@tileflow/core 0.1.0-alpha.42 → 0.1.0-alpha.44

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  1. package/README.md +56 -69
  2. package/THIRD_PARTY_NOTICES.md +3 -3
  3. package/dist/{3d-CzLTD0RK.d.ts → 3d-CW5Ls0An.d.ts} +32 -2
  4. package/dist/3d.d.ts +1 -1
  5. package/dist/3d.js +425 -50
  6. package/dist/browser.d.ts +95 -5
  7. package/dist/browser.js +866 -101
  8. package/dist/build.d.ts +8 -4
  9. package/dist/build.js +250 -3
  10. package/dist/config-reference.json +3395 -2140
  11. package/dist/{icon-composition-B1A2udKb.d.ts → icon-composition-Bbw9umUA.d.ts} +37 -2
  12. package/dist/index.d.ts +13 -4
  13. package/dist/index.js +193 -3
  14. package/dist/{manifest-types-B0lQjabX.d.ts → manifest-types-CwjHd4qc.d.ts} +8 -0
  15. package/dist/manifest.d.ts +2 -2
  16. package/dist/native-profile.d.ts +4 -0
  17. package/dist/native-profile.js +2 -0
  18. package/dist/native.js +789 -462
  19. package/dist/runtime.d.ts +1 -1
  20. package/dist/worker/camera-tile-worker.global.js +2 -2
  21. package/package.json +5 -6
  22. package/docs/application-tile-reading.md +0 -86
  23. package/docs/authoring-model.md +0 -269
  24. package/docs/boundary-areas-and-choropleths.md +0 -230
  25. package/docs/buildings-3d.md +0 -624
  26. package/docs/camera-moves-and-tile-cache.md +0 -112
  27. package/docs/capture-scenes.md +0 -40
  28. package/docs/capture-shots.md +0 -173
  29. package/docs/cartographic-defaults.md +0 -214
  30. package/docs/compiled-style-performance.md +0 -286
  31. package/docs/data-is-separate-from-design.md +0 -610
  32. package/docs/depth-markers.md +0 -65
  33. package/docs/dynamic-style-images.md +0 -100
  34. package/docs/globe-atmosphere.md +0 -113
  35. package/docs/hosted-session-authorization.md +0 -106
  36. package/docs/map-and-terrain-examples.md +0 -156
  37. package/docs/map-emphasis.md +0 -89
  38. package/docs/native-artifact-profile.md +0 -152
  39. package/docs/native-resource-urls.md +0 -369
  40. package/docs/nautical-marks.md +0 -308
  41. package/docs/public-api-and-browser-subpath.md +0 -101
  42. package/docs/route-drawing.md +0 -191
  43. package/docs/shared-visual-primitives.md +0 -101
  44. package/docs/street-lights.md +0 -127
  45. package/docs/street-sky.md +0 -156
  46. package/docs/style-states.md +0 -73
  47. package/docs/sun-and-light.md +0 -167
  48. package/docs/theme-transitions-and-blends.md +0 -317
  49. package/docs/themes-and-module-styles.md +0 -156
  50. package/docs/trees-3d.md +0 -295
@@ -1,317 +0,0 @@
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- # Theme transitions and blends
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-
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- Start with the [@tileflow/core guide](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/README.md) for installation and a complete first example.
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-
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- A Tileflow map can animate a theme change, or show any point between two or more of its
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- themes. Use a transition when people switch between appearances, such as light and dark. Use a
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- blend when the application controls the appearance continuously, such as a slider or a day that
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- passes from night to day.
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-
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- Both work on the one MapLibre map the application already has. They create no second map, add no
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- map views, and request the same tiles as a map that does not change theme. The React, Vue, and
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- Svelte maps offer them with MapLibre GL JS, and the React Native map with MapLibre Native on iOS
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- and Android; see [React Native](#react-native) for what differs there.
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-
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- ## Animate a theme change
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-
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- Theme and `timeOfDay` changes animate over 450 ms by default in React, Vue, and Svelte.
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- Pass `themeTransition` to customize the duration. This React example assumes a map named
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- `city` with `light` and `dark` themes in the published manifest:
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-
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- ```tsx
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- import {Map} from '@tileflow/react';
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- import {useState} from 'react';
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-
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- export function CityMap() {
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- const [theme, setTheme] = useState<'dark' | 'light'>('light');
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- return (
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- <>
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- <button onClick={() => setTheme(theme === 'light' ? 'dark' : 'light')}>Switch theme</button>
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- <Map source={{map: 'city'}} theme={theme} />
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- </>
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- );
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- }
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- ```
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-
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- Compatible themes interpolate on the live map, including sky, lighting, buildings and vegetation.
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- The globe and 3D camera can keep moving throughout the change. Temporary blend layers are removed
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- when the destination theme is reached. No image of the previous map is projected over the scene.
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- `onThemeChange` reports `preloading`, `applying`, and finally `ready` after the transition.
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-
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- Structurally different styles, entering a blend, or leaving one use a stationary snapshot while
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- the new style loads, then fade it out. Moving the camera removes that cover immediately. A
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- `theme="system"` change follows the same rules as an explicit theme selection.
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-
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- `duration` is in milliseconds, from 0 to 5000. It defaults to 450, including when `themeTransition`
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- is omitted or empty. Set `themeTransition={{duration: 0}}` to change the theme at once.
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- When the browser asks for reduced motion, every change happens at once.
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-
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- ## Blend themes
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-
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- Pass `themeBlend` with the themes to blend, in order, and a `position` between them. Position 0
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- shows the first theme, 1 the second, and 1.25 a quarter of the way from the second to the third:
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-
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- ```tsx
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- import {Map} from '@tileflow/react';
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- import {useState} from 'react';
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-
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- export function DayMap() {
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- const [position, setPosition] = useState(0);
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- return (
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- <>
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- <input
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- aria-label="Time of day"
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- max={2}
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- min={0}
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- onChange={(event) => setPosition(Number(event.target.value))}
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- step={0.01}
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- type="range"
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- value={position}
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- />
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- <Map source={{map: 'city'}} themeBlend={{position, themes: ['night', 'dusk', 'day']}} />
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- </>
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- );
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- }
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- ```
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-
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- The first blend of a set of themes loads each theme's style and fonts, prepares one style that
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- holds every theme, and replaces the map's style once, using the default or configured transition.
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- Until then the map shows the theme nearest to the position. After that, changing `position` updates the map at
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- once without loading anything, so it can follow a slider, a clock, or an animation frame by frame.
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- Changing `themes` prepares a new blend. Removing `themeBlend` returns to `theme`.
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-
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- While a blend is shown, `data-tileflow-theme` names the theme nearest to the position.
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- `onThemeChange` reports the preparation of a blend; moving its position reports nothing.
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-
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- ### What follows the position
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-
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- - Colours and numbers of the ground, such as land, water, roads, buildings, and their widths and
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- opacities, follow the position continuously. Colours mix in the OKLab colour space, so halfway
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- between two themes looks halfway to the eye.
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- - Patterns, the sky, and light follow the position too. Pattern artwork is mixed in its pixels;
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- artwork two neighbouring themes share, by name or pixel for pixel, is not uploaded again.
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- - Labels, icons, and other symbols change when the nearest theme changes, with a short cross-fade.
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- Light lettering on a dark plate and dark lettering on a light plate would meet in the same grey
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- halfway, so symbols do not follow the position.
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- - A value that depends on feature state, such as a caption that changes colour when highlighted,
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- changes with the nearest theme. MapLibre lays its source out again for that change; a stationary
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- cross-fade covers it until the camera moves.
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-
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- ### Which themes can be blended
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-
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- Blend themes of the same map. Every theme of a map exposes the same token keys, so its compiled
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- styles share sources, layers, filters, and expressions, and differ only in colours, numbers, and
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- image names. Up to eight themes can be blended. A blend fails, and the map keeps its current
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- appearance, when the styles differ in structure, sources, sprite, glyphs, projection, or terrain.
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-
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- Icon and pattern artwork is mixed in place of the first theme's image when every theme's version
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- has the same size. Otherwise that image changes with the nearest theme instead.
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-
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- ### Cost
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-
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- The prepared style holds every theme. A value that depends on feature data, such as a land-use
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- colour chosen by class, becomes one layer per class while the blend is shown, so the prepared
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- style has more layers than one theme. Physical layer IDs are diagnostic, not stable; semantic
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- interactions are not affected.
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-
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- Entering a blend replaces the map's style once. MapLibre then takes about as long as it takes to
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- load the map: for a detailed city map, around half a second on a desktop computer and longer on a
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- phone, while the transition snapshot, if any, covers the map. Start a blend before people need it
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- to move, for example when the map loads.
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-
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- Each position change after that sets the map's themed values directly, without expression parsing.
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- For a detailed city map this takes a few milliseconds on a mid-range phone. Positions closer than a
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- four-hundredth of a theme are not applied, so a slowly moving position leaves the map at rest
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- between changes.
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-
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- ## React Native
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-
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- The `Map` of `@tileflow/react-native` accepts the same `themeTransition` and `themeBlend` props.
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- Theme and `timeOfDay` changes also cross-fade over 450 ms by default:
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-
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- ```tsx
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- import {Map} from '@tileflow/react-native';
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-
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- export function DayMap({position}: {position: number}) {
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- return (
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- <Map
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- source={{map: 'city', manifestUrl: 'https://maps.example.com/tileflow/manifest.json'}}
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- themeBlend={{position, themes: ['night', 'dusk', 'day']}}
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- style={{flex: 1}}
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- />
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- );
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- }
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- ```
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-
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- A transition covers the drawn map with a snapshot of its current frame, below markers and map
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- controls. The snapshot follows the camera and fades out once the new style is drawn.
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- `onReadinessChange` and `onThemeChange` report `ready` after the fade. The device's reduce-motion
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- setting (iOS) or removed animations (Android) change at once.
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-
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- A blend loads every blended theme's style once and replaces the map's style once. Position changes
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- then apply in batches on the main thread, at most one at a time, and later positions replace any
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- that are still waiting. MapLibre Native's style transition smooths values between batches.
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-
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- What follows the position differs from the browser in a few ways:
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-
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- - Ground colours and numbers, pattern artwork, and light follow the position. Native maps have no
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- sky.
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- - Labels, icons, and switched values change at the nearest theme under a short cross-fade of the
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- whole map. Icon artwork changes by image name instead of mixing pixels, so stretchable images
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- keep their stretch and content areas.
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- - A value that depends on feature data and cannot be split by class, such as a road casing chosen
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- by access and zoom together, is drawn once per theme. Only the nearest theme's copy is shown.
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- The map has a few more layers while the blend is shown.
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-
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- If the application's native build predates these props, for example after an over-the-air
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- JavaScript update, themes change at once and a blend shows its nearest theme.
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-
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- ## Use the core controller
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-
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- Framework adapters use `createTileflowThemeController` from `@tileflow/core/browser`. A direct
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- MapLibre integration can use it too. Resolve runtime styles from the published manifest with
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- `resolveTileflowRuntimeStyle` and `resolveTileflowRuntimeThemeBlend` from `@tileflow/core/runtime`:
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-
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- ```ts
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- import type {Map as MapLibreMap} from 'maplibre-gl';
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- import {createTileflowThemeController} from '@tileflow/core/browser';
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- import {
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- resolveTileflowRuntimeStyle,
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- resolveTileflowRuntimeThemeBlend,
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- } from '@tileflow/core/runtime';
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- import type {TileflowRuntimeManifestMap} from '@tileflow/core/runtime';
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-
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- export async function moveThroughTheDay(map: MapLibreMap, manifestMap: TileflowRuntimeManifestMap) {
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- const source = {map: 'city'};
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- const styleOf = (theme: string) => {
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- const style = resolveTileflowRuntimeStyle({manifestMap, source, theme});
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- if (!style) throw new Error(`The manifest has no ${theme} theme for ${source.map}.`);
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- return style;
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- };
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- // `initial` is the runtime style the map was created with.
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- const controller = createTileflowThemeController({initial: styleOf('day'), map});
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-
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- await controller.setTheme(styleOf('night'));
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-
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- const themes = resolveTileflowRuntimeThemeBlend({
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- blend: {position: 0, themes: ['night', 'dusk', 'day']},
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- manifestMap,
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- source,
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- });
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- await controller.setBlend({position: 0.5, themes});
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- // The same themes: the position applies at once.
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- await controller.setBlend({position: 0.6, themes});
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- // {held: false, position: 0.6, relayoutAt: [...], themes: ['night', 'dusk', 'day']}
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- return controller.getBlend();
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- }
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- ```
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-
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- `setTheme` and `setBlend` accept `{transition: {duration}}`;
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- `createTileflowThemeController({transition})` overrides the 450 ms default for themes and blends.
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- Sun, emphasis, and style-state changes remain immediate unless a transition is configured.
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- Requests are serialized and the latest wins. A failed change restores the previous appearance
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- and reports `failed` with its error.
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-
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- The controller loads blended themes' style documents with the same request policy it uses for
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- style font metadata: same-origin credentials, no redirects, and a bounded size. Pass `loadStyle`
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- when styles need another loader.
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-
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- The controller also shows [map emphasis](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/map-emphasis.md),
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- which stays through theme changes and follows every blend position.
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- Its [dynamic style images](dynamic-style-images.md) receive theme, blend and declared state inputs
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- under one resource owner, with fixed geometry and restoration after a style reload.
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-
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- ## Fast sweeps on slower devices
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-
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- Each position change makes MapLibre evaluate the paint of every layer whose value changed. A clock
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- that moves slowly changes few values per frame, and positions closer than a four-hundredth of a
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- theme are skipped. A sweep that crosses a whole theme in a few seconds while the camera also moves
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- changes most ground layers on every frame. Measured in Chromium on Apple silicon at 1440 × 900 for
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- a detailed city map, such a sweep kept 76 frames a second; with the processor slowed four times, as
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- on a mid-range phone, it fell to about 11, against 28 for the same camera move without the sweep.
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- On slower devices, prefer short sweeps or move the position less often.
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-
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- ## Camera moves and recordings
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-
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- Some changes make MapLibre lay tiles out again: when the nearest theme changes, the values that
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- switch with it (icon names, layout values, and values that read feature data or feature state),
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- and each step of pattern or icon artwork that is mixed in pixels. A camera move or a screen
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- recording shows that work as dropped frames. `getBlend().relayoutAt` lists the positions where the
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- nearest theme changes over such values, so a sequence can be planned around them.
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-
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- Pass `hold: true` to hold that work back. Colours, numbers, the sky, and light keep following the
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- position; the nearest theme, the values that switch with it, and mixed artwork wait.
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- `getBlend().held` reports whether anything waits. The next request without `hold` brings it in at
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- once, so make it while the camera rests:
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-
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- ```ts
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- import type {TileflowThemeController} from '@tileflow/core/browser';
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- import type {TileflowRuntimeStyle} from '@tileflow/core/runtime';
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-
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- export async function duskWhileFlying(
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- controller: TileflowThemeController,
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- themes: readonly TileflowRuntimeStyle[],
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- flight: Promise<void>,
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- ) {
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- // Through the camera move the ground darkens towards night with no layout work.
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- for (const position of [0.25, 0.5, 0.75])
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- await controller.setBlend({hold: true, position, themes});
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- await flight;
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- // The camera rests: labels, icons, and artwork follow at once.
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- await controller.setBlend({position: 0.75, themes});
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- }
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- ```
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-
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- The React, Vue, and Svelte maps take the same flag in `themeBlend`: pass
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- `themeBlend={{hold: true, position, themes}}` while the camera moves and drop `hold` when it rests.
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- The React Native `Map` blends natively and does not take `hold`.
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-
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- ## Time of day
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-
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- `timeOfDay` is an optional map capability. It maps a theme and an artistic preset (`day`,
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- `dawn`, `dusk`, `night`) to a complete theme already in `themes`:
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-
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- <!-- docs:check -->
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-
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- ```ts
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- import {defineMap} from '@tileflow/core';
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- import {streets, streetsThemes} from '@tileflow/maps';
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-
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- export default defineMap({
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- id: 'city',
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- version: 1,
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- extends: streets,
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- themes: {
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- paper: streetsThemes.light,
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- sunrise: streetsThemes.dawn,
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- evening: streetsThemes.dusk,
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- ink: streetsThemes.dark,
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- },
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- defaultTheme: 'paper',
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- systemThemes: {light: 'paper', dark: 'ink'},
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- timeOfDay: {
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- paper: {day: 'paper', dawn: 'sunrise', dusk: 'evening', night: 'ink'},
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- },
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- });
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- ```
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-
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- Applications keep `theme` and optionally add `timeOfDay`: `theme="paper" timeOfDay="dusk"`
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- selects `evening`. Compilation supports `createStyle(map, {theme: 'paper', timeOfDay: 'dusk'})`;
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- `resolveTileflowRuntimeTheme(map, theme, colorScheme, timeOfDay)` uses the same resolution.
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- Omitting the preset preserves the existing selection. `system` resolves its light/dark theme
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- first. A concrete variant such as `ink` also identifies its family when a preset is supplied.
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- Maps or themes without a family ignore this option. Within a declared family, an unavailable
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- preset is an error; controls should offer only declared presets. Families must include their own
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- name in their presets, and a concrete theme can belong to only one family.
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-
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- The catalog inherits atomically; `timeOfDay: {}` disables it on an extension. Replacing `themes`
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- clears an inherited catalog. `defaultTheme`, `systemThemes`, and `themeTransition` retain their
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- behavior. An explicit `themeBlend` owns its concrete theme sequence and takes precedence over
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- `timeOfDay`. Changing the preset does not start a clock or call `setSun`; lighting is whatever the
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- selected theme already declares, and an application's sun override retains its existing behavior.
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- Captures, style URLs, and transition events use the resolved concrete theme name.
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-
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- Maps with a catalog publish runtime manifest version 2. Updated browser and native readers accept
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- both versions. Old readers need a version 1 manifest: `createManifest(project, {manifestVersion: 1})`
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- omits the catalog and keeps every concrete theme available. Maps without a catalog still emit
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- version 1. Update readers before delivering a version 2 manifest.
@@ -1,156 +0,0 @@
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- # Themes and module styles
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-
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- Start with the [@tileflow/core guide](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/README.md) for installation and a complete first example.
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-
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- A map declares complete named appearances in `themes`, chooses one deterministic
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- `defaultTheme`, and may map the browser's light/dark preference through `systemThemes`. `system` is
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- never a compiled theme name: it is a runtime request that resolves immediately to one concrete
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- name. Disk builds write `styles/<map>/<theme>.json` beneath their output root. Public and
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- content-addressed Style URLs belong to the runtime manifest and may include a deployment prefix;
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- capture scenes and receipts store the concrete name rather than `system`.
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-
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- Themes are flat, JSON-safe documents with `colorScheme`, identity, typography, lighting, and four
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- typed token catalogs: `color`, `font`, `image`, and `number`. Every theme on one map must expose the
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- same token keys, so changing a theme can never change map structure or silently lose a semantic
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- role. `defineTheme(base, definition)` is an authoring convenience that returns a fully materialized
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- document; it does not leave an inheritance edge in the resolved config.
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-
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- ## Start with one appearance
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-
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- A map can have one appearance for its entire lifetime. Neither `systemThemes` nor `timeOfDay` is
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- required. This complete theme supplies the twelve base color roles the semantic compiler needs;
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- copy it and change its colors to start an independent design without inheriting an official map:
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-
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- <!-- docs:check -->
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-
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- ```ts
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- import {defineTheme} from '@tileflow/core';
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-
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- export const paper = defineTheme({
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- id: 'paper',
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- version: 1,
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- colorScheme: 'light',
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- tokens: {
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- color: {
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- 'surface.background': '#F6F7F3',
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- 'surface.land': '#F1F3ED',
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- 'surface.water': '#A9D3F5',
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- 'surface.park': '#CDE8B5',
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- 'surface.building': '#E6E3DA',
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- 'roads.default': '#FFFFFF',
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- 'roads.major': '#F4C95D',
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- 'roads.casing': '#D9DEE2',
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- 'boundaries.default': '#C9D1D9',
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- 'labels.primary': '#3C4043',
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- 'labels.muted': '#727B84',
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- 'labels.halo': '#FFFFFF',
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- },
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- },
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- });
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- ```
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-
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- An existing map definition can select this appearance with `themes: {paper}` and
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- `defaultTheme: 'paper'`. Supply that map's data and font assets separately; the default typography
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- uses `Noto Sans Regular`. A theme without these base roles is a valid appearance document but cannot
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- compile a semantic map. Colors above are an editable starting point, including for monochrome,
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- historical, dark-only, or imagined worlds; `colorScheme` describes the appearance for consumers and
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- does not generate a palette or choose a time of day.
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-
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- The compiler derives more specific roles when they are absent. For example, primary and motorway
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- roads initially use `roads.major`; declaring `roads.motorway` replaces only that derived color.
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- Land-use fills, road casings, and label colors have their own semantic roles, so an explicit role
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- always wins over its fallback. Use `color.mix()` and `token.color()` in a theme when the relationship
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- itself should be authored and inspectable. Derivations resolve during compilation, without a clock
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- or a per-frame palette calculation.
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-
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- Add named appearances when the map needs them. A day/night pair does not need dawn or dusk, and a
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- theme named `paper` or `fantasy` does not need a temporal family. Declare `timeOfDay` only when the
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- application should offer those artistic moments; see
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- [time-of-day selection](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/theme-transitions-and-blends.md#time-of-day).
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-
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- ## Compose and replace appearance values
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-
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- Some optional tokens are for the application rather than the map's own layers. Route inks
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- (`route.line`, `route.casing`, `route.core`, `route.glow`, `route.alternative`,
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- `route.glow.opacity` and `route.core.opacity`) set how an application draws its routes; a theme
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- without them uses its colour scheme's defaults. The compiler publishes them in the style's metadata
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- and the theme controller returns them; see
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- [route drawing](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/route-drawing.md).
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-
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- The key in the `themes` record is its concrete runtime selector and output-path segment. The
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- theme's own `id` and `version` are its editorial identity and build provenance, so they need not
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- equal that key. Concrete keys may be names such as `day` and `night`; every `systemThemes.light` or
83
- `systemThemes.dark` value must name an existing theme whose `colorScheme` matches that branch.
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-
85
- ```ts
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- import {color, defineMap, defineTheme, fixed, roads, token} from '@tileflow/core';
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- import {streets, streetsThemes} from '@tileflow/maps';
88
-
89
- const dark = defineTheme(streetsThemes.dark, {
90
- id: 'company-dark',
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- version: 1,
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- colorScheme: 'dark',
93
- tokens: {
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- color: {
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- 'surface.land': '#101722',
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- 'labels.primary': color.mix('#eef3fb', token.color('surface.background'), {amount: 0.08}),
97
- },
98
- },
99
- });
100
-
101
- export default defineMap({
102
- id: 'company',
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- version: 1,
104
- extends: streets,
105
- themes: {light: streetsThemes.light, dark},
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- defaultTheme: 'light',
107
- systemThemes: {light: 'light', dark: 'dark'},
108
- modules: {
109
- roads: roads({
110
- classes: {
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- primary: {
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- surface: {
113
- fill: {
114
- color: fixed('#ff2d78', {reason: 'Regulatory primary-road ink is invariant'}),
115
- },
116
- },
117
- },
118
- secondary: {
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- surface: {
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- fill: {
121
- color: token.color('roads.secondary'),
122
- },
123
- },
124
- },
125
- },
126
- }),
127
- },
128
- });
129
- ```
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-
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- Semantic modules own structure and behavior; visual fields accept typed token references.
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- Use a visual literal only inside a theme. If a module value intentionally must not vary, wrap it in
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- `fixed(value, {reason})`. `tileflow inspect --json` reports stable `THEME_IMPLICIT_FIXED`
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- diagnostics: implicit color, font, and image literals block Style compilation, while direct visual
135
- number literals are warnings so an agent can document their invariance deliberately. Structural
136
- numbers such as zoom bounds and ranks are not visual-theme diagnostics. `color.alpha()` and
137
- deterministic OKLCH `color.mix()` keep derived palette logic inspectable. Unknown refs, cycles,
138
- cross-category refs, token-schema drift, and unresolved visual nodes fail before Style JSON is
139
- emitted.
140
-
141
- Theme lighting also supports explicit removal during `defineTheme` composition. Use
142
- `lighting: reset()` to remove the entire inherited lighting configuration, or
143
- `lighting: {sun: reset(), ambient: reset()}` to remove those presets while retaining other light
144
- properties. The same operation can remove a direct property such as `position` or `color`.
145
- Omitting a property, or supplying an empty object, continues to inherit it. Reset operations are
146
- materialized immediately and never enter the resolved theme or Style JSON. Removing a lighting
147
- preset restores the renderer's fallback; it does not disable 3D shadows or occlusion. Those remain
148
- explicit building settings. See
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- [sun and light](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/sun-and-light.md#replace-inherited-lighting)
150
- for a complete example.
151
-
152
- There is no physical-layer override for the Tileflow basemap or separate official-map authoring
153
- surface. Basemap behavior belongs to a typed control or owner-local render stack. Every
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- official and application map therefore follows the same schema, inheritance rules, diagnostics,
155
- and lowering path. `createStyle()` validates the final planned Style JSON with the MapLibre style
156
- spec and never returns an invalid style.