@shapediver/viewer.rendering-engine.rendering-engine-threejs 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +73 -0
- package/README.md +3 -0
- package/dist/RenderingEngine.d.ts +296 -0
- package/dist/RenderingEngine.d.ts.map +1 -0
- package/dist/RenderingEngine.js +1079 -0
- package/dist/RenderingEngine.js.map +1 -0
- package/dist/index.d.ts +12 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +47 -0
- package/dist/index.js.map +1 -0
- package/dist/injectors/Tag3dGeometryCreationInjector.d.ts +11 -0
- package/dist/injectors/Tag3dGeometryCreationInjector.d.ts.map +1 -0
- package/dist/injectors/Tag3dGeometryCreationInjector.js +169 -0
- package/dist/injectors/Tag3dGeometryCreationInjector.js.map +1 -0
- package/dist/injectors/TextureUnifierInjector.d.ts +14 -0
- package/dist/injectors/TextureUnifierInjector.d.ts.map +1 -0
- package/dist/injectors/TextureUnifierInjector.js +227 -0
- package/dist/injectors/TextureUnifierInjector.js.map +1 -0
- package/dist/interfaces/ILoader.d.ts +4 -0
- package/dist/interfaces/ILoader.d.ts.map +1 -0
- package/dist/interfaces/ILoader.js +3 -0
- package/dist/interfaces/ILoader.js.map +1 -0
- package/dist/interfaces/IPostProcessingEffectDefinitions.d.ts +307 -0
- package/dist/interfaces/IPostProcessingEffectDefinitions.d.ts.map +1 -0
- package/dist/interfaces/IPostProcessingEffectDefinitions.js +31 -0
- package/dist/interfaces/IPostProcessingEffectDefinitions.js.map +1 -0
- package/dist/interfaces/IRenderingEngine.d.ts +43 -0
- package/dist/interfaces/IRenderingEngine.d.ts.map +1 -0
- package/dist/interfaces/IRenderingEngine.js +3 -0
- package/dist/interfaces/IRenderingEngine.js.map +1 -0
- package/dist/loaders/EnvironmentMapLoader.d.ts +98 -0
- package/dist/loaders/EnvironmentMapLoader.d.ts.map +1 -0
- package/dist/loaders/EnvironmentMapLoader.js +348 -0
- package/dist/loaders/EnvironmentMapLoader.js.map +1 -0
- package/dist/loaders/GeometryLoader.d.ts +38 -0
- package/dist/loaders/GeometryLoader.d.ts.map +1 -0
- package/dist/loaders/GeometryLoader.js +505 -0
- package/dist/loaders/GeometryLoader.js.map +1 -0
- package/dist/loaders/HTMLElementAnchorLoader.d.ts +17 -0
- package/dist/loaders/HTMLElementAnchorLoader.d.ts.map +1 -0
- package/dist/loaders/HTMLElementAnchorLoader.js +84 -0
- package/dist/loaders/HTMLElementAnchorLoader.js.map +1 -0
- package/dist/loaders/LightLoader.d.ts +19 -0
- package/dist/loaders/LightLoader.d.ts.map +1 -0
- package/dist/loaders/LightLoader.js +152 -0
- package/dist/loaders/LightLoader.js.map +1 -0
- package/dist/loaders/MaterialLoader.d.ts +99 -0
- package/dist/loaders/MaterialLoader.d.ts.map +1 -0
- package/dist/loaders/MaterialLoader.js +1175 -0
- package/dist/loaders/MaterialLoader.js.map +1 -0
- package/dist/managers/CameraManager.d.ts +20 -0
- package/dist/managers/CameraManager.d.ts.map +1 -0
- package/dist/managers/CameraManager.js +195 -0
- package/dist/managers/CameraManager.js.map +1 -0
- package/dist/managers/EnvironmentGeometryManager.d.ts +43 -0
- package/dist/managers/EnvironmentGeometryManager.d.ts.map +1 -0
- package/dist/managers/EnvironmentGeometryManager.js +210 -0
- package/dist/managers/EnvironmentGeometryManager.js.map +1 -0
- package/dist/managers/PostProcessingManager.d.ts +1014 -0
- package/dist/managers/PostProcessingManager.d.ts.map +1 -0
- package/dist/managers/PostProcessingManager.js +1013 -0
- package/dist/managers/PostProcessingManager.js.map +1 -0
- package/dist/managers/RenderingManager.d.ts +83 -0
- package/dist/managers/RenderingManager.d.ts.map +1 -0
- package/dist/managers/RenderingManager.js +567 -0
- package/dist/managers/RenderingManager.js.map +1 -0
- package/dist/managers/SceneTracingManager.d.ts +26 -0
- package/dist/managers/SceneTracingManager.d.ts.map +1 -0
- package/dist/managers/SceneTracingManager.js +122 -0
- package/dist/managers/SceneTracingManager.js.map +1 -0
- package/dist/managers/SceneTreeManager.d.ts +55 -0
- package/dist/managers/SceneTreeManager.d.ts.map +1 -0
- package/dist/managers/SceneTreeManager.js +501 -0
- package/dist/managers/SceneTreeManager.js.map +1 -0
- package/dist/managers/postprocessing/GodRaysManager.d.ts +13 -0
- package/dist/managers/postprocessing/GodRaysManager.d.ts.map +1 -0
- package/dist/managers/postprocessing/GodRaysManager.js +64 -0
- package/dist/managers/postprocessing/GodRaysManager.js.map +1 -0
- package/dist/managers/postprocessing/OutlineManager.d.ts +15 -0
- package/dist/managers/postprocessing/OutlineManager.d.ts.map +1 -0
- package/dist/managers/postprocessing/OutlineManager.js +67 -0
- package/dist/managers/postprocessing/OutlineManager.js.map +1 -0
- package/dist/managers/postprocessing/SSAARenderPass.d.ts +54 -0
- package/dist/managers/postprocessing/SSAARenderPass.d.ts.map +1 -0
- package/dist/managers/postprocessing/SSAARenderPass.js +234 -0
- package/dist/managers/postprocessing/SSAARenderPass.js.map +1 -0
- package/dist/managers/postprocessing/SelectiveBloomManager.d.ts +15 -0
- package/dist/managers/postprocessing/SelectiveBloomManager.d.ts.map +1 -0
- package/dist/managers/postprocessing/SelectiveBloomManager.js +67 -0
- package/dist/managers/postprocessing/SelectiveBloomManager.js.map +1 -0
- package/dist/managers/postprocessing/ao/ao/AOEffect.d.ts +47 -0
- package/dist/managers/postprocessing/ao/ao/AOEffect.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ao/AOEffect.js +134 -0
- package/dist/managers/postprocessing/ao/ao/AOEffect.js.map +1 -0
- package/dist/managers/postprocessing/ao/ao/AOPass.d.ts +13 -0
- package/dist/managers/postprocessing/ao/ao/AOPass.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ao/AOPass.js +78 -0
- package/dist/managers/postprocessing/ao/ao/AOPass.js.map +1 -0
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.d.ts +2 -0
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.js +23 -0
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.js.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.d.ts +15 -0
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.js +25 -0
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.js.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.d.ts +2 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.js +102 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.js.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao_utils.d.ts +2 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao_utils.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao_utils.js +99 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao_utils.js.map +1 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.d.ts +37 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.js +171 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.js.map +1 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.d.ts +2 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.js +131 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.js.map +1 -0
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.d.ts +15 -0
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.js +76 -0
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.js.map +1 -0
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.d.ts +2 -0
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.js +134 -0
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.js.map +1 -0
- package/dist/managers/postprocessing/ao/utils/shader/basic.d.ts +2 -0
- package/dist/managers/postprocessing/ao/utils/shader/basic.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/utils/shader/basic.js +12 -0
- package/dist/managers/postprocessing/ao/utils/shader/basic.js.map +1 -0
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.d.ts +2 -0
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.js +42 -0
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.js.map +1 -0
- package/dist/managers/postprocessing/utils/CopyMaterial.d.ts +38 -0
- package/dist/managers/postprocessing/utils/CopyMaterial.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/CopyMaterial.js +106 -0
- package/dist/managers/postprocessing/utils/CopyMaterial.js.map +1 -0
- package/dist/managers/postprocessing/utils/CopyShader.d.ts +14 -0
- package/dist/managers/postprocessing/utils/CopyShader.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/CopyShader.js +36 -0
- package/dist/managers/postprocessing/utils/CopyShader.js.map +1 -0
- package/dist/managers/postprocessing/utils/FullScreenQuad.d.ts +10 -0
- package/dist/managers/postprocessing/utils/FullScreenQuad.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/FullScreenQuad.js +29 -0
- package/dist/managers/postprocessing/utils/FullScreenQuad.js.map +1 -0
- package/dist/managers/postprocessing/utils/NormalPass.d.ts +88 -0
- package/dist/managers/postprocessing/utils/NormalPass.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/NormalPass.js +157 -0
- package/dist/managers/postprocessing/utils/NormalPass.js.map +1 -0
- package/dist/managers/postprocessing/utils/RenderPass.d.ts +115 -0
- package/dist/managers/postprocessing/utils/RenderPass.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/RenderPass.js +251 -0
- package/dist/managers/postprocessing/utils/RenderPass.js.map +1 -0
- package/dist/materials/GemMaterial.d.ts +38 -0
- package/dist/materials/GemMaterial.d.ts.map +1 -0
- package/dist/materials/GemMaterial.js +253 -0
- package/dist/materials/GemMaterial.js.map +1 -0
- package/dist/materials/MeshUnlitMaterialParameters.d.ts +4 -0
- package/dist/materials/MeshUnlitMaterialParameters.d.ts.map +1 -0
- package/dist/materials/MeshUnlitMaterialParameters.js +3 -0
- package/dist/materials/MeshUnlitMaterialParameters.js.map +1 -0
- package/dist/materials/MultiPointsMaterial.d.ts +94 -0
- package/dist/materials/MultiPointsMaterial.d.ts.map +1 -0
- package/dist/materials/MultiPointsMaterial.js +567 -0
- package/dist/materials/MultiPointsMaterial.js.map +1 -0
- package/dist/materials/SpecularGlossinessMaterial.d.ts +14 -0
- package/dist/materials/SpecularGlossinessMaterial.d.ts.map +1 -0
- package/dist/materials/SpecularGlossinessMaterial.js +162 -0
- package/dist/materials/SpecularGlossinessMaterial.js.map +1 -0
- package/dist/objects/SDBone.d.ts +13 -0
- package/dist/objects/SDBone.d.ts.map +1 -0
- package/dist/objects/SDBone.js +75 -0
- package/dist/objects/SDBone.js.map +1 -0
- package/dist/objects/SDColor.d.ts +17 -0
- package/dist/objects/SDColor.d.ts.map +1 -0
- package/dist/objects/SDColor.js +49 -0
- package/dist/objects/SDColor.js.map +1 -0
- package/dist/objects/SDData.d.ts +19 -0
- package/dist/objects/SDData.d.ts.map +1 -0
- package/dist/objects/SDData.js +48 -0
- package/dist/objects/SDData.js.map +1 -0
- package/dist/objects/SDObject.d.ts +14 -0
- package/dist/objects/SDObject.d.ts.map +1 -0
- package/dist/objects/SDObject.js +81 -0
- package/dist/objects/SDObject.js.map +1 -0
- package/dist/shaders/PCSS.d.ts +3 -0
- package/dist/shaders/PCSS.d.ts.map +1 -0
- package/dist/shaders/PCSS.js +127 -0
- package/dist/shaders/PCSS.js.map +1 -0
- package/dist/shaders/gem.d.ts +3 -0
- package/dist/shaders/gem.d.ts.map +1 -0
- package/dist/shaders/gem.js +578 -0
- package/dist/shaders/gem.js.map +1 -0
- package/dist/shaders/multi_points.d.ts +3 -0
- package/dist/shaders/multi_points.d.ts.map +1 -0
- package/dist/shaders/multi_points.js +294 -0
- package/dist/shaders/multi_points.js.map +1 -0
- package/dist/styling/viewport-css.d.ts +2 -0
- package/dist/styling/viewport-css.d.ts.map +1 -0
- package/dist/styling/viewport-css.js +117 -0
- package/dist/styling/viewport-css.js.map +1 -0
- package/dist/three/font.d.ts +2365 -0
- package/dist/three/font.d.ts.map +1 -0
- package/dist/three/font.js +6 -0
- package/dist/three/font.js.map +1 -0
- package/dist/three/geometries/TextGeometry.d.ts +22 -0
- package/dist/three/geometries/TextGeometry.d.ts.map +1 -0
- package/dist/three/geometries/TextGeometry.js +45 -0
- package/dist/three/geometries/TextGeometry.js.map +1 -0
- package/dist/three/loaders/FontLoader.d.ts +15 -0
- package/dist/three/loaders/FontLoader.d.ts.map +1 -0
- package/dist/three/loaders/FontLoader.js +118 -0
- package/dist/three/loaders/FontLoader.js.map +1 -0
- package/dist/three/loaders/RGBELoader.d.ts +24 -0
- package/dist/three/loaders/RGBELoader.d.ts.map +1 -0
- package/dist/three/loaders/RGBELoader.js +299 -0
- package/dist/three/loaders/RGBELoader.js.map +1 -0
- package/dist/types/IThreejsData.d.ts +7 -0
- package/dist/types/IThreejsData.d.ts.map +1 -0
- package/dist/types/IThreejsData.js +3 -0
- package/dist/types/IThreejsData.js.map +1 -0
- package/dist/types/ThreejsData.d.ts +11 -0
- package/dist/types/ThreejsData.d.ts.map +1 -0
- package/dist/types/ThreejsData.js +42 -0
- package/dist/types/ThreejsData.js.map +1 -0
- package/package.json +65 -0
- package/src/RenderingEngine.ts +1342 -0
- package/src/index.ts +23 -0
- package/src/injectors/Tag3dGeometryCreationInjector.ts +170 -0
- package/src/injectors/TextureUnifierInjector.ts +224 -0
- package/src/interfaces/ILoader.ts +3 -0
- package/src/interfaces/IPostProcessingEffectDefinitions.ts +402 -0
- package/src/interfaces/IRenderingEngine.ts +48 -0
- package/src/loaders/EnvironmentMapLoader.ts +355 -0
- package/src/loaders/GeometryLoader.ts +565 -0
- package/src/loaders/HTMLElementAnchorLoader.ts +107 -0
- package/src/loaders/LightLoader.ts +171 -0
- package/src/loaders/MaterialLoader.ts +1418 -0
- package/src/managers/CameraManager.ts +178 -0
- package/src/managers/EnvironmentGeometryManager.ts +224 -0
- package/src/managers/PostProcessingManager.ts +1169 -0
- package/src/managers/RenderingManager.ts +657 -0
- package/src/managers/SceneTracingManager.ts +120 -0
- package/src/managers/SceneTreeManager.ts +569 -0
- package/src/managers/postprocessing/GodRaysManager.ts +52 -0
- package/src/managers/postprocessing/OutlineManager.ts +58 -0
- package/src/managers/postprocessing/SSAARenderPass.ts +339 -0
- package/src/managers/postprocessing/SelectiveBloomManager.ts +58 -0
- package/src/managers/postprocessing/ao/ao/AOEffect.ts +180 -0
- package/src/managers/postprocessing/ao/ao/AOPass.ts +128 -0
- package/src/managers/postprocessing/ao/ao/shader/ao_compose.glsl +17 -0
- package/src/managers/postprocessing/ao/ao/shader/ao_compose.ts +19 -0
- package/src/managers/postprocessing/ao/hbao/HBAOEffect.ts +41 -0
- package/src/managers/postprocessing/ao/hbao/shader/hbao.glsl +96 -0
- package/src/managers/postprocessing/ao/hbao/shader/hbao.ts +98 -0
- package/src/managers/postprocessing/ao/hbao/shader/hbao_utils.glsl +92 -0
- package/src/managers/postprocessing/ao/hbao/shader/hbao_utils.ts +95 -0
- package/src/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.ts +245 -0
- package/src/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.glsl +125 -0
- package/src/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.ts +127 -0
- package/src/managers/postprocessing/ao/ssao/SSAOEffect.ts +106 -0
- package/src/managers/postprocessing/ao/ssao/shader/ssao.glsl +128 -0
- package/src/managers/postprocessing/ao/ssao/shader/ssao.ts +130 -0
- package/src/managers/postprocessing/ao/utils/shader/basic.glsl +6 -0
- package/src/managers/postprocessing/ao/utils/shader/basic.ts +8 -0
- package/src/managers/postprocessing/ao/utils/shader/sampleBlueNoise.glsl +36 -0
- package/src/managers/postprocessing/ao/utils/shader/sampleBlueNoise.ts +38 -0
- package/src/managers/postprocessing/utils/CopyMaterial.ts +130 -0
- package/src/managers/postprocessing/utils/CopyShader.ts +39 -0
- package/src/managers/postprocessing/utils/FullScreenQuad.ts +47 -0
- package/src/managers/postprocessing/utils/NormalPass.ts +222 -0
- package/src/managers/postprocessing/utils/RenderPass.ts +366 -0
- package/src/materials/GemMaterial.ts +268 -0
- package/src/materials/MeshUnlitMaterialParameters.ts +4 -0
- package/src/materials/MultiPointsMaterial.ts +646 -0
- package/src/materials/SpecularGlossinessMaterial.ts +182 -0
- package/src/objects/SDBone.ts +51 -0
- package/src/objects/SDColor.ts +54 -0
- package/src/objects/SDData.ts +44 -0
- package/src/objects/SDObject.ts +58 -0
- package/src/shaders/PCSS.ts +124 -0
- package/src/shaders/gem.ts +575 -0
- package/src/shaders/gem_frag.glsl +517 -0
- package/src/shaders/gem_vert.glsl +53 -0
- package/src/shaders/multi_points.ts +291 -0
- package/src/shaders/multi_points_frag.glsl +166 -0
- package/src/shaders/multi_points_vert.glsl +120 -0
- package/src/styling/viewport-css.ts +113 -0
- package/src/styling/viewport.css +111 -0
- package/src/three/font.ts +2 -0
- package/src/three/geometries/TextGeometry.ts +58 -0
- package/src/three/loaders/FontLoader.ts +205 -0
- package/src/three/loaders/RGBELoader.ts +496 -0
- package/src/types/IThreejsData.ts +16 -0
- package/src/types/ThreejsData.ts +43 -0
- package/tsconfig.json +20 -0
|
@@ -0,0 +1,657 @@
|
|
|
1
|
+
import * as Stats from 'stats.js';
|
|
2
|
+
import * as THREE from 'three';
|
|
3
|
+
import { AnimationEngine } from '@shapediver/viewer.rendering-engine.animation-engine';
|
|
4
|
+
import { AnimationFrameEngine } from '@shapediver/viewer.rendering-engine.animation-frame-engine';
|
|
5
|
+
import {
|
|
6
|
+
BUSY_MODE_DISPLAY,
|
|
7
|
+
IManager,
|
|
8
|
+
RENDERER_TYPE,
|
|
9
|
+
SPINNER_POSITIONING
|
|
10
|
+
} from '@shapediver/viewer.rendering-engine.rendering-engine';
|
|
11
|
+
import { ICameraEvent, IViewportEvent } from '@shapediver/viewer.shared.types';
|
|
12
|
+
import { ITree, Tree } from '@shapediver/viewer.shared.node-tree';
|
|
13
|
+
import { RenderingEngine } from '../RenderingEngine';
|
|
14
|
+
import { SceneTreeManager } from './SceneTreeManager';
|
|
15
|
+
import {
|
|
16
|
+
CAMERA_TYPE,
|
|
17
|
+
PerspectiveCamera,
|
|
18
|
+
PerspectiveCameraControls,
|
|
19
|
+
} from '@shapediver/viewer.rendering-engine.camera-engine';
|
|
20
|
+
import {
|
|
21
|
+
Converter,
|
|
22
|
+
EventEngine,
|
|
23
|
+
EVENTTYPE,
|
|
24
|
+
EVENTTYPE_VIEWPORT,
|
|
25
|
+
Logger,
|
|
26
|
+
SystemInfo,
|
|
27
|
+
} from '@shapediver/viewer.shared.services';
|
|
28
|
+
|
|
29
|
+
export class RenderingManager implements IManager {
|
|
30
|
+
// #region Properties (30)
|
|
31
|
+
|
|
32
|
+
private readonly _animationEngine: AnimationEngine = AnimationEngine.instance;
|
|
33
|
+
private readonly _animationFrameEngine: AnimationFrameEngine = AnimationFrameEngine.instance;
|
|
34
|
+
private readonly _converter: Converter = Converter.instance;
|
|
35
|
+
private readonly _eventEngine: EventEngine = EventEngine.instance;
|
|
36
|
+
private readonly _logger: Logger = Logger.instance;
|
|
37
|
+
private readonly _systemInfo: SystemInfo = SystemInfo.instance;
|
|
38
|
+
private readonly _tree: ITree = Tree.instance;
|
|
39
|
+
|
|
40
|
+
private _activeRendering: boolean = true;
|
|
41
|
+
private _cameraChanged: boolean = false;
|
|
42
|
+
private _continuousRendering: boolean = false;
|
|
43
|
+
private _continuousShadowMapUpdate: boolean = false;
|
|
44
|
+
private _height: number = 0;
|
|
45
|
+
private _hidden: boolean = true;
|
|
46
|
+
private _hiddenCamera: THREE.PerspectiveCamera = new THREE.PerspectiveCamera();
|
|
47
|
+
private _hiddenRenderTarget: THREE.WebGLRenderTarget = new THREE.WebGLRenderTarget();
|
|
48
|
+
private _hideLogo: boolean = false;
|
|
49
|
+
private _lastSize: {
|
|
50
|
+
adjustedWidth: number,
|
|
51
|
+
adjustedHeight: number,
|
|
52
|
+
width: number,
|
|
53
|
+
height: number
|
|
54
|
+
} = {
|
|
55
|
+
adjustedWidth: 0,
|
|
56
|
+
adjustedHeight: 0,
|
|
57
|
+
width: 0,
|
|
58
|
+
height: 0
|
|
59
|
+
};
|
|
60
|
+
private _lightSizeUVEnd = 0.15;
|
|
61
|
+
private _lightSizeUVStart = 0.025;
|
|
62
|
+
private _maxTextureUnits: number = 0;
|
|
63
|
+
private _minimalRendering: boolean = false;
|
|
64
|
+
private _noWebGL: boolean = false;
|
|
65
|
+
private _runningAnimation: boolean = false;
|
|
66
|
+
private _sizeChanged: boolean = false;
|
|
67
|
+
private _softShadowRenderingActive: boolean = false;
|
|
68
|
+
private _softShadowRenderingDurationActive: number = 0;
|
|
69
|
+
private _softShadowRenderingTimeout: NodeJS.Timeout | null = null;
|
|
70
|
+
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
|
71
|
+
private _stats: any;
|
|
72
|
+
private _usingSwiftShader: boolean = false;
|
|
73
|
+
private _width: number = 0;
|
|
74
|
+
|
|
75
|
+
// #endregion Properties (30)
|
|
76
|
+
|
|
77
|
+
// #region Constructors (1)
|
|
78
|
+
|
|
79
|
+
constructor(private readonly _renderingEngine: RenderingEngine) { }
|
|
80
|
+
|
|
81
|
+
// #endregion Constructors (1)
|
|
82
|
+
|
|
83
|
+
// #region Public Getters And Setters (6)
|
|
84
|
+
|
|
85
|
+
public get continuousRendering(): boolean {
|
|
86
|
+
return this._continuousRendering;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
public set continuousRendering(value: boolean) {
|
|
90
|
+
this._continuousRendering = value;
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
public get continuousShadowMapUpdate(): boolean {
|
|
94
|
+
return this._continuousShadowMapUpdate;
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
public set continuousShadowMapUpdate(value: boolean) {
|
|
98
|
+
this._continuousShadowMapUpdate = value;
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
public get minimalRendering(): boolean {
|
|
102
|
+
return this._minimalRendering;
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
public get usingSwiftShader(): boolean {
|
|
106
|
+
return this._usingSwiftShader;
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
// #endregion Public Getters And Setters (6)
|
|
110
|
+
|
|
111
|
+
// #region Public Methods (10)
|
|
112
|
+
|
|
113
|
+
public addLogo(canvas: HTMLCanvasElement, branding: {
|
|
114
|
+
logo: string | null;
|
|
115
|
+
backgroundColor: string;
|
|
116
|
+
busyModeSpinner: string;
|
|
117
|
+
busyModeDisplay: BUSY_MODE_DISPLAY;
|
|
118
|
+
spinnerPositioning: SPINNER_POSITIONING
|
|
119
|
+
}): HTMLDivElement {
|
|
120
|
+
const logoDivElement = document.createElement('div');
|
|
121
|
+
logoDivElement.style.backgroundColor = branding.backgroundColor;
|
|
122
|
+
logoDivElement.classList.add('sdv-logo-container');
|
|
123
|
+
canvas.parentElement?.insertBefore(logoDivElement, canvas.parentElement?.firstChild);
|
|
124
|
+
|
|
125
|
+
if (branding.logo) {
|
|
126
|
+
const img = new Image();
|
|
127
|
+
img.classList.add('sdv-logo');
|
|
128
|
+
img.src = branding.logo;
|
|
129
|
+
logoDivElement.appendChild(img);
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
return logoDivElement;
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
public addSpinner(canvas: HTMLCanvasElement, branding: {
|
|
136
|
+
logo: string | null;
|
|
137
|
+
backgroundColor: string;
|
|
138
|
+
busyModeSpinner: string;
|
|
139
|
+
busyModeDisplay: BUSY_MODE_DISPLAY;
|
|
140
|
+
spinnerPositioning: SPINNER_POSITIONING
|
|
141
|
+
}): HTMLDivElement {
|
|
142
|
+
const spinnerDivElement = document.createElement('div');
|
|
143
|
+
spinnerDivElement.classList.add('sdv-spinner-container');
|
|
144
|
+
|
|
145
|
+
spinnerDivElement.style.visibility = 'hidden';
|
|
146
|
+
canvas.parentElement?.insertBefore(spinnerDivElement, canvas.parentElement?.firstChild);
|
|
147
|
+
|
|
148
|
+
if (branding.busyModeSpinner) {
|
|
149
|
+
const img = new Image();
|
|
150
|
+
img.src = branding.busyModeSpinner;
|
|
151
|
+
img.classList.add('sdv-spinner');
|
|
152
|
+
img.classList.add('sdv-spinner-' + branding.spinnerPositioning.replace('_', '-').toLowerCase());
|
|
153
|
+
spinnerDivElement.appendChild(img);
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
return spinnerDivElement;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
public createRenderer(canvas: HTMLCanvasElement): THREE.WebGLRenderer {
|
|
160
|
+
const renderingProperties = {
|
|
161
|
+
alpha: true,
|
|
162
|
+
depth: true,
|
|
163
|
+
antialias: true,
|
|
164
|
+
preserveDrawingBuffer: true,
|
|
165
|
+
stencil: true,
|
|
166
|
+
premultipliedAlpha: true,
|
|
167
|
+
canvas
|
|
168
|
+
};
|
|
169
|
+
const renderer = new THREE.WebGLRenderer(renderingProperties);
|
|
170
|
+
renderer.setPixelRatio(window.devicePixelRatio);
|
|
171
|
+
|
|
172
|
+
const context = renderer.getContext();
|
|
173
|
+
|
|
174
|
+
if (renderer.extensions.has('WEBGL_debug_renderer_info')) {
|
|
175
|
+
const debugInfo = renderer.extensions.get('WEBGL_debug_renderer_info');
|
|
176
|
+
// const vendor = context.getParameter(debugInfo.UNMASKED_VENDOR_WEBGL);
|
|
177
|
+
const rendererInfo = context.getParameter(debugInfo.UNMASKED_RENDERER_WEBGL);
|
|
178
|
+
if (rendererInfo === 'Google SwiftShader') {
|
|
179
|
+
this._usingSwiftShader = true;
|
|
180
|
+
this._logger.warn('RenderingLogic.createWebGLContext: The current device is using Google SwiftShader, a CPU-based renderer. To achieve better rendering results, please enable GPU-rendering in your settings.');
|
|
181
|
+
}
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
if (!renderer.extensions.has('EXT_shader_texture_lod'))
|
|
185
|
+
this._minimalRendering = true;
|
|
186
|
+
|
|
187
|
+
renderer.useLegacyLights = true;
|
|
188
|
+
renderer.outputColorSpace = THREE.SRGBColorSpace;
|
|
189
|
+
renderer.toneMapping = THREE.NoToneMapping;
|
|
190
|
+
renderer.shadowMap.enabled = true;
|
|
191
|
+
renderer.shadowMap.needsUpdate = true;
|
|
192
|
+
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
|
|
193
|
+
renderer.shadowMap.autoUpdate = false;
|
|
194
|
+
renderer.localClippingEnabled = true;
|
|
195
|
+
renderer.setSize(canvas.width, canvas.height);
|
|
196
|
+
renderer.setClearColor(new THREE.Color('#ffffff'), 1);
|
|
197
|
+
this._maxTextureUnits = renderer.getContext().getParameter(renderer.getContext().MAX_TEXTURE_IMAGE_UNITS);
|
|
198
|
+
return renderer;
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
public evaluateTextureUnitCount(value: number) {
|
|
202
|
+
if (value > this._maxTextureUnits) {
|
|
203
|
+
this._logger.warn('RenderingManager.evaluateTextureUnitCount: Maximum number of texture units exceeded. Disabling shadows.');
|
|
204
|
+
this._renderingEngine.lightLoader.forceDisabledShadows = true;
|
|
205
|
+
this._renderingEngine.update('RenderingManager.evaluateTextureUnitCount');
|
|
206
|
+
} else {
|
|
207
|
+
this._renderingEngine.lightLoader.forceDisabledShadows = false;
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
public getScreenshot(type: string = 'image/png', encoderOptions: number = 1): string {
|
|
212
|
+
return this._renderingEngine.renderer.domElement.toDataURL(type, encoderOptions);
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
public init(): void {
|
|
216
|
+
try {
|
|
217
|
+
this._renderingEngine.materialLoader.updateSoftShadow(this._lightSizeUVEnd, 1.0);
|
|
218
|
+
|
|
219
|
+
this._renderingEngine.renderer.shadowMap.type = THREE.PCFShadowMap;
|
|
220
|
+
this._renderingEngine.renderer.shadowMap.needsUpdate = true;
|
|
221
|
+
this._renderingEngine.materialLoader.updateMaterials();
|
|
222
|
+
|
|
223
|
+
this._eventEngine.addListener(EVENTTYPE.CAMERA.CAMERA_START, (e) => {
|
|
224
|
+
const viewerEvent = <ICameraEvent>e;
|
|
225
|
+
if (viewerEvent.viewportId === this._renderingEngine.id)
|
|
226
|
+
this.startRendering();
|
|
227
|
+
});
|
|
228
|
+
this._eventEngine.addListener(EVENTTYPE.CAMERA.CAMERA_END, (e) => {
|
|
229
|
+
const viewerEvent = <ICameraEvent>e;
|
|
230
|
+
if (viewerEvent.viewportId === this._renderingEngine.id)
|
|
231
|
+
this.stopRendering();
|
|
232
|
+
});
|
|
233
|
+
|
|
234
|
+
window.onresize = () => { this.render(); };
|
|
235
|
+
this._renderingEngine.canvas.onresize = () => { this.render(); };
|
|
236
|
+
this._renderingEngine.canvas.parentElement!.onresize = () => { this.render(); };
|
|
237
|
+
|
|
238
|
+
const stats1 = new Stats.default();
|
|
239
|
+
stats1.showPanel(0); // Panel 0 = fps
|
|
240
|
+
stats1.dom.style.cssText = 'position:absolute;top:0px;left:0px;display:none;';
|
|
241
|
+
this._renderingEngine.canvas.parentElement!.appendChild(stats1.dom);
|
|
242
|
+
|
|
243
|
+
const stats2 = new Stats.default();
|
|
244
|
+
stats2.showPanel(1); // Panel 1 = ms
|
|
245
|
+
stats2.dom.style.cssText = 'position:absolute;top:0px;left:80px;display:none;';
|
|
246
|
+
this._renderingEngine.canvas.parentElement!.appendChild(stats2.dom);
|
|
247
|
+
|
|
248
|
+
const stats3 = new Stats.default();
|
|
249
|
+
stats3.showPanel(2); // Panel 2 = ms
|
|
250
|
+
stats3.dom.style.cssText = 'position:absolute;top:0px;left:160px;display:none;';
|
|
251
|
+
this._renderingEngine.canvas.parentElement!.appendChild(stats3.dom);
|
|
252
|
+
|
|
253
|
+
this._stats = {
|
|
254
|
+
stats: [stats1, stats2, stats3],
|
|
255
|
+
begin: () => {
|
|
256
|
+
stats1.begin();
|
|
257
|
+
stats2.begin();
|
|
258
|
+
stats3.begin();
|
|
259
|
+
},
|
|
260
|
+
end: () => {
|
|
261
|
+
stats1.end();
|
|
262
|
+
stats2.end();
|
|
263
|
+
stats3.end();
|
|
264
|
+
}
|
|
265
|
+
};
|
|
266
|
+
} catch (e) {
|
|
267
|
+
this._noWebGL = true;
|
|
268
|
+
throw e;
|
|
269
|
+
}
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
public render() {
|
|
273
|
+
this.startAndStopRendering();
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
public resize(width: number, height: number) {
|
|
277
|
+
this._width = width, this._height = height;
|
|
278
|
+
this._renderingEngine.materialLoader.assignPointSize(this._renderingEngine.pointSize);
|
|
279
|
+
}
|
|
280
|
+
|
|
281
|
+
/**
|
|
282
|
+
* Must only be called once by the RenderingEngine!
|
|
283
|
+
*/
|
|
284
|
+
public start() {
|
|
285
|
+
this._animationFrameEngine.addAnimationFrameCallback(this.animate.bind(this));
|
|
286
|
+
this.startAndStopRendering();
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
public updateShadowMap() {
|
|
290
|
+
this._renderingEngine.renderer.shadowMap.needsUpdate = true;
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
// #endregion Public Methods (10)
|
|
294
|
+
|
|
295
|
+
// #region Private Methods (14)
|
|
296
|
+
|
|
297
|
+
private activateBeautyRenderShaders() {
|
|
298
|
+
this._renderingEngine.renderer.shadowMap.type = THREE.PCFShadowMap;
|
|
299
|
+
this._renderingEngine.renderer.shadowMap.needsUpdate = true;
|
|
300
|
+
this._renderingEngine.materialLoader.updateMaterials();
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
private animate(time: number, deltaTime: number, runningAnimation: boolean): void {
|
|
304
|
+
// animation loop - part 1: initial discarding
|
|
305
|
+
if (this._renderingEngine.closed || this._noWebGL) return;
|
|
306
|
+
|
|
307
|
+
this._renderingEngine.evaluateFlagState();
|
|
308
|
+
|
|
309
|
+
// update if needed
|
|
310
|
+
if (this._renderingEngine.show === true && this._tree.root.version !== this._renderingEngine.sceneTreeManager.lastRootVersion) {
|
|
311
|
+
this._renderingEngine.sceneTreeManager.updateSceneTree(this._tree.root);
|
|
312
|
+
this.updateShadowMap();
|
|
313
|
+
this._animationEngine.updateAnimationData();
|
|
314
|
+
this.render();
|
|
315
|
+
this._eventEngine.emitEvent(EVENTTYPE_VIEWPORT.VIEWPORT_UPDATED, <IViewportEvent>{ viewportId: this._renderingEngine.id });
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
if (this._renderingEngine.preRenderingCallback)
|
|
319
|
+
this._renderingEngine.preRenderingCallback(this._renderingEngine.renderer);
|
|
320
|
+
|
|
321
|
+
if (runningAnimation !== this._runningAnimation) this.render();
|
|
322
|
+
this._runningAnimation = runningAnimation;
|
|
323
|
+
if (this._runningAnimation) this._renderingEngine.sceneTreeManager.updateNode(undefined, undefined, { transformationOnly: true });
|
|
324
|
+
if (this._runningAnimation) this._renderingEngine.sceneTreeManager.updateMorphWeights();
|
|
325
|
+
|
|
326
|
+
// get the current size
|
|
327
|
+
const { width, height, adjustedWidth, adjustedHeight } = this.calculateSize();
|
|
328
|
+
const aspect = width / height;
|
|
329
|
+
this._sizeChanged = this._lastSize.adjustedHeight !== adjustedHeight || this._lastSize.adjustedWidth !== adjustedWidth || this._lastSize.height !== height || this._lastSize.width !== width;
|
|
330
|
+
this._lastSize = { width, height, adjustedWidth, adjustedHeight };
|
|
331
|
+
|
|
332
|
+
// animation loop - part 3: update the camera, if there are new movements, they will start / continue the rendering
|
|
333
|
+
this._cameraChanged = this._renderingEngine.cameraEngine.camera ? this._renderingEngine.cameraManager.updateCamera(deltaTime, aspect) : false;
|
|
334
|
+
|
|
335
|
+
// animation loop - part 4: evaluating state
|
|
336
|
+
const states = this.evaluateRenderingState();
|
|
337
|
+
|
|
338
|
+
// toggle the blurring
|
|
339
|
+
this.toggleBusyMode(states.busyMode);
|
|
340
|
+
|
|
341
|
+
// animation loop - part 5: the scene is not even shown
|
|
342
|
+
if (states.showScene === false) {
|
|
343
|
+
// toggle on logo
|
|
344
|
+
this.toggleLogo(true);
|
|
345
|
+
|
|
346
|
+
if (this._hidden === false)
|
|
347
|
+
this._eventEngine.emitEvent(EVENTTYPE.VIEWPORT.VIEWPORT_HIDDEN, { viewportId: this._renderingEngine.id });
|
|
348
|
+
|
|
349
|
+
this._hidden = true;
|
|
350
|
+
return;
|
|
351
|
+
} else {
|
|
352
|
+
// we delay for one render call as some of the postprocessing effects have artefacts in the first call
|
|
353
|
+
if (this._hideLogo === true && this._hidden === true) {
|
|
354
|
+
this.toggleLogo(false);
|
|
355
|
+
this._hideLogo = false;
|
|
356
|
+
|
|
357
|
+
if (this._hidden === true)
|
|
358
|
+
this._eventEngine.emitEvent(EVENTTYPE.VIEWPORT.VIEWPORT_VISIBLE, { viewportId: this._renderingEngine.id });
|
|
359
|
+
|
|
360
|
+
this._hidden = false;
|
|
361
|
+
} else {
|
|
362
|
+
this._hideLogo = true;
|
|
363
|
+
if (this._hidden === true)
|
|
364
|
+
this._renderingEngine.postProcessingManager.changeEffectPass();
|
|
365
|
+
}
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
// animation loop - part 6: the scene is shown, but there is no active rendering happening
|
|
369
|
+
if (states.rendering === false || this._renderingEngine.pause === true) return;
|
|
370
|
+
|
|
371
|
+
// animation loop - part 7: there is actual rendering happening
|
|
372
|
+
// do the things that have to be done for standard and beauty rendering in the same way
|
|
373
|
+
this._stats.begin();
|
|
374
|
+
this.showStatistics();
|
|
375
|
+
|
|
376
|
+
// animation loop - part 8: calculate the current size
|
|
377
|
+
const currentSize = new THREE.Vector2();
|
|
378
|
+
this._renderingEngine.renderer.getSize(currentSize);
|
|
379
|
+
if (!currentSize.equals(new THREE.Vector2(adjustedWidth, adjustedHeight))) {
|
|
380
|
+
this._renderingEngine.renderer.setSize(adjustedWidth, adjustedHeight);
|
|
381
|
+
this._renderingEngine.postProcessingManager.resize(adjustedWidth, adjustedHeight);
|
|
382
|
+
this._renderingEngine.renderer.domElement.style.width = width + 'px';
|
|
383
|
+
this._renderingEngine.renderer.domElement.style.height = height + 'px';
|
|
384
|
+
this._renderingEngine.materialLoader.assignPointSize(this._renderingEngine.pointSize);
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
// animation loop - part 9: adjust the camera (the rendering state would be false if we didn't have a camera)
|
|
388
|
+
const { camera, matrix } = this._renderingEngine.cameraManager.adjustCamera(aspect);
|
|
389
|
+
|
|
390
|
+
// if a matrix is provided after a camera adjustment
|
|
391
|
+
// that means that the turntable controls or the object controls are activated
|
|
392
|
+
if (matrix) {
|
|
393
|
+
for (let i = 0; i < this._tree.root.children.length; i++) {
|
|
394
|
+
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
|
395
|
+
if (!(<any>this._tree.root.children[i]).sessionNode || this._tree.root.children[i].excludeViewports.includes(this._renderingEngine.id)) continue;
|
|
396
|
+
const transform = this._tree.root.children[i].transformations.find(t => t.id === 'objectRotation');
|
|
397
|
+
if (transform) {
|
|
398
|
+
transform.matrix = matrix;
|
|
399
|
+
} else {
|
|
400
|
+
this._tree.root.children[i].addTransformation({
|
|
401
|
+
id: 'objectRotation',
|
|
402
|
+
matrix
|
|
403
|
+
});
|
|
404
|
+
}
|
|
405
|
+
}
|
|
406
|
+
states.updateShadowMap = true;
|
|
407
|
+
this._renderingEngine.sceneTreeManager.updateNode(undefined, undefined, { transformationOnly: true });
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
// animation loop - part 10: adjust the anchor elements
|
|
411
|
+
this._renderingEngine.htmlElementAnchorLoader.adjustPositions(adjustedWidth / width, adjustedHeight / height);
|
|
412
|
+
|
|
413
|
+
// animation loop - part 11: adjust some scene settings
|
|
414
|
+
// enable / disable the shadow map
|
|
415
|
+
const enabled = this._renderingEngine.renderer.shadowMap.enabled;
|
|
416
|
+
this._renderingEngine.renderer.shadowMap.enabled = this._renderingEngine.usingSwiftShader || this._renderingEngine.type === RENDERER_TYPE.ATTRIBUTES ? false : this._renderingEngine.shadows;
|
|
417
|
+
if (enabled !== this._renderingEngine.renderer.shadowMap.enabled) this._renderingEngine.materialLoader.updateMaterials();
|
|
418
|
+
let threeJsLightObject, oldLightVisibility = true;
|
|
419
|
+
// enable / disable lights
|
|
420
|
+
if (this._renderingEngine.lights === false) {
|
|
421
|
+
const ls = this._renderingEngine.lightEngine.lightScene;
|
|
422
|
+
if (ls) {
|
|
423
|
+
threeJsLightObject = ls.node.convertedObject[this._renderingEngine.id] as THREE.Object3D;
|
|
424
|
+
if (threeJsLightObject) {
|
|
425
|
+
oldLightVisibility = threeJsLightObject.visible;
|
|
426
|
+
threeJsLightObject.visible = false;
|
|
427
|
+
}
|
|
428
|
+
}
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
// update shadowMap if need
|
|
432
|
+
if (states.updateShadowMap && this._renderingEngine.renderer.shadowMap.enabled) this._renderingEngine.renderer.shadowMap.needsUpdate = true;
|
|
433
|
+
|
|
434
|
+
// enable / disable the background
|
|
435
|
+
this._renderingEngine.sceneTreeManager.scene.background = this._renderingEngine.environmentMapAsBackground ? this._renderingEngine.environmentMapLoader.environmentMap : null;
|
|
436
|
+
// set the background color / alpha
|
|
437
|
+
this._renderingEngine.renderer.setClearColor(new THREE.Color(this._converter.toThreeJsColorInput(this._renderingEngine.clearColor)), this._renderingEngine.clearAlpha);
|
|
438
|
+
|
|
439
|
+
// check if we should render with post-processing
|
|
440
|
+
const renderPostProcessing = (this._renderingEngine.postProcessingManager.effects.length > 0 || this._renderingEngine.postProcessingManager.manualPostProcessing) &&
|
|
441
|
+
!(this._renderingEngine.postProcessingManager.enablePostProcessingOnMobile === false && this._systemInfo.isMobile === true);
|
|
442
|
+
|
|
443
|
+
// animation loop - part 12: actual rendering separation
|
|
444
|
+
if (states.softShadowRendering === true) {
|
|
445
|
+
this.setShaderProperties();
|
|
446
|
+
|
|
447
|
+
if (renderPostProcessing) {
|
|
448
|
+
this._renderingEngine.postProcessingManager.render(deltaTime, camera);
|
|
449
|
+
} else {
|
|
450
|
+
this._renderingEngine.renderer.render((<SceneTreeManager>this._renderingEngine.sceneTreeManager).scene, camera);
|
|
451
|
+
}
|
|
452
|
+
|
|
453
|
+
// if the duration was long enough, disable the beauty rendering
|
|
454
|
+
if (this._softShadowRenderingDurationActive >= this._renderingEngine.beautyRenderBlendingDuration) {
|
|
455
|
+
this._eventEngine.emitEvent(EVENTTYPE.RENDERING.BEAUTY_RENDERING_FINISHED, { viewportId: this._renderingEngine.id });
|
|
456
|
+
this.deactivateBeautyRenderShaders();
|
|
457
|
+
this._activeRendering = false;
|
|
458
|
+
} else {
|
|
459
|
+
this._softShadowRenderingDurationActive += deltaTime;
|
|
460
|
+
}
|
|
461
|
+
} else {
|
|
462
|
+
if (renderPostProcessing) {
|
|
463
|
+
this._renderingEngine.postProcessingManager.render(deltaTime, camera);
|
|
464
|
+
} else {
|
|
465
|
+
this._renderingEngine.renderer.render((<SceneTreeManager>this._renderingEngine.sceneTreeManager).scene, camera);
|
|
466
|
+
}
|
|
467
|
+
|
|
468
|
+
// if the beauty rendering was active, disable it
|
|
469
|
+
if (this._softShadowRenderingActive) {
|
|
470
|
+
this._eventEngine.emitEvent(EVENTTYPE.RENDERING.BEAUTY_RENDERING_FINISHED, { viewportId: this._renderingEngine.id });
|
|
471
|
+
this.deactivateBeautyRenderShaders();
|
|
472
|
+
this._activeRendering = false;
|
|
473
|
+
}
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
// reset the visibility of the threeJs light object
|
|
477
|
+
if (threeJsLightObject)
|
|
478
|
+
threeJsLightObject.visible = oldLightVisibility;
|
|
479
|
+
|
|
480
|
+
if (this._renderingEngine.postRenderingCallback)
|
|
481
|
+
this._renderingEngine.postRenderingCallback(this._renderingEngine.renderer, this._renderingEngine.scene, this._renderingEngine.camera);
|
|
482
|
+
|
|
483
|
+
this._stats.end();
|
|
484
|
+
}
|
|
485
|
+
|
|
486
|
+
private calculateSize(): { adjustedWidth: number, adjustedHeight: number, width: number, height: number } {
|
|
487
|
+
let width = this._width, height = this._height;
|
|
488
|
+
if (this._renderingEngine.automaticResizing) {
|
|
489
|
+
width = (<HTMLDivElement>this._renderingEngine.canvas.parentNode).clientWidth;
|
|
490
|
+
height = (<HTMLDivElement>this._renderingEngine.canvas.parentNode).clientHeight;
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
const aspect = width / height;
|
|
494
|
+
let adjustedWidth = width,
|
|
495
|
+
adjustedHeight = height;
|
|
496
|
+
|
|
497
|
+
if (width > this._renderingEngine.maximumRenderingSize.width || height > this._renderingEngine.maximumRenderingSize.height) {
|
|
498
|
+
if ((width - this._renderingEngine.maximumRenderingSize.width) / aspect > (height - this._renderingEngine.maximumRenderingSize.height)) {
|
|
499
|
+
adjustedWidth = this._renderingEngine.maximumRenderingSize.width;
|
|
500
|
+
adjustedHeight = this._renderingEngine.maximumRenderingSize.width / aspect;
|
|
501
|
+
} else {
|
|
502
|
+
adjustedWidth = this._renderingEngine.maximumRenderingSize.height * aspect;
|
|
503
|
+
adjustedHeight = this._renderingEngine.maximumRenderingSize.height;
|
|
504
|
+
}
|
|
505
|
+
}
|
|
506
|
+
return {
|
|
507
|
+
width, adjustedWidth,
|
|
508
|
+
height, adjustedHeight
|
|
509
|
+
};
|
|
510
|
+
}
|
|
511
|
+
|
|
512
|
+
private deactivateBeautyRenderShaders() {
|
|
513
|
+
this._softShadowRenderingTimeout = null;
|
|
514
|
+
this._softShadowRenderingActive = false;
|
|
515
|
+
this._softShadowRenderingDurationActive = 0;
|
|
516
|
+
this._renderingEngine.renderer.shadowMap.type = THREE.PCFSoftShadowMap;
|
|
517
|
+
this._renderingEngine.renderer.shadowMap.needsUpdate = true;
|
|
518
|
+
this._renderingEngine.materialLoader.updateSoftShadow(this._lightSizeUVStart, 0.1);
|
|
519
|
+
this._renderingEngine.materialLoader.updateMaterials();
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
private evaluateRenderingState(): {
|
|
523
|
+
showScene: boolean,
|
|
524
|
+
rendering: boolean,
|
|
525
|
+
busyMode: boolean,
|
|
526
|
+
updateShadowMap: boolean,
|
|
527
|
+
softShadowRendering: boolean
|
|
528
|
+
} {
|
|
529
|
+
// If there is a camera to show the scene and the setting for it is set to true, we show the scene
|
|
530
|
+
let showScene = false;
|
|
531
|
+
if (this._renderingEngine.cameraEngine.camera && this._renderingEngine.show === true)
|
|
532
|
+
showScene = true;
|
|
533
|
+
|
|
534
|
+
// If we should render at all
|
|
535
|
+
let rendering = false;
|
|
536
|
+
if (this._activeRendering === true || this._cameraChanged === true || this._sizeChanged === true || this._runningAnimation === true || this._continuousRendering === true)
|
|
537
|
+
rendering = true;
|
|
538
|
+
|
|
539
|
+
let updateShadowMap = false;
|
|
540
|
+
if (this._runningAnimation === true || this._continuousShadowMapUpdate === true)
|
|
541
|
+
updateShadowMap = true;
|
|
542
|
+
|
|
543
|
+
// special case, autorotation
|
|
544
|
+
if (this._renderingEngine.cameraEngine.camera) {
|
|
545
|
+
const camera = this._renderingEngine.cameraEngine.camera!;
|
|
546
|
+
if (camera.type === CAMERA_TYPE.PERSPECTIVE) {
|
|
547
|
+
const controls = <PerspectiveCameraControls>(<PerspectiveCamera>camera).controls;
|
|
548
|
+
if (controls.enableAutoRotation === true && controls.autoRotationSpeed !== 0)
|
|
549
|
+
return { showScene, rendering: true, updateShadowMap, busyMode: this._renderingEngine.busy, softShadowRendering: false };
|
|
550
|
+
}
|
|
551
|
+
} else {
|
|
552
|
+
rendering = false;
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
// If the scene should be blurred
|
|
556
|
+
let busyMode = false;
|
|
557
|
+
if (this._renderingEngine.busy)
|
|
558
|
+
busyMode = true;
|
|
559
|
+
|
|
560
|
+
// If we should render in beauty mode
|
|
561
|
+
let softShadowRendering = false;
|
|
562
|
+
if (this._softShadowRenderingActive === true && busyMode === false && this._continuousRendering === false &&
|
|
563
|
+
(this._renderingEngine.shadows || !this._systemInfo.isIOS) &&
|
|
564
|
+
this._renderingEngine.usingSwiftShader === false && this._runningAnimation === false && this._renderingEngine.type !== RENDERER_TYPE.ATTRIBUTES)
|
|
565
|
+
softShadowRendering = true;
|
|
566
|
+
|
|
567
|
+
return { showScene, rendering, updateShadowMap, busyMode, softShadowRendering };
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
private setShaderProperties() {
|
|
571
|
+
if (this._renderingEngine.softShadows === false) {
|
|
572
|
+
this._renderingEngine.materialLoader.updateSoftShadow(this._lightSizeUVStart, 0);
|
|
573
|
+
return 0;
|
|
574
|
+
}
|
|
575
|
+
|
|
576
|
+
const deltaTime = Math.min(this._softShadowRenderingDurationActive, this._renderingEngine.beautyRenderBlendingDuration);
|
|
577
|
+
const percentage = deltaTime / this._renderingEngine.beautyRenderBlendingDuration;
|
|
578
|
+
|
|
579
|
+
if (percentage < 0.25) {
|
|
580
|
+
const percentageMapped = percentage / 0.25;
|
|
581
|
+
this._renderingEngine.materialLoader.updateSoftShadow(this._lightSizeUVStart, percentageMapped);
|
|
582
|
+
|
|
583
|
+
} else {
|
|
584
|
+
const percentageMapped = (percentage - 0.25) / (1 - 0.25);
|
|
585
|
+
// this._lightSizeUVStart -> this._lightSizeUVEnd
|
|
586
|
+
this._renderingEngine.materialLoader.updateSoftShadow(this._lightSizeUVStart + (this._lightSizeUVEnd - this._lightSizeUVStart) * percentageMapped, 1.0);
|
|
587
|
+
}
|
|
588
|
+
return percentage;
|
|
589
|
+
}
|
|
590
|
+
|
|
591
|
+
private showStatistics() {
|
|
592
|
+
if (this._renderingEngine.showStatistics) {
|
|
593
|
+
for (let i = 0; i < this._stats.stats.length; i++)
|
|
594
|
+
this._stats.stats[i].dom.style.display = '';
|
|
595
|
+
} else {
|
|
596
|
+
for (let i = 0; i < this._stats.stats.length; i++)
|
|
597
|
+
this._stats.stats[i].dom.style.display = 'none';
|
|
598
|
+
}
|
|
599
|
+
}
|
|
600
|
+
|
|
601
|
+
private startAndStopRendering() {
|
|
602
|
+
this._activeRendering = true;
|
|
603
|
+
this.stopBeautyRenderCountdown();
|
|
604
|
+
this.startBeautyRenderCountdown();
|
|
605
|
+
}
|
|
606
|
+
|
|
607
|
+
private startBeautyRenderCountdown() {
|
|
608
|
+
this._softShadowRenderingTimeout = setTimeout(() => {
|
|
609
|
+
this._softShadowRenderingActive = true;
|
|
610
|
+
this._softShadowRenderingDurationActive = 0;
|
|
611
|
+
this.activateBeautyRenderShaders();
|
|
612
|
+
}, this._renderingEngine.beautyRenderDelay);
|
|
613
|
+
}
|
|
614
|
+
|
|
615
|
+
private startRendering() {
|
|
616
|
+
this._activeRendering = true;
|
|
617
|
+
this.stopBeautyRenderCountdown();
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
private stopBeautyRenderCountdown() {
|
|
621
|
+
if (this._softShadowRenderingTimeout)
|
|
622
|
+
clearTimeout(this._softShadowRenderingTimeout);
|
|
623
|
+
this.deactivateBeautyRenderShaders();
|
|
624
|
+
}
|
|
625
|
+
|
|
626
|
+
private stopRendering() {
|
|
627
|
+
this.startBeautyRenderCountdown();
|
|
628
|
+
}
|
|
629
|
+
|
|
630
|
+
private toggleBusyMode(toggle: boolean) {
|
|
631
|
+
if (this._renderingEngine.branding.busyModeDisplay === BUSY_MODE_DISPLAY.BLUR) {
|
|
632
|
+
this._renderingEngine.htmlElementAnchorLoader.toggleBusyMode(toggle);
|
|
633
|
+
if (toggle) {
|
|
634
|
+
if (navigator.userAgent.toLowerCase().indexOf('firefox') > -1 && navigator.userAgent.toLowerCase().indexOf('android') > -1)
|
|
635
|
+
return;
|
|
636
|
+
this._renderingEngine.renderer.domElement.style.filter = 'blur(3px)';
|
|
637
|
+
} else {
|
|
638
|
+
this._renderingEngine.renderer.domElement.style.filter = '';
|
|
639
|
+
}
|
|
640
|
+
} else if (this._renderingEngine.branding.busyModeDisplay === BUSY_MODE_DISPLAY.SPINNER) {
|
|
641
|
+
if (toggle) {
|
|
642
|
+
this._renderingEngine.spinnerDivElement.style.visibility = 'visible';
|
|
643
|
+
} else {
|
|
644
|
+
this._renderingEngine.spinnerDivElement.style.visibility = 'hidden';
|
|
645
|
+
}
|
|
646
|
+
}
|
|
647
|
+
}
|
|
648
|
+
|
|
649
|
+
private toggleLogo(toggle: boolean) {
|
|
650
|
+
if (this._renderingEngine.logoDivElement)
|
|
651
|
+
this._renderingEngine.logoDivElement.style.display = toggle ? 'inherit' : 'none';
|
|
652
|
+
if (this._renderingEngine.canvas)
|
|
653
|
+
this._renderingEngine.canvas.style.display = !toggle ? 'inherit' : 'none';
|
|
654
|
+
}
|
|
655
|
+
|
|
656
|
+
// #endregion Private Methods (14)
|
|
657
|
+
}
|