@tanstack/pacer 0.6.0 → 0.8.0

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Files changed (71) hide show
  1. package/dist/cjs/async-debouncer.cjs +10 -6
  2. package/dist/cjs/async-debouncer.cjs.map +1 -1
  3. package/dist/cjs/async-debouncer.d.cts +2 -2
  4. package/dist/cjs/async-queuer.cjs +140 -111
  5. package/dist/cjs/async-queuer.cjs.map +1 -1
  6. package/dist/cjs/async-queuer.d.cts +121 -93
  7. package/dist/cjs/async-rate-limiter.cjs +3 -4
  8. package/dist/cjs/async-rate-limiter.cjs.map +1 -1
  9. package/dist/cjs/async-rate-limiter.d.cts +1 -2
  10. package/dist/cjs/async-throttler.cjs +14 -4
  11. package/dist/cjs/async-throttler.cjs.map +1 -1
  12. package/dist/cjs/async-throttler.d.cts +3 -2
  13. package/dist/cjs/batcher.cjs +138 -0
  14. package/dist/cjs/batcher.cjs.map +1 -0
  15. package/dist/cjs/batcher.d.cts +149 -0
  16. package/dist/cjs/debouncer.cjs +3 -4
  17. package/dist/cjs/debouncer.cjs.map +1 -1
  18. package/dist/cjs/debouncer.d.cts +1 -2
  19. package/dist/cjs/index.cjs +3 -0
  20. package/dist/cjs/index.cjs.map +1 -1
  21. package/dist/cjs/index.d.cts +1 -0
  22. package/dist/cjs/queuer.cjs +70 -43
  23. package/dist/cjs/queuer.cjs.map +1 -1
  24. package/dist/cjs/queuer.d.cts +126 -95
  25. package/dist/cjs/rate-limiter.cjs +3 -4
  26. package/dist/cjs/rate-limiter.cjs.map +1 -1
  27. package/dist/cjs/rate-limiter.d.cts +1 -2
  28. package/dist/cjs/throttler.cjs +3 -4
  29. package/dist/cjs/throttler.cjs.map +1 -1
  30. package/dist/cjs/throttler.d.cts +1 -2
  31. package/dist/esm/async-debouncer.d.ts +2 -2
  32. package/dist/esm/async-debouncer.js +10 -6
  33. package/dist/esm/async-debouncer.js.map +1 -1
  34. package/dist/esm/async-queuer.d.ts +121 -93
  35. package/dist/esm/async-queuer.js +140 -111
  36. package/dist/esm/async-queuer.js.map +1 -1
  37. package/dist/esm/async-rate-limiter.d.ts +1 -2
  38. package/dist/esm/async-rate-limiter.js +3 -4
  39. package/dist/esm/async-rate-limiter.js.map +1 -1
  40. package/dist/esm/async-throttler.d.ts +3 -2
  41. package/dist/esm/async-throttler.js +14 -4
  42. package/dist/esm/async-throttler.js.map +1 -1
  43. package/dist/esm/batcher.d.ts +149 -0
  44. package/dist/esm/batcher.js +138 -0
  45. package/dist/esm/batcher.js.map +1 -0
  46. package/dist/esm/debouncer.d.ts +1 -2
  47. package/dist/esm/debouncer.js +3 -4
  48. package/dist/esm/debouncer.js.map +1 -1
  49. package/dist/esm/index.d.ts +1 -0
  50. package/dist/esm/index.js +3 -0
  51. package/dist/esm/index.js.map +1 -1
  52. package/dist/esm/queuer.d.ts +126 -95
  53. package/dist/esm/queuer.js +70 -43
  54. package/dist/esm/queuer.js.map +1 -1
  55. package/dist/esm/rate-limiter.d.ts +1 -2
  56. package/dist/esm/rate-limiter.js +3 -4
  57. package/dist/esm/rate-limiter.js.map +1 -1
  58. package/dist/esm/throttler.d.ts +1 -2
  59. package/dist/esm/throttler.js +3 -4
  60. package/dist/esm/throttler.js.map +1 -1
  61. package/package.json +11 -1
  62. package/src/async-debouncer.ts +12 -6
  63. package/src/async-queuer.ts +217 -194
  64. package/src/async-rate-limiter.ts +3 -4
  65. package/src/async-throttler.ts +18 -4
  66. package/src/batcher.ts +253 -0
  67. package/src/debouncer.ts +3 -4
  68. package/src/index.ts +1 -0
  69. package/src/queuer.ts +145 -101
  70. package/src/rate-limiter.ts +3 -4
  71. package/src/throttler.ts +3 -4
@@ -1 +1 @@
1
- {"version":3,"file":"debouncer.js","sources":["../../src/debouncer.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyFunction } from './types'\n\n/**\n * Options for configuring a debounced function\n */\nexport interface DebouncerOptions<TFn extends AnyFunction> {\n /**\n * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((debouncer: Debouncer<TFn>) => boolean)\n /**\n * Whether to execute on the leading edge of the timeout.\n * The first call will execute immediately and the rest will wait the delay.\n * Defaults to false.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (debouncer: Debouncer<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Delay in milliseconds before executing the function.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((debouncer: Debouncer<TFn>) => number)\n}\n\nconst defaultOptions: Required<DebouncerOptions<any>> = {\n enabled: true,\n leading: false,\n onExecute: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a debounced function.\n *\n * Debouncing ensures that a function is only executed after a certain amount of time has passed\n * since its last invocation. This is useful for handling frequent events like window resizing,\n * scroll events, or input changes where you want to limit the rate of execution.\n *\n * The debounced function can be configured to execute either at the start of the delay period\n * (leading edge) or at the end (trailing edge, default). Each new call during the wait period\n * will reset the timer.\n *\n * @example\n * ```ts\n * const debouncer = new Debouncer((value: string) => {\n * saveToDatabase(value);\n * }, { wait: 500 });\n *\n * // Will only save after 500ms of no new input\n * inputElement.addEventListener('input', () => {\n * debouncer.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class Debouncer<TFn extends AnyFunction> {\n private _canLeadingExecute = true\n private _executionCount = 0\n private _isPending = false\n private _options: Required<DebouncerOptions<TFn>>\n private _timeoutId: NodeJS.Timeout | undefined\n\n constructor(\n private fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the debouncer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<DebouncerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this._isPending = false\n }\n }\n\n /**\n * Returns the current debouncer options\n */\n getOptions(): Required<DebouncerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the debouncer\n */\n getEnabled(): boolean {\n return parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the debounced function\n * If a call is already in progress, it will be queued\n */\n maybeExecute(...args: Parameters<TFn>): void {\n let _didLeadingExecute = false\n\n // Handle leading execution\n if (this._options.leading && this._canLeadingExecute) {\n this._canLeadingExecute = false\n _didLeadingExecute = true\n this.executeFunction(...args)\n }\n\n // Start pending state to indicate that the debouncer is waiting for the trailing edge\n if (this._options.trailing) {\n this._isPending = true\n }\n\n // Clear any existing timeout\n if (this._timeoutId) clearTimeout(this._timeoutId)\n\n // Set new timeout that will reset canLeadingExecute and execute trailing only if enabled and did not execute leading\n this._timeoutId = setTimeout(() => {\n this._canLeadingExecute = true\n if (this._options.trailing && !_didLeadingExecute) {\n this.executeFunction(...args)\n }\n }, this.getWait())\n }\n\n private executeFunction(...args: Parameters<TFn>): void {\n if (!this.getEnabled()) return undefined\n this.fn(...args) // EXECUTE!\n this._isPending = false\n this._executionCount++\n this._options.onExecute(this)\n }\n\n /**\n * Cancels any pending execution\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._canLeadingExecute = true\n this._isPending = false\n }\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getExecutionCount(): number {\n return this._executionCount\n }\n\n /**\n * Returns `true` if debouncing\n */\n getIsPending(): boolean {\n return this.getEnabled() && this._isPending\n }\n}\n\n/**\n * Creates a debounced function that delays invoking the provided function until after a specified wait time.\n * Multiple calls during the wait period will cancel previous pending invocations and reset the timer.\n *\n * This the the simple function wrapper implementation pulled from the Debouncer class. If you need\n * more control over the debouncing behavior, use the Debouncer class directly.\n *\n * If leading option is true, the function will execute immediately on the first call, then wait the delay\n * before allowing another execution.\n *\n * @example\n * ```ts\n * const debounced = debounce(() => {\n * saveChanges();\n * }, { wait: 1000 });\n *\n * // Called repeatedly but executes at most once per second\n * inputElement.addEventListener('input', debounced);\n * ```\n */\nexport function debounce<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n): (...args: Parameters<TFn>) => void {\n const debouncer = new Debouncer(fn, initialOptions)\n return debouncer.maybeExecute.bind(debouncer)\n}\n"],"names":[],"mappings":";AAoCA,MAAM,iBAAkD;AAAA,EACtD,SAAS;AAAA,EACT,SAAS;AAAA,EACT,WAAW,MAAM;AAAA,EAAC;AAAA,EAClB,UAAU;AAAA,EACV,MAAM;AACR;AAyBO,MAAM,UAAmC;AAAA,EAO9C,YACU,IACR,gBACA;AAFQ,SAAA,KAAA;AAPV,SAAQ,qBAAqB;AAC7B,SAAQ,kBAAkB;AAC1B,SAAQ,aAAa;AAQnB,SAAK,WAAW;AAAA,MACd,GAAG;AAAA,MACH,GAAG;AAAA,IACL;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOF,WAAW,YAAkD;AAC3D,SAAK,WAAW,EAAE,GAAG,KAAK,UAAU,GAAG,WAAW;AAG9C,QAAA,CAAC,KAAK,SAAS,SAAS;AAC1B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,aAA8C;AAC5C,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,aAAsB;AACpB,WAAO,qBAAqB,KAAK,SAAS,SAAS,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMzD,UAAkB;AAChB,WAAO,qBAAqB,KAAK,SAAS,MAAM,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOtD,gBAAgB,MAA6B;AAC3C,QAAI,qBAAqB;AAGzB,QAAI,KAAK,SAAS,WAAW,KAAK,oBAAoB;AACpD,WAAK,qBAAqB;AACL,2BAAA;AAChB,WAAA,gBAAgB,GAAG,IAAI;AAAA,IAAA;AAI1B,QAAA,KAAK,SAAS,UAAU;AAC1B,WAAK,aAAa;AAAA,IAAA;AAIpB,QAAI,KAAK,WAAyB,cAAA,KAAK,UAAU;AAG5C,SAAA,aAAa,WAAW,MAAM;AACjC,WAAK,qBAAqB;AAC1B,UAAI,KAAK,SAAS,YAAY,CAAC,oBAAoB;AAC5C,aAAA,gBAAgB,GAAG,IAAI;AAAA,MAAA;AAAA,IAC9B,GACC,KAAK,SAAS;AAAA,EAAA;AAAA,EAGX,mBAAmB,MAA6B;AACtD,QAAI,CAAC,KAAK,WAAW,EAAU,QAAA;AAC1B,SAAA,GAAG,GAAG,IAAI;AACf,SAAK,aAAa;AACb,SAAA;AACA,SAAA,SAAS,UAAU,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAM9B,SAAe;AACb,QAAI,KAAK,YAAY;AACnB,mBAAa,KAAK,UAAU;AAC5B,WAAK,qBAAqB;AAC1B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,oBAA4B;AAC1B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,eAAwB;AACf,WAAA,KAAK,gBAAgB,KAAK;AAAA,EAAA;AAErC;AAsBgB,SAAA,SACd,IACA,gBACoC;AACpC,QAAM,YAAY,IAAI,UAAU,IAAI,cAAc;AAC3C,SAAA,UAAU,aAAa,KAAK,SAAS;AAC9C;"}
1
+ {"version":3,"file":"debouncer.js","sources":["../../src/debouncer.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyFunction } from './types'\n\n/**\n * Options for configuring a debounced function\n */\nexport interface DebouncerOptions<TFn extends AnyFunction> {\n /**\n * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((debouncer: Debouncer<TFn>) => boolean)\n /**\n * Whether to execute on the leading edge of the timeout.\n * The first call will execute immediately and the rest will wait the delay.\n * Defaults to false.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (debouncer: Debouncer<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Delay in milliseconds before executing the function.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((debouncer: Debouncer<TFn>) => number)\n}\n\nconst defaultOptions: Required<DebouncerOptions<any>> = {\n enabled: true,\n leading: false,\n onExecute: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a debounced function.\n *\n * Debouncing ensures that a function is only executed after a certain amount of time has passed\n * since its last invocation. This is useful for handling frequent events like window resizing,\n * scroll events, or input changes where you want to limit the rate of execution.\n *\n * The debounced function can be configured to execute either at the start of the delay period\n * (leading edge) or at the end (trailing edge, default). Each new call during the wait period\n * will reset the timer.\n *\n * @example\n * ```ts\n * const debouncer = new Debouncer((value: string) => {\n * saveToDatabase(value);\n * }, { wait: 500 });\n *\n * // Will only save after 500ms of no new input\n * inputElement.addEventListener('input', () => {\n * debouncer.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class Debouncer<TFn extends AnyFunction> {\n private _canLeadingExecute = true\n private _executionCount = 0\n private _isPending = false\n private _options: Required<DebouncerOptions<TFn>>\n private _timeoutId: NodeJS.Timeout | undefined\n\n constructor(\n private fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the debouncer options\n */\n setOptions(newOptions: Partial<DebouncerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this._isPending = false\n }\n }\n\n /**\n * Returns the current debouncer options\n */\n getOptions(): Required<DebouncerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the debouncer\n */\n getEnabled(): boolean {\n return parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the debounced function\n * If a call is already in progress, it will be queued\n */\n maybeExecute(...args: Parameters<TFn>): void {\n let _didLeadingExecute = false\n\n // Handle leading execution\n if (this._options.leading && this._canLeadingExecute) {\n this._canLeadingExecute = false\n _didLeadingExecute = true\n this.execute(...args)\n }\n\n // Start pending state to indicate that the debouncer is waiting for the trailing edge\n if (this._options.trailing) {\n this._isPending = true\n }\n\n // Clear any existing timeout\n if (this._timeoutId) clearTimeout(this._timeoutId)\n\n // Set new timeout that will reset canLeadingExecute and execute trailing only if enabled and did not execute leading\n this._timeoutId = setTimeout(() => {\n this._canLeadingExecute = true\n if (this._options.trailing && !_didLeadingExecute) {\n this.execute(...args)\n }\n }, this.getWait())\n }\n\n private execute(...args: Parameters<TFn>): void {\n if (!this.getEnabled()) return undefined\n this.fn(...args) // EXECUTE!\n this._isPending = false\n this._executionCount++\n this._options.onExecute(this)\n }\n\n /**\n * Cancels any pending execution\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._canLeadingExecute = true\n this._isPending = false\n }\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getExecutionCount(): number {\n return this._executionCount\n }\n\n /**\n * Returns `true` if debouncing\n */\n getIsPending(): boolean {\n return this.getEnabled() && this._isPending\n }\n}\n\n/**\n * Creates a debounced function that delays invoking the provided function until after a specified wait time.\n * Multiple calls during the wait period will cancel previous pending invocations and reset the timer.\n *\n * This the the simple function wrapper implementation pulled from the Debouncer class. If you need\n * more control over the debouncing behavior, use the Debouncer class directly.\n *\n * If leading option is true, the function will execute immediately on the first call, then wait the delay\n * before allowing another execution.\n *\n * @example\n * ```ts\n * const debounced = debounce(() => {\n * saveChanges();\n * }, { wait: 1000 });\n *\n * // Called repeatedly but executes at most once per second\n * inputElement.addEventListener('input', debounced);\n * ```\n */\nexport function debounce<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n): (...args: Parameters<TFn>) => void {\n const debouncer = new Debouncer(fn, initialOptions)\n return debouncer.maybeExecute.bind(debouncer)\n}\n"],"names":[],"mappings":";AAoCA,MAAM,iBAAkD;AAAA,EACtD,SAAS;AAAA,EACT,SAAS;AAAA,EACT,WAAW,MAAM;AAAA,EAAC;AAAA,EAClB,UAAU;AAAA,EACV,MAAM;AACR;AAyBO,MAAM,UAAmC;AAAA,EAO9C,YACU,IACR,gBACA;AAFQ,SAAA,KAAA;AAPV,SAAQ,qBAAqB;AAC7B,SAAQ,kBAAkB;AAC1B,SAAQ,aAAa;AAQnB,SAAK,WAAW;AAAA,MACd,GAAG;AAAA,MACH,GAAG;AAAA,IACL;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMF,WAAW,YAAkD;AAC3D,SAAK,WAAW,EAAE,GAAG,KAAK,UAAU,GAAG,WAAW;AAG9C,QAAA,CAAC,KAAK,SAAS,SAAS;AAC1B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,aAA8C;AAC5C,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,aAAsB;AACpB,WAAO,qBAAqB,KAAK,SAAS,SAAS,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMzD,UAAkB;AAChB,WAAO,qBAAqB,KAAK,SAAS,MAAM,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOtD,gBAAgB,MAA6B;AAC3C,QAAI,qBAAqB;AAGzB,QAAI,KAAK,SAAS,WAAW,KAAK,oBAAoB;AACpD,WAAK,qBAAqB;AACL,2BAAA;AAChB,WAAA,QAAQ,GAAG,IAAI;AAAA,IAAA;AAIlB,QAAA,KAAK,SAAS,UAAU;AAC1B,WAAK,aAAa;AAAA,IAAA;AAIpB,QAAI,KAAK,WAAyB,cAAA,KAAK,UAAU;AAG5C,SAAA,aAAa,WAAW,MAAM;AACjC,WAAK,qBAAqB;AAC1B,UAAI,KAAK,SAAS,YAAY,CAAC,oBAAoB;AAC5C,aAAA,QAAQ,GAAG,IAAI;AAAA,MAAA;AAAA,IACtB,GACC,KAAK,SAAS;AAAA,EAAA;AAAA,EAGX,WAAW,MAA6B;AAC9C,QAAI,CAAC,KAAK,WAAW,EAAU,QAAA;AAC1B,SAAA,GAAG,GAAG,IAAI;AACf,SAAK,aAAa;AACb,SAAA;AACA,SAAA,SAAS,UAAU,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAM9B,SAAe;AACb,QAAI,KAAK,YAAY;AACnB,mBAAa,KAAK,UAAU;AAC5B,WAAK,qBAAqB;AAC1B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,oBAA4B;AAC1B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,eAAwB;AACf,WAAA,KAAK,gBAAgB,KAAK;AAAA,EAAA;AAErC;AAsBgB,SAAA,SACd,IACA,gBACoC;AACpC,QAAM,YAAY,IAAI,UAAU,IAAI,cAAc;AAC3C,SAAA,UAAU,aAAa,KAAK,SAAS;AAC9C;"}
@@ -2,6 +2,7 @@ export * from './async-debouncer.js';
2
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  export * from './async-queuer.js';
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  export * from './async-rate-limiter.js';
4
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  export * from './async-throttler.js';
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+ export * from './batcher.js';
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  export * from './compare.js';
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  export * from './debouncer.js';
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  export * from './queuer.js';
package/dist/esm/index.js CHANGED
@@ -2,6 +2,7 @@ import { AsyncDebouncer, asyncDebounce } from "./async-debouncer.js";
2
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  import { AsyncQueuer, asyncQueue } from "./async-queuer.js";
3
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  import { AsyncRateLimiter, asyncRateLimit } from "./async-rate-limiter.js";
4
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  import { AsyncThrottler, asyncThrottle } from "./async-throttler.js";
5
+ import { Batcher, batch } from "./batcher.js";
5
6
  import { isPlainArray, isPlainObject, replaceEqualDeep, shallowEqualObjects } from "./compare.js";
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  import { Debouncer, debounce } from "./debouncer.js";
7
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  import { Queuer, queue } from "./queuer.js";
@@ -13,6 +14,7 @@ export {
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  AsyncQueuer,
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  AsyncRateLimiter,
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  AsyncThrottler,
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+ Batcher,
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  Debouncer,
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  Queuer,
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  RateLimiter,
@@ -21,6 +23,7 @@ export {
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  asyncQueue,
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  asyncRateLimit,
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  asyncThrottle,
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+ batch,
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  bindInstanceMethods,
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  debounce,
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  isFunction,
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;"}
1
+ {"version":3,"file":"index.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;"}
@@ -1,5 +1,7 @@
1
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  /**
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- * Options for configuring a Queuer instance
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+ * Options for configuring a Queuer instance.
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+ *
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+ * These options control queue behavior, item expiration, callbacks, and more.
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  */
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  export interface QueuerOptions<TValue> {
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  /**
@@ -42,7 +44,7 @@ export interface QueuerOptions<TValue> {
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  /**
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  * Callback fired whenever an item is removed from the queuer
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  */
45
- onGetNextItem?: (item: TValue, queuer: Queuer<TValue>) => void;
47
+ onExecute?: (item: TValue, queuer: Queuer<TValue>) => void;
46
48
  /**
47
49
  * Callback fired whenever the queuer's running state changes
48
50
  */
@@ -67,64 +69,75 @@ export interface QueuerOptions<TValue> {
67
69
  wait?: number | ((queuer: Queuer<TValue>) => number);
68
70
  }
69
71
  /**
70
- * Position type for addItem and getNextItem operations
72
+ * Position type for addItem and getNextItem operations.
73
+ *
74
+ * - 'front': Operate on the front of the queue (FIFO)
75
+ * - 'back': Operate on the back of the queue (LIFO)
71
76
  */
72
77
  export type QueuePosition = 'front' | 'back';
73
78
  /**
74
- * A flexible queue data structure that defaults to FIFO (First In First Out) behavior
75
- * with optional position overrides for stack-like or double-ended operations.
79
+ * A flexible queue that processes items with configurable wait times, expiration, and priority.
76
80
  *
77
- * The queuer can automatically process items as they are added, with configurable
78
- * wait times between processing each item. Processing can be started/stopped
79
- * and the queuer will maintain its state.
81
+ * Features:
82
+ * - Automatic or manual processing of items
83
+ * - FIFO (First In First Out), LIFO (Last In First Out), or double-ended queue behavior
84
+ * - Priority-based ordering when getPriority is provided
85
+ * - Item expiration and removal of stale items
86
+ * - Callbacks for queue state changes, execution, rejection, and expiration
80
87
  *
81
- * Supports priority-based ordering when a getPriority function is provided.
82
- * Items with higher priority values will be processed first.
88
+ * Running behavior:
89
+ * - `start()`: Begins automatically processing items in the queue (defaults to running)
90
+ * - `stop()`: Pauses processing but maintains queue state
91
+ * - `wait`: Configurable delay between processing items
92
+ * - `onItemsChange`/`onExecute`: Callbacks for monitoring queue state
83
93
  *
84
- * Default queue behavior:
85
- * - addItem(item): adds to back of queuer
86
- * - getNextItem(): removes and returns from front of queuer
94
+ * Manual processing is also supported when automatic processing is disabled:
95
+ * - `execute()`: Processes the next item using the provided function
96
+ * - `getNextItem()`: Removes and returns the next item without processing
87
97
  *
88
- * Stack (LIFO) behavior:
89
- * - addItem(item, 'back'): adds to back
90
- * - getNextItem('back'): removes and returns from back
98
+ * Queue behavior defaults to FIFO:
99
+ * - `addItem(item)`: Adds to the back of the queue
100
+ * - Items processed from the front of the queue
91
101
  *
92
- * Double-ended queuer behavior:
93
- * - addItem(item, position): adds to specified position ('front' or 'back')
94
- * - getNextItem(position): removes and returns from specified position
102
+ * Priority queue:
103
+ * - Provide a `getPriority` function; higher values are processed first
95
104
  *
96
- * Processing behavior:
97
- * - start(): begins processing items in the queuer
98
- * - stop(): pauses processing
99
- * - wait: configurable delay between processing items
100
- * - onItemsChange/onGetNextItem: callbacks for monitoring queuer state
105
+ * Stack (LIFO):
106
+ * - `addItem(item, 'back')`: Adds to the back
107
+ * - `getNextItem('back')`: Removes from the back
101
108
  *
102
- * Supports item expiration to clear stale items from the queuer
103
- * - expirationDuration: maximum time in milliseconds that an item can stay in the queue
104
- * - getIsExpired: function to override default expiration behavior
105
- * - onExpire: callback for when an item expires
109
+ * Double-ended queue:
110
+ * - `addItem(item, position)`: Adds to specified position ('front'/'back')
111
+ * - `getNextItem(position)`: Removes from specified position
106
112
  *
107
- * @example
108
- * ```ts
109
- * // FIFO queuer
110
- * const queuer = new Queuer<number>();
111
- * queuer.addItem(1); // [1]
112
- * queuer.addItem(2); // [1, 2]
113
- * queuer.getNextItem(); // returns 1, queuer is [2]
113
+ * Item expiration:
114
+ * - `expirationDuration`: Maximum time items can stay in the queue
115
+ * - `getIsExpired`: Function to override default expiration
116
+ * - `onExpire`: Callback for expired items
114
117
  *
115
- * // Priority queuer with processing
116
- * const priorityQueue = new Queuer<number>({
117
- * getPriority: (n) => n, // Higher numbers have priority
118
+ * Example usage:
119
+ * ```ts
120
+ * // Auto-processing queue with wait time
121
+ * const autoQueue = new Queuer<number>((n) => console.log(n), {
118
122
  * started: true, // Begin processing immediately
119
123
  * wait: 1000, // Wait 1s between items
120
- * onGetNextItem: (item, queuer) => console.log(item)
124
+ * onExecute: (item) => console.log(`Processed ${item}`)
121
125
  * });
122
- * priorityQueue.addItem(1); // [1]
123
- * priorityQueue.addItem(3); // [3, 1] - 3 processed first
124
- * priorityQueue.addItem(2); // [3, 2, 1]
126
+ * autoQueue.addItem(1); // Will process after 1s
127
+ * autoQueue.addItem(2); // Will process 1s after first item
128
+ *
129
+ * // Manual processing queue
130
+ * const manualQueue = new Queuer<number>((n) => console.log(n), {
131
+ * started: false
132
+ * });
133
+ * manualQueue.addItem(1); // [1]
134
+ * manualQueue.addItem(2); // [1, 2]
135
+ * manualQueue.execute(); // logs 1, queue is [2]
136
+ * manualQueue.getNextItem(); // returns 2, queue is empty
125
137
  * ```
126
138
  */
127
139
  export declare class Queuer<TValue> {
140
+ private fn;
128
141
  private _options;
129
142
  private _items;
130
143
  private _itemTimestamps;
@@ -134,136 +147,154 @@ export declare class Queuer<TValue> {
134
147
  private _onItemsChanges;
135
148
  private _running;
136
149
  private _pendingTick;
137
- constructor(initialOptions?: QueuerOptions<TValue>);
150
+ constructor(fn: (item: TValue) => void, initialOptions?: QueuerOptions<TValue>);
138
151
  /**
139
- * Updates the queuer options
140
- * Returns the new options state
152
+ * Updates the queuer options. New options are merged with existing options.
141
153
  */
142
154
  setOptions(newOptions: Partial<QueuerOptions<TValue>>): void;
143
155
  /**
144
- * Returns the current queuer options
156
+ * Returns the current queuer options, including defaults and any overrides.
145
157
  */
146
158
  getOptions(): Required<QueuerOptions<TValue>>;
147
159
  /**
148
- * Returns the current wait time in milliseconds
160
+ * Returns the current wait time (in milliseconds) between processing items.
161
+ * If a function is provided, it is called with the queuer instance.
149
162
  */
150
163
  getWait(): number;
151
164
  /**
152
- * Processes items in the queuer
165
+ * Processes items in the queue up to the wait interval. Internal use only.
153
166
  */
154
167
  private tick;
155
168
  /**
156
- * Checks for and removes expired items from the queuer
169
+ * Checks for expired items in the queue and removes them. Calls onExpire for each expired item.
170
+ * Internal use only.
157
171
  */
158
172
  private checkExpiredItems;
159
173
  /**
160
- * Stops the queuer from processing items
174
+ * Stops processing items in the queue. Does not clear the queue.
161
175
  */
162
176
  stop(): void;
163
177
  /**
164
- * Starts the queuer and processes items
178
+ * Starts processing items in the queue. If already running, does nothing.
165
179
  */
166
180
  start(): void;
167
181
  /**
168
- * Removes all items from the queuer
182
+ * Removes all pending items from the queue. Does not affect items being processed.
169
183
  */
170
184
  clear(): void;
171
185
  /**
172
- * Resets the queuer to its initial state
186
+ * Resets the queuer to its initial state. Optionally repopulates with initial items.
187
+ * Does not affect callbacks or options.
173
188
  */
174
189
  reset(withInitialItems?: boolean): void;
175
190
  /**
176
- * Adds an item to the queuer and starts processing if not already running
177
- * @returns true if item was added, false if queuer is full
191
+ * Adds an item to the queue. If the queue is full, the item is rejected and onReject is called.
192
+ * Items can be inserted based on priority or at the front/back depending on configuration.
193
+ *
194
+ * Returns true if the item was added, false if the queue is full.
195
+ *
196
+ * Example usage:
197
+ * ```ts
198
+ * queuer.addItem('task');
199
+ * queuer.addItem('task2', 'front');
200
+ * ```
178
201
  */
179
202
  addItem(item: TValue, position?: QueuePosition, runOnUpdate?: boolean): boolean;
180
203
  /**
181
- * Removes and returns an item from the queuer using shift (default) or pop
204
+ * Removes and returns the next item from the queue without executing the function.
205
+ * Use for manual queue management. Normally, use execute() to process items.
182
206
  *
183
- * @example
207
+ * Example usage:
184
208
  * ```ts
185
- * // Standard FIFO queuer
186
- * queuer.getNextItem()
187
- * // Stack-like behavior (LIFO)
188
- * queuer.getNextItem('back')
209
+ * // FIFO
210
+ * queuer.getNextItem();
211
+ * // LIFO
212
+ * queuer.getNextItem('back');
189
213
  * ```
190
214
  */
191
215
  getNextItem(position?: QueuePosition): TValue | undefined;
192
216
  /**
193
- * Returns an item without removing it
217
+ * Removes and returns the next item from the queue and processes it using the provided function.
218
+ *
219
+ * Example usage:
220
+ * ```ts
221
+ * queuer.execute();
222
+ * // LIFO
223
+ * queuer.execute('back');
224
+ * ```
225
+ */
226
+ execute(position?: QueuePosition): TValue | undefined;
227
+ /**
228
+ * Returns the next item in the queue without removing it.
194
229
  *
195
- * @example
230
+ * Example usage:
196
231
  * ```ts
197
- * // Look at next item to getNextItem
198
- * queuer.getPeek()
199
- * // Look at last item (like stack top)
200
- * queuer.getPeek('back')
232
+ * queuer.peekNextItem(); // front
233
+ * queuer.peekNextItem('back'); // back
201
234
  * ```
202
235
  */
203
- getPeek(position?: QueuePosition): TValue | undefined;
236
+ peekNextItem(position?: QueuePosition): TValue | undefined;
204
237
  /**
205
- * Returns true if the queuer is empty
238
+ * Returns true if the queue is empty (no pending items).
206
239
  */
207
240
  getIsEmpty(): boolean;
208
241
  /**
209
- * Returns true if the queuer is full
242
+ * Returns true if the queue is full (reached maxSize).
210
243
  */
211
244
  getIsFull(): boolean;
212
245
  /**
213
- * Returns the current size of the queuer
246
+ * Returns the number of pending items in the queue.
214
247
  */
215
248
  getSize(): number;
216
249
  /**
217
- * Returns a copy of all items in the queuer
250
+ * Returns a copy of all items in the queue.
218
251
  */
219
- getAllItems(): Array<TValue>;
252
+ peekAllItems(): Array<TValue>;
220
253
  /**
221
- * Returns the number of items that have been removed from the queuer
254
+ * Returns the number of items that have been processed and removed from the queue.
222
255
  */
223
256
  getExecutionCount(): number;
224
257
  /**
225
- * Returns the number of items that have been rejected from the queuer
258
+ * Returns the number of items that have been rejected from being added to the queue.
226
259
  */
227
260
  getRejectionCount(): number;
228
261
  /**
229
- * Returns the number of items that have expired from the queuer
262
+ * Returns the number of items that have expired and been removed from the queue.
230
263
  */
231
264
  getExpirationCount(): number;
232
265
  /**
233
- * Returns true if the queuer is running
266
+ * Returns true if the queuer is currently running (processing items).
234
267
  */
235
268
  getIsRunning(): boolean;
236
269
  /**
237
- * Returns true if the queuer is running but has no items to process
270
+ * Returns true if the queuer is running but has no items to process.
238
271
  */
239
272
  getIsIdle(): boolean;
240
273
  }
241
274
  /**
242
- * Creates a queue that processes items in a queuer immediately upon addition.
275
+ * Creates a queue that processes items immediately upon addition.
243
276
  * Items are processed sequentially in FIFO order by default.
244
277
  *
245
278
  * This is a simplified wrapper around the Queuer class that only exposes the
246
- * `addItem` method. This queue is always running and will process items as they are added.
247
- * For more control over queuer processing, use the Queuer class
248
- * directly which provides methods like `start`, `stop`, `reset`, and more.
279
+ * `addItem` method. The queue is always running and will process items as they are added.
280
+ * For more control over queue processing, use the Queuer class directly.
249
281
  *
250
- * @example
282
+ * Example usage:
251
283
  * ```ts
252
284
  * // Basic sequential processing
253
- * const processItems = queuer<number>({
285
+ * const processItems = queue<number>((n) => console.log(n), {
254
286
  * wait: 1000,
255
- * onItemsChange: (queuer) => console.log(queuer.getAllItems())
256
- * })
257
- * processItems(1) // Logs: 1
258
- * processItems(2) // Logs: 2 after 1 completes
287
+ * onItemsChange: (queuer) => console.log(queuer.peekAllItems())
288
+ * });
289
+ * processItems(1); // Logs: 1
290
+ * processItems(2); // Logs: 2 after 1 completes
259
291
  *
260
- * // Priority queuer
261
- * const processPriority = queuer<number>({
262
- * process: async (n) => console.log(n),
292
+ * // Priority queue
293
+ * const processPriority = queue<number>((n) => console.log(n), {
263
294
  * getPriority: n => n // Higher numbers processed first
264
- * })
265
- * processPriority(1)
266
- * processPriority(3) // Processed before 1
295
+ * });
296
+ * processPriority(1);
297
+ * processPriority(3); // Processed before 1
267
298
  * ```
268
299
  */
269
- export declare function queue<TValue>(options: QueuerOptions<TValue>): (item: TValue, position?: QueuePosition, runOnUpdate?: boolean) => boolean;
300
+ export declare function queue<TValue>(fn: (item: TValue) => void, options: QueuerOptions<TValue>): (item: TValue, position?: QueuePosition, runOnUpdate?: boolean) => boolean;