@tlua/gmod 1.0.5 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/types/achievementicon.d.tlua +0 -1
- package/types/achievements.d.tlua +15 -16
- package/types/ai.d.tlua +5 -6
- package/types/ai_schedule.d.tlua +0 -1
- package/types/ai_task.d.tlua +0 -1
- package/types/angle.d.tlua +18 -19
- package/types/avatarimage.d.tlua +0 -1
- package/types/awesomium.d.tlua +0 -1
- package/types/baseclass.d.tlua +1 -3
- package/types/bf_read.d.tlua +10 -12
- package/types/bit.d.tlua +11 -12
- package/types/button.d.tlua +0 -1
- package/types/cam.d.tlua +16 -17
- package/types/ceffectdata.d.tlua +31 -33
- package/types/chat.d.tlua +5 -6
- package/types/checkbutton.d.tlua +0 -1
- package/types/cleanup.d.tlua +7 -8
- package/types/cluaemitter.d.tlua +11 -13
- package/types/clualocomotion.d.tlua +39 -41
- package/types/cluaparticle.d.tlua +43 -45
- package/types/cmovedata.d.tlua +46 -48
- package/types/cnavarea.d.tlua +76 -78
- package/types/cnavladder.d.tlua +21 -23
- package/types/cnewparticleeffect.d.tlua +25 -27
- package/types/color.d.tlua +28 -29
- package/types/concommand.d.tlua +4 -5
- package/types/constraint.d.tlua +28 -29
- package/types/construct.d.tlua +1 -2
- package/types/contentheader.d.tlua +1 -3
- package/types/contenticon.d.tlua +7 -9
- package/types/contentsidebar.d.tlua +2 -4
- package/types/contentsidebartoolbox.d.tlua +0 -1
- package/types/contextbase.d.tlua +2 -4
- package/types/controlpanel.d.tlua +11 -14
- package/types/controlpresets.d.tlua +11 -13
- package/types/convar.d.tlua +15 -17
- package/types/cookie.d.tlua +3 -4
- package/types/coroutine.d.tlua +7 -8
- package/types/crecipientfilter.d.tlua +15 -17
- package/types/csent.d.tlua +0 -1
- package/types/csoundpatch.d.tlua +13 -15
- package/types/ctakedamageinfo.d.tlua +32 -34
- package/types/ctrllistbox.d.tlua +0 -1
- package/types/ctrlnumpad.d.tlua +5 -7
- package/types/cusercmd.d.tlua +26 -28
- package/types/custom_entity_fields.d.tlua +0 -1
- package/types/cvars.d.tlua +6 -7
- package/types/dadjustablemodelpanel.d.tlua +5 -7
- package/types/dalphabar.d.tlua +1 -3
- package/types/dbinder.d.tlua +2 -4
- package/types/dbubblecontainer.d.tlua +0 -2
- package/types/dbutton.d.tlua +6 -8
- package/types/dcategoryheader.d.tlua +0 -1
- package/types/dcategorylist.d.tlua +0 -1
- package/types/dcheckbox.d.tlua +3 -5
- package/types/dcheckboxlabel.d.tlua +9 -10
- package/types/dcollapsiblecategory.d.tlua +21 -23
- package/types/dcolorbutton.d.tlua +5 -7
- package/types/dcolorcombo.d.tlua +3 -5
- package/types/dcolorcube.d.tlua +11 -13
- package/types/dcolormixer.d.tlua +25 -27
- package/types/dcolorpalette.d.tlua +21 -23
- package/types/dcolumnsheet.d.tlua +3 -5
- package/types/dcombobox.d.tlua +15 -17
- package/types/ddragbase.d.tlua +11 -13
- package/types/ddrawer.d.tlua +6 -8
- package/types/debug.d.tlua +16 -19
- package/types/debugoverlay.d.tlua +11 -12
- package/types/dentityproperties.d.tlua +3 -5
- package/types/derma.d.tlua +10 -11
- package/types/dexpandbutton.d.tlua +1 -3
- package/types/dfilebrowser.d.tlua +20 -21
- package/types/dform.d.tlua +16 -18
- package/types/dframe.d.tlua +24 -25
- package/types/dgrid.d.tlua +9 -11
- package/types/dhorizontaldivider.d.tlua +18 -20
- package/types/dhorizontalscroller.d.tlua +9 -11
- package/types/dhscrollbar.d.tlua +9 -11
- package/types/dhtml.d.tlua +6 -8
- package/types/dhtmlcontrols.d.tlua +5 -6
- package/types/diconbrowser.d.tlua +9 -11
- package/types/diconlayout.d.tlua +16 -18
- package/types/dimage.d.tlua +17 -20
- package/types/dimagebutton.d.tlua +9 -10
- package/types/dkillicon.d.tlua +0 -1
- package/types/dlabel.d.tlua +31 -33
- package/types/dlabeleditable.d.tlua +3 -5
- package/types/dlabelurl.d.tlua +8 -10
- package/types/dlistbox.d.tlua +6 -8
- package/types/dlistboxitem.d.tlua +2 -4
- package/types/dlistlayout.d.tlua +0 -1
- package/types/dlistview.d.tlua +32 -34
- package/types/dlistview_column.d.tlua +12 -14
- package/types/dlistview_columnplain.d.tlua +0 -1
- package/types/dlistview_draggerbar.d.tlua +0 -1
- package/types/dlistview_line.d.tlua +11 -13
- package/types/dlistviewheaderlabel.d.tlua +0 -1
- package/types/dlistviewlabel.d.tlua +0 -1
- package/types/dlistviewline.d.tlua +0 -1
- package/types/dmenu.d.tlua +23 -28
- package/types/dmenubar.d.tlua +2 -7
- package/types/dmenuoption.d.tlua +11 -13
- package/types/dmenuoptioncvar.d.tlua +4 -6
- package/types/dmodelpanel.d.tlua +20 -22
- package/types/dmodelselect.d.tlua +0 -2
- package/types/dmodelselectmulti.d.tlua +0 -2
- package/types/dnotify.d.tlua +8 -10
- package/types/dnumberscratch.d.tlua +24 -26
- package/types/dnumberwang.d.tlua +14 -16
- package/types/dnumpad.d.tlua +0 -1
- package/types/dnumslider.d.tlua +17 -18
- package/types/dpanel.d.tlua +12 -14
- package/types/dpanellist.d.tlua +11 -12
- package/types/dpaneloverlay.d.tlua +5 -7
- package/types/dpanelselect.d.tlua +0 -1
- package/types/dpanpanel.d.tlua +4 -6
- package/types/dprogress.d.tlua +1 -3
- package/types/dproperties.d.tlua +2 -4
- package/types/dproperty_boolean.d.tlua +0 -1
- package/types/dproperty_combo.d.tlua +1 -3
- package/types/dproperty_entity.d.tlua +0 -1
- package/types/dproperty_float.d.tlua +0 -1
- package/types/dproperty_generic.d.tlua +3 -5
- package/types/dproperty_int.d.tlua +0 -1
- package/types/dproperty_vectorcolor.d.tlua +0 -1
- package/types/dpropertysheet.d.tlua +15 -17
- package/types/dragndrop.d.tlua +10 -11
- package/types/draw.d.tlua +10 -12
- package/types/drgbpicker.d.tlua +2 -4
- package/types/drive.d.tlua +11 -13
- package/types/dscrollbargrip.d.tlua +0 -1
- package/types/dscrollpanel.d.tlua +10 -11
- package/types/dshape.d.tlua +5 -7
- package/types/dsizetocontents.d.tlua +3 -5
- package/types/dslider.d.tlua +26 -28
- package/types/dsprite.d.tlua +7 -9
- package/types/dtab.d.tlua +6 -8
- package/types/dtextentry.d.tlua +41 -43
- package/types/dtilelayout.d.tlua +19 -21
- package/types/dtooltip.d.tlua +4 -6
- package/types/dtree.d.tlua +14 -16
- package/types/dtree_node.d.tlua +66 -68
- package/types/dtree_node_button.d.tlua +0 -1
- package/types/duplicator.d.tlua +29 -31
- package/types/dverticaldivider.d.tlua +21 -23
- package/types/dvscrollbar.d.tlua +9 -11
- package/types/editablepanel.d.tlua +0 -1
- package/types/effect.d.tlua +2 -4
- package/types/effects.d.tlua +6 -7
- package/types/engine.d.tlua +21 -22
- package/types/entity.d.tlua +643 -674
- package/types/ents.d.tlua +19 -25
- package/types/enums.d.tlua +0 -1
- package/types/file.d.tlua +39 -40
- package/types/file_class.d.tlua +0 -1
- package/types/fingerposer.d.tlua +0 -1
- package/types/fingervar.d.tlua +0 -1
- package/types/frame.d.tlua +0 -1
- package/types/frame_blend.d.tlua +7 -8
- package/types/game.d.tlua +39 -40
- package/types/gameevent.d.tlua +0 -1
- package/types/gamemode.d.tlua +2 -4
- package/types/global.d.tlua +0 -18
- package/types/gm.d.tlua +266 -268
- package/types/gmod.d.tlua +0 -1
- package/types/gmsave.d.tlua +4 -5
- package/types/gui.d.tlua +21 -22
- package/types/gwen.d.tlua +3 -4
- package/types/halo.d.tlua +2 -3
- package/types/hammer.d.tlua +0 -1
- package/types/hook.d.tlua +4 -5
- package/types/html.d.tlua +0 -1
- package/types/http.d.tlua +1 -2
- package/types/iconeditor.d.tlua +9 -11
- package/types/igmodaudiochannel.d.tlua +40 -42
- package/types/imagecheckbox.d.tlua +2 -4
- package/types/imaterial.d.tlua +25 -27
- package/types/imesh.d.tlua +4 -6
- package/types/input.d.tlua +22 -25
- package/types/invalidateinternalentitycache.d.tlua +0 -1
- package/types/irestore.d.tlua +8 -10
- package/types/isave.d.tlua +8 -10
- package/types/itexture.d.tlua +9 -11
- package/types/ivideowriter.d.tlua +4 -6
- package/types/jit.d.tlua +16 -17
- package/types/killicon.d.tlua +7 -8
- package/types/label.d.tlua +0 -1
- package/types/language.d.tlua +1 -2
- package/types/list.d.tlua +8 -9
- package/types/makeballoon.d.tlua +0 -1
- package/types/markup.d.tlua +2 -3
- package/types/markupobject.d.tlua +4 -6
- package/types/material.d.tlua +0 -1
- package/types/math.d.tlua +83 -84
- package/types/matproxy.d.tlua +3 -4
- package/types/matselect.d.tlua +9 -11
- package/types/menu.d.tlua +0 -1
- package/types/menubar.d.tlua +2 -3
- package/types/mesh.d.tlua +19 -20
- package/types/modelimage.d.tlua +0 -1
- package/types/motionsensor.d.tlua +10 -11
- package/types/navmesh.d.tlua +26 -27
- package/types/net.d.tlua +51 -53
- package/types/nextbot.d.tlua +34 -37
- package/types/notification.d.tlua +2 -3
- package/types/npc.d.tlua +180 -182
- package/types/numpad.d.tlua +7 -8
- package/types/os.d.tlua +3 -5
- package/types/package.d.tlua +0 -1
- package/types/panel.d.tlua +329 -331
- package/types/panellist.d.tlua +0 -1
- package/types/pathfollower.d.tlua +30 -32
- package/types/permissions.d.tlua +6 -7
- package/types/physcollide.d.tlua +2 -4
- package/types/physenv.d.tlua +11 -12
- package/types/physobj.d.tlua +77 -79
- package/types/pixelvis_handle_t.d.tlua +0 -1
- package/types/player.d.tlua +288 -293
- package/types/player_manager.d.tlua +13 -14
- package/types/preseteditor.d.tlua +0 -1
- package/types/presets.d.tlua +6 -7
- package/types/projectedtexture.d.tlua +47 -49
- package/types/properties.d.tlua +5 -6
- package/types/propselect.d.tlua +3 -5
- package/types/radiobutton.d.tlua +0 -1
- package/types/render.d.tlua +142 -143
- package/types/resource.d.tlua +2 -3
- package/types/richtext.d.tlua +0 -1
- package/types/sandbox.d.tlua +52 -54
- package/types/saverestore.d.tlua +12 -13
- package/types/schedule.d.tlua +5 -7
- package/types/scripted_ents.d.tlua +9 -12
- package/types/search.d.tlua +1 -2
- package/types/serverlist.d.tlua +7 -8
- package/types/slidebar.d.tlua +0 -1
- package/types/slider.d.tlua +0 -1
- package/types/sound.d.tlua +10 -11
- package/types/spawnicon.d.tlua +6 -8
- package/types/spawnmenu.d.tlua +23 -25
- package/types/spawnmenucontentpanel.d.tlua +3 -5
- package/types/sql.d.tlua +9 -10
- package/types/stack.d.tlua +4 -6
- package/types/steamworks.d.tlua +18 -19
- package/types/string.d.tlua +46 -50
- package/types/structures.d.tlua +0 -7
- package/types/surface.d.tlua +34 -35
- package/types/surfaceinfo.d.tlua +4 -6
- package/types/system.d.tlua +10 -11
- package/types/table.d.tlua +45 -48
- package/types/task.d.tlua +8 -10
- package/types/team.d.tlua +19 -20
- package/types/textentry.d.tlua +0 -1
- package/types/tgaimage.d.tlua +0 -1
- package/types/timer.d.tlua +14 -15
- package/types/tool.d.tlua +42 -46
- package/types/ugcpublishwindow.d.tlua +7 -9
- package/types/umsg.d.tlua +12 -13
- package/types/undo.d.tlua +10 -11
- package/types/urllabel.d.tlua +0 -1
- package/types/usermessage.d.tlua +2 -3
- package/types/utf8.d.tlua +7 -8
- package/types/util.d.tlua +90 -95
- package/types/vector.d.tlua +36 -37
- package/types/vehicle.d.tlua +48 -51
- package/types/vgui.d.tlua +14 -19
- package/types/video.d.tlua +0 -1
- package/types/vmatrix.d.tlua +35 -36
- package/types/weapon.d.tlua +81 -84
- package/types/weapons.d.tlua +5 -7
- package/types/widgets.d.tlua +1 -2
- package/types/workshopfilebase.d.tlua +4 -6
package/types/render.d.tlua
CHANGED
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@@ -16,6 +16,7 @@ interface RenderLib {
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* @source https://wiki.facepunch.com/gmod/render.AddBeam
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*/
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AddBeam(startPos: Vector, width: number, textureEnd: number, color: Color): void;
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/**
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* Blurs the render target ( or a given texture ).
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* @source https://wiki.facepunch.com/gmod/render.BlurRenderTarget
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*/
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BlurRenderTarget(rendertarget: ITexture, blurx: number, blury: number, passes: number): void;
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/**
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* This function overrides the brush material for next render operations. It can be used with [Entity:DrawModel](https://wiki.facepunch.com/gmod/Entity:DrawModel).
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* @realm client
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* @source https://wiki.facepunch.com/gmod/render.BrushMaterialOverride
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*/
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BrushMaterialOverride(mat?: IMaterial): void;
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/**
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* Captures a part of the current render target and returns the data as a binary string in the given format.
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*
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* @source https://wiki.facepunch.com/gmod/render.Capture
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*/
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Capture(captureData: RenderCaptureData): string;
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/**
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* Dumps the current render target and allows the pixels to be accessed by [render.ReadPixel](https://wiki.facepunch.com/gmod/render.ReadPixel).
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* @source https://wiki.facepunch.com/gmod/render.CapturePixels
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*/
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CapturePixels(): void;
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* Clears the current render target and the specified buffers.
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* @source https://wiki.facepunch.com/gmod/render.Clear
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Clear(r: number, g: number, b: number, a: number, clearDepth?: boolean, clearStencil?: boolean): void;
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/**
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* Tests every pixel of the active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets) against the current Stencil configuration and sets the Color Channel values and, optionally, the Depth Buffer values for every pixel that passes.
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* @source https://wiki.facepunch.com/gmod/render.ClearBuffersObeyStencil
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*/
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ClearBuffersObeyStencil(red: number, green: number, blue: number, alpha: number, clearDepth: boolean): void;
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* Resets the depth buffer.
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* @source https://wiki.facepunch.com/gmod/render.ClearDepth
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ClearDepth(clearStencil?: boolean): void;
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* Clears a render target.
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* @source https://wiki.facepunch.com/gmod/render.ClearRenderTarget
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ClearRenderTarget(texture: ITexture, color: Color): void;
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/**
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* Sets the Stencil Buffer value to `0` for all pixels in the currently active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets).
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* @source https://wiki.facepunch.com/gmod/render.ClearStencil
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ClearStencil(): void;
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* Sets the Stencil Buffer value for every pixel in a given rectangle to a given value.
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* @source https://wiki.facepunch.com/gmod/render.ClearStencilBufferRectangle
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ClearStencilBufferRectangle(startX: number, startY: number, endX: number, endY: number, stencilBufferValue: number): void;
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* Calculates the lighting caused by dynamic lights (such as [Global.DynamicLight](https://wiki.facepunch.com/gmod/Global.DynamicLight) and the Light Sandbox tool) for the specified surface. This will not include map ambient light.
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* @source https://wiki.facepunch.com/gmod/render.ComputeDynamicLighting
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ComputeDynamicLighting(position: Vector, normal: Vector): Vector;
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* Calculates the light color at a certain position.
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* @source https://wiki.facepunch.com/gmod/render.ComputeLighting
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ComputeLighting(position: Vector, normal: Vector): Vector;
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* Calculates diameter of a 3D sphere on a 2D screen.
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/**
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* Copies the currently active Render Target to the specified texture.
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* **WARNING**: This does not copy the Depth buffer, no method for that is known at this moment so a common workaround is to store the source texture somewhere else, perform your drawing operations, save the result somewhere else and reapply the source texture.
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* **INTERNAL**: You can use [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx) if you need to create a Render Target
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GetFogMode(): number;
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* **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
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GetMoBlurTex1(): ITexture;
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* **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
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*
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/**
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* **INTERNAL**: You probably want to just use a custom render target. See [Global.GetRenderTargetEx](https://wiki.facepunch.com/gmod/Global.GetRenderTargetEx).
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GetMorphTex1(): ITexture;
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/**
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* @source https://wiki.facepunch.com/gmod/render.GetPowerOfTwoTexture
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GetPowerOfTwoTexture(): ITexture;
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+
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/**
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* Alias of [render.GetPowerOfTwoTexture](https://wiki.facepunch.com/gmod/render.GetPowerOfTwoTexture).
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* @realm client
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@@ -503,6 +559,7 @@ interface RenderLib {
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* @deprecated Alias of render.GetPowerOfTwoTexture.
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*/
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GetRefractTexture(): ITexture;
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/**
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* Returns the currently active render target.
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*
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* @source https://wiki.facepunch.com/gmod/render.GetRenderTarget
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*/
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GetRenderTarget(): ITexture;
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/**
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* Returns the `_rt_ResolvedFullFrameDepth` texture for SSAO depth. It will only be updated if [GM:NeedsDepthPass](https://wiki.facepunch.com/gmod/GM:NeedsDepthPass) returns true. Depth is written using the [Shaders/DepthWrite](https://wiki.facepunch.com/gmod/Shaders/DepthWrite) by rendering scene a second time, using [SSAO_DepthPass function](https://github.com/ValveSoftware/source-sdk-2013/blob/11a677c349b149b2f77184dc903e6bb17f8df69b/src/game/client/viewrender.cpp#L5576).
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* @realm client
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* @source https://wiki.facepunch.com/gmod/render.GetResolvedFullFrameDepth
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*/
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GetResolvedFullFrameDepth(): ITexture;
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/**
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* Obtain an [ITexture](https://wiki.facepunch.com/gmod/ITexture) of the screen. You must call [render.UpdateScreenEffectTexture](https://wiki.facepunch.com/gmod/render.UpdateScreenEffectTexture) in order to update this texture with the currently rendered scene.
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*
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@@ -527,18 +586,21 @@ interface RenderLib {
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* @source https://wiki.facepunch.com/gmod/render.GetScreenEffectTexture
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*/
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GetScreenEffectTexture(textureIndex?: number): ITexture;
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+
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/**
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* Returns the first quarter sized frame buffer texture.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/render.GetSmallTex0
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*/
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GetSmallTex0(): ITexture;
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/**
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* Returns the second quarter sized frame buffer texture.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/render.GetSmallTex1
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*/
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GetSmallTex1(): ITexture;
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/**
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* Returns a floating point texture (RGBA16161616F format) the same resolution as the screen.
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*
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@@ -549,30 +611,35 @@ interface RenderLib {
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* @source https://wiki.facepunch.com/gmod/render.GetSuperFPTex
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*/
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GetSuperFPTex(): ITexture;
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+
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/**
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* See [render.GetSuperFPTex](https://wiki.facepunch.com/gmod/render.GetSuperFPTex).
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* @realm client
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* @source https://wiki.facepunch.com/gmod/render.GetSuperFPTex2
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*/
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GetSuperFPTex2(): ITexture;
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+
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/**
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* Performs a render trace and returns the color of the surface hit, this uses a low res version of the texture.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/render.GetSurfaceColor
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*/
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GetSurfaceColor(startPos: Vector, endPos: Vector): Vector;
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+
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/**
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* Returns a vector representing linear tone mapping scale. See [render.SetToneMappingScaleLinear](https://wiki.facepunch.com/gmod/render.SetToneMappingScaleLinear) for details.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/render.GetToneMappingScaleLinear
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*/
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GetToneMappingScaleLinear(): Vector;
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+
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/**
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* Returns the current view setup.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/render.GetViewSetup
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*/
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GetViewSetup(noPlayer?: boolean): table;
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+
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/**
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* Lets you know when a screenshot is being taken during rendering hooks.
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*
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@@ -582,6 +649,7 @@ interface RenderLib {
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* @source https://wiki.facepunch.com/gmod/render.IsTakingScreenshot
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*/
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IsTakingScreenshot(): boolean;
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+
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|
/**
|
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* Sets the render material override for all next calls of [Entity:DrawModel](https://wiki.facepunch.com/gmod/Entity:DrawModel). Also overrides [render.MaterialOverrideByIndex](https://wiki.facepunch.com/gmod/render.MaterialOverrideByIndex).
|
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*
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@@ -594,6 +662,7 @@ interface RenderLib {
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* @source https://wiki.facepunch.com/gmod/render.MaterialOverride
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*/
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MaterialOverride(material?: IMaterial | nil): void;
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+
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|
/**
|
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|
* Similar to [render.MaterialOverride](https://wiki.facepunch.com/gmod/render.MaterialOverride), but overrides the materials per index. For simple entities you may want to just use [Entity:SetSubMaterial](https://wiki.facepunch.com/gmod/Entity:SetSubMaterial).
|
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*
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|
@@ -603,18 +672,21 @@ interface RenderLib {
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* @source https://wiki.facepunch.com/gmod/render.MaterialOverrideByIndex
|
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|
*/
|
|
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|
MaterialOverrideByIndex(index?: number, material?: IMaterial): void;
|
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|
+
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|
/**
|
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|
* Returns the maximum texture height the renderer can handle.
|
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* @realm client and menu
|
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|
* @source https://wiki.facepunch.com/gmod/render.MaxTextureHeight
|
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*/
|
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MaxTextureHeight(): number;
|
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+
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/**
|
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|
* Returns the maximum texture width the renderer can handle.
|
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* @realm client and menu
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|
* @source https://wiki.facepunch.com/gmod/render.MaxTextureWidth
|
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*/
|
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MaxTextureWidth(): number;
|
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|
+
|
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|
/**
|
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|
* Creates a new [Global.ClientsideModel](https://wiki.facepunch.com/gmod/Global.ClientsideModel), renders it at the specified pos/ang, and removes it. Can also be given an existing [CSEnt](https://wiki.facepunch.com/gmod/CSEnt) to reuse instead.
|
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*
|
|
@@ -627,6 +699,7 @@ interface RenderLib {
|
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|
* @source https://wiki.facepunch.com/gmod/render.Model
|
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*/
|
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Model(settings: table, ent?: CSEnt): void;
|
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|
+
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|
/**
|
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* Forces all future draw operations to use a specific [IMaterial](https://wiki.facepunch.com/gmod/IMaterial).
|
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|
*
|
|
@@ -639,6 +712,7 @@ interface RenderLib {
|
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* @source https://wiki.facepunch.com/gmod/render.ModelMaterialOverride
|
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*/
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|
ModelMaterialOverride(material?: IMaterial): void;
|
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|
+
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|
/**
|
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643
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|
* Overrides the write behaviour of all next rendering operations towards the alpha channel of the current render target.
|
|
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|
*
|
|
@@ -651,6 +725,7 @@ interface RenderLib {
|
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* @source https://wiki.facepunch.com/gmod/render.OverrideAlphaWriteEnable
|
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|
*/
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|
OverrideAlphaWriteEnable(enable: boolean, shouldWrite?: boolean): void;
|
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|
+
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|
/**
|
|
655
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|
* Overrides the way that the final color and alpha is calculated for each pixel affected by upcoming draw operations.
|
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*
|
|
@@ -665,8 +740,11 @@ interface RenderLib {
|
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* @source https://wiki.facepunch.com/gmod/render.OverrideBlend
|
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*/
|
|
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|
OverrideBlend(enabled: boolean, sourceMultiplier: BLEND, destinationMultiplier: BLEND, blendingFunction: BLENDFUNC): void;
|
|
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|
+
|
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|
OverrideBlend(enabled: boolean, sourceColorMultiplier: BLEND, destinationColorMultiplier: BLEND, colorBlendingFunction: BLENDFUNC, sourceAlphaMultiplier?: BLEND, destinationAlphaMultiplier?: BLEND, alphaBlendingFunction?: BLENDFUNC): void;
|
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|
+
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OverrideBlend(enabled: boolean): void;
|
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|
+
|
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|
/**
|
|
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|
* Overrides the internal graphical functions used to determine the final color and alpha of a rendered texture.
|
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|
*
|
|
@@ -680,18 +758,21 @@ interface RenderLib {
|
|
|
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|
* @deprecated Use render.OverrideBlend instead.
|
|
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|
*/
|
|
682
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|
OverrideBlendFunc(enabled: boolean, srcBlend: number, destBlend: number, srcBlendAlpha?: number, destBlendAlpha?: number): void;
|
|
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|
+
|
|
683
762
|
/**
|
|
684
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|
* Overrides the write behaviour of all next rendering operations towards the color channel of the current render target.
|
|
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|
* @realm client and menu
|
|
686
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|
* @source https://wiki.facepunch.com/gmod/render.OverrideColorWriteEnable
|
|
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|
*/
|
|
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|
OverrideColorWriteEnable(enable: boolean, shouldWrite: boolean): void;
|
|
768
|
+
|
|
689
769
|
/**
|
|
690
770
|
* Overrides the write behaviour of all next rendering operations towards the depth buffer.
|
|
691
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|
* @realm client and menu
|
|
692
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|
* @source https://wiki.facepunch.com/gmod/render.OverrideDepthEnable
|
|
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|
*/
|
|
694
774
|
OverrideDepthEnable(enable: boolean, shouldWrite: boolean): void;
|
|
775
|
+
|
|
695
776
|
/**
|
|
696
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|
* Performs a Stencil operation on every pixel in the active [Render Target](https://wiki.facepunch.com/gmod/render_rendertargets) without performing a draw operation.
|
|
697
778
|
*
|
|
@@ -701,12 +782,14 @@ interface RenderLib {
|
|
|
701
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|
* @source https://wiki.facepunch.com/gmod/render.PerformFullScreenStencilOperation
|
|
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|
*/
|
|
703
784
|
PerformFullScreenStencilOperation(): void;
|
|
785
|
+
|
|
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786
|
/**
|
|
705
787
|
* Removes the current active clipping plane from the clip plane stack.
|
|
706
788
|
* @realm client and menu
|
|
707
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|
* @source https://wiki.facepunch.com/gmod/render.PopCustomClipPlane
|
|
708
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|
*/
|
|
709
791
|
PopCustomClipPlane(): void;
|
|
792
|
+
|
|
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793
|
/**
|
|
711
794
|
* Pops (Removes) the texture filter most recently pushed (Added) onto the magnification texture filter stack.
|
|
712
795
|
*
|
|
@@ -718,6 +801,7 @@ interface RenderLib {
|
|
|
718
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|
* @source https://wiki.facepunch.com/gmod/render.PopFilterMag
|
|
719
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|
*/
|
|
720
803
|
PopFilterMag(): void;
|
|
804
|
+
|
|
721
805
|
/**
|
|
722
806
|
* Pops (Removes) the texture filter most recently pushed (Added) onto the minification texture filter stack.
|
|
723
807
|
*
|
|
@@ -729,12 +813,14 @@ interface RenderLib {
|
|
|
729
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|
* @source https://wiki.facepunch.com/gmod/render.PopFilterMin
|
|
730
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|
*/
|
|
731
815
|
PopFilterMin(): void;
|
|
816
|
+
|
|
732
817
|
/**
|
|
733
818
|
* Pops the current flashlight mode from the flashlight mode stack.
|
|
734
819
|
* @realm client
|
|
735
820
|
* @source https://wiki.facepunch.com/gmod/render.PopFlashlightMode
|
|
736
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|
*/
|
|
737
822
|
PopFlashlightMode(): void;
|
|
823
|
+
|
|
738
824
|
/**
|
|
739
825
|
* Pops the last render target and viewport from the RT stack and sets them as the current render target and viewport.
|
|
740
826
|
*
|
|
@@ -744,6 +830,7 @@ interface RenderLib {
|
|
|
744
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|
* @source https://wiki.facepunch.com/gmod/render.PopRenderTarget
|
|
745
831
|
*/
|
|
746
832
|
PopRenderTarget(): void;
|
|
833
|
+
|
|
747
834
|
/**
|
|
748
835
|
* Pushes a new clipping plane of the clip plane stack and sets it as active.
|
|
749
836
|
*
|
|
@@ -753,6 +840,7 @@ interface RenderLib {
|
|
|
753
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|
* @source https://wiki.facepunch.com/gmod/render.PushCustomClipPlane
|
|
754
841
|
*/
|
|
755
842
|
PushCustomClipPlane(normal: Vector, distance: number): void;
|
|
843
|
+
|
|
756
844
|
/**
|
|
757
845
|
* Pushes (Adds) a texture filter onto the magnification texture filter stack.
|
|
758
846
|
* This will modify how textures are stretched to sizes larger than their native resolution for upcoming rendering and drawing operations.
|
|
@@ -769,6 +857,7 @@ interface RenderLib {
|
|
|
769
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|
* @source https://wiki.facepunch.com/gmod/render.PushFilterMag
|
|
770
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|
*/
|
|
771
859
|
PushFilterMag(texFilterType: number): void;
|
|
860
|
+
|
|
772
861
|
/**
|
|
773
862
|
* Pushes (Adds) a texture filter onto the minification texture filter stack.
|
|
774
863
|
* This will modify how textures are compressed to a lower resolution than their native resolution for upcoming rendering and drawing operations.
|
|
@@ -783,6 +872,7 @@ interface RenderLib {
|
|
|
783
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|
* @source https://wiki.facepunch.com/gmod/render.PushFilterMin
|
|
784
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|
*/
|
|
785
874
|
PushFilterMin(texFilterType: number): void;
|
|
875
|
+
|
|
786
876
|
/**
|
|
787
877
|
* Enables the flashlight projection for the upcoming rendering.
|
|
788
878
|
*
|
|
@@ -793,6 +883,7 @@ interface RenderLib {
|
|
|
793
883
|
* @deprecated This will leave models lit under specific conditions. You should use render.RenderFlashlights which is meant as a direct replacement for this function.
|
|
794
884
|
*/
|
|
795
885
|
PushFlashlightMode(enable?: boolean): void;
|
|
886
|
+
|
|
796
887
|
/**
|
|
797
888
|
* Pushes the current render target and viewport to the RT stack then sets a new current render target and viewport. If the viewport is not specified, the dimensions of the render target are used instead.
|
|
798
889
|
*
|
|
@@ -809,30 +900,35 @@ interface RenderLib {
|
|
|
809
900
|
* @source https://wiki.facepunch.com/gmod/render.PushRenderTarget
|
|
810
901
|
*/
|
|
811
902
|
PushRenderTarget(texture?: ITexture, x?: number, y?: number, w?: number, h?: number): void;
|
|
903
|
+
|
|
812
904
|
/**
|
|
813
905
|
* Reads the color of the specified pixel from the RenderTarget sent by [render.CapturePixels](https://wiki.facepunch.com/gmod/render.CapturePixels)
|
|
814
906
|
* @realm client
|
|
815
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|
* @source https://wiki.facepunch.com/gmod/render.ReadPixel
|
|
816
908
|
*/
|
|
817
909
|
ReadPixel(x: number, y: number): (number, number, number, number);
|
|
910
|
+
|
|
818
911
|
/**
|
|
819
912
|
* This applies the changes made to map lighting using [engine.LightStyle](https://wiki.facepunch.com/gmod/engine.LightStyle).
|
|
820
913
|
* @realm client
|
|
821
914
|
* @source https://wiki.facepunch.com/gmod/render.RedownloadAllLightmaps
|
|
822
915
|
*/
|
|
823
916
|
RedownloadAllLightmaps(DoStaticProps?: boolean, UpdateStaticLighting?: boolean): void;
|
|
917
|
+
|
|
824
918
|
/**
|
|
825
919
|
* Renders additive flashlights on an [IMesh](https://wiki.facepunch.com/gmod/IMesh), a direct replacement for [render.PushFlashlightMode](https://wiki.facepunch.com/gmod/render.PushFlashlightMode).
|
|
826
920
|
* @realm client
|
|
827
921
|
* @source https://wiki.facepunch.com/gmod/render.RenderFlashlights
|
|
828
922
|
*/
|
|
829
923
|
RenderFlashlights(renderFunc: function): void;
|
|
924
|
+
|
|
830
925
|
/**
|
|
831
926
|
* Renders the HUD on the screen.
|
|
832
927
|
* @realm client
|
|
833
928
|
* @source https://wiki.facepunch.com/gmod/render.RenderHUD
|
|
834
929
|
*/
|
|
835
930
|
RenderHUD(x: number, y: number, w: number, h: number): void;
|
|
931
|
+
|
|
836
932
|
/**
|
|
837
933
|
* Renders the scene with the specified viewData to the current active render target.
|
|
838
934
|
*
|
|
@@ -843,6 +939,7 @@ interface RenderLib {
|
|
|
843
939
|
* @source https://wiki.facepunch.com/gmod/render.RenderView
|
|
844
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|
*/
|
|
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|
RenderView(view?: ViewData): void;
|
|
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|
+
|
|
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943
|
/**
|
|
847
944
|
* Resets the model lighting to the specified color.
|
|
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|
*
|
|
@@ -852,6 +949,7 @@ interface RenderLib {
|
|
|
852
949
|
* @source https://wiki.facepunch.com/gmod/render.ResetModelLighting
|
|
853
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|
*/
|
|
854
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|
ResetModelLighting(r: number, g: number, b: number): void;
|
|
952
|
+
|
|
855
953
|
/**
|
|
856
954
|
* Resets the HDR tone multiplier to the specified value.
|
|
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955
|
*
|
|
@@ -861,12 +959,14 @@ interface RenderLib {
|
|
|
861
959
|
* @source https://wiki.facepunch.com/gmod/render.ResetToneMappingScale
|
|
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|
*/
|
|
863
961
|
ResetToneMappingScale(scale: number): void;
|
|
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|
+
|
|
864
963
|
/**
|
|
865
964
|
* Sets the ambient lighting for any upcoming render operation.
|
|
866
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|
* @realm client
|
|
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|
* @source https://wiki.facepunch.com/gmod/render.SetAmbientLight
|
|
868
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|
*/
|
|
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|
SetAmbientLight(r: number, g: number, b: number): void;
|
|
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|
+
|
|
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|
/**
|
|
871
971
|
* Sets the alpha blending (or transparency) for upcoming render operations.
|
|
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972
|
*
|
|
@@ -883,6 +983,7 @@ interface RenderLib {
|
|
|
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983
|
* @source https://wiki.facepunch.com/gmod/render.SetBlend
|
|
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|
*/
|
|
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|
SetBlend(blending: number): void;
|
|
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|
+
|
|
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987
|
/**
|
|
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|
* Sets the current drawing material to "color".
|
|
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|
*
|
|
@@ -904,6 +1005,7 @@ interface RenderLib {
|
|
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1005
|
* @source https://wiki.facepunch.com/gmod/render.SetColorMaterial
|
|
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|
*/
|
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1007
|
SetColorMaterial(): void;
|
|
1008
|
+
|
|
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|
/**
|
|
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|
* Sets the current drawing material to `color_ignorez`.
|
|
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|
*
|
|
@@ -925,6 +1027,7 @@ interface RenderLib {
|
|
|
925
1027
|
* @source https://wiki.facepunch.com/gmod/render.SetColorMaterialIgnoreZ
|
|
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|
*/
|
|
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|
SetColorMaterialIgnoreZ(): void;
|
|
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|
+
|
|
928
1031
|
/**
|
|
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|
* Sets the color modulation for upcoming render operations, such as rendering models.
|
|
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|
*
|
|
@@ -936,12 +1039,14 @@ interface RenderLib {
|
|
|
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|
* @source https://wiki.facepunch.com/gmod/render.SetColorModulation
|
|
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|
*/
|
|
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|
SetColorModulation(r: number, g: number, b: number): void;
|
|
1042
|
+
|
|
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1043
|
/**
|
|
940
1044
|
* If the [fog mode](https://wiki.facepunch.com/gmod/render.FogMode) is set to [MATERIAL_FOG_LINEAR_BELOW_FOG_Z](https://wiki.facepunch.com/gmod/Enums/MATERIAL_FOG), the fog will only be rendered below the specified height.
|
|
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|
* @realm client
|
|
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|
* @source https://wiki.facepunch.com/gmod/render.SetFogZ
|
|
943
1047
|
*/
|
|
944
1048
|
SetFogZ(fogZ: number): void;
|
|
1049
|
+
|
|
945
1050
|
/**
|
|
946
1051
|
* Sets the goal HDR tone mapping scale.
|
|
947
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|
*
|
|
@@ -951,6 +1056,7 @@ interface RenderLib {
|
|
|
951
1056
|
* @source https://wiki.facepunch.com/gmod/render.SetGoalToneMappingScale
|
|
952
1057
|
*/
|
|
953
1058
|
SetGoalToneMappingScale(scale: number): void;
|
|
1059
|
+
|
|
954
1060
|
/**
|
|
955
1061
|
* Sets lighting mode when rendering something.
|
|
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1062
|
*
|
|
@@ -961,6 +1067,7 @@ interface RenderLib {
|
|
|
961
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|
* @source https://wiki.facepunch.com/gmod/render.SetLightingMode
|
|
962
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|
*/
|
|
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|
SetLightingMode(Mode: number): void;
|
|
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|
+
|
|
964
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|
/**
|
|
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1072
|
* Sets lighting origin for the current model.
|
|
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|
*
|
|
@@ -968,6 +1075,7 @@ interface RenderLib {
|
|
|
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|
* @source https://wiki.facepunch.com/gmod/render.SetLightingOrigin
|
|
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|
*/
|
|
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1077
|
SetLightingOrigin(lightingOrigin: Vector): void;
|
|
1078
|
+
|
|
971
1079
|
/**
|
|
972
1080
|
* Sets the texture to be used as the lightmap in upcoming rendering operations. This is required when rendering meshes using a material with a lightmapped shader such as `LightmappedGeneric`.
|
|
973
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|
*
|
|
@@ -975,6 +1083,7 @@ interface RenderLib {
|
|
|
975
1083
|
* @source https://wiki.facepunch.com/gmod/render.SetLightmapTexture
|
|
976
1084
|
*/
|
|
977
1085
|
SetLightmapTexture(tex: ITexture): void;
|
|
1086
|
+
|
|
978
1087
|
/**
|
|
979
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|
* Sets up the local lighting for any upcoming render operation. Up to 4 local lights can be defined, with one of three different types (point, directional, spot).
|
|
980
1089
|
*
|
|
@@ -984,6 +1093,7 @@ interface RenderLib {
|
|
|
984
1093
|
* @source https://wiki.facepunch.com/gmod/render.SetLocalModelLights
|
|
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|
*/
|
|
986
1095
|
SetLocalModelLights(lights?: LocalLight): void;
|
|
1096
|
+
|
|
987
1097
|
/**
|
|
988
1098
|
* Sets the material to be used in any upcoming render operation using the [render](https://wiki.facepunch.com/gmod/render).
|
|
989
1099
|
*
|
|
@@ -993,6 +1103,7 @@ interface RenderLib {
|
|
|
993
1103
|
* @source https://wiki.facepunch.com/gmod/render.SetMaterial
|
|
994
1104
|
*/
|
|
995
1105
|
SetMaterial(mat: IMaterial): void;
|
|
1106
|
+
|
|
996
1107
|
/**
|
|
997
1108
|
* Sets up the ambient lighting for any upcoming render operation. Ambient lighting can be seen as a cube enclosing the object to be drawn, each of its faces representing a directional light source that shines towards the object. Thus, there is a total of six different light sources that can be configured separately.
|
|
998
1109
|
*
|
|
@@ -1002,12 +1113,14 @@ interface RenderLib {
|
|
|
1002
1113
|
* @source https://wiki.facepunch.com/gmod/render.SetModelLighting
|
|
1003
1114
|
*/
|
|
1004
1115
|
SetModelLighting(lightDirection: BOX, red: number, green: number, blue: number): void;
|
|
1116
|
+
|
|
1005
1117
|
/**
|
|
1006
1118
|
* Sets the render target to the specified rt.
|
|
1007
1119
|
* @realm client
|
|
1008
1120
|
* @source https://wiki.facepunch.com/gmod/render.SetRenderTarget
|
|
1009
1121
|
*/
|
|
1010
1122
|
SetRenderTarget(texture: ITexture): void;
|
|
1123
|
+
|
|
1011
1124
|
/**
|
|
1012
1125
|
* Sets the render target with the specified index of `COLOR[n]` to the specified rt, allowing you to work with [Multiple Render Targets (MRT)](https://learn.microsoft.com/en-us/windows/win32/direct3d9/multiple-render-targets). Since standard shaders don't use MRT, you might find this useful at [Shaders/screenspace_general](https://wiki.facepunch.com/gmod/Shaders/screenspace_general).
|
|
1013
1126
|
* **NOTE**: MRT doesn't work with 2D render functions like [render.DrawScreenQuad](https://wiki.facepunch.com/gmod/render.DrawScreenQuad). Instead, you can render a [render.DrawQuad](https://wiki.facepunch.com/gmod/render.DrawQuad) using [cam.Start2D](https://wiki.facepunch.com/gmod/cam.Start2D).
|
|
@@ -1025,30 +1138,35 @@ interface RenderLib {
|
|
|
1025
1138
|
* @source https://wiki.facepunch.com/gmod/render.SetRenderTargetEx
|
|
1026
1139
|
*/
|
|
1027
1140
|
SetRenderTargetEx(rtIndex: number, texture?: ITexture): void;
|
|
1141
|
+
|
|
1028
1142
|
/**
|
|
1029
1143
|
* Sets a scissoring rectangle which limits the drawing area. (otherwise known as clipping)
|
|
1030
1144
|
* @realm client and menu
|
|
1031
1145
|
* @source https://wiki.facepunch.com/gmod/render.SetScissorRect
|
|
1032
1146
|
*/
|
|
1033
1147
|
SetScissorRect(startX: number, startY: number, endX: number, endY: number, enable: boolean): void;
|
|
1148
|
+
|
|
1034
1149
|
/**
|
|
1035
1150
|
* Sets the shadow color.
|
|
1036
1151
|
* @realm client
|
|
1037
1152
|
* @source https://wiki.facepunch.com/gmod/render.SetShadowColor
|
|
1038
1153
|
*/
|
|
1039
1154
|
SetShadowColor(red: number, green: number, blue: number): void;
|
|
1155
|
+
|
|
1040
1156
|
/**
|
|
1041
1157
|
* Sets the shadow projection direction.
|
|
1042
1158
|
* @realm client
|
|
1043
1159
|
* @source https://wiki.facepunch.com/gmod/render.SetShadowDirection
|
|
1044
1160
|
*/
|
|
1045
1161
|
SetShadowDirection(shadowDirections: Vector): void;
|
|
1162
|
+
|
|
1046
1163
|
/**
|
|
1047
1164
|
* Sets the maximum shadow projection range.
|
|
1048
1165
|
* @realm client
|
|
1049
1166
|
* @source https://wiki.facepunch.com/gmod/render.SetShadowDistance
|
|
1050
1167
|
*/
|
|
1051
1168
|
SetShadowDistance(shadowDistance: number): void;
|
|
1169
|
+
|
|
1052
1170
|
/**
|
|
1053
1171
|
* Sets whether all shadow rendering should be disabled.
|
|
1054
1172
|
*
|
|
@@ -1060,6 +1178,7 @@ interface RenderLib {
|
|
|
1060
1178
|
* @source https://wiki.facepunch.com/gmod/render.SetShadowsDisabled
|
|
1061
1179
|
*/
|
|
1062
1180
|
SetShadowsDisabled(disable: boolean): void;
|
|
1181
|
+
|
|
1063
1182
|
/**
|
|
1064
1183
|
* Sets the Compare Function that all pixels affected by a draw operation will have their Stencil Buffer value tested against.
|
|
1065
1184
|
*
|
|
@@ -1075,6 +1194,7 @@ interface RenderLib {
|
|
|
1075
1194
|
* @source https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction
|
|
1076
1195
|
*/
|
|
1077
1196
|
SetStencilCompareFunction(compareFunction: STENCILCOMPARISONFUNCTION): void;
|
|
1197
|
+
|
|
1078
1198
|
/**
|
|
1079
1199
|
* Enables or disables the Stencil system for future draw operations.
|
|
1080
1200
|
*
|
|
@@ -1093,6 +1213,7 @@ interface RenderLib {
|
|
|
1093
1213
|
* @source https://wiki.facepunch.com/gmod/render.SetStencilEnable
|
|
1094
1214
|
*/
|
|
1095
1215
|
SetStencilEnable(newState: boolean): void;
|
|
1216
|
+
|
|
1096
1217
|
/**
|
|
1097
1218
|
* Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) did **not** [Pass](https://wiki.facepunch.com/gmod/render.SetStencilPassOperation) the pixel.
|
|
1098
1219
|
*
|
|
@@ -1102,6 +1223,7 @@ interface RenderLib {
|
|
|
1102
1223
|
* @source https://wiki.facepunch.com/gmod/render.SetStencilFailOperation
|
|
1103
1224
|
*/
|
|
1104
1225
|
SetStencilFailOperation(failOperation: STENCILOPERATION): void;
|
|
1226
|
+
|
|
1105
1227
|
/**
|
|
1106
1228
|
* Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) Passes the pixel.
|
|
1107
1229
|
*
|
|
@@ -1111,6 +1233,7 @@ interface RenderLib {
|
|
|
1111
1233
|
* @source https://wiki.facepunch.com/gmod/render.SetStencilPassOperation
|
|
1112
1234
|
*/
|
|
1113
1235
|
SetStencilPassOperation(passOperation: STENCILOPERATION): void;
|
|
1236
|
+
|
|
1114
1237
|
/**
|
|
1115
1238
|
* Sets the Stencil system's Reference Value which is compared against each pixel's corresponding Stencil Buffer value in the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) and can be used to modify the Stencil Buffer value of those same pixels in the [Pass](https://wiki.facepunch.com/gmod/render.SetStencilPassOperation), [Fail](https://wiki.facepunch.com/gmod/render.SetStencilFailOperation), and [Z Fail](https://wiki.facepunch.com/gmod/render.SetStencilZFailOperation) operations.
|
|
1116
1239
|
*
|
|
@@ -1120,6 +1243,7 @@ interface RenderLib {
|
|
|
1120
1243
|
* @source https://wiki.facepunch.com/gmod/render.SetStencilReferenceValue
|
|
1121
1244
|
*/
|
|
1122
1245
|
SetStencilReferenceValue(referenceValue: number): void;
|
|
1246
|
+
|
|
1123
1247
|
/**
|
|
1124
1248
|
* Sets the unsigned 8-bit (`byte`) bitflag mask that will be bitwise ANDed with all values as they are read (tested) from the Stencil Buffer
|
|
1125
1249
|
*
|
|
@@ -1133,6 +1257,7 @@ interface RenderLib {
|
|
|
1133
1257
|
* @source https://wiki.facepunch.com/gmod/render.SetStencilTestMask
|
|
1134
1258
|
*/
|
|
1135
1259
|
SetStencilTestMask(bitMask: number): void;
|
|
1260
|
+
|
|
1136
1261
|
/**
|
|
1137
1262
|
* Sets the unsigned 8-bit (`byte`) bitflag mask that will be bitwise ANDed with all values as they are written to the Stencil Buffer
|
|
1138
1263
|
*
|
|
@@ -1146,6 +1271,7 @@ interface RenderLib {
|
|
|
1146
1271
|
* @source https://wiki.facepunch.com/gmod/render.SetStencilWriteMask
|
|
1147
1272
|
*/
|
|
1148
1273
|
SetStencilWriteMask(bitMask: number): void;
|
|
1274
|
+
|
|
1149
1275
|
/**
|
|
1150
1276
|
* Sets the [Stencil Operation](https://wiki.facepunch.com/gmod/Enums/STENCILOPERATION) that will be performed on the Stencil Buffer values of pixels affected by draw operations if the [Compare Function](https://wiki.facepunch.com/gmod/render.SetStencilCompareFunction) Passed a given pixel, but it did **not** Pass the Depth Test.
|
|
1151
1277
|
*
|
|
@@ -1155,12 +1281,14 @@ interface RenderLib {
|
|
|
1155
1281
|
* @source https://wiki.facepunch.com/gmod/render.SetStencilZFailOperation
|
|
1156
1282
|
*/
|
|
1157
1283
|
SetStencilZFailOperation(zFailOperation: STENCILOPERATION): void;
|
|
1284
|
+
|
|
1158
1285
|
/**
|
|
1159
1286
|
* Sets the tone mapping scale for upcoming rendering operations.
|
|
1160
1287
|
* @realm client
|
|
1161
1288
|
* @source https://wiki.facepunch.com/gmod/render.SetToneMappingScaleLinear
|
|
1162
1289
|
*/
|
|
1163
1290
|
SetToneMappingScaleLinear(scales: Vector): void;
|
|
1291
|
+
|
|
1164
1292
|
/**
|
|
1165
1293
|
* Changes the view port position and size. The values will be clamped to the game's screen resolution.
|
|
1166
1294
|
*
|
|
@@ -1173,12 +1301,14 @@ interface RenderLib {
|
|
|
1173
1301
|
* @source https://wiki.facepunch.com/gmod/render.SetViewPort
|
|
1174
1302
|
*/
|
|
1175
1303
|
SetViewPort(x: number, y: number, w: number, h: number): void;
|
|
1304
|
+
|
|
1176
1305
|
/**
|
|
1177
1306
|
* Sets the internal parameter **INT_RENDERPARM_WRITE_DEPTH_TO_DESTALPHA**.
|
|
1178
1307
|
* @realm client
|
|
1179
1308
|
* @source https://wiki.facepunch.com/gmod/render.SetWriteDepthToDestAlpha
|
|
1180
1309
|
*/
|
|
1181
1310
|
SetWriteDepthToDestAlpha(enable: boolean): void;
|
|
1311
|
+
|
|
1182
1312
|
/**
|
|
1183
1313
|
* Swaps the frame buffers/cycles the frame. In other words, this updates the screen.
|
|
1184
1314
|
*
|
|
@@ -1188,6 +1318,7 @@ interface RenderLib {
|
|
|
1188
1318
|
* @source https://wiki.facepunch.com/gmod/render.Spin
|
|
1189
1319
|
*/
|
|
1190
1320
|
Spin(): void;
|
|
1321
|
+
|
|
1191
1322
|
/**
|
|
1192
1323
|
* Begin drawing a multi-segment Beam.
|
|
1193
1324
|
*
|
|
@@ -1198,30 +1329,35 @@ interface RenderLib {
|
|
|
1198
1329
|
* @source https://wiki.facepunch.com/gmod/render.StartBeam
|
|
1199
1330
|
*/
|
|
1200
1331
|
StartBeam(segmentCount: number): void;
|
|
1332
|
+
|
|
1201
1333
|
/**
|
|
1202
1334
|
* Returns whether the player's hardware supports HDR. (High Dynamic Range) HDR can still be disabled by the `mat_hdr_level` console variable or just not be supported by the map.
|
|
1203
1335
|
* @realm client and menu
|
|
1204
1336
|
* @source https://wiki.facepunch.com/gmod/render.SupportsHDR
|
|
1205
1337
|
*/
|
|
1206
1338
|
SupportsHDR(): boolean;
|
|
1339
|
+
|
|
1207
1340
|
/**
|
|
1208
1341
|
* Returns if the current settings and the system allow the usage of pixel shaders 1.4.
|
|
1209
1342
|
* @realm client and menu
|
|
1210
1343
|
* @source https://wiki.facepunch.com/gmod/render.SupportsPixelShaders_1_4
|
|
1211
1344
|
*/
|
|
1212
1345
|
SupportsPixelShaders_1_4(): boolean;
|
|
1346
|
+
|
|
1213
1347
|
/**
|
|
1214
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|
* Returns if the current settings and the system allow the usage of pixel shaders 2.0.
|
|
1215
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|
* @realm client and menu
|
|
1216
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|
* @source https://wiki.facepunch.com/gmod/render.SupportsPixelShaders_2_0
|
|
1217
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|
*/
|
|
1218
1352
|
SupportsPixelShaders_2_0(): boolean;
|
|
1353
|
+
|
|
1219
1354
|
/**
|
|
1220
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|
* Returns if the current settings and the system allow the usage of vertex shaders 2.0.
|
|
1221
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|
* @realm client and menu
|
|
1222
1357
|
* @source https://wiki.facepunch.com/gmod/render.SupportsVertexShaders_2_0
|
|
1223
1358
|
*/
|
|
1224
1359
|
SupportsVertexShaders_2_0(): boolean;
|
|
1360
|
+
|
|
1225
1361
|
/**
|
|
1226
1362
|
* Suppresses or enables any engine lighting for any upcoming render operation.
|
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*
|
|
@@ -1231,12 +1367,14 @@ interface RenderLib {
|
|
|
1231
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|
* @source https://wiki.facepunch.com/gmod/render.SuppressEngineLighting
|
|
1232
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|
*/
|
|
1233
1369
|
SuppressEngineLighting(suppressLighting: boolean): void;
|
|
1370
|
+
|
|
1234
1371
|
/**
|
|
1235
1372
|
* Enables HDR tone mapping which influences the brightness.
|
|
1236
1373
|
* @realm client
|
|
1237
1374
|
* @source https://wiki.facepunch.com/gmod/render.TurnOnToneMapping
|
|
1238
1375
|
*/
|
|
1239
1376
|
TurnOnToneMapping(): void;
|
|
1377
|
+
|
|
1240
1378
|
/**
|
|
1241
1379
|
* Updates the texture returned by [render.GetFullScreenDepthTexture](https://wiki.facepunch.com/gmod/render.GetFullScreenDepthTexture).
|
|
1242
1380
|
*
|
|
@@ -1246,24 +1384,28 @@ interface RenderLib {
|
|
|
1246
1384
|
* @source https://wiki.facepunch.com/gmod/render.UpdateFullScreenDepthTexture
|
|
1247
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|
*/
|
|
1248
1386
|
UpdateFullScreenDepthTexture(): void;
|
|
1387
|
+
|
|
1249
1388
|
/**
|
|
1250
1389
|
* Updates the power of two texture.
|
|
1251
1390
|
* @realm client
|
|
1252
1391
|
* @source https://wiki.facepunch.com/gmod/render.UpdatePowerOfTwoTexture
|
|
1253
1392
|
*/
|
|
1254
1393
|
UpdatePowerOfTwoTexture(): ITexture;
|
|
1394
|
+
|
|
1255
1395
|
/**
|
|
1256
1396
|
* Pretty much alias of [render.UpdatePowerOfTwoTexture](https://wiki.facepunch.com/gmod/render.UpdatePowerOfTwoTexture) but does not return the texture.
|
|
1257
1397
|
* @realm client
|
|
1258
1398
|
* @source https://wiki.facepunch.com/gmod/render.UpdateRefractTexture
|
|
1259
1399
|
*/
|
|
1260
1400
|
UpdateRefractTexture(): void;
|
|
1401
|
+
|
|
1261
1402
|
/**
|
|
1262
1403
|
* Copies the entire screen to the screen effect texture, which can be acquired via [render.GetScreenEffectTexture](https://wiki.facepunch.com/gmod/render.GetScreenEffectTexture). This function is mainly intended to be used in [GM:RenderScreenspaceEffects](https://wiki.facepunch.com/gmod/GM:RenderScreenspaceEffects).
|
|
1263
1404
|
* @realm client
|
|
1264
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|
* @source https://wiki.facepunch.com/gmod/render.UpdateScreenEffectTexture
|
|
1265
1406
|
*/
|
|
1266
1407
|
UpdateScreenEffectTexture(textureIndex?: number): void;
|
|
1408
|
+
|
|
1267
1409
|
/**
|
|
1268
1410
|
* This function overrides all map materials for one frame.
|
|
1269
1411
|
* @realm client
|
|
@@ -1271,146 +1413,3 @@ interface RenderLib {
|
|
|
1271
1413
|
*/
|
|
1272
1414
|
WorldMaterialOverride(mat?: IMaterial): void;
|
|
1273
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|
}
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-
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|
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|
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1337
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1338
|
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1339
|
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1340
|
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1341
|
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1342
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|
1343
|
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|
1344
|
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|
1345
|
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|
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|
1347
|
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|
1348
|
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|
1349
|
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1350
|
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1351
|
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|
1352
|
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1353
|
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|
1354
|
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|
1355
|
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|
1356
|
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1357
|
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|
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|
1359
|
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1360
|
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|
1361
|
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|
1362
|
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|
1363
|
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1364
|
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1365
|
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|
1366
|
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|
1367
|
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1368
|
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1369
|
-
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|
1370
|
-
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|
1371
|
-
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|
1372
|
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|
1373
|
-
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|
1374
|
-
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|
1375
|
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|
1376
|
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|
1377
|
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|
1378
|
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1379
|
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1380
|
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1381
|
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1382
|
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1383
|
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|
1384
|
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1385
|
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|
1386
|
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1387
|
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|
1388
|
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|
1389
|
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1390
|
-
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|
1391
|
-
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|
1392
|
-
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|
1393
|
-
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|
1394
|
-
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|
1395
|
-
|
|
1396
|
-
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|
1397
|
-
|
|
1398
|
-
|
|
1399
|
-
|
|
1400
|
-
|
|
1401
|
-
|
|
1402
|
-
|
|
1403
|
-
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|
1404
|
-
|
|
1405
|
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|
1406
|
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|
|
1407
|
-
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|
1408
|
-
|
|
1409
|
-
|
|
1410
|
-
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|
1411
|
-
|
|
1412
|
-
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|
1413
|
-
|
|
1414
|
-
|
|
1415
|
-
|
|
1416
|
-
|