@tileflow/core 0.1.0-alpha.41 → 0.1.0-alpha.42

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/runtime.d.ts CHANGED
@@ -1 +1 @@
1
- export { C as TileflowAnalytics, a2 as TileflowManifestFetchOptions, a3 as TileflowManifestLoadOptions, a4 as TileflowMapMode, a5 as TileflowMapModeOptions, ai as TileflowResolvedRuntimeTheme, aG as TileflowRuntimeCenterLike, a as TileflowRuntimeColorScheme, T as TileflowRuntimeManifest, aH as TileflowRuntimeManifestMap, b as TileflowRuntimeManifestMapEntry, c as TileflowRuntimeManifestTheme, aI as TileflowRuntimeSource, aJ as TileflowRuntimeSourceValidation, aK as TileflowRuntimeStyle, aL as TileflowRuntimeStyleOptions, d as TileflowRuntimeSystemThemes, aM as TileflowRuntimeViewOptions, aN as TileflowSessionController, aO as TileflowSessionGrantResponse, aR as TileflowStyleFontFace, ba as TileflowThemeBlendSelection, bh as TileflowThemeSelection, e as TileflowTimeOfDay, f as TileflowTimeOfDayVariants, bp as assertValidTileflowRuntimeSource, bq as clearTileflowManifestCache, bs as createTileflowSessionController, bt as createTileflowSessionId, bu as defaultTileflowManifestUrl, bv as defaultTileflowRuntimeView, bx as getTileflowAnalyticsApiUrl, by as getTileflowStyleFontFaces, bz as inferTileflowAnalyticsFromStyleUrl, bA as isTileflowTimeOfDay, bB as loadTileflowManifest, bC as mergeTileflowAnalytics, bD as nearestTileflowBlendTheme, bE as normalizeTileflowRuntimeCenter, bF as normalizeTileflowStaticImageSize, c2 as normalizeTileflowSurfaceId, bG as normalizeTileflowUrl, bH as resolveTileflowAnalyticsRequestUrl, bI as resolveTileflowManifestMap, bJ as resolveTileflowMapMode, bK as resolveTileflowRuntimeStyle, bL as resolveTileflowRuntimeTheme, bM as resolveTileflowRuntimeThemeBlend, bN as resolveTileflowRuntimeView, bO as resolveTileflowStaticImageUrl, bP as shouldLoadTileflowManifest, bQ as startTileflowSession, bS as tileflowStyleFontFaceLimits, bT as tileflowStyleFontFacesMetadataKey, bU as tileflowThemeBlendLimits, bW as tileflowTimesOfDay, bY as validateTileflowRuntimeSource, bZ as validateTileflowThemeBlendSelection, b_ as validateTileflowThemeSelection } from './manifest-types-DnhSJjCM.js';
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+ export { C as TileflowAnalytics, a2 as TileflowManifestFetchOptions, a3 as TileflowManifestLoadOptions, a4 as TileflowMapMode, a5 as TileflowMapModeOptions, ai as TileflowResolvedRuntimeTheme, aG as TileflowRuntimeCenterLike, a as TileflowRuntimeColorScheme, T as TileflowRuntimeManifest, aH as TileflowRuntimeManifestMap, b as TileflowRuntimeManifestMapEntry, c as TileflowRuntimeManifestTheme, aI as TileflowRuntimeSource, aJ as TileflowRuntimeSourceValidation, aK as TileflowRuntimeStyle, aL as TileflowRuntimeStyleOptions, d as TileflowRuntimeSystemThemes, aM as TileflowRuntimeViewOptions, aN as TileflowSessionController, aO as TileflowSessionGrantResponse, aR as TileflowStyleFontFace, ba as TileflowThemeBlendSelection, bh as TileflowThemeSelection, e as TileflowTimeOfDay, f as TileflowTimeOfDayVariants, bp as assertValidTileflowRuntimeSource, bq as clearTileflowManifestCache, bs as createTileflowSessionController, bt as createTileflowSessionId, bu as defaultTileflowManifestUrl, bv as defaultTileflowRuntimeView, bx as getTileflowAnalyticsApiUrl, by as getTileflowStyleFontFaces, bz as inferTileflowAnalyticsFromStyleUrl, bA as isTileflowTimeOfDay, bB as loadTileflowManifest, bC as mergeTileflowAnalytics, bD as nearestTileflowBlendTheme, bE as normalizeTileflowRuntimeCenter, bF as normalizeTileflowStaticImageSize, c2 as normalizeTileflowSurfaceId, bG as normalizeTileflowUrl, bH as resolveTileflowAnalyticsRequestUrl, bI as resolveTileflowManifestMap, bJ as resolveTileflowMapMode, bK as resolveTileflowRuntimeStyle, bL as resolveTileflowRuntimeTheme, bM as resolveTileflowRuntimeThemeBlend, bN as resolveTileflowRuntimeView, bO as resolveTileflowStaticImageUrl, bP as shouldLoadTileflowManifest, bQ as startTileflowSession, bS as tileflowStyleFontFaceLimits, bT as tileflowStyleFontFacesMetadataKey, bU as tileflowThemeBlendLimits, bW as tileflowTimesOfDay, bY as validateTileflowRuntimeSource, bZ as validateTileflowThemeBlendSelection, b_ as validateTileflowThemeSelection } from './manifest-types-B0lQjabX.js';
@@ -1,4 +1,4 @@
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_e=oe===0,Fe=oe+2===he.length,ye=J+(ne-J)*he[oe],De=re+(te-re)*he[oe],Ve=J+(ne-J)*he[oe+1],He=re+(te-re)*he[oe+1],Ae=Math.hypot(Ve-ye,He-De)/ue*n.tileMetres,$e=(_e&&W(H)?1:0)|(Fe&&W(H+1)?2:0)|(S>0?4:0),Ge=(_e&&xn(J,re)?1:0)|(Fe&&xn(ne,te)?2:0),an=ae+Ae,Ze=Ne(he[oe]),We=Ne(he[oe+1]),Un=se(ye,De),Cn=se(Ve,He),ke=s.write(O,ye,De,0,Ze[0],Ze[1],1,ae,$e,Ae,0,Ge,Un);s.write(O,Ve,He,0,We[0],We[1],1,an,$e,Ae,1,Ge,Cn),s.write(O,ye,De,1,Ze[0],Ze[1],1,ae,$e,Ae,0,Ge,Un),s.write(O,Ve,He,1,We[0],We[1],1,an,$e,Ae,1,Ge,Cn),l.push(ke,ke+1,ke+2,ke+1,ke+3,ke+2),ae=an}}}T.roofsCount=a.length-T.roofsFrom,T.wallsCount=l.length-T.wallsFrom,c.push(T)}Y&&u.push(U)}if(s.count===0)return;let g=new Uint32Array(a.length+l.length),m=[],p=0,h=a.length,_=a.values(),F=l.values();c.sort((M,B)=>M.cell-B.cell);let k=-1;for(let M of c){M.cell!==k&&(k=M.cell,m.push({bounds:[...M.bounds],roofsFrom:p,roofsCount:0,wallsFrom:h,wallsCount:0}));let B=m.at(-1);for(let U=0;U<5;U+=1)B.bounds[U]=U<2?Math.min(B.bounds[U],M.bounds[U]):Math.max(B.bounds[U],M.bounds[U]);g.set(_.subarray(M.roofsFrom,M.roofsFrom+M.roofsCount),p),g.set(F.subarray(M.wallsFrom,M.wallsFrom+M.wallsCount),h),p+=M.roofsCount,h+=M.wallsCount,B.roofsCount+=M.roofsCount,B.wallsCount+=M.wallsCount}return{groups:m,vertices:s.bytes(),indices:g,wallsFrom:a.length,top:f,features:u}}function qt(e,n,t,i){let o=[],r=[];for(let l of e)r.push(o.length/2),o.push(...l);r.push(o.length/2);let s=(l,u)=>{let c=r.findIndex((p,h)=>l>=p&&l<r[h+1]),[f,d]=[r[c],r[c+1]-1];if(u<f||u>d)return!1;let[g,m]=l<u?[l,u]:[u,l];return m-g!==1&&!(g===f&&m===d)?!1:!we(o[l*2],o[l*2+1],o[u*2],o[u*2+1])},a=Pe(o,r.slice(1,-1),2);for(let l=0;l+2<a.length;l+=3){let u=[a[l],a[l+1],a[l+2]],c=0;for(let f=0;f<3;f+=1)s(u[(f+1)%3],u[(f+2)%3])&&(c|=1<<f);for(let[f,d]of u.entries())i.push(t.write(n,o[d*2],o[d*2+1],1,0,0,0,0,0,0,f,c))}}function er(e,n,t,i){for(let o of e.faces){let r=o.ring,s=r.length/2,a=(l,u)=>{let[c,f]=l<u?[l,u]:[u,l];return f-c!==1&&!(c===0&&f===s-1)?!1:!we(r[l*2],r[l*2+1],r[u*2],r[u*2+1])};for(let l=0;l+2<o.triangles.length;l+=3){let u=[o.triangles[l],o.triangles[l+1],o.triangles[l+2]],c=0;for(let f=0;f<3;f+=1)a(u[(f+1)%3],u[(f+2)%3])&&(c|=1<<f);for(let[f,d]of u.entries()){let g=r[d*2],m=r[d*2+1];i.push(t.write(n,g,m,1,o.normal[0],o.normal[1],0,0,0,0,f,c,e.heightAt(g,m)))}}}}function nr(e,n,t,i=Math.PI/6){if(t<1)return{ring:e,normals:[]};let o=e.length/2,r=qe(e)>0,s=n===0?r?-1:1:r?1:-1,a=[],l=[],u=(c,f,d)=>{c=Re(c),f=Re(f),!(a.at(-2)===c&&a.at(-1)===f)&&(a.push(c,f),l.push(d))};for(let c=0;c<o;c+=1){let f=(c+o-1)%o,d=(c+1)%o,[g,m]=[e[f*2],e[f*2+1]],[p,h]=[e[c*2],e[c*2+1]],[_,F]=[e[d*2],e[d*2+1]],k=Math.hypot(p-g,h-m),M=Math.hypot(_-p,F-h);if(!k||!M||xn(p,h)||we(g,m,p,h)||we(p,h,_,F)){u(p,h);continue}let[B,U]=[(p-g)/k,(h-m)/k],[E,C]=[(_-p)/M,(F-h)/M],I=Math.atan2(B*C-U*E,B*E+U*C);if(I*s>=-.08||Math.abs(I)>Math.PI*.85){u(p,h);continue}let D=Math.tan(Math.abs(I)/2),K=Math.min(t*D,k*.2,M*.2),$=K/D;if($<1){u(p,h);continue}let[N,Y]=[-U*s,B*s],[w,y]=[p-B*K-N*$,h-U*K-Y*$],b=Math.atan2(Y,N),x=Math.max(i<=Math.PI/6?2:1,Math.ceil(Math.abs(I)/Math.max(Math.PI/6,Math.min(Math.PI/3,i))));for(let T=0;T<=x;T+=1){let A=b+I*T/x,v=[Math.cos(A),Math.sin(A)];u(w+v[0]*$,y+v[1]*$,v)}}return a[0]===a.at(-2)&&a[1]===a.at(-1)&&(a.splice(-2),l.pop()),a.length>=6?{ring:a,normals:l}:{ring:e,normals:[]}}var wn=class{#e=new ArrayBuffer(4096*pe);#n=new DataView(this.#e);count=0;write(n,t,i,o,r,s,a,l,u,c,f=0,d=0,g=n.top){let m=pe;if((this.count+1)*m>this.#e.byteLength){let _=new ArrayBuffer(this.#e.byteLength*2);new Uint8Array(_).set(new Uint8Array(this.#e)),this.#e=_,this.#n=new DataView(_)}let p=this.#n,h=this.count*m;return p.setUint16(h,Re(t),!0),p.setUint16(h+2,Re(i),!0),p.setUint16(h+4,Math.min(65535,Math.round(n.base*10)),!0),p.setUint16(h+6,Math.min(65535,Math.max(0,Math.round(g*10))),!0),p.setInt8(h+8,Math.round(r*127)),p.setInt8(h+9,Math.round(s*127)),p.setUint8(h+10,o),p.setUint8(h+11,a),p.setUint16(h+12,Math.round(l*10)%65536,!0),p.setUint8(h+14,Math.round(n.jitter*255)),p.setUint8(h+15,Math.round(n.seed*255)),p.setUint16(h+16,Re(n.cx),!0),p.setUint16(h+18,Re(n.cy),!0),p.setUint8(h+20,n.tone+4*n.group),p.setUint8(h+21,n.use),p.setUint8(h+22,u),p.setUint8(h+23,Math.min(255,Math.round(c))),p.setUint16(h+24,n.index,!0),p.setUint8(h+26,f),p.setUint8(h+27,d),this.count+=1,this.count-1}bytes(){return new Uint8Array(this.#e.slice(0,this.count*pe))}},Qe=class{#e=new Uint32Array(8192);length=0;push(...n){if(this.length+n.length>this.#e.length){let t=new Uint32Array(Math.max(this.length+n.length,this.#e.length*2));t.set(this.#e),this.#e=t}for(let t of n)this.#e[this.length++]=t}values(){return this.#e.subarray(0,this.length)}};function tr(e,n){let t=new Map;if(e.features.some(a=>a.properties.night_use!==void 0)){for(let[a,l]of e.features.entries()){let u=Yt[String(l.properties.night_use??"")];u&&t.set(a,u)}return t}let i=n.places;if(!i||i.features.length===0)return t;let o=Jt/n.tileMetres*e.extent,r=[];for(let[a,l]of e.features.entries()){if(l.type!=="Polygon")continue;let u=l.properties.hide_3d;if(u===!0||u===1||u==="1"||u==="true")continue;let c=[1/0,1/0,-1/0,-1/0];for(let f of l.geometry)for(let d=0;d+1<f.length;d+=2)c[0]=Math.min(c[0],f[d]),c[1]=Math.min(c[1],f[d+1]),c[2]=Math.max(c[2],f[d]),c[3]=Math.max(c[3],f[d+1]);r.push({index:a,rings:l.geometry,box:c})}let s=e.extent/i.extent;for(let a of i.features){if(a.type!=="Point")continue;let l=a.properties,u=bn[String(l.type??"")]??bn[String(l.subclass??"")]??bn[String(l.class??"")];if(u)for(let c of a.geometry)for(let f=0;f+1<c.length;f+=2){let d=c[f]*s,g=c[f+1]*s,m,p,h=o;for(let F of r){let[k,M,B,U]=F.box;if(d<k-o||d>B+o||g<M-o||g>U+o)continue;let E=!1;for(let C of F.rings)for(let I=0,D=C.length-2;I+1<C.length;D=I,I+=2){let K=C[D],$=C[D+1],N=C[I],Y=C[I+1];Y>g!=$>g&&d<(K-N)*(g-Y)/($-Y)+N&&(E=!E);let w=N-K,y=Y-$,b=w*w+y*y,x=b?Math.min(1,Math.max(0,((d-K)*w+(g-$)*y)/b)):0,T=Math.hypot(d-K-x*w,g-$-x*y);T<h&&(h=T,p=F.index)}if(E){m=F.index;break}}let _=m??p;_!==void 0&&t.set(_,Math.max(t.get(_)??0,u))}}return t}function Re(e){return Math.min(ue,Math.max(0,Math.round(e)))}function Jn(e){let n=Number(e);return Number.isFinite(n)&&n>0?n:void 0}function rr(e,n){let t=[],i;for(let o of e){let r=[];for(let a=0;a+1<o.length;a+=2){let l=o[a]*n,u=o[a+1]*n;r.length&&l===r.at(-2)&&u===r.at(-1)||r.push(l,u)}if(r.length>=6&&r[0]===r.at(-2)&&r[1]===r.at(-1)&&(r.length-=2),r.length<6)continue;let s=Math.sign(qe(r));s&&(i??=s,s===i||t.length===0?t.push([r]):t.at(-1).push(r))}return t}function qe(e){let n=0,t=e.length/2;for(let i=0;i<t;i+=1){let 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2
2
  in float v_haze_depth;
3
3
  uniform vec3 u_haze_colour;
4
4
  uniform vec3 u_haze; // strength; the view depths where the haze starts and is complete
@@ -168,26 +168,36 @@ fails with `TF_BOUNDARY_CHOROPLETH_JOIN`.
168
168
 
169
169
  In React, `useBoundaryFeatureState(map, values, options)` from `@tileflow/react` keeps
170
170
  feature-state equal to `values`; see the
171
- [React README](https://github.com/tileflow/tileflow-sdk/blob/main/packages/react/README.md).
171
+ [React README](https://github.com/tileflow/tileflow-sdk/blob/main/packages/react/README.md). In
172
+ React Native, the `Map` prop `boundaryFeatureState={{values, labels, state}}` does the same with
173
+ the same rows and options; see the
174
+ [React Native README](https://github.com/tileflow/tileflow-sdk/blob/main/packages/react-native/README.md).
172
175
 
173
176
  ## Join by codes the polygons do not carry
174
177
 
175
- Rows keyed by `iso_3166_2`, `nuts` or `wikidata`, or keyed by `ref` while feature-state uses
176
- registry IDs, go through the release's lookup table, `boundaries-lookup.csv.gz`, with one row per
177
- area and class. Decompress it and parse it with `parseBoundaryLookupCsv`; `joinBoundaryRows`
178
- then re-keys the rows:
178
+ Rows keyed by `iso_3166_1` or `ref` need no table: the polygons carry both codes, and a map that
179
+ promotes `ref` can set feature-state by official code directly. Rows keyed by `iso_3166_2`, `nuts`
180
+ or `wikidata`, or keyed by `ref` while feature-state uses registry IDs, go through the release's
181
+ lookup table.
182
+
183
+ The table is split by class, one gzip CSV per class with one row per area of that class:
184
+ `boundaries-lookup-country.csv.gz`, `boundaries-lookup-region.csv.gz`, and so on for every class.
185
+ The Boundaries TileJSON lists their URLs under `tileflow.boundaries.lookup.classes`, by class, and
186
+ the description of the table under `tileflow.boundaries.lookup.manifest`. Fine classes cover many
187
+ areas worldwide, so join where the data is prepared, on a server or at build time, and send the
188
+ application the joined rows, keyed by `id` or `ref`. Parse a file with `parseBoundaryLookupCsv`;
189
+ `joinBoundaryRows` then re-keys the rows:
179
190
 
180
191
  <!-- docs:check -->
181
192
 
182
193
  ```ts
194
+ import {readFile} from 'node:fs/promises';
195
+ import {gunzipSync} from 'node:zlib';
183
196
  import {createBoundaryLookup, joinBoundaryRows, parseBoundaryLookupCsv} from '@tileflow/core';
184
197
 
185
- export async function regionsByNuts(csvGzipUrl: string, rows: {nuts: string; value: number}[]) {
186
- const response = await fetch(csvGzipUrl);
187
- if (!response.ok || !response.body) throw new Error(`Lookup table failed: ${response.status}`);
188
- const text = await new Response(
189
- response.body.pipeThrough(new DecompressionStream('gzip')),
190
- ).text();
198
+ // A downloaded `boundaries-lookup-region.csv.gz`, read where the data is prepared.
199
+ export async function regionsByNuts(lookupFile: string, rows: {nuts: string; value: number}[]) {
200
+ const text = gunzipSync(await readFile(lookupFile)).toString('utf8');
191
201
  const lookup = createBoundaryLookup(parseBoundaryLookupCsv(text));
192
202
  const joined = joinBoundaryRows(
193
203
  rows.map(({nuts, value}) => ({key: nuts, value})),
@@ -198,6 +208,9 @@ export async function regionsByNuts(csvGzipUrl: string, rows: {nuts: string; val
198
208
  }
199
209
  ```
200
210
 
211
+ Rows from several classes join against one lookup built from the rows of each class file. Lookup
212
+ downloads are web delivery, counted like stored tiles; a native app does not download them.
213
+
201
214
  The result has the same `{joinBy, rows}` shape that `values` and `set` accept, keyed by `id` or,
202
215
  with `to: 'ref'`, by `ref`. It also lists the keys it could not use:
203
216
 
@@ -207,7 +207,7 @@ export default defineMap({
207
207
  - `threeDimensional.edges` and `edgeColor` set the [edges](#edges), and `nightLight` the
208
208
  [night light](#night-light). Numbers and colours may be theme tokens.
209
209
  - `threeDimensional.edgeRadius` rounds convex exterior corners in the mesh and softens the
210
- roof/wall lighting transition. It accepts 0–1 metres and defaults to 0.8; use 0 for sharp corners.
210
+ roof/wall lighting transition. It accepts 0–1.5 metres and defaults to 0.8; use 0 for sharp corners.
211
211
  Courtyard corners and tile cuts stay unchanged. The authored roof shape is preserved; the top
212
212
  edge is softened through lighting, not a geometric roof bevel. Rounding adds a bounded number
213
213
  of vertices at convex corners, with no extra render pass. Changes to this radius rebuild the
@@ -218,7 +218,8 @@ at most three metres (half the height for low buildings). It is evaluated per fr
218
218
  building does not acquire a full-height dark ramp. Disabling the authored extrusion's
219
219
  `verticalGradient` disables this shading. Ground contact shadow is controlled by `occlusion`, enabled by default. It extends three metres
220
220
  from grounded walls, darkening the ground by at most 16%, with a smooth distance falloff and round
221
- corners. Every map uses these defaults when it enables `occlusion`. The reach is measured in world
221
+ corners. `threeDimensional.groundOcclusion` adjusts this strength from zero to one (default `0.16`)
222
+ without changing facade shading or model ambient occlusion. Streets uses `0.12`. The reach is measured in world
222
223
  metres, so its screen width scales continuously with zoom and becomes subtle at distant views.
223
224
  Overlaps use the strongest
224
225
  shade once, so shared walls, courtyards and tile joins do not accumulate dark bands. Raised building
@@ -354,7 +355,8 @@ How to prepare a model:
354
355
  The build reads each model, reports a problem with the file and what to change, works out its
355
356
  footprint and writes it beside the style as a prepared model file: a glTF binary whose meshes are
356
357
  quantised (`KHR_mesh_quantization`) and compressed by meshoptimizer (`EXT_meshopt_compression`),
357
- which any glTF viewer opens. The renderer downloads a model only when it stands near the tiles round
358
+ which glTF viewers open with a current meshoptimizer decoder: vertex streams use its version 1
359
+ codec. Triangles are ordered for the GPU's vertex cache within each material range. The renderer downloads a model only when it stands near the tiles round
358
360
  the camera, whether or not those tiles hold buildings, keeps the nearest dozen, and builds the tiles
359
361
  under it again without the buildings that
360
362
  reach more than half a metre into its footprint; a neighbour that only touches it stays. A tile of
@@ -505,18 +507,32 @@ Architectural illumination has two independent controls:
505
507
  they also control the falloff of explicitly authored area emitters.
506
508
 
507
509
  Physical profiles also accept `color`, `colorMix` (zero to one, default one when a tint exists),
508
- `roughness` and `metallic` (zero to one). Explicit `modelColors` override role tints. Missing
510
+ `roughness` and `metallic` (zero to one). Explicit `modelColors` override role tints, weighted by
511
+ `partColorMix` (zero to one, default one). Set it to zero to retain a role's colour on shared parts.
512
+ Missing
509
513
  physical overrides retain the glTF material. `emissiveVariation` adds a stable, model-seeded amount
510
514
  from zero to its value. Optional `colorVariation` supplies independent `[min, max]` ranges for
511
515
  `hue` (0–360), `saturation` and `lightness` (0–100), with `space: 'srgb'` (default) or `'linear'`.
512
516
  The same model identity keeps its samples across LODs and theme changes.
513
-
514
- Streets leaves ordinary flood lighting off in its light presets. Its dusk/night wall profile uses a strength
515
- of `0.1` and `[0.5, 0, 0, 1, 0.8]`, concentrating a warm wash near the foot. Monochrome uses a
516
- weaker neutral wall profile and no architectural ground flood. Prepared models without role
517
- metadata take each part's default role. Windows use metallic reflection and varied emission;
518
- doors and logos have separate profiles, and roofs remain non-emissive. Day/dawn profiles follow
519
- the scene's brighter material response. A role does not generate missing windows or ground emitters.
517
+ A valid explicit `color` takes precedence over `colorVariation`.
518
+
519
+ For glTF surfaces, `shading: 'map'` uses the surrounding buildings' normalized sunlight and matte
520
+ response. The default, `physical`, retains metallic/roughness lighting. `ambientOcclusion` is a
521
+ zero-to-one multiplier for that role's scene occlusion, defaulting to one. Shading, occlusion and
522
+ part colour weights blend through theme transitions. Textures, alpha, normal maps and emission
523
+ remain independent of the shading choice.
524
+
525
+ Streets leaves ordinary flood lighting off in its light presets and in Monochrome. Authored stone
526
+ uses the ordinary building palette with subtle secondary, roof and accent tones, map shading and
527
+ reduced occlusion. Windows retain their original metallic reflection, stable colour variation and
528
+ emission, including on shared stone parts. Prepared models without role metadata take each part's
529
+ default role. A role does not generate missing windows or ground emitters.
530
+
531
+ Streets' stone theme tokens are `buildings.modelSurface`, `buildings.modelSecondary`,
532
+ `buildings.modelRoof`, and `buildings.modelAccent`. Their defaults are derived from each preset's
533
+ `buildings.extrusion` colour. Set `modelLighting.window.color` to choose one glass colour while
534
+ retaining its reflection and emission. Windows use `partColorMix: 0`; set it to one to opt into
535
+ named `modelColors` overrides. These controls preserve geometry and detail.
520
536
  See [building-model preparation](https://github.com/tileflow/tileflow-sdk/blob/main/packages/dev/docs/building-models.md)
521
537
  for glTF channels, explicit area emitters, compatibility and resource costs.
522
538
 
@@ -142,6 +142,10 @@ Each value is 1–5; eligible rank increases by one at z16 and two at `detailZoo
142
142
  Streets uses 18). `detailZoom` must exceed 16 and cannot exceed 24. Source rank meanings
143
143
  and category coverage differ between datasets, so equal settings need not produce equal counts.
144
144
 
145
+ `poi({maxRankByType: {garden: 1}})` adds a fixed rank ceiling for selected World POI types.
146
+ Values are 0–5; unspecified types retain their usual eligibility. The ceiling applies to markers,
147
+ icons and labels in both placement orders and does not increase with zoom or category density.
148
+
145
149
  MapLibre owns perspective scaling, distant-symbol rejection, collision placement and fading.
146
150
  These native behaviors apply without a module switch. The SDK does not change feature filters
147
151
  when panning, rotating, tilting or ending a gesture. Category and zoom eligibility remain compiled
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@tileflow/core",
3
- "version": "0.1.0-alpha.41",
3
+ "version": "0.1.0-alpha.42",
4
4
  "license": "Apache-2.0",
5
5
  "description": "Typed Tileflow config and MapLibre style compiler.",
6
6
  "type": "module",