@tanstack/pacer 0.6.0 → 0.8.0

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Files changed (71) hide show
  1. package/dist/cjs/async-debouncer.cjs +10 -6
  2. package/dist/cjs/async-debouncer.cjs.map +1 -1
  3. package/dist/cjs/async-debouncer.d.cts +2 -2
  4. package/dist/cjs/async-queuer.cjs +140 -111
  5. package/dist/cjs/async-queuer.cjs.map +1 -1
  6. package/dist/cjs/async-queuer.d.cts +121 -93
  7. package/dist/cjs/async-rate-limiter.cjs +3 -4
  8. package/dist/cjs/async-rate-limiter.cjs.map +1 -1
  9. package/dist/cjs/async-rate-limiter.d.cts +1 -2
  10. package/dist/cjs/async-throttler.cjs +14 -4
  11. package/dist/cjs/async-throttler.cjs.map +1 -1
  12. package/dist/cjs/async-throttler.d.cts +3 -2
  13. package/dist/cjs/batcher.cjs +138 -0
  14. package/dist/cjs/batcher.cjs.map +1 -0
  15. package/dist/cjs/batcher.d.cts +149 -0
  16. package/dist/cjs/debouncer.cjs +3 -4
  17. package/dist/cjs/debouncer.cjs.map +1 -1
  18. package/dist/cjs/debouncer.d.cts +1 -2
  19. package/dist/cjs/index.cjs +3 -0
  20. package/dist/cjs/index.cjs.map +1 -1
  21. package/dist/cjs/index.d.cts +1 -0
  22. package/dist/cjs/queuer.cjs +70 -43
  23. package/dist/cjs/queuer.cjs.map +1 -1
  24. package/dist/cjs/queuer.d.cts +126 -95
  25. package/dist/cjs/rate-limiter.cjs +3 -4
  26. package/dist/cjs/rate-limiter.cjs.map +1 -1
  27. package/dist/cjs/rate-limiter.d.cts +1 -2
  28. package/dist/cjs/throttler.cjs +3 -4
  29. package/dist/cjs/throttler.cjs.map +1 -1
  30. package/dist/cjs/throttler.d.cts +1 -2
  31. package/dist/esm/async-debouncer.d.ts +2 -2
  32. package/dist/esm/async-debouncer.js +10 -6
  33. package/dist/esm/async-debouncer.js.map +1 -1
  34. package/dist/esm/async-queuer.d.ts +121 -93
  35. package/dist/esm/async-queuer.js +140 -111
  36. package/dist/esm/async-queuer.js.map +1 -1
  37. package/dist/esm/async-rate-limiter.d.ts +1 -2
  38. package/dist/esm/async-rate-limiter.js +3 -4
  39. package/dist/esm/async-rate-limiter.js.map +1 -1
  40. package/dist/esm/async-throttler.d.ts +3 -2
  41. package/dist/esm/async-throttler.js +14 -4
  42. package/dist/esm/async-throttler.js.map +1 -1
  43. package/dist/esm/batcher.d.ts +149 -0
  44. package/dist/esm/batcher.js +138 -0
  45. package/dist/esm/batcher.js.map +1 -0
  46. package/dist/esm/debouncer.d.ts +1 -2
  47. package/dist/esm/debouncer.js +3 -4
  48. package/dist/esm/debouncer.js.map +1 -1
  49. package/dist/esm/index.d.ts +1 -0
  50. package/dist/esm/index.js +3 -0
  51. package/dist/esm/index.js.map +1 -1
  52. package/dist/esm/queuer.d.ts +126 -95
  53. package/dist/esm/queuer.js +70 -43
  54. package/dist/esm/queuer.js.map +1 -1
  55. package/dist/esm/rate-limiter.d.ts +1 -2
  56. package/dist/esm/rate-limiter.js +3 -4
  57. package/dist/esm/rate-limiter.js.map +1 -1
  58. package/dist/esm/throttler.d.ts +1 -2
  59. package/dist/esm/throttler.js +3 -4
  60. package/dist/esm/throttler.js.map +1 -1
  61. package/package.json +11 -1
  62. package/src/async-debouncer.ts +12 -6
  63. package/src/async-queuer.ts +217 -194
  64. package/src/async-rate-limiter.ts +3 -4
  65. package/src/async-throttler.ts +18 -4
  66. package/src/batcher.ts +253 -0
  67. package/src/debouncer.ts +3 -4
  68. package/src/index.ts +1 -0
  69. package/src/queuer.ts +145 -101
  70. package/src/rate-limiter.ts +3 -4
  71. package/src/throttler.ts +3 -4
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- {"version":3,"file":"async-queuer.cjs","sources":["../../src/async-queuer.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction, OptionalKeys } from './types'\nimport type { QueuePosition } from './queuer'\n\nexport type AsyncQueuerFn = AnyAsyncFunction & { priority?: number }\n\nexport interface AsyncQueuerOptions<TFn extends AsyncQueuerFn> {\n /**\n * Default position to add items to the queuer\n * @default 'back'\n */\n addItemsTo?: QueuePosition\n /**\n * Maximum number of concurrent tasks to process.\n * Can be a number or a function that returns a number.\n * @default 1\n */\n concurrency?: number | ((queuer: AsyncQueuer<TFn>) => number)\n /**\n * Maximum time in milliseconds that an item can stay in the queue\n * If not provided, items will never expire\n */\n expirationDuration?: number\n /**\n * Function to determine if an item has expired\n * If provided, this overrides the expirationDuration behavior\n */\n getIsExpired?: (item: TFn, addedAt: number) => boolean\n /**\n * Default position to get items from during processing\n * @default 'front'\n */\n getItemsFrom?: QueuePosition\n /**\n * Function to determine priority of items in the queuer\n * Higher priority items will be processed first\n * If not provided, will use static priority values attached to tasks\n */\n getPriority?: (item: TFn) => number\n /**\n * Initial items to populate the queuer with\n */\n initialItems?: Array<TFn & { priority?: number }>\n /**\n * Maximum number of items allowed in the queuer\n */\n maxSize?: number\n /**\n * Optional error handler for when a task throws.\n * If provided, the handler will be called with the error and queuer instance.\n * This can be used alongside throwOnError - the handler will be called before any error is thrown.\n */\n onError?: (error: unknown, queuer: AsyncQueuer<TFn>) => void\n /**\n * Callback fired whenever an item expires in the queuer\n */\n onExpire?: (item: TFn, queuer: AsyncQueuer<TFn>) => void\n /**\n * Callback fired whenever an item is removed from the queuer\n */\n onGetNextItem?: (item: TFn, queuer: AsyncQueuer<TFn>) => void\n /**\n * Callback fired whenever the queuer's running state changes\n */\n onIsRunningChange?: (queuer: AsyncQueuer<TFn>) => void\n /**\n * Callback fired whenever an item is added or removed from the queuer\n */\n onItemsChange?: (queuer: AsyncQueuer<TFn>) => void\n /**\n * Callback fired whenever an item is rejected from being added to the queuer\n */\n onReject?: (item: TFn, queuer: AsyncQueuer<TFn>) => void\n /**\n * Optional callback to call when a task is settled\n */\n onSettled?: (queuer: AsyncQueuer<TFn>) => void\n /**\n * Optional callback to call when a task succeeds\n */\n onSuccess?: (result: TFn, queuer: AsyncQueuer<TFn>) => void\n /**\n * Whether the queuer should start processing tasks immediately or not.\n */\n started?: boolean\n /**\n * Whether to throw errors when they occur.\n * Defaults to true if no onError handler is provided, false if an onError handler is provided.\n * Can be explicitly set to override these defaults.\n */\n throwOnError?: boolean\n /**\n * Time in milliseconds to wait between processing items.\n * Can be a number or a function that returns a number.\n * @default 0\n */\n wait?: number | ((queuer: AsyncQueuer<TFn>) => number)\n}\n\ntype AsyncQueuerOptionsWithOptionalCallbacks = OptionalKeys<\n Required<AsyncQueuerOptions<any>>,\n | 'onError'\n | 'onExpire'\n | 'onGetNextItem'\n | 'onIsRunningChange'\n | 'onItemsChange'\n | 'onReject'\n | 'onSettled'\n | 'onSuccess'\n | 'throwOnError'\n>\n\nconst defaultOptions: AsyncQueuerOptionsWithOptionalCallbacks = {\n addItemsTo: 'back',\n concurrency: 1,\n expirationDuration: Infinity,\n getIsExpired: () => false,\n getItemsFrom: 'front',\n getPriority: (item: any) => item?.priority ?? 0,\n initialItems: [],\n maxSize: Infinity,\n started: true,\n wait: 0,\n}\n\n/**\n * A flexible asynchronous queue that processes tasks with configurable concurrency control.\n *\n * Features:\n * - Priority queue support via getPriority option\n * - Configurable concurrency limit\n * - Task success/error/completion callbacks\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Pause/resume task processing\n * - Task cancellation\n * - Item expiration to clear stale items from the queue\n *\n * Tasks are processed concurrently up to the configured concurrency limit. When a task completes,\n * the next pending task is processed if below the concurrency limit.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and queuer instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncQueuer instance\n *\n * @example\n * ```ts\n * const asyncQueuer = new AsyncQueuer<string>({\n * concurrency: 2,\n * onSuccess: (result) => {\n * console.log(result); // 'Hello'\n * }\n * });\n *\n * asyncQueuer.addItem(async () => {\n * return 'Hello';\n * });\n *\n * asyncQueuer.start();\n * ```\n */\nexport class AsyncQueuer<TFn extends AsyncQueuerFn> {\n private _options: AsyncQueuerOptionsWithOptionalCallbacks\n private _activeItems: Set<TFn> = new Set()\n private _successCount = 0\n private _errorCount = 0\n private _settledCount = 0\n private _rejectionCount = 0\n private _expirationCount = 0\n private _items: Array<TFn> = []\n private _itemTimestamps: Array<number> = []\n private _pendingTick = false\n private _running: boolean\n\n constructor(initialOptions: AsyncQueuerOptions<TFn> = defaultOptions) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,\n }\n this._running = this._options.started\n\n for (let i = 0; i < this._options.initialItems.length; i++) {\n const item = this._options.initialItems[i]!\n const isLast = i === this._options.initialItems.length - 1\n this.addItem(item, this._options.addItemsTo, isLast)\n }\n }\n\n /**\n * Updates the queuer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncQueuerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current queuer options\n */\n getOptions(): AsyncQueuerOptions<TFn> {\n return this._options\n }\n\n /**\n * Returns the current wait time between processing items\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Returns the current concurrency limit\n */\n getConcurrency(): number {\n return parseFunctionOrValue(this._options.concurrency, this)\n }\n\n /**\n * Processes items in the queuer\n */\n private tick() {\n if (!this._running) {\n this._pendingTick = false\n return\n }\n\n // Check for expired items\n this.checkExpiredItems()\n\n while (\n this._activeItems.size < this.getConcurrency() &&\n !this.getIsEmpty()\n ) {\n const nextFn = this.getNextItem()\n if (!nextFn) {\n break\n }\n this._activeItems.add(nextFn)\n this._options.onItemsChange?.(this)\n ;(async () => {\n let res!: TFn\n\n try {\n res = await nextFn()\n this._successCount++\n this._options.onSuccess?.(res, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n if (this._options.throwOnError) {\n throw error\n } else {\n console.error(error)\n }\n } finally {\n this._settledCount++\n this._activeItems.delete(nextFn)\n this._options.onItemsChange?.(this)\n this._options.onSettled?.(this)\n }\n\n const wait = this.getWait()\n if (wait > 0) {\n setTimeout(() => this.tick(), wait)\n return\n }\n\n this.tick()\n })()\n }\n\n this._pendingTick = false\n }\n\n /**\n * Checks for and removes expired items from the queuer\n */\n private checkExpiredItems(): void {\n if (\n this._options.expirationDuration === Infinity &&\n this._options.getIsExpired === defaultOptions.getIsExpired\n )\n return\n\n const now = Date.now()\n const expiredIndices: Array<number> = []\n\n // Find indices of expired items\n for (let i = 0; i < this._items.length; i++) {\n const timestamp = this._itemTimestamps[i]\n if (timestamp === undefined) continue\n\n const item = this._items[i]\n if (item === undefined) continue\n\n const isExpired =\n this._options.getIsExpired !== defaultOptions.getIsExpired\n ? this._options.getIsExpired(item, timestamp)\n : now - timestamp > this._options.expirationDuration\n\n if (isExpired) {\n expiredIndices.push(i)\n }\n }\n\n // Remove expired items from back to front to maintain indices\n for (let i = expiredIndices.length - 1; i >= 0; i--) {\n const index = expiredIndices[i]\n if (index === undefined) continue\n\n const expiredItem = this._items[index]\n if (expiredItem === undefined) continue\n\n this._items.splice(index, 1)\n this._itemTimestamps.splice(index, 1)\n this._expirationCount++\n this._options.onExpire?.(expiredItem, this)\n }\n\n if (expiredIndices.length > 0) {\n this._options.onItemsChange?.(this)\n }\n }\n\n /**\n * Starts the queuer and processes items\n */\n start(): Promise<void> {\n this._running = true\n if (!this._pendingTick && !this.getIsEmpty()) {\n this._pendingTick = true\n this.tick()\n }\n this._options.onIsRunningChange?.(this)\n\n return new Promise<void>((resolve) => {\n const checkIdle = () => {\n if (this.getIsIdle()) {\n resolve()\n } else {\n setTimeout(checkIdle, 100)\n }\n }\n checkIdle()\n })\n }\n\n /**\n * Stops the queuer from processing items\n */\n stop(): void {\n this._running = false\n this._pendingTick = false\n this._options.onIsRunningChange?.(this)\n }\n\n /**\n * Removes all items from the queuer\n */\n clear(): void {\n this._items = []\n this._options.onItemsChange?.(this)\n }\n\n /**\n * Resets the queuer to its initial state\n */\n reset(withInitialItems?: boolean): void {\n this.clear()\n this._successCount = 0\n this._errorCount = 0\n this._settledCount = 0\n if (withInitialItems) {\n this._items = [...this._options.initialItems]\n }\n this._running = this._options.started\n }\n\n /**\n * Adds a task to the queuer\n */\n addItem(\n fn: TFn,\n position: QueuePosition = this._options.addItemsTo,\n runOnItemsChange: boolean = true,\n ): void {\n if (this.getIsFull()) {\n this._rejectionCount++\n this._options.onReject?.(fn, this)\n return\n }\n\n // Get priority either from the function or from getPriority option\n const priority =\n this._options.getPriority !== defaultOptions.getPriority\n ? this._options.getPriority(fn)\n : fn.priority\n\n if (priority !== undefined) {\n // Insert based on priority\n const insertIndex = this._items.findIndex((existing) => {\n const existingPriority =\n this._options.getPriority !== defaultOptions.getPriority\n ? this._options.getPriority(existing)\n : (existing as any).priority\n return existingPriority > priority\n })\n\n if (insertIndex === -1) {\n this._items.push(fn)\n this._itemTimestamps.push(Date.now())\n } else {\n this._items.splice(insertIndex, 0, fn)\n this._itemTimestamps.splice(insertIndex, 0, Date.now())\n }\n } else {\n if (position === 'front') {\n // Default FIFO/LIFO behavior\n this._items.unshift(fn)\n this._itemTimestamps.unshift(Date.now())\n } else {\n // LIFO\n this._items.push(fn)\n this._itemTimestamps.push(Date.now())\n }\n }\n\n if (runOnItemsChange) {\n this._options.onItemsChange?.(this)\n }\n\n if (this._running && !this._pendingTick) {\n this._pendingTick = true\n this.tick()\n }\n }\n\n /**\n * Removes and returns an item from the queuer\n */\n getNextItem(\n position: QueuePosition = this._options.getItemsFrom,\n ): TFn | undefined {\n let item: TFn | undefined\n\n if (position === 'front') {\n item = this._items.shift()\n this._itemTimestamps.shift()\n } else {\n item = this._items.pop()\n this._itemTimestamps.pop()\n }\n\n if (item !== undefined) {\n this._options.onItemsChange?.(this)\n this._options.onGetNextItem?.(item, this)\n }\n return item\n }\n\n /**\n * Returns an item without removing it\n */\n getPeek(position: QueuePosition = 'front'): TFn | undefined {\n if (position === 'front') {\n return this._items[0]\n }\n return this._items[this._items.length - 1]\n }\n\n /**\n * Returns true if the queuer is empty\n */\n getIsEmpty(): boolean {\n return this._items.length === 0\n }\n\n /**\n * Returns true if the queuer is full\n */\n getIsFull(): boolean {\n return this._items.length >= this._options.maxSize\n }\n\n /**\n * Returns the current size of the queuer\n */\n getSize(): number {\n return this._items.length\n }\n\n /**\n * Returns a copy of all items in the queuer\n */\n getAllItems(): Array<TFn> {\n return [...this.getActiveItems(), ...this.getPendingItems()]\n }\n\n /**\n * Returns the active items\n */\n getActiveItems(): Array<TFn> {\n return Array.from(this._activeItems)\n }\n\n /**\n * Returns the pending items\n */\n getPendingItems(): Array<TFn> {\n return [...this._items]\n }\n\n /**\n * Returns the number of items that have been successfully processed\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of items that have failed processing\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the number of items that have completed processing (success or error)\n */\n getSettledCount(): number {\n return this._settledCount\n }\n\n /**\n * Returns the number of items that have been rejected from the queuer\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Returns true if the queuer is running\n */\n getIsRunning(): boolean {\n return this._running\n }\n\n /**\n * Returns true if the queuer is running but has no items to process\n */\n getIsIdle(): boolean {\n return this._running && this.getIsEmpty() && this._activeItems.size === 0\n }\n\n /**\n * Returns the number of items that have expired from the queuer\n */\n getExpirationCount(): number {\n return this._expirationCount\n }\n}\n\n/**\n * Creates a new AsyncQueuer instance with the given options and returns a bound addItem function.\n * The queuer is automatically started and ready to process items.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and queuer instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncQueuer instance\n *\n * @example\n * ```ts\n * const enqueue = asyncQueue<string>();\n *\n * // Add items to be processed\n * enqueue(async () => {\n * return 'Hello';\n * });\n * ```\n *\n * @param options - Configuration options for the AsyncQueuer\n * @returns A bound addItem function that can be used to add tasks to the queuer\n */\nexport function asyncQueue<TFn extends AsyncQueuerFn>(\n options: AsyncQueuerOptions<TFn>,\n) {\n const queuer = new AsyncQueuer<TFn>(options)\n return 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this._items[index]\n if (expiredItem === undefined) continue\n\n this._items.splice(index, 1)\n this._itemTimestamps.splice(index, 1)\n this._expirationCount++\n this._options.onExpire?.(expiredItem, this)\n }\n\n if (expiredIndices.length > 0) {\n this._options.onItemsChange?.(this)\n }\n }\n\n /**\n * Returns the next item in the queue without removing it.\n *\n * @example\n * ```ts\n * queuer.peekNextItem(); // front\n * queuer.peekNextItem('back'); // back\n * ```\n */\n peekNextItem(position: QueuePosition = 'front'): TValue | undefined {\n if (position === 'front') {\n return this._items[0]\n }\n return this._items[this._items.length - 1]\n }\n\n /**\n * Returns true if the queue is empty (no pending items).\n */\n getIsEmpty(): boolean {\n return this._items.length === 0\n }\n\n /**\n * Returns true if the queue is full (reached maxSize).\n */\n getIsFull(): boolean {\n return this._items.length >= this._options.maxSize\n }\n\n /**\n * Returns the number of pending items in the queue.\n */\n getSize(): number {\n return this._items.length\n }\n\n /**\n * Returns a copy of all items in the queue, including active and pending items.\n */\n peekAllItems(): Array<TValue> {\n return [...this.peekActiveItems(), ...this.peekPendingItems()]\n }\n\n /**\n * Returns the items currently being processed (active tasks).\n */\n peekActiveItems(): Array<TValue> {\n return Array.from(this._activeItems)\n }\n\n /**\n * Returns the items waiting to be processed (pending tasks).\n */\n peekPendingItems(): Array<TValue> {\n return [...this._items]\n }\n\n /**\n * Returns the number of items that have been successfully processed.\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of items that have failed processing.\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the number of items that have completed processing (success or error).\n */\n getSettledCount(): number {\n return this._settledCount\n 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true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together; the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncQueuer instance\n *\n * Example usage:\n * ```ts\n * const enqueue = asyncQueue<string>(async (item) => {\n * return item.toUpperCase();\n * }, {...options});\n *\n * enqueue('hello');\n * ```\n */\nexport function asyncQueue<TValue>(\n fn: (value: TValue) => Promise<any>,\n initialOptions: AsyncQueuerOptions<TValue>,\n) {\n const asyncQueuer = new AsyncQueuer<TValue>(fn, initialOptions)\n return 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@@ -1,9 +1,5 @@
1
- import { AnyAsyncFunction } from './types.cjs';
2
1
  import { QueuePosition } from './queuer.cjs';
3
- export type AsyncQueuerFn = AnyAsyncFunction & {
4
- priority?: number;
5
- };
6
- export interface AsyncQueuerOptions<TFn extends AsyncQueuerFn> {
2
+ export interface AsyncQueuerOptions<TValue> {
7
3
  /**
8
4
  * Default position to add items to the queuer
9
5
  * @default 'back'
@@ -14,7 +10,7 @@ export interface AsyncQueuerOptions<TFn extends AsyncQueuerFn> {
14
10
  * Can be a number or a function that returns a number.
15
11
  * @default 1
16
12
  */
17
- concurrency?: number | ((queuer: AsyncQueuer<TFn>) => number);
13
+ concurrency?: number | ((queuer: AsyncQueuer<TValue>) => number);
18
14
  /**
19
15
  * Maximum time in milliseconds that an item can stay in the queue
20
16
  * If not provided, items will never expire
@@ -24,7 +20,7 @@ export interface AsyncQueuerOptions<TFn extends AsyncQueuerFn> {
24
20
  * Function to determine if an item has expired
25
21
  * If provided, this overrides the expirationDuration behavior
26
22
  */
27
- getIsExpired?: (item: TFn, addedAt: number) => boolean;
23
+ getIsExpired?: (item: TValue, addedAt: number) => boolean;
28
24
  /**
29
25
  * Default position to get items from during processing
30
26
  * @default 'front'
@@ -35,13 +31,11 @@ export interface AsyncQueuerOptions<TFn extends AsyncQueuerFn> {
35
31
  * Higher priority items will be processed first
36
32
  * If not provided, will use static priority values attached to tasks
37
33
  */
38
- getPriority?: (item: TFn) => number;
34
+ getPriority?: (item: TValue) => number;
39
35
  /**
40
36
  * Initial items to populate the queuer with
41
37
  */
42
- initialItems?: Array<TFn & {
43
- priority?: number;
44
- }>;
38
+ initialItems?: Array<TValue>;
45
39
  /**
46
40
  * Maximum number of items allowed in the queuer
47
41
  */
@@ -51,35 +45,31 @@ export interface AsyncQueuerOptions<TFn extends AsyncQueuerFn> {
51
45
  * If provided, the handler will be called with the error and queuer instance.
52
46
  * This can be used alongside throwOnError - the handler will be called before any error is thrown.
53
47
  */
54
- onError?: (error: unknown, queuer: AsyncQueuer<TFn>) => void;
48
+ onError?: (error: unknown, queuer: AsyncQueuer<TValue>) => void;
55
49
  /**
56
50
  * Callback fired whenever an item expires in the queuer
57
51
  */
58
- onExpire?: (item: TFn, queuer: AsyncQueuer<TFn>) => void;
59
- /**
60
- * Callback fired whenever an item is removed from the queuer
61
- */
62
- onGetNextItem?: (item: TFn, queuer: AsyncQueuer<TFn>) => void;
52
+ onExpire?: (item: TValue, queuer: AsyncQueuer<TValue>) => void;
63
53
  /**
64
54
  * Callback fired whenever the queuer's running state changes
65
55
  */
66
- onIsRunningChange?: (queuer: AsyncQueuer<TFn>) => void;
56
+ onIsRunningChange?: (queuer: AsyncQueuer<TValue>) => void;
67
57
  /**
68
58
  * Callback fired whenever an item is added or removed from the queuer
69
59
  */
70
- onItemsChange?: (queuer: AsyncQueuer<TFn>) => void;
60
+ onItemsChange?: (queuer: AsyncQueuer<TValue>) => void;
71
61
  /**
72
62
  * Callback fired whenever an item is rejected from being added to the queuer
73
63
  */
74
- onReject?: (item: TFn, queuer: AsyncQueuer<TFn>) => void;
64
+ onReject?: (item: TValue, queuer: AsyncQueuer<TValue>) => void;
75
65
  /**
76
66
  * Optional callback to call when a task is settled
77
67
  */
78
- onSettled?: (queuer: AsyncQueuer<TFn>) => void;
68
+ onSettled?: (queuer: AsyncQueuer<TValue>) => void;
79
69
  /**
80
70
  * Optional callback to call when a task succeeds
81
71
  */
82
- onSuccess?: (result: TFn, queuer: AsyncQueuer<TFn>) => void;
72
+ onSuccess?: (result: TValue, queuer: AsyncQueuer<TValue>) => void;
83
73
  /**
84
74
  * Whether the queuer should start processing tasks immediately or not.
85
75
  */
@@ -95,47 +85,48 @@ export interface AsyncQueuerOptions<TFn extends AsyncQueuerFn> {
95
85
  * Can be a number or a function that returns a number.
96
86
  * @default 0
97
87
  */
98
- wait?: number | ((queuer: AsyncQueuer<TFn>) => number);
88
+ wait?: number | ((queuer: AsyncQueuer<TValue>) => number);
99
89
  }
100
90
  /**
101
- * A flexible asynchronous queue that processes tasks with configurable concurrency control.
91
+ * A flexible asynchronous queue for processing tasks with configurable concurrency, priority, and expiration.
102
92
  *
103
93
  * Features:
104
- * - Priority queue support via getPriority option
94
+ * - Priority queue support via the getPriority option
105
95
  * - Configurable concurrency limit
106
- * - Task success/error/completion callbacks
96
+ * - Callbacks for task success, error, completion, and queue state changes
107
97
  * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior
108
- * - Pause/resume task processing
98
+ * - Pause and resume processing
109
99
  * - Task cancellation
110
- * - Item expiration to clear stale items from the queue
100
+ * - Item expiration to remove stale items from the queue
111
101
  *
112
102
  * Tasks are processed concurrently up to the configured concurrency limit. When a task completes,
113
- * the next pending task is processed if below the concurrency limit.
103
+ * the next pending task is processed if the concurrency limit allows.
114
104
  *
115
105
  * Error Handling:
116
106
  * - If an `onError` handler is provided, it will be called with the error and queuer instance
117
107
  * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown
118
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  * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed
119
- * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown
120
- * - The error state can be checked using the underlying AsyncQueuer instance
109
+ * - Both onError and throwOnError can be used together; the handler will be called before any error is thrown
110
+ * - The error state can be checked using the AsyncQueuer instance
121
111
  *
122
- * @example
112
+ * Example usage:
123
113
  * ```ts
124
- * const asyncQueuer = new AsyncQueuer<string>({
114
+ * const asyncQueuer = new AsyncQueuer<string>(async (item) => {
115
+ * // process item
116
+ * return item.toUpperCase();
117
+ * }, {
125
118
  * concurrency: 2,
126
119
  * onSuccess: (result) => {
127
- * console.log(result); // 'Hello'
120
+ * console.log(result);
128
121
  * }
129
122
  * });
130
123
  *
131
- * asyncQueuer.addItem(async () => {
132
- * return 'Hello';
133
- * });
134
- *
124
+ * asyncQueuer.addItem('hello');
135
125
  * asyncQueuer.start();
136
126
  * ```
137
127
  */
138
- export declare class AsyncQueuer<TFn extends AsyncQueuerFn> {
128
+ export declare class AsyncQueuer<TValue> {
129
+ private fn;
139
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  private _options;
140
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  private _activeItems;
141
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  private _successCount;
@@ -147,135 +138,172 @@ export declare class AsyncQueuer<TFn extends AsyncQueuerFn> {
147
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  private _itemTimestamps;
148
139
  private _pendingTick;
149
140
  private _running;
150
- constructor(initialOptions?: AsyncQueuerOptions<TFn>);
141
+ private _lastResult;
142
+ constructor(fn: (value: TValue) => Promise<any>, initialOptions: AsyncQueuerOptions<TValue>);
151
143
  /**
152
- * Updates the queuer options
153
- * Returns the new options state
144
+ * Updates the queuer options. New options are merged with existing options.
154
145
  */
155
- setOptions(newOptions: Partial<AsyncQueuerOptions<TFn>>): void;
146
+ setOptions(newOptions: Partial<AsyncQueuerOptions<TValue>>): void;
156
147
  /**
157
- * Returns the current queuer options
148
+ * Returns the current queuer options, including defaults and any overrides.
158
149
  */
159
- getOptions(): AsyncQueuerOptions<TFn>;
150
+ getOptions(): AsyncQueuerOptions<TValue>;
160
151
  /**
161
- * Returns the current wait time between processing items
152
+ * Returns the current wait time (in milliseconds) between processing items.
153
+ * If a function is provided, it is called with the queuer instance.
162
154
  */
163
155
  getWait(): number;
164
156
  /**
165
- * Returns the current concurrency limit
157
+ * Returns the current concurrency limit for processing items.
158
+ * If a function is provided, it is called with the queuer instance.
166
159
  */
167
160
  getConcurrency(): number;
168
161
  /**
169
- * Processes items in the queuer
162
+ * Processes items in the queue up to the concurrency limit. Internal use only.
170
163
  */
171
164
  private tick;
172
165
  /**
173
- * Checks for and removes expired items from the queuer
174
- */
175
- private checkExpiredItems;
176
- /**
177
- * Starts the queuer and processes items
166
+ * Starts processing items in the queue. If already running, does nothing.
178
167
  */
179
- start(): Promise<void>;
168
+ start(): void;
180
169
  /**
181
- * Stops the queuer from processing items
170
+ * Stops processing items in the queue. Does not clear the queue.
182
171
  */
183
172
  stop(): void;
184
173
  /**
185
- * Removes all items from the queuer
174
+ * Removes all pending items from the queue. Does not affect active tasks.
186
175
  */
187
176
  clear(): void;
188
177
  /**
189
- * Resets the queuer to its initial state
178
+ * Resets the queuer to its initial state. Optionally repopulates with initial items.
179
+ * Does not affect callbacks or options.
190
180
  */
191
181
  reset(withInitialItems?: boolean): void;
192
182
  /**
193
- * Adds a task to the queuer
183
+ * Adds an item to the queue. If the queue is full, the item is rejected and onReject is called.
184
+ * Items can be inserted based on priority or at the front/back depending on configuration.
185
+ *
186
+ * @example
187
+ * ```ts
188
+ * queuer.addItem({ value: 'task', priority: 10 });
189
+ * queuer.addItem('task2', 'front');
190
+ * ```
194
191
  */
195
- addItem(fn: TFn, position?: QueuePosition, runOnItemsChange?: boolean): void;
196
- /**
197
- * Removes and returns an item from the queuer
192
+ addItem(item: TValue & {
193
+ priority?: number;
194
+ }, position?: QueuePosition, runOnItemsChange?: boolean): void;
195
+ /**
196
+ * Removes and returns the next item from the queue without executing the task function.
197
+ * Use for manual queue management. Normally, use execute() to process items.
198
+ *
199
+ * @example
200
+ * ```ts
201
+ * // FIFO
202
+ * queuer.getNextItem();
203
+ * // LIFO
204
+ * queuer.getNextItem('back');
205
+ * ```
206
+ */
207
+ getNextItem(position?: QueuePosition): TValue | undefined;
208
+ /**
209
+ * Removes and returns the next item from the queue and executes the task function with it.
210
+ *
211
+ * @example
212
+ * ```ts
213
+ * queuer.execute();
214
+ * // LIFO
215
+ * queuer.execute('back');
216
+ * ```
217
+ */
218
+ execute(position?: QueuePosition): Promise<any>;
219
+ /**
220
+ * Checks for expired items in the queue and removes them. Calls onExpire for each expired item.
221
+ * Internal use only.
198
222
  */
199
- getNextItem(position?: QueuePosition): TFn | undefined;
223
+ private checkExpiredItems;
200
224
  /**
201
- * Returns an item without removing it
225
+ * Returns the next item in the queue without removing it.
226
+ *
227
+ * @example
228
+ * ```ts
229
+ * queuer.peekNextItem(); // front
230
+ * queuer.peekNextItem('back'); // back
231
+ * ```
202
232
  */
203
- getPeek(position?: QueuePosition): TFn | undefined;
233
+ peekNextItem(position?: QueuePosition): TValue | undefined;
204
234
  /**
205
- * Returns true if the queuer is empty
235
+ * Returns true if the queue is empty (no pending items).
206
236
  */
207
237
  getIsEmpty(): boolean;
208
238
  /**
209
- * Returns true if the queuer is full
239
+ * Returns true if the queue is full (reached maxSize).
210
240
  */
211
241
  getIsFull(): boolean;
212
242
  /**
213
- * Returns the current size of the queuer
243
+ * Returns the number of pending items in the queue.
214
244
  */
215
245
  getSize(): number;
216
246
  /**
217
- * Returns a copy of all items in the queuer
247
+ * Returns a copy of all items in the queue, including active and pending items.
218
248
  */
219
- getAllItems(): Array<TFn>;
249
+ peekAllItems(): Array<TValue>;
220
250
  /**
221
- * Returns the active items
251
+ * Returns the items currently being processed (active tasks).
222
252
  */
223
- getActiveItems(): Array<TFn>;
253
+ peekActiveItems(): Array<TValue>;
224
254
  /**
225
- * Returns the pending items
255
+ * Returns the items waiting to be processed (pending tasks).
226
256
  */
227
- getPendingItems(): Array<TFn>;
257
+ peekPendingItems(): Array<TValue>;
228
258
  /**
229
- * Returns the number of items that have been successfully processed
259
+ * Returns the number of items that have been successfully processed.
230
260
  */
231
261
  getSuccessCount(): number;
232
262
  /**
233
- * Returns the number of items that have failed processing
263
+ * Returns the number of items that have failed processing.
234
264
  */
235
265
  getErrorCount(): number;
236
266
  /**
237
- * Returns the number of items that have completed processing (success or error)
267
+ * Returns the number of items that have completed processing (success or error).
238
268
  */
239
269
  getSettledCount(): number;
240
270
  /**
241
- * Returns the number of items that have been rejected from the queuer
271
+ * Returns the number of items that have been rejected from being added to the queue.
242
272
  */
243
273
  getRejectionCount(): number;
244
274
  /**
245
- * Returns true if the queuer is running
275
+ * Returns true if the queuer is currently running (processing items).
246
276
  */
247
277
  getIsRunning(): boolean;
248
278
  /**
249
- * Returns true if the queuer is running but has no items to process
279
+ * Returns true if the queuer is running but has no items to process and no active tasks.
250
280
  */
251
281
  getIsIdle(): boolean;
252
282
  /**
253
- * Returns the number of items that have expired from the queuer
283
+ * Returns the number of items that have expired and been removed from the queue.
254
284
  */
255
285
  getExpirationCount(): number;
256
286
  }
257
287
  /**
258
- * Creates a new AsyncQueuer instance with the given options and returns a bound addItem function.
259
- * The queuer is automatically started and ready to process items.
288
+ * Creates a new AsyncQueuer instance and returns a bound addItem function for adding tasks.
289
+ * The queuer is started automatically and ready to process items.
260
290
  *
261
291
  * Error Handling:
262
292
  * - If an `onError` handler is provided, it will be called with the error and queuer instance
263
293
  * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown
264
294
  * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed
265
- * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown
295
+ * - Both onError and throwOnError can be used together; the handler will be called before any error is thrown
266
296
  * - The error state can be checked using the underlying AsyncQueuer instance
267
297
  *
268
- * @example
298
+ * Example usage:
269
299
  * ```ts
270
- * const enqueue = asyncQueue<string>();
300
+ * const enqueue = asyncQueue<string>(async (item) => {
301
+ * return item.toUpperCase();
302
+ * }, {...options});
271
303
  *
272
- * // Add items to be processed
273
- * enqueue(async () => {
274
- * return 'Hello';
275
- * });
304
+ * enqueue('hello');
276
305
  * ```
277
- *
278
- * @param options - Configuration options for the AsyncQueuer
279
- * @returns A bound addItem function that can be used to add tasks to the queuer
280
306
  */
281
- export declare function asyncQueue<TFn extends AsyncQueuerFn>(options: AsyncQueuerOptions<TFn>): (fn: TFn, position?: QueuePosition, runOnItemsChange?: boolean) => void;
307
+ export declare function asyncQueue<TValue>(fn: (value: TValue) => Promise<any>, initialOptions: AsyncQueuerOptions<TValue>): (item: TValue & {
308
+ priority?: number;
309
+ }, position?: QueuePosition, runOnItemsChange?: boolean) => void;
@@ -22,7 +22,6 @@ class AsyncRateLimiter {
22
22
  }
23
23
  /**
24
24
  * Updates the rate limiter options
25
- * Returns the new options state
26
25
  */
27
26
  setOptions(newOptions) {
28
27
  this._options = { ...this._options, ...newOptions };
@@ -86,7 +85,7 @@ class AsyncRateLimiter {
86
85
  const window = this.getWindow();
87
86
  if (this._options.windowType === "sliding") {
88
87
  if (this._executionTimes.length < limit) {
89
- await this.executeFunction(...args);
88
+ await this.execute(...args);
90
89
  return this._lastResult;
91
90
  }
92
91
  } else {
@@ -94,14 +93,14 @@ class AsyncRateLimiter {
94
93
  const oldestExecution = Math.min(...this._executionTimes);
95
94
  const isNewWindow = oldestExecution + window <= now;
96
95
  if (isNewWindow || this._executionTimes.length < limit) {
97
- await this.executeFunction(...args);
96
+ await this.execute(...args);
98
97
  return this._lastResult;
99
98
  }
100
99
  }
101
100
  this.rejectFunction();
102
101
  return void 0;
103
102
  }
104
- async executeFunction(...args) {
103
+ async execute(...args) {
105
104
  var _a, _b, _c, _d, _e, _f;
106
105
  if (!this.getEnabled()) return;
107
106
  this._isExecuting = true;
@@ -1 +1 @@
1
- {"version":3,"file":"async-rate-limiter.cjs","sources":["../../src/async-rate-limiter.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction, OptionalKeys } from './types'\n\n/**\n * Options for configuring an async rate-limited function\n */\nexport interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: AsyncRateLimiter<TFn>) => boolean)\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a function that returns a number.\n */\n limit: number | ((rateLimiter: AsyncRateLimiter<TFn>) => number)\n /**\n * Optional error handler for when the rate-limited function throws.\n * If provided, the handler will be called with the error and rate limiter instance.\n * This can be used alongside throwOnError - the handler will be called before any error is thrown.\n */\n onError?: (error: unknown, rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSettled?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n rateLimiter: AsyncRateLimiter<TFn>,\n ) => void\n /**\n * Whether to throw errors when they occur.\n * Defaults to true if no onError handler is provided, false if an onError handler is provided.\n * Can be explicitly set to override these defaults.\n */\n throwOnError?: boolean\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a function that returns a number.\n */\n window: number | ((rateLimiter: AsyncRateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\ntype AsyncRateLimiterOptionsWithOptionalCallbacks = OptionalKeys<\n AsyncRateLimiterOptions<any>,\n 'onError' | 'onReject' | 'onSettled' | 'onSuccess'\n>\n\nconst defaultOptions: Omit<\n AsyncRateLimiterOptionsWithOptionalCallbacks,\n 'limit' | 'window'\n> = {\n enabled: true,\n windowType: 'fixed',\n}\n\n/**\n * A class that creates an async rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * Unlike the non-async RateLimiter, this async version supports returning values from the rate-limited function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the rate-limited function.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and rate limiter instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncRateLimiter instance\n * - Rate limit rejections (when limit is exceeded) are handled separately from execution errors via the `onReject` handler\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(\n * async (id: string) => await api.getData(id),\n * {\n * limit: 5,\n * window: 1000,\n * windowType: 'sliding',\n * onError: (error) => {\n * console.error('API call failed:', error);\n * },\n * onReject: (limiter) => {\n * console.log(`Rate limit exceeded. Try again in ${limiter.getMsUntilNextWindow()}ms`);\n * }\n * }\n * );\n *\n * // Will execute immediately until limit reached, then block\n * // Returns the API response directly\n * const data = await rateLimiter.maybeExecute('123');\n * ```\n */\nexport class AsyncRateLimiter<TFn extends AnyAsyncFunction> {\n private _options: AsyncRateLimiterOptionsWithOptionalCallbacks\n private _errorCount = 0\n private _executionTimes: Array<number> = []\n private _lastResult: ReturnType<TFn> | undefined\n private _rejectionCount = 0\n private _settleCount = 0\n private _successCount = 0\n private _isExecuting = false\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncRateLimiterOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,\n }\n }\n\n /**\n * Updates the rate limiter options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current rate limiter options\n */\n getOptions(): AsyncRateLimiterOptions<TFn> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n getEnabled(): boolean {\n return !!parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n getLimit(): number {\n return parseFunctionOrValue(this._options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n getWindow(): number {\n return parseFunctionOrValue(this._options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n * If execution is allowed, waits for any previous execution to complete before proceeding.\n *\n * Error Handling:\n * - If the rate-limited function throws and no `onError` handler is configured,\n * the error will be thrown from this method.\n * - If an `onError` handler is configured, errors will be caught and passed to the handler,\n * and this method will return undefined.\n * - If the rate limit is exceeded, the execution will be rejected and the `onReject` handler\n * will be called if configured.\n * - The error state can be checked using `getErrorCount()` and `getIsExecuting()`.\n * - Rate limit rejections can be tracked using `getRejectionCount()`.\n *\n * @returns A promise that resolves with the function's return value, or undefined if an error occurred and was handled by onError\n * @throws The error from the rate-limited function if no onError handler is configured\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will execute\n * await rateLimiter.maybeExecute('arg1', 'arg2');\n *\n * // Additional calls within the window will be rejected\n * await rateLimiter.maybeExecute('arg1', 'arg2'); // Rejected\n * ```\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this.cleanupOldExecutions()\n\n const limit = this.getLimit()\n const window = this.getWindow()\n\n if (this._options.windowType === 'sliding') {\n // For sliding window, we can execute if we have capacity in the current window\n if (this._executionTimes.length < limit) {\n await this.executeFunction(...args)\n return this._lastResult\n }\n } else {\n // For fixed window, we need to check if we're in a new window\n const now = Date.now()\n const oldestExecution = Math.min(...this._executionTimes)\n const isNewWindow = oldestExecution + window <= now\n\n if (isNewWindow || this._executionTimes.length < limit) {\n await this.executeFunction(...args)\n return this._lastResult\n }\n }\n\n this.rejectFunction()\n return undefined\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this.getEnabled()) return\n this._isExecuting = true\n const now = Date.now()\n this._executionTimes.push(now)\n\n try {\n this._lastResult = await this.fn(...args)\n this._successCount++\n this._options.onSuccess?.(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n if (this._options.throwOnError) {\n throw error\n } else {\n console.error(error)\n }\n } finally {\n this._isExecuting = false\n this._settleCount++\n this._options.onSettled?.(this)\n }\n\n return this._lastResult\n }\n\n private rejectFunction(): void {\n this._rejectionCount++\n if (this._options.onReject) {\n this._options.onReject(this)\n }\n }\n\n private cleanupOldExecutions(): void {\n const now = Date.now()\n const windowStart = now - this.getWindow()\n this._executionTimes = this._executionTimes.filter(\n (time) => time > windowStart,\n )\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow(): number {\n this.cleanupOldExecutions()\n return Math.max(0, this.getLimit() - this._executionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n * For fixed windows, this is the time until the current window resets\n * For sliding windows, this is the time until the oldest execution expires\n */\n getMsUntilNextWindow(): number {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = Math.min(...this._executionTimes)\n return oldestExecution + this.getWindow() - Date.now()\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has been settled\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the number of times the function has been rejected\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Returns whether the function is currently executing\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n\n /**\n * Resets the rate limiter state\n */\n reset(): void {\n this._executionTimes = []\n this._successCount = 0\n this._errorCount = 0\n this._rejectionCount = 0\n this._settleCount = 0\n }\n}\n\n/**\n * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * Unlike the non-async rate limiter, this async version supports returning values from the rate-limited function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the rate-limited function.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and rate limiter instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncRateLimiter instance\n * - Rate limit rejections (when limit is exceeded) are handled separately from execution errors via the `onReject` handler\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = asyncRateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onError: (error) => {\n * console.error('API call failed:', error);\n * },\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. 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+ {"version":3,"file":"async-rate-limiter.cjs","sources":["../../src/async-rate-limiter.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction, OptionalKeys } from './types'\n\n/**\n * Options for configuring an async rate-limited function\n */\nexport interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: AsyncRateLimiter<TFn>) => boolean)\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a function that returns a number.\n */\n limit: number | ((rateLimiter: AsyncRateLimiter<TFn>) => number)\n /**\n * Optional error handler for when the rate-limited function throws.\n * If provided, the handler will be called with the error and rate limiter instance.\n * This can be used alongside throwOnError - the handler will be called before any error is thrown.\n */\n onError?: (error: unknown, rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSettled?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n rateLimiter: AsyncRateLimiter<TFn>,\n ) => void\n /**\n * Whether to throw errors when they occur.\n * Defaults to true if no onError handler is provided, false if an onError handler is provided.\n * Can be explicitly set to override these defaults.\n */\n throwOnError?: boolean\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a function that returns a number.\n */\n window: number | ((rateLimiter: AsyncRateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\ntype AsyncRateLimiterOptionsWithOptionalCallbacks = OptionalKeys<\n AsyncRateLimiterOptions<any>,\n 'onError' | 'onReject' | 'onSettled' | 'onSuccess'\n>\n\nconst defaultOptions: Omit<\n AsyncRateLimiterOptionsWithOptionalCallbacks,\n 'limit' | 'window'\n> = {\n enabled: true,\n windowType: 'fixed',\n}\n\n/**\n * A class that creates an async rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * Unlike the non-async RateLimiter, this async version supports returning values from the rate-limited function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the rate-limited function.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and rate limiter instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncRateLimiter instance\n * - Rate limit rejections (when limit is exceeded) are handled separately from execution errors via the `onReject` handler\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(\n * async (id: string) => await api.getData(id),\n * {\n * limit: 5,\n * window: 1000,\n * windowType: 'sliding',\n * onError: (error) => {\n * console.error('API call failed:', error);\n * },\n * onReject: (limiter) => {\n * console.log(`Rate limit exceeded. Try again in ${limiter.getMsUntilNextWindow()}ms`);\n * }\n * }\n * );\n *\n * // Will execute immediately until limit reached, then block\n * // Returns the API response directly\n * const data = await rateLimiter.maybeExecute('123');\n * ```\n */\nexport class AsyncRateLimiter<TFn extends AnyAsyncFunction> {\n private _options: AsyncRateLimiterOptionsWithOptionalCallbacks\n private _errorCount = 0\n private _executionTimes: Array<number> = []\n private _lastResult: ReturnType<TFn> | undefined\n private _rejectionCount = 0\n private _settleCount = 0\n private _successCount = 0\n private _isExecuting = false\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncRateLimiterOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,\n }\n }\n\n /**\n * Updates the rate limiter options\n */\n setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current rate limiter options\n */\n getOptions(): AsyncRateLimiterOptions<TFn> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n getEnabled(): boolean {\n return !!parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n getLimit(): number {\n return parseFunctionOrValue(this._options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n getWindow(): number {\n return parseFunctionOrValue(this._options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n * If execution is allowed, waits for any previous execution to complete before proceeding.\n *\n * Error Handling:\n * - If the rate-limited function throws and no `onError` handler is configured,\n * the error will be thrown from this method.\n * - If an `onError` handler is configured, errors will be caught and passed to the handler,\n * and this method will return undefined.\n * - If the rate limit is exceeded, the execution will be rejected and the `onReject` handler\n * will be called if configured.\n * - The error state can be checked using `getErrorCount()` and `getIsExecuting()`.\n * - Rate limit rejections can be tracked using `getRejectionCount()`.\n *\n * @returns A promise that resolves with the function's return value, or undefined if an error occurred and was handled by onError\n * @throws The error from the rate-limited function if no onError handler is configured\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will execute\n * await rateLimiter.maybeExecute('arg1', 'arg2');\n *\n * // Additional calls within the window will be rejected\n * await rateLimiter.maybeExecute('arg1', 'arg2'); // Rejected\n * ```\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this.cleanupOldExecutions()\n\n const limit = this.getLimit()\n const window = this.getWindow()\n\n if (this._options.windowType === 'sliding') {\n // For sliding window, we can execute if we have capacity in the current window\n if (this._executionTimes.length < limit) {\n await this.execute(...args)\n return this._lastResult\n }\n } else {\n // For fixed window, we need to check if we're in a new window\n const now = Date.now()\n const oldestExecution = Math.min(...this._executionTimes)\n const isNewWindow = oldestExecution + window <= now\n\n if (isNewWindow || this._executionTimes.length < limit) {\n await this.execute(...args)\n return this._lastResult\n }\n }\n\n this.rejectFunction()\n return undefined\n }\n\n private async execute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this.getEnabled()) return\n this._isExecuting = true\n const now = Date.now()\n this._executionTimes.push(now)\n\n try {\n this._lastResult = await this.fn(...args)\n this._successCount++\n this._options.onSuccess?.(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n if (this._options.throwOnError) {\n throw error\n } else {\n console.error(error)\n }\n } finally {\n this._isExecuting = false\n this._settleCount++\n this._options.onSettled?.(this)\n }\n\n return this._lastResult\n }\n\n private rejectFunction(): void {\n this._rejectionCount++\n if (this._options.onReject) {\n this._options.onReject(this)\n }\n }\n\n private cleanupOldExecutions(): void {\n const now = Date.now()\n const windowStart = now - this.getWindow()\n this._executionTimes = this._executionTimes.filter(\n (time) => time > windowStart,\n )\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow(): number {\n this.cleanupOldExecutions()\n return Math.max(0, this.getLimit() - this._executionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n * For fixed windows, this is the time until the current window resets\n * For sliding windows, this is the time until the oldest execution expires\n */\n getMsUntilNextWindow(): number {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = Math.min(...this._executionTimes)\n return oldestExecution + this.getWindow() - Date.now()\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has been settled\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the number of times the function has been rejected\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Returns whether the function is currently executing\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n\n /**\n * Resets the rate limiter state\n */\n reset(): void {\n this._executionTimes = []\n this._successCount = 0\n this._errorCount = 0\n this._rejectionCount = 0\n this._settleCount = 0\n }\n}\n\n/**\n * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * Unlike the non-async rate limiter, this async version supports returning values from the rate-limited function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the rate-limited function.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and rate limiter instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncRateLimiter instance\n * - Rate limit rejections (when limit is exceeded) are handled separately from execution errors via the `onReject` handler\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = asyncRateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onError: (error) => {\n * console.error('API call failed:', error);\n * },\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // First 5 calls will execute immediately\n * // Additional calls will be rejected until the minute window resets\n * // Returns the API response directly\n * const result = await rateLimited();\n *\n * // For more even execution, consider using throttle instead:\n * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds\n * ```\n */\nexport function asyncRateLimit<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: AsyncRateLimiterOptions<TFn>,\n) {\n const rateLimiter = new AsyncRateLimiter(fn, initialOptions)\n return rateLimiter.maybeExecute.bind(rateLimiter)\n}\n"],"names":["parseFunctionOrValue"],"mappings":";;;AAgEA,MAAM,iBAGF;AAAA,EACF,SAAS;AAAA,EACT,YAAY;AACd;AAwDO,MAAM,iBAA+C;AAAA,EAU1D,YACU,IACR,gBACA;AAFQ,SAAA,KAAA;AATV,SAAQ,cAAc;AACtB,SAAQ,kBAAiC,CAAC;AAE1C,SAAQ,kBAAkB;AAC1B,SAAQ,eAAe;AACvB,SAAQ,gBAAgB;AACxB,SAAQ,eAAe;AAMrB,SAAK,WAAW;AAAA,MACd,GAAG;AAAA,MACH,GAAG;AAAA,MACH,cAAc,eAAe,gBAAgB,CAAC,eAAe;AAAA,IAC/D;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMF,WAAW,YAAyD;AAClE,SAAK,WAAW,EAAE,GAAG,KAAK,UAAU,GAAG,WAAW;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMpD,aAA2C;AACzC,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,aAAsB;AACpB,WAAO,CAAC,CAACA,MAAAA,qBAAqB,KAAK,SAAS,SAAS,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAM3D,WAAmB;AACjB,WAAOA,MAAqB,qBAAA,KAAK,SAAS,OAAO,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMvD,YAAoB;AAClB,WAAOA,MAAqB,qBAAA,KAAK,SAAS,QAAQ,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAgCxD,MAAM,gBACD,MACmC;AACtC,SAAK,qBAAqB;AAEpB,UAAA,QAAQ,KAAK,SAAS;AACtB,UAAA,SAAS,KAAK,UAAU;AAE1B,QAAA,KAAK,SAAS,eAAe,WAAW;AAEtC,UAAA,KAAK,gBAAgB,SAAS,OAAO;AACjC,cAAA,KAAK,QAAQ,GAAG,IAAI;AAC1B,eAAO,KAAK;AAAA,MAAA;AAAA,IACd,OACK;AAEC,YAAA,MAAM,KAAK,IAAI;AACrB,YAAM,kBAAkB,KAAK,IAAI,GAAG,KAAK,eAAe;AAClD,YAAA,cAAc,kBAAkB,UAAU;AAEhD,UAAI,eAAe,KAAK,gBAAgB,SAAS,OAAO;AAChD,cAAA,KAAK,QAAQ,GAAG,IAAI;AAC1B,eAAO,KAAK;AAAA,MAAA;AAAA,IACd;AAGF,SAAK,eAAe;AACb,WAAA;AAAA,EAAA;AAAA,EAGT,MAAc,WACT,MACmC;;AAClC,QAAA,CAAC,KAAK,aAAc;AACxB,SAAK,eAAe;AACd,UAAA,MAAM,KAAK,IAAI;AAChB,SAAA,gBAAgB,KAAK,GAAG;AAEzB,QAAA;AACF,WAAK,cAAc,MAAM,KAAK,GAAG,GAAG,IAAI;AACnC,WAAA;AACL,uBAAK,UAAS,cAAd,4BAA0B,KAAK,aAAc;AAAA,aACtC,OAAO;AACT,WAAA;AACA,uBAAA,UAAS,YAAT,4BAAmB,OAAO;AAC3B,UAAA,KAAK,SAAS,cAAc;AACxB,cAAA;AAAA,MAAA,OACD;AACL,gBAAQ,MAAM,KAAK;AAAA,MAAA;AAAA,IACrB,UACA;AACA,WAAK,eAAe;AACf,WAAA;AACA,uBAAA,UAAS,cAAT,4BAAqB;AAAA,IAAI;AAGhC,WAAO,KAAK;AAAA,EAAA;AAAA,EAGN,iBAAuB;AACxB,SAAA;AACD,QAAA,KAAK,SAAS,UAAU;AACrB,WAAA,SAAS,SAAS,IAAI;AAAA,IAAA;AAAA,EAC7B;AAAA,EAGM,uBAA6B;AAC7B,UAAA,MAAM,KAAK,IAAI;AACf,UAAA,cAAc,MAAM,KAAK,UAAU;AACpC,SAAA,kBAAkB,KAAK,gBAAgB;AAAA,MAC1C,CAAC,SAAS,OAAO;AAAA,IACnB;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMF,uBAA+B;AAC7B,SAAK,qBAAqB;AACnB,WAAA,KAAK,IAAI,GAAG,KAAK,aAAa,KAAK,gBAAgB,MAAM;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQlE,uBAA+B;AACzB,QAAA,KAAK,qBAAqB,IAAI,GAAG;AAC5B,aAAA;AAAA,IAAA;AAET,UAAM,kBAAkB,KAAK,IAAI,GAAG,KAAK,eAAe;AACxD,WAAO,kBAAkB,KAAK,UAAU,IAAI,KAAK,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMvD,kBAA0B;AACxB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,iBAAyB;AACvB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,gBAAwB;AACtB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,oBAA4B;AAC1B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,iBAA0B;AACxB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,QAAc;AACZ,SAAK,kBAAkB,CAAC;AACxB,SAAK,gBAAgB;AACrB,SAAK,cAAc;AACnB,SAAK,kBAAkB;AACvB,SAAK,eAAe;AAAA,EAAA;AAExB;AAuDgB,SAAA,eACd,IACA,gBACA;AACA,QAAM,cAAc,IAAI,iBAAiB,IAAI,cAAc;AACpD,SAAA,YAAY,aAAa,KAAK,WAAW;AAClD;;;"}
@@ -118,7 +118,6 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
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  constructor(fn: TFn, initialOptions: AsyncRateLimiterOptions<TFn>);
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  /**
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  * Updates the rate limiter options
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- * Returns the new options state
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  */
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  setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn>>): void;
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  /**
@@ -167,7 +166,7 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
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  * ```
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  */
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  maybeExecute(...args: Parameters<TFn>): Promise<ReturnType<TFn> | undefined>;
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- private executeFunction;
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+ private execute;
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  private rejectFunction;
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  private cleanupOldExecutions;
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  /**