@schmoker/rageenginebridge 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/IEngine-Do3K_WiX.d.cts +1129 -0
- package/dist/IEngine-Do3K_WiX.d.ts +1129 -0
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +2 -2
- package/dist/index.d.ts +2 -2
- package/dist/index.js.map +1 -1
- package/dist/ragemp.cjs +1726 -14
- package/dist/ragemp.cjs.map +1 -1
- package/dist/ragemp.d.cts +527 -2
- package/dist/ragemp.d.ts +527 -2
- package/dist/ragemp.js +1713 -1
- package/dist/ragemp.js.map +1 -1
- package/package.json +2 -2
- package/dist/IEngine-BSo5z5Jl.d.cts +0 -598
- package/dist/IEngine-BSo5z5Jl.d.ts +0 -598
package/dist/ragemp.js
CHANGED
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@@ -234,6 +234,217 @@ var RageMpEntity = class {
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234
234
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isVisible() {
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235
235
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return mp.game.entity.isVisible(this.raw.handle);
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}
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237
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// --- Rotation / Transform ---
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238
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getRotation(rotationOrder = 2) {
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239
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const r = mp.game.entity.getRotation(this.raw.handle, rotationOrder);
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240
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return { x: r.x, y: r.y, z: r.z };
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241
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}
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242
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getQuaternion() {
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243
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const q = mp.game.entity.getQuaternion(this.raw.handle);
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244
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return { x: q.x, y: q.y, z: q.z, w: q.w };
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}
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246
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setQuaternion(x, y, z, w) {
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247
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mp.game.entity.setQuaternion(this.raw.handle, x, y, z, w);
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248
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}
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249
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setCoordsNoOffset(x, y, z, alive = false, deadFlag = false, ragdollFlag = false) {
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250
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mp.game.entity.setCoordsNoOffset(this.raw.handle, x, y, z, alive, deadFlag, ragdollFlag);
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251
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}
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252
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+
// --- Attachment ---
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253
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attachTo(entity, boneIndex, xPos, yPos, zPos, xRot, yRot, zRot, useSoftPinning, collision, isPed, vertexIndex, fixedRot) {
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mp.game.entity.attachToEntity(
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this.raw.handle,
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entity,
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+
boneIndex,
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xPos,
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259
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yPos,
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260
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zPos,
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261
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xRot,
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262
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yRot,
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263
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zRot,
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264
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false,
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265
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useSoftPinning,
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collision,
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267
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isPed,
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vertexIndex,
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269
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fixedRot
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270
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);
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}
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attachToPhysically(entity, boneIndex1, boneIndex2, xOff1, yOff1, zOff1, xOff2, yOff2, zOff2, xRot, yRot, zRot, breakForce, fixedRot, collision, teleport, order) {
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mp.game.entity.attachToEntityPhysically(
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this.raw.handle,
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entity,
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boneIndex1,
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boneIndex2,
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xOff1,
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yOff1,
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zOff1,
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xOff2,
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yOff2,
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zOff2,
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xRot,
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yRot,
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zRot,
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287
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breakForce,
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fixedRot,
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false,
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collision,
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teleport,
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order
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);
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}
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detach(dynamic, collision) {
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296
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mp.game.entity.detach(this.raw.handle, dynamic, collision);
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297
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}
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298
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isAttached() {
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299
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return mp.game.entity.isAttached(this.raw.handle);
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}
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isAttachedTo(entity) {
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return mp.game.entity.isAttachedToEntity(this.raw.handle, entity);
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}
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// --- Physics / Forces ---
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applyForceTo(forceType, x, y, z, offX, offY, offZ, boneIndex, isDirectionRel, ignoreUpVec, isForceRel, p12, p13) {
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mp.game.entity.applyForceTo(
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this.raw.handle,
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forceType,
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x,
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y,
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z,
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offX,
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offY,
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offZ,
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boneIndex,
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isDirectionRel,
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ignoreUpVec,
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isForceRel,
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p12,
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p13
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321
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);
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}
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323
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applyForceToCenterOfMass(forceType, x, y, z, p5, isDirectionRel, isForceRel, p8) {
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mp.game.entity.applyForceToCenterOfMass(
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this.raw.handle,
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forceType,
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x,
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328
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y,
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z,
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p5,
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331
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isDirectionRel,
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isForceRel,
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333
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p8
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334
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);
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}
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336
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setHasGravity(toggle) {
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337
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mp.game.entity.setHasGravity(this.raw.handle, toggle);
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}
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339
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setDynamic(toggle) {
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mp.game.entity.setDynamic(this.raw.handle, toggle);
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}
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342
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// --- Collision / Interaction ---
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343
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hasCollidedWithAnything() {
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344
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return mp.game.entity.hasCollidedWithAnything(this.raw.handle);
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}
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isTouching(entity) {
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return mp.game.entity.isTouchingEntity(this.raw.handle, entity);
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}
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isTouchingModel(modelHash) {
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350
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return mp.game.entity.isTouchingModel(this.raw.handle, modelHash);
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}
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setNoCollision(entity, toggle) {
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mp.game.entity.setNoCollisionEntity(this.raw.handle, entity, toggle);
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}
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// --- Animation ---
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356
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isPlayingAnim(animDict, animName, taskFlag) {
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357
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return mp.game.entity.isPlayingAnim(this.raw.handle, animDict, animName, taskFlag);
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358
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}
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359
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stopAnim(animDict, animName, p3) {
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360
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mp.game.entity.stopAnim(this.raw.handle, animDict, animName, p3);
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361
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}
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362
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// --- Rendering / LOD ---
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363
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setLodDist(value) {
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364
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mp.game.entity.setLodDist(this.raw.handle, value);
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365
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}
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366
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getLodDist() {
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367
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return mp.game.entity.getLodDist(this.raw.handle);
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}
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369
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isOccluded() {
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370
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return mp.game.entity.isOccluded(this.raw.handle);
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371
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}
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372
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setMotionBlur(toggle) {
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373
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mp.game.entity.setMotionBlur(this.raw.handle, toggle);
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374
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}
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375
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setAlwaysPrerender(toggle) {
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376
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mp.game.entity.setAlwaysPrerender(this.raw.handle, toggle);
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377
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}
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378
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// --- Proofs ---
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379
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setProofs(bulletProof, fireProof, explosionProof, collisionProof, meleeProof, p6, p7, drownProof) {
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380
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mp.game.entity.setProofs(
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381
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this.raw.handle,
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382
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bulletProof,
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383
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fireProof,
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384
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explosionProof,
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385
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collisionProof,
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386
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meleeProof,
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387
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p6,
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388
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p7,
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389
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drownProof
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390
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);
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391
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}
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392
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// --- Height / Submersion ---
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393
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getHeightAboveGround() {
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394
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return mp.game.entity.getHeightAboveGround(this.raw.handle);
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395
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}
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396
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getSubmergedLevel() {
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397
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return mp.game.entity.getSubmergedLevel(this.raw.handle);
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398
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}
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399
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// --- Rotation Velocity ---
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400
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getRotationVelocity() {
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401
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const v = mp.game.entity.getRotationVelocity(this.raw.handle);
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402
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return { x: v.x, y: v.y, z: v.z };
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403
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}
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404
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// --- Animation (extended) ---
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405
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getAnimCurrentTime(animDict, animName) {
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406
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return mp.game.entity.getAnimCurrentTime(this.raw.handle, animDict, animName);
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407
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}
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408
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getAnimTotalTime(animDict, animName) {
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409
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return mp.game.entity.getAnimTotalTime(this.raw.handle, animDict, animName);
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410
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}
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411
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setAnimCurrentTime(animDict, animName, time) {
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412
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mp.game.entity.setAnimCurrentTime(this.raw.handle, animDict, animName, time);
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413
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}
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414
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setAnimSpeed(animDict, animName, speedMultiplier) {
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415
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mp.game.entity.setAnimSpeed(this.raw.handle, animDict, animName, speedMultiplier);
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416
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}
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417
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// --- Damage Tracking ---
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418
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hasBeenDamagedByEntity(entity, p2 = true) {
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419
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return mp.game.entity.hasBeenDamagedByEntity(this.raw.handle, entity, p2);
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420
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}
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421
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clearLastDamageEntity() {
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422
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mp.game.entity.clearLastDamageEntity(this.raw.handle);
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423
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}
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424
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// --- Line of Sight ---
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425
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hasClearLosToEntity(entity, traceType = 17) {
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426
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return mp.game.entity.hasClearLosToEntity(this.raw.handle, entity, traceType);
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427
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}
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428
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// --- Offset / Position ---
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429
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+
getOffsetFromInWorldCoords(offsetX, offsetY, offsetZ) {
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430
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const v = mp.game.entity.getOffsetFromInWorldCoords(this.raw.handle, offsetX, offsetY, offsetZ);
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431
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return { x: v.x, y: v.y, z: v.z };
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432
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+
}
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433
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+
// --- Orientation Checks ---
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434
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+
isUpright(angle) {
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435
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+
return mp.game.entity.isUpright(this.raw.handle, angle);
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436
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+
}
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437
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+
isUpsidedown() {
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438
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+
return mp.game.entity.isUpsidedown(this.raw.handle);
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439
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+
}
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440
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+
// --- Physics Check ---
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441
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+
doesHavePhysics() {
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442
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+
return mp.game.entity.doesHavePhysics(this.raw.handle);
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443
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+
}
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444
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+
// --- Mission Entity ---
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445
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+
setAsMissionEntity(p1 = true, p2 = false) {
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446
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mp.game.entity.setAsMissionEntity(this.raw.handle, p1, p2);
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447
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+
}
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237
448
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};
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238
449
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239
450
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// src/ragemp/RageMpPlayer.ts
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@@ -417,6 +628,142 @@ var RageMpPlayer = class extends RageMpEntity {
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417
628
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setRagdollOnCollision(toggle) {
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418
629
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mp.game.ped.setRagdollOnCollision(this.raw.handle, toggle);
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419
630
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}
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631
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+
// --- Wanted Level ---
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632
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+
setWantedLevel(level) {
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633
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mp.game.player.setWantedLevel(level, false);
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634
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+
}
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635
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+
getWantedLevel() {
|
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636
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+
return mp.game.player.getWantedLevel();
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637
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+
}
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638
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+
clearWantedLevel() {
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639
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+
mp.game.player.clearWantedLevel();
|
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640
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+
}
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641
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+
// --- Control ---
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|
642
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+
setControl(toggle, flags = 0) {
|
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643
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+
mp.game.player.setControl(toggle, flags);
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644
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+
}
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645
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+
isControlOn() {
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646
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+
return mp.game.player.isControlOn();
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647
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+
}
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648
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+
// --- Ignore ---
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649
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+
setEveryoneIgnore(toggle) {
|
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650
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+
mp.game.player.setEveryoneIgnore(toggle);
|
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651
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+
}
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652
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+
setPoliceIgnore(toggle) {
|
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653
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+
mp.game.player.setPoliceIgnore(toggle);
|
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654
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+
}
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655
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+
// --- Damage Modifiers ---
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|
656
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+
setWeaponDamageModifier(modifier) {
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657
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+
mp.game.player.setWeaponDamageModifier(modifier);
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658
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+
}
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659
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+
setVehicleDamageModifier(modifier) {
|
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660
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+
mp.game.player.setVehicleDamageModifier(modifier);
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661
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+
}
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662
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+
setMeleeWeaponDamageModifier(modifier) {
|
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663
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+
mp.game.player.setMeleeWeaponDamageModifier(modifier, false);
|
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664
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+
}
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665
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+
// --- Abilities ---
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|
666
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+
resetStamina() {
|
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667
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+
mp.game.player.resetStamina();
|
|
668
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+
}
|
|
669
|
+
setCanDoDriveBy(toggle) {
|
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670
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+
mp.game.player.setCanDoDriveBy(toggle);
|
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671
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+
}
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672
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+
setCanUseCover(toggle) {
|
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673
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+
mp.game.player.setCanUseCover(toggle);
|
|
674
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+
}
|
|
675
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+
// --- Armour (extended) ---
|
|
676
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+
getMaxArmour() {
|
|
677
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+
return mp.game.player.getMaxArmour();
|
|
678
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+
}
|
|
679
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+
setMaxArmour(value) {
|
|
680
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+
mp.game.player.setMaxArmour(value);
|
|
681
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+
}
|
|
682
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+
// --- Misc ---
|
|
683
|
+
getInvincible() {
|
|
684
|
+
return mp.game.player.getInvincible();
|
|
685
|
+
}
|
|
686
|
+
setParachuteTintIndex(tintIndex) {
|
|
687
|
+
mp.game.player.setParachuteTintIndex(tintIndex);
|
|
688
|
+
}
|
|
689
|
+
getParachuteTintIndex() {
|
|
690
|
+
return mp.game.player.getParachuteTintIndex();
|
|
691
|
+
}
|
|
692
|
+
// --- Wanted Level (extended) ---
|
|
693
|
+
setMaxWantedLevel(maxWantedLevel) {
|
|
694
|
+
mp.game.player.setMaxWantedLevel(maxWantedLevel);
|
|
695
|
+
}
|
|
696
|
+
setWantedLevelNow(p1 = false) {
|
|
697
|
+
mp.game.player.setWantedLevelNow(p1);
|
|
698
|
+
}
|
|
699
|
+
// --- Police ---
|
|
700
|
+
setDispatchCopsFor(toggle) {
|
|
701
|
+
mp.game.player.setDispatchCopsFor(toggle);
|
|
702
|
+
}
|
|
703
|
+
setAllRandomPedsFlee(toggle) {
|
|
704
|
+
mp.game.player.setAllRandomPedsFlee(toggle);
|
|
705
|
+
}
|
|
706
|
+
setAllRandomPedsFleeThisFrame() {
|
|
707
|
+
mp.game.player.setAllRandomPedsFleeThisFrame();
|
|
708
|
+
}
|
|
709
|
+
// --- Aiming / Targeting ---
|
|
710
|
+
isFreeAiming() {
|
|
711
|
+
return mp.game.player.isFreeAiming();
|
|
712
|
+
}
|
|
713
|
+
isFreeAimingAtEntity(entity) {
|
|
714
|
+
return mp.game.player.isFreeAimingAtEntity(entity);
|
|
715
|
+
}
|
|
716
|
+
getTargetEntity() {
|
|
717
|
+
return mp.game.player.getTargetEntity();
|
|
718
|
+
}
|
|
719
|
+
// --- Movement Multipliers ---
|
|
720
|
+
setRunSprintMultiplierFor(multiplier) {
|
|
721
|
+
mp.game.player.setRunSprintMultiplierFor(multiplier);
|
|
722
|
+
}
|
|
723
|
+
setSwimMultiplierFor(multiplier) {
|
|
724
|
+
mp.game.player.setSwimMultiplierFor(multiplier);
|
|
725
|
+
}
|
|
726
|
+
// --- Health Regen ---
|
|
727
|
+
setHealthRechargeMultiplier(regenRate) {
|
|
728
|
+
mp.game.player.setHealthRechargeMultiplier(regenRate);
|
|
729
|
+
}
|
|
730
|
+
getHealthRechargeLimit() {
|
|
731
|
+
return mp.game.player.getHealthRechargeLimit();
|
|
732
|
+
}
|
|
733
|
+
setHealthRechargeLimit(limit) {
|
|
734
|
+
mp.game.player.setHealthRechargeLimit(limit);
|
|
735
|
+
}
|
|
736
|
+
// --- Defense Modifiers ---
|
|
737
|
+
setWeaponDefenseModifier(modifier) {
|
|
738
|
+
mp.game.player.setWeaponDefenseModifier(modifier);
|
|
739
|
+
}
|
|
740
|
+
setMeleeWeaponDefenseModifier(modifier) {
|
|
741
|
+
mp.game.player.setMeleeWeaponDefenseModifier(modifier);
|
|
742
|
+
}
|
|
743
|
+
setVehicleDefenseModifier(modifier) {
|
|
744
|
+
mp.game.player.setVehicleDefenseModifier(modifier);
|
|
745
|
+
}
|
|
746
|
+
// --- Firing ---
|
|
747
|
+
disableFiring(toggle) {
|
|
748
|
+
mp.game.player.disableFiring(toggle);
|
|
749
|
+
}
|
|
750
|
+
setForcedAim(toggle) {
|
|
751
|
+
mp.game.player.setForcedAim(toggle);
|
|
752
|
+
}
|
|
753
|
+
// --- Timestamps ---
|
|
754
|
+
getTimeSinceLastArrest() {
|
|
755
|
+
return mp.game.player.getTimeSinceLastArrest();
|
|
756
|
+
}
|
|
757
|
+
getTimeSinceLastDeath() {
|
|
758
|
+
return mp.game.player.getTimeSinceLastDeath();
|
|
759
|
+
}
|
|
760
|
+
// --- Vehicle / Group ---
|
|
761
|
+
getPlayersLastVehicle() {
|
|
762
|
+
return mp.game.player.getPlayersLastVehicle();
|
|
763
|
+
}
|
|
764
|
+
getGroup() {
|
|
765
|
+
return mp.game.player.getGroup();
|
|
766
|
+
}
|
|
420
767
|
};
|
|
421
768
|
|
|
422
769
|
// src/ragemp/RageMpVehicle.ts
|
|
@@ -653,6 +1000,246 @@ var RageMpVehicle = class extends RageMpEntity {
|
|
|
653
1000
|
setSuspensionHeight(height) {
|
|
654
1001
|
mp.game.vehicle.setSuspensionHeight(this.raw.handle, height);
|
|
655
1002
|
}
|
|
1003
|
+
// --- Windows ---
|
|
1004
|
+
smashWindow(index) {
|
|
1005
|
+
mp.game.vehicle.smashWindow(this.raw.handle, index);
|
|
1006
|
+
}
|
|
1007
|
+
fixWindow(index) {
|
|
1008
|
+
mp.game.vehicle.fixWindow(this.raw.handle, index);
|
|
1009
|
+
}
|
|
1010
|
+
removeWindow(index) {
|
|
1011
|
+
mp.game.vehicle.removeWindow(this.raw.handle, index);
|
|
1012
|
+
}
|
|
1013
|
+
rollDownWindow(index) {
|
|
1014
|
+
mp.game.vehicle.rollDownWindow(this.raw.handle, index);
|
|
1015
|
+
}
|
|
1016
|
+
rollUpWindow(index) {
|
|
1017
|
+
mp.game.vehicle.rollUpWindow(this.raw.handle, index);
|
|
1018
|
+
}
|
|
1019
|
+
rollDownWindows() {
|
|
1020
|
+
mp.game.vehicle.rollDownWindows(this.raw.handle);
|
|
1021
|
+
}
|
|
1022
|
+
isWindowIntact(index) {
|
|
1023
|
+
return mp.game.vehicle.isWindowIntact(this.raw.handle, index);
|
|
1024
|
+
}
|
|
1025
|
+
areAllWindowsIntact() {
|
|
1026
|
+
return mp.game.vehicle.areAllWindowsIntact(this.raw.handle);
|
|
1027
|
+
}
|
|
1028
|
+
// --- Door Locking ---
|
|
1029
|
+
setDoorsLocked(lockStatus) {
|
|
1030
|
+
mp.game.vehicle.setDoorsLocked(this.raw.handle, lockStatus);
|
|
1031
|
+
}
|
|
1032
|
+
getDoorLockStatus() {
|
|
1033
|
+
return mp.game.vehicle.getDoorLockStatus(this.raw.handle);
|
|
1034
|
+
}
|
|
1035
|
+
setDoorControl(doorIndex, speed, angle) {
|
|
1036
|
+
mp.game.vehicle.setDoorControl(this.raw.handle, doorIndex, speed, angle);
|
|
1037
|
+
}
|
|
1038
|
+
setDoorsShut(closeInstantly) {
|
|
1039
|
+
mp.game.vehicle.setDoorsShut(this.raw.handle, closeInstantly);
|
|
1040
|
+
}
|
|
1041
|
+
// --- Siren / Alarm ---
|
|
1042
|
+
isSirenOn() {
|
|
1043
|
+
return mp.game.vehicle.isSirenOn(this.raw.handle);
|
|
1044
|
+
}
|
|
1045
|
+
setSiren(toggle) {
|
|
1046
|
+
mp.game.vehicle.setSiren(this.raw.handle, toggle);
|
|
1047
|
+
}
|
|
1048
|
+
isAlarmActivated() {
|
|
1049
|
+
return mp.game.vehicle.isAlarmActivated(this.raw.handle);
|
|
1050
|
+
}
|
|
1051
|
+
setAlarm(toggle) {
|
|
1052
|
+
mp.game.vehicle.setAlarm(this.raw.handle, toggle);
|
|
1053
|
+
}
|
|
1054
|
+
// --- Convertible ---
|
|
1055
|
+
isConvertible() {
|
|
1056
|
+
return mp.game.vehicle.isAConvertible(this.raw.handle, false);
|
|
1057
|
+
}
|
|
1058
|
+
lowerConvertibleRoof(instantly = false) {
|
|
1059
|
+
mp.game.vehicle.lowerConvertibleRoof(this.raw.handle, instantly);
|
|
1060
|
+
}
|
|
1061
|
+
raiseConvertibleRoof(instantly = false) {
|
|
1062
|
+
mp.game.vehicle.raiseConvertibleRoof(this.raw.handle, instantly);
|
|
1063
|
+
}
|
|
1064
|
+
// --- Speed / Movement ---
|
|
1065
|
+
setForwardSpeed(speed) {
|
|
1066
|
+
mp.game.vehicle.setForwardSpeed(this.raw.handle, speed);
|
|
1067
|
+
}
|
|
1068
|
+
setMaxSpeed(maxSpeed) {
|
|
1069
|
+
mp.game.vehicle.setMaxSpeed(this.raw.handle, maxSpeed);
|
|
1070
|
+
}
|
|
1071
|
+
setHandbrake(toggle) {
|
|
1072
|
+
mp.game.vehicle.setHandbrake(this.raw.handle, toggle);
|
|
1073
|
+
}
|
|
1074
|
+
// --- Lights (extended) ---
|
|
1075
|
+
setIndicatorLights(index, toggle) {
|
|
1076
|
+
mp.game.vehicle.setIndicatorLights(this.raw.handle, index, toggle);
|
|
1077
|
+
}
|
|
1078
|
+
setInteriorLight(toggle) {
|
|
1079
|
+
mp.game.vehicle.setInteriorlight(this.raw.handle, toggle);
|
|
1080
|
+
}
|
|
1081
|
+
setFullbeam(toggle) {
|
|
1082
|
+
mp.game.vehicle.setFullbeam(this.raw.handle, toggle);
|
|
1083
|
+
}
|
|
1084
|
+
setSearchlight(toggle, canBeUsedByAI) {
|
|
1085
|
+
mp.game.vehicle.setSearchlight(this.raw.handle, toggle, canBeUsedByAI);
|
|
1086
|
+
}
|
|
1087
|
+
setLightMultiplier(multiplier) {
|
|
1088
|
+
mp.game.vehicle.setLightMultiplier(this.raw.handle, multiplier);
|
|
1089
|
+
}
|
|
1090
|
+
// --- Colours (extended) ---
|
|
1091
|
+
setExtraColours(pearlescent, wheel) {
|
|
1092
|
+
mp.game.vehicle.setExtraColours(this.raw.handle, pearlescent, wheel);
|
|
1093
|
+
}
|
|
1094
|
+
getExtraColours() {
|
|
1095
|
+
const c = mp.game.vehicle.getExtraColours(this.raw.handle);
|
|
1096
|
+
return { pearlescent: c.pearlescentColor ?? c[0], wheel: c.wheelColor ?? c[1] };
|
|
1097
|
+
}
|
|
1098
|
+
setTyreSmokeColor(r, g, b) {
|
|
1099
|
+
mp.game.vehicle.setTyreSmokeColor(this.raw.handle, r, g, b);
|
|
1100
|
+
}
|
|
1101
|
+
getTyreSmokeColor() {
|
|
1102
|
+
const c = mp.game.vehicle.getTyreSmokeColor(this.raw.handle);
|
|
1103
|
+
return { r: c.r ?? c[0], g: c.g ?? c[1], b: c.b ?? c[2] };
|
|
1104
|
+
}
|
|
1105
|
+
// --- Vehicle State ---
|
|
1106
|
+
getClass() {
|
|
1107
|
+
return mp.game.vehicle.getClass(this.raw.handle);
|
|
1108
|
+
}
|
|
1109
|
+
explode(isAudible, isInvisible) {
|
|
1110
|
+
mp.game.vehicle.explode(this.raw.handle, isAudible, isInvisible);
|
|
1111
|
+
}
|
|
1112
|
+
isDamaged() {
|
|
1113
|
+
return mp.game.vehicle.isDamaged(this.raw.handle);
|
|
1114
|
+
}
|
|
1115
|
+
isStolen() {
|
|
1116
|
+
return mp.game.vehicle.isStolen(this.raw.handle);
|
|
1117
|
+
}
|
|
1118
|
+
setIsStolen(toggle) {
|
|
1119
|
+
mp.game.vehicle.setIsStolen(this.raw.handle, toggle);
|
|
1120
|
+
}
|
|
1121
|
+
isStopped() {
|
|
1122
|
+
return mp.game.vehicle.isStopped(this.raw.handle);
|
|
1123
|
+
}
|
|
1124
|
+
setOnGroundProperly() {
|
|
1125
|
+
return mp.game.vehicle.setOnGroundProperly(this.raw.handle, 5);
|
|
1126
|
+
}
|
|
1127
|
+
setDeformationFixed() {
|
|
1128
|
+
mp.game.vehicle.setDeformationFixed(this.raw.handle);
|
|
1129
|
+
}
|
|
1130
|
+
isBumperBrokenOff(front) {
|
|
1131
|
+
return mp.game.vehicle.isBumperBrokenOff(this.raw.handle, front);
|
|
1132
|
+
}
|
|
1133
|
+
// --- Towing ---
|
|
1134
|
+
attachToTowTruck(towTruck, rear, hookOffsetX, hookOffsetY, hookOffsetZ) {
|
|
1135
|
+
mp.game.vehicle.attachToTowTruck(towTruck, this.raw.handle, rear, hookOffsetX, hookOffsetY, hookOffsetZ);
|
|
1136
|
+
}
|
|
1137
|
+
detachFromTowTruck(towTruck) {
|
|
1138
|
+
mp.game.vehicle.detachFromTowTruck(towTruck, this.raw.handle);
|
|
1139
|
+
}
|
|
1140
|
+
detachFromAnyTowTruck() {
|
|
1141
|
+
mp.game.vehicle.detachFromAnyTowTruck(this.raw.handle);
|
|
1142
|
+
}
|
|
1143
|
+
// --- Cargobob ---
|
|
1144
|
+
attachToCargobob(cargobob, p1, x, y, z) {
|
|
1145
|
+
mp.game.vehicle.attachToCargobob(this.raw.handle, cargobob, p1, x, y, z);
|
|
1146
|
+
}
|
|
1147
|
+
detachFromCargobob(cargobob) {
|
|
1148
|
+
mp.game.vehicle.detachFromCargobob(this.raw.handle, cargobob);
|
|
1149
|
+
}
|
|
1150
|
+
detachFromAnyCargobob() {
|
|
1151
|
+
mp.game.vehicle.detachFromAnyCargobob(this.raw.handle);
|
|
1152
|
+
}
|
|
1153
|
+
// --- Train ---
|
|
1154
|
+
setTrainSpeed(speed) {
|
|
1155
|
+
mp.game.vehicle.setTrainSpeed(this.raw.handle, speed);
|
|
1156
|
+
}
|
|
1157
|
+
setTrainCruiseSpeed(speed) {
|
|
1158
|
+
mp.game.vehicle.setTrainCruiseSpeed(this.raw.handle, speed);
|
|
1159
|
+
}
|
|
1160
|
+
// --- Performance Stats ---
|
|
1161
|
+
getAcceleration() {
|
|
1162
|
+
return mp.game.vehicle.getAcceleration(this.raw.handle);
|
|
1163
|
+
}
|
|
1164
|
+
getMaxBraking() {
|
|
1165
|
+
return mp.game.vehicle.getMaxBraking(this.raw.handle);
|
|
1166
|
+
}
|
|
1167
|
+
getMaxTraction() {
|
|
1168
|
+
return mp.game.vehicle.getMaxTraction(this.raw.handle);
|
|
1169
|
+
}
|
|
1170
|
+
// --- Headlight Damage ---
|
|
1171
|
+
getIsLeftHeadlightDamaged() {
|
|
1172
|
+
return mp.game.vehicle.getIsLeftHeadlightDamaged(this.raw.handle);
|
|
1173
|
+
}
|
|
1174
|
+
getIsRightHeadlightDamaged() {
|
|
1175
|
+
return mp.game.vehicle.getIsRightHeadlightDamaged(this.raw.handle);
|
|
1176
|
+
}
|
|
1177
|
+
// --- Mod Colors ---
|
|
1178
|
+
getModColor1() {
|
|
1179
|
+
const c = mp.game.vehicle.getModColor1(this.raw.handle);
|
|
1180
|
+
return { paintType: c.paintType ?? c[0], color: c.color ?? c[1], pearlescentColor: c.pearlescentColor ?? c[2] };
|
|
1181
|
+
}
|
|
1182
|
+
getModColor2() {
|
|
1183
|
+
const c = mp.game.vehicle.getModColor2(this.raw.handle);
|
|
1184
|
+
return { paintType: c.paintType ?? c[0], color: c.color ?? c[1] };
|
|
1185
|
+
}
|
|
1186
|
+
// --- Convertible (extended) ---
|
|
1187
|
+
getConvertibleRoofState() {
|
|
1188
|
+
return mp.game.vehicle.getConvertibleRoofState(this.raw.handle);
|
|
1189
|
+
}
|
|
1190
|
+
// --- Wheel Contact / Driveable ---
|
|
1191
|
+
isOnAllWheels() {
|
|
1192
|
+
return mp.game.vehicle.isOnAllWheels(this.raw.handle);
|
|
1193
|
+
}
|
|
1194
|
+
isDriveable(isOnFireCheck = false) {
|
|
1195
|
+
return mp.game.vehicle.isDriveable(this.raw.handle, isOnFireCheck);
|
|
1196
|
+
}
|
|
1197
|
+
// --- Trailer ---
|
|
1198
|
+
detachFromTrailer() {
|
|
1199
|
+
mp.game.vehicle.detachFromTrailer(this.raw.handle);
|
|
1200
|
+
}
|
|
1201
|
+
isAttachedToTrailer() {
|
|
1202
|
+
return mp.game.vehicle.isAttachedToTrailer(this.raw.handle);
|
|
1203
|
+
}
|
|
1204
|
+
getTrailerVehicle() {
|
|
1205
|
+
return mp.game.vehicle.getTrailerVehicle(this.raw.handle);
|
|
1206
|
+
}
|
|
1207
|
+
// --- Helicopter ---
|
|
1208
|
+
getHeliMainRotorHealth() {
|
|
1209
|
+
return mp.game.vehicle.getHeliMainRotorHealth(this.raw.handle);
|
|
1210
|
+
}
|
|
1211
|
+
getHeliTailRotorHealth() {
|
|
1212
|
+
return mp.game.vehicle.getHeliTailRotorHealth(this.raw.handle);
|
|
1213
|
+
}
|
|
1214
|
+
// --- Landing Gear ---
|
|
1215
|
+
getLandingGearState() {
|
|
1216
|
+
return mp.game.vehicle.getLandingGearState(this.raw.handle);
|
|
1217
|
+
}
|
|
1218
|
+
// --- Deformation ---
|
|
1219
|
+
getDeformationAtPos(offsetX, offsetY, offsetZ) {
|
|
1220
|
+
const v = mp.game.vehicle.getDeformationAtPos(this.raw.handle, offsetX, offsetY, offsetZ);
|
|
1221
|
+
return { x: v.x, y: v.y, z: v.z };
|
|
1222
|
+
}
|
|
1223
|
+
// --- Boat ---
|
|
1224
|
+
setBoatAnchor(toggle) {
|
|
1225
|
+
mp.game.vehicle.setBoatAnchor(this.raw.handle, toggle);
|
|
1226
|
+
}
|
|
1227
|
+
isBoatAnchoredAndFrozen() {
|
|
1228
|
+
return mp.game.vehicle.isBoatAnchoredAndFrozen(this.raw.handle);
|
|
1229
|
+
}
|
|
1230
|
+
// --- Vehicle Info ---
|
|
1231
|
+
getLayoutHash() {
|
|
1232
|
+
return mp.game.vehicle.getLayoutHash(this.raw.handle);
|
|
1233
|
+
}
|
|
1234
|
+
isBig() {
|
|
1235
|
+
return mp.game.vehicle.isBig(this.raw.handle);
|
|
1236
|
+
}
|
|
1237
|
+
isInBurnout() {
|
|
1238
|
+
return mp.game.vehicle.isInBurnout(this.raw.handle);
|
|
1239
|
+
}
|
|
1240
|
+
doesHaveRoof() {
|
|
1241
|
+
return mp.game.vehicle.doesHaveRoof(this.raw.handle);
|
|
1242
|
+
}
|
|
656
1243
|
};
|
|
657
1244
|
|
|
658
1245
|
// src/ragemp/RageMpPed.ts
|
|
@@ -750,6 +1337,280 @@ var RageMpPed = class extends RageMpEntity {
|
|
|
750
1337
|
setRagdollOnCollision(toggle) {
|
|
751
1338
|
mp.game.ped.setRagdollOnCollision(this.raw.handle, toggle);
|
|
752
1339
|
}
|
|
1340
|
+
// --- State Checks ---
|
|
1341
|
+
isDucking() {
|
|
1342
|
+
return mp.game.ped.isDucking(this.raw.handle);
|
|
1343
|
+
}
|
|
1344
|
+
isProne() {
|
|
1345
|
+
return mp.game.ped.isProne(this.raw.handle);
|
|
1346
|
+
}
|
|
1347
|
+
isOnFoot() {
|
|
1348
|
+
return mp.game.ped.isOnFoot(this.raw.handle);
|
|
1349
|
+
}
|
|
1350
|
+
isRunning() {
|
|
1351
|
+
return mp.game.ped.isRunning(this.raw.handle);
|
|
1352
|
+
}
|
|
1353
|
+
isWalking() {
|
|
1354
|
+
return mp.game.ped.isWalking(this.raw.handle);
|
|
1355
|
+
}
|
|
1356
|
+
isSprinting() {
|
|
1357
|
+
return mp.game.ped.isSprinting(this.raw.handle);
|
|
1358
|
+
}
|
|
1359
|
+
isStopped() {
|
|
1360
|
+
return mp.game.ped.isStopped(this.raw.handle);
|
|
1361
|
+
}
|
|
1362
|
+
// --- Combat Tasks ---
|
|
1363
|
+
taskCombat(targetPed, p2 = 0, p3 = 16) {
|
|
1364
|
+
mp.game.task.combatPed(this.raw.handle, targetPed, p2, p3);
|
|
1365
|
+
}
|
|
1366
|
+
taskCombatHatedTargetsInArea(x, y, z, radius, p5 = 0) {
|
|
1367
|
+
mp.game.task.combatHatedTargetsInArea(this.raw.handle, x, y, z, radius, p5);
|
|
1368
|
+
}
|
|
1369
|
+
taskAimGunAtCoord(x, y, z, time, p5 = false, p6 = false) {
|
|
1370
|
+
mp.game.task.aimGunAtCoord(this.raw.handle, x, y, z, time, p5, p6);
|
|
1371
|
+
}
|
|
1372
|
+
taskAimGunAtEntity(entity, duration, p3 = false) {
|
|
1373
|
+
mp.game.task.aimGunAtEntity(this.raw.handle, entity, duration, p3);
|
|
1374
|
+
}
|
|
1375
|
+
// --- Movement Tasks ---
|
|
1376
|
+
taskFollowNavMeshToCoord(x, y, z, speed, timeout, stoppingRange, persistFollowing, unk) {
|
|
1377
|
+
mp.game.task.followNavMeshToCoord(this.raw.handle, x, y, z, speed, timeout, stoppingRange, persistFollowing, unk);
|
|
1378
|
+
}
|
|
1379
|
+
taskGoToCoordAnyMeans(x, y, z, speed, p5, p6, walkingStyle, p8) {
|
|
1380
|
+
mp.game.task.goToCoordAnyMeans(this.raw.handle, x, y, z, speed, p5, p6, walkingStyle, p8);
|
|
1381
|
+
}
|
|
1382
|
+
// --- Vehicle Tasks ---
|
|
1383
|
+
taskEnterVehicle(vehicle, timeout, seat, speed, p5, p6) {
|
|
1384
|
+
mp.game.task.enterVehicle(this.raw.handle, vehicle, timeout, seat, speed, p5, p6);
|
|
1385
|
+
}
|
|
1386
|
+
taskLeaveVehicle(vehicle, flags) {
|
|
1387
|
+
mp.game.task.leaveVehicle(this.raw.handle, vehicle, flags);
|
|
1388
|
+
}
|
|
1389
|
+
// --- Scenario Tasks ---
|
|
1390
|
+
taskStartScenarioAtPosition(scenarioName, x, y, z, heading, duration, sittingScenario, teleport) {
|
|
1391
|
+
mp.game.task.startScenarioAtPosition(this.raw.handle, scenarioName, x, y, z, heading, duration, sittingScenario, teleport);
|
|
1392
|
+
}
|
|
1393
|
+
taskStartScenarioInPlace(scenarioName, unkDelay, playEnterAnim) {
|
|
1394
|
+
mp.game.task.startScenarioInPlace(this.raw.handle, scenarioName, unkDelay, playEnterAnim);
|
|
1395
|
+
}
|
|
1396
|
+
// --- Look Tasks ---
|
|
1397
|
+
taskLookAtCoord(x, y, z, duration, p5, p6) {
|
|
1398
|
+
mp.game.task.lookAtCoord(this.raw.handle, x, y, z, duration, p5, p6);
|
|
1399
|
+
}
|
|
1400
|
+
taskLookAtEntity(entity, duration, p3, p4) {
|
|
1401
|
+
mp.game.task.lookAtEntity(this.raw.handle, entity, duration, p3, p4);
|
|
1402
|
+
}
|
|
1403
|
+
// --- Relationship Groups ---
|
|
1404
|
+
setRelationshipGroupHash(groupHash) {
|
|
1405
|
+
mp.game.ped.setRelationshipGroupHash(this.raw.handle, groupHash);
|
|
1406
|
+
}
|
|
1407
|
+
getRelationshipGroupHash() {
|
|
1408
|
+
return mp.game.ped.getRelationshipGroupHash(this.raw.handle);
|
|
1409
|
+
}
|
|
1410
|
+
// --- Decorations / Blood ---
|
|
1411
|
+
addDecorationFromHashes(collection, overlay) {
|
|
1412
|
+
mp.game.ped.addDecorationFromHashes(this.raw.handle, collection, overlay);
|
|
1413
|
+
}
|
|
1414
|
+
clearDecorations() {
|
|
1415
|
+
mp.game.ped.clearDecorations(this.raw.handle);
|
|
1416
|
+
}
|
|
1417
|
+
applyBlood(boneIndex, xRot, yRot, zRot, woundType) {
|
|
1418
|
+
mp.game.ped.applyBlood(this.raw.handle, boneIndex, xRot, yRot, zRot, woundType);
|
|
1419
|
+
}
|
|
1420
|
+
clearBloodDamage() {
|
|
1421
|
+
mp.game.ped.clearBloodDamage(this.raw.handle);
|
|
1422
|
+
}
|
|
1423
|
+
applyDamageTo(damageAmount, p2, p3) {
|
|
1424
|
+
mp.game.ped.applyDamageTo(this.raw.handle, damageAmount, p2, p3);
|
|
1425
|
+
}
|
|
1426
|
+
// --- Ragdoll (extended) ---
|
|
1427
|
+
setToRagdoll(time1, time2, ragdollType, p4, p5, p6) {
|
|
1428
|
+
return mp.game.ped.setToRagdoll(this.raw.handle, time1, time2, ragdollType, p4, p5, p6);
|
|
1429
|
+
}
|
|
1430
|
+
isRagdoll() {
|
|
1431
|
+
return mp.game.ped.isRagdoll(this.raw.handle);
|
|
1432
|
+
}
|
|
1433
|
+
// --- Cover / Combat State ---
|
|
1434
|
+
isInCover(exceptUseWeapon = false) {
|
|
1435
|
+
return mp.game.ped.isInCover(this.raw.handle, exceptUseWeapon);
|
|
1436
|
+
}
|
|
1437
|
+
isGoingIntoCover() {
|
|
1438
|
+
return mp.game.ped.isGoingIntoCover(this.raw.handle);
|
|
1439
|
+
}
|
|
1440
|
+
isInMeleeCombat() {
|
|
1441
|
+
return mp.game.ped.isInMeleeCombat(this.raw.handle);
|
|
1442
|
+
}
|
|
1443
|
+
isDoingDriveby() {
|
|
1444
|
+
return mp.game.ped.isDoingDriveby(this.raw.handle);
|
|
1445
|
+
}
|
|
1446
|
+
isFleeing() {
|
|
1447
|
+
return mp.game.ped.isFleeing(this.raw.handle);
|
|
1448
|
+
}
|
|
1449
|
+
// --- Injury / Death ---
|
|
1450
|
+
isFatallyInjured() {
|
|
1451
|
+
return mp.game.ped.isFatallyInjured(this.raw.handle);
|
|
1452
|
+
}
|
|
1453
|
+
isInjured() {
|
|
1454
|
+
return mp.game.ped.isInjured(this.raw.handle);
|
|
1455
|
+
}
|
|
1456
|
+
isDeadOrDying(p1 = true) {
|
|
1457
|
+
return mp.game.ped.isDeadOrDying(this.raw.handle, p1);
|
|
1458
|
+
}
|
|
1459
|
+
getSourceOfDeath() {
|
|
1460
|
+
return mp.game.ped.getSourceOfDeath(this.raw.handle);
|
|
1461
|
+
}
|
|
1462
|
+
getCauseOfDeath() {
|
|
1463
|
+
return mp.game.ped.getCauseOfDeath(this.raw.handle);
|
|
1464
|
+
}
|
|
1465
|
+
getLastDamageBone() {
|
|
1466
|
+
return mp.game.ped.getLastDamageBone(this.raw.handle);
|
|
1467
|
+
}
|
|
1468
|
+
clearLastDamageBone() {
|
|
1469
|
+
mp.game.ped.clearLastDamageBone(this.raw.handle);
|
|
1470
|
+
}
|
|
1471
|
+
// --- Accuracy / Firing ---
|
|
1472
|
+
setAccuracy(accuracy) {
|
|
1473
|
+
mp.game.ped.setAccuracy(this.raw.handle, accuracy);
|
|
1474
|
+
}
|
|
1475
|
+
getAccuracy() {
|
|
1476
|
+
return mp.game.ped.getAccuracy(this.raw.handle);
|
|
1477
|
+
}
|
|
1478
|
+
setFiringPattern(patternHash) {
|
|
1479
|
+
mp.game.ped.setFiringPattern(this.raw.handle, patternHash);
|
|
1480
|
+
}
|
|
1481
|
+
setShootRate(shootRate) {
|
|
1482
|
+
mp.game.ped.setShootRate(this.raw.handle, shootRate);
|
|
1483
|
+
}
|
|
1484
|
+
// --- Targeting ---
|
|
1485
|
+
setCanBeTargetted(toggle) {
|
|
1486
|
+
mp.game.ped.setCanBeTargetted(this.raw.handle, toggle);
|
|
1487
|
+
}
|
|
1488
|
+
setCanBeTargettedByTeam(team, toggle) {
|
|
1489
|
+
mp.game.ped.setCanBeTargettedByTeam(this.raw.handle, team, toggle);
|
|
1490
|
+
}
|
|
1491
|
+
setCanBeTargettedByPlayer(player, toggle) {
|
|
1492
|
+
mp.game.ped.setCanBeTargettedByPlayer(this.raw.handle, player, toggle);
|
|
1493
|
+
}
|
|
1494
|
+
// --- Damage Conditions ---
|
|
1495
|
+
setSuffersCriticalHits(toggle) {
|
|
1496
|
+
mp.game.ped.setSuffersCriticalHits(this.raw.handle, toggle);
|
|
1497
|
+
}
|
|
1498
|
+
setDiesInWater(toggle) {
|
|
1499
|
+
mp.game.ped.setDiesInWater(this.raw.handle, toggle);
|
|
1500
|
+
}
|
|
1501
|
+
setDiesInSinkingVehicle(toggle) {
|
|
1502
|
+
mp.game.ped.setDiesInSinkingVehicle(this.raw.handle, toggle);
|
|
1503
|
+
}
|
|
1504
|
+
// --- Type Checks ---
|
|
1505
|
+
isMale() {
|
|
1506
|
+
return mp.game.ped.isMale(this.raw.handle);
|
|
1507
|
+
}
|
|
1508
|
+
isHuman() {
|
|
1509
|
+
return mp.game.ped.isHuman(this.raw.handle);
|
|
1510
|
+
}
|
|
1511
|
+
// --- Perception ---
|
|
1512
|
+
setSeeingRange(value) {
|
|
1513
|
+
mp.game.ped.setSeeingRange(this.raw.handle, value);
|
|
1514
|
+
}
|
|
1515
|
+
setHearingRange(value) {
|
|
1516
|
+
mp.game.ped.setHearingRange(this.raw.handle, value);
|
|
1517
|
+
}
|
|
1518
|
+
// --- Ducking ---
|
|
1519
|
+
setDucking(toggle) {
|
|
1520
|
+
mp.game.ped.setDucking(this.raw.handle, toggle);
|
|
1521
|
+
}
|
|
1522
|
+
// --- Money ---
|
|
1523
|
+
getMoney() {
|
|
1524
|
+
return mp.game.ped.getMoney(this.raw.handle);
|
|
1525
|
+
}
|
|
1526
|
+
setMoney(amount) {
|
|
1527
|
+
mp.game.ped.setMoney(this.raw.handle, amount);
|
|
1528
|
+
}
|
|
1529
|
+
// --- Stealth ---
|
|
1530
|
+
setStealthMovement(p1, action) {
|
|
1531
|
+
mp.game.ped.setStealthMovement(this.raw.handle, p1, action);
|
|
1532
|
+
}
|
|
1533
|
+
getStealthMovement() {
|
|
1534
|
+
return mp.game.ped.getStealthMovement(this.raw.handle);
|
|
1535
|
+
}
|
|
1536
|
+
// --- Vehicle Intent ---
|
|
1537
|
+
getSeatIsTryingToEnter() {
|
|
1538
|
+
return mp.game.ped.getSeatIsTryingToEnter(this.raw.handle);
|
|
1539
|
+
}
|
|
1540
|
+
getVehicleIsTryingToEnter() {
|
|
1541
|
+
return mp.game.ped.getVehicleIsTryingToEnter(this.raw.handle);
|
|
1542
|
+
}
|
|
1543
|
+
getVehicleIsUsing() {
|
|
1544
|
+
return mp.game.ped.getVehicleIsUsing(this.raw.handle);
|
|
1545
|
+
}
|
|
1546
|
+
// --- Group System ---
|
|
1547
|
+
setAsGroupLeader(groupId) {
|
|
1548
|
+
mp.game.ped.setAsGroupLeader(this.raw.handle, groupId);
|
|
1549
|
+
}
|
|
1550
|
+
setAsGroupMember(groupId) {
|
|
1551
|
+
mp.game.ped.setAsGroupMember(this.raw.handle, groupId);
|
|
1552
|
+
}
|
|
1553
|
+
removeFromGroup() {
|
|
1554
|
+
mp.game.ped.removeFromGroup(this.raw.handle);
|
|
1555
|
+
}
|
|
1556
|
+
isGroupMember(groupId) {
|
|
1557
|
+
return mp.game.ped.isGroupMember(this.raw.handle, groupId);
|
|
1558
|
+
}
|
|
1559
|
+
isInGroup() {
|
|
1560
|
+
return mp.game.ped.isInGroup(this.raw.handle);
|
|
1561
|
+
}
|
|
1562
|
+
// --- Additional Tasks ---
|
|
1563
|
+
taskStandStill(time) {
|
|
1564
|
+
mp.game.task.standStill(this.raw.handle, time);
|
|
1565
|
+
}
|
|
1566
|
+
taskWanderStandard(p1 = 10, p2 = 10) {
|
|
1567
|
+
mp.game.task.wanderStandard(this.raw.handle, p1, p2);
|
|
1568
|
+
}
|
|
1569
|
+
taskWanderInArea(x, y, z, radius, minimalLength, timeBetweenWalks) {
|
|
1570
|
+
mp.game.task.wanderInArea(this.raw.handle, x, y, z, radius, minimalLength, timeBetweenWalks);
|
|
1571
|
+
}
|
|
1572
|
+
taskSmartFleeCoord(x, y, z, distance, time, p6 = false, p7 = false) {
|
|
1573
|
+
mp.game.task.smartFleeCoord(this.raw.handle, x, y, z, distance, time, p6, p7);
|
|
1574
|
+
}
|
|
1575
|
+
taskPatrol(p1, p2, p3, p4) {
|
|
1576
|
+
mp.game.task.patrol(this.raw.handle, p1, p2, p3, p4);
|
|
1577
|
+
}
|
|
1578
|
+
taskHandsUp(duration, facingPed, p3, p4) {
|
|
1579
|
+
mp.game.task.handsUp(this.raw.handle, duration, facingPed, p3, p4);
|
|
1580
|
+
}
|
|
1581
|
+
taskPlayPhoneGestureAnimation(animDict, animation, boneMaskType, p4, p5, p6, p7) {
|
|
1582
|
+
mp.game.task.playPhoneGestureAnimation(this.raw.handle, animDict, animation, boneMaskType, p4, p5, p6, p7);
|
|
1583
|
+
}
|
|
1584
|
+
taskStopPhoneGestureAnimation(p1 = 0) {
|
|
1585
|
+
mp.game.task.stopPhoneGestureAnimation(this.raw.handle, p1);
|
|
1586
|
+
}
|
|
1587
|
+
taskClimbLadder(p1) {
|
|
1588
|
+
mp.game.task.climbLadder(this.raw.handle, p1);
|
|
1589
|
+
}
|
|
1590
|
+
taskSwapWeapon(p1) {
|
|
1591
|
+
mp.game.task.swapWeapon(this.raw.handle, p1);
|
|
1592
|
+
}
|
|
1593
|
+
taskReloadWeapon(unused) {
|
|
1594
|
+
mp.game.task.reloadWeapon(this.raw.handle, unused);
|
|
1595
|
+
}
|
|
1596
|
+
taskUseMobilePhone(p1, p2 = 0) {
|
|
1597
|
+
mp.game.task.useMobilePhone(this.raw.handle, p1, p2);
|
|
1598
|
+
}
|
|
1599
|
+
taskUseMobilePhoneTimed(duration) {
|
|
1600
|
+
mp.game.task.useMobilePhoneTimed(this.raw.handle, duration);
|
|
1601
|
+
}
|
|
1602
|
+
// --- Movement Blend ---
|
|
1603
|
+
setMaxMoveBlendRatio(value) {
|
|
1604
|
+
mp.game.ped.setMaxMoveBlendRatio(this.raw.handle, value);
|
|
1605
|
+
}
|
|
1606
|
+
// --- Resurrect ---
|
|
1607
|
+
resurrect() {
|
|
1608
|
+
mp.game.ped.resurrect(this.raw.handle);
|
|
1609
|
+
}
|
|
1610
|
+
// --- Secondary Task ---
|
|
1611
|
+
clearSecondaryTask() {
|
|
1612
|
+
mp.game.ped.clearSecondaryTask(this.raw.handle);
|
|
1613
|
+
}
|
|
753
1614
|
};
|
|
754
1615
|
|
|
755
1616
|
// src/ragemp/RageMpObject.ts
|
|
@@ -769,6 +1630,27 @@ var RageMpObject = class extends RageMpEntity {
|
|
|
769
1630
|
setTargetable(targetable) {
|
|
770
1631
|
mp.game.object.setTargettable(this.raw.handle, targetable);
|
|
771
1632
|
}
|
|
1633
|
+
// --- Physics ---
|
|
1634
|
+
setPhysicsParams(weight, p1, p2, p3, p4, gravity, p6, p7, p8, p9, buoyancy) {
|
|
1635
|
+
mp.game.object.setPhysicsParams(
|
|
1636
|
+
this.raw.handle,
|
|
1637
|
+
weight,
|
|
1638
|
+
p1,
|
|
1639
|
+
p2,
|
|
1640
|
+
p3,
|
|
1641
|
+
p4,
|
|
1642
|
+
gravity,
|
|
1643
|
+
p6,
|
|
1644
|
+
p7,
|
|
1645
|
+
p8,
|
|
1646
|
+
p9,
|
|
1647
|
+
buoyancy
|
|
1648
|
+
);
|
|
1649
|
+
}
|
|
1650
|
+
// --- Lifecycle ---
|
|
1651
|
+
markForDeletion() {
|
|
1652
|
+
mp.game.object.markForDeletion(this.raw.handle);
|
|
1653
|
+
}
|
|
772
1654
|
};
|
|
773
1655
|
|
|
774
1656
|
// src/ragemp/RageMpBlip.ts
|
|
@@ -1445,6 +2327,809 @@ var RageMpNativesBridge = class {
|
|
|
1445
2327
|
}
|
|
1446
2328
|
};
|
|
1447
2329
|
|
|
2330
|
+
// src/ragemp/RageMpWeapon.ts
|
|
2331
|
+
var RageMpWeapon = class {
|
|
2332
|
+
// --- Give / Remove ---
|
|
2333
|
+
giveComponentToPed(ped, weaponHash, componentHash) {
|
|
2334
|
+
mp.game.weapon.giveComponentToPed(ped, weaponHash, componentHash);
|
|
2335
|
+
}
|
|
2336
|
+
removeComponentFromPed(ped, weaponHash, componentHash) {
|
|
2337
|
+
mp.game.weapon.removeComponentFromPed(ped, weaponHash, componentHash);
|
|
2338
|
+
}
|
|
2339
|
+
hasPedGotComponent(ped, weaponHash, componentHash) {
|
|
2340
|
+
return mp.game.weapon.hasPedGotComponent(ped, weaponHash, componentHash);
|
|
2341
|
+
}
|
|
2342
|
+
isPedComponentActive(ped, weaponHash, componentHash) {
|
|
2343
|
+
return mp.game.weapon.isPedComponentActive(ped, weaponHash, componentHash);
|
|
2344
|
+
}
|
|
2345
|
+
removeFromPed(ped, weaponHash) {
|
|
2346
|
+
mp.game.weapon.removeFromPed(ped, weaponHash);
|
|
2347
|
+
}
|
|
2348
|
+
// --- Ammo ---
|
|
2349
|
+
setPedInfiniteAmmo(ped, toggle, weaponHash) {
|
|
2350
|
+
mp.game.weapon.setPedInfiniteAmmo(ped, toggle, weaponHash);
|
|
2351
|
+
}
|
|
2352
|
+
setPedInfiniteAmmoClip(ped, toggle) {
|
|
2353
|
+
mp.game.weapon.setPedInfiniteAmmoClip(ped, toggle);
|
|
2354
|
+
}
|
|
2355
|
+
getMaxAmmo(ped, weaponHash) {
|
|
2356
|
+
return mp.game.weapon.getMaxAmmo(ped, weaponHash);
|
|
2357
|
+
}
|
|
2358
|
+
getMaxAmmoInClip(ped, weaponHash, p2 = false) {
|
|
2359
|
+
return mp.game.weapon.getMaxAmmoInClip(ped, weaponHash, p2);
|
|
2360
|
+
}
|
|
2361
|
+
getClipSize(weaponHash) {
|
|
2362
|
+
return mp.game.weapon.getClipSize(weaponHash);
|
|
2363
|
+
}
|
|
2364
|
+
getAmmoInPed(ped, weaponHash) {
|
|
2365
|
+
return mp.game.weapon.getAmmoInPed(ped, weaponHash);
|
|
2366
|
+
}
|
|
2367
|
+
addAmmoToPed(ped, weaponHash, ammo) {
|
|
2368
|
+
mp.game.weapon.addAmmoToPed(ped, weaponHash, ammo);
|
|
2369
|
+
}
|
|
2370
|
+
setPedAmmo(ped, weaponHash, ammo, p3 = false) {
|
|
2371
|
+
mp.game.weapon.setPedAmmo(ped, weaponHash, ammo, p3);
|
|
2372
|
+
}
|
|
2373
|
+
// --- Current Weapon ---
|
|
2374
|
+
getCurrentPed(ped, p2 = true) {
|
|
2375
|
+
return mp.game.weapon.getCurrentPed(ped, p2);
|
|
2376
|
+
}
|
|
2377
|
+
setCurrentPed(ped, weaponHash, bForceInHand = true) {
|
|
2378
|
+
mp.game.weapon.setCurrentPed(ped, weaponHash, bForceInHand);
|
|
2379
|
+
}
|
|
2380
|
+
// --- Tint ---
|
|
2381
|
+
setPedTintIndex(ped, weaponHash, tintIndex) {
|
|
2382
|
+
mp.game.weapon.setPedTintIndex(ped, weaponHash, tintIndex);
|
|
2383
|
+
}
|
|
2384
|
+
getPedTintIndex(ped, weaponHash) {
|
|
2385
|
+
return mp.game.weapon.getPedTintIndex(ped, weaponHash);
|
|
2386
|
+
}
|
|
2387
|
+
// --- Damage ---
|
|
2388
|
+
hasPedBeenDamagedBy(ped, weaponHash, weaponType) {
|
|
2389
|
+
return mp.game.weapon.hasPedBeenDamagedBy(ped, weaponHash, weaponType);
|
|
2390
|
+
}
|
|
2391
|
+
clearPedLastDamage(ped) {
|
|
2392
|
+
mp.game.weapon.clearPedLastDamage(ped);
|
|
2393
|
+
}
|
|
2394
|
+
getDamage(weaponHash, componentHash) {
|
|
2395
|
+
return mp.game.weapon.getDamage(weaponHash, componentHash);
|
|
2396
|
+
}
|
|
2397
|
+
getTimeBetweenShots(weaponHash) {
|
|
2398
|
+
return mp.game.weapon.getTimeBetweenShots(weaponHash);
|
|
2399
|
+
}
|
|
2400
|
+
// --- Drops ---
|
|
2401
|
+
setPedDropsWeaponsWhenDead(ped, toggle) {
|
|
2402
|
+
mp.game.weapon.setPedDropsWeaponsWhenDead(ped, toggle);
|
|
2403
|
+
}
|
|
2404
|
+
setPedDrops(ped) {
|
|
2405
|
+
mp.game.weapon.setPedDrops(ped);
|
|
2406
|
+
}
|
|
2407
|
+
// --- Actions ---
|
|
2408
|
+
makePedReload(ped) {
|
|
2409
|
+
return mp.game.weapon.makePedReload(ped);
|
|
2410
|
+
}
|
|
2411
|
+
isPedArmed(ped, typeFlags) {
|
|
2412
|
+
return mp.game.weapon.isPedArmed(ped, typeFlags);
|
|
2413
|
+
}
|
|
2414
|
+
// --- Weapon Info ---
|
|
2415
|
+
hasPedGot(ped, weaponHash, p2 = false) {
|
|
2416
|
+
return mp.game.weapon.hasPedGot(ped, weaponHash, p2);
|
|
2417
|
+
}
|
|
2418
|
+
getWeapontypeGroup(weaponHash) {
|
|
2419
|
+
return mp.game.weapon.getWeapontypeGroup(weaponHash);
|
|
2420
|
+
}
|
|
2421
|
+
setCurrentDamageEventAmount(amount) {
|
|
2422
|
+
mp.game.weapon.setCurrentDamageEventAmount(amount);
|
|
2423
|
+
}
|
|
2424
|
+
};
|
|
2425
|
+
|
|
2426
|
+
// src/ragemp/RageMpStreaming.ts
|
|
2427
|
+
var RageMpStreaming = class {
|
|
2428
|
+
// --- Model Loading ---
|
|
2429
|
+
requestModel(model) {
|
|
2430
|
+
mp.game.streaming.requestModel(model);
|
|
2431
|
+
}
|
|
2432
|
+
hasModelLoaded(model) {
|
|
2433
|
+
return mp.game.streaming.hasModelLoaded(model);
|
|
2434
|
+
}
|
|
2435
|
+
setModelAsNoLongerNeeded(model) {
|
|
2436
|
+
mp.game.streaming.setModelAsNoLongerNeeded(model);
|
|
2437
|
+
}
|
|
2438
|
+
isModelValid(model) {
|
|
2439
|
+
return mp.game.streaming.isModelValid(model);
|
|
2440
|
+
}
|
|
2441
|
+
isModelAPed(model) {
|
|
2442
|
+
return mp.game.streaming.isModelAPed(model);
|
|
2443
|
+
}
|
|
2444
|
+
isModelAVehicle(model) {
|
|
2445
|
+
return mp.game.streaming.isModelAVehicle(model);
|
|
2446
|
+
}
|
|
2447
|
+
// --- Animation Dicts ---
|
|
2448
|
+
requestAnimDict(animDict) {
|
|
2449
|
+
mp.game.streaming.requestAnimDict(animDict);
|
|
2450
|
+
}
|
|
2451
|
+
hasAnimDictLoaded(animDict) {
|
|
2452
|
+
return mp.game.streaming.hasAnimDictLoaded(animDict);
|
|
2453
|
+
}
|
|
2454
|
+
removeAnimDict(animDict) {
|
|
2455
|
+
mp.game.streaming.removeAnimDict(animDict);
|
|
2456
|
+
}
|
|
2457
|
+
// --- Animation Sets ---
|
|
2458
|
+
requestAnimSet(animSet) {
|
|
2459
|
+
mp.game.streaming.requestAnimSet(animSet);
|
|
2460
|
+
}
|
|
2461
|
+
hasAnimSetLoaded(animSet) {
|
|
2462
|
+
return mp.game.streaming.hasAnimSetLoaded(animSet);
|
|
2463
|
+
}
|
|
2464
|
+
removeAnimSet(animSet) {
|
|
2465
|
+
mp.game.streaming.removeAnimSet(animSet);
|
|
2466
|
+
}
|
|
2467
|
+
// --- Clip Sets ---
|
|
2468
|
+
requestClipSet(clipSet) {
|
|
2469
|
+
mp.game.streaming.requestClipSet(clipSet);
|
|
2470
|
+
}
|
|
2471
|
+
hasClipSetLoaded(clipSet) {
|
|
2472
|
+
return mp.game.streaming.hasClipSetLoaded(clipSet);
|
|
2473
|
+
}
|
|
2474
|
+
removeClipSet(clipSet) {
|
|
2475
|
+
mp.game.streaming.removeClipSet(clipSet);
|
|
2476
|
+
}
|
|
2477
|
+
// --- IPL ---
|
|
2478
|
+
requestIpl(iplName) {
|
|
2479
|
+
mp.game.streaming.requestIpl(iplName);
|
|
2480
|
+
}
|
|
2481
|
+
removeIpl(iplName) {
|
|
2482
|
+
mp.game.streaming.removeIpl(iplName);
|
|
2483
|
+
}
|
|
2484
|
+
isIplActive(iplName) {
|
|
2485
|
+
return mp.game.streaming.isIplActive(iplName);
|
|
2486
|
+
}
|
|
2487
|
+
// --- Particle Effects ---
|
|
2488
|
+
requestNamedPtfxAsset(fxName) {
|
|
2489
|
+
mp.game.streaming.requestNamedPtfxAsset(fxName);
|
|
2490
|
+
}
|
|
2491
|
+
hasNamedPtfxAssetLoaded(fxName) {
|
|
2492
|
+
return mp.game.streaming.hasNamedPtfxAssetLoaded(fxName);
|
|
2493
|
+
}
|
|
2494
|
+
removeNamedPtfxAsset(fxName) {
|
|
2495
|
+
mp.game.streaming.removeNamedPtfxAsset(fxName);
|
|
2496
|
+
}
|
|
2497
|
+
// --- Collision ---
|
|
2498
|
+
requestCollisionAtCoord(x, y, z) {
|
|
2499
|
+
mp.game.streaming.requestCollisionAtCoord(x, y, z);
|
|
2500
|
+
}
|
|
2501
|
+
hasCollisionForModelLoaded(model) {
|
|
2502
|
+
return mp.game.streaming.hasCollisionForModelLoaded(model);
|
|
2503
|
+
}
|
|
2504
|
+
};
|
|
2505
|
+
|
|
2506
|
+
// src/ragemp/RageMpWorld.ts
|
|
2507
|
+
var RageMpWorld = class {
|
|
2508
|
+
// --- Clock ---
|
|
2509
|
+
setClockTime(hour, minute, second) {
|
|
2510
|
+
mp.game.clock.setTime(hour, minute, second);
|
|
2511
|
+
}
|
|
2512
|
+
getClockHours() {
|
|
2513
|
+
return mp.game.clock.getHours();
|
|
2514
|
+
}
|
|
2515
|
+
getClockMinutes() {
|
|
2516
|
+
return mp.game.clock.getMinutes();
|
|
2517
|
+
}
|
|
2518
|
+
getClockSeconds() {
|
|
2519
|
+
return mp.game.clock.getSeconds();
|
|
2520
|
+
}
|
|
2521
|
+
setClockDate(day, month, year) {
|
|
2522
|
+
mp.game.clock.setDate(day, month, year);
|
|
2523
|
+
}
|
|
2524
|
+
getClockDayOfWeek() {
|
|
2525
|
+
return mp.game.clock.getDayOfWeek();
|
|
2526
|
+
}
|
|
2527
|
+
getClockDayOfMonth() {
|
|
2528
|
+
return mp.game.clock.getDayOfMonth();
|
|
2529
|
+
}
|
|
2530
|
+
getClockMonth() {
|
|
2531
|
+
return mp.game.clock.getMonth();
|
|
2532
|
+
}
|
|
2533
|
+
getClockYear() {
|
|
2534
|
+
return mp.game.clock.getYear();
|
|
2535
|
+
}
|
|
2536
|
+
pauseClock(toggle) {
|
|
2537
|
+
mp.game.clock.pause(toggle);
|
|
2538
|
+
}
|
|
2539
|
+
advanceClockTimeTo(hour, minute, second) {
|
|
2540
|
+
mp.game.clock.advanceTimeTo(hour, minute, second);
|
|
2541
|
+
}
|
|
2542
|
+
addToClockTime(hours, minutes, seconds) {
|
|
2543
|
+
mp.game.clock.addToTime(hours, minutes, seconds);
|
|
2544
|
+
}
|
|
2545
|
+
getMillisecondsPerGameMinute() {
|
|
2546
|
+
return mp.game.clock.getMillisecondsPerGameMinute();
|
|
2547
|
+
}
|
|
2548
|
+
// --- Fire ---
|
|
2549
|
+
addExplosion(x, y, z, explosionType, damageScale, isAudible, isInvisible, cameraShake, noDamage) {
|
|
2550
|
+
mp.game.fire.addExplosion(x, y, z, explosionType, damageScale, isAudible, isInvisible, cameraShake, noDamage);
|
|
2551
|
+
}
|
|
2552
|
+
addOwnedExplosion(ped, x, y, z, explosionType, damageScale, isAudible, isInvisible, cameraShake) {
|
|
2553
|
+
mp.game.fire.addOwnedExplosion(ped, x, y, z, explosionType, damageScale, isAudible, isInvisible, cameraShake);
|
|
2554
|
+
}
|
|
2555
|
+
startEntityFire(entity) {
|
|
2556
|
+
return mp.game.fire.startEntity(entity);
|
|
2557
|
+
}
|
|
2558
|
+
stopEntityFire(entity) {
|
|
2559
|
+
mp.game.fire.stopEntity(entity);
|
|
2560
|
+
}
|
|
2561
|
+
isEntityOnFire(entity) {
|
|
2562
|
+
return mp.game.fire.isEntityOn(entity);
|
|
2563
|
+
}
|
|
2564
|
+
getNumberOfFiresInRange(x, y, z, radius) {
|
|
2565
|
+
return mp.game.fire.getNumberOfFiresInRange(x, y, z, radius);
|
|
2566
|
+
}
|
|
2567
|
+
stopFireInRange(x, y, z, radius) {
|
|
2568
|
+
mp.game.fire.stopInRange(x, y, z, radius);
|
|
2569
|
+
}
|
|
2570
|
+
isExplosionInArea(explosionType, x1, y1, z1, x2, y2, z2) {
|
|
2571
|
+
return mp.game.fire.isExplosionInArea(explosionType, x1, y1, z1, x2, y2, z2);
|
|
2572
|
+
}
|
|
2573
|
+
isExplosionInSphere(explosionType, x, y, z, radius) {
|
|
2574
|
+
return mp.game.fire.isExplosionInSphere(explosionType, x, y, z, radius);
|
|
2575
|
+
}
|
|
2576
|
+
// --- Water ---
|
|
2577
|
+
getWaterHeight(x, y, z) {
|
|
2578
|
+
return mp.game.water.getHeight(x, y, z);
|
|
2579
|
+
}
|
|
2580
|
+
getWaterHeightNoWaves(x, y, z) {
|
|
2581
|
+
return mp.game.water.getHeightNoWaves(x, y, z);
|
|
2582
|
+
}
|
|
2583
|
+
testVerticalProbeAgainstAllWater(x, y, z, p3) {
|
|
2584
|
+
return mp.game.water.testVerticalProbeAgainstAll(x, y, z, p3);
|
|
2585
|
+
}
|
|
2586
|
+
// --- Interior ---
|
|
2587
|
+
getInteriorAtCoords(x, y, z) {
|
|
2588
|
+
return mp.game.interior.getAtCoords(x, y, z);
|
|
2589
|
+
}
|
|
2590
|
+
getInteriorAtCoordsWithType(x, y, z, interiorType) {
|
|
2591
|
+
return mp.game.interior.getAtCoordsWithType(x, y, z, interiorType);
|
|
2592
|
+
}
|
|
2593
|
+
getInteriorFromEntity(entity) {
|
|
2594
|
+
return mp.game.interior.getFromEntity(entity);
|
|
2595
|
+
}
|
|
2596
|
+
activateInteriorEntitySet(interior, entitySetName) {
|
|
2597
|
+
mp.game.interior.activateEntitySet(interior, entitySetName);
|
|
2598
|
+
}
|
|
2599
|
+
deactivateInteriorEntitySet(interior, entitySetName) {
|
|
2600
|
+
mp.game.interior.deactivateEntitySet(interior, entitySetName);
|
|
2601
|
+
}
|
|
2602
|
+
isInteriorEntitySetActive(interior, entitySetName) {
|
|
2603
|
+
return mp.game.interior.isEntitySetActive(interior, entitySetName);
|
|
2604
|
+
}
|
|
2605
|
+
pinInteriorInMemory(interior) {
|
|
2606
|
+
mp.game.interior.pinInMemory(interior);
|
|
2607
|
+
}
|
|
2608
|
+
unpinInterior(interior) {
|
|
2609
|
+
mp.game.interior.unpin(interior);
|
|
2610
|
+
}
|
|
2611
|
+
isInteriorReady(interior) {
|
|
2612
|
+
return mp.game.interior.isReady(interior);
|
|
2613
|
+
}
|
|
2614
|
+
refreshInterior(interior) {
|
|
2615
|
+
mp.game.interior.refresh(interior);
|
|
2616
|
+
}
|
|
2617
|
+
// --- Zone ---
|
|
2618
|
+
getZoneAtCoords(x, y, z) {
|
|
2619
|
+
return mp.game.zone.getAtCoords(x, y, z);
|
|
2620
|
+
}
|
|
2621
|
+
getZoneFromNameId(zoneName) {
|
|
2622
|
+
return mp.game.zone.getFromNameId(zoneName);
|
|
2623
|
+
}
|
|
2624
|
+
getNameOfZone(x, y, z) {
|
|
2625
|
+
return mp.game.zone.getNameOf(x, y, z);
|
|
2626
|
+
}
|
|
2627
|
+
// --- Weather ---
|
|
2628
|
+
setWeatherTypeNow(weatherType) {
|
|
2629
|
+
mp.game.misc.setWeatherTypeNow(weatherType);
|
|
2630
|
+
}
|
|
2631
|
+
setWeatherTypePersist(weatherType) {
|
|
2632
|
+
mp.game.misc.setWeatherTypePersist(weatherType);
|
|
2633
|
+
}
|
|
2634
|
+
setWeatherTypeOverTime(weatherType, time) {
|
|
2635
|
+
mp.game.misc.setWeatherTypeOverTime(weatherType, time);
|
|
2636
|
+
}
|
|
2637
|
+
clearWeatherTypePersist() {
|
|
2638
|
+
mp.game.misc.clearWeatherTypePersist();
|
|
2639
|
+
}
|
|
2640
|
+
setOverrideWeather(weatherType) {
|
|
2641
|
+
mp.game.misc.setOverrideWeather(weatherType);
|
|
2642
|
+
}
|
|
2643
|
+
clearOverrideWeather() {
|
|
2644
|
+
mp.game.misc.clearOverrideWeather();
|
|
2645
|
+
}
|
|
2646
|
+
setWindSpeed(speed) {
|
|
2647
|
+
mp.game.misc.setWindSpeed(speed);
|
|
2648
|
+
}
|
|
2649
|
+
getWindSpeed() {
|
|
2650
|
+
return mp.game.misc.getWindSpeed();
|
|
2651
|
+
}
|
|
2652
|
+
getWindDirection() {
|
|
2653
|
+
const v = mp.game.misc.getWindDirection();
|
|
2654
|
+
return { x: v.x, y: v.y, z: v.z };
|
|
2655
|
+
}
|
|
2656
|
+
getRainLevel() {
|
|
2657
|
+
return mp.game.misc.getRainLevel();
|
|
2658
|
+
}
|
|
2659
|
+
getSnowLevel() {
|
|
2660
|
+
return mp.game.misc.getSnowLevel();
|
|
2661
|
+
}
|
|
2662
|
+
// --- Water (extended) ---
|
|
2663
|
+
setDeepOceanScaler(intensity) {
|
|
2664
|
+
mp.game.water.setDeepOceanScaler(intensity);
|
|
2665
|
+
}
|
|
2666
|
+
// --- Interior (extended) ---
|
|
2667
|
+
enableInteriorProp(interior, propName) {
|
|
2668
|
+
mp.game.interior.enableInteriorProp(interior, propName);
|
|
2669
|
+
}
|
|
2670
|
+
// --- Scenario ---
|
|
2671
|
+
setScenarioTypeEnabled(scenarioType, toggle) {
|
|
2672
|
+
mp.game.task.setScenarioTypeEnabled(scenarioType, toggle);
|
|
2673
|
+
}
|
|
2674
|
+
// --- GXT ---
|
|
2675
|
+
setGxtEntry(labelNameOrHash, newLabelValue) {
|
|
2676
|
+
mp.game.gxt.set(labelNameOrHash, newLabelValue);
|
|
2677
|
+
}
|
|
2678
|
+
// --- Stats ---
|
|
2679
|
+
statSetInt(statName, value, save = true) {
|
|
2680
|
+
return mp.game.stats.statSetInt(statName, value, save);
|
|
2681
|
+
}
|
|
2682
|
+
// --- Object Natives ---
|
|
2683
|
+
createObject(modelHash, x, y, z, isNetwork, bScriptHostObj, dynamic) {
|
|
2684
|
+
return mp.game.object.createObject(modelHash, x, y, z, isNetwork, bScriptHostObj, dynamic);
|
|
2685
|
+
}
|
|
2686
|
+
deleteObject(object) {
|
|
2687
|
+
mp.game.object.deleteObject(object);
|
|
2688
|
+
}
|
|
2689
|
+
getObjectOffsetFromCoords(xPos, yPos, zPos, heading, xOffset, yOffset, zOffset) {
|
|
2690
|
+
const v = mp.game.object.getObjectOffsetFromCoords(xPos, yPos, zPos, heading, xOffset, yOffset, zOffset);
|
|
2691
|
+
return { x: v.x, y: v.y, z: v.z };
|
|
2692
|
+
}
|
|
2693
|
+
// --- Shapetest ---
|
|
2694
|
+
startShapeTestLosProbe(x1, y1, z1, x2, y2, z2, flags, entity, p8) {
|
|
2695
|
+
return mp.game.shapetest.startExpensiveSynchronousShapeTestLosProbe(x1, y1, z1, x2, y2, z2, flags, entity, p8);
|
|
2696
|
+
}
|
|
2697
|
+
getShapeTestResult(shapeTestHandle) {
|
|
2698
|
+
const r = mp.game.shapetest.getShapeTestResult(shapeTestHandle);
|
|
2699
|
+
return {
|
|
2700
|
+
hit: r.hit ?? false,
|
|
2701
|
+
endCoords: { x: r.endCoords?.x ?? 0, y: r.endCoords?.y ?? 0, z: r.endCoords?.z ?? 0 },
|
|
2702
|
+
surfaceNormal: { x: r.surfaceNormal?.x ?? 0, y: r.surfaceNormal?.y ?? 0, z: r.surfaceNormal?.z ?? 0 },
|
|
2703
|
+
entityHit: r.entityHit ?? 0,
|
|
2704
|
+
result: r.result ?? 0
|
|
2705
|
+
};
|
|
2706
|
+
}
|
|
2707
|
+
// --- Graphics ---
|
|
2708
|
+
getScreenCoordFromWorldCoord(worldX, worldY, worldZ) {
|
|
2709
|
+
const result = mp.game.graphics.getScreenCoordFromWorldCoord(worldX, worldY, worldZ);
|
|
2710
|
+
if (typeof result === "boolean") {
|
|
2711
|
+
return { success: false, screenX: 0, screenY: 0 };
|
|
2712
|
+
}
|
|
2713
|
+
return { success: true, screenX: result.x ?? result[0], screenY: result.y ?? result[1] };
|
|
2714
|
+
}
|
|
2715
|
+
getActiveScreenResolution() {
|
|
2716
|
+
const r = mp.game.graphics.getActiveScreenResolution();
|
|
2717
|
+
return { x: r.x ?? r[0], y: r.y ?? r[1] };
|
|
2718
|
+
}
|
|
2719
|
+
getScreenResolution() {
|
|
2720
|
+
const r = mp.game.graphics.getScreenResolution();
|
|
2721
|
+
return { x: r.x ?? r[0], y: r.y ?? r[1] };
|
|
2722
|
+
}
|
|
2723
|
+
};
|
|
2724
|
+
|
|
2725
|
+
// src/ragemp/RageMpGameplay.ts
|
|
2726
|
+
var RageMpGameplay = class {
|
|
2727
|
+
// --- Hashing ---
|
|
2728
|
+
getHashKey(string) {
|
|
2729
|
+
return mp.game.misc.getHashKey(string);
|
|
2730
|
+
}
|
|
2731
|
+
// --- Distance ---
|
|
2732
|
+
getDistanceBetweenCoords(x1, y1, z1, x2, y2, z2, useZ) {
|
|
2733
|
+
return mp.game.misc.getDistanceBetweenCoords(x1, y1, z1, x2, y2, z2, useZ);
|
|
2734
|
+
}
|
|
2735
|
+
// --- Ground ---
|
|
2736
|
+
getGroundZFor3dCoord(x, y, z, ignoreWater = false, p5 = false) {
|
|
2737
|
+
return mp.game.misc.getGroundZFor3dCoord(x, y, z, ignoreWater, p5);
|
|
2738
|
+
}
|
|
2739
|
+
// --- Timer ---
|
|
2740
|
+
getGameTimer() {
|
|
2741
|
+
return mp.game.misc.getGameTimer();
|
|
2742
|
+
}
|
|
2743
|
+
getFrameTime() {
|
|
2744
|
+
return mp.game.misc.getFrameTime();
|
|
2745
|
+
}
|
|
2746
|
+
getFrameCount() {
|
|
2747
|
+
return mp.game.misc.getFrameCount();
|
|
2748
|
+
}
|
|
2749
|
+
// --- Bullets ---
|
|
2750
|
+
shootSingleBulletBetweenCoords(x1, y1, z1, x2, y2, z2, damage, p7, weaponHash, ownerPed, isAudible, isInvisible, speed) {
|
|
2751
|
+
mp.game.misc.shootSingleBulletBetweenCoords(x1, y1, z1, x2, y2, z2, damage, p7, weaponHash, ownerPed, isAudible, isInvisible, speed);
|
|
2752
|
+
}
|
|
2753
|
+
// --- Clear Area ---
|
|
2754
|
+
clearAreaOfEverything(x, y, z, radius, p4 = false, p5 = false, p6 = false, p7 = false) {
|
|
2755
|
+
mp.game.misc.clearAreaOfEverything(x, y, z, radius, p4, p5, p6, p7);
|
|
2756
|
+
}
|
|
2757
|
+
clearAreaOfVehicles(x, y, z, radius, p4 = false, p5 = false, p6 = false, p7 = false, p8 = false, p9 = false) {
|
|
2758
|
+
mp.game.misc.clearAreaOfVehicles(x, y, z, radius, p4, p5, p6, p7, p8, p9);
|
|
2759
|
+
}
|
|
2760
|
+
clearAreaOfPeds(x, y, z, radius, flags = 0) {
|
|
2761
|
+
mp.game.misc.clearAreaOfPeds(x, y, z, radius, flags);
|
|
2762
|
+
}
|
|
2763
|
+
clearAreaOfObjects(x, y, z, radius, flags = 0) {
|
|
2764
|
+
mp.game.misc.clearAreaOfObjects(x, y, z, radius, flags);
|
|
2765
|
+
}
|
|
2766
|
+
// --- Heading ---
|
|
2767
|
+
getHeadingFromVector2d(dx, dy) {
|
|
2768
|
+
return mp.game.misc.getHeadingFromVector2d(dx, dy);
|
|
2769
|
+
}
|
|
2770
|
+
// --- Death ---
|
|
2771
|
+
setFadeOutAfterDeath(toggle) {
|
|
2772
|
+
mp.game.misc.setFadeOutAfterDeath(toggle);
|
|
2773
|
+
}
|
|
2774
|
+
// --- Random Events ---
|
|
2775
|
+
setRandomEventFlag(toggle) {
|
|
2776
|
+
mp.game.misc.setRandomEventFlag(toggle);
|
|
2777
|
+
}
|
|
2778
|
+
};
|
|
2779
|
+
|
|
2780
|
+
// src/ragemp/RageMpHUD.ts
|
|
2781
|
+
var RageMpHUD = class {
|
|
2782
|
+
// --- Display Control ---
|
|
2783
|
+
displayHud(toggle) {
|
|
2784
|
+
mp.game.hud.displayHud(toggle);
|
|
2785
|
+
}
|
|
2786
|
+
displayRadar(toggle) {
|
|
2787
|
+
mp.game.hud.displayRadar(toggle);
|
|
2788
|
+
}
|
|
2789
|
+
isRadarHidden() {
|
|
2790
|
+
return mp.game.hud.isRadarHidden();
|
|
2791
|
+
}
|
|
2792
|
+
isMinimapRendering() {
|
|
2793
|
+
return mp.game.hud.isMinimapRendering();
|
|
2794
|
+
}
|
|
2795
|
+
setRadarBigmapEnabled(toggleBigMap, showFullMap) {
|
|
2796
|
+
mp.game.hud.setRadarBigmapEnabled(toggleBigMap, showFullMap);
|
|
2797
|
+
}
|
|
2798
|
+
// --- HUD Components ---
|
|
2799
|
+
isHudComponentActive(id) {
|
|
2800
|
+
return mp.game.hud.isHudComponentActive(id);
|
|
2801
|
+
}
|
|
2802
|
+
hideHudComponentThisFrame(id) {
|
|
2803
|
+
mp.game.hud.hideHudComponentThisFrame(id);
|
|
2804
|
+
}
|
|
2805
|
+
showHudComponentThisFrame(id) {
|
|
2806
|
+
mp.game.hud.showHudComponentThisFrame(id);
|
|
2807
|
+
}
|
|
2808
|
+
// --- Waypoint ---
|
|
2809
|
+
isWaypointActive() {
|
|
2810
|
+
return mp.game.hud.isWaypointActive();
|
|
2811
|
+
}
|
|
2812
|
+
deleteWaypoint() {
|
|
2813
|
+
mp.game.hud.deleteWaypoint();
|
|
2814
|
+
}
|
|
2815
|
+
setNewWaypoint(x, y) {
|
|
2816
|
+
mp.game.hud.setNewWaypoint(x, y);
|
|
2817
|
+
}
|
|
2818
|
+
// --- Text Rendering ---
|
|
2819
|
+
beginTextCommandDisplayText(text) {
|
|
2820
|
+
mp.game.hud.beginTextCommandDisplayText(text);
|
|
2821
|
+
}
|
|
2822
|
+
endTextCommandDisplayText(x, y, p2 = 0) {
|
|
2823
|
+
mp.game.hud.endTextCommandDisplayText(x, y, p2);
|
|
2824
|
+
}
|
|
2825
|
+
addTextComponentSubstringPlayerName(text) {
|
|
2826
|
+
mp.game.hud.addTextComponentSubstringPlayerName(text);
|
|
2827
|
+
}
|
|
2828
|
+
setTextScale(scale, size) {
|
|
2829
|
+
mp.game.hud.setTextScale(scale, size);
|
|
2830
|
+
}
|
|
2831
|
+
setTextFont(fontType) {
|
|
2832
|
+
mp.game.hud.setTextFont(fontType);
|
|
2833
|
+
}
|
|
2834
|
+
setTextColour(red, green, blue, alpha) {
|
|
2835
|
+
mp.game.hud.setTextColour(red, green, blue, alpha);
|
|
2836
|
+
}
|
|
2837
|
+
setTextCentre(align) {
|
|
2838
|
+
mp.game.hud.setTextCentre(align);
|
|
2839
|
+
}
|
|
2840
|
+
setTextDropShadow() {
|
|
2841
|
+
mp.game.hud.setTextDropShadow();
|
|
2842
|
+
}
|
|
2843
|
+
setTextOutline() {
|
|
2844
|
+
mp.game.hud.setTextOutline();
|
|
2845
|
+
}
|
|
2846
|
+
setTextWrap(start, end) {
|
|
2847
|
+
mp.game.hud.setTextWrap(start, end);
|
|
2848
|
+
}
|
|
2849
|
+
// --- Notifications ---
|
|
2850
|
+
beginTextCommandThefeedPost(text) {
|
|
2851
|
+
mp.game.hud.beginTextCommandThefeedPost(text);
|
|
2852
|
+
}
|
|
2853
|
+
endTextCommandThefeedPostMessagetext(txdName, textureName, flash, iconType, sender, subject) {
|
|
2854
|
+
return mp.game.hud.endTextCommandThefeedPostMessagetext(txdName, textureName, flash, iconType, sender, subject);
|
|
2855
|
+
}
|
|
2856
|
+
endTextCommandThefeedPostMessagetextTu(txdName, textureName, flash, iconType, sender, subject, duration) {
|
|
2857
|
+
return mp.game.hud.endTextCommandThefeedPostMessagetextTu(txdName, textureName, flash, iconType, sender, subject, duration);
|
|
2858
|
+
}
|
|
2859
|
+
// --- Labels ---
|
|
2860
|
+
getLabelText(labelName) {
|
|
2861
|
+
return mp.game.hud.getLabelText(labelName);
|
|
2862
|
+
}
|
|
2863
|
+
// --- Text (extended) ---
|
|
2864
|
+
setTextJustification(justifyType) {
|
|
2865
|
+
mp.game.hud.setTextJustification(justifyType);
|
|
2866
|
+
}
|
|
2867
|
+
setTextRightJustify(toggle) {
|
|
2868
|
+
mp.game.hud.setTextRightJustify(toggle);
|
|
2869
|
+
}
|
|
2870
|
+
// --- HUD Colours ---
|
|
2871
|
+
replaceColour(hudColorIndex, hudColorIndex2) {
|
|
2872
|
+
mp.game.hud.replaceColour(hudColorIndex, hudColorIndex2);
|
|
2873
|
+
}
|
|
2874
|
+
};
|
|
2875
|
+
|
|
2876
|
+
// src/ragemp/RageMpAudio.ts
|
|
2877
|
+
var RageMpAudio = class {
|
|
2878
|
+
// --- Sound IDs ---
|
|
2879
|
+
getSoundId() {
|
|
2880
|
+
return mp.game.audio.getSoundId();
|
|
2881
|
+
}
|
|
2882
|
+
releaseSoundId(soundId) {
|
|
2883
|
+
mp.game.audio.releaseSoundId(soundId);
|
|
2884
|
+
}
|
|
2885
|
+
// --- Sound Playback ---
|
|
2886
|
+
playSoundFrontend(soundId, audioName, audioRef, p3 = false) {
|
|
2887
|
+
mp.game.audio.playSoundFrontend(soundId, audioName, audioRef, p3);
|
|
2888
|
+
}
|
|
2889
|
+
playSound(soundId, audioName, audioRef, p3 = false, p4 = 0, p5 = false) {
|
|
2890
|
+
mp.game.audio.playSound(soundId, audioName, audioRef, p3, p4, p5);
|
|
2891
|
+
}
|
|
2892
|
+
stopSound(soundId) {
|
|
2893
|
+
mp.game.audio.stopSound(soundId);
|
|
2894
|
+
}
|
|
2895
|
+
hasSoundFinished(soundId) {
|
|
2896
|
+
return mp.game.audio.hasSoundFinished(soundId);
|
|
2897
|
+
}
|
|
2898
|
+
// --- Speech ---
|
|
2899
|
+
playAmbientSpeechWithVoice(ped, speechName, voiceName, speechParam, p4 = false) {
|
|
2900
|
+
mp.game.audio.playAmbientSpeechWithVoice(ped, speechName, voiceName, speechParam, p4);
|
|
2901
|
+
}
|
|
2902
|
+
// --- Audio Banks ---
|
|
2903
|
+
requestScriptAudioBank(p0, p1 = false, p2 = -1) {
|
|
2904
|
+
return mp.game.audio.requestScriptAudioBank(p0, p1, p2);
|
|
2905
|
+
}
|
|
2906
|
+
releaseNamedScriptAudioBank(audioBank) {
|
|
2907
|
+
mp.game.audio.releaseNamedScriptAudioBank(audioBank);
|
|
2908
|
+
}
|
|
2909
|
+
// --- Audio Scenes ---
|
|
2910
|
+
startAudioScene(scene) {
|
|
2911
|
+
return mp.game.audio.startAudioScene(scene);
|
|
2912
|
+
}
|
|
2913
|
+
stopAudioScene(scene) {
|
|
2914
|
+
mp.game.audio.stopAudioScene(scene);
|
|
2915
|
+
}
|
|
2916
|
+
isAudioSceneActive(scene) {
|
|
2917
|
+
return mp.game.audio.isAudioSceneActive(scene);
|
|
2918
|
+
}
|
|
2919
|
+
// --- Audio Flags ---
|
|
2920
|
+
setAudioFlag(flagName, toggle) {
|
|
2921
|
+
mp.game.audio.setAudioFlag(flagName, toggle);
|
|
2922
|
+
}
|
|
2923
|
+
// --- Ringtones ---
|
|
2924
|
+
playPedRingtone(ringtoneName, ped, p2 = false) {
|
|
2925
|
+
mp.game.audio.playPedRingtone(ringtoneName, ped, p2);
|
|
2926
|
+
}
|
|
2927
|
+
stopPedRingtone(ped) {
|
|
2928
|
+
mp.game.audio.stopPedRingtone(ped);
|
|
2929
|
+
}
|
|
2930
|
+
// --- Ambient Zones ---
|
|
2931
|
+
setAmbientZoneListStatePersistent(ambientZone, p1, p2) {
|
|
2932
|
+
mp.game.audio.setAmbientZoneListStatePersistent(ambientZone, p1, p2);
|
|
2933
|
+
}
|
|
2934
|
+
setAmbientZoneState(zoneName, p1, p2) {
|
|
2935
|
+
mp.game.audio.setAmbientZoneState(zoneName, p1, p2);
|
|
2936
|
+
}
|
|
2937
|
+
setStaticEmitterEnabled(emitterName, toggle) {
|
|
2938
|
+
mp.game.audio.setStaticEmitterEnabled(emitterName, toggle);
|
|
2939
|
+
}
|
|
2940
|
+
};
|
|
2941
|
+
|
|
2942
|
+
// src/ragemp/RageMpGraphics.ts
|
|
2943
|
+
var RageMpGraphics = class {
|
|
2944
|
+
// --- Particle Effects ---
|
|
2945
|
+
useParticleFxAsset(name) {
|
|
2946
|
+
mp.game.graphics.useParticleFxAsset(name);
|
|
2947
|
+
}
|
|
2948
|
+
startParticleFxNonLoopedAtCoord(effectName, xPos, yPos, zPos, xRot, yRot, zRot, scale, xAxis = false, yAxis = false, zAxis = false) {
|
|
2949
|
+
return mp.game.graphics.startParticleFxNonLoopedAtCoord(effectName, xPos, yPos, zPos, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis);
|
|
2950
|
+
}
|
|
2951
|
+
startParticleFxNonLoopedOnEntity(effectName, entity, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, scale, axisX = false, axisY = false, axisZ = false) {
|
|
2952
|
+
return mp.game.graphics.startParticleFxNonLoopedOnEntity(effectName, entity, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, scale, axisX, axisY, axisZ);
|
|
2953
|
+
}
|
|
2954
|
+
startParticleFxLoopedAtCoord(effectName, x, y, z, xRot, yRot, zRot, scale, xAxis = false, yAxis = false, zAxis = false, p11 = false) {
|
|
2955
|
+
return mp.game.graphics.startParticleFxLoopedAtCoord(effectName, x, y, z, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis, p11);
|
|
2956
|
+
}
|
|
2957
|
+
startParticleFxLoopedOnEntity(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, scale, xAxis = false, yAxis = false, zAxis = false) {
|
|
2958
|
+
return mp.game.graphics.startParticleFxLoopedOnEntity(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis);
|
|
2959
|
+
}
|
|
2960
|
+
stopParticleFxLooped(ptfxHandle, p1 = false) {
|
|
2961
|
+
mp.game.graphics.stopParticleFxLooped(ptfxHandle, p1);
|
|
2962
|
+
}
|
|
2963
|
+
removeParticleFx(ptfxHandle, p1 = false) {
|
|
2964
|
+
mp.game.graphics.removeParticleFx(ptfxHandle, p1);
|
|
2965
|
+
}
|
|
2966
|
+
doesParticleFxLoopedExist(ptfxHandle) {
|
|
2967
|
+
return mp.game.graphics.doesParticleFxLoopedExist(ptfxHandle);
|
|
2968
|
+
}
|
|
2969
|
+
setParticleFxLoopedColour(ptfxHandle, r, g, b, p4 = false) {
|
|
2970
|
+
mp.game.graphics.setParticleFxLoopedColour(ptfxHandle, r, g, b, p4);
|
|
2971
|
+
}
|
|
2972
|
+
setParticleFxLoopedAlpha(ptfxHandle, alpha) {
|
|
2973
|
+
mp.game.graphics.setParticleFxLoopedAlpha(ptfxHandle, alpha);
|
|
2974
|
+
}
|
|
2975
|
+
setParticleFxLoopedScale(ptfxHandle, scale) {
|
|
2976
|
+
mp.game.graphics.setParticleFxLoopedScale(ptfxHandle, scale);
|
|
2977
|
+
}
|
|
2978
|
+
// --- Drawing ---
|
|
2979
|
+
drawLine(x1, y1, z1, x2, y2, z2, red, green, blue, alpha) {
|
|
2980
|
+
mp.game.graphics.drawLine(x1, y1, z1, x2, y2, z2, red, green, blue, alpha);
|
|
2981
|
+
}
|
|
2982
|
+
drawPoly(x1, y1, z1, x2, y2, z2, x3, y3, z3, red, green, blue, alpha) {
|
|
2983
|
+
mp.game.graphics.drawPoly(x1, y1, z1, x2, y2, z2, x3, y3, z3, red, green, blue, alpha);
|
|
2984
|
+
}
|
|
2985
|
+
drawRect(x, y, width, height, r, g, b, a, p8 = false) {
|
|
2986
|
+
mp.game.graphics.drawRect(x, y, width, height, r, g, b, a, p8);
|
|
2987
|
+
}
|
|
2988
|
+
drawSprite(textureDict, textureName, screenX, screenY, width, height, heading, red, green, blue, alpha, p11 = false) {
|
|
2989
|
+
mp.game.graphics.drawSprite(textureDict, textureName, screenX, screenY, width, height, heading, red, green, blue, alpha, p11);
|
|
2990
|
+
}
|
|
2991
|
+
// --- Screen Effects ---
|
|
2992
|
+
animpostfxPlay(effectName, duration, looped) {
|
|
2993
|
+
mp.game.graphics.animpostfxPlay(effectName, duration, looped);
|
|
2994
|
+
}
|
|
2995
|
+
animpostfxStop(effectName) {
|
|
2996
|
+
mp.game.graphics.animpostfxStop(effectName);
|
|
2997
|
+
}
|
|
2998
|
+
animpostfxIsRunning(effectName) {
|
|
2999
|
+
return mp.game.graphics.animpostfxIsRunning(effectName);
|
|
3000
|
+
}
|
|
3001
|
+
animpostfxStopAll() {
|
|
3002
|
+
mp.game.graphics.animpostfxStopAll();
|
|
3003
|
+
}
|
|
3004
|
+
// --- Timecycle ---
|
|
3005
|
+
setTimecycleModifier(modifierName) {
|
|
3006
|
+
mp.game.graphics.setTimecycleModifier(modifierName);
|
|
3007
|
+
}
|
|
3008
|
+
setTimecycleModifierStrength(strength) {
|
|
3009
|
+
mp.game.graphics.setTimecycleModifierStrength(strength);
|
|
3010
|
+
}
|
|
3011
|
+
clearTimecycleModifier() {
|
|
3012
|
+
mp.game.graphics.clearTimecycleModifier();
|
|
3013
|
+
}
|
|
3014
|
+
// --- Markers ---
|
|
3015
|
+
drawMarker(type, posX, posY, posZ, dirX, dirY, dirZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ, red, green, blue, alpha, bobUpAndDown, faceCamera, p19, rotate, textureDict, textureName, drawOnEnts) {
|
|
3016
|
+
mp.game.graphics.drawMarker(type, posX, posY, posZ, dirX, dirY, dirZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ, red, green, blue, alpha, bobUpAndDown, faceCamera, p19, rotate, textureDict, textureName, drawOnEnts);
|
|
3017
|
+
}
|
|
3018
|
+
// --- Screen ---
|
|
3019
|
+
getAspectRatio(b = false) {
|
|
3020
|
+
return mp.game.graphics.getAspectRatio(b);
|
|
3021
|
+
}
|
|
3022
|
+
getSafeZoneSize() {
|
|
3023
|
+
return mp.game.graphics.getSafeZoneSize();
|
|
3024
|
+
}
|
|
3025
|
+
// --- Scaleform ---
|
|
3026
|
+
requestScaleformMovie(scaleformName) {
|
|
3027
|
+
return mp.game.graphics.requestScaleformMovie(scaleformName);
|
|
3028
|
+
}
|
|
3029
|
+
beginScaleformMovieMethod(scaleform, methodName) {
|
|
3030
|
+
return mp.game.graphics.beginScaleformMovieMethod(scaleform, methodName);
|
|
3031
|
+
}
|
|
3032
|
+
endScaleformMovieMethod() {
|
|
3033
|
+
mp.game.graphics.endScaleformMovieMethod();
|
|
3034
|
+
}
|
|
3035
|
+
scaleformMovieMethodAddParamInt(value) {
|
|
3036
|
+
mp.game.graphics.scaleformMovieMethodAddParamInt(value);
|
|
3037
|
+
}
|
|
3038
|
+
// --- Textures ---
|
|
3039
|
+
requestStreamedTextureDict(textureDict, p1 = false) {
|
|
3040
|
+
mp.game.graphics.requestStreamedTextureDict(textureDict, p1);
|
|
3041
|
+
}
|
|
3042
|
+
hasStreamedTextureDictLoaded(textureDict) {
|
|
3043
|
+
return mp.game.graphics.hasStreamedTextureDictLoaded(textureDict);
|
|
3044
|
+
}
|
|
3045
|
+
};
|
|
3046
|
+
|
|
3047
|
+
// src/ragemp/RageMpGameplayCamera.ts
|
|
3048
|
+
var RageMpGameplayCamera = class {
|
|
3049
|
+
// --- Position / Rotation / FOV ---
|
|
3050
|
+
getCoord() {
|
|
3051
|
+
const v = mp.game.cam.getGameplayCoord();
|
|
3052
|
+
return { x: v.x, y: v.y, z: v.z };
|
|
3053
|
+
}
|
|
3054
|
+
getRot(rotationOrder = 2) {
|
|
3055
|
+
const v = mp.game.cam.getGameplayRot(rotationOrder);
|
|
3056
|
+
return { x: v.x, y: v.y, z: v.z };
|
|
3057
|
+
}
|
|
3058
|
+
getFov() {
|
|
3059
|
+
return mp.game.cam.getGameplayFov();
|
|
3060
|
+
}
|
|
3061
|
+
// --- Relative Heading/Pitch ---
|
|
3062
|
+
getRelativeHeading() {
|
|
3063
|
+
return mp.game.cam.getGameplayCamRelativeHeading();
|
|
3064
|
+
}
|
|
3065
|
+
setRelativeHeading(heading) {
|
|
3066
|
+
mp.game.cam.setGameplayCamRelativeHeading(heading);
|
|
3067
|
+
}
|
|
3068
|
+
getRelativePitch() {
|
|
3069
|
+
return mp.game.cam.getGameplayCamRelativePitch();
|
|
3070
|
+
}
|
|
3071
|
+
setRelativePitch(angle, scalingFactor = 1) {
|
|
3072
|
+
mp.game.cam.setGameplayCamRelativePitch(angle, scalingFactor);
|
|
3073
|
+
}
|
|
3074
|
+
// --- Shaking ---
|
|
3075
|
+
shake(shakeName, intensity) {
|
|
3076
|
+
mp.game.cam.shakeGameplayCam(shakeName, intensity);
|
|
3077
|
+
}
|
|
3078
|
+
isShaking() {
|
|
3079
|
+
return mp.game.cam.isGameplayShaking();
|
|
3080
|
+
}
|
|
3081
|
+
setShakeAmplitude(amplitude) {
|
|
3082
|
+
mp.game.cam.setGameplayCamShakeAmplitude(amplitude);
|
|
3083
|
+
}
|
|
3084
|
+
stopShaking(p0 = true) {
|
|
3085
|
+
mp.game.cam.stopGameplayCamShaking(p0);
|
|
3086
|
+
}
|
|
3087
|
+
// --- Script Camera Rendering ---
|
|
3088
|
+
renderScriptCams(render, ease, easeTime, p3, p4) {
|
|
3089
|
+
mp.game.cam.renderScriptCams(render, ease, easeTime, p3, p4);
|
|
3090
|
+
}
|
|
3091
|
+
stopRenderingScriptCamsUsingCatchUp(render, p1, p2, p3) {
|
|
3092
|
+
mp.game.cam.stopRenderingScriptCamsUsingCatchUp(render, p1, p2, p3);
|
|
3093
|
+
}
|
|
3094
|
+
// --- Final Rendered Camera ---
|
|
3095
|
+
getFinalRenderedCoord() {
|
|
3096
|
+
const v = mp.game.cam.getFinalRenderedCoord();
|
|
3097
|
+
return { x: v.x, y: v.y, z: v.z };
|
|
3098
|
+
}
|
|
3099
|
+
getFinalRenderedRot(rotationOrder = 2) {
|
|
3100
|
+
const v = mp.game.cam.getFinalRenderedRot(rotationOrder);
|
|
3101
|
+
return { x: v.x, y: v.y, z: v.z };
|
|
3102
|
+
}
|
|
3103
|
+
getFinalRenderedFov() {
|
|
3104
|
+
return mp.game.cam.getFinalRenderedFov();
|
|
3105
|
+
}
|
|
3106
|
+
};
|
|
3107
|
+
|
|
3108
|
+
// src/ragemp/RageMpControls.ts
|
|
3109
|
+
var RageMpControls = class {
|
|
3110
|
+
disableAllControlActions(padIndex) {
|
|
3111
|
+
mp.game.controls.disableAllControlActions(padIndex);
|
|
3112
|
+
}
|
|
3113
|
+
disableControlAction(padIndex, control, disable) {
|
|
3114
|
+
mp.game.controls.disableControlAction(padIndex, control, disable);
|
|
3115
|
+
}
|
|
3116
|
+
enableControlAction(padIndex, control, enable) {
|
|
3117
|
+
mp.game.controls.enableControlAction(padIndex, control, enable);
|
|
3118
|
+
}
|
|
3119
|
+
isControlPressed(padIndex, control) {
|
|
3120
|
+
return mp.game.controls.isControlPressed(padIndex, control);
|
|
3121
|
+
}
|
|
3122
|
+
isDisabledControlJustPressed(padIndex, control) {
|
|
3123
|
+
return mp.game.controls.isDisabledControlJustPressed(padIndex, control);
|
|
3124
|
+
}
|
|
3125
|
+
isDisabledControlPressed(padIndex, control) {
|
|
3126
|
+
return mp.game.controls.isDisabledControlPressed(padIndex, control);
|
|
3127
|
+
}
|
|
3128
|
+
getDisabledControlNormal(padIndex, control) {
|
|
3129
|
+
return mp.game.controls.getDisabledControlNormal(padIndex, control);
|
|
3130
|
+
}
|
|
3131
|
+
};
|
|
3132
|
+
|
|
1448
3133
|
// src/ragemp/RageMpEngine.ts
|
|
1449
3134
|
var RageMpEngine = class {
|
|
1450
3135
|
players;
|
|
@@ -1471,6 +3156,15 @@ var RageMpEngine = class {
|
|
|
1471
3156
|
system;
|
|
1472
3157
|
user;
|
|
1473
3158
|
natives;
|
|
3159
|
+
weapon;
|
|
3160
|
+
streaming;
|
|
3161
|
+
world;
|
|
3162
|
+
gameplay;
|
|
3163
|
+
hud;
|
|
3164
|
+
audio;
|
|
3165
|
+
graphics;
|
|
3166
|
+
gameplayCamera;
|
|
3167
|
+
controls;
|
|
1474
3168
|
_localPlayer = null;
|
|
1475
3169
|
constructor() {
|
|
1476
3170
|
this.players = new RageMpEntityPool(mp.players, (raw) => new RageMpPlayer(raw));
|
|
@@ -1584,6 +3278,15 @@ var RageMpEngine = class {
|
|
|
1584
3278
|
this.system = new RageMpSystem();
|
|
1585
3279
|
this.user = new RageMpUser();
|
|
1586
3280
|
this.natives = new RageMpNativesBridge();
|
|
3281
|
+
this.weapon = new RageMpWeapon();
|
|
3282
|
+
this.streaming = new RageMpStreaming();
|
|
3283
|
+
this.world = new RageMpWorld();
|
|
3284
|
+
this.gameplay = new RageMpGameplay();
|
|
3285
|
+
this.hud = new RageMpHUD();
|
|
3286
|
+
this.audio = new RageMpAudio();
|
|
3287
|
+
this.graphics = new RageMpGraphics();
|
|
3288
|
+
this.gameplayCamera = new RageMpGameplayCamera();
|
|
3289
|
+
this.controls = new RageMpControls();
|
|
1587
3290
|
}
|
|
1588
3291
|
get localPlayer() {
|
|
1589
3292
|
if (!this._localPlayer) {
|
|
@@ -1593,21 +3296,30 @@ var RageMpEngine = class {
|
|
|
1593
3296
|
}
|
|
1594
3297
|
};
|
|
1595
3298
|
export {
|
|
3299
|
+
RageMpAudio,
|
|
1596
3300
|
RageMpBlip,
|
|
1597
3301
|
RageMpBrowser,
|
|
1598
3302
|
RageMpCamera,
|
|
1599
3303
|
RageMpCheckpoint,
|
|
1600
3304
|
RageMpColshape,
|
|
3305
|
+
RageMpControls,
|
|
1601
3306
|
RageMpCreatablePool,
|
|
1602
3307
|
RageMpEngine,
|
|
1603
3308
|
RageMpEntity,
|
|
1604
3309
|
RageMpEntityPool,
|
|
3310
|
+
RageMpGameplay,
|
|
3311
|
+
RageMpGameplayCamera,
|
|
3312
|
+
RageMpGraphics,
|
|
3313
|
+
RageMpHUD,
|
|
1605
3314
|
RageMpMarker,
|
|
1606
3315
|
RageMpObject,
|
|
1607
3316
|
RageMpPed,
|
|
1608
3317
|
RageMpPickup,
|
|
1609
3318
|
RageMpPlayer,
|
|
3319
|
+
RageMpStreaming,
|
|
1610
3320
|
RageMpTextLabel,
|
|
1611
|
-
RageMpVehicle
|
|
3321
|
+
RageMpVehicle,
|
|
3322
|
+
RageMpWeapon,
|
|
3323
|
+
RageMpWorld
|
|
1612
3324
|
};
|
|
1613
3325
|
//# sourceMappingURL=ragemp.js.map
|