@tanstack/pacer 0.3.0 → 0.5.0

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Files changed (67) hide show
  1. package/dist/cjs/async-debouncer.cjs +16 -3
  2. package/dist/cjs/async-debouncer.cjs.map +1 -1
  3. package/dist/cjs/async-debouncer.d.cts +30 -12
  4. package/dist/cjs/async-queuer.cjs +20 -6
  5. package/dist/cjs/async-queuer.cjs.map +1 -1
  6. package/dist/cjs/async-queuer.d.cts +21 -8
  7. package/dist/cjs/async-rate-limiter.cjs +55 -8
  8. package/dist/cjs/async-rate-limiter.cjs.map +1 -1
  9. package/dist/cjs/async-rate-limiter.d.cts +64 -12
  10. package/dist/cjs/async-throttler.cjs +19 -5
  11. package/dist/cjs/async-throttler.cjs.map +1 -1
  12. package/dist/cjs/async-throttler.d.cts +31 -12
  13. package/dist/cjs/debouncer.cjs +16 -3
  14. package/dist/cjs/debouncer.cjs.map +1 -1
  15. package/dist/cjs/debouncer.d.cts +14 -4
  16. package/dist/cjs/index.cjs +2 -0
  17. package/dist/cjs/index.cjs.map +1 -1
  18. package/dist/cjs/queuer.cjs +13 -5
  19. package/dist/cjs/queuer.cjs.map +1 -1
  20. package/dist/cjs/queuer.d.cts +9 -3
  21. package/dist/cjs/rate-limiter.cjs +41 -8
  22. package/dist/cjs/rate-limiter.cjs.map +1 -1
  23. package/dist/cjs/rate-limiter.d.cts +42 -8
  24. package/dist/cjs/throttler.cjs +19 -5
  25. package/dist/cjs/throttler.cjs.map +1 -1
  26. package/dist/cjs/throttler.d.cts +15 -4
  27. package/dist/cjs/utils.cjs +18 -7
  28. package/dist/cjs/utils.cjs.map +1 -1
  29. package/dist/cjs/utils.d.cts +3 -0
  30. package/dist/esm/async-debouncer.d.ts +30 -12
  31. package/dist/esm/async-debouncer.js +16 -3
  32. package/dist/esm/async-debouncer.js.map +1 -1
  33. package/dist/esm/async-queuer.d.ts +21 -8
  34. package/dist/esm/async-queuer.js +20 -6
  35. package/dist/esm/async-queuer.js.map +1 -1
  36. package/dist/esm/async-rate-limiter.d.ts +64 -12
  37. package/dist/esm/async-rate-limiter.js +55 -8
  38. package/dist/esm/async-rate-limiter.js.map +1 -1
  39. package/dist/esm/async-throttler.d.ts +31 -12
  40. package/dist/esm/async-throttler.js +19 -5
  41. package/dist/esm/async-throttler.js.map +1 -1
  42. package/dist/esm/debouncer.d.ts +14 -4
  43. package/dist/esm/debouncer.js +16 -3
  44. package/dist/esm/debouncer.js.map +1 -1
  45. package/dist/esm/index.js +3 -1
  46. package/dist/esm/queuer.d.ts +9 -3
  47. package/dist/esm/queuer.js +13 -5
  48. package/dist/esm/queuer.js.map +1 -1
  49. package/dist/esm/rate-limiter.d.ts +42 -8
  50. package/dist/esm/rate-limiter.js +41 -8
  51. package/dist/esm/rate-limiter.js.map +1 -1
  52. package/dist/esm/throttler.d.ts +15 -4
  53. package/dist/esm/throttler.js +19 -5
  54. package/dist/esm/throttler.js.map +1 -1
  55. package/dist/esm/utils.d.ts +3 -0
  56. package/dist/esm/utils.js +19 -8
  57. package/dist/esm/utils.js.map +1 -1
  58. package/package.json +9 -3
  59. package/src/async-debouncer.ts +40 -15
  60. package/src/async-queuer.ts +32 -13
  61. package/src/async-rate-limiter.ts +107 -19
  62. package/src/async-throttler.ts +44 -17
  63. package/src/debouncer.ts +24 -7
  64. package/src/queuer.ts +19 -7
  65. package/src/rate-limiter.ts +76 -16
  66. package/src/throttler.ts +28 -9
  67. package/src/utils.ts +19 -5
@@ -5,9 +5,10 @@ import { AnyAsyncFunction } from './types.js';
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  export interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {
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  /**
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  * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.
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+ * Can be a boolean or a function that returns a boolean.
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  * Defaults to true.
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  */
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- enabled?: boolean;
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+ enabled?: boolean | ((debouncer: AsyncDebouncer<TFn>) => boolean);
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  /**
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  * Whether to execute on the leading edge of the timeout.
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  * Defaults to false.
@@ -31,10 +32,11 @@ export interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {
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  */
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  trailing?: boolean;
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  /**
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- * Delay in milliseconds to wait after the last call before executing
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+ * Delay in milliseconds to wait after the last call before executing.
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+ * Can be a number or a function that returns a number.
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  * Defaults to 0ms
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  */
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- wait: number;
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+ wait: number | ((debouncer: AsyncDebouncer<TFn>) => number);
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  }
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  /**
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  * A class that creates an async debounced function.
@@ -46,16 +48,20 @@ export interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {
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  * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until
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  * the function stops being called for the specified delay period.
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  *
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+ * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,
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+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
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+ * instead of setting the result on a state variable from within the debounced function.
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+ *
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  * @example
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  * ```ts
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  * const asyncDebouncer = new AsyncDebouncer(async (value: string) => {
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- * await searchAPI(value);
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+ * const results = await searchAPI(value);
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+ * return results; // Return value is preserved
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  * }, { wait: 500 });
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  *
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  * // Called on each keystroke but only executes after 500ms of no typing
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- * inputElement.addEventListener('input', () => {
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- * asyncDebouncer.maybeExecute(inputElement.value);
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- * });
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+ * // Returns the API response directly
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+ * const results = await asyncDebouncer.maybeExecute(inputElement.value);
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  * ```
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  */
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  export declare class AsyncDebouncer<TFn extends AnyAsyncFunction> {
@@ -81,6 +87,14 @@ export declare class AsyncDebouncer<TFn extends AnyAsyncFunction> {
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  * Returns the current debouncer options
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  */
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  getOptions(): Required<AsyncDebouncerOptions<TFn>>;
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+ /**
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+ * Returns the current debouncer enabled state
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+ */
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+ getEnabled(): boolean;
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+ /**
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+ * Returns the current debouncer wait state
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+ */
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+ getWait(): number;
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  /**
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  * Attempts to execute the debounced function
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  * If a call is already in progress, it will be queued
@@ -125,16 +139,20 @@ export declare class AsyncDebouncer<TFn extends AnyAsyncFunction> {
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  * The debounced function will only execute once the wait period has elapsed without any new calls.
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  * If called again during the wait period, the timer resets and a new wait period begins.
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  *
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+ * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,
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+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
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+ * instead of setting the result on a state variable from within the debounced function.
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+ *
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  * @example
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  * ```ts
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  * const debounced = asyncDebounce(async (value: string) => {
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- * await saveToAPI(value);
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+ * const result = await saveToAPI(value);
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+ * return result; // Return value is preserved
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  * }, { wait: 1000 });
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  *
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  * // Will only execute once, 1 second after the last call
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- * await debounced("first"); // Cancelled
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- * await debounced("second"); // Cancelled
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- * await debounced("third"); // Executes after 1s
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+ * // Returns the API response directly
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+ * const result = await debounced("third");
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  * ```
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  */
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- export declare function asyncDebounce<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: Omit<AsyncDebouncerOptions<TFn>, 'enabled'>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;
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+ export declare function asyncDebounce<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: AsyncDebouncerOptions<TFn>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;
@@ -1,3 +1,4 @@
1
+ import { parseFunctionOrValue } from "./utils.js";
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  const defaultOptions = {
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  enabled: true,
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  leading: false,
@@ -42,6 +43,18 @@ class AsyncDebouncer {
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  getOptions() {
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  return this._options;
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  }
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+ /**
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+ * Returns the current debouncer enabled state
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+ */
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+ getEnabled() {
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+ return parseFunctionOrValue(this._options.enabled, this);
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+ }
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+ /**
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+ * Returns the current debouncer wait state
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+ */
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+ getWait() {
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+ return parseFunctionOrValue(this._options.wait, this);
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+ }
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  /**
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  * Attempts to execute the debounced function
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  * If a call is already in progress, it will be queued
@@ -64,11 +77,11 @@ class AsyncDebouncer {
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  }
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  this._canLeadingExecute = true;
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  resolve(this._lastResult);
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- }, this._options.wait);
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+ }, this.getWait());
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  });
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  }
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  async executeFunction(...args) {
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- if (!this._options.enabled) return void 0;
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+ if (!this.getEnabled()) return void 0;
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  this._abortController = new AbortController();
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  try {
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  this._isExecuting = true;
@@ -138,7 +151,7 @@ class AsyncDebouncer {
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  * Returns `true` if there is a pending execution queued up for trailing execution
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  */
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  getIsPending() {
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- return this._options.enabled && this._isPending;
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+ return this.getEnabled() && this._isPending;
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  }
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  /**
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  * Returns `true` if there is currently an execution in progress
@@ -1 +1 @@
1
- {"version":3,"file":"async-debouncer.js","sources":["../../src/async-debouncer.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async debounced function\n */\nexport interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to false.\n */\n leading?: boolean\n /**\n * Optional error handler for when the debounced function throws\n */\n onError?: (error: unknown, debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Optional callback to call when the debounced function is executed\n */\n onSettled?: (debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Optional callback to call when the debounced function is executed\n */\n onSuccess?: (result: ReturnType<TFn>, debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Delay in milliseconds to wait after the last call before executing\n * Defaults to 0ms\n */\n wait: number\n}\n\nconst defaultOptions: Required<AsyncDebouncerOptions<any>> = {\n enabled: true,\n leading: false,\n onError: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async debounced function.\n *\n * Debouncing ensures that a function is only executed after a specified delay has passed since its last invocation.\n * Each new invocation resets the delay timer. This is useful for handling frequent events like window resizing\n * or input changes where you only want to execute the handler after the events have stopped occurring.\n *\n * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until\n * the function stops being called for the specified delay period.\n *\n * @example\n * ```ts\n * const asyncDebouncer = new AsyncDebouncer(async (value: string) => {\n * await searchAPI(value);\n * }, { wait: 500 });\n *\n * // Called on each keystroke but only executes after 500ms of no typing\n * inputElement.addEventListener('input', () => {\n * asyncDebouncer.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class AsyncDebouncer<TFn extends AnyAsyncFunction> {\n private _abortController: AbortController | null = null\n private _canLeadingExecute = true\n private _errorCount = 0\n private _isExecuting = false\n private _isPending = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastResult: ReturnType<TFn> | undefined\n private _options: Required<AsyncDebouncerOptions<TFn>>\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncDebouncerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the debouncer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncDebouncerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this._isPending = false\n }\n }\n\n /**\n * Returns the current debouncer options\n */\n getOptions(): Required<AsyncDebouncerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Attempts to execute the debounced function\n * If a call is already in progress, it will be queued\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this._cancel()\n this._lastArgs = args\n\n // Handle leading execution\n if (this._options.leading && this._canLeadingExecute) {\n this._canLeadingExecute = false\n await this.executeFunction(...args)\n return this._lastResult\n }\n\n // Handle trailing execution\n if (this._options.trailing) {\n this._isPending = true\n }\n\n return new Promise((resolve) => {\n this._timeoutId = setTimeout(async () => {\n // Execute trailing if enabled\n if (this._options.trailing && this._lastArgs) {\n await this.executeFunction(...this._lastArgs)\n }\n\n // Reset state and resolve\n this._canLeadingExecute = true\n resolve(this._lastResult)\n }, this._options.wait)\n })\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this._options.enabled) return undefined\n this._abortController = new AbortController()\n try {\n this._isExecuting = true\n this._lastResult = await this.fn(...args) // EXECUTE!\n this._successCount++\n this._options.onSuccess(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError(error, this)\n } finally {\n this._isExecuting = false\n this._isPending = false\n this._settleCount++\n this._abortController = null\n this._options.onSettled(this)\n }\n return this._lastResult\n }\n\n /**\n * Cancel without resetting _canLeadingExecute\n */\n private _cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n if (this._abortController) {\n this._abortController.abort()\n this._abortController = null\n }\n this._lastArgs = undefined\n this._isPending = false\n this._isExecuting = false\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel(): void {\n this._canLeadingExecute = true\n this._cancel()\n }\n\n /**\n * Returns the last result of the debounced function\n */\n getLastResult(): ReturnType<TFn> | undefined {\n return this._lastResult\n }\n\n /**\n * Returns the number of times the function has been executed successfully\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has settled (completed or errored)\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns `true` if there is a pending execution queued up for trailing execution\n */\n getIsPending(): boolean {\n return this._options.enabled && this._isPending\n }\n\n /**\n * Returns `true` if there is currently an execution in progress\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n}\n\n/**\n * Creates an async debounced function that delays execution until after a specified wait time.\n * The debounced function will only execute once the wait period has elapsed without any new calls.\n * If called again during the wait period, the timer resets and a new wait period begins.\n *\n * @example\n * ```ts\n * const debounced = asyncDebounce(async (value: string) => {\n * await saveToAPI(value);\n * }, { wait: 1000 });\n *\n * // Will only execute once, 1 second after the last call\n * await debounced(\"first\"); // Cancelled\n * await debounced(\"second\"); // Cancelled\n * await debounced(\"third\"); // Executes after 1s\n * ```\n */\nexport function asyncDebounce<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: Omit<AsyncDebouncerOptions<TFn>, 'enabled'>,\n) {\n const asyncDebouncer = new AsyncDebouncer(fn, initialOptions)\n return 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1
+ {"version":3,"file":"async-debouncer.js","sources":["../../src/async-debouncer.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async debounced function\n */\nexport interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((debouncer: AsyncDebouncer<TFn>) => boolean)\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to false.\n */\n leading?: boolean\n /**\n * Optional error handler for when the debounced function throws\n */\n onError?: (error: unknown, debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Optional callback to call when the debounced function is executed\n */\n onSettled?: (debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Optional callback to call when the debounced function is executed\n */\n onSuccess?: (result: ReturnType<TFn>, debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Delay in milliseconds to wait after the last call before executing.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((debouncer: AsyncDebouncer<TFn>) => number)\n}\n\nconst defaultOptions: Required<AsyncDebouncerOptions<any>> = {\n enabled: true,\n leading: false,\n onError: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async debounced function.\n *\n * Debouncing ensures that a function is only executed after a specified delay has passed since its last invocation.\n * Each new invocation resets the delay timer. This is useful for handling frequent events like window resizing\n * or input changes where you only want to execute the handler after the events have stopped occurring.\n *\n * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until\n * the function stops being called for the specified delay period.\n *\n * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the debounced function.\n *\n * @example\n * ```ts\n * const asyncDebouncer = new AsyncDebouncer(async (value: string) => {\n * const results = await searchAPI(value);\n * return results; // Return value is preserved\n * }, { wait: 500 });\n *\n * // Called on each keystroke but only executes after 500ms of no typing\n * // Returns the API response directly\n * const results = await asyncDebouncer.maybeExecute(inputElement.value);\n * ```\n */\nexport class AsyncDebouncer<TFn extends AnyAsyncFunction> {\n private _abortController: AbortController | null = null\n private _canLeadingExecute = true\n private _errorCount = 0\n private _isExecuting = false\n private _isPending = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastResult: ReturnType<TFn> | undefined\n private _options: Required<AsyncDebouncerOptions<TFn>>\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncDebouncerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the debouncer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncDebouncerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this._isPending = false\n }\n }\n\n /**\n * Returns the current debouncer options\n */\n getOptions(): Required<AsyncDebouncerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Returns the current debouncer enabled state\n */\n getEnabled(): boolean {\n return parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current debouncer wait state\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the debounced function\n * If a call is already in progress, it will be queued\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this._cancel()\n this._lastArgs = args\n\n // Handle leading execution\n if (this._options.leading && this._canLeadingExecute) {\n this._canLeadingExecute = false\n await this.executeFunction(...args)\n return this._lastResult\n }\n\n // Handle trailing execution\n if (this._options.trailing) {\n this._isPending = true\n }\n\n return new Promise((resolve) => {\n this._timeoutId = setTimeout(async () => {\n // Execute trailing if enabled\n if (this._options.trailing && this._lastArgs) {\n await this.executeFunction(...this._lastArgs)\n }\n\n // Reset state and resolve\n this._canLeadingExecute = true\n resolve(this._lastResult)\n }, this.getWait())\n })\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this.getEnabled()) return undefined\n this._abortController = new AbortController()\n try {\n this._isExecuting = true\n this._lastResult = await this.fn(...args) // EXECUTE!\n this._successCount++\n this._options.onSuccess(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError(error, this)\n } finally {\n this._isExecuting = false\n this._isPending = false\n this._settleCount++\n this._abortController = null\n this._options.onSettled(this)\n }\n return this._lastResult\n }\n\n /**\n * Cancel without resetting _canLeadingExecute\n */\n private _cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n if (this._abortController) {\n this._abortController.abort()\n this._abortController = null\n }\n this._lastArgs = undefined\n this._isPending = false\n this._isExecuting = false\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel(): void {\n this._canLeadingExecute = true\n this._cancel()\n }\n\n /**\n * Returns the last result of the debounced function\n */\n getLastResult(): ReturnType<TFn> | undefined {\n return this._lastResult\n }\n\n /**\n * Returns the number of times the function has been executed successfully\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has settled (completed or errored)\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns `true` if there is a pending execution queued up for trailing execution\n */\n getIsPending(): boolean {\n return this.getEnabled() && this._isPending\n }\n\n /**\n * Returns `true` if there is currently an execution in progress\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n}\n\n/**\n * Creates an async debounced function that delays execution until after a specified wait time.\n * The debounced function will only execute once the wait period has elapsed without any new calls.\n * If called again during the wait period, the timer resets and a new wait period begins.\n *\n * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the debounced function.\n *\n * @example\n * ```ts\n * const debounced = asyncDebounce(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, { wait: 1000 });\n *\n * // Will only execute once, 1 second after the last call\n * // Returns the API response directly\n * const result = await debounced(\"third\");\n * ```\n */\nexport function asyncDebounce<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: AsyncDebouncerOptions<TFn>,\n) {\n const asyncDebouncer = new AsyncDebouncer(fn, initialOptions)\n return 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@@ -1,3 +1,4 @@
1
+ import { AnyAsyncFunction } from './types.js';
1
2
  import { QueuePosition } from './queuer.js';
2
3
  export interface AsyncQueuerOptions<TValue> {
3
4
  /**
@@ -6,9 +7,11 @@ export interface AsyncQueuerOptions<TValue> {
6
7
  */
7
8
  addItemsTo?: QueuePosition;
8
9
  /**
9
- * Maximum number of concurrent tasks to process
10
+ * Maximum number of concurrent tasks to process.
11
+ * Can be a number or a function that returns a number.
12
+ * @default 1
10
13
  */
11
- concurrency?: number;
14
+ concurrency?: number | ((queuer: AsyncQueuer<TValue>) => number);
12
15
  /**
13
16
  * Maximum time in milliseconds that an item can stay in the queue
14
17
  * If not provided, items will never expire
@@ -65,9 +68,11 @@ export interface AsyncQueuerOptions<TValue> {
65
68
  */
66
69
  started?: boolean;
67
70
  /**
68
- * Time in milliseconds to wait between processing items
71
+ * Time in milliseconds to wait between processing items.
72
+ * Can be a number or a function that returns a number.
73
+ * @default 0
69
74
  */
70
- wait?: number;
75
+ wait?: number | ((queuer: AsyncQueuer<TValue>) => number);
71
76
  }
72
77
  /**
73
78
  * A flexible asynchronous queue that processes tasks with configurable concurrency control.
@@ -122,6 +127,14 @@ export declare class AsyncQueuer<TValue> {
122
127
  * Returns the current queuer options
123
128
  */
124
129
  getOptions(): Required<AsyncQueuerOptions<TValue>>;
130
+ /**
131
+ * Returns the current wait time between processing items
132
+ */
133
+ getWait(): number;
134
+ /**
135
+ * Returns the current concurrency limit
136
+ */
137
+ getConcurrency(): number;
125
138
  /**
126
139
  * Processes items in the queuer
127
140
  */
@@ -149,9 +162,9 @@ export declare class AsyncQueuer<TValue> {
149
162
  /**
150
163
  * Adds a task to the queuer
151
164
  */
152
- addItem(fn: (() => Promise<TValue>) & {
165
+ addItem(fn: AnyAsyncFunction & {
153
166
  priority?: number;
154
- }, position?: QueuePosition, runOnUpdate?: boolean): Promise<TValue>;
167
+ }, position?: QueuePosition, runOnItemsChange?: boolean): Promise<TValue>;
155
168
  /**
156
169
  * Removes and returns an item from the queuer
157
170
  */
@@ -234,6 +247,6 @@ export declare class AsyncQueuer<TValue> {
234
247
  * @param options - Configuration options for the AsyncQueuer
235
248
  * @returns A bound addItem function that can be used to add tasks to the queuer
236
249
  */
237
- export declare function asyncQueue<TValue>(options?: Omit<AsyncQueuerOptions<TValue>, 'started'>): (fn: (() => Promise<TValue>) & {
250
+ export declare function asyncQueue<TValue>(options: AsyncQueuerOptions<TValue>): (fn: AnyAsyncFunction & {
238
251
  priority?: number;
239
- }, position?: QueuePosition, runOnUpdate?: boolean) => Promise<TValue>;
252
+ }, position?: QueuePosition, runOnItemsChange?: boolean) => Promise<TValue>;
@@ -1,3 +1,4 @@
1
+ import { parseFunctionOrValue } from "./utils.js";
1
2
  const defaultOptions = {
2
3
  addItemsTo: "back",
3
4
  concurrency: 1,
@@ -53,6 +54,18 @@ class AsyncQueuer {
53
54
  getOptions() {
54
55
  return this._options;
55
56
  }
57
+ /**
58
+ * Returns the current wait time between processing items
59
+ */
60
+ getWait() {
61
+ return parseFunctionOrValue(this._options.wait, this);
62
+ }
63
+ /**
64
+ * Returns the current concurrency limit
65
+ */
66
+ getConcurrency() {
67
+ return parseFunctionOrValue(this._options.concurrency, this);
68
+ }
56
69
  /**
57
70
  * Processes items in the queuer
58
71
  */
@@ -62,7 +75,7 @@ class AsyncQueuer {
62
75
  return;
63
76
  }
64
77
  this.checkExpiredItems();
65
- while (this._activeItems.size < this._options.concurrency && !this.getIsEmpty()) {
78
+ while (this._activeItems.size < this.getConcurrency() && !this.getIsEmpty()) {
66
79
  const nextFn = this.getNextItem();
67
80
  if (!nextFn) {
68
81
  break;
@@ -88,8 +101,9 @@ class AsyncQueuer {
88
101
  this._onErrorCallbacks.forEach((cb) => cb(error));
89
102
  }
90
103
  this._onSettledCallbacks.forEach((cb) => cb(success ? res : error));
91
- if (this._options.wait > 0) {
92
- setTimeout(() => this.tick(), this._options.wait);
104
+ const wait = this.getWait();
105
+ if (wait > 0) {
106
+ setTimeout(() => this.tick(), wait);
93
107
  return;
94
108
  }
95
109
  this.tick();
@@ -179,7 +193,7 @@ class AsyncQueuer {
179
193
  /**
180
194
  * Adds a task to the queuer
181
195
  */
182
- addItem(fn, position = this._options.addItemsTo, runOnUpdate = true) {
196
+ addItem(fn, position = this._options.addItemsTo, runOnItemsChange = true) {
183
197
  if (this.getIsFull()) {
184
198
  this._rejectionCount++;
185
199
  this._options.onReject(fn, this);
@@ -221,7 +235,7 @@ class AsyncQueuer {
221
235
  this._itemTimestamps.push(Date.now());
222
236
  }
223
237
  }
224
- if (runOnUpdate) {
238
+ if (runOnItemsChange) {
225
239
  this._options.onItemsChange(this);
226
240
  }
227
241
  if (this._running && !this._pendingTick) {
@@ -356,7 +370,7 @@ class AsyncQueuer {
356
370
  return this._expirationCount;
357
371
  }
358
372
  }
359
- function asyncQueue(options = {}) {
373
+ function asyncQueue(options) {
360
374
  const queuer = new AsyncQueuer(options);
361
375
  return queuer.addItem.bind(queuer);
362
376
  }
@@ -1 +1 @@
1
- {"version":3,"file":"async-queuer.js","sources":["../../src/async-queuer.ts"],"sourcesContent":["import type { QueuePosition } from './queuer'\n\nexport interface AsyncQueuerOptions<TValue> {\n /**\n * Default position to add items to the queuer\n * @default 'back'\n */\n addItemsTo?: QueuePosition\n /**\n * Maximum number of concurrent tasks to process\n */\n concurrency?: number\n /**\n * Maximum time in milliseconds that an item can stay in the queue\n * If not provided, items will never expire\n */\n expirationDuration?: number\n /**\n * Function to determine if an item has expired\n * If provided, this overrides the expirationDuration behavior\n */\n getIsExpired?: (item: () => Promise<TValue>, addedAt: number) => boolean\n /**\n * Default position to get items from during processing\n * @default 'front'\n */\n getItemsFrom?: QueuePosition\n /**\n * Function to determine priority of items in the queuer\n * Higher priority items will be processed first\n * If not provided, will use static priority values attached to tasks\n */\n getPriority?: (item: () => Promise<TValue>) => number\n /**\n * Initial items to populate the queuer with\n */\n initialItems?: Array<(() => Promise<TValue>) & { priority?: number }>\n /**\n * Maximum number of items allowed in the queuer\n */\n maxSize?: number\n /**\n * Callback fired whenever an item is removed from the queuer\n */\n onGetNextItem?: (\n item: () => Promise<TValue>,\n queuer: AsyncQueuer<TValue>,\n ) => void\n /**\n * Callback fired whenever the queuer's running state changes\n */\n onIsRunningChange?: (queuer: AsyncQueuer<TValue>) => void\n /**\n * Callback fired whenever an item is added or removed from the queuer\n */\n onItemsChange?: (queuer: AsyncQueuer<TValue>) => void\n /**\n * Callback fired whenever an item is rejected from being added to the queuer\n */\n onReject?: (item: () => Promise<TValue>, queuer: AsyncQueuer<TValue>) => void\n /**\n * Callback fired whenever an item expires in the queuer\n */\n onExpire?: (item: () => Promise<TValue>, queuer: AsyncQueuer<TValue>) => void\n /**\n * Whether the queuer should start processing tasks immediately or not.\n */\n started?: boolean\n /**\n * Time in milliseconds to wait between processing items\n */\n wait?: number\n}\n\nconst defaultOptions: Required<AsyncQueuerOptions<any>> = {\n addItemsTo: 'back',\n concurrency: 1,\n expirationDuration: Infinity,\n getIsExpired: () => false,\n getItemsFrom: 'front',\n getPriority: (item) => (item as any)?.priority ?? 0,\n initialItems: [],\n maxSize: Infinity,\n onGetNextItem: () => {},\n onIsRunningChange: () => {},\n onItemsChange: () => {},\n onReject: () => {},\n onExpire: () => {},\n started: true,\n wait: 0,\n}\n\n/**\n * A flexible asynchronous queue that processes tasks with configurable concurrency control.\n *\n * Features:\n * - Priority queue support via getPriority option\n * - Configurable concurrency limit\n * - Task success/error/completion callbacks\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Pause/resume task processing\n * - Task cancellation\n * - Item expiration to clear stale items from the queue\n *\n * Tasks are processed concurrently up to the configured concurrency limit. When a task completes,\n * the next pending task is processed if below the concurrency limit.\n *\n * @example\n * ```ts\n * const asyncQueuer = new AsyncQueuer<string>({ concurrency: 2 });\n *\n * asyncQueuer.addItem(async () => {\n * return 'Hello';\n * });\n *\n * asyncQueuer.start();\n *\n * asyncQueuer.onSuccess((result) => {\n * console.log(result); // 'Hello'\n * });\n * ```\n */\nexport class AsyncQueuer<TValue> {\n private _options: Required<AsyncQueuerOptions<TValue>>\n private _activeItems: Set<() => Promise<TValue>> = new Set()\n private _executionCount = 0\n private _rejectionCount = 0\n private _expirationCount = 0\n private _items: Array<() => Promise<TValue>> = []\n private _itemTimestamps: Array<number> = []\n private _onErrorCallbacks: Array<(error: Error) => void> = []\n private _onSettledCallbacks: Array<(result: TValue | Error) => void> = []\n private _onSuccessCallbacks: Array<(result: TValue) => void> = []\n private _pendingTick = false\n private _running: boolean\n\n constructor(initialOptions: AsyncQueuerOptions<TValue> = defaultOptions) {\n this._options = { ...defaultOptions, ...initialOptions }\n this._running = this._options.started\n\n for (let i = 0; i < this._options.initialItems.length; i++) {\n const item = this._options.initialItems[i]!\n const isLast = i === this._options.initialItems.length - 1\n this.addItem(item, this._options.addItemsTo, isLast)\n }\n }\n\n /**\n * Updates the queuer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncQueuerOptions<TValue>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current queuer options\n */\n getOptions(): Required<AsyncQueuerOptions<TValue>> {\n return this._options\n }\n\n /**\n * Processes items in the queuer\n */\n private tick() {\n if (!this._running) {\n this._pendingTick = false\n return\n }\n\n // Check for expired items\n this.checkExpiredItems()\n\n while (\n this._activeItems.size < 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getSize(): number {\n return this._items.length\n }\n\n /**\n * Returns a copy of all items in the queuer\n */\n getAllItems(): Array<() => Promise<TValue>> {\n return [...this.getActiveItems(), ...this.getPendingItems()]\n }\n\n /**\n * Returns the active items\n */\n getActiveItems(): Array<() => Promise<TValue>> {\n return Array.from(this._activeItems)\n }\n\n /**\n * Returns the pending items\n */\n getPendingItems(): Array<() => Promise<TValue>> {\n return [...this._items]\n }\n\n /**\n * Returns the number of items that have been removed from the queuer\n */\n getExecutionCount(): number {\n return this._executionCount\n }\n\n /**\n * Returns the number of items that have been rejected from the queuer\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Returns true if the queuer is running\n */\n getIsRunning(): boolean {\n return this._running\n }\n\n /**\n * Returns true if the queuer is running but has no items to process\n */\n getIsIdle(): 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+ {"version":3,"file":"async-queuer.js","sources":["../../src/async-queuer.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction } from './types'\nimport type { QueuePosition } from './queuer'\n\nexport interface AsyncQueuerOptions<TValue> {\n /**\n * Default position to add items to the queuer\n * @default 'back'\n */\n addItemsTo?: QueuePosition\n /**\n * Maximum number of concurrent tasks to process.\n * Can be a number or a function that returns a number.\n * @default 1\n */\n concurrency?: number | ((queuer: AsyncQueuer<TValue>) => number)\n /**\n * Maximum time in milliseconds that an item can stay in the queue\n * If not provided, items will never expire\n */\n expirationDuration?: number\n /**\n * Function to determine if an item has expired\n * If provided, this overrides the expirationDuration behavior\n */\n getIsExpired?: (item: () => Promise<TValue>, addedAt: number) => boolean\n /**\n * Default position to get items from during processing\n * @default 'front'\n */\n getItemsFrom?: QueuePosition\n /**\n * Function to determine priority of items in the queuer\n * Higher priority items will be processed first\n * If not provided, will use static priority values attached to tasks\n */\n getPriority?: (item: () => Promise<TValue>) => number\n /**\n * Initial items to populate the queuer with\n */\n initialItems?: Array<(() => Promise<TValue>) & { priority?: number }>\n /**\n * Maximum number of items allowed in the queuer\n */\n maxSize?: number\n /**\n * Callback fired whenever an item is removed from the queuer\n */\n onGetNextItem?: (\n item: () => Promise<TValue>,\n queuer: AsyncQueuer<TValue>,\n ) => void\n /**\n * Callback fired whenever the queuer's running state changes\n */\n onIsRunningChange?: (queuer: AsyncQueuer<TValue>) => void\n /**\n * Callback fired whenever an item is added or removed from the queuer\n */\n onItemsChange?: (queuer: AsyncQueuer<TValue>) => void\n /**\n * Callback fired whenever an item is rejected from being added to the queuer\n */\n onReject?: (item: () => Promise<TValue>, queuer: AsyncQueuer<TValue>) => void\n /**\n * Callback fired whenever an item expires in the queuer\n */\n onExpire?: (item: () => Promise<TValue>, queuer: AsyncQueuer<TValue>) => void\n /**\n * Whether the queuer should start processing tasks immediately or not.\n */\n started?: boolean\n /**\n * Time in milliseconds to wait between processing items.\n * Can be a number or a function that returns a number.\n * @default 0\n */\n wait?: number | ((queuer: AsyncQueuer<TValue>) => number)\n}\n\nconst defaultOptions: Required<AsyncQueuerOptions<any>> = {\n addItemsTo: 'back',\n concurrency: 1,\n expirationDuration: Infinity,\n getIsExpired: () => false,\n getItemsFrom: 'front',\n getPriority: (item) => (item as any)?.priority ?? 0,\n initialItems: [],\n maxSize: Infinity,\n onGetNextItem: () => {},\n onIsRunningChange: () => {},\n onItemsChange: () => {},\n onReject: () => {},\n onExpire: () => {},\n started: true,\n wait: 0,\n}\n\n/**\n * A flexible asynchronous queue that processes tasks with configurable concurrency control.\n *\n * Features:\n * - Priority queue support via getPriority option\n * - Configurable concurrency limit\n * - Task success/error/completion callbacks\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Pause/resume task processing\n * - Task cancellation\n * - Item expiration to clear stale items from the queue\n *\n * Tasks are processed concurrently up to the configured concurrency limit. When a task completes,\n * the next pending task is processed if below the concurrency limit.\n *\n * @example\n * ```ts\n * const asyncQueuer = new AsyncQueuer<string>({ concurrency: 2 });\n *\n * asyncQueuer.addItem(async () => {\n * return 'Hello';\n * });\n *\n * asyncQueuer.start();\n *\n * asyncQueuer.onSuccess((result) => {\n * console.log(result); // 'Hello'\n * });\n * ```\n */\nexport class AsyncQueuer<TValue> {\n private _options: Required<AsyncQueuerOptions<TValue>>\n private _activeItems: Set<() => Promise<TValue>> = new Set()\n private _executionCount = 0\n private _rejectionCount = 0\n private _expirationCount = 0\n private _items: Array<() => Promise<TValue>> = []\n private _itemTimestamps: Array<number> = []\n private _onErrorCallbacks: Array<(error: Error) => void> = []\n private _onSettledCallbacks: Array<(result: TValue | Error) => void> = []\n private _onSuccessCallbacks: Array<(result: TValue) => void> = []\n private _pendingTick = false\n private _running: boolean\n\n constructor(initialOptions: AsyncQueuerOptions<TValue> = defaultOptions) {\n this._options = { ...defaultOptions, ...initialOptions }\n this._running = this._options.started\n\n for (let i = 0; i < this._options.initialItems.length; i++) {\n const item = this._options.initialItems[i]!\n const isLast = i === this._options.initialItems.length - 1\n this.addItem(item, this._options.addItemsTo, isLast)\n }\n }\n\n /**\n * Updates the queuer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncQueuerOptions<TValue>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current queuer options\n */\n getOptions(): Required<AsyncQueuerOptions<TValue>> {\n return this._options\n }\n\n /**\n * Returns the current wait time between processing items\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Returns the current concurrency limit\n */\n getConcurrency(): number {\n return parseFunctionOrValue(this._options.concurrency, this)\n }\n\n /**\n * Processes items in the queuer\n */\n private tick() {\n if (!this._running) {\n this._pendingTick = false\n return\n }\n\n // Check for expired items\n this.checkExpiredItems()\n\n while (\n this._activeItems.size < this.getConcurrency() &&\n !this.getIsEmpty()\n ) {\n const nextFn = this.getNextItem()\n if (!nextFn) {\n break\n }\n this._activeItems.add(nextFn)\n this._options.onItemsChange(this)\n ;(async () => {\n let success = false\n let res!: TValue\n let error: Error | undefined\n\n try {\n res = await nextFn()\n success = true\n } catch (e) {\n error = e as Error\n } finally {\n this._activeItems.delete(nextFn)\n this._options.onItemsChange(this)\n }\n\n if (success) {\n this._onSuccessCallbacks.forEach((cb) => cb(res))\n } else {\n this._onErrorCallbacks.forEach((cb) => cb(error!))\n }\n this._onSettledCallbacks.forEach((cb) => cb(success ? res : error!))\n\n const wait = this.getWait()\n if (wait > 0) {\n setTimeout(() => this.tick(), wait)\n return\n }\n\n this.tick()\n })()\n }\n\n this._pendingTick = false\n }\n\n /**\n * Checks for and removes expired items from the queuer\n */\n private checkExpiredItems() {\n if (\n this._options.expirationDuration === Infinity &&\n this._options.getIsExpired === defaultOptions.getIsExpired\n )\n return\n\n const now = Date.now()\n const expiredIndices: Array<number> = []\n\n // Find indices of expired items\n for (let i = 0; i < this._items.length; i++) {\n const timestamp = this._itemTimestamps[i]\n if (timestamp === undefined) continue\n\n const item = this._items[i]\n if (item === undefined) continue\n\n const isExpired =\n this._options.getIsExpired !== defaultOptions.getIsExpired\n ? this._options.getIsExpired(item, timestamp)\n : now - timestamp > this._options.expirationDuration\n\n if (isExpired) {\n expiredIndices.push(i)\n }\n }\n\n // Remove expired items from back to front to maintain indices\n for (let i = expiredIndices.length - 1; i >= 0; i--) {\n const index = expiredIndices[i]\n if (index === undefined) continue\n\n const expiredItem = this._items[index]\n if (expiredItem === undefined) continue\n\n this._items.splice(index, 1)\n this._itemTimestamps.splice(index, 1)\n this._expirationCount++\n this._options.onExpire(expiredItem, this)\n }\n\n if (expiredIndices.length > 0) {\n this._options.onItemsChange(this)\n }\n }\n\n /**\n * Starts the queuer and processes items\n */\n start(): Promise<void> {\n this._running = true\n if (!this._pendingTick && !this.getIsEmpty()) {\n this._pendingTick = true\n this.tick()\n }\n this._options.onIsRunningChange(this)\n\n return new Promise<void>((resolve) => {\n const checkIdle = () => {\n if (this.getIsIdle()) {\n resolve()\n } else {\n setTimeout(checkIdle, 100)\n }\n }\n checkIdle()\n })\n }\n\n /**\n * Stops the queuer from processing items\n */\n stop(): void {\n this._running = false\n this._pendingTick = false\n this._options.onIsRunningChange(this)\n }\n\n /**\n * Removes all items from the queuer\n */\n clear(): void {\n this._items = []\n this._options.onItemsChange(this)\n }\n\n /**\n * Resets the queuer to its initial state\n */\n reset(withInitialItems?: boolean): void {\n this.clear()\n this._executionCount = 0\n if (withInitialItems) {\n this._items = [...this._options.initialItems]\n }\n this._running = this._options.started\n }\n\n /**\n * Adds a task to the queuer\n */\n addItem(\n fn: AnyAsyncFunction & { priority?: number },\n position: QueuePosition = this._options.addItemsTo,\n runOnItemsChange: boolean = true,\n ): Promise<TValue> {\n if (this.getIsFull()) {\n this._rejectionCount++\n this._options.onReject(fn, this)\n return Promise.reject(new Error('Queuer is full'))\n }\n\n return new Promise<TValue>((resolve, reject) => {\n const task = Object.assign(\n async () => {\n try {\n const result = await fn()\n resolve(result)\n return result\n } catch (error) {\n reject(error)\n throw error\n }\n },\n { priority: fn.priority ?? undefined },\n )\n\n // Get priority either from the function or from getPriority option\n const priority =\n this._options.getPriority !== defaultOptions.getPriority\n ? this._options.getPriority(task)\n : task.priority\n\n if (priority !== undefined) {\n // Insert based on priority\n const insertIndex = this._items.findIndex((existing) => {\n const existingPriority =\n this._options.getPriority !== defaultOptions.getPriority\n ? this._options.getPriority(existing)\n : (existing as any).priority\n return existingPriority > priority\n })\n\n if (insertIndex === -1) {\n this._items.push(task)\n this._itemTimestamps.push(Date.now())\n } else {\n this._items.splice(insertIndex, 0, task)\n this._itemTimestamps.splice(insertIndex, 0, Date.now())\n }\n } else {\n // Default FIFO/LIFO behavior\n if (position === 'front') {\n this._items.unshift(task)\n this._itemTimestamps.unshift(Date.now())\n } else {\n this._items.push(task)\n this._itemTimestamps.push(Date.now())\n }\n }\n\n if (runOnItemsChange) {\n this._options.onItemsChange(this)\n }\n\n if (this._running && !this._pendingTick) {\n this._pendingTick = true\n this.tick()\n }\n })\n }\n\n /**\n * Removes and returns an item from the queuer\n */\n getNextItem(\n position: QueuePosition = this._options.getItemsFrom,\n ): (() => Promise<TValue>) | undefined {\n let item: (() => Promise<TValue>) | undefined\n\n if (position === 'front') {\n item = this._items.shift()\n this._itemTimestamps.shift()\n } else {\n item = this._items.pop()\n this._itemTimestamps.pop()\n }\n\n if (item !== undefined) {\n this._executionCount++\n this._options.onItemsChange(this)\n this._options.onGetNextItem(item, this)\n }\n return item\n }\n\n /**\n * Returns an item without removing it\n */\n getPeek(\n position: QueuePosition = 'front',\n ): (() => Promise<TValue>) | undefined {\n if (position === 'front') {\n return this._items[0]\n }\n return this._items[this._items.length - 1]\n }\n\n /**\n * Returns true if the queuer is empty\n */\n getIsEmpty(): boolean {\n return this._items.length === 0\n }\n\n /**\n * Returns true if the queuer is full\n */\n getIsFull(): boolean {\n return this._items.length >= this._options.maxSize\n }\n\n /**\n * Returns the current size of the queuer\n */\n getSize(): number {\n return this._items.length\n }\n\n /**\n * Returns a copy of all items in the queuer\n */\n getAllItems(): Array<() => Promise<TValue>> {\n return [...this.getActiveItems(), ...this.getPendingItems()]\n }\n\n /**\n * Returns the active items\n */\n getActiveItems(): Array<() => Promise<TValue>> {\n return Array.from(this._activeItems)\n }\n\n /**\n * Returns the pending items\n */\n getPendingItems(): Array<() => Promise<TValue>> {\n return [...this._items]\n }\n\n /**\n * Returns the number of items that have been removed from the queuer\n */\n getExecutionCount(): number {\n return this._executionCount\n }\n\n /**\n * Returns the number of items that have been rejected from the queuer\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Returns true if the queuer is running\n */\n getIsRunning(): boolean {\n return this._running\n }\n\n /**\n * Returns true if the queuer is running but has no items to process\n */\n getIsIdle(): boolean {\n return this._running && this.getIsEmpty() && this._activeItems.size === 0\n }\n\n /**\n * Adds a callback to be called when a task succeeds\n */\n onSuccess(cb: (result: TValue) => void) {\n this._onSuccessCallbacks.push(cb)\n return () => {\n this._onSuccessCallbacks = this._onSuccessCallbacks.filter(\n (d) => d !== cb,\n )\n }\n }\n\n /**\n * Adds a callback to be called when a task errors\n */\n onError(cb: (error: Error) => void) {\n this._onErrorCallbacks.push(cb)\n return () => {\n this._onErrorCallbacks = this._onErrorCallbacks.filter((d) => d !== cb)\n }\n }\n\n /**\n * Adds a callback to be called when a task is settled\n */\n onSettled(cb: (result: TValue 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@@ -5,17 +5,23 @@ import { AnyAsyncFunction } from './types.js';
5
5
  export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
6
6
  /**
7
7
  * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.
8
+ * Can be a boolean or a function that returns a boolean.
8
9
  * Defaults to true.
9
10
  */
10
- enabled?: boolean;
11
+ enabled?: boolean | ((rateLimiter: AsyncRateLimiter<TFn>) => boolean);
11
12
  /**
12
- * Maximum number of executions allowed within the time window
13
+ * Maximum number of executions allowed within the time window.
14
+ * Can be a number or a function that returns a number.
13
15
  */
14
- limit: number;
16
+ limit: number | ((rateLimiter: AsyncRateLimiter<TFn>) => number);
15
17
  /**
16
18
  * Optional error handler for when the rate-limited function throws
17
19
  */
18
20
  onError?: (error: unknown, rateLimiter: AsyncRateLimiter<TFn>) => void;
21
+ /**
22
+ * Optional callback function that is called when an execution is rejected due to rate limiting
23
+ */
24
+ onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void;
19
25
  /**
20
26
  * Optional function to call when the rate-limited function is executed
21
27
  */
@@ -25,13 +31,17 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
25
31
  */
26
32
  onSuccess?: (result: ReturnType<TFn>, rateLimiter: AsyncRateLimiter<TFn>) => void;
27
33
  /**
28
- * Optional callback function that is called when an execution is rejected due to rate limiting
34
+ * Time window in milliseconds within which the limit applies.
35
+ * Can be a number or a function that returns a number.
29
36
  */
30
- onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void;
37
+ window: number | ((rateLimiter: AsyncRateLimiter<TFn>) => number);
31
38
  /**
32
- * Time window in milliseconds within which the limit applies
39
+ * Type of window to use for rate limiting
40
+ * - 'fixed': Uses a fixed window that resets after the window period
41
+ * - 'sliding': Uses a sliding window that allows executions as old ones expire
42
+ * Defaults to 'fixed'
33
43
  */
34
- window: number;
44
+ windowType?: 'fixed' | 'sliding';
35
45
  }
36
46
  /**
37
47
  * A class that creates an async rate-limited function.
@@ -40,6 +50,16 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
40
50
  * then blocks all subsequent calls until the window passes. This can lead to "bursty" behavior where
41
51
  * all executions happen immediately, followed by a complete block.
42
52
  *
53
+ * The rate limiter supports two types of windows:
54
+ * - 'fixed': A strict window that resets after the window period. All executions within the window count
55
+ * towards the limit, and the window resets completely after the period.
56
+ * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more
57
+ * consistent rate of execution over time.
58
+ *
59
+ * Unlike the non-async RateLimiter, this async version supports returning values from the rate-limited function,
60
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
61
+ * instead of setting the result on a state variable from within the rate-limited function.
62
+ *
43
63
  * For smoother execution patterns, consider using:
44
64
  * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)
45
65
  * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)
@@ -51,11 +71,12 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
51
71
  * ```ts
52
72
  * const rateLimiter = new AsyncRateLimiter(
53
73
  * async (id: string) => await api.getData(id),
54
- * { limit: 5, window: 1000 } // 5 calls per second
74
+ * { limit: 5, window: 1000, windowType: 'sliding' } // 5 calls per second with sliding window
55
75
  * );
56
76
  *
57
77
  * // Will execute immediately until limit reached, then block
58
- * await rateLimiter.maybeExecute('123');
78
+ * // Returns the API response directly
79
+ * const data = await rateLimiter.maybeExecute('123');
59
80
  * ```
60
81
  */
61
82
  export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
@@ -67,6 +88,7 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
67
88
  private _rejectionCount;
68
89
  private _settleCount;
69
90
  private _successCount;
91
+ private _isExecuting;
70
92
  constructor(fn: TFn, initialOptions: AsyncRateLimiterOptions<TFn>);
71
93
  /**
72
94
  * Updates the rate limiter options
@@ -77,6 +99,18 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
77
99
  * Returns the current rate limiter options
78
100
  */
79
101
  getOptions(): Required<AsyncRateLimiterOptions<TFn>>;
102
+ /**
103
+ * Returns the current enabled state of the rate limiter
104
+ */
105
+ getEnabled(): boolean;
106
+ /**
107
+ * Returns the current limit of executions allowed within the time window
108
+ */
109
+ getLimit(): number;
110
+ /**
111
+ * Returns the current time window in milliseconds
112
+ */
113
+ getWindow(): number;
80
114
  /**
81
115
  * Attempts to execute the rate-limited function if within the configured limits.
82
116
  * Will reject execution if the number of calls in the current window exceeds the limit.
@@ -103,6 +137,8 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
103
137
  getRemainingInWindow(): number;
104
138
  /**
105
139
  * Returns the number of milliseconds until the next execution will be possible
140
+ * For fixed windows, this is the time until the current window resets
141
+ * For sliding windows, this is the time until the oldest execution expires
106
142
  */
107
143
  getMsUntilNextWindow(): number;
108
144
  /**
@@ -121,6 +157,10 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
121
157
  * Returns the number of times the function has been rejected
122
158
  */
123
159
  getRejectionCount(): number;
160
+ /**
161
+ * Returns whether the function is currently executing
162
+ */
163
+ getIsExecuting(): boolean;
124
164
  /**
125
165
  * Resets the rate limiter state
126
166
  */
@@ -129,6 +169,16 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
129
169
  /**
130
170
  * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.
131
171
  *
172
+ * Unlike the non-async rate limiter, this async version supports returning values from the rate-limited function,
173
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
174
+ * instead of setting the result on a state variable from within the rate-limited function.
175
+ *
176
+ * The rate limiter supports two types of windows:
177
+ * - 'fixed': A strict window that resets after the window period. All executions within the window count
178
+ * towards the limit, and the window resets completely after the period.
179
+ * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more
180
+ * consistent rate of execution over time.
181
+ *
132
182
  * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:
133
183
  * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets
134
184
  * - A throttler ensures even spacing between executions, which can be better for consistent performance
@@ -139,10 +189,11 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
139
189
  *
140
190
  * @example
141
191
  * ```ts
142
- * // Rate limit to 5 calls per minute
192
+ * // Rate limit to 5 calls per minute with a sliding window
143
193
  * const rateLimited = asyncRateLimit(makeApiCall, {
144
194
  * limit: 5,
145
195
  * window: 60000,
196
+ * windowType: 'sliding',
146
197
  * onReject: (rateLimiter) => {
147
198
  * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);
148
199
  * }
@@ -150,10 +201,11 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
150
201
  *
151
202
  * // First 5 calls will execute immediately
152
203
  * // Additional calls will be rejected until the minute window resets
153
- * await rateLimited();
204
+ * // Returns the API response directly
205
+ * const result = await rateLimited();
154
206
  *
155
207
  * // For more even execution, consider using throttle instead:
156
208
  * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds
157
209
  * ```
158
210
  */
159
- export declare function asyncRateLimit<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: Omit<AsyncRateLimiterOptions<TFn>, 'enabled'>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;
211
+ export declare function asyncRateLimit<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: AsyncRateLimiterOptions<TFn>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;