|
* @source https://wiki.facepunch.com/gmod/SANDBOX:PostReloadToolsMenu
|
|
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|
*/
|
|
351
395
|
PostReloadToolsMenu(self: SANDBOX): void;
|
|
396
|
+
|
|
352
397
|
/**
|
|
353
398
|
* Called just before registering a Sandbox scripted tool.
|
|
354
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|
* @realm shared
|
|
355
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|
* @source https://wiki.facepunch.com/gmod/SANDBOX:PreRegisterTOOL
|
|
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|
*/
|
|
357
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|
PreRegisterTOOL(self: SANDBOX, tool: TOOL, _class: string): boolean;
|
|
403
|
+
|
|
358
404
|
/**
|
|
359
405
|
* Called right before the Lua Loaded tool menus are reloaded.
|
|
360
406
|
* @realm client
|
|
361
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|
* @source https://wiki.facepunch.com/gmod/SANDBOX:PreReloadToolsMenu
|
|
362
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|
*/
|
|
363
409
|
PreReloadToolsMenu(self: SANDBOX): void;
|
|
410
|
+
|
|
364
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|
/**
|
|
365
412
|
* If false is returned then the spawn menu is never created. This saves load times if your mod doesn't actually use the spawn menu for any reason.
|
|
366
413
|
* @realm client
|
|
367
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|
* @source https://wiki.facepunch.com/gmod/SANDBOX:SpawnMenuEnabled
|
|
368
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|
*/
|
|
369
416
|
SpawnMenuEnabled(self: SANDBOX): boolean;
|
|
417
|
+
|
|
370
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|
/**
|
|
371
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|
* Called when spawnmenu is trying to be opened.
|
|
372
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|
*
|
|
@@ -377,6 +425,7 @@ interface SANDBOX extends GM {
|
|
|
377
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|
* @source https://wiki.facepunch.com/gmod/SANDBOX:SpawnMenuOpen
|
|
378
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|
*/
|
|
379
427
|
SpawnMenuOpen(self: SANDBOX): boolean;
|
|
428
|
+
|
|
380
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|
/**
|
|
381
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|
* Called when the spawnmenu is opened.
|
|
382
431
|
*
|
|
@@ -389,12 +438,14 @@ interface SANDBOX extends GM {
|
|
|
389
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|
* @source https://wiki.facepunch.com/gmod/SANDBOX:SpawnMenuOpened
|
|
390
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|
*/
|
|
391
440
|
SpawnMenuOpened(self: SANDBOX): void;
|
|
441
|
+
|
|
392
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|
/**
|
|
393
443
|
* Called when changes were made to the spawnmenu like creating a new category.
|
|
394
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|
* @realm client
|
|
395
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|
* @source https://wiki.facepunch.com/gmod/SANDBOX:SpawnlistContentChanged
|
|
396
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|
*/
|
|
397
447
|
SpawnlistContentChanged(self: SANDBOX): void;
|
|
448
|
+
|
|
398
449
|
/**
|
|
399
450
|
* **INTERNAL**: Use [SANDBOX:SpawnmenuIconMenuOpen](https://wiki.facepunch.com/gmod/SANDBOX:SpawnmenuIconMenuOpen) if you wish to add new options to spawnmenu icon right click menus.
|
|
400
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|
*
|
|
@@ -405,6 +456,7 @@ interface SANDBOX extends GM {
|
|
|
405
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|
* @source https://wiki.facepunch.com/gmod/SANDBOX:SpawnlistOpenGenericMenu
|
|
406
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|
*/
|
|
407
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|
SpawnlistOpenGenericMenu(self: SANDBOX, canvas: Panel): void;
|
|
459
|
+
|
|
408
460
|
/**
|
|
409
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|
* Called when the player opens a context menu by right clicking one of the spawnmenu icons. Either [ContentIcon](https://wiki.facepunch.com/gmod/ContentIcon) or [SpawnIcon](https://wiki.facepunch.com/gmod/SpawnIcon).
|
|
410
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|
*
|
|
@@ -415,57 +467,3 @@ interface SANDBOX extends GM {
|
|
|
415
467
|
*/
|
|
416
468
|
SpawnmenuIconMenuOpen(self: SANDBOX, menu: Panel, icon: Panel, contentType: string): void;
|
|
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package/types/saverestore.d.tlua
CHANGED
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@@ -13,18 +13,21 @@ interface SaverestoreLib {
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13
13
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* @source https://wiki.facepunch.com/gmod/saverestore.AddRestoreHook
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14
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*/
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AddRestoreHook(identifier: string, callback: (save: IRestore) => void): void;
|
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+
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/**
|
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* Adds a save hook for the Half-Life 2 save system. You can use this to carry data through level transitions in Half-Life 2.
|
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.AddSaveHook
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*/
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AddSaveHook(identifier: string, callback: (save: ISave) => void): void;
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+
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/**
|
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23
25
|
* Loads [Entity:GetTable](https://wiki.facepunch.com/gmod/Entity:GetTable) from the save game file that is being loaded and merges it with the given entitys [Entity:GetTable](https://wiki.facepunch.com/gmod/Entity:GetTable).
|
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.LoadEntity
|
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*/
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LoadEntity(ent: Entity, save: IRestore): void;
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+
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/**
|
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|
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
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*
|
|
@@ -37,6 +40,7 @@ interface SaverestoreLib {
|
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* @source https://wiki.facepunch.com/gmod/saverestore.LoadGlobal
|
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*/
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|
LoadGlobal(save: IRestore): void;
|
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+
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|
/**
|
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|
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
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|
*
|
|
@@ -47,6 +51,7 @@ interface SaverestoreLib {
|
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47
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|
* @source https://wiki.facepunch.com/gmod/saverestore.PreRestore
|
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|
*/
|
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|
PreRestore(): void;
|
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|
+
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|
/**
|
|
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56
|
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
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|
*
|
|
@@ -57,12 +62,14 @@ interface SaverestoreLib {
|
|
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57
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|
* @source https://wiki.facepunch.com/gmod/saverestore.PreSave
|
|
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|
*/
|
|
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|
PreSave(): void;
|
|
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|
+
|
|
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|
/**
|
|
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|
* Reads a table from the save game file that is being loaded.
|
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|
* @realm shared
|
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63
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|
* @source https://wiki.facepunch.com/gmod/saverestore.ReadTable
|
|
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|
*/
|
|
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|
ReadTable(save: IRestore): table;
|
|
72
|
+
|
|
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|
/**
|
|
67
74
|
* Loads a variable from the save game file that is being loaded.
|
|
68
75
|
*
|
|
@@ -72,12 +79,14 @@ interface SaverestoreLib {
|
|
|
72
79
|
* @source https://wiki.facepunch.com/gmod/saverestore.ReadVar
|
|
73
80
|
*/
|
|
74
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|
ReadVar(save: IRestore): any;
|
|
82
|
+
|
|
75
83
|
/**
|
|
76
84
|
* Saves entitys [Entity:GetTable](https://wiki.facepunch.com/gmod/Entity:GetTable) to the save game file that is being saved.
|
|
77
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|
* @realm shared
|
|
78
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|
* @source https://wiki.facepunch.com/gmod/saverestore.SaveEntity
|
|
79
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|
*/
|
|
80
88
|
SaveEntity(ent: Entity, save: ISave): void;
|
|
89
|
+
|
|
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|
/**
|
|
82
91
|
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
83
92
|
*
|
|
@@ -90,18 +99,21 @@ interface SaverestoreLib {
|
|
|
90
99
|
* @source https://wiki.facepunch.com/gmod/saverestore.SaveGlobal
|
|
91
100
|
*/
|
|
92
101
|
SaveGlobal(save: ISave): void;
|
|
102
|
+
|
|
93
103
|
/**
|
|
94
104
|
* Returns how many writable keys are in the given table.
|
|
95
105
|
* @realm shared
|
|
96
106
|
* @source https://wiki.facepunch.com/gmod/saverestore.WritableKeysInTable
|
|
97
107
|
*/
|
|
98
108
|
WritableKeysInTable(table: table): number;
|
|
109
|
+
|
|
99
110
|
/**
|
|
100
111
|
* Write a table to a save game file that is being saved.
|
|
101
112
|
* @realm shared
|
|
102
113
|
* @source https://wiki.facepunch.com/gmod/saverestore.WriteTable
|
|
103
114
|
*/
|
|
104
115
|
WriteTable(table: table, save: ISave): void;
|
|
116
|
+
|
|
105
117
|
/**
|
|
106
118
|
* Writes a variable to the save game file that is being saved.
|
|
107
119
|
* @realm shared
|
|
@@ -109,16 +121,3 @@ interface SaverestoreLib {
|
|
|
109
121
|
*/
|
|
110
122
|
WriteVar(value: any, save: ISave): void;
|
|
111
123
|
}
|
|
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|
-
|
|
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|
-
|
|
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|
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|
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|
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|
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|
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|
-
|
|
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|
-
|
package/types/schedule.d.tlua
CHANGED
|
@@ -14,6 +14,7 @@ interface Schedule {
|
|
|
14
14
|
* @source https://wiki.facepunch.com/gmod/Schedule:AddTask
|
|
15
15
|
*/
|
|
16
16
|
AddTask(self: Schedule, taskname: string, taskdata: any): void;
|
|
17
|
+
|
|
17
18
|
/**
|
|
18
19
|
* Adds a task to the schedule with completely custom function names.
|
|
19
20
|
*
|
|
@@ -23,18 +24,21 @@ interface Schedule {
|
|
|
23
24
|
* @source https://wiki.facepunch.com/gmod/Schedule:AddTaskEx
|
|
24
25
|
*/
|
|
25
26
|
AddTaskEx(self: Schedule, start: string, run: string, data: number): void;
|
|
27
|
+
|
|
26
28
|
/**
|
|
27
29
|
* Adds an engine task to the schedule.
|
|
28
30
|
* @realm server
|
|
29
31
|
* @source https://wiki.facepunch.com/gmod/Schedule:EngTask
|
|
30
32
|
*/
|
|
31
33
|
EngTask(self: Schedule, taskname: string, taskdata: number): void;
|
|
34
|
+
|
|
32
35
|
/**
|
|
33
36
|
* Returns the task at the given index.
|
|
34
37
|
* @realm server
|
|
35
38
|
* @source https://wiki.facepunch.com/gmod/Schedule:GetTask
|
|
36
39
|
*/
|
|
37
40
|
GetTask(self: Schedule, num: number): void;
|
|
41
|
+
|
|
38
42
|
/**
|
|
39
43
|
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
40
44
|
* Initialises the Schedule. Called by [ai_schedule.New](https://wiki.facepunch.com/gmod/ai_schedule.New) when the Schedule is created.
|
|
@@ -42,6 +46,7 @@ interface Schedule {
|
|
|
42
46
|
* @source https://wiki.facepunch.com/gmod/Schedule:Init
|
|
43
47
|
*/
|
|
44
48
|
Init(self: Schedule, debugName: string): void;
|
|
49
|
+
|
|
45
50
|
/**
|
|
46
51
|
* Returns the number of tasks in the schedule.
|
|
47
52
|
* @realm server
|
|
@@ -49,10 +54,3 @@ interface Schedule {
|
|
|
49
54
|
*/
|
|
50
55
|
NumTasks(self: Schedule): number;
|
|
51
56
|
}
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
@@ -13,6 +13,7 @@ interface Scripted_entsLib {
|
|
|
13
13
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.Alias
|
|
14
14
|
*/
|
|
15
15
|
Alias(alias: string, classname: string): void;
|
|
16
|
+
|
|
16
17
|
/**
|
|
17
18
|
* Returns a copy of the ENT table for a class, including functions defined by
|
|
18
19
|
* the base class.
|
|
@@ -27,12 +28,14 @@ interface Scripted_entsLib {
|
|
|
27
28
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.Get
|
|
28
29
|
*/
|
|
29
30
|
Get(classname: string): table;
|
|
31
|
+
|
|
30
32
|
/**
|
|
31
33
|
* Returns a copy of the list of all ENT tables registered
|
|
32
34
|
* @realm shared
|
|
33
35
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetList
|
|
34
36
|
*/
|
|
35
37
|
GetList(): Table<string, table>;
|
|
38
|
+
|
|
36
39
|
/**
|
|
37
40
|
* Retrieves a member of an entity's table.
|
|
38
41
|
*
|
|
@@ -43,30 +46,35 @@ interface Scripted_entsLib {
|
|
|
43
46
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetMember
|
|
44
47
|
*/
|
|
45
48
|
GetMember(classname: string, name: string): any;
|
|
49
|
+
|
|
46
50
|
/**
|
|
47
51
|
* Returns a list of all ENT tables which contain ENT.Spawnable
|
|
48
52
|
* @realm shared
|
|
49
53
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetSpawnable
|
|
50
54
|
*/
|
|
51
55
|
GetSpawnable(): table;
|
|
56
|
+
|
|
52
57
|
/**
|
|
53
58
|
* Returns the actual ENT table for a class. Modifying functions/variables in this table will change newly spawned entities
|
|
54
59
|
* @realm shared
|
|
55
60
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetStored
|
|
56
61
|
*/
|
|
57
62
|
GetStored(classname: string): table;
|
|
63
|
+
|
|
58
64
|
/**
|
|
59
65
|
* Returns the 'type' of a class, this will one of the following: 'anim', 'ai', 'brush', 'point'.
|
|
60
66
|
* @realm shared
|
|
61
67
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetType
|
|
62
68
|
*/
|
|
63
69
|
GetType(classname: string): string;
|
|
70
|
+
|
|
64
71
|
/**
|
|
65
72
|
* Checks if name is based on base
|
|
66
73
|
* @realm shared
|
|
67
74
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.IsBasedOn
|
|
68
75
|
*/
|
|
69
76
|
IsBasedOn(name: string, base: string): boolean;
|
|
77
|
+
|
|
70
78
|
/**
|
|
71
79
|
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
72
80
|
*
|
|
@@ -82,6 +90,7 @@ interface Scripted_entsLib {
|
|
|
82
90
|
* @source https://wiki.facepunch.com/gmod/scripted_ents.OnLoaded
|
|
83
91
|
*/
|
|
84
92
|
OnLoaded(): void;
|
|
93
|
+
|
|
85
94
|
/**
|
|
86
95
|
* Registers an ENT table with a classname. Reregistering an existing classname will automatically update the functions of all existing entities of that class.
|
|
87
96
|
*
|
|
@@ -92,15 +101,3 @@ interface Scripted_entsLib {
|
|
|
92
101
|
*/
|
|
93
102
|
Register(ENT: ENT, classname: string): void;
|
|
94
103
|
}
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|