@shopify/react-native-skia 0.1.241 → 1.0.1

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Files changed (2274) hide show
  1. package/package.json +9 -7
  2. package/src/renderer/Offscreen.tsx +2 -2
  3. package/lib/commonjs/Platform/IPlatform.d.ts +0 -10
  4. package/lib/commonjs/Platform/IPlatform.js +0 -6
  5. package/lib/commonjs/Platform/IPlatform.js.map +0 -1
  6. package/lib/commonjs/Platform/Platform.d.ts +0 -2
  7. package/lib/commonjs/Platform/Platform.js +0 -18
  8. package/lib/commonjs/Platform/Platform.js.map +0 -1
  9. package/lib/commonjs/Platform/Platform.web.d.ts +0 -2
  10. package/lib/commonjs/Platform/Platform.web.js +0 -144
  11. package/lib/commonjs/Platform/Platform.web.js.map +0 -1
  12. package/lib/commonjs/Platform/index.d.ts +0 -1
  13. package/lib/commonjs/Platform/index.js +0 -17
  14. package/lib/commonjs/Platform/index.js.map +0 -1
  15. package/lib/commonjs/animation/functions/index.d.ts +0 -4
  16. package/lib/commonjs/animation/functions/index.js +0 -50
  17. package/lib/commonjs/animation/functions/index.js.map +0 -1
  18. package/lib/commonjs/animation/functions/interpolate.d.ts +0 -17
  19. package/lib/commonjs/animation/functions/interpolate.js +0 -132
  20. package/lib/commonjs/animation/functions/interpolate.js.map +0 -1
  21. package/lib/commonjs/animation/functions/interpolateColors.d.ts +0 -3
  22. package/lib/commonjs/animation/functions/interpolateColors.js +0 -35
  23. package/lib/commonjs/animation/functions/interpolateColors.js.map +0 -1
  24. package/lib/commonjs/animation/functions/interpolatePaths.d.ts +0 -19
  25. package/lib/commonjs/animation/functions/interpolatePaths.js +0 -68
  26. package/lib/commonjs/animation/functions/interpolatePaths.js.map +0 -1
  27. package/lib/commonjs/animation/functions/interpolateVector.d.ts +0 -10
  28. package/lib/commonjs/animation/functions/interpolateVector.js +0 -23
  29. package/lib/commonjs/animation/functions/interpolateVector.js.map +0 -1
  30. package/lib/commonjs/animation/index.d.ts +0 -1
  31. package/lib/commonjs/animation/index.js +0 -17
  32. package/lib/commonjs/animation/index.js.map +0 -1
  33. package/lib/commonjs/dom/nodes/DrawingNode.d.ts +0 -14
  34. package/lib/commonjs/dom/nodes/DrawingNode.js +0 -69
  35. package/lib/commonjs/dom/nodes/DrawingNode.js.map +0 -1
  36. package/lib/commonjs/dom/nodes/GroupNode.d.ts +0 -7
  37. package/lib/commonjs/dom/nodes/GroupNode.js +0 -22
  38. package/lib/commonjs/dom/nodes/GroupNode.js.map +0 -1
  39. package/lib/commonjs/dom/nodes/JsiSkDOM.d.ts +0 -68
  40. package/lib/commonjs/dom/nodes/JsiSkDOM.js +0 -208
  41. package/lib/commonjs/dom/nodes/JsiSkDOM.js.map +0 -1
  42. package/lib/commonjs/dom/nodes/LayerNode.d.ts +0 -8
  43. package/lib/commonjs/dom/nodes/LayerNode.js +0 -39
  44. package/lib/commonjs/dom/nodes/LayerNode.js.map +0 -1
  45. package/lib/commonjs/dom/nodes/Node.d.ts +0 -35
  46. package/lib/commonjs/dom/nodes/Node.js +0 -103
  47. package/lib/commonjs/dom/nodes/Node.js.map +0 -1
  48. package/lib/commonjs/dom/nodes/PaintNode.d.ts +0 -8
  49. package/lib/commonjs/dom/nodes/PaintNode.js +0 -90
  50. package/lib/commonjs/dom/nodes/PaintNode.js.map +0 -1
  51. package/lib/commonjs/dom/nodes/RenderNode.d.ts +0 -26
  52. package/lib/commonjs/dom/nodes/RenderNode.js +0 -132
  53. package/lib/commonjs/dom/nodes/RenderNode.js.map +0 -1
  54. package/lib/commonjs/dom/nodes/datatypes/Circle.d.ts +0 -7
  55. package/lib/commonjs/dom/nodes/datatypes/Circle.js +0 -29
  56. package/lib/commonjs/dom/nodes/datatypes/Circle.js.map +0 -1
  57. package/lib/commonjs/dom/nodes/datatypes/Enum.d.ts +0 -1
  58. package/lib/commonjs/dom/nodes/datatypes/Enum.js +0 -9
  59. package/lib/commonjs/dom/nodes/datatypes/Enum.js.map +0 -1
  60. package/lib/commonjs/dom/nodes/datatypes/Fitting.d.ts +0 -33
  61. package/lib/commonjs/dom/nodes/datatypes/Fitting.js +0 -129
  62. package/lib/commonjs/dom/nodes/datatypes/Fitting.js.map +0 -1
  63. package/lib/commonjs/dom/nodes/datatypes/Gradient.d.ts +0 -252
  64. package/lib/commonjs/dom/nodes/datatypes/Gradient.js +0 -54
  65. package/lib/commonjs/dom/nodes/datatypes/Gradient.js.map +0 -1
  66. package/lib/commonjs/dom/nodes/datatypes/Path.d.ts +0 -4
  67. package/lib/commonjs/dom/nodes/datatypes/Path.js +0 -20
  68. package/lib/commonjs/dom/nodes/datatypes/Path.js.map +0 -1
  69. package/lib/commonjs/dom/nodes/datatypes/Radius.d.ts +0 -3
  70. package/lib/commonjs/dom/nodes/datatypes/Radius.js +0 -14
  71. package/lib/commonjs/dom/nodes/datatypes/Radius.js.map +0 -1
  72. package/lib/commonjs/dom/nodes/datatypes/Rect.d.ts +0 -5
  73. package/lib/commonjs/dom/nodes/datatypes/Rect.js +0 -40
  74. package/lib/commonjs/dom/nodes/datatypes/Rect.js.map +0 -1
  75. package/lib/commonjs/dom/nodes/datatypes/Transform.d.ts +0 -3
  76. package/lib/commonjs/dom/nodes/datatypes/Transform.js +0 -33
  77. package/lib/commonjs/dom/nodes/datatypes/Transform.js.map +0 -1
  78. package/lib/commonjs/dom/nodes/datatypes/index.d.ts +0 -8
  79. package/lib/commonjs/dom/nodes/datatypes/index.js +0 -94
  80. package/lib/commonjs/dom/nodes/datatypes/index.js.map +0 -1
  81. package/lib/commonjs/dom/nodes/drawings/AtlasNode.d.ts +0 -8
  82. package/lib/commonjs/dom/nodes/drawings/AtlasNode.js +0 -36
  83. package/lib/commonjs/dom/nodes/drawings/AtlasNode.js.map +0 -1
  84. package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.d.ts +0 -8
  85. package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.js +0 -42
  86. package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.js.map +0 -1
  87. package/lib/commonjs/dom/nodes/drawings/Box.d.ts +0 -15
  88. package/lib/commonjs/dom/nodes/drawings/Box.js +0 -82
  89. package/lib/commonjs/dom/nodes/drawings/Box.js.map +0 -1
  90. package/lib/commonjs/dom/nodes/drawings/CircleNode.d.ts +0 -9
  91. package/lib/commonjs/dom/nodes/drawings/CircleNode.js +0 -32
  92. package/lib/commonjs/dom/nodes/drawings/CircleNode.js.map +0 -1
  93. package/lib/commonjs/dom/nodes/drawings/DiffRectNode.d.ts +0 -8
  94. package/lib/commonjs/dom/nodes/drawings/DiffRectNode.js +0 -28
  95. package/lib/commonjs/dom/nodes/drawings/DiffRectNode.js.map +0 -1
  96. package/lib/commonjs/dom/nodes/drawings/FillNode.d.ts +0 -8
  97. package/lib/commonjs/dom/nodes/drawings/FillNode.js +0 -24
  98. package/lib/commonjs/dom/nodes/drawings/FillNode.js.map +0 -1
  99. package/lib/commonjs/dom/nodes/drawings/ImageNode.d.ts +0 -25
  100. package/lib/commonjs/dom/nodes/drawings/ImageNode.js +0 -71
  101. package/lib/commonjs/dom/nodes/drawings/ImageNode.js.map +0 -1
  102. package/lib/commonjs/dom/nodes/drawings/ImageSVG.d.ts +0 -13
  103. package/lib/commonjs/dom/nodes/drawings/ImageSVG.js +0 -57
  104. package/lib/commonjs/dom/nodes/drawings/ImageSVG.js.map +0 -1
  105. package/lib/commonjs/dom/nodes/drawings/LineNode.d.ts +0 -8
  106. package/lib/commonjs/dom/nodes/drawings/LineNode.js +0 -28
  107. package/lib/commonjs/dom/nodes/drawings/LineNode.js.map +0 -1
  108. package/lib/commonjs/dom/nodes/drawings/OvalNode.d.ts +0 -9
  109. package/lib/commonjs/dom/nodes/drawings/OvalNode.js +0 -28
  110. package/lib/commonjs/dom/nodes/drawings/OvalNode.js.map +0 -1
  111. package/lib/commonjs/dom/nodes/drawings/ParagraphNode.d.ts +0 -8
  112. package/lib/commonjs/dom/nodes/drawings/ParagraphNode.js +0 -32
  113. package/lib/commonjs/dom/nodes/drawings/ParagraphNode.js.map +0 -1
  114. package/lib/commonjs/dom/nodes/drawings/PatchNode.d.ts +0 -18
  115. package/lib/commonjs/dom/nodes/drawings/PatchNode.js +0 -53
  116. package/lib/commonjs/dom/nodes/drawings/PatchNode.js.map +0 -1
  117. package/lib/commonjs/dom/nodes/drawings/PathNode.d.ts +0 -9
  118. package/lib/commonjs/dom/nodes/drawings/PathNode.js +0 -55
  119. package/lib/commonjs/dom/nodes/drawings/PathNode.js.map +0 -1
  120. package/lib/commonjs/dom/nodes/drawings/PictureNode.d.ts +0 -8
  121. package/lib/commonjs/dom/nodes/drawings/PictureNode.js +0 -26
  122. package/lib/commonjs/dom/nodes/drawings/PictureNode.js.map +0 -1
  123. package/lib/commonjs/dom/nodes/drawings/PointsNode.d.ts +0 -8
  124. package/lib/commonjs/dom/nodes/drawings/PointsNode.js +0 -30
  125. package/lib/commonjs/dom/nodes/drawings/PointsNode.js.map +0 -1
  126. package/lib/commonjs/dom/nodes/drawings/RRectNode.d.ts +0 -10
  127. package/lib/commonjs/dom/nodes/drawings/RRectNode.js +0 -32
  128. package/lib/commonjs/dom/nodes/drawings/RRectNode.js.map +0 -1
  129. package/lib/commonjs/dom/nodes/drawings/RectNode.d.ts +0 -9
  130. package/lib/commonjs/dom/nodes/drawings/RectNode.js +0 -28
  131. package/lib/commonjs/dom/nodes/drawings/RectNode.js.map +0 -1
  132. package/lib/commonjs/dom/nodes/drawings/Text.d.ts +0 -30
  133. package/lib/commonjs/dom/nodes/drawings/Text.js +0 -159
  134. package/lib/commonjs/dom/nodes/drawings/Text.js.map +0 -1
  135. package/lib/commonjs/dom/nodes/drawings/VerticesNode.d.ts +0 -9
  136. package/lib/commonjs/dom/nodes/drawings/VerticesNode.js +0 -43
  137. package/lib/commonjs/dom/nodes/drawings/VerticesNode.js.map +0 -1
  138. package/lib/commonjs/dom/nodes/drawings/index.d.ts +0 -18
  139. package/lib/commonjs/dom/nodes/drawings/index.js +0 -204
  140. package/lib/commonjs/dom/nodes/drawings/index.js.map +0 -1
  141. package/lib/commonjs/dom/nodes/index.d.ts +0 -3
  142. package/lib/commonjs/dom/nodes/index.js +0 -39
  143. package/lib/commonjs/dom/nodes/index.js.map +0 -1
  144. package/lib/commonjs/dom/nodes/paint/BlendNode.d.ts +0 -8
  145. package/lib/commonjs/dom/nodes/paint/BlendNode.js +0 -37
  146. package/lib/commonjs/dom/nodes/paint/BlendNode.js.map +0 -1
  147. package/lib/commonjs/dom/nodes/paint/ColorFilters.d.ts +0 -35
  148. package/lib/commonjs/dom/nodes/paint/ColorFilters.js +0 -102
  149. package/lib/commonjs/dom/nodes/paint/ColorFilters.js.map +0 -1
  150. package/lib/commonjs/dom/nodes/paint/ImageFilters.d.ts +0 -42
  151. package/lib/commonjs/dom/nodes/paint/ImageFilters.js +0 -183
  152. package/lib/commonjs/dom/nodes/paint/ImageFilters.js.map +0 -1
  153. package/lib/commonjs/dom/nodes/paint/MaskFilters.d.ts +0 -8
  154. package/lib/commonjs/dom/nodes/paint/MaskFilters.js +0 -26
  155. package/lib/commonjs/dom/nodes/paint/MaskFilters.js.map +0 -1
  156. package/lib/commonjs/dom/nodes/paint/PathEffects.d.ts +0 -39
  157. package/lib/commonjs/dom/nodes/paint/PathEffects.js +0 -136
  158. package/lib/commonjs/dom/nodes/paint/PathEffects.js.map +0 -1
  159. package/lib/commonjs/dom/nodes/paint/Shaders.d.ts +0 -43
  160. package/lib/commonjs/dom/nodes/paint/Shaders.js +0 -209
  161. package/lib/commonjs/dom/nodes/paint/Shaders.js.map +0 -1
  162. package/lib/commonjs/dom/nodes/paint/index.d.ts +0 -6
  163. package/lib/commonjs/dom/nodes/paint/index.js +0 -72
  164. package/lib/commonjs/dom/nodes/paint/index.js.map +0 -1
  165. package/lib/commonjs/dom/types/ColorFilters.d.ts +0 -12
  166. package/lib/commonjs/dom/types/ColorFilters.js +0 -6
  167. package/lib/commonjs/dom/types/ColorFilters.js.map +0 -1
  168. package/lib/commonjs/dom/types/Common.d.ts +0 -57
  169. package/lib/commonjs/dom/types/Common.js +0 -6
  170. package/lib/commonjs/dom/types/Common.js.map +0 -1
  171. package/lib/commonjs/dom/types/DeclarationContext.d.ts +0 -29
  172. package/lib/commonjs/dom/types/DeclarationContext.js +0 -91
  173. package/lib/commonjs/dom/types/DeclarationContext.js.map +0 -1
  174. package/lib/commonjs/dom/types/DrawingContext.d.ts +0 -22
  175. package/lib/commonjs/dom/types/DrawingContext.js +0 -263
  176. package/lib/commonjs/dom/types/DrawingContext.js.map +0 -1
  177. package/lib/commonjs/dom/types/Drawings.d.ts +0 -111
  178. package/lib/commonjs/dom/types/Drawings.js +0 -6
  179. package/lib/commonjs/dom/types/Drawings.js.map +0 -1
  180. package/lib/commonjs/dom/types/ImageFilters.d.ts +0 -37
  181. package/lib/commonjs/dom/types/ImageFilters.js +0 -6
  182. package/lib/commonjs/dom/types/ImageFilters.js.map +0 -1
  183. package/lib/commonjs/dom/types/MaskFilters.d.ts +0 -7
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  185. package/lib/commonjs/dom/types/MaskFilters.js.map +0 -1
  186. package/lib/commonjs/dom/types/Node.d.ts +0 -23
  187. package/lib/commonjs/dom/types/Node.js +0 -6
  188. package/lib/commonjs/dom/types/Node.js.map +0 -1
  189. package/lib/commonjs/dom/types/NodeType.d.ts +0 -68
  190. package/lib/commonjs/dom/types/NodeType.js +0 -77
  191. package/lib/commonjs/dom/types/NodeType.js.map +0 -1
  192. package/lib/commonjs/dom/types/Paragraph.d.ts +0 -8
  193. package/lib/commonjs/dom/types/Paragraph.js +0 -6
  194. package/lib/commonjs/dom/types/Paragraph.js.map +0 -1
  195. package/lib/commonjs/dom/types/PathEffects.d.ts +0 -28
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  197. package/lib/commonjs/dom/types/PathEffects.js.map +0 -1
  198. package/lib/commonjs/dom/types/Shaders.d.ts +0 -59
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  200. package/lib/commonjs/dom/types/Shaders.js.map +0 -1
  201. package/lib/commonjs/dom/types/SkDOM.d.ts +0 -73
  202. package/lib/commonjs/dom/types/SkDOM.js +0 -6
  203. package/lib/commonjs/dom/types/SkDOM.js.map +0 -1
  204. package/lib/commonjs/dom/types/index.d.ts +0 -13
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  207. package/lib/commonjs/external/index.d.ts +0 -1
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  210. package/lib/commonjs/external/reanimated/buffers.d.ts +0 -7
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  213. package/lib/commonjs/external/reanimated/index.d.ts +0 -6
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  216. package/lib/commonjs/external/reanimated/interpolators.d.ts +0 -10
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  219. package/lib/commonjs/external/reanimated/moduleWrapper.d.ts +0 -14
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  222. package/lib/commonjs/external/reanimated/renderHelpers.d.ts +0 -6
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  225. package/lib/commonjs/external/reanimated/textures.d.ts +0 -8
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  234. package/lib/commonjs/headless/index.d.ts +0 -5
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@@ -1 +0,0 @@
1
- {"version":3,"names":["FillType","PathOp","PathVerb","isPath","obj","__typename__"],"sources":["Path.ts"],"sourcesContent":["import type { SkRect } from \"../Rect\";\nimport type { SkPoint } from \"../Point\";\nimport type { InputRRect } from \"../RRect\";\nimport type { StrokeJoin, StrokeCap } from \"../Paint\";\nimport type { InputMatrix, SkMatrix } from \"../Matrix\";\nimport type { SkJSIInstance } from \"../JsiInstance\";\n\n/**\n * Options used for Path.stroke(). If an option is omitted, a sensible default will be used.\n */\nexport interface StrokeOpts {\n /** The width of the stroked lines. */\n width?: number;\n miter_limit?: number;\n /**\n * if > 1, increase precision, else if (0 < resScale < 1) reduce precision to\n * favor speed and size\n */\n precision?: number;\n join?: StrokeJoin;\n cap?: StrokeCap;\n}\n\nexport enum FillType {\n Winding,\n EvenOdd,\n InverseWinding,\n InverseEvenOdd,\n}\n\nexport enum PathOp {\n Difference, //!< subtract the op path from the first path\n Intersect, //!< intersect the two paths\n Union, //!< union (inclusive-or) the two paths\n XOR, //!< exclusive-or the two paths\n ReverseDifference,\n}\n\nexport enum PathVerb {\n Move,\n Line,\n Quad,\n Conic,\n Cubic,\n Close,\n}\n\nexport type PathCommand = number[];\n\nexport const isPath = (obj: SkJSIInstance<string> | null): obj is SkPath =>\n obj !== null && obj.__typename__ === \"Path\";\n\nexport interface SkPath extends SkJSIInstance<\"Path\"> {\n /**\n * Appends arc to Path, as the start of new contour. Arc added is part of ellipse\n * bounded by oval, from startAngle through sweepAngle. Both startAngle and\n * sweepAngle are measured in degrees, where zero degrees is aligned with the\n * positive x-axis, and positive sweeps extends arc clockwise.\n * Returns the modified path for easier chaining.\n * @param oval\n * @param startAngle\n * @param sweepAngle\n */\n addArc(\n oval: SkRect,\n startAngleInDegrees: number,\n sweepAngleInDegrees: number\n ): SkPath;\n\n /**\n * Adds oval to Path, appending kMove_Verb, four kConic_Verb, and kClose_Verb.\n * Oval is upright ellipse bounded by Rect oval with radii equal to half oval width\n * and half oval height. Oval begins at start and continues clockwise by default.\n * Returns the modified path for easier chaining.\n * @param oval\n * @param isCCW - if the path should be drawn counter-clockwise or not\n * @param startIndex - index of initial point of ellipse\n */\n addOval(oval: SkRect, isCCW?: boolean, startIndex?: number): SkPath;\n\n /**\n * Returns the number of points in this path. Initially zero.\n */\n countPoints(): number;\n\n /**\n * Adds contour created from array of n points, adding (count - 1) line segments.\n * Contour added starts at pts[0], then adds a line for every additional point\n * in pts array. If close is true, appends kClose_Verb to Path, connecting\n * pts[count - 1] and pts[0].\n * Returns the modified path for easier chaining.\n * @param points\n * @param close - if true, will add a line connecting last point to the first point.\n */\n addPoly(points: SkPoint[], close: boolean): SkPath;\n\n /** Adds beginning of contour at SkPoint (x, y).\n\n @param x x-axis value of contour start\n @param y y-axis value of contour start\n @return reference to SkPath\n\n example: https://fiddle.skia.org/c/@Path_moveTo\n */\n moveTo(x: number, y: number): SkPath;\n /** Adds line from last point to (x, y). If SkPath is empty, or last SkPath::Verb is\n kClose_Verb, last point is set to (0, 0) before adding line.\n\n lineTo() appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed.\n lineTo() then appends kLine_Verb to verb array and (x, y) to SkPoint array.\n\n @param x end of added line on x-axis\n @param y end of added line on y-axis\n @return reference to SkPath\n\n example: https://fiddle.skia.org/c/@Path_lineTo\n */\n lineTo(x: number, y: number): SkPath;\n\n /**\n * Returns a new path that covers the same area as the original path, but with the\n * Winding FillType. This may re-draw some contours in the path as counter-clockwise\n * instead of clockwise to achieve that effect. If such a transformation cannot\n * be done, null is returned.\n */\n makeAsWinding(): SkPath | null;\n\n /**\n * Translates all the points in the path by dx, dy.\n * @param dx\n * @param dy\n */\n offset(dx: number, dy: number): SkPath;\n\n /**\n * Relative version of arcToRotated.\n * @param rx\n * @param ry\n * @param xAxisRotate\n * @param useSmallArc\n * @param isCCW\n * @param dx\n * @param dy\n */\n rArcTo(\n rx: number,\n ry: number,\n xAxisRotateInDegrees: number,\n useSmallArc: boolean,\n isCCW: boolean,\n dx: number,\n dy: number\n ): SkPath;\n\n /**\n * Relative version of conicTo.\n * @param dx1\n * @param dy1\n * @param dx2\n * @param dy2\n * @param w\n */\n rConicTo(\n dx1: number,\n dy1: number,\n dx2: number,\n dy2: number,\n w: number\n ): SkPath;\n\n /**\n * Relative version of cubicTo.\n * @param cpx1\n * @param cpy1\n * @param cpx2\n * @param cpy2\n * @param x\n * @param y\n */\n rCubicTo(\n cpx1: number,\n cpy1: number,\n cpx2: number,\n cpy2: number,\n x: number,\n y: number\n ): SkPath;\n\n /**\n * Relative version of moveTo.\n * @param x\n * @param y\n */\n rMoveTo(x: number, y: number): SkPath;\n\n /**\n * Relative version of lineTo.\n * @param x\n * @param y\n */\n rLineTo(x: number, y: number): SkPath;\n\n /**\n * Relative version of quadTo.\n * @param x1\n * @param y1\n * @param x2\n * @param y2\n */\n rQuadTo(x1: number, y1: number, x2: number, y2: number): SkPath;\n\n /**\n * Sets FillType, the rule used to fill Path.\n * @param fill\n */\n setFillType(fill: FillType): SkPath;\n\n /**\n * Specifies whether Path is volatile; whether it will be altered or discarded\n * by the caller after it is drawn. Path by default have volatile set false.\n *\n * Mark animating or temporary paths as volatile to improve performance.\n * Mark unchanging Path non-volatile to improve repeated rendering.\n * @param volatile\n */\n setIsVolatile(volatile: boolean): SkPath;\n\n /**\n * Turns this path into the filled equivalent of the stroked path. Returns false if the operation\n * fails (e.g. the path is a hairline).\n * @param opts - describe how stroked path should look.\n * If such a transformation cannot be done, null is returned.\n */\n stroke(opts?: StrokeOpts): null | SkPath;\n\n /**\n * Appends CLOSE_VERB to Path. A closed contour connects the first and last point\n * with a line, forming a continuous loop.\n */\n close(): SkPath;\n\n /**\n * Sets Path to its initial state.\n * Removes verb array, point array, and weights, and sets FillType to Winding.\n * Internal storage associated with Path is released\n */\n reset(): SkPath;\n\n /**\n * Sets Path to its initial state.\n * Removes verb array, point array, and weights, and sets FillType to Winding.\n * Internal storage associated with Path is *not* released.\n * Use rewind() instead of reset() if Path storage will be reused and performance\n * is critical.\n */\n rewind(): SkPath;\n\n /**\n * Returns minimum and maximum axes values of the lines and curves in Path.\n * Returns (0, 0, 0, 0) if Path contains no points.\n * Returned bounds width and height may be larger or smaller than area affected\n * when Path is drawn.\n *\n * Behaves identically to getBounds() when Path contains\n * only lines. If Path contains curves, computed bounds includes\n * the maximum extent of the quad, conic, or cubic; is slower than getBounds();\n * and unlike getBounds(), does not cache the result.\n */\n computeTightBounds(): SkRect;\n\n /**\n * Appends arc to Path. Arc added is part of ellipse\n * bounded by oval, from startAngle through sweepAngle. Both startAngle and\n * sweepAngle are measured in degrees, where zero degrees is aligned with the\n * positive x-axis, and positive sweeps extends arc clockwise.\n * Returns the modified path for easier chaining.\n * @param oval\n * @param startAngleInDegrees\n * @param sweepAngleInDegrees\n * @param forceMoveTo\n */\n arcToOval(\n oval: SkRect,\n startAngleInDegrees: number,\n sweepAngleInDegrees: number,\n forceMoveTo: boolean\n ): SkPath;\n\n /**\n * Appends arc to Path. Arc is implemented by one or more conics weighted to\n * describe part of oval with radii (rx, ry) rotated by xAxisRotate degrees. Arc\n * curves from last Path Point to (x, y), choosing one of four possible routes:\n * clockwise or counterclockwise, and smaller or larger. See SkPath.h for more details.\n * Returns the modified path for easier chaining.\n * @param rx\n * @param ry\n * @param xAxisRotate\n * @param useSmallArc\n * @param isCCW\n * @param x\n * @param y\n */\n arcToRotated(\n rx: number,\n ry: number,\n xAxisRotateInDegrees: number,\n useSmallArc: boolean,\n isCCW: boolean,\n x: number,\n y: number\n ): SkPath;\n\n /**\n * Appends arc to Path, after appending line if needed. Arc is implemented by conic\n * weighted to describe part of circle. Arc is contained by tangent from\n * last Path point to (x1, y1), and tangent from (x1, y1) to (x2, y2). Arc\n * is part of circle sized to radius, positioned so it touches both tangent lines.\n * Returns the modified path for easier chaining.\n * @param x1\n * @param y1\n * @param x2\n * @param y2\n * @param radius\n */\n arcToTangent(\n x1: number,\n y1: number,\n x2: number,\n y2: number,\n radius: number\n ): SkPath;\n\n /**\n * Adds conic from last point towards (x1, y1), to (x2, y2), weighted by w.\n * If Path is empty, or path is closed, the last point is set to (0, 0)\n * before adding conic.\n * Returns the modified path for easier chaining.\n * @param x1\n * @param y1\n * @param x2\n * @param y2\n * @param w\n */\n conicTo(x1: number, y1: number, x2: number, y2: number, w: number): SkPath;\n\n /**\n * Returns true if the point (x, y) is contained by Path, taking into\n * account FillType.\n * @param x\n * @param y\n */\n contains(x: number, y: number): boolean;\n\n /**\n * Returns a copy of this Path.\n */\n copy(): SkPath;\n\n /**\n * Adds cubic from last point towards (x1, y1), then towards (x2, y2), ending at\n * (x3, y3). If Path is empty, or path is closed, the last point is set to\n * (0, 0) before adding cubic.\n * @param cpx1\n * @param cpy1\n * @param cpx2\n * @param cpy2\n * @param x\n * @param y\n */\n cubicTo(\n cpx1: number,\n cpy1: number,\n cpx2: number,\n cpy2: number,\n x: number,\n y: number\n ): SkPath;\n\n /**\n * Changes this path to be the dashed version of itself. This is the same effect as creating\n * a DashPathEffect and calling filterPath on this path.\n * @param on\n * @param off\n * @param phase\n */\n dash(on: number, off: number, phase: number): boolean;\n\n /**\n * Returns true if other path is equal to this path.\n * @param other\n */\n equals(other: SkPath): boolean;\n\n /**\n * Returns minimum and maximum axes values of Point array.\n * Returns (0, 0, 0, 0) if Path contains no points. Returned bounds width and height may\n * be larger or smaller than area affected when Path is drawn.\n */\n getBounds(): SkRect;\n\n /**\n * Return the FillType for this path.\n */\n getFillType(): FillType;\n\n /**\n Adds quad from last point towards (x1, y1), to (x2, y2).\n\n If SkPath is empty, or last SkPath::Verb is kClose_Verb, last point is set to (0, 0) before adding quad.\n\n Appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed; then appends kQuad_Verb to verb array;\n and (x1, y1), (x2, y2) to SkPoint array.\n\n Parameters\n x1\tcontrol SkPoint of quad on x-axis\n y1\tcontrol SkPoint of quad on y-axis\n x2\tend SkPoint of quad on x-axis\n y2\tend SkPoint of quad on y-axis\n Returns\n reference to SkPath\n example: https://fiddle.skia.org/c/@Path_quadTo\n */\n quadTo(x1: number, y1: number, x2: number, y2: number): SkPath;\n\n /**\n * Adds Rect to Path, appending kMove_Verb, three kLine_Verb, and kClose_Verb,\n * starting with top-left corner of Rect; followed by top-right, bottom-right,\n * and bottom-left if isCCW is false; or followed by bottom-left,\n * bottom-right, and top-right if isCCW is true.\n * Returns the modified path for easier chaining.\n * @param rect\n * @param isCCW\n */\n addRect(rect: SkRect, isCCW?: boolean): SkPath;\n\n /**\n * Adds rrect to Path, creating a new closed contour.\n * Returns the modified path for easier chaining.\n * @param rrect\n * @param isCCW\n */\n addRRect(rrect: InputRRect, isCCW?: boolean): SkPath;\n\n /** Appends src to SkPath, transformed by matrix. Transformed curves may have\n different verbs, SkPoint, and conic weights.\n\n If mode is kAppend_AddPathMode, src verb array, SkPoint array, and conic\n weights are added unaltered. If mode is kExtend_AddPathMode, add line\n before appending verbs, SkPoint, and conic weights.\n\n @param src SkPath verbs, SkPoint, and conic weights to add\n @param matrix transform applied to src\n @param extend extends path with line if true\n @return reference to SkPath\n */\n addPath(src: SkPath, matrix?: SkMatrix, extend?: boolean): SkPath;\n\n /**\n * Returns the Point at index in Point array. Valid range for index is\n * 0 to countPoints() - 1.\n * @param index\n */\n getPoint(index: number): SkPoint;\n\n /**\n * Returns true if there are no verbs in the path.\n */\n isEmpty(): boolean;\n\n /**\n * Returns true if the path is volatile; it will not be altered or discarded\n * by the caller after it is drawn. Path by default have volatile set false, allowing\n * Surface to attach a cache of data which speeds repeated drawing. If true, Surface\n * may not speed repeated drawing.\n */\n isVolatile(): boolean;\n\n /** Adds circle centered at (x, y) of size radius to SkPath, appending kMove_Verb,\n four kConic_Verb, and kClose_Verb. Circle begins at: (x + radius, y), continuing\n clockwise if dir is kCW_Direction, and counterclockwise if dir is kCCW_Direction.\n\n Has no effect if radius is zero or negative.\n\n @param x center of circle\n @param y center of circle\n @param radius distance from center to edge \n @return reference to SkPath\n */\n addCircle(x: number, y: number, r: number): SkPath;\n\n getLastPt(): { x: number; y: number };\n\n /** Set this path to the result of applying the Op to this path and the\n specified path: this = (this op operand).\n The resulting path will be constructed from non-overlapping contours.\n The curve order is reduced where possible so that cubics may be turned\n into quadratics, and quadratics maybe turned into lines.\n\n Returns true if operation was able to produce a result;\n otherwise, result is unmodified.\n\n @param path The second path (for difference, the subtrahend)\n @param op The operator to apply.\n @param result The product of the operands. The result may be one of the\n inputs.\n @return True if the operation succeeded.\n */\n op(path: SkPath, op: PathOp): boolean;\n\n /** Set this path to a set of non-overlapping contours that describe the\n same area as the original path.\n The curve order is reduced where possible so that cubics may\n be turned into quadratics, and quadratics maybe turned into lines.\n\n Returns true if operation was able to produce a result;\n otherwise, result is unmodified.\n\n @param result The simplified path. The result may be the input.\n @return True if simplification succeeded.\n */\n simplify(): boolean;\n\n /**\n * Returns this path as an SVG string.\n */\n toSVGString(): string;\n\n /**\n * Take start and stop \"t\" values (values between 0...1), and modify this path such that\n * it is a subset of the original path.\n * The trim values apply to the entire path, so if it contains several contours, all of them\n * are including in the calculation.\n * Null is returned if either input value is NaN.\n * @param startT - a value in the range [0.0, 1.0]. 0.0 is the beginning of the path.\n * @param stopT - a value in the range [0.0, 1.0]. 1.0 is the end of the path.\n * @param isComplement\n */\n trim(startT: number, stopT: number, isComplement: boolean): null | SkPath;\n\n /**\n * Transforms the path by the specified matrix.\n */\n transform(m3: InputMatrix): SkPath;\n\n /**\n * Interpolates between Path with point array of equal size.\n * Copy verb array and weights to result, and set result path to a weighted\n * average of this path array and ending path.\n\n * weight is most useful when between zero (ending path) and\n one (this path); will work with values outside of this\n range.\n\n * interpolate() returns undefined if path is not\n * the same size as ending path. Call isInterpolatable() to check Path\n * compatibility prior to calling interpolate().\n\n * @param ending path to interpolate with\n * @param weight contribution of this path, and\n * one minus contribution of ending path\n * @param output path to be replaced with the interpolated averages\n * @return Path replaced by interpolated averages or null if \n * not interpolatable\n * */\n interpolate(end: SkPath, weight: number, output?: SkPath): SkPath | null;\n\n /** Returns true if Path contain equal verbs and equal weights.\n * @param compare path to compare\n * @return true if Path can be interpolated equivalent\n *\n * */\n isInterpolatable(compare: SkPath): boolean;\n\n /**\n * Serializes the contents of this path as a series of commands.\n */\n toCmds(): PathCommand[];\n}\n"],"mappings":"AAOA;AACA;AACA;;AAcA,WAAYA,QAAQ,0BAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAAA,OAARA,QAAQ;AAAA;AAOpB,WAAYC,MAAM,0BAANA,MAAM;EAANA,MAAM,CAANA,MAAM;EAANA,MAAM,CAANA,MAAM;EAANA,MAAM,CAANA,MAAM;EAANA,MAAM,CAANA,MAAM;EAANA,MAAM,CAANA,MAAM;EAAA,OAANA,MAAM;AAAA;AAQlB,WAAYC,QAAQ,0BAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAAA,OAARA,QAAQ;AAAA;AAWpB,OAAO,MAAMC,MAAM,GAAIC,GAAiC,IACtDA,GAAG,KAAK,IAAI,IAAIA,GAAG,CAACC,YAAY,KAAK,MAAM"}
@@ -1,29 +0,0 @@
1
- import type { SkFont } from "../Font";
2
- import type { SkPath, PathOp, PathCommand } from "./Path";
3
- export interface PathFactory {
4
- Make(): SkPath;
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- /**
6
- * Creates a new path from the provided SVG string. If this fails, null will be
7
- * returned instead.
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- * @param str
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- */
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- MakeFromSVGString(str: string): SkPath | null;
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- /**
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- * Creates a new path by combining the given paths according to op. If this fails, null will
13
- * be returned instead.
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- * @param one
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- * @param two
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- * @param op
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- */
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- MakeFromOp(one: SkPath, two: SkPath, op: PathOp): SkPath | null;
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- /**
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- * Creates a new path from the given list of path commands. If this fails, null will be
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- * returned instead.
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- * @param cmds
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- */
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- MakeFromCmds(cmds: PathCommand[]): SkPath | null;
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- /**
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- * Converts the text to a path with the given font at location x / y.
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- */
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- MakeFromText(text: string, x: number, y: number, font: SkFont): SkPath | null;
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- }
@@ -1,2 +0,0 @@
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- export {};
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- //# sourceMappingURL=PathFactory.js.map
@@ -1 +0,0 @@
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- {"version":3,"names":[],"sources":["PathFactory.ts"],"sourcesContent":["import type { SkFont } from \"../Font\";\n\nimport type { SkPath, PathOp, PathCommand } from \"./Path\";\n\nexport interface PathFactory {\n Make(): SkPath;\n /**\n * Creates a new path from the provided SVG string. If this fails, null will be\n * returned instead.\n * @param str\n */\n MakeFromSVGString(str: string): SkPath | null;\n\n /**\n * Creates a new path by combining the given paths according to op. If this fails, null will\n * be returned instead.\n * @param one\n * @param two\n * @param op\n */\n MakeFromOp(one: SkPath, two: SkPath, op: PathOp): SkPath | null;\n\n /**\n * Creates a new path from the given list of path commands. If this fails, null will be\n * returned instead.\n * @param cmds\n */\n MakeFromCmds(cmds: PathCommand[]): SkPath | null;\n\n /**\n * Converts the text to a path with the given font at location x / y.\n */\n MakeFromText(text: string, x: number, y: number, font: SkFont): SkPath | null;\n}\n"],"mappings":""}
@@ -1,2 +0,0 @@
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- export * from "./Path";
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- export * from "./PathFactory";
@@ -1,3 +0,0 @@
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- export * from "./Path";
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- export * from "./PathFactory";
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- //# sourceMappingURL=index.js.map
@@ -1 +0,0 @@
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- {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./Path\";\nexport * from \"./PathFactory\";\n"],"mappings":"AAAA,cAAc,QAAQ;AACtB,cAAc,eAAe"}
@@ -1,75 +0,0 @@
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- import type { SkJSIInstance } from "./JsiInstance";
2
- import type { SkPath } from "./Path/Path";
3
- import type { SkMatrix } from "./Matrix";
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- export type SkPathEffect = SkJSIInstance<"PathEffect">;
5
- export declare const isPathEffect: (obj: SkJSIInstance<string> | null) => obj is SkPathEffect;
6
- export declare enum Path1DEffectStyle {
7
- Translate = 0,
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- Rotate = 1,
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- Morph = 2
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- }
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- export interface PathEffectFactory {
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- /**
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- * Returns a PathEffect that can turn sharp corners into rounded corners.
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- * @param radius - if <=0, returns null
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- */
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- MakeCorner(radius: number): SkPathEffect | null;
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- /**
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- * Returns a PathEffect that add dashes to the path.
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- *
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- * See SkDashPathEffect.h for more details.
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- *
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- * @param intervals - even number of entries with even indicies specifying the length of
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- * the "on" intervals, and the odd indices specifying the length of "off".
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- * @param phase - offset length into the intervals array. Defaults to 0.
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- */
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- MakeDash(intervals: number[], phase?: number): SkPathEffect;
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- /**
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- * Returns a PathEffect that breaks path into segments of segLength length, and randomly move
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- * the endpoints away from the original path by a maximum of deviation.
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- * @param segLength - length of the subsegments.
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- * @param dev - limit of the movement of the endpoints.
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- * @param seedAssist - modifies the randomness. See SkDiscretePathEffect.h for more.
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- */
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- MakeDiscrete(segLength: number, dev: number, seedAssist: number): SkPathEffect;
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- /**
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- *
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- * A pathEffect whose effect is to apply first the inner pathEffect and the the
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- * outer pathEffect (i.e. outer(inner(path))).
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- *
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- */
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- MakeCompose(outer: SkPathEffect, inner: SkPathEffect): SkPathEffect;
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- /**
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- *
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- * A pathEffect pathEffect whose effect is to apply two effects,
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- * in sequence (i.e. first(path) + second(path)).
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- *
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- */
48
- MakeSum(outer: SkPathEffect, inner: SkPathEffect): SkPathEffect;
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- /**
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- * Returns a PathEffect that will fill the drawing path with a pattern made by applying
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- * the given matrix to a repeating set of infinitely long lines of the given width.
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- * For example, the scale of the provided matrix will determine how far apart the lines
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- * should be drawn its rotation affects the lines' orientation.
54
- * @param width - must be >= 0
55
- * @param matrix
56
- */
57
- MakeLine2D(width: number, matrix: SkMatrix): SkPathEffect | null;
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- /**
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- * Returns a PathEffect which implements dashing by replicating the specified path.
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- * @param path The path to replicate (dash)
61
- * @param advance The space between instances of path
62
- * @param phase distance (mod advance) along path for its initial position
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- * @param style how to transform path at each point (based on the current
64
- * position and tangent)
65
- */
66
- MakePath1D(path: SkPath, advance: number, phase: number, style: Path1DEffectStyle): SkPathEffect | null;
67
- /**
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- * Returns a PathEffect that will fill the drawing path with a pattern by repeating the
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- * given path according to the provided matrix. For example, the scale of the matrix
70
- * determines how far apart the path instances should be drawn.
71
- * @param matrix
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- * @param path
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- */
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- MakePath2D(matrix: SkMatrix, path: SkPath): SkPathEffect | null;
75
- }
@@ -1,8 +0,0 @@
1
- export const isPathEffect = obj => obj !== null && obj.__typename__ === "PathEffect";
2
- export let Path1DEffectStyle = /*#__PURE__*/function (Path1DEffectStyle) {
3
- Path1DEffectStyle[Path1DEffectStyle["Translate"] = 0] = "Translate";
4
- Path1DEffectStyle[Path1DEffectStyle["Rotate"] = 1] = "Rotate";
5
- Path1DEffectStyle[Path1DEffectStyle["Morph"] = 2] = "Morph";
6
- return Path1DEffectStyle;
7
- }({});
8
- //# sourceMappingURL=PathEffect.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":["isPathEffect","obj","__typename__","Path1DEffectStyle"],"sources":["PathEffect.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\nimport type { SkPath } from \"./Path/Path\";\nimport type { SkMatrix } from \"./Matrix\";\n\nexport type SkPathEffect = SkJSIInstance<\"PathEffect\">;\n\nexport const isPathEffect = (\n obj: SkJSIInstance<string> | null\n): obj is SkPathEffect => obj !== null && obj.__typename__ === \"PathEffect\";\n\nexport enum Path1DEffectStyle {\n Translate,\n Rotate,\n Morph,\n}\n\nexport interface PathEffectFactory {\n /**\n * Returns a PathEffect that can turn sharp corners into rounded corners.\n * @param radius - if <=0, returns null\n */\n MakeCorner(radius: number): SkPathEffect | null;\n\n /**\n * Returns a PathEffect that add dashes to the path.\n *\n * See SkDashPathEffect.h for more details.\n *\n * @param intervals - even number of entries with even indicies specifying the length of\n * the \"on\" intervals, and the odd indices specifying the length of \"off\".\n * @param phase - offset length into the intervals array. Defaults to 0.\n */\n MakeDash(intervals: number[], phase?: number): SkPathEffect;\n\n /**\n * Returns a PathEffect that breaks path into segments of segLength length, and randomly move\n * the endpoints away from the original path by a maximum of deviation.\n * @param segLength - length of the subsegments.\n * @param dev - limit of the movement of the endpoints.\n * @param seedAssist - modifies the randomness. See SkDiscretePathEffect.h for more.\n */\n MakeDiscrete(\n segLength: number,\n dev: number,\n seedAssist: number\n ): SkPathEffect;\n\n /**\n *\n * A pathEffect whose effect is to apply first the inner pathEffect and the the\n * outer pathEffect (i.e. outer(inner(path))).\n *\n */\n MakeCompose(outer: SkPathEffect, inner: SkPathEffect): SkPathEffect;\n\n /**\n *\n * A pathEffect pathEffect whose effect is to apply two effects,\n * in sequence (i.e. first(path) + second(path)).\n *\n */\n MakeSum(outer: SkPathEffect, inner: SkPathEffect): SkPathEffect;\n\n /**\n * Returns a PathEffect that will fill the drawing path with a pattern made by applying\n * the given matrix to a repeating set of infinitely long lines of the given width.\n * For example, the scale of the provided matrix will determine how far apart the lines\n * should be drawn its rotation affects the lines' orientation.\n * @param width - must be >= 0\n * @param matrix\n */\n MakeLine2D(width: number, matrix: SkMatrix): SkPathEffect | null;\n\n /**\n * Returns a PathEffect which implements dashing by replicating the specified path.\n * @param path The path to replicate (dash)\n * @param advance The space between instances of path\n * @param phase distance (mod advance) along path for its initial position\n * @param style how to transform path at each point (based on the current\n * position and tangent)\n */\n MakePath1D(\n path: SkPath,\n advance: number,\n phase: number,\n style: Path1DEffectStyle\n ): SkPathEffect | null;\n\n /**\n * Returns a PathEffect that will fill the drawing path with a pattern by repeating the\n * given path according to the provided matrix. For example, the scale of the matrix\n * determines how far apart the path instances should be drawn.\n * @param matrix\n * @param path\n */\n MakePath2D(matrix: SkMatrix, path: SkPath): SkPathEffect | null;\n}\n"],"mappings":"AAMA,OAAO,MAAMA,YAAY,GACvBC,GAAiC,IACTA,GAAG,KAAK,IAAI,IAAIA,GAAG,CAACC,YAAY,KAAK,YAAY;AAE3E,WAAYC,iBAAiB,0BAAjBA,iBAAiB;EAAjBA,iBAAiB,CAAjBA,iBAAiB;EAAjBA,iBAAiB,CAAjBA,iBAAiB;EAAjBA,iBAAiB,CAAjBA,iBAAiB;EAAA,OAAjBA,iBAAiB;AAAA"}
@@ -1,27 +0,0 @@
1
- import type { FilterMode } from "../Image";
2
- import type { TileMode } from "../ImageFilter";
3
- import type { SkRect } from "../Rect";
4
- import type { SkShader } from "../Shader";
5
- import type { SkMatrix } from "../Matrix";
6
- import type { SkJSIInstance } from "../JsiInstance";
7
- export interface SkPicture extends SkJSIInstance<"Picture"> {
8
- /**
9
- * Returns a new shader that will draw with this picture.
10
- *
11
- * @param tmx The tiling mode to use when sampling in the x-direction.
12
- * @param tmy The tiling mode to use when sampling in the y-direction.
13
- * @param mode How to filter the tiles
14
- * @param localMatrix Optional matrix used when sampling
15
- * @param tileRect The tile rectangle in picture coordinates: this represents the subset
16
- * (or superset) of the picture used when building a tile. It is not
17
- * affected by localMatrix and does not imply scaling (only translation
18
- * and cropping). If null, the tile rect is considered equal to the picture
19
- * bounds.
20
- */
21
- makeShader(tmx: TileMode, tmy: TileMode, mode: FilterMode, localMatrix?: SkMatrix, tileRect?: SkRect): SkShader;
22
- /**
23
- * Returns the serialized format of this SkPicture. The format may change at anytime and
24
- * no promises are made for backwards or forward compatibility.
25
- */
26
- serialize(): Uint8Array | null;
27
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=Picture.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["Picture.ts"],"sourcesContent":["import type { FilterMode } from \"../Image\";\nimport type { TileMode } from \"../ImageFilter\";\nimport type { SkRect } from \"../Rect\";\nimport type { SkShader } from \"../Shader\";\nimport type { SkMatrix } from \"../Matrix\";\nimport type { SkJSIInstance } from \"../JsiInstance\";\n\nexport interface SkPicture extends SkJSIInstance<\"Picture\"> {\n /**\n * Returns a new shader that will draw with this picture.\n *\n * @param tmx The tiling mode to use when sampling in the x-direction.\n * @param tmy The tiling mode to use when sampling in the y-direction.\n * @param mode How to filter the tiles\n * @param localMatrix Optional matrix used when sampling\n * @param tileRect The tile rectangle in picture coordinates: this represents the subset\n * (or superset) of the picture used when building a tile. It is not\n * affected by localMatrix and does not imply scaling (only translation\n * and cropping). If null, the tile rect is considered equal to the picture\n * bounds.\n */\n makeShader(\n tmx: TileMode,\n tmy: TileMode,\n mode: FilterMode,\n localMatrix?: SkMatrix,\n tileRect?: SkRect\n ): SkShader;\n\n /**\n * Returns the serialized format of this SkPicture. The format may change at anytime and\n * no promises are made for backwards or forward compatibility.\n */\n serialize(): Uint8Array | null;\n}\n"],"mappings":""}
@@ -1,8 +0,0 @@
1
- import type { SkPicture } from "./Picture";
2
- export interface PictureFactory {
3
- /**
4
- * Returns an SkPicture which has been serialized previously to the given bytes.
5
- * @param bytes
6
- */
7
- MakePicture(bytes: Uint8Array | ArrayBuffer): SkPicture | null;
8
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=PictureFactory.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["PictureFactory.ts"],"sourcesContent":["import type { SkPicture } from \"./Picture\";\n\nexport interface PictureFactory {\n /**\n * Returns an SkPicture which has been serialized previously to the given bytes.\n * @param bytes\n */\n MakePicture(bytes: Uint8Array | ArrayBuffer): SkPicture | null;\n}\n"],"mappings":""}
@@ -1,15 +0,0 @@
1
- import type { SkCanvas } from "../Canvas";
2
- import type { SkRect } from "../Rect";
3
- import type { SkPicture } from "./Picture";
4
- export interface SkPictureRecorder {
5
- /**
6
- * Returns a canvas on which to draw. When done drawing, call finishRecordingAsPicture()
7
- *
8
- * @param bounds - a rect to cull the results.
9
- */
10
- beginRecording(bounds?: SkRect): SkCanvas;
11
- /**
12
- * Returns the captured draw commands as a picture and invalidates the canvas returned earlier.
13
- */
14
- finishRecordingAsPicture(): SkPicture;
15
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=PictureRecorder.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["PictureRecorder.ts"],"sourcesContent":["import type { SkCanvas } from \"../Canvas\";\nimport type { SkRect } from \"../Rect\";\n\nimport type { SkPicture } from \"./Picture\";\n\nexport interface SkPictureRecorder {\n /**\n * Returns a canvas on which to draw. When done drawing, call finishRecordingAsPicture()\n *\n * @param bounds - a rect to cull the results.\n */\n beginRecording(bounds?: SkRect): SkCanvas;\n\n /**\n * Returns the captured draw commands as a picture and invalidates the canvas returned earlier.\n */\n finishRecordingAsPicture(): SkPicture;\n}\n"],"mappings":""}
@@ -1,3 +0,0 @@
1
- export * from "./Picture";
2
- export * from "./PictureRecorder";
3
- export * from "./PictureFactory";
@@ -1,4 +0,0 @@
1
- export * from "./Picture";
2
- export * from "./PictureRecorder";
3
- export * from "./PictureFactory";
4
- //# sourceMappingURL=index.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./Picture\";\nexport * from \"./PictureRecorder\";\nexport * from \"./PictureFactory\";\n"],"mappings":"AAAA,cAAc,WAAW;AACzB,cAAc,mBAAmB;AACjC,cAAc,kBAAkB"}
@@ -1,10 +0,0 @@
1
- export declare enum PointMode {
2
- Points = 0,
3
- Lines = 1,
4
- Polygon = 2
5
- }
6
- export interface SkPoint {
7
- readonly x: number;
8
- readonly y: number;
9
- }
10
- export type Vector = SkPoint;
@@ -1,7 +0,0 @@
1
- export let PointMode = /*#__PURE__*/function (PointMode) {
2
- PointMode[PointMode["Points"] = 0] = "Points";
3
- PointMode[PointMode["Lines"] = 1] = "Lines";
4
- PointMode[PointMode["Polygon"] = 2] = "Polygon";
5
- return PointMode;
6
- }({});
7
- //# sourceMappingURL=Point.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":["PointMode"],"sources":["Point.ts"],"sourcesContent":["export enum PointMode {\n Points,\n Lines,\n Polygon,\n}\n\nexport interface SkPoint {\n readonly x: number;\n readonly y: number;\n}\n\nexport type Vector = SkPoint;\n"],"mappings":"AAAA,WAAYA,SAAS,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA"}
@@ -1,16 +0,0 @@
1
- import type { SkPoint } from "./Point";
2
- import type { SkRect } from "./Rect";
3
- export interface SkRRect {
4
- readonly rect: SkRect;
5
- readonly rx: number;
6
- readonly ry: number;
7
- }
8
- export interface NonUniformRRect {
9
- readonly rect: SkRect;
10
- readonly topLeft: SkPoint;
11
- readonly topRight: SkPoint;
12
- readonly bottomRight: SkPoint;
13
- readonly bottomLeft: SkPoint;
14
- }
15
- export type InputRRect = SkRRect | NonUniformRRect;
16
- export declare const isRRect: (def: SkRect | SkRRect) => def is SkRRect;
@@ -1,5 +0,0 @@
1
- // We have an issue to check property existence on JSI backed instances
2
- export const isRRect = def =>
3
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
4
- def.rect !== undefined;
5
- //# sourceMappingURL=RRect.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":["isRRect","def","rect","undefined"],"sources":["RRect.ts"],"sourcesContent":["import type { SkPoint } from \"./Point\";\nimport type { SkRect } from \"./Rect\";\n\nexport interface SkRRect {\n readonly rect: SkRect;\n readonly rx: number;\n readonly ry: number;\n}\n\nexport interface NonUniformRRect {\n readonly rect: SkRect;\n readonly topLeft: SkPoint;\n readonly topRight: SkPoint;\n readonly bottomRight: SkPoint;\n readonly bottomLeft: SkPoint;\n}\n\nexport type InputRRect = SkRRect | NonUniformRRect;\n\n// We have an issue to check property existence on JSI backed instances\nexport const isRRect = (def: SkRect | SkRRect): def is SkRRect =>\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (def as any).rect !== undefined;\n"],"mappings":"AAmBA;AACA,OAAO,MAAMA,OAAO,GAAIC,GAAqB;AAC3C;AACCA,GAAG,CAASC,IAAI,KAAKC,SAAS"}
@@ -1,8 +0,0 @@
1
- import type { SkJSIInstance } from "./JsiInstance";
2
- export interface SkRSXform extends SkJSIInstance<"RSXform"> {
3
- readonly scos: number;
4
- readonly ssin: number;
5
- readonly tx: number;
6
- readonly ty: number;
7
- set(scos: number, ssin: number, tx: number, ty: number): void;
8
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=RSXform.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["RSXform.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\n\nexport interface SkRSXform extends SkJSIInstance<\"RSXform\"> {\n readonly scos: number;\n readonly ssin: number;\n readonly tx: number;\n readonly ty: number;\n set(scos: number, ssin: number, tx: number, ty: number): void;\n}\n"],"mappings":""}
@@ -1,11 +0,0 @@
1
- import type { SkJSIInstance } from "./JsiInstance";
2
- export interface SkRect {
3
- readonly x: number;
4
- readonly y: number;
5
- readonly width: number;
6
- readonly height: number;
7
- }
8
- export interface SkHostRect extends SkRect, SkJSIInstance<"Rect"> {
9
- setXYWH(x: number, y: number, width: number, height: number): void;
10
- }
11
- export declare const isRect: (def: unknown) => def is SkRect;
@@ -1,10 +0,0 @@
1
- export const isRect = def => {
2
- "worklet";
3
-
4
- if (typeof def === "object" && def !== null) {
5
- const rect = def;
6
- return typeof rect.x === "number" && typeof rect.y === "number" && typeof rect.width === "number" && typeof rect.height === "number";
7
- }
8
- return false;
9
- };
10
- //# sourceMappingURL=Rect.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":["isRect","def","rect","x","y","width","height"],"sources":["Rect.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\n\nexport interface SkRect {\n readonly x: number;\n readonly y: number;\n readonly width: number;\n readonly height: number;\n}\n\nexport interface SkHostRect extends SkRect, SkJSIInstance<\"Rect\"> {\n setXYWH(x: number, y: number, width: number, height: number): void;\n}\n\nexport const isRect = (def: unknown): def is SkRect => {\n \"worklet\";\n if (typeof def === \"object\" && def !== null) {\n const rect = def as SkRect;\n return (\n typeof rect.x === \"number\" &&\n typeof rect.y === \"number\" &&\n typeof rect.width === \"number\" &&\n typeof rect.height === \"number\"\n );\n }\n return false;\n};\n"],"mappings":"AAaA,OAAO,MAAMA,MAAM,GAAIC,GAAY,IAAoB;EACrD,SAAS;;EACT,IAAI,OAAOA,GAAG,KAAK,QAAQ,IAAIA,GAAG,KAAK,IAAI,EAAE;IAC3C,MAAMC,IAAI,GAAGD,GAAa;IAC1B,OACE,OAAOC,IAAI,CAACC,CAAC,KAAK,QAAQ,IAC1B,OAAOD,IAAI,CAACE,CAAC,KAAK,QAAQ,IAC1B,OAAOF,IAAI,CAACG,KAAK,KAAK,QAAQ,IAC9B,OAAOH,IAAI,CAACI,MAAM,KAAK,QAAQ;EAEnC;EACA,OAAO,KAAK;AACd,CAAC"}
@@ -1,52 +0,0 @@
1
- import type { SkShader } from "../Shader";
2
- import type { SkJSIInstance } from "../JsiInstance";
3
- import type { SkMatrix } from "../Matrix";
4
- export interface SkSLUniform {
5
- columns: number;
6
- rows: number;
7
- /** The index into the uniforms array that this uniform begins. */
8
- slot: number;
9
- isInteger: boolean;
10
- }
11
- export interface SkRuntimeShaderBuilder extends SkJSIInstance<"RuntimeShaderBuilder"> {
12
- setUniform(name: string, value: readonly number[]): void;
13
- }
14
- export interface SkRuntimeEffect extends SkJSIInstance<"RuntimeEffect"> {
15
- /**
16
- * Returns a shader executed using the given uniform data.
17
- * @param uniforms
18
- * @param localMatrix
19
- */
20
- makeShader(uniforms: number[], localMatrix?: SkMatrix): SkShader;
21
- /**
22
- * Returns a shader executed using the given uniform data and the children as inputs.
23
- * @param uniforms
24
- * @param children
25
- * @param localMatrix
26
- */
27
- makeShaderWithChildren(uniforms: number[], children?: SkShader[], localMatrix?: SkMatrix): SkShader;
28
- /**
29
- * Returns the nth uniform from the effect.
30
- * @param index
31
- */
32
- getUniform(index: number): SkSLUniform;
33
- /**
34
- * Returns the number of uniforms in the effect.
35
- */
36
- getUniformCount(): number;
37
- /**
38
- * Returns the total number of floats across all uniforms on the effect. This is the length
39
- * of the uniforms array expected by makeShader. For example, an effect with a single float3
40
- * uniform, would return 1 from `getUniformCount()`, but 3 from `getUniformFloatCount()`.
41
- */
42
- getUniformFloatCount(): number;
43
- /**
44
- * Returns the name of the nth effect uniform.
45
- * @param index
46
- */
47
- getUniformName(index: number): string;
48
- /**
49
- * Returns the SkSL source of the runtime effect shader.
50
- */
51
- source(): string;
52
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=RuntimeEffect.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["RuntimeEffect.ts"],"sourcesContent":["import type { SkShader } from \"../Shader\";\nimport type { SkJSIInstance } from \"../JsiInstance\";\nimport type { SkMatrix } from \"../Matrix\";\n\nexport interface SkSLUniform {\n columns: number;\n rows: number;\n /** The index into the uniforms array that this uniform begins. */\n slot: number;\n isInteger: boolean;\n}\n\nexport interface SkRuntimeShaderBuilder\n extends SkJSIInstance<\"RuntimeShaderBuilder\"> {\n setUniform(name: string, value: readonly number[]): void;\n}\n\nexport interface SkRuntimeEffect extends SkJSIInstance<\"RuntimeEffect\"> {\n /**\n * Returns a shader executed using the given uniform data.\n * @param uniforms\n * @param localMatrix\n */\n makeShader(uniforms: number[], localMatrix?: SkMatrix): SkShader;\n\n /**\n * Returns a shader executed using the given uniform data and the children as inputs.\n * @param uniforms\n * @param children\n * @param localMatrix\n */\n makeShaderWithChildren(\n uniforms: number[],\n children?: SkShader[],\n localMatrix?: SkMatrix\n ): SkShader;\n\n /**\n * Returns the nth uniform from the effect.\n * @param index\n */\n getUniform(index: number): SkSLUniform;\n\n /**\n * Returns the number of uniforms in the effect.\n */\n getUniformCount(): number;\n\n /**\n * Returns the total number of floats across all uniforms on the effect. This is the length\n * of the uniforms array expected by makeShader. For example, an effect with a single float3\n * uniform, would return 1 from `getUniformCount()`, but 3 from `getUniformFloatCount()`.\n */\n getUniformFloatCount(): number;\n\n /**\n * Returns the name of the nth effect uniform.\n * @param index\n */\n getUniformName(index: number): string;\n\n /**\n * Returns the SkSL source of the runtime effect shader.\n */\n source(): string;\n}\n"],"mappings":""}
@@ -1,10 +0,0 @@
1
- import type { SkRuntimeEffect } from "./RuntimeEffect";
2
- export interface RuntimeEffectFactory {
3
- /**
4
- * Compiles a RuntimeEffect from the given shader code.
5
- * @param sksl - Source code for a shader written in SkSL
6
- * @param callback - will be called with any compilation error. If not provided, errors will
7
- * be printed to console.log().
8
- */
9
- Make: (sksl: string) => SkRuntimeEffect | null;
10
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=RuntimeEffectFactory.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["RuntimeEffectFactory.ts"],"sourcesContent":["import type { SkRuntimeEffect } from \"./RuntimeEffect\";\n\nexport interface RuntimeEffectFactory {\n /**\n * Compiles a RuntimeEffect from the given shader code.\n * @param sksl - Source code for a shader written in SkSL\n * @param callback - will be called with any compilation error. If not provided, errors will\n * be printed to console.log().\n */\n Make: (sksl: string) => SkRuntimeEffect | null;\n //Make(sksl: string, callback?: (err: string) => void): RuntimeEffect | null;\n}\n"],"mappings":""}
@@ -1,2 +0,0 @@
1
- export * from "./RuntimeEffect";
2
- export * from "./RuntimeEffectFactory";
@@ -1,3 +0,0 @@
1
- export * from "./RuntimeEffect";
2
- export * from "./RuntimeEffectFactory";
3
- //# sourceMappingURL=index.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./RuntimeEffect\";\nexport * from \"./RuntimeEffectFactory\";\n"],"mappings":"AAAA,cAAc,iBAAiB;AAC/B,cAAc,wBAAwB"}
@@ -1,5 +0,0 @@
1
- import type { SkJSIInstance } from "../JsiInstance";
2
- export interface SkSVG extends SkJSIInstance<"SVG"> {
3
- width(): number;
4
- height(): number;
5
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=SVG.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["SVG.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\n\nexport interface SkSVG extends SkJSIInstance<\"SVG\"> {\n width(): number;\n height(): number;\n}\n"],"mappings":""}
@@ -1,6 +0,0 @@
1
- import type { SkData } from "../Data";
2
- import type { SkSVG } from "./SVG";
3
- export interface SVGFactory {
4
- MakeFromData(data: SkData): SkSVG | null;
5
- MakeFromString(str: string): SkSVG | null;
6
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=SVGFactory.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["SVGFactory.ts"],"sourcesContent":["import type { SkData } from \"../Data\";\n\nimport type { SkSVG } from \"./SVG\";\n\nexport interface SVGFactory {\n MakeFromData(data: SkData): SkSVG | null;\n MakeFromString(str: string): SkSVG | null;\n}\n"],"mappings":""}
@@ -1,2 +0,0 @@
1
- export * from "./SVG";
2
- export * from "./SVGFactory";
@@ -1,3 +0,0 @@
1
- export * from "./SVG";
2
- export * from "./SVGFactory";
3
- //# sourceMappingURL=index.js.map
@@ -1 +0,0 @@
1
- {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./SVG\";\nexport * from \"./SVGFactory\";\n"],"mappings":"AAAA,cAAc,OAAO;AACrB,cAAc,cAAc"}
@@ -1,10 +0,0 @@
1
- import type { SkJSIInstance } from "../JsiInstance";
2
- import type { Vector } from "../Point";
3
- import type { SkRuntimeEffect, SkRuntimeShaderBuilder } from "../RuntimeEffect";
4
- export declare const isShader: (obj: SkJSIInstance<string> | null) => obj is SkShader;
5
- export type SkShader = SkJSIInstance<"Shader">;
6
- export type Uniform = number | Vector | Float32Array | readonly Uniform[] | Uniform[];
7
- export interface Uniforms {
8
- [name: string]: Uniform;
9
- }
10
- export declare const processUniforms: (source: SkRuntimeEffect, uniforms: Uniforms, builder?: SkRuntimeShaderBuilder) => number[];
@@ -1,39 +0,0 @@
1
- export const isShader = obj => obj !== null && obj.__typename__ === "Shader";
2
- const isVector = obj =>
3
- // We have an issue to check property existence on JSI backed instances
4
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
5
- obj.x !== undefined && obj.y !== undefined;
6
- const processValue = (values, value) => {
7
- if (typeof value === "number") {
8
- values.push(value);
9
- } else if (Array.isArray(value)) {
10
- value.forEach(v => processValue(values, v));
11
- } else if (isVector(value)) {
12
- values.push(value.x, value.y);
13
- } else if (value instanceof Float32Array) {
14
- values.push(...value);
15
- }
16
- };
17
- export const processUniforms = (source, uniforms, builder) => {
18
- const result = [];
19
- const uniformsCount = source.getUniformCount();
20
- for (let i = 0; i < uniformsCount; i++) {
21
- const name = source.getUniformName(i);
22
- const value = uniforms[name];
23
- if (value === undefined) {
24
- throw new Error(
25
- // eslint-disable-next-line max-len
26
- `The runtime effect has the uniform value "${name}" declared, but it is missing from the uniforms property of the Runtime effect.`);
27
- }
28
- if (builder === undefined) {
29
- processValue(result, value);
30
- } else {
31
- const uniformValue = [];
32
- processValue(uniformValue, value);
33
- builder.setUniform(name, uniformValue);
34
- result.push(...uniformValue);
35
- }
36
- }
37
- return result;
38
- };
39
- //# sourceMappingURL=Shader.js.map
@@ -1 +0,0 @@
1
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