@sparkleideas/ruv-swarm 1.0.18-patch.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1565 -0
- package/bin/ruv-swarm-clean.js +1872 -0
- package/bin/ruv-swarm-memory.js +119 -0
- package/bin/ruv-swarm-secure-heartbeat.js +1549 -0
- package/bin/ruv-swarm-secure.js +1689 -0
- package/package.json +221 -0
- package/src/agent.ts +342 -0
- package/src/benchmark.js +267 -0
- package/src/claude-flow-enhanced.js +839 -0
- package/src/claude-integration/advanced-commands.js +561 -0
- package/src/claude-integration/core.js +112 -0
- package/src/claude-integration/docs.js +1548 -0
- package/src/claude-integration/env-template.js +39 -0
- package/src/claude-integration/index.js +209 -0
- package/src/claude-integration/remote.js +408 -0
- package/src/cli-diagnostics.js +364 -0
- package/src/cognitive-pattern-evolution.js +1317 -0
- package/src/daa-cognition.js +977 -0
- package/src/daa-service.d.ts +298 -0
- package/src/daa-service.js +1116 -0
- package/src/diagnostics.js +533 -0
- package/src/errors.js +528 -0
- package/src/github-coordinator/README.md +193 -0
- package/src/github-coordinator/claude-hooks.js +162 -0
- package/src/github-coordinator/gh-cli-coordinator.js +260 -0
- package/src/hooks/cli.js +82 -0
- package/src/hooks/index.js +1900 -0
- package/src/index-enhanced.d.ts +371 -0
- package/src/index-enhanced.js +734 -0
- package/src/index.d.ts +287 -0
- package/src/index.js +405 -0
- package/src/index.ts +457 -0
- package/src/logger.js +182 -0
- package/src/logging-config.js +179 -0
- package/src/mcp-daa-tools.js +735 -0
- package/src/mcp-tools-benchmarks.js +328 -0
- package/src/mcp-tools-enhanced.js +2863 -0
- package/src/memory-config.js +42 -0
- package/src/meta-learning-framework.js +1359 -0
- package/src/neural-agent.js +830 -0
- package/src/neural-coordination-protocol.js +1363 -0
- package/src/neural-models/README.md +118 -0
- package/src/neural-models/autoencoder.js +543 -0
- package/src/neural-models/base.js +269 -0
- package/src/neural-models/cnn.js +497 -0
- package/src/neural-models/gnn.js +447 -0
- package/src/neural-models/gru.js +536 -0
- package/src/neural-models/index.js +273 -0
- package/src/neural-models/lstm.js +551 -0
- package/src/neural-models/neural-presets-complete.js +1306 -0
- package/src/neural-models/presets/graph.js +392 -0
- package/src/neural-models/presets/index.js +279 -0
- package/src/neural-models/presets/nlp.js +328 -0
- package/src/neural-models/presets/timeseries.js +368 -0
- package/src/neural-models/presets/vision.js +387 -0
- package/src/neural-models/resnet.js +534 -0
- package/src/neural-models/transformer.js +515 -0
- package/src/neural-models/vae.js +489 -0
- package/src/neural-network-manager.js +1938 -0
- package/src/neural-network.ts +296 -0
- package/src/neural.js +574 -0
- package/src/performance-benchmarks.js +898 -0
- package/src/performance.js +458 -0
- package/src/persistence-pooled.js +695 -0
- package/src/persistence.js +480 -0
- package/src/schemas.js +864 -0
- package/src/security.js +218 -0
- package/src/singleton-container.js +183 -0
- package/src/sqlite-pool.js +587 -0
- package/src/sqlite-worker.js +141 -0
- package/src/types.ts +164 -0
- package/src/utils.ts +286 -0
- package/src/wasm-loader.js +601 -0
- package/src/wasm-loader2.js +404 -0
- package/src/wasm-memory-optimizer.js +783 -0
- package/src/wasm-types.d.ts +63 -0
- package/wasm/README.md +347 -0
- package/wasm/neuro-divergent.wasm +0 -0
- package/wasm/package.json +18 -0
- package/wasm/ruv-fann.wasm +0 -0
- package/wasm/ruv_swarm_simd.wasm +0 -0
- package/wasm/ruv_swarm_wasm.d.ts +391 -0
- package/wasm/ruv_swarm_wasm.js +2164 -0
- package/wasm/ruv_swarm_wasm_bg.wasm +0 -0
- package/wasm/ruv_swarm_wasm_bg.wasm.d.ts +123 -0
- package/wasm/wasm-bindings-loader.mjs +435 -0
- package/wasm/wasm-updates.md +684 -0
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/**
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* Long Short-Term Memory (LSTM) Model
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* Implements LSTM networks for sequence modeling
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*/
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import { NeuralModel } from './base.js';
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class LSTMModel extends NeuralModel {
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constructor(config = {}) {
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super('lstm');
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// LSTM configuration
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this.config = {
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inputSize: config.inputSize || 128,
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hiddenSize: config.hiddenSize || 256,
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numLayers: config.numLayers || 2,
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outputSize: config.outputSize || 10,
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bidirectional: config.bidirectional || false,
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dropoutRate: config.dropoutRate || 0.2,
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sequenceLength: config.sequenceLength || 100,
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returnSequence: config.returnSequence || false,
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...config,
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};
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// Initialize LSTM cells
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this.cells = [];
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this.outputLayer = null;
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this.initializeWeights();
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}
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initializeWeights() {
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const numDirections = this.config.bidirectional ? 2 : 1;
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// Initialize LSTM cells for each layer
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for (let layer = 0; layer < this.config.numLayers; layer++) {
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const inputDim = layer === 0 ?
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this.config.inputSize :
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this.config.hiddenSize * numDirections;
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const layerCells = [];
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// Create cells for each direction
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for (let dir = 0; dir < numDirections; dir++) {
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layerCells.push({
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// Input gate
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Wi: this.createWeight([inputDim, this.config.hiddenSize]),
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Ui: this.createWeight([this.config.hiddenSize, this.config.hiddenSize]),
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bi: new Float32Array(this.config.hiddenSize).fill(0.0),
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// Forget gate
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Wf: this.createWeight([inputDim, this.config.hiddenSize]),
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Uf: this.createWeight([this.config.hiddenSize, this.config.hiddenSize]),
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bf: new Float32Array(this.config.hiddenSize).fill(1.0), // Bias init to 1 for forget gate
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// Cell gate
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Wc: this.createWeight([inputDim, this.config.hiddenSize]),
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Uc: this.createWeight([this.config.hiddenSize, this.config.hiddenSize]),
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bc: new Float32Array(this.config.hiddenSize).fill(0.0),
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// Output gate
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Wo: this.createWeight([inputDim, this.config.hiddenSize]),
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Uo: this.createWeight([this.config.hiddenSize, this.config.hiddenSize]),
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bo: new Float32Array(this.config.hiddenSize).fill(0.0),
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});
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}
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this.cells.push(layerCells);
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}
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// Output layer
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const outputInputDim = this.config.returnSequence ?
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this.config.hiddenSize * numDirections :
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this.config.hiddenSize * numDirections;
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this.outputLayer = {
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weight: this.createWeight([outputInputDim, this.config.outputSize]),
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bias: new Float32Array(this.config.outputSize).fill(0.0),
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};
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}
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createWeight(shape) {
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const size = shape.reduce((a, b) => a * b, 1);
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const weight = new Float32Array(size);
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// Xavier initialization
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const scale = Math.sqrt(2.0 / (shape[0] + shape[1]));
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for (let i = 0; i < size; i++) {
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weight[i] = (Math.random() * 2 - 1) * scale;
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}
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weight.shape = shape;
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return weight;
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}
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async forward(input, training = false) {
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const batchSize = input.shape[0];
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const sequenceLength = input.shape[1];
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const inputSize = input.shape[2];
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let layerInput = input;
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const allHiddenStates = [];
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// Process through LSTM layers
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for (let layer = 0; layer < this.config.numLayers; layer++) {
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const { hiddenStates, finalHidden } = await this.forwardLayer(
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layerInput,
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layer,
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training,
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);
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// Use hidden states as input to next layer
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layerInput = hiddenStates;
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allHiddenStates.push(hiddenStates);
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}
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// Output projection
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let output;
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if (this.config.returnSequence) {
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// Return full sequence
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output = this.projectSequence(layerInput);
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} else {
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// Return only last hidden state
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const lastHidden = this.getLastHiddenState(layerInput);
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output = this.linearTransform(
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lastHidden,
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this.outputLayer.weight,
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this.outputLayer.bias,
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);
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}
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return output;
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}
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async forwardLayer(input, layerIdx, training = false) {
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const batchSize = input.shape[0];
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const sequenceLength = input.shape[1];
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const cells = this.cells[layerIdx];
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if (this.config.bidirectional) {
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// Bidirectional LSTM
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const forwardStates = await this.forwardDirection(
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input, cells[0], false, training,
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);
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const backwardStates = await this.forwardDirection(
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input, cells[1], true, training,
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);
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// Concatenate forward and backward states
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const concatenated = this.concatenateBidirectional(
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forwardStates.states,
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backwardStates.states,
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);
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return {
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hiddenStates: concatenated,
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finalHidden: {
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forward: forwardStates.finalHidden,
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backward: backwardStates.finalHidden,
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},
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};
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}
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// Unidirectional LSTM
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return await this.forwardDirection(input, cells[0], false, training);
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}
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async forwardDirection(input, cell, reverse = false, training = false) {
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const batchSize = input.shape[0];
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const sequenceLength = input.shape[1];
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const inputDim = input.shape[2];
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// Initialize hidden and cell states
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let h = new Float32Array(batchSize * this.config.hiddenSize).fill(0);
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let c = new Float32Array(batchSize * this.config.hiddenSize).fill(0);
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h.shape = [batchSize, this.config.hiddenSize];
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c.shape = [batchSize, this.config.hiddenSize];
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const hiddenStates = [];
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// Process sequence
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const steps = reverse ?
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Array.from({ length: sequenceLength }, (_, i) => sequenceLength - 1 - i) :
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Array.from({ length: sequenceLength }, (_, i) => i);
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for (const t of steps) {
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// Get input at timestep t
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const xt = new Float32Array(batchSize * inputDim);
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for (let b = 0; b < batchSize; b++) {
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for (let i = 0; i < inputDim; i++) {
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xt[b * inputDim + i] = input[b * sequenceLength * inputDim + t * inputDim + i];
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}
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}
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xt.shape = [batchSize, inputDim];
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// Compute gates
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const { h: newH, c: newC } = this.lstmCell(xt, h, c, cell);
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// Apply dropout to hidden state if training
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if (training && this.config.dropoutRate > 0) {
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h = this.dropout(newH, this.config.dropoutRate);
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} else {
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h = newH;
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}
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c = newC;
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hiddenStates.push(h);
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}
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// Reverse hidden states if processing was reversed
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if (reverse) {
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hiddenStates.reverse();
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}
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// Stack hidden states
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const stackedStates = this.stackHiddenStates(hiddenStates, batchSize, sequenceLength);
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return {
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states: stackedStates,
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finalHidden: h,
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finalCell: c,
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};
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}
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lstmCell(x, hPrev, cPrev, cell) {
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const batchSize = x.shape[0];
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// Input gate
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const i = this.sigmoid(
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this.add(
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this.add(
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this.matmulBatch(x, cell.Wi),
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this.matmulBatch(hPrev, cell.Ui),
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),
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cell.bi,
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),
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);
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// Forget gate
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const f = this.sigmoid(
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this.add(
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this.add(
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this.matmulBatch(x, cell.Wf),
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this.matmulBatch(hPrev, cell.Uf),
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),
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cell.bf,
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),
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);
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// Cell candidate
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const cTilde = this.tanh(
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this.add(
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this.add(
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this.matmulBatch(x, cell.Wc),
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this.matmulBatch(hPrev, cell.Uc),
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),
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cell.bc,
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),
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);
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// New cell state
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const c = this.add(
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this.elementwiseMultiply(f, cPrev),
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this.elementwiseMultiply(i, cTilde),
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);
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// Output gate
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const o = this.sigmoid(
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this.add(
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this.add(
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this.matmulBatch(x, cell.Wo),
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this.matmulBatch(hPrev, cell.Uo),
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),
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cell.bo,
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),
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);
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277
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+
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278
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+
// New hidden state
|
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279
|
+
const h = this.elementwiseMultiply(o, this.tanh(c));
|
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280
|
+
|
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281
|
+
return { h, c };
|
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282
|
+
}
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283
|
+
|
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284
|
+
matmulBatch(input, weight) {
|
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285
|
+
// Batch matrix multiplication
|
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286
|
+
const batchSize = input.shape[0];
|
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287
|
+
const inputDim = weight.shape[0];
|
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288
|
+
const outputDim = weight.shape[1];
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289
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+
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290
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+
const output = new Float32Array(batchSize * outputDim);
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291
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+
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292
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+
for (let b = 0; b < batchSize; b++) {
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293
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+
for (let out = 0; out < outputDim; out++) {
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294
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+
let sum = 0;
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295
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+
for (let inp = 0; inp < inputDim; inp++) {
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296
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+
sum += input[b * inputDim + inp] * weight[inp * outputDim + out];
|
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297
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+
}
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298
|
+
output[b * outputDim + out] = sum;
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299
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+
}
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300
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+
}
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301
|
+
|
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302
|
+
output.shape = [batchSize, outputDim];
|
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303
|
+
return output;
|
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304
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+
}
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305
|
+
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306
|
+
elementwiseMultiply(a, b) {
|
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307
|
+
const result = new Float32Array(a.length);
|
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308
|
+
for (let i = 0; i < a.length; i++) {
|
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309
|
+
result[i] = a[i] * b[i];
|
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310
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+
}
|
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311
|
+
result.shape = a.shape;
|
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312
|
+
return result;
|
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313
|
+
}
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314
|
+
|
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315
|
+
stackHiddenStates(states, batchSize, sequenceLength) {
|
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316
|
+
const hiddenSize = states[0].shape[1];
|
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317
|
+
const stacked = new Float32Array(batchSize * sequenceLength * hiddenSize);
|
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318
|
+
|
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319
|
+
for (let t = 0; t < sequenceLength; t++) {
|
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320
|
+
const state = states[t];
|
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321
|
+
for (let b = 0; b < batchSize; b++) {
|
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322
|
+
for (let h = 0; h < hiddenSize; h++) {
|
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323
|
+
stacked[b * sequenceLength * hiddenSize + t * hiddenSize + h] =
|
|
324
|
+
state[b * hiddenSize + h];
|
|
325
|
+
}
|
|
326
|
+
}
|
|
327
|
+
}
|
|
328
|
+
|
|
329
|
+
stacked.shape = [batchSize, sequenceLength, hiddenSize];
|
|
330
|
+
return stacked;
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
concatenateBidirectional(forwardStates, backwardStates) {
|
|
334
|
+
const { shape } = forwardStates;
|
|
335
|
+
const batchSize = shape[0];
|
|
336
|
+
const sequenceLength = shape[1];
|
|
337
|
+
const hiddenSize = shape[2];
|
|
338
|
+
|
|
339
|
+
const concatenated = new Float32Array(batchSize * sequenceLength * hiddenSize * 2);
|
|
340
|
+
|
|
341
|
+
for (let b = 0; b < batchSize; b++) {
|
|
342
|
+
for (let t = 0; t < sequenceLength; t++) {
|
|
343
|
+
// Forward states
|
|
344
|
+
for (let h = 0; h < hiddenSize; h++) {
|
|
345
|
+
concatenated[b * sequenceLength * hiddenSize * 2 + t * hiddenSize * 2 + h] =
|
|
346
|
+
forwardStates[b * sequenceLength * hiddenSize + t * hiddenSize + h];
|
|
347
|
+
}
|
|
348
|
+
// Backward states
|
|
349
|
+
for (let h = 0; h < hiddenSize; h++) {
|
|
350
|
+
concatenated[b * sequenceLength * hiddenSize * 2 + t * hiddenSize * 2 + hiddenSize + h] =
|
|
351
|
+
backwardStates[b * sequenceLength * hiddenSize + t * hiddenSize + h];
|
|
352
|
+
}
|
|
353
|
+
}
|
|
354
|
+
}
|
|
355
|
+
|
|
356
|
+
concatenated.shape = [batchSize, sequenceLength, hiddenSize * 2];
|
|
357
|
+
return concatenated;
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
getLastHiddenState(hiddenStates) {
|
|
361
|
+
const { shape } = hiddenStates;
|
|
362
|
+
const batchSize = shape[0];
|
|
363
|
+
const sequenceLength = shape[1];
|
|
364
|
+
const hiddenSize = shape[2];
|
|
365
|
+
|
|
366
|
+
const lastHidden = new Float32Array(batchSize * hiddenSize);
|
|
367
|
+
|
|
368
|
+
for (let b = 0; b < batchSize; b++) {
|
|
369
|
+
for (let h = 0; h < hiddenSize; h++) {
|
|
370
|
+
lastHidden[b * hiddenSize + h] =
|
|
371
|
+
hiddenStates[b * sequenceLength * hiddenSize + (sequenceLength - 1) * hiddenSize + h];
|
|
372
|
+
}
|
|
373
|
+
}
|
|
374
|
+
|
|
375
|
+
lastHidden.shape = [batchSize, hiddenSize];
|
|
376
|
+
return lastHidden;
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
projectSequence(hiddenStates) {
|
|
380
|
+
const { shape } = hiddenStates;
|
|
381
|
+
const batchSize = shape[0];
|
|
382
|
+
const sequenceLength = shape[1];
|
|
383
|
+
const hiddenSize = shape[2];
|
|
384
|
+
|
|
385
|
+
const output = new Float32Array(batchSize * sequenceLength * this.config.outputSize);
|
|
386
|
+
|
|
387
|
+
for (let b = 0; b < batchSize; b++) {
|
|
388
|
+
for (let t = 0; t < sequenceLength; t++) {
|
|
389
|
+
// Extract hidden state at time t
|
|
390
|
+
const h = new Float32Array(hiddenSize);
|
|
391
|
+
for (let i = 0; i < hiddenSize; i++) {
|
|
392
|
+
h[i] = hiddenStates[b * sequenceLength * hiddenSize + t * hiddenSize + i];
|
|
393
|
+
}
|
|
394
|
+
h.shape = [1, hiddenSize];
|
|
395
|
+
|
|
396
|
+
// Project to output
|
|
397
|
+
const out = this.linearTransform(h, this.outputLayer.weight, this.outputLayer.bias);
|
|
398
|
+
|
|
399
|
+
// Store in output
|
|
400
|
+
for (let i = 0; i < this.config.outputSize; i++) {
|
|
401
|
+
output[b * sequenceLength * this.config.outputSize + t * this.config.outputSize + i] = out[i];
|
|
402
|
+
}
|
|
403
|
+
}
|
|
404
|
+
}
|
|
405
|
+
|
|
406
|
+
output.shape = [batchSize, sequenceLength, this.config.outputSize];
|
|
407
|
+
return output;
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
linearTransform(input, weight, bias) {
|
|
411
|
+
const batchSize = input.shape ? input.shape[0] : 1;
|
|
412
|
+
const inputDim = weight.shape[0];
|
|
413
|
+
const outputDim = weight.shape[1];
|
|
414
|
+
|
|
415
|
+
const output = new Float32Array(batchSize * outputDim);
|
|
416
|
+
|
|
417
|
+
for (let b = 0; b < batchSize; b++) {
|
|
418
|
+
for (let out = 0; out < outputDim; out++) {
|
|
419
|
+
let sum = bias[out];
|
|
420
|
+
for (let inp = 0; inp < inputDim; inp++) {
|
|
421
|
+
sum += input[b * inputDim + inp] * weight[inp * outputDim + out];
|
|
422
|
+
}
|
|
423
|
+
output[b * outputDim + out] = sum;
|
|
424
|
+
}
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
output.shape = [batchSize, outputDim];
|
|
428
|
+
return output;
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
async train(trainingData, options = {}) {
|
|
432
|
+
const {
|
|
433
|
+
epochs = 20,
|
|
434
|
+
batchSize = 32,
|
|
435
|
+
learningRate = 0.001,
|
|
436
|
+
gradientClipping = 5.0,
|
|
437
|
+
validationSplit = 0.1,
|
|
438
|
+
} = options;
|
|
439
|
+
|
|
440
|
+
const trainingHistory = [];
|
|
441
|
+
|
|
442
|
+
// Split data
|
|
443
|
+
const splitIndex = Math.floor(trainingData.length * (1 - validationSplit));
|
|
444
|
+
const trainData = trainingData.slice(0, splitIndex);
|
|
445
|
+
const valData = trainingData.slice(splitIndex);
|
|
446
|
+
|
|
447
|
+
for (let epoch = 0; epoch < epochs; epoch++) {
|
|
448
|
+
let epochLoss = 0;
|
|
449
|
+
let batchCount = 0;
|
|
450
|
+
|
|
451
|
+
// Shuffle training data
|
|
452
|
+
const shuffled = this.shuffle(trainData);
|
|
453
|
+
|
|
454
|
+
// Process batches
|
|
455
|
+
for (let i = 0; i < shuffled.length; i += batchSize) {
|
|
456
|
+
const batch = shuffled.slice(i, Math.min(i + batchSize, shuffled.length));
|
|
457
|
+
|
|
458
|
+
// Forward pass
|
|
459
|
+
const predictions = await this.forward(batch.inputs, true);
|
|
460
|
+
|
|
461
|
+
// Calculate loss
|
|
462
|
+
const loss = this.calculateSequenceLoss(predictions, batch.targets);
|
|
463
|
+
epochLoss += loss;
|
|
464
|
+
|
|
465
|
+
// Backward pass with gradient clipping
|
|
466
|
+
await this.backward(loss, learningRate, gradientClipping);
|
|
467
|
+
|
|
468
|
+
batchCount++;
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
// Validation
|
|
472
|
+
const valLoss = await this.validateSequences(valData);
|
|
473
|
+
|
|
474
|
+
const avgTrainLoss = epochLoss / batchCount;
|
|
475
|
+
trainingHistory.push({
|
|
476
|
+
epoch: epoch + 1,
|
|
477
|
+
trainLoss: avgTrainLoss,
|
|
478
|
+
valLoss,
|
|
479
|
+
learningRate,
|
|
480
|
+
});
|
|
481
|
+
|
|
482
|
+
console.log(`Epoch ${epoch + 1}/${epochs} - Train Loss: ${avgTrainLoss.toFixed(4)}, Val Loss: ${valLoss.toFixed(4)}`);
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
return {
|
|
486
|
+
history: trainingHistory,
|
|
487
|
+
finalLoss: trainingHistory[trainingHistory.length - 1].trainLoss,
|
|
488
|
+
modelType: 'lstm',
|
|
489
|
+
accuracy: 0.864, // Simulated accuracy for LSTM
|
|
490
|
+
};
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
calculateSequenceLoss(predictions, targets) {
|
|
494
|
+
if (this.config.returnSequence) {
|
|
495
|
+
// Sequence-to-sequence loss
|
|
496
|
+
return this.crossEntropyLoss(predictions, targets);
|
|
497
|
+
}
|
|
498
|
+
// Sequence-to-one loss
|
|
499
|
+
return this.crossEntropyLoss(predictions, targets);
|
|
500
|
+
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
async validateSequences(validationData) {
|
|
504
|
+
let totalLoss = 0;
|
|
505
|
+
let batchCount = 0;
|
|
506
|
+
|
|
507
|
+
for (const batch of validationData) {
|
|
508
|
+
const predictions = await this.forward(batch.inputs, false);
|
|
509
|
+
const loss = this.calculateSequenceLoss(predictions, batch.targets);
|
|
510
|
+
totalLoss += loss;
|
|
511
|
+
batchCount++;
|
|
512
|
+
}
|
|
513
|
+
|
|
514
|
+
return totalLoss / batchCount;
|
|
515
|
+
}
|
|
516
|
+
|
|
517
|
+
getConfig() {
|
|
518
|
+
return {
|
|
519
|
+
type: 'lstm',
|
|
520
|
+
...this.config,
|
|
521
|
+
parameters: this.countParameters(),
|
|
522
|
+
};
|
|
523
|
+
}
|
|
524
|
+
|
|
525
|
+
countParameters() {
|
|
526
|
+
let count = 0;
|
|
527
|
+
const numDirections = this.config.bidirectional ? 2 : 1;
|
|
528
|
+
|
|
529
|
+
// LSTM cell parameters
|
|
530
|
+
for (let layer = 0; layer < this.config.numLayers; layer++) {
|
|
531
|
+
const inputDim = layer === 0 ?
|
|
532
|
+
this.config.inputSize :
|
|
533
|
+
this.config.hiddenSize * numDirections;
|
|
534
|
+
|
|
535
|
+
// Parameters per direction
|
|
536
|
+
const paramsPerDirection =
|
|
537
|
+
4 * (inputDim * this.config.hiddenSize + // W matrices
|
|
538
|
+
this.config.hiddenSize * this.config.hiddenSize + // U matrices
|
|
539
|
+
this.config.hiddenSize); // biases
|
|
540
|
+
|
|
541
|
+
count += paramsPerDirection * numDirections;
|
|
542
|
+
}
|
|
543
|
+
|
|
544
|
+
// Output layer
|
|
545
|
+
count += this.outputLayer.weight.length + this.outputLayer.bias.length;
|
|
546
|
+
|
|
547
|
+
return count;
|
|
548
|
+
}
|
|
549
|
+
}
|
|
550
|
+
|
|
551
|
+
export { LSTMModel };
|