@tanstack/pacer 0.3.0 → 0.5.0

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Files changed (67) hide show
  1. package/dist/cjs/async-debouncer.cjs +16 -3
  2. package/dist/cjs/async-debouncer.cjs.map +1 -1
  3. package/dist/cjs/async-debouncer.d.cts +30 -12
  4. package/dist/cjs/async-queuer.cjs +20 -6
  5. package/dist/cjs/async-queuer.cjs.map +1 -1
  6. package/dist/cjs/async-queuer.d.cts +21 -8
  7. package/dist/cjs/async-rate-limiter.cjs +55 -8
  8. package/dist/cjs/async-rate-limiter.cjs.map +1 -1
  9. package/dist/cjs/async-rate-limiter.d.cts +64 -12
  10. package/dist/cjs/async-throttler.cjs +19 -5
  11. package/dist/cjs/async-throttler.cjs.map +1 -1
  12. package/dist/cjs/async-throttler.d.cts +31 -12
  13. package/dist/cjs/debouncer.cjs +16 -3
  14. package/dist/cjs/debouncer.cjs.map +1 -1
  15. package/dist/cjs/debouncer.d.cts +14 -4
  16. package/dist/cjs/index.cjs +2 -0
  17. package/dist/cjs/index.cjs.map +1 -1
  18. package/dist/cjs/queuer.cjs +13 -5
  19. package/dist/cjs/queuer.cjs.map +1 -1
  20. package/dist/cjs/queuer.d.cts +9 -3
  21. package/dist/cjs/rate-limiter.cjs +41 -8
  22. package/dist/cjs/rate-limiter.cjs.map +1 -1
  23. package/dist/cjs/rate-limiter.d.cts +42 -8
  24. package/dist/cjs/throttler.cjs +19 -5
  25. package/dist/cjs/throttler.cjs.map +1 -1
  26. package/dist/cjs/throttler.d.cts +15 -4
  27. package/dist/cjs/utils.cjs +18 -7
  28. package/dist/cjs/utils.cjs.map +1 -1
  29. package/dist/cjs/utils.d.cts +3 -0
  30. package/dist/esm/async-debouncer.d.ts +30 -12
  31. package/dist/esm/async-debouncer.js +16 -3
  32. package/dist/esm/async-debouncer.js.map +1 -1
  33. package/dist/esm/async-queuer.d.ts +21 -8
  34. package/dist/esm/async-queuer.js +20 -6
  35. package/dist/esm/async-queuer.js.map +1 -1
  36. package/dist/esm/async-rate-limiter.d.ts +64 -12
  37. package/dist/esm/async-rate-limiter.js +55 -8
  38. package/dist/esm/async-rate-limiter.js.map +1 -1
  39. package/dist/esm/async-throttler.d.ts +31 -12
  40. package/dist/esm/async-throttler.js +19 -5
  41. package/dist/esm/async-throttler.js.map +1 -1
  42. package/dist/esm/debouncer.d.ts +14 -4
  43. package/dist/esm/debouncer.js +16 -3
  44. package/dist/esm/debouncer.js.map +1 -1
  45. package/dist/esm/index.js +3 -1
  46. package/dist/esm/queuer.d.ts +9 -3
  47. package/dist/esm/queuer.js +13 -5
  48. package/dist/esm/queuer.js.map +1 -1
  49. package/dist/esm/rate-limiter.d.ts +42 -8
  50. package/dist/esm/rate-limiter.js +41 -8
  51. package/dist/esm/rate-limiter.js.map +1 -1
  52. package/dist/esm/throttler.d.ts +15 -4
  53. package/dist/esm/throttler.js +19 -5
  54. package/dist/esm/throttler.js.map +1 -1
  55. package/dist/esm/utils.d.ts +3 -0
  56. package/dist/esm/utils.js +19 -8
  57. package/dist/esm/utils.js.map +1 -1
  58. package/package.json +9 -3
  59. package/src/async-debouncer.ts +40 -15
  60. package/src/async-queuer.ts +32 -13
  61. package/src/async-rate-limiter.ts +107 -19
  62. package/src/async-throttler.ts +44 -17
  63. package/src/debouncer.ts +24 -7
  64. package/src/queuer.ts +19 -7
  65. package/src/rate-limiter.ts +76 -16
  66. package/src/throttler.ts +28 -9
  67. package/src/utils.ts +19 -5
@@ -1,3 +1,4 @@
1
+ import { parseFunctionOrValue } from "./utils.js";
1
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  const defaultOptions = {
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  enabled: true,
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  onError: () => {
@@ -7,7 +8,8 @@ const defaultOptions = {
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  onSettled: () => {
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  },
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  onSuccess: () => {
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- }
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+ },
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+ windowType: "fixed"
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  };
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  class AsyncRateLimiter {
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  constructor(fn, initialOptions) {
@@ -17,6 +19,7 @@ class AsyncRateLimiter {
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  this._rejectionCount = 0;
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  this._settleCount = 0;
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  this._successCount = 0;
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+ this._isExecuting = false;
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  this._options = {
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  ...defaultOptions,
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  ...initialOptions
@@ -35,6 +38,24 @@ class AsyncRateLimiter {
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  getOptions() {
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  return this._options;
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  }
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+ /**
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+ * Returns the current enabled state of the rate limiter
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+ */
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+ getEnabled() {
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+ return !!parseFunctionOrValue(this._options.enabled, this);
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+ }
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+ /**
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+ * Returns the current limit of executions allowed within the time window
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+ */
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+ getLimit() {
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+ return parseFunctionOrValue(this._options.limit, this);
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+ }
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+ /**
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+ * Returns the current time window in milliseconds
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+ */
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+ getWindow() {
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+ return parseFunctionOrValue(this._options.window, this);
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+ }
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  /**
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  * Attempts to execute the rate-limited function if within the configured limits.
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  * Will reject execution if the number of calls in the current window exceeds the limit.
@@ -53,16 +74,29 @@ class AsyncRateLimiter {
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  */
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  async maybeExecute(...args) {
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  this.cleanupOldExecutions();
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- if (this._executionTimes.length < this._options.limit) {
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- await this.executeFunction(...args);
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- return this._lastResult;
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+ const limit = this.getLimit();
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+ const window = this.getWindow();
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+ if (this._options.windowType === "sliding") {
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+ if (this._executionTimes.length < limit) {
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+ await this.executeFunction(...args);
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+ return this._lastResult;
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+ }
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+ } else {
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+ const now = Date.now();
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+ const oldestExecution = Math.min(...this._executionTimes);
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+ const isNewWindow = oldestExecution + window <= now;
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+ if (isNewWindow || this._executionTimes.length < limit) {
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+ await this.executeFunction(...args);
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+ return this._lastResult;
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+ }
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  }
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  this.rejectFunction();
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  return void 0;
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  }
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  async executeFunction(...args) {
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  var _a, _b, _c, _d, _e, _f;
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- if (!this._options.enabled) return;
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+ if (!this.getEnabled()) return;
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+ this._isExecuting = true;
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  const now = Date.now();
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  this._executionTimes.push(now);
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  try {
@@ -73,6 +107,7 @@ class AsyncRateLimiter {
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  this._errorCount++;
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  (_d = (_c = this._options).onError) == null ? void 0 : _d.call(_c, error, this);
75
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  } finally {
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+ this._isExecuting = false;
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  this._settleCount++;
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  (_f = (_e = this._options).onSettled) == null ? void 0 : _f.call(_e, this);
78
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  }
@@ -86,7 +121,7 @@ class AsyncRateLimiter {
86
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  }
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  cleanupOldExecutions() {
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  const now = Date.now();
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- const windowStart = now - this._options.window;
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+ const windowStart = now - this.getWindow();
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  this._executionTimes = this._executionTimes.filter(
91
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  (time) => time > windowStart
92
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  );
@@ -96,13 +131,19 @@ class AsyncRateLimiter {
96
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  */
97
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  getRemainingInWindow() {
98
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  this.cleanupOldExecutions();
99
- return Math.max(0, this._options.limit - this._executionTimes.length);
134
+ return Math.max(0, this.getLimit() - this._executionTimes.length);
100
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  }
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  /**
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  * Returns the number of milliseconds until the next execution will be possible
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+ * For fixed windows, this is the time until the current window resets
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+ * For sliding windows, this is the time until the oldest execution expires
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  */
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  getMsUntilNextWindow() {
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- return this.getRemainingInWindow() * this._options.window;
142
+ if (this.getRemainingInWindow() > 0) {
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+ return 0;
144
+ }
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+ const oldestExecution = Math.min(...this._executionTimes);
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+ return oldestExecution + this.getWindow() - Date.now();
106
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  }
107
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  /**
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  * Returns the number of times the function has been executed
@@ -128,6 +169,12 @@ class AsyncRateLimiter {
128
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  getRejectionCount() {
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  return this._rejectionCount;
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  }
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+ /**
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+ * Returns whether the function is currently executing
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+ */
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+ getIsExecuting() {
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+ return this._isExecuting;
177
+ }
131
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  /**
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  * Resets the rate limiter state
133
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  */
@@ -1 +1 @@
1
- {"version":3,"file":"async-rate-limiter.js","sources":["../../src/async-rate-limiter.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async rate-limited function\n */\nexport interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean\n /**\n * Maximum number of executions allowed within the time window\n */\n limit: number\n /**\n * Optional error handler for when the rate-limited function throws\n */\n onError?: (error: unknown, rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSettled?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n rateLimiter: AsyncRateLimiter<TFn>,\n ) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Time window in milliseconds within which the limit applies\n */\n window: number\n}\n\nconst defaultOptions: Required<\n Omit<AsyncRateLimiterOptions<any>, 'limit' | 'window'>\n> = {\n enabled: true,\n onError: () => {},\n onReject: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n}\n\n/**\n * A class that creates an async rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(\n * async (id: string) => await api.getData(id),\n * { limit: 5, window: 1000 } // 5 calls per second\n * );\n *\n * // Will execute immediately until limit reached, then block\n * await rateLimiter.maybeExecute('123');\n * ```\n */\nexport class AsyncRateLimiter<TFn extends AnyAsyncFunction> {\n private _options: AsyncRateLimiterOptions<TFn>\n private _errorCount = 0\n private _executionTimes: Array<number> = []\n private _lastResult: ReturnType<TFn> | undefined\n private _rejectionCount = 0\n private _settleCount = 0\n private _successCount = 0\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncRateLimiterOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the rate limiter options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current rate limiter options\n */\n getOptions(): Required<AsyncRateLimiterOptions<TFn>> {\n return this._options as Required<AsyncRateLimiterOptions<TFn>>\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n * If execution is allowed, waits for any previous execution to complete before proceeding.\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will execute\n * await rateLimiter.maybeExecute('arg1', 'arg2');\n *\n * // Additional calls within the window will be rejected\n * await rateLimiter.maybeExecute('arg1', 'arg2'); // Rejected\n * ```\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this.cleanupOldExecutions()\n\n if (this._executionTimes.length < this._options.limit) {\n await this.executeFunction(...args)\n return this._lastResult\n }\n\n this.rejectFunction()\n return undefined\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this._options.enabled) return\n const now = Date.now()\n this._executionTimes.push(now)\n\n try {\n this._lastResult = await this.fn(...args)\n this._successCount++\n this._options.onSuccess?.(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n } finally {\n this._settleCount++\n this._options.onSettled?.(this)\n }\n\n return this._lastResult\n }\n\n private rejectFunction(): void {\n this._rejectionCount++\n if (this._options.onReject) {\n this._options.onReject(this)\n }\n }\n\n private cleanupOldExecutions(): void {\n const now = Date.now()\n const windowStart = now - this._options.window\n this._executionTimes = this._executionTimes.filter(\n (time) => time > windowStart,\n )\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow(): number {\n this.cleanupOldExecutions()\n return Math.max(0, this._options.limit - this._executionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n */\n getMsUntilNextWindow(): number {\n return this.getRemainingInWindow() * this._options.window\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has been settled\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the number of times the function has been rejected\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Resets the rate limiter state\n */\n reset(): void {\n this._executionTimes = []\n this._successCount = 0\n this._errorCount = 0\n this._rejectionCount = 0\n this._settleCount = 0\n }\n}\n\n/**\n * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute\n * const rateLimited = asyncRateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // First 5 calls will execute immediately\n * // Additional calls will be rejected until the minute window resets\n * await rateLimited();\n *\n * // For more even execution, consider using throttle instead:\n * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds\n * ```\n */\nexport function asyncRateLimit<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: Omit<AsyncRateLimiterOptions<TFn>, 'enabled'>,\n) {\n const rateLimiter = new AsyncRateLimiter(fn, initialOptions)\n return rateLimiter.maybeExecute.bind(rateLimiter)\n}\n"],"names":[],"mappings":"AAwCA,MAAM,iBAEF;AAAA,EACF,SAAS;AAAA,EACT,SAAS,MAAM;AAAA,EAAC;AAAA,EAChB,UAAU,MAAM;AAAA,EAAC;AAAA,EACjB,WAAW,MAAM;AAAA,EAAC;AAAA,EAClB,WAAW,MAAM;AAAA,EAAA;AACnB;AA2BO,MAAM,iBAA+C;AAAA,EAS1D,YACU,IACR,gBACA;AAFQ,SAAA,KAAA;AARV,SAAQ,cAAc;AACtB,SAAQ,kBAAiC,CAAC;AAE1C,SAAQ,kBAAkB;AAC1B,SAAQ,eAAe;AACvB,SAAQ,gBAAgB;AAMtB,SAAK,WAAW;AAAA,MACd,GAAG;AAAA,MACH,GAAG;AAAA,IACL;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOF,WAAW,YAAyD;AAClE,SAAK,WAAW,EAAE,GAAG,KAAK,UAAU,GAAG,WAAW;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMpD,aAAqD;AACnD,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAmBd,MAAM,gBACD,MACmC;AACtC,SAAK,qBAAqB;AAE1B,QAAI,KAAK,gBAAgB,SAAS,KAAK,SAAS,OAAO;AAC/C,YAAA,KAAK,gBAAgB,GAAG,IAAI;AAClC,aAAO,KAAK;AAAA,IAAA;AAGd,SAAK,eAAe;AACb,WAAA;AAAA,EAAA;AAAA,EAGT,MAAc,mBACT,MACmC;AArG1C;AAsGQ,QAAA,CAAC,KAAK,SAAS,QAAS;AACtB,UAAA,MAAM,KAAK,IAAI;AAChB,SAAA,gBAAgB,KAAK,GAAG;AAEzB,QAAA;AACF,WAAK,cAAc,MAAM,KAAK,GAAG,GAAG,IAAI;AACnC,WAAA;AACL,uBAAK,UAAS,cAAd,4BAA0B,KAAK,aAAc;AAAA,aACtC,OAAO;AACT,WAAA;AACA,uBAAA,UAAS,YAAT,4BAAmB,OAAO;AAAA,IAAI,UACnC;AACK,WAAA;AACA,uBAAA,UAAS,cAAT,4BAAqB;AAAA,IAAI;AAGhC,WAAO,KAAK;AAAA,EAAA;AAAA,EAGN,iBAAuB;AACxB,SAAA;AACD,QAAA,KAAK,SAAS,UAAU;AACrB,WAAA,SAAS,SAAS,IAAI;AAAA,IAAA;AAAA,EAC7B;AAAA,EAGM,uBAA6B;AAC7B,UAAA,MAAM,KAAK,IAAI;AACf,UAAA,cAAc,MAAM,KAAK,SAAS;AACnC,SAAA,kBAAkB,KAAK,gBAAgB;AAAA,MAC1C,CAAC,SAAS,OAAO;AAAA,IACnB;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMF,uBAA+B;AAC7B,SAAK,qBAAqB;AACnB,WAAA,KAAK,IAAI,GAAG,KAAK,SAAS,QAAQ,KAAK,gBAAgB,MAAM;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMtE,uBAA+B;AAC7B,WAAO,KAAK,qBAAA,IAAyB,KAAK,SAAS;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMrD,kBAA0B;AACxB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,iBAAyB;AACvB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,gBAAwB;AACtB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,oBAA4B;AAC1B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,QAAc;AACZ,SAAK,kBAAkB,CAAC;AACxB,SAAK,gBAAgB;AACrB,SAAK,cAAc;AACnB,SAAK,kBAAkB;AACvB,SAAK,eAAe;AAAA,EAAA;AAExB;AAgCgB,SAAA,eACd,IACA,gBACA;AACA,QAAM,cAAc,IAAI,iBAAiB,IAAI,cAAc;AACpD,SAAA,YAAY,aAAa,KAAK,WAAW;AAClD;"}
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+ {"version":3,"file":"async-rate-limiter.js","sources":["../../src/async-rate-limiter.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async rate-limited function\n */\nexport interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: AsyncRateLimiter<TFn>) => boolean)\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a function that returns a number.\n */\n limit: number | ((rateLimiter: AsyncRateLimiter<TFn>) => number)\n /**\n * Optional error handler for when the rate-limited function throws\n */\n onError?: (error: unknown, rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSettled?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n rateLimiter: AsyncRateLimiter<TFn>,\n ) => void\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a function that returns a number.\n */\n window: number | ((rateLimiter: AsyncRateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\nconst defaultOptions: Required<\n Omit<AsyncRateLimiterOptions<any>, 'limit' | 'window'>\n> = {\n enabled: true,\n onError: () => {},\n onReject: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n windowType: 'fixed',\n}\n\n/**\n * A class that creates an async rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * Unlike the non-async RateLimiter, this async version supports returning values from the rate-limited function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the rate-limited function.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(\n * async (id: string) => await api.getData(id),\n * { limit: 5, window: 1000, windowType: 'sliding' } // 5 calls per second with sliding window\n * );\n *\n * // Will execute immediately until limit reached, then block\n * // Returns the API response directly\n * const data = await rateLimiter.maybeExecute('123');\n * ```\n */\nexport class AsyncRateLimiter<TFn extends AnyAsyncFunction> {\n private _options: AsyncRateLimiterOptions<TFn>\n private _errorCount = 0\n private _executionTimes: Array<number> = []\n private _lastResult: ReturnType<TFn> | undefined\n private _rejectionCount = 0\n private _settleCount = 0\n private _successCount = 0\n private _isExecuting = false\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncRateLimiterOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the rate limiter options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current rate limiter options\n */\n getOptions(): Required<AsyncRateLimiterOptions<TFn>> {\n return this._options as Required<AsyncRateLimiterOptions<TFn>>\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n getEnabled(): boolean {\n return !!parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n getLimit(): number {\n return parseFunctionOrValue(this._options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n getWindow(): number {\n return parseFunctionOrValue(this._options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n * If execution is allowed, waits for any previous execution to complete before proceeding.\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will execute\n * await rateLimiter.maybeExecute('arg1', 'arg2');\n *\n * // Additional calls within the window will be rejected\n * await rateLimiter.maybeExecute('arg1', 'arg2'); // Rejected\n * ```\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this.cleanupOldExecutions()\n\n const limit = this.getLimit()\n const window = this.getWindow()\n\n if (this._options.windowType === 'sliding') {\n // For sliding window, we can execute if we have capacity in the current window\n if (this._executionTimes.length < limit) {\n await this.executeFunction(...args)\n return this._lastResult\n }\n } else {\n // For fixed window, we need to check if we're in a new window\n const now = Date.now()\n const oldestExecution = Math.min(...this._executionTimes)\n const isNewWindow = oldestExecution + window <= now\n\n if (isNewWindow || this._executionTimes.length < limit) {\n await this.executeFunction(...args)\n return this._lastResult\n }\n }\n\n this.rejectFunction()\n return undefined\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this.getEnabled()) return\n this._isExecuting = true\n const now = Date.now()\n this._executionTimes.push(now)\n\n try {\n this._lastResult = await this.fn(...args)\n this._successCount++\n this._options.onSuccess?.(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n } finally {\n this._isExecuting = false\n this._settleCount++\n this._options.onSettled?.(this)\n }\n\n return this._lastResult\n }\n\n private rejectFunction(): void {\n this._rejectionCount++\n if (this._options.onReject) {\n this._options.onReject(this)\n }\n }\n\n private cleanupOldExecutions(): void {\n const now = Date.now()\n const windowStart = now - this.getWindow()\n this._executionTimes = this._executionTimes.filter(\n (time) => time > windowStart,\n )\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow(): number {\n this.cleanupOldExecutions()\n return Math.max(0, this.getLimit() - this._executionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n * For fixed windows, this is the time until the current window resets\n * For sliding windows, this is the time until the oldest execution expires\n */\n getMsUntilNextWindow(): number {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = Math.min(...this._executionTimes)\n return oldestExecution + this.getWindow() - Date.now()\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has been settled\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the number of times the function has been rejected\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Returns whether the function is currently executing\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n\n /**\n * Resets the rate limiter state\n */\n reset(): void {\n this._executionTimes = []\n this._successCount = 0\n this._errorCount = 0\n this._rejectionCount = 0\n this._settleCount = 0\n }\n}\n\n/**\n * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * Unlike the non-async rate limiter, this async version supports returning values from the rate-limited function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the rate-limited function.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = asyncRateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. 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@@ -5,9 +5,10 @@ import { AnyAsyncFunction } from './types.js';
5
5
  export interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {
6
6
  /**
7
7
  * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.
8
+ * Can be a boolean or a function that returns a boolean.
8
9
  * Defaults to true.
9
10
  */
10
- enabled?: boolean;
11
+ enabled?: boolean | ((throttler: AsyncThrottler<TFn>) => boolean);
11
12
  /**
12
13
  * Whether to execute the function immediately when called
13
14
  * Defaults to true
@@ -31,10 +32,11 @@ export interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {
31
32
  */
32
33
  trailing?: boolean;
33
34
  /**
34
- * Time window in milliseconds during which the function can only be executed once
35
+ * Time window in milliseconds during which the function can only be executed once.
36
+ * Can be a number or a function that returns a number.
35
37
  * Defaults to 0ms
36
38
  */
37
- wait: number;
39
+ wait: number | ((throttler: AsyncThrottler<TFn>) => number);
38
40
  }
39
41
  /**
40
42
  * A class that creates an async throttled function.
@@ -43,19 +45,23 @@ export interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {
43
45
  * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a
44
46
  * regular interval regardless of how often it's called.
45
47
  *
48
+ * Unlike the non-async Throttler, this async version supports returning values from the throttled function,
49
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
50
+ * instead of setting the result on a state variable from within the throttled function.
51
+ *
46
52
  * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to
47
53
  * ensure a maximum execution frequency.
48
54
  *
49
55
  * @example
50
56
  * ```ts
51
57
  * const throttler = new AsyncThrottler(async (value: string) => {
52
- * await saveToAPI(value);
58
+ * const result = await saveToAPI(value);
59
+ * return result; // Return value is preserved
53
60
  * }, { wait: 1000 });
54
61
  *
55
62
  * // Will only execute once per second no matter how often called
56
- * inputElement.addEventListener('input', () => {
57
- * throttler.maybeExecute(inputElement.value);
58
- * });
63
+ * // Returns the API response directly
64
+ * const result = await throttler.maybeExecute(inputElement.value);
59
65
  * ```
60
66
  */
61
67
  export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
@@ -81,6 +87,14 @@ export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
81
87
  * Returns the current options
82
88
  */
83
89
  getOptions(): Required<AsyncThrottlerOptions<TFn>>;
90
+ /**
91
+ * Returns the current enabled state of the throttler
92
+ */
93
+ getEnabled(): boolean;
94
+ /**
95
+ * Returns the current wait time in milliseconds
96
+ */
97
+ getWait(): number;
84
98
  /**
85
99
  * Attempts to execute the throttled function
86
100
  * If a call is already in progress, it may be blocked or queued depending on the `wait` option
@@ -129,15 +143,20 @@ export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
129
143
  * The throttled function will execute at most once per wait period, even if called multiple times.
130
144
  * If called while executing, it will wait until execution completes before scheduling the next call.
131
145
  *
146
+ * Unlike the non-async Throttler, this async version supports returning values from the throttled function,
147
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
148
+ * instead of setting the result on a state variable from within the throttled function.
149
+ *
132
150
  * @example
133
151
  * ```ts
134
- * const throttled = asyncThrottle(async () => {
135
- * await someAsyncOperation();
152
+ * const throttled = asyncThrottle(async (value: string) => {
153
+ * const result = await saveToAPI(value);
154
+ * return result; // Return value is preserved
136
155
  * }, { wait: 1000 });
137
156
  *
138
157
  * // This will execute at most once per second
139
- * await throttled();
140
- * await throttled(); // Waits 1 second before executing
158
+ * // Returns the API response directly
159
+ * const result = await throttled(inputElement.value);
141
160
  * ```
142
161
  */
143
- export declare function asyncThrottle<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: Omit<AsyncThrottlerOptions<TFn>, 'enabled'>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;
162
+ export declare function asyncThrottle<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: AsyncThrottlerOptions<TFn>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;
@@ -1,3 +1,4 @@
1
+ import { parseFunctionOrValue } from "./utils.js";
1
2
  const defaultOptions = {
2
3
  enabled: true,
3
4
  leading: true,
@@ -42,6 +43,18 @@ class AsyncThrottler {
42
43
  getOptions() {
43
44
  return this._options;
44
45
  }
46
+ /**
47
+ * Returns the current enabled state of the throttler
48
+ */
49
+ getEnabled() {
50
+ return parseFunctionOrValue(this._options.enabled, this);
51
+ }
52
+ /**
53
+ * Returns the current wait time in milliseconds
54
+ */
55
+ getWait() {
56
+ return parseFunctionOrValue(this._options.wait, this);
57
+ }
45
58
  /**
46
59
  * Attempts to execute the throttled function
47
60
  * If a call is already in progress, it may be blocked or queued depending on the `wait` option
@@ -49,7 +62,8 @@ class AsyncThrottler {
49
62
  async maybeExecute(...args) {
50
63
  const now = Date.now();
51
64
  const timeSinceLastExecution = now - this._lastExecutionTime;
52
- if (this._options.leading && timeSinceLastExecution >= this._options.wait) {
65
+ const wait = this.getWait();
66
+ if (this._options.leading && timeSinceLastExecution >= wait) {
53
67
  await this.executeFunction(...args);
54
68
  return this._lastResult;
55
69
  } else {
@@ -60,7 +74,7 @@ class AsyncThrottler {
60
74
  }
61
75
  if (this._options.trailing) {
62
76
  const _timeSinceLastExecution = this._lastExecutionTime ? now - this._lastExecutionTime : 0;
63
- const timeoutDuration = this._options.wait - _timeSinceLastExecution;
77
+ const timeoutDuration = wait - _timeSinceLastExecution;
64
78
  this._timeoutId = setTimeout(async () => {
65
79
  if (this._lastArgs !== void 0) {
66
80
  await this.executeFunction(...this._lastArgs);
@@ -72,7 +86,7 @@ class AsyncThrottler {
72
86
  }
73
87
  }
74
88
  async executeFunction(...args) {
75
- if (!this._options.enabled || this._isExecuting) return void 0;
89
+ if (!this.getEnabled() || this._isExecuting) return void 0;
76
90
  this._abortController = new AbortController();
77
91
  try {
78
92
  this._isExecuting = true;
@@ -87,7 +101,7 @@ class AsyncThrottler {
87
101
  this._settleCount++;
88
102
  this._abortController = null;
89
103
  this._lastExecutionTime = Date.now();
90
- this._nextExecutionTime = this._lastExecutionTime + this._options.wait;
104
+ this._nextExecutionTime = this._lastExecutionTime + this.getWait();
91
105
  this._options.onSettled(this);
92
106
  }
93
107
  return this._lastResult;
@@ -146,7 +160,7 @@ class AsyncThrottler {
146
160
  * Returns the current pending state
147
161
  */
148
162
  getIsPending() {
149
- return this._options.enabled && !!this._timeoutId;
163
+ return this.getEnabled() && !!this._timeoutId;
150
164
  }
151
165
  /**
152
166
  * Returns the current executing state
@@ -1 +1 @@
1
- {"version":3,"file":"async-throttler.js","sources":["../../src/async-throttler.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async throttled function\n */\nexport interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean\n /**\n * Whether to execute the function immediately when called\n * Defaults to true\n */\n leading?: boolean\n /**\n * Optional error handler for when the throttled function throws\n */\n onError?: (error: unknown, asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSettled?: (asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Whether to execute the function on the trailing edge of the wait period\n * Defaults to true\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once\n * Defaults to 0ms\n */\n wait: number\n}\n\nconst defaultOptions: Required<AsyncThrottlerOptions<any>> = {\n enabled: true,\n leading: true,\n onError: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async throttled function.\n *\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to\n * ensure a maximum execution frequency.\n *\n * @example\n * ```ts\n * const throttler = new AsyncThrottler(async (value: string) => {\n * await saveToAPI(value);\n * }, { wait: 1000 });\n *\n * // Will only execute once per second no matter how often called\n * inputElement.addEventListener('input', () => {\n * throttler.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class AsyncThrottler<TFn extends AnyAsyncFunction> {\n private _options: Required<AsyncThrottlerOptions<TFn>>\n private _abortController: AbortController | null = null\n private _errorCount = 0\n private _isExecuting = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastExecutionTime = 0\n private _lastResult: ReturnType<TFn> | undefined\n private _nextExecutionTime = 0\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the throttler options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncThrottlerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this.cancel()\n }\n }\n\n /**\n * Returns the current options\n */\n getOptions(): Required<AsyncThrottlerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Attempts to execute the throttled function\n * If a call is already in progress, it may be blocked or queued depending on the `wait` option\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n const now = Date.now()\n const timeSinceLastExecution = now - this._lastExecutionTime\n\n // Handle leading execution\n if (this._options.leading && timeSinceLastExecution >= this._options.wait) {\n await this.executeFunction(...args)\n return this._lastResult\n } else {\n // Store the most recent arguments for potential trailing execution\n this._lastArgs = args\n\n return new Promise((resolve) => {\n // Clear any existing timeout to ensure we use the latest arguments\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n }\n\n // Set up trailing execution if enabled\n if (this._options.trailing) {\n const _timeSinceLastExecution = this._lastExecutionTime\n ? now - this._lastExecutionTime\n : 0\n const timeoutDuration = this._options.wait - _timeSinceLastExecution\n this._timeoutId = setTimeout(async () => {\n if (this._lastArgs !== undefined) {\n await this.executeFunction(...this._lastArgs)\n }\n resolve(this._lastResult)\n }, timeoutDuration)\n }\n })\n }\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this._options.enabled || this._isExecuting) return undefined\n this._abortController = new AbortController()\n try {\n this._isExecuting = true\n this._lastResult = await this.fn(...args) // EXECUTE!\n this._successCount++\n this._options.onSuccess(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError(error, this)\n } finally {\n this._isExecuting = false\n this._settleCount++\n this._abortController = null\n this._lastExecutionTime = Date.now()\n this._nextExecutionTime = this._lastExecutionTime + this._options.wait\n this._options.onSettled(this)\n }\n return this._lastResult\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n if (this._abortController) {\n this._abortController.abort()\n this._abortController = null\n }\n this._lastArgs = undefined\n }\n\n /**\n * Returns the last execution time\n */\n getLastExecutionTime(): number {\n return this._lastExecutionTime\n }\n\n /**\n * Returns the next execution time\n */\n getNextExecutionTime(): number {\n return this._nextExecutionTime\n }\n\n /**\n * Returns the last result of the debounced function\n */\n getLastResult(): ReturnType<TFn> | undefined {\n return this._lastResult\n }\n\n /**\n * Returns the number of times the function has been executed successfully\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has settled (completed or errored)\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the current pending state\n */\n getIsPending(): boolean {\n return this._options.enabled && !!this._timeoutId\n }\n\n /**\n * Returns the current executing state\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n}\n\n/**\n * Creates an async throttled function that limits how often the function can execute.\n * The throttled function will execute at most once per wait period, even if called multiple times.\n * If called while executing, it will wait until execution completes before scheduling the next call.\n *\n * @example\n * ```ts\n * const throttled = asyncThrottle(async () => {\n * await someAsyncOperation();\n * }, { wait: 1000 });\n *\n * // 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+ {"version":3,"file":"async-throttler.js","sources":["../../src/async-throttler.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async throttled function\n */\nexport interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: AsyncThrottler<TFn>) => boolean)\n /**\n * Whether to execute the function immediately when called\n * Defaults to true\n */\n leading?: boolean\n /**\n * Optional error handler for when the throttled function throws\n */\n onError?: (error: unknown, asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSettled?: (asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Whether to execute the function on the trailing edge of the wait period\n * Defaults to true\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: AsyncThrottler<TFn>) => number)\n}\n\nconst defaultOptions: Required<AsyncThrottlerOptions<any>> = {\n enabled: true,\n leading: true,\n onError: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async throttled function.\n *\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to\n * ensure a maximum execution frequency.\n *\n * @example\n * ```ts\n * const throttler = new AsyncThrottler(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, { wait: 1000 });\n *\n * // Will only execute once per second no matter how often called\n * // Returns the API response directly\n * const result = await throttler.maybeExecute(inputElement.value);\n * ```\n */\nexport class AsyncThrottler<TFn extends AnyAsyncFunction> {\n private _options: Required<AsyncThrottlerOptions<TFn>>\n private _abortController: AbortController | null = null\n private _errorCount = 0\n private _isExecuting = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastExecutionTime = 0\n private _lastResult: ReturnType<TFn> | undefined\n private _nextExecutionTime = 0\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the throttler options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncThrottlerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this.cancel()\n }\n }\n\n /**\n * Returns the current options\n */\n getOptions(): Required<AsyncThrottlerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the throttler\n */\n getEnabled(): boolean {\n return parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function\n * If a call is already in progress, it may be blocked or queued depending on the `wait` option\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n const now = Date.now()\n const timeSinceLastExecution = now - this._lastExecutionTime\n const wait = this.getWait()\n\n // Handle leading execution\n if (this._options.leading && timeSinceLastExecution >= wait) {\n await this.executeFunction(...args)\n return this._lastResult\n } else {\n // Store the most recent arguments for potential trailing execution\n this._lastArgs = args\n\n return new Promise((resolve) => {\n // Clear any existing timeout to ensure we use the latest arguments\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n }\n\n // Set up trailing execution if enabled\n if (this._options.trailing) {\n const _timeSinceLastExecution = this._lastExecutionTime\n ? now - this._lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this._timeoutId = setTimeout(async () => {\n if (this._lastArgs !== undefined) {\n await this.executeFunction(...this._lastArgs)\n }\n resolve(this._lastResult)\n }, timeoutDuration)\n }\n })\n }\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this.getEnabled() || this._isExecuting) return undefined\n this._abortController = new AbortController()\n try {\n this._isExecuting = true\n this._lastResult = await this.fn(...args) // EXECUTE!\n this._successCount++\n this._options.onSuccess(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError(error, this)\n } finally {\n this._isExecuting = false\n this._settleCount++\n this._abortController = null\n this._lastExecutionTime = Date.now()\n this._nextExecutionTime = this._lastExecutionTime + this.getWait()\n this._options.onSettled(this)\n }\n return this._lastResult\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n if (this._abortController) {\n this._abortController.abort()\n this._abortController = null\n }\n this._lastArgs = undefined\n }\n\n /**\n * Returns the last execution time\n */\n getLastExecutionTime(): number {\n return this._lastExecutionTime\n }\n\n /**\n * Returns the next execution time\n */\n getNextExecutionTime(): number {\n return this._nextExecutionTime\n }\n\n /**\n * Returns the last result of the debounced function\n */\n getLastResult(): ReturnType<TFn> | undefined {\n return this._lastResult\n }\n\n /**\n * Returns the number of times the function has been executed successfully\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has settled (completed or errored)\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the current pending state\n */\n getIsPending(): boolean {\n return this.getEnabled() && !!this._timeoutId\n }\n\n /**\n * Returns the current executing state\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n}\n\n/**\n * Creates an async throttled function that limits how often the function can execute.\n * The throttled function will execute at most once per wait period, even if called multiple times.\n * If called while executing, it will wait until execution completes before scheduling the next call.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * @example\n * ```ts\n * const throttled = asyncThrottle(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, { wait: 1000 });\n *\n * // This will execute at most once per second\n * // Returns the API response directly\n * const result = await throttled(inputElement.value);\n * ```\n */\nexport function asyncThrottle<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n) {\n const asyncThrottler = new AsyncThrottler(fn, initialOptions)\n return 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@@ -5,9 +5,10 @@ import { AnyFunction } from './types.js';
5
5
  export interface DebouncerOptions<TFn extends AnyFunction> {
6
6
  /**
7
7
  * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.
8
+ * Can be a boolean or a function that returns a boolean.
8
9
  * Defaults to true.
9
10
  */
10
- enabled?: boolean;
11
+ enabled?: boolean | ((debouncer: Debouncer<TFn>) => boolean);
11
12
  /**
12
13
  * Whether to execute on the leading edge of the timeout.
13
14
  * The first call will execute immediately and the rest will wait the delay.
@@ -24,10 +25,11 @@ export interface DebouncerOptions<TFn extends AnyFunction> {
24
25
  */
25
26
  trailing?: boolean;
26
27
  /**
27
- * Delay in milliseconds before executing the function
28
+ * Delay in milliseconds before executing the function.
29
+ * Can be a number or a function that returns a number.
28
30
  * Defaults to 0ms
29
31
  */
30
- wait: number;
32
+ wait: number | ((debouncer: Debouncer<TFn>) => number);
31
33
  }
32
34
  /**
33
35
  * A class that creates a debounced function.
@@ -69,6 +71,14 @@ export declare class Debouncer<TFn extends AnyFunction> {
69
71
  * Returns the current debouncer options
70
72
  */
71
73
  getOptions(): Required<DebouncerOptions<TFn>>;
74
+ /**
75
+ * Returns the current enabled state of the debouncer
76
+ */
77
+ getEnabled(): boolean;
78
+ /**
79
+ * Returns the current wait time in milliseconds
80
+ */
81
+ getWait(): number;
72
82
  /**
73
83
  * Attempts to execute the debounced function
74
84
  * If a call is already in progress, it will be queued
@@ -108,4 +118,4 @@ export declare class Debouncer<TFn extends AnyFunction> {
108
118
  * inputElement.addEventListener('input', debounced);
109
119
  * ```
110
120
  */
111
- export declare function debounce<TFn extends AnyFunction>(fn: TFn, initialOptions: Omit<DebouncerOptions<TFn>, 'enabled'>): (...args: Parameters<TFn>) => void;
121
+ export declare function debounce<TFn extends AnyFunction>(fn: TFn, initialOptions: DebouncerOptions<TFn>): (...args: Parameters<TFn>) => void;
@@ -1,3 +1,4 @@
1
+ import { parseFunctionOrValue } from "./utils.js";
1
2
  const defaultOptions = {
2
3
  enabled: true,
3
4
  leading: false,
@@ -33,6 +34,18 @@ class Debouncer {
33
34
  getOptions() {
34
35
  return this._options;
35
36
  }
37
+ /**
38
+ * Returns the current enabled state of the debouncer
39
+ */
40
+ getEnabled() {
41
+ return parseFunctionOrValue(this._options.enabled, this);
42
+ }
43
+ /**
44
+ * Returns the current wait time in milliseconds
45
+ */
46
+ getWait() {
47
+ return parseFunctionOrValue(this._options.wait, this);
48
+ }
36
49
  /**
37
50
  * Attempts to execute the debounced function
38
51
  * If a call is already in progress, it will be queued
@@ -53,10 +66,10 @@ class Debouncer {
53
66
  if (this._options.trailing && !_didLeadingExecute) {
54
67
  this.executeFunction(...args);
55
68
  }
56
- }, this._options.wait);
69
+ }, this.getWait());
57
70
  }
58
71
  executeFunction(...args) {
59
- if (!this._options.enabled) return void 0;
72
+ if (!this.getEnabled()) return void 0;
60
73
  this.fn(...args);
61
74
  this._isPending = false;
62
75
  this._executionCount++;
@@ -82,7 +95,7 @@ class Debouncer {
82
95
  * Returns `true` if debouncing
83
96
  */
84
97
  getIsPending() {
85
- return this._options.enabled && this._isPending;
98
+ return this.getEnabled() && this._isPending;
86
99
  }
87
100
  }
88
101
  function debounce(fn, initialOptions) {
@@ -1 +1 @@
1
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+ {"version":3,"file":"debouncer.js","sources":["../../src/debouncer.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyFunction } from './types'\n\n/**\n * Options for configuring a debounced function\n */\nexport interface DebouncerOptions<TFn extends AnyFunction> {\n /**\n * Whether the debouncer is enabled. 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This is useful for handling frequent events like window resizing,\n * scroll events, or input changes where you want to limit the rate of execution.\n *\n * The debounced function can be configured to execute either at the start of the delay period\n * (leading edge) or at the end (trailing edge, default). Each new call during the wait period\n * will reset the timer.\n *\n * @example\n * ```ts\n * const debouncer = new Debouncer((value: string) => {\n * saveToDatabase(value);\n * }, { wait: 500 });\n *\n * // Will only save after 500ms of no new input\n * inputElement.addEventListener('input', () => {\n * debouncer.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class Debouncer<TFn extends AnyFunction> {\n private _canLeadingExecute = true\n private _executionCount = 0\n private _isPending = false\n private _options: Required<DebouncerOptions<TFn>>\n private _timeoutId: NodeJS.Timeout | undefined\n\n constructor(\n private fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the debouncer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<DebouncerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this._isPending = false\n }\n }\n\n /**\n * Returns the current debouncer options\n */\n getOptions(): Required<DebouncerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the debouncer\n */\n getEnabled(): boolean {\n return parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the debounced function\n * If a call is already in progress, it will be queued\n */\n maybeExecute(...args: Parameters<TFn>): void {\n let _didLeadingExecute = false\n\n // Handle leading execution\n if (this._options.leading && this._canLeadingExecute) {\n this._canLeadingExecute = false\n _didLeadingExecute = true\n this.executeFunction(...args)\n }\n\n // Start pending state to indicate that the debouncer is waiting for the trailing edge\n if (this._options.trailing) {\n this._isPending = true\n }\n\n // Clear any existing timeout\n if (this._timeoutId) clearTimeout(this._timeoutId)\n\n // Set new timeout that will reset canLeadingExecute and execute trailing only if enabled and did not execute leading\n this._timeoutId = setTimeout(() => {\n this._canLeadingExecute = true\n if (this._options.trailing && !_didLeadingExecute) {\n this.executeFunction(...args)\n }\n }, this.getWait())\n }\n\n private executeFunction(...args: Parameters<TFn>): void {\n if (!this.getEnabled()) return undefined\n this.fn(...args) // EXECUTE!\n this._isPending = false\n this._executionCount++\n this._options.onExecute(this)\n }\n\n /**\n * Cancels any pending execution\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._canLeadingExecute = true\n this._isPending = false\n }\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getExecutionCount(): number {\n return this._executionCount\n }\n\n /**\n * Returns `true` if debouncing\n */\n getIsPending(): boolean {\n return this.getEnabled() && this._isPending\n }\n}\n\n/**\n * Creates a debounced function that delays invoking the provided function until after a specified wait time.\n * Multiple calls during the wait period will cancel previous pending invocations and reset the timer.\n *\n * This the the simple function wrapper implementation pulled from the Debouncer class. If you need\n * more control over the debouncing behavior, use the Debouncer class directly.\n *\n * If leading option is true, the function will execute immediately on the first call, then wait the delay\n * before allowing another execution.\n *\n * @example\n * ```ts\n * const debounced = debounce(() => {\n * saveChanges();\n * }, { wait: 1000 });\n *\n * // Called repeatedly but executes at most once per second\n * inputElement.addEventListener('input', debounced);\n * ```\n */\nexport function debounce<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n): (...args: Parameters<TFn>) => void {\n const debouncer = new Debouncer(fn, initialOptions)\n return debouncer.maybeExecute.bind(debouncer)\n}\n"],"names":[],"mappings":";AAoCA,MAAM,iBAAkD;AAAA,EACtD,SAAS;AAAA,EACT,SAAS;AAAA,EACT,WAAW,MAAM;AAAA,EAAC;AAAA,EAClB,UAAU;AAAA,EACV,MAAM;AACR;AAyBO,MAAM,UAAmC;AAAA,EAO9C,YACU,IACR,gBACA;AAFQ,SAAA,KAAA;AAPV,SAAQ,qBAAqB;AAC7B,SAAQ,kBAAkB;AAC1B,SAAQ,aAAa;AAQnB,SAAK,WAAW;AAAA,MACd,GAAG;AAAA,MACH,GAAG;AAAA,IACL;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOF,WAAW,YAAkD;AAC3D,SAAK,WAAW,EAAE,GAAG,KAAK,UAAU,GAAG,WAAW;AAG9C,QAAA,CAAC,KAAK,SAAS,SAAS;AAC1B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,aAA8C;AAC5C,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,aAAsB;AACpB,WAAO,qBAAqB,KAAK,SAAS,SAAS,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMzD,UAAkB;AAChB,WAAO,qBAAqB,KAAK,SAAS,MAAM,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOtD,gBAAgB,MAA6B;AAC3C,QAAI,qBAAqB;AAGzB,QAAI,KAAK,SAAS,WAAW,KAAK,oBAAoB;AACpD,WAAK,qBAAqB;AACL,2BAAA;AAChB,WAAA,gBAAgB,GAAG,IAAI;AAAA,IAAA;AAI1B,QAAA,KAAK,SAAS,UAAU;AAC1B,WAAK,aAAa;AAAA,IAAA;AAIpB,QAAI,KAAK,WAAyB,cAAA,KAAK,UAAU;AAG5C,SAAA,aAAa,WAAW,MAAM;AACjC,WAAK,qBAAqB;AAC1B,UAAI,KAAK,SAAS,YAAY,CAAC,oBAAoB;AAC5C,aAAA,gBAAgB,GAAG,IAAI;AAAA,MAAA;AAAA,IAC9B,GACC,KAAK,SAAS;AAAA,EAAA;AAAA,EAGX,mBAAmB,MAA6B;AACtD,QAAI,CAAC,KAAK,WAAW,EAAU,QAAA;AAC1B,SAAA,GAAG,GAAG,IAAI;AACf,SAAK,aAAa;AACb,SAAA;AACA,SAAA,SAAS,UAAU,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAM9B,SAAe;AACb,QAAI,KAAK,YAAY;AACnB,mBAAa,KAAK,UAAU;AAC5B,WAAK,qBAAqB;AAC1B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,oBAA4B;AAC1B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,eAAwB;AACf,WAAA,KAAK,gBAAgB,KAAK;AAAA,EAAA;AAErC;AAsBgB,SAAA,SACd,IACA,gBACoC;AACpC,QAAM,YAAY,IAAI,UAAU,IAAI,cAAc;AAC3C,SAAA,UAAU,aAAa,KAAK,SAAS;AAC9C;"}
package/dist/esm/index.js CHANGED
@@ -7,7 +7,7 @@ import { Debouncer, debounce } from "./debouncer.js";
7
7
  import { Queuer, queue } from "./queuer.js";
8
8
  import { RateLimiter, rateLimit } from "./rate-limiter.js";
9
9
  import { Throttler, throttle } from "./throttler.js";
10
- import { bindInstanceMethods } from "./utils.js";
10
+ import { bindInstanceMethods, isFunction, parseFunctionOrValue } from "./utils.js";
11
11
  export {
12
12
  AsyncDebouncer,
13
13
  AsyncQueuer,
@@ -23,8 +23,10 @@ export {
23
23
  asyncThrottle,
24
24
  bindInstanceMethods,
25
25
  debounce,
26
+ isFunction,
26
27
  isPlainArray,
27
28
  isPlainObject,
29
+ parseFunctionOrValue,
28
30
  queue,
29
31
  rateLimit,
30
32
  replaceEqualDeep,
@@ -60,9 +60,11 @@ export interface QueuerOptions<TValue> {
60
60
  */
61
61
  started?: boolean;
62
62
  /**
63
- * Time in milliseconds to wait between processing items
63
+ * Time in milliseconds to wait between processing items.
64
+ * Can be a number or a function that returns a number.
65
+ * @default 0
64
66
  */
65
- wait?: number;
67
+ wait?: number | ((queuer: Queuer<TValue>) => number);
66
68
  }
67
69
  /**
68
70
  * Position type for addItem and getNextItem operations
@@ -142,6 +144,10 @@ export declare class Queuer<TValue> {
142
144
  * Returns the current queuer options
143
145
  */
144
146
  getOptions(): Required<QueuerOptions<TValue>>;
147
+ /**
148
+ * Returns the current wait time in milliseconds
149
+ */
150
+ getWait(): number;
145
151
  /**
146
152
  * Processes items in the queuer
147
153
  */
@@ -260,4 +266,4 @@ export declare class Queuer<TValue> {
260
266
  * processPriority(3) // Processed before 1
261
267
  * ```
262
268
  */
263
- export declare function queue<TValue>(options?: QueuerOptions<TValue>): (item: TValue, position?: QueuePosition, runOnUpdate?: boolean) => boolean;
269
+ export declare function queue<TValue>(options: QueuerOptions<TValue>): (item: TValue, position?: QueuePosition, runOnUpdate?: boolean) => boolean;
@@ -1,3 +1,4 @@
1
+ import { parseFunctionOrValue } from "./utils.js";
1
2
  const defaultOptions = {
2
3
  addItemsTo: "back",
3
4
  getItemsFrom: "front",
@@ -16,7 +17,7 @@ const defaultOptions = {
16
17
  },
17
18
  onExpire: () => {
18
19
  },
19
- started: false,
20
+ started: true,
20
21
  wait: 0
21
22
  };
22
23
  class Queuer {
@@ -49,6 +50,12 @@ class Queuer {
49
50
  getOptions() {
50
51
  return this._options;
51
52
  }
53
+ /**
54
+ * Returns the current wait time in milliseconds
55
+ */
56
+ getWait() {
57
+ return parseFunctionOrValue(this._options.wait, this);
58
+ }
52
59
  /**
53
60
  * Processes items in the queuer
54
61
  */
@@ -64,8 +71,9 @@ class Queuer {
64
71
  break;
65
72
  }
66
73
  this._onItemsChanges.forEach((cb) => cb(nextItem));
67
- if (this._options.wait > 0) {
68
- setTimeout(() => this.tick(), this._options.wait);
74
+ const wait = this.getWait();
75
+ if (wait > 0) {
76
+ setTimeout(() => this.tick(), wait);
69
77
  return;
70
78
  }
71
79
  this.tick();
@@ -280,8 +288,8 @@ class Queuer {
280
288
  return this._running && this.getIsEmpty();
281
289
  }
282
290
  }
283
- function queue(options = {}) {
284
- const queuer = new Queuer({ ...options, started: true });
291
+ function queue(options) {
292
+ const queuer = new Queuer(options);
285
293
  return queuer.addItem.bind(queuer);
286
294
  }
287
295
  export {