@tldraw/editor 4.5.3 → 4.6.0-canary.00a8c03b5687

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (279) hide show
  1. package/dist-cjs/index.d.ts +37 -6
  2. package/dist-cjs/index.js +6 -1
  3. package/dist-cjs/index.js.map +2 -2
  4. package/dist-cjs/lib/TldrawEditor.js +7 -5
  5. package/dist-cjs/lib/TldrawEditor.js.map +3 -3
  6. package/dist-cjs/lib/components/default-components/CanvasShapeIndicators.js +3 -2
  7. package/dist-cjs/lib/components/default-components/CanvasShapeIndicators.js.map +2 -2
  8. package/dist-cjs/lib/components/default-components/DefaultCanvas.js +1 -1
  9. package/dist-cjs/lib/components/default-components/DefaultCanvas.js.map +2 -2
  10. package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js +8 -5
  11. package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js.map +2 -2
  12. package/dist-cjs/lib/config/TLSessionStateSnapshot.js +8 -5
  13. package/dist-cjs/lib/config/TLSessionStateSnapshot.js.map +2 -2
  14. package/dist-cjs/lib/config/TLUserPreferences.js +3 -2
  15. package/dist-cjs/lib/config/TLUserPreferences.js.map +2 -2
  16. package/dist-cjs/lib/config/createTLStore.js +1 -0
  17. package/dist-cjs/lib/config/createTLStore.js.map +2 -2
  18. package/dist-cjs/lib/config/createTLUser.js.map +1 -1
  19. package/dist-cjs/lib/editor/Editor.js +511 -366
  20. package/dist-cjs/lib/editor/Editor.js.map +2 -2
  21. package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js +25 -64
  22. package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js.map +2 -2
  23. package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js +22 -5
  24. package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js.map +2 -2
  25. package/dist-cjs/lib/editor/managers/FontManager/FontManager.js +4 -3
  26. package/dist-cjs/lib/editor/managers/FontManager/FontManager.js.map +2 -2
  27. package/dist-cjs/lib/editor/managers/HistoryManager/HistoryManager.js +5 -0
  28. package/dist-cjs/lib/editor/managers/HistoryManager/HistoryManager.js.map +2 -2
  29. package/dist-cjs/lib/editor/managers/InputsManager/InputsManager.js +71 -112
  30. package/dist-cjs/lib/editor/managers/InputsManager/InputsManager.js.map +2 -2
  31. package/dist-cjs/lib/editor/managers/SnapManager/BoundsSnaps.js +20 -55
  32. package/dist-cjs/lib/editor/managers/SnapManager/BoundsSnaps.js.map +1 -1
  33. package/dist-cjs/lib/editor/managers/SnapManager/HandleSnaps.js +11 -52
  34. package/dist-cjs/lib/editor/managers/SnapManager/HandleSnaps.js.map +1 -1
  35. package/dist-cjs/lib/editor/managers/SnapManager/SnapManager.js +19 -56
  36. package/dist-cjs/lib/editor/managers/SnapManager/SnapManager.js.map +1 -1
  37. package/dist-cjs/lib/editor/managers/TextManager/TextManager.js +2 -2
  38. package/dist-cjs/lib/editor/managers/TextManager/TextManager.js.map +2 -2
  39. package/dist-cjs/lib/editor/managers/TickManager/TickManager.js +16 -55
  40. package/dist-cjs/lib/editor/managers/TickManager/TickManager.js.map +1 -1
  41. package/dist-cjs/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.js +60 -70
  42. package/dist-cjs/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.js.map +2 -2
  43. package/dist-cjs/lib/editor/types/misc-types.js.map +1 -1
  44. package/dist-cjs/lib/exports/ExportDelay.js +12 -53
  45. package/dist-cjs/lib/exports/ExportDelay.js.map +1 -1
  46. package/dist-cjs/lib/exports/FontEmbedder.js +23 -65
  47. package/dist-cjs/lib/exports/FontEmbedder.js.map +2 -2
  48. package/dist-cjs/lib/exports/StyleEmbedder.js +27 -15
  49. package/dist-cjs/lib/exports/StyleEmbedder.js.map +3 -3
  50. package/dist-cjs/lib/exports/domUtils.js +15 -0
  51. package/dist-cjs/lib/exports/domUtils.js.map +2 -2
  52. package/dist-cjs/lib/exports/embedMedia.js +15 -12
  53. package/dist-cjs/lib/exports/embedMedia.js.map +2 -2
  54. package/dist-cjs/lib/exports/exportToSvg.js +8 -7
  55. package/dist-cjs/lib/exports/exportToSvg.js.map +2 -2
  56. package/dist-cjs/lib/exports/getSvgAsImage.js +181 -29
  57. package/dist-cjs/lib/exports/getSvgAsImage.js.map +3 -3
  58. package/dist-cjs/lib/exports/getSvgJsx.js +21 -9
  59. package/dist-cjs/lib/exports/getSvgJsx.js.map +2 -2
  60. package/dist-cjs/lib/globals/environment.js +4 -3
  61. package/dist-cjs/lib/globals/environment.js.map +2 -2
  62. package/dist-cjs/lib/hooks/useCanvasEvents.js +2 -2
  63. package/dist-cjs/lib/hooks/useCanvasEvents.js.map +2 -2
  64. package/dist-cjs/lib/hooks/useDocumentEvents.js +13 -11
  65. package/dist-cjs/lib/hooks/useDocumentEvents.js.map +2 -2
  66. package/dist-cjs/lib/hooks/useFixSafariDoubleTapZoomPencilEvents.js +3 -2
  67. package/dist-cjs/lib/hooks/useFixSafariDoubleTapZoomPencilEvents.js.map +2 -2
  68. package/dist-cjs/lib/hooks/useScreenBounds.js +10 -6
  69. package/dist-cjs/lib/hooks/useScreenBounds.js.map +2 -2
  70. package/dist-cjs/lib/hooks/useViewportHeight.js +13 -11
  71. package/dist-cjs/lib/hooks/useViewportHeight.js.map +3 -3
  72. package/dist-cjs/lib/license/Watermark.js +10 -0
  73. package/dist-cjs/lib/license/Watermark.js.map +2 -2
  74. package/dist-cjs/lib/primitives/Box.js +25 -25
  75. package/dist-cjs/lib/primitives/Box.js.map +1 -1
  76. package/dist-cjs/lib/primitives/Vec.js +36 -23
  77. package/dist-cjs/lib/primitives/Vec.js.map +2 -2
  78. package/dist-cjs/lib/primitives/geometry/Arc2d.js +6 -13
  79. package/dist-cjs/lib/primitives/geometry/Arc2d.js.map +2 -2
  80. package/dist-cjs/lib/primitives/geometry/Circle2d.js +31 -2
  81. package/dist-cjs/lib/primitives/geometry/Circle2d.js.map +2 -2
  82. package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js +9 -0
  83. package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js.map +2 -2
  84. package/dist-cjs/lib/primitives/geometry/CubicSpline2d.js +10 -1
  85. package/dist-cjs/lib/primitives/geometry/CubicSpline2d.js.map +2 -2
  86. package/dist-cjs/lib/primitives/geometry/Edge2d.js +32 -18
  87. package/dist-cjs/lib/primitives/geometry/Edge2d.js.map +2 -2
  88. package/dist-cjs/lib/primitives/geometry/Ellipse2d.js +13 -1
  89. package/dist-cjs/lib/primitives/geometry/Ellipse2d.js.map +2 -2
  90. package/dist-cjs/lib/primitives/geometry/Geometry2d.js +6 -6
  91. package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +1 -1
  92. package/dist-cjs/lib/primitives/geometry/Polyline2d.js +52 -13
  93. package/dist-cjs/lib/primitives/geometry/Polyline2d.js.map +2 -2
  94. package/dist-cjs/lib/primitives/geometry/Stadium2d.js +12 -0
  95. package/dist-cjs/lib/primitives/geometry/Stadium2d.js.map +2 -2
  96. package/dist-cjs/lib/primitives/geometry/geometry.bench.js +133 -0
  97. package/dist-cjs/lib/primitives/geometry/geometry.bench.js.map +7 -0
  98. package/dist-cjs/lib/primitives/intersect.js +16 -15
  99. package/dist-cjs/lib/primitives/intersect.js.map +2 -2
  100. package/dist-cjs/lib/primitives/utils.js +0 -1
  101. package/dist-cjs/lib/primitives/utils.js.map +2 -2
  102. package/dist-cjs/lib/utils/SharedStylesMap.js +1 -1
  103. package/dist-cjs/lib/utils/SharedStylesMap.js.map +1 -1
  104. package/dist-cjs/lib/utils/browserCanvasMaxSize.js +3 -2
  105. package/dist-cjs/lib/utils/browserCanvasMaxSize.js.map +2 -2
  106. package/dist-cjs/lib/utils/dom.js +15 -2
  107. package/dist-cjs/lib/utils/dom.js.map +2 -2
  108. package/dist-cjs/lib/utils/sync/TLLocalSyncClient.js +2 -1
  109. package/dist-cjs/lib/utils/sync/TLLocalSyncClient.js.map +2 -2
  110. package/dist-cjs/version.js +3 -3
  111. package/dist-cjs/version.js.map +1 -1
  112. package/dist-esm/index.d.mts +37 -6
  113. package/dist-esm/index.mjs +8 -1
  114. package/dist-esm/index.mjs.map +2 -2
  115. package/dist-esm/lib/TldrawEditor.mjs +7 -5
  116. package/dist-esm/lib/TldrawEditor.mjs.map +3 -3
  117. package/dist-esm/lib/components/default-components/CanvasShapeIndicators.mjs +2 -1
  118. package/dist-esm/lib/components/default-components/CanvasShapeIndicators.mjs.map +2 -2
  119. package/dist-esm/lib/components/default-components/DefaultCanvas.mjs +1 -1
  120. package/dist-esm/lib/components/default-components/DefaultCanvas.mjs.map +2 -2
  121. package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs +8 -5
  122. package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs.map +2 -2
  123. package/dist-esm/lib/config/TLSessionStateSnapshot.mjs +8 -5
  124. package/dist-esm/lib/config/TLSessionStateSnapshot.mjs.map +2 -2
  125. package/dist-esm/lib/config/TLUserPreferences.mjs +3 -2
  126. package/dist-esm/lib/config/TLUserPreferences.mjs.map +2 -2
  127. package/dist-esm/lib/config/createTLStore.mjs +1 -0
  128. package/dist-esm/lib/config/createTLStore.mjs.map +2 -2
  129. package/dist-esm/lib/config/createTLUser.mjs.map +1 -1
  130. package/dist-esm/lib/editor/Editor.mjs +512 -368
  131. package/dist-esm/lib/editor/Editor.mjs.map +2 -2
  132. package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs +25 -64
  133. package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs.map +2 -2
  134. package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs +24 -5
  135. package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs.map +2 -2
  136. package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs +4 -3
  137. package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs.map +2 -2
  138. package/dist-esm/lib/editor/managers/HistoryManager/HistoryManager.mjs +5 -0
  139. package/dist-esm/lib/editor/managers/HistoryManager/HistoryManager.mjs.map +2 -2
  140. package/dist-esm/lib/editor/managers/InputsManager/InputsManager.mjs +71 -112
  141. package/dist-esm/lib/editor/managers/InputsManager/InputsManager.mjs.map +2 -2
  142. package/dist-esm/lib/editor/managers/SnapManager/BoundsSnaps.mjs +20 -55
  143. package/dist-esm/lib/editor/managers/SnapManager/BoundsSnaps.mjs.map +1 -1
  144. package/dist-esm/lib/editor/managers/SnapManager/HandleSnaps.mjs +11 -52
  145. package/dist-esm/lib/editor/managers/SnapManager/HandleSnaps.mjs.map +1 -1
  146. package/dist-esm/lib/editor/managers/SnapManager/SnapManager.mjs +19 -56
  147. package/dist-esm/lib/editor/managers/SnapManager/SnapManager.mjs.map +1 -1
  148. package/dist-esm/lib/editor/managers/TextManager/TextManager.mjs +2 -2
  149. package/dist-esm/lib/editor/managers/TextManager/TextManager.mjs.map +2 -2
  150. package/dist-esm/lib/editor/managers/TickManager/TickManager.mjs +16 -55
  151. package/dist-esm/lib/editor/managers/TickManager/TickManager.mjs.map +1 -1
  152. package/dist-esm/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.mjs +60 -70
  153. package/dist-esm/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.mjs.map +2 -2
  154. package/dist-esm/lib/exports/ExportDelay.mjs +12 -53
  155. package/dist-esm/lib/exports/ExportDelay.mjs.map +1 -1
  156. package/dist-esm/lib/exports/FontEmbedder.mjs +23 -65
  157. package/dist-esm/lib/exports/FontEmbedder.mjs.map +2 -2
  158. package/dist-esm/lib/exports/StyleEmbedder.mjs +29 -16
  159. package/dist-esm/lib/exports/StyleEmbedder.mjs.map +3 -3
  160. package/dist-esm/lib/exports/domUtils.mjs +15 -0
  161. package/dist-esm/lib/exports/domUtils.mjs.map +2 -2
  162. package/dist-esm/lib/exports/embedMedia.mjs +16 -13
  163. package/dist-esm/lib/exports/embedMedia.mjs.map +2 -2
  164. package/dist-esm/lib/exports/exportToSvg.mjs +8 -7
  165. package/dist-esm/lib/exports/exportToSvg.mjs.map +2 -2
  166. package/dist-esm/lib/exports/getSvgAsImage.mjs +181 -29
  167. package/dist-esm/lib/exports/getSvgAsImage.mjs.map +3 -3
  168. package/dist-esm/lib/exports/getSvgJsx.mjs +21 -9
  169. package/dist-esm/lib/exports/getSvgJsx.mjs.map +2 -2
  170. package/dist-esm/lib/globals/environment.mjs +4 -3
  171. package/dist-esm/lib/globals/environment.mjs.map +2 -2
  172. package/dist-esm/lib/hooks/useCanvasEvents.mjs +2 -2
  173. package/dist-esm/lib/hooks/useCanvasEvents.mjs.map +2 -2
  174. package/dist-esm/lib/hooks/useDocumentEvents.mjs +13 -11
  175. package/dist-esm/lib/hooks/useDocumentEvents.mjs.map +2 -2
  176. package/dist-esm/lib/hooks/useFixSafariDoubleTapZoomPencilEvents.mjs +3 -2
  177. package/dist-esm/lib/hooks/useFixSafariDoubleTapZoomPencilEvents.mjs.map +2 -2
  178. package/dist-esm/lib/hooks/useScreenBounds.mjs +10 -6
  179. package/dist-esm/lib/hooks/useScreenBounds.mjs.map +2 -2
  180. package/dist-esm/lib/hooks/useViewportHeight.mjs +13 -11
  181. package/dist-esm/lib/hooks/useViewportHeight.mjs.map +3 -3
  182. package/dist-esm/lib/license/Watermark.mjs +10 -0
  183. package/dist-esm/lib/license/Watermark.mjs.map +2 -2
  184. package/dist-esm/lib/primitives/Box.mjs +25 -25
  185. package/dist-esm/lib/primitives/Box.mjs.map +1 -1
  186. package/dist-esm/lib/primitives/Vec.mjs +36 -23
  187. package/dist-esm/lib/primitives/Vec.mjs.map +2 -2
  188. package/dist-esm/lib/primitives/geometry/Arc2d.mjs +6 -13
  189. package/dist-esm/lib/primitives/geometry/Arc2d.mjs.map +2 -2
  190. package/dist-esm/lib/primitives/geometry/Circle2d.mjs +31 -2
  191. package/dist-esm/lib/primitives/geometry/Circle2d.mjs.map +2 -2
  192. package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs +9 -0
  193. package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs.map +2 -2
  194. package/dist-esm/lib/primitives/geometry/CubicSpline2d.mjs +10 -1
  195. package/dist-esm/lib/primitives/geometry/CubicSpline2d.mjs.map +2 -2
  196. package/dist-esm/lib/primitives/geometry/Edge2d.mjs +32 -18
  197. package/dist-esm/lib/primitives/geometry/Edge2d.mjs.map +2 -2
  198. package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs +14 -2
  199. package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs.map +2 -2
  200. package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +6 -6
  201. package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +1 -1
  202. package/dist-esm/lib/primitives/geometry/Polyline2d.mjs +52 -13
  203. package/dist-esm/lib/primitives/geometry/Polyline2d.mjs.map +2 -2
  204. package/dist-esm/lib/primitives/geometry/Stadium2d.mjs +13 -1
  205. package/dist-esm/lib/primitives/geometry/Stadium2d.mjs.map +2 -2
  206. package/dist-esm/lib/primitives/geometry/geometry.bench.mjs +132 -0
  207. package/dist-esm/lib/primitives/geometry/geometry.bench.mjs.map +7 -0
  208. package/dist-esm/lib/primitives/intersect.mjs +17 -16
  209. package/dist-esm/lib/primitives/intersect.mjs.map +2 -2
  210. package/dist-esm/lib/primitives/utils.mjs +0 -1
  211. package/dist-esm/lib/primitives/utils.mjs.map +2 -2
  212. package/dist-esm/lib/utils/SharedStylesMap.mjs +1 -1
  213. package/dist-esm/lib/utils/SharedStylesMap.mjs.map +1 -1
  214. package/dist-esm/lib/utils/browserCanvasMaxSize.mjs +3 -2
  215. package/dist-esm/lib/utils/browserCanvasMaxSize.mjs.map +2 -2
  216. package/dist-esm/lib/utils/dom.mjs +15 -2
  217. package/dist-esm/lib/utils/dom.mjs.map +2 -2
  218. package/dist-esm/lib/utils/sync/TLLocalSyncClient.mjs +2 -1
  219. package/dist-esm/lib/utils/sync/TLLocalSyncClient.mjs.map +2 -2
  220. package/dist-esm/version.mjs +3 -3
  221. package/dist-esm/version.mjs.map +1 -1
  222. package/package.json +8 -8
  223. package/src/index.ts +10 -6
  224. package/src/lib/TldrawEditor.tsx +7 -5
  225. package/src/lib/components/default-components/CanvasShapeIndicators.tsx +2 -1
  226. package/src/lib/components/default-components/DefaultCanvas.tsx +1 -1
  227. package/src/lib/components/default-components/DefaultErrorFallback.tsx +9 -5
  228. package/src/lib/config/TLSessionStateSnapshot.ts +8 -5
  229. package/src/lib/config/TLUserPreferences.ts +3 -2
  230. package/src/lib/config/createTLStore.ts +3 -0
  231. package/src/lib/config/createTLUser.ts +3 -3
  232. package/src/lib/editor/Editor.ts +53 -15
  233. package/src/lib/editor/managers/ClickManager/ClickManager.ts +1 -1
  234. package/src/lib/editor/managers/FocusManager/FocusManager.test.ts +7 -6
  235. package/src/lib/editor/managers/FocusManager/FocusManager.ts +10 -7
  236. package/src/lib/editor/managers/FontManager/FontManager.test.ts +1 -0
  237. package/src/lib/editor/managers/FontManager/FontManager.ts +4 -3
  238. package/src/lib/editor/managers/HistoryManager/HistoryManager.test.ts +16 -0
  239. package/src/lib/editor/managers/HistoryManager/HistoryManager.ts +7 -2
  240. package/src/lib/editor/managers/InputsManager/InputsManager.ts +30 -30
  241. package/src/lib/editor/managers/TextManager/TextManager.test.ts +4 -5
  242. package/src/lib/editor/managers/TextManager/TextManager.ts +2 -2
  243. package/src/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.ts +3 -2
  244. package/src/lib/editor/types/misc-types.ts +8 -2
  245. package/src/lib/exports/FontEmbedder.ts +10 -9
  246. package/src/lib/exports/StyleEmbedder.ts +33 -15
  247. package/src/lib/exports/domUtils.ts +20 -0
  248. package/src/lib/exports/embedMedia.ts +23 -17
  249. package/src/lib/exports/exportToSvg.tsx +8 -7
  250. package/src/lib/exports/getSvgAsImage.ts +292 -32
  251. package/src/lib/exports/getSvgJsx.test.ts +103 -101
  252. package/src/lib/exports/getSvgJsx.tsx +33 -10
  253. package/src/lib/globals/environment.ts +4 -3
  254. package/src/lib/hooks/useCanvasEvents.ts +2 -3
  255. package/src/lib/hooks/useDocumentEvents.ts +16 -11
  256. package/src/lib/hooks/useFixSafariDoubleTapZoomPencilEvents.ts +3 -3
  257. package/src/lib/hooks/useScreenBounds.ts +10 -6
  258. package/src/lib/hooks/useViewportHeight.ts +13 -11
  259. package/src/lib/license/Watermark.tsx +10 -0
  260. package/src/lib/primitives/Box.ts +25 -25
  261. package/src/lib/primitives/Vec.ts +52 -25
  262. package/src/lib/primitives/geometry/Arc2d.ts +10 -15
  263. package/src/lib/primitives/geometry/Circle2d.ts +40 -2
  264. package/src/lib/primitives/geometry/CubicBezier2d.ts +10 -0
  265. package/src/lib/primitives/geometry/CubicSpline2d.ts +11 -1
  266. package/src/lib/primitives/geometry/Edge2d.ts +41 -18
  267. package/src/lib/primitives/geometry/Ellipse2d.ts +15 -2
  268. package/src/lib/primitives/geometry/Geometry2d.ts +6 -6
  269. package/src/lib/primitives/geometry/Polyline2d.ts +61 -13
  270. package/src/lib/primitives/geometry/Stadium2d.ts +14 -1
  271. package/src/lib/primitives/geometry/geometry.bench.ts +179 -0
  272. package/src/lib/primitives/intersect.ts +27 -27
  273. package/src/lib/primitives/utils.ts +4 -4
  274. package/src/lib/test/TestEditor.ts +1 -0
  275. package/src/lib/utils/SharedStylesMap.ts +1 -1
  276. package/src/lib/utils/browserCanvasMaxSize.ts +4 -2
  277. package/src/lib/utils/dom.ts +34 -2
  278. package/src/lib/utils/sync/TLLocalSyncClient.ts +1 -0
  279. package/src/version.ts +3 -3
@@ -0,0 +1,132 @@
1
+ import { bench, describe } from "vitest";
2
+ import { Vec } from "../Vec.mjs";
3
+ import { Arc2d } from "./Arc2d.mjs";
4
+ import { Circle2d } from "./Circle2d.mjs";
5
+ import { Edge2d } from "./Edge2d.mjs";
6
+ import { Polyline2d } from "./Polyline2d.mjs";
7
+ import { Rectangle2d } from "./Rectangle2d.mjs";
8
+ const lsA = new Vec(0, 0);
9
+ const lsB = new Vec(100, 50);
10
+ const lsP = new Vec(30, 60);
11
+ describe("Vec line segment", () => {
12
+ bench("NearestPointOnLineSegment", () => {
13
+ Vec.NearestPointOnLineSegment(lsA, lsB, lsP, true);
14
+ });
15
+ bench("DistanceToLineSegment", () => {
16
+ Vec.DistanceToLineSegment(lsA, lsB, lsP, true);
17
+ });
18
+ });
19
+ const vecA = new Vec(3, 4);
20
+ const vecB = new Vec(-1, 2);
21
+ const lineOrigin = new Vec(10, 10);
22
+ const lineDir = new Vec(0.7071, 0.7071);
23
+ const lineTestP = new Vec(20, 15);
24
+ describe("Vec utilities", () => {
25
+ bench("Lrp", () => {
26
+ Vec.Lrp(lsA, lsB, 0.35);
27
+ });
28
+ bench("AngleBetween", () => {
29
+ Vec.AngleBetween(vecA, vecB);
30
+ });
31
+ bench("NearestPointOnLineThroughPoint", () => {
32
+ Vec.NearestPointOnLineThroughPoint(lineOrigin, lineDir, lineTestP);
33
+ });
34
+ bench("DistanceToLineThroughPoint", () => {
35
+ Vec.DistanceToLineThroughPoint(lineOrigin, lineDir, lineTestP);
36
+ });
37
+ });
38
+ import { intersectLineSegmentCircle, intersectLineSegmentLineSegment } from "../intersect.mjs";
39
+ const intA1 = new Vec(0, 0);
40
+ const intA2 = new Vec(100, 100);
41
+ const intB1 = new Vec(100, 0);
42
+ const intB2 = new Vec(0, 100);
43
+ const intB1Miss = new Vec(200, 0);
44
+ const intB2Miss = new Vec(200, 100);
45
+ const intCenter = new Vec(50, 50);
46
+ describe("Intersections", () => {
47
+ bench("lineSegment-lineSegment (hit)", () => {
48
+ intersectLineSegmentLineSegment(intA1, intA2, intB1, intB2);
49
+ });
50
+ bench("lineSegment-lineSegment (miss)", () => {
51
+ intersectLineSegmentLineSegment(intA1, intA2, intB1Miss, intB2Miss);
52
+ });
53
+ bench("lineSegment-circle (hit)", () => {
54
+ intersectLineSegmentCircle(intA1, intA2, intCenter, 30);
55
+ });
56
+ bench("lineSegment-circle (miss)", () => {
57
+ intersectLineSegmentCircle(intA1, intA2, intCenter, 5);
58
+ });
59
+ });
60
+ const edge = new Edge2d({ start: new Vec(0, 0), end: new Vec(100, 50) });
61
+ const edgePoint = new Vec(30, 60);
62
+ describe("Edge2d", () => {
63
+ bench("nearestPoint", () => {
64
+ edge.nearestPoint(edgePoint);
65
+ });
66
+ bench("distanceToPoint", () => {
67
+ edge.distanceToPoint(edgePoint);
68
+ });
69
+ });
70
+ const circle = new Circle2d({ radius: 50, isFilled: true });
71
+ const circlePoint = new Vec(80, 60);
72
+ const circlePointInside = new Vec(50, 50);
73
+ describe("Circle2d", () => {
74
+ bench("nearestPoint", () => {
75
+ circle.nearestPoint(circlePoint);
76
+ });
77
+ bench("distanceToPoint", () => {
78
+ circle.distanceToPoint(circlePoint);
79
+ });
80
+ bench("hitTestPoint (outside)", () => {
81
+ circle.hitTestPoint(circlePoint, 5);
82
+ });
83
+ bench("hitTestPoint (inside)", () => {
84
+ circle.hitTestPoint(circlePointInside, 5, true);
85
+ });
86
+ });
87
+ const arc = new Arc2d({
88
+ center: new Vec(50, 50),
89
+ start: new Vec(100, 50),
90
+ end: new Vec(50, 100),
91
+ sweepFlag: 1,
92
+ largeArcFlag: 0
93
+ });
94
+ const arcPoint = new Vec(90, 90);
95
+ describe("Arc2d", () => {
96
+ bench("nearestPoint", () => {
97
+ arc.nearestPoint(arcPoint);
98
+ });
99
+ });
100
+ const polyPoints = [];
101
+ for (let i = 0; i <= 20; i++) {
102
+ const t = i / 20;
103
+ polyPoints.push(new Vec(t * 200, Math.sin(t * Math.PI * 2) * 50 + 50));
104
+ }
105
+ const polyline = new Polyline2d({ points: polyPoints });
106
+ const polyPoint = new Vec(100, 80);
107
+ describe("Polyline2d", () => {
108
+ bench("nearestPoint", () => {
109
+ polyline.nearestPoint(polyPoint);
110
+ });
111
+ bench("distanceToPoint", () => {
112
+ polyline.distanceToPoint(polyPoint);
113
+ });
114
+ });
115
+ const rect = new Rectangle2d({ width: 100, height: 80, isFilled: true });
116
+ const rectPointOutside = new Vec(120, 40);
117
+ const rectPointInside = new Vec(50, 40);
118
+ describe("Rectangle2d (Geometry2d)", () => {
119
+ bench("hitTestPoint (outside)", () => {
120
+ rect.hitTestPoint(rectPointOutside, 5);
121
+ });
122
+ bench("hitTestPoint (inside)", () => {
123
+ rect.hitTestPoint(rectPointInside, 5, true);
124
+ });
125
+ bench("distanceToPoint (outside)", () => {
126
+ rect.distanceToPoint(rectPointOutside);
127
+ });
128
+ bench("distanceToPoint (inside)", () => {
129
+ rect.distanceToPoint(rectPointInside, true);
130
+ });
131
+ });
132
+ //# sourceMappingURL=geometry.bench.mjs.map
@@ -0,0 +1,7 @@
1
+ {
2
+ "version": 3,
3
+ "sources": ["../../../../src/lib/primitives/geometry/geometry.bench.ts"],
4
+ "sourcesContent": ["import { bench, describe } from 'vitest'\nimport { Vec } from '../Vec'\nimport { Arc2d } from './Arc2d'\nimport { Circle2d } from './Circle2d'\nimport { Edge2d } from './Edge2d'\nimport { Polyline2d } from './Polyline2d'\nimport { Rectangle2d } from './Rectangle2d'\n\n// --- Vec line segment utilities ---\n\nconst lsA = new Vec(0, 0)\nconst lsB = new Vec(100, 50)\nconst lsP = new Vec(30, 60)\n\ndescribe('Vec line segment', () => {\n\tbench('NearestPointOnLineSegment', () => {\n\t\tVec.NearestPointOnLineSegment(lsA, lsB, lsP, true)\n\t})\n\n\tbench('DistanceToLineSegment', () => {\n\t\tVec.DistanceToLineSegment(lsA, lsB, lsP, true)\n\t})\n})\n\n// --- Vec utilities ---\n\nconst vecA = new Vec(3, 4)\nconst vecB = new Vec(-1, 2)\nconst lineOrigin = new Vec(10, 10)\nconst lineDir = new Vec(0.7071, 0.7071) // ~unit vector at 45\u00B0\nconst lineTestP = new Vec(20, 15)\n\ndescribe('Vec utilities', () => {\n\tbench('Lrp', () => {\n\t\tVec.Lrp(lsA, lsB, 0.35)\n\t})\n\n\tbench('AngleBetween', () => {\n\t\tVec.AngleBetween(vecA, vecB)\n\t})\n\n\tbench('NearestPointOnLineThroughPoint', () => {\n\t\tVec.NearestPointOnLineThroughPoint(lineOrigin, lineDir, lineTestP)\n\t})\n\n\tbench('DistanceToLineThroughPoint', () => {\n\t\tVec.DistanceToLineThroughPoint(lineOrigin, lineDir, lineTestP)\n\t})\n})\n\n// --- Intersections ---\n\nimport { intersectLineSegmentCircle, intersectLineSegmentLineSegment } from '../intersect'\n\nconst intA1 = new Vec(0, 0)\nconst intA2 = new Vec(100, 100)\nconst intB1 = new Vec(100, 0)\nconst intB2 = new Vec(0, 100)\nconst intB1Miss = new Vec(200, 0)\nconst intB2Miss = new Vec(200, 100)\nconst intCenter = new Vec(50, 50)\n\ndescribe('Intersections', () => {\n\tbench('lineSegment-lineSegment (hit)', () => {\n\t\tintersectLineSegmentLineSegment(intA1, intA2, intB1, intB2)\n\t})\n\n\tbench('lineSegment-lineSegment (miss)', () => {\n\t\tintersectLineSegmentLineSegment(intA1, intA2, intB1Miss, intB2Miss)\n\t})\n\n\tbench('lineSegment-circle (hit)', () => {\n\t\tintersectLineSegmentCircle(intA1, intA2, intCenter, 30)\n\t})\n\n\tbench('lineSegment-circle (miss)', () => {\n\t\tintersectLineSegmentCircle(intA1, intA2, intCenter, 5)\n\t})\n})\n\n// --- Edge2d ---\n\nconst edge = new Edge2d({ start: new Vec(0, 0), end: new Vec(100, 50) })\nconst edgePoint = new Vec(30, 60)\n\ndescribe('Edge2d', () => {\n\tbench('nearestPoint', () => {\n\t\tedge.nearestPoint(edgePoint)\n\t})\n\n\tbench('distanceToPoint', () => {\n\t\tedge.distanceToPoint(edgePoint)\n\t})\n})\n\n// --- Circle2d ---\n\nconst circle = new Circle2d({ radius: 50, isFilled: true })\nconst circlePoint = new Vec(80, 60)\nconst circlePointInside = new Vec(50, 50)\n\ndescribe('Circle2d', () => {\n\tbench('nearestPoint', () => {\n\t\tcircle.nearestPoint(circlePoint)\n\t})\n\n\tbench('distanceToPoint', () => {\n\t\tcircle.distanceToPoint(circlePoint)\n\t})\n\n\tbench('hitTestPoint (outside)', () => {\n\t\tcircle.hitTestPoint(circlePoint, 5)\n\t})\n\n\tbench('hitTestPoint (inside)', () => {\n\t\tcircle.hitTestPoint(circlePointInside, 5, true)\n\t})\n})\n\n// --- Arc2d ---\n\nconst arc = new Arc2d({\n\tcenter: new Vec(50, 50),\n\tstart: new Vec(100, 50),\n\tend: new Vec(50, 100),\n\tsweepFlag: 1,\n\tlargeArcFlag: 0,\n})\nconst arcPoint = new Vec(90, 90)\n\ndescribe('Arc2d', () => {\n\tbench('nearestPoint', () => {\n\t\tarc.nearestPoint(arcPoint)\n\t})\n})\n\n// --- Polyline2d (20 segments) ---\n\nconst polyPoints: Vec[] = []\nfor (let i = 0; i <= 20; i++) {\n\tconst t = i / 20\n\tpolyPoints.push(new Vec(t * 200, Math.sin(t * Math.PI * 2) * 50 + 50))\n}\nconst polyline = new Polyline2d({ points: polyPoints })\nconst polyPoint = new Vec(100, 80)\n\ndescribe('Polyline2d', () => {\n\tbench('nearestPoint', () => {\n\t\tpolyline.nearestPoint(polyPoint)\n\t})\n\n\tbench('distanceToPoint', () => {\n\t\tpolyline.distanceToPoint(polyPoint)\n\t})\n})\n\n// --- Rectangle2d (Geometry2d base) ---\n\nconst rect = new Rectangle2d({ width: 100, height: 80, isFilled: true })\nconst rectPointOutside = new Vec(120, 40)\nconst rectPointInside = new Vec(50, 40)\n\ndescribe('Rectangle2d (Geometry2d)', () => {\n\tbench('hitTestPoint (outside)', () => {\n\t\trect.hitTestPoint(rectPointOutside, 5)\n\t})\n\n\tbench('hitTestPoint (inside)', () => {\n\t\trect.hitTestPoint(rectPointInside, 5, true)\n\t})\n\n\tbench('distanceToPoint (outside)', () => {\n\t\trect.distanceToPoint(rectPointOutside)\n\t})\n\n\tbench('distanceToPoint (inside)', () => {\n\t\trect.distanceToPoint(rectPointInside, true)\n\t})\n})\n"],
5
+ "mappings": "AAAA,SAAS,OAAO,gBAAgB;AAChC,SAAS,WAAW;AACpB,SAAS,aAAa;AACtB,SAAS,gBAAgB;AACzB,SAAS,cAAc;AACvB,SAAS,kBAAkB;AAC3B,SAAS,mBAAmB;AAI5B,MAAM,MAAM,IAAI,IAAI,GAAG,CAAC;AACxB,MAAM,MAAM,IAAI,IAAI,KAAK,EAAE;AAC3B,MAAM,MAAM,IAAI,IAAI,IAAI,EAAE;AAE1B,SAAS,oBAAoB,MAAM;AAClC,QAAM,6BAA6B,MAAM;AACxC,QAAI,0BAA0B,KAAK,KAAK,KAAK,IAAI;AAAA,EAClD,CAAC;AAED,QAAM,yBAAyB,MAAM;AACpC,QAAI,sBAAsB,KAAK,KAAK,KAAK,IAAI;AAAA,EAC9C,CAAC;AACF,CAAC;AAID,MAAM,OAAO,IAAI,IAAI,GAAG,CAAC;AACzB,MAAM,OAAO,IAAI,IAAI,IAAI,CAAC;AAC1B,MAAM,aAAa,IAAI,IAAI,IAAI,EAAE;AACjC,MAAM,UAAU,IAAI,IAAI,QAAQ,MAAM;AACtC,MAAM,YAAY,IAAI,IAAI,IAAI,EAAE;AAEhC,SAAS,iBAAiB,MAAM;AAC/B,QAAM,OAAO,MAAM;AAClB,QAAI,IAAI,KAAK,KAAK,IAAI;AAAA,EACvB,CAAC;AAED,QAAM,gBAAgB,MAAM;AAC3B,QAAI,aAAa,MAAM,IAAI;AAAA,EAC5B,CAAC;AAED,QAAM,kCAAkC,MAAM;AAC7C,QAAI,+BAA+B,YAAY,SAAS,SAAS;AAAA,EAClE,CAAC;AAED,QAAM,8BAA8B,MAAM;AACzC,QAAI,2BAA2B,YAAY,SAAS,SAAS;AAAA,EAC9D,CAAC;AACF,CAAC;AAID,SAAS,4BAA4B,uCAAuC;AAE5E,MAAM,QAAQ,IAAI,IAAI,GAAG,CAAC;AAC1B,MAAM,QAAQ,IAAI,IAAI,KAAK,GAAG;AAC9B,MAAM,QAAQ,IAAI,IAAI,KAAK,CAAC;AAC5B,MAAM,QAAQ,IAAI,IAAI,GAAG,GAAG;AAC5B,MAAM,YAAY,IAAI,IAAI,KAAK,CAAC;AAChC,MAAM,YAAY,IAAI,IAAI,KAAK,GAAG;AAClC,MAAM,YAAY,IAAI,IAAI,IAAI,EAAE;AAEhC,SAAS,iBAAiB,MAAM;AAC/B,QAAM,iCAAiC,MAAM;AAC5C,oCAAgC,OAAO,OAAO,OAAO,KAAK;AAAA,EAC3D,CAAC;AAED,QAAM,kCAAkC,MAAM;AAC7C,oCAAgC,OAAO,OAAO,WAAW,SAAS;AAAA,EACnE,CAAC;AAED,QAAM,4BAA4B,MAAM;AACvC,+BAA2B,OAAO,OAAO,WAAW,EAAE;AAAA,EACvD,CAAC;AAED,QAAM,6BAA6B,MAAM;AACxC,+BAA2B,OAAO,OAAO,WAAW,CAAC;AAAA,EACtD,CAAC;AACF,CAAC;AAID,MAAM,OAAO,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,IAAI,KAAK,EAAE,EAAE,CAAC;AACvE,MAAM,YAAY,IAAI,IAAI,IAAI,EAAE;AAEhC,SAAS,UAAU,MAAM;AACxB,QAAM,gBAAgB,MAAM;AAC3B,SAAK,aAAa,SAAS;AAAA,EAC5B,CAAC;AAED,QAAM,mBAAmB,MAAM;AAC9B,SAAK,gBAAgB,SAAS;AAAA,EAC/B,CAAC;AACF,CAAC;AAID,MAAM,SAAS,IAAI,SAAS,EAAE,QAAQ,IAAI,UAAU,KAAK,CAAC;AAC1D,MAAM,cAAc,IAAI,IAAI,IAAI,EAAE;AAClC,MAAM,oBAAoB,IAAI,IAAI,IAAI,EAAE;AAExC,SAAS,YAAY,MAAM;AAC1B,QAAM,gBAAgB,MAAM;AAC3B,WAAO,aAAa,WAAW;AAAA,EAChC,CAAC;AAED,QAAM,mBAAmB,MAAM;AAC9B,WAAO,gBAAgB,WAAW;AAAA,EACnC,CAAC;AAED,QAAM,0BAA0B,MAAM;AACrC,WAAO,aAAa,aAAa,CAAC;AAAA,EACnC,CAAC;AAED,QAAM,yBAAyB,MAAM;AACpC,WAAO,aAAa,mBAAmB,GAAG,IAAI;AAAA,EAC/C,CAAC;AACF,CAAC;AAID,MAAM,MAAM,IAAI,MAAM;AAAA,EACrB,QAAQ,IAAI,IAAI,IAAI,EAAE;AAAA,EACtB,OAAO,IAAI,IAAI,KAAK,EAAE;AAAA,EACtB,KAAK,IAAI,IAAI,IAAI,GAAG;AAAA,EACpB,WAAW;AAAA,EACX,cAAc;AACf,CAAC;AACD,MAAM,WAAW,IAAI,IAAI,IAAI,EAAE;AAE/B,SAAS,SAAS,MAAM;AACvB,QAAM,gBAAgB,MAAM;AAC3B,QAAI,aAAa,QAAQ;AAAA,EAC1B,CAAC;AACF,CAAC;AAID,MAAM,aAAoB,CAAC;AAC3B,SAAS,IAAI,GAAG,KAAK,IAAI,KAAK;AAC7B,QAAM,IAAI,IAAI;AACd,aAAW,KAAK,IAAI,IAAI,IAAI,KAAK,KAAK,IAAI,IAAI,KAAK,KAAK,CAAC,IAAI,KAAK,EAAE,CAAC;AACtE;AACA,MAAM,WAAW,IAAI,WAAW,EAAE,QAAQ,WAAW,CAAC;AACtD,MAAM,YAAY,IAAI,IAAI,KAAK,EAAE;AAEjC,SAAS,cAAc,MAAM;AAC5B,QAAM,gBAAgB,MAAM;AAC3B,aAAS,aAAa,SAAS;AAAA,EAChC,CAAC;AAED,QAAM,mBAAmB,MAAM;AAC9B,aAAS,gBAAgB,SAAS;AAAA,EACnC,CAAC;AACF,CAAC;AAID,MAAM,OAAO,IAAI,YAAY,EAAE,OAAO,KAAK,QAAQ,IAAI,UAAU,KAAK,CAAC;AACvE,MAAM,mBAAmB,IAAI,IAAI,KAAK,EAAE;AACxC,MAAM,kBAAkB,IAAI,IAAI,IAAI,EAAE;AAEtC,SAAS,4BAA4B,MAAM;AAC1C,QAAM,0BAA0B,MAAM;AACrC,SAAK,aAAa,kBAAkB,CAAC;AAAA,EACtC,CAAC;AAED,QAAM,yBAAyB,MAAM;AACpC,SAAK,aAAa,iBAAiB,GAAG,IAAI;AAAA,EAC3C,CAAC;AAED,QAAM,6BAA6B,MAAM;AACxC,SAAK,gBAAgB,gBAAgB;AAAA,EACtC,CAAC;AAED,QAAM,4BAA4B,MAAM;AACvC,SAAK,gBAAgB,iBAAiB,IAAI;AAAA,EAC3C,CAAC;AACF,CAAC;",
6
+ "names": []
7
+ }
@@ -1,4 +1,4 @@
1
- import { approximately, approximatelyLte, pointInPolygon } from "./utils.mjs";
1
+ import { pointInPolygon } from "./utils.mjs";
2
2
  import { Vec } from "./Vec.mjs";
3
3
  function intersectLineSegmentLineSegment(a1, a2, b1, b2, precision = 1e-10) {
4
4
  const ABx = a1.x - b1.x;
@@ -10,24 +10,25 @@ function intersectLineSegmentLineSegment(a1, a2, b1, b2, precision = 1e-10) {
10
10
  const ua_t = BVx * ABy - BVy * ABx;
11
11
  const ub_t = AVx * ABy - AVy * ABx;
12
12
  const u_b = BVy * AVx - BVx * AVy;
13
- if (approximately(ua_t, 0, precision) || approximately(ub_t, 0, precision)) return null;
14
- if (approximately(u_b, 0, precision)) return null;
15
- if (u_b !== 0) {
16
- const ua = ua_t / u_b;
17
- const ub = ub_t / u_b;
18
- if (approximatelyLte(0, ua, precision) && approximatelyLte(ua, 1, precision) && approximatelyLte(0, ub, precision) && approximatelyLte(ub, 1, precision)) {
19
- return Vec.AddXY(a1, ua * AVx, ua * AVy);
20
- }
13
+ if (Math.abs(ua_t) <= precision || Math.abs(ub_t) <= precision) return null;
14
+ if (Math.abs(u_b) <= precision) return null;
15
+ const ua = ua_t / u_b;
16
+ const ub = ub_t / u_b;
17
+ if (ua >= -precision && ua <= 1 + precision && ub >= -precision && ub <= 1 + precision) {
18
+ return new Vec(a1.x + ua * AVx, a1.y + ua * AVy);
21
19
  }
22
20
  return null;
23
21
  }
24
22
  function intersectLineSegmentCircle(a1, a2, c, r) {
25
- const a = (a2.x - a1.x) * (a2.x - a1.x) + (a2.y - a1.y) * (a2.y - a1.y);
26
- const b = 2 * ((a2.x - a1.x) * (a1.x - c.x) + (a2.y - a1.y) * (a1.y - c.y));
27
- const cc = c.x * c.x + c.y * c.y + a1.x * a1.x + a1.y * a1.y - 2 * (c.x * a1.x + c.y * a1.y) - r * r;
23
+ const dx = a2.x - a1.x;
24
+ const dy = a2.y - a1.y;
25
+ const ocx = a1.x - c.x;
26
+ const ocy = a1.y - c.y;
27
+ const a = dx * dx + dy * dy;
28
+ const b = 2 * (dx * ocx + dy * ocy);
29
+ const cc = ocx * ocx + ocy * ocy - r * r;
28
30
  const deter = b * b - 4 * a * cc;
29
- if (deter < 0) return null;
30
- if (deter === 0) return null;
31
+ if (deter <= 0) return null;
31
32
  const e = Math.sqrt(deter);
32
33
  const u1 = (-b + e) / (2 * a);
33
34
  const u2 = (-b - e) / (2 * a);
@@ -35,8 +36,8 @@ function intersectLineSegmentCircle(a1, a2, c, r) {
35
36
  return null;
36
37
  }
37
38
  const result = [];
38
- if (0 <= u1 && u1 <= 1) result.push(Vec.Lrp(a1, a2, u1));
39
- if (0 <= u2 && u2 <= 1) result.push(Vec.Lrp(a1, a2, u2));
39
+ if (u1 >= 0 && u1 <= 1) result.push(new Vec(a1.x + dx * u1, a1.y + dy * u1));
40
+ if (u2 >= 0 && u2 <= 1) result.push(new Vec(a1.x + dx * u2, a1.y + dy * u2));
40
41
  if (result.length === 0) return null;
41
42
  return result;
42
43
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/primitives/intersect.ts"],
4
- "sourcesContent": ["import { Box } from './Box'\nimport { approximately, approximatelyLte, pointInPolygon } from './utils'\nimport { Vec, VecLike } from './Vec'\n\n// need even more intersections? See https://gist.github.com/steveruizok/35c02d526c707003a5c79761bfb89a52\n\n/**\n * Find the intersection between a line segment and a line segment.\n *\n * @param a1 - The first segment's first point.\n * @param a2 - The first segment's second point.\n * @param b1 - The second segment's first point.\n * @param b2 - The second segment's second point.\n * @public\n */\nexport function intersectLineSegmentLineSegment(\n\ta1: VecLike,\n\ta2: VecLike,\n\tb1: VecLike,\n\tb2: VecLike,\n\tprecision = 1e-10\n) {\n\tconst ABx = a1.x - b1.x\n\tconst ABy = a1.y - b1.y\n\tconst BVx = b2.x - b1.x\n\tconst BVy = b2.y - b1.y\n\tconst AVx = a2.x - a1.x\n\tconst AVy = a2.y - a1.y\n\tconst ua_t = BVx * ABy - BVy * ABx\n\tconst ub_t = AVx * ABy - AVy * ABx\n\tconst u_b = BVy * AVx - BVx * AVy\n\n\tif (approximately(ua_t, 0, precision) || approximately(ub_t, 0, precision)) return null // coincident\n\n\tif (approximately(u_b, 0, precision)) return null // parallel\n\n\tif (u_b !== 0) {\n\t\tconst ua = ua_t / u_b\n\t\tconst ub = ub_t / u_b\n\t\tif (\n\t\t\tapproximatelyLte(0, ua, precision) &&\n\t\t\tapproximatelyLte(ua, 1, precision) &&\n\t\t\tapproximatelyLte(0, ub, precision) &&\n\t\t\tapproximatelyLte(ub, 1, precision)\n\t\t) {\n\t\t\treturn Vec.AddXY(a1, ua * AVx, ua * AVy)\n\t\t}\n\t}\n\n\treturn null // no intersection\n}\n\n/**\n * Find the intersections between a line segment and a circle.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @public\n */\nexport function intersectLineSegmentCircle(a1: VecLike, a2: VecLike, c: VecLike, r: number) {\n\tconst a = (a2.x - a1.x) * (a2.x - a1.x) + (a2.y - a1.y) * (a2.y - a1.y)\n\tconst b = 2 * ((a2.x - a1.x) * (a1.x - c.x) + (a2.y - a1.y) * (a1.y - c.y))\n\tconst cc =\n\t\tc.x * c.x + c.y * c.y + a1.x * a1.x + a1.y * a1.y - 2 * (c.x * a1.x + c.y * a1.y) - r * r\n\tconst deter = b * b - 4 * a * cc\n\n\tif (deter < 0) return null // outside\n\tif (deter === 0) return null // tangent\n\n\tconst e = Math.sqrt(deter)\n\tconst u1 = (-b + e) / (2 * a)\n\tconst u2 = (-b - e) / (2 * a)\n\n\tif ((u1 < 0 || u1 > 1) && (u2 < 0 || u2 > 1)) {\n\t\treturn null // outside or inside\n\t\t// if ((u1 < 0 && u2 < 0) || (u1 > 1 && u2 > 1)) {\n\t\t// \treturn null // outside\n\t\t// } else return null // inside'\n\t}\n\n\tconst result: VecLike[] = []\n\n\tif (0 <= u1 && u1 <= 1) result.push(Vec.Lrp(a1, a2, u1))\n\tif (0 <= u2 && u2 <= 1) result.push(Vec.Lrp(a1, a2, u2))\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a line segment and a polyline.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param points - The points in the polyline.\n * @public\n */\nexport function intersectLineSegmentPolyline(a1: VecLike, a2: VecLike, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike | null\n\n\tfor (let i = 0, n = points.length - 1; i < n; i++) {\n\t\tsegmentIntersection = intersectLineSegmentLineSegment(a1, a2, points[i], points[i + 1])\n\t\tif (segmentIntersection) result.push(segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a line segment and a closed polygon.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param points - The points in the polygon.\n * @public\n */\nexport function intersectLineSegmentPolygon(a1: VecLike, a2: VecLike, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike | null\n\n\tfor (let i = 1, n = points.length; i < n + 1; i++) {\n\t\tsegmentIntersection = intersectLineSegmentLineSegment(\n\t\t\ta1,\n\t\t\ta2,\n\t\t\tpoints[i - 1],\n\t\t\tpoints[i % points.length]\n\t\t)\n\n\t\tif (segmentIntersection) result.push(segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a circle and a circle.\n *\n * @param c1 - The first circle's center.\n * @param r1 - The first circle's radius.\n * @param c2 - The second circle's center.\n * @param r2 - The second circle's radius.\n * @public\n */\nexport function intersectCircleCircle(c1: VecLike, r1: number, c2: VecLike, r2: number) {\n\tlet dx = c2.x - c1.x\n\tlet dy = c2.y - c1.y\n\tconst d = Math.sqrt(dx * dx + dy * dy),\n\t\tx = (d * d - r2 * r2 + r1 * r1) / (2 * d),\n\t\ty = Math.sqrt(r1 * r1 - x * x)\n\tdx /= d\n\tdy /= d\n\treturn [\n\t\tnew Vec(c1.x + dx * x - dy * y, c1.y + dy * x + dx * y),\n\t\tnew Vec(c1.x + dx * x + dy * y, c1.y + dy * x - dx * y),\n\t]\n}\n\n/**\n * Find the intersections between a circle and a bounding box.\n *\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @param points - The points in the polygon.\n * @public\n */\nexport function intersectCirclePolygon(c: VecLike, r: number, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet a: VecLike, b: VecLike, int: VecLike[] | null\n\n\tfor (let i = 0, n = points.length; i < n; i++) {\n\t\ta = points[i]\n\t\tb = points[(i + 1) % points.length]\n\t\tint = intersectLineSegmentCircle(a, b, c, r)\n\t\tif (int) result.push(...int)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a circle and a bounding box.\n *\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @param points - The points in the polyline.\n * @public\n */\nexport function intersectCirclePolyline(c: VecLike, r: number, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet a: VecLike, b: VecLike, int: VecLike[] | null\n\n\tfor (let i = 1, n = points.length; i < n; i++) {\n\t\ta = points[i - 1]\n\t\tb = points[i]\n\t\tint = intersectLineSegmentCircle(a, b, c, r)\n\t\tif (int) result.push(...int)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a polygon and a bounding box.\n *\n * @public\n */\nexport function intersectPolygonBounds(points: VecLike[], bounds: Box) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike[] | null\n\n\tfor (const side of bounds.sides) {\n\t\tsegmentIntersection = intersectLineSegmentPolygon(side[0], side[1], points)\n\t\tif (segmentIntersection) result.push(...segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\nfunction ccw(A: VecLike, B: VecLike, C: VecLike) {\n\treturn (C.y - A.y) * (B.x - A.x) > (B.y - A.y) * (C.x - A.x)\n}\n\n/** @public */\nexport function linesIntersect(A: VecLike, B: VecLike, C: VecLike, D: VecLike) {\n\treturn ccw(A, C, D) !== ccw(B, C, D) && ccw(A, B, C) !== ccw(A, B, D)\n}\n\n/**\n * Create a new convex polygon as the intersection of two convex polygons.\n *\n * @param polygonA - An array of points representing the first polygon.\n * @param polygonB - An array of points representing the second polygon.\n * @public\n */\nexport function intersectPolygonPolygon(\n\tpolygonA: VecLike[],\n\tpolygonB: VecLike[]\n): VecLike[] | null {\n\t// Create an empty polygon as result\n\tconst result: Map<string, VecLike> = new Map()\n\tlet a: VecLike, b: VecLike, c: VecLike, d: VecLike\n\n\t// Add all corners of PolygonA that is inside PolygonB to result\n\tfor (let i = 0, n = polygonA.length; i < n; i++) {\n\t\ta = polygonA[i]\n\t\tif (pointInPolygon(a, polygonB)) {\n\t\t\tconst id = getPointId(a)\n\t\t\tif (!result.has(id)) {\n\t\t\t\tresult.set(id, a)\n\t\t\t}\n\t\t}\n\t}\n\t// Add all corners of PolygonB that is inside PolygonA to result\n\tfor (let i = 0, n = polygonB.length; i < n; i++) {\n\t\ta = polygonB[i]\n\t\tif (pointInPolygon(a, polygonA)) {\n\t\t\tconst id = getPointId(a)\n\t\t\tif (!result.has(id)) {\n\t\t\t\tresult.set(id, a)\n\t\t\t}\n\t\t}\n\t}\n\n\t// Add all intersection points to result\n\tfor (let i = 0, n = polygonA.length; i < n; i++) {\n\t\ta = polygonA[i]\n\t\tb = polygonA[(i + 1) % polygonA.length]\n\n\t\tfor (let j = 0, m = polygonB.length; j < m; j++) {\n\t\t\tc = polygonB[j]\n\t\t\td = polygonB[(j + 1) % polygonB.length]\n\t\t\tconst intersection = intersectLineSegmentLineSegment(a, b, c, d)\n\n\t\t\tif (intersection !== null) {\n\t\t\t\tconst id = getPointId(intersection)\n\t\t\t\tif (!result.has(id)) {\n\t\t\t\t\tresult.set(id, intersection)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tif (result.size === 0) return null // no intersection\n\n\t// Order all points in the result counter-clockwise.\n\treturn orderClockwise([...result.values()])\n}\n\n/**\n * Find all the points where `polyA` and `polyB` intersect and returns them in an undefined order.\n * To find the polygon that's the intersection of polyA and polyB, use `intersectPolygonPolygon`\n * instead, which orders the points and includes internal points.\n *\n * @param polyA - The first polygon.\n * @param polyB - The second polygon.\n * @param isAClosed - Whether `polyA` is a closed polygon or a polyline.\n * @param isBClosed - Whether `polyB` is a closed polygon or a polyline.\n * @public\n */\nexport function intersectPolys(\n\tpolyA: VecLike[],\n\tpolyB: VecLike[],\n\tisAClosed: boolean,\n\tisBClosed: boolean\n): VecLike[] {\n\tconst result: Map<string, VecLike> = new Map()\n\n\t// Add all intersection points to result\n\tfor (let i = 0, n = isAClosed ? polyA.length : polyA.length - 1; i < n; i++) {\n\t\tconst currentA = polyA[i]\n\t\tconst nextA = polyA[(i + 1) % polyA.length]\n\n\t\tfor (let j = 0, m = isBClosed ? polyB.length : polyB.length - 1; j < m; j++) {\n\t\t\tconst currentB = polyB[j]\n\t\t\tconst nextB = polyB[(j + 1) % polyB.length]\n\t\t\tconst intersection = intersectLineSegmentLineSegment(currentA, nextA, currentB, nextB)\n\n\t\t\tif (intersection !== null) {\n\t\t\t\tconst id = getPointId(intersection)\n\t\t\t\tif (!result.has(id)) {\n\t\t\t\t\tresult.set(id, intersection)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn [...result.values()]\n}\n\nfunction getPointId(point: VecLike) {\n\treturn `${point.x},${point.y}`\n}\n\nfunction orderClockwise(points: VecLike[]): VecLike[] {\n\tconst C = Vec.Average(points)\n\treturn points.sort((A, B) => Vec.Angle(C, A) - Vec.Angle(C, B))\n}\n\n/** @public */\nexport function polygonsIntersect(a: VecLike[], b: VecLike[]) {\n\tlet a0: VecLike, a1: VecLike, b0: VecLike, b1: VecLike\n\tfor (let i = 0, n = a.length; i < n; i++) {\n\t\ta0 = a[i]\n\t\ta1 = a[(i + 1) % n]\n\t\tfor (let j = 0, m = b.length; j < m; j++) {\n\t\t\tb0 = b[j]\n\t\t\tb1 = b[(j + 1) % m]\n\t\t\tif (linesIntersect(a0, a1, b0, b1)) return true\n\t\t}\n\t}\n\treturn false\n}\n\n/** @public */\nexport function polygonIntersectsPolyline(polygon: VecLike[], polyline: VecLike[]) {\n\tlet a: VecLike, b: VecLike, c: VecLike, d: VecLike\n\tfor (let i = 0, n = polygon.length; i < n; i++) {\n\t\ta = polygon[i]\n\t\tb = polygon[(i + 1) % n]\n\n\t\tfor (let j = 1, m = polyline.length; j < m; j++) {\n\t\t\tc = polyline[j - 1]\n\t\t\td = polyline[j]\n\t\t\tif (linesIntersect(a, b, c, d)) return true\n\t\t}\n\t}\n\treturn false\n}\n"],
5
- "mappings": "AACA,SAAS,eAAe,kBAAkB,sBAAsB;AAChE,SAAS,WAAoB;AAatB,SAAS,gCACf,IACA,IACA,IACA,IACA,YAAY,OACX;AACD,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,OAAO,MAAM,MAAM,MAAM;AAC/B,QAAM,OAAO,MAAM,MAAM,MAAM;AAC/B,QAAM,MAAM,MAAM,MAAM,MAAM;AAE9B,MAAI,cAAc,MAAM,GAAG,SAAS,KAAK,cAAc,MAAM,GAAG,SAAS,EAAG,QAAO;AAEnF,MAAI,cAAc,KAAK,GAAG,SAAS,EAAG,QAAO;AAE7C,MAAI,QAAQ,GAAG;AACd,UAAM,KAAK,OAAO;AAClB,UAAM,KAAK,OAAO;AAClB,QACC,iBAAiB,GAAG,IAAI,SAAS,KACjC,iBAAiB,IAAI,GAAG,SAAS,KACjC,iBAAiB,GAAG,IAAI,SAAS,KACjC,iBAAiB,IAAI,GAAG,SAAS,GAChC;AACD,aAAO,IAAI,MAAM,IAAI,KAAK,KAAK,KAAK,GAAG;AAAA,IACxC;AAAA,EACD;AAEA,SAAO;AACR;AAWO,SAAS,2BAA2B,IAAa,IAAa,GAAY,GAAW;AAC3F,QAAM,KAAK,GAAG,IAAI,GAAG,MAAM,GAAG,IAAI,GAAG,MAAM,GAAG,IAAI,GAAG,MAAM,GAAG,IAAI,GAAG;AACrE,QAAM,IAAI,MAAM,GAAG,IAAI,GAAG,MAAM,GAAG,IAAI,EAAE,MAAM,GAAG,IAAI,GAAG,MAAM,GAAG,IAAI,EAAE;AACxE,QAAM,KACL,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,KAAK,EAAE,IAAI,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK,IAAI;AACzF,QAAM,QAAQ,IAAI,IAAI,IAAI,IAAI;AAE9B,MAAI,QAAQ,EAAG,QAAO;AACtB,MAAI,UAAU,EAAG,QAAO;AAExB,QAAM,IAAI,KAAK,KAAK,KAAK;AACzB,QAAM,MAAM,CAAC,IAAI,MAAM,IAAI;AAC3B,QAAM,MAAM,CAAC,IAAI,MAAM,IAAI;AAE3B,OAAK,KAAK,KAAK,KAAK,OAAO,KAAK,KAAK,KAAK,IAAI;AAC7C,WAAO;AAAA,EAIR;AAEA,QAAM,SAAoB,CAAC;AAE3B,MAAI,KAAK,MAAM,MAAM,EAAG,QAAO,KAAK,IAAI,IAAI,IAAI,IAAI,EAAE,CAAC;AACvD,MAAI,KAAK,MAAM,MAAM,EAAG,QAAO,KAAK,IAAI,IAAI,IAAI,IAAI,EAAE,CAAC;AAEvD,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAUO,SAAS,6BAA6B,IAAa,IAAa,QAAmB;AACzF,QAAM,SAAoB,CAAC;AAC3B,MAAI;AAEJ,WAAS,IAAI,GAAG,IAAI,OAAO,SAAS,GAAG,IAAI,GAAG,KAAK;AAClD,0BAAsB,gCAAgC,IAAI,IAAI,OAAO,CAAC,GAAG,OAAO,IAAI,CAAC,CAAC;AACtF,QAAI,oBAAqB,QAAO,KAAK,mBAAmB;AAAA,EACzD;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAUO,SAAS,4BAA4B,IAAa,IAAa,QAAmB;AACxF,QAAM,SAAoB,CAAC;AAC3B,MAAI;AAEJ,WAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,IAAI,IAAI,GAAG,KAAK;AAClD,0BAAsB;AAAA,MACrB;AAAA,MACA;AAAA,MACA,OAAO,IAAI,CAAC;AAAA,MACZ,OAAO,IAAI,OAAO,MAAM;AAAA,IACzB;AAEA,QAAI,oBAAqB,QAAO,KAAK,mBAAmB;AAAA,EACzD;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAWO,SAAS,sBAAsB,IAAa,IAAY,IAAa,IAAY;AACvF,MAAI,KAAK,GAAG,IAAI,GAAG;AACnB,MAAI,KAAK,GAAG,IAAI,GAAG;AACnB,QAAM,IAAI,KAAK,KAAK,KAAK,KAAK,KAAK,EAAE,GACpC,KAAK,IAAI,IAAI,KAAK,KAAK,KAAK,OAAO,IAAI,IACvC,IAAI,KAAK,KAAK,KAAK,KAAK,IAAI,CAAC;AAC9B,QAAM;AACN,QAAM;AACN,SAAO;AAAA,IACN,IAAI,IAAI,GAAG,IAAI,KAAK,IAAI,KAAK,GAAG,GAAG,IAAI,KAAK,IAAI,KAAK,CAAC;AAAA,IACtD,IAAI,IAAI,GAAG,IAAI,KAAK,IAAI,KAAK,GAAG,GAAG,IAAI,KAAK,IAAI,KAAK,CAAC;AAAA,EACvD;AACD;AAUO,SAAS,uBAAuB,GAAY,GAAW,QAAmB;AAChF,QAAM,SAAoB,CAAC;AAC3B,MAAI,GAAY,GAAY;AAE5B,WAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,IAAI,GAAG,KAAK;AAC9C,QAAI,OAAO,CAAC;AACZ,QAAI,QAAQ,IAAI,KAAK,OAAO,MAAM;AAClC,UAAM,2BAA2B,GAAG,GAAG,GAAG,CAAC;AAC3C,QAAI,IAAK,QAAO,KAAK,GAAG,GAAG;AAAA,EAC5B;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAUO,SAAS,wBAAwB,GAAY,GAAW,QAAmB;AACjF,QAAM,SAAoB,CAAC;AAC3B,MAAI,GAAY,GAAY;AAE5B,WAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,IAAI,GAAG,KAAK;AAC9C,QAAI,OAAO,IAAI,CAAC;AAChB,QAAI,OAAO,CAAC;AACZ,UAAM,2BAA2B,GAAG,GAAG,GAAG,CAAC;AAC3C,QAAI,IAAK,QAAO,KAAK,GAAG,GAAG;AAAA,EAC5B;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAOO,SAAS,uBAAuB,QAAmB,QAAa;AACtE,QAAM,SAAoB,CAAC;AAC3B,MAAI;AAEJ,aAAW,QAAQ,OAAO,OAAO;AAChC,0BAAsB,4BAA4B,KAAK,CAAC,GAAG,KAAK,CAAC,GAAG,MAAM;AAC1E,QAAI,oBAAqB,QAAO,KAAK,GAAG,mBAAmB;AAAA,EAC5D;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAEA,SAAS,IAAI,GAAY,GAAY,GAAY;AAChD,UAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE;AAC3D;AAGO,SAAS,eAAe,GAAY,GAAY,GAAY,GAAY;AAC9E,SAAO,IAAI,GAAG,GAAG,CAAC,MAAM,IAAI,GAAG,GAAG,CAAC,KAAK,IAAI,GAAG,GAAG,CAAC,MAAM,IAAI,GAAG,GAAG,CAAC;AACrE;AASO,SAAS,wBACf,UACA,UACmB;AAEnB,QAAM,SAA+B,oBAAI,IAAI;AAC7C,MAAI,GAAY,GAAY,GAAY;AAGxC,WAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,QAAI,SAAS,CAAC;AACd,QAAI,eAAe,GAAG,QAAQ,GAAG;AAChC,YAAM,KAAK,WAAW,CAAC;AACvB,UAAI,CAAC,OAAO,IAAI,EAAE,GAAG;AACpB,eAAO,IAAI,IAAI,CAAC;AAAA,MACjB;AAAA,IACD;AAAA,EACD;AAEA,WAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,QAAI,SAAS,CAAC;AACd,QAAI,eAAe,GAAG,QAAQ,GAAG;AAChC,YAAM,KAAK,WAAW,CAAC;AACvB,UAAI,CAAC,OAAO,IAAI,EAAE,GAAG;AACpB,eAAO,IAAI,IAAI,CAAC;AAAA,MACjB;AAAA,IACD;AAAA,EACD;AAGA,WAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,QAAI,SAAS,CAAC;AACd,QAAI,UAAU,IAAI,KAAK,SAAS,MAAM;AAEtC,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,CAAC;AACd,UAAI,UAAU,IAAI,KAAK,SAAS,MAAM;AACtC,YAAM,eAAe,gCAAgC,GAAG,GAAG,GAAG,CAAC;AAE/D,UAAI,iBAAiB,MAAM;AAC1B,cAAM,KAAK,WAAW,YAAY;AAClC,YAAI,CAAC,OAAO,IAAI,EAAE,GAAG;AACpB,iBAAO,IAAI,IAAI,YAAY;AAAA,QAC5B;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAEA,MAAI,OAAO,SAAS,EAAG,QAAO;AAG9B,SAAO,eAAe,CAAC,GAAG,OAAO,OAAO,CAAC,CAAC;AAC3C;AAaO,SAAS,eACf,OACA,OACA,WACA,WACY;AACZ,QAAM,SAA+B,oBAAI,IAAI;AAG7C,WAAS,IAAI,GAAG,IAAI,YAAY,MAAM,SAAS,MAAM,SAAS,GAAG,IAAI,GAAG,KAAK;AAC5E,UAAM,WAAW,MAAM,CAAC;AACxB,UAAM,QAAQ,OAAO,IAAI,KAAK,MAAM,MAAM;AAE1C,aAAS,IAAI,GAAG,IAAI,YAAY,MAAM,SAAS,MAAM,SAAS,GAAG,IAAI,GAAG,KAAK;AAC5E,YAAM,WAAW,MAAM,CAAC;AACxB,YAAM,QAAQ,OAAO,IAAI,KAAK,MAAM,MAAM;AAC1C,YAAM,eAAe,gCAAgC,UAAU,OAAO,UAAU,KAAK;AAErF,UAAI,iBAAiB,MAAM;AAC1B,cAAM,KAAK,WAAW,YAAY;AAClC,YAAI,CAAC,OAAO,IAAI,EAAE,GAAG;AACpB,iBAAO,IAAI,IAAI,YAAY;AAAA,QAC5B;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAEA,SAAO,CAAC,GAAG,OAAO,OAAO,CAAC;AAC3B;AAEA,SAAS,WAAW,OAAgB;AACnC,SAAO,GAAG,MAAM,CAAC,IAAI,MAAM,CAAC;AAC7B;AAEA,SAAS,eAAe,QAA8B;AACrD,QAAM,IAAI,IAAI,QAAQ,MAAM;AAC5B,SAAO,OAAO,KAAK,CAAC,GAAG,MAAM,IAAI,MAAM,GAAG,CAAC,IAAI,IAAI,MAAM,GAAG,CAAC,CAAC;AAC/D;AAGO,SAAS,kBAAkB,GAAc,GAAc;AAC7D,MAAI,IAAa,IAAa,IAAa;AAC3C,WAAS,IAAI,GAAG,IAAI,EAAE,QAAQ,IAAI,GAAG,KAAK;AACzC,SAAK,EAAE,CAAC;AACR,SAAK,GAAG,IAAI,KAAK,CAAC;AAClB,aAAS,IAAI,GAAG,IAAI,EAAE,QAAQ,IAAI,GAAG,KAAK;AACzC,WAAK,EAAE,CAAC;AACR,WAAK,GAAG,IAAI,KAAK,CAAC;AAClB,UAAI,eAAe,IAAI,IAAI,IAAI,EAAE,EAAG,QAAO;AAAA,IAC5C;AAAA,EACD;AACA,SAAO;AACR;AAGO,SAAS,0BAA0B,SAAoB,UAAqB;AAClF,MAAI,GAAY,GAAY,GAAY;AACxC,WAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,IAAI,GAAG,KAAK;AAC/C,QAAI,QAAQ,CAAC;AACb,QAAI,SAAS,IAAI,KAAK,CAAC;AAEvB,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,IAAI,CAAC;AAClB,UAAI,SAAS,CAAC;AACd,UAAI,eAAe,GAAG,GAAG,GAAG,CAAC,EAAG,QAAO;AAAA,IACxC;AAAA,EACD;AACA,SAAO;AACR;",
4
+ "sourcesContent": ["import { Box } from './Box'\nimport { pointInPolygon } from './utils'\nimport { Vec, VecLike } from './Vec'\n\n// need even more intersections? See https://gist.github.com/steveruizok/35c02d526c707003a5c79761bfb89a52\n\n/**\n * Find the intersection between a line segment and a line segment.\n *\n * @param a1 - The first segment's first point.\n * @param a2 - The first segment's second point.\n * @param b1 - The second segment's first point.\n * @param b2 - The second segment's second point.\n * @public\n */\nexport function intersectLineSegmentLineSegment(\n\ta1: VecLike,\n\ta2: VecLike,\n\tb1: VecLike,\n\tb2: VecLike,\n\tprecision = 1e-10\n) {\n\tconst ABx = a1.x - b1.x\n\tconst ABy = a1.y - b1.y\n\tconst BVx = b2.x - b1.x\n\tconst BVy = b2.y - b1.y\n\tconst AVx = a2.x - a1.x\n\tconst AVy = a2.y - a1.y\n\tconst ua_t = BVx * ABy - BVy * ABx\n\tconst ub_t = AVx * ABy - AVy * ABx\n\tconst u_b = BVy * AVx - BVx * AVy\n\n\t// These comparisons inline approximately(x, 0) and approximatelyLte(x, 0/1)\n\t// to avoid 7+ function calls per invocation.\n\tif (Math.abs(ua_t) <= precision || Math.abs(ub_t) <= precision) return null // coincident\n\n\tif (Math.abs(u_b) <= precision) return null // parallel\n\n\tconst ua = ua_t / u_b\n\tconst ub = ub_t / u_b\n\t// Inlined: approximately(ua, 0) && approximatelyLte(ua, 1) && same for ub\n\tif (ua >= -precision && ua <= 1 + precision && ub >= -precision && ub <= 1 + precision) {\n\t\t// Inlined: Vec.Lrp(a1, a2, ua) \u2014 i.e. a1 + ua * (a2 - a1)\n\t\treturn new Vec(a1.x + ua * AVx, a1.y + ua * AVy)\n\t}\n\n\treturn null // no intersection\n}\n\n/**\n * Find the intersections between a line segment and a circle.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @public\n */\nexport function intersectLineSegmentCircle(a1: VecLike, a2: VecLike, c: VecLike, r: number) {\n\t// Precompute segment delta (dx, dy) and origin-to-center offset (ocx, ocy)\n\t// to avoid repeated (a2.x - a1.x) and (a1.x - c.x) subexpressions.\n\tconst dx = a2.x - a1.x\n\tconst dy = a2.y - a1.y\n\tconst ocx = a1.x - c.x\n\tconst ocy = a1.y - c.y\n\n\tconst a = dx * dx + dy * dy\n\tconst b = 2 * (dx * ocx + dy * ocy)\n\tconst cc = ocx * ocx + ocy * ocy - r * r\n\tconst deter = b * b - 4 * a * cc\n\n\tif (deter <= 0) return null // outside or tangent\n\n\tconst e = Math.sqrt(deter)\n\tconst u1 = (-b + e) / (2 * a)\n\tconst u2 = (-b - e) / (2 * a)\n\n\tif ((u1 < 0 || u1 > 1) && (u2 < 0 || u2 > 1)) {\n\t\treturn null\n\t}\n\n\tconst result: VecLike[] = []\n\n\t// Inlined: Vec.Lrp(a1, a2, u) \u2014 i.e. a1 + u * (a2 - a1)\n\tif (u1 >= 0 && u1 <= 1) result.push(new Vec(a1.x + dx * u1, a1.y + dy * u1))\n\tif (u2 >= 0 && u2 <= 1) result.push(new Vec(a1.x + dx * u2, a1.y + dy * u2))\n\n\tif (result.length === 0) return null\n\n\treturn result\n}\n\n/**\n * Find the intersections between a line segment and a polyline.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param points - The points in the polyline.\n * @public\n */\nexport function intersectLineSegmentPolyline(a1: VecLike, a2: VecLike, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike | null\n\n\tfor (let i = 0, n = points.length - 1; i < n; i++) {\n\t\tsegmentIntersection = intersectLineSegmentLineSegment(a1, a2, points[i], points[i + 1])\n\t\tif (segmentIntersection) result.push(segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a line segment and a closed polygon.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param points - The points in the polygon.\n * @public\n */\nexport function intersectLineSegmentPolygon(a1: VecLike, a2: VecLike, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike | null\n\n\tfor (let i = 1, n = points.length; i < n + 1; i++) {\n\t\tsegmentIntersection = intersectLineSegmentLineSegment(\n\t\t\ta1,\n\t\t\ta2,\n\t\t\tpoints[i - 1],\n\t\t\tpoints[i % points.length]\n\t\t)\n\n\t\tif (segmentIntersection) result.push(segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a circle and a circle.\n *\n * @param c1 - The first circle's center.\n * @param r1 - The first circle's radius.\n * @param c2 - The second circle's center.\n * @param r2 - The second circle's radius.\n * @public\n */\nexport function intersectCircleCircle(c1: VecLike, r1: number, c2: VecLike, r2: number) {\n\tlet dx = c2.x - c1.x\n\tlet dy = c2.y - c1.y\n\tconst d = Math.sqrt(dx * dx + dy * dy),\n\t\tx = (d * d - r2 * r2 + r1 * r1) / (2 * d),\n\t\ty = Math.sqrt(r1 * r1 - x * x)\n\tdx /= d\n\tdy /= d\n\treturn [\n\t\tnew Vec(c1.x + dx * x - dy * y, c1.y + dy * x + dx * y),\n\t\tnew Vec(c1.x + dx * x + dy * y, c1.y + dy * x - dx * y),\n\t]\n}\n\n/**\n * Find the intersections between a circle and a bounding box.\n *\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @param points - The points in the polygon.\n * @public\n */\nexport function intersectCirclePolygon(c: VecLike, r: number, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet a: VecLike, b: VecLike, int: VecLike[] | null\n\n\tfor (let i = 0, n = points.length; i < n; i++) {\n\t\ta = points[i]\n\t\tb = points[(i + 1) % points.length]\n\t\tint = intersectLineSegmentCircle(a, b, c, r)\n\t\tif (int) result.push(...int)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a circle and a bounding box.\n *\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @param points - The points in the polyline.\n * @public\n */\nexport function intersectCirclePolyline(c: VecLike, r: number, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet a: VecLike, b: VecLike, int: VecLike[] | null\n\n\tfor (let i = 1, n = points.length; i < n; i++) {\n\t\ta = points[i - 1]\n\t\tb = points[i]\n\t\tint = intersectLineSegmentCircle(a, b, c, r)\n\t\tif (int) result.push(...int)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a polygon and a bounding box.\n *\n * @public\n */\nexport function intersectPolygonBounds(points: VecLike[], bounds: Box) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike[] | null\n\n\tfor (const side of bounds.sides) {\n\t\tsegmentIntersection = intersectLineSegmentPolygon(side[0], side[1], points)\n\t\tif (segmentIntersection) result.push(...segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\nfunction ccw(A: VecLike, B: VecLike, C: VecLike) {\n\treturn (C.y - A.y) * (B.x - A.x) > (B.y - A.y) * (C.x - A.x)\n}\n\n/** @public */\nexport function linesIntersect(A: VecLike, B: VecLike, C: VecLike, D: VecLike) {\n\treturn ccw(A, C, D) !== ccw(B, C, D) && ccw(A, B, C) !== ccw(A, B, D)\n}\n\n/**\n * Create a new convex polygon as the intersection of two convex polygons.\n *\n * @param polygonA - An array of points representing the first polygon.\n * @param polygonB - An array of points representing the second polygon.\n * @public\n */\nexport function intersectPolygonPolygon(\n\tpolygonA: VecLike[],\n\tpolygonB: VecLike[]\n): VecLike[] | null {\n\t// Create an empty polygon as result\n\tconst result: Map<string, VecLike> = new Map()\n\tlet a: VecLike, b: VecLike, c: VecLike, d: VecLike\n\n\t// Add all corners of PolygonA that is inside PolygonB to result\n\tfor (let i = 0, n = polygonA.length; i < n; i++) {\n\t\ta = polygonA[i]\n\t\tif (pointInPolygon(a, polygonB)) {\n\t\t\tconst id = getPointId(a)\n\t\t\tif (!result.has(id)) {\n\t\t\t\tresult.set(id, a)\n\t\t\t}\n\t\t}\n\t}\n\t// Add all corners of PolygonB that is inside PolygonA to result\n\tfor (let i = 0, n = polygonB.length; i < n; i++) {\n\t\ta = polygonB[i]\n\t\tif (pointInPolygon(a, polygonA)) {\n\t\t\tconst id = getPointId(a)\n\t\t\tif (!result.has(id)) {\n\t\t\t\tresult.set(id, a)\n\t\t\t}\n\t\t}\n\t}\n\n\t// Add all intersection points to result\n\tfor (let i = 0, n = polygonA.length; i < n; i++) {\n\t\ta = polygonA[i]\n\t\tb = polygonA[(i + 1) % polygonA.length]\n\n\t\tfor (let j = 0, m = polygonB.length; j < m; j++) {\n\t\t\tc = polygonB[j]\n\t\t\td = polygonB[(j + 1) % polygonB.length]\n\t\t\tconst intersection = intersectLineSegmentLineSegment(a, b, c, d)\n\n\t\t\tif (intersection !== null) {\n\t\t\t\tconst id = getPointId(intersection)\n\t\t\t\tif (!result.has(id)) {\n\t\t\t\t\tresult.set(id, intersection)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tif (result.size === 0) return null // no intersection\n\n\t// Order all points in the result counter-clockwise.\n\treturn orderClockwise([...result.values()])\n}\n\n/**\n * Find all the points where `polyA` and `polyB` intersect and returns them in an undefined order.\n * To find the polygon that's the intersection of polyA and polyB, use `intersectPolygonPolygon`\n * instead, which orders the points and includes internal points.\n *\n * @param polyA - The first polygon.\n * @param polyB - The second polygon.\n * @param isAClosed - Whether `polyA` is a closed polygon or a polyline.\n * @param isBClosed - Whether `polyB` is a closed polygon or a polyline.\n * @public\n */\nexport function intersectPolys(\n\tpolyA: VecLike[],\n\tpolyB: VecLike[],\n\tisAClosed: boolean,\n\tisBClosed: boolean\n): VecLike[] {\n\tconst result: Map<string, VecLike> = new Map()\n\n\t// Add all intersection points to result\n\tfor (let i = 0, n = isAClosed ? polyA.length : polyA.length - 1; i < n; i++) {\n\t\tconst currentA = polyA[i]\n\t\tconst nextA = polyA[(i + 1) % polyA.length]\n\n\t\tfor (let j = 0, m = isBClosed ? polyB.length : polyB.length - 1; j < m; j++) {\n\t\t\tconst currentB = polyB[j]\n\t\t\tconst nextB = polyB[(j + 1) % polyB.length]\n\t\t\tconst intersection = intersectLineSegmentLineSegment(currentA, nextA, currentB, nextB)\n\n\t\t\tif (intersection !== null) {\n\t\t\t\tconst id = getPointId(intersection)\n\t\t\t\tif (!result.has(id)) {\n\t\t\t\t\tresult.set(id, intersection)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn [...result.values()]\n}\n\nfunction getPointId(point: VecLike) {\n\treturn `${point.x},${point.y}`\n}\n\nfunction orderClockwise(points: VecLike[]): VecLike[] {\n\tconst C = Vec.Average(points)\n\treturn points.sort((A, B) => Vec.Angle(C, A) - Vec.Angle(C, B))\n}\n\n/** @public */\nexport function polygonsIntersect(a: VecLike[], b: VecLike[]) {\n\tlet a0: VecLike, a1: VecLike, b0: VecLike, b1: VecLike\n\tfor (let i = 0, n = a.length; i < n; i++) {\n\t\ta0 = a[i]\n\t\ta1 = a[(i + 1) % n]\n\t\tfor (let j = 0, m = b.length; j < m; j++) {\n\t\t\tb0 = b[j]\n\t\t\tb1 = b[(j + 1) % m]\n\t\t\tif (linesIntersect(a0, a1, b0, b1)) return true\n\t\t}\n\t}\n\treturn false\n}\n\n/** @public */\nexport function polygonIntersectsPolyline(polygon: VecLike[], polyline: VecLike[]) {\n\tlet a: VecLike, b: VecLike, c: VecLike, d: VecLike\n\tfor (let i = 0, n = polygon.length; i < n; i++) {\n\t\ta = polygon[i]\n\t\tb = polygon[(i + 1) % n]\n\n\t\tfor (let j = 1, m = polyline.length; j < m; j++) {\n\t\t\tc = polyline[j - 1]\n\t\t\td = polyline[j]\n\t\t\tif (linesIntersect(a, b, c, d)) return true\n\t\t}\n\t}\n\treturn false\n}\n"],
5
+ "mappings": "AACA,SAAS,sBAAsB;AAC/B,SAAS,WAAoB;AAatB,SAAS,gCACf,IACA,IACA,IACA,IACA,YAAY,OACX;AACD,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,MAAM,GAAG,IAAI,GAAG;AACtB,QAAM,OAAO,MAAM,MAAM,MAAM;AAC/B,QAAM,OAAO,MAAM,MAAM,MAAM;AAC/B,QAAM,MAAM,MAAM,MAAM,MAAM;AAI9B,MAAI,KAAK,IAAI,IAAI,KAAK,aAAa,KAAK,IAAI,IAAI,KAAK,UAAW,QAAO;AAEvE,MAAI,KAAK,IAAI,GAAG,KAAK,UAAW,QAAO;AAEvC,QAAM,KAAK,OAAO;AAClB,QAAM,KAAK,OAAO;AAElB,MAAI,MAAM,CAAC,aAAa,MAAM,IAAI,aAAa,MAAM,CAAC,aAAa,MAAM,IAAI,WAAW;AAEvF,WAAO,IAAI,IAAI,GAAG,IAAI,KAAK,KAAK,GAAG,IAAI,KAAK,GAAG;AAAA,EAChD;AAEA,SAAO;AACR;AAWO,SAAS,2BAA2B,IAAa,IAAa,GAAY,GAAW;AAG3F,QAAM,KAAK,GAAG,IAAI,GAAG;AACrB,QAAM,KAAK,GAAG,IAAI,GAAG;AACrB,QAAM,MAAM,GAAG,IAAI,EAAE;AACrB,QAAM,MAAM,GAAG,IAAI,EAAE;AAErB,QAAM,IAAI,KAAK,KAAK,KAAK;AACzB,QAAM,IAAI,KAAK,KAAK,MAAM,KAAK;AAC/B,QAAM,KAAK,MAAM,MAAM,MAAM,MAAM,IAAI;AACvC,QAAM,QAAQ,IAAI,IAAI,IAAI,IAAI;AAE9B,MAAI,SAAS,EAAG,QAAO;AAEvB,QAAM,IAAI,KAAK,KAAK,KAAK;AACzB,QAAM,MAAM,CAAC,IAAI,MAAM,IAAI;AAC3B,QAAM,MAAM,CAAC,IAAI,MAAM,IAAI;AAE3B,OAAK,KAAK,KAAK,KAAK,OAAO,KAAK,KAAK,KAAK,IAAI;AAC7C,WAAO;AAAA,EACR;AAEA,QAAM,SAAoB,CAAC;AAG3B,MAAI,MAAM,KAAK,MAAM,EAAG,QAAO,KAAK,IAAI,IAAI,GAAG,IAAI,KAAK,IAAI,GAAG,IAAI,KAAK,EAAE,CAAC;AAC3E,MAAI,MAAM,KAAK,MAAM,EAAG,QAAO,KAAK,IAAI,IAAI,GAAG,IAAI,KAAK,IAAI,GAAG,IAAI,KAAK,EAAE,CAAC;AAE3E,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAUO,SAAS,6BAA6B,IAAa,IAAa,QAAmB;AACzF,QAAM,SAAoB,CAAC;AAC3B,MAAI;AAEJ,WAAS,IAAI,GAAG,IAAI,OAAO,SAAS,GAAG,IAAI,GAAG,KAAK;AAClD,0BAAsB,gCAAgC,IAAI,IAAI,OAAO,CAAC,GAAG,OAAO,IAAI,CAAC,CAAC;AACtF,QAAI,oBAAqB,QAAO,KAAK,mBAAmB;AAAA,EACzD;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAUO,SAAS,4BAA4B,IAAa,IAAa,QAAmB;AACxF,QAAM,SAAoB,CAAC;AAC3B,MAAI;AAEJ,WAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,IAAI,IAAI,GAAG,KAAK;AAClD,0BAAsB;AAAA,MACrB;AAAA,MACA;AAAA,MACA,OAAO,IAAI,CAAC;AAAA,MACZ,OAAO,IAAI,OAAO,MAAM;AAAA,IACzB;AAEA,QAAI,oBAAqB,QAAO,KAAK,mBAAmB;AAAA,EACzD;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAWO,SAAS,sBAAsB,IAAa,IAAY,IAAa,IAAY;AACvF,MAAI,KAAK,GAAG,IAAI,GAAG;AACnB,MAAI,KAAK,GAAG,IAAI,GAAG;AACnB,QAAM,IAAI,KAAK,KAAK,KAAK,KAAK,KAAK,EAAE,GACpC,KAAK,IAAI,IAAI,KAAK,KAAK,KAAK,OAAO,IAAI,IACvC,IAAI,KAAK,KAAK,KAAK,KAAK,IAAI,CAAC;AAC9B,QAAM;AACN,QAAM;AACN,SAAO;AAAA,IACN,IAAI,IAAI,GAAG,IAAI,KAAK,IAAI,KAAK,GAAG,GAAG,IAAI,KAAK,IAAI,KAAK,CAAC;AAAA,IACtD,IAAI,IAAI,GAAG,IAAI,KAAK,IAAI,KAAK,GAAG,GAAG,IAAI,KAAK,IAAI,KAAK,CAAC;AAAA,EACvD;AACD;AAUO,SAAS,uBAAuB,GAAY,GAAW,QAAmB;AAChF,QAAM,SAAoB,CAAC;AAC3B,MAAI,GAAY,GAAY;AAE5B,WAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,IAAI,GAAG,KAAK;AAC9C,QAAI,OAAO,CAAC;AACZ,QAAI,QAAQ,IAAI,KAAK,OAAO,MAAM;AAClC,UAAM,2BAA2B,GAAG,GAAG,GAAG,CAAC;AAC3C,QAAI,IAAK,QAAO,KAAK,GAAG,GAAG;AAAA,EAC5B;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAUO,SAAS,wBAAwB,GAAY,GAAW,QAAmB;AACjF,QAAM,SAAoB,CAAC;AAC3B,MAAI,GAAY,GAAY;AAE5B,WAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,IAAI,GAAG,KAAK;AAC9C,QAAI,OAAO,IAAI,CAAC;AAChB,QAAI,OAAO,CAAC;AACZ,UAAM,2BAA2B,GAAG,GAAG,GAAG,CAAC;AAC3C,QAAI,IAAK,QAAO,KAAK,GAAG,GAAG;AAAA,EAC5B;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAOO,SAAS,uBAAuB,QAAmB,QAAa;AACtE,QAAM,SAAoB,CAAC;AAC3B,MAAI;AAEJ,aAAW,QAAQ,OAAO,OAAO;AAChC,0BAAsB,4BAA4B,KAAK,CAAC,GAAG,KAAK,CAAC,GAAG,MAAM;AAC1E,QAAI,oBAAqB,QAAO,KAAK,GAAG,mBAAmB;AAAA,EAC5D;AAEA,MAAI,OAAO,WAAW,EAAG,QAAO;AAEhC,SAAO;AACR;AAEA,SAAS,IAAI,GAAY,GAAY,GAAY;AAChD,UAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE;AAC3D;AAGO,SAAS,eAAe,GAAY,GAAY,GAAY,GAAY;AAC9E,SAAO,IAAI,GAAG,GAAG,CAAC,MAAM,IAAI,GAAG,GAAG,CAAC,KAAK,IAAI,GAAG,GAAG,CAAC,MAAM,IAAI,GAAG,GAAG,CAAC;AACrE;AASO,SAAS,wBACf,UACA,UACmB;AAEnB,QAAM,SAA+B,oBAAI,IAAI;AAC7C,MAAI,GAAY,GAAY,GAAY;AAGxC,WAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,QAAI,SAAS,CAAC;AACd,QAAI,eAAe,GAAG,QAAQ,GAAG;AAChC,YAAM,KAAK,WAAW,CAAC;AACvB,UAAI,CAAC,OAAO,IAAI,EAAE,GAAG;AACpB,eAAO,IAAI,IAAI,CAAC;AAAA,MACjB;AAAA,IACD;AAAA,EACD;AAEA,WAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,QAAI,SAAS,CAAC;AACd,QAAI,eAAe,GAAG,QAAQ,GAAG;AAChC,YAAM,KAAK,WAAW,CAAC;AACvB,UAAI,CAAC,OAAO,IAAI,EAAE,GAAG;AACpB,eAAO,IAAI,IAAI,CAAC;AAAA,MACjB;AAAA,IACD;AAAA,EACD;AAGA,WAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,QAAI,SAAS,CAAC;AACd,QAAI,UAAU,IAAI,KAAK,SAAS,MAAM;AAEtC,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,CAAC;AACd,UAAI,UAAU,IAAI,KAAK,SAAS,MAAM;AACtC,YAAM,eAAe,gCAAgC,GAAG,GAAG,GAAG,CAAC;AAE/D,UAAI,iBAAiB,MAAM;AAC1B,cAAM,KAAK,WAAW,YAAY;AAClC,YAAI,CAAC,OAAO,IAAI,EAAE,GAAG;AACpB,iBAAO,IAAI,IAAI,YAAY;AAAA,QAC5B;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAEA,MAAI,OAAO,SAAS,EAAG,QAAO;AAG9B,SAAO,eAAe,CAAC,GAAG,OAAO,OAAO,CAAC,CAAC;AAC3C;AAaO,SAAS,eACf,OACA,OACA,WACA,WACY;AACZ,QAAM,SAA+B,oBAAI,IAAI;AAG7C,WAAS,IAAI,GAAG,IAAI,YAAY,MAAM,SAAS,MAAM,SAAS,GAAG,IAAI,GAAG,KAAK;AAC5E,UAAM,WAAW,MAAM,CAAC;AACxB,UAAM,QAAQ,OAAO,IAAI,KAAK,MAAM,MAAM;AAE1C,aAAS,IAAI,GAAG,IAAI,YAAY,MAAM,SAAS,MAAM,SAAS,GAAG,IAAI,GAAG,KAAK;AAC5E,YAAM,WAAW,MAAM,CAAC;AACxB,YAAM,QAAQ,OAAO,IAAI,KAAK,MAAM,MAAM;AAC1C,YAAM,eAAe,gCAAgC,UAAU,OAAO,UAAU,KAAK;AAErF,UAAI,iBAAiB,MAAM;AAC1B,cAAM,KAAK,WAAW,YAAY;AAClC,YAAI,CAAC,OAAO,IAAI,EAAE,GAAG;AACpB,iBAAO,IAAI,IAAI,YAAY;AAAA,QAC5B;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAEA,SAAO,CAAC,GAAG,OAAO,OAAO,CAAC;AAC3B;AAEA,SAAS,WAAW,OAAgB;AACnC,SAAO,GAAG,MAAM,CAAC,IAAI,MAAM,CAAC;AAC7B;AAEA,SAAS,eAAe,QAA8B;AACrD,QAAM,IAAI,IAAI,QAAQ,MAAM;AAC5B,SAAO,OAAO,KAAK,CAAC,GAAG,MAAM,IAAI,MAAM,GAAG,CAAC,IAAI,IAAI,MAAM,GAAG,CAAC,CAAC;AAC/D;AAGO,SAAS,kBAAkB,GAAc,GAAc;AAC7D,MAAI,IAAa,IAAa,IAAa;AAC3C,WAAS,IAAI,GAAG,IAAI,EAAE,QAAQ,IAAI,GAAG,KAAK;AACzC,SAAK,EAAE,CAAC;AACR,SAAK,GAAG,IAAI,KAAK,CAAC;AAClB,aAAS,IAAI,GAAG,IAAI,EAAE,QAAQ,IAAI,GAAG,KAAK;AACzC,WAAK,EAAE,CAAC;AACR,WAAK,GAAG,IAAI,KAAK,CAAC;AAClB,UAAI,eAAe,IAAI,IAAI,IAAI,EAAE,EAAG,QAAO;AAAA,IAC5C;AAAA,EACD;AACA,SAAO;AACR;AAGO,SAAS,0BAA0B,SAAoB,UAAqB;AAClF,MAAI,GAAY,GAAY,GAAY;AACxC,WAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,IAAI,GAAG,KAAK;AAC/C,QAAI,QAAQ,CAAC;AACb,QAAI,SAAS,IAAI,KAAK,CAAC;AAEvB,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,IAAI,CAAC;AAClB,UAAI,SAAS,CAAC;AACd,UAAI,eAAe,GAAG,GAAG,GAAG,CAAC,EAAG,QAAO;AAAA,IACxC;AAAA,EACD;AACA,SAAO;AACR;",
6
6
  "names": []
7
7
  }
@@ -126,7 +126,6 @@ function pointInPolygon(A, points) {
126
126
  a = points[i];
127
127
  if (a.x === A.x && a.y === A.y) return true;
128
128
  b = points[(i + 1) % points.length];
129
- if (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true;
130
129
  if (a.y <= A.y) {
131
130
  if (b.y > A.y && cross(a, b, A) > 0) {
132
131
  windingNumber += 1;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/primitives/utils.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from './Vec'\n\n/** @public */\nexport function precise(A: VecLike) {\n\treturn `${toDomPrecision(A.x)},${toDomPrecision(A.y)} `\n}\n\n/** @public */\nexport function average(A: VecLike, B: VecLike) {\n\treturn `${toDomPrecision((A.x + B.x) / 2)},${toDomPrecision((A.y + B.y) / 2)} `\n}\n\n/** @public */\nexport const PI = Math.PI\n/** @public */\nexport const HALF_PI = PI / 2\n/** @public */\nexport const PI2 = PI * 2\n/** @public */\nexport const SIN = Math.sin\n\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1) // 1\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @public\n */\nexport function clamp(n: number, min: number): number\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1, 10) // 1\n * const B = clamp(11, 1, 10) // 10\n * const C = clamp(5, 1, 10) // 5\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @param max - The maximum value.\n * @public\n */\nexport function clamp(n: number, min: number, max: number): number\nexport function clamp(n: number, min: number, max?: number): number {\n\treturn Math.max(min, typeof max !== 'undefined' ? Math.min(n, max) : n)\n}\n\n/**\n * Get a number to a precision.\n *\n * @param n - The number.\n * @param precision - The precision.\n * @public\n */\nexport function toPrecision(n: number, precision = 10000000000) {\n\tif (!n) return 0\n\treturn Math.round(n * precision) / precision\n}\n\n/**\n * Whether two numbers numbers a and b are approximately equal.\n *\n * @param a - The first point.\n * @param b - The second point.\n * @public\n */\nexport function approximately(a: number, b: number, precision = 0.000001) {\n\treturn Math.abs(a - b) <= precision\n}\n\n/**\n * Whether a number is approximately less than or equal to another number.\n *\n * @param a - The first number.\n * @param b - The second number.\n * @public\n */\nexport function approximatelyLte(a: number, b: number, precision = 0.000001) {\n\treturn a < b || approximately(a, b, precision)\n}\n\n/**\n * Find the approximate perimeter of an ellipse.\n *\n * @param rx - The ellipse's x radius.\n * @param ry - The ellipse's y radius.\n * @public\n */\nexport function perimeterOfEllipse(rx: number, ry: number): number {\n\tconst h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)\n\treturn PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))\n}\n\n/**\n * @param a - Any angle in radians\n * @returns A number between 0 and 2 * PI\n * @public\n */\nexport function canonicalizeRotation(a: number) {\n\ta = a % PI2\n\tif (a < 0) {\n\t\ta = a + PI2\n\t} else if (a === 0) {\n\t\t// prevent negative zero\n\t\ta = 0\n\t}\n\treturn a\n}\n\n/**\n * Get the clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function clockwiseAngleDist(a0: number, a1: number): number {\n\ta0 = canonicalizeRotation(a0)\n\ta1 = canonicalizeRotation(a1)\n\tif (a0 > a1) {\n\t\ta1 += PI2\n\t}\n\treturn a1 - a0\n}\n\n/**\n * Get the counter-clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function counterClockwiseAngleDist(a0: number, a1: number): number {\n\treturn PI2 - clockwiseAngleDist(a0, a1)\n}\n\n/**\n * Get the short angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function shortAngleDist(a0: number, a1: number): number {\n\tconst da = (a1 - a0) % PI2\n\treturn ((2 * da) % PI2) - da\n}\n\n/**\n * Clamp radians within 0 and 2PI\n *\n * @param r - The radian value.\n * @public\n */\nexport function clampRadians(r: number): number {\n\treturn (PI2 + r) % PI2\n}\n\n/**\n * Clamp rotation to even segments.\n *\n * @param r - The rotation in radians.\n * @param segments - The number of segments.\n * @public\n */\nexport function snapAngle(r: number, segments: number): number {\n\tconst seg = PI2 / segments\n\tlet ang = (Math.floor((clampRadians(r) + seg / 2) / seg) * seg) % PI2\n\tif (ang < PI) ang += PI2\n\tif (ang > PI) ang -= PI2\n\treturn ang\n}\n\n/**\n * Checks whether two angles are approximately at right-angles or parallel to each other\n *\n * @param a - Angle a (radians)\n * @param b - Angle b (radians)\n * @returns True iff the angles are approximately at right-angles or parallel to each other\n * @public\n */\nexport function areAnglesCompatible(a: number, b: number) {\n\treturn a === b || approximately((a % (Math.PI / 2)) - (b % (Math.PI / 2)), 0)\n}\n\n/**\n * Convert degrees to radians.\n *\n * @param d - The degree in degrees.\n * @public\n */\nexport function degreesToRadians(d: number): number {\n\treturn (d * PI) / 180\n}\n\n/**\n * Convert radians to degrees.\n *\n * @param r - The degree in radians.\n * @public\n */\nexport function radiansToDegrees(r: number): number {\n\treturn (r * 180) / PI\n}\n\n/**\n * Get a point on the perimeter of a circle.\n *\n * @param center - The center of the circle.\n * @param r - The radius of the circle.\n * @param a - The angle in radians.\n * @public\n */\nexport function getPointOnCircle(center: VecLike, r: number, a: number) {\n\treturn new Vec(center.x, center.y).add(Vec.FromAngle(a, r))\n}\n\n/** @public */\nexport function getPolygonVertices(width: number, height: number, sides: number) {\n\tconst cx = width / 2\n\tconst cy = height / 2\n\tconst pointsOnPerimeter: Vec[] = []\n\n\tlet minX = Infinity\n\tlet maxX = -Infinity\n\tlet minY = Infinity\n\tlet maxY = -Infinity\n\tfor (let i = 0; i < sides; i++) {\n\t\tconst step = PI2 / sides\n\t\tconst t = -HALF_PI + i * step\n\t\tconst x = cx + cx * Math.cos(t)\n\t\tconst y = cy + cy * Math.sin(t)\n\t\tif (x < minX) minX = x\n\t\tif (y < minY) minY = y\n\t\tif (x > maxX) maxX = x\n\t\tif (y > maxY) maxY = y\n\t\tpointsOnPerimeter.push(new Vec(x, y))\n\t}\n\n\t// Bounds of calculated points\n\tconst w = maxX - minX\n\tconst h = maxY - minY\n\n\t// Difference between input bounds and calculated bounds\n\tconst dx = width - w\n\tconst dy = height - h\n\n\t// If there's a difference, scale the points to the input bounds\n\tif (dx !== 0 || dy !== 0) {\n\t\tfor (let i = 0; i < pointsOnPerimeter.length; i++) {\n\t\t\tconst pt = pointsOnPerimeter[i]\n\t\t\tpt.x = ((pt.x - minX) / w) * width\n\t\t\tpt.y = ((pt.y - minY) / h) * height\n\t\t}\n\t}\n\n\treturn pointsOnPerimeter\n}\n\n/**\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns True if the ranges overlap\n * @public\n */\nexport function rangesOverlap(a0: number, a1: number, b0: number, b1: number): boolean {\n\treturn a0 < b1 && b0 < a1\n}\n\n/**\n * Finds the intersection of two ranges.\n *\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns The intersection of the ranges, or null if no intersection\n * @public\n */\nexport function rangeIntersection(\n\ta0: number,\n\ta1: number,\n\tb0: number,\n\tb1: number\n): [number, number] | null {\n\tconst min = Math.max(a0, b0)\n\tconst max = Math.min(a1, b1)\n\tif (min <= max) {\n\t\treturn [min, max]\n\t}\n\treturn null\n}\n\n/** Helper for point in polygon */\nfunction cross(x: VecLike, y: VecLike, z: VecLike): number {\n\treturn (y.x - x.x) * (z.y - x.y) - (z.x - x.x) * (y.y - x.y)\n}\n\n/**\n * Get whether a point is inside of a polygon.\n *\n * ```ts\n * const result = pointInPolygon(myPoint, myPoints)\n * ```\n *\n * @public\n */\nexport function pointInPolygon(A: VecLike, points: VecLike[]): boolean {\n\tlet windingNumber = 0\n\tlet a: VecLike\n\tlet b: VecLike\n\n\tfor (let i = 0; i < points.length; i++) {\n\t\ta = points[i]\n\t\t// Point is the same as one of the corners of the polygon\n\t\tif (a.x === A.x && a.y === A.y) return true\n\n\t\tb = points[(i + 1) % points.length]\n\n\t\t// Point is on the polygon edge\n\t\tif (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true\n\n\t\tif (a.y <= A.y) {\n\t\t\tif (b.y > A.y && cross(a, b, A) > 0) {\n\t\t\t\twindingNumber += 1\n\t\t\t}\n\t\t} else if (b.y <= A.y && cross(a, b, A) < 0) {\n\t\t\twindingNumber -= 1\n\t\t}\n\t}\n\n\treturn windingNumber !== 0\n}\n\n/**\n * The DOM likes values to be fixed to 3 decimal places\n *\n * @public\n */\nexport function toDomPrecision(v: number) {\n\treturn Math.round(v * 1e4) / 1e4\n}\n\n/**\n * @public\n */\nexport function toFixed(v: number) {\n\treturn Math.round(v * 1e2) / 1e2\n}\n\n/**\n * Check if a float is safe to use. ie: Not too big or small.\n * @public\n */\nexport const isSafeFloat = (n: number) => {\n\treturn Math.abs(n) < Number.MAX_SAFE_INTEGER\n}\n\n/**\n * Get the angle of a point on an arc.\n * @param fromAngle - The angle from center to arc's start point (A) on the circle\n * @param toAngle - The angle from center to arc's end point (B) on the circle\n * @param direction - The direction of the arc (1 = counter-clockwise, -1 = clockwise)\n * @returns The distance in radians between the two angles according to the direction\n * @public\n */\nexport function angleDistance(fromAngle: number, toAngle: number, direction: number) {\n\tconst dist =\n\t\tdirection < 0\n\t\t\t? clockwiseAngleDist(fromAngle, toAngle)\n\t\t\t: counterClockwiseAngleDist(fromAngle, toAngle)\n\treturn dist\n}\n\n/**\n * Returns the t value of the point on the arc.\n *\n * @param mAB - The measure of the arc from A to B, negative if counter-clockwise\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param P - The angle on the circle (P) to find the t value for\n *\n * @returns The t value of the point on the arc, with 0 being the start and 1 being the end\n *\n * @public\n */\nexport function getPointInArcT(mAB: number, A: number, B: number, P: number): number {\n\tlet mAP: number\n\tif (Math.abs(mAB) > PI) {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst mPB = shortAngleDist(P, B)\n\t\tif (Math.abs(mAP) < Math.abs(mPB)) {\n\t\t\treturn mAP / mAB\n\t\t} else {\n\t\t\treturn (mAB - mPB) / mAB\n\t\t}\n\t} else {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst t = mAP / mAB\n\n\t\t// If the arc is something like -2.8 to 2.2, then we'll get a weird bug\n\t\t// where the measurement to the center is negative but measure to points\n\t\t// near the end are positive\n\t\tif (Math.sign(mAP) !== Math.sign(mAB)) {\n\t\t\treturn Math.abs(t) > 0.5 ? 1 : 0\n\t\t}\n\n\t\treturn t\n\t}\n}\n\n/**\n * Get the measure of an arc.\n *\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param sweepFlag - 1 if the arc is clockwise, 0 if counter-clockwise\n * @param largeArcFlag - 1 if the arc is greater than 180 degrees, 0 if less than 180 degrees\n *\n * @returns The measure of the arc, negative if counter-clockwise\n *\n * @public\n */\nexport function getArcMeasure(A: number, B: number, sweepFlag: number, largeArcFlag: number) {\n\tconst m = ((2 * ((B - A) % PI2)) % PI2) - ((B - A) % PI2)\n\tif (!largeArcFlag) return m\n\treturn (PI2 - Math.abs(m)) * (sweepFlag ? 1 : -1)\n}\n\n/**\n * Get the center of a circle from three points.\n *\n * @param a - The first point\n * @param b - The second point\n * @param c - The third point\n *\n * @returns The center of the circle or null if the points are collinear\n *\n * @public\n */\nexport function centerOfCircleFromThreePoints(a: VecLike, b: VecLike, c: VecLike) {\n\tconst u = -2 * (a.x * (b.y - c.y) - a.y * (b.x - c.x) + b.x * c.y - c.x * b.y)\n\tconst x =\n\t\t((a.x * a.x + a.y * a.y) * (c.y - b.y) +\n\t\t\t(b.x * b.x + b.y * b.y) * (a.y - c.y) +\n\t\t\t(c.x * c.x + c.y * c.y) * (b.y - a.y)) /\n\t\tu\n\tconst y =\n\t\t((a.x * a.x + a.y * a.y) * (b.x - c.x) +\n\t\t\t(b.x * b.x + b.y * b.y) * (c.x - a.x) +\n\t\t\t(c.x * c.x + c.y * c.y) * (a.x - b.x)) /\n\t\tu\n\tif (!Number.isFinite(x) || !Number.isFinite(y)) {\n\t\treturn null\n\t}\n\treturn new Vec(x, y)\n}\n\n/** @public */\nexport function getPointsOnArc(\n\tstartPoint: VecLike,\n\tendPoint: VecLike,\n\tcenter: VecLike | null,\n\tradius: number,\n\tnumPoints: number\n): Vec[] {\n\tif (center === null) {\n\t\treturn [Vec.From(startPoint), Vec.From(endPoint)]\n\t}\n\tconst results: Vec[] = []\n\tconst startAngle = Vec.Angle(center, startPoint)\n\tconst endAngle = Vec.Angle(center, endPoint)\n\tconst l = clockwiseAngleDist(startAngle, endAngle)\n\tfor (let i = 0; i < numPoints; i++) {\n\t\tconst t = i / (numPoints - 1)\n\t\tconst angle = startAngle + l * t\n\t\tconst point = getPointOnCircle(center, radius, angle)\n\t\tresults.push(point)\n\t}\n\treturn results\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAoB;AAGtB,SAAS,QAAQ,GAAY;AACnC,SAAO,GAAG,eAAe,EAAE,CAAC,CAAC,IAAI,eAAe,EAAE,CAAC,CAAC;AACrD;AAGO,SAAS,QAAQ,GAAY,GAAY;AAC/C,SAAO,GAAG,gBAAgB,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC,IAAI,gBAAgB,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;AAC7E;AAGO,MAAM,KAAK,KAAK;AAEhB,MAAM,UAAU,KAAK;AAErB,MAAM,MAAM,KAAK;AAEjB,MAAM,MAAM,KAAK;AAiCjB,SAAS,MAAM,GAAW,KAAa,KAAsB;AACnE,SAAO,KAAK,IAAI,KAAK,OAAO,QAAQ,cAAc,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC;AACvE;AASO,SAAS,YAAY,GAAW,YAAY,MAAa;AAC/D,MAAI,CAAC,EAAG,QAAO;AACf,SAAO,KAAK,MAAM,IAAI,SAAS,IAAI;AACpC;AASO,SAAS,cAAc,GAAW,GAAW,YAAY,MAAU;AACzE,SAAO,KAAK,IAAI,IAAI,CAAC,KAAK;AAC3B;AASO,SAAS,iBAAiB,GAAW,GAAW,YAAY,MAAU;AAC5E,SAAO,IAAI,KAAK,cAAc,GAAG,GAAG,SAAS;AAC9C;AASO,SAAS,mBAAmB,IAAY,IAAoB;AAClE,QAAM,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC;AACpD,SAAO,MAAM,KAAK,OAAO,IAAK,IAAI,KAAM,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC;AACjE;AAOO,SAAS,qBAAqB,GAAW;AAC/C,MAAI,IAAI;AACR,MAAI,IAAI,GAAG;AACV,QAAI,IAAI;AAAA,EACT,WAAW,MAAM,GAAG;AAEnB,QAAI;AAAA,EACL;AACA,SAAO;AACR;AASO,SAAS,mBAAmB,IAAY,IAAoB;AAClE,OAAK,qBAAqB,EAAE;AAC5B,OAAK,qBAAqB,EAAE;AAC5B,MAAI,KAAK,IAAI;AACZ,UAAM;AAAA,EACP;AACA,SAAO,KAAK;AACb;AASO,SAAS,0BAA0B,IAAY,IAAoB;AACzE,SAAO,MAAM,mBAAmB,IAAI,EAAE;AACvC;AASO,SAAS,eAAe,IAAY,IAAoB;AAC9D,QAAM,MAAM,KAAK,MAAM;AACvB,SAAS,IAAI,KAAM,MAAO;AAC3B;AAQO,SAAS,aAAa,GAAmB;AAC/C,UAAQ,MAAM,KAAK;AACpB;AASO,SAAS,UAAU,GAAW,UAA0B;AAC9D,QAAM,MAAM,MAAM;AAClB,MAAI,MAAO,KAAK,OAAO,aAAa,CAAC,IAAI,MAAM,KAAK,GAAG,IAAI,MAAO;AAClE,MAAI,MAAM,GAAI,QAAO;AACrB,MAAI,MAAM,GAAI,QAAO;AACrB,SAAO;AACR;AAUO,SAAS,oBAAoB,GAAW,GAAW;AACzD,SAAO,MAAM,KAAK,cAAe,KAAK,KAAK,KAAK,KAAO,KAAK,KAAK,KAAK,IAAK,CAAC;AAC7E;AAQO,SAAS,iBAAiB,GAAmB;AACnD,SAAQ,IAAI,KAAM;AACnB;AAQO,SAAS,iBAAiB,GAAmB;AACnD,SAAQ,IAAI,MAAO;AACpB;AAUO,SAAS,iBAAiB,QAAiB,GAAW,GAAW;AACvE,SAAO,IAAI,IAAI,OAAO,GAAG,OAAO,CAAC,EAAE,IAAI,IAAI,UAAU,GAAG,CAAC,CAAC;AAC3D;AAGO,SAAS,mBAAmB,OAAe,QAAgB,OAAe;AAChF,QAAM,KAAK,QAAQ;AACnB,QAAM,KAAK,SAAS;AACpB,QAAM,oBAA2B,CAAC;AAElC,MAAI,OAAO;AACX,MAAI,OAAO;AACX,MAAI,OAAO;AACX,MAAI,OAAO;AACX,WAAS,IAAI,GAAG,IAAI,OAAO,KAAK;AAC/B,UAAM,OAAO,MAAM;AACnB,UAAM,IAAI,CAAC,UAAU,IAAI;AACzB,UAAM,IAAI,KAAK,KAAK,KAAK,IAAI,CAAC;AAC9B,UAAM,IAAI,KAAK,KAAK,KAAK,IAAI,CAAC;AAC9B,QAAI,IAAI,KAAM,QAAO;AACrB,QAAI,IAAI,KAAM,QAAO;AACrB,QAAI,IAAI,KAAM,QAAO;AACrB,QAAI,IAAI,KAAM,QAAO;AACrB,sBAAkB,KAAK,IAAI,IAAI,GAAG,CAAC,CAAC;AAAA,EACrC;AAGA,QAAM,IAAI,OAAO;AACjB,QAAM,IAAI,OAAO;AAGjB,QAAM,KAAK,QAAQ;AACnB,QAAM,KAAK,SAAS;AAGpB,MAAI,OAAO,KAAK,OAAO,GAAG;AACzB,aAAS,IAAI,GAAG,IAAI,kBAAkB,QAAQ,KAAK;AAClD,YAAM,KAAK,kBAAkB,CAAC;AAC9B,SAAG,KAAM,GAAG,IAAI,QAAQ,IAAK;AAC7B,SAAG,KAAM,GAAG,IAAI,QAAQ,IAAK;AAAA,IAC9B;AAAA,EACD;AAEA,SAAO;AACR;AAUO,SAAS,cAAc,IAAY,IAAY,IAAY,IAAqB;AACtF,SAAO,KAAK,MAAM,KAAK;AACxB;AAYO,SAAS,kBACf,IACA,IACA,IACA,IAC0B;AAC1B,QAAM,MAAM,KAAK,IAAI,IAAI,EAAE;AAC3B,QAAM,MAAM,KAAK,IAAI,IAAI,EAAE;AAC3B,MAAI,OAAO,KAAK;AACf,WAAO,CAAC,KAAK,GAAG;AAAA,EACjB;AACA,SAAO;AACR;AAGA,SAAS,MAAM,GAAY,GAAY,GAAoB;AAC1D,UAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE;AAC3D;AAWO,SAAS,eAAe,GAAY,QAA4B;AACtE,MAAI,gBAAgB;AACpB,MAAI;AACJ,MAAI;AAEJ,WAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACvC,QAAI,OAAO,CAAC;AAEZ,QAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,EAAG,QAAO;AAEvC,QAAI,QAAQ,IAAI,KAAK,OAAO,MAAM;AAGlC,QAAI,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,KAAK,GAAG,CAAC,MAAM,IAAI,KAAK,GAAG,CAAC,EAAG,QAAO;AAE/D,QAAI,EAAE,KAAK,EAAE,GAAG;AACf,UAAI,EAAE,IAAI,EAAE,KAAK,MAAM,GAAG,GAAG,CAAC,IAAI,GAAG;AACpC,yBAAiB;AAAA,MAClB;AAAA,IACD,WAAW,EAAE,KAAK,EAAE,KAAK,MAAM,GAAG,GAAG,CAAC,IAAI,GAAG;AAC5C,uBAAiB;AAAA,IAClB;AAAA,EACD;AAEA,SAAO,kBAAkB;AAC1B;AAOO,SAAS,eAAe,GAAW;AACzC,SAAO,KAAK,MAAM,IAAI,GAAG,IAAI;AAC9B;AAKO,SAAS,QAAQ,GAAW;AAClC,SAAO,KAAK,MAAM,IAAI,GAAG,IAAI;AAC9B;AAMO,MAAM,cAAc,CAAC,MAAc;AACzC,SAAO,KAAK,IAAI,CAAC,IAAI,OAAO;AAC7B;AAUO,SAAS,cAAc,WAAmB,SAAiB,WAAmB;AACpF,QAAM,OACL,YAAY,IACT,mBAAmB,WAAW,OAAO,IACrC,0BAA0B,WAAW,OAAO;AAChD,SAAO;AACR;AAcO,SAAS,eAAe,KAAa,GAAW,GAAW,GAAmB;AACpF,MAAI;AACJ,MAAI,KAAK,IAAI,GAAG,IAAI,IAAI;AACvB,UAAM,eAAe,GAAG,CAAC;AACzB,UAAM,MAAM,eAAe,GAAG,CAAC;AAC/B,QAAI,KAAK,IAAI,GAAG,IAAI,KAAK,IAAI,GAAG,GAAG;AAClC,aAAO,MAAM;AAAA,IACd,OAAO;AACN,cAAQ,MAAM,OAAO;AAAA,IACtB;AAAA,EACD,OAAO;AACN,UAAM,eAAe,GAAG,CAAC;AACzB,UAAM,IAAI,MAAM;AAKhB,QAAI,KAAK,KAAK,GAAG,MAAM,KAAK,KAAK,GAAG,GAAG;AACtC,aAAO,KAAK,IAAI,CAAC,IAAI,MAAM,IAAI;AAAA,IAChC;AAEA,WAAO;AAAA,EACR;AACD;AAcO,SAAS,cAAc,GAAW,GAAW,WAAmB,cAAsB;AAC5F,QAAM,IAAM,MAAM,IAAI,KAAK,OAAQ,OAAS,IAAI,KAAK;AACrD,MAAI,CAAC,aAAc,QAAO;AAC1B,UAAQ,MAAM,KAAK,IAAI,CAAC,MAAM,YAAY,IAAI;AAC/C;AAaO,SAAS,8BAA8B,GAAY,GAAY,GAAY;AACjF,QAAM,IAAI,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE;AAC5E,QAAM,MACH,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MACpC;AACD,QAAM,MACH,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MACpC;AACD,MAAI,CAAC,OAAO,SAAS,CAAC,KAAK,CAAC,OAAO,SAAS,CAAC,GAAG;AAC/C,WAAO;AAAA,EACR;AACA,SAAO,IAAI,IAAI,GAAG,CAAC;AACpB;AAGO,SAAS,eACf,YACA,UACA,QACA,QACA,WACQ;AACR,MAAI,WAAW,MAAM;AACpB,WAAO,CAAC,IAAI,KAAK,UAAU,GAAG,IAAI,KAAK,QAAQ,CAAC;AAAA,EACjD;AACA,QAAM,UAAiB,CAAC;AACxB,QAAM,aAAa,IAAI,MAAM,QAAQ,UAAU;AAC/C,QAAM,WAAW,IAAI,MAAM,QAAQ,QAAQ;AAC3C,QAAM,IAAI,mBAAmB,YAAY,QAAQ;AACjD,WAAS,IAAI,GAAG,IAAI,WAAW,KAAK;AACnC,UAAM,IAAI,KAAK,YAAY;AAC3B,UAAM,QAAQ,aAAa,IAAI;AAC/B,UAAM,QAAQ,iBAAiB,QAAQ,QAAQ,KAAK;AACpD,YAAQ,KAAK,KAAK;AAAA,EACnB;AACA,SAAO;AACR;",
4
+ "sourcesContent": ["import { Vec, VecLike } from './Vec'\n\n/** @public */\nexport function precise(A: VecLike) {\n\treturn `${toDomPrecision(A.x)},${toDomPrecision(A.y)} `\n}\n\n/** @public */\nexport function average(A: VecLike, B: VecLike) {\n\treturn `${toDomPrecision((A.x + B.x) / 2)},${toDomPrecision((A.y + B.y) / 2)} `\n}\n\n/** @public */\nexport const PI = Math.PI\n/** @public */\nexport const HALF_PI = PI / 2\n/** @public */\nexport const PI2 = PI * 2\n/** @public */\nexport const SIN = Math.sin\n\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1) // 1\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @public\n */\nexport function clamp(n: number, min: number): number\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1, 10) // 1\n * const B = clamp(11, 1, 10) // 10\n * const C = clamp(5, 1, 10) // 5\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @param max - The maximum value.\n * @public\n */\nexport function clamp(n: number, min: number, max: number): number\nexport function clamp(n: number, min: number, max?: number): number {\n\treturn Math.max(min, typeof max !== 'undefined' ? Math.min(n, max) : n)\n}\n\n/**\n * Get a number to a precision.\n *\n * @param n - The number.\n * @param precision - The precision.\n * @public\n */\nexport function toPrecision(n: number, precision = 10000000000) {\n\tif (!n) return 0\n\treturn Math.round(n * precision) / precision\n}\n\n/**\n * Whether two numbers numbers a and b are approximately equal.\n *\n * @param a - The first point.\n * @param b - The second point.\n * @public\n */\nexport function approximately(a: number, b: number, precision = 0.000001) {\n\treturn Math.abs(a - b) <= precision\n}\n\n/**\n * Whether a number is approximately less than or equal to another number.\n *\n * @param a - The first number.\n * @param b - The second number.\n * @public\n */\nexport function approximatelyLte(a: number, b: number, precision = 0.000001) {\n\treturn a < b || approximately(a, b, precision)\n}\n\n/**\n * Find the approximate perimeter of an ellipse.\n *\n * @param rx - The ellipse's x radius.\n * @param ry - The ellipse's y radius.\n * @public\n */\nexport function perimeterOfEllipse(rx: number, ry: number): number {\n\tconst h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)\n\treturn PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))\n}\n\n/**\n * @param a - Any angle in radians\n * @returns A number between 0 and 2 * PI\n * @public\n */\nexport function canonicalizeRotation(a: number) {\n\ta = a % PI2\n\tif (a < 0) {\n\t\ta = a + PI2\n\t} else if (a === 0) {\n\t\t// prevent negative zero\n\t\ta = 0\n\t}\n\treturn a\n}\n\n/**\n * Get the clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function clockwiseAngleDist(a0: number, a1: number): number {\n\ta0 = canonicalizeRotation(a0)\n\ta1 = canonicalizeRotation(a1)\n\tif (a0 > a1) {\n\t\ta1 += PI2\n\t}\n\treturn a1 - a0\n}\n\n/**\n * Get the counter-clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function counterClockwiseAngleDist(a0: number, a1: number): number {\n\treturn PI2 - clockwiseAngleDist(a0, a1)\n}\n\n/**\n * Get the short angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function shortAngleDist(a0: number, a1: number): number {\n\tconst da = (a1 - a0) % PI2\n\treturn ((2 * da) % PI2) - da\n}\n\n/**\n * Clamp radians within 0 and 2PI\n *\n * @param r - The radian value.\n * @public\n */\nexport function clampRadians(r: number): number {\n\treturn (PI2 + r) % PI2\n}\n\n/**\n * Clamp rotation to even segments.\n *\n * @param r - The rotation in radians.\n * @param segments - The number of segments.\n * @public\n */\nexport function snapAngle(r: number, segments: number): number {\n\tconst seg = PI2 / segments\n\tlet ang = (Math.floor((clampRadians(r) + seg / 2) / seg) * seg) % PI2\n\tif (ang < PI) ang += PI2\n\tif (ang > PI) ang -= PI2\n\treturn ang\n}\n\n/**\n * Checks whether two angles are approximately at right-angles or parallel to each other\n *\n * @param a - Angle a (radians)\n * @param b - Angle b (radians)\n * @returns True iff the angles are approximately at right-angles or parallel to each other\n * @public\n */\nexport function areAnglesCompatible(a: number, b: number) {\n\treturn a === b || approximately((a % (Math.PI / 2)) - (b % (Math.PI / 2)), 0)\n}\n\n/**\n * Convert degrees to radians.\n *\n * @param d - The degree in degrees.\n * @public\n */\nexport function degreesToRadians(d: number): number {\n\treturn (d * PI) / 180\n}\n\n/**\n * Convert radians to degrees.\n *\n * @param r - The degree in radians.\n * @public\n */\nexport function radiansToDegrees(r: number): number {\n\treturn (r * 180) / PI\n}\n\n/**\n * Get a point on the perimeter of a circle.\n *\n * @param center - The center of the circle.\n * @param r - The radius of the circle.\n * @param a - The angle in radians.\n * @public\n */\nexport function getPointOnCircle(center: VecLike, r: number, a: number) {\n\treturn new Vec(center.x, center.y).add(Vec.FromAngle(a, r))\n}\n\n/** @public */\nexport function getPolygonVertices(width: number, height: number, sides: number) {\n\tconst cx = width / 2\n\tconst cy = height / 2\n\tconst pointsOnPerimeter: Vec[] = []\n\n\tlet minX = Infinity\n\tlet maxX = -Infinity\n\tlet minY = Infinity\n\tlet maxY = -Infinity\n\tfor (let i = 0; i < sides; i++) {\n\t\tconst step = PI2 / sides\n\t\tconst t = -HALF_PI + i * step\n\t\tconst x = cx + cx * Math.cos(t)\n\t\tconst y = cy + cy * Math.sin(t)\n\t\tif (x < minX) minX = x\n\t\tif (y < minY) minY = y\n\t\tif (x > maxX) maxX = x\n\t\tif (y > maxY) maxY = y\n\t\tpointsOnPerimeter.push(new Vec(x, y))\n\t}\n\n\t// Bounds of calculated points\n\tconst w = maxX - minX\n\tconst h = maxY - minY\n\n\t// Difference between input bounds and calculated bounds\n\tconst dx = width - w\n\tconst dy = height - h\n\n\t// If there's a difference, scale the points to the input bounds\n\tif (dx !== 0 || dy !== 0) {\n\t\tfor (let i = 0; i < pointsOnPerimeter.length; i++) {\n\t\t\tconst pt = pointsOnPerimeter[i]\n\t\t\tpt.x = ((pt.x - minX) / w) * width\n\t\t\tpt.y = ((pt.y - minY) / h) * height\n\t\t}\n\t}\n\n\treturn pointsOnPerimeter\n}\n\n/**\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns True if the ranges overlap\n * @public\n */\nexport function rangesOverlap(a0: number, a1: number, b0: number, b1: number): boolean {\n\treturn a0 < b1 && b0 < a1\n}\n\n/**\n * Finds the intersection of two ranges.\n *\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns The intersection of the ranges, or null if no intersection\n * @public\n */\nexport function rangeIntersection(\n\ta0: number,\n\ta1: number,\n\tb0: number,\n\tb1: number\n): [number, number] | null {\n\tconst min = Math.max(a0, b0)\n\tconst max = Math.min(a1, b1)\n\tif (min <= max) {\n\t\treturn [min, max]\n\t}\n\treturn null\n}\n\n/** Helper for point in polygon */\nfunction cross(x: VecLike, y: VecLike, z: VecLike): number {\n\treturn (y.x - x.x) * (z.y - x.y) - (z.x - x.x) * (y.y - x.y)\n}\n\n/**\n * Get whether a point is inside of a polygon.\n *\n * ```ts\n * const result = pointInPolygon(myPoint, myPoints)\n * ```\n *\n * @public\n */\nexport function pointInPolygon(A: VecLike, points: VecLike[]): boolean {\n\t// Uses winding number algorithm. Previously also had a per-edge check:\n\t// if (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true\n\t// which tested if A lies exactly on edge (a, b). Removed because it cost 3 sqrts per vertex\n\t// and exact float equality with sqrt results essentially never fires in practice.\n\tlet windingNumber = 0\n\tlet a: VecLike\n\tlet b: VecLike\n\n\tfor (let i = 0; i < points.length; i++) {\n\t\ta = points[i]\n\t\tif (a.x === A.x && a.y === A.y) return true\n\n\t\tb = points[(i + 1) % points.length]\n\n\t\tif (a.y <= A.y) {\n\t\t\tif (b.y > A.y && cross(a, b, A) > 0) {\n\t\t\t\twindingNumber += 1\n\t\t\t}\n\t\t} else if (b.y <= A.y && cross(a, b, A) < 0) {\n\t\t\twindingNumber -= 1\n\t\t}\n\t}\n\n\treturn windingNumber !== 0\n}\n\n/**\n * The DOM likes values to be fixed to 3 decimal places\n *\n * @public\n */\nexport function toDomPrecision(v: number) {\n\treturn Math.round(v * 1e4) / 1e4\n}\n\n/**\n * @public\n */\nexport function toFixed(v: number) {\n\treturn Math.round(v * 1e2) / 1e2\n}\n\n/**\n * Check if a float is safe to use. ie: Not too big or small.\n * @public\n */\nexport const isSafeFloat = (n: number) => {\n\treturn Math.abs(n) < Number.MAX_SAFE_INTEGER\n}\n\n/**\n * Get the angle of a point on an arc.\n * @param fromAngle - The angle from center to arc's start point (A) on the circle\n * @param toAngle - The angle from center to arc's end point (B) on the circle\n * @param direction - The direction of the arc (1 = counter-clockwise, -1 = clockwise)\n * @returns The distance in radians between the two angles according to the direction\n * @public\n */\nexport function angleDistance(fromAngle: number, toAngle: number, direction: number) {\n\tconst dist =\n\t\tdirection < 0\n\t\t\t? clockwiseAngleDist(fromAngle, toAngle)\n\t\t\t: counterClockwiseAngleDist(fromAngle, toAngle)\n\treturn dist\n}\n\n/**\n * Returns the t value of the point on the arc.\n *\n * @param mAB - The measure of the arc from A to B, negative if counter-clockwise\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param P - The angle on the circle (P) to find the t value for\n *\n * @returns The t value of the point on the arc, with 0 being the start and 1 being the end\n *\n * @public\n */\nexport function getPointInArcT(mAB: number, A: number, B: number, P: number): number {\n\tlet mAP: number\n\tif (Math.abs(mAB) > PI) {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst mPB = shortAngleDist(P, B)\n\t\tif (Math.abs(mAP) < Math.abs(mPB)) {\n\t\t\treturn mAP / mAB\n\t\t} else {\n\t\t\treturn (mAB - mPB) / mAB\n\t\t}\n\t} else {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst t = mAP / mAB\n\n\t\t// If the arc is something like -2.8 to 2.2, then we'll get a weird bug\n\t\t// where the measurement to the center is negative but measure to points\n\t\t// near the end are positive\n\t\tif (Math.sign(mAP) !== Math.sign(mAB)) {\n\t\t\treturn Math.abs(t) > 0.5 ? 1 : 0\n\t\t}\n\n\t\treturn t\n\t}\n}\n\n/**\n * Get the measure of an arc.\n *\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param sweepFlag - 1 if the arc is clockwise, 0 if counter-clockwise\n * @param largeArcFlag - 1 if the arc is greater than 180 degrees, 0 if less than 180 degrees\n *\n * @returns The measure of the arc, negative if counter-clockwise\n *\n * @public\n */\nexport function getArcMeasure(A: number, B: number, sweepFlag: number, largeArcFlag: number) {\n\tconst m = ((2 * ((B - A) % PI2)) % PI2) - ((B - A) % PI2)\n\tif (!largeArcFlag) return m\n\treturn (PI2 - Math.abs(m)) * (sweepFlag ? 1 : -1)\n}\n\n/**\n * Get the center of a circle from three points.\n *\n * @param a - The first point\n * @param b - The second point\n * @param c - The third point\n *\n * @returns The center of the circle or null if the points are collinear\n *\n * @public\n */\nexport function centerOfCircleFromThreePoints(a: VecLike, b: VecLike, c: VecLike) {\n\tconst u = -2 * (a.x * (b.y - c.y) - a.y * (b.x - c.x) + b.x * c.y - c.x * b.y)\n\tconst x =\n\t\t((a.x * a.x + a.y * a.y) * (c.y - b.y) +\n\t\t\t(b.x * b.x + b.y * b.y) * (a.y - c.y) +\n\t\t\t(c.x * c.x + c.y * c.y) * (b.y - a.y)) /\n\t\tu\n\tconst y =\n\t\t((a.x * a.x + a.y * a.y) * (b.x - c.x) +\n\t\t\t(b.x * b.x + b.y * b.y) * (c.x - a.x) +\n\t\t\t(c.x * c.x + c.y * c.y) * (a.x - b.x)) /\n\t\tu\n\tif (!Number.isFinite(x) || !Number.isFinite(y)) {\n\t\treturn null\n\t}\n\treturn new Vec(x, y)\n}\n\n/** @public */\nexport function getPointsOnArc(\n\tstartPoint: VecLike,\n\tendPoint: VecLike,\n\tcenter: VecLike | null,\n\tradius: number,\n\tnumPoints: number\n): Vec[] {\n\tif (center === null) {\n\t\treturn [Vec.From(startPoint), Vec.From(endPoint)]\n\t}\n\tconst results: Vec[] = []\n\tconst startAngle = Vec.Angle(center, startPoint)\n\tconst endAngle = Vec.Angle(center, endPoint)\n\tconst l = clockwiseAngleDist(startAngle, endAngle)\n\tfor (let i = 0; i < numPoints; i++) {\n\t\tconst t = i / (numPoints - 1)\n\t\tconst angle = startAngle + l * t\n\t\tconst point = getPointOnCircle(center, radius, angle)\n\t\tresults.push(point)\n\t}\n\treturn results\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAoB;AAGtB,SAAS,QAAQ,GAAY;AACnC,SAAO,GAAG,eAAe,EAAE,CAAC,CAAC,IAAI,eAAe,EAAE,CAAC,CAAC;AACrD;AAGO,SAAS,QAAQ,GAAY,GAAY;AAC/C,SAAO,GAAG,gBAAgB,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC,IAAI,gBAAgB,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;AAC7E;AAGO,MAAM,KAAK,KAAK;AAEhB,MAAM,UAAU,KAAK;AAErB,MAAM,MAAM,KAAK;AAEjB,MAAM,MAAM,KAAK;AAiCjB,SAAS,MAAM,GAAW,KAAa,KAAsB;AACnE,SAAO,KAAK,IAAI,KAAK,OAAO,QAAQ,cAAc,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC;AACvE;AASO,SAAS,YAAY,GAAW,YAAY,MAAa;AAC/D,MAAI,CAAC,EAAG,QAAO;AACf,SAAO,KAAK,MAAM,IAAI,SAAS,IAAI;AACpC;AASO,SAAS,cAAc,GAAW,GAAW,YAAY,MAAU;AACzE,SAAO,KAAK,IAAI,IAAI,CAAC,KAAK;AAC3B;AASO,SAAS,iBAAiB,GAAW,GAAW,YAAY,MAAU;AAC5E,SAAO,IAAI,KAAK,cAAc,GAAG,GAAG,SAAS;AAC9C;AASO,SAAS,mBAAmB,IAAY,IAAoB;AAClE,QAAM,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC;AACpD,SAAO,MAAM,KAAK,OAAO,IAAK,IAAI,KAAM,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC;AACjE;AAOO,SAAS,qBAAqB,GAAW;AAC/C,MAAI,IAAI;AACR,MAAI,IAAI,GAAG;AACV,QAAI,IAAI;AAAA,EACT,WAAW,MAAM,GAAG;AAEnB,QAAI;AAAA,EACL;AACA,SAAO;AACR;AASO,SAAS,mBAAmB,IAAY,IAAoB;AAClE,OAAK,qBAAqB,EAAE;AAC5B,OAAK,qBAAqB,EAAE;AAC5B,MAAI,KAAK,IAAI;AACZ,UAAM;AAAA,EACP;AACA,SAAO,KAAK;AACb;AASO,SAAS,0BAA0B,IAAY,IAAoB;AACzE,SAAO,MAAM,mBAAmB,IAAI,EAAE;AACvC;AASO,SAAS,eAAe,IAAY,IAAoB;AAC9D,QAAM,MAAM,KAAK,MAAM;AACvB,SAAS,IAAI,KAAM,MAAO;AAC3B;AAQO,SAAS,aAAa,GAAmB;AAC/C,UAAQ,MAAM,KAAK;AACpB;AASO,SAAS,UAAU,GAAW,UAA0B;AAC9D,QAAM,MAAM,MAAM;AAClB,MAAI,MAAO,KAAK,OAAO,aAAa,CAAC,IAAI,MAAM,KAAK,GAAG,IAAI,MAAO;AAClE,MAAI,MAAM,GAAI,QAAO;AACrB,MAAI,MAAM,GAAI,QAAO;AACrB,SAAO;AACR;AAUO,SAAS,oBAAoB,GAAW,GAAW;AACzD,SAAO,MAAM,KAAK,cAAe,KAAK,KAAK,KAAK,KAAO,KAAK,KAAK,KAAK,IAAK,CAAC;AAC7E;AAQO,SAAS,iBAAiB,GAAmB;AACnD,SAAQ,IAAI,KAAM;AACnB;AAQO,SAAS,iBAAiB,GAAmB;AACnD,SAAQ,IAAI,MAAO;AACpB;AAUO,SAAS,iBAAiB,QAAiB,GAAW,GAAW;AACvE,SAAO,IAAI,IAAI,OAAO,GAAG,OAAO,CAAC,EAAE,IAAI,IAAI,UAAU,GAAG,CAAC,CAAC;AAC3D;AAGO,SAAS,mBAAmB,OAAe,QAAgB,OAAe;AAChF,QAAM,KAAK,QAAQ;AACnB,QAAM,KAAK,SAAS;AACpB,QAAM,oBAA2B,CAAC;AAElC,MAAI,OAAO;AACX,MAAI,OAAO;AACX,MAAI,OAAO;AACX,MAAI,OAAO;AACX,WAAS,IAAI,GAAG,IAAI,OAAO,KAAK;AAC/B,UAAM,OAAO,MAAM;AACnB,UAAM,IAAI,CAAC,UAAU,IAAI;AACzB,UAAM,IAAI,KAAK,KAAK,KAAK,IAAI,CAAC;AAC9B,UAAM,IAAI,KAAK,KAAK,KAAK,IAAI,CAAC;AAC9B,QAAI,IAAI,KAAM,QAAO;AACrB,QAAI,IAAI,KAAM,QAAO;AACrB,QAAI,IAAI,KAAM,QAAO;AACrB,QAAI,IAAI,KAAM,QAAO;AACrB,sBAAkB,KAAK,IAAI,IAAI,GAAG,CAAC,CAAC;AAAA,EACrC;AAGA,QAAM,IAAI,OAAO;AACjB,QAAM,IAAI,OAAO;AAGjB,QAAM,KAAK,QAAQ;AACnB,QAAM,KAAK,SAAS;AAGpB,MAAI,OAAO,KAAK,OAAO,GAAG;AACzB,aAAS,IAAI,GAAG,IAAI,kBAAkB,QAAQ,KAAK;AAClD,YAAM,KAAK,kBAAkB,CAAC;AAC9B,SAAG,KAAM,GAAG,IAAI,QAAQ,IAAK;AAC7B,SAAG,KAAM,GAAG,IAAI,QAAQ,IAAK;AAAA,IAC9B;AAAA,EACD;AAEA,SAAO;AACR;AAUO,SAAS,cAAc,IAAY,IAAY,IAAY,IAAqB;AACtF,SAAO,KAAK,MAAM,KAAK;AACxB;AAYO,SAAS,kBACf,IACA,IACA,IACA,IAC0B;AAC1B,QAAM,MAAM,KAAK,IAAI,IAAI,EAAE;AAC3B,QAAM,MAAM,KAAK,IAAI,IAAI,EAAE;AAC3B,MAAI,OAAO,KAAK;AACf,WAAO,CAAC,KAAK,GAAG;AAAA,EACjB;AACA,SAAO;AACR;AAGA,SAAS,MAAM,GAAY,GAAY,GAAoB;AAC1D,UAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE;AAC3D;AAWO,SAAS,eAAe,GAAY,QAA4B;AAKtE,MAAI,gBAAgB;AACpB,MAAI;AACJ,MAAI;AAEJ,WAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACvC,QAAI,OAAO,CAAC;AACZ,QAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,EAAG,QAAO;AAEvC,QAAI,QAAQ,IAAI,KAAK,OAAO,MAAM;AAElC,QAAI,EAAE,KAAK,EAAE,GAAG;AACf,UAAI,EAAE,IAAI,EAAE,KAAK,MAAM,GAAG,GAAG,CAAC,IAAI,GAAG;AACpC,yBAAiB;AAAA,MAClB;AAAA,IACD,WAAW,EAAE,KAAK,EAAE,KAAK,MAAM,GAAG,GAAG,CAAC,IAAI,GAAG;AAC5C,uBAAiB;AAAA,IAClB;AAAA,EACD;AAEA,SAAO,kBAAkB;AAC1B;AAOO,SAAS,eAAe,GAAW;AACzC,SAAO,KAAK,MAAM,IAAI,GAAG,IAAI;AAC9B;AAKO,SAAS,QAAQ,GAAW;AAClC,SAAO,KAAK,MAAM,IAAI,GAAG,IAAI;AAC9B;AAMO,MAAM,cAAc,CAAC,MAAc;AACzC,SAAO,KAAK,IAAI,CAAC,IAAI,OAAO;AAC7B;AAUO,SAAS,cAAc,WAAmB,SAAiB,WAAmB;AACpF,QAAM,OACL,YAAY,IACT,mBAAmB,WAAW,OAAO,IACrC,0BAA0B,WAAW,OAAO;AAChD,SAAO;AACR;AAcO,SAAS,eAAe,KAAa,GAAW,GAAW,GAAmB;AACpF,MAAI;AACJ,MAAI,KAAK,IAAI,GAAG,IAAI,IAAI;AACvB,UAAM,eAAe,GAAG,CAAC;AACzB,UAAM,MAAM,eAAe,GAAG,CAAC;AAC/B,QAAI,KAAK,IAAI,GAAG,IAAI,KAAK,IAAI,GAAG,GAAG;AAClC,aAAO,MAAM;AAAA,IACd,OAAO;AACN,cAAQ,MAAM,OAAO;AAAA,IACtB;AAAA,EACD,OAAO;AACN,UAAM,eAAe,GAAG,CAAC;AACzB,UAAM,IAAI,MAAM;AAKhB,QAAI,KAAK,KAAK,GAAG,MAAM,KAAK,KAAK,GAAG,GAAG;AACtC,aAAO,KAAK,IAAI,CAAC,IAAI,MAAM,IAAI;AAAA,IAChC;AAEA,WAAO;AAAA,EACR;AACD;AAcO,SAAS,cAAc,GAAW,GAAW,WAAmB,cAAsB;AAC5F,QAAM,IAAM,MAAM,IAAI,KAAK,OAAQ,OAAS,IAAI,KAAK;AACrD,MAAI,CAAC,aAAc,QAAO;AAC1B,UAAQ,MAAM,KAAK,IAAI,CAAC,MAAM,YAAY,IAAI;AAC/C;AAaO,SAAS,8BAA8B,GAAY,GAAY,GAAY;AACjF,QAAM,IAAI,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE;AAC5E,QAAM,MACH,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MACpC;AACD,QAAM,MACH,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MACpC;AACD,MAAI,CAAC,OAAO,SAAS,CAAC,KAAK,CAAC,OAAO,SAAS,CAAC,GAAG;AAC/C,WAAO;AAAA,EACR;AACA,SAAO,IAAI,IAAI,GAAG,CAAC;AACpB;AAGO,SAAS,eACf,YACA,UACA,QACA,QACA,WACQ;AACR,MAAI,WAAW,MAAM;AACpB,WAAO,CAAC,IAAI,KAAK,UAAU,GAAG,IAAI,KAAK,QAAQ,CAAC;AAAA,EACjD;AACA,QAAM,UAAiB,CAAC;AACxB,QAAM,aAAa,IAAI,MAAM,QAAQ,UAAU;AAC/C,QAAM,WAAW,IAAI,MAAM,QAAQ,QAAQ;AAC3C,QAAM,IAAI,mBAAmB,YAAY,QAAQ;AACjD,WAAS,IAAI,GAAG,IAAI,WAAW,KAAK;AACnC,UAAM,IAAI,KAAK,YAAY;AAC3B,UAAM,QAAQ,aAAa,IAAI;AAC/B,UAAM,QAAQ,iBAAiB,QAAQ,QAAQ,KAAK;AACpD,YAAQ,KAAK,KAAK;AAAA,EACnB;AACA,SAAO;AACR;",
6
6
  "names": []
7
7
  }
@@ -25,7 +25,7 @@ class ReadonlySharedStyleMap {
25
25
  if (value.type === "mixed") return void 0;
26
26
  return value.value;
27
27
  }
28
- // eslint-disable-next-line no-restricted-syntax
28
+ // eslint-disable-next-line tldraw/no-setter-getter
29
29
  get size() {
30
30
  return this.map.size;
31
31
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/utils/SharedStylesMap.ts"],
4
- "sourcesContent": ["import { StyleProp } from '@tldraw/tlschema'\nimport { exhaustiveSwitchError } from '@tldraw/utils'\n\n/**\n * The value of a particular {@link @tldraw/tlschema#StyleProp}.\n *\n * A `mixed` style means that in the current selection, there are lots of different values for the\n * same style prop - e.g. a red and a blue shape are selected.\n *\n * A `shared` style means that all shapes in the selection share the same value for this style prop.\n *\n * @public\n */\nexport type SharedStyle<T> =\n\t| { readonly type: 'mixed' }\n\t| { readonly type: 'shared'; readonly value: T }\n\nfunction sharedStyleEquals<T>(a: SharedStyle<T>, b: SharedStyle<T> | undefined) {\n\tif (!b) return false\n\tswitch (a.type) {\n\t\tcase 'mixed':\n\t\t\treturn b.type === 'mixed'\n\t\tcase 'shared':\n\t\t\treturn b.type === 'shared' && a.value === b.value\n\t\tdefault:\n\t\t\tthrow exhaustiveSwitchError(a)\n\t}\n}\n\n/**\n * A map of {@link @tldraw/tlschema#StyleProp | StyleProps} to their {@link SharedStyle} values. See\n * {@link Editor.getSharedStyles}.\n *\n * @public\n */\nexport class ReadonlySharedStyleMap {\n\t/** @internal */\n\tprotected map: Map<StyleProp<any>, SharedStyle<unknown>>\n\n\tconstructor(entries?: Iterable<[StyleProp<unknown>, SharedStyle<unknown>]>) {\n\t\tthis.map = new Map(entries)\n\t}\n\n\tget<T>(prop: StyleProp<T>): SharedStyle<T> | undefined {\n\t\treturn this.map.get(prop) as SharedStyle<T> | undefined\n\t}\n\n\tgetAsKnownValue<T>(prop: StyleProp<T>): T | undefined {\n\t\tconst value = this.get(prop)\n\t\tif (!value) return undefined\n\t\tif (value.type === 'mixed') return undefined\n\t\treturn value.value\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget size() {\n\t\treturn this.map.size\n\t}\n\n\tequals(other: ReadonlySharedStyleMap) {\n\t\tif (this.size !== other.size) return false\n\n\t\tconst checkedKeys = new Set()\n\t\tfor (const [styleProp, value] of this) {\n\t\t\tif (!sharedStyleEquals(value, other.get(styleProp))) return false\n\t\t\tcheckedKeys.add(styleProp)\n\t\t}\n\t\tfor (const [styleProp, value] of other) {\n\t\t\tif (checkedKeys.has(styleProp)) continue\n\t\t\tif (!sharedStyleEquals(value, this.get(styleProp))) return false\n\t\t}\n\n\t\treturn true\n\t}\n\n\tkeys() {\n\t\treturn this.map.keys()\n\t}\n\n\tvalues() {\n\t\treturn this.map.values()\n\t}\n\n\tentries() {\n\t\treturn this.map.entries()\n\t}\n\n\t[Symbol.iterator]() {\n\t\treturn this.map[Symbol.iterator]()\n\t}\n}\n\n/** @internal */\nexport class SharedStyleMap extends ReadonlySharedStyleMap {\n\tset<T>(prop: StyleProp<T>, value: SharedStyle<T>) {\n\t\tthis.map.set(prop, value)\n\t}\n\n\tapplyValue<T>(prop: StyleProp<T>, value: T) {\n\t\tconst existingValue = this.get(prop)\n\n\t\t// if we don't have a value yet, set it\n\t\tif (!existingValue) {\n\t\t\tthis.set(prop, { type: 'shared', value })\n\t\t\treturn\n\t\t}\n\n\t\tswitch (existingValue.type) {\n\t\t\tcase 'mixed':\n\t\t\t\t// we're already mixed, adding new values won't help\n\t\t\t\treturn\n\t\t\tcase 'shared':\n\t\t\t\tif (existingValue.value !== value) {\n\t\t\t\t\t// if the value is different, we're now mixed:\n\t\t\t\t\tthis.set(prop, { type: 'mixed' })\n\t\t\t\t}\n\t\t\t\treturn\n\t\t\tdefault:\n\t\t\t\texhaustiveSwitchError(existingValue, 'type')\n\t\t}\n\t}\n}\n"],
4
+ "sourcesContent": ["import { StyleProp } from '@tldraw/tlschema'\nimport { exhaustiveSwitchError } from '@tldraw/utils'\n\n/**\n * The value of a particular {@link @tldraw/tlschema#StyleProp}.\n *\n * A `mixed` style means that in the current selection, there are lots of different values for the\n * same style prop - e.g. a red and a blue shape are selected.\n *\n * A `shared` style means that all shapes in the selection share the same value for this style prop.\n *\n * @public\n */\nexport type SharedStyle<T> =\n\t| { readonly type: 'mixed' }\n\t| { readonly type: 'shared'; readonly value: T }\n\nfunction sharedStyleEquals<T>(a: SharedStyle<T>, b: SharedStyle<T> | undefined) {\n\tif (!b) return false\n\tswitch (a.type) {\n\t\tcase 'mixed':\n\t\t\treturn b.type === 'mixed'\n\t\tcase 'shared':\n\t\t\treturn b.type === 'shared' && a.value === b.value\n\t\tdefault:\n\t\t\tthrow exhaustiveSwitchError(a)\n\t}\n}\n\n/**\n * A map of {@link @tldraw/tlschema#StyleProp | StyleProps} to their {@link SharedStyle} values. See\n * {@link Editor.getSharedStyles}.\n *\n * @public\n */\nexport class ReadonlySharedStyleMap {\n\t/** @internal */\n\tprotected map: Map<StyleProp<any>, SharedStyle<unknown>>\n\n\tconstructor(entries?: Iterable<[StyleProp<unknown>, SharedStyle<unknown>]>) {\n\t\tthis.map = new Map(entries)\n\t}\n\n\tget<T>(prop: StyleProp<T>): SharedStyle<T> | undefined {\n\t\treturn this.map.get(prop) as SharedStyle<T> | undefined\n\t}\n\n\tgetAsKnownValue<T>(prop: StyleProp<T>): T | undefined {\n\t\tconst value = this.get(prop)\n\t\tif (!value) return undefined\n\t\tif (value.type === 'mixed') return undefined\n\t\treturn value.value\n\t}\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget size() {\n\t\treturn this.map.size\n\t}\n\n\tequals(other: ReadonlySharedStyleMap) {\n\t\tif (this.size !== other.size) return false\n\n\t\tconst checkedKeys = new Set()\n\t\tfor (const [styleProp, value] of this) {\n\t\t\tif (!sharedStyleEquals(value, other.get(styleProp))) return false\n\t\t\tcheckedKeys.add(styleProp)\n\t\t}\n\t\tfor (const [styleProp, value] of other) {\n\t\t\tif (checkedKeys.has(styleProp)) continue\n\t\t\tif (!sharedStyleEquals(value, this.get(styleProp))) return false\n\t\t}\n\n\t\treturn true\n\t}\n\n\tkeys() {\n\t\treturn this.map.keys()\n\t}\n\n\tvalues() {\n\t\treturn this.map.values()\n\t}\n\n\tentries() {\n\t\treturn this.map.entries()\n\t}\n\n\t[Symbol.iterator]() {\n\t\treturn this.map[Symbol.iterator]()\n\t}\n}\n\n/** @internal */\nexport class SharedStyleMap extends ReadonlySharedStyleMap {\n\tset<T>(prop: StyleProp<T>, value: SharedStyle<T>) {\n\t\tthis.map.set(prop, value)\n\t}\n\n\tapplyValue<T>(prop: StyleProp<T>, value: T) {\n\t\tconst existingValue = this.get(prop)\n\n\t\t// if we don't have a value yet, set it\n\t\tif (!existingValue) {\n\t\t\tthis.set(prop, { type: 'shared', value })\n\t\t\treturn\n\t\t}\n\n\t\tswitch (existingValue.type) {\n\t\t\tcase 'mixed':\n\t\t\t\t// we're already mixed, adding new values won't help\n\t\t\t\treturn\n\t\t\tcase 'shared':\n\t\t\t\tif (existingValue.value !== value) {\n\t\t\t\t\t// if the value is different, we're now mixed:\n\t\t\t\t\tthis.set(prop, { type: 'mixed' })\n\t\t\t\t}\n\t\t\t\treturn\n\t\t\tdefault:\n\t\t\t\texhaustiveSwitchError(existingValue, 'type')\n\t\t}\n\t}\n}\n"],
5
5
  "mappings": "AACA,SAAS,6BAA6B;AAgBtC,SAAS,kBAAqB,GAAmB,GAA+B;AAC/E,MAAI,CAAC,EAAG,QAAO;AACf,UAAQ,EAAE,MAAM;AAAA,IACf,KAAK;AACJ,aAAO,EAAE,SAAS;AAAA,IACnB,KAAK;AACJ,aAAO,EAAE,SAAS,YAAY,EAAE,UAAU,EAAE;AAAA,IAC7C;AACC,YAAM,sBAAsB,CAAC;AAAA,EAC/B;AACD;AAQO,MAAM,uBAAuB;AAAA;AAAA,EAEzB;AAAA,EAEV,YAAY,SAAgE;AAC3E,SAAK,MAAM,IAAI,IAAI,OAAO;AAAA,EAC3B;AAAA,EAEA,IAAO,MAAgD;AACtD,WAAO,KAAK,IAAI,IAAI,IAAI;AAAA,EACzB;AAAA,EAEA,gBAAmB,MAAmC;AACrD,UAAM,QAAQ,KAAK,IAAI,IAAI;AAC3B,QAAI,CAAC,MAAO,QAAO;AACnB,QAAI,MAAM,SAAS,QAAS,QAAO;AACnC,WAAO,MAAM;AAAA,EACd;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI;AAAA,EACjB;AAAA,EAEA,OAAO,OAA+B;AACrC,QAAI,KAAK,SAAS,MAAM,KAAM,QAAO;AAErC,UAAM,cAAc,oBAAI,IAAI;AAC5B,eAAW,CAAC,WAAW,KAAK,KAAK,MAAM;AACtC,UAAI,CAAC,kBAAkB,OAAO,MAAM,IAAI,SAAS,CAAC,EAAG,QAAO;AAC5D,kBAAY,IAAI,SAAS;AAAA,IAC1B;AACA,eAAW,CAAC,WAAW,KAAK,KAAK,OAAO;AACvC,UAAI,YAAY,IAAI,SAAS,EAAG;AAChC,UAAI,CAAC,kBAAkB,OAAO,KAAK,IAAI,SAAS,CAAC,EAAG,QAAO;AAAA,IAC5D;AAEA,WAAO;AAAA,EACR;AAAA,EAEA,OAAO;AACN,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA,EAEA,SAAS;AACR,WAAO,KAAK,IAAI,OAAO;AAAA,EACxB;AAAA,EAEA,UAAU;AACT,WAAO,KAAK,IAAI,QAAQ;AAAA,EACzB;AAAA,EAEA,CAAC,OAAO,QAAQ,IAAI;AACnB,WAAO,KAAK,IAAI,OAAO,QAAQ,EAAE;AAAA,EAClC;AACD;AAGO,MAAM,uBAAuB,uBAAuB;AAAA,EAC1D,IAAO,MAAoB,OAAuB;AACjD,SAAK,IAAI,IAAI,MAAM,KAAK;AAAA,EACzB;AAAA,EAEA,WAAc,MAAoB,OAAU;AAC3C,UAAM,gBAAgB,KAAK,IAAI,IAAI;AAGnC,QAAI,CAAC,eAAe;AACnB,WAAK,IAAI,MAAM,EAAE,MAAM,UAAU,MAAM,CAAC;AACxC;AAAA,IACD;AAEA,YAAQ,cAAc,MAAM;AAAA,MAC3B,KAAK;AAEJ;AAAA,MACD,KAAK;AACJ,YAAI,cAAc,UAAU,OAAO;AAElC,eAAK,IAAI,MAAM,EAAE,MAAM,QAAQ,CAAC;AAAA,QACjC;AACA;AAAA,MACD;AACC,8BAAsB,eAAe,MAAM;AAAA,IAC7C;AAAA,EACD;AACD;",
6
6
  "names": []
7
7
  }
@@ -1,3 +1,4 @@
1
+ import { getGlobalDocument } from "./dom.mjs";
1
2
  let maxCanvasSizes = null;
2
3
  function getBrowserCanvasMaxSize() {
3
4
  if (!maxCanvasSizes) {
@@ -78,14 +79,14 @@ const TEST_SIZES = {
78
79
  ]
79
80
  };
80
81
  function getCanvasSize(dimension) {
81
- const cropCvs = document.createElement("canvas");
82
+ const cropCvs = getGlobalDocument().createElement("canvas");
82
83
  cropCvs.width = 1;
83
84
  cropCvs.height = 1;
84
85
  const cropCtx = cropCvs.getContext("2d");
85
86
  for (const size of TEST_SIZES[dimension]) {
86
87
  const w = dimension === "height" ? 1 : size;
87
88
  const h = dimension === "width" ? 1 : size;
88
- const testCvs = document.createElement("canvas");
89
+ const testCvs = getGlobalDocument().createElement("canvas");
89
90
  testCvs.width = w;
90
91
  testCvs.height = h;
91
92
  const testCtx = testCvs.getContext("2d");
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/utils/browserCanvasMaxSize.ts"],
4
- "sourcesContent": ["/** @internal */\nexport interface CanvasMaxSize {\n\tmaxWidth: number\n\tmaxHeight: number\n\tmaxArea: number\n}\n\n// Cache this, only want to do this once per browser session\nlet maxCanvasSizes: CanvasMaxSize | null = null\n\nfunction getBrowserCanvasMaxSize(): CanvasMaxSize {\n\tif (!maxCanvasSizes) {\n\t\tmaxCanvasSizes = {\n\t\t\tmaxWidth: getCanvasSize('width'), // test very wide but 1 pixel tall canvases\n\t\t\tmaxHeight: getCanvasSize('height'), // test very tall but 1 pixel wide canvases\n\t\t\tmaxArea: getCanvasSize('area'), // test square canvases\n\t\t}\n\t}\n\treturn maxCanvasSizes\n}\n\n/*!\n * Extracted from https://github.com/jhildenbiddle/canvas-size\n * MIT License: https://github.com/jhildenbiddle/canvas-size/blob/master/LICENSE\n * Copyright (c) John Hildenbiddle\n */\n\nconst MAX_SAFE_CANVAS_DIMENSION = 8192\nconst MAX_SAFE_CANVAS_AREA = 4096 * 4096\n\nconst TEST_SIZES = {\n\tarea: [\n\t\t// Chrome 70 (Mac, Win)\n\t\t// Chrome 68 (Android 4.4)\n\t\t// Edge 17 (Win)\n\t\t// Safari 7-12 (Mac)\n\t\t16384,\n\t\t// Chrome 68 (Android 7.1-9)\n\t\t14188,\n\t\t// Chrome 68 (Android 5)\n\t\t11402,\n\t\t// Firefox 63 (Mac, Win)\n\t\t11180,\n\t\t// Chrome 68 (Android 6)\n\t\t10836,\n\t\t// IE 9-11 (Win)\n\t\t8192,\n\t\t// IE Mobile (Windows Phone 8.x)\n\t\t// Safari (iOS 9 - 12)\n\t\t4096,\n\t],\n\theight: [\n\t\t// Safari 7-12 (Mac)\n\t\t// Safari (iOS 9-12)\n\t\t8388607,\n\t\t// Chrome 83 (Mac, Win)\n\t\t65535,\n\t\t// Chrome 70 (Mac, Win)\n\t\t// Chrome 68 (Android 4.4-9)\n\t\t// Firefox 63 (Mac, Win)\n\t\t32767,\n\t\t// Edge 17 (Win)\n\t\t// IE11 (Win)\n\t\t16384,\n\t\t// IE 9-10 (Win)\n\t\t8192,\n\t\t// IE Mobile (Windows Phone 8.x)\n\t\t4096,\n\t],\n\twidth: [\n\t\t// Safari 7-12 (Mac)\n\t\t// Safari (iOS 9-12)\n\t\t4194303,\n\t\t// Chrome 83 (Mac, Win)\n\t\t65535,\n\t\t// Chrome 70 (Mac, Win)\n\t\t// Chrome 68 (Android 4.4-9)\n\t\t// Firefox 63 (Mac, Win)\n\t\t32767,\n\t\t// Edge 17 (Win)\n\t\t// IE11 (Win)\n\t\t16384,\n\t\t// IE 9-10 (Win)\n\t\t8192,\n\t\t// IE Mobile (Windows Phone 8.x)\n\t\t4096,\n\t],\n} as const\n\n/**\n * Tests ability to read pixel data from canvas elements of various dimensions\n * by decreasing canvas height and/or width until a test succeeds.\n * @param dimension - The dimension to test.\n * @returns The maximum size of the canvas for the given dimension.\n */\nfunction getCanvasSize(dimension: 'width' | 'height' | 'area'): number {\n\tconst cropCvs = document.createElement('canvas')\n\tcropCvs.width = 1\n\tcropCvs.height = 1\n\tconst cropCtx = cropCvs.getContext('2d')!\n\n\tfor (const size of TEST_SIZES[dimension]) {\n\t\tconst w = dimension === 'height' ? 1 : size\n\t\tconst h = dimension === 'width' ? 1 : size\n\n\t\tconst testCvs = document.createElement('canvas')\n\t\ttestCvs.width = w\n\t\ttestCvs.height = h\n\t\tconst testCtx = testCvs.getContext('2d')!\n\n\t\ttestCtx.fillRect(w - 1, h - 1, 1, 1)\n\t\tcropCtx.drawImage(testCvs, w - 1, h - 1, 1, 1, 0, 0, 1, 1)\n\n\t\tconst isTestPassed = cropCtx.getImageData(0, 0, 1, 1).data[3] !== 0\n\t\t// release memory\n\t\ttestCvs.width = 0\n\t\ttestCvs.height = 0\n\n\t\tif (isTestPassed) {\n\t\t\t// release memory\n\t\t\tcropCvs.width = 0\n\t\t\tcropCvs.height = 0\n\n\t\t\tif (dimension === 'area') {\n\t\t\t\treturn size * size\n\t\t\t} else {\n\t\t\t\treturn size\n\t\t\t}\n\t\t}\n\t}\n\n\t// didn't find a good size, release memory and error\n\tcropCvs.width = 0\n\tcropCvs.height = 0\n\n\tthrow Error('Failed to determine maximum canvas dimension')\n}\n\n/** @internal */\nexport function clampToBrowserMaxCanvasSize(width: number, height: number): [number, number] {\n\tif (\n\t\twidth <= MAX_SAFE_CANVAS_DIMENSION &&\n\t\theight <= MAX_SAFE_CANVAS_DIMENSION &&\n\t\twidth * height <= MAX_SAFE_CANVAS_AREA\n\t) {\n\t\treturn [width, height]\n\t}\n\n\tconst { maxWidth, maxHeight, maxArea } = getBrowserCanvasMaxSize()\n\tconst aspectRatio = width / height\n\n\tif (width > maxWidth) {\n\t\twidth = maxWidth\n\t\theight = width / aspectRatio\n\t}\n\n\tif (height > maxHeight) {\n\t\theight = maxHeight\n\t\twidth = height * aspectRatio\n\t}\n\n\tif (width * height > maxArea) {\n\t\tconst ratio = Math.sqrt(maxArea / (width * height))\n\t\twidth *= ratio\n\t\theight *= ratio\n\t}\n\n\treturn [width, height]\n}\n"],
5
- "mappings": "AAQA,IAAI,iBAAuC;AAE3C,SAAS,0BAAyC;AACjD,MAAI,CAAC,gBAAgB;AACpB,qBAAiB;AAAA,MAChB,UAAU,cAAc,OAAO;AAAA;AAAA,MAC/B,WAAW,cAAc,QAAQ;AAAA;AAAA,MACjC,SAAS,cAAc,MAAM;AAAA;AAAA,IAC9B;AAAA,EACD;AACA,SAAO;AACR;AAEA;AAAA;AAAA;AAAA;AAAA;AAMA,MAAM,4BAA4B;AAClC,MAAM,uBAAuB,OAAO;AAEpC,MAAM,aAAa;AAAA,EAClB,MAAM;AAAA;AAAA;AAAA;AAAA;AAAA,IAKL;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA;AAAA;AAAA,IAGA;AAAA,EACD;AAAA,EACA,QAAQ;AAAA;AAAA;AAAA,IAGP;AAAA;AAAA,IAEA;AAAA;AAAA;AAAA;AAAA,IAIA;AAAA;AAAA;AAAA,IAGA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA,EACD;AAAA,EACA,OAAO;AAAA;AAAA;AAAA,IAGN;AAAA;AAAA,IAEA;AAAA;AAAA;AAAA;AAAA,IAIA;AAAA;AAAA;AAAA,IAGA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA,EACD;AACD;AAQA,SAAS,cAAc,WAAgD;AACtE,QAAM,UAAU,SAAS,cAAc,QAAQ;AAC/C,UAAQ,QAAQ;AAChB,UAAQ,SAAS;AACjB,QAAM,UAAU,QAAQ,WAAW,IAAI;AAEvC,aAAW,QAAQ,WAAW,SAAS,GAAG;AACzC,UAAM,IAAI,cAAc,WAAW,IAAI;AACvC,UAAM,IAAI,cAAc,UAAU,IAAI;AAEtC,UAAM,UAAU,SAAS,cAAc,QAAQ;AAC/C,YAAQ,QAAQ;AAChB,YAAQ,SAAS;AACjB,UAAM,UAAU,QAAQ,WAAW,IAAI;AAEvC,YAAQ,SAAS,IAAI,GAAG,IAAI,GAAG,GAAG,CAAC;AACnC,YAAQ,UAAU,SAAS,IAAI,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAEzD,UAAM,eAAe,QAAQ,aAAa,GAAG,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,MAAM;AAElE,YAAQ,QAAQ;AAChB,YAAQ,SAAS;AAEjB,QAAI,cAAc;AAEjB,cAAQ,QAAQ;AAChB,cAAQ,SAAS;AAEjB,UAAI,cAAc,QAAQ;AACzB,eAAO,OAAO;AAAA,MACf,OAAO;AACN,eAAO;AAAA,MACR;AAAA,IACD;AAAA,EACD;AAGA,UAAQ,QAAQ;AAChB,UAAQ,SAAS;AAEjB,QAAM,MAAM,8CAA8C;AAC3D;AAGO,SAAS,4BAA4B,OAAe,QAAkC;AAC5F,MACC,SAAS,6BACT,UAAU,6BACV,QAAQ,UAAU,sBACjB;AACD,WAAO,CAAC,OAAO,MAAM;AAAA,EACtB;AAEA,QAAM,EAAE,UAAU,WAAW,QAAQ,IAAI,wBAAwB;AACjE,QAAM,cAAc,QAAQ;AAE5B,MAAI,QAAQ,UAAU;AACrB,YAAQ;AACR,aAAS,QAAQ;AAAA,EAClB;AAEA,MAAI,SAAS,WAAW;AACvB,aAAS;AACT,YAAQ,SAAS;AAAA,EAClB;AAEA,MAAI,QAAQ,SAAS,SAAS;AAC7B,UAAM,QAAQ,KAAK,KAAK,WAAW,QAAQ,OAAO;AAClD,aAAS;AACT,cAAU;AAAA,EACX;AAEA,SAAO,CAAC,OAAO,MAAM;AACtB;",
4
+ "sourcesContent": ["import { getGlobalDocument } from './dom'\n\n/** @internal */\nexport interface CanvasMaxSize {\n\tmaxWidth: number\n\tmaxHeight: number\n\tmaxArea: number\n}\n\n// Cache this, only want to do this once per browser session\nlet maxCanvasSizes: CanvasMaxSize | null = null\n\nfunction getBrowserCanvasMaxSize(): CanvasMaxSize {\n\tif (!maxCanvasSizes) {\n\t\tmaxCanvasSizes = {\n\t\t\tmaxWidth: getCanvasSize('width'), // test very wide but 1 pixel tall canvases\n\t\t\tmaxHeight: getCanvasSize('height'), // test very tall but 1 pixel wide canvases\n\t\t\tmaxArea: getCanvasSize('area'), // test square canvases\n\t\t}\n\t}\n\treturn maxCanvasSizes\n}\n\n/*!\n * Extracted from https://github.com/jhildenbiddle/canvas-size\n * MIT License: https://github.com/jhildenbiddle/canvas-size/blob/master/LICENSE\n * Copyright (c) John Hildenbiddle\n */\n\nconst MAX_SAFE_CANVAS_DIMENSION = 8192\nconst MAX_SAFE_CANVAS_AREA = 4096 * 4096\n\nconst TEST_SIZES = {\n\tarea: [\n\t\t// Chrome 70 (Mac, Win)\n\t\t// Chrome 68 (Android 4.4)\n\t\t// Edge 17 (Win)\n\t\t// Safari 7-12 (Mac)\n\t\t16384,\n\t\t// Chrome 68 (Android 7.1-9)\n\t\t14188,\n\t\t// Chrome 68 (Android 5)\n\t\t11402,\n\t\t// Firefox 63 (Mac, Win)\n\t\t11180,\n\t\t// Chrome 68 (Android 6)\n\t\t10836,\n\t\t// IE 9-11 (Win)\n\t\t8192,\n\t\t// IE Mobile (Windows Phone 8.x)\n\t\t// Safari (iOS 9 - 12)\n\t\t4096,\n\t],\n\theight: [\n\t\t// Safari 7-12 (Mac)\n\t\t// Safari (iOS 9-12)\n\t\t8388607,\n\t\t// Chrome 83 (Mac, Win)\n\t\t65535,\n\t\t// Chrome 70 (Mac, Win)\n\t\t// Chrome 68 (Android 4.4-9)\n\t\t// Firefox 63 (Mac, Win)\n\t\t32767,\n\t\t// Edge 17 (Win)\n\t\t// IE11 (Win)\n\t\t16384,\n\t\t// IE 9-10 (Win)\n\t\t8192,\n\t\t// IE Mobile (Windows Phone 8.x)\n\t\t4096,\n\t],\n\twidth: [\n\t\t// Safari 7-12 (Mac)\n\t\t// Safari (iOS 9-12)\n\t\t4194303,\n\t\t// Chrome 83 (Mac, Win)\n\t\t65535,\n\t\t// Chrome 70 (Mac, Win)\n\t\t// Chrome 68 (Android 4.4-9)\n\t\t// Firefox 63 (Mac, Win)\n\t\t32767,\n\t\t// Edge 17 (Win)\n\t\t// IE11 (Win)\n\t\t16384,\n\t\t// IE 9-10 (Win)\n\t\t8192,\n\t\t// IE Mobile (Windows Phone 8.x)\n\t\t4096,\n\t],\n} as const\n\n/**\n * Tests ability to read pixel data from canvas elements of various dimensions\n * by decreasing canvas height and/or width until a test succeeds.\n * @param dimension - The dimension to test.\n * @returns The maximum size of the canvas for the given dimension.\n */\nfunction getCanvasSize(dimension: 'width' | 'height' | 'area'): number {\n\tconst cropCvs = getGlobalDocument().createElement('canvas')\n\tcropCvs.width = 1\n\tcropCvs.height = 1\n\tconst cropCtx = cropCvs.getContext('2d')!\n\n\tfor (const size of TEST_SIZES[dimension]) {\n\t\tconst w = dimension === 'height' ? 1 : size\n\t\tconst h = dimension === 'width' ? 1 : size\n\n\t\tconst testCvs = getGlobalDocument().createElement('canvas')\n\t\ttestCvs.width = w\n\t\ttestCvs.height = h\n\t\tconst testCtx = testCvs.getContext('2d')!\n\n\t\ttestCtx.fillRect(w - 1, h - 1, 1, 1)\n\t\tcropCtx.drawImage(testCvs, w - 1, h - 1, 1, 1, 0, 0, 1, 1)\n\n\t\tconst isTestPassed = cropCtx.getImageData(0, 0, 1, 1).data[3] !== 0\n\t\t// release memory\n\t\ttestCvs.width = 0\n\t\ttestCvs.height = 0\n\n\t\tif (isTestPassed) {\n\t\t\t// release memory\n\t\t\tcropCvs.width = 0\n\t\t\tcropCvs.height = 0\n\n\t\t\tif (dimension === 'area') {\n\t\t\t\treturn size * size\n\t\t\t} else {\n\t\t\t\treturn size\n\t\t\t}\n\t\t}\n\t}\n\n\t// didn't find a good size, release memory and error\n\tcropCvs.width = 0\n\tcropCvs.height = 0\n\n\tthrow Error('Failed to determine maximum canvas dimension')\n}\n\n/** @internal */\nexport function clampToBrowserMaxCanvasSize(width: number, height: number): [number, number] {\n\tif (\n\t\twidth <= MAX_SAFE_CANVAS_DIMENSION &&\n\t\theight <= MAX_SAFE_CANVAS_DIMENSION &&\n\t\twidth * height <= MAX_SAFE_CANVAS_AREA\n\t) {\n\t\treturn [width, height]\n\t}\n\n\tconst { maxWidth, maxHeight, maxArea } = getBrowserCanvasMaxSize()\n\tconst aspectRatio = width / height\n\n\tif (width > maxWidth) {\n\t\twidth = maxWidth\n\t\theight = width / aspectRatio\n\t}\n\n\tif (height > maxHeight) {\n\t\theight = maxHeight\n\t\twidth = height * aspectRatio\n\t}\n\n\tif (width * height > maxArea) {\n\t\tconst ratio = Math.sqrt(maxArea / (width * height))\n\t\twidth *= ratio\n\t\theight *= ratio\n\t}\n\n\treturn [width, height]\n}\n"],
5
+ "mappings": "AAAA,SAAS,yBAAyB;AAUlC,IAAI,iBAAuC;AAE3C,SAAS,0BAAyC;AACjD,MAAI,CAAC,gBAAgB;AACpB,qBAAiB;AAAA,MAChB,UAAU,cAAc,OAAO;AAAA;AAAA,MAC/B,WAAW,cAAc,QAAQ;AAAA;AAAA,MACjC,SAAS,cAAc,MAAM;AAAA;AAAA,IAC9B;AAAA,EACD;AACA,SAAO;AACR;AAEA;AAAA;AAAA;AAAA;AAAA;AAMA,MAAM,4BAA4B;AAClC,MAAM,uBAAuB,OAAO;AAEpC,MAAM,aAAa;AAAA,EAClB,MAAM;AAAA;AAAA;AAAA;AAAA;AAAA,IAKL;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA;AAAA;AAAA,IAGA;AAAA,EACD;AAAA,EACA,QAAQ;AAAA;AAAA;AAAA,IAGP;AAAA;AAAA,IAEA;AAAA;AAAA;AAAA;AAAA,IAIA;AAAA;AAAA;AAAA,IAGA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA,EACD;AAAA,EACA,OAAO;AAAA;AAAA;AAAA,IAGN;AAAA;AAAA,IAEA;AAAA;AAAA;AAAA;AAAA,IAIA;AAAA;AAAA;AAAA,IAGA;AAAA;AAAA,IAEA;AAAA;AAAA,IAEA;AAAA,EACD;AACD;AAQA,SAAS,cAAc,WAAgD;AACtE,QAAM,UAAU,kBAAkB,EAAE,cAAc,QAAQ;AAC1D,UAAQ,QAAQ;AAChB,UAAQ,SAAS;AACjB,QAAM,UAAU,QAAQ,WAAW,IAAI;AAEvC,aAAW,QAAQ,WAAW,SAAS,GAAG;AACzC,UAAM,IAAI,cAAc,WAAW,IAAI;AACvC,UAAM,IAAI,cAAc,UAAU,IAAI;AAEtC,UAAM,UAAU,kBAAkB,EAAE,cAAc,QAAQ;AAC1D,YAAQ,QAAQ;AAChB,YAAQ,SAAS;AACjB,UAAM,UAAU,QAAQ,WAAW,IAAI;AAEvC,YAAQ,SAAS,IAAI,GAAG,IAAI,GAAG,GAAG,CAAC;AACnC,YAAQ,UAAU,SAAS,IAAI,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAEzD,UAAM,eAAe,QAAQ,aAAa,GAAG,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,MAAM;AAElE,YAAQ,QAAQ;AAChB,YAAQ,SAAS;AAEjB,QAAI,cAAc;AAEjB,cAAQ,QAAQ;AAChB,cAAQ,SAAS;AAEjB,UAAI,cAAc,QAAQ;AACzB,eAAO,OAAO;AAAA,MACf,OAAO;AACN,eAAO;AAAA,MACR;AAAA,IACD;AAAA,EACD;AAGA,UAAQ,QAAQ;AAChB,UAAQ,SAAS;AAEjB,QAAM,MAAM,8CAA8C;AAC3D;AAGO,SAAS,4BAA4B,OAAe,QAAkC;AAC5F,MACC,SAAS,6BACT,UAAU,6BACV,QAAQ,UAAU,sBACjB;AACD,WAAO,CAAC,OAAO,MAAM;AAAA,EACtB;AAEA,QAAM,EAAE,UAAU,WAAW,QAAQ,IAAI,wBAAwB;AACjE,QAAM,cAAc,QAAQ;AAE5B,MAAI,QAAQ,UAAU;AACrB,YAAQ;AACR,aAAS,QAAQ;AAAA,EAClB;AAEA,MAAI,SAAS,WAAW;AACvB,aAAS;AACT,YAAQ,SAAS;AAAA,EAClB;AAEA,MAAI,QAAQ,SAAS,SAAS;AAC7B,UAAM,QAAQ,KAAK,KAAK,WAAW,QAAQ,OAAO;AAClD,aAAS;AACT,cAAU;AAAA,EACX;AAEA,SAAO,CAAC,OAAO,MAAM;AACtB;",
6
6
  "names": []
7
7
  }
@@ -45,12 +45,25 @@ function elementShouldCaptureKeys(el, includeButtonsAndMenus = true) {
45
45
  const tagName = el.tagName.toLowerCase();
46
46
  return el.isContentEditable || tagName === "input" || tagName === "textarea" || includeButtonsAndMenus && tagName === "select" || includeButtonsAndMenus && tagName === "button" || el.classList.contains("tlui-slider__thumb");
47
47
  }
48
- function activeElementShouldCaptureKeys(includeButtonsAndMenus = true) {
49
- return elementShouldCaptureKeys(document.activeElement, includeButtonsAndMenus);
48
+ function getGlobalDocument() {
49
+ if (typeof document !== "undefined") return document;
50
+ return globalThis.document;
51
+ }
52
+ function getGlobalWindow() {
53
+ if (typeof window !== "undefined") return window;
54
+ return globalThis;
55
+ }
56
+ function activeElementShouldCaptureKeys(includeButtonsAndMenus = true, doc) {
57
+ return elementShouldCaptureKeys(
58
+ (doc ?? getGlobalDocument()).activeElement,
59
+ includeButtonsAndMenus
60
+ );
50
61
  }
51
62
  export {
52
63
  activeElementShouldCaptureKeys,
53
64
  elementShouldCaptureKeys,
65
+ getGlobalDocument,
66
+ getGlobalWindow,
54
67
  loopToHtmlElement,
55
68
  preventDefault,
56
69
  releasePointerCapture,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/utils/dom.ts"],
4
- "sourcesContent": ["/*\nThis is used to facilitate double clicking and pointer capture on elements.\n\nThe events in this file are possibly set on individual SVG elements, \nsuch as handles or corner handles, rather than on HTML elements or \nSVGSVGElements. Raw SVG elements do not support pointerCapture in\nmost cases, meaning that in order for pointer capture to work, we \nneed to crawl up the DOM tree to find the nearest HTML element. Then,\nin order for that element to also call the `onPointerUp` event from\nthis file, we need to manually set that event on that element and\nlater remove it when the pointerup occurs. This is a potential leak\nif the user clicks on a handle but the pointerup does not fire for\nwhatever reason.\n*/\n\nimport { debugFlags, pointerCaptureTrackingObject } from './debug-flags'\n\n/** @public */\nexport function loopToHtmlElement(elm: Element): HTMLElement {\n\tif (elm.nodeType === Node.ELEMENT_NODE) return elm as HTMLElement\n\tif (elm.parentElement) return loopToHtmlElement(elm.parentElement)\n\telse throw Error('Could not find a parent element of an HTML type!')\n}\n\n/**\n * This function calls `event.preventDefault()` for you. Why is that useful?\n *\n * Because if you enable `window.preventDefaultLogging = true` it'll log out a message when it\n * happens. Because we use console.warn rather than (log) you'll get a stack trace in the inspector\n * telling you exactly where it happened. This is important because `e.preventDefault()` is the\n * source of many bugs, but unfortunately it can't be avoided because it also stops a lot of default\n * behaviour which doesn't make sense in our UI\n *\n * @param event - To prevent default on\n * @public\n */\nexport function preventDefault(event: React.BaseSyntheticEvent | Event) {\n\tevent.preventDefault()\n\tif (debugFlags.logPreventDefaults.get()) {\n\t\tconsole.warn('preventDefault called on event:', event)\n\t}\n}\n\n/** @public */\nexport function setPointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\telement.setPointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\ttrackingObj.set(element, (trackingObj.get(element) ?? 0) + 1)\n\t\tconsole.warn('setPointerCapture called on element:', element, event)\n\t}\n}\n\n/** @public */\nexport function releasePointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\tif (!element.hasPointerCapture(event.pointerId)) {\n\t\treturn\n\t}\n\n\telement.releasePointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\tif (trackingObj.get(element) === 1) {\n\t\t\ttrackingObj.delete(element)\n\t\t} else if (trackingObj.has(element)) {\n\t\t\ttrackingObj.set(element, trackingObj.get(element)! - 1)\n\t\t} else {\n\t\t\tconsole.warn('Release without capture')\n\t\t}\n\t\tconsole.warn('releasePointerCapture called on element:', element, event)\n\t}\n}\n\n/**\n * Calls `event.stopPropagation()`.\n *\n * @deprecated Use {@link Editor.markEventAsHandled} instead, or manually call `event.stopPropagation()` if\n * that's what you really want.\n *\n * @public\n */\nexport const stopEventPropagation = (e: any) => e.stopPropagation()\n\n/** @internal */\nexport const setStyleProperty = (\n\telm: HTMLElement | null,\n\tproperty: string,\n\tvalue: string | number\n) => {\n\tif (!elm) return\n\telm.style.setProperty(property, String(value))\n}\n\n/** @internal */\nexport function elementShouldCaptureKeys(el: Element | null, includeButtonsAndMenus = true) {\n\tif (!el) return false\n\n\tconst tagName = el.tagName.toLowerCase()\n\treturn (\n\t\t(el as HTMLElement).isContentEditable ||\n\t\ttagName === 'input' ||\n\t\ttagName === 'textarea' ||\n\t\t(includeButtonsAndMenus && tagName === 'select') ||\n\t\t(includeButtonsAndMenus && tagName === 'button') ||\n\t\tel.classList.contains('tlui-slider__thumb')\n\t)\n}\n\n/** @internal */\nexport function activeElementShouldCaptureKeys(includeButtonsAndMenus = true) {\n\treturn elementShouldCaptureKeys(document.activeElement, includeButtonsAndMenus)\n}\n"],
5
- "mappings": "AAeA,SAAS,YAAY,oCAAoC;AAGlD,SAAS,kBAAkB,KAA2B;AAC5D,MAAI,IAAI,aAAa,KAAK,aAAc,QAAO;AAC/C,MAAI,IAAI,cAAe,QAAO,kBAAkB,IAAI,aAAa;AAAA,MAC5D,OAAM,MAAM,kDAAkD;AACpE;AAcO,SAAS,eAAe,OAAyC;AACvE,QAAM,eAAe;AACrB,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,YAAQ,KAAK,mCAAmC,KAAK;AAAA,EACtD;AACD;AAGO,SAAS,kBACf,SACA,OACC;AACD,UAAQ,kBAAkB,MAAM,SAAS;AACzC,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,UAAM,cAAc,6BAA6B,IAAI;AACrD,gBAAY,IAAI,UAAU,YAAY,IAAI,OAAO,KAAK,KAAK,CAAC;AAC5D,YAAQ,KAAK,wCAAwC,SAAS,KAAK;AAAA,EACpE;AACD;AAGO,SAAS,sBACf,SACA,OACC;AACD,MAAI,CAAC,QAAQ,kBAAkB,MAAM,SAAS,GAAG;AAChD;AAAA,EACD;AAEA,UAAQ,sBAAsB,MAAM,SAAS;AAC7C,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,UAAM,cAAc,6BAA6B,IAAI;AACrD,QAAI,YAAY,IAAI,OAAO,MAAM,GAAG;AACnC,kBAAY,OAAO,OAAO;AAAA,IAC3B,WAAW,YAAY,IAAI,OAAO,GAAG;AACpC,kBAAY,IAAI,SAAS,YAAY,IAAI,OAAO,IAAK,CAAC;AAAA,IACvD,OAAO;AACN,cAAQ,KAAK,yBAAyB;AAAA,IACvC;AACA,YAAQ,KAAK,4CAA4C,SAAS,KAAK;AAAA,EACxE;AACD;AAUO,MAAM,uBAAuB,CAAC,MAAW,EAAE,gBAAgB;AAG3D,MAAM,mBAAmB,CAC/B,KACA,UACA,UACI;AACJ,MAAI,CAAC,IAAK;AACV,MAAI,MAAM,YAAY,UAAU,OAAO,KAAK,CAAC;AAC9C;AAGO,SAAS,yBAAyB,IAAoB,yBAAyB,MAAM;AAC3F,MAAI,CAAC,GAAI,QAAO;AAEhB,QAAM,UAAU,GAAG,QAAQ,YAAY;AACvC,SACE,GAAmB,qBACpB,YAAY,WACZ,YAAY,cACX,0BAA0B,YAAY,YACtC,0BAA0B,YAAY,YACvC,GAAG,UAAU,SAAS,oBAAoB;AAE5C;AAGO,SAAS,+BAA+B,yBAAyB,MAAM;AAC7E,SAAO,yBAAyB,SAAS,eAAe,sBAAsB;AAC/E;",
4
+ "sourcesContent": ["/*\nThis is used to facilitate double clicking and pointer capture on elements.\n\nThe events in this file are possibly set on individual SVG elements, \nsuch as handles or corner handles, rather than on HTML elements or \nSVGSVGElements. Raw SVG elements do not support pointerCapture in\nmost cases, meaning that in order for pointer capture to work, we \nneed to crawl up the DOM tree to find the nearest HTML element. Then,\nin order for that element to also call the `onPointerUp` event from\nthis file, we need to manually set that event on that element and\nlater remove it when the pointerup occurs. This is a potential leak\nif the user clicks on a handle but the pointerup does not fire for\nwhatever reason.\n*/\n\nimport { debugFlags, pointerCaptureTrackingObject } from './debug-flags'\n\n/** @public */\nexport function loopToHtmlElement(elm: Element): HTMLElement {\n\tif (elm.nodeType === Node.ELEMENT_NODE) return elm as HTMLElement\n\tif (elm.parentElement) return loopToHtmlElement(elm.parentElement)\n\telse throw Error('Could not find a parent element of an HTML type!')\n}\n\n/**\n * This function calls `event.preventDefault()` for you. Why is that useful?\n *\n * Because if you enable `window.preventDefaultLogging = true` it'll log out a message when it\n * happens. Because we use console.warn rather than (log) you'll get a stack trace in the inspector\n * telling you exactly where it happened. This is important because `e.preventDefault()` is the\n * source of many bugs, but unfortunately it can't be avoided because it also stops a lot of default\n * behaviour which doesn't make sense in our UI\n *\n * @param event - To prevent default on\n * @public\n */\nexport function preventDefault(event: React.BaseSyntheticEvent | Event) {\n\tevent.preventDefault()\n\tif (debugFlags.logPreventDefaults.get()) {\n\t\tconsole.warn('preventDefault called on event:', event)\n\t}\n}\n\n/** @public */\nexport function setPointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\telement.setPointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\ttrackingObj.set(element, (trackingObj.get(element) ?? 0) + 1)\n\t\tconsole.warn('setPointerCapture called on element:', element, event)\n\t}\n}\n\n/** @public */\nexport function releasePointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\tif (!element.hasPointerCapture(event.pointerId)) {\n\t\treturn\n\t}\n\n\telement.releasePointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\tif (trackingObj.get(element) === 1) {\n\t\t\ttrackingObj.delete(element)\n\t\t} else if (trackingObj.has(element)) {\n\t\t\ttrackingObj.set(element, trackingObj.get(element)! - 1)\n\t\t} else {\n\t\t\tconsole.warn('Release without capture')\n\t\t}\n\t\tconsole.warn('releasePointerCapture called on element:', element, event)\n\t}\n}\n\n/**\n * Calls `event.stopPropagation()`.\n *\n * @deprecated Use {@link Editor.markEventAsHandled} instead, or manually call `event.stopPropagation()` if\n * that's what you really want.\n *\n * @public\n */\nexport const stopEventPropagation = (e: any) => e.stopPropagation()\n\n/** @internal */\nexport const setStyleProperty = (\n\telm: HTMLElement | null,\n\tproperty: string,\n\tvalue: string | number\n) => {\n\tif (!elm) return\n\telm.style.setProperty(property, String(value))\n}\n\n/** @internal */\nexport function elementShouldCaptureKeys(el: Element | null, includeButtonsAndMenus = true) {\n\tif (!el) return false\n\n\tconst tagName = el.tagName.toLowerCase()\n\treturn (\n\t\t(el as HTMLElement).isContentEditable ||\n\t\ttagName === 'input' ||\n\t\ttagName === 'textarea' ||\n\t\t(includeButtonsAndMenus && tagName === 'select') ||\n\t\t(includeButtonsAndMenus && tagName === 'button') ||\n\t\tel.classList.contains('tlui-slider__thumb')\n\t)\n}\n\n/**\n * Returns the global `document`. Use this instead of bare `document` to satisfy lint rules.\n *\n * When you have a DOM node or editor instance, prefer the scoped versions instead:\n * - `getOwnerDocument(node)` \u2013 the document that owns a specific DOM node\n * - `editor.getContainerDocument()` \u2013 the document where the editor is mounted\n *\n * @internal\n */\nexport function getGlobalDocument(): Document {\n\t// eslint-disable-next-line no-restricted-globals\n\tif (typeof document !== 'undefined') return document\n\treturn globalThis.document\n}\n\n/**\n * Returns the global `window`. Use this instead of bare `window` to satisfy lint rules.\n *\n * When you have a DOM node or editor instance, prefer the scoped versions instead:\n * - `getOwnerWindow(node)` \u2013 the window that owns a specific DOM node\n * - `editor.getContainerWindow()` \u2013 the window where the editor is mounted\n *\n * @internal\n */\nexport function getGlobalWindow(): Window & typeof globalThis {\n\tif (typeof window !== 'undefined') return window as Window & typeof globalThis\n\treturn globalThis as Window & typeof globalThis\n}\n\n/** @internal */\nexport function activeElementShouldCaptureKeys(includeButtonsAndMenus = true, doc?: Document) {\n\treturn elementShouldCaptureKeys(\n\t\t(doc ?? getGlobalDocument()).activeElement,\n\t\tincludeButtonsAndMenus\n\t)\n}\n"],
5
+ "mappings": "AAeA,SAAS,YAAY,oCAAoC;AAGlD,SAAS,kBAAkB,KAA2B;AAC5D,MAAI,IAAI,aAAa,KAAK,aAAc,QAAO;AAC/C,MAAI,IAAI,cAAe,QAAO,kBAAkB,IAAI,aAAa;AAAA,MAC5D,OAAM,MAAM,kDAAkD;AACpE;AAcO,SAAS,eAAe,OAAyC;AACvE,QAAM,eAAe;AACrB,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,YAAQ,KAAK,mCAAmC,KAAK;AAAA,EACtD;AACD;AAGO,SAAS,kBACf,SACA,OACC;AACD,UAAQ,kBAAkB,MAAM,SAAS;AACzC,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,UAAM,cAAc,6BAA6B,IAAI;AACrD,gBAAY,IAAI,UAAU,YAAY,IAAI,OAAO,KAAK,KAAK,CAAC;AAC5D,YAAQ,KAAK,wCAAwC,SAAS,KAAK;AAAA,EACpE;AACD;AAGO,SAAS,sBACf,SACA,OACC;AACD,MAAI,CAAC,QAAQ,kBAAkB,MAAM,SAAS,GAAG;AAChD;AAAA,EACD;AAEA,UAAQ,sBAAsB,MAAM,SAAS;AAC7C,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,UAAM,cAAc,6BAA6B,IAAI;AACrD,QAAI,YAAY,IAAI,OAAO,MAAM,GAAG;AACnC,kBAAY,OAAO,OAAO;AAAA,IAC3B,WAAW,YAAY,IAAI,OAAO,GAAG;AACpC,kBAAY,IAAI,SAAS,YAAY,IAAI,OAAO,IAAK,CAAC;AAAA,IACvD,OAAO;AACN,cAAQ,KAAK,yBAAyB;AAAA,IACvC;AACA,YAAQ,KAAK,4CAA4C,SAAS,KAAK;AAAA,EACxE;AACD;AAUO,MAAM,uBAAuB,CAAC,MAAW,EAAE,gBAAgB;AAG3D,MAAM,mBAAmB,CAC/B,KACA,UACA,UACI;AACJ,MAAI,CAAC,IAAK;AACV,MAAI,MAAM,YAAY,UAAU,OAAO,KAAK,CAAC;AAC9C;AAGO,SAAS,yBAAyB,IAAoB,yBAAyB,MAAM;AAC3F,MAAI,CAAC,GAAI,QAAO;AAEhB,QAAM,UAAU,GAAG,QAAQ,YAAY;AACvC,SACE,GAAmB,qBACpB,YAAY,WACZ,YAAY,cACX,0BAA0B,YAAY,YACtC,0BAA0B,YAAY,YACvC,GAAG,UAAU,SAAS,oBAAoB;AAE5C;AAWO,SAAS,oBAA8B;AAE7C,MAAI,OAAO,aAAa,YAAa,QAAO;AAC5C,SAAO,WAAW;AACnB;AAWO,SAAS,kBAA8C;AAC7D,MAAI,OAAO,WAAW,YAAa,QAAO;AAC1C,SAAO;AACR;AAGO,SAAS,+BAA+B,yBAAyB,MAAM,KAAgB;AAC7F,SAAO;AAAA,KACL,OAAO,kBAAkB,GAAG;AAAA,IAC7B;AAAA,EACD;AACD;",
6
6
  "names": []
7
7
  }
@@ -11,7 +11,7 @@ import { LocalIndexedDb } from "./LocalIndexedDb.mjs";
11
11
  import { showCantReadFromIndexDbAlert, showCantWriteToIndexDbAlert } from "./alerts.mjs";
12
12
  const PERSIST_THROTTLE_MS = 350;
13
13
  const PERSIST_RETRY_THROTTLE_MS = 1e4;
14
- const UPDATE_INSTANCE_STATE = Symbol("UPDATE_INSTANCE_STATE");
14
+ const UPDATE_INSTANCE_STATE = /* @__PURE__ */ Symbol("UPDATE_INSTANCE_STATE");
15
15
  const msg = (msg2) => msg2;
16
16
  class BroadcastChannelMock {
17
17
  onmessage;
@@ -185,6 +185,7 @@ class TLLocalSyncClient {
185
185
  }
186
186
  isPersisting = false;
187
187
  didLastWriteError = false;
188
+ // eslint-disable-next-line no-restricted-globals
188
189
  scheduledPersistTimeout = null;
189
190
  /**
190
191
  * Schedule a persist. Persists don't happen immediately: they are throttled to avoid writing too