@tlua/gmod 1.0.5 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/types/achievementicon.d.tlua +0 -1
- package/types/achievements.d.tlua +15 -16
- package/types/ai.d.tlua +5 -6
- package/types/ai_schedule.d.tlua +0 -1
- package/types/ai_task.d.tlua +0 -1
- package/types/angle.d.tlua +18 -19
- package/types/avatarimage.d.tlua +0 -1
- package/types/awesomium.d.tlua +0 -1
- package/types/baseclass.d.tlua +1 -3
- package/types/bf_read.d.tlua +10 -12
- package/types/bit.d.tlua +11 -12
- package/types/button.d.tlua +0 -1
- package/types/cam.d.tlua +16 -17
- package/types/ceffectdata.d.tlua +31 -33
- package/types/chat.d.tlua +5 -6
- package/types/checkbutton.d.tlua +0 -1
- package/types/cleanup.d.tlua +7 -8
- package/types/cluaemitter.d.tlua +11 -13
- package/types/clualocomotion.d.tlua +39 -41
- package/types/cluaparticle.d.tlua +43 -45
- package/types/cmovedata.d.tlua +46 -48
- package/types/cnavarea.d.tlua +76 -78
- package/types/cnavladder.d.tlua +21 -23
- package/types/cnewparticleeffect.d.tlua +25 -27
- package/types/color.d.tlua +28 -29
- package/types/concommand.d.tlua +4 -5
- package/types/constraint.d.tlua +28 -29
- package/types/construct.d.tlua +1 -2
- package/types/contentheader.d.tlua +1 -3
- package/types/contenticon.d.tlua +7 -9
- package/types/contentsidebar.d.tlua +2 -4
- package/types/contentsidebartoolbox.d.tlua +0 -1
- package/types/contextbase.d.tlua +2 -4
- package/types/controlpanel.d.tlua +11 -14
- package/types/controlpresets.d.tlua +11 -13
- package/types/convar.d.tlua +15 -17
- package/types/cookie.d.tlua +3 -4
- package/types/coroutine.d.tlua +7 -8
- package/types/crecipientfilter.d.tlua +15 -17
- package/types/csent.d.tlua +0 -1
- package/types/csoundpatch.d.tlua +13 -15
- package/types/ctakedamageinfo.d.tlua +32 -34
- package/types/ctrllistbox.d.tlua +0 -1
- package/types/ctrlnumpad.d.tlua +5 -7
- package/types/cusercmd.d.tlua +26 -28
- package/types/custom_entity_fields.d.tlua +0 -1
- package/types/cvars.d.tlua +6 -7
- package/types/dadjustablemodelpanel.d.tlua +5 -7
- package/types/dalphabar.d.tlua +1 -3
- package/types/dbinder.d.tlua +2 -4
- package/types/dbubblecontainer.d.tlua +0 -2
- package/types/dbutton.d.tlua +6 -8
- package/types/dcategoryheader.d.tlua +0 -1
- package/types/dcategorylist.d.tlua +0 -1
- package/types/dcheckbox.d.tlua +3 -5
- package/types/dcheckboxlabel.d.tlua +9 -10
- package/types/dcollapsiblecategory.d.tlua +21 -23
- package/types/dcolorbutton.d.tlua +5 -7
- package/types/dcolorcombo.d.tlua +3 -5
- package/types/dcolorcube.d.tlua +11 -13
- package/types/dcolormixer.d.tlua +25 -27
- package/types/dcolorpalette.d.tlua +21 -23
- package/types/dcolumnsheet.d.tlua +3 -5
- package/types/dcombobox.d.tlua +15 -17
- package/types/ddragbase.d.tlua +11 -13
- package/types/ddrawer.d.tlua +6 -8
- package/types/debug.d.tlua +16 -19
- package/types/debugoverlay.d.tlua +11 -12
- package/types/dentityproperties.d.tlua +3 -5
- package/types/derma.d.tlua +10 -11
- package/types/dexpandbutton.d.tlua +1 -3
- package/types/dfilebrowser.d.tlua +20 -21
- package/types/dform.d.tlua +16 -18
- package/types/dframe.d.tlua +24 -25
- package/types/dgrid.d.tlua +9 -11
- package/types/dhorizontaldivider.d.tlua +18 -20
- package/types/dhorizontalscroller.d.tlua +9 -11
- package/types/dhscrollbar.d.tlua +9 -11
- package/types/dhtml.d.tlua +6 -8
- package/types/dhtmlcontrols.d.tlua +5 -6
- package/types/diconbrowser.d.tlua +9 -11
- package/types/diconlayout.d.tlua +16 -18
- package/types/dimage.d.tlua +17 -20
- package/types/dimagebutton.d.tlua +9 -10
- package/types/dkillicon.d.tlua +0 -1
- package/types/dlabel.d.tlua +31 -33
- package/types/dlabeleditable.d.tlua +3 -5
- package/types/dlabelurl.d.tlua +8 -10
- package/types/dlistbox.d.tlua +6 -8
- package/types/dlistboxitem.d.tlua +2 -4
- package/types/dlistlayout.d.tlua +0 -1
- package/types/dlistview.d.tlua +32 -34
- package/types/dlistview_column.d.tlua +12 -14
- package/types/dlistview_columnplain.d.tlua +0 -1
- package/types/dlistview_draggerbar.d.tlua +0 -1
- package/types/dlistview_line.d.tlua +11 -13
- package/types/dlistviewheaderlabel.d.tlua +0 -1
- package/types/dlistviewlabel.d.tlua +0 -1
- package/types/dlistviewline.d.tlua +0 -1
- package/types/dmenu.d.tlua +23 -28
- package/types/dmenubar.d.tlua +2 -7
- package/types/dmenuoption.d.tlua +11 -13
- package/types/dmenuoptioncvar.d.tlua +4 -6
- package/types/dmodelpanel.d.tlua +20 -22
- package/types/dmodelselect.d.tlua +0 -2
- package/types/dmodelselectmulti.d.tlua +0 -2
- package/types/dnotify.d.tlua +8 -10
- package/types/dnumberscratch.d.tlua +24 -26
- package/types/dnumberwang.d.tlua +14 -16
- package/types/dnumpad.d.tlua +0 -1
- package/types/dnumslider.d.tlua +17 -18
- package/types/dpanel.d.tlua +12 -14
- package/types/dpanellist.d.tlua +11 -12
- package/types/dpaneloverlay.d.tlua +5 -7
- package/types/dpanelselect.d.tlua +0 -1
- package/types/dpanpanel.d.tlua +4 -6
- package/types/dprogress.d.tlua +1 -3
- package/types/dproperties.d.tlua +2 -4
- package/types/dproperty_boolean.d.tlua +0 -1
- package/types/dproperty_combo.d.tlua +1 -3
- package/types/dproperty_entity.d.tlua +0 -1
- package/types/dproperty_float.d.tlua +0 -1
- package/types/dproperty_generic.d.tlua +3 -5
- package/types/dproperty_int.d.tlua +0 -1
- package/types/dproperty_vectorcolor.d.tlua +0 -1
- package/types/dpropertysheet.d.tlua +15 -17
- package/types/dragndrop.d.tlua +10 -11
- package/types/draw.d.tlua +10 -12
- package/types/drgbpicker.d.tlua +2 -4
- package/types/drive.d.tlua +11 -13
- package/types/dscrollbargrip.d.tlua +0 -1
- package/types/dscrollpanel.d.tlua +10 -11
- package/types/dshape.d.tlua +5 -7
- package/types/dsizetocontents.d.tlua +3 -5
- package/types/dslider.d.tlua +26 -28
- package/types/dsprite.d.tlua +7 -9
- package/types/dtab.d.tlua +6 -8
- package/types/dtextentry.d.tlua +41 -43
- package/types/dtilelayout.d.tlua +19 -21
- package/types/dtooltip.d.tlua +4 -6
- package/types/dtree.d.tlua +14 -16
- package/types/dtree_node.d.tlua +66 -68
- package/types/dtree_node_button.d.tlua +0 -1
- package/types/duplicator.d.tlua +29 -31
- package/types/dverticaldivider.d.tlua +21 -23
- package/types/dvscrollbar.d.tlua +9 -11
- package/types/editablepanel.d.tlua +0 -1
- package/types/effect.d.tlua +2 -4
- package/types/effects.d.tlua +6 -7
- package/types/engine.d.tlua +21 -22
- package/types/entity.d.tlua +643 -674
- package/types/ents.d.tlua +19 -25
- package/types/enums.d.tlua +0 -1
- package/types/file.d.tlua +39 -40
- package/types/file_class.d.tlua +0 -1
- package/types/fingerposer.d.tlua +0 -1
- package/types/fingervar.d.tlua +0 -1
- package/types/frame.d.tlua +0 -1
- package/types/frame_blend.d.tlua +7 -8
- package/types/game.d.tlua +39 -40
- package/types/gameevent.d.tlua +0 -1
- package/types/gamemode.d.tlua +2 -4
- package/types/global.d.tlua +0 -18
- package/types/gm.d.tlua +266 -268
- package/types/gmod.d.tlua +0 -1
- package/types/gmsave.d.tlua +4 -5
- package/types/gui.d.tlua +21 -22
- package/types/gwen.d.tlua +3 -4
- package/types/halo.d.tlua +2 -3
- package/types/hammer.d.tlua +0 -1
- package/types/hook.d.tlua +4 -5
- package/types/html.d.tlua +0 -1
- package/types/http.d.tlua +1 -2
- package/types/iconeditor.d.tlua +9 -11
- package/types/igmodaudiochannel.d.tlua +40 -42
- package/types/imagecheckbox.d.tlua +2 -4
- package/types/imaterial.d.tlua +25 -27
- package/types/imesh.d.tlua +4 -6
- package/types/input.d.tlua +22 -25
- package/types/invalidateinternalentitycache.d.tlua +0 -1
- package/types/irestore.d.tlua +8 -10
- package/types/isave.d.tlua +8 -10
- package/types/itexture.d.tlua +9 -11
- package/types/ivideowriter.d.tlua +4 -6
- package/types/jit.d.tlua +16 -17
- package/types/killicon.d.tlua +7 -8
- package/types/label.d.tlua +0 -1
- package/types/language.d.tlua +1 -2
- package/types/list.d.tlua +8 -9
- package/types/makeballoon.d.tlua +0 -1
- package/types/markup.d.tlua +2 -3
- package/types/markupobject.d.tlua +4 -6
- package/types/material.d.tlua +0 -1
- package/types/math.d.tlua +83 -84
- package/types/matproxy.d.tlua +3 -4
- package/types/matselect.d.tlua +9 -11
- package/types/menu.d.tlua +0 -1
- package/types/menubar.d.tlua +2 -3
- package/types/mesh.d.tlua +19 -20
- package/types/modelimage.d.tlua +0 -1
- package/types/motionsensor.d.tlua +10 -11
- package/types/navmesh.d.tlua +26 -27
- package/types/net.d.tlua +51 -53
- package/types/nextbot.d.tlua +34 -37
- package/types/notification.d.tlua +2 -3
- package/types/npc.d.tlua +180 -182
- package/types/numpad.d.tlua +7 -8
- package/types/os.d.tlua +3 -5
- package/types/package.d.tlua +0 -1
- package/types/panel.d.tlua +329 -331
- package/types/panellist.d.tlua +0 -1
- package/types/pathfollower.d.tlua +30 -32
- package/types/permissions.d.tlua +6 -7
- package/types/physcollide.d.tlua +2 -4
- package/types/physenv.d.tlua +11 -12
- package/types/physobj.d.tlua +77 -79
- package/types/pixelvis_handle_t.d.tlua +0 -1
- package/types/player.d.tlua +288 -293
- package/types/player_manager.d.tlua +13 -14
- package/types/preseteditor.d.tlua +0 -1
- package/types/presets.d.tlua +6 -7
- package/types/projectedtexture.d.tlua +47 -49
- package/types/properties.d.tlua +5 -6
- package/types/propselect.d.tlua +3 -5
- package/types/radiobutton.d.tlua +0 -1
- package/types/render.d.tlua +142 -143
- package/types/resource.d.tlua +2 -3
- package/types/richtext.d.tlua +0 -1
- package/types/sandbox.d.tlua +52 -54
- package/types/saverestore.d.tlua +12 -13
- package/types/schedule.d.tlua +5 -7
- package/types/scripted_ents.d.tlua +9 -12
- package/types/search.d.tlua +1 -2
- package/types/serverlist.d.tlua +7 -8
- package/types/slidebar.d.tlua +0 -1
- package/types/slider.d.tlua +0 -1
- package/types/sound.d.tlua +10 -11
- package/types/spawnicon.d.tlua +6 -8
- package/types/spawnmenu.d.tlua +23 -25
- package/types/spawnmenucontentpanel.d.tlua +3 -5
- package/types/sql.d.tlua +9 -10
- package/types/stack.d.tlua +4 -6
- package/types/steamworks.d.tlua +18 -19
- package/types/string.d.tlua +46 -50
- package/types/structures.d.tlua +0 -7
- package/types/surface.d.tlua +34 -35
- package/types/surfaceinfo.d.tlua +4 -6
- package/types/system.d.tlua +10 -11
- package/types/table.d.tlua +45 -48
- package/types/task.d.tlua +8 -10
- package/types/team.d.tlua +19 -20
- package/types/textentry.d.tlua +0 -1
- package/types/tgaimage.d.tlua +0 -1
- package/types/timer.d.tlua +14 -15
- package/types/tool.d.tlua +42 -46
- package/types/ugcpublishwindow.d.tlua +7 -9
- package/types/umsg.d.tlua +12 -13
- package/types/undo.d.tlua +10 -11
- package/types/urllabel.d.tlua +0 -1
- package/types/usermessage.d.tlua +2 -3
- package/types/utf8.d.tlua +7 -8
- package/types/util.d.tlua +90 -95
- package/types/vector.d.tlua +36 -37
- package/types/vehicle.d.tlua +48 -51
- package/types/vgui.d.tlua +14 -19
- package/types/video.d.tlua +0 -1
- package/types/vmatrix.d.tlua +35 -36
- package/types/weapon.d.tlua +81 -84
- package/types/weapons.d.tlua +5 -7
- package/types/widgets.d.tlua +1 -2
- package/types/workshopfilebase.d.tlua +4 -6
package/types/physobj.d.tlua
CHANGED
|
@@ -16,24 +16,28 @@ interface PhysObj {
|
|
|
16
16
|
* @source https://wiki.facepunch.com/gmod/PhysObj:AddAngleVelocity
|
|
17
17
|
*/
|
|
18
18
|
AddAngleVelocity(self: PhysObj, angularVelocity: Vector): void;
|
|
19
|
+
|
|
19
20
|
/**
|
|
20
21
|
* Adds one or more bit flags.
|
|
21
22
|
* @realm shared
|
|
22
23
|
* @source https://wiki.facepunch.com/gmod/PhysObj:AddGameFlag
|
|
23
24
|
*/
|
|
24
25
|
AddGameFlag(self: PhysObj, flags: number): void;
|
|
26
|
+
|
|
25
27
|
/**
|
|
26
28
|
* Adds the specified velocity to the current.
|
|
27
29
|
* @realm shared
|
|
28
30
|
* @source https://wiki.facepunch.com/gmod/PhysObj:AddVelocity
|
|
29
31
|
*/
|
|
30
32
|
AddVelocity(self: PhysObj, velocity: Vector): void;
|
|
33
|
+
|
|
31
34
|
/**
|
|
32
35
|
* Rotates the object so that it's angles are aligned to the ones inputted.
|
|
33
36
|
* @realm shared
|
|
34
37
|
* @source https://wiki.facepunch.com/gmod/PhysObj:AlignAngles
|
|
35
38
|
*/
|
|
36
39
|
AlignAngles(self: PhysObj, from: Angle, to: Angle): Angle;
|
|
40
|
+
|
|
37
41
|
/**
|
|
38
42
|
* Applies the specified impulse in the mass center of the physics object.
|
|
39
43
|
*
|
|
@@ -44,18 +48,21 @@ interface PhysObj {
|
|
|
44
48
|
* @source https://wiki.facepunch.com/gmod/PhysObj:ApplyForceCenter
|
|
45
49
|
*/
|
|
46
50
|
ApplyForceCenter(self: PhysObj, impulse: Vector): void;
|
|
51
|
+
|
|
47
52
|
/**
|
|
48
53
|
* Applies the specified impulse on the physics object at the specified position.
|
|
49
54
|
* @realm shared
|
|
50
55
|
* @source https://wiki.facepunch.com/gmod/PhysObj:ApplyForceOffset
|
|
51
56
|
*/
|
|
52
57
|
ApplyForceOffset(self: PhysObj, impulse: Vector, position: Vector): void;
|
|
58
|
+
|
|
53
59
|
/**
|
|
54
60
|
* Applies the specified angular impulse to the physics object. See [PhysObj:CalculateForceOffset](https://wiki.facepunch.com/gmod/PhysObj:CalculateForceOffset)
|
|
55
61
|
* @realm shared
|
|
56
62
|
* @source https://wiki.facepunch.com/gmod/PhysObj:ApplyTorqueCenter
|
|
57
63
|
*/
|
|
58
64
|
ApplyTorqueCenter(self: PhysObj, angularImpulse: Vector): void;
|
|
65
|
+
|
|
59
66
|
/**
|
|
60
67
|
* Calculates the linear and angular impulse on the object's center of mass for an offset impulse.The outputs can be used with [PhysObj:ApplyForceCenter](https://wiki.facepunch.com/gmod/PhysObj:ApplyForceCenter) and [PhysObj:ApplyTorqueCenter](https://wiki.facepunch.com/gmod/PhysObj:ApplyTorqueCenter), respectively.
|
|
61
68
|
*
|
|
@@ -64,6 +71,7 @@ interface PhysObj {
|
|
|
64
71
|
* @source https://wiki.facepunch.com/gmod/PhysObj:CalculateForceOffset
|
|
65
72
|
*/
|
|
66
73
|
CalculateForceOffset(self: PhysObj, impulse: Vector, position: Vector): (Vector, Vector);
|
|
74
|
+
|
|
67
75
|
/**
|
|
68
76
|
* Calculates the linear and angular velocities on the center of mass for an offset impulse. The outputs can be directly passed to [PhysObj:AddVelocity](https://wiki.facepunch.com/gmod/PhysObj:AddVelocity) and [PhysObj:AddAngleVelocity](https://wiki.facepunch.com/gmod/PhysObj:AddAngleVelocity), respectively.
|
|
69
77
|
*
|
|
@@ -73,18 +81,21 @@ interface PhysObj {
|
|
|
73
81
|
* @source https://wiki.facepunch.com/gmod/PhysObj:CalculateVelocityOffset
|
|
74
82
|
*/
|
|
75
83
|
CalculateVelocityOffset(self: PhysObj, impulse: Vector, position: Vector): (Vector, Vector);
|
|
84
|
+
|
|
76
85
|
/**
|
|
77
86
|
* Removes one of more specified flags.
|
|
78
87
|
* @realm shared
|
|
79
88
|
* @source https://wiki.facepunch.com/gmod/PhysObj:ClearGameFlag
|
|
80
89
|
*/
|
|
81
90
|
ClearGameFlag(self: PhysObj, flags: number): void;
|
|
91
|
+
|
|
82
92
|
/**
|
|
83
93
|
* Allows you to move a PhysObj to a point and angle in 3D space. Works with any PhysObj, not just physics shadows.
|
|
84
94
|
* @realm shared
|
|
85
95
|
* @source https://wiki.facepunch.com/gmod/PhysObj:ComputeShadowControl
|
|
86
96
|
*/
|
|
87
97
|
ComputeShadowControl(self: PhysObj, shadowparams: ShadowControlParams): void;
|
|
98
|
+
|
|
88
99
|
/**
|
|
89
100
|
* Sets whether the physics object should collide with anything or not, including world.
|
|
90
101
|
*
|
|
@@ -99,18 +110,21 @@ interface PhysObj {
|
|
|
99
110
|
* @source https://wiki.facepunch.com/gmod/PhysObj:EnableCollisions
|
|
100
111
|
*/
|
|
101
112
|
EnableCollisions(self: PhysObj, enable: boolean): void;
|
|
113
|
+
|
|
102
114
|
/**
|
|
103
115
|
* Sets whenever the physics object should be affected by drag.
|
|
104
116
|
* @realm shared
|
|
105
117
|
* @source https://wiki.facepunch.com/gmod/PhysObj:EnableDrag
|
|
106
118
|
*/
|
|
107
119
|
EnableDrag(self: PhysObj, enable: boolean): void;
|
|
120
|
+
|
|
108
121
|
/**
|
|
109
122
|
* Sets whether the PhysObject should be affected by gravity
|
|
110
123
|
* @realm shared
|
|
111
124
|
* @source https://wiki.facepunch.com/gmod/PhysObj:EnableGravity
|
|
112
125
|
*/
|
|
113
126
|
EnableGravity(self: PhysObj, enable: boolean): void;
|
|
127
|
+
|
|
114
128
|
/**
|
|
115
129
|
* Sets whether the physobject should be able to move or not.
|
|
116
130
|
*
|
|
@@ -120,24 +134,28 @@ interface PhysObj {
|
|
|
120
134
|
* @source https://wiki.facepunch.com/gmod/PhysObj:EnableMotion
|
|
121
135
|
*/
|
|
122
136
|
EnableMotion(self: PhysObj, enable: boolean): void;
|
|
137
|
+
|
|
123
138
|
/**
|
|
124
139
|
* Returns the mins and max of the physics object Axis-Aligned Bounding Box.
|
|
125
140
|
* @realm shared
|
|
126
141
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetAABB
|
|
127
142
|
*/
|
|
128
143
|
GetAABB(self: PhysObj): (Vector | nil, Vector);
|
|
144
|
+
|
|
129
145
|
/**
|
|
130
146
|
* Gets the angular velocity of the object in degrees per second as a local vector. You can use dot product to read the magnitude from a specific axis.
|
|
131
147
|
* @realm shared
|
|
132
148
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetAngleVelocity
|
|
133
149
|
*/
|
|
134
150
|
GetAngleVelocity(self: PhysObj): Vector;
|
|
151
|
+
|
|
135
152
|
/**
|
|
136
153
|
* Returns the angles of the physics object in degrees.
|
|
137
154
|
* @realm shared
|
|
138
155
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetAngles
|
|
139
156
|
*/
|
|
140
157
|
GetAngles(self: PhysObj): Angle;
|
|
158
|
+
|
|
141
159
|
/**
|
|
142
160
|
* Returns the buoyancy ratio of the physics object. (How well it floats in water).
|
|
143
161
|
*
|
|
@@ -148,36 +166,42 @@ interface PhysObj {
|
|
|
148
166
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetBuoyancyRatio
|
|
149
167
|
*/
|
|
150
168
|
GetBuoyancyRatio(self: PhysObj): number;
|
|
169
|
+
|
|
151
170
|
/**
|
|
152
171
|
* Returns the contents flag of the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj).
|
|
153
172
|
* @realm shared
|
|
154
173
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetContents
|
|
155
174
|
*/
|
|
156
175
|
GetContents(self: PhysObj): number;
|
|
176
|
+
|
|
157
177
|
/**
|
|
158
178
|
* Returns the linear and angular damping of the physics object.
|
|
159
179
|
* @realm shared
|
|
160
180
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetDamping
|
|
161
181
|
*/
|
|
162
182
|
GetDamping(self: PhysObj): (number, number);
|
|
183
|
+
|
|
163
184
|
/**
|
|
164
185
|
* Returns the sum of the linear and rotational kinetic energies of the physics object.
|
|
165
186
|
* @realm shared
|
|
166
187
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetEnergy
|
|
167
188
|
*/
|
|
168
189
|
GetEnergy(self: PhysObj): number;
|
|
190
|
+
|
|
169
191
|
/**
|
|
170
192
|
* Returns the parent entity of the physics object.
|
|
171
193
|
* @realm shared
|
|
172
194
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetEntity
|
|
173
195
|
*/
|
|
174
196
|
GetEntity(self: PhysObj): Entity;
|
|
197
|
+
|
|
175
198
|
/**
|
|
176
199
|
* Returns the friction snapshot of this physics object. This is useful for determining if an object touching ground for example.
|
|
177
200
|
* @realm server
|
|
178
201
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetFrictionSnapshot
|
|
179
202
|
*/
|
|
180
203
|
GetFrictionSnapshot(self: PhysObj): table;
|
|
204
|
+
|
|
181
205
|
/**
|
|
182
206
|
* Returns the index this physics object is on its [PhysObj:GetEntity](https://wiki.facepunch.com/gmod/PhysObj:GetEntity).
|
|
183
207
|
*
|
|
@@ -187,36 +211,42 @@ interface PhysObj {
|
|
|
187
211
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetIndex
|
|
188
212
|
*/
|
|
189
213
|
GetIndex(self: PhysObj): number;
|
|
214
|
+
|
|
190
215
|
/**
|
|
191
216
|
* Returns the principal moments of inertia `(Ixx, Iyy, Izz)` of the physics object, in the local frame, with respect to the center of mass.
|
|
192
217
|
* @realm shared
|
|
193
218
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetInertia
|
|
194
219
|
*/
|
|
195
220
|
GetInertia(self: PhysObj): Vector;
|
|
221
|
+
|
|
196
222
|
/**
|
|
197
223
|
* Returns 1 divided by the angular inertia. See [PhysObj:GetInertia](https://wiki.facepunch.com/gmod/PhysObj:GetInertia)
|
|
198
224
|
* @realm shared
|
|
199
225
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetInvInertia
|
|
200
226
|
*/
|
|
201
227
|
GetInvInertia(self: PhysObj): Vector;
|
|
228
|
+
|
|
202
229
|
/**
|
|
203
230
|
* Returns 1 divided by the physics object's mass (in kilograms).
|
|
204
231
|
* @realm shared
|
|
205
232
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetInvMass
|
|
206
233
|
*/
|
|
207
234
|
GetInvMass(self: PhysObj): number;
|
|
235
|
+
|
|
208
236
|
/**
|
|
209
237
|
* Returns the mass of the physics object.
|
|
210
238
|
* @realm shared
|
|
211
239
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetMass
|
|
212
240
|
*/
|
|
213
241
|
GetMass(self: PhysObj): number;
|
|
242
|
+
|
|
214
243
|
/**
|
|
215
244
|
* Returns the center of mass of the physics object as a local vector.
|
|
216
245
|
* @realm shared
|
|
217
246
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetMassCenter
|
|
218
247
|
*/
|
|
219
248
|
GetMassCenter(self: PhysObj): Vector;
|
|
249
|
+
|
|
220
250
|
/**
|
|
221
251
|
* Returns the [physical material](https://developer.valvesoftware.com/wiki/Material_surface_properties) ($surfaceprop) of the physics object.
|
|
222
252
|
*
|
|
@@ -225,96 +255,112 @@ interface PhysObj {
|
|
|
225
255
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetMaterial
|
|
226
256
|
*/
|
|
227
257
|
GetMaterial(self: PhysObj): string;
|
|
258
|
+
|
|
228
259
|
/**
|
|
229
260
|
* Returns the physics mesh of the object which is used for physobj-on-physobj collision.
|
|
230
261
|
* @realm shared
|
|
231
262
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetMesh
|
|
232
263
|
*/
|
|
233
264
|
GetMesh(self: PhysObj): table;
|
|
265
|
+
|
|
234
266
|
/**
|
|
235
267
|
* Returns all convex physics meshes of the object. See [Entity:PhysicsInitMultiConvex](https://wiki.facepunch.com/gmod/Entity:PhysicsInitMultiConvex) for more information.
|
|
236
268
|
* @realm shared
|
|
237
269
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetMeshConvexes
|
|
238
270
|
*/
|
|
239
271
|
GetMeshConvexes(self: PhysObj): table;
|
|
272
|
+
|
|
240
273
|
/**
|
|
241
274
|
* Returns the name of the physics object.
|
|
242
275
|
* @realm shared
|
|
243
276
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetName
|
|
244
277
|
*/
|
|
245
278
|
GetName(self: PhysObj): string;
|
|
279
|
+
|
|
246
280
|
/**
|
|
247
281
|
* Returns the position of the physics object.
|
|
248
282
|
* @realm shared
|
|
249
283
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetPos
|
|
250
284
|
*/
|
|
251
285
|
GetPos(self: PhysObj): Vector;
|
|
286
|
+
|
|
252
287
|
/**
|
|
253
288
|
* Returns the position and angle of the physics object as a 3x4 matrix ([VMatrix](https://wiki.facepunch.com/gmod/VMatrix) is 4x4 so the fourth row goes unused). The first three columns store the angle as a [rotation matrix](https://en.wikipedia.org/wiki/Rotation_matrix), and the fourth column stores the position vector.
|
|
254
289
|
* @realm shared
|
|
255
290
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetPositionMatrix
|
|
256
291
|
*/
|
|
257
292
|
GetPositionMatrix(self: PhysObj): VMatrix;
|
|
293
|
+
|
|
258
294
|
/**
|
|
259
295
|
* Returns the rotation damping of the physics object.
|
|
260
296
|
* @realm shared
|
|
261
297
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetRotDamping
|
|
262
298
|
*/
|
|
263
299
|
GetRotDamping(self: PhysObj): number;
|
|
300
|
+
|
|
264
301
|
/**
|
|
265
302
|
* Returns the angles of the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj) shadow. See [PhysObj:UpdateShadow](https://wiki.facepunch.com/gmod/PhysObj:UpdateShadow).
|
|
266
303
|
* @realm shared
|
|
267
304
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetShadowAngles
|
|
268
305
|
*/
|
|
269
306
|
GetShadowAngles(self: PhysObj): Angle;
|
|
307
|
+
|
|
270
308
|
/**
|
|
271
309
|
* Returns the position of the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj) shadow. See [PhysObj:UpdateShadow](https://wiki.facepunch.com/gmod/PhysObj:UpdateShadow).
|
|
272
310
|
* @realm shared
|
|
273
311
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetShadowPos
|
|
274
312
|
*/
|
|
275
313
|
GetShadowPos(self: PhysObj): Vector;
|
|
314
|
+
|
|
276
315
|
/**
|
|
277
316
|
* Returns the speed damping of the physics object.
|
|
278
317
|
* @realm shared
|
|
279
318
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetSpeedDamping
|
|
280
319
|
*/
|
|
281
320
|
GetSpeedDamping(self: PhysObj): number;
|
|
321
|
+
|
|
282
322
|
/**
|
|
283
323
|
* Returns the internal and external stress of the entity.
|
|
284
324
|
* @realm server
|
|
285
325
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetStress
|
|
286
326
|
*/
|
|
287
327
|
GetStress(self: PhysObj): (number, number);
|
|
328
|
+
|
|
288
329
|
/**
|
|
289
330
|
* Returns the surface area of the physics object in source-units². Or nil if the PhysObj is a generated sphere or box.
|
|
290
331
|
* @realm shared
|
|
291
332
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetSurfaceArea
|
|
292
333
|
*/
|
|
293
334
|
GetSurfaceArea(self: PhysObj): number | nil;
|
|
335
|
+
|
|
294
336
|
/**
|
|
295
337
|
* Returns the absolute directional velocity of the physobject.
|
|
296
338
|
* @realm shared
|
|
297
339
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetVelocity
|
|
298
340
|
*/
|
|
299
341
|
GetVelocity(self: PhysObj): Vector;
|
|
342
|
+
|
|
300
343
|
/**
|
|
301
344
|
* Returns the world velocity of a point in world coordinates about the object. This is useful for objects rotating around their own axis/origin.
|
|
302
345
|
* @realm shared
|
|
303
346
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetVelocityAtPoint
|
|
304
347
|
*/
|
|
305
348
|
GetVelocityAtPoint(self: PhysObj, point: Vector): Vector;
|
|
349
|
+
|
|
306
350
|
/**
|
|
307
351
|
* Returns the volume in source units³. Or nil if the PhysObj is a generated sphere or box.
|
|
308
352
|
* @realm shared
|
|
309
353
|
* @source https://wiki.facepunch.com/gmod/PhysObj:GetVolume
|
|
310
354
|
*/
|
|
311
355
|
GetVolume(self: PhysObj): number | nil;
|
|
356
|
+
|
|
312
357
|
/**
|
|
313
358
|
* Returns whenever the specified flag(s) is/are set.
|
|
314
359
|
* @realm shared
|
|
315
360
|
* @source https://wiki.facepunch.com/gmod/PhysObj:HasGameFlag
|
|
316
361
|
*/
|
|
317
362
|
HasGameFlag(self: PhysObj, flags: number): boolean;
|
|
363
|
+
|
|
318
364
|
/**
|
|
319
365
|
* Returns whether the physics object is "sleeping".
|
|
320
366
|
*
|
|
@@ -324,36 +370,42 @@ interface PhysObj {
|
|
|
324
370
|
* @source https://wiki.facepunch.com/gmod/PhysObj:IsAsleep
|
|
325
371
|
*/
|
|
326
372
|
IsAsleep(self: PhysObj): boolean;
|
|
373
|
+
|
|
327
374
|
/**
|
|
328
375
|
* Returns whenever the entity is able to collide or not.
|
|
329
376
|
* @realm shared
|
|
330
377
|
* @source https://wiki.facepunch.com/gmod/PhysObj:IsCollisionEnabled
|
|
331
378
|
*/
|
|
332
379
|
IsCollisionEnabled(self: PhysObj): boolean;
|
|
380
|
+
|
|
333
381
|
/**
|
|
334
382
|
* Returns whenever the entity is affected by drag.
|
|
335
383
|
* @realm shared
|
|
336
384
|
* @source https://wiki.facepunch.com/gmod/PhysObj:IsDragEnabled
|
|
337
385
|
*/
|
|
338
386
|
IsDragEnabled(self: PhysObj): boolean;
|
|
387
|
+
|
|
339
388
|
/**
|
|
340
389
|
* Returns whenever the entity is affected by gravity.
|
|
341
390
|
* @realm shared
|
|
342
391
|
* @source https://wiki.facepunch.com/gmod/PhysObj:IsGravityEnabled
|
|
343
392
|
*/
|
|
344
393
|
IsGravityEnabled(self: PhysObj): boolean;
|
|
394
|
+
|
|
345
395
|
/**
|
|
346
396
|
* Returns if the physics object can move itself (by velocity, acceleration)
|
|
347
397
|
* @realm shared
|
|
348
398
|
* @source https://wiki.facepunch.com/gmod/PhysObj:IsMotionEnabled
|
|
349
399
|
*/
|
|
350
400
|
IsMotionEnabled(self: PhysObj): boolean;
|
|
401
|
+
|
|
351
402
|
/**
|
|
352
403
|
* Returns whenever the entity is able to move.
|
|
353
404
|
* @realm shared
|
|
354
405
|
* @source https://wiki.facepunch.com/gmod/PhysObj:IsMoveable
|
|
355
406
|
*/
|
|
356
407
|
IsMoveable(self: PhysObj): boolean;
|
|
408
|
+
|
|
357
409
|
/**
|
|
358
410
|
* Returns whenever the physics object is penetrating another physics object.
|
|
359
411
|
*
|
|
@@ -363,12 +415,14 @@ interface PhysObj {
|
|
|
363
415
|
* @source https://wiki.facepunch.com/gmod/PhysObj:IsPenetrating
|
|
364
416
|
*/
|
|
365
417
|
IsPenetrating(self: PhysObj): boolean;
|
|
418
|
+
|
|
366
419
|
/**
|
|
367
420
|
* Returns if the physics object is valid/not NULL.
|
|
368
421
|
* @realm shared
|
|
369
422
|
* @source https://wiki.facepunch.com/gmod/PhysObj:IsValid
|
|
370
423
|
*/
|
|
371
424
|
IsValid(self: PhysObj): boolean;
|
|
425
|
+
|
|
372
426
|
/**
|
|
373
427
|
* Translates a vector in the physics object's local space into worldspace coordinates.
|
|
374
428
|
*
|
|
@@ -389,6 +443,7 @@ interface PhysObj {
|
|
|
389
443
|
* @source https://wiki.facepunch.com/gmod/PhysObj:LocalToWorld
|
|
390
444
|
*/
|
|
391
445
|
LocalToWorld(self: PhysObj, vecLocal: Vector): Vector;
|
|
446
|
+
|
|
392
447
|
/**
|
|
393
448
|
* Rotationally transforms a vector in the physics object's local space by the [PhysObj:GetPositionMatrix](https://wiki.facepunch.com/gmod/PhysObj:GetPositionMatrix).
|
|
394
449
|
*
|
|
@@ -399,72 +454,84 @@ interface PhysObj {
|
|
|
399
454
|
* @source https://wiki.facepunch.com/gmod/PhysObj:LocalToWorldVector
|
|
400
455
|
*/
|
|
401
456
|
LocalToWorldVector(self: PhysObj, vecLocal: Vector): Vector;
|
|
457
|
+
|
|
402
458
|
/**
|
|
403
459
|
* Prints debug info about the state of the physics object to the console.
|
|
404
460
|
* @realm shared
|
|
405
461
|
* @source https://wiki.facepunch.com/gmod/PhysObj:OutputDebugInfo
|
|
406
462
|
*/
|
|
407
463
|
OutputDebugInfo(self: PhysObj): void;
|
|
464
|
+
|
|
408
465
|
/**
|
|
409
466
|
* Call this when the collision filter conditions change due to this object's state (e.g. changing solid type or collision group)
|
|
410
467
|
* @realm shared
|
|
411
468
|
* @source https://wiki.facepunch.com/gmod/PhysObj:RecheckCollisionFilter
|
|
412
469
|
*/
|
|
413
470
|
RecheckCollisionFilter(self: PhysObj): void;
|
|
471
|
+
|
|
414
472
|
/**
|
|
415
473
|
* A convinience function for [Angle:RotateAroundAxis](https://wiki.facepunch.com/gmod/Angle:RotateAroundAxis).
|
|
416
474
|
* @realm shared
|
|
417
475
|
* @source https://wiki.facepunch.com/gmod/PhysObj:RotateAroundAxis
|
|
418
476
|
*/
|
|
419
477
|
RotateAroundAxis(self: PhysObj, dir: Vector, ang: number): Angle;
|
|
478
|
+
|
|
420
479
|
/**
|
|
421
480
|
* Sets the amount of [drag](https://en.wikipedia.org/wiki/Drag_(physics)) to apply to a physics object when attempting to rotate.
|
|
422
481
|
* @realm shared
|
|
423
482
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetAngleDragCoefficient
|
|
424
483
|
*/
|
|
425
484
|
SetAngleDragCoefficient(self: PhysObj, coefficient: number): void;
|
|
485
|
+
|
|
426
486
|
/**
|
|
427
487
|
* Sets the specified [angular velocity](https://en.wikipedia.org/wiki/Angular_velocity) on the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj)
|
|
428
488
|
* @realm shared
|
|
429
489
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetAngleVelocity
|
|
430
490
|
*/
|
|
431
491
|
SetAngleVelocity(self: PhysObj, angularVelocity: Vector): void;
|
|
492
|
+
|
|
432
493
|
/**
|
|
433
494
|
* Sets the specified instantaneous [angular velocity](https://en.wikipedia.org/wiki/Angular_velocity) on the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj)
|
|
434
495
|
* @realm shared
|
|
435
496
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetAngleVelocityInstantaneous
|
|
436
497
|
*/
|
|
437
498
|
SetAngleVelocityInstantaneous(self: PhysObj, angularVelocity: Vector): void;
|
|
499
|
+
|
|
438
500
|
/**
|
|
439
501
|
* Sets the angles of the physobject in degrees.
|
|
440
502
|
* @realm shared
|
|
441
503
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetAngles
|
|
442
504
|
*/
|
|
443
505
|
SetAngles(self: PhysObj, angles: Angle): void;
|
|
506
|
+
|
|
444
507
|
/**
|
|
445
508
|
* Sets the buoyancy ratio of the physics object. (How well it floats in water)
|
|
446
509
|
* @realm shared
|
|
447
510
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetBuoyancyRatio
|
|
448
511
|
*/
|
|
449
512
|
SetBuoyancyRatio(self: PhysObj, buoyancy: number): void;
|
|
513
|
+
|
|
450
514
|
/**
|
|
451
515
|
* Sets the contents flag of the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj).
|
|
452
516
|
* @realm shared
|
|
453
517
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetContents
|
|
454
518
|
*/
|
|
455
519
|
SetContents(self: PhysObj, contents: CONTENTS): void;
|
|
520
|
+
|
|
456
521
|
/**
|
|
457
522
|
* Sets the linear and angular damping of the physics object.
|
|
458
523
|
* @realm shared
|
|
459
524
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetDamping
|
|
460
525
|
*/
|
|
461
526
|
SetDamping(self: PhysObj, linearDamping: number, angularDamping: number): void;
|
|
527
|
+
|
|
462
528
|
/**
|
|
463
529
|
* Modifies how much drag (air resistance) affects the object.
|
|
464
530
|
* @realm shared
|
|
465
531
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetDragCoefficient
|
|
466
532
|
*/
|
|
467
533
|
SetDragCoefficient(self: PhysObj, drag: number): void;
|
|
534
|
+
|
|
468
535
|
/**
|
|
469
536
|
* Sets the angular inertia. See [PhysObj:GetInertia](https://wiki.facepunch.com/gmod/PhysObj:GetInertia).
|
|
470
537
|
*
|
|
@@ -475,6 +542,7 @@ interface PhysObj {
|
|
|
475
542
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetInertia
|
|
476
543
|
*/
|
|
477
544
|
SetInertia(self: PhysObj, angularInertia: Vector): void;
|
|
545
|
+
|
|
478
546
|
/**
|
|
479
547
|
* Sets the mass of the physics object.
|
|
480
548
|
*
|
|
@@ -487,6 +555,7 @@ interface PhysObj {
|
|
|
487
555
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetMass
|
|
488
556
|
*/
|
|
489
557
|
SetMass(self: PhysObj, mass: number): void;
|
|
558
|
+
|
|
490
559
|
/**
|
|
491
560
|
* Sets the material of the physobject.
|
|
492
561
|
*
|
|
@@ -497,24 +566,28 @@ interface PhysObj {
|
|
|
497
566
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetMaterial
|
|
498
567
|
*/
|
|
499
568
|
SetMaterial(self: PhysObj, materialName: string): void;
|
|
569
|
+
|
|
500
570
|
/**
|
|
501
571
|
* Sets the position of the physobject.
|
|
502
572
|
* @realm shared
|
|
503
573
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetPos
|
|
504
574
|
*/
|
|
505
575
|
SetPos(self: PhysObj, position: Vector, teleport?: boolean): void;
|
|
576
|
+
|
|
506
577
|
/**
|
|
507
578
|
* Sets the velocity of the physics object for the next iteration.
|
|
508
579
|
* @realm shared
|
|
509
580
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetVelocity
|
|
510
581
|
*/
|
|
511
582
|
SetVelocity(self: PhysObj, velocity: Vector): void;
|
|
583
|
+
|
|
512
584
|
/**
|
|
513
585
|
* Sets the velocity of the physics object.
|
|
514
586
|
* @realm shared
|
|
515
587
|
* @source https://wiki.facepunch.com/gmod/PhysObj:SetVelocityInstantaneous
|
|
516
588
|
*/
|
|
517
589
|
SetVelocityInstantaneous(self: PhysObj, velocity: Vector): void;
|
|
590
|
+
|
|
518
591
|
/**
|
|
519
592
|
* Makes the physics object "sleep". The physics object will no longer be moving unless it is "woken up" by either a collision with another moving object, or by [PhysObj:Wake](https://wiki.facepunch.com/gmod/PhysObj:Wake).
|
|
520
593
|
*
|
|
@@ -524,6 +597,7 @@ interface PhysObj {
|
|
|
524
597
|
* @source https://wiki.facepunch.com/gmod/PhysObj:Sleep
|
|
525
598
|
*/
|
|
526
599
|
Sleep(self: PhysObj): void;
|
|
600
|
+
|
|
527
601
|
/**
|
|
528
602
|
* Unlike [PhysObj:SetPos](https://wiki.facepunch.com/gmod/PhysObj:SetPos) and [PhysObj:SetAngles](https://wiki.facepunch.com/gmod/PhysObj:SetAngles), this allows the movement of a physobj while leaving physics interactions intact.
|
|
529
603
|
* This is used internally by the motion controller of the Gravity Gun , the +use pickup and the Physics Gun, and entities such as the crane.
|
|
@@ -535,6 +609,7 @@ interface PhysObj {
|
|
|
535
609
|
* @source https://wiki.facepunch.com/gmod/PhysObj:UpdateShadow
|
|
536
610
|
*/
|
|
537
611
|
UpdateShadow(self: PhysObj, targetPosition: Vector, targetAngles: Angle, frameTime: number): void;
|
|
612
|
+
|
|
538
613
|
/**
|
|
539
614
|
* Wakes the physics object, so that it will continue to simulate physics/gravity.
|
|
540
615
|
*
|
|
@@ -544,12 +619,14 @@ interface PhysObj {
|
|
|
544
619
|
* @source https://wiki.facepunch.com/gmod/PhysObj:Wake
|
|
545
620
|
*/
|
|
546
621
|
Wake(self: PhysObj): void;
|
|
622
|
+
|
|
547
623
|
/**
|
|
548
624
|
* Translates a worldspace vector into the physics object's local space.
|
|
549
625
|
* @realm shared
|
|
550
626
|
* @source https://wiki.facepunch.com/gmod/PhysObj:WorldToLocal
|
|
551
627
|
*/
|
|
552
628
|
WorldToLocal(self: PhysObj, vec: Vector): Vector;
|
|
629
|
+
|
|
553
630
|
/**
|
|
554
631
|
* Rotationally transforms a worldspace vector into the physics object's local space by the inverted [PhysObj:GetPositionMatrix](https://wiki.facepunch.com/gmod/PhysObj:GetPositionMatrix).
|
|
555
632
|
*
|
|
@@ -563,82 +640,3 @@ interface PhysObj {
|
|
|
563
640
|
*/
|
|
564
641
|
WorldToLocalVector(self: PhysObj, vec: Vector): Vector;
|
|
565
642
|
}
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
|
|
583
|
-
|
|
584
|
-
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
603
|
-
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
|
|
639
|
-
|
|
640
|
-
|
|
641
|
-
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
|