@shapediver/viewer.rendering-engine.rendering-engine-threejs 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +73 -0
- package/README.md +3 -0
- package/dist/RenderingEngine.d.ts +296 -0
- package/dist/RenderingEngine.d.ts.map +1 -0
- package/dist/RenderingEngine.js +1079 -0
- package/dist/RenderingEngine.js.map +1 -0
- package/dist/index.d.ts +12 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +47 -0
- package/dist/index.js.map +1 -0
- package/dist/injectors/Tag3dGeometryCreationInjector.d.ts +11 -0
- package/dist/injectors/Tag3dGeometryCreationInjector.d.ts.map +1 -0
- package/dist/injectors/Tag3dGeometryCreationInjector.js +169 -0
- package/dist/injectors/Tag3dGeometryCreationInjector.js.map +1 -0
- package/dist/injectors/TextureUnifierInjector.d.ts +14 -0
- package/dist/injectors/TextureUnifierInjector.d.ts.map +1 -0
- package/dist/injectors/TextureUnifierInjector.js +227 -0
- package/dist/injectors/TextureUnifierInjector.js.map +1 -0
- package/dist/interfaces/ILoader.d.ts +4 -0
- package/dist/interfaces/ILoader.d.ts.map +1 -0
- package/dist/interfaces/ILoader.js +3 -0
- package/dist/interfaces/ILoader.js.map +1 -0
- package/dist/interfaces/IPostProcessingEffectDefinitions.d.ts +307 -0
- package/dist/interfaces/IPostProcessingEffectDefinitions.d.ts.map +1 -0
- package/dist/interfaces/IPostProcessingEffectDefinitions.js +31 -0
- package/dist/interfaces/IPostProcessingEffectDefinitions.js.map +1 -0
- package/dist/interfaces/IRenderingEngine.d.ts +43 -0
- package/dist/interfaces/IRenderingEngine.d.ts.map +1 -0
- package/dist/interfaces/IRenderingEngine.js +3 -0
- package/dist/interfaces/IRenderingEngine.js.map +1 -0
- package/dist/loaders/EnvironmentMapLoader.d.ts +98 -0
- package/dist/loaders/EnvironmentMapLoader.d.ts.map +1 -0
- package/dist/loaders/EnvironmentMapLoader.js +348 -0
- package/dist/loaders/EnvironmentMapLoader.js.map +1 -0
- package/dist/loaders/GeometryLoader.d.ts +38 -0
- package/dist/loaders/GeometryLoader.d.ts.map +1 -0
- package/dist/loaders/GeometryLoader.js +505 -0
- package/dist/loaders/GeometryLoader.js.map +1 -0
- package/dist/loaders/HTMLElementAnchorLoader.d.ts +17 -0
- package/dist/loaders/HTMLElementAnchorLoader.d.ts.map +1 -0
- package/dist/loaders/HTMLElementAnchorLoader.js +84 -0
- package/dist/loaders/HTMLElementAnchorLoader.js.map +1 -0
- package/dist/loaders/LightLoader.d.ts +19 -0
- package/dist/loaders/LightLoader.d.ts.map +1 -0
- package/dist/loaders/LightLoader.js +152 -0
- package/dist/loaders/LightLoader.js.map +1 -0
- package/dist/loaders/MaterialLoader.d.ts +99 -0
- package/dist/loaders/MaterialLoader.d.ts.map +1 -0
- package/dist/loaders/MaterialLoader.js +1175 -0
- package/dist/loaders/MaterialLoader.js.map +1 -0
- package/dist/managers/CameraManager.d.ts +20 -0
- package/dist/managers/CameraManager.d.ts.map +1 -0
- package/dist/managers/CameraManager.js +195 -0
- package/dist/managers/CameraManager.js.map +1 -0
- package/dist/managers/EnvironmentGeometryManager.d.ts +43 -0
- package/dist/managers/EnvironmentGeometryManager.d.ts.map +1 -0
- package/dist/managers/EnvironmentGeometryManager.js +210 -0
- package/dist/managers/EnvironmentGeometryManager.js.map +1 -0
- package/dist/managers/PostProcessingManager.d.ts +1014 -0
- package/dist/managers/PostProcessingManager.d.ts.map +1 -0
- package/dist/managers/PostProcessingManager.js +1013 -0
- package/dist/managers/PostProcessingManager.js.map +1 -0
- package/dist/managers/RenderingManager.d.ts +83 -0
- package/dist/managers/RenderingManager.d.ts.map +1 -0
- package/dist/managers/RenderingManager.js +567 -0
- package/dist/managers/RenderingManager.js.map +1 -0
- package/dist/managers/SceneTracingManager.d.ts +26 -0
- package/dist/managers/SceneTracingManager.d.ts.map +1 -0
- package/dist/managers/SceneTracingManager.js +122 -0
- package/dist/managers/SceneTracingManager.js.map +1 -0
- package/dist/managers/SceneTreeManager.d.ts +55 -0
- package/dist/managers/SceneTreeManager.d.ts.map +1 -0
- package/dist/managers/SceneTreeManager.js +501 -0
- package/dist/managers/SceneTreeManager.js.map +1 -0
- package/dist/managers/postprocessing/GodRaysManager.d.ts +13 -0
- package/dist/managers/postprocessing/GodRaysManager.d.ts.map +1 -0
- package/dist/managers/postprocessing/GodRaysManager.js +64 -0
- package/dist/managers/postprocessing/GodRaysManager.js.map +1 -0
- package/dist/managers/postprocessing/OutlineManager.d.ts +15 -0
- package/dist/managers/postprocessing/OutlineManager.d.ts.map +1 -0
- package/dist/managers/postprocessing/OutlineManager.js +67 -0
- package/dist/managers/postprocessing/OutlineManager.js.map +1 -0
- package/dist/managers/postprocessing/SSAARenderPass.d.ts +54 -0
- package/dist/managers/postprocessing/SSAARenderPass.d.ts.map +1 -0
- package/dist/managers/postprocessing/SSAARenderPass.js +234 -0
- package/dist/managers/postprocessing/SSAARenderPass.js.map +1 -0
- package/dist/managers/postprocessing/SelectiveBloomManager.d.ts +15 -0
- package/dist/managers/postprocessing/SelectiveBloomManager.d.ts.map +1 -0
- package/dist/managers/postprocessing/SelectiveBloomManager.js +67 -0
- package/dist/managers/postprocessing/SelectiveBloomManager.js.map +1 -0
- package/dist/managers/postprocessing/ao/ao/AOEffect.d.ts +47 -0
- package/dist/managers/postprocessing/ao/ao/AOEffect.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ao/AOEffect.js +134 -0
- package/dist/managers/postprocessing/ao/ao/AOEffect.js.map +1 -0
- package/dist/managers/postprocessing/ao/ao/AOPass.d.ts +13 -0
- package/dist/managers/postprocessing/ao/ao/AOPass.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ao/AOPass.js +78 -0
- package/dist/managers/postprocessing/ao/ao/AOPass.js.map +1 -0
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.d.ts +2 -0
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.js +23 -0
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.js.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.d.ts +15 -0
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.js +25 -0
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.js.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.d.ts +2 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.js +102 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.js.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao_utils.d.ts +2 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao_utils.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao_utils.js +99 -0
- package/dist/managers/postprocessing/ao/hbao/shader/hbao_utils.js.map +1 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.d.ts +37 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.js +171 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.js.map +1 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.d.ts +2 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.js +131 -0
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.js.map +1 -0
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.d.ts +15 -0
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.js +76 -0
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.js.map +1 -0
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.d.ts +2 -0
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.js +134 -0
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.js.map +1 -0
- package/dist/managers/postprocessing/ao/utils/shader/basic.d.ts +2 -0
- package/dist/managers/postprocessing/ao/utils/shader/basic.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/utils/shader/basic.js +12 -0
- package/dist/managers/postprocessing/ao/utils/shader/basic.js.map +1 -0
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.d.ts +2 -0
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.d.ts.map +1 -0
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.js +42 -0
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.js.map +1 -0
- package/dist/managers/postprocessing/utils/CopyMaterial.d.ts +38 -0
- package/dist/managers/postprocessing/utils/CopyMaterial.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/CopyMaterial.js +106 -0
- package/dist/managers/postprocessing/utils/CopyMaterial.js.map +1 -0
- package/dist/managers/postprocessing/utils/CopyShader.d.ts +14 -0
- package/dist/managers/postprocessing/utils/CopyShader.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/CopyShader.js +36 -0
- package/dist/managers/postprocessing/utils/CopyShader.js.map +1 -0
- package/dist/managers/postprocessing/utils/FullScreenQuad.d.ts +10 -0
- package/dist/managers/postprocessing/utils/FullScreenQuad.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/FullScreenQuad.js +29 -0
- package/dist/managers/postprocessing/utils/FullScreenQuad.js.map +1 -0
- package/dist/managers/postprocessing/utils/NormalPass.d.ts +88 -0
- package/dist/managers/postprocessing/utils/NormalPass.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/NormalPass.js +157 -0
- package/dist/managers/postprocessing/utils/NormalPass.js.map +1 -0
- package/dist/managers/postprocessing/utils/RenderPass.d.ts +115 -0
- package/dist/managers/postprocessing/utils/RenderPass.d.ts.map +1 -0
- package/dist/managers/postprocessing/utils/RenderPass.js +251 -0
- package/dist/managers/postprocessing/utils/RenderPass.js.map +1 -0
- package/dist/materials/GemMaterial.d.ts +38 -0
- package/dist/materials/GemMaterial.d.ts.map +1 -0
- package/dist/materials/GemMaterial.js +253 -0
- package/dist/materials/GemMaterial.js.map +1 -0
- package/dist/materials/MeshUnlitMaterialParameters.d.ts +4 -0
- package/dist/materials/MeshUnlitMaterialParameters.d.ts.map +1 -0
- package/dist/materials/MeshUnlitMaterialParameters.js +3 -0
- package/dist/materials/MeshUnlitMaterialParameters.js.map +1 -0
- package/dist/materials/MultiPointsMaterial.d.ts +94 -0
- package/dist/materials/MultiPointsMaterial.d.ts.map +1 -0
- package/dist/materials/MultiPointsMaterial.js +567 -0
- package/dist/materials/MultiPointsMaterial.js.map +1 -0
- package/dist/materials/SpecularGlossinessMaterial.d.ts +14 -0
- package/dist/materials/SpecularGlossinessMaterial.d.ts.map +1 -0
- package/dist/materials/SpecularGlossinessMaterial.js +162 -0
- package/dist/materials/SpecularGlossinessMaterial.js.map +1 -0
- package/dist/objects/SDBone.d.ts +13 -0
- package/dist/objects/SDBone.d.ts.map +1 -0
- package/dist/objects/SDBone.js +75 -0
- package/dist/objects/SDBone.js.map +1 -0
- package/dist/objects/SDColor.d.ts +17 -0
- package/dist/objects/SDColor.d.ts.map +1 -0
- package/dist/objects/SDColor.js +49 -0
- package/dist/objects/SDColor.js.map +1 -0
- package/dist/objects/SDData.d.ts +19 -0
- package/dist/objects/SDData.d.ts.map +1 -0
- package/dist/objects/SDData.js +48 -0
- package/dist/objects/SDData.js.map +1 -0
- package/dist/objects/SDObject.d.ts +14 -0
- package/dist/objects/SDObject.d.ts.map +1 -0
- package/dist/objects/SDObject.js +81 -0
- package/dist/objects/SDObject.js.map +1 -0
- package/dist/shaders/PCSS.d.ts +3 -0
- package/dist/shaders/PCSS.d.ts.map +1 -0
- package/dist/shaders/PCSS.js +127 -0
- package/dist/shaders/PCSS.js.map +1 -0
- package/dist/shaders/gem.d.ts +3 -0
- package/dist/shaders/gem.d.ts.map +1 -0
- package/dist/shaders/gem.js +578 -0
- package/dist/shaders/gem.js.map +1 -0
- package/dist/shaders/multi_points.d.ts +3 -0
- package/dist/shaders/multi_points.d.ts.map +1 -0
- package/dist/shaders/multi_points.js +294 -0
- package/dist/shaders/multi_points.js.map +1 -0
- package/dist/styling/viewport-css.d.ts +2 -0
- package/dist/styling/viewport-css.d.ts.map +1 -0
- package/dist/styling/viewport-css.js +117 -0
- package/dist/styling/viewport-css.js.map +1 -0
- package/dist/three/font.d.ts +2365 -0
- package/dist/three/font.d.ts.map +1 -0
- package/dist/three/font.js +6 -0
- package/dist/three/font.js.map +1 -0
- package/dist/three/geometries/TextGeometry.d.ts +22 -0
- package/dist/three/geometries/TextGeometry.d.ts.map +1 -0
- package/dist/three/geometries/TextGeometry.js +45 -0
- package/dist/three/geometries/TextGeometry.js.map +1 -0
- package/dist/three/loaders/FontLoader.d.ts +15 -0
- package/dist/three/loaders/FontLoader.d.ts.map +1 -0
- package/dist/three/loaders/FontLoader.js +118 -0
- package/dist/three/loaders/FontLoader.js.map +1 -0
- package/dist/three/loaders/RGBELoader.d.ts +24 -0
- package/dist/three/loaders/RGBELoader.d.ts.map +1 -0
- package/dist/three/loaders/RGBELoader.js +299 -0
- package/dist/three/loaders/RGBELoader.js.map +1 -0
- package/dist/types/IThreejsData.d.ts +7 -0
- package/dist/types/IThreejsData.d.ts.map +1 -0
- package/dist/types/IThreejsData.js +3 -0
- package/dist/types/IThreejsData.js.map +1 -0
- package/dist/types/ThreejsData.d.ts +11 -0
- package/dist/types/ThreejsData.d.ts.map +1 -0
- package/dist/types/ThreejsData.js +42 -0
- package/dist/types/ThreejsData.js.map +1 -0
- package/package.json +65 -0
- package/src/RenderingEngine.ts +1342 -0
- package/src/index.ts +23 -0
- package/src/injectors/Tag3dGeometryCreationInjector.ts +170 -0
- package/src/injectors/TextureUnifierInjector.ts +224 -0
- package/src/interfaces/ILoader.ts +3 -0
- package/src/interfaces/IPostProcessingEffectDefinitions.ts +402 -0
- package/src/interfaces/IRenderingEngine.ts +48 -0
- package/src/loaders/EnvironmentMapLoader.ts +355 -0
- package/src/loaders/GeometryLoader.ts +565 -0
- package/src/loaders/HTMLElementAnchorLoader.ts +107 -0
- package/src/loaders/LightLoader.ts +171 -0
- package/src/loaders/MaterialLoader.ts +1418 -0
- package/src/managers/CameraManager.ts +178 -0
- package/src/managers/EnvironmentGeometryManager.ts +224 -0
- package/src/managers/PostProcessingManager.ts +1169 -0
- package/src/managers/RenderingManager.ts +657 -0
- package/src/managers/SceneTracingManager.ts +120 -0
- package/src/managers/SceneTreeManager.ts +569 -0
- package/src/managers/postprocessing/GodRaysManager.ts +52 -0
- package/src/managers/postprocessing/OutlineManager.ts +58 -0
- package/src/managers/postprocessing/SSAARenderPass.ts +339 -0
- package/src/managers/postprocessing/SelectiveBloomManager.ts +58 -0
- package/src/managers/postprocessing/ao/ao/AOEffect.ts +180 -0
- package/src/managers/postprocessing/ao/ao/AOPass.ts +128 -0
- package/src/managers/postprocessing/ao/ao/shader/ao_compose.glsl +17 -0
- package/src/managers/postprocessing/ao/ao/shader/ao_compose.ts +19 -0
- package/src/managers/postprocessing/ao/hbao/HBAOEffect.ts +41 -0
- package/src/managers/postprocessing/ao/hbao/shader/hbao.glsl +96 -0
- package/src/managers/postprocessing/ao/hbao/shader/hbao.ts +98 -0
- package/src/managers/postprocessing/ao/hbao/shader/hbao_utils.glsl +92 -0
- package/src/managers/postprocessing/ao/hbao/shader/hbao_utils.ts +95 -0
- package/src/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.ts +245 -0
- package/src/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.glsl +125 -0
- package/src/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.ts +127 -0
- package/src/managers/postprocessing/ao/ssao/SSAOEffect.ts +106 -0
- package/src/managers/postprocessing/ao/ssao/shader/ssao.glsl +128 -0
- package/src/managers/postprocessing/ao/ssao/shader/ssao.ts +130 -0
- package/src/managers/postprocessing/ao/utils/shader/basic.glsl +6 -0
- package/src/managers/postprocessing/ao/utils/shader/basic.ts +8 -0
- package/src/managers/postprocessing/ao/utils/shader/sampleBlueNoise.glsl +36 -0
- package/src/managers/postprocessing/ao/utils/shader/sampleBlueNoise.ts +38 -0
- package/src/managers/postprocessing/utils/CopyMaterial.ts +130 -0
- package/src/managers/postprocessing/utils/CopyShader.ts +39 -0
- package/src/managers/postprocessing/utils/FullScreenQuad.ts +47 -0
- package/src/managers/postprocessing/utils/NormalPass.ts +222 -0
- package/src/managers/postprocessing/utils/RenderPass.ts +366 -0
- package/src/materials/GemMaterial.ts +268 -0
- package/src/materials/MeshUnlitMaterialParameters.ts +4 -0
- package/src/materials/MultiPointsMaterial.ts +646 -0
- package/src/materials/SpecularGlossinessMaterial.ts +182 -0
- package/src/objects/SDBone.ts +51 -0
- package/src/objects/SDColor.ts +54 -0
- package/src/objects/SDData.ts +44 -0
- package/src/objects/SDObject.ts +58 -0
- package/src/shaders/PCSS.ts +124 -0
- package/src/shaders/gem.ts +575 -0
- package/src/shaders/gem_frag.glsl +517 -0
- package/src/shaders/gem_vert.glsl +53 -0
- package/src/shaders/multi_points.ts +291 -0
- package/src/shaders/multi_points_frag.glsl +166 -0
- package/src/shaders/multi_points_vert.glsl +120 -0
- package/src/styling/viewport-css.ts +113 -0
- package/src/styling/viewport.css +111 -0
- package/src/three/font.ts +2 -0
- package/src/three/geometries/TextGeometry.ts +58 -0
- package/src/three/loaders/FontLoader.ts +205 -0
- package/src/three/loaders/RGBELoader.ts +496 -0
- package/src/types/IThreejsData.ts +16 -0
- package/src/types/ThreejsData.ts +43 -0
- package/tsconfig.json +20 -0
|
@@ -0,0 +1,178 @@
|
|
|
1
|
+
import * as THREE from 'three';
|
|
2
|
+
import { IManager } from '@shapediver/viewer.rendering-engine.rendering-engine';
|
|
3
|
+
import { mat4, vec3 } from 'gl-matrix';
|
|
4
|
+
import { RenderingEngine } from '../RenderingEngine';
|
|
5
|
+
import { SDData } from '../objects/SDData';
|
|
6
|
+
import {
|
|
7
|
+
AbstractCamera,
|
|
8
|
+
CAMERA_TYPE,
|
|
9
|
+
OrthographicCamera,
|
|
10
|
+
PerspectiveCamera,
|
|
11
|
+
} from '@shapediver/viewer.rendering-engine.camera-engine';
|
|
12
|
+
|
|
13
|
+
export class CameraManager implements IManager {
|
|
14
|
+
// #region Properties (2)
|
|
15
|
+
|
|
16
|
+
#camera: THREE.Camera = new THREE.PerspectiveCamera();
|
|
17
|
+
#cameraCache: { [key: string]: THREE.Camera } = {};
|
|
18
|
+
|
|
19
|
+
// #endregion Properties (2)
|
|
20
|
+
|
|
21
|
+
// #region Constructors (1)
|
|
22
|
+
|
|
23
|
+
constructor(private readonly _renderingEngine: RenderingEngine) { }
|
|
24
|
+
|
|
25
|
+
// #endregion Constructors (1)
|
|
26
|
+
|
|
27
|
+
// #region Public Getters And Setters (1)
|
|
28
|
+
|
|
29
|
+
public get camera(): THREE.Camera {
|
|
30
|
+
return this.#camera;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
// #endregion Public Getters And Setters (1)
|
|
34
|
+
|
|
35
|
+
// #region Public Methods (4)
|
|
36
|
+
|
|
37
|
+
public adjustCamera(aspect: number): { camera: THREE.Camera, matrix?: mat4 } {
|
|
38
|
+
let cameraThree: THREE.Camera;
|
|
39
|
+
let matrix;
|
|
40
|
+
|
|
41
|
+
const camera = this._renderingEngine.cameraEngine.camera!;
|
|
42
|
+
if (camera.useNodeData) {
|
|
43
|
+
const sdCameraNode = camera.convertedObject[this._renderingEngine.id] as THREE.Object3D;
|
|
44
|
+
const sdCameraData = sdCameraNode.children[0];
|
|
45
|
+
cameraThree = <THREE.Camera>sdCameraData.children[0];
|
|
46
|
+
} else {
|
|
47
|
+
if (this._renderingEngine.cameraEngine.camera!.type === CAMERA_TYPE.ORTHOGRAPHIC) {
|
|
48
|
+
const orthographicCameraData = <OrthographicCamera>camera;
|
|
49
|
+
let orthographicCameraThreeJs = orthographicCameraData.convertedObject[this._renderingEngine.id] as THREE.OrthographicCamera;
|
|
50
|
+
if (!orthographicCameraThreeJs) this.load(orthographicCameraData);
|
|
51
|
+
orthographicCameraThreeJs = orthographicCameraData.convertedObject[this._renderingEngine.id] as THREE.OrthographicCamera;
|
|
52
|
+
|
|
53
|
+
const distance = vec3.distance(orthographicCameraData.position, orthographicCameraData.target) / 2;
|
|
54
|
+
orthographicCameraThreeJs.up.set(orthographicCameraData.up[0], orthographicCameraData.up[1], orthographicCameraData.up[2]);
|
|
55
|
+
orthographicCameraThreeJs.left = orthographicCameraData.left = -distance * aspect;
|
|
56
|
+
orthographicCameraThreeJs.bottom = orthographicCameraData.bottom = -distance;
|
|
57
|
+
orthographicCameraThreeJs.right = orthographicCameraData.right = distance * aspect;
|
|
58
|
+
orthographicCameraThreeJs.top = orthographicCameraData.top = distance;
|
|
59
|
+
orthographicCameraThreeJs.near = orthographicCameraData.near = 0.01;
|
|
60
|
+
orthographicCameraThreeJs.far = orthographicCameraData.far = 100 * distance;
|
|
61
|
+
orthographicCameraThreeJs.position.set(orthographicCameraData.position[0], orthographicCameraData.position[1], orthographicCameraData.position[2]);
|
|
62
|
+
orthographicCameraThreeJs.lookAt(orthographicCameraData.target[0], orthographicCameraData.target[1], orthographicCameraData.target[2]);
|
|
63
|
+
orthographicCameraThreeJs.updateProjectionMatrix();
|
|
64
|
+
|
|
65
|
+
if (orthographicCameraData.controls.enableTurntableControls === true) {
|
|
66
|
+
matrix = mat4.create();
|
|
67
|
+
mat4.rotateZ(matrix, matrix, -orthographicCameraData.sceneRotation[1]);
|
|
68
|
+
mat4.translate(matrix, matrix, orthographicCameraData.controls.turntableCenter);
|
|
69
|
+
} else if (orthographicCameraData.controls.enableObjectControls === true) {
|
|
70
|
+
matrix = mat4.create();
|
|
71
|
+
mat4.rotateX(matrix, matrix, -orthographicCameraData.sceneRotation[0]);
|
|
72
|
+
mat4.rotateZ(matrix, matrix, -orthographicCameraData.sceneRotation[1]);
|
|
73
|
+
mat4.translate(matrix, matrix, orthographicCameraData.controls.objectControlsCenter);
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
cameraThree = orthographicCameraThreeJs;
|
|
77
|
+
} else {
|
|
78
|
+
const perspectiveCameraData = <PerspectiveCamera>camera;
|
|
79
|
+
let perspectiveCameraThreeJs = perspectiveCameraData.convertedObject[this._renderingEngine.id] as THREE.PerspectiveCamera;
|
|
80
|
+
if (!perspectiveCameraThreeJs) this.load(perspectiveCameraData);
|
|
81
|
+
perspectiveCameraThreeJs = perspectiveCameraData.convertedObject[this._renderingEngine.id] as THREE.PerspectiveCamera;
|
|
82
|
+
|
|
83
|
+
perspectiveCameraThreeJs.up.set(0, 0, 1);
|
|
84
|
+
const fov = (<PerspectiveCamera>this._renderingEngine.cameraEngine.camera).fov;
|
|
85
|
+
const bs = this._renderingEngine.sceneTreeManager.boundingBox.boundingSphere;
|
|
86
|
+
const radius = bs.radius > 0 ? bs.radius : 2;
|
|
87
|
+
perspectiveCameraThreeJs.fov = perspectiveCameraData.fov = fov;
|
|
88
|
+
perspectiveCameraThreeJs.aspect = perspectiveCameraData.aspect = aspect;
|
|
89
|
+
perspectiveCameraThreeJs.far = perspectiveCameraData.far = (fov < 10 ? fov * 100.0 * 100 * radius : 100 * radius);
|
|
90
|
+
perspectiveCameraThreeJs.near = perspectiveCameraData.near = (fov < 10 ? fov * 100.0 * 0.01 * radius : 0.01 * radius);
|
|
91
|
+
perspectiveCameraThreeJs.position.set(perspectiveCameraData.position[0], perspectiveCameraData.position[1], perspectiveCameraData.position[2]);
|
|
92
|
+
perspectiveCameraThreeJs.lookAt(perspectiveCameraData.target[0], perspectiveCameraData.target[1], perspectiveCameraData.target[2]);
|
|
93
|
+
perspectiveCameraThreeJs.updateProjectionMatrix();
|
|
94
|
+
|
|
95
|
+
if (perspectiveCameraData.controls.enableTurntableControls === true) {
|
|
96
|
+
matrix = mat4.create();
|
|
97
|
+
mat4.rotateZ(matrix, matrix, -perspectiveCameraData.sceneRotation[1]);
|
|
98
|
+
mat4.translate(matrix, matrix, perspectiveCameraData.controls.turntableCenter);
|
|
99
|
+
} else if (perspectiveCameraData.controls.enableObjectControls === true) {
|
|
100
|
+
matrix = mat4.create();
|
|
101
|
+
mat4.rotateX(matrix, matrix, -perspectiveCameraData.sceneRotation[0]);
|
|
102
|
+
mat4.rotateZ(matrix, matrix, -perspectiveCameraData.sceneRotation[1]);
|
|
103
|
+
mat4.translate(matrix, matrix, perspectiveCameraData.controls.objectControlsCenter);
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
cameraThree = perspectiveCameraThreeJs;
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
this.#camera = cameraThree;
|
|
111
|
+
return { camera: cameraThree, matrix };
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
public init(): void { }
|
|
115
|
+
|
|
116
|
+
public load(camera: AbstractCamera, dataChild?: SDData) {
|
|
117
|
+
let threeCamera: THREE.Camera | null = this.#cameraCache[camera.id];
|
|
118
|
+
|
|
119
|
+
if (camera instanceof PerspectiveCamera) {
|
|
120
|
+
if (!threeCamera) {
|
|
121
|
+
threeCamera = new THREE.PerspectiveCamera();
|
|
122
|
+
this.#cameraCache[camera.id] = threeCamera;
|
|
123
|
+
camera.convertedObject[this._renderingEngine.id] = <THREE.PerspectiveCamera>threeCamera;
|
|
124
|
+
if (dataChild)
|
|
125
|
+
dataChild.add(threeCamera);
|
|
126
|
+
} else {
|
|
127
|
+
camera.convertedObject[this._renderingEngine.id] = <THREE.PerspectiveCamera>threeCamera;
|
|
128
|
+
if (dataChild && !dataChild.children.find(t => t === threeCamera))
|
|
129
|
+
dataChild.add(threeCamera);
|
|
130
|
+
}
|
|
131
|
+
const perspectiveCamera = <PerspectiveCamera>camera;
|
|
132
|
+
const threePerspectiveCamera = <THREE.PerspectiveCamera>threeCamera;
|
|
133
|
+
|
|
134
|
+
threePerspectiveCamera.up.set(0, 0, 1);
|
|
135
|
+
if (perspectiveCamera.useNodeData) {
|
|
136
|
+
threePerspectiveCamera.fov = perspectiveCamera.fov;
|
|
137
|
+
threePerspectiveCamera.aspect = perspectiveCamera.aspect!;
|
|
138
|
+
threePerspectiveCamera.far = perspectiveCamera.far;
|
|
139
|
+
threePerspectiveCamera.near = perspectiveCamera.near;
|
|
140
|
+
threePerspectiveCamera.updateProjectionMatrix();
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
} else {
|
|
144
|
+
if (!threeCamera) {
|
|
145
|
+
threeCamera = new THREE.OrthographicCamera(0, 0, 0, 0);
|
|
146
|
+
this.#cameraCache[camera.id] = threeCamera;
|
|
147
|
+
camera.convertedObject[this._renderingEngine.id] = <THREE.OrthographicCamera>threeCamera;
|
|
148
|
+
if (dataChild)
|
|
149
|
+
dataChild.add(threeCamera);
|
|
150
|
+
} else {
|
|
151
|
+
camera.convertedObject[this._renderingEngine.id] = <THREE.OrthographicCamera>threeCamera;
|
|
152
|
+
if (dataChild && !dataChild.children.find(t => t === threeCamera))
|
|
153
|
+
dataChild.add(threeCamera);
|
|
154
|
+
}
|
|
155
|
+
const orthographicCamera = <OrthographicCamera>camera;
|
|
156
|
+
const threeOrthographicCamera = <THREE.OrthographicCamera>threeCamera;
|
|
157
|
+
|
|
158
|
+
threeOrthographicCamera.up.set(orthographicCamera.up[0], orthographicCamera.up[1], orthographicCamera.up[2]);
|
|
159
|
+
if (orthographicCamera.useNodeData) {
|
|
160
|
+
threeOrthographicCamera.left = orthographicCamera.left;
|
|
161
|
+
threeOrthographicCamera.bottom = orthographicCamera.bottom;
|
|
162
|
+
threeOrthographicCamera.right = orthographicCamera.right;
|
|
163
|
+
threeOrthographicCamera.top = orthographicCamera.top;
|
|
164
|
+
threeOrthographicCamera.near = orthographicCamera.near;
|
|
165
|
+
threeOrthographicCamera.far = orthographicCamera.far;
|
|
166
|
+
threeOrthographicCamera.updateProjectionMatrix();
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
public updateCamera(time: number, aspect: number): boolean {
|
|
172
|
+
if (this._renderingEngine.cameraEngine.camera?.type === 'perspective')
|
|
173
|
+
(<PerspectiveCamera>this._renderingEngine.cameraEngine.camera).aspect = aspect;
|
|
174
|
+
return (<AbstractCamera>this._renderingEngine.cameraEngine.camera)!.update(time);
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
// #endregion Public Methods (4)
|
|
178
|
+
}
|
|
@@ -0,0 +1,224 @@
|
|
|
1
|
+
import * as THREE from 'three'
|
|
2
|
+
import { MATERIAL_SIDE, MaterialStandardData, ISceneEvent, MaterialShadowData, Color } from '@shapediver/viewer.shared.types'
|
|
3
|
+
import { vec3 } from 'gl-matrix'
|
|
4
|
+
import { Box, IBox } from '@shapediver/viewer.shared.math'
|
|
5
|
+
import { Converter, EventEngine, EVENTTYPE } from '@shapediver/viewer.shared.services'
|
|
6
|
+
|
|
7
|
+
import { RenderingEngine } from '..'
|
|
8
|
+
import { SDData } from '../objects/SDData'
|
|
9
|
+
import { SDObject } from '../objects/SDObject'
|
|
10
|
+
import { IManager } from '@shapediver/viewer.rendering-engine.rendering-engine'
|
|
11
|
+
|
|
12
|
+
export class EnvironmentGeometryManager implements IManager {
|
|
13
|
+
// #region Properties (5)
|
|
14
|
+
private readonly _converter: Converter = Converter.instance;
|
|
15
|
+
private readonly _eventEngine: EventEngine = EventEngine.instance;
|
|
16
|
+
|
|
17
|
+
private _environmentGeometryObject!: SDObject;
|
|
18
|
+
private _grid!: THREE.GridHelper;
|
|
19
|
+
private _gridObject!: SDData;
|
|
20
|
+
private _groundPlane!: THREE.Mesh;
|
|
21
|
+
private _groundPlaneShadow!: THREE.Mesh;
|
|
22
|
+
private _groundPlaneObject!: SDData;
|
|
23
|
+
private _groundPlaneShadowObject!: SDData;
|
|
24
|
+
private _groundPlaneColor: Color = '#d3d3d3ff';
|
|
25
|
+
private _groundPlaneShadowColor: Color = '#d3d3d3ff';
|
|
26
|
+
private _gridColor: Color = '#44444426';
|
|
27
|
+
|
|
28
|
+
private _initialized: boolean = false;
|
|
29
|
+
|
|
30
|
+
// #endregion Properties (5)
|
|
31
|
+
|
|
32
|
+
// #region Constructors (1)
|
|
33
|
+
|
|
34
|
+
constructor(private readonly _renderingEngine: RenderingEngine) {
|
|
35
|
+
this._eventEngine.addListener(EVENTTYPE.SCENE.SCENE_BOUNDING_BOX_CHANGE, (e) => {
|
|
36
|
+
this.updateEnvironmentGeometryPosition();
|
|
37
|
+
})
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
// #endregion Constructors (1)
|
|
41
|
+
|
|
42
|
+
// #region Public Accessors (2)
|
|
43
|
+
|
|
44
|
+
public get gridColor(): Color {
|
|
45
|
+
return this._gridColor;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
public set gridColor(value: Color) {
|
|
49
|
+
this._gridColor = value;
|
|
50
|
+
(<THREE.LineBasicMaterial>this._grid.material).opacity = typeof this._gridColor == 'string' && this._gridColor.length <= 8 ? 0.15 : this._converter.toAlpha(this._gridColor);
|
|
51
|
+
(<THREE.LineBasicMaterial>this._grid.material).transparent = (<THREE.LineBasicMaterial>this._grid.material).opacity !== 1;
|
|
52
|
+
(<THREE.LineBasicMaterial>this._grid.material).color = this._renderingEngine.createThreeJsColor(this._gridColor);
|
|
53
|
+
(<THREE.LineBasicMaterial>this._grid.material).needsUpdate = true;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
public get groundPlaneColor(): Color {
|
|
57
|
+
return this._groundPlaneColor;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
public set groundPlaneColor(value: Color) {
|
|
61
|
+
this._groundPlaneColor = value;
|
|
62
|
+
this.assignGroundPlaneColor(value);
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
public get groundPlaneShadowColor(): Color {
|
|
66
|
+
return this._groundPlaneShadowColor;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
public set groundPlaneShadowColor(value: Color) {
|
|
70
|
+
this._groundPlaneShadowColor = value;
|
|
71
|
+
this.assignGroundPlaneShadowColor(value);
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
public get grid(): THREE.GridHelper {
|
|
75
|
+
return this._grid;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
public get groundPlane(): THREE.Mesh {
|
|
79
|
+
return this._groundPlane;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
public get groundPlaneShadow(): THREE.Mesh {
|
|
83
|
+
return this._groundPlaneShadow;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
// #endregion Public Accessors (2)
|
|
87
|
+
|
|
88
|
+
// #region Public Methods (2)
|
|
89
|
+
|
|
90
|
+
public assignGroundPlaneColor(color: Color) {
|
|
91
|
+
(<THREE.MeshPhysicalMaterial>this._groundPlane.material).opacity = this._converter.toAlpha(color);
|
|
92
|
+
(<THREE.MeshPhysicalMaterial>this._groundPlane.material).transparent = (<THREE.MeshPhysicalMaterial>this._groundPlane.material).opacity !== 1;
|
|
93
|
+
(<THREE.MeshPhysicalMaterial>this._groundPlane.material).depthWrite = !(<THREE.MeshPhysicalMaterial>this._groundPlane.material).transparent;
|
|
94
|
+
(<THREE.MeshPhysicalMaterial>this._groundPlane.material).color = this._renderingEngine.createThreeJsColor(color);
|
|
95
|
+
(<THREE.MeshPhysicalMaterial>this._groundPlane.material).needsUpdate = true;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
public assignGroundPlaneShadowColor(color: Color) {
|
|
99
|
+
(<THREE.ShadowMaterial>this._groundPlaneShadow.material).opacity = this._converter.toAlpha(color);
|
|
100
|
+
(<THREE.ShadowMaterial>this._groundPlaneShadow.material).color = this._renderingEngine.createThreeJsColor(color);
|
|
101
|
+
(<THREE.ShadowMaterial>this._groundPlaneShadow.material).needsUpdate = true;
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
/**
|
|
105
|
+
* Creates the grid extents and divisios with the specified scene extents.
|
|
106
|
+
*
|
|
107
|
+
* https://shapediver.atlassian.net/browse/SS-2961 evaluate this magic.
|
|
108
|
+
*/
|
|
109
|
+
private evaluateGridMeasurements(sceneExtents: number) {
|
|
110
|
+
let divisions = 0.1;
|
|
111
|
+
let gridExtents = 1.0;
|
|
112
|
+
if (sceneExtents > 1) {
|
|
113
|
+
let tmp = Math.floor(sceneExtents).toString();
|
|
114
|
+
let temp = Math.pow(10, tmp.length - 1);
|
|
115
|
+
gridExtents = Math.max(Math.ceil(sceneExtents / temp) * temp, 1);
|
|
116
|
+
temp = temp / 10;
|
|
117
|
+
divisions = gridExtents / temp;
|
|
118
|
+
}
|
|
119
|
+
else if (sceneExtents !== 0) {
|
|
120
|
+
let zeros = 1 - Math.floor(Math.log(sceneExtents) / Math.log(10)) - 2;
|
|
121
|
+
let r = sceneExtents.toFixed(zeros + 1);
|
|
122
|
+
let firstDigit = parseInt(r.substr(r.length - 1)) + 1;
|
|
123
|
+
let gridExtentsS = '0.';
|
|
124
|
+
for (let i = 0; i < zeros; ++i)
|
|
125
|
+
gridExtentsS = gridExtentsS + '0';
|
|
126
|
+
gridExtents = parseFloat(gridExtentsS + firstDigit);
|
|
127
|
+
divisions = firstDigit * 10;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
return { divisions, gridExtents }
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
public changeSceneExtents(bb: IBox) {
|
|
134
|
+
if (((bb.min[0] === 0 && bb.min[1] === 0 && bb.min[2] === 0) && (bb.max[0] === 0 && bb.max[1] === 0 && bb.max[2] === 0)) || bb.isEmpty()) return;
|
|
135
|
+
|
|
136
|
+
this._initialized = true;
|
|
137
|
+
let sceneExtents = vec3.distance(bb.min, bb.max);
|
|
138
|
+
const { divisions, gridExtents } = this.evaluateGridMeasurements(sceneExtents);
|
|
139
|
+
|
|
140
|
+
this._gridObject.remove(this._grid);
|
|
141
|
+
this._grid = new THREE.GridHelper(2 * gridExtents, divisions);
|
|
142
|
+
(<THREE.LineBasicMaterial>this._grid.material).opacity = typeof this._gridColor == 'string' && this._gridColor.length <= 8 ? 0.15 : this._converter.toAlpha(this._gridColor);
|
|
143
|
+
(<THREE.LineBasicMaterial>this._grid.material).transparent = (<THREE.LineBasicMaterial>this._grid.material).opacity !== 1;
|
|
144
|
+
(<THREE.LineBasicMaterial>this._grid.material).color = this._renderingEngine.createThreeJsColor(this._gridColor);
|
|
145
|
+
this._grid.rotateX(Math.PI / 2);
|
|
146
|
+
this._grid.visible = this._renderingEngine.gridVisibility;
|
|
147
|
+
this._gridObject.add(this._grid);
|
|
148
|
+
|
|
149
|
+
this._groundPlane.geometry = new THREE.PlaneGeometry(2 * gridExtents, 2 * gridExtents, 2, 2);
|
|
150
|
+
this._groundPlaneShadow.geometry = new THREE.PlaneGeometry(2 * gridExtents, 2 * gridExtents, 2, 2);
|
|
151
|
+
|
|
152
|
+
let eps = 0.005;
|
|
153
|
+
let bs = bb.boundingSphere;
|
|
154
|
+
this._grid.position.set(bs.center[0], bs.center[1], bb.min[2] - eps);
|
|
155
|
+
this._groundPlane.position.set(bs.center[0], bs.center[1], bb.min[2] - 2*eps);
|
|
156
|
+
this._groundPlaneShadow.position.set(bs.center[0], bs.center[1], bb.min[2] - 2*eps);
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
public init(): void {
|
|
160
|
+
this._environmentGeometryObject = new SDObject('environmentGeometry', '');
|
|
161
|
+
this._renderingEngine.sceneTreeManager.scene.add(this._environmentGeometryObject);
|
|
162
|
+
|
|
163
|
+
this._gridObject = new SDData('grid', '');
|
|
164
|
+
this._grid = new THREE.GridHelper();
|
|
165
|
+
(<THREE.LineBasicMaterial>this._grid.material).opacity = typeof this._gridColor == 'string' && this._gridColor.length <= 8 ? 0.15 : this._converter.toAlpha(this._gridColor);
|
|
166
|
+
(<THREE.LineBasicMaterial>this._grid.material).transparent = (<THREE.LineBasicMaterial>this._grid.material).opacity !== 1;
|
|
167
|
+
(<THREE.LineBasicMaterial>this._grid.material).color = this._renderingEngine.createThreeJsColor(this._gridColor);
|
|
168
|
+
this._grid.rotateX(Math.PI / 2);
|
|
169
|
+
this._grid.visible = this._renderingEngine.gridVisibility;
|
|
170
|
+
this._gridObject.add(this._grid);
|
|
171
|
+
this._environmentGeometryObject.add(this._gridObject);
|
|
172
|
+
|
|
173
|
+
this._groundPlaneObject = new SDData('groundPlane', '');
|
|
174
|
+
let mat = new MaterialStandardData();
|
|
175
|
+
mat.color = this._groundPlaneColor;
|
|
176
|
+
mat.side = MATERIAL_SIDE.FRONT;
|
|
177
|
+
mat.opacity = this._converter.toAlpha(this._groundPlaneColor);
|
|
178
|
+
mat.roughness = 1;
|
|
179
|
+
mat.metalness = 0;
|
|
180
|
+
this._groundPlane = new THREE.Mesh(new THREE.PlaneGeometry(), this._renderingEngine.materialLoader.load(mat));
|
|
181
|
+
this._groundPlane.receiveShadow = true;
|
|
182
|
+
this._groundPlane.visible = this._renderingEngine.groundPlaneVisibility;
|
|
183
|
+
this._groundPlaneObject.add(this._groundPlane);
|
|
184
|
+
this._environmentGeometryObject.add(this._groundPlaneObject);
|
|
185
|
+
|
|
186
|
+
this._groundPlaneShadowObject = new SDData('groundPlaneShadow', '');
|
|
187
|
+
let matShadow = new MaterialShadowData();
|
|
188
|
+
matShadow.color = this._groundPlaneShadowColor;
|
|
189
|
+
matShadow.opacity = this._converter.toAlpha(this._groundPlaneShadowColor);
|
|
190
|
+
this._groundPlaneShadow = new THREE.Mesh(new THREE.PlaneGeometry(), this._renderingEngine.materialLoader.load(matShadow));
|
|
191
|
+
this._groundPlaneShadow.receiveShadow = true;
|
|
192
|
+
this._groundPlaneShadow.visible = this._renderingEngine.groundPlaneShadowVisibility;
|
|
193
|
+
this._groundPlaneShadowObject.add(this._groundPlaneShadow);
|
|
194
|
+
this._groundPlaneShadowObject.userData.ambientOcclusion = false;
|
|
195
|
+
this._environmentGeometryObject.add(this._groundPlaneShadowObject);
|
|
196
|
+
|
|
197
|
+
let eps = 0.005;
|
|
198
|
+
this._grid.position.set(0, 0, -eps);
|
|
199
|
+
this._groundPlane.position.set(0, 0, -eps);
|
|
200
|
+
this._groundPlaneShadow.position.set(0, 0, -eps);
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
public updateEnvironmentGeometryPosition(): void {
|
|
204
|
+
const bb = new Box(this._renderingEngine.sceneTreeManager.boundingBox.min, this._renderingEngine.sceneTreeManager.boundingBox.max);
|
|
205
|
+
if (((bb.min[0] === 0 && bb.min[1] === 0 && bb.min[2] === 0) && (bb.max[0] === 0 && bb.max[1] === 0 && bb.max[2] === 0)) || bb.isEmpty()) return;
|
|
206
|
+
|
|
207
|
+
if(!this._initialized) {
|
|
208
|
+
this.changeSceneExtents(bb)
|
|
209
|
+
} else {
|
|
210
|
+
let eps = 0.005;
|
|
211
|
+
let bs = bb.boundingSphere;
|
|
212
|
+
|
|
213
|
+
let sceneExtents = vec3.distance(bb.min, bb.max);
|
|
214
|
+
const { divisions, gridExtents } = this.evaluateGridMeasurements(sceneExtents);
|
|
215
|
+
this._groundPlaneShadow.geometry = new THREE.PlaneGeometry(2 * gridExtents, 2 * gridExtents, 2, 2);
|
|
216
|
+
|
|
217
|
+
if(this._grid) this._grid.position.set(bs.center[0], bs.center[1], bb.min[2] - eps);
|
|
218
|
+
if(this._groundPlane) this._groundPlane.position.set(bs.center[0], bs.center[1], bb.min[2] - 2*eps);
|
|
219
|
+
if(this._groundPlaneShadow) this._groundPlaneShadow.position.set(bs.center[0], bs.center[1], bb.min[2] - 2*eps);
|
|
220
|
+
}
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
// #endregion Public Methods (2)
|
|
224
|
+
}
|